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	<updated>2026-07-03T10:46:57Z</updated>
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	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Ghostmancer&amp;diff=14590</id>
		<title>Ghostmancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Ghostmancer&amp;diff=14590"/>
		<updated>2026-06-04T22:01:07Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot; Among the shadowed academies of Rune Midgard, Ghostmancers are spoken of with a mixture of fascination and unease.&amp;lt;br&amp;gt;&lt;br /&gt;
They are not simple necromancers, nor priests of death. Their art does not bind corpses or command the grave. Instead, Ghostmancers listen to the echoes left behind when a soul, a spell, or a violent memory refuses to vanish completely.&amp;lt;br&amp;gt;&lt;br /&gt;
To them, the battlefield is never empty. Every fallen enemy leaves a shape in the air. Every curse has a voice. Every spell that strikes the unseen world can be called back, sharpened, and given form.&amp;lt;br&amp;gt;&lt;br /&gt;
Ghostmancers fight by saturating the field with spectral pressure. They weaken resistance through haunting magic, slow enemies inside cursed ground, and punish those who linger too close to the border between life and memory. Their summons are not loyal beasts, but fragments of restless intent, briefly gathered into a Ghost Spectrum before dispersing once more.&amp;lt;br&amp;gt;&lt;br /&gt;
Their power rewards patience and setup. A Ghostmancer who controls the terrain can turn curse, fear, and ghost-element mastery into a relentless magical assault. Yet their strength is fragile when forced into direct confrontation, for their best tools bloom through preparation, positioning, and the careful exploitation of haunted targets.&amp;lt;br&amp;gt;&lt;br /&gt;
To face a Ghostmancer is not merely to fight a wizard.&amp;lt;br&amp;gt;&lt;br /&gt;
It is to fight every trace the dead have left behind. &amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Has some defensive tempo through attack avoidance, curse resistance and a summon, but lacks true front-line mitigation.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Ghost Haunting, curse pressure, resistance debuffs and summoned phantoms give strong control over terrain and target priority.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No direct healing tools are present in the specialization kit.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Provides self-oriented MATK, Ghost Mastery and avoidance benefits, but offers little direct party-wide support.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Reduces status resistance, applies curse pressure, slows enemies in a zone and amplifies ghost damage taken.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| The specialization has no melee-oriented physical damage identity.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No ranged physical tools are present.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Soul Strike, Napalm Beat, Napalm Vulcan, Ghost Attack and ghost-element conversion create a strong magical damage package.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporary monster-skill phantoms, ghost-element conversion, curse reflection and Ghost Spectrum define a highly specialized playstyle.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| The kit has normal HP/SP scaling but no major sustain or resource recovery engine.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Ghost Haunting slows enemies and Soul Strike can grant avoidance, but the specialization has no true movement skill.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4900.png]] Ghost Specialization === &lt;br /&gt;
'''ID''' : 4900&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4901.png]] Ghost Strike ===&lt;br /&gt;
'''ID''' : 4901&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Soul Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Strike Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Strike Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Strike Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Soul Strike is used the user receives two positives effects.&amp;lt;br&amp;gt;&lt;br /&gt;
The first effect is a 7/9/11/12/15% max MATK bonus for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
The second effect is a 7/9/11/12/15% chance to avoid next attack for that same amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
The duration of those effects depends on the [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Devotion_to_an_element devotion to the element].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as doubling the duration in case of devotion equal to or greater than 100%&lt;br /&gt;
&lt;br /&gt;
=== [[File:4902.png]] Ghost Beat ===&lt;br /&gt;
'''ID''' : 4902&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Napalm Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Napalm Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Beat Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Beat Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Beat Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used, targets suffer from a status resistance debuff of 5/10/15/20/25% for 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4903.png]] Ghost Vulcan ===&lt;br /&gt;
'''ID''' : 4903&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Napalm Vulcan.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Vulcan Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Napalm Vulcan Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Vulcan Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Vulcan Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Vulcan Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Napalm Vulcan area of effect is increased depending of Ghost Vulcan level learned.&lt;br /&gt;
When used, Napalm Vulcan have a chance to autospell Napalm Beat at level 1 for every targets hits, for a maximum of 1/2/3/4/5 autospells over the same second, every autospells cost/require 10 SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Area&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10% chance per targets hit || 3 x 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 15% chance per targets hit || 3 x 3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 15% chance per targets hit || 5 x 5&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% chance per targets hit || 5 x 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% chance per targets hit || 7 x 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4904.png]] Ghost Attack ===&lt;br /&gt;
'''ID''' : 4904&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Ghost Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Ghost Attack is a NPC skill which deal at weapon range some Ghost attribute physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 1 || 3 || 0 || 0 || 100% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 2 || 6 || 0 || 0 || 200% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ghost Attack Level 3 || 9 || 0 || 0 || 300% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ghost Attack Level 4 || 12 || 0 || 1s || 400% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ghost Attack Level 5 || 15 || 0 || 2s || 500% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ghost Attack Level 6 || 18 || 0,2s || 3s || 600% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ghost Attack Level 7 || 21 || 0,4s || 4s || 700% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ghost Attack Level 8 || 24 || 0,6s || 5s || 800% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ghost Attack Level 9 || 27 || 0,8s || 6s || 900% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ghost Attack Level 10 || 30 || 1s || 7s || 1000% of ATK || 0,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4905.png]] Ghost Buster ===&lt;br /&gt;
'''ID''' : 4905&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When a target is killed, summon a ghost for 7/9/11/13/15 seconds. Level and Stats are kept but the entity is Ghost element property and formless race.&amp;lt;br&amp;gt;&lt;br /&gt;
Ghost's HP/ATK are increased by 7.5% for every level above level 1 of this kugan, max +30% at level 5.&amp;lt;br&amp;gt;&lt;br /&gt;
If spectrum is summoned, ghost's ATK/HP are increased by 4% per level of Ghost spectrum learned, for a max of +20%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4906.png]] Ghost Telekinesis ===&lt;br /&gt;
'''ID''' : 4906&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cast''' : 1 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Storm Gust / Lord of Vermillion / Meteor Storm &amp;amp; Earthquake will autospell Soul Strike Level 2 with 20/40/60/80/100% chance. You can use the command @ghost to change those skills' elements into ghost element but it will reduce their damage by 40/30/20/10/0%.&amp;lt;br&amp;gt;&lt;br /&gt;
Passively increases Ghost mastery by 4/8/12/16/20%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4907.png]] Ghost Haunting ===&lt;br /&gt;
'''ID''' : 4907&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cast''' : 0.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Range''' : 9&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Create a zone where enemies receives a 5/10/15/20/25% more ghost damage. Also reduce walking speed by 5/10/15/20/25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4908.png]] Ghost Fear ===&lt;br /&gt;
'''ID''' : 4908&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 second&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Create a ghost aura which increase the user's Curse resistance by 10/20/30/40/50%. Affected player will have a 10/20/30/40/50% chance to reflect Curse status back to the attacker. Inflict Curse status while being attacked with 4/8/12/16/20% chance, when attacking with 1/2/3/4/5% chance, and increase damage dealt by the user by 3/6/9/12/15% on cursed targets.&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Strike, Napalm Beat, Napalm Vulcan and Ghost Attack can now proc Curse with an additional 2/4/6/8/10% chance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4909.png]] Ghost Spectrum ===&lt;br /&gt;
'''ID''' : 4909&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 180 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons an elemental to fight alongside the player.&amp;lt;br&amp;gt;&lt;br /&gt;
The Ghost Elemental is turned towards damage and status.&amp;lt;br&amp;gt;&lt;br /&gt;
The ghosts from Ghost Buster have ATK/HP improved by 4% for every level of this kugan learned.&amp;lt;br&amp;gt; &lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugan#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:4_GHOST_STAND.gif|none]] Ghost Elemental&lt;br /&gt;
|-&lt;br /&gt;
! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| AGI &amp;gt; LUK &amp;gt; DEX &amp;gt; STR &amp;gt; INT &amp;gt; VIT || Formless || Ghost 1 || Medium || Very Low / Very High || 5 || Medium || Medium || Very Fast || Ghost Attack, Ghost Strike, Curse Attack, Critical Attack lvl 1&lt;br /&gt;
|}	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 15% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 25% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 30% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 35% of total INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Devotion_to_an_element Devotion to the element] increases this effect and can go as far as increasing the bonus by 50% in case of devotion equal to or greater than 100%&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14589</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14589"/>
		<updated>2026-06-04T21:37:31Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot; Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&amp;lt;br&amp;gt;&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&amp;lt;br&amp;gt;&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&amp;lt;br&amp;gt;&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&amp;lt;br&amp;gt;&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&amp;lt;br&amp;gt;&lt;br /&gt;
It is to challenge the very flow of destiny. &amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14588</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14588"/>
		<updated>2026-06-04T21:37:08Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
''&amp;quot;Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&amp;lt;br&amp;gt;&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&amp;lt;br&amp;gt;&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&amp;lt;br&amp;gt;&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&amp;lt;br&amp;gt;&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&amp;lt;br&amp;gt;&lt;br /&gt;
It is to challenge the very flow of destiny.&amp;quot;''&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14587</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14587"/>
		<updated>2026-06-04T21:36:34Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Quote| Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&amp;lt;br&amp;gt;&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&amp;lt;br&amp;gt;&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&amp;lt;br&amp;gt;&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&amp;lt;br&amp;gt;&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&amp;lt;br&amp;gt;&lt;br /&gt;
It is to challenge the very flow of destiny. |Chronomancer Proverb&lt;br /&gt;
}}&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14586</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14586"/>
		<updated>2026-06-04T21:31:47Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot; Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&amp;lt;br&amp;gt;&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&amp;lt;br&amp;gt;&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&amp;lt;br&amp;gt;&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&amp;lt;br&amp;gt;&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&amp;lt;br&amp;gt;&lt;br /&gt;
It is to challenge the very flow of destiny. &amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14585</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14585"/>
		<updated>2026-06-04T21:31:34Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;quot; Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&amp;lt;br&amp;gt;&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&amp;lt;br&amp;gt;&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&amp;lt;br&amp;gt;&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&amp;lt;br&amp;gt;&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&amp;lt;br&amp;gt;&lt;br /&gt;
It is to challenge the very flow of destiny. &amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14584</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14584"/>
		<updated>2026-06-04T21:24:14Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&amp;lt;br&amp;gt;&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&amp;lt;br&amp;gt;&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&amp;lt;br&amp;gt;&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&amp;lt;br&amp;gt;&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&amp;lt;br&amp;gt;&lt;br /&gt;
It is to challenge the very flow of destiny.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14583</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14583"/>
		<updated>2026-06-04T21:23:50Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.  &lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.  &lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.  &lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.  &lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.  &lt;br /&gt;
It is to challenge the very flow of destiny.  &lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14582</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14582"/>
		<updated>2026-06-04T21:23:15Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&lt;br /&gt;
It is to challenge the very flow of destiny.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14581</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14581"/>
		<updated>2026-06-04T21:22:52Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&lt;br /&gt;
While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&lt;br /&gt;
Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&lt;br /&gt;
On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&lt;br /&gt;
To face a Chronomancer is not merely to battle a Soul Linker.&lt;br /&gt;
It is to challenge the very flow of destiny.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Metric&lt;br /&gt;
! Rating&lt;br /&gt;
! Justification&lt;br /&gt;
|-&lt;br /&gt;
| Tank&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Possesses several defensive tools but lacks true damage mitigation or front-line durability.&lt;br /&gt;
|-&lt;br /&gt;
| Tactical&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption.&lt;br /&gt;
|-&lt;br /&gt;
| Healer&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No healing capabilities.&lt;br /&gt;
|-&lt;br /&gt;
| Buffer&lt;br /&gt;
| ★★★☆☆&lt;br /&gt;
| Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class.&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Melee Physical&lt;br /&gt;
| ☆☆☆☆☆&lt;br /&gt;
| No melee-oriented offensive abilities.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Ranged Physical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Pulse Strike deals respectable damage but remains primarily a utility skill.&lt;br /&gt;
|-&lt;br /&gt;
| DPS Magical&lt;br /&gt;
| ★★☆☆☆&lt;br /&gt;
| Some magical scaling exists, but direct damage is not the specialization's focus.&lt;br /&gt;
|-&lt;br /&gt;
| Special&lt;br /&gt;
| ★★★★★&lt;br /&gt;
| Temporal manipulation, combat state restoration and battlefield influence define the specialization.&lt;br /&gt;
|-&lt;br /&gt;
| Resources&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery.&lt;br /&gt;
|-&lt;br /&gt;
| Mobility&lt;br /&gt;
| ★★★★☆&lt;br /&gt;
| Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14580</id>
		<title>Chronomancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Chronomancer&amp;diff=14580"/>
		<updated>2026-06-04T21:21:17Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Soul Linker&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt; Among the many spiritual traditions of Rune Midgard, few are as mysterious as the Chronomancers.&lt;br /&gt;
&amp;gt; While most Soul Linkers forge bonds with wandering souls and ancestral spirits, Chronomancers have learned to commune with a far older force: Time itself. Through forbidden rituals and forgotten temporal pacts, they perceive the world not as a sequence of moments, but as an endless tapestry of possibilities.&lt;br /&gt;
&amp;gt; Guardians of the temporal flow, they stand watch over the fragile balance between past, present, and future. Every movement, every spell, every heartbeat becomes a thread they can hasten, delay, or sever entirely.&lt;br /&gt;
&amp;gt; On the battlefield, Chronomancers rarely seek victory through raw destruction. Instead, they dominate the rhythm of combat itself. Enemies find their actions slowed, their movements restricted, and their plans unraveling before they can take shape. Allies, meanwhile, move with unnatural swiftness, slipping through danger as if guided by glimpses of futures yet to come.&lt;br /&gt;
&amp;gt; To face a Chronomancer is not merely to battle a Soul Linker.&lt;br /&gt;
&amp;gt; It is to challenge the very flow of destiny.&lt;br /&gt;
&lt;br /&gt;
| Metric | Rating | Justification |&lt;br /&gt;
|----------|----------|----------|&lt;br /&gt;
| Tank | ★★☆☆☆ | Possesses several defensive tools but lacks true damage mitigation or front-line durability. |&lt;br /&gt;
| Tactical | ★★★★★ | The entire specialization revolves around battlefield control, tempo manipulation, positioning and disruption. |&lt;br /&gt;
| Healer | ☆☆☆☆☆ | No healing capabilities. |&lt;br /&gt;
| Buffer | ★★★☆☆ | Provides useful support through Haste, Freedom and Pulse Strike's ally effects, but is not a dedicated support class. |&lt;br /&gt;
| Debuffer | ★★★★☆ | Access to Slow, Stop, Slow Cast and various movement impairments makes the Chronomancer a powerful disruptor. |&lt;br /&gt;
| DPS Melee Physical | ☆☆☆☆☆ | No melee-oriented offensive abilities. |&lt;br /&gt;
| DPS Ranged Physical | ★★☆☆☆ | Pulse Strike deals respectable damage but remains primarily a utility skill. |&lt;br /&gt;
| DPS Magical | ★★☆☆☆ | Some magical scaling exists, but direct damage is not the specialization's focus. |&lt;br /&gt;
| Special | ★★★★★ | Temporal manipulation, combat state restoration and battlefield influence define the specialization. |&lt;br /&gt;
| Resources | ★★★★☆ | Trigger provides exceptional self-sustain through HP/SP restoration and positional recovery. |&lt;br /&gt;
| Mobility | ★★★★☆ | Haste, Freedom, movement debuff cleansing and Trigger grant excellent mobility and repositioning tools. |&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4640.png]] Chrono Specialization === &lt;br /&gt;
'''ID''' : 4640&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +2 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4641.png]] Chrono Stop ===&lt;br /&gt;
'''ID''' : 4641&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Stop.&amp;lt;br&amp;gt;&lt;br /&gt;
Stop is a NPC skill which stop the targets from moving away (but can act freely).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stop Level 1 || 20 || 1,2s || 16s || Inflict stop status for 4s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stop Level 2 || 25 || 1,4s || 16s || Inflict stop status for 5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stop Level 3 || 30 || 1,6s || 16s || Inflict stop status for 6s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stop Level 4 || 35 || 1,8s || 16s || Inflict stop status for 7s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stop Level 5 || 40 || 2s || 16s || Inflict stop status for 8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Eska in Skill Tree''' : Stop have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4642.png]] Chrono Slow ===&lt;br /&gt;
'''ID''' : 4642&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Slow Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow Cast is a NPC skill which increase cast from every enemies within the area of effects.&amp;lt;br&amp;gt;&lt;br /&gt;
From player to players duration is only 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slow Cast Level 1 || 30 || 4s || 8s || Inflict slow cast status (20%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slow Cast Level 2 || 40 || 4s || 8s || Inflict slow cast status (40%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slow Cast Level 3 || 50 || 4s || 8s || Inflict slow cast status (60%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slow Cast Level 4 || 60 || 4s || 8s || Inflict slow cast status (80%) for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slow Cast Level 5 || 70 || 4s || 8s || Inflict slow cast status (100%) for 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaupe in Skill Tree''' : Slow Cast have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4643.png]] Chrono Pulse ===&lt;br /&gt;
'''ID''' : 4643&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike is an area of effect (7x7) NPC skill which inflicts physical damage based on ATK and MATK, pushing back targets in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike level 5 ignores entirely Safety Wall or Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Base Damage (ATK%) || Additional Damage (ATK%)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pulse Strike Level 1 || 30 || 2s || 10s || 100% || 20% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pulse Strike Level 2 || 35 || 2s || 10s || 200% || 40% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pulse Strike Level 3 || 40 || 2s || 10s || 300% || 60% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pulse Strike Level 4 || 45 || 2s || 10s || 400% || 80% of max MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pulse Strike Level 5 || 50 || 2s || 10s || 500% || 100% of max MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Esma in Skill Tree''' : Pulse Strike can now inflicts a walking speed debuff and pflee debuff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also when Pulse Strike is used allies/self within the area of effects (7x7) recieves walking speed buff and pflee buff for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Fast and Slow durations !! Buff/debuff value&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3s || 12&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4s || 14&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5s || 16&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6s || 18&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7s || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4644.png]] Chrono Mirror ===&lt;br /&gt;
'''ID''' : 4644&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Magic Mirror.&amp;lt;br&amp;gt;&lt;br /&gt;
Magic Mirror is a NPC skill which grant to the user a chance to reflect magical attacks entirely (area or not) for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Note that Soul Strike can shatter Magic Mirror effect instantly.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Reflect %&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Mirror Level 1 || 50 || 2s || 15s || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Mirror Level 2 || 70 || 2s || 15s || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Mirror Level 3 || 90 || 2s || 15s || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Mirror Level 4 || 110 || 2s || 15s || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Mirror Level 5 || 130 || 2s || 15s || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaite in Skill Tree''' : Magic Mirror have a reduced casting time and cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || -10% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || -20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || -30% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || -40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || -50% || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4645.png]] Chrono Cross ===&lt;br /&gt;
'''ID''' : 4645&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If have the initiative when attacking or when being attacked, whatever the type of the attack, inflicts Slow for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Also have a smaller chance to produce the same effect when the user do not have the initiative.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Slow Duration !! Rate if do not have initiative&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4646.png]] Chrono Haste ===&lt;br /&gt;
'''ID''' : 4646&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase slightly all speed parameters.&amp;lt;br&amp;gt;&lt;br /&gt;
Those parameters are: Walking Speed, After Skill Delay, Attack Speed, Casting Time, After Hit Delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Speed parameters&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4647.png]] Chrono Avoidness ===&lt;br /&gt;
'''ID''' : 4647&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Allows you to dodge any misc attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Avoid Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4648.png]] Chrono Freedom ===&lt;br /&gt;
'''ID''' : 4648&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Clear some status affecting movements on the user and nearby allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Status are: Decrease Agi, Quaggmir, Slow Grace, Ankle Snace, Blade Stop, Close Confine, Stop, Curse, Stop, Freeze, Stone, Sleep.&amp;lt;br&amp;gt;&lt;br /&gt;
Also clear Walking Speed Debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also recieves a bonus which reduce any walking speed malus for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area of effects !! Resistance to Walking Debuff !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5x5 || 10% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7x7 || 20% || 0,8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9x9 || 30% || 0,6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 11x11 || 40% || 0,4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 13x13 || 50% || 0,2 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4649.png]] Chrono Trigger ===&lt;br /&gt;
'''ID''' : 4649&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Save the actual status (HP/SP, not LP) of the user and his position (on the map).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user reuse this skill within the its duration he return to the same spot with a portion of the previous HP and SP.&amp;lt;br&amp;gt;&lt;br /&gt;
If the user is dead then effect is nullified.&amp;lt;br&amp;gt;&lt;br /&gt;
The casting time of this skill while the effect is active (within the skill duration) is reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
It can be only casted on yourself.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! HP/SP ratio !! Duration !! Cooldown on death !!CD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% || 7 seconds || 540 seconds || 54 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 100% || 9 seconds || 480 seconds || 48 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% || 11 seconds || 420 seconds || 42 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 100% || 13 seconds || 360 seconds || 36 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% || 15 seconds || 300 seconds || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Kaizel in Skill Tree''' : The cooldown is reduced by 33%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If the user is dead within the duration time and use this skill the cooldown is increase drastically.&amp;lt;br&amp;gt;&lt;br /&gt;
But it works. Yes.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14579</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14579"/>
		<updated>2026-06-01T22:31:04Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warlord&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Infiltrator&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Marshal&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Valkyrie&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Marksman&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vanguard&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Amazon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Epidemiologist&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Qilin Expert&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bladesinger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sherif&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Houndmaster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shinobi&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Yojimbo&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Onmyoji&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Astrologist&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Miko&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Invoker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Haruspex&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14578</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14578"/>
		<updated>2026-06-01T21:53:53Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warlord&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Infiltrator&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warmonger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Valkyrie&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Marksman&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vanguard&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Amazon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Epidemiologist&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Qilin Expert&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bladesinger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sherif&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Houndmaster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shinobi&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Yojimbo&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Onmyoji&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tyrant&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Miko&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Invoker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14577</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14577"/>
		<updated>2026-06-01T20:57:11Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warlord&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Infiltrator&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warmonger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Valkyrie&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Marksman&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vanguard&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Amazon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Epidemiologist&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Qilin Expert&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bladesinger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sherif&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Houndmaster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shinobi&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Yojimbo&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tyrant&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Miko&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Invoker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14576</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14576"/>
		<updated>2026-06-01T20:42:02Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warlord&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Infiltrator&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warmonger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Valkyrie&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Marksman&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vanguard&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Amazon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Epidemiologist&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Kaiser&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bladesinger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sherif&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Houndmaster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Shinobi&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Yojimbo&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tyrant&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Miko&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Invoker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14575</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14575"/>
		<updated>2026-06-01T20:29:07Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragoon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Infiltrator&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warmonger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Valkyrie&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Marksman&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vanguard&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Amazon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Epidemiologist&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Kaiser&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Virtuoso&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sherif&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Houndmaster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tyrant&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Miko&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Invoker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14574</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=14574"/>
		<updated>2026-06-01T20:28:45Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dragoon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Infiltrator&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Warmonger&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Valkyrie&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Marksman&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vanguard&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Amazon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Epidemiologist&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Kaiser&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Virtuoso&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sherif&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Houndmaster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tyrant&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Miko&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Invoker&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Professor_Skill_Modifications&amp;diff=14410</id>
		<title>Professor Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Professor_Skill_Modifications&amp;diff=14410"/>
		<updated>2025-06-22T21:55:05Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_advancedbook.png]] Book Mastery ===&lt;br /&gt;
  Increases Attack Speed and damage with Book class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, After attack delay -0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, After attack delay -1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, After attack delay -1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, After attack delay -2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, After attack delay -2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, After attack delay -3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, After attack delay -3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, After attack delay -4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, After attack delay -4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, After attack delay -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_castcancel.png]] Cast Cancel ===&lt;br /&gt;
  [[File:Cast_Cancel_Info.gif]]&lt;br /&gt;
  Only usable while casting a magic spell. Immediately cancel a spell, allowing the caster to take another action without any delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_magicrod.png]] Magic Rod ===&lt;br /&gt;
  [[File:Magic_Rod_Info.gif]]&lt;br /&gt;
  Upon being attacked with a skill, using Magic Rod has a chance of giving the SP that the enemy has used for the skill to the caster instead of damage.&lt;br /&gt;
  Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4s active period/20% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.6s active period/40% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 0.8s active period/60% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1s active period/80% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1.2s active period/100% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_spellbreaker.png]] Spell Breaker ===&lt;br /&gt;
  [[File:Spell_Breaker_Info.gif]]&lt;br /&gt;
  Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;0,5x skill level% of the enemy's HP and 5+5x skill level% on Boss.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  At skill 5 and above, half of this HP damage is absorbed by the caster.&lt;br /&gt;
  Has 5% +5% per Lv chance of interrupting Boss monster spells.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Skill break with Spell Breaker has a Cooldown of 0,5 per level on player only.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Upon success, monsters or players will loose (0.5 x SkillLvL)% HP. The blocked skill in case of success will be unavailable for the ennemy during 0.5 sec per SkillLvl.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy             Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 25% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% SP absorbed, 1% HP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_freecast.png]] Free Cast ===&lt;br /&gt;
  Allows movement and attack while casting spells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30% Move Speed/55% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 35% Move Speed/60% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 40% Move Speed/65% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 45% Move Speed/70% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 50% Move Speed/75% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 55% Move Speed/80% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 60% Move Speed/85% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 65% Move Speed/90% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 70% Move Speed/95% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 75% Move Speed/100% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 79% Move Speed/101.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 83% Move Speed/103% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 87% Move Speed/104.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 91% Move Speed/106% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 95% Move Speed/107.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 16]: 99% Move Speed/109% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 17]: 103% Move Speed/110.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 18]: 107% Move Speed/112% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 19]: 111% Move Speed/113.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 20]: 115% Move Speed/115% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_autospell.png]] Auto Spell ===&lt;br /&gt;
  [[File:Autospell_Info.gif]]&lt;br /&gt;
  Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.&lt;br /&gt;
  Spells that are auto cast through Auto Spell only consume 2/3 of the required SP. Spells that are not learned by the caster can't be cast. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Self&amp;lt;/span&amp;gt;             Cast: 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: 0sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  A soul linked sage always cast the level max of the skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cast is set to 1% per SkillLv Acquired (+5% if Advanced Spelling Mastery active)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Soul strike cannot be double casted. The modifier Lv11+ makes it slightly better than a double bolt.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lasts 120sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Lasts 150sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Lasts 180sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 Cold Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Lasts 210sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 Lightning Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Lasts 240sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 Earth Strike &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Lasts 270sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Lasts 300sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Lasts 330sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 Cold Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Lasts 360sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 Lightning Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Lasts 390sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 Earth Strike &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +800% MATK Damage&lt;br /&gt;
  [Lv 12]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +1100% MATK Damage&lt;br /&gt;
  [Lv 13]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +1400% MATK Damage&lt;br /&gt;
  [Lv 14]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +1700% MATK Damage&lt;br /&gt;
  [Lv 15]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +2000% MATK Damage&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;The level of the skill cast by Auto Spell is randomly determined and limited to the highest level learned by the caster. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_earthspike.png]] Earth Spike ===&lt;br /&gt;
  [[File:Earth_Spike_Info.gif]]&lt;br /&gt;
  Commands the ground beneath a targeted enemy to rise into pikes. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;         Cast: 0.7 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 0.8sec +0.2sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#cc5500E&amp;quot;&amp;gt;Earth &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 2 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 5 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_flamelauncher.png]] Flame Launcher ===&lt;br /&gt;
  [[File:Endow_Blaze_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Fire elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Red Blood. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_frostweapon.png]] Frost Weapon ===&lt;br /&gt;
  [[File:Endow_Tsunami_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Water elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Crystal Blue. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_lightningloader.png]] Lightning Loader ===&lt;br /&gt;
  [[File:Endow_Tornado_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Wind elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Wind of Verdure. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_seismicweapon.png]] Seismic Weapon ===&lt;br /&gt;
  [[File:Endow_Quake_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Earth elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Green Live. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_dragonology.png]] Dragonology ===&lt;br /&gt;
  Increases resistance and damage against Dragon monsters. Mastering this skill will add +3 INT. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +4% MATK and DEF, +1 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +8% MATK and DEF, +1 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +12% MATK and DEF, +2 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +16% MATK and DEF, +2 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% MATK and DEF, +3 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_volcano.png]] Volcano ===&lt;br /&gt;
  [[File:Volcano_Info.gif]]&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Fire elemental attacks, as well as the Fire elemental targets Attack Power, in its range.&lt;br /&gt;
  Ice Wall and Sage skills that target the ground can't be cast over Volcano.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Fire Attacks/+10 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Fire Attacks/+20 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Fire Attacks/+30 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Fire Attacks/+40 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Fire Attacks/+50 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Fire Attacks/+60 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Fire Attacks/+70 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Fire Attacks/+80 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Fire Attacks/+90 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Fire Attacks/+100 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Volcano's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_deluge.png]] Deluge ===&lt;br /&gt;
  [[File:Deluge_Info.gif]]&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Water elemental attacks and the MaxHP of Water elemental targets in its range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  This area will also enable the use of Water Ball and Aqua Benedicta.&lt;br /&gt;
  Other Sage skills that target the ground can't be cast over Deluge.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Water Attacks/+5% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Water Attacks/+9% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Water Attacks/+12% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Water Attacks/+14% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Water Attacks/+15% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Water Attacks/+17% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Water Attacks/+19% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Water Attacks/+21% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Water Attacks/+23% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Water Attacks/+25% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Deluge's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_violentgale.png]] Violent Gale ===&lt;br /&gt;
  [[File:Whirlwind_Info.gif]]&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind element targets in its range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  This area increases the duration of Fire Wall so that it lasts 1.5 times longer.&lt;br /&gt;
  Other Sage skills that target the ground can't be cast over Violent Gale.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Wind Attacks/+5 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Wind Attacks/+10 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Wind Attacks/+15 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Wind Attacks/+20 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Wind Attacks/+25 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Wind Attacks/+30 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Wind Attacks/+35 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Wind Attacks/+40 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Wind Attacks/+45 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Wind Attacks/+50 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Violent Gale's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gaia's Cradle ===&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Earth attacks and the Hit of Earth element targets in its range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Other Sage skills that target the ground can't be cast over Gaia's Cradle.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Earth Attacks/+5 Hit Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Earth Attacks/+10 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Earth Attacks/+15 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Earth Attacks/+20 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Earth Attacks/+25 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Earth Attacks/+30 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Earth Attacks/+35 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Earth Attacks/+40 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Earth Attacks/+45 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Earth Attacks/+50 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Gaia's Cradle's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_landprotector.png]] Land Protector ===&lt;br /&gt;
  [[File:Magnetic_Earth_Info.gif]]&lt;br /&gt;
  Casts a spell that will block or cancel all ground targeting spells or enchantments.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Other Sage skills that target the ground can't be cast in the area enchanted by Land Protector.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Area 7x7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Area 7x7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Area 9x9 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Area 9x9 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Area 11x11 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 1 Blue Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; and 1 Yellow Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_dispell.png]] Dispell ===&lt;br /&gt;
  [[File:Dispell_Info.gif]]&lt;br /&gt;
  Casting Dispell has a chance of canceling all magic effects that have been cast on a target.&lt;br /&gt;
  Target's MDEF reduces chance of being affected by Dispel.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 1 Yellow Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_abracadabra.png]] Abracadabra ===&lt;br /&gt;
  [[File:Abracadabra_Info.gif]]&lt;br /&gt;
  Casts a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Random &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 2 Yellow Gemstones. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_createcon.png]] Create Elemental Converter ===&lt;br /&gt;
  [[File:Create_Elemental_Converter_Info.gif]]&lt;br /&gt;
  Create an Elemental Converter item.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Has 25% chance per Lv after the first to create two converters instead of one. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Recipes:&lt;br /&gt;
  - Flame Elemental Converter:&lt;br /&gt;
  3 Scorpion Tail + 1 Blank Scroll&lt;br /&gt;
  - Seismic Elemental Converter:&lt;br /&gt;
  3 Horn + 1 Blank Scroll&lt;br /&gt;
  - Lightning Elemental Converter:&lt;br /&gt;
  3 Rainbow Shell + 1 Blank Scroll&lt;br /&gt;
  - Frost Elemental Converter:&lt;br /&gt;
  3 Snail's Shell + 1 Blank Scroll &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_elementwater.png]] Elemental Change (Water) ===&lt;br /&gt;
  Change the target monster's elemental element to Water, uses up a Frost Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_elementground.png]] Elemental Change (Earth) ===&lt;br /&gt;
  Change the target monster's elemental element to Earth, uses up a Seismic Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_elementfire.png]] Elemental Change (Fire) ===&lt;br /&gt;
  Change the target monster's elemental element to Fire, uses up a Flame Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_elementwind.png]] Elemental Change (Wind) ===&lt;br /&gt;
  Change the target monster's elemental element to Wind, uses up a Lightning Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_doublecasting.png]] Double Casting ===&lt;br /&gt;
  [[File:Double_Cast_Info.gif]]&lt;br /&gt;
  During the skill's duration, all Bolt-type spells (including Auto-Spells) have a chance of being casted a second time instantly. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chance are doubled if Advanced Spelling Mastery learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 2 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 25% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 30% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 35% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 40% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 42% Chance, 105sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 44% Chance, 120sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 46% Chance, 135sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 48% Chance, 150sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 50% Chance, 165sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pf_mindbreaker.png]] Mind Breaker ===&lt;br /&gt;
  [[File:Mind_Breaker_Info.gif]]&lt;br /&gt;
  Induces mental turmoil in an enemy that will reduce its Magic Defense, but will also increases its Magic Attack Power.&lt;br /&gt;
  This skill's level affects its rate of success. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Effective on Boss (MVP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 20 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 60% chance, Matk -1% Mdef -2% MDEF2 -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 70% chance, Matk -2% Mdef -4% MDEF2 -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 80% chance, Matk -3% Mdef -6% MDEF2 -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 90% chance, Matk -4% Mdef -8% MDEF2 -24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, Matk -5% Mdef -10% MDEF2 -30%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_memorize.png]] Memorize ===&lt;br /&gt;
  [[File:Memorize_Info.gif]]&lt;br /&gt;
  Reduces cast time for a skill by half for 5 casts.&lt;br /&gt;
  This skill is canceled when caster dies, but otherwise it has no duration.&lt;br /&gt;
  Memorize's cast time, which is unaffected by DEX, is 5 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Effective for 5 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 6 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 7 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 8 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 9 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_fogwall.png]] Wall of Fog ===&lt;br /&gt;
  [[File:Fog_Info.gif]]&lt;br /&gt;
  Creates a wall of fog in a 5*3 cell area that will cause the Blind status on players and monsters for 10 sec. The fog stays 20 sec.&lt;br /&gt;
  All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage.&lt;br /&gt;
  Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5            Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;        Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Blind status chance 100%, missing chance 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 125%, missing chance 76% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 150%, missing chance 77% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 175%, missing chance 78% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 200%, missing chance 79% &amp;lt;/span&amp;gt;&lt;br /&gt;
               *     Kugan - Specialization :     *&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 225%, missing chance 80% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 250%, missing chance 81% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 275%, missing chance 82% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 300%, missing chance 83% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 325%, missing chance 84% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pf_spiderweb.png]] Spider Web ===&lt;br /&gt;
  [[File:Spider_Web_Info.gif]]&lt;br /&gt;
  Shoots a spider web that will bind, reduce Flee Rate by half and immobilize a target.&lt;br /&gt;
  Fire elemental attacks will cause more damage on Fiber Locked targets and cancel the Fiber Locked status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5            Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;      Range: 7 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 16sec, 3 instances, effects 8sec (4sec PVP), Fire damage +110% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 17sec, 3 instances, effects 9sec (4.5sec PVP), Fire damage +120% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 18sec, 4 instances, effects 10sec (5sec PVP), Fire damage +130% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 19sec, 4 instances, effects 11sec (5.5sec PVP), Fire damage +140% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 20sec, 5 instances, effects 12sec (6sec PVP), Fire damage +150% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Consumes 1 Cobweb. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pf_hpconversion.png]] Health Conversion ===&lt;br /&gt;
  [[File:Indulge_Info.gif]]&lt;br /&gt;
  Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 30% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 50% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_soulchange.png]] Soul Change ===&lt;br /&gt;
  [[File:Soul_Change_Info.gif]]&lt;br /&gt;
  Exchange SP of the target with your SP. With this exchange it's not possible for any of the partners to exceed their Maximum SP. If you use this on a monster, you regain 3% of your SP.&lt;br /&gt;
  You can't use this skill on a monster again that already had Soul Change. You can use this skill in Siege Mode (WoE). &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 3 sec              Delay: 5 sec&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_soulburn.png]] Soul Burn ===&lt;br /&gt;
  [[File:Soul_Burn_Info.gif]]&lt;br /&gt;
  This skill will burn all SP the target has, thus damaging it with its own SP. Since this damage is done to the mental system, it will be decreased by the target's Mdef.&lt;br /&gt;
  If you fail this skill, YOUR SP will be drained, and you will damage yourself. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Success Rate are increased by the difference level between user and target. LUK increases slightly the chances.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If target have 0 SP then damage are 50+5*SkilLv% of target's INT squared.&lt;br /&gt;
  Stops Magic Mirror on target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% Damage +1% per INT, CD 11 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% Damage +1% per INT, CD 12 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% Damage +1% per INT, CD 13 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% Damage +1% per INT, CD 14 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 70% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% Damage +1% per INT, CD 15 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 80% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;100% Damage +1% per INT, CD 16 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 90% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;110% Damage +1% per INT, CD 17 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 100% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;120% Damage +1% per INT, CD 18 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 110% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;130% Damage +1% per INT, CD 19 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 120% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;140% Damage +1% per INT, CD 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spirit Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Safety Wall, Soul Strike, Napalm Beat, Napalm Vulcan (HW), Magic Crasher (HW), Magic Amplification (HW), Ganbantein (HW), Gravitation (HW), Soul Burn (PF), Soul Change (PF), Mind Breaker (PF), Health Conversion (PF).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Strike: Damage increased by 25% on oathed targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Napalm Beat: Damage increased bt 25%, also may inflict Oath&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Napalm Vulcan (HW): Damage increased by 1% per target's DEF, also may inflict Oath&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magic Crasher (HW): Damage increased by 1% per target's MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Gravitation (HW): Damage increased by 33% minus 1% every 3% target's lost HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Burn (PF): Damage (if any) increased by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Safety Wall: Hit count increased to reach a maximum of 8 at level 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Change (PF): The user always keeps 1% of its maximum SP after use&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Health Conversion (PF): Cost half less HP per conversions&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mind Breaker (PF): Success chance +10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Enchanting Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast Cancel, Spell Breaker, Magic Rod, Dispell, Sight.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spell Breaker: Success chance +10%, double forced cooldown duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magic Rod: Recovered SP increased by half, adds piercing damage to aggressor when absorbing spells (100*Lv MATK%, twice on monsters)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Dispell: Success chance +10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cast Cancel: Imbue the caster with the canceled skill, the caster will counterattack with it next time attacked OR (if damage spell) will have a better elemental ratio next time it is manually used&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Disenchanting Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Flame Launcher, Frost Weapon, Lightning Loader, Seismic Weapon, Energy Coat&amp;lt;/span&amp;gt;&lt;br /&gt;
  Volcano, Deluge, Violent Gale, Land Protector, Fog Wall, Spider Web.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Flame Launcher: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% fire mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Frost Weapon: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% water mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Lightning Loader: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% wind mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Seismic Weapon: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% earth mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Energy Coat: Reduce SP consumption by a third (when hit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spelling Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autospell, Memorize, Double Casting, Estimation, Abacadabra.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Double Casting: Activation rate increased to reach a maximum of 80% at level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autospell: +5% autospell (same as before)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Abracadabra: Increase skills level produced by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Assassin_Cross_Skill_Modifications&amp;diff=14409</id>
		<title>Assassin Cross Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Assassin_Cross_Skill_Modifications&amp;diff=14409"/>
		<updated>2025-06-22T21:54:02Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_right.png]] Right-Hand Mastery ===&lt;br /&gt;
  Increases the damage of the weapon in the right hand when equipped with dual weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 104% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 108% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 112% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 116% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_left.png]] Left-Hand Mastery ===&lt;br /&gt;
  Increases the damage of the weapon in the left hand when equipped with dual weapons.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Left-hand Katar damage increased depending on Double Attack level.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 40% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 50% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 70% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 80% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 84% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 88% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 92% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 96% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 100% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Right-Hand Mastery 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_katar.png]] Katar Mastery ===&lt;br /&gt;
  Increases damaged inflicted with Katar class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_cloaking.png]] Cloaking ===&lt;br /&gt;
  [[File:cloaking_Info.gif]]&lt;br /&gt;
  Initiates Cloaking status, which hide the caster from enemies without disabling movement.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above level 7, has some chance to stay cloaked while physically attacking. (30% at level 10, 70% at level 15)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
            [With Wall / Without Wall] &lt;br /&gt;
  [Lv 1]: 100% Movement Speed / can't move &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 103% Movement Speed / can't move &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 106% / 79% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 109% / 82% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 112% / 85% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 115% / 88% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 118% / 91% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 121% / 94% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 124% / 97% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 127% / 100% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 130% / 103% Movement Speed. 10% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 133% / 106% Movement Speed. 20% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 136% / 109% Movement Speed. 30% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 139% / 112% Movement Speed. 40% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 142% / 115% Movement Speed. 50% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hiding 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_sonicblow.png]] Sonic Blow ===&lt;br /&gt;
  [[File:Sonic_Blow.gif]]&lt;br /&gt;
  Directs a flurry of rapid Katar strikes that will have a chance of inflicting the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status on the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;            Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 1sec&amp;lt;/span&amp;gt;      Range: 1 Cell&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 440% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Hit, 12% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 480% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Hit, 14% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 520% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15% Hit, 16% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 560% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20% Hit, 18% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 600% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25% Hit, 20% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 640% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30% Hit, 22% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 680% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35% Hit, 24% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 720% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40% Hit, 26% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 836% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45% Hit, 28% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 880% Damage,&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +50% Hit, 30% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Katar Mastery 4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Katar&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_grimtooth.png]] Grimtooth ===&lt;br /&gt;
  [[File:Grimtooth_Info.gif]]&lt;br /&gt;
  Strikes an enemy with Katar while in Hiding or &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cloaking&amp;lt;/span&amp;gt; status in a 3x3 area.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;               Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% more chance to inflict status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage, 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage, 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage, 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage, 6 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage, 7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Sonic Blow 5, Cloaking 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Katar&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_enchantpoison.png]] Enchant Poison ===&lt;br /&gt;
  [[File:Enchant_Poison_Info.gif]]&lt;br /&gt;
  Temporarily enchants equipped weapon with the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison elemental.&lt;br /&gt;
  Poison enchanted weapons have a chance of inflicting targets with the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;       Range: 1 Cell&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 3% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 3.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 4% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 5.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 6% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 6.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 7% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 7.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Envenom 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_poisonreact.png]] Poison React ===&lt;br /&gt;
  [[File:Poison_React_Info.gif]]&lt;br /&gt;
  Once this skill activated, the caster will automatically cast Envenom after receiving damage from normal attacks.&lt;br /&gt;
  If the enemy uses &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison elemental attacks, the caster will reflect the damage instead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Envenom Counter, +30% bonus damage, 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1 Envenom Counter, +60% bonus damage, 25sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 2 Envenom Counter, +90% bonus damage, 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2 Envenom Counter, +120% bonus damage, 35sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3 Envenom Counter, +150% bonus damage, 40sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3 Envenom Counter, +180% bonus damage, 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 4 Envenom Counter, +210% bonus damage, 50sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4 Envenom Counter, +240% bonus damage, 55sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 5 Envenom Counter, +270% bonus damage, 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 6 Envenom Counter, +300% bonus damage, 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Enchant Poison 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_venomdust.png]] Venom Dust ===&lt;br /&gt;
  [[File:Venom_Dust_Info.gif]]&lt;br /&gt;
  Contaminates a targeted area with toxin that will inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison status on enemies that come into contact with it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Status effects cannot be resisted at all, neither success rate nor duration.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target is already poisoned, the target gets a number of stacks equal to the skill level (even if the target resists the status). Those stacks increase next DoT damage by 13+2*stacks% (everytime this bonus is applied, 1 stack is removed).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 6.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 8sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 9.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 11sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 12.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 14sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 15.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 17sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 18.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 20sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Enchant Poison 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_splasher.png]] Venom Splasher ===&lt;br /&gt;
  [[File:Venom_Splasher_Info.gif]]&lt;br /&gt;
  When struck by this skill, the target will then explode after a few seconds, dealing splash damage around it and poisoning enemies by chance.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Poison&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be used on target with any HP&lt;br /&gt;
  Usable on Boss (MVP) if HP are below 80%. Adds 33% damage if target is poisoned.&lt;br /&gt;
  There is no cure with potion, only with Detox.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (50+INT)% damage, timer 7sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (100+2*INT)% damage, timer 6.8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (150+3*INT)% damage, timer 6.6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (200+4*INT)% damage, timer 6.4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (250+5*INT)% damage, timer 6.2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (300+6*INT)% damage, timer 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (350+7*INT)% damage, timer 5.8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (400+8*INT)% damage, timer 5.6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (450+9*INT)% damage, timer 5.4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (500+10*INT)% damage, timer 5.2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Venom Dust 5, Poison React 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Red Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_sonicaccel.png]] Sonic Acceleration ===&lt;br /&gt;
  This skill enhances your weapon to inflict a random status on the enemy.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chances to apply a status effects (Sonic Blow Stun Chance +4.5%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_venomknife.png]] Throw Venom Knife ===&lt;br /&gt;
  [[File:Venom_Knife_Info.gif]]&lt;br /&gt;
  Throws a poisoned Dagger with a high chance of poisoning the target with &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Venom. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;         Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Venom DOT is based on LUK has OFFSTAT and VIT has DEFSTAT, VIT of the target can prevent this common status.&lt;br /&gt;
  Venom is affected by Detoxify and Slow Poison, just like other DOT&lt;br /&gt;
  it can be stacked up to &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;4&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; times, each new stack refresh status duration&lt;br /&gt;
  Chance of Venom depends on Envenom level. If Envenom level 10:&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 60% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 70% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 80% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 90% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires venom daggers equipped.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:asc_katar.png]] Advanced Katar Mastery ===&lt;br /&gt;
  Enhances damage inflicted with Katar class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +14% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +18% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Double Attack 5, Katar Mastery 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:asc_edp.png]] Enchant Deadly Poison ===&lt;br /&gt;
  [[File:Enchant_Deadly_Poison_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with deadly poison to enhance its damage and poison targets by chance, causing the target's HP to dramatically decrease for the poison's duration.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The additional damage of this skill is reduced by a third if the attack is not of poison element.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Frenzy or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +30% (or 50% if Adv Thievery) for 40sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +60% (or 100% if Adv Thievery) for 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +90% (or 150% if Adv Thievery) for 50sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +120% (or 200% if Adv Thievery) for 55sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +150% (or 250% if Adv Thievery) for 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Create Deadly Poison 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Poison Bottle. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:asc_breaker.png]] Soul Destroyer ===&lt;br /&gt;
  [[File:Soul_Destroyer_Info.gif]]&lt;br /&gt;
  Inflicts a ranged attack to a target, calculated as half of the target's DEF added to half of its MDEF, that is affected by the caster's INT and ATK. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Fix damage are based on BaseLvl of user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 0.8 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:asc_meteorassault.png]] Meteor Assault ===&lt;br /&gt;
  [[File:Meteor_Assault_Info.gif]]&lt;br /&gt;
  Attacks all enemies in a 5x5 area around the caster with the chance of causing status such as &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun, &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Blind or &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Bleed. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 0.5 sec&amp;lt;/span&amp;gt;             Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 80% damage, 10% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% damage, 15% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, 20% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 200% damage, 25% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 240% damage, 30% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, 35% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 320% damage, 40% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 360% damage, 45% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 400% damage, 50% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 440% damage, 55% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Katar Mastery 5, Right-Hand Mastery 3, Sonic Blow 5, Soul Destroyer 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:asc_cdp.png]] Create Deadly Poison ===&lt;br /&gt;
  [[File:Create_Deadly_Poison_Info.gif]]&lt;br /&gt;
  Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Caster's DEX and LUK affect this skill's success rate.&lt;br /&gt;
  If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5            Skill Form: Active &amp;lt;/span&amp;gt; and Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Envenom 10, Detoxify 1, Enchant Poison 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Items required to create Deadly Poison: &lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Empty Bottle, 1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison Spore&lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Venom Canine, 1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Bee Sting&lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Cactus Needle, 1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Berserk Potion&lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Karvodailnirol &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:asc_hallucination.png]] Hallucination Walk ===&lt;br /&gt;
  Enable to enter an Hallucination Walk.&lt;br /&gt;
  For 10 seconds, the user receives chance to avoid damage. The first hit received is always avoided.&lt;br /&gt;
  If the user become the target of a monster while his clone is around, the monster will target the clone instead (can only happen once per use of this skill).&lt;br /&gt;
  If Cloaked: Gets out of the cloaking and tries to inflict Hallucination for 5seconds in a 7x7 area.&lt;br /&gt;
  If uncloaked: Autospells Cloaking and summons a clone on the same cell as the user which as half of HP/ATK/MATK of user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cast: 1.25 sec -0.25 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1sec&amp;lt;/span&amp;gt;             Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Hallucination 20% chance, 2% chance to avoid damage (20% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Hallucination 40% chance, 4% chance to avoid damage (40% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Hallucination 60% chance, 6% chance to avoid damage (60% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Hallucination 80% chance, 8% chance to avoid damage (80% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Hallucination 100% chance, 10% chance to avoid damage (100% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Improve Dodge 10, Cloaking 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Thievery Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for Assassin Cross: Enchant Deadly Poison.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sprinkle Sand: Damage increased by 50% on targets not affected by Blind&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Throw Stone: Damage increased by 50% on targets not affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pick Stone: Pick 3 stones at once&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hiding: The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shadow Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cloaking, Grimtooth, Hallucination Walk.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grimtooth: Improves splash range by 2, also damage increased by 25% per common status affecting the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those non damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cloaking: Increase HIT by 3 and CRIT by 1 per skill level while active, when used while under EDP effects will reactive them for 30 seconds (for a maximum of use which depends on EDP level, from 6 at level 1 to only 2 at level 5).&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hallucination Walk: Chance to avoid an attack doubled, double the number of attack fully avoided and the aggro from the clone.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Assassination Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Soul Breaker, Sonic Blow, Meteor Assault, Hallucination Walk.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Breaker: Damage increased by 1% every 2 caster's INT over the target's INT, up to 33% max (in this case caster's INT is doubled against monsters)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sonic Blow: Damage increased by 1% every % HP lost by target, this effect is somewhat ignored or reduced while under effects of spirit, while under EDP (any level) this special effect is applied twice&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Meteor Assault: Damage increased by 25% if target is not affected by Blind, Stun or Bleeding yet&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those non damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hallucination Walk: Clones deal twice the damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Poison Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Envenom, Venom Dust, Venom Splasher, Venom Knife, Poison React, Enchant Poison, Enchant Deadly Poison, Detoxity, Create Deadly Poison.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Envenom: Damage increased by 100% if target is not affected by poison yet, has the same chance to Deadly Poison if the target is already poisoned.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Splasher: Damage increased by 25% minus 1% every 4% target's lost HP, also increase damage by 25% if target is poisoned&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Venom Knife: Damage increased by 25% if target is not affected by venom yet&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Poison React: Increase activation count to 1 per level, Damage on poison targets consumes 2 counters instead of all and inflict twice damage, Damage on none poison targets ALSO inflicts (normal) poison react improved damage (on top of poison 5)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Enchant Deadly Poison: Increase DOT common status rate, duration and damage by (up to) 100% while under EDP effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Detoxify: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Enchant Poison: Increase target's ATK by 5% of caster's DEX per skill level used over 5 (half on allies) and grants (to any type of damage) 4% poison mastery per skill level used over 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1f]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=High_Priest_Skill_Modifications&amp;diff=14408</id>
		<title>High Priest Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=High_Priest_Skill_Modifications&amp;diff=14408"/>
		<updated>2025-06-22T21:53:23Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:all_resurrection.png]] Resurrection ===&lt;br /&gt;
  [[File:Resurrection_Info.gif]]&lt;br /&gt;
  Returns a KO'ed character to life with the indicated percentage of HP restored. When used on Undead element monsters, it has a chance to instantly kill or at least damage in the same way as Turn Undead at the same level. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 4           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 6/4/2/0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 0/1/2/3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Revive at 10% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Revive at 30% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Revive at 50% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Revive at 100% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase SP Recovery 4, Status Recovery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Blue Gemstone &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_macemastery.png]] Mace Mastery ===&lt;br /&gt;
  Increases damage with Mace class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_impositio.png]] Impositio Manus ===&lt;br /&gt;
  [[File:Impositio_Manus_Info.gif]]&lt;br /&gt;
  Blesses a targeted player by increasing the weapon damage of that character for 1 minute. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5          Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Range: 9 Cells&amp;lt;/span&amp;gt;     Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_suffragium.png]] Suffragium ===&lt;br /&gt;
  [[File:Suffragium_Info.gif]]&lt;br /&gt;
  This invocation can only be used on others and will not work on caster. Reduces cast time of a skill for a single cast. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5         Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;          Range: 9 cells&amp;lt;/span&amp;gt;       Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15% reduction, 30 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30% reduction, 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 45% reduction, 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% reduction, 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% reduction, 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  8&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Impositio Manus 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_aspersio.png]] Aspersio ===&lt;br /&gt;
  [[File:Aspersio_Info.gif]]&lt;br /&gt;
  Endows the targeted player's weapon with the Holy elemental for the skill's duration.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Range: 9 cells&amp;lt;/span&amp;gt;      Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 180 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Aqua Benedicta 1, Impositio Manus 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires 1 Holy Water&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; for each cast. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_benedictio.png]] Benedictio Sanctissimi Sacramenti ===&lt;br /&gt;
  [[File:B.S_Sacramenti_Info.gif]]&lt;br /&gt;
  This Benedictio Sanctissimi Sacramenti blessing endows the armor of all onscreen party members with the Holy elemental.&lt;br /&gt;
  This skill requires an Acolyte, Priest or High Priest to be adjacent to the caster in order to function.&lt;br /&gt;
  Undead and Demon monsters within the range of the skill will be damaged by Holy. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground / 3x3 area&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 40 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 160 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Aspersio 5, Gloria 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_sanctuary.png]] Sanctuary ===&lt;br /&gt;
  [[File:Sanctuary_Info.gif]]&lt;br /&gt;
  Creates a 5x5 holy area on the ground that will provide continuous HP restoration for the skill's duration.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Recovery &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Undead property and Demon family monsters take Holy property damage equal to half the sanctuary's heal.&lt;br /&gt;
  The maximum number of valid healing targets is equal to 6+2*SkillLV, the maximum number of valid damage targets is equal to 3+SkillLV.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Meditio/Evil Land also affects this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 40% of (INT + LV) per hit, Lasts 3.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% of (INT + LV) per hit, Lasts 3.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% of (INT + LV) per hit, Lasts 9.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 160% of (INT + LV) per hit, Lasts 12.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% of (INT + LV) per hit, Lasts 15.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 240% of (INT + LV) per hit, Lasts 18.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 280% of (INT + LV) per hit, Lasts 21.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 320% of (INT + LV) per hit, Lasts 24.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 360% of (INT + LV) per hit, Lasts 27.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% of (INT + LV) per hit, Lasts 30.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Heal 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Blue Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_slowpoison.png]] Slow Poison ===&lt;br /&gt;
  Slows the effect of &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;DPoison, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Bleeding, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning, and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Toxin on a character that is affected by any of these status by 66%. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Range: 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 15sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 20sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 25sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_strecovery.png]] Status Recovery ===&lt;br /&gt;
  [[File:Status_Recovery_Info.gif]]&lt;br /&gt;
  Cancels abnormal status effects such as &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop, &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Sleep, Stun, &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Freeze or &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stone Curse.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Recovery &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Range: 9 cells&amp;lt;/span&amp;gt;      Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Causes &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Blind effect on the Undead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects for 1.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 3sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 4.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 6sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 7.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 9sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 10.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 12sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 13.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 15sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_kyrie.png]] Kyrie Eleison ===&lt;br /&gt;
  [[File:Kyrie_Eleison_Info.gif]]&lt;br /&gt;
  Create a perfect barrier around a character that will be able to withstand a certain number of attacks, before barrier is broken. Otherwise, it lasts for 2 minutes.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10          Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 120 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Holy Light skill immediately cancels this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Kyrie Eleison and Assumptio can be used together. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 12% of MaxHP, block 5 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 14% of MaxHP, block 6 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16% of MaxHP, block 6 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 18% of MaxHP, block 7 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 20% of MaxHP, block 7 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 22% of MaxHP, block 8 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 24% of MaxHP, block 8 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 26% of MaxHP, block 9 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 28% of MaxHP, block 9 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 30% of MaxHP, block 10 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Angelus 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_magnificat.png]] Magnificat ===&lt;br /&gt;
  [[File:Magnificat_Info.gif]]&lt;br /&gt;
  Increases the natural HP and natural SP recovery speed of caster and party's members for the duration of the skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5        Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 4 sec&amp;lt;/span&amp;gt;         Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Regen HP/SP +100%, Duration 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Regen HP/SP +100%, Duration 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Regen HP/SP +100%, Duration 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Regen HP/SP +100%, Duration 75sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Regen HP/SP +100%, Duration 90sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +110%, Duration 105sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +120%, Duration 120sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +130%, Duration 135sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +140%, Duration 150sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +150%, Duration 165sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_gloria.png]] Gloria ===&lt;br /&gt;
  [[File:Gloria_Info.gif]]&lt;br /&gt;
  Gives LUK to all characters in party near the caster. When a second instance is cast, then it will replace the first instance on any affected targets. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5        Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 15sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 25sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 35sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 40sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 50sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 55sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Kyrie Eleison 4, Magnificat 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_lexdivina.png]] Lex Divina ===&lt;br /&gt;
  [[File:Lex_Divina_Info.gif]]&lt;br /&gt;
  Silences an enemy, temporarily disabling its use of skills, for a set duration.&lt;br /&gt;
  The chance is equal to 100 - (TargetVIT + TargetLUK/8) + INT/15 %.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lasts 30 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Lasts 35 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Lasts 40 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Lasts 45 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Lasts 50 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ruwach 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_turnundead.png]] Turn Undead ===&lt;br /&gt;
  [[File:Turn_Undead_Info.gif]]&lt;br /&gt;
  Attacks Undead monster with an exorcist skill that will cause a good deal of damage on Undead monster. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Baselevel, SkillLv, LUK and INT are used in this skill damage formula.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lex Aeterna does NOT work on TU..&lt;br /&gt;
  Works now on Boss Monsters (50% of damage).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Level 1: 5 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 2: 10 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 3: 15 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 4: 20 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 5: 25 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 6: 30 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 7: 35 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 8: 40 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 9: 45 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 10: 50 times (INT + LV + LUK) per hit&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Resurrection 1, Lex Divina 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_lexaeterna.png]] Lex Aeterna ===&lt;br /&gt;
  [[File:Lex_Aeterna_Info.gif]]&lt;br /&gt;
  Weakens an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stone Curse&amp;lt;/span&amp;gt; status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also inflict Crack Status for a 1 sec per Lv when target touched with lex.&lt;br /&gt;
  Damage are doubled for Asura and Final Strike but has a max value of 99999 damage added for all other skills.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Lex Divina 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_magnus.png]] Magnus Exorcismus ===&lt;br /&gt;
  [[File:Magnus_Exorcismus_Info.gif]]&lt;br /&gt;
  Summons a purifying cross on the ground in a 7x7 area to exterminate Demon and Undead monsters.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 5sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 6sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 7sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 8sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 9sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 10sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 11sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 12sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 13sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 14sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Safety Wall 1, Lex Aeterna 1, Turn Undead 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Blue Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Level 11+ consome 2 Blue Gemstone &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_redemptio.png]] Redemptio ===&lt;br /&gt;
  [[File:Redemptio_Info.gif]]&lt;br /&gt;
  Kill yourself (and receive EXP penalty), but revive all other dead party members near you.&lt;br /&gt;
  The more party members you revive, the less EXP penalty you get.&lt;br /&gt;
  Will not work if your current EXP is below 1%.&lt;br /&gt;
  Editor's Note: I speculate the EXP loss to be (1-Resurrected Members)*0.01% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 4.5 sec - 0.5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 210 - 30s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 3, Cannot be raised for 90s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 3, Cannot be raised for 75s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 4, Cannot be raised for 60s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 4, Cannot be raised for 45s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 5, Cannot be raised for 30s&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_assumptio.png]] Assumptio ===&lt;br /&gt;
  [[File:Assumptio_Info.gif]]&lt;br /&gt;
  Reduce damage taken from enemies by half for the spell's duration. Cannot be cast inside a guild castle, but retains its effect after entering one.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Kyrie Eleison and Assumptio can be used together. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 0.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1 sec +0.1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 20 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 40 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 60 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 80 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 100 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Duration 120 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Duration 140 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Duration 160 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Duration 180 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Duration 200 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_basilica.png]] Basilica ===&lt;br /&gt;
  [[File:Basilica_Info.gif]]&lt;br /&gt;
  This skill creates an absolutely perfect defense zone of 5x5 cells around the caster that blocks any type of attack out of~ or into this area.&lt;br /&gt;
  Anyone can come in, but people who are inside cannot attack. The skill is canceled if the Priest moves or uses another skill. Does not work against Boss monsters and can't be used during the War of Emperium.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cast: 4 sec +1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;       Delay: 1 sec +1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 20 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 25 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 30 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 35 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 40 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes  1 Blue Gemstone &amp;lt;/span&amp;gt;,1 Yellow Gemstone, 1 Red Gemstone &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; and 1 Holy Water. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_meditatio.png]] Meditatio ===&lt;br /&gt;
  When meditating (sitting), you will have a better SP Recovery as well as increase your Maximum SP.&lt;br /&gt;
  This skill also improves the amount of HP that are healed by the Heal skill by 2% per SkillLV (sitting is of course not required). &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: MaxSP +1%, SP regen +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: MaxSP +2%, SP regen +6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: MaxSP +3%, SP regen +9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: MaxSP +4%, SP regen +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: MaxSP +5%, SP regen +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: MaxSP +6%, SP regen +18% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: MaxSP +7%, SP regen +21% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: MaxSP +8%, SP regen +24% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: MaxSP +9%, SP regen +27% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: MaxSP +10%, SP regen +30% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_manarecharge.png]] Mana Recharge ===&lt;br /&gt;
  Decreases SP Cost of all your skills. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: SP Cost for all skills -4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: SP Cost for all skills -8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: SP Cost for all skills -12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: SP Cost for all skills -16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: SP Cost for all skills -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Religious Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Blessing, Increase Agility, Decrease Agility, Angelus, Pneuma.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for Monks: Asura Strike.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Asura Strike (NIY): Only consumes a quarter of maximum SP per hits doing damage accordingly, ignores SP penalties after use&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Decrease Agility: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Life Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Healing, Sanctuary, Redemptio, Slow Poison, Status Recovery, Resurrection, Cure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sanctuary: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sanctuary: Increase healing effect by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Redemption: Reduced hellpower effect duration by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Status Recovery: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Light Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Crucis, Magnus Exorcism, Holy Light, Turn Undead, Lex Divina, Lex Aeterna, Aspersio, Holy Water.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnus Exorcism: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Light: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Turn Undead: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Crucis: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aspersio: Increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% holy mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Benedictio: User may cast the skill alone but it will last 30 seconds on self alone&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Glory Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Safety Wall, Magnificat, Kyrie, Assumptio, Gloria, Impositio, Suffragium, Benedictio, Basilica.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Safety Wall: Hit count increased to reach a maximum of 8 at level 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Kyrie Eleison: Shield power +25% and maximum number of hits +50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Imposito Manus: Increase bonus by 10 and half of the total bonus is applied to HIT&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Suffragium: Bonus increase by 10% (flat)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Benedictio: Doesn't require another player to cast it, but the duration is lowered on other players&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14407</id>
		<title>Everything you need to know</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14407"/>
		<updated>2025-06-22T21:11:30Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*''There are a lot of changes on DaRO regarding a lot of settings and all of this kind of stuff.''&lt;br /&gt;
&lt;br /&gt;
::*''Here is a &amp;quot;New Player Guide&amp;quot; made by one of our player: https://docs.google.com/spreadsheets/d/1vLaScDeNLnI--c68VvHy61hiMuurSH1kIJwRCShnwEA/edit#gid=0''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you can't find the information you were looking for, please contact us on &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/VFSksmgj2D&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Discord&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== General System ==&lt;br /&gt;
&lt;br /&gt;
:*Gepard Shield 3.0 : Enabled&lt;br /&gt;
:*Anti DDoS protection : Enabled&lt;br /&gt;
:*Race of the Day : Enabled&lt;br /&gt;
:*Banking System: Enabled&lt;br /&gt;
:*Dummy System : Enabled&lt;br /&gt;
:*Zeny granted upon monsters' death : Enabled, based on monster's BaseLv&lt;br /&gt;
:*@battlestats : Enabled, custom&lt;br /&gt;
:*@noexp : Enabled&lt;br /&gt;
:*MVP Cards : Maximum one card worn at a time&lt;br /&gt;
:*Self-sex wedding : Enabled by GM commands only.&lt;br /&gt;
:*Item delay : 0.300ms&lt;br /&gt;
:*Item protection from Break / Strip : Custom. Still a chance to strip or break items if the attacker has the appropriate kugan.&lt;br /&gt;
:*&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Commands&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Custom commands&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Since the elements attribute table has been slightly modified here, you can consult it thanks to the link below.&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Attribute Table reworked&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Multi-leveling : Disabled (100% max experience points upon monster kill)&lt;br /&gt;
:*Battlegrounds Gears : Disabled&lt;br /&gt;
:*Dungeons Quests entrance : Disabled&lt;br /&gt;
:*RoDex/Mail System : Disabled&lt;br /&gt;
:*Restock System : Disabled&lt;br /&gt;
:*WoE Flee penalty : Disabled&lt;br /&gt;
:*@menu command in order to modify your settings&lt;br /&gt;
&lt;br /&gt;
== Regarding MVP ==&lt;br /&gt;
&lt;br /&gt;
*Autoloot doesn't work on MVP&lt;br /&gt;
*MVP' Tombstones System : Enabled&lt;br /&gt;
*Coma on any MVP only deal 9999 flat damage&lt;br /&gt;
*Boss Status immunity : Disabled, success rate is reduced by '''66%''' and all durations are reduced by '''80%'''.&lt;br /&gt;
*Ankle Snare &amp;amp; Land Mine receive modifications on MVP and Elite monsters :&lt;br /&gt;
**Elite monsters : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**MVP : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**Elite MVP : Receive a 12s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Reflect modifications :&lt;br /&gt;
**On MVP only, the formula applied is : '''(BaseLvl x BaseLvl x 2) x percentage of reflection'''&lt;br /&gt;
***Few examples :&lt;br /&gt;
****BaseLvl 20 with 50% reflect, max 400 damage reflected.&lt;br /&gt;
****BaseLvl 50 with 50% reflect, max 2.500 damage reflected.&lt;br /&gt;
****BaseLvl 100 with 50% reflect, max 10.000 damage reflected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   The more reflect percentage you get, the higher the damage are.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regarding In-Game changes ==&lt;br /&gt;
&lt;br /&gt;
*Attributes upgrades :&lt;br /&gt;
**Every point of '''VIT''' grants '''0,3%''' chance to not be interrupted when attacked while casting.&lt;br /&gt;
**Every point of '''AGI''' reduces the After Skill Delay by '''0,25%'''.&lt;br /&gt;
**Every point in '''LUK''' adds '''0,33%''' resistance to common status.&lt;br /&gt;
**Every point in '''LUK''' gives '''0,2%''' resistance to critical common status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Mount on a Peco, players are considered Large Size.&lt;br /&gt;
*All Babies are considered Small Size.&lt;br /&gt;
*Insta-cast : Disabled. Minimal casting time reached with 10% of your original casting time remaining.&lt;br /&gt;
*Movespeed changes : Agility statistic affects now the movespeed of all entities.&lt;br /&gt;
*Bowling Bash double hit damage fixed. No Gutterlines anymore.&lt;br /&gt;
*Gospel effects stacking : Enabled, however, logging out will cancel the previous buffs acquiered&lt;br /&gt;
*Self-stun caused by Soul Linker Skills : Disabled&lt;br /&gt;
*ASPD bonus can't exceed 70% of your base ASPD, except while using Berserk/Frenzy Skill.&lt;br /&gt;
*Casting Time reduction bonus can't exceed 70% from items (and bragi which stacks with them) and 70% from effects, except under Suffragium effects.&lt;br /&gt;
*Using an elemental skill while wearing an elemental weapon of the same element will increase damage done by 25%. Doesn't work with endowed weapons but only innate elemental weapons.&lt;br /&gt;
*Break and Strip on monsters inflict the effect mentionned below :&lt;br /&gt;
**'''Armor :''' VIT -40% &amp;amp; DEF2 reduced to 0 &lt;br /&gt;
**'''Weapon :''' ATK -25%&lt;br /&gt;
**'''Helm :''' INT -40% &amp;amp; MDEF2 reduced to 0&lt;br /&gt;
**'''Shield :''' DEF &amp;amp; MDEF -15%&lt;br /&gt;
&lt;br /&gt;
=== ATK &amp;amp; MATK calculations ===&lt;br /&gt;
&lt;br /&gt;
* ATK is equal to : STR x 2.5 + DEX x 1 + LUK x 0.5, no thresholds anymore, of course it's DEX as main stat for ranged weapons.&lt;br /&gt;
* MATK is equal to : INT x 4 for minimum MATK, INT x 7 for maximum, no threshold anymore.&lt;br /&gt;
&lt;br /&gt;
=== Battle Damage System ===&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Damage display.png|frame|right|Battle Damage display]]&lt;br /&gt;
Displayed in blue, this additional damage can be obtained through some Kugans. The damage has the following properties:&lt;br /&gt;
&lt;br /&gt;
*Ignores Flee.&lt;br /&gt;
*Default element: Neutral.&lt;br /&gt;
*Is not considered Physical, Magical or Special damage.&lt;br /&gt;
*Reduced by DEF or MDEF depending of source's description.&lt;br /&gt;
*Does not trigger auto-cast.&lt;br /&gt;
'''''Battle Damage rules vary depending of the Kugan effects. If no precisions are made, rules above prevail overall.'''''&lt;br /&gt;
&lt;br /&gt;
=== Block &amp;amp; Parry System ===&lt;br /&gt;
&lt;br /&gt;
:Some bonus are called '''&amp;quot;Block&amp;quot;''' and '''&amp;quot;Parry&amp;quot;''', these system are completely different.&lt;br /&gt;
&lt;br /&gt;
*Blocking requires a shield and gives a chance to block and reduce damage by a specific amount determined by the following values :  Shield defense rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is blocked and Blocking will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Parrying requires a weapon, which gives a chance to parry and reduce damage by a specific amount determined by the following values: Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is parried and Parrying will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2 ) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
== Elite monsters Elite MvPs System ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   An elite MvP is affecting its surroundings with an aura if its level is above 100. World Event, Purgators and Elite MvPs are concerned.&lt;br /&gt;
   Any MvP that can be affected by an aura will be immune to damage for 15 seconds when MvP's left HP are at 75, 50 &amp;amp; 25% of its MaxHP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*All Elite monsters, monsters and MvPs included receive extra buffs based on the difference between MvP's and player's level :&lt;br /&gt;
::**Increase Critical by 1 every 4 exceeding levels&lt;br /&gt;
::**Increase Critical damage inflicted by 1% per exceeding level&lt;br /&gt;
::**Ignores 1 DEF and 1 MDEF every 4 exceeding levels&lt;br /&gt;
::**Reduces any long ranged damage received by 0.5% per exceeding levels&lt;br /&gt;
::***Bonus above are only buffs, if you manage to outlevel the affected monster, they aren't activated but you don't get any benefit from this system.&lt;br /&gt;
&lt;br /&gt;
=== Party Shield ===&lt;br /&gt;
&lt;br /&gt;
:*The MvP aura makes MvP immune to damage if not enough players are on the same screen as attackers.&lt;br /&gt;
:**For every missing attackers, damage are reduced by half. A player attacking the MvP within 7s is considered as an attacker.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Number of players required&lt;br /&gt;
! Number of attackers required &lt;br /&gt;
|-&lt;br /&gt;
! MvP event, Sadness / Tempus / ...&lt;br /&gt;
| 4 players&lt;br /&gt;
| 2 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Super MvP, appearing in elemental dungeons&lt;br /&gt;
| 6 players&lt;br /&gt;
| 3 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Purgator MvP&lt;br /&gt;
| 10 players&lt;br /&gt;
| 5 attackers&lt;br /&gt;
|-&lt;br /&gt;
! World Boss&lt;br /&gt;
| 16 players&lt;br /&gt;
| 8 attackers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Those MvP are meant to be killed with a party!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modified Auras based on the Race and Element of the Elite MvP ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Any Elite MvP is surrounded by a strong Aura. Each second, the MvP aura may inflict a status to any attacker and to any prey.&lt;br /&gt;
   Chances depends on the exceeding level of the MvP, compared to the player's level.&lt;br /&gt;
   Some additionnal effects may occur depending of the element of the MvP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;13&amp;quot;| Elite MvP Auras&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Element&lt;br /&gt;
! width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
! When being attacked&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;11&amp;quot;| Element&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stun status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May be immune to damage for 7s, while this bonus is activated every attacks may confuse the attacker, this effect has a 30 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Water&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Freeze Status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers loose 20% of their MaxSP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker's remaining SP are lower than 20% of his MaxSP, then the remaining amount is depleted and the attacker suffers from Freeze, Chill &amp;amp; Crystalisation&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Earth&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stone Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers may be pushed 5 cells away&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker is pushed against a wall, each missing cell inflicts 999 damage + 10% of attackers MaxHP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers might receive a stack. If 10 stacks or more are inflicted on the player, inflicts 999 damage per stack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;To lower the amount of stacks to 0, the attacker needs to cease attacks for 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Sleep status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP can randomly teleport in a 15 x 15 cells area. When it occurs, its aggro is reevaluated&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Poison&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Poison&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives a shield preventing neutral element damage if not at least half of total damage dealt to the MvP are inflicted by any other element&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Silence status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may get a Healing on Time which recovers 9999 HP per second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This effect can be stopped it the MVP suffers from Poison, Burning or Bleeding&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Dark&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Blind status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may be silenced for 4 seconds, when this debuff fades, the next received attack will trigger Hell Judgment level 15. This effect has a 45 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive the Invisible status for 10 seconds. This status can be ended by using any skill or consumable interrupting Cloak or Hide status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Undead status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May force the MvP to summon Undead additionnal monsters, which will also occurred if a player is killed by the MvP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Race&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot;| Race&lt;br /&gt;
| Demi Human&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may ignore the main target and focus any other player attacking it. The new target will receive heavy damage while attacking as long as the target has not changed&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Fish&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Quagmire and Watery Evasion effects for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Plant&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If an attacker doesn't move each 10 seconds or less, the MvP's anger will grow, this anger will damage the attacker, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Any attacker will generate one stack each second. If MvP's coordinates aren't changed after 20 stacks, the MvP's anger will grow, any attacker receives damage as anger grows, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Brute&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Bleeding for 15 seconds. If an attacker is affected by Bleeding, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Insect&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Critical Wound for 15 seconds. If an attacker is under Critical Wound effects, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives Assumptio for 10 seconds. Any attack dealt to the MvP while this effect is activated will recover 9999 HP to the MvP. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP will attempt to delete attackers' Blessing. If the attacker doesn't have Blessing effect, inflicts heavy damage based on the difference between attacker's and MvP's level, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Formless&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive Assumptio for 10 seconds. When a player attacks it while this effect is activated, the attacker may be stunned. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Fear status for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soft Cap &amp;amp; Hard Cap System ==&lt;br /&gt;
&lt;br /&gt;
=== General Caps ===&lt;br /&gt;
&lt;br /&gt;
This system has been introduced to avoid anyone from being overprotected regarding an element or a statistic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   A Cap is instored from '''61% to 80%'''.&lt;br /&gt;
   Past these '''80%''', you won't be granted with additional bonus.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Listed statistics below are affected by this system :''&lt;br /&gt;
**''Elemental Resistances''&lt;br /&gt;
**''Race Resistances''&lt;br /&gt;
**''Reduction of SP Consumption''&lt;br /&gt;
**''Hard DEF &amp;amp; Hard MDEF''&lt;br /&gt;
**''Bonus called &amp;quot;Damage reduction while casting&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning DEF and MDEF, the Cap is set to 90 maximum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 61% ~ 80%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Examples&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| If you equip a '''Marse Card''' while you already reached the Cap, it will only give you 15% instead of 30% Water resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Summons' Caps ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning MaxHP, the soft Cap is set to 75 000. There is no hard Cap.&lt;br /&gt;
   Concerning DEF and MDEF, the soft cap is set to 50, the hard Cap is set to 75.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| DEF &amp;amp; MDEF Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 51% ~ 75%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Summons also have a cap regarding their ATK &amp;amp; MATK.&lt;br /&gt;
:**Minimum ATK &amp;amp; MATK are soft capped above 750, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
:**Maximum ATK &amp;amp; MATK are soft capped above 1500, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
&lt;br /&gt;
== Chest Rewards' Distribution ==&lt;br /&gt;
&lt;br /&gt;
:*During some events, invasions, or at the end of nightmare dungeons for example, you will find big chests containing decent amount of rewards.&lt;br /&gt;
&lt;br /&gt;
::*Items will fall on the floor and people will be able to collect them as a usual item. However, take note that all items are distributed randomly to people in the screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   This system excludes Double Accounts, which means having several accounts logged in won't increase the rewards you get.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*If you really need some items that fell on the floor like that and you weren't able to get it, try to get it by discussing calmly with the one who got the precious item.&lt;br /&gt;
&lt;br /&gt;
== New Critical System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''All Skills can be critical !'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*The critical rate is based on the CRI value showed in Attributs panel (Alt + A).&lt;br /&gt;
:**Effects that increase critical output also affect critical skills, depending on the type of Skill used.&lt;br /&gt;
:***While a Katar type weapon is equipped, Critical Rate calculated for skills is equal to 50% of the displayed Critical Rate. However, this effect doesn't apply to auto-attacks.&lt;br /&gt;
&lt;br /&gt;
:*Damage inflicted with a Critical Skill will have an increased +25% overall damage, will always ignore 25% of the target's defense (DEF or MDEF accordingly) and will have 1/4 more chance to hit (but can miss none the less).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please note that Cards like '''The Paper Card''' will work on skills such as Acid Demonstration / Cart Termination / ... and will also increase their critical damage part by 25%&lt;br /&gt;
   If you have 100% critical damage bonus from The Paper Cards, you will get +50% damage instead of the basic 25%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*A critical Healing skill increases the healed amount by 33%&lt;br /&gt;
&lt;br /&gt;
== Leech HP &amp;amp; SP system ==&lt;br /&gt;
&lt;br /&gt;
*If an attack isn't a physical attack, your amount drained is reduced by 33%&lt;br /&gt;
*Each cell between the target and the user reduces leech amount by 2% of your leeching amount&lt;br /&gt;
*If several targets are hit, each target beyond the first divide drained amount by 2&lt;br /&gt;
*If you have 12% Leech, you can convert maximum 12% of your MaxHP or MaxSP into HP or SP each second&lt;br /&gt;
*Leech can't exceed target's remaining HP&lt;br /&gt;
*Heal Power bonus or malus affecte all leeches&lt;br /&gt;
&lt;br /&gt;
== Smart Healer ==&lt;br /&gt;
&lt;br /&gt;
You won't have to click on the Healer NPC anymore ! Our Healer is benevolant and will take care of you as soon as you approach her !&lt;br /&gt;
&lt;br /&gt;
:→ If you enter in the 13x13 area '''around her''', she will automatically heal you overtime, up to 100% of your HP &amp;amp; SP.&lt;br /&gt;
Take note that if you have a '''Premium Account''', then it will heal you two times faster.&lt;br /&gt;
&lt;br /&gt;
== Resting ==&lt;br /&gt;
&lt;br /&gt;
Player may use @rest, this would make them sits and, 7s later and if still siting on the same spot/map, get blessing/agi up at same level as the one given by Mikuru, can't rest in pvp/gvg/trials maps.&lt;br /&gt;
&lt;br /&gt;
== Dungeons Access ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*Some dungeons used to require quests to access to them (Kiel Dungeon, Moscovia, Geffenia...).&lt;br /&gt;
You will be able to access to them thanks to the '''Quick Access System''' on DaRO!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   For example, check this one :&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Moscovia Quick Access.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*These '''&amp;quot;flames&amp;quot;''' on the screenshot will immediately teleport you to '''Moscovia Dungeon'''.&lt;br /&gt;
**Each dungeon that was previously requiring a quest will now be accessable thanks to these spots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Here you can check locations of all of them :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:60%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Access to&lt;br /&gt;
! Map&lt;br /&gt;
! Coordinates&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Lake&lt;br /&gt;
| Hugel Field 05&lt;br /&gt;
| 169 296&lt;br /&gt;
|-&lt;br /&gt;
| Amatsu Dungeon&lt;br /&gt;
| Amatsu Castle - Last Floor&lt;br /&gt;
| 119 185&lt;br /&gt;
|-&lt;br /&gt;
| Ayothaya Dungeon&lt;br /&gt;
| Ayothaya field 01&lt;br /&gt;
| 130 194&lt;br /&gt;
|-&lt;br /&gt;
| Brasilis Dungeon&lt;br /&gt;
| Brasilis Art Museum&lt;br /&gt;
| 16 179&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Abbey&lt;br /&gt;
| Veins Field 07&lt;br /&gt;
| 132 131&lt;br /&gt;
|-&lt;br /&gt;
| Dewata Dungeon&lt;br /&gt;
| Dewata Town&lt;br /&gt;
| 235 54&lt;br /&gt;
|-&lt;br /&gt;
| Geffenia Dungeon&lt;br /&gt;
| Geffen Field 09&lt;br /&gt;
| 222 222&lt;br /&gt;
|-&lt;br /&gt;
| Kiel Dungeon&lt;br /&gt;
| Yuno Field 08&lt;br /&gt;
| 149 190&lt;br /&gt;
|-&lt;br /&gt;
| Lighthalzen Bio Laboratory&lt;br /&gt;
| Rekenber Corporation Headquarters&lt;br /&gt;
| 42 219&lt;br /&gt;
|-&lt;br /&gt;
| Malaya Hospital&lt;br /&gt;
| Malaya Town&lt;br /&gt;
| 50 81&lt;br /&gt;
|-&lt;br /&gt;
| Moscovia Dungeon&lt;br /&gt;
| Moscovia Town&lt;br /&gt;
| 137 54&lt;br /&gt;
|-&lt;br /&gt;
| Rachel Sanctuary&lt;br /&gt;
| Rachel Temple&lt;br /&gt;
| 113 180&lt;br /&gt;
|-&lt;br /&gt;
| Scaraba Hole 02&lt;br /&gt;
| Scaraba Hole 01&lt;br /&gt;
| 290 104&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Direct Warper Access ===&lt;br /&gt;
&lt;br /&gt;
This feature allows you to choose a Dungeon at the Warpa NPC and teleport to it if you finished the related entrance quest.&lt;br /&gt;
&lt;br /&gt;
Entrance quest: this is a specific quest given by an NPC you can find at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, after being teleported to Moscovia Dungeon area thanks to the [[Everything_you_need_to_know#Dungeons_Access|Quick Access System]], you will be able to see a '''''blue cross marker''''' on your mini-map (see screenshot below).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Entrance Quest Moscovia.png|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you complete the quest and report back to the NPC, you will be allowed to use the Warpa to teleport directly to Moscovia Dungeon!&lt;br /&gt;
   This will grant access to the dungeon to the whole account and not just to the character who finished the quest!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills modifications ==&lt;br /&gt;
&lt;br /&gt;
All Ragnarok Online's Skills have been reviewed and corrected to open up new possibilities and combinations.&lt;br /&gt;
&lt;br /&gt;
Everything has been balanced so that the best Skills remain the best but also so that there are new paths and a better balance of classes in their respective roles. This way the game allows new play styles, without completely sacrificing the original gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''''[[Jobs and Skills modifications|List of Skills modifications]]'''''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DoT - Damage over Time ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Poison / Venom / Deep Poison / Burning / Toxin status effects were modified to make them more viable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''''If you kill a monster using DoTs damage, Items will not be autolooted and Benedictions will never appear if you aren't in a range of 36 cells away from the monster.&amp;lt;br&amp;gt;36 cells means approximatively 2 screens.'''''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Please note that the success rate of inflicting DoTs is affected by the total amount of LUK of the target and the caster:&lt;br /&gt;
**Caster's LUK will increase the chance of inflicting a Status effect to a target by 0.2% per point of LUK.&lt;br /&gt;
**Target's LUK will increase the chance of resisting a Status effect by 0.2% per point of LUK.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will affect all DoTs effects:&lt;br /&gt;
&lt;br /&gt;
*All DoTs will deal damage each second.&lt;br /&gt;
*DoT's ticks can be critical and critical ticks add '''50%''' damage ignoring all Race resistances.&lt;br /&gt;
*DoTs like Venom, Poison, Deep Poison, Bleeding, Burning, Venom, Toxin can't last less than 7 seconds.&lt;br /&gt;
*Every DoTs with a duration exceeding 10 seconds will have a duration of 10 seconds, plus an additional 33% of the surplus duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will only affect '''Venom / Poison / Deep Poison / Burning''' DoTs effects, Toxin being a special case:&lt;br /&gt;
&lt;br /&gt;
*The portion of the formula affected by '''Target's statistics''' can reduce damage up to '''50%''' received damage.&lt;br /&gt;
*DoTs damage are increased based on '''Target's maximum HP'''. For each '''100 HP''' the target currently has, damage increases by '''0.1%'''. Up to 200% damage bonus if the target has at least 200 000 HP.&lt;br /&gt;
*DoTs can now kill affected targets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''An entity affected by a DoT can't be at more than 24 cells from the caster.'''&lt;br /&gt;
   '''Otherwise, it will nullify the DoT damage received by the target.'''&lt;br /&gt;
   '''24 cells = more or less a whole screen while playing.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Poison while using Throw Venom Knife ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*The poison DoT inflicted by the skill ''Throw Venom Knife'' will inflict '''Venom''' instead of the basic Poison effect.&lt;br /&gt;
&lt;br /&gt;
::*Specificities of '''Venom''' :&lt;br /&gt;
::**It can be stacked up to 4 times, each new stack refreshes the Status duration.&lt;br /&gt;
::**Venom counts other DoTs as an additional stack for its damage calculation. Meaning a target affected by 4 stacks of Venom and also affected by Burning will be count as a 5 stacks on the target.&lt;br /&gt;
::**The Venom damage formula is based on the formula above, however, it is weaker at the beginning and gets stronger as stacks increase.&lt;br /&gt;
::***The overall damage formula is (50 + 25 * '''StacksAmount''')% of DoT's damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Number of stacks&lt;br /&gt;
! Damage compared to Poison DoT&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 125%&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 175%&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's STR + Caster's BaseLV) - 1,5 * (Target's LUK + Target's STR + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burning ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's INT + Caster's BaseLV) - 1,5 * (Target's LUK + Target's AGI + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''Mdef of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
=== Toxin ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   Toxin burns 1% of current SP of the target each second&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* Regarding success rates:&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to prevent a Status effects.&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to inflict a Status effects.&lt;br /&gt;
:**Each Base Level increased/decreased the chance of inflicting/preventing a common Status by 0.1%&lt;br /&gt;
:**Confusion, also called Chaos resistances are based on VIT, but also on STR and INT (whichever is the highest value).&lt;br /&gt;
&lt;br /&gt;
:* Regarding Common Statuses' durations:&lt;br /&gt;
:**Common Status now have a minimum duration:&lt;br /&gt;
:***'''Debuffs''' like Silence, Blind, Confusion or Curse can't last less than 3 seconds.&lt;br /&gt;
:***'''Snares''' like Stun, Freeze, Stone or Sleep can't last less than 1 second.&lt;br /&gt;
&lt;br /&gt;
:* Regarding critical Common Status:&lt;br /&gt;
:**A Common Status can be critical, which is only based on Critical value and doesn't take into account Cards giving Critical vs Races, Katar type weapon bonus, etc.&lt;br /&gt;
:**Critical Common Status ignores 33% of all resistances including duration resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These abnormal statuses have been changed so that they can be bases for new gameplay strategies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Common Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Silence Effect.png|180px|center]]&lt;br /&gt;
! Silence&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Can't proc auto-spells if the player is affected by Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Curse Effect.png|180px|center]]&lt;br /&gt;
! Curse&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces STR/INT/DEX by 5 and an additional 10% of these attributes.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected player's damage and heal by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected monster's damage/heal by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Blind Effect.png|180px|center]]&lt;br /&gt;
! Blind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Affected player or monster has 35% chance of inflicting 0 damage with all attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces critical rate to 0.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Chaos Effect.png|180px|center]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Confusion / Chaos&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to attack themselves instead of the target. Damage or effect calculations are based on the player's resistances if the player attacks themselves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Monsters have half less chances to use skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Confusion if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Confusion if their HP are low.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP / Zeny / Ammunitions / Catalysts / Gemstones requirement and consumption are multiplied by 4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Spirits Sphere requirement and consumption multiplied by 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Hallucination Effect.png|180px|center]]&lt;br /&gt;
! Hallucination&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage and heals done are randomly changed to a value between 0 and the normal value.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more likely to receive critical hits.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hits received inflict 33% more damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Sleep Effect.png|180px|center]]&lt;br /&gt;
! Sleep&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Sleeping if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Sleeping if their HP are low.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Some other Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stun&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stone Curse&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| Critical Wounds&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| Slow Cast&lt;br /&gt;
|-&lt;br /&gt;
| Joint Beat effects&lt;br /&gt;
| Ankle Snare effects&lt;br /&gt;
|-&lt;br /&gt;
| Decrease Agility effects&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Status Effects ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Status Effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Crystallize&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Does not deal damage per second anymore.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The target will suffer these effects :&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magic, Special or Physical ranged damage received increase by 10% and an additional damage augmentation of 0.5% of target's left HP. Up to 33% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with one-handed weapons and katars increase by 15% and an additional damage augmentation of 0.75% of target's left HP. Up to 50% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with two-handed weapons except katars increase by 20% and an additional damage augmentation of 1% of target's left HP. Up to 66% total improvement.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Slow&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured thanks to Cure &amp;amp; dismissed by Fast.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;40&amp;quot;| &lt;br /&gt;
! Fast&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are increased by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dismissed by Slow&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Chill&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF and MDEF are reduced by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Fever&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage received are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Feeble&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage inflicted are reduced by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Weak&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate inflicted is reduced by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate received is increased by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Delay is reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Brake&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are doubled.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD is reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Crack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF and MDEF are reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF2 and MDEF2 are reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Oath&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance to receive a status effect by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces PFlee to 0.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Blessing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Stop&lt;br /&gt;
| Can't move anymore for the status' duration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Common Status&amp;quot; or &amp;quot;Common DoTs&amp;quot; mentions ===&lt;br /&gt;
&lt;br /&gt;
:*While playing on DaRO and reading the wiki or just items or kugans effects in-game, you will sometimes meet mentions like '''&amp;quot;Increase Common Status resistances&amp;quot;''' or '''&amp;quot;Decrease Common DoTs damage&amp;quot;'''. These kind of mentions will be applied on the lists of status and DoTs below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common Status are&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;4&amp;quot; width=&amp;quot;2%&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common DoTs are&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Stun&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stone Curse&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Freeze&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blind&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Confusion&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Silence&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Deep Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Poison&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bleeding&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you need any additional information, please mention it to us&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Flee &amp;amp; Flee Penalty ==&lt;br /&gt;
&lt;br /&gt;
* Players have a reduction of 5% flee per attacking enemy, as long as at least 2 enemies are attacking.&lt;br /&gt;
** Flee Penalty of 5/10/15/20/25/... percent if 2/3/4/5/6/... monsters are tanked by the player.&lt;br /&gt;
* This penalty isn't applied on Perfect Flee, also called Perfect Dodge.&lt;br /&gt;
* Reminder : Official Flee reduction in WoE isn't applied here.&lt;br /&gt;
* Every 20 flee grants 1% chance to avoid any kind of attacks.&lt;br /&gt;
&lt;br /&gt;
== Cast Time, After Skill Delay &amp;amp; Attack Speed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::→ Here you will find all the information regarding these systems. However, if you still want more information or if you need more explanation or details, please contact us! We will gladly help you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Casting Time calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Casting Time can be reduced by:&lt;br /&gt;
:*DEX (minimum cast 10% with 150 DEX).&lt;br /&gt;
:*Some effects (Bragi, Memorize, Haste, etc... in a cumulative way).&lt;br /&gt;
:*Bonus of some items affecting a specific skill (in a cumulative way if the same skill).&lt;br /&gt;
:*Some global bonus items (in a cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has a casting time of 2 seconds.&lt;br /&gt;
**The character has enough DEX to reduce casting time by 50% (2s =&amp;gt; 1s)&lt;br /&gt;
**The character is under Bragi's effect (1s =&amp;gt; 0.5s)&lt;br /&gt;
**The character is under Suffragium's effect (0.5s =&amp;gt; 0.25s)&lt;br /&gt;
**The character has a 50% cast time reduction for this specific skill thanks to a bonus (0.25s =&amp;gt; 0.125s)&lt;br /&gt;
**The character has a 50% global cast time reduction from item bonuses (0.125s =&amp;gt; 0.0625s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   After Skill Delay calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your After Skill Delay can be reduced by:&lt;br /&gt;
:*AGI&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way).&lt;br /&gt;
:*Reduction from bonus items affecting a specific skill (in an cumulative way for a same skill).&lt;br /&gt;
:*Reduction from global bonus items (in an cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has an After Skill Delay of 2 seconds.&lt;br /&gt;
**The character has enough AGI to reduce After Skill Delay by 10% (2s =&amp;gt; 1.8s)&lt;br /&gt;
**The character is under Bragi's effect (1.8s =&amp;gt; 0.9s, if bragi's reduction is 50%)&lt;br /&gt;
**The character is under Haste's effect (0.9s =&amp;gt; 0.54s, if haste's reduction is 40%, the default value)&lt;br /&gt;
**The character has a reduction of 33% for this specific skill (0.54s =&amp;gt; 0.36s)&lt;br /&gt;
**The character has a global After Skill Delay reduction of 50% from item bonuses (0.36s =&amp;gt; 0.18s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ASPD calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your ASPD is based on:&lt;br /&gt;
:*Base attack speed comes from the Weapon Type.&lt;br /&gt;
:*Reduction from AGI and DEX (in a cumulative way from both attributes but acting as % of the weapon delay)&lt;br /&gt;
:*Reduction from bonus items (in a cumulative way)&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way)&lt;br /&gt;
&lt;br /&gt;
*Note:&lt;br /&gt;
**Cumulated bonus from items and effects can't go higher than 70% without Frenzy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example:&lt;br /&gt;
**A character uses a weapon with an attack speed of 550 (Swordman with 1H Sword, which is 145 ASPD)&lt;br /&gt;
**The character has 100 AGI and 100 DEX which reduces attack delay by 50% (0.4xAGI + 0.1xDEX) (550 =&amp;gt; 275, which is 172.5 ASPD)&lt;br /&gt;
**The character has some item bonuses (10+10) for a total of 20% (275 =&amp;gt; 221, which is 177.9 ASPD)&lt;br /&gt;
**The character is under Quicken (30), Berserker potion (20) for a total of 50% (221 =&amp;gt; 110, which is 189.0 ASPD)&lt;br /&gt;
&lt;br /&gt;
*Notes:&lt;br /&gt;
**In order to calculate the ASPD value (numbers displayed in status frame) you need to substract your actual delay from 2000 and divide by 10.&lt;br /&gt;
**Status frame displays a rounded ASPD value, but there is a difference between an ASPD of 170.4 and 170.8, even if it's not shown.&lt;br /&gt;
**A Swordman using a sword without frenzy can't go higher than 183 without any points in AGI/DEx (see math above).&lt;br /&gt;
***In this example, the minimum to get 190 is to have 11% of ASPD reduction from attributes, which can be achieved with 30 AGI for example (but with the maximum ASPD reduction from items and effects).&lt;br /&gt;
&lt;br /&gt;
== Monsters modifications ==&lt;br /&gt;
&lt;br /&gt;
*'''Some monsters have been modified to ensure greater challenge and increased play strategies :'''&lt;br /&gt;
**[[Reputation System|Reputation]] is awarded upon killing monsters.&lt;br /&gt;
**Some Skills, exclusive to monsters or not, have been improved in order to guarantee more fightning possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;gt;&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=monster&amp;quot;&amp;gt;Elite Monsters • Custom Monsters&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Classification ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Some Kugans and custom Gears have mention of specific &amp;quot;classifications&amp;quot; such as this Medium armor for example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Armor Classification.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Official Gears ===&lt;br /&gt;
&lt;br /&gt;
:*Official gears have a DEF defining their armor classification according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Official Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF &amp;lt;= 3&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF &amp;lt;= 5&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF &amp;lt;= 7&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF &amp;lt;=9&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF &amp;gt;= 10&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Gears ===&lt;br /&gt;
&lt;br /&gt;
:*All custom gears are defined by a class of armor giving DEF or MDEF according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Custom Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF = 4&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF = 6&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*In addition of the DEF/MDEF given by the classification, a bonus applies depending on the job on every custom gear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Improvements ==&lt;br /&gt;
&lt;br /&gt;
*Three systems can particularily help you to improve the value of your equipement:&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Quality_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Quality System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Gemstones_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Gemstone System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Custom_Enchant_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Enchant System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The Quality System doesn't work on all pieces of gear but can add a significant buff, however, it will costs you Moonstones &amp;amp; zenys.&lt;br /&gt;
*The Gemstone System allows you to engrave equipement with Gemstones obtained in Gem Boxes. These boxes are obtained by doing mercenary quests, nightmare dungeons or via Benedictions.&lt;br /&gt;
*The Enchant System is perhaps the hardest one. It can '''break your item upon failure''', so please be careful. This system is used to add attribute buffs on Armor.&lt;br /&gt;
&lt;br /&gt;
=== Reworked Cards ===&lt;br /&gt;
&lt;br /&gt;
:*A lot of cards have been reworked in order to improve the possibilities of builds and open new doors to the players.&lt;br /&gt;
:**You can check all changes made by clicking &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
:**Please note that some of the cards are placed in other slots than usual.&lt;br /&gt;
&lt;br /&gt;
=== Special Headgears System ===&lt;br /&gt;
&lt;br /&gt;
:*On DaRO, you can craft and dismantle &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Headgears_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;headgears&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; in order to make your character stronger!&lt;br /&gt;
&lt;br /&gt;
== Items modifications ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All the item modifications below are worth mentioning here.&lt;br /&gt;
   If you think an item should be added, please contact our Staff!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::*General feature: A lot of items locked to '''&amp;quot;Rebirth Class only&amp;quot;''' have been unlocked for advanced and non-Rebirth Classes.&lt;br /&gt;
:::**If you see an item that is still locked for Rebirth or otherwise, and you think it shouldn't be the case, please contact us!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Added Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Obtainable&lt;br /&gt;
|-&lt;br /&gt;
| 2553&lt;br /&gt;
| Dragon Manteau [1]&lt;br /&gt;
| Draco &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2399&lt;br /&gt;
| Dragon Vest [1]&lt;br /&gt;
| Draco, Gold Acidus &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2202&lt;br /&gt;
| Sunglasses [1]&lt;br /&gt;
| Official Quest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Modifications&lt;br /&gt;
|-&lt;br /&gt;
| 13414&lt;br /&gt;
| Elemental Sword [3]&lt;br /&gt;
| If equipped in the left hand, autocast chances are doubled, however, burst caused with all bolts isn't activate anymore.&lt;br /&gt;
&lt;br /&gt;
Take note that you can convert your Elemental Sword into one of another Element to the NPC located in Midgard ??? ??? '''''ALERT MISSING INFORMATION'''''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Quest Location&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Binoculars Item.png|center]]&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! New location&lt;br /&gt;
|-&lt;br /&gt;
| 2296&lt;br /&gt;
| Binoculars&lt;br /&gt;
| Morroc Town Center Place - 169 / 168&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14406</id>
		<title>Everything you need to know</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14406"/>
		<updated>2025-06-22T21:09:58Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*''There are a lot of changes on DaRO regarding a lot of settings and all of this kind of stuff.''&lt;br /&gt;
&lt;br /&gt;
::*''Here is a &amp;quot;New Player Guide&amp;quot; made by one of our player: https://docs.google.com/spreadsheets/d/1vLaScDeNLnI--c68VvHy61hiMuurSH1kIJwRCShnwEA/edit#gid=0''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you can't find the information you were looking for, please contact us on &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/VFSksmgj2D&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Discord&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== General System ==&lt;br /&gt;
&lt;br /&gt;
:*Gepard Shield 3.0 : Enabled&lt;br /&gt;
:*Anti DDoS protection : Enabled&lt;br /&gt;
:*Race of the Day : Enabled&lt;br /&gt;
:*Banking System: Enabled&lt;br /&gt;
:*Dummy System : Enabled&lt;br /&gt;
:*Zeny granted upon monsters' death : Enabled, based on monster's BaseLv&lt;br /&gt;
:*@battlestats : Enabled, custom&lt;br /&gt;
:*@noexp : Enabled&lt;br /&gt;
:*MVP Cards : Maximum one card worn at a time&lt;br /&gt;
:*Self-sex wedding : Enabled by GM commands only.&lt;br /&gt;
:*Item delay : 0.300ms&lt;br /&gt;
:*Item protection from Break / Strip : Custom. Still a chance to strip or break items if the attacker has the appropriate kugan.&lt;br /&gt;
:*&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Commands&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Custom commands&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Since the elements attribute table has been slightly modified here, you can consult it thanks to the link below.&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Attribute Table reworked&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Multi-leveling : Disabled (100% max experience points upon monster kill)&lt;br /&gt;
:*Battlegrounds Gears : Disabled&lt;br /&gt;
:*Dungeons Quests entrance : Disabled&lt;br /&gt;
:*RoDex/Mail System : Disabled&lt;br /&gt;
:*Restock System : Disabled&lt;br /&gt;
:*WoE Flee penalty : Disabled&lt;br /&gt;
:*@menu command in order to modify your settings&lt;br /&gt;
&lt;br /&gt;
== Regarding MVP ==&lt;br /&gt;
&lt;br /&gt;
*Autoloot doesn't work on MVP&lt;br /&gt;
*MVP' Tombstones System : Enabled&lt;br /&gt;
*Coma on any MVP only deal 9999 flat damage&lt;br /&gt;
*Boss Status immunity : Disabled, success rate is reduced by '''66%''' and all durations are reduced by '''80%'''.&lt;br /&gt;
*Ankle Snare &amp;amp; Land Mine receive modifications on MVP and Elite monsters :&lt;br /&gt;
**Elite monsters : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**MVP : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**Elite MVP : Receive a 12s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Reflect modifications :&lt;br /&gt;
**On MVP only, the formula applied is : '''(BaseLvl x BaseLvl x 2) x percentage of reflection'''&lt;br /&gt;
***Few examples :&lt;br /&gt;
****BaseLvl 20 with 50% reflect, max 400 damage reflected.&lt;br /&gt;
****BaseLvl 50 with 50% reflect, max 2.500 damage reflected.&lt;br /&gt;
****BaseLvl 100 with 50% reflect, max 10.000 damage reflected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   The more reflect percentage you get, the higher the damage are.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regarding In-Game changes ==&lt;br /&gt;
&lt;br /&gt;
*Attributes upgrades :&lt;br /&gt;
**Every point of '''VIT''' grants '''0,3%''' chance to not be interrupted when attacked while casting.&lt;br /&gt;
**Every point of '''AGI''' reduces the After Skill Delay by '''0,25%'''.&lt;br /&gt;
**Every point in '''LUK''' adds '''0,33%''' resistance to common status.&lt;br /&gt;
**Every point in '''LUK''' gives '''0,2%''' resistance to critical common status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Mount on a Peco, players are considered Large Size.&lt;br /&gt;
*All Babies are considered Small Size.&lt;br /&gt;
*Insta-cast : Disabled. Minimal casting time reached with 10% of your original casting time remaining.&lt;br /&gt;
*Movespeed changes : Agility statistic affects now the movespeed of all entities.&lt;br /&gt;
*Bowling Bash double hit damage fixed. No Gutterlines anymore.&lt;br /&gt;
*Gospel effects stacking : Enabled, however, logging out will cancel the previous buffs acquiered&lt;br /&gt;
*Self-stun caused by Soul Linker Skills : Disabled&lt;br /&gt;
*ASPD bonus can't exceed 70% of your base ASPD, except while using Berserk/Frenzy Skill.&lt;br /&gt;
*Casting Time reduction bonus can't exceed 70% from items (and bragi which stacks with them) and 70% from effects, except under Suffragium effects.&lt;br /&gt;
*Using an elemental skill while wearing an elemental weapon of the same element will increase damage done by 25%. Doesn't work with endowed weapons but only innate elemental weapons.&lt;br /&gt;
*Break and Strip on monsters inflict the effect mentionned below :&lt;br /&gt;
**'''Armor :''' VIT -40% &amp;amp; DEF2 reduced to 0 &lt;br /&gt;
**'''Weapon :''' ATK -25%&lt;br /&gt;
**'''Helm :''' INT -40% &amp;amp; MDEF2 reduced to 0&lt;br /&gt;
**'''Shield :''' DEF &amp;amp; MDEF -15%&lt;br /&gt;
&lt;br /&gt;
=== ATK &amp;amp; MATK calculations ===&lt;br /&gt;
&lt;br /&gt;
* ATK is equal to : STR x 2.5 + DEX x 1 + LUK x 0.5, no thresholds anymore, of course it's DEX as main stat for ranged weapons.&lt;br /&gt;
* MATK is equal to : INT x 4 for minimum MATK, INT x 7 for maximum, no threshold anymore.&lt;br /&gt;
&lt;br /&gt;
=== Battle Damage System ===&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Damage display.png|frame|right|Battle Damage display]]&lt;br /&gt;
Displayed in blue, this additional damage can be obtained through some Kugans. The damage has the following properties:&lt;br /&gt;
&lt;br /&gt;
*Ignores Flee.&lt;br /&gt;
*Default element: Neutral.&lt;br /&gt;
*Is not considered Physical, Magical or Special damage.&lt;br /&gt;
*Reduced by DEF or MDEF depending of source's description.&lt;br /&gt;
*Does not trigger auto-cast.&lt;br /&gt;
'''''Battle Damage rules vary depending of the Kugan effects. If no precisions are made, rules above prevail overall.'''''&lt;br /&gt;
&lt;br /&gt;
=== Block &amp;amp; Parry System ===&lt;br /&gt;
&lt;br /&gt;
:Some bonus are called '''&amp;quot;Block&amp;quot;''' and '''&amp;quot;Parry&amp;quot;''', these system are completely different.&lt;br /&gt;
&lt;br /&gt;
*Blocking requires a shield and gives a chance to block and reduce damage by a specific amount determined by the following values :  Shield defense rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is blocked and Blocking will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Parrying requires a weapon, which gives a chance to parry and reduce damage by a specific amount determined by the following values: Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is parried and Parrying will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2 ) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
== Elite monsters Elite MvPs System ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   An elite MvP is affecting its surroundings with an aura if its level is above 100. World Event, Purgators and Elite MvPs are concerned.&lt;br /&gt;
   Any MvP that can be affected by an aura will be immune to damage for 15 seconds when MvP's left HP are at 75, 50 &amp;amp; 25% of its MaxHP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*All Elite monsters, monsters and MvPs included receive extra buffs based on the difference between MvP's and player's level :&lt;br /&gt;
::**Increase Critical by 1 every 4 exceeding levels&lt;br /&gt;
::**Increase Critical damage inflicted by 1% per exceeding level&lt;br /&gt;
::**Ignores 1 DEF and 1 MDEF every 4 exceeding levels&lt;br /&gt;
::**Reduces any long ranged damage received by 0.5% per exceeding levels&lt;br /&gt;
::***Bonus above are only buffs, if you manage to outlevel the affected monster, they aren't activated but you don't get any benefit from this system.&lt;br /&gt;
&lt;br /&gt;
=== Party Shield ===&lt;br /&gt;
&lt;br /&gt;
:*The MvP aura makes MvP immune to damage if not enough players are on the same screen as attackers.&lt;br /&gt;
:**For every missing attackers, damage are reduced by half. A player attacking the MvP within 7s is considered as an attacker.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Number of players required&lt;br /&gt;
! Number of attackers required &lt;br /&gt;
|-&lt;br /&gt;
! MvP event, Sadness / Tempus / ...&lt;br /&gt;
| 4 players&lt;br /&gt;
| 2 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Super MvP, appearing in elemental dungeons&lt;br /&gt;
| 6 players&lt;br /&gt;
| 3 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Purgator MvP&lt;br /&gt;
| 10 players&lt;br /&gt;
| 5 attackers&lt;br /&gt;
|-&lt;br /&gt;
! World Boss&lt;br /&gt;
| 16 players&lt;br /&gt;
| 8 attackers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Those MvP are meant to be killed with a party!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modified Auras based on the Race and Element of the Elite MvP ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Any Elite MvP is surrounded by a strong Aura. Each second, the MvP aura may inflict a status to any attacker and to any prey.&lt;br /&gt;
   Chances depends on the exceeding level of the MvP, compared to the player's level.&lt;br /&gt;
   Some additionnal effects may occur depending of the element of the MvP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;13&amp;quot;| Elite MvP Auras&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Element&lt;br /&gt;
! width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
! When being attacked&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;11&amp;quot;| Element&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stun status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May be immune to damage for 7s, while this bonus is activated every attacks may confuse the attacker, this effect has a 30 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Water&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Freeze Status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers loose 20% of their MaxSP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker's remaining SP are lower than 20% of his MaxSP, then the remaining amount is depleted and the attacker suffers from Freeze, Chill &amp;amp; Crystalisation&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Earth&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stone Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers may be pushed 5 cells away&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker is pushed against a wall, each missing cell inflicts 999 damage + 10% of attackers MaxHP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers might receive a stack. If 10 stacks or more are inflicted on the player, inflicts 999 damage per stack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;To lower the amount of stacks to 0, the attacker needs to cease attacks for 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Sleep status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP can randomly teleport in a 15 x 15 cells area. When it occurs, its aggro is reevaluated&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Poison&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Poison&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives a shield preventing neutral element damage if not at least half of total damage dealt to the MvP are inflicted by any other element&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Silence status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may get a Healing on Time which recovers 9999 HP per second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This effect can be stopped it the MVP suffers from Poison, Burning or Bleeding&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Dark&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Blind status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may be silenced for 4 seconds, when this debuff fades, the next received attack will trigger Hell Judgment level 15. This effect has a 45 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive the Invisible status for 10 seconds. This status can be ended by using any skill or consumable interrupting Cloak or Hide status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Undead status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May force the MvP to summon Undead additionnal monsters, which will also occurred if a player is killed by the MvP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Race&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot;| Race&lt;br /&gt;
| Demi Human&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may ignore the main target and focus any other player attacking it. The new target will receive heavy damage while attacking as long as the target has not changed&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Fish&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Quagmire and Watery Evasion effects for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Plant&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If an attacker doesn't move each 10 seconds or less, the MvP's anger will grow, this anger will damage the attacker, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Any attacker will generate one stack each second. If MvP's coordinates aren't changed after 20 stacks, the MvP's anger will grow, any attacker receives damage as anger grows, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Brute&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Bleeding for 15 seconds. If an attacker is affected by Bleeding, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Insect&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Critical Wound for 15 seconds. If an attacker is under Critical Wound effects, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives Assumptio for 10 seconds. Any attack dealt to the MvP while this effect is activated will recover 9999 HP to the MvP. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP will attempt to delete attackers' Blessing. If the attacker doesn't have Blessing effect, inflicts heavy damage based on the difference between attacker's and MvP's level, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Formless&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive Assumptio for 10 seconds. When a player attacks it while this effect is activated, the attacker may be stunned. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Fear status for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soft Cap &amp;amp; Hard Cap System ==&lt;br /&gt;
&lt;br /&gt;
=== General Caps ===&lt;br /&gt;
&lt;br /&gt;
This system has been introduced to avoid anyone from being overprotected regarding an element or a statistic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   A Cap is instored from '''61% to 80%'''.&lt;br /&gt;
   Past these '''80%''', you won't be granted with additional bonus.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Listed statistics below are affected by this system :''&lt;br /&gt;
**''Elemental Resistances''&lt;br /&gt;
**''Race Resistances''&lt;br /&gt;
**''Reduction of SP Consumption''&lt;br /&gt;
**''Hard DEF &amp;amp; Hard MDEF''&lt;br /&gt;
**''Bonus called &amp;quot;Damage reduction while casting&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning DEF and MDEF, the Cap is set to 90 maximum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 61% ~ 80%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Examples&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| If you equip a '''Marse Card''' while you already reached the Cap, it will only give you 15% instead of 30% Water resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Summons' Caps ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning MaxHP, the soft Cap is set to 75 000. There is no hard Cap.&lt;br /&gt;
   Concerning DEF and MDEF, the soft cap is set to 50, the hard Cap is set to 75.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| DEF &amp;amp; MDEF Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 51% ~ 75%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Summons also have a cap regarding their ATK &amp;amp; MATK.&lt;br /&gt;
:**Minimum ATK &amp;amp; MATK are soft capped above 750, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
:**Maximum ATK &amp;amp; MATK are soft capped above 1500, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
&lt;br /&gt;
== Chest Rewards' Distribution ==&lt;br /&gt;
&lt;br /&gt;
:*During some events, invasions, or at the end of nightmare dungeons for example, you will find big chests containing decent amount of rewards.&lt;br /&gt;
&lt;br /&gt;
::*Items will fall on the floor and people will be able to collect them as a usual item. However, take note that all items are distributed randomly to people in the screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   This system excludes Double Accounts, which means having several accounts logged in won't increase the rewards you get.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*If you really need some items that fell on the floor like that and you weren't able to get it, try to get it by discussing calmly with the one who got the precious item.&lt;br /&gt;
&lt;br /&gt;
== New Critical System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''All Skills can be critical !'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*The critical rate is based on the CRI value showed in Attributs panel (Alt + A).&lt;br /&gt;
:**Effects that increase critical output also affect critical skills, depending on the type of Skill used.&lt;br /&gt;
:***While a Katar type weapon is equipped, Critical Rate calculated for skills is equal to 50% of the displayed Critical Rate. However, this effect doesn't apply to auto-attacks.&lt;br /&gt;
&lt;br /&gt;
:*Damage inflicted with a Critical Skill will have an increased +25% overall damage, will always ignore 25% of the target's defense (DEF or MDEF accordingly) and will have 1/4 more chance to hit (but can miss none the less).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please note that Cards like '''The Paper Card''' will work on skills such as Acid Demonstration / Cart Termination / ... and will also increase their critical damage part by 25%&lt;br /&gt;
   If you have 100% critical damage bonus from The Paper Cards, you will get +50% damage instead of the basic 25%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*A critical Healing skill increases the healed amount by 33%&lt;br /&gt;
&lt;br /&gt;
== Leech HP &amp;amp; SP system ==&lt;br /&gt;
&lt;br /&gt;
*If an attack isn't a physical attack, your amount drained is reduced by 33%&lt;br /&gt;
*Each cell between the target and the user reduces leech amount by 2% of your leeching amount&lt;br /&gt;
*If several targets are hit, each target beyond the first divide drained amount by 2&lt;br /&gt;
*If you have 12% Leech, you can convert maximum 12% of your MaxHP or MaxSP into HP or SP each second&lt;br /&gt;
*Leech can't exceed target's remaining HP&lt;br /&gt;
*Heal Power bonus or malus affecte all leeches&lt;br /&gt;
&lt;br /&gt;
== Smart Healer ==&lt;br /&gt;
&lt;br /&gt;
You won't have to click on the Healer NPC anymore ! Our Healer is benevolant and will take care of you as soon as you approach her !&lt;br /&gt;
&lt;br /&gt;
:→ If you enter in the 13x13 area '''around her''', she will automatically heal you overtime, up to 100% of your HP &amp;amp; SP.&lt;br /&gt;
Take note that if you have a '''Premium Account''', then it will heal you two times faster.&lt;br /&gt;
&lt;br /&gt;
== Dungeons Access ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*Some dungeons used to require quests to access to them (Kiel Dungeon, Moscovia, Geffenia...).&lt;br /&gt;
You will be able to access to them thanks to the '''Quick Access System''' on DaRO!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   For example, check this one :&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Moscovia Quick Access.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*These '''&amp;quot;flames&amp;quot;''' on the screenshot will immediately teleport you to '''Moscovia Dungeon'''.&lt;br /&gt;
**Each dungeon that was previously requiring a quest will now be accessable thanks to these spots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Here you can check locations of all of them :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:60%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Access to&lt;br /&gt;
! Map&lt;br /&gt;
! Coordinates&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Lake&lt;br /&gt;
| Hugel Field 05&lt;br /&gt;
| 169 296&lt;br /&gt;
|-&lt;br /&gt;
| Amatsu Dungeon&lt;br /&gt;
| Amatsu Castle - Last Floor&lt;br /&gt;
| 119 185&lt;br /&gt;
|-&lt;br /&gt;
| Ayothaya Dungeon&lt;br /&gt;
| Ayothaya field 01&lt;br /&gt;
| 130 194&lt;br /&gt;
|-&lt;br /&gt;
| Brasilis Dungeon&lt;br /&gt;
| Brasilis Art Museum&lt;br /&gt;
| 16 179&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Abbey&lt;br /&gt;
| Veins Field 07&lt;br /&gt;
| 132 131&lt;br /&gt;
|-&lt;br /&gt;
| Dewata Dungeon&lt;br /&gt;
| Dewata Town&lt;br /&gt;
| 235 54&lt;br /&gt;
|-&lt;br /&gt;
| Geffenia Dungeon&lt;br /&gt;
| Geffen Field 09&lt;br /&gt;
| 222 222&lt;br /&gt;
|-&lt;br /&gt;
| Kiel Dungeon&lt;br /&gt;
| Yuno Field 08&lt;br /&gt;
| 149 190&lt;br /&gt;
|-&lt;br /&gt;
| Lighthalzen Bio Laboratory&lt;br /&gt;
| Rekenber Corporation Headquarters&lt;br /&gt;
| 42 219&lt;br /&gt;
|-&lt;br /&gt;
| Malaya Hospital&lt;br /&gt;
| Malaya Town&lt;br /&gt;
| 50 81&lt;br /&gt;
|-&lt;br /&gt;
| Moscovia Dungeon&lt;br /&gt;
| Moscovia Town&lt;br /&gt;
| 137 54&lt;br /&gt;
|-&lt;br /&gt;
| Rachel Sanctuary&lt;br /&gt;
| Rachel Temple&lt;br /&gt;
| 113 180&lt;br /&gt;
|-&lt;br /&gt;
| Scaraba Hole 02&lt;br /&gt;
| Scaraba Hole 01&lt;br /&gt;
| 290 104&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Direct Warper Access ===&lt;br /&gt;
&lt;br /&gt;
This feature allows you to choose a Dungeon at the Warpa NPC and teleport to it if you finished the related entrance quest.&lt;br /&gt;
&lt;br /&gt;
Entrance quest: this is a specific quest given by an NPC you can find at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, after being teleported to Moscovia Dungeon area thanks to the [[Everything_you_need_to_know#Dungeons_Access|Quick Access System]], you will be able to see a '''''blue cross marker''''' on your mini-map (see screenshot below).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Entrance Quest Moscovia.png|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you complete the quest and report back to the NPC, you will be allowed to use the Warpa to teleport directly to Moscovia Dungeon!&lt;br /&gt;
   This will grant access to the dungeon to the whole account and not just to the character who finished the quest!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills modifications ==&lt;br /&gt;
&lt;br /&gt;
All Ragnarok Online's Skills have been reviewed and corrected to open up new possibilities and combinations.&lt;br /&gt;
&lt;br /&gt;
Everything has been balanced so that the best Skills remain the best but also so that there are new paths and a better balance of classes in their respective roles. This way the game allows new play styles, without completely sacrificing the original gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''''[[Jobs and Skills modifications|List of Skills modifications]]'''''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DoT - Damage over Time ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Poison / Venom / Deep Poison / Burning / Toxin status effects were modified to make them more viable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''''If you kill a monster using DoTs damage, Items will not be autolooted and Benedictions will never appear if you aren't in a range of 36 cells away from the monster.&amp;lt;br&amp;gt;36 cells means approximatively 2 screens.'''''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Please note that the success rate of inflicting DoTs is affected by the total amount of LUK of the target and the caster:&lt;br /&gt;
**Caster's LUK will increase the chance of inflicting a Status effect to a target by 0.2% per point of LUK.&lt;br /&gt;
**Target's LUK will increase the chance of resisting a Status effect by 0.2% per point of LUK.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will affect all DoTs effects:&lt;br /&gt;
&lt;br /&gt;
*All DoTs will deal damage each second.&lt;br /&gt;
*DoT's ticks can be critical and critical ticks add '''50%''' damage ignoring all Race resistances.&lt;br /&gt;
*DoTs like Venom, Poison, Deep Poison, Bleeding, Burning, Venom, Toxin can't last less than 7 seconds.&lt;br /&gt;
*Every DoTs with a duration exceeding 10 seconds will have a duration of 10 seconds, plus an additional 33% of the surplus duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will only affect '''Venom / Poison / Deep Poison / Burning''' DoTs effects, Toxin being a special case:&lt;br /&gt;
&lt;br /&gt;
*The portion of the formula affected by '''Target's statistics''' can reduce damage up to '''50%''' received damage.&lt;br /&gt;
*DoTs damage are increased based on '''Target's maximum HP'''. For each '''100 HP''' the target currently has, damage increases by '''0.1%'''. Up to 200% damage bonus if the target has at least 200 000 HP.&lt;br /&gt;
*DoTs can now kill affected targets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''An entity affected by a DoT can't be at more than 24 cells from the caster.'''&lt;br /&gt;
   '''Otherwise, it will nullify the DoT damage received by the target.'''&lt;br /&gt;
   '''24 cells = more or less a whole screen while playing.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Poison while using Throw Venom Knife ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*The poison DoT inflicted by the skill ''Throw Venom Knife'' will inflict '''Venom''' instead of the basic Poison effect.&lt;br /&gt;
&lt;br /&gt;
::*Specificities of '''Venom''' :&lt;br /&gt;
::**It can be stacked up to 4 times, each new stack refreshes the Status duration.&lt;br /&gt;
::**Venom counts other DoTs as an additional stack for its damage calculation. Meaning a target affected by 4 stacks of Venom and also affected by Burning will be count as a 5 stacks on the target.&lt;br /&gt;
::**The Venom damage formula is based on the formula above, however, it is weaker at the beginning and gets stronger as stacks increase.&lt;br /&gt;
::***The overall damage formula is (50 + 25 * '''StacksAmount''')% of DoT's damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Number of stacks&lt;br /&gt;
! Damage compared to Poison DoT&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 125%&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 175%&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's STR + Caster's BaseLV) - 1,5 * (Target's LUK + Target's STR + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burning ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's INT + Caster's BaseLV) - 1,5 * (Target's LUK + Target's AGI + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''Mdef of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
=== Toxin ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   Toxin burns 1% of current SP of the target each second&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* Regarding success rates:&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to prevent a Status effects.&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to inflict a Status effects.&lt;br /&gt;
:**Each Base Level increased/decreased the chance of inflicting/preventing a common Status by 0.1%&lt;br /&gt;
:**Confusion, also called Chaos resistances are based on VIT, but also on STR and INT (whichever is the highest value).&lt;br /&gt;
&lt;br /&gt;
:* Regarding Common Statuses' durations:&lt;br /&gt;
:**Common Status now have a minimum duration:&lt;br /&gt;
:***'''Debuffs''' like Silence, Blind, Confusion or Curse can't last less than 3 seconds.&lt;br /&gt;
:***'''Snares''' like Stun, Freeze, Stone or Sleep can't last less than 1 second.&lt;br /&gt;
&lt;br /&gt;
:* Regarding critical Common Status:&lt;br /&gt;
:**A Common Status can be critical, which is only based on Critical value and doesn't take into account Cards giving Critical vs Races, Katar type weapon bonus, etc.&lt;br /&gt;
:**Critical Common Status ignores 33% of all resistances including duration resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These abnormal statuses have been changed so that they can be bases for new gameplay strategies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Common Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Silence Effect.png|180px|center]]&lt;br /&gt;
! Silence&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Can't proc auto-spells if the player is affected by Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Curse Effect.png|180px|center]]&lt;br /&gt;
! Curse&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces STR/INT/DEX by 5 and an additional 10% of these attributes.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected player's damage and heal by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected monster's damage/heal by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Blind Effect.png|180px|center]]&lt;br /&gt;
! Blind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Affected player or monster has 35% chance of inflicting 0 damage with all attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces critical rate to 0.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Chaos Effect.png|180px|center]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Confusion / Chaos&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to attack themselves instead of the target. Damage or effect calculations are based on the player's resistances if the player attacks themselves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Monsters have half less chances to use skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Confusion if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Confusion if their HP are low.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP / Zeny / Ammunitions / Catalysts / Gemstones requirement and consumption are multiplied by 4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Spirits Sphere requirement and consumption multiplied by 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Hallucination Effect.png|180px|center]]&lt;br /&gt;
! Hallucination&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage and heals done are randomly changed to a value between 0 and the normal value.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more likely to receive critical hits.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hits received inflict 33% more damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Sleep Effect.png|180px|center]]&lt;br /&gt;
! Sleep&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Sleeping if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Sleeping if their HP are low.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Some other Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stun&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stone Curse&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| Critical Wounds&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| Slow Cast&lt;br /&gt;
|-&lt;br /&gt;
| Joint Beat effects&lt;br /&gt;
| Ankle Snare effects&lt;br /&gt;
|-&lt;br /&gt;
| Decrease Agility effects&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Status Effects ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Status Effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Crystallize&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Does not deal damage per second anymore.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The target will suffer these effects :&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magic, Special or Physical ranged damage received increase by 10% and an additional damage augmentation of 0.5% of target's left HP. Up to 33% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with one-handed weapons and katars increase by 15% and an additional damage augmentation of 0.75% of target's left HP. Up to 50% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with two-handed weapons except katars increase by 20% and an additional damage augmentation of 1% of target's left HP. Up to 66% total improvement.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Slow&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured thanks to Cure &amp;amp; dismissed by Fast.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;40&amp;quot;| &lt;br /&gt;
! Fast&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are increased by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dismissed by Slow&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Chill&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF and MDEF are reduced by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Fever&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage received are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Feeble&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage inflicted are reduced by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Weak&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate inflicted is reduced by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate received is increased by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Delay is reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Brake&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are doubled.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD is reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Crack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF and MDEF are reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF2 and MDEF2 are reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Oath&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance to receive a status effect by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces PFlee to 0.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Blessing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Stop&lt;br /&gt;
| Can't move anymore for the status' duration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Common Status&amp;quot; or &amp;quot;Common DoTs&amp;quot; mentions ===&lt;br /&gt;
&lt;br /&gt;
:*While playing on DaRO and reading the wiki or just items or kugans effects in-game, you will sometimes meet mentions like '''&amp;quot;Increase Common Status resistances&amp;quot;''' or '''&amp;quot;Decrease Common DoTs damage&amp;quot;'''. These kind of mentions will be applied on the lists of status and DoTs below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common Status are&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;4&amp;quot; width=&amp;quot;2%&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common DoTs are&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Stun&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stone Curse&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Freeze&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blind&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Confusion&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Silence&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Deep Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Poison&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bleeding&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you need any additional information, please mention it to us&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Flee &amp;amp; Flee Penalty ==&lt;br /&gt;
&lt;br /&gt;
* Players have a reduction of 5% flee per attacking enemy, as long as at least 2 enemies are attacking.&lt;br /&gt;
** Flee Penalty of 5/10/15/20/25/... percent if 2/3/4/5/6/... monsters are tanked by the player.&lt;br /&gt;
* This penalty isn't applied on Perfect Flee, also called Perfect Dodge.&lt;br /&gt;
* Reminder : Official Flee reduction in WoE isn't applied here.&lt;br /&gt;
* Every 20 flee grants 1% chance to avoid any kind of attacks.&lt;br /&gt;
&lt;br /&gt;
== Cast Time, After Skill Delay &amp;amp; Attack Speed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::→ Here you will find all the information regarding these systems. However, if you still want more information or if you need more explanation or details, please contact us! We will gladly help you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Casting Time calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Casting Time can be reduced by:&lt;br /&gt;
:*DEX (minimum cast 10% with 150 DEX).&lt;br /&gt;
:*Some effects (Bragi, Memorize, Haste, etc... in a cumulative way).&lt;br /&gt;
:*Bonus of some items affecting a specific skill (in a cumulative way if the same skill).&lt;br /&gt;
:*Some global bonus items (in a cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has a casting time of 2 seconds.&lt;br /&gt;
**The character has enough DEX to reduce casting time by 50% (2s =&amp;gt; 1s)&lt;br /&gt;
**The character is under Bragi's effect (1s =&amp;gt; 0.5s)&lt;br /&gt;
**The character is under Suffragium's effect (0.5s =&amp;gt; 0.25s)&lt;br /&gt;
**The character has a 50% cast time reduction for this specific skill thanks to a bonus (0.25s =&amp;gt; 0.125s)&lt;br /&gt;
**The character has a 50% global cast time reduction from item bonuses (0.125s =&amp;gt; 0.0625s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   After Skill Delay calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your After Skill Delay can be reduced by:&lt;br /&gt;
:*AGI&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way).&lt;br /&gt;
:*Reduction from bonus items affecting a specific skill (in an cumulative way for a same skill).&lt;br /&gt;
:*Reduction from global bonus items (in an cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has an After Skill Delay of 2 seconds.&lt;br /&gt;
**The character has enough AGI to reduce After Skill Delay by 10% (2s =&amp;gt; 1.8s)&lt;br /&gt;
**The character is under Bragi's effect (1.8s =&amp;gt; 0.9s, if bragi's reduction is 50%)&lt;br /&gt;
**The character is under Haste's effect (0.9s =&amp;gt; 0.54s, if haste's reduction is 40%, the default value)&lt;br /&gt;
**The character has a reduction of 33% for this specific skill (0.54s =&amp;gt; 0.36s)&lt;br /&gt;
**The character has a global After Skill Delay reduction of 50% from item bonuses (0.36s =&amp;gt; 0.18s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ASPD calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your ASPD is based on:&lt;br /&gt;
:*Base attack speed comes from the Weapon Type.&lt;br /&gt;
:*Reduction from AGI and DEX (in a cumulative way from both attributes but acting as % of the weapon delay)&lt;br /&gt;
:*Reduction from bonus items (in a cumulative way)&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way)&lt;br /&gt;
&lt;br /&gt;
*Note:&lt;br /&gt;
**Cumulated bonus from items and effects can't go higher than 70% without Frenzy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example:&lt;br /&gt;
**A character uses a weapon with an attack speed of 550 (Swordman with 1H Sword, which is 145 ASPD)&lt;br /&gt;
**The character has 100 AGI and 100 DEX which reduces attack delay by 50% (0.4xAGI + 0.1xDEX) (550 =&amp;gt; 275, which is 172.5 ASPD)&lt;br /&gt;
**The character has some item bonuses (10+10) for a total of 20% (275 =&amp;gt; 221, which is 177.9 ASPD)&lt;br /&gt;
**The character is under Quicken (30), Berserker potion (20) for a total of 50% (221 =&amp;gt; 110, which is 189.0 ASPD)&lt;br /&gt;
&lt;br /&gt;
*Notes:&lt;br /&gt;
**In order to calculate the ASPD value (numbers displayed in status frame) you need to substract your actual delay from 2000 and divide by 10.&lt;br /&gt;
**Status frame displays a rounded ASPD value, but there is a difference between an ASPD of 170.4 and 170.8, even if it's not shown.&lt;br /&gt;
**A Swordman using a sword without frenzy can't go higher than 183 without any points in AGI/DEx (see math above).&lt;br /&gt;
***In this example, the minimum to get 190 is to have 11% of ASPD reduction from attributes, which can be achieved with 30 AGI for example (but with the maximum ASPD reduction from items and effects).&lt;br /&gt;
&lt;br /&gt;
== Monsters modifications ==&lt;br /&gt;
&lt;br /&gt;
*'''Some monsters have been modified to ensure greater challenge and increased play strategies :'''&lt;br /&gt;
**[[Reputation System|Reputation]] is awarded upon killing monsters.&lt;br /&gt;
**Some Skills, exclusive to monsters or not, have been improved in order to guarantee more fightning possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;gt;&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=monster&amp;quot;&amp;gt;Elite Monsters • Custom Monsters&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Classification ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Some Kugans and custom Gears have mention of specific &amp;quot;classifications&amp;quot; such as this Medium armor for example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Armor Classification.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Official Gears ===&lt;br /&gt;
&lt;br /&gt;
:*Official gears have a DEF defining their armor classification according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Official Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF &amp;lt;= 3&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF &amp;lt;= 5&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF &amp;lt;= 7&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF &amp;lt;=9&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF &amp;gt;= 10&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Gears ===&lt;br /&gt;
&lt;br /&gt;
:*All custom gears are defined by a class of armor giving DEF or MDEF according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Custom Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF = 4&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF = 6&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*In addition of the DEF/MDEF given by the classification, a bonus applies depending on the job on every custom gear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Improvements ==&lt;br /&gt;
&lt;br /&gt;
*Three systems can particularily help you to improve the value of your equipement:&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Quality_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Quality System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Gemstones_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Gemstone System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Custom_Enchant_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Enchant System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The Quality System doesn't work on all pieces of gear but can add a significant buff, however, it will costs you Moonstones &amp;amp; zenys.&lt;br /&gt;
*The Gemstone System allows you to engrave equipement with Gemstones obtained in Gem Boxes. These boxes are obtained by doing mercenary quests, nightmare dungeons or via Benedictions.&lt;br /&gt;
*The Enchant System is perhaps the hardest one. It can '''break your item upon failure''', so please be careful. This system is used to add attribute buffs on Armor.&lt;br /&gt;
&lt;br /&gt;
=== Reworked Cards ===&lt;br /&gt;
&lt;br /&gt;
:*A lot of cards have been reworked in order to improve the possibilities of builds and open new doors to the players.&lt;br /&gt;
:**You can check all changes made by clicking &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
:**Please note that some of the cards are placed in other slots than usual.&lt;br /&gt;
&lt;br /&gt;
=== Special Headgears System ===&lt;br /&gt;
&lt;br /&gt;
:*On DaRO, you can craft and dismantle &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Headgears_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;headgears&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; in order to make your character stronger!&lt;br /&gt;
&lt;br /&gt;
== Items modifications ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All the item modifications below are worth mentioning here.&lt;br /&gt;
   If you think an item should be added, please contact our Staff!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::*General feature: A lot of items locked to '''&amp;quot;Rebirth Class only&amp;quot;''' have been unlocked for advanced and non-Rebirth Classes.&lt;br /&gt;
:::**If you see an item that is still locked for Rebirth or otherwise, and you think it shouldn't be the case, please contact us!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Added Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Obtainable&lt;br /&gt;
|-&lt;br /&gt;
| 2553&lt;br /&gt;
| Dragon Manteau [1]&lt;br /&gt;
| Draco &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2399&lt;br /&gt;
| Dragon Vest [1]&lt;br /&gt;
| Draco, Gold Acidus &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2202&lt;br /&gt;
| Sunglasses [1]&lt;br /&gt;
| Official Quest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Modifications&lt;br /&gt;
|-&lt;br /&gt;
| 13414&lt;br /&gt;
| Elemental Sword [3]&lt;br /&gt;
| If equipped in the left hand, autocast chances are doubled, however, burst caused with all bolts isn't activate anymore.&lt;br /&gt;
&lt;br /&gt;
Take note that you can convert your Elemental Sword into one of another Element to the NPC located in Midgard ??? ??? '''''ALERT MISSING INFORMATION'''''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Quest Location&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Binoculars Item.png|center]]&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! New location&lt;br /&gt;
|-&lt;br /&gt;
| 2296&lt;br /&gt;
| Binoculars&lt;br /&gt;
| Morroc Town Center Place - 169 / 168&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Sylph&amp;diff=14405</id>
		<title>Sylph</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Sylph&amp;diff=14405"/>
		<updated>2025-06-02T16:19:36Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4540.png]] Hybrid Specialization === &lt;br /&gt;
'''ID''' : 4540&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4541.png]] Hybrid Attack ===&lt;br /&gt;
'''ID''' : 4541&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Ghost Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Ghost Attack is a NPC skill which deal at weapon range some ghost attribute physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 1 || 3 || 0 || 0 || 100% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 1 || 6 || 0 || 0 || 200% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 2 || 9 || 0 || 0 || 300% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 2 || 12 || 0 || 1s || 400% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 3 || 15 || 0 || 2s || 500% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 3 || 18 || 0,2s || 3s || 600% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 4 || 21 || 0,4s || 4s || 700% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 4 || 24 || 0,6s || 5s || 800% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 5 || 27 || 0,8s || 6s || 900% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 5 || 30 || 1s || 7s || 1000% of ATK || 0,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Strike in Skill Tree''' : When used inflict resistance debuff on target at 3/6/9/12/15% for 7 seconds&lt;br /&gt;
&lt;br /&gt;
Grants 33% chance to cast Soul Strike at level following this skill at twice the level aquired&lt;br /&gt;
&lt;br /&gt;
=== [[File:4542.png]] Hybrid Spell ===&lt;br /&gt;
'''ID''' : 4542&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of AutoSpell.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AutoSpell Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AutoSpell Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || AutoSpell Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AutoSpell Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AutoSpell Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of AutoSpell by 1 per Hybrid Spell level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4543.png]] Hybrid Coat ===&lt;br /&gt;
'''ID''' : 4543&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Energy Coat.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Energy Coat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Energy Coat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Energy Coat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Energy Coat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Energy Coat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Energy Coat by 1 per Hybrid Coat level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4544.png]] Hybrid Freedom ===&lt;br /&gt;
'''ID''' : 4544&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Free Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Free Cast Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Free Cast Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Free Cast Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Free Cast Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Free Cast Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Free Cast by 1 per Sorcerous Freedom level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* At level 15: 95% Walking Speed and 110% ATK speed&lt;br /&gt;
* Can be stack with Sorcerer Specialization to achieve level 20: 115% Walking Speed and 120% ATK speed&lt;br /&gt;
&lt;br /&gt;
=== [[File:4545.png]] Hybrid Napalm ===&lt;br /&gt;
'''ID''' : 4545&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Napalm Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||Napalm Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Beat Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Beat Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Beat Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Drain SP of the target by 4/8/12/16/20% for 7s. Gains 10 SP per level (+INT%). User's MaxSP will be increased by 2/4/6/8/10% and an extra percentage value based on his own MaxSP.&lt;br /&gt;
Target's MaxSP will be decreased by 2/4/6/8/10% and an extra percentage based on his own MaxSP. (Reduced by MDEF)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4546.png]] Hybrid Celerity ===&lt;br /&gt;
'''ID''' : 4546&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Whenever the player strikes with physical attacks he receive a buff to casting time for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Whenever the player strikes with magical attacks he receive a buff to attack speed for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time / ASD !! ASPD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5% || 1% (2% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% || 2% (4% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 15% || 3% (6% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% || 4% (8% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25% || 5% (10% if autospell not active)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4547.png]] Hybrid Mastery ===&lt;br /&gt;
'''ID''' : 4547&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack speed is affected by base INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% every 30 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1% every 25 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1% every 20 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1% every 15 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1% every 10 base INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4548.png]] Hybrid Adaptation ===&lt;br /&gt;
'''ID''' : 4548&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Whenever the player strikes with physical attacks he receive a buff to magical piercing effect for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Whenever the player strikes with magical attacks he receive a buff to physical piercing effect for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Piercing Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4549.png]] Hybrid Armor ===&lt;br /&gt;
'''ID''' : 4549&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 120 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The player can choose an element among fire, water, earth and wind. For a notable period of time, he receive effects depending on the choosen element.&amp;lt;br&amp;gt;&lt;br /&gt;
* Fire : Fire resistance increased, Water resistance reduced, grants bonus damage to fire attacks, counter attacks with fire battle damage which are increased by target's VIT.&amp;lt;br&amp;gt;&lt;br /&gt;
* Water : Water resistance increased, Wind resistance reduced, grants bonus damage to Water attacks, counter attacks with water battle damage which are increased by target's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
* Earth : Earth resistance increased, Fire resistance reduced, grants bonus damage to Earth attacks, counter attacks earth fire battle damage which are are increased by target's STR.&amp;lt;br&amp;gt;&lt;br /&gt;
* Wind : Wind resistance increased, Earth resistance reduced, grants bonus damage to Wind attacks, counter attacks with wind battle damage which are are increased by target's DEX.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears an element.&amp;lt;br&amp;gt;&lt;br /&gt;
Finally DEF2 and MDEF2 are increased by a lot. Also, damage received from Acid Demonstration are reduced by the same percentage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Resistance Bonus !! Resistance Malus !! Damage Bonus !! Battle Damage !! DEF2 &amp;amp; MDEF2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7% || 3% || 2% || 50% || +10% and +10&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 14% || 6% || 4% || 75% || +20% and +20&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 21% || 9% || 6% || 100% || +30% and +30&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 28% || 12% || 8% || 125% || +40% and +40&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 35% || 15% || 10% || 150% || +50% and +50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Main_Page&amp;diff=14303</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Main_Page&amp;diff=14303"/>
		<updated>2024-03-20T00:55:28Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Logov2-blanc.png|center|link=http://mysticprojectro.com/wiki/index.php/Home|950px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item large-text&amp;quot;&amp;gt;♥ Welcome to Divine Ascension Ragnarok Online ♥&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;A full custom private server. Enjoy !&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Check the &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Home&amp;quot;&amp;gt;→ Main Menu ←&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt; to discover the content !&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/nRnedYJ4ms&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/wiki/images/thumb/d/dd/Discord.png/60px-Discord.png&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
——————————————————————————————————————————————————————————&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF; margin: auto; width: 90%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;| ''Episode : 14.1 with custom content up to 17.2''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;| ''Host Location : Quebec''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Base &amp;amp; Job EXP : x30''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Quest EXP : x20''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Item Drop : x30 &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;| ''Capital City : Midgard (Custom)''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php&lt;br /&gt;
/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 10% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Multilevel : Yes''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans&amp;quot;&amp;gt;Kugan Level&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; : 70''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max Base Level : 104''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max Job Level : 70''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Cards : 0.2%''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Elite, Mini-Boss &amp;amp; MvP Cards : 0.10%''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max Stats : 99''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max ASPD : Common: 190, up to 193 with specific gear/card/kugan.''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Party Capacity : 12 players''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Party share : 15 levels''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Nightmare_Dungeons&amp;diff=13716</id>
		<title>Nightmare Dungeons</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Nightmare_Dungeons&amp;diff=13716"/>
		<updated>2022-11-09T02:23:53Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Nightmare Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
These nightmarish dungeons are more difficult versions of the original dungeons using the Elite Monsters system.&lt;br /&gt;
&lt;br /&gt;
Nightmare dungeons are made to revive the experience of classic Ragnarok dungeons but at a harder level!&lt;br /&gt;
&lt;br /&gt;
== How to access them? ==&lt;br /&gt;
&lt;br /&gt;
They are located at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   In order to open an instance, you will need '''Nightmare Keys'''.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Each MvP killed has a chance of dropping them. For more information, please check the following table:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| MvPs' Nightmare Keys drop rate&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 1st key&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 2nd key&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 3rd key&lt;br /&gt;
|-&lt;br /&gt;
| (MvP's Level x MvP's Level x MvP's Level /10)%&lt;br /&gt;
| [(MvP's Level x MvP's Level x MvP's Level /10) /3]%&lt;br /&gt;
| [(MvP's Level x MvP's Level x MvP's Level /10) /10]%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Mini-Bosses from Midgard North's Fields drop them at a '''1~5%''' chance, depending on the area.&lt;br /&gt;
:*Mini-Bosses from Midgard North's Dungeons drop them at a '''10%''' chance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These keys can also be obtained through '''Nightmare King''' at Midgard's City. He will exchange Nightmare Keys if you give him items that are listed in the table below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| Exchanging Nightmare Keys&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Nightmare Key obtained&lt;br /&gt;
! rowspan=&amp;quot;15&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Nightmare Key obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[File:658 Union of Tribe.png|center]]&lt;br /&gt;
! 658&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Union of Tribe&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:968 Heroic Emblem.png|center]]&lt;br /&gt;
! 968&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heroic Emblem&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1030 Tiger's Footskin.png|center]]&lt;br /&gt;
! 1030&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Tiger's Footskin&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:6326 Piece of Queen's Wing.png|center]]&lt;br /&gt;
! 6326&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Queen's Wing&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7018 Young Twig.png|center]]&lt;br /&gt;
! 7018&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Young Twig&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
| [[File:7020 Mother's Nightmare.png|center]]&lt;br /&gt;
! 7020&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mother's Nightmare&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7024 Bloody Edge.png|center]]&lt;br /&gt;
! 7024&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bloody Edge&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| [[File:7036 Fang of Hatii.png|center]]&lt;br /&gt;
! 7036&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fang of Hatii&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7108 Piece of Shield.png|center]]&lt;br /&gt;
! 7108&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Shield&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7109 Shining Spear Blade.png|center]]&lt;br /&gt;
! 7109&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Shining Spear Blade&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7114 Masque of Tutankhamen.png|center]]&lt;br /&gt;
! 7114&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Masque of Tutankhamen&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:7169 Ba Gua.png|center]]&lt;br /&gt;
! 7169&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ba Gua&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7211 Fragment of Rossata Stone.png|center]]&lt;br /&gt;
! 7211&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fragment of Rossata Stone&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7300 Gemstone.png|center]]&lt;br /&gt;
! 7300&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gemstone&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7450 Skeletal Armor Piece.png|center]]&lt;br /&gt;
! 7450&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skeletal Armor Piece&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 12&lt;br /&gt;
| [[File:7451 Fire Dragon Scale.png|center]]&lt;br /&gt;
! 7451&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire Dragon Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7513 Pocket Watch.png|center]]&lt;br /&gt;
! 7513&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Pocket Watch&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7562 Ice Scale.png|center]]&lt;br /&gt;
! 7562&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ice Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7566 Will of Red Darkness.png|center]]&lt;br /&gt;
! 7566&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Will of Red Darkness&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:7754 Broken Crown.png|center]]&lt;br /&gt;
! 7754&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Broken Crown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10016 Golden Bell.png|center]]&lt;br /&gt;
! 10016&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Golden Bell&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:10020 Grave Keeper's Sword.png|center]]&lt;br /&gt;
! 10020&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grave Keeper's Sword&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:6004 Cursed Baphomet Doll.png|center]]&lt;br /&gt;
! 6004&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cursed Baphomet Doll&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:6091 Dark Red Scale.png|center]]&lt;br /&gt;
! 6091&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Red Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7113 Broken Pharaoh Emblem.png|center]]&lt;br /&gt;
! 7113&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Broken Pharaoh Emblem&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| [[File:10006 Queen's Hair Ornament.png|center]]&lt;br /&gt;
! 10006&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Queen's Hair Ornament&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10008 Punisher.png|center]]&lt;br /&gt;
! 10008&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Punisher&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:Queen's Wing Piece.png|center]]&lt;br /&gt;
! 6326&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Queen's Wing&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nightmare Dungeons ==&lt;br /&gt;
&lt;br /&gt;
There are several difficulty levels among Nightmares.&lt;br /&gt;
&lt;br /&gt;
This difficulty level affects the amount of Nightmare Key required to generate the instance.&lt;br /&gt;
&lt;br /&gt;
Big Treasure Chest reward ratio individually depends on the nightmare itself. Rewards ratio is written besides nightmare's name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Nightmare Dungeons suffer from a 24 hours cooldown.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Hard&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Very Hard&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! Hell&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! Legendary&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! 5 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| 10 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! 15 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! 50 Nightmare Key requiered&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Haunted Payon Cave (100%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Forbidden Byalan Island (140%)&lt;br /&gt;
| Cursed Amatsu Dungeon (80%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Forsaken Ice Cave (80%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Ultimate Thanatos Tower (260%)&lt;br /&gt;
|-&lt;br /&gt;
| Furious Mt Mjolnir (100%)&lt;br /&gt;
| Primordial Clock Tower (100%)&lt;br /&gt;
| Primitive Gonryun Dungeon (60%)&lt;br /&gt;
| Desacrated Sanctuary (100%)&lt;br /&gt;
| Ultimate Endless Tower '''''ALERT MISSING INFO'''''&lt;br /&gt;
|-&lt;br /&gt;
| Overflowed Culvert (100%)&lt;br /&gt;
| Ageless Pyramids (100%)&lt;br /&gt;
| Niflheim's Hell (140%)&lt;br /&gt;
| Fallen Odin Temple (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Broken Sunken Ship (60%)&lt;br /&gt;
| Mystical Hidden Temple (80%)&lt;br /&gt;
| Old Sphinx (120%)&lt;br /&gt;
| Abbey's Secret (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Geffen Tower Tournament (100%)&lt;br /&gt;
| Ignominious Geffen Dungeon (100%)&lt;br /&gt;
| Scary Toy Factory (60%)&lt;br /&gt;
| Erupted Thor Volcano (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Deep Ant Hell (60%)&lt;br /&gt;
| Inglorious Turtle Island (100%)&lt;br /&gt;
| Ancient Glast Heim (200%)&lt;br /&gt;
| Foulish Khiel Laboratory (80%)&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Orc Invasion (140%)&lt;br /&gt;
| Abandoned Louyang (80%)&lt;br /&gt;
| Verdant Moscovia Forest (80%)&lt;br /&gt;
| Untold Abyss Lake (80%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ? ==&lt;br /&gt;
&lt;br /&gt;
You can find '''Gems''' that can be inserted in the 3rd slot of an equipment ! (See [https://mysticprojectro.com/wiki/index.php/Gemstones_System Gem] section).&lt;br /&gt;
&lt;br /&gt;
Nightmare MVPs drop their own '''Charms'''. Charms are a type of equipment that you can equip in the 'Special window' where costumes are located. Their effect is a minor version of their MVP Card effect. (See [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Charms Charms] section).&lt;br /&gt;
&lt;br /&gt;
A Big treasure chest appears at the end of the dungeon giving a lot of rewards.&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Magister&amp;diff=13554</id>
		<title>Magister</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Magister&amp;diff=13554"/>
		<updated>2022-10-23T22:06:15Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4179.png Magister Extension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Wizard&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The magister are spellcasters whose objective is the mastery of the most devastating and powerful spells there is.&amp;lt;br&amp;gt;&lt;br /&gt;
They are opponents of monument spells capable of ravaging the battlefield.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4170.png]] Magister Specialization === &lt;br /&gt;
'''ID''' : 4170&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4171.png]] Magister Storm ===&lt;br /&gt;
'''ID''' : 4171&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Meteor Storm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Meteor Storm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Meteor Storm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Meteor Storm Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Meteor Storm Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Meteor Storm Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Meteor storm has its SP cost increased but it can inflict the Burning state (20 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4172.png]] Magister Quake ===&lt;br /&gt;
'''ID''' : 4172&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Earth Quake.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Earth Quake Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Earth Quake Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Earth Quake Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Earth Quake Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Earth Quake Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Earth Quake has its SP cost increased but it can inflict the Stone (5 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4173.png]] Magister Vermillion ===&lt;br /&gt;
'''ID''' : 4173&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Lord of Vermillion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lord of Vermillion Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Lord of Vermillion Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lord of Vermillion Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lord of Vermillion Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lord of Vermillion Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Lord of Vermillion has its SP cost increased but it can inflict the Stop (10 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4174.png]] Magister Gust ===&lt;br /&gt;
'''ID''' : 4174&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Storm Gust.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Storm Gust Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Storm Gust Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Storm Gust Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Storm Gust Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Storm Gust Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Storm Gust has its SP cost increased but it can inflict the Slow (10 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow is a status which reduces all speed attributes by half.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4175.png]] Magister Amplify ===&lt;br /&gt;
'''ID''' : 4175&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Amplify Magic Power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Amplify Magic Power Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Amplify Magic Power Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Amplify Magic Power Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Amplify Magic Power Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Amplify Magic Power Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 15 seconds || x2 || x2 || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Amplify Magic Power cost more SP but when the ability is used the player also receives a small buff to MATK and CRIT for a short periord (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! MATK buff !! CRIT buff !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% || 2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% || 4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% || 6 || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% || 8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% || 10 || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4176.png]] Magister Drain ===&lt;br /&gt;
'''ID''' : 4176&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Soul Drain.&amp;lt;br&amp;gt;		&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Drain 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Drain 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Drain 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Drain 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Drain 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : For each defeated opponent the player receives a MATK bonus which depends on the target's level (15 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
The bonus depends on the level of the defeated target.&amp;lt;br&amp;gt;&lt;br /&gt;
If a better bonus is active at the moment of the kill then the duration is refreshed but the better value is kept.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Convert 20% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Convert 40% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Convert 60% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Convert 80% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Convert 100% of target's level into MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4177.png]] Magister Maestria ===&lt;br /&gt;
'''ID''' : 4177&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Physical attacks inflicted can cast ultimate wizard spells.&amp;lt;br&amp;gt;&lt;br /&gt;
Those spells are : Meteor Storm, Storm Gust, Lord of Vermillion and Earth Quake.&amp;lt;br&amp;gt;&lt;br /&gt;
Those skills are casted at level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
For each skill already aquired by the user the rate for that skill are increase by 1/10 per SkillLv.&amp;lt;br&amp;gt;&lt;br /&gt;
have 20% chance to add physical damage when dealing damage with one the high tier wizard's aoe of the same element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Autospell Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,5%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1,5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The rates express the odds for each skill separately&lt;br /&gt;
* If a skill is aquired at level 10 and this skill is at level 5 then this skill have 2% chance to be casted when hit and 4% on hit&lt;br /&gt;
* If all skill are aquired at level 10 and this skill is at level 5 then the overall chance to cast any spell is 8% when hit and 16% on hit !&lt;br /&gt;
&lt;br /&gt;
=== [[File:4178.png]] Magister Rod ===&lt;br /&gt;
'''ID''' : 4178&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : In return for a higher SP cost, the strike zone of the ultimate wizard spells is increased.&amp;lt;br&amp;gt;&lt;br /&gt;
Those spells are : Meteor Storm, Storm Gust, Lord of Vermillion and Earth Quake.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can be turned off by using it again (it will cost LP normally).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Range !! ASD !! Critical rate !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Range +0 || -5% || +3 || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Range +0 || -10% || +6 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Range +1 || -10% || +6 || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Range +1 || -15% || +9 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Range +2 || -15% || +9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* This effect do not change visual effect of the spells but will hit enemies none the less&lt;br /&gt;
&lt;br /&gt;
=== [[File:4179.png]] Magister Extension ===&lt;br /&gt;
'''ID''' : 4179&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : As long as this ability is in effect the cast time is increased, DEX is reduced and the SP cost of all spells is increased, however MATK is increased and spells partially ignore MDEF.&amp;lt;br&amp;gt;&lt;br /&gt;
Has 20% chance to add a bolt when dealing damage with one the high tier wizard's aoe of the same element.&amp;lt;br&amp;gt;&lt;br /&gt;
You can use @extend to switch from normal mode to extended mode (extended mode bonuses written in parantheses)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! DEX penalty !! SP cost !! MATK bonus !! MDEF penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% (4%) || -4% || +10% (15%) || +3% (5%) || 3% (4%)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +4% (8%) || -8% || +20% (30%) || +6% (10%) || 6% (8%)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +6% (12%) || -12% || +30% (45%) || +9% (15%) || 9% (12%)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +8% (16%) || -16% || +40% (60%) || +12% (20%) || 12% (16%)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +10% (20%) || -20% || +50% (75%) || +15% (25%) || 15% (20%)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mutated_Skills&amp;diff=13553</id>
		<title>Mutated Skills</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mutated_Skills&amp;diff=13553"/>
		<updated>2022-10-23T21:27:19Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
:*If you have chosen the &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://https://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Mutation Skill&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, a Classic Kugan, you will be able to choose a specific skill which will receive the appropriate mutation effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Mutation Effect activation conditions: The lesser skill level used, the more chance to provoke the mutation effect&lt;br /&gt;
   Lv 1 = 100%, LvMax = 15%, affected by &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://https://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Mutations Mastery&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; skill&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mutated Skills list ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| List of mutations available&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Acid Terror&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation which grant a chance that a creature summoned with Summon Plant will attack the same target with a critical strikes.&lt;br /&gt;
No matter the level used all user's summons are always healed by a small value, this heal is based on user's INT.&lt;br /&gt;
Works with Homonculus as well.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Arrow Repel&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that reduces the target's walking speed and increases the user's walking speed for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Asura Strike&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grants Revigoration and Shield statuses for a short period of time.&lt;br /&gt;
Rejuvenation : SP recovery (based on source attributes) every seconds.&lt;br /&gt;
Shield : Absorbs damage until exhausted or expiration.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Bash&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff of target's STR and a buff of user's STR for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Double Strafe&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts Battle Damage (please see Battle Damage for more information).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Envenom&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict Haemophiliac for a short period of time.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Falcon Assault&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff on target's INT and grants a buff to user's INT for 7 seconds. If the target is not injured, adds battle damage.&lt;br /&gt;
Damages are based on BaseLevel, are increase by user's DEX and INT (%), ignores DEF or MDEF, are tripled on monsters, also deals more on boss and MVP, and bears the neutral element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Finger Offensive&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that adds battle damage based on user's and target's lost SP, also grants an ATK buff for a short duration (7 seconds).&lt;br /&gt;
Damages are based on ATK, are increased by user's lost SP and target's lost SP, are increased by half on monsters and bears the weapon element.&lt;br /&gt;
This effect have an internal cooldown of 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Holy Cross&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grant a shield to allies.&lt;br /&gt;
This shield affects the user and allies in a small area (7x7) and for a short duration (7 seconds).&lt;br /&gt;
This shield works like kyrie eleison in the sense that it absorbs damage up to a maximum threshold, which is calculated based on user's maximum HP.&lt;br /&gt;
This effect have a cooldown of 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Investigate&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that adds battle damage based on target's INT and MDEF.&lt;br /&gt;
Damages are based on ATK, are increased by target's MDEF and INT, are increased by half on monsters and bears neutral element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Pierce&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff in Resistance (to all damage) to the target and add resistance to the user for 7 seconds. If the target's HP&amp;gt;90%, then inflict battle damage.&lt;br /&gt;
Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Shield Boomerang&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation may inflict an MATK/ATK debuff of 7% per SkillLvl to the target for a short period of time (7 seconds).&lt;br /&gt;
Also adds 7 + (1/2/3/4/5 * base VIT * 0.01)% chance to autospell Shield Boomerang level 1/2/3/4/5 when attacked by magic attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Shield Chain&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation may inflict an ATK debuff to target for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Sonic Blow&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grants improved criticals for a short period of time (7 seconds).&lt;br /&gt;
This effect grants better chance to perform critical as well as better damages.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Spear Stab&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff of target's DEX and a buff of user's DEF/MDEF for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Spiral Pierce&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grants a small heal on the user.&lt;br /&gt;
The heal is affected by the VIT and DEF of the user.&lt;br /&gt;
Also that grants Recovery effects on the user for 7 seconds.&lt;br /&gt;
Recovery grants the following effects : Duration of status reduce by half, HP recovery (0,5 %) every seconds, maximum HP increased by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Sonic Blow &lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict battle damage if target is at least badly wounded (HP &amp;lt; 50%).&lt;br /&gt;
Damages are based on ATK, are reduced by target's DEF, are increased by target's HP lost, are increased by half on monsters and bears the weapon element.&lt;br /&gt;
This effect have a cooldown of 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Soul Breaker&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict Crack for a short period of time.&lt;br /&gt;
In addition if the player have the initiative when Soul Breaker hits a target then the target get a -10 debuff in DEF/MDEF for that same short period of time.&lt;br /&gt;
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Soul Strike&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts an effects for 7 seconds.&lt;br /&gt;
This effect makes the target less effective with natural elemental attribute (Fire, water, earth and wind), lowering their damage. Also increases the user's resistance to natural element damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Throw Venom Knife&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict to the target a critical defense debuff and a buff of user's critical for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=13552</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=13552"/>
		<updated>2022-10-20T12:35:14Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tyrant '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;li&amp;gt;Invoker '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Weapon_Cards&amp;diff=13550</id>
		<title>Weapon Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Weapon_Cards&amp;diff=13550"/>
		<updated>2022-10-07T06:49:14Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weapon Cards =&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Normal Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4140&lt;br /&gt;
| Abysmal Knight Card&lt;br /&gt;
| 24140&lt;br /&gt;
| Elite Abysmal Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Boss monster by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Boss monster by 28%&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Anacondaq.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Anacondaq Card&lt;br /&gt;
| 24062&lt;br /&gt;
| Elite Anacondaq Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Poison elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Poison elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Poison elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Poison elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Ancient Tree.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4473&lt;br /&gt;
| Ancient Tree Card&lt;br /&gt;
| 24473&lt;br /&gt;
| Elite Ancient Tree Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:AndreCard.jpg|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4043&lt;br /&gt;
| Andre Card&lt;br /&gt;
| 24043&lt;br /&gt;
| Elite Andre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to increase ATK by 30 for 7s while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Andre Larva.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4018&lt;br /&gt;
| Andre Larva Card&lt;br /&gt;
| 24018&lt;br /&gt;
| Elite Andre Larva Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +40&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +60&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Archer Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4094&lt;br /&gt;
| Archer Skeleton Card&lt;br /&gt;
| 24094&lt;br /&gt;
| Elite Archer Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases long range physical attacks by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weapon Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases long range physical attacks by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weapon Atk +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SoheonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4575&lt;br /&gt;
| Armed Guard Soheon Card&lt;br /&gt;
| 24575&lt;br /&gt;
| Elite Armed Guard Soheon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Dagger''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking +4%. Up to 14% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Dagger''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Assaulter.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4246&lt;br /&gt;
| Assaulter Card&lt;br /&gt;
| 24246&lt;br /&gt;
| Elite Assaulter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Aster.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4247&lt;br /&gt;
| Aster Card&lt;br /&gt;
| 24247&lt;br /&gt;
| Elite Aster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more damage on Shell Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage on Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:AunoeCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4464&lt;br /&gt;
| Aunoe Card&lt;br /&gt;
| 24464&lt;br /&gt;
| Elite Aunoe Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases critical hit damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compounded on grants additional 1% critical hit damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases critical hit damage by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compounded on grants additional 2% critical hit damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4323&lt;br /&gt;
| Baby Garm Card&lt;br /&gt;
| 24323&lt;br /&gt;
| Elite Baby Garm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% of autocasting Level 3 Frost Diver on an ennemy chen physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user is equipped with an item compounded to the Garm Card, the chance increases to 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add the chance of autocasting Level 3 Frost Diver on an ennemy chen physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Frost Diver by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user is equipped with an item compounded to the Garm Card, the chance is greatly increased.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Banaspaty.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4518&lt;br /&gt;
| Banaspaty Card&lt;br /&gt;
| 24518&lt;br /&gt;
| Elite Banaspaty Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:BeetleKingCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4307&lt;br /&gt;
| Beetle King Card&lt;br /&gt;
| 24307&lt;br /&gt;
| Elite Beetle King Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Fish monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Fish monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Beholder Master.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4466&lt;br /&gt;
| Beholder Master Card&lt;br /&gt;
| 24466&lt;br /&gt;
| Elite Beholder Master Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 3 Matk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +7 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +8 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +9 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +10 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 4 Matk to the wearer. Up to 40 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +7 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +8 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +9 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +10 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bloody Knight.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4320&lt;br /&gt;
| Bloody Knight Card&lt;br /&gt;
| 24320&lt;br /&gt;
| Elite Bloody Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 4% chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Fire elemental damage by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bloody Murderer.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4214&lt;br /&gt;
| Bloody Murderer Card&lt;br /&gt;
| 24214&lt;br /&gt;
| Elite Bloody Murderer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4428&lt;br /&gt;
| Bow Guardian Card&lt;br /&gt;
| 24428&lt;br /&gt;
| Elite Bow Guardian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Arrow Shower damage when used with a bow by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Arrow Shower damage when used with a bow by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bradium_GolemCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4472&lt;br /&gt;
| Bradium Golem Card&lt;br /&gt;
| 24472&lt;br /&gt;
| Elite Bradium Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Brute monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Brute monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Breeze.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4390&lt;br /&gt;
| Breeze Card&lt;br /&gt;
| 24390&lt;br /&gt;
| Elite Breeze Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a 5% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a 7% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Butoijo.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4519&lt;br /&gt;
| Butoijo Card&lt;br /&gt;
| 24519&lt;br /&gt;
| Elite Butoijo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Angel monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 18%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Angel monsters by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:CaramelCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4063&lt;br /&gt;
| Caramel Card&lt;br /&gt;
| 24063&lt;br /&gt;
| Elite Caramel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Insect monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Insect monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:CaterpillarCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4289&lt;br /&gt;
| Caterpillar Card&lt;br /&gt;
| 24289&lt;br /&gt;
| Elite Caterpillar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Plant monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Plant monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4368&lt;br /&gt;
| Cecil Damon Card&lt;br /&gt;
| 24368&lt;br /&gt;
| Elite Cecil Damon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after attack delay by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit -30.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after attack delay by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit -10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Centipede Larva.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4452&lt;br /&gt;
| Centipede Larva Card&lt;br /&gt;
| 24452&lt;br /&gt;
| Elite Centipede Larva Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +23&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Chepet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4284&lt;br /&gt;
| Chepet Card&lt;br /&gt;
| 24284&lt;br /&gt;
| Elite Chepet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a chance of auto casting Level 5 Heal on target when the user is physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 5 Heal on target when the user is physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Cobalt Mineral.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4475&lt;br /&gt;
| Cobalt Mineral Card&lt;br /&gt;
| 24475&lt;br /&gt;
| Elite Cobalt Mineral Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Formless monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Formless monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Crab.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4153&lt;br /&gt;
| Crab Card&lt;br /&gt;
| 24153&lt;br /&gt;
| Elite Crab Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more physical damage on Aster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 40% more physical damage on Aster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Cruiser.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4297&lt;br /&gt;
| Cruiser Card&lt;br /&gt;
| 24297&lt;br /&gt;
| Elite Cruiser Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dark Priest.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4171&lt;br /&gt;
| Dark Priest Card&lt;br /&gt;
| 24171&lt;br /&gt;
| Elite Dark Priest Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage inflicted to all monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gains 1 SP with each physical attack on monsters. Does not work on players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage inflicted to all monsters by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gains 2 SP with each physical attack on monsters. Does not work on players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Death Word.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4388&lt;br /&gt;
| Death Word Card&lt;br /&gt;
| 24388&lt;br /&gt;
| Elite Death Word Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Ghost damage inflicted by 8%, +6% on Ghost physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Ghost damage inflicted by 11%, +6% on Ghost physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4082&lt;br /&gt;
| Desert Wolf Card&lt;br /&gt;
| 24082&lt;br /&gt;
| Elite Desert Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Small size monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Small size monsters by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DeviaceCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4125&lt;br /&gt;
| Deviace Card&lt;br /&gt;
| 24125&lt;br /&gt;
| Elite Deviace Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DiabolicCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4182&lt;br /&gt;
| Diabolic Card&lt;br /&gt;
| 24182&lt;br /&gt;
| Elite Diabolic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Demon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Demon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Draco Egg.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4471&lt;br /&gt;
| Draco Egg Card&lt;br /&gt;
| 24471&lt;br /&gt;
| Elite Draco Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Dragon monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Dragon monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drainliar.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4069&lt;br /&gt;
| Drainliar Card&lt;br /&gt;
| 24069&lt;br /&gt;
| Elite Drainliar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Water elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Water elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Driller.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4180&lt;br /&gt;
| Driller Card&lt;br /&gt;
| 24180&lt;br /&gt;
| Elite Driller Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Dragon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Dragon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DropsCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4004&lt;br /&gt;
| Drops Card&lt;br /&gt;
| 24004&lt;br /&gt;
| Elite Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drosera.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4421&lt;br /&gt;
| Drosera Card&lt;br /&gt;
| 24421&lt;br /&gt;
| Elite Drosera Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 bonus when performing long ranged physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +20 bonus when performing long ranged physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dullahan.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4176&lt;br /&gt;
| Dullahan Card&lt;br /&gt;
| 24176&lt;br /&gt;
| Elite Dullahan Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Dragon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Dragon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Earth_PetiteCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4118&lt;br /&gt;
| Earth Petite Card&lt;br /&gt;
| 24118&lt;br /&gt;
| Elite Earth Petite Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Dragon monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Dragon monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:ElderCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4251&lt;br /&gt;
| Elder Card&lt;br /&gt;
| 24251&lt;br /&gt;
| Elite Elder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage on Guardians during War of Emperium hours.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Elder Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 50% more damage on Guardians during War of Emperium hours.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Elvira.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4577&lt;br /&gt;
| Elvira Card&lt;br /&gt;
| 24577&lt;br /&gt;
| Elite Elvira Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Ghost elemental magic damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Ghost elemental magic damage by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Ghost elemental magic damage by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Archer Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4633&lt;br /&gt;
| Enhanced Archer Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Archer Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases long ranged physical attack damage by 1%. Up to 10% +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4446&lt;br /&gt;
| Enhanced Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Atk based on refine rate of the equipement this card is compound on. Each refine grants 2 Atk to the wearer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to inflict Stun status on a target when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Soldier Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4634&lt;br /&gt;
| Enhanced Soldier Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Soldier Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1. Up to 10 Critical at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Eremes Guile.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4360&lt;br /&gt;
| Eremes Guile Card&lt;br /&gt;
| 24360&lt;br /&gt;
| Elite Eremes Guile Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 against Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 against All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +17 against Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +17 against All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FabreCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4002&lt;br /&gt;
| Fabre Card&lt;br /&gt;
| 24002&lt;br /&gt;
| Elite Fabre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +100&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +400&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Faithful Manager.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4607&lt;br /&gt;
| Faithful Manager Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Faithful Manager Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time -1% every 2 refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If combined with a '''Book''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time -1% per refine instead.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:False Angel.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4316&lt;br /&gt;
| False Angel Card&lt;br /&gt;
| 24316&lt;br /&gt;
| Elite False Angel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Angel monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Angel monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FamiliarCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4020&lt;br /&gt;
| Familiar Card&lt;br /&gt;
| 24020&lt;br /&gt;
| Elite Familiar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Blind status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Blind status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FanatCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4465&lt;br /&gt;
| Fanat Card&lt;br /&gt;
| 24465&lt;br /&gt;
| Elite Fanat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine above +6 grants 1% ASPD. Up to 4% ASPD at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 4 Atk to the wearer. Up to 40 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine above +6 grants 1% ASPD. Up to 4% ASPD at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Female Thief Bug.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4026&lt;br /&gt;
| Female Thiefbug Card&lt;br /&gt;
| 24026&lt;br /&gt;
| Elite Female Thiefbug Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Flora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4080&lt;br /&gt;
| Flora Card&lt;br /&gt;
| 24080&lt;br /&gt;
| Elite Flora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Fish monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Fish monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Fruit Pom Spider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4670&lt;br /&gt;
| Fruit Pom Spider Card&lt;br /&gt;
| 24670&lt;br /&gt;
| Elite Fruit Pom Spider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases experience points received upon killing an enemy by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases experience points received upon killing an enemy by 1% +5%. Up to 15% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4312&lt;br /&gt;
| Fur Seal Card&lt;br /&gt;
| 24312&lt;br /&gt;
| Elite Fur Seal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If equiped by an Acolyte class :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 9 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +12.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 12 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Gig.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4165&lt;br /&gt;
| Gig Card&lt;br /&gt;
| 24165&lt;br /&gt;
| Elite Gig Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Insect monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Insect monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin_ArcherCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4157&lt;br /&gt;
| Goblin Archer Card&lt;br /&gt;
| 24157&lt;br /&gt;
| Elite Goblin Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:GoblinCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4060&lt;br /&gt;
| Goblin Card&lt;br /&gt;
| 24060&lt;br /&gt;
| Elite Goblin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Brute monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Brute monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin Leader.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4155&lt;br /&gt;
| Goblin Leader Card&lt;br /&gt;
| 24155&lt;br /&gt;
| Elite Goblin Leader Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Goblins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Goblin Leader Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Goblins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin Steamrider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4156&lt;br /&gt;
| Goblin Steamrider Card&lt;br /&gt;
| 24156&lt;br /&gt;
| Elite Goblin Steamrider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4072&lt;br /&gt;
| Golem Card&lt;br /&gt;
| 24072&lt;br /&gt;
| Elite Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Make the weapon indestructible in battle (upgrade attempt can still break it).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Make the weapon indestructible in battle (upgrade attempt can still break it).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hell Apocalypse.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4477&lt;br /&gt;
| Hell Apocalypse Card&lt;br /&gt;
| 24477&lt;br /&gt;
| Elite Hell Apocalypse Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demon monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demon monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hillsrion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4453&lt;br /&gt;
| Hillslion Card&lt;br /&gt;
| 24453&lt;br /&gt;
| Elite Hillslion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hill Wind.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4345&lt;br /&gt;
| Hill Wind Card&lt;br /&gt;
| 24345&lt;br /&gt;
| Elite Hill Wind Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Wind damage inflicted by 8%, +6% on Wind physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Wind damage inflicted by 11%, +6% on Wind physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:HornetCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4019&lt;br /&gt;
| Hornet Card&lt;br /&gt;
| 24019&lt;br /&gt;
| Elite Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4362&lt;br /&gt;
| Howard Alt-Eisen Card&lt;br /&gt;
| 24362&lt;br /&gt;
| Elite Howard Alt-Eisen Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +30.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Decrease attack speed by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +35.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4115&lt;br /&gt;
| Hunter Fly Card&lt;br /&gt;
| 24115&lt;br /&gt;
| Elite Hunter Fly Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable a 3% chance of gaining 15% of the damage inflected on an ennemy as HP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable a 3,5% chance of gaining 20% of the damage inflected on an ennemy as HP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hydra.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4035&lt;br /&gt;
| Hydra Card&lt;br /&gt;
| 24035&lt;br /&gt;
| Elite Hydra Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demihuman monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted to All players by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman monsters by 23%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 23%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demihuman monsters by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted to All players by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:IaraCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4720&lt;br /&gt;
| Iara Card&lt;br /&gt;
| 24720&lt;br /&gt;
| Elite Iara Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing power +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing power +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Injustice.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4268&lt;br /&gt;
| Injustice Card&lt;br /&gt;
| 24268&lt;br /&gt;
| Elite Injustice Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage from Sonic Blow by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Jungle Mandragora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4669&lt;br /&gt;
| Jungle Mandragora Card&lt;br /&gt;
| 24669&lt;br /&gt;
| Elite Jungle Mandragora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 3+5. Up to 35 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kaho.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4065&lt;br /&gt;
| Kaho Card&lt;br /&gt;
| 24065&lt;br /&gt;
| Elite Kaho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Earth elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Earth elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Earth elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Earth elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kobold_ArcherCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4292&lt;br /&gt;
| Kobold Archer Card&lt;br /&gt;
| 24292&lt;br /&gt;
| Elite Kobold Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Plant monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Plant monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kobold Leader.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4291&lt;br /&gt;
| Kobold Leader Card&lt;br /&gt;
| 24291&lt;br /&gt;
| Elite Kobold Leader Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Kobolds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Kobold Leader Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Kobolds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Laurell Weinder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4350&lt;br /&gt;
| Laurell Weinder Card&lt;br /&gt;
| 24350&lt;br /&gt;
| Elite Laurell Weinder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Water damage inflicted by 8%, whether or not these one are physical, magical or special.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional physical Water damage improved by 6%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Water damage inflicted by 11%, whether or not these one are physical, magical or special.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional physical Water damage improved by 6%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lava_GolemCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4184&lt;br /&gt;
| Lava Golem Card&lt;br /&gt;
| 24184&lt;br /&gt;
| Elite Lava Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Golems.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Lava Golem Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Golems.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Little Fatum.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4511&lt;br /&gt;
| Little Fatum Card&lt;br /&gt;
| 24511&lt;br /&gt;
| Elite Little Fatum Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Silence status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Silence status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:LunaticCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4006&lt;br /&gt;
| Lunatic Card&lt;br /&gt;
| 24006&lt;br /&gt;
| Elite Lunatic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Magnolia.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4076&lt;br /&gt;
| Magnolia Card&lt;br /&gt;
| 24076&lt;br /&gt;
| Elite Magnolia Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Curse status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Curse status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Manananggal.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4584&lt;br /&gt;
| Manananggal Card&lt;br /&gt;
| 24584&lt;br /&gt;
| Elite Manananggal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If refined at +5 or more : Regain 1 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If refined at +10 : Regain 2 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MaxSP by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If refined at +5 or more : Regain 1 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If refined at +10 : Regain 2 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MaxSP by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mandragora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4030&lt;br /&gt;
| Mandragora Card&lt;br /&gt;
| 24030&lt;br /&gt;
| Elite Mandragora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Wind  elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Wind elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Wind  elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Wind elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mao Guai.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4202&lt;br /&gt;
| Mao Guai Card&lt;br /&gt;
| 24202&lt;br /&gt;
| Elite Mao Guai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Ghost monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Ghost monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Ghost monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Ghost monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MarinaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4055&lt;br /&gt;
| Marina Card&lt;br /&gt;
| 24055&lt;br /&gt;
| Elite Marina Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Freezing status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Freezing status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4341&lt;br /&gt;
| Metaling Card&lt;br /&gt;
| 24341&lt;br /&gt;
| Elite Metaling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of auto casting level 1 Strip Weapon on ennemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of auto casting level 3 Strip Weapon on ennemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MetallerCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4057&lt;br /&gt;
| Metaller Card&lt;br /&gt;
| 24057&lt;br /&gt;
| Elite Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Silence status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Silence status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MimingCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4510&lt;br /&gt;
| Miming Card&lt;br /&gt;
| 24510&lt;br /&gt;
| Elite Miming Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.5% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4126&lt;br /&gt;
| Minorous Card&lt;br /&gt;
| 24126&lt;br /&gt;
| Elite Minorous Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage iflicted on Large size monsters by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage iflicted on Large size monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mobster.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Mobster Card&lt;br /&gt;
| 24062&lt;br /&gt;
| Elite Mobster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage with Critical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Critical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MummyCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4106&lt;br /&gt;
| Mummy Card&lt;br /&gt;
| 24106&lt;br /&gt;
| Elite Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +33&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:NagaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4469&lt;br /&gt;
| Naga Card&lt;br /&gt;
| 24469&lt;br /&gt;
| Elite Naga Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fish monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fish monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Nepenthes.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4470&lt;br /&gt;
| Nepenthes Card&lt;br /&gt;
| 24470&lt;br /&gt;
| Elite Nepenthes Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Nereid.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4167&lt;br /&gt;
| Nereid Card&lt;br /&gt;
| 24167&lt;br /&gt;
| Elite Nereid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Brute monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Brute monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Orc_LadyCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4255&lt;br /&gt;
| Orc Lady Card&lt;br /&gt;
| 24255&lt;br /&gt;
| Elite Orc Lady Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage on every Orc including Orc Lord and Orc Hero.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Orc Lady Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more damage on every Orc including Orc Lord and Orc Hero.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%. Only the first Elite Orc Lady Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Orc Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4085&lt;br /&gt;
| Orc Skeleton Card&lt;br /&gt;
| 24085&lt;br /&gt;
| Elite Orc Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Holy elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Holy elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Holy elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Holy elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Panzer Goblin.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4310&lt;br /&gt;
| Panzer Goblin Card&lt;br /&gt;
| 24310&lt;br /&gt;
| Elite Panzer Goblin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 7 when attacking Demon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 12 when attacking Demon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pecopeco Egg.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4007&lt;br /&gt;
| Pecopeco Egg Card&lt;br /&gt;
| 24007&lt;br /&gt;
| Elite Pecopeco Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Formless monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Formless monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Phendark.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4329&lt;br /&gt;
| Phendark Card&lt;br /&gt;
| 24329&lt;br /&gt;
| Elite Phendark Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on All players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Demihuman monsters is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +15 on All players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Demihuman monsters is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:PinguiculaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4476&lt;br /&gt;
| Pinguicula Card&lt;br /&gt;
| 24476&lt;br /&gt;
| Elite Pinguicula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Insect monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Insect monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pitman.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4335&lt;br /&gt;
| Pitman Card&lt;br /&gt;
| 24335&lt;br /&gt;
| Elite Pitman Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Earth damage inflicted by 8%, +6% on Earth physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Earth damage inflicted by 11%, +6% on Earth physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:PlanktonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4024&lt;br /&gt;
| Plankton Card&lt;br /&gt;
| 24024&lt;br /&gt;
| Elite Plankton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Sleep status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Sleep status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pom Spider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4514&lt;br /&gt;
| Pom Spider Card&lt;br /&gt;
| 24514&lt;br /&gt;
| Elite Pom Spider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Undead monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 18%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Undead monsters by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Red Eruma.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4531&lt;br /&gt;
| Red Eruma Card&lt;br /&gt;
| 24531&lt;br /&gt;
| Elite Red Eruma Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Curse status on the target during 4 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Curse status on the target during 4 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Red Ferus.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4380&lt;br /&gt;
| Red Ferus Card&lt;br /&gt;
| 24380&lt;br /&gt;
| Elite Red Ferus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Fire damage inflicted by 8%, +6% on Fire physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Fire damage inflicted by 11%, +6% on Fire physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Requiem.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4104&lt;br /&gt;
| Requiem Card&lt;br /&gt;
| 24104&lt;br /&gt;
| Elite Requiem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable a 5% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable a 7% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Rock Step.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4699&lt;br /&gt;
| Rock Step Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Rock Step Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.5% resistance to Bleeding, Burning, Poison &amp;amp; Deep Poison status effects.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Rotar Zairo.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4192&lt;br /&gt;
| Rotar Zairo Card&lt;br /&gt;
| 24192&lt;br /&gt;
| Elite Rotar Zairo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4005&lt;br /&gt;
| Santa Poring Card&lt;br /&gt;
| 24005&lt;br /&gt;
| Elite Santa Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Shadow elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Shadow elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Shadow elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Shadow elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Savage Babe.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4017&lt;br /&gt;
| Savage Babe Card&lt;br /&gt;
| 24017&lt;br /&gt;
| Elite Savage Babe Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Stun status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Stun status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Scorpion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4068&lt;br /&gt;
| Scorpion Card&lt;br /&gt;
| 24068&lt;br /&gt;
| Elite Scorpion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 19%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Scorpion King.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4130&lt;br /&gt;
| Scorpion King Card&lt;br /&gt;
| 24130&lt;br /&gt;
| Elite Scorpion King Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Seal.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4312&lt;br /&gt;
| Seal Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Seal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 9 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SedoraCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4521&lt;br /&gt;
| Sedora Card&lt;br /&gt;
| 24521&lt;br /&gt;
| Elite Sedora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Shell Fish.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4273&lt;br /&gt;
| Shell Fish Card&lt;br /&gt;
| 24273&lt;br /&gt;
| Elite Shell Fish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more damage on Crab.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage on Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sidewinder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4117&lt;br /&gt;
| Sidewinder Card&lt;br /&gt;
| 24117&lt;br /&gt;
| Elite Sidewinder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables Level 2 Double Attack on compounded weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If character has learned Double Attack, effects of the mastered level are added to this card's effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an additional 10% chance of attacking twice while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables Level 3 Double Attack on compounded weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If character has learned Double Attack, effects of the mastered level are added to this card's effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an additional 15% chance of attacking twice while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SkeletonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4025&lt;br /&gt;
| Skeleton Card&lt;br /&gt;
| 24025&lt;br /&gt;
| Elite Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2.5% chance of inflicting Stun status on target when dealing physical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 4% chance of inflicting Stun status on target when dealing physical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4092&lt;br /&gt;
| Skel Worker Card&lt;br /&gt;
| 24092&lt;br /&gt;
| Elite Skel Worker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Medium size monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Medium size monsters by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SnakeCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4037&lt;br /&gt;
| Snake Card&lt;br /&gt;
| 24037&lt;br /&gt;
| Elite Snake Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4086&lt;br /&gt;
| Soldier Skeleton Card&lt;br /&gt;
| 24086&lt;br /&gt;
| Elite Soldier Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +9.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +11.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sropho.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4522&lt;br /&gt;
| Sropho Card&lt;br /&gt;
| 24522&lt;br /&gt;
| Elite Sropho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Crystalisation status on the target during 3 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Crystalisation status on the target during 3 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Step.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Step Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Step Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.5% resistance to Sleep, Stone Curse, Freeze &amp;amp; Stun status effects.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Stone Shooter.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4225&lt;br /&gt;
| Stone Shooter Card&lt;br /&gt;
| 24225&lt;br /&gt;
| Elite Stone Shooter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Strouf.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4111&lt;br /&gt;
| Strouf Card&lt;br /&gt;
| 24111&lt;br /&gt;
| Elite Strouf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demon monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demon monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4427&lt;br /&gt;
| Sword Guardian Card&lt;br /&gt;
| 24427&lt;br /&gt;
| Elite Sword Guardian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded in a '''One-Handed Sword''' or a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Bowling Bash damage by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +15.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded in a '''One-Handed Sword''' or a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Bowling Bash damage by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:The PaperCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4172&lt;br /&gt;
| The Paper Card&lt;br /&gt;
| 24172&lt;br /&gt;
| Elite The Paper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage with critical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 25% more damage with critical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Tri_JointCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4308&lt;br /&gt;
| Tri Joint Card&lt;br /&gt;
| 24308&lt;br /&gt;
| Elite Tri Joint Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Formless monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Formless monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Vadon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4049&lt;br /&gt;
| Vadon Card&lt;br /&gt;
| 24049&lt;br /&gt;
| Elite Vadon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fire elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fire elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fire elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fire elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Warrior Lola.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4579&lt;br /&gt;
| Warrior Lola Card&lt;br /&gt;
| 24579&lt;br /&gt;
| Elite Warrior Lola Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Hand Mace''' or a '''Two-Hand Mace''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Hand Mace''' or a '''Two-Hand Mace''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Wild Hornet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4665&lt;br /&gt;
| Wild Hornet Card&lt;br /&gt;
| 24665&lt;br /&gt;
| Elite Wild Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Weapon Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Weapon Atk by 3. Up to 30 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:WolfCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4029&lt;br /&gt;
| Wolf Card&lt;br /&gt;
| 24029&lt;br /&gt;
| Elite Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +6&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zakudam.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4474&lt;br /&gt;
| Zakudam Card&lt;br /&gt;
| 24474&lt;br /&gt;
| Elite Zakudam Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman/Players by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demihuman/Players by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman/Players by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demihuman/Players by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zenorc.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4096&lt;br /&gt;
| Zenorc Card&lt;br /&gt;
| 24096&lt;br /&gt;
| Elite Zenorc Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3.5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zipper Bear.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4281&lt;br /&gt;
| Zipper Bear Card&lt;br /&gt;
| 24281&lt;br /&gt;
| Elite Zipper Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make weapon indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make weapon indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zombie Master.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4274&lt;br /&gt;
| Zombie Master Card&lt;br /&gt;
| 24274&lt;br /&gt;
| Elite Zombie Master Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Undead monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Undead monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mini-Boss &amp;amp; MvP Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pyuriel Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4578&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Angry Student Pyuriel Card&lt;br /&gt;
| 24578&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Angry Student Pyuriel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases critical hit damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases critical hit damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Atroce Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4425&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Atroce Card&lt;br /&gt;
| 24425&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Atroce Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 0.5% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Baphomet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4147&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Baphomet Card&lt;br /&gt;
| 24147&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Baphomet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit -10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Endow a weapon with damage that will splash 1 cells around the target with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Endow a weapon with damage that will splash 2 cells around the target with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Charleston3.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4697&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Charleston3 Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Charleston3 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on allow the user to reflect any damage received by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Root of Corruption.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4603&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Corruption Root Card&lt;br /&gt;
| 24603&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Corruption Root Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;li&amp;gt;Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dolor of Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4398&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dolor of Thanatos Card&lt;br /&gt;
| 24398&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dolor of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Angel monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Angel monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Doppelganger.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4142&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Doppelganger Card&lt;br /&gt;
| 24142&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Doppelganger Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4134&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dracula Card&lt;br /&gt;
| 24134&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dracula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 10% chance of gaining 5% of the damage inflicted on target as SP with each attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 10% chance of gaining 7% of the damage inflicted on target as SP with each attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drake.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4137&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Drake Card&lt;br /&gt;
| 24137&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Drake Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Nullify reduction in damage inflicted on monsters resulting from monster's size.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Weapon Atk by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Nullify reduction in damage inflicted on monsters resulting from monster's size.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Weapon Atk by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:General Daehyon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4574&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| General Daehyon Card&lt;br /&gt;
| 24574&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite General Daehyon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 5. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''When combined with a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 7. Up to 70 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Blocking rate by 5%.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''When combined with a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4408&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gloom Under Night Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gloom Under Night Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage from Ghost element attacks are increased by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchant all physical attacks with the Ghost element property.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Gryphon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4163&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gryphon Card&lt;br /&gt;
| 24163&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gryphon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds the chance of auto casting Level 5 Bowling Bash skill on enemy while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +9&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds the chance of auto casting Level 7 Bowling Bash skill on enemy while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lady Solace.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4394&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lady Solace Card&lt;br /&gt;
| 24394&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lady Solace Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 2% chance of autocasting Level 5 Grand Cross when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.3% chance of autocasting Level 5 Grand Cross when attacking. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 2% chance of autocasting Level 5 Grand Cross when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.3% chance of autocasting Level 5 Grand Cross when attacking. Up to 3% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Grand Cross by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lord of the Dead.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4276&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lord Of The Dead Card&lt;br /&gt;
| 24276&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lord Of The Dead Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 0.1% chance of auto casting Coma while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of auto casting Stun, Curse, Silence, Poison or Bleeding randomly while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 0.2% chance of auto casting Coma while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 7% chance of auto casting Stun, Curse, Silence, Poison or Bleeding randomly while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Maero of Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4395&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Maero of Thanatos Card&lt;br /&gt;
| 24395&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Maero of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 5% chance of auto casting Level 3 Decrease AGI on target with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on increase the level of Decrease Agi by 1. Up to Level 13 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 7.5% chance of auto casting Level 5 Decrease AGI on target with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on increase the level of Decrease Agi by 1. Up to Level 15 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MasterSmith.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4361&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| MasterSmith Card&lt;br /&gt;
| 24361&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite MasterSmith Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a 7% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a 9% chance of destroying an enemy's weapon and a 9% chance of destroying its armor each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4399&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Memory Of Thanatos Card&lt;br /&gt;
| 24399&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Memory Of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defense.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defense.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mutant Dragonoid.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4203&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mutant Dragonoid Card&lt;br /&gt;
| 24203&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mutant Dragonoid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Necromancer.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4440&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necromancer Card&lt;br /&gt;
| 24440&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Necromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''One-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 1% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Two-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 3% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''One-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Two-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 3% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Octopus.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4533&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Octopus Card&lt;br /&gt;
| 24533&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Octopus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4121&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Phreeoni Card&lt;br /&gt;
| 24121&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Phreeoni Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +100.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +100.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Queen Scaraba.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4507&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Queen Scaraba Card&lt;br /&gt;
| 24507&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Queen Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage to Scarabas by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Scaraba Summoning Scroll.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Queen Scaraba Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage to Scarabas by 35%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Scaraba Summoning Scroll.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Randgris.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4407&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Randgris Card&lt;br /&gt;
| 24407&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Randgris Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of autocast Level 1 Dispell with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of autocast Level 3 Dispell with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Samurai Spector.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4263&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Samurai Spector Card&lt;br /&gt;
| 24263&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Samurai Spector Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores 40% of target's Hard Defense when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores 50% of target's Hard Defense when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 10283&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Satan Morroc Card&lt;br /&gt;
| ?????&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Satan Morroc Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;/li&amp;gt;Any physical attacks have 1% chance to inflict Coma status effect on all targets, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SkeggioldCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4406&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Skeggiold Card&lt;br /&gt;
| 24406&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Skeggiold Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 3 refine of the equipement this card is compounded on will increase your Matk by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compounded on will increase your Matk by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sniper Shecil.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4367&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Sniper Shecil Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Sniper Shecil Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Returns 40% of long range damage to the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 20% resistance to long range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Stormy Knight.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4318&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Stormy Knight Card&lt;br /&gt;
| 24318&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Stormy Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 2% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Storm Gust, each level known by the wearer adds 0.3% chance to trigger the effect. Up to 3% at Skill Level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Wind elemental damage by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Storm Gust, each level known by the wearer adds 0.5% chance to trigger the effect. Up to 5% at Skill Level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Wind elemental damage by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Tendrillion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4463&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Tendrillion Card&lt;br /&gt;
| 24463&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Tendrillion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1 Critical to the wearer. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 5 Atk to the wearer. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1 Critical to the wearer. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Time Holder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4625&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Time Holder Card&lt;br /&gt;
| 24625&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Time Holder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Turtle_GeneralCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4305&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Turtle General Card&lt;br /&gt;
| 24305&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Turtle General Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 23%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Custom Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10110&lt;br /&gt;
| Shivan's Dragon Card&lt;br /&gt;
| 10113&lt;br /&gt;
| Balor Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to cast Fire Breath Lvl 5 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignore 20% of target's DEF (multiple cards reduce effects by 5% per cards)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10114&lt;br /&gt;
| Moonfire Card&lt;br /&gt;
| 10115&lt;br /&gt;
| Ablaze Mistress Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 30% on monsters that killed you last, works on players with jobs (independantly)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 25% to first strikes (HP &amp;gt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10116&lt;br /&gt;
| Magma Fiend Card&lt;br /&gt;
| 10117&lt;br /&gt;
| Greater Fire Elemental Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 35% to last strikes (HP &amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical fire damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10119&lt;br /&gt;
| Lesser Fire Elemental Card&lt;br /&gt;
| 10126&lt;br /&gt;
| Greater Water Element Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical water damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10129&lt;br /&gt;
| Lesser Water Elemental Card&lt;br /&gt;
| 10130&lt;br /&gt;
| Broceliande Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance &amp;quot;Critical +25&amp;quot; when attacking (magical included)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10131&lt;br /&gt;
| Lady of the Breeze Card&lt;br /&gt;
| 10133&lt;br /&gt;
| Arya Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, increase by 1 the maximum ASPD (default 190)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged damage up by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10136&lt;br /&gt;
| Fiend Card&lt;br /&gt;
| 10137&lt;br /&gt;
| Greater Wind Element Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 15% if user is against a single adversary (no flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical wind damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10139&lt;br /&gt;
| Lesser Wind Elemental Card&lt;br /&gt;
| 10146&lt;br /&gt;
| Guardian of the Underground Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 20% if user is against multiple adversary (flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10147&lt;br /&gt;
| Greater Earth Element Card&lt;br /&gt;
| 10149&lt;br /&gt;
| Lesser Earth Elemental Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical earth damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 5% chance to autocast a bolt level 2 when attacking or attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10151&lt;br /&gt;
| Cu Sith Card&lt;br /&gt;
| 10152&lt;br /&gt;
| Genie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage weapon by 40%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignore 20% of target's MDEF (multiple cards reduce effects by 5% per cards)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10160&lt;br /&gt;
| Nebuchadnezzar Card&lt;br /&gt;
| 10162&lt;br /&gt;
| Magister Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +20% but once per second user receive 10% of the damage done by magic&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 7% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10165&lt;br /&gt;
| Priestess Card&lt;br /&gt;
| 10166&lt;br /&gt;
| Blood Caster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase attribute bonus given by skills by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 7% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10167&lt;br /&gt;
| Occulter Card&lt;br /&gt;
| 10169&lt;br /&gt;
| Cryomancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target is under Curse damage by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting time reduce by 10% (multiple cards reduce effects)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10270&lt;br /&gt;
| Druid Card&lt;br /&gt;
| 10271&lt;br /&gt;
| Electromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase heal power by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay reduce by 10% (multiple cards reduce effects)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10179&lt;br /&gt;
| Bastion's Assassin Card&lt;br /&gt;
| 10180&lt;br /&gt;
| Bastion's Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage done in the back +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage done in front +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10181&lt;br /&gt;
| Bastion's Archer Card&lt;br /&gt;
| 10190&lt;br /&gt;
| Jogurmand Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases short ranged physical damage by 15%, each cell between the user and the target reduces this bonus by 1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to finish a weak target (HP &amp;lt; 35%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10194&lt;br /&gt;
| Lilith Card&lt;br /&gt;
| 10198&lt;br /&gt;
| Darkstrider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 10% (1/s), Regain SP 10%(of baselevel, 1/s)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to finish a weak target (HP &amp;lt; 20%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10192&lt;br /&gt;
| Belial Card&lt;br /&gt;
| 10213&lt;br /&gt;
| Emeth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Poisoned targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying and blocking rate +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hylo's Mine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10220&lt;br /&gt;
| Melusine Card&lt;br /&gt;
| 10221&lt;br /&gt;
| Maardagg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 25% on a target for every type of common status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict &amp;quot;no recovery&amp;quot; effect to targets when physically attacking (5 seconds)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10222&lt;br /&gt;
| Puppet Master Card&lt;br /&gt;
| 10226&lt;br /&gt;
| Blood Argos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Burns 1% SP of enemies on every normal attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Regain some HP when an attack is dealt, the heal is based on 15% damage done. This effect have a cooldown of 1s&amp;lt;/li&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10228&lt;br /&gt;
| Horus Card&lt;br /&gt;
| 10234&lt;br /&gt;
| Lathulla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 15% damage to DoT (Damage Over Time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Silence targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10241&lt;br /&gt;
| Bragi's Avatar Card&lt;br /&gt;
| 10242&lt;br /&gt;
| Freyja's Avatar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Bleeding targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Sleeping targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Bragi's Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Freyja's Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10243&lt;br /&gt;
| Thor's Avatar Card&lt;br /&gt;
| 10244&lt;br /&gt;
| Loki's Avatar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Stun targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Frozen targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Thor's Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Loki's Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10251&lt;br /&gt;
| Insector Card&lt;br /&gt;
| 10257&lt;br /&gt;
| Spirit of Sun Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target is under Deadly Poison Status Effect, increase damage dealt by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% chance to perform double attack with normal attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Myrkvior Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Artificer&amp;diff=13549</id>
		<title>Artificer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Artificer&amp;diff=13549"/>
		<updated>2022-10-06T07:24:38Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4746.png Mind Explosion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Creator&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4740.png]] Mind Specialization === &lt;br /&gt;
'''ID''' : 4740&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4741.png]] Mind Materials ===&lt;br /&gt;
'''ID''' : 4741&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Every monster killed has x% chance to grant 1 Potassium Chlorate (x = Monster level). Those items persist even after a disconnection but are limited.&amp;lt;br&amp;gt;&lt;br /&gt;
The user can use @artificer in order to bring a menu with the option &amp;quot;synthesis material&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
With this option the user is presented with a menu containing every misc items from the inventory.&amp;lt;br&amp;gt;&lt;br /&gt;
The user can choose an item from the list and a quantity, then can choose another item from a large list of misc items.&amp;lt;br&amp;gt;&lt;br /&gt;
The user looses all first selected items in the chosen quantity and receives some of the second selected items instead.&amp;lt;br&amp;gt;&lt;br /&gt;
Amount of the wanted item = (([iLVL trash item] x (10001 - droprate of trash item)] x [quantity trash item]) / [iLVL wanted item] x [(10001 - drop rate / 10000)])/4&lt;br /&gt;
Value for an item depends on an internal item level, defined by drop difficulty.&amp;lt;br&amp;gt;&lt;br /&gt;
In order to be able to create those items the user need to spent a total of Potassium Chlorate equals to [quantity second item] x [iLVL second item] / 20.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Convertion Ratio !! Maximum Potassium Chlorate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 4000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 5500&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 7000&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 8500&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Vending Already in Skill Tree''' : Convertion rate is 1/2 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4742.png]] Mind Calculations ===&lt;br /&gt;
'''ID''' : 4742&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When SP are running low (&amp;lt; 20%) the user may get SP by converting LP (if higher than 50%).&amp;lt;br&amp;gt;&lt;br /&gt;
When LP are running low (&amp;lt; 20%) the user may get LP by converting SP (if higher than 50%).&amp;lt;br&amp;gt;&lt;br /&gt;
This convertion may happens once every 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! LP convertion rate (to SP) !! SP convertion rate (to LP) !! Increase maximum LP/SP&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 for 1% SP || 1% SP for 1 || +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 for 2% SP || 2% SP for 2 || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 for 3% SP || 3% SP for 3 || +3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 for 4% SP || 4% SP for 4 || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5 for 5% SP || 5% SP for 5 || +5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Identify Already in Skill Tree''' : Conversion rate is 1/2 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4743.png]] Mind Conservation ===&lt;br /&gt;
'''ID''' : 4743&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user may not consume items which grants temporary bonus (like potions with ATK bonus or foods for example).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Item conservation&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 18%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 24%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Pharmacy Already in Skill Tree''' : Conservation rate is 1/3 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4744.png]] Mind Adaptation ===&lt;br /&gt;
'''ID''' : 4744&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Formulas (from Artificer actives skills) may include more items and Artificer's skills may not use some of formula's items.&amp;lt;br&amp;gt;&lt;br /&gt;
Also grants a chance to not consumes any kind of materials requirements for none Artificer's skills.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Artificer ignore materials || Global ignore materials&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0% || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 10% || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% || 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30% || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Learning Potions Already in Skill Tree''' : Conservation rate is 1/3 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4745.png]] Mind Preparation ===&lt;br /&gt;
'''ID''' : 4745&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can choose up to 5 differents items.&amp;lt;br&amp;gt;&lt;br /&gt;
Those choosen items will have a reduced weight.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a limit to that total reduction.&amp;lt;br&amp;gt;&lt;br /&gt;
Those items can be defined with @artificer with the &amp;quot;Weight preparation&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Weight Reduction !! Reduction limits&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || 100&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || 200&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || 300&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || 400&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Overweight Already in Skill Tree''' : Conservation rate is 1/3 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4746.png]] Mind Explosion ===&lt;br /&gt;
'''ID''' : 4746&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 3.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can use a defined formula for an area of effect.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect is centered on the user and have a range of 7 squares.&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are based on 10% of BaseLevel² and are reduced by DEF and MDEF (both).&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 1 point in INT below 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 2 point in INT over 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage and effects can miss if a hit check is not passed.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage can be critical, which ignore 20% of DEF/MDEF, adds 20% damage or/and rate of status, increase hit rate by half.&amp;lt;br&amp;gt;&lt;br /&gt;
After using this skill the user can't walk for 0.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
This formula can be defined with @artificer with the &amp;quot;pitch formula&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
Formula can include 1, 2 or 3 items.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 55%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 85%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Effect !! Ratio !! CastTime&lt;br /&gt;
|-&lt;br /&gt;
| Zargon || Neutral damage || 4x ratio% (dmg) || -25%&lt;br /&gt;
|-&lt;br /&gt;
| Brigan (7054) || Neutral damage || 6x ratio% (dmg) || -&lt;br /&gt;
|-&lt;br /&gt;
| Small elemental stones (*) || Elemental damage || 6x ratio% (dmg) || -&lt;br /&gt;
|-&lt;br /&gt;
| Big elemental stones (**) || Elemental damage || 12x ratio% (dmg) || +100%&lt;br /&gt;
|-&lt;br /&gt;
| Dark Piece (6089) || Increase ratio by 1/3 || - || +100%&lt;br /&gt;
|-&lt;br /&gt;
| Fragment of Darkness || Dark damage || 9x ratio% (dmg) || +50%&lt;br /&gt;
|-&lt;br /&gt;
| Poison Spore || Poison damage || 4x ratio% (dmg) || -50%&lt;br /&gt;
|-&lt;br /&gt;
| Elunium || Ignore 50% of MDEF || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Oridecon || Ignore 50% of DEF || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Destroyed Armor (7069) || Ignore 25% of DEF and MDEF || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Broken Shell (7070) || Ignore the lowest defense (DEF or MDEF) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Emperium || Increase damage with DEF or MDEF (lowest) || 0.5x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Will of the Darkness (7340) || Inflict stun status (3s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Singing Plant (707) || Inflict sleep status (5s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cubic (7066) || Inflict freeze status (5s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Fine Sand (7043) || Inflict stone status (5s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Jack o' Pumpkin (1062) || Inflict curse status (7s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Shell (1013) || Inflict silence status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Squid Ink (1024) || Inflict blind status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Lantern (1041) || Inflict confusion status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hair (7122) || Inflict burning status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Leopard Claw (7172) || Inflict bleeding status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Bacillus (7119) || Inflict poison status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Frill (1012) || Increase ratio on hiding/cloaking targets || 1x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Ectoplasm (7220) () || Status duration (if any) increased || 0.5x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Needle of Alarm (1095) || Casting Time reduced || 0.5x ratio% (reduction) || -&lt;br /&gt;
|-&lt;br /&gt;
| Sharp Leaf (7100) || Ratio increased by 15% || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Rune (7563) || Damage dealt increased by 33% but user suffer 10% of them || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Solid Husk (7190) || Ratio increase depending on target STR (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Mud Lump (7004) || Ratio increase depending on target INT (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Gill (956) || Ratio increase depending on target DEX (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Venom Canine (937) || Ratio increase depending on target VIT (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Brown Root (7188) || Ratio increase depending on target AGI (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotten Bandage (930) || Ratio increase depending on target LUK (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Grit (1056) || Increase hit rate (****) || 1x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Powder of Butterfly (924) || Increase range by 2 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Dark Crystal Fragment (7315) || Increase status rate by x2 but reduce duration by half || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Cyfar (7053) || Double ressources needed but ratio +1/3 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Wing of Red Bat (7006) || Critical chance +1/2 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Star Dust (1001) || Critical chance x2 || - || +50%&lt;br /&gt;
|-&lt;br /&gt;
| Heart of Mermaid (950) || Convert damage to HP (*****) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Star Crumb (1000) || Damage increased by 10% of actual target's HP, maximum of 9x ratio% || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Rune of Darkness (7511) || Damage increased by 10% of missing target's HP, maximum of 12x ratio% || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(*) : Wind of Verdure (wind), Red Blood (fire), Green Live (earth), Crystal Blue (water)&amp;lt;br&amp;gt;&lt;br /&gt;
(**) : Rough Wind (wind), Flame Heart (fire), Great Nature (earth), Mystic Frozen (water)&amp;lt;br&amp;gt;&lt;br /&gt;
(***) : Every attribute point of the target increase ratio by 0.25, only the highest attribute is considered if multiple effects would increase ratio based on attributes&amp;lt;br&amp;gt;&lt;br /&gt;
(****) : If the user have 50% chance to hit and a boost of 50% to hit rate then the user have 75% chance to hit&amp;lt;br&amp;gt;&lt;br /&gt;
(*****) : A single target the converted HP is equal to 30% of damages, on multiple target the converted HP is equal to 10% of damage (for a maximum of 50% with 5 targets)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fire Demonstration Already in Skill Tree''' : Formula may include 1 more item.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4747.png]] Mind Pitcher ===&lt;br /&gt;
'''ID''' : 4747&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1,5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can use a defined formula for a targeted effect.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect affect one target at a range of 5 squares (5x5).&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are based on 15% of BaseLevel² and are reduced by DEF and MDEF (both).&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 1 point in INT below 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 2 point in INT over 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage and effects can miss if a hit check is not passed.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage can be critical, which ignore 20% of DEF/MDEF, adds 20% damage or/and rate of status, increase hit rate by half.&amp;lt;br&amp;gt;&lt;br /&gt;
After using this skill the user can't walk for 0.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
This formula can be defined with @artificer with the &amp;quot;pitch formula&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
Formula can include 1, 2 or 3 items.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 55%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 85%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Effects table is the same as Mind Explosion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Acid Terror Already in Skill Tree''' : Formula may include 1 more item.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4748.png]] Mind Endow ===&lt;br /&gt;
'''ID''' : 4748&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can use a defined formula for a personal endowed effect.&amp;lt;br&amp;gt;&lt;br /&gt;
Only endow effect at a time, a new one would replace the old one.&amp;lt;br&amp;gt;&lt;br /&gt;
This formula can be defined with @artificer with the &amp;quot;Endow formula&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
Formula can include 1, 2 or 3 items.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Effet !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| Small elemental stones (*) || Increase elemental resistance || 0.3x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Big elemental stones (**) || Increase elemental damage (any time) || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Mane (1028) || Increase physical damage on Brute race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Little Evil Horn (1038) || Increase physical damage on Demon race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| White Mask (7568) || Increase physical damage on Angel race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tail (1037) || Increase physical damage on Dragon race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Fin (951) || Increase physical damage on Fish race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Soft Blade of Grass (7194) || Increase physical damage on Plant race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Mantis Scythe (1031) || Increase physical damage on Insect race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Fabric (1059) || Increase physical damage on Formless race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Skel Bone (932) || Increase physical damage on Undead race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Maneater Root (1033) || Increase physical damage on Demi Human race (not player) || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Neeper (960) || Increase physical damage on fire property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Horn (947) || Increase physical damage on wind property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Moth Dust (1057) || Increase physical damage on water property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Burning Heart (7097) || Increase physical damage on earth property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Live coal (7098) || Endow weapon with fire property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi Horn (1021) || Endow weapon with wind property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Earth (7561) || Endow weapon with water property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Huge Leaf (7198) || Endow weapon with earth property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Powder (7154) || Endow weapon with poison property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Will of the Darkness (7340) || Physical attacks can stun status (3s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Singing Plant (707) || Physical attacks can sleep status (5s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cubic (7066) || Physical attacks can freeze status (5s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Fine Sand (7043) || Physical attacks can stone status (5s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Jack o' Pumpkin (1062) || Physical attacks can curse status (7s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Shell (1013) || Physical attacks can silence status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Squid Ink (1024) || Physical attacks can blind status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Lantern (1041) || Physical attacks can confusion status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hair (7122) || Physical attacks can burning status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Leopard Claw (7172) || Physical attacks can bleeding status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Bacillus (7119) || Physical attacks can poison status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Ectoplasm (7220) || Status duration (if any) increased || 0.5x ratio% (boost)&lt;br /&gt;
|-&lt;br /&gt;
| Earthworm Peeling (1055) || Attacks may coma || 0.02x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Poison (7565) || Status effects are inflicted when hit instead with doubled rates || -&lt;br /&gt;
|-&lt;br /&gt;
| Round Shell (1096) || Status effects grants a resistance to that status instead with tripled rates || -&lt;br /&gt;
|-&lt;br /&gt;
| Coral Reef (7013) || Status effects grants a damage bonus on targets with the status instead with doubled rates (as bonus damage) || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Full Chemical Protection Already in Skill Tree''' : Formula may include 1 more item.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4749.png]] Mind over Matter ===&lt;br /&gt;
'''ID''' : 4749&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user choose charge up with &amp;quot;matters&amp;quot; stacks.&amp;lt;br&amp;gt;&lt;br /&gt;
For the skill duration every skills which cost materials do not consumes them but consumes stacks instead.&amp;lt;br&amp;gt;&lt;br /&gt;
Stacks consumed by skills depends on the given skills and their levels.&amp;lt;br&amp;gt;&lt;br /&gt;
Only works on Skills and not Kugans requiring catalysts.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 20% of BaseINT + 20&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40% of BaseINT + 40&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60% of BaseINT + 60&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 80% of BaseINT + 80&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% of BaseINT + 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Stack cost per use !! Special&lt;br /&gt;
|-&lt;br /&gt;
| Acid Terror || 10 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Fire Demonstration || 10 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Acid Demonstration || 30 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| EDP || 30 per SkillLv || When used Mind over Matter enters in CD for 60s per SkillLv (of EDP)&lt;br /&gt;
|-&lt;br /&gt;
| Any simple Chemical Protection || 20 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Full Chemical Protection || 40 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill with blue gemstone || 10 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill with yellow gemstone || 15 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill with red gemstone || 20 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill consuming arrows || 5 per munitions || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill consuming any other items || 20 || n/a&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13548</id>
		<title>Beastmaster</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13548"/>
		<updated>2022-10-05T04:06:38Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4752.png Tamer Musical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Performers&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*You can store up to 5 monsters if you didn't learn '''Tamer Mastery'''. You can't tame Boss or MvP-type monsters.&lt;br /&gt;
:*You can manage your tamed monsters by using '''@tame'''. Two modes are available, &amp;quot;Normal&amp;quot; or &amp;quot;Release&amp;quot;.&lt;br /&gt;
:*Maximum tamed monster level = User's level&lt;br /&gt;
:**'''Normal mode :''' Summons a monster with usual statistics. You can summons it as many time as you want.&lt;br /&gt;
:**'''Release mode :''' Summons a monster with 50% bonus Summon Power, however, this one is deleted from your tamed list.&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4750.png]] Tamer Specialization === &lt;br /&gt;
'''ID''' : 4750&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4751.png]] Tamer Slinging ===&lt;br /&gt;
'''ID''' : 4751&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Slinging Arrow. When you use Slinging Arrow on a monster, a tame circle appears to capture the monster. You have 15% chance to capture it. LUK increases chances, as well as monster's HP left and Tamer Mastery skill level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slinging Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slinging Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slinging Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slinging Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slinging Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a 12/14/16/18/20% bonus to all damage they inflict on a target for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4752.png]] Tamer Musical ===&lt;br /&gt;
'''ID''' : 4752&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Musical Strike. When you use Musical Strike on a monster, a tame circle appears to capture the monster. You have 15% chance to capture it. LUK increases chances, as well as monster's HP left and Tamer Mastery skill level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Musical Strike Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Musical Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Musical Strike Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Musical Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Musical Strike Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a heal equal to 0.5/1/1.5/2/2.5% of their MaxHP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4753.png]] Tamer Charm ===&lt;br /&gt;
'''ID''' : 4753&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Wink of Charm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wink of Charm Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wink of Charm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wink of Charm Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wink of Charm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wink of Charm Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Improves damage dealt to all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4754.png]] Tamer Voice ===&lt;br /&gt;
'''ID''' : 4754&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Pang Voice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pang Voice Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pang Voice Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pang Voice Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pang Voice Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pang Voice Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Reduces damage received by all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4755.png]] Tamer Defensive ===&lt;br /&gt;
'''ID''' : 4755&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons MaxHP increased by 2/4/6/8/10%, including Homunculus and Summoners' summons. Also increase their DEF and MDEF depending of the caster's LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4756.png]] Tamer Offensive ===&lt;br /&gt;
'''ID''' : 4756&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons, including Homunculus and Summoners' summons receive 1/2/3/4/5% ATK and MATK plus an additive fixed amount of ATK and MATK depending of caster's total LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 80% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 120% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 160% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4757.png]] Tamer Mastery ===&lt;br /&gt;
'''ID''' : 4757&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The caster can store 1/2/3/4/5 more tamed monsters. Increase taming success rate by 10/20/30/40/50%. Increase Summons' duration by 10/20/30/40/50% and also reduce their casting time by the same amount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4758.png]] Tamer Scarmish ===&lt;br /&gt;
'''ID''' : 4758&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 55% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 65% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 75% of caster's INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4759.png]] Tamer Beast ===&lt;br /&gt;
'''ID''' : 4759&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 30% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 40% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 50% of caster's INT&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13547</id>
		<title>Beastmaster</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13547"/>
		<updated>2022-10-05T04:05:25Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4751.png Tamer Slinging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Performers&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*You can store up to 5 monsters if you didn't learn '''Tamer Mastery'''. You can't tame Boss or MvP-type monsters.&lt;br /&gt;
:*You can manage your tamed monsters by using '''@tame'''. Two modes are available, &amp;quot;Normal&amp;quot; or &amp;quot;Release&amp;quot;.&lt;br /&gt;
:*Maximum tamed monster level = User's level&lt;br /&gt;
:**'''Normal mode :''' Summons a monster with usual statistics. You can summons it as many time as you want.&lt;br /&gt;
:**'''Release mode :''' Summons a monster with 50% bonus Summon Power, however, this one is deleted from your tamed list.&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4750.png]] Tamer Specialization === &lt;br /&gt;
'''ID''' : 4750&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4751.png]] Tamer Slinging ===&lt;br /&gt;
'''ID''' : 4751&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Slinging Arrow. When you use Slinging Arrow on a monster, a tame circle appears to capture the monster. You have 15% chance to capture it. LUK increases chances, as well as monster's HP left and Tamer Mastery skill level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slinging Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slinging Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slinging Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slinging Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slinging Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a 12/14/16/18/20% bonus to all damage they inflict on a target for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4752.png]] Tamer Musical ===&lt;br /&gt;
'''ID''' : 4752&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Musical Strike. If a monster is killed with Musical Strike and you dealt most of the damage to the monster, you have 5+LUK/10% chance to tame it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Musical Strike Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Musical Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Musical Strike Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Musical Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Musical Strike Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a heal equal to 0.5/1/1.5/2/2.5% of their MaxHP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4753.png]] Tamer Charm ===&lt;br /&gt;
'''ID''' : 4753&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Wink of Charm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wink of Charm Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wink of Charm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wink of Charm Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wink of Charm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wink of Charm Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Improves damage dealt to all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4754.png]] Tamer Voice ===&lt;br /&gt;
'''ID''' : 4754&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Pang Voice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pang Voice Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pang Voice Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pang Voice Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pang Voice Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pang Voice Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Reduces damage received by all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4755.png]] Tamer Defensive ===&lt;br /&gt;
'''ID''' : 4755&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons MaxHP increased by 2/4/6/8/10%, including Homunculus and Summoners' summons. Also increase their DEF and MDEF depending of the caster's LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4756.png]] Tamer Offensive ===&lt;br /&gt;
'''ID''' : 4756&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons, including Homunculus and Summoners' summons receive 1/2/3/4/5% ATK and MATK plus an additive fixed amount of ATK and MATK depending of caster's total LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 80% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 120% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 160% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4757.png]] Tamer Mastery ===&lt;br /&gt;
'''ID''' : 4757&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The caster can store 1/2/3/4/5 more tamed monsters. Increase taming success rate by 10/20/30/40/50%. Increase Summons' duration by 10/20/30/40/50% and also reduce their casting time by the same amount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4758.png]] Tamer Scarmish ===&lt;br /&gt;
'''ID''' : 4758&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 55% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 65% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 75% of caster's INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4759.png]] Tamer Beast ===&lt;br /&gt;
'''ID''' : 4759&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 30% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 40% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 50% of caster's INT&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13546</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13546"/>
		<updated>2022-10-04T19:32:32Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4474.png Falcon Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each hit increases damage by 1/2/3/4/5 times the difference between user's hit and target's flee.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,02 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,04 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,06 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,08 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,1 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13536</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13536"/>
		<updated>2022-09-25T04:58:57Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4478.png Falcon Attack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,02 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,04 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,06 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,08 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,1 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13535</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13535"/>
		<updated>2022-09-25T04:41:13Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4478.png Falcon Attack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,01 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,02 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,03 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,04 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,05 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13534</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13534"/>
		<updated>2022-09-25T04:40:59Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4478.png Falcon Beat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,01 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,02 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,03 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,04 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,05 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Beat Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Home&amp;diff=13391</id>
		<title>Home</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Home&amp;diff=13391"/>
		<updated>2022-09-07T11:28:36Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you can't find the information you were looking for, please contact us on &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/nRnedYJ4ms&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Discord&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
   Some of the content is partially released or not released at all yet. Please refer to informations on specific pages.&lt;br /&gt;
   For more details, please check the &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=pages&amp;amp;action=content&amp;amp;path=episodes&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;episodes here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table-mainpage&amp;quot; style=&amp;quot;margin: auto; width: 86%;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Character.gif]] Character&lt;br /&gt;
! [[File:card gif.gif]] Gear&lt;br /&gt;
! [[File:Emperium.gif]] PvP &amp;amp; Events&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Official RO modifications'''&lt;br /&gt;
&lt;br /&gt;
• [[Global Information]]&lt;br /&gt;
&lt;br /&gt;
• [[Everything you need to know]]&lt;br /&gt;
&lt;br /&gt;
• [[How to start your adventure on DaRO|How to start your adventure on DaRO?]]&lt;br /&gt;
&lt;br /&gt;
• [[Jobs and Skills modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[Unimplemented Official Skills]]&lt;br /&gt;
&lt;br /&gt;
• [[Guild Skills modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[New Experience Table]]&lt;br /&gt;
&lt;br /&gt;
• [[Refine System modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[Adapted Renewal content]]&lt;br /&gt;
&lt;br /&gt;
• [[Doram_Skill_Modifications|Summoner Class Revamped]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Kugans'''&lt;br /&gt;
&lt;br /&gt;
• [[Introduction to Kugans]]&lt;br /&gt;
&lt;br /&gt;
• [[Kugan: Classics list]]&lt;br /&gt;
&lt;br /&gt;
• [[Kugan: Specializations]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
• [[Which job to choose?]]&lt;br /&gt;
&lt;br /&gt;
• [[Zodiac Signs]] &lt;br /&gt;
&lt;br /&gt;
• [[Reborn System]]&lt;br /&gt;
&lt;br /&gt;
• [[Mastery System (Lv 100 ~ 103)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
''' Equipments'''&lt;br /&gt;
&lt;br /&gt;
• [[New types of equipment]] &lt;br /&gt;
&lt;br /&gt;
• [[New gear pieces and Half-God items]]&lt;br /&gt;
&lt;br /&gt;
• [[Level 5 Weapons]] '''(!)'''&lt;br /&gt;
&lt;br /&gt;
• [[Headgears System]]&lt;br /&gt;
&lt;br /&gt;
• [[New Cards &amp;amp; Official Cards modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[Map Items]]  &lt;br /&gt;
&lt;br /&gt;
• [[Mount System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' Bonus &amp;amp; Enchantments'''&lt;br /&gt;
&lt;br /&gt;
• [[Gemstones System]] (3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; item slot)  &lt;br /&gt;
&lt;br /&gt;
• [[Custom Enchant System]] (4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; item slot)  &lt;br /&gt;
&lt;br /&gt;
• [[Quality System]] (Random bonuses)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' Qpets &amp;amp; Homunculus '''&lt;br /&gt;
&lt;br /&gt;
• [[Custom Qpet System]]&lt;br /&gt;
&lt;br /&gt;
• [[How to get and manage your Homunculus]]&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
'''PvP'''&lt;br /&gt;
&lt;br /&gt;
• [[Custom Battlegrounds]]&lt;br /&gt;
&lt;br /&gt;
• [[Sadrith Arena]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wars of Emperium'''&lt;br /&gt;
&lt;br /&gt;
• [[WoE 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
• [[WoE Domination]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
&lt;br /&gt;
• [[Invasions]]&lt;br /&gt;
&lt;br /&gt;
• [[Automated Events]] &lt;br /&gt;
&lt;br /&gt;
• [[World Bosses, Event Bosses &amp;amp; Purgators]]&lt;br /&gt;
&lt;br /&gt;
• [[Benedictions System]]&lt;br /&gt;
&lt;br /&gt;
• [[Peco Peco System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rewards'''&lt;br /&gt;
&lt;br /&gt;
• [[Reputation System]]&lt;br /&gt;
&lt;br /&gt;
• [[General rewards]]&lt;br /&gt;
&lt;br /&gt;
• [[Voting rewards]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table-mainpage&amp;quot; style=&amp;quot;margin: auto; width: 86%;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! [[File:World1.gif]] World&lt;br /&gt;
! [[File:World.gif]] Quests&lt;br /&gt;
! [[File:Wrench.gif]] System&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
''' Dungeons'''&lt;br /&gt;
&lt;br /&gt;
• [[New Dungeons]]&lt;br /&gt;
&lt;br /&gt;
• [[Nightmare Dungeons]] (Party)&lt;br /&gt;
&lt;br /&gt;
• [[Elemental Dungeons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' Instances'''&lt;br /&gt;
&lt;br /&gt;
• [[Trial of Babel]] (Individual / Party)&lt;br /&gt;
&lt;br /&gt;
• [[Monster Laboratory]] (Party)&lt;br /&gt;
&lt;br /&gt;
• [[Gods' Temples]] (Party)&lt;br /&gt;
&lt;br /&gt;
• [[Smart Instances]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Midgard North &amp;amp; Associated Monsters'''&lt;br /&gt;
&lt;br /&gt;
• [[Midgard North]]&lt;br /&gt;
&lt;br /&gt;
• [[Elite Monsters Index]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
'''Official RO modifications'''&lt;br /&gt;
&lt;br /&gt;
• [[Custom Achievements System]]&lt;br /&gt;
&lt;br /&gt;
• [[Daily, Weekly &amp;amp; Monthly Achievements]]&lt;br /&gt;
&lt;br /&gt;
• [[Eden Quests to Level Up]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Custom Quests'''&lt;br /&gt;
&lt;br /&gt;
• [[Main story Quest]]&lt;br /&gt;
&lt;br /&gt;
• [[Annexe Main Quest]]&lt;br /&gt;
&lt;br /&gt;
• [[Side stories Quests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Daily Quests'''&lt;br /&gt;
&lt;br /&gt;
• [[Mercenary Quests]]&lt;br /&gt;
&lt;br /&gt;
• [[Daily EXP Quests]]&lt;br /&gt;
&lt;br /&gt;
• [[Time-Space Rift]]&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
'''Custom Features'''&lt;br /&gt;
&lt;br /&gt;
• [[General Features]]&lt;br /&gt;
&lt;br /&gt;
• [[Midgard Overview]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' New features'''&lt;br /&gt;
&lt;br /&gt;
• [[Automated scenes &amp;amp; Smart NPC]]&lt;br /&gt;
&lt;br /&gt;
• [[Styling your character]]&lt;br /&gt;
&lt;br /&gt;
• [[Environment enhancements]]&lt;br /&gt;
&lt;br /&gt;
• [[Activities]]&lt;br /&gt;
&lt;br /&gt;
• [[Guardian System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
• [[Premium Account System]]&lt;br /&gt;
&lt;br /&gt;
• [[Advanced Casino]]&lt;br /&gt;
&lt;br /&gt;
• [[Anti-AFK System]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13345</id>
		<title>Kugan: Classics list</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13345"/>
		<updated>2022-08-31T11:43:48Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Passive Classic Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''The Kugan System, inherited from the previous Mystic Project servers, is one of the most important aspect of your playing experience. It allows you to add a whole new potential for your character.'''&lt;br /&gt;
&lt;br /&gt;
These can vary from magic spells to melee attacks, the goal with these new abilities is to create ways to play never seen before on Ragnarok Online!&lt;br /&gt;
&lt;br /&gt;
Kugans can be viewed in the ''Kugan'' tab, in the Skill windows. They're not limited, your character can have as many Kugans you desire, as long you have the required points. Furthermore, abilities drawn from Kugan aren't job-locked and can be used with any job.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Standard kugans.png|600px|center]]&lt;br /&gt;
&amp;lt;center&amp;gt;''Classic Kugans located at the Midgard's Library''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to learn a Kugan? ==&lt;br /&gt;
&lt;br /&gt;
To obtain a Kugan, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
&lt;br /&gt;
Click on the according Book to visualize the full Kugan list. Each Book represents a type of Kugan, such as the following:&lt;br /&gt;
*[[Kugan:_Classics_list#Active_Classic_Kugans|'''Active Kugans grant an active Skill.''']] They bestow powerful and complex benefits at the cost of SP/LP for a short period of time.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Classic_Kugans|'''Passive Kugans grant a passive Skill''']], you don't need to use it to benefit its effects. They give benefits related to statistics, damage or resistance.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Signature_Kugans|'''Passive Signature Kugans also grant a passive Skill.''']] They they offer more complicated effects, in order to improve the synergy with your gear or other Kugans. Currently, a character can only get one Signature Kugan.&lt;br /&gt;
&lt;br /&gt;
== Kugans list ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the complete list of Classic Kugans.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Active Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Active_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Duration !! Cooldown !! Casting Time !! LP Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Dash''' || 5 (1) || 3 seconds || 7 seconds || - || 2 || Grants 10/15/20/25/30% Walking Speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1201.png|none]] '''Precision on the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1202.png|none]] '''Dodge in the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Flee.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1203.png|none]] '''Protect vital points''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40% critical defense.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1204.png|none]] '''Root Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''Root'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1205.png|none]] '''Affliction Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to all common statuses.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1206.png|none]] '''Hemorrhage Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''DoT'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1207.png|none]] '''Melee Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Melee Physical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1208.png|none]] '''Ranged Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Long-Ranged  Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1209.png|none]] '''Magical Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Magical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1210.png|none]] '''Special Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Special Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1211.png|none]] '''Melee Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Melee Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1212.png|none]] '''Ranged Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Long-Ranged Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1213.png|none]] '''Magical Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Magical Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1214.png|none]] '''Special Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Special Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1215.png|none]] '''Melee Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Melee Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1216.png|none]] '''Ranged Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Long-Ranged Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1217.png|none]] '''Magical Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Magical Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1218.png|none]] '''Special Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Special Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1219.png|none]] '''Careful Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 20/40/60/80/100 MATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1220.png|none]] '''Prepared Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 3/6/9/12/15% casting time  reduction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1221.png|none]] '''Increased Concentration''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% chance to resist cast cancel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1222.png|none]] '''Offensive Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 10/20/30/40/50 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1223.png|none]] '''Pulse Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 2/4/6/8/10% ASPD.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1224.png|none]] '''Preparation for Stability''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% Resistance to after hit delay and pushbacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1225.png|none]] '''Second Breath''' || 5 (1) || - || 120 seconds || 2 seconds || 30 || Immediately recovers 10/20/30/40/50% of maximum SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1226.png|none]] '''Mana Explosion''' || 5 (1) || 10 seconds || - || 1 second || 5 || Increases natural SP recovery by 20/40/60/80/100% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1227.png|none]] '''Burst of Life''' || 5 (1) || - || 90 seconds || - || 20 || Immediately recover 10/20/30/40/50% of maximum HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1228.png|none]] '''Explosion of Life''' || 5 (1) || 10 seconds || 1 second || 2 seconds || 5 || Increases natural HP recovery by 100/200/300/400/500% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1229.png|none]] '''Surge of Wrath''' || 5 (1) || - || 120 seconds || 4 seconds || 0 || Immediately recover 10/20/30/40/50% of maximum Limit Points.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Alacrity''' || 1 (5) || - || 10 seconds || - || 10 || Immediately regain ''Initiative''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Passive_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1400.png|none]] '''Toughness''' || 5 (1) || Grants 1/2/3/4/5% to maximum HP + fixed bonus of 1/2/3/4/5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1401.png|none]] '''Sternness''' || 5 (1) || Grants 1/2/3/4/5% to maximum SP + fixed bonus of 0.1/0.2/0.3/0.4/0.5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1402.png|none]] '''Limit Proficiency''' || 5 (1) || Increases Limit Points maximum by 4/8/12/16/20.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1403.png|none]] '''Limit Improvement''' || 5 (1) || Increases Limit Points natural regeneration by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1404.png|none]] '''Limit Management''' || 5 (1) || Decreases Limit Points cost from Zodiac and Kugan Skills by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1405.png|none]] '''Initiative Mastery''' || 5 (1) || Decreases time to recover the ''Initiative'' state by 7/14/21/28/35%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1406.png|none]] '''Unstunnable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stun status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1407.png|none]] '''Unfreezable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Freeze status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1408.png|none]] '''Unsleepable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Sleep status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1409.png|none]] '''Unstonable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stone Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1410.png|none]] '''Uncursable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1411.png|none]] '''Unblindable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Blind status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1412.png|none]] '''Unsilencable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Silence status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1413.png|none]] '''Unconfusable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Confusion status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1414.png|none]] '''Unbleedable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Bleeding status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1415.png|none]] '''Unburnable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Burning status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1416.png|none]] '''Unpoisonable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Poison status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Human Attacker''' || 5 (1) || Increases Physical Damage against Demi-human by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Brute Attacker''' || 5 (1) || Increases Physical Damage against Brute by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Angel Attacker''' || 5 (1) || Increases Physical Damage against Angel by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Demon Attacker''' || 5 (1) || Increases Physical Damage against Demon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Dragon Attacker''' || 5 (1) || Increases Physical Damage against Dragon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Insect Attacker''' || 5 (1) || Increases Physical Damage against Insect by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Formless Attacker''' || 5 (1) || Increases Physical Damage against Formless by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Undead Attacker''' || 5 (1) || Increases Physical Damage against Undead by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Plant Attacker''' || 5 (1) || Increases Physical Damage against Plant by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Human Defender''' || 5 (1) || Reduces all Damage received from Demi-human by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Brute Defender''' || 5 (1) || Reduces all Damage received from Brute by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Angel Defender''' || 5 (1) || Reduces all Damage received from Angel by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Demon Defender''' || 5 (1) || Reduces all Damage received from Demon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Dragon Defender''' || 5 (1) || Reduces all Damage received from Dragon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Insect Defender''' || 5 (1) || Reduces all Damage received from Insect by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Formless Defender''' || 5 (1) || Reduces all Damage received from Formless by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Undead Defender''' || 5 (1) || Reduces all Damage received from Undead by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Plant Defender''' || 5 (1) || Reduces all Damage received from Plant by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1435.png|none]] '''Specialized Dealer''' || 5 (1) || Increases chances to activate all Weapon Card effects that inflict a Status on a target when attacking by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Specialized Joker''' || 5 (1) || Increases chances to activate all Armor Card effects that inflict a Status on a target when being attacked by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two-Handed Proficiency''' || 5 (1) || Grants 0.5/1/1.5/2/2.5 ATK and MATK bonus per refine level of the weapon, also grants CRIT +1/2/3/4/5. &amp;lt;br&amp;gt;User must be equipped with a Two-handed Weapon (Sword, Spear, Axe, Mace, Staff).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Single Handed Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% bonus to ASPD, and Casting Time and After Skill Delay reduction per refine level of the weapon. &amp;lt;br&amp;gt;User must have an empty Left Hand (no Shield, Weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] equipped).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two Weapon Proficiency''' || 5 (1) || Grants 0.1/0.2/0.3/0.4/0.5% physical and magical defense penetration per refine level of the weapon, also grants chance of performing Double Attack (on auto-attacks). &amp;lt;br&amp;gt;User must wear a weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] in their left hand (melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% DEF/MDEF per refine level, and reduces frontal damage by 2/4/6/8/10%. &amp;lt;br&amp;gt;User must wear a Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sneaky Proficiency''' || 5 (1) || Increases 0.2/0.4/0.6/0.8/1% Damage per refine level of the weapon when dealing damage from the back. &amp;lt;br&amp;gt;User must wear a Dagger (only counts for dagger equipped in Right Hand, does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Light-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Flee per refine level of the weapon when attacking at melee range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Medium-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Hit per refine level of the weapon when attacking at long range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Heavy-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Critical Damage and Defense Piercing per refine level of the weapon, also grants 0.4/0.8/1.2/1.6/2% longer staggering effect when hitting. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Magical Damage Resistance, Cast Cancel Resistance and maximum SP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Walking Speed, After Hit Delay Recovery and Perfect Flee per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Armor Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% Physical, Magical and Special avoidness per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Ranged Physical Damage Resistance and Hit Rate per refine level of the Armor, needs to be equipped with an [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Melee Physical Damage Resistance, Pushback Resistance and maximum HP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Dagger Mastery''' || 5 (1) || Grants 1/2/3/4/5% Defense Penetration when using Physical or Magical attacks, and increases Flee by 2/4/6/8/10, must be equipped with a dagger.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sword Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of parrying an attack, and increases HIT by 4/6/8/10/14, must be equipped with a sword.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Axe Mastery''' || 5 (1) || Grants 2/3/4/6/7% more damage on Large sized targets, and increases ATK by 6/9/12/15/21, must be equipped withs an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Mace Mastery''' || 5 (1) || Grants 6/9/12/15/21% longer staggering effect and reduces after hit walking delay, also increases maximum HP by 2/3/4/5/7%, must be equipped with a mace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of blocking an attack, and reduces pushbacks distance by 8/12/16/20/28%, must be equipped with a shield, does not stack with other masteries.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Rod Mastery''' || 5 (1) || Grants 6/9/12/15/21 maximum MATK and 1/2/3/4/5 critical, must be equipped with a rod.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Book Mastery''' || 5 (1) || Grants 1/2/3/4/5% bonus to ASPD, Casting Time and maximum SP, must be equipped with a book.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Fist Mastery''' || 5 (1) || Grants 6/9/12/15/21% of Base STR as ATK and ATK2, must be equipped with NO weapons in the right hand.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Katar Mastery''' || 5 (1) || Grants 2/3/4/5/7% increase to critical rating and critical damage, must be equipped with a katar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Exotic Mastery''' || 5 (1) || Grants 6/9/12/15/21% increased chance to inflict a Status effect and increases their duration, must be equipped with a whip or an instrument. Also increases damage on a target under any status by 1/2/3/4/5% (stacks if multiple status).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ninja Mastery''' || 5 (1) || Grants 2/3/4/5/7% Walking Speed and After Skill Delay, must be equipped with ninja's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ranged Mastery''' || 5 (1) || Grants 4/8/12/16/20% chance to not consume ammunitions, increases damage of none elemental attacks by 2/4/6/8/10%, must be equipped with ranged weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Strength''' || 5 (1) || Grants 1/2/3/4/5 STR if base STR is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Dexterity''' || 5 (1) || Grants 1/2/3/4/5 DEX if base DEX is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Agility''' || 5 (1) || Grants 1/2/3/4/5 AGI if base AGI is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Vitality''' || 5 (1) || Grants 1/2/3/4/5 VIT if base VIT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Intelligence''' || 5 (1) || Grants 1/2/3/4/5 INT if base INT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Luck''' || 5 (1) || Grants 1/2/3/4/5 LUK if base LUK is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Strength''' || 5 (2) || Grants 2/3/4/5/7 STR if base STR is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Dexterity''' || 5 (2) || Grants 2/3/4/5/7 DEX if base DEX is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Agility''' || 5 (2) || Grants 2/3/4/5/7 AGI if base AGI is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Vitality''' || 5 (2) || Grants 2/3/4/5/7 VIT if base VIT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Intelligence''' || 5 (2) || Grants 2/3/4/5/7 INT if base INT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Luck''' || 5 (2) || Grants 2/3/4/5/7 LUK if base LUK is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1475.png|none]] '''Summon Mastery''' || 5 (1) || Increases Summon power (all stats of summons) by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1476.png|none]] '''Offhands Mastery''' || 5 (1) || Increases ATK provided by offhands by 1/2/3/4/5 per weapon refine.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Autospells Mastery''' || 5 (1) || Increases chances of casting any autospell skill by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1487.png|none]] '''Spear Mastery''' || 5 (1) || Ignores 2/4/6/8/10% of target's DEF, needs to be equipped with a spear.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Mastery''' || 5 (1) || Your [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Mutation_of_a_skill mutation] skills can now be used at their full potential at higher levels. The optimal conditions for the mutation are now met at level 1 + 10/20/30/40/50% of the max level of the skill.&amp;lt;br&amp;gt;&lt;br /&gt;
''E.g. A mutated skill with max level 10 will now work optimally at level 6 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
''E.g. A mutated skill with max level 5 will now work optimally at level 3 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Expertise''' || 5 (1) || Increases duration of mutations by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1481.png|none]] '''Kugans Expertise''' || 5 (1) || Increases duration of active kugans by 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1332.png|none]] '''Marriage Mastery''' || 5 (1) || Lv1: No need to wear wedding ring to receive marriage skills &amp;lt;br&amp;gt; Lv2: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv3: Marriage skills heal +10% &amp;lt;br&amp;gt; Lv4: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv5: Marriage skills heal +10% &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Cover your Flaws''' || 5 (1) || Reduces the enemy's Elemental Mastery by 5/10/15/20/25% when taking elemental damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1327.png|none]] '''Andora''' || 5 (1) || PFLEE +1/2/3/4/5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1328.png|none]] '''Perfection''' || 5 (1) || PHIT +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Magical Defense''' || 3 (1) || MDEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Physical Defense''' || 3 (1) || DEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1479.png|none]] '''Ain't a Dancer''' || 5 (1) || Reduces After Skill Delay by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1480.png|none]] '''Ain't a Singer''' || 5 (1) || Reduces Casting Time by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1315.png|none]] '''Status Resilience''' || 5 (1) || Reduces chances of being inflicted with a Status effect by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1316.png|none]] '''Herborist''' || 5 (1) || Herbs heal +40/80/120/160/200% of total INT.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1317.png|none]] '''Sensor''' || 5 (1) || Map item drop rate +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1318-2.png|none]] '''Apothecary''' || 5 (1) || Healing received from heal potions increased by +3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1333-2.png|none]] '''Alchemy''' || 5 (1) || All potions also heals 1/2/3/4/5% of HP potion recovery as SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1334.png|none]] '''Pet Mastery''' || 5 (1) || Increases pet intimacy gained by 10/20/30/40/50% when feeding pet.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1335.png|none]] '''Worst Dad Ever''' || 5 (1) || Reduces hospital duration to resurrect pet by 15/30/45/60/75%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1319.png|none]] '''Illusion Effect''' || 5 (1) || Increases FLEE by 1 for every 8/7/6/5/4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Mastery''' || 5 (1) || Zodiac skill costs 10/15/20/25/30% more LP, but effect is increased by 10/15/20/25/30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Expertise''' || 5 (1) || Zodiac skill costs 10/20/30/40/50% more LP, but durations is increased by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Celerity''' || 5 (1) || Zodiac skill casting time is reduced by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Elemental''' || 5 (1) || Zodiac Skill grants Resistance/Mastery to an element by 2/3/4/5/7% (element depends on the Zodiac sign).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1482.png|none]] '''Team Defense''' || 5 (1) || Reduces all damage received by monster by 3/6/9/12/15% if your are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1483.png|none]] '''Team Opportunity''' || 5 (1) || Increase all damage inflicted to monsters by 2/4/6/8/10% if you are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Burst Skill''' || 5 (1) || Choose a skill: Increases damage skill ratio (+150/300/450/600/750%) but it now has a cooldown of 7s and SP cost +10/20/30/40/50%, this is not a meant to DPS but to &amp;quot;burst&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Reactive Skill''' || 5 (1) || Choose a skill: This skill has reduced After Cast Delay (-15/30/45/60/75%) and Casting Time (-10/20/30/40/50%) but it now has a cooldown of 7s and SP cost +10/20/30/40/50%, this is not meant to DPS but to &amp;quot;react&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutation Skill''' || 5 (1) || Choose a skill: This skill will receive a mutation effect. Higher level will give better chances and effects. View here [[MutationSkills]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light]: Summon power (all stats of summons), Healing power and Magical Damage increased by 1/2/3/4/5%, and skill duration increased by +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium]: After Cast Delay, ASPD and casting time improved by 1/2/3/4/5%, grants 1/2/3/4/5% to physical, special and magical FLEE, and increases likelyhood of inflicting Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Defense Proficiency''' || 5 (1) || If all your armor pieces are : [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral] Increases Physical and Special Damage by 1/2/3/4/5%, improves HIT by 1/2/3/4/5% and Critical by 1/2/3/4/5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy]: After Hit Delay reduced by 2/4/6/8/10%, grants 2/4/6/8/10% chance to counter attack with Bash Lv 5, and reduces likelihood of receiving Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy]: Resistance to Neutral damage increased by 1/2/3/4/5%, improves Resistance to all Sizes by 1/2/3/4/5% and all Races by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Full Suit Up''' || 5 (1) || If all your armor pieces are of the same category: DEF and MDEF +1/2/3/4/5&amp;lt;br&amp;gt;Note: If a Shield is worn it must be of the same type as other equipment in order to benefit of this bonus. If no Shield is worn, this equipment slot is ignored. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Garment Proficiency''' || 5 (1) || All speed attributes are increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Garment Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Garment refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Garment Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Garment Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Garment refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at long range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Garment Proficiency''' || 5 (1) || Crit Defense +0.1/0.2/0.3/0.4/0.5% per Garment refine level, All type (long range/melee/magic/misc) resistance +0.1/0.2/0.3/0.4/0.5% per refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shoes Proficiency''' || 5 (1) || Increases Summon power (all stats of summons), Magical and Healing power 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shoes Proficiency''' || 5 (1) || Increases Special Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shoes Proficiency''' || 5 (1) || Increases Physical Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shoes Proficiency''' || 5 (1) || 1% chance per Shoe refine level of counter-attacking with Endure Lv 1/2/3/4/5 (+ level acquired) when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shoes Proficiency''' || 5 (1) || Crit Defense and Resistance to all Sizes increased by 0.1/0.2/0.3/0.4/0.5 per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shield Proficiency''' || 5 (1) || All speed attributes increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shield Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Shield refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shield Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shield Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Shield refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at melee range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shield Proficiency''' || 5 (1) || Crit Defense and Resistance to all Races increased by 0.1/0.2/0.3/0.4/0.5 per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1314.png|none]] '''Attrition Warfare''' || 5 (1) || When hitting a target, every second one stack is generated which lasts 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If 10 stacks are generated, the target's Hard DEF and Hard MDEF are reduced by 10 for 10 seconds. The duration is renewed if continuously attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can't be stacked no matter how many times the target receives this debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Fire''' || 5 (1) || Fire elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Wind''' || 5 (1) || Wind elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Water''' || 5 (1) || Water elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Earth''' || 5 (1) || Earth elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Holy''' || 5 (1) || Holy elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Dark''' || 5 (1) || Dark elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Unholy''' || 5 (1) || Poison/Undead/Ghost elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Player Defenser''' || 5 (1) || Reduces all damage received from Players by 4/8/12/16/20%. If a Shield Card granting Resistance to the Demi-Human Race is worn, reduces damage by 2/4/6/8/10% instead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Signature Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;| [[File:Signatures_icon.png]]&amp;lt;br&amp;gt;Kugan Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Max Level&amp;lt;br&amp;gt;(Point cost per Level)&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pestilence according to Rinslet''' || 5 (2) || Grants 2/4/6/8/10% chance to turn attacked targets into Undead (not matter the attack type used) for 7sec, cooldown 0.5 seconds. Use '''@toggle 1500''' to disable it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cynism according to Cerenity''' || 5 (2) || Grants 1/2/3/4/5% chance to Confuse for 7s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discord according to Freya''' || 5 (2) || Grants 1/2/3/4/5% chance to inflict Slow for 7s when attacking. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bullying according to Massacreur''' || 5 (2) || Every physical attack on the same target grants an ATK buff of 4, cooldown 0.5 seconds, maximum 4/8/12/16/20 stacks, the buff is reset when attacking another target.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hallucination according to Zorin''' || 5 (2) || Grants 1/2/3/4/5% chance to cause Hallucination for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Coercion according to Makkie''' || 5 (2) || Grants 4/8/12/16/20% of base AGI more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Ravage according to Dentifrice''' || 5 (2) || There is 0.05/0.1/0.15/0.2/0.25 times base STR to inflict stun status for 2.5sec when dealing magical damage, cooldown 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Transcendence according to TiNange''' || 5 (2) || Grants 5/10/15/20/25% of base STR magical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Skill according to Yuffa''' || 5 (2) || Grants critical +1/2/3/4/5, critical damage +1/2/3/4/5% (improved by (bDEX+1)%, up to x2 if bDEX == 99).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perforation according to Hide''' || 5 (2) || Grants 5/10/15/20/25% of base INT physical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pacification according to Vlad''' || 5 (2) || Grants 1/2/3/4/5% chance to Silence for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Symbiosis according to Lidwyne''' || 5 (2) || Increases all summons power by 5/10/15/20/25% of base LUK (affect Kugans' and summoners' summons, same goes for Homunculus and creator's skills).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Righteousness according to Kwaii''' || 5 (2) || Frontal attacks deals 2/4/6/8/10% more damage and frontal damage received are reduced by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Altruism according to Mikuru''' || 5 (2) || Increase healing power to all targets by 3/6/9/12/15%. However, decrease healing power received by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Expertise according to Titenala''' || 5 (2) || The lowest attribute received a bonus equal to 2/4/6/8/10. Affect multiple attributes if more than one is 'the lowest'.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Resistance according to Bodhiryu''' || 5 (2) || Grants 2/3/4/5/7%  damage reduction from Boss and big targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Desire according to Elvy''' || 5 (2) || Increase drop rates by 2/3/4/5/7%, Map item by 3/6/9/12/15% and zeny rate by 10/20/30/40/50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justification according to Yuan''' || 5 (2) || Grants 3/6/9/12/15% chance to ignore stuff immunity to strip or break.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Liveliness according to Moonie''' || 5 (2) || When attacked with initiative, receive a walking bonus of 4/8/12/16/20% and a pflee bonus of 4/8/12/16/20 for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Honor according to Melihanda''' || 1 (10) || If the damage received is more than 50% of Max HP, the damage received is [TotalDamage] - [50% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;50% and receive an attack, grants 1% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Enthusiasm according to Korros''' || 1 (10) || If the damage received is more than 1% of Max HP, the damage received is [TotalDamage] - [1% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;75% and receive an attack, grants 0.5% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Word according to Colm''' || 5 (2) || Grants 5/10/15/20/25% resistance to cast cancel (works in PvP). If the user wears any card or item which provide full cast cancel resistance, then lower the casting time penalty by 2/4/6/8/10%.&lt;br /&gt;
Grants 20/40/60/80/100% of base INT resistance to silence.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Knowledge according to Kaly''' || 5 (2) || Increases all elements masteries by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Sarcasm according to Subarashi Kono Sekai || 5 (2) || Increases DoT damage by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Alcoholism according to Arkanjin''' || 5 (2) ||Increase potion effects by 6/12/18/24/30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Megalomania according to Lezard Valeth''' || 5 (2) || Increases maximum MATK by 30/60/90/120/150% of base INT, reduce minimum MATK by half the same amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Malice according to Grenat''' || 5 (2) || Increases damage against deadly poisoned targets by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bitterness according to ShadeX''' || 5 (2) || May counter long-ranged attacks at with Charge Arrow level 1 with 4/8/12/16/20% chance, reduce long-ranged damage receive by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Picking according to Usagi''' || 5 (2) || Grants 2/4/6/8/10% chance to get a Stem on any Plant monster killed. 4/8/12/16/20% to ignore all materials requirements.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Treachery according to Tutuxinton''' || 5 (2) || Grants 2/4/6/8/10% more damage but also receives 3/6/9/12/15% more damage from them. Add 1/2/3/4/5% (for max 3/6/9/12/15%) more damage against players but also receives 2/4/6/8/10% (for max 5/10/15/20/25%) more damage from them.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Challenge according to Imagine''' || 5 (2) || increase the after skill delay of target by 4/8/12/16/20% for 7 seconds when hitting them physically (works on all targets). When attacking while under initiative will add a stronger delay debuff based on ([previous bonus]+3)% of bSTR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Vandalism according to Nana''' || 5 (2) || Each physical attack has 20/40/60/80/100% chance to break each kind of potion in the target inventory, grants 2/4/6/8/10% chance to inflict Deep Wound (heal received -60%) for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Omnipotence according to Arkenciel''' || 5 (2) || Magic may inflict any kind of common status, each of them have 0.2/0.4/0.6/0.8/1% chance to occur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cheating according to Keren''' || 5 (2) || Grants 1/2/3/4/5% to cast Dispell level 1 when physically attacking (doubled if melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Crusade according to Lutie''' || 5 (2) || Grants 2/3/4/5/7% more damage on Boss and big-sized targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Faith according to Sup''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 60/65/70/75/80% damage reduction and 10/15/20/25/30% damage bonus for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justice according to Duran''' || 5 (2) || When HP are lower than 50% and the player receives damage then inflicts battle damage based on 75/150/225/300/375% of ATK+MATK, damage are increased by attacker's left hp (up to +100% if full), doubled on monsters, cooldown 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wiggling according to Bibi''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to Walking Speed and perfect flee for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strengthening according to Harikado''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to physical melee damage and perfect hit for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fury according to Hubu''' || 5 (2) || When HP are lower than 33% of maximum HP, inflict battle damage based on 200/400/600/800/1000% of ATK+MATK, doubled on monsters. Cooldown 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Runology according to Evangeline''' || 5 (2) || By typing @rune, grants the possibility to choose between rune of darkness or rune of blood. While a rune is selected, every attack adds 10/20/30/40/50% battle damage (based on MATK, reduced by target's MDEF, half more on monsters). If attacking with initiative, add 100/200/300/400/500% battle damage instead. The battle damage's element is dark if rune of darkness is used, poison with rune of blood. While activated, consume a rune every 20 sec. Type @rune to change rune or to stop runology. If there is no rune to consume, the effect comes to an end.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Inspiration according to Akzzz''' || 5 (2) || When have the initiative the user recovers 2/4/6/8/10 SP, this amount is increase by user's INT (4% of the base amount per points). Also gives buff INT 2/3/4/5/7 for 10sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Diplomacy according to Malebolgia''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 80/85/90/95/100% buff to damage reduction and 100% debuff to damage (can't do damage) for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Immunity according to Resorb''' || 5 (2) || Grants 20/40/60/80/100% chance to bestow a common status immunity for 1 second after a hit received.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frustration according to Kaevek''' || 5 (2) || When hit while under any common status, have 6/12/18/24/30% chance to inflicts the very same status (or multiple statuses if affected by multiples statuses).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Extavagency according to Ren''' || 5 (2) || When attacked with initiative, 100% chance to receive a buff of 2/4/6/8/10 to all attribute for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Impulse according to Shinrei''' || 5 (2) || When attacking with initiative, 100 chance to receive an ASPD bonus of 2/4/6/8/10% for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frigidity according to Harle''' || 5 (2) || When attacked with HP lower than 50%, 20/40/60/80/100% chance to Freeze the attacker for 1.5/2/2.5/3/3.5 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Flowering according to Dark Shadows''' || 5 (2) || When attacked with HP lower than 30%, the user become a plant for 7 seconds, while being a plant, ASPD is reduced by 100%, HP recovers at a rate of 1/2/3/4/5% per second and DEF/MDEF are at 100 but the player can't move/act (cooldown 60 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Erudition according to Pirikos''' || 5 (2) || When physically attacking with initiative, 100% chance to receive an INT buff of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Tactical according to Maneki''' || 5 (2) || If STR/DEX/INT are strictly equals, grant 4/8/12/16/20% bonus to all damages.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Initiative according to Creveladalle''' || 5 (2) || When attacking with initiative, 100% chance to receive a critical bonus of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Disappearance according to Tsuge''' || 5 (2) || When attacked with HP lower than 30%, the user hide themslves and have 20/40/60/80/100% chance to avoid the next hit for 3/4/5/6/7 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Devotion according to Tanya''' || 5 (2) || Reduce damage received by Devotion by 2/3/4/5/7%. MaxHP +2/3/4/5/7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Providence according to Samano''' || 5 (2) || Whenever Providence is active on the user every hits received is healed by 4/8/12/16/20% of the damage received, consuming an amount of SP equal to 1% of the healing.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fairness according to Hideki''' || 5 (2) || Lex Aeterna have 6/12/18/24/30% chance to autocast itself at an increased level (x2), the skill cost that much more SP though. Also 4/8/12/16/20% chance to autocast Lex Aeterna on self at level*2 when Lex Aeterna is used.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stubbornness according to Huydu''' || 5 (2) || If SP &amp;lt; 5%, heals SP based on 50/100/150/200/250% of user's STR, CD 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Chaining according to Bonten''' || 5 (2) || If SP &amp;lt; 5%, autocast Pulse Strike level 2/3/4/5/7, CD 10s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Manalize according to Lune''' || 5 (2) || When SP are higher than 50% and the user is under Energy Coat, each damage received grants a heal based on 50/100/150/200/250% INT and MDEF, with 0.5 second cooldown. Healing effect occurs before the damage you received are calculated. You will still receive the damage from the hit which triggered the effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Persistence according to Exodus''' || 5 (2) || When under the effets of Endure, damage received are followed by a small heal based on 50/100/150/200/250% of the user's VIT and DEF (cooldown 0.5 second).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acidology according to Dentifrice''' || 5 (2) || Increases Acid Terror and Demonstration damage of x% which x is 5/10/15/20/25% of base INT, they cost that much more SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cadence according to Pioupiou''' || 5 (2) || Blitz Beat have 4/8/12/16/20% chance to activate the concentration potion effect, or awakening if already activated, or berserker if already activated.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Grace according to Tchii''' || 5 (2) || When attacked while performing (danse or music), grant a 5/10/15/20/25% Walking Speed buff and 5/10/15/20/25% chance to avoid next attack for 3 seconds. When attacking while performing, chance to inflict status improved by 5/10/15/20/25%.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Storage according to Wrathsong''' || 5 (2) || Increase your maximum weight by 2/4/6/8/10 for every base INT or DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strategy according to Tigrou''' || 5 (2) || Increase all damage by 3/6/9/12/15% against monsters but receive 5/10/15/20/25% more damage by them&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Precision according to Docthib''' || 5 (2) ||  adds up to 5/10/15/20/25% more chance to hit a melee attack for 10s when attacking at long range&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perfection according to Bums''' || 5 (2) || Increase all damage 2/4/6/8/10%, receive 2/4/6/8/10% less damage (size resistance), and reduce sp cost by 2/4/6/8/10% while the player has over 90% hp and sp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Musk according to Morganye''' || 5 (2) || When the player kills a monster, receives a 4/8/12/16/20% damage bonus (any type of attacks are affected) BUT not to the same type of the last target killed, in PVP this bonus is halved and is based on target's class&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Emergency according to Odur''' || 5 (2) || When HP drops down of 10/20/30/40/50% of maximum HP, then materials consumptions are reduced by 15/20/25/30/35% (45/60/75/90/105% for gemstones)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pairing according to Euskadi''' || 5 (2) || Your partner receives a 2/4/6/8/10 buff to all attributes for 30 seconds everytime you use a partner skill&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Torpidity according to Mammouth''' || 5 (2) || Reduces VIT to 0 but increases HP by 5/10/15/20/25 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Madness according to Dr Kami''' || 5 (2) || With each attack inflicted or received by the user, his homunculus has 2/4/6/8/10% chance to launch Stun Attack (amistr), Double Strafe (filir) or Soul Strike (the other two) at levels 10 (Double Strafe lv 7) on the target that was attacked or who attacks the master in question, only once per second maximum.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Distanciation according to Psykoleo''' || 5 (2) || Long range attacks critical rate improved by 2/4/6/8/10 and critical damage by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Convenience according to ExSoldier''' || 5 (2) || Every monster has a small chance to drop Karvodailnirol 0.05/0.10/0.15/0.20/0.25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Illusion according to Alias''' || 5 (2) || Improves all clones HP/ATK/DEF/MDEF by 5/10/15/20/25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acceleration according to Yokai''' || 5 (2) || ASPD +1/2/3/4/5% and maximum ASPD by 0.2/0.4/0.6/0.8/1 (note : cap 192)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Contradistinction according to Leyol''' || 5 (2) || Improves damage on targets with 50% HP or higher by up to 2/4/6/8/10%, also reduce damage on the verge of death by up to 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Critical according to Emika''' || 5 (2) || Improves high critical rates by 2/4/6/8/10 (turn regular critical into double one)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discipline according to Lanathion''' || 5 (2) || Improves all attributes by 4/5/6/7/8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Daoism according to Chu Yuyan''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but status effect improved by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Annoying according to TrikS ShoT''' || 5 (2) || 4/8/12/16/20% chance to pushback targets by 1 cell every physical strikes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hypersomnia according to Kaisyra''' || 5 (2) || When sitting fall (criticaly, can't be avoided, but can be cured by allies) asleep for 7 seconds, when getting up gets a damage buff of 3/6/9/12/15% for 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Counterattack according to Kamu''' || 5 (2) || On a successfull parry (not the skill one but the kugan one) grants 20/40/60/80/100% chance to autospell an ignoring DEF attack which inflict 100% physical damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Mastermind according to Singe Horizontal''' || 1 (5) || Allows to take 2 kugans signature&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Indignation according to Icesl''' || 5 (2) || Each time you use magic you receives a buff which protect your from the next attack, the rates depends on the original casting time of the spell, time (in seconds) x 4/5/6/7/8% chance (for 7 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stabbing according to Seyka''' || 5 (2) || Grants 4/8/12/16/20% of base DEX more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Studying according to Varzog''' || 5 (2) || Improves SP recovery while sitting by 20/40/60/80/100%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Screaming according to Octavia''' || 5 (2) || Grants 1/2/3/4/5% chance to Stun for 3s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Venomous according to Temir''' || 5 (2) || Reduce all none DOT damage by 3/6/9/12/15% but increases DOT damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wizardry according to Neru''' || 5 (2) || Reduce natural MATK variation by 10/20/30/40/50% (covers x% of what is missing from min MATK to reach max MATK, only include natural MATK without bonus)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Spelling according to Lhoris Aevaris''' || 5 (2) || Increases Autospells chances by 6/12/18/24/30%&amp;lt;br&amp;gt;&lt;br /&gt;
Only 2/4/6/8/10% concerning Sage's Autospell.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Darkness according to Siebenburgen''' || 5 (2) || Increases dark damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Priceless according to Grou''' || 5 (2) || Increases minimum and maximum map item level quality by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Divineness according to Divina''' || 5 (2) || MDEF improves status resistance by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Urgentism according to Erys''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but cast/delay of supportive skills reduces by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Adversity according to Sigrun''' || 5 (2) || Regens 0.4/0.8/1.2/1.6/2% of MaxHP per second when attacking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Executioner&amp;diff=13342</id>
		<title>Executioner</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Executioner&amp;diff=13342"/>
		<updated>2022-08-31T11:35:27Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4291.png Killer Breaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Assassin&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4290.png]] Killer Specialization === &lt;br /&gt;
'''ID''' : 4290&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AGI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4291.png]] Killer Breaker ===&lt;br /&gt;
'''ID''' : 4291&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Soul Breaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Breaker Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Breaker Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Breaker Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Breaker Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Breaker Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Soul Breaker : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4292.png]] Killer Assault ===&lt;br /&gt;
'''ID''' : 4292&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Meteor Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Meteor Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Meteor Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Meteor Assault Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Meteor Assault Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Meteor Assault Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 5 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : SP cost is increased but the skill have a better chance to inflict status.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stun, Blind and Bleeding !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Normally this skill inflicts one state among the three at the same time, here the bonus for each state is applied at the same time, so the target can suffer several states on the same attack.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4293.png]] Killer Cloak ===&lt;br /&gt;
'''ID''' : 4293&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Cloaking.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cloaking Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cloaking Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Cloaking Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Cloaking Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Cloaking Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Cloaking by 1 per Killer Cloak level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4294.png]] Killer Blow ===&lt;br /&gt;
'''ID''' : 4294&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sonic Blow.&amp;lt;br&amp;gt;&lt;br /&gt;
Sonic Blow have a cooldown of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sonic Blow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sonic Blow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sonic Blow Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sonic Blow Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sonic Blow Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Sonic Blow : Skill's damage +2/4/6/8/10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4295.png]] Killer Tooth ===&lt;br /&gt;
'''ID''' : 4295&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Grimtooth.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Grimtooth Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Grimtooth Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Grimtooth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grimtooth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Grimtooth Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Grimtooth damage +3% per Killer Tooth Level. Grimtooth Range +1 at Lv 3, Range +2 at Lv 5.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, Grimtooth stagger targets more efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rates !! Staggering&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || Stagger +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || Stagger +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || Stagger +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || Stagger +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || Stagger +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4296.png]] Killer Knife ===&lt;br /&gt;
'''ID''' : 4296&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Throw Venom Knife.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Throw Venom Knife Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Throw Venom Knife Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Throw Venom Knife Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Throw Venom Knife Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Throw Venom Knife Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Throw Venom Knife : While under initiative adds battle damage inflicting 100/200/300/400/500% of user's ATK, reduced by DEF, damage improved if target is full (up to double), reduced by nothing, poison element, doubled on monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4297.png]] Killer Wits ===&lt;br /&gt;
'''ID''' : 4297&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Always ignore a part of target's DEF or MDEF.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ignore 2% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ignore 3% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ignore 4% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ignore 5% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ignore 7% of DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4298.png]] Killer Strategy ===&lt;br /&gt;
'''ID''' : 4298&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Adds damage to targets which are not already seriously wounded (HP &amp;gt; 50%).&amp;lt;br&amp;gt;&lt;br /&gt;
This damage is maximum if the target's HP is full and gradually decreases until it disappears if the target's HP is half.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Add 2% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Add 3% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Add 4% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Add 5% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Add 7% to first strikes damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4299.png]] Killer Step ===&lt;br /&gt;
'''ID''' : 4299&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1s (Reductible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user becomes less visible and receives a bonus of ATK and MATK and penetration of DEF and MDEF for a short duration (10 seconds), the location of the user is remembered.&amp;lt;br&amp;gt;&lt;br /&gt;
During these effects the user sees his DEF / MDEF dropped but he is also less likely to be the target of monsters (depending on their INT).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user uses this skill again before time expires, they are teleported back to the memorized location. The effect then ends.&amp;lt;br&amp;gt;&lt;br /&gt;
While the effect is taking place this spell's cast time is reduced to 0 second.&amp;lt;br&amp;gt;&lt;br /&gt;
Changing the map or dying cancels the memorization effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* All bonuses and malus have the same values&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Weapon_Master&amp;diff=13341</id>
		<title>Weapon Master</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Weapon_Master&amp;diff=13341"/>
		<updated>2022-08-31T11:33:56Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Swordman&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The weapon master specializes in the use of weapons and shapes their abilities according to them, revealing as many styles as different weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
It is largely oriented on the offensive even if some weapons are naturally more effective in defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4000.png]] Steel Specialization === &lt;br /&gt;
'''ID''': 4000&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4001.png]] Steel Bash ===&lt;br /&gt;
'''ID''': 4001&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Bash.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bash Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bash Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bash Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bash Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bash Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': Bash : Skill's damage +3~15%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4002.png]] Steel Magnum ===&lt;br /&gt;
'''ID''': 4002&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Magnum Break.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magnum Break Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magnum Break Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magnum Break Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magnum Break Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magnum Break Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': When Magnum Break is used the user recieves a buff for 7 seconds, the buff depends on the type of weapon equipped.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Dagger !! Sword !! Spear !! Axe !! Mace !! Staff !! Bow !! Book !! Katar !! Other&lt;br /&gt;
|-&lt;br /&gt;
| 1 || FLEE +4% || ASPD +2% || Perfect HIT +4% || ATK +2% || HEAL +2% || MATK +2% || WALK +4% || CAST -7% || Critical DMG +3% || PFLEE +4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || FLEE +8% || ASPD +4% || Perfect HIT +8% || ATK +4% || HEAL +4% || MATK +4% || WALK +8% || CAST -14% || Critical DMG +6% || PFLEE +8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || FLEE +12% || ASPD +6% || Perfect HIT +12% || ATK +6% || HEAL +6% || MATK +6% || WALK +12% || CAST -21% || Critical DMG +9% || PFLEE +12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || FLEE +16% || ASPD +8% || Perfect HIT +16% || ATK +8% || HEAL +8% || MATK +8% || WALK +16% || CAST -28% || Critical DMG +12% || PFLEE +16&lt;br /&gt;
|-&lt;br /&gt;
| 5 || FLEE +20% || ASPD +10% || Perfect HIT +20% || ATK +10% || HEAL +10% || MATK +10% || WALK +20% || CAST -35% || Critical DMG +15% || PFLEE +20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4003.png]] Steel Provocation ===&lt;br /&gt;
'''ID''': 4003&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Provocation.&amp;lt;br&amp;gt;&lt;br /&gt;
Provovation is an NPC skill which can be used to Provoke any monster (including boss type); this effect cannot fail.&amp;lt;br&amp;gt;&lt;br /&gt;
After the skill is used, any event that would change the monster's target does so normally.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Area of effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Provocation Level 1 || 70 || 0,5s || 45s || 5x5 area&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Provocation Level 2 || 70 || 0,5s || 45s || 7x7 area&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Provocation Level 3 || 70 || 0,5s || 45s || 9x9 area&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Provocation Level 4 || 70 || 0,5s || 45s || 11x11 area&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Provocation Level 5 || 70 || 0,5s || 45s || 13x13 area&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Provoke in Skill Tree''': After use, all targets in a small area around the user have a 20/40/60/80/100% chance of being Provoked (level 1) by the user.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4004.png]] Steel Weak ===&lt;br /&gt;
'''ID''': 4004&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Weak Point.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Side note''': This skill has been changed and now increases the chances of landing a critical hit when using a skill.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Weak Point Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Weak Point Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Weak Point Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Weak Point Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Weak Point Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': Increases the level of Weak Point by 1 per Steel Weak level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4005.png]] Steel Endure ===&lt;br /&gt;
'''ID''': 4005&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Endure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Endure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Endure Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Endure Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Endure Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': Endure's cooldown is reduced by 10% per Steel Endure level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4006.png]] Steel Stance ===&lt;br /&gt;
'''ID''': 4006&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Grants a bonus that depends on the type of weapon equipped in right hand and left hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! 2 Handed Weapon !! 1 Handed Weapon + Shield !! 1 Handed Weapon + Left Hand !! 2 Weapons !! 1 Handed Weapon + Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ATK/MATK +3 || DEF/MDEF +2% || Left Hand bonus +1% || +1% chance of Double Attack, ASPD +1% || Universal flee +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ATK/MATK +6 || DEF/MDEF +4% || Left Hand bonus +2% || +2% chance of Double Attack, ASPD +2% || Universal flee +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ATK/MATK +9 || DEF/MDEF +6% || Left Hand bonus +3% || +3% chance of Double Attack, ASPD +3% || Universal flee +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ATK/MATK +12 || DEF/MDEF +8% || Left Hand bonus +4% || +4% chance of Double Attack, ASPD +4% || Universal flee +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ATK/MATK +15 || DEF/MDEF +10% || Left Hand bonus +5% || +5% chance of Double Attack, ASPD +5% || Universal flee +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4007.png]] Steel Perfection ===&lt;br /&gt;
'''ID''': 4007&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Increases ATK on the right hand weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases HIT based on the right hand weapon weight (the lighter, the better).&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Weapon Immunity based on the right hand weapon weight (the heavier, the better).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Weapon ATK bonus !! HIT bonus !! Weapon Immunity&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 5 || Weapon Weight / 100&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 10 || Weapon Weight / 50&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 15 || Weapon Weight / 33&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 20 || Weapon Weight / 25&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 25 || Weapon Weight / 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The weapon ATK bonus is based on the weapon ATK value, not the user's total ATK.&lt;br /&gt;
* HIT bonus is greatly reduced by the weapon's weight.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4008.png]] Steel Excellence ===&lt;br /&gt;
'''ID''': 4008&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Grants a chance of inflicting a [https://mysticprojectro.com/wiki/index.php/Common_%26_Uncommon_Status#Common_Status_list Common status] on a physical hit.&amp;lt;br&amp;gt;&lt;br /&gt;
The Status inflicted depends on the weapon type equipped in the right hand and the Weapon Mastery skill level and ignores target's resistances.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance !! Bare Hand !! Dagger !! Sword !! Spear !! Axe !! Mace !! Instrument !! Whip !! Book !! Katar !! Other&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,1% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0,2% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0,3% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0,4% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0,5% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A weapon without an associated Mastery skill depends on Bare Hand Mastery instead.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4009.png]] Steel Preparation ===&lt;br /&gt;
'''ID''': 4009&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Imbues the weapon with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] which triggers when inflicting or receiving a physical/melee attack. &amp;lt;br&amp;gt;&lt;br /&gt;
The damage dealt depends on the Weapon Mastery level of the equiped weapon. The effect dissappears after triggering once.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage is based on maximum ATK, reduced by target's DEF, increased by 50% against monsters, and bears the weapon's element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 35% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 40% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 45% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50% per Weapon Mastery level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Type !! Event !! Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bare Hand || When Hit || User's STR/DEX/INT/VIT/AGI/LUK increases damage in %, damage is extremely random (50~150%)&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || On Hit || Target's INT increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 1H Sword || On Hit || Target's DEX increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Sword || When Hit || Target's DEX increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1H Spear || On Hit || Target's AGI increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Spear || When Hit || Target's AGI increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1H Axe || On Hit || Target's VIT increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Axe || When Hit || Target's VIT increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1H Mace || On Hit || Target's STR increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Mace || When Hit || Target's STR increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| Instrument || On Hit || Target's MDEF increases damage&lt;br /&gt;
|-&lt;br /&gt;
| Whip || On Hit || Target's DEF increases damage&lt;br /&gt;
|-&lt;br /&gt;
| Book || When Hit || Target's INT increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 1H Staff || On Hit || Add MATK to formula&lt;br /&gt;
|-&lt;br /&gt;
| 2H Staff || When Hit || Add MATK to formula, the lower the user's SP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| Katar || On Hit || Target's LUK increases damage, user's critical rate increases damage&lt;br /&gt;
|-&lt;br /&gt;
| Bow / Other Weapons || On Hit || Target's LUK increases damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A weapon without an associated Mastery skill depends on Bare Hand Mastery instead.&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Fighter&amp;diff=13340</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Fighter&amp;diff=13340"/>
		<updated>2022-08-31T11:33:26Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Swordman&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The brawler is a tough, reckless fighter who rushes into the fray without worrying about the consequences.&amp;lt;br&amp;gt;&lt;br /&gt;
It therefore emphasizes survival and protection.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4010.png]] Brawl Specialization === &lt;br /&gt;
'''ID''': 4010&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4011.png]] Brawl Bash ===&lt;br /&gt;
'''ID''': 4011&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Bash.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bash Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bash Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bash Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bash Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bash Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Bash : Adds 3~15% more chance for the skill to stun targets, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4012.png]] Brawl Endure ===&lt;br /&gt;
'''ID''': 4012&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Endure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Endure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Endure Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Endure Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Endure Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : The number of hits that can be taken before losing the Endure effect is increased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Number of Hits || SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Hits counter +20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Hits counter +40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Hits counter +60% || +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Hits counter +80% || +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Hits counter +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4013.png]] Brawl Recovery ===&lt;br /&gt;
'''ID''': 4013&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Increase HP Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Increase HP Recovery Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Increase HP Recovery Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Increase HP Recovery Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Increase HP Recovery Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Increase HP Recovery Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases the natural recovery of HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Natural HP recovery +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Natural HP recovery +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Natural HP recovery +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Natural HP recovery +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Natural HP recovery +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4014.png]] Brawl Provoke ===&lt;br /&gt;
'''ID''': 4014&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Provoke.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Provoke Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Provoke Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Provoke Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Provoke Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Provoke Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Provoke is used, the user loses SP in exchange for an Elemental Resistance bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP cost !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 SP || Neutral Resistance 1%, Other elements Resistance 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6 SP || Neutral Resistance 2%, Other elements Resistance 9%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9 SP || Neutral Resistance 3%, Other elements Resistance 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12 SP || Neutral Resistance 4%, Other elements Resistance 15%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15 SP || Neutral Resistance 5%, Other elements Resistance 18%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4015.png]] Brawl Skin ===&lt;br /&gt;
'''ID''': 4015&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Stone Skin.&amp;lt;br&amp;gt;&lt;br /&gt;
Stone Skin is a NPC skill which reduces Physical and Special Damage received, but increases Magical Damage received.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Duration || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stone Skin Level 1 || 10 || 0,5s || 30s || Reduce Physical and Special Damage by 3%, increases Magical Damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stone Skin Level 2 || 20 || 1s || 30s || Reduce Physical and Special Damage by 6%, increases Magical Damage by 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stone Skin Level 3 || 30 || 1,5s || 30s || Reduce Physical and Special Damage by 9%, increases Magical Damage by 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stone Skin Level 4 || 40 || 2s || 30s || Reduce Physical and Special Damage by 12%, increase Magical Damage by 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stone Skin Level 5 || 50 || 2,5s || 30s || Reduce Physical and Special Damage by 15%, increase Magical Damage by 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Endure in Skill Tree''' : While under the Stone Skin effect, counters physical attacks with 40/80/120/160/200% [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage], and heals the user for 10/20/30/40/50% of user's ATK (cooldown 0.5s).&lt;br /&gt;
&lt;br /&gt;
=== [[File:4016.png]] Brawl Tension ===&lt;br /&gt;
'''ID''': 4016&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Tension Relax.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tension Relax Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Tension Relax Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Tension Relax Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Tension Relax Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tension Relax Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 60 seconds || 2 seconds || x2 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When user's HP is below 33%, they receive a DEF &amp;amp; MDEF bonus for 7 seconds, this effect has a cooldown of 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEF &amp;amp; MDEF +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEF &amp;amp; MDEF +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEF &amp;amp; MDEF +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || DEF &amp;amp; MDEF +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEF &amp;amp; MDEF +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4017.png]] Brawl Resilience ===&lt;br /&gt;
'''ID''': 4017&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Increases Crit Defense; reduces chances of being inflicted critical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Crit Defense 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Crit Defense 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Crit Defense 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Crit Defense 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Crit Defense 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Critical Defense is not a litteral reduction in the chance of being the target of a critical, but works as a percentage reduction.&lt;br /&gt;
* Example: With 20% Crit Defense, a player has 16% chance of being the target of a critical hit if their enemy has 20 crit.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4018.png]] Brawl Armor ===&lt;br /&gt;
'''ID''': 4018&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': User gains the ability to recover some HP and/or SP once per second while being attacked.&amp;lt;br&amp;gt; The lower the user's HP and/or SP, the more they recover. Both heals can be critical, which doubles their values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% chance to heal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Both heals can occur simultaneously since they are handled separately.&lt;br /&gt;
* Each heal has its own cooldown.&lt;br /&gt;
* HP heal is equal to BaseLevel (+VIT%) (+DEF%) (+HPLOST%)&lt;br /&gt;
* SP heal is equal to BaseLevel/15 (+INT%) (+MDEF%) (+HPLOST%)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4019.png]] Brawl Counter ===&lt;br /&gt;
'''ID''': 4019&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': While skill is active, all physical and melee attacks recieved generate counter damage. The damage is stronger the lower the user's HP and the higher the target's HP.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can't occured more than once every 0,5 second.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage is based on ATK, reduced by target's DEF, increased by 50% against monsters and bears the weapon's element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Counter damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 75% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 125% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 150% ATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* User's missing HP increases the damage by a % (from 0 to 100%)&lt;br /&gt;
* Target's remaining HP increases damage by a % (from 0 to 100%)&lt;br /&gt;
* The user's and target's HP related damage are cumulative by multiplication;&lt;br /&gt;
* E.g.: While this skill is active at level 5, an monster at 100% HP remaining hitting a user at 1 HP, receives a counter-attack of 400% (50% monster + 150% ATK + 100% user HP + 100% monster HP).&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Master_of_the_Pack&amp;diff=13339</id>
		<title>Master of the Pack</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Master_of_the_Pack&amp;diff=13339"/>
		<updated>2022-08-31T11:33:10Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4490.png]] Pack Specialization === &lt;br /&gt;
'''ID''' : 4490&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4491.png]] Pack Repel ===&lt;br /&gt;
'''ID''' : 4491&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Charge Arrow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Charge Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Charge Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Charge Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Charge Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Charge Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Charge Arrow stagger targets more efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Staggering&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stagger +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stagger +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stagger +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stagger +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stagger +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4492.png]] Pack Straff ===&lt;br /&gt;
'''ID''' : 4492&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Double Strafing.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Double Strafing Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Double Strafing Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Double Strafing Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double Strafing Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Double Strafing Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases damage of Double Strafe by 2/4/6/8/10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4493.png]] Pack Walk ===&lt;br /&gt;
'''ID''' : 4493&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Wind Walk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wind Walk Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wind Walk Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wind Walk Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wind Walk Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wind Walk Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| - || x0.5 || x1 || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When the user attacks he has a chance to re-roll (if already active) the effects Wind Walk has a higher level than the one he acquired.&amp;lt;br&amp;gt;&lt;br /&gt;
Affects only himself and not his allies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate !! Bonus Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || +1 || 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3% || +2 || 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4% || +3 || 35 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5% || +4 || 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6% || +5 || 45 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4494.png]] Pack Snare ===&lt;br /&gt;
'''ID''' : 4494&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Ankle Snare.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Skill Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Skill Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Skill Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Skill Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Skill Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Ankle Snare can inflict Bleeding AND Poison for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4495.png]] Pack Arrow ===&lt;br /&gt;
'''ID''' : 4495&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Phantasmic Arrow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Phantasmic Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Phantasmic Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Phantasmic Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Phantasmic Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Phantasmic Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : In exchange of a higher cast time and SP cost this skill adds battle damage on hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Damages are based on ATK, are reduced by target's MDEF, are increased by half on monsters and bears the weapon element.&amp;lt;br&amp;gt;&lt;br /&gt;
User's INT increase damage and target's INT reduce it.&amp;lt;br&amp;gt;&lt;br /&gt;
Also this skill have now some chance to stop Blessing's effects. If this is the case then target will suffer another battle damage (same).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time &amp;amp; SP Cost !! Battle Damage !! Blessing Burst&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +10% || 40% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +20% || 80% || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +30% || 120% || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +40% || 160% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +50% || 200% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4496.png]] Pack Resilience ===&lt;br /&gt;
'''ID''' : 4496&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Short-range ranged attacks received deal reduced damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Short ranged resistance 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Short ranged resistance 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Short ranged resistance 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Short ranged resistance 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Short ranged resistance 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Attacks affected by this bonus are those considered to be &amp;quot;ranged&amp;quot;&lt;br /&gt;
* The further away the attacks come, the less resistance is applied in its entirety, and vice versa&lt;br /&gt;
* If a ranged attack hits a square away from you, the resistance is fully applied&lt;br /&gt;
* If a ranged attack hits 12 squares away (or more), resistance is not applied&lt;br /&gt;
&lt;br /&gt;
=== [[File:4497.png]] Pack Adaptation ===&lt;br /&gt;
'''ID''' : 4497&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each ranged physical attack generates a “melee” stack and removes all ranged stacks to convert them to melee damage buffs for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Each melee physical attack generates a “ranged” stack and removes all ranged stacks to convert them to ranged damage buffs for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Stacks can only increase once every 0.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Percentage Damage Bonus per stacks !! Fix Damage Bonus per stacks !! Maximum Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1.2% || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1.4% || 7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1.6% || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1.8% || 9 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2% || 10 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4498.png]] Pack Wits ===&lt;br /&gt;
'''ID''' : 4498&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Physical attacks increased if facing multiple ennemies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pack Damage +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pack Damage +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pack Damage +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pack Damage +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pack Damage +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4499.png]] Pack Summon ===&lt;br /&gt;
'''ID''' : 4499&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons a big wolf (worg) to fight alongside the player for a short duration.&amp;lt;br&amp;gt;&lt;br /&gt;
The Red Worg is turned towards massive physical damage and staggering.&amp;lt;br&amp;gt;&lt;br /&gt;
The Blue Worg is turned towards massive magical damage and staggering.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT or STR (the higher one) and DEX.&amp;lt;br&amp;gt;&lt;br /&gt;
If INT is higher than STR then the summon is a Blue Worg. Otherwise it is a Red Worg instead.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:warg0049.png|none]] Blue Worg&lt;br /&gt;
|-&lt;br /&gt;
! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills !! Special&lt;br /&gt;
|-&lt;br /&gt;
| AGI &amp;gt; STR &amp;gt; VIT &amp;gt; DEX &amp;gt; LUK &amp;gt; INT || Brute || Ghost 1 || Big || 2 || Very Low / Very Low || Fast || Fast || Average || Charge Attack (1s), Combo Attack, Pierce || Autospell Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:wargred0049.png|none]] Red Worg&lt;br /&gt;
|-&lt;br /&gt;
! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills !! Special&lt;br /&gt;
|-&lt;br /&gt;
| AGI &amp;gt; INT &amp;gt; VIT &amp;gt; DEX &amp;gt; LUK &amp;gt; STR || Brute || Neutral 1 || Big || 2 || Very Low / Very Low || Fast || Fast || Average || Charge Attack (1s), Combo Attack, Pierce || Quicken Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 70% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 80% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Creation_Master&amp;diff=13338</id>
		<title>Creation Master</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Creation_Master&amp;diff=13338"/>
		<updated>2022-08-31T11:32:34Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4310.png]] Synthesis Specialization === &lt;br /&gt;
'''ID''' : 4310&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4311.png]] Synthesis Mine ===&lt;br /&gt;
'''ID''' : 4311&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sphere Mine.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sphere Mine &amp;amp; Pharmacy Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sphere Mine Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sphere Mine Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sphere Mine Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sphere Mine Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Sphere Mine by 1 per Synthesis Mine level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4312.png]] Synthesis Bio ===&lt;br /&gt;
'''ID''' : 4312&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Bio Cannibalize.&amp;lt;br&amp;gt;&lt;br /&gt;
            &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bio Cannibalize &amp;amp; Pharmacy Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bio Cannibalize Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bio Cannibalize Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bio Cannibalize Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bio Cannibalize Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Bio Cannibalize by 2 per Synthesis Bio level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4313.png]] Synthesis Cultivation ===&lt;br /&gt;
'''ID''' : 4313&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Plant Cultivation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Plant Cultivation &amp;amp; Pharmacy Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Plant Cultivation Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Plant Cultivation Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Plant Cultivation Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Plant Cultivation Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Plant Cultivation by 1 per Synthesis Cultivation level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4314.png]] Synthesis Acid ===&lt;br /&gt;
'''ID''' : 4314&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Acid Terror.&amp;lt;br&amp;gt;&lt;br /&gt;
First level will grant the use of Pharmacy level 1 (cumulative with other skills from that specialization).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Acid Terror &amp;amp; Pharmacy Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Acid Terror Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Acid Terror Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Acid Terror Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Acid Terror Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Acid Terror : All user's summons receives now target this target with increase damage by 5~25% for 10s.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4315.png]] Synthesis Commands ===&lt;br /&gt;
'''ID''' : 4315&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : By attacking or being attacked the character has a chance to summon a friendly plant (Mandragora) to fight alongside him for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have a cooldown of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance to summon !! Duration !! Summon Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 6% || 11 seconds || 8% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7% || 12 seconds || 10% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 8% || 13 seconds || 12% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 9% || 14 seconds || 14% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 15 seconds || 16% of total INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4316.png]] Synthesis Intimity ===&lt;br /&gt;
'''ID''' : 4316&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When the character attacks or is attacked their summons / homunculus can receive the status Fast.&amp;lt;br&amp;gt;&lt;br /&gt;
Fast : SPD, ASPD, FLEE, HIT augmented by 20%, CAST, ASD and AHD reduced by 50%, can be dismiss by Slow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rates !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4317.png]] Synthesis Knowledge ===&lt;br /&gt;
'''ID''' : 4317&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When a summon from a Kugan, a skill and also Homunculus is called, it receives the benefit of a damage buff and resistance buff.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon's damage &amp;amp; Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Lasts as long as the summons&lt;br /&gt;
* Can be dispelled&lt;br /&gt;
&lt;br /&gt;
=== [[File:4318.png]] Synthesis Swarm ===&lt;br /&gt;
'''ID''' : 4318&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons one Moss Rat to fight alongside the player.&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Moss rat a fragile but a player can have a lot of them along side him in order to overwhelm enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Moss Rat&lt;br /&gt;
|-&lt;br /&gt;
! Role !! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| DPS || DEX&amp;gt;AGI&amp;gt;LUK&amp;gt;STR&amp;gt;INT&amp;gt;VIT || Plant || Earth 1 || Small || Very Low / Low || 1 || Normal || Fast || Fast || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Moss Rat have 2/3 less HP than regular summon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level !! Duration !! Maximum Rats&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8% of total INT || 40 seconds || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% of total INT || 45 seconds || 7&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% of total INT || 50 seconds || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 14% of total INT || 55 seconds || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 16% of total INT || 60 seconds || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4319.png]] Synthesis Summon ===&lt;br /&gt;
'''ID''' : 4319&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 180 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons tree creatures to fight alongside the player.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Creature !! Role !! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fightningtree.png]] Fightning Tree || DPS/Ranged || DEX = STR &amp;gt; VIT = LUK &amp;gt; VIT = INT || Plant || Earth 2 || Average / Average || Small || 5 || Fast || Fast || Nope || Bash / Bowling Bash / Reject Sword&lt;br /&gt;
|-&lt;br /&gt;
| [[File:frighteningtree.png]] Frightening Tree || Physical || VIT = LUK &amp;gt; INT = AGI &amp;gt; STR = DEX || Plant || Earth 2 || Average / Average || Small || 5 || Fast || Fast || Nope || Wide Silence / Wide Curse / Blind Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tacticaltree.png]] Tactical Tree || Tactical || DEX = INT &amp;gt; LUK = VIT &amp;gt; STR = AGI || Plant || Earth 2 || Low / Average || Small || 5 || Fast || Fast || Nope || Charge Arrow / Stop / Decrease Agility&lt;br /&gt;
|-&lt;br /&gt;
| [[File:longtree.png]] Long Tree || Ranged || AGI = LUK &amp;gt; INT = STR &amp;gt; DEX = VIT || Plant || Earth 2 || Low / Average || Small || 5 || Fast || Fast || Nope || Double Straf&lt;br /&gt;
|-&lt;br /&gt;
| [[File:magicaltree.png]] Magical Tree || AOE || INT = LUK &amp;gt; DEX = AGI &amp;gt; VIT = STR || Plant || Earth 2 || High / Low || Small || 5 || Fast || Fast || Nope || Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, Magic Power&lt;br /&gt;
|-&lt;br /&gt;
| [[File:healertree.png]] Healer Tree || Healer || INT = VIT &amp;gt; LUK = STR &amp;gt; AGI = DEX || Plant || Earth 2 || Very Low / Average || Small || 5 || Fast || Fast || Nope || Heal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 14% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 18% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 22% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 26% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30% of total INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* @summonconfig grants the possibility to configure a set of plants in order to avoid promps when skill is use&lt;br /&gt;
* With this skill at level 5 and a total INT of 180 the level of the summon is 63&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Poison_Master&amp;diff=13337</id>
		<title>Poison Master</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Poison_Master&amp;diff=13337"/>
		<updated>2022-08-31T11:32:07Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4300.png]] Poison Specialization === &lt;br /&gt;
'''ID''' : 4300&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4301.png]] Poison Deadly ===&lt;br /&gt;
'''ID''' : 4301&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Enchant Deadly Poison.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Create Deadly Poison &amp;amp; Enchant Deadly Poison Level 1 || 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Enchant Deadly Poison Level 1 || 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Enchant Deadly Poison Level 1 || 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Enchant Deadly Poison Level 1 || 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Enchant Deadly Poison Level 1 || 40 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 60 seconds || 2 seconds || +50% || depends on level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : By attacking with Enchant Deadly Poison the user has 20% chance to cause fatal damage to seriously injured opponents (HP &amp;lt;50%).&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the poison element.&amp;lt;br&amp;gt;&lt;br /&gt;
The lesser the HP of the target, the higher does damage are.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have a cooldown of 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Battle Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 300%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 400%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Since HP lost are factored into damages a target with only 25% HP left will suffer (with this skill at level 5) roughtly (500*1.75) 875% battle damage.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4302.png]] Poison Venom ===&lt;br /&gt;
'''ID''' : 4302&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Envenom.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Envenom Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Envenom Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Envenom Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Envenom Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Envenom Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Envenom : Adds 3~15% more chance for the skill to deadly poison targets, Skill's SP cost +5~25%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4303.png]] Poison Enchantement ===&lt;br /&gt;
'''ID''' : 4303&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Enchant Poison.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Enchant Poison Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Enchant Poison Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Enchant Poison Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Enchant Poison Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Enchant Poison Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : The character increases his mastery of the poison element and receives a double advantage:&amp;lt;br&amp;gt;&lt;br /&gt;
* When his attacks are increased thanks to the element then the gain is improved.&amp;lt;br&amp;gt;&lt;br /&gt;
* When his attacks are reduced due to the element then the loss is reduced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Mastery bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Mastery 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mastery 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Mastery 15%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mastery 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Mastery 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4304.png]] Poison React ===&lt;br /&gt;
'''ID''' : 4304&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Poison React.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Poison React Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Poison React Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Poison React Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Poison React Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Poison React Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Every Envenom attacks while Poison React is active can provoke Deep Poison for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30% || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 35% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 40% || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 45% || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50% || 7s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4305.png]] Poison Dust ===&lt;br /&gt;
'''ID''' : 4305&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Venom Dust.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Venom Dust Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Venom Dust Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Venom Dust Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Venom Dust Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Venom Dust Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Venom Dust have way more chance to inflict poison status.&amp;lt;br&amp;gt;&lt;br /&gt;
Normally Venom Dust inflicts Poison with 100% chance, which chance is then reduced by the target's vitality and poison resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
Now those chances can be greater than 100% and ensure success even on very resistant targets.&amp;lt;br&amp;gt;&lt;br /&gt;
Being immune to the poison however is always guaranteed to escape it.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Poison Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || x2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || x3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || x4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || x5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || X6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this skill at level 5 the skill Venom Dust have 600% chance to inflict poison to targets&lt;br /&gt;
* With this skill at level 5 a target with 50 VIT and 50% resistance to poison (with cards etc) will have &amp;gt;100% to get poison instead of 25% (with no skill), note that duration is still reduced by VIT&lt;br /&gt;
&lt;br /&gt;
=== [[File:4306.png]] Poison Splasher ===&lt;br /&gt;
'''ID''' : 4306&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Venom Splasher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Venom Splasher Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Venom Splasher Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Venom Splasher Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Venom Splasher Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Venom Splasher Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Venom Splasher cost more SP but damage are increase.&amp;lt;br&amp;gt;&lt;br /&gt;
Furthermore Venom Splasher can affect targets that are hit in its blast zone (Which means that the initial target can be affected again).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! SP cost !! Propagation Rate !! Propagation Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +4% || +3 || 30% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +8% || +6 || 40% || 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +12% || +9 || 50% || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +16% || +12 || 60% || 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +20% || +15 || 70% || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4307.png]] Poison Knife ===&lt;br /&gt;
'''ID''' : 4307&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Sonic Acceleration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sonic Acceleration Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sonic Acceleration Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sonic Acceleration Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sonic Acceleration Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sonic Acceleration Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Sonic Acceleration by 1 per Poison Knife level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4308.png]] Poison Wits ===&lt;br /&gt;
'''ID''' : 4308&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Damage inflicted on poisoned opponents is increased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Damage increased by 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Damage increased by 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Damage increased by 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Damage increased by 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Damage increased by 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4309.png]] Poison Armor ===&lt;br /&gt;
'''ID''' : 4309&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5~3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30~90 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : For a notable period of time, his element of defense will be poison.&amp;lt;br&amp;gt;&lt;br /&gt;
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.&amp;lt;br&amp;gt;&lt;br /&gt;
While under the effect of this skill the user have increased damage from that element and DoT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Casting Time !! SP of all skills !! natural SP recovery !! Elemental Boost and DoT damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 90 seconds || 3 seconds || - || - || +10%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Sorcerer&amp;diff=13336</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Sorcerer&amp;diff=13336"/>
		<updated>2022-08-31T11:31:43Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Sage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4530.png]] Sorcerous Specialization === &lt;br /&gt;
'''ID''' : 4530&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4531.png]] Sorcerous Strike ===&lt;br /&gt;
'''ID''' : 4531&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Soul Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Strike Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Strike Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Strike Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Soul Strike : Increase Soul Strike's range by 1~5, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4545.png]] Sorcerous Casting ===&lt;br /&gt;
'''ID''' : 4532&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Double Casting.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Double Casting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Double Casting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Double Casting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double Casting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Double Casting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| - || +100% || +50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' Increase the level of Double Casting by 1 per Sorcerous Casting level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4533.png]] Sorcerous Rod ===&lt;br /&gt;
'''ID''' : 4533&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Magic Rod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Rod Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Rod Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Rod Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Rod Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Rod Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Any targets taken by effects have high chance to be silenced for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4534.png]] Sorcerous Breaker ===&lt;br /&gt;
'''ID''' : 4534&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Spell Breaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spell Breaker Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spell Breaker Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spell Breaker Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spell Breaker Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spell Breaker Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase Spell Breaker damage.&lt;br /&gt;
Also increase the duration of cooldown from any spells which imposed a cooldown (like spell breaker or sight).&amp;lt;br&amp;gt;&lt;br /&gt;
Note : Spell Breaker have been modified and all interrupted spells can thus receive a cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +60% || +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +80% || +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4535.png]] Sorcerous Freedom ===&lt;br /&gt;
'''ID''' : 4535&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Free Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Free Cast Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Free Cast Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Free Cast Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Free Cast Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Free Cast Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Free Cast by 1 per Sorcerous Freedom level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* At level 15: 95% Walking Speed and 110% ATK speed&lt;br /&gt;
* Can be stack with Sylph Specialization to achieve level 20: 115% Walking Speed and 120% ATK speed&lt;br /&gt;
&lt;br /&gt;
=== [[File:4536.png]] Sorcerous Dispel ===&lt;br /&gt;
'''ID''' : 4536&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Dispel.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Dispel Level 1 || +100% || 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dispel Level 1 || +75% || 7.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dispel Level 1 || +50% || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dispel Level 1 || +25% || 2.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Dispel Level 1 || +0% || 0 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Dispel by 1 per Sorcerous Dispel level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4537.png]] Sorcerous Memorize ===&lt;br /&gt;
'''ID''' : 4537&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Memorize.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Memorize Level 1 || +100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Memorize Level 1 || +75%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Memorize Level 1 || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Memorize Level 1 || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Memorize Level 1 || +0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 20 seconds || x2 || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase SP cost but reduce Memorize casting time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! SP cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || -5% || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -10% || +10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -15% || +15&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -20% || +20&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -25% || +25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4538.png]] Sorcerous Drain ===&lt;br /&gt;
'''ID''' : 4538&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : For a short period the user absorbs any magical hits received to regain SP and increase MATK.&amp;lt;br&amp;gt;&lt;br /&gt;
Part of those damage received are returned to its opponents.&amp;lt;br&amp;gt;&lt;br /&gt;
SP healed depends on damage.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK buff depends on damage and last for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP when hit !! MATK buff !! Maximum MATK !! Damage Reflection&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 0.2% || 1% || 50% of INT || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0.4% || 2% || 75% of INT || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0.6% || 3% || 100% of INT || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0.8% || 4% || 125% of INT || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1% || 5% || 150% of INT || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* If a magical hit inflict 1500 damage to the user with this skill at level 5 the later will regain 15 SP and will get a MATK buff of &lt;br /&gt;
&lt;br /&gt;
=== [[File:4539.png]] Sorcerous Warp ===&lt;br /&gt;
'''ID''' : 4539&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can select a cell on the floor within a distance define by level, the user will be teleported on that cell.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect is enabled in every map. Period.&amp;lt;br&amp;gt;&lt;br /&gt;
Casting time occured before the cell selection, which means their is no delay between selection and warp.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Range (Cells)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 seconds || 11 seconds || 5 cells&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1.75 seconds || 9 seconds || 6 cells&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1.5 seconds || 7 seconds || 7 cells&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1.25 seconds || 5 seconds || 8 cells&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1 seconds || 3 seconds || 9 cells&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Change in Skill Tree''' : When the player arrives there he receives a short duration effect allowing him to dodge the next attack received.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 second&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1,5 second&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 3 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Skill have been renamed, we need to change name client side, server side and sql side&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Guardian&amp;diff=13335</id>
		<title>Guardian</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Guardian&amp;diff=13335"/>
		<updated>2022-08-31T11:31:21Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4230.png]] Protector Specialization === &lt;br /&gt;
'''ID''' : 4230&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 5 || VIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4231.png]] Protector Faith ===&lt;br /&gt;
'''ID''' : 4231&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Faith.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Faith Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Faith Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Faith Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Faith Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Faith Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When the user is in danger (HP &amp;lt; 33%) an important heal will occured.&amp;lt;br&amp;gt;&lt;br /&gt;
This heal are based on user's minimum MATK + minimum ATK.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have a 60 second cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 300%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 450%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 600%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 750%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4232.png]] Protector Guard ===&lt;br /&gt;
'''ID''' : 4232&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of AutoGuard.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AutoGuard Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AutoGuard Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || AutoGuard Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AutoGuard Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AutoGuard Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Level will be increased if used with Defensive Guard from Shield Master specialization.&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of AutoGuard by 1 per Defensive Guard level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4233.png]] Protector Charge ===&lt;br /&gt;
'''ID''' : 4233&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Charge.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Skill Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Skill Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Skill Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Skill Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Skill Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Shield Charge cost more SP but have an improved knockback and stun chance.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition if the player have the initiative when Shield Charge hits a target then there is a good chance that the latter will be stun for a very short time.&amp;lt;br&amp;gt;&lt;br /&gt;
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Knockback !! Status Chance !! SP cost !! Initiative Stun Duration !! Initiative Stun Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +0 || +2,5% || +1 || 1s || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +0 || +5% || +2 || 1,25s || 150%&lt;br /&gt;
|-x&lt;br /&gt;
| 3 || +1 || +5% || +3 || 1,5s || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +1 || +7,5% || +4 || 1,75s || 250%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +1 || +10% || +5 || 2s || 300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4234.png]] Protector Devotion ===&lt;br /&gt;
'''ID''' : 4234&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Devotion.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Devotion Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Devotion Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Devotion Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Devotion Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Devotion Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Devotion by 1 per Protector Devotion level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4235.png]] Protector Cross ===&lt;br /&gt;
'''ID''' : 4235&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Holy Cross.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Cross Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Cross Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Cross Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Cross Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Cross Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Holy Cross : Adds 3~15% more chance for the skill to blind targets, also adds 8~40% chance to stun blinded targets, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4236.png]] Protector Sacrifice ===&lt;br /&gt;
'''ID''' : 4236&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When the user dies (from the hands of another person than himself), allies within a large area (11x11) receive a huge bless for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
The user gets no benefit from this skill.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have an internal cooldown of 60 seconds.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +7% || +7%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +14% || +14%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +21% || +21%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +28% || +28%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +35% || +35%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4237.png]] Protector Stand ===&lt;br /&gt;
'''ID''' : 4237&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Smite.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Smite Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Smite Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Smite Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Smite Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Smite Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Their is some chance to cast Smite when attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4238.png]] Protector Parry ===&lt;br /&gt;
'''ID''' : 4238&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and all allies in an area may avoid the next hit (for a short period of time).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3x3 || 15s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5x5 || 14s || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 7x7 || 13s || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 9x9 || 12s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 11x11 || 11s || 9s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4239.png]] Protector Egide ===&lt;br /&gt;
'''ID''' : 4239&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and all allies in a wide area (11x11) receive some elemental and racial resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also receive a bonus to elemental resistances which compensates for half of what they lack to reach that of the user (no modifier if no gap or negative gap).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Resistances !! Resistance compensation&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* For example if the guardian have a fire resistance of 45% and an ally have only 15% then that ally will receive un fire resistance of (45-15)*0.3 = nearly 10%&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13334</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13334"/>
		<updated>2022-08-31T11:30:59Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,01 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,02 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,03 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,04 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,05 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Beat Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Byakko_Expert&amp;diff=13333</id>
		<title>Byakko Expert</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Byakko_Expert&amp;diff=13333"/>
		<updated>2022-08-31T11:30:41Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4410.png]] Byakko Specialization === &lt;br /&gt;
'''ID''' : 4410&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4411.png]] Byakko Triple ===&lt;br /&gt;
'''ID''' : 4411&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Triple Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Triple Attack Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Triple Attack Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Triple Attack Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Triple Attack Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Triple Attack Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Triple Attack by 1 per Byakko Triple level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4412.png]] Byakko Spirits ===&lt;br /&gt;
'''ID''' : 4412&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Call Spirits.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Call Spirits Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Call Spirits Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Call Spirits Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Call Spirits Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Call Spirits Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Call Spirits have a small chance to be casted for one sphere while physically attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4413.png]] Byakko Explosion ===&lt;br /&gt;
'''ID''' : 4413&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Critical Explosion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Critical Explosion Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Critical Explosion Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Critical Explosion Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Critical Explosion Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Critical Explosion Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Critical Explosion by 1 per Byakko Explosion level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4414.png]] Byakko Chain ===&lt;br /&gt;
'''ID''' : 4414&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Chain Combo.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chain Combo Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chain Combo Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chain Combo Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Chain Combo Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chain Combo Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Chain Combo by 1 per Byakko Chain level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4415.png]] Byakko Finish ===&lt;br /&gt;
'''ID''' : 4415&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Combo Finish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Combo Finish Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Combo Finish Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Combo Finish Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Combo Finish Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Combo Finish Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Combo Finish by 1 per Byakko Finish level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4416.png]] Byakko Strike ===&lt;br /&gt;
'''ID''' : 4416&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Asura Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Asura Strike casting time is multipled by 8.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Asura Strike Level 1 || 100 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Asura Strike Level 2 || 80 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Asura Strike Level 3 || 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Asura Strike Level 4 || 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Asura Strike Level 5 || 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Asura Strike : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4417.png]] Byakko Fist ===&lt;br /&gt;
'''ID''' : 4417&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Tiger Knucle Fist.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tiger Knucle Fist Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Tiger Knucle Fist Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Tiger Knucle Fist Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Tiger Knucle Fist Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tiger Knucle Fist Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || - || x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : This skill have very high chance to inflict stun status for a short duration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stun Rate !! Stun Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100% || 0,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 125% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 150% || 1,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175% || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% || 2,5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4418.png]] Byakko Crush ===&lt;br /&gt;
'''ID''' : 4418&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Chain Crush Combo.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chain Crush Combo Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chain Crush Combo Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chain Crush Combo Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Chain Crush Combo Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chain Crush Combo Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || - || x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : This skill heals the user when hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Heal are based on STR and VIT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 400%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 600%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 800%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1000%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4419.png]] Byakko Overrun ===&lt;br /&gt;
'''ID''' : 4419&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The next time Triple Attack hits the other combos are cascaded, with no delay nor SP cost nor sphere cost.&amp;lt;br&amp;gt;&lt;br /&gt;
The chance to hit for combos after Triple Attack is reduced, however.&amp;lt;br&amp;gt;&lt;br /&gt;
Triple Attack &amp;gt; Chain Combo &amp;gt; Combo Finish &amp;gt; Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Chain Combo and Combo Finish are used at level aquired (or level 1).&amp;lt;br&amp;gt;&lt;br /&gt;
While this effect is active all combo (Triple Attack, Chain Combo, Combo Finish) have modified damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike does damage in an area of 11x11.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect ends as soon as a Triple Attack occurs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Hit Penalty !! Combo damage !! Pulse Strike damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30% || -10% || 300%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 25% || -5% || 400%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20% || +0% || 500%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 15% || +5% || 600%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || +10% || 700%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Hit penalty is in fact a real HIT debuff for a very short duration, which covers combos activation (0,2s)&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Blackguard&amp;diff=13332</id>
		<title>Blackguard</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Blackguard&amp;diff=13332"/>
		<updated>2022-08-31T11:29:29Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Rogue&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The blackguard can be seen as good strategist favoring smart confrontations by depriving his opponents of any equipments, or as a pervert exposing all those he meets to arrive at his ends.&amp;lt;br&amp;gt;&lt;br /&gt;
Whether you like the method or not, this one is not lacking in the long term.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4260.png]] Black Specialization === &lt;br /&gt;
'''ID''' : 4260&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4261.png]] Black Venom ===&lt;br /&gt;
'''ID''' : 4261&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Envenom.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Envenom Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Envenom Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Envenom Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Envenom Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Envenom Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : On use this skill inflict to the target the Strippable status.&amp;lt;br&amp;gt;&lt;br /&gt;
Strippable : This status increase by a third any chance to be stripped.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4262.png]] Black Straff ===&lt;br /&gt;
'''ID''' : 4262&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Double Strafe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Double Strafe Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Double Strafe Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Double Strafe Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double Strafe Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Double Strafe Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Double Strafe : Can use Double Strafe while being hide with 10~50% to keep hiding on after the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4263.png]] Black Intimidate ===&lt;br /&gt;
'''ID''' : 4263&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Intimidate.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Intimidate Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Intimidate Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Intimidate Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Intimidate Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Intimidate Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases the range of Intimidate by 1/2/3/4/5 and increases SP cost of Intimidate by 4/8/12/16/20.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4264.png]] Black Unshield ===&lt;br /&gt;
'''ID''' : 4264&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Shield.&amp;lt;br&amp;gt;				&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Shield Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Shield Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Shield Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Shield Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Shield Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Shield by 1 per Black Unshield level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4265.png]] Black Unweapon ===&lt;br /&gt;
'''ID''' : 4265&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Weapon Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Weapon Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Weapon Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Weapon Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Weapon Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Weapon by 1 per Black Unweapon level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4266.png]] Black Unarmor ===&lt;br /&gt;
'''ID''' : 4266&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Armor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Armor Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Armor Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Armor Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Armor Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Armor Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Shield by 1 per Black Unarmor level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4267.png]] Black Unhelm ===&lt;br /&gt;
'''ID''' : 4267&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Helm Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Helm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Helm Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Helm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Helm Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Helm by 1 per Black Unhelm level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4268.png]] Black Dispel ===&lt;br /&gt;
'''ID''' : 4268&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Strips range are increased.&amp;lt;br&amp;gt;&lt;br /&gt;
Also the user have some chance to autospell strips but rate depends if attacks are from short or long ranged.&amp;lt;br&amp;gt;&lt;br /&gt;
Strips are casted at the level acquired, minimum 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Short Range !! Long Range !! Skills Range&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,4% per Skills || 0,2% per Skills || Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0,8% per Skills || 0,4% per Skills || Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1,2% per Skills || 0,6% per Skills || Range +2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,6% per Skills || 0,8% per Skills || Range +2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2% per Skills || 1% per Skills || Range +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4269.png]] Black Shadow ===&lt;br /&gt;
'''ID''' : 4269&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The player can click on any cell and be teleported on it.&amp;lt;br&amp;gt;&lt;br /&gt;
When doing so he receives an ATK and MATK buff for 7 seconds depending on distance between starting and ending point.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Distance !! ATK buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 cells || 5 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 cells || 6 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6 cells || 7 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8 cells || 8 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10 cells || 9 per cells&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Templar&amp;diff=13331</id>
		<title>Templar</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Templar&amp;diff=13331"/>
		<updated>2022-08-31T11:28:51Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4220.png]] Faith Specialization === &lt;br /&gt;
'''ID''' : 4220&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || VIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4221.png]] Faith Pressure ===&lt;br /&gt;
'''ID''' : 4221&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Pressure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pressure Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pressure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pressure Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pressure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pressure Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| - || - || +50% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Pressure cost more SP but deal more damage and have a reduced casting time and after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
Furthemore if the user have the initiative then Pressure had some battle damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on user's actual amount of SP, are reduced by target's MDEF, are increased by twice on monsters and on boss, and bears the holy element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Casting Time / ASD !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +3% || -5% || 20% || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +6% || -10% || 40% || +10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +9% || -15% || 60% || +15&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +12% || -20% || 80% || +20&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +15% || -25% || 100% || +25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4222.png]] Faith Attack ===&lt;br /&gt;
'''ID''' : 4222&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Holy Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Ghost Attack is a NPC skill which deal at weapon range some holy attribute physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Attack Level 1 || 3 || 0 || 0 || 100% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Attack Level 2 || 6 || 0 || 0 || 200% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Attack Level 3 || 9 || 0 || 0 || 300% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Attack Level 4 || 12 || 0 || 0 || 400% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Attack Level 5 || 15 || 0 || 0 || 500% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Attack Level 6 || 18 || 0,2s || 2s || 600% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Attack Level 7 || 21 || 0,4s || 4s || 700% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Attack Level 8 || 24 || 0,6s || 6s || 800% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Attack Level 9 || 27 || 0,8s || 8s || 900% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Attack Level 10 || 30 || 1s || 10s || 1000% of ATK || 0,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used inflict damage debuff on target at 3/6/9/12/15% for 7 seconds&lt;br /&gt;
&lt;br /&gt;
=== [[File:4223.png]] Faith Cross ===&lt;br /&gt;
'''ID''' : 4223&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Holy Cross.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Cross Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Cross Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Cross Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Cross Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Cross Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Holy Cross : Adds battle healing based on 15~75% of user's MATK, improved as HP goes low (up to double) and with MDEF (up to double), Skill's SP cost +5~25%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4224.png]] Faith Grand Cross ===&lt;br /&gt;
'''ID''' : 4224&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Grand Cross.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Grand Cross Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Grand Cross Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Grand Cross Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grand Cross Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Grand Cross Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Grand Cross hits a barely injured target (HP &amp;gt; 65%) the user is greatly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
When Grand Cross hits a target that is not in danger (HP &amp;gt; 35%) the user is slightly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
When Grand Cross hits the user and the user is injured (HP &amp;lt; 65%) then the user is lightly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
When Grand Cross hits the user and the user is in danger (HP &amp;lt; 35%) then the user is greatly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
Those heals are based on user's minimum MATK + minimum ATK.&amp;lt;br&amp;gt;&lt;br /&gt;
Every one of those effects have an internal cooldown of 0,5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Light Heal !! Great Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4225.png]] Faith Boomerang ===&lt;br /&gt;
'''ID''' : 4225&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Boomerang.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shield Boomerang level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Shield Boomerang level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shield Boomerang level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shield Boomerang level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shield Boomerang level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Shield Boomerang : Adds battle damage inflicting 20~100% of user's lost SP, reduced by nothing, holy element, doubled on monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4226.png]] Faith Providence ===&lt;br /&gt;
'''ID''' : 4226&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Providence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Providence Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Providence Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Providence Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Providence Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Providence Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Providence is used the user and all party members within a small radius receive a MDEF buff for a notable period of time (60 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Radius !! Buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3x3 || 2 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5x5 || 4 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 7x7 || 6 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 9x9 || 8 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 11x11 || 10 MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4227.png]] Faith Quicken ===&lt;br /&gt;
'''ID''' : 4227&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spear Quicken.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spear Quicken Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spear Quicken Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spear Quicken Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spear Quicken Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spear Quicken Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Spear Quicken by 1 per Faith Quicken level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4228.png]] Faith Fortitude ===&lt;br /&gt;
'''ID''' : 4228&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and his nearby allies clean every root common status on himself and allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Furthur more all of them receive a buff to those status resistance for short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Status affected are roots (stun, freeze, stone curse, sleep).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Area !! Heal Ticks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 seconds || 3x3 || Status resistance 6%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 11 seconds || 5x5 || Status resistance 12%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 14 seconds || 7x7 || Status resistance 18%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 17 seconds || 9x9 || Status resistance 24%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20 seconds || 11x11 || Status resistance 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4229.png]] Faith Counter ===&lt;br /&gt;
'''ID''' : 4229&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 12 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and his nearby allies are protected by gods for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
For that time any attacks will be countered by an holy and merciless retribution.&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on the user's MATK (not allies), are reduced by target's MDEF, are increased by half on monsters and bears the holy element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area !! Charges !! Battle Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3x3 || 4 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4x4 || 6 || 110%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5x5 || 8 || 140%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6x6 || 10 || 170%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7x7 || 12 || 200%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
</feed>