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	<title>DARO - User contributions [en]</title>
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	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Professor_Skill_Modifications&amp;diff=14410</id>
		<title>Professor Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Professor_Skill_Modifications&amp;diff=14410"/>
		<updated>2025-06-22T21:55:05Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_advancedbook.png]] Book Mastery ===&lt;br /&gt;
  Increases Attack Speed and damage with Book class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, After attack delay -0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, After attack delay -1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, After attack delay -1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, After attack delay -2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, After attack delay -2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, After attack delay -3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, After attack delay -3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, After attack delay -4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, After attack delay -4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, After attack delay -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_castcancel.png]] Cast Cancel ===&lt;br /&gt;
  [[File:Cast_Cancel_Info.gif]]&lt;br /&gt;
  Only usable while casting a magic spell. Immediately cancel a spell, allowing the caster to take another action without any delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% SP kept &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_magicrod.png]] Magic Rod ===&lt;br /&gt;
  [[File:Magic_Rod_Info.gif]]&lt;br /&gt;
  Upon being attacked with a skill, using Magic Rod has a chance of giving the SP that the enemy has used for the skill to the caster instead of damage.&lt;br /&gt;
  Countering Spell Breaker with Magic Rod will reduce the target's SP by 20% when it is successful. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4s active period/20% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.6s active period/40% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 0.8s active period/60% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1s active period/80% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1.2s active period/100% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_spellbreaker.png]] Spell Breaker ===&lt;br /&gt;
  [[File:Spell_Breaker_Info.gif]]&lt;br /&gt;
  Interrupts a magic spell cast by an enemy and receive the SP the enemy used to cast that spell, as well as reduce &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;0,5x skill level% of the enemy's HP and 5+5x skill level% on Boss.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  At skill 5 and above, half of this HP damage is absorbed by the caster.&lt;br /&gt;
  Has 5% +5% per Lv chance of interrupting Boss monster spells.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Skill break with Spell Breaker has a Cooldown of 0,5 per level on player only.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Upon success, monsters or players will loose (0.5 x SkillLvL)% HP. The blocked skill in case of success will be unavailable for the ennemy during 0.5 sec per SkillLvl.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy             Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 25% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75% SP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% SP absorbed, 1% HP absorbed &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_freecast.png]] Free Cast ===&lt;br /&gt;
  Allows movement and attack while casting spells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30% Move Speed/55% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 35% Move Speed/60% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 40% Move Speed/65% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 45% Move Speed/70% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 50% Move Speed/75% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 55% Move Speed/80% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 60% Move Speed/85% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 65% Move Speed/90% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 70% Move Speed/95% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 75% Move Speed/100% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 79% Move Speed/101.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 83% Move Speed/103% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 87% Move Speed/104.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 91% Move Speed/106% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 95% Move Speed/107.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 16]: 99% Move Speed/109% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 17]: 103% Move Speed/110.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 18]: 107% Move Speed/112% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 19]: 111% Move Speed/113.5% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 20]: 115% Move Speed/115% damage Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_autospell.png]] Auto Spell ===&lt;br /&gt;
  [[File:Autospell_Info.gif]]&lt;br /&gt;
  Autocasts certain magic spells by a certain chance while attacking enemies with physical attack.&lt;br /&gt;
  Spells that are auto cast through Auto Spell only consume 2/3 of the required SP. Spells that are not learned by the caster can't be cast. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Self&amp;lt;/span&amp;gt;             Cast: 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: 0sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  A soul linked sage always cast the level max of the skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cast is set to 1% per SkillLv Acquired (+5% if Advanced Spelling Mastery active)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Soul strike cannot be double casted. The modifier Lv11+ makes it slightly better than a double bolt.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lasts 120sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Lasts 150sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Lasts 180sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 Cold Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Lasts 210sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 Lightning Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Lasts 240sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 5 Earth Strike &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Lasts 270sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Lasts 300sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Lasts 330sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 Cold Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Lasts 360sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 Lightning Bolt &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Lasts 390sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 Earth Strike &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +800% MATK Damage&lt;br /&gt;
  [Lv 12]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +1100% MATK Damage&lt;br /&gt;
  [Lv 13]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +1400% MATK Damage&lt;br /&gt;
  [Lv 14]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +1700% MATK Damage&lt;br /&gt;
  [Lv 15]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Up to level 10 &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Soul Strike &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +2000% MATK Damage&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;The level of the skill cast by Auto Spell is randomly determined and limited to the highest level learned by the caster. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_earthspike.png]] Earth Spike ===&lt;br /&gt;
  [[File:Earth_Spike_Info.gif]]&lt;br /&gt;
  Commands the ground beneath a targeted enemy to rise into pikes. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;         Cast: 0.7 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 0.8sec +0.2sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#cc5500E&amp;quot;&amp;gt;Earth &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 2 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 5 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_flamelauncher.png]] Flame Launcher ===&lt;br /&gt;
  [[File:Endow_Blaze_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Fire elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Red Blood. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_frostweapon.png]] Frost Weapon ===&lt;br /&gt;
  [[File:Endow_Tsunami_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Water elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Crystal Blue. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_lightningloader.png]] Lightning Loader ===&lt;br /&gt;
  [[File:Endow_Tornado_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Wind elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Wind of Verdure. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_seismicweapon.png]] Seismic Weapon ===&lt;br /&gt;
  [[File:Endow_Quake_Info.gif]]&lt;br /&gt;
  Endows a party member's weapon with Earth elemental for the skill's duration. If the skill fails, the weapon being endowed will be destroyed.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 70% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% chance, 30 min &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Green Live. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_dragonology.png]] Dragonology ===&lt;br /&gt;
  Increases resistance and damage against Dragon monsters. Mastering this skill will add +3 INT. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +4% MATK and DEF, +1 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +8% MATK and DEF, +1 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +12% MATK and DEF, +2 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +16% MATK and DEF, +2 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% MATK and DEF, +3 INT &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_volcano.png]] Volcano ===&lt;br /&gt;
  [[File:Volcano_Info.gif]]&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Fire elemental attacks, as well as the Fire elemental targets Attack Power, in its range.&lt;br /&gt;
  Ice Wall and Sage skills that target the ground can't be cast over Volcano.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Fire Attacks/+10 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Fire Attacks/+20 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Fire Attacks/+30 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Fire Attacks/+40 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Fire Attacks/+50 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Fire Attacks/+60 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Fire Attacks/+70 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Fire Attacks/+80 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Fire Attacks/+90 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Fire Attacks/+100 ATK Fire Armor wearer &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Volcano's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_deluge.png]] Deluge ===&lt;br /&gt;
  [[File:Deluge_Info.gif]]&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Water elemental attacks and the MaxHP of Water elemental targets in its range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  This area will also enable the use of Water Ball and Aqua Benedicta.&lt;br /&gt;
  Other Sage skills that target the ground can't be cast over Deluge.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Water Attacks/+5% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Water Attacks/+9% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Water Attacks/+12% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Water Attacks/+14% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Water Attacks/+15% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Water Attacks/+17% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Water Attacks/+19% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Water Attacks/+21% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Water Attacks/+23% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Water Attacks/+25% Max HP Water Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Deluge's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_violentgale.png]] Violent Gale ===&lt;br /&gt;
  [[File:Whirlwind_Info.gif]]&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Wind attacks and the Flee Rate of Wind element targets in its range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  This area increases the duration of Fire Wall so that it lasts 1.5 times longer.&lt;br /&gt;
  Other Sage skills that target the ground can't be cast over Violent Gale.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Wind Attacks/+5 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Wind Attacks/+10 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Wind Attacks/+15 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Wind Attacks/+20 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Wind Attacks/+25 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Wind Attacks/+30 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Wind Attacks/+35 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Wind Attacks/+40 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Wind Attacks/+45 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Wind Attacks/+50 Flee Rate Wind Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Violent Gale's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Gaia's Cradle ===&lt;br /&gt;
  Enchants an area on the ground so that it will amplify all Earth attacks and the Hit of Earth element targets in its range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Other Sage skills that target the ground can't be cast over Gaia's Cradle.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +10% DMG Earth Attacks/+5 Hit Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +14% DMG Earth Attacks/+10 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +17% DMG Earth Attacks/+15 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +19% DMG Earth Attacks/+20 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +20% DMG Earth Attacks/+25 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +22% DMG Earth Attacks/+30 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +24% DMG Earth Attacks/+35 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +26% DMG Earth Attacks/+40 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +28% DMG Earth Attacks/+45 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +30% DMG Earth Attacks/+50 Hit Rate Earth Armor &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Initial cast requires 1 Yellow Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, but multiple casting of this skill will not consume Gemstones throughout Gaia's Cradle's active duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_landprotector.png]] Land Protector ===&lt;br /&gt;
  [[File:Magnetic_Earth_Info.gif]]&lt;br /&gt;
  Casts a spell that will block or cancel all ground targeting spells or enchantments.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Other Sage skills that target the ground can't be cast in the area enchanted by Land Protector.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active, Area Enchant &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Area 7x7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Area 7x7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Area 9x9 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Area 9x9 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Area 11x11 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 1 Blue Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; and 1 Yellow Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_dispell.png]] Dispell ===&lt;br /&gt;
  [[File:Dispell_Info.gif]]&lt;br /&gt;
  Casting Dispell has a chance of canceling all magic effects that have been cast on a target.&lt;br /&gt;
  Target's MDEF reduces chance of being affected by Dispel.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% Success &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 1 Yellow Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_abracadabra.png]] Abracadabra ===&lt;br /&gt;
  [[File:Abracadabra_Info.gif]]&lt;br /&gt;
  Casts a random skill. Leveling this skill increases the variety of skills that are cast through Abracadabra.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Random &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 2 Yellow Gemstones. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_createcon.png]] Create Elemental Converter ===&lt;br /&gt;
  [[File:Create_Elemental_Converter_Info.gif]]&lt;br /&gt;
  Create an Elemental Converter item.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Has 25% chance per Lv after the first to create two converters instead of one. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Recipes:&lt;br /&gt;
  - Flame Elemental Converter:&lt;br /&gt;
  3 Scorpion Tail + 1 Blank Scroll&lt;br /&gt;
  - Seismic Elemental Converter:&lt;br /&gt;
  3 Horn + 1 Blank Scroll&lt;br /&gt;
  - Lightning Elemental Converter:&lt;br /&gt;
  3 Rainbow Shell + 1 Blank Scroll&lt;br /&gt;
  - Frost Elemental Converter:&lt;br /&gt;
  3 Snail's Shell + 1 Blank Scroll &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sa_elementwater.png]] Elemental Change (Water) ===&lt;br /&gt;
  Change the target monster's elemental element to Water, uses up a Frost Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_elementground.png]] Elemental Change (Earth) ===&lt;br /&gt;
  Change the target monster's elemental element to Earth, uses up a Seismic Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_elementfire.png]] Elemental Change (Fire) ===&lt;br /&gt;
  Change the target monster's elemental element to Fire, uses up a Flame Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sa_elementwind.png]] Elemental Change (Wind) ===&lt;br /&gt;
  Change the target monster's elemental element to Wind, uses up a Lightning Elemental Converter. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_doublecasting.png]] Double Casting ===&lt;br /&gt;
  [[File:Double_Cast_Info.gif]]&lt;br /&gt;
  During the skill's duration, all Bolt-type spells (including Auto-Spells) have a chance of being casted a second time instantly. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chance are doubled if Advanced Spelling Mastery learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 2 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 25% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 30% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 35% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 40% Chance, 90sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 42% Chance, 105sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 44% Chance, 120sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 46% Chance, 135sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 48% Chance, 150sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 50% Chance, 165sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pf_mindbreaker.png]] Mind Breaker ===&lt;br /&gt;
  [[File:Mind_Breaker_Info.gif]]&lt;br /&gt;
  Induces mental turmoil in an enemy that will reduce its Magic Defense, but will also increases its Magic Attack Power.&lt;br /&gt;
  This skill's level affects its rate of success. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Effective on Boss (MVP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 20 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 60% chance, Matk -1% Mdef -2% MDEF2 -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 70% chance, Matk -2% Mdef -4% MDEF2 -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 80% chance, Matk -3% Mdef -6% MDEF2 -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 90% chance, Matk -4% Mdef -8% MDEF2 -24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, Matk -5% Mdef -10% MDEF2 -30%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_memorize.png]] Memorize ===&lt;br /&gt;
  [[File:Memorize_Info.gif]]&lt;br /&gt;
  Reduces cast time for a skill by half for 5 casts.&lt;br /&gt;
  This skill is canceled when caster dies, but otherwise it has no duration.&lt;br /&gt;
  Memorize's cast time, which is unaffected by DEX, is 5 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Effective for 5 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 6 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 7 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 8 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Effective for 9 casts. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_fogwall.png]] Wall of Fog ===&lt;br /&gt;
  [[File:Fog_Info.gif]]&lt;br /&gt;
  Creates a wall of fog in a 5*3 cell area that will cause the Blind status on players and monsters for 10 sec. The fog stays 20 sec.&lt;br /&gt;
  All long ranged attacks targeted at players within the skill's range will have a greater chance of missing and have reduced damage.&lt;br /&gt;
  Negative effects only apply to monsters in normal fields, but will also apply to players in PvP zones. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5            Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;        Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Blind status chance 100%, missing chance 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 125%, missing chance 76% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 150%, missing chance 77% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 175%, missing chance 78% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 200%, missing chance 79% &amp;lt;/span&amp;gt;&lt;br /&gt;
               *     Kugan - Specialization :     *&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 225%, missing chance 80% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 250%, missing chance 81% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 275%, missing chance 82% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 300%, missing chance 83% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Blind status chance 325%, missing chance 84% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pf_spiderweb.png]] Spider Web ===&lt;br /&gt;
  [[File:Spider_Web_Info.gif]]&lt;br /&gt;
  Shoots a spider web that will bind, reduce Flee Rate by half and immobilize a target.&lt;br /&gt;
  Fire elemental attacks will cause more damage on Fiber Locked targets and cancel the Fiber Locked status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5            Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;      Range: 7 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 16sec, 3 instances, effects 8sec (4sec PVP), Fire damage +110% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 17sec, 3 instances, effects 9sec (4.5sec PVP), Fire damage +120% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 18sec, 4 instances, effects 10sec (5sec PVP), Fire damage +130% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 19sec, 4 instances, effects 11sec (5.5sec PVP), Fire damage +140% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Lasts 20sec, 5 instances, effects 12sec (6sec PVP), Fire damage +150% on locked target. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Consumes 1 Cobweb. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pf_hpconversion.png]] Health Conversion ===&lt;br /&gt;
  [[File:Indulge_Info.gif]]&lt;br /&gt;
  Converts 10% of your HP into SP. The higher the skill level the more effective the conversion will be. The conversion rate is 10:1 modified by SkillLV, so a 2000 HP Professor with Health Conversion LV 3 would consume 2000*10%=200 HP and obtain a total of 200*30%=60 SP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 30% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 50% of the converted HP &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_soulchange.png]] Soul Change ===&lt;br /&gt;
  [[File:Soul_Change_Info.gif]]&lt;br /&gt;
  Exchange SP of the target with your SP. With this exchange it's not possible for any of the partners to exceed their Maximum SP. If you use this on a monster, you regain 3% of your SP.&lt;br /&gt;
  You can't use this skill on a monster again that already had Soul Change. You can use this skill in Siege Mode (WoE). &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 3 sec              Delay: 5 sec&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pf_soulburn.png]] Soul Burn ===&lt;br /&gt;
  [[File:Soul_Burn_Info.gif]]&lt;br /&gt;
  This skill will burn all SP the target has, thus damaging it with its own SP. Since this damage is done to the mental system, it will be decreased by the target's Mdef.&lt;br /&gt;
  If you fail this skill, YOUR SP will be drained, and you will damage yourself. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Success Rate are increased by the difference level between user and target. LUK increases slightly the chances.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If target have 0 SP then damage are 50+5*SkilLv% of target's INT squared.&lt;br /&gt;
  Stops Magic Mirror on target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% Damage +1% per INT, CD 11 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% Damage +1% per INT, CD 12 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% Damage +1% per INT, CD 13 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% Damage +1% per INT, CD 14 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 70% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% Damage +1% per INT, CD 15 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 80% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;100% Damage +1% per INT, CD 16 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 90% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;110% Damage +1% per INT, CD 17 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 100% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;120% Damage +1% per INT, CD 18 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 110% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;130% Damage +1% per INT, CD 19 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 120% Success, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;140% Damage +1% per INT, CD 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spirit Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Safety Wall, Soul Strike, Napalm Beat, Napalm Vulcan (HW), Magic Crasher (HW), Magic Amplification (HW), Ganbantein (HW), Gravitation (HW), Soul Burn (PF), Soul Change (PF), Mind Breaker (PF), Health Conversion (PF).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Strike: Damage increased by 25% on oathed targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Napalm Beat: Damage increased bt 25%, also may inflict Oath&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Napalm Vulcan (HW): Damage increased by 1% per target's DEF, also may inflict Oath&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magic Crasher (HW): Damage increased by 1% per target's MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Gravitation (HW): Damage increased by 33% minus 1% every 3% target's lost HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Burn (PF): Damage (if any) increased by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Safety Wall: Hit count increased to reach a maximum of 8 at level 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Change (PF): The user always keeps 1% of its maximum SP after use&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Health Conversion (PF): Cost half less HP per conversions&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mind Breaker (PF): Success chance +10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Enchanting Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast Cancel, Spell Breaker, Magic Rod, Dispell, Sight.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spell Breaker: Success chance +10%, double forced cooldown duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magic Rod: Recovered SP increased by half, adds piercing damage to aggressor when absorbing spells (100*Lv MATK%, twice on monsters)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Dispell: Success chance +10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cast Cancel: Imbue the caster with the canceled skill, the caster will counterattack with it next time attacked OR (if damage spell) will have a better elemental ratio next time it is manually used&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Disenchanting Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Flame Launcher, Frost Weapon, Lightning Loader, Seismic Weapon, Energy Coat&amp;lt;/span&amp;gt;&lt;br /&gt;
  Volcano, Deluge, Violent Gale, Land Protector, Fog Wall, Spider Web.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Flame Launcher: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% fire mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Frost Weapon: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% water mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Lightning Loader: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% wind mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Seismic Weapon: Can't fail, increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% earth mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Energy Coat: Reduce SP consumption by a third (when hit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spelling Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autospell, Memorize, Double Casting, Estimation, Abacadabra.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Double Casting: Activation rate increased to reach a maximum of 80% at level 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autospell: +5% autospell (same as before)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Abracadabra: Increase skills level produced by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Assassin_Cross_Skill_Modifications&amp;diff=14409</id>
		<title>Assassin Cross Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Assassin_Cross_Skill_Modifications&amp;diff=14409"/>
		<updated>2025-06-22T21:54:02Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_right.png]] Right-Hand Mastery ===&lt;br /&gt;
  Increases the damage of the weapon in the right hand when equipped with dual weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 104% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 108% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 112% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 116% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Equipping two weapons at once reduces the Attack Power of the weapon in the right hand to only 50%. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_left.png]] Left-Hand Mastery ===&lt;br /&gt;
  Increases the damage of the weapon in the left hand when equipped with dual weapons.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Left-hand Katar damage increased depending on Double Attack level.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 40% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 50% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 70% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 80% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 84% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 88% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 92% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 96% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 100% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Right-Hand Mastery 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Equipping two weapons at once reduces the Attack Power of the weapon in the left hand to only 30%. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_katar.png]] Katar Mastery ===&lt;br /&gt;
  Increases damaged inflicted with Katar class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_cloaking.png]] Cloaking ===&lt;br /&gt;
  [[File:cloaking_Info.gif]]&lt;br /&gt;
  Initiates Cloaking status, which hide the caster from enemies without disabling movement.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above level 7, has some chance to stay cloaked while physically attacking. (30% at level 10, 70% at level 15)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
            [With Wall / Without Wall] &lt;br /&gt;
  [Lv 1]: 100% Movement Speed / can't move &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 103% Movement Speed / can't move &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 106% / 79% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 109% / 82% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 112% / 85% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 115% / 88% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 118% / 91% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 121% / 94% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 124% / 97% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 127% / 100% Movement Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 130% / 103% Movement Speed. 10% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 133% / 106% Movement Speed. 20% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 136% / 109% Movement Speed. 30% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 139% / 112% Movement Speed. 40% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 142% / 115% Movement Speed. 50% chance to remain hidden after an attack, halved if this attack is a Skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hiding 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;At Levels 1 to 2, Cloaking will only work when caster is adjacent to a wall. At higher levels, caster can move freely in Cloaking status, but will move more slowly when away from walls. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_sonicblow.png]] Sonic Blow ===&lt;br /&gt;
  [[File:Sonic_Blow.gif]]&lt;br /&gt;
  Directs a flurry of rapid Katar strikes that will have a chance of inflicting the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status on the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;            Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 1sec&amp;lt;/span&amp;gt;      Range: 1 Cell&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 440% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Hit, 12% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 480% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Hit, 14% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 520% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15% Hit, 16% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 560% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20% Hit, 18% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 600% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25% Hit, 20% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 640% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30% Hit, 22% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 680% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35% Hit, 24% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 720% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40% Hit, 26% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 836% Damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45% Hit, 28% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 880% Damage,&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +50% Hit, 30% chance Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Katar Mastery 4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Katar&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_grimtooth.png]] Grimtooth ===&lt;br /&gt;
  [[File:Grimtooth_Info.gif]]&lt;br /&gt;
  Strikes an enemy with Katar while in Hiding or &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cloaking&amp;lt;/span&amp;gt; status in a 3x3 area.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;               Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% more chance to inflict status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage, 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage, 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage, 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage, 6 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage, 7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Sonic Blow 5, Cloaking 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Katar&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_enchantpoison.png]] Enchant Poison ===&lt;br /&gt;
  [[File:Enchant_Poison_Info.gif]]&lt;br /&gt;
  Temporarily enchants equipped weapon with the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison elemental.&lt;br /&gt;
  Poison enchanted weapons have a chance of inflicting targets with the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;       Range: 1 Cell&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 3% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 3.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 4% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 5.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 6% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 6.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 7% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 7.5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Envenom 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_poisonreact.png]] Poison React ===&lt;br /&gt;
  [[File:Poison_React_Info.gif]]&lt;br /&gt;
  Once this skill activated, the caster will automatically cast Envenom after receiving damage from normal attacks.&lt;br /&gt;
  If the enemy uses &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison elemental attacks, the caster will reflect the damage instead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Envenom Counter, +30% bonus damage, 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1 Envenom Counter, +60% bonus damage, 25sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 2 Envenom Counter, +90% bonus damage, 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2 Envenom Counter, +120% bonus damage, 35sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3 Envenom Counter, +150% bonus damage, 40sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3 Envenom Counter, +180% bonus damage, 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 4 Envenom Counter, +210% bonus damage, 50sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4 Envenom Counter, +240% bonus damage, 55sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 5 Envenom Counter, +270% bonus damage, 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 6 Envenom Counter, +300% bonus damage, 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Enchant Poison 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_venomdust.png]] Venom Dust ===&lt;br /&gt;
  [[File:Venom_Dust_Info.gif]]&lt;br /&gt;
  Contaminates a targeted area with toxin that will inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison status on enemies that come into contact with it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Status effects cannot be resisted at all, neither success rate nor duration.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target is already poisoned, the target gets a number of stacks equal to the skill level (even if the target resists the status). Those stacks increase next DoT damage by 13+2*stacks% (everytime this bonus is applied, 1 stack is removed).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 6.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 8sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 9.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 11sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 12.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 14sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 15.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 17sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 18.5sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lasts 15sec, 20sec poison duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Enchant Poison 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:as_splasher.png]] Venom Splasher ===&lt;br /&gt;
  [[File:Venom_Splasher_Info.gif]]&lt;br /&gt;
  When struck by this skill, the target will then explode after a few seconds, dealing splash damage around it and poisoning enemies by chance.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Poison&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be used on target with any HP&lt;br /&gt;
  Usable on Boss (MVP) if HP are below 80%. Adds 33% damage if target is poisoned.&lt;br /&gt;
  There is no cure with potion, only with Detox.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (50+INT)% damage, timer 7sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (100+2*INT)% damage, timer 6.8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (150+3*INT)% damage, timer 6.6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (200+4*INT)% damage, timer 6.4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (250+5*INT)% damage, timer 6.2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (300+6*INT)% damage, timer 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (350+7*INT)% damage, timer 5.8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (400+8*INT)% damage, timer 5.6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (450+9*INT)% damage, timer 5.4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;500 + (500+10*INT)% damage, timer 5.2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Venom Dust 5, Poison React 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Red Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_sonicaccel.png]] Sonic Acceleration ===&lt;br /&gt;
  This skill enhances your weapon to inflict a random status on the enemy.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chances to apply a status effects &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chances to apply a status effects (Sonic Blow Stun Chance +4.5%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chances to apply a status effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:as_venomknife.png]] Throw Venom Knife ===&lt;br /&gt;
  [[File:Venom_Knife_Info.gif]]&lt;br /&gt;
  Throws a poisoned Dagger with a high chance of poisoning the target with &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Venom. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;         Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Venom DOT is based on LUK has OFFSTAT and VIT has DEFSTAT, VIT of the target can prevent this common status.&lt;br /&gt;
  Venom is affected by Detoxify and Slow Poison, just like other DOT&lt;br /&gt;
  it can be stacked up to &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;4&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; times, each new stack refresh status duration&lt;br /&gt;
  Chance of Venom depends on Envenom level. If Envenom level 10:&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 60% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 70% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 80% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 90% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance to inflict Venom &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires venom daggers equipped.  &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:asc_katar.png]] Advanced Katar Mastery ===&lt;br /&gt;
  Enhances damage inflicted with Katar class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +14% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +18% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Double Attack 5, Katar Mastery 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:asc_edp.png]] Enchant Deadly Poison ===&lt;br /&gt;
  [[File:Enchant_Deadly_Poison_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with deadly poison to enhance its damage and poison targets by chance, causing the target's HP to dramatically decrease for the poison's duration.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The additional damage of this skill is reduced by a third if the attack is not of poison element.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Frenzy or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +30% (or 50% if Adv Thievery) for 40sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +60% (or 100% if Adv Thievery) for 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +90% (or 150% if Adv Thievery) for 50sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +120% (or 200% if Adv Thievery) for 55sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +150% (or 250% if Adv Thievery) for 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Create Deadly Poison 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Poison Bottle. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:asc_breaker.png]] Soul Destroyer ===&lt;br /&gt;
  [[File:Soul_Destroyer_Info.gif]]&lt;br /&gt;
  Inflicts a ranged attack to a target, calculated as half of the target's DEF added to half of its MDEF, that is affected by the caster's INT and ATK. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Fix damage are based on BaseLvl of user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 0.8 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Double Attack 5, Envenom 5, Cloaking 3, Enchant Poison 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:asc_meteorassault.png]] Meteor Assault ===&lt;br /&gt;
  [[File:Meteor_Assault_Info.gif]]&lt;br /&gt;
  Attacks all enemies in a 5x5 area around the caster with the chance of causing status such as &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun, &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Blind or &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Bleed. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 0.5 sec&amp;lt;/span&amp;gt;             Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 80% damage, 10% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% damage, 15% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, 20% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 200% damage, 25% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 240% damage, 30% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, 35% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 320% damage, 40% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 360% damage, 45% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 400% damage, 50% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 440% damage, 55% Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Katar Mastery 5, Right-Hand Mastery 3, Sonic Blow 5, Soul Destroyer 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:asc_cdp.png]] Create Deadly Poison ===&lt;br /&gt;
  [[File:Create_Deadly_Poison_Info.gif]]&lt;br /&gt;
  Creates a bottle of Deadly Poison that will increase the ASPD of Assassin Crosses with the risk of being inflicted with the Poison status, but will instantly kill characters in any other job if they drink it.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Caster's DEX and LUK affect this skill's success rate.&lt;br /&gt;
  If this skill fails, the caster loses an amount of HP equal to 25% of his MaxHP.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5            Skill Form: Active &amp;lt;/span&amp;gt; and Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases poison element damage by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Envenom 10, Detoxify 1, Enchant Poison 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Items required to create Deadly Poison: &lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Empty Bottle, 1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison Spore&lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Venom Canine, 1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Bee Sting&lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Cactus Needle, 1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Berserk Potion&lt;br /&gt;
  1 &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Karvodailnirol &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:asc_hallucination.png]] Hallucination Walk ===&lt;br /&gt;
  Enable to enter an Hallucination Walk.&lt;br /&gt;
  For 10 seconds, the user receives chance to avoid damage. The first hit received is always avoided.&lt;br /&gt;
  If the user become the target of a monster while his clone is around, the monster will target the clone instead (can only happen once per use of this skill).&lt;br /&gt;
  If Cloaked: Gets out of the cloaking and tries to inflict Hallucination for 5seconds in a 7x7 area.&lt;br /&gt;
  If uncloaked: Autospells Cloaking and summons a clone on the same cell as the user which as half of HP/ATK/MATK of user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cast: 1.25 sec -0.25 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1sec&amp;lt;/span&amp;gt;             Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Hallucination 20% chance, 2% chance to avoid damage (20% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Hallucination 40% chance, 4% chance to avoid damage (40% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Hallucination 60% chance, 6% chance to avoid damage (60% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Hallucination 80% chance, 8% chance to avoid damage (80% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Hallucination 100% chance, 10% chance to avoid damage (100% for 0.75sec)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Improve Dodge 10, Cloaking 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Thievery Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Hiding, Back Sliding, Sprinkle Sand, Throw Stone, Pick Stone.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for Assassin Cross: Enchant Deadly Poison.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sprinkle Sand: Damage increased by 50% on targets not affected by Blind&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Throw Stone: Damage increased by 50% on targets not affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Back Sliding: Grant Swift for a very short time after the user of the skill (0.2s per level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pick Stone: Pick 3 stones at once&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Enhanced Deadly Poison: Increased bonus (original effect 50% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hiding: The avoidness granted by Hiding is 5% per level above 6 instead (up to 25% at level 10)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shadow Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cloaking, Grimtooth, Hallucination Walk.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grimtooth: Improves splash range by 2, also damage increased by 25% per common status affecting the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those non damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cloaking: Increase HIT by 3 and CRIT by 1 per skill level while active, when used while under EDP effects will reactive them for 30 seconds (for a maximum of use which depends on EDP level, from 6 at level 1 to only 2 at level 5).&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hallucination Walk: Chance to avoid an attack doubled, double the number of attack fully avoided and the aggro from the clone.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Assassination Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Soul Breaker, Sonic Blow, Meteor Assault, Hallucination Walk.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Breaker: Damage increased by 1% every 2 caster's INT over the target's INT, up to 33% max (in this case caster's INT is doubled against monsters)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sonic Blow: Damage increased by 1% every % HP lost by target, this effect is somewhat ignored or reduced while under effects of spirit, while under EDP (any level) this special effect is applied twice&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Meteor Assault: Damage increased by 25% if target is not affected by Blind, Stun or Bleeding yet&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those non damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hallucination Walk: Clones deal twice the damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Poison Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Envenom, Venom Dust, Venom Splasher, Venom Knife, Poison React, Enchant Poison, Enchant Deadly Poison, Detoxity, Create Deadly Poison.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Envenom: Damage increased by 100% if target is not affected by poison yet, has the same chance to Deadly Poison if the target is already poisoned.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Splasher: Damage increased by 25% minus 1% every 4% target's lost HP, also increase damage by 25% if target is poisoned&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Venom Knife: Damage increased by 25% if target is not affected by venom yet&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Poison React: Increase activation count to 1 per level, Damage on poison targets consumes 2 counters instead of all and inflict twice damage, Damage on none poison targets ALSO inflicts (normal) poison react improved damage (on top of poison 5)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Enchant Deadly Poison: Increase DOT common status rate, duration and damage by (up to) 100% while under EDP effects&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Detoxify: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Enchant Poison: Increase target's ATK by 5% of caster's DEX per skill level used over 5 (half on allies) and grants (to any type of damage) 4% poison mastery per skill level used over 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1f]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=High_Priest_Skill_Modifications&amp;diff=14408</id>
		<title>High Priest Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=High_Priest_Skill_Modifications&amp;diff=14408"/>
		<updated>2025-06-22T21:53:23Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:all_resurrection.png]] Resurrection ===&lt;br /&gt;
  [[File:Resurrection_Info.gif]]&lt;br /&gt;
  Returns a KO'ed character to life with the indicated percentage of HP restored. When used on Undead element monsters, it has a chance to instantly kill or at least damage in the same way as Turn Undead at the same level. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 4           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 6/4/2/0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 0/1/2/3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Revive at 10% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Revive at 30% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Revive at 50% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Revive at 100% HP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase SP Recovery 4, Status Recovery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Blue Gemstone &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_macemastery.png]] Mace Mastery ===&lt;br /&gt;
  Increases damage with Mace class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_impositio.png]] Impositio Manus ===&lt;br /&gt;
  [[File:Impositio_Manus_Info.gif]]&lt;br /&gt;
  Blesses a targeted player by increasing the weapon damage of that character for 1 minute. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5          Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Range: 9 Cells&amp;lt;/span&amp;gt;     Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: ATK/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_suffragium.png]] Suffragium ===&lt;br /&gt;
  [[File:Suffragium_Info.gif]]&lt;br /&gt;
  This invocation can only be used on others and will not work on caster. Reduces cast time of a skill for a single cast. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5         Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;          Range: 9 cells&amp;lt;/span&amp;gt;       Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15% reduction, 30 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30% reduction, 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 45% reduction, 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% reduction, 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% reduction, 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  8&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Impositio Manus 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_aspersio.png]] Aspersio ===&lt;br /&gt;
  [[File:Aspersio_Info.gif]]&lt;br /&gt;
  Endows the targeted player's weapon with the Holy elemental for the skill's duration.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Range: 9 cells&amp;lt;/span&amp;gt;      Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 180 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Aqua Benedicta 1, Impositio Manus 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires 1 Holy Water&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; for each cast. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_benedictio.png]] Benedictio Sanctissimi Sacramenti ===&lt;br /&gt;
  [[File:B.S_Sacramenti_Info.gif]]&lt;br /&gt;
  This Benedictio Sanctissimi Sacramenti blessing endows the armor of all onscreen party members with the Holy elemental.&lt;br /&gt;
  This skill requires an Acolyte, Priest or High Priest to be adjacent to the caster in order to function.&lt;br /&gt;
  Undead and Demon monsters within the range of the skill will be damaged by Holy. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground / 3x3 area&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 40 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 160 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Aspersio 5, Gloria 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_sanctuary.png]] Sanctuary ===&lt;br /&gt;
  [[File:Sanctuary_Info.gif]]&lt;br /&gt;
  Creates a 5x5 holy area on the ground that will provide continuous HP restoration for the skill's duration.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Recovery &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Undead property and Demon family monsters take Holy property damage equal to half the sanctuary's heal.&lt;br /&gt;
  The maximum number of valid healing targets is equal to 6+2*SkillLV, the maximum number of valid damage targets is equal to 3+SkillLV.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Meditio/Evil Land also affects this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 40% of (INT + LV) per hit, Lasts 3.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80% of (INT + LV) per hit, Lasts 3.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% of (INT + LV) per hit, Lasts 9.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 160% of (INT + LV) per hit, Lasts 12.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% of (INT + LV) per hit, Lasts 15.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 240% of (INT + LV) per hit, Lasts 18.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 280% of (INT + LV) per hit, Lasts 21.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 320% of (INT + LV) per hit, Lasts 24.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 360% of (INT + LV) per hit, Lasts 27.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% of (INT + LV) per hit, Lasts 30.9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Heal 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Blue Gemstone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_slowpoison.png]] Slow Poison ===&lt;br /&gt;
  Slows the effect of &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Poison, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;DPoison, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Bleeding, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning, and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Toxin on a character that is affected by any of these status by 66%. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Range: 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 15sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 20sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 25sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_strecovery.png]] Status Recovery ===&lt;br /&gt;
  [[File:Status_Recovery_Info.gif]]&lt;br /&gt;
  Cancels abnormal status effects such as &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop, &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Sleep, Stun, &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Freeze or &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stone Curse.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Recovery &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Range: 9 cells&amp;lt;/span&amp;gt;      Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Causes &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Blind effect on the Undead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects for 1.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 3sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 4.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 6sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 7.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 9sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 10.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 12sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 13.5sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; When cured by Recovery, gives immunity to all common status effects cured by the skill for 15sec and Heals a small amount of HP/SP &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_kyrie.png]] Kyrie Eleison ===&lt;br /&gt;
  [[File:Kyrie_Eleison_Info.gif]]&lt;br /&gt;
  Create a perfect barrier around a character that will be able to withstand a certain number of attacks, before barrier is broken. Otherwise, it lasts for 2 minutes.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10          Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 120 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Holy Light skill immediately cancels this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Kyrie Eleison and Assumptio can be used together. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 12% of MaxHP, block 5 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 14% of MaxHP, block 6 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16% of MaxHP, block 6 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 18% of MaxHP, block 7 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 20% of MaxHP, block 7 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 22% of MaxHP, block 8 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 24% of MaxHP, block 8 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 26% of MaxHP, block 9 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 28% of MaxHP, block 9 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 30% of MaxHP, block 10 attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Angelus 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_magnificat.png]] Magnificat ===&lt;br /&gt;
  [[File:Magnificat_Info.gif]]&lt;br /&gt;
  Increases the natural HP and natural SP recovery speed of caster and party's members for the duration of the skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5        Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 4 sec&amp;lt;/span&amp;gt;         Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Regen HP/SP +100%, Duration 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Regen HP/SP +100%, Duration 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Regen HP/SP +100%, Duration 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Regen HP/SP +100%, Duration 75sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Regen HP/SP +100%, Duration 90sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +110%, Duration 105sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +120%, Duration 120sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +130%, Duration 135sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +140%, Duration 150sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Regen HP/SP +150%, Duration 165sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_gloria.png]] Gloria ===&lt;br /&gt;
  [[File:Gloria_Info.gif]]&lt;br /&gt;
  Gives LUK to all characters in party near the caster. When a second instance is cast, then it will replace the first instance on any affected targets. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5        Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 15sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 25sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 35sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 40sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 50sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; LUK +30, Lasts 55sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Kyrie Eleison 4, Magnificat 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_lexdivina.png]] Lex Divina ===&lt;br /&gt;
  [[File:Lex_Divina_Info.gif]]&lt;br /&gt;
  Silences an enemy, temporarily disabling its use of skills, for a set duration.&lt;br /&gt;
  The chance is equal to 100 - (TargetVIT + TargetLUK/8) + INT/15 %.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lasts 30 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Lasts 35 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Lasts 40 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Lasts 45 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Lasts 50 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Lasts 60 Seconds &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ruwach 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_turnundead.png]] Turn Undead ===&lt;br /&gt;
  [[File:Turn_Undead_Info.gif]]&lt;br /&gt;
  Attacks Undead monster with an exorcist skill that will cause a good deal of damage on Undead monster. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Baselevel, SkillLv, LUK and INT are used in this skill damage formula.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lex Aeterna does NOT work on TU..&lt;br /&gt;
  Works now on Boss Monsters (50% of damage).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Level 1: 5 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 2: 10 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 3: 15 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 4: 20 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 5: 25 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 6: 30 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 7: 35 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 8: 40 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 9: 45 times (INT + LV + LUK) per hit&lt;br /&gt;
  Level 10: 50 times (INT + LV + LUK) per hit&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Resurrection 1, Lex Divina 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_lexaeterna.png]] Lex Aeterna ===&lt;br /&gt;
  [[File:Lex_Aeterna_Info.gif]]&lt;br /&gt;
  Weakens an enemy so that it will receive twice as much damage from the next attack that hits it. Ineffective against enemies afflicted by the &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt; or &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stone Curse&amp;lt;/span&amp;gt; status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also inflict Crack Status for a 1 sec per Lv when target touched with lex.&lt;br /&gt;
  Damage are doubled for Asura and Final Strike but has a max value of 99999 damage added for all other skills.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x2&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Twice Damage + (BaseLevel x1~2) x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Lex Divina 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pr_magnus.png]] Magnus Exorcismus ===&lt;br /&gt;
  [[File:Magnus_Exorcismus_Info.gif]]&lt;br /&gt;
  Summons a purifying cross on the ground in a 7x7 area to exterminate Demon and Undead monsters.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 5sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 6sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 7sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 8sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 9sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 10sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 11sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 12sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 13sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 14sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Safety Wall 1, Lex Aeterna 1, Turn Undead 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Blue Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Level 11+ consome 2 Blue Gemstone &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pr_redemptio.png]] Redemptio ===&lt;br /&gt;
  [[File:Redemptio_Info.gif]]&lt;br /&gt;
  Kill yourself (and receive EXP penalty), but revive all other dead party members near you.&lt;br /&gt;
  The more party members you revive, the less EXP penalty you get.&lt;br /&gt;
  Will not work if your current EXP is below 1%.&lt;br /&gt;
  Editor's Note: I speculate the EXP loss to be (1-Resurrected Members)*0.01% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 4.5 sec - 0.5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 210 - 30s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 3, Cannot be raised for 90s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 3, Cannot be raised for 75s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 4, Cannot be raised for 60s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 4, Cannot be raised for 45s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Resurrection Level 5, Cannot be raised for 30s&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_assumptio.png]] Assumptio ===&lt;br /&gt;
  [[File:Assumptio_Info.gif]]&lt;br /&gt;
  Reduce damage taken from enemies by half for the spell's duration. Cannot be cast inside a guild castle, but retains its effect after entering one.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Kyrie Eleison and Assumptio can be used together. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 0.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1 sec +0.1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 20 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 40 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 60 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 80 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 100 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Duration 120 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Duration 140 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Duration 160 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Duration 180 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Duration 200 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_basilica.png]] Basilica ===&lt;br /&gt;
  [[File:Basilica_Info.gif]]&lt;br /&gt;
  This skill creates an absolutely perfect defense zone of 5x5 cells around the caster that blocks any type of attack out of~ or into this area.&lt;br /&gt;
  Anyone can come in, but people who are inside cannot attack. The skill is canceled if the Priest moves or uses another skill. Does not work against Boss monsters and can't be used during the War of Emperium.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cast: 4 sec +1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;       Delay: 1 sec +1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 20 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 25 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 30 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 35 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 40 Sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes  1 Blue Gemstone &amp;lt;/span&amp;gt;,1 Yellow Gemstone, 1 Red Gemstone &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; and 1 Holy Water. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_meditatio.png]] Meditatio ===&lt;br /&gt;
  When meditating (sitting), you will have a better SP Recovery as well as increase your Maximum SP.&lt;br /&gt;
  This skill also improves the amount of HP that are healed by the Heal skill by 2% per SkillLV (sitting is of course not required). &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: MaxSP +1%, SP regen +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: MaxSP +2%, SP regen +6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: MaxSP +3%, SP regen +9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: MaxSP +4%, SP regen +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: MaxSP +5%, SP regen +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: MaxSP +6%, SP regen +18% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: MaxSP +7%, SP regen +21% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: MaxSP +8%, SP regen +24% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: MaxSP +9%, SP regen +27% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: MaxSP +10%, SP regen +30% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hp_manarecharge.png]] Mana Recharge ===&lt;br /&gt;
  Decreases SP Cost of all your skills. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: SP Cost for all skills -4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: SP Cost for all skills -8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: SP Cost for all skills -12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: SP Cost for all skills -16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: SP Cost for all skills -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Religious Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Blessing, Increase Agility, Decrease Agility, Angelus, Pneuma.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for Monks: Asura Strike.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Asura Strike (NIY): Only consumes a quarter of maximum SP per hits doing damage accordingly, ignores SP penalties after use&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Decrease Agility: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Life Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Healing, Sanctuary, Redemptio, Slow Poison, Status Recovery, Resurrection, Cure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sanctuary: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sanctuary: Increase healing effect by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Redemption: Reduced hellpower effect duration by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Status Recovery: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Light Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Crucis, Magnus Exorcism, Holy Light, Turn Undead, Lex Divina, Lex Aeterna, Aspersio, Holy Water.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnus Exorcism: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Light: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Turn Undead: Damage (on undead) increased by 25% and reduced by target's LUK&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Crucis: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aspersio: Increase target's ATK by 10% of caster's INT per skill level used (half on allies) and grants (to any type of damage) 4% holy mastery per skill level used&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Benedictio: User may cast the skill alone but it will last 30 seconds on self alone&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Glory Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Safety Wall, Magnificat, Kyrie, Assumptio, Gloria, Impositio, Suffragium, Benedictio, Basilica.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Safety Wall: Hit count increased to reach a maximum of 8 at level 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Kyrie Eleison: Shield power +25% and maximum number of hits +50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Imposito Manus: Increase bonus by 10 and half of the total bonus is applied to HIT&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Suffragium: Bonus increase by 10% (flat)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Benedictio: Doesn't require another player to cast it, but the duration is lowered on other players&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14407</id>
		<title>Everything you need to know</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14407"/>
		<updated>2025-06-22T21:11:30Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*''There are a lot of changes on DaRO regarding a lot of settings and all of this kind of stuff.''&lt;br /&gt;
&lt;br /&gt;
::*''Here is a &amp;quot;New Player Guide&amp;quot; made by one of our player: https://docs.google.com/spreadsheets/d/1vLaScDeNLnI--c68VvHy61hiMuurSH1kIJwRCShnwEA/edit#gid=0''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you can't find the information you were looking for, please contact us on &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/VFSksmgj2D&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Discord&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== General System ==&lt;br /&gt;
&lt;br /&gt;
:*Gepard Shield 3.0 : Enabled&lt;br /&gt;
:*Anti DDoS protection : Enabled&lt;br /&gt;
:*Race of the Day : Enabled&lt;br /&gt;
:*Banking System: Enabled&lt;br /&gt;
:*Dummy System : Enabled&lt;br /&gt;
:*Zeny granted upon monsters' death : Enabled, based on monster's BaseLv&lt;br /&gt;
:*@battlestats : Enabled, custom&lt;br /&gt;
:*@noexp : Enabled&lt;br /&gt;
:*MVP Cards : Maximum one card worn at a time&lt;br /&gt;
:*Self-sex wedding : Enabled by GM commands only.&lt;br /&gt;
:*Item delay : 0.300ms&lt;br /&gt;
:*Item protection from Break / Strip : Custom. Still a chance to strip or break items if the attacker has the appropriate kugan.&lt;br /&gt;
:*&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Commands&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Custom commands&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Since the elements attribute table has been slightly modified here, you can consult it thanks to the link below.&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Attribute Table reworked&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Multi-leveling : Disabled (100% max experience points upon monster kill)&lt;br /&gt;
:*Battlegrounds Gears : Disabled&lt;br /&gt;
:*Dungeons Quests entrance : Disabled&lt;br /&gt;
:*RoDex/Mail System : Disabled&lt;br /&gt;
:*Restock System : Disabled&lt;br /&gt;
:*WoE Flee penalty : Disabled&lt;br /&gt;
:*@menu command in order to modify your settings&lt;br /&gt;
&lt;br /&gt;
== Regarding MVP ==&lt;br /&gt;
&lt;br /&gt;
*Autoloot doesn't work on MVP&lt;br /&gt;
*MVP' Tombstones System : Enabled&lt;br /&gt;
*Coma on any MVP only deal 9999 flat damage&lt;br /&gt;
*Boss Status immunity : Disabled, success rate is reduced by '''66%''' and all durations are reduced by '''80%'''.&lt;br /&gt;
*Ankle Snare &amp;amp; Land Mine receive modifications on MVP and Elite monsters :&lt;br /&gt;
**Elite monsters : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**MVP : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**Elite MVP : Receive a 12s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Reflect modifications :&lt;br /&gt;
**On MVP only, the formula applied is : '''(BaseLvl x BaseLvl x 2) x percentage of reflection'''&lt;br /&gt;
***Few examples :&lt;br /&gt;
****BaseLvl 20 with 50% reflect, max 400 damage reflected.&lt;br /&gt;
****BaseLvl 50 with 50% reflect, max 2.500 damage reflected.&lt;br /&gt;
****BaseLvl 100 with 50% reflect, max 10.000 damage reflected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   The more reflect percentage you get, the higher the damage are.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regarding In-Game changes ==&lt;br /&gt;
&lt;br /&gt;
*Attributes upgrades :&lt;br /&gt;
**Every point of '''VIT''' grants '''0,3%''' chance to not be interrupted when attacked while casting.&lt;br /&gt;
**Every point of '''AGI''' reduces the After Skill Delay by '''0,25%'''.&lt;br /&gt;
**Every point in '''LUK''' adds '''0,33%''' resistance to common status.&lt;br /&gt;
**Every point in '''LUK''' gives '''0,2%''' resistance to critical common status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Mount on a Peco, players are considered Large Size.&lt;br /&gt;
*All Babies are considered Small Size.&lt;br /&gt;
*Insta-cast : Disabled. Minimal casting time reached with 10% of your original casting time remaining.&lt;br /&gt;
*Movespeed changes : Agility statistic affects now the movespeed of all entities.&lt;br /&gt;
*Bowling Bash double hit damage fixed. No Gutterlines anymore.&lt;br /&gt;
*Gospel effects stacking : Enabled, however, logging out will cancel the previous buffs acquiered&lt;br /&gt;
*Self-stun caused by Soul Linker Skills : Disabled&lt;br /&gt;
*ASPD bonus can't exceed 70% of your base ASPD, except while using Berserk/Frenzy Skill.&lt;br /&gt;
*Casting Time reduction bonus can't exceed 70% from items (and bragi which stacks with them) and 70% from effects, except under Suffragium effects.&lt;br /&gt;
*Using an elemental skill while wearing an elemental weapon of the same element will increase damage done by 25%. Doesn't work with endowed weapons but only innate elemental weapons.&lt;br /&gt;
*Break and Strip on monsters inflict the effect mentionned below :&lt;br /&gt;
**'''Armor :''' VIT -40% &amp;amp; DEF2 reduced to 0 &lt;br /&gt;
**'''Weapon :''' ATK -25%&lt;br /&gt;
**'''Helm :''' INT -40% &amp;amp; MDEF2 reduced to 0&lt;br /&gt;
**'''Shield :''' DEF &amp;amp; MDEF -15%&lt;br /&gt;
&lt;br /&gt;
=== ATK &amp;amp; MATK calculations ===&lt;br /&gt;
&lt;br /&gt;
* ATK is equal to : STR x 2.5 + DEX x 1 + LUK x 0.5, no thresholds anymore, of course it's DEX as main stat for ranged weapons.&lt;br /&gt;
* MATK is equal to : INT x 4 for minimum MATK, INT x 7 for maximum, no threshold anymore.&lt;br /&gt;
&lt;br /&gt;
=== Battle Damage System ===&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Damage display.png|frame|right|Battle Damage display]]&lt;br /&gt;
Displayed in blue, this additional damage can be obtained through some Kugans. The damage has the following properties:&lt;br /&gt;
&lt;br /&gt;
*Ignores Flee.&lt;br /&gt;
*Default element: Neutral.&lt;br /&gt;
*Is not considered Physical, Magical or Special damage.&lt;br /&gt;
*Reduced by DEF or MDEF depending of source's description.&lt;br /&gt;
*Does not trigger auto-cast.&lt;br /&gt;
'''''Battle Damage rules vary depending of the Kugan effects. If no precisions are made, rules above prevail overall.'''''&lt;br /&gt;
&lt;br /&gt;
=== Block &amp;amp; Parry System ===&lt;br /&gt;
&lt;br /&gt;
:Some bonus are called '''&amp;quot;Block&amp;quot;''' and '''&amp;quot;Parry&amp;quot;''', these system are completely different.&lt;br /&gt;
&lt;br /&gt;
*Blocking requires a shield and gives a chance to block and reduce damage by a specific amount determined by the following values :  Shield defense rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is blocked and Blocking will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Parrying requires a weapon, which gives a chance to parry and reduce damage by a specific amount determined by the following values: Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is parried and Parrying will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2 ) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
== Elite monsters Elite MvPs System ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   An elite MvP is affecting its surroundings with an aura if its level is above 100. World Event, Purgators and Elite MvPs are concerned.&lt;br /&gt;
   Any MvP that can be affected by an aura will be immune to damage for 15 seconds when MvP's left HP are at 75, 50 &amp;amp; 25% of its MaxHP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*All Elite monsters, monsters and MvPs included receive extra buffs based on the difference between MvP's and player's level :&lt;br /&gt;
::**Increase Critical by 1 every 4 exceeding levels&lt;br /&gt;
::**Increase Critical damage inflicted by 1% per exceeding level&lt;br /&gt;
::**Ignores 1 DEF and 1 MDEF every 4 exceeding levels&lt;br /&gt;
::**Reduces any long ranged damage received by 0.5% per exceeding levels&lt;br /&gt;
::***Bonus above are only buffs, if you manage to outlevel the affected monster, they aren't activated but you don't get any benefit from this system.&lt;br /&gt;
&lt;br /&gt;
=== Party Shield ===&lt;br /&gt;
&lt;br /&gt;
:*The MvP aura makes MvP immune to damage if not enough players are on the same screen as attackers.&lt;br /&gt;
:**For every missing attackers, damage are reduced by half. A player attacking the MvP within 7s is considered as an attacker.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Number of players required&lt;br /&gt;
! Number of attackers required &lt;br /&gt;
|-&lt;br /&gt;
! MvP event, Sadness / Tempus / ...&lt;br /&gt;
| 4 players&lt;br /&gt;
| 2 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Super MvP, appearing in elemental dungeons&lt;br /&gt;
| 6 players&lt;br /&gt;
| 3 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Purgator MvP&lt;br /&gt;
| 10 players&lt;br /&gt;
| 5 attackers&lt;br /&gt;
|-&lt;br /&gt;
! World Boss&lt;br /&gt;
| 16 players&lt;br /&gt;
| 8 attackers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Those MvP are meant to be killed with a party!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modified Auras based on the Race and Element of the Elite MvP ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Any Elite MvP is surrounded by a strong Aura. Each second, the MvP aura may inflict a status to any attacker and to any prey.&lt;br /&gt;
   Chances depends on the exceeding level of the MvP, compared to the player's level.&lt;br /&gt;
   Some additionnal effects may occur depending of the element of the MvP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;13&amp;quot;| Elite MvP Auras&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Element&lt;br /&gt;
! width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
! When being attacked&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;11&amp;quot;| Element&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stun status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May be immune to damage for 7s, while this bonus is activated every attacks may confuse the attacker, this effect has a 30 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Water&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Freeze Status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers loose 20% of their MaxSP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker's remaining SP are lower than 20% of his MaxSP, then the remaining amount is depleted and the attacker suffers from Freeze, Chill &amp;amp; Crystalisation&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Earth&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stone Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers may be pushed 5 cells away&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker is pushed against a wall, each missing cell inflicts 999 damage + 10% of attackers MaxHP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers might receive a stack. If 10 stacks or more are inflicted on the player, inflicts 999 damage per stack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;To lower the amount of stacks to 0, the attacker needs to cease attacks for 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Sleep status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP can randomly teleport in a 15 x 15 cells area. When it occurs, its aggro is reevaluated&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Poison&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Poison&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives a shield preventing neutral element damage if not at least half of total damage dealt to the MvP are inflicted by any other element&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Silence status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may get a Healing on Time which recovers 9999 HP per second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This effect can be stopped it the MVP suffers from Poison, Burning or Bleeding&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Dark&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Blind status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may be silenced for 4 seconds, when this debuff fades, the next received attack will trigger Hell Judgment level 15. This effect has a 45 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive the Invisible status for 10 seconds. This status can be ended by using any skill or consumable interrupting Cloak or Hide status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Undead status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May force the MvP to summon Undead additionnal monsters, which will also occurred if a player is killed by the MvP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Race&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot;| Race&lt;br /&gt;
| Demi Human&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may ignore the main target and focus any other player attacking it. The new target will receive heavy damage while attacking as long as the target has not changed&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Fish&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Quagmire and Watery Evasion effects for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Plant&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If an attacker doesn't move each 10 seconds or less, the MvP's anger will grow, this anger will damage the attacker, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Any attacker will generate one stack each second. If MvP's coordinates aren't changed after 20 stacks, the MvP's anger will grow, any attacker receives damage as anger grows, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Brute&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Bleeding for 15 seconds. If an attacker is affected by Bleeding, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Insect&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Critical Wound for 15 seconds. If an attacker is under Critical Wound effects, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives Assumptio for 10 seconds. Any attack dealt to the MvP while this effect is activated will recover 9999 HP to the MvP. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP will attempt to delete attackers' Blessing. If the attacker doesn't have Blessing effect, inflicts heavy damage based on the difference between attacker's and MvP's level, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Formless&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive Assumptio for 10 seconds. When a player attacks it while this effect is activated, the attacker may be stunned. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Fear status for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soft Cap &amp;amp; Hard Cap System ==&lt;br /&gt;
&lt;br /&gt;
=== General Caps ===&lt;br /&gt;
&lt;br /&gt;
This system has been introduced to avoid anyone from being overprotected regarding an element or a statistic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   A Cap is instored from '''61% to 80%'''.&lt;br /&gt;
   Past these '''80%''', you won't be granted with additional bonus.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Listed statistics below are affected by this system :''&lt;br /&gt;
**''Elemental Resistances''&lt;br /&gt;
**''Race Resistances''&lt;br /&gt;
**''Reduction of SP Consumption''&lt;br /&gt;
**''Hard DEF &amp;amp; Hard MDEF''&lt;br /&gt;
**''Bonus called &amp;quot;Damage reduction while casting&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning DEF and MDEF, the Cap is set to 90 maximum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 61% ~ 80%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Examples&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| If you equip a '''Marse Card''' while you already reached the Cap, it will only give you 15% instead of 30% Water resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Summons' Caps ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning MaxHP, the soft Cap is set to 75 000. There is no hard Cap.&lt;br /&gt;
   Concerning DEF and MDEF, the soft cap is set to 50, the hard Cap is set to 75.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| DEF &amp;amp; MDEF Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 51% ~ 75%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Summons also have a cap regarding their ATK &amp;amp; MATK.&lt;br /&gt;
:**Minimum ATK &amp;amp; MATK are soft capped above 750, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
:**Maximum ATK &amp;amp; MATK are soft capped above 1500, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
&lt;br /&gt;
== Chest Rewards' Distribution ==&lt;br /&gt;
&lt;br /&gt;
:*During some events, invasions, or at the end of nightmare dungeons for example, you will find big chests containing decent amount of rewards.&lt;br /&gt;
&lt;br /&gt;
::*Items will fall on the floor and people will be able to collect them as a usual item. However, take note that all items are distributed randomly to people in the screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   This system excludes Double Accounts, which means having several accounts logged in won't increase the rewards you get.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*If you really need some items that fell on the floor like that and you weren't able to get it, try to get it by discussing calmly with the one who got the precious item.&lt;br /&gt;
&lt;br /&gt;
== New Critical System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''All Skills can be critical !'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*The critical rate is based on the CRI value showed in Attributs panel (Alt + A).&lt;br /&gt;
:**Effects that increase critical output also affect critical skills, depending on the type of Skill used.&lt;br /&gt;
:***While a Katar type weapon is equipped, Critical Rate calculated for skills is equal to 50% of the displayed Critical Rate. However, this effect doesn't apply to auto-attacks.&lt;br /&gt;
&lt;br /&gt;
:*Damage inflicted with a Critical Skill will have an increased +25% overall damage, will always ignore 25% of the target's defense (DEF or MDEF accordingly) and will have 1/4 more chance to hit (but can miss none the less).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please note that Cards like '''The Paper Card''' will work on skills such as Acid Demonstration / Cart Termination / ... and will also increase their critical damage part by 25%&lt;br /&gt;
   If you have 100% critical damage bonus from The Paper Cards, you will get +50% damage instead of the basic 25%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*A critical Healing skill increases the healed amount by 33%&lt;br /&gt;
&lt;br /&gt;
== Leech HP &amp;amp; SP system ==&lt;br /&gt;
&lt;br /&gt;
*If an attack isn't a physical attack, your amount drained is reduced by 33%&lt;br /&gt;
*Each cell between the target and the user reduces leech amount by 2% of your leeching amount&lt;br /&gt;
*If several targets are hit, each target beyond the first divide drained amount by 2&lt;br /&gt;
*If you have 12% Leech, you can convert maximum 12% of your MaxHP or MaxSP into HP or SP each second&lt;br /&gt;
*Leech can't exceed target's remaining HP&lt;br /&gt;
*Heal Power bonus or malus affecte all leeches&lt;br /&gt;
&lt;br /&gt;
== Smart Healer ==&lt;br /&gt;
&lt;br /&gt;
You won't have to click on the Healer NPC anymore ! Our Healer is benevolant and will take care of you as soon as you approach her !&lt;br /&gt;
&lt;br /&gt;
:→ If you enter in the 13x13 area '''around her''', she will automatically heal you overtime, up to 100% of your HP &amp;amp; SP.&lt;br /&gt;
Take note that if you have a '''Premium Account''', then it will heal you two times faster.&lt;br /&gt;
&lt;br /&gt;
== Resting ==&lt;br /&gt;
&lt;br /&gt;
Player may use @rest, this would make them sits and, 7s later and if still siting on the same spot/map, get blessing/agi up at same level as the one given by Mikuru, can't rest in pvp/gvg/trials maps.&lt;br /&gt;
&lt;br /&gt;
== Dungeons Access ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*Some dungeons used to require quests to access to them (Kiel Dungeon, Moscovia, Geffenia...).&lt;br /&gt;
You will be able to access to them thanks to the '''Quick Access System''' on DaRO!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   For example, check this one :&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Moscovia Quick Access.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*These '''&amp;quot;flames&amp;quot;''' on the screenshot will immediately teleport you to '''Moscovia Dungeon'''.&lt;br /&gt;
**Each dungeon that was previously requiring a quest will now be accessable thanks to these spots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Here you can check locations of all of them :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:60%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Access to&lt;br /&gt;
! Map&lt;br /&gt;
! Coordinates&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Lake&lt;br /&gt;
| Hugel Field 05&lt;br /&gt;
| 169 296&lt;br /&gt;
|-&lt;br /&gt;
| Amatsu Dungeon&lt;br /&gt;
| Amatsu Castle - Last Floor&lt;br /&gt;
| 119 185&lt;br /&gt;
|-&lt;br /&gt;
| Ayothaya Dungeon&lt;br /&gt;
| Ayothaya field 01&lt;br /&gt;
| 130 194&lt;br /&gt;
|-&lt;br /&gt;
| Brasilis Dungeon&lt;br /&gt;
| Brasilis Art Museum&lt;br /&gt;
| 16 179&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Abbey&lt;br /&gt;
| Veins Field 07&lt;br /&gt;
| 132 131&lt;br /&gt;
|-&lt;br /&gt;
| Dewata Dungeon&lt;br /&gt;
| Dewata Town&lt;br /&gt;
| 235 54&lt;br /&gt;
|-&lt;br /&gt;
| Geffenia Dungeon&lt;br /&gt;
| Geffen Field 09&lt;br /&gt;
| 222 222&lt;br /&gt;
|-&lt;br /&gt;
| Kiel Dungeon&lt;br /&gt;
| Yuno Field 08&lt;br /&gt;
| 149 190&lt;br /&gt;
|-&lt;br /&gt;
| Lighthalzen Bio Laboratory&lt;br /&gt;
| Rekenber Corporation Headquarters&lt;br /&gt;
| 42 219&lt;br /&gt;
|-&lt;br /&gt;
| Malaya Hospital&lt;br /&gt;
| Malaya Town&lt;br /&gt;
| 50 81&lt;br /&gt;
|-&lt;br /&gt;
| Moscovia Dungeon&lt;br /&gt;
| Moscovia Town&lt;br /&gt;
| 137 54&lt;br /&gt;
|-&lt;br /&gt;
| Rachel Sanctuary&lt;br /&gt;
| Rachel Temple&lt;br /&gt;
| 113 180&lt;br /&gt;
|-&lt;br /&gt;
| Scaraba Hole 02&lt;br /&gt;
| Scaraba Hole 01&lt;br /&gt;
| 290 104&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Direct Warper Access ===&lt;br /&gt;
&lt;br /&gt;
This feature allows you to choose a Dungeon at the Warpa NPC and teleport to it if you finished the related entrance quest.&lt;br /&gt;
&lt;br /&gt;
Entrance quest: this is a specific quest given by an NPC you can find at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, after being teleported to Moscovia Dungeon area thanks to the [[Everything_you_need_to_know#Dungeons_Access|Quick Access System]], you will be able to see a '''''blue cross marker''''' on your mini-map (see screenshot below).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Entrance Quest Moscovia.png|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you complete the quest and report back to the NPC, you will be allowed to use the Warpa to teleport directly to Moscovia Dungeon!&lt;br /&gt;
   This will grant access to the dungeon to the whole account and not just to the character who finished the quest!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills modifications ==&lt;br /&gt;
&lt;br /&gt;
All Ragnarok Online's Skills have been reviewed and corrected to open up new possibilities and combinations.&lt;br /&gt;
&lt;br /&gt;
Everything has been balanced so that the best Skills remain the best but also so that there are new paths and a better balance of classes in their respective roles. This way the game allows new play styles, without completely sacrificing the original gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''''[[Jobs and Skills modifications|List of Skills modifications]]'''''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DoT - Damage over Time ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Poison / Venom / Deep Poison / Burning / Toxin status effects were modified to make them more viable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''''If you kill a monster using DoTs damage, Items will not be autolooted and Benedictions will never appear if you aren't in a range of 36 cells away from the monster.&amp;lt;br&amp;gt;36 cells means approximatively 2 screens.'''''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Please note that the success rate of inflicting DoTs is affected by the total amount of LUK of the target and the caster:&lt;br /&gt;
**Caster's LUK will increase the chance of inflicting a Status effect to a target by 0.2% per point of LUK.&lt;br /&gt;
**Target's LUK will increase the chance of resisting a Status effect by 0.2% per point of LUK.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will affect all DoTs effects:&lt;br /&gt;
&lt;br /&gt;
*All DoTs will deal damage each second.&lt;br /&gt;
*DoT's ticks can be critical and critical ticks add '''50%''' damage ignoring all Race resistances.&lt;br /&gt;
*DoTs like Venom, Poison, Deep Poison, Bleeding, Burning, Venom, Toxin can't last less than 7 seconds.&lt;br /&gt;
*Every DoTs with a duration exceeding 10 seconds will have a duration of 10 seconds, plus an additional 33% of the surplus duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will only affect '''Venom / Poison / Deep Poison / Burning''' DoTs effects, Toxin being a special case:&lt;br /&gt;
&lt;br /&gt;
*The portion of the formula affected by '''Target's statistics''' can reduce damage up to '''50%''' received damage.&lt;br /&gt;
*DoTs damage are increased based on '''Target's maximum HP'''. For each '''100 HP''' the target currently has, damage increases by '''0.1%'''. Up to 200% damage bonus if the target has at least 200 000 HP.&lt;br /&gt;
*DoTs can now kill affected targets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''An entity affected by a DoT can't be at more than 24 cells from the caster.'''&lt;br /&gt;
   '''Otherwise, it will nullify the DoT damage received by the target.'''&lt;br /&gt;
   '''24 cells = more or less a whole screen while playing.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Poison while using Throw Venom Knife ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*The poison DoT inflicted by the skill ''Throw Venom Knife'' will inflict '''Venom''' instead of the basic Poison effect.&lt;br /&gt;
&lt;br /&gt;
::*Specificities of '''Venom''' :&lt;br /&gt;
::**It can be stacked up to 4 times, each new stack refreshes the Status duration.&lt;br /&gt;
::**Venom counts other DoTs as an additional stack for its damage calculation. Meaning a target affected by 4 stacks of Venom and also affected by Burning will be count as a 5 stacks on the target.&lt;br /&gt;
::**The Venom damage formula is based on the formula above, however, it is weaker at the beginning and gets stronger as stacks increase.&lt;br /&gt;
::***The overall damage formula is (50 + 25 * '''StacksAmount''')% of DoT's damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Number of stacks&lt;br /&gt;
! Damage compared to Poison DoT&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 125%&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 175%&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's STR + Caster's BaseLV) - 1,5 * (Target's LUK + Target's STR + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burning ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's INT + Caster's BaseLV) - 1,5 * (Target's LUK + Target's AGI + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''Mdef of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
=== Toxin ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   Toxin burns 1% of current SP of the target each second&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* Regarding success rates:&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to prevent a Status effects.&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to inflict a Status effects.&lt;br /&gt;
:**Each Base Level increased/decreased the chance of inflicting/preventing a common Status by 0.1%&lt;br /&gt;
:**Confusion, also called Chaos resistances are based on VIT, but also on STR and INT (whichever is the highest value).&lt;br /&gt;
&lt;br /&gt;
:* Regarding Common Statuses' durations:&lt;br /&gt;
:**Common Status now have a minimum duration:&lt;br /&gt;
:***'''Debuffs''' like Silence, Blind, Confusion or Curse can't last less than 3 seconds.&lt;br /&gt;
:***'''Snares''' like Stun, Freeze, Stone or Sleep can't last less than 1 second.&lt;br /&gt;
&lt;br /&gt;
:* Regarding critical Common Status:&lt;br /&gt;
:**A Common Status can be critical, which is only based on Critical value and doesn't take into account Cards giving Critical vs Races, Katar type weapon bonus, etc.&lt;br /&gt;
:**Critical Common Status ignores 33% of all resistances including duration resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These abnormal statuses have been changed so that they can be bases for new gameplay strategies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Common Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Silence Effect.png|180px|center]]&lt;br /&gt;
! Silence&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Can't proc auto-spells if the player is affected by Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Curse Effect.png|180px|center]]&lt;br /&gt;
! Curse&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces STR/INT/DEX by 5 and an additional 10% of these attributes.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected player's damage and heal by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected monster's damage/heal by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Blind Effect.png|180px|center]]&lt;br /&gt;
! Blind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Affected player or monster has 35% chance of inflicting 0 damage with all attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces critical rate to 0.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Chaos Effect.png|180px|center]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Confusion / Chaos&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to attack themselves instead of the target. Damage or effect calculations are based on the player's resistances if the player attacks themselves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Monsters have half less chances to use skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Confusion if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Confusion if their HP are low.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP / Zeny / Ammunitions / Catalysts / Gemstones requirement and consumption are multiplied by 4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Spirits Sphere requirement and consumption multiplied by 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Hallucination Effect.png|180px|center]]&lt;br /&gt;
! Hallucination&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage and heals done are randomly changed to a value between 0 and the normal value.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more likely to receive critical hits.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hits received inflict 33% more damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Sleep Effect.png|180px|center]]&lt;br /&gt;
! Sleep&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Sleeping if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Sleeping if their HP are low.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Some other Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stun&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stone Curse&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| Critical Wounds&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| Slow Cast&lt;br /&gt;
|-&lt;br /&gt;
| Joint Beat effects&lt;br /&gt;
| Ankle Snare effects&lt;br /&gt;
|-&lt;br /&gt;
| Decrease Agility effects&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Status Effects ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Status Effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Crystallize&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Does not deal damage per second anymore.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The target will suffer these effects :&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magic, Special or Physical ranged damage received increase by 10% and an additional damage augmentation of 0.5% of target's left HP. Up to 33% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with one-handed weapons and katars increase by 15% and an additional damage augmentation of 0.75% of target's left HP. Up to 50% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with two-handed weapons except katars increase by 20% and an additional damage augmentation of 1% of target's left HP. Up to 66% total improvement.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Slow&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured thanks to Cure &amp;amp; dismissed by Fast.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;40&amp;quot;| &lt;br /&gt;
! Fast&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are increased by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dismissed by Slow&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Chill&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF and MDEF are reduced by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Fever&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage received are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Feeble&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage inflicted are reduced by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Weak&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate inflicted is reduced by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate received is increased by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Delay is reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Brake&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are doubled.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD is reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Crack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF and MDEF are reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF2 and MDEF2 are reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Oath&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance to receive a status effect by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces PFlee to 0.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Blessing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Stop&lt;br /&gt;
| Can't move anymore for the status' duration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Common Status&amp;quot; or &amp;quot;Common DoTs&amp;quot; mentions ===&lt;br /&gt;
&lt;br /&gt;
:*While playing on DaRO and reading the wiki or just items or kugans effects in-game, you will sometimes meet mentions like '''&amp;quot;Increase Common Status resistances&amp;quot;''' or '''&amp;quot;Decrease Common DoTs damage&amp;quot;'''. These kind of mentions will be applied on the lists of status and DoTs below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common Status are&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;4&amp;quot; width=&amp;quot;2%&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common DoTs are&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Stun&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stone Curse&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Freeze&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blind&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Confusion&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Silence&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Deep Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Poison&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bleeding&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you need any additional information, please mention it to us&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Flee &amp;amp; Flee Penalty ==&lt;br /&gt;
&lt;br /&gt;
* Players have a reduction of 5% flee per attacking enemy, as long as at least 2 enemies are attacking.&lt;br /&gt;
** Flee Penalty of 5/10/15/20/25/... percent if 2/3/4/5/6/... monsters are tanked by the player.&lt;br /&gt;
* This penalty isn't applied on Perfect Flee, also called Perfect Dodge.&lt;br /&gt;
* Reminder : Official Flee reduction in WoE isn't applied here.&lt;br /&gt;
* Every 20 flee grants 1% chance to avoid any kind of attacks.&lt;br /&gt;
&lt;br /&gt;
== Cast Time, After Skill Delay &amp;amp; Attack Speed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::→ Here you will find all the information regarding these systems. However, if you still want more information or if you need more explanation or details, please contact us! We will gladly help you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Casting Time calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Casting Time can be reduced by:&lt;br /&gt;
:*DEX (minimum cast 10% with 150 DEX).&lt;br /&gt;
:*Some effects (Bragi, Memorize, Haste, etc... in a cumulative way).&lt;br /&gt;
:*Bonus of some items affecting a specific skill (in a cumulative way if the same skill).&lt;br /&gt;
:*Some global bonus items (in a cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has a casting time of 2 seconds.&lt;br /&gt;
**The character has enough DEX to reduce casting time by 50% (2s =&amp;gt; 1s)&lt;br /&gt;
**The character is under Bragi's effect (1s =&amp;gt; 0.5s)&lt;br /&gt;
**The character is under Suffragium's effect (0.5s =&amp;gt; 0.25s)&lt;br /&gt;
**The character has a 50% cast time reduction for this specific skill thanks to a bonus (0.25s =&amp;gt; 0.125s)&lt;br /&gt;
**The character has a 50% global cast time reduction from item bonuses (0.125s =&amp;gt; 0.0625s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   After Skill Delay calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your After Skill Delay can be reduced by:&lt;br /&gt;
:*AGI&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way).&lt;br /&gt;
:*Reduction from bonus items affecting a specific skill (in an cumulative way for a same skill).&lt;br /&gt;
:*Reduction from global bonus items (in an cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has an After Skill Delay of 2 seconds.&lt;br /&gt;
**The character has enough AGI to reduce After Skill Delay by 10% (2s =&amp;gt; 1.8s)&lt;br /&gt;
**The character is under Bragi's effect (1.8s =&amp;gt; 0.9s, if bragi's reduction is 50%)&lt;br /&gt;
**The character is under Haste's effect (0.9s =&amp;gt; 0.54s, if haste's reduction is 40%, the default value)&lt;br /&gt;
**The character has a reduction of 33% for this specific skill (0.54s =&amp;gt; 0.36s)&lt;br /&gt;
**The character has a global After Skill Delay reduction of 50% from item bonuses (0.36s =&amp;gt; 0.18s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ASPD calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your ASPD is based on:&lt;br /&gt;
:*Base attack speed comes from the Weapon Type.&lt;br /&gt;
:*Reduction from AGI and DEX (in a cumulative way from both attributes but acting as % of the weapon delay)&lt;br /&gt;
:*Reduction from bonus items (in a cumulative way)&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way)&lt;br /&gt;
&lt;br /&gt;
*Note:&lt;br /&gt;
**Cumulated bonus from items and effects can't go higher than 70% without Frenzy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example:&lt;br /&gt;
**A character uses a weapon with an attack speed of 550 (Swordman with 1H Sword, which is 145 ASPD)&lt;br /&gt;
**The character has 100 AGI and 100 DEX which reduces attack delay by 50% (0.4xAGI + 0.1xDEX) (550 =&amp;gt; 275, which is 172.5 ASPD)&lt;br /&gt;
**The character has some item bonuses (10+10) for a total of 20% (275 =&amp;gt; 221, which is 177.9 ASPD)&lt;br /&gt;
**The character is under Quicken (30), Berserker potion (20) for a total of 50% (221 =&amp;gt; 110, which is 189.0 ASPD)&lt;br /&gt;
&lt;br /&gt;
*Notes:&lt;br /&gt;
**In order to calculate the ASPD value (numbers displayed in status frame) you need to substract your actual delay from 2000 and divide by 10.&lt;br /&gt;
**Status frame displays a rounded ASPD value, but there is a difference between an ASPD of 170.4 and 170.8, even if it's not shown.&lt;br /&gt;
**A Swordman using a sword without frenzy can't go higher than 183 without any points in AGI/DEx (see math above).&lt;br /&gt;
***In this example, the minimum to get 190 is to have 11% of ASPD reduction from attributes, which can be achieved with 30 AGI for example (but with the maximum ASPD reduction from items and effects).&lt;br /&gt;
&lt;br /&gt;
== Monsters modifications ==&lt;br /&gt;
&lt;br /&gt;
*'''Some monsters have been modified to ensure greater challenge and increased play strategies :'''&lt;br /&gt;
**[[Reputation System|Reputation]] is awarded upon killing monsters.&lt;br /&gt;
**Some Skills, exclusive to monsters or not, have been improved in order to guarantee more fightning possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;gt;&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=monster&amp;quot;&amp;gt;Elite Monsters • Custom Monsters&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Classification ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Some Kugans and custom Gears have mention of specific &amp;quot;classifications&amp;quot; such as this Medium armor for example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Armor Classification.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Official Gears ===&lt;br /&gt;
&lt;br /&gt;
:*Official gears have a DEF defining their armor classification according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Official Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF &amp;lt;= 3&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF &amp;lt;= 5&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF &amp;lt;= 7&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF &amp;lt;=9&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF &amp;gt;= 10&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Gears ===&lt;br /&gt;
&lt;br /&gt;
:*All custom gears are defined by a class of armor giving DEF or MDEF according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Custom Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF = 4&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF = 6&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*In addition of the DEF/MDEF given by the classification, a bonus applies depending on the job on every custom gear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Improvements ==&lt;br /&gt;
&lt;br /&gt;
*Three systems can particularily help you to improve the value of your equipement:&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Quality_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Quality System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Gemstones_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Gemstone System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Custom_Enchant_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Enchant System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The Quality System doesn't work on all pieces of gear but can add a significant buff, however, it will costs you Moonstones &amp;amp; zenys.&lt;br /&gt;
*The Gemstone System allows you to engrave equipement with Gemstones obtained in Gem Boxes. These boxes are obtained by doing mercenary quests, nightmare dungeons or via Benedictions.&lt;br /&gt;
*The Enchant System is perhaps the hardest one. It can '''break your item upon failure''', so please be careful. This system is used to add attribute buffs on Armor.&lt;br /&gt;
&lt;br /&gt;
=== Reworked Cards ===&lt;br /&gt;
&lt;br /&gt;
:*A lot of cards have been reworked in order to improve the possibilities of builds and open new doors to the players.&lt;br /&gt;
:**You can check all changes made by clicking &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
:**Please note that some of the cards are placed in other slots than usual.&lt;br /&gt;
&lt;br /&gt;
=== Special Headgears System ===&lt;br /&gt;
&lt;br /&gt;
:*On DaRO, you can craft and dismantle &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Headgears_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;headgears&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; in order to make your character stronger!&lt;br /&gt;
&lt;br /&gt;
== Items modifications ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All the item modifications below are worth mentioning here.&lt;br /&gt;
   If you think an item should be added, please contact our Staff!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::*General feature: A lot of items locked to '''&amp;quot;Rebirth Class only&amp;quot;''' have been unlocked for advanced and non-Rebirth Classes.&lt;br /&gt;
:::**If you see an item that is still locked for Rebirth or otherwise, and you think it shouldn't be the case, please contact us!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Added Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Obtainable&lt;br /&gt;
|-&lt;br /&gt;
| 2553&lt;br /&gt;
| Dragon Manteau [1]&lt;br /&gt;
| Draco &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2399&lt;br /&gt;
| Dragon Vest [1]&lt;br /&gt;
| Draco, Gold Acidus &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2202&lt;br /&gt;
| Sunglasses [1]&lt;br /&gt;
| Official Quest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Modifications&lt;br /&gt;
|-&lt;br /&gt;
| 13414&lt;br /&gt;
| Elemental Sword [3]&lt;br /&gt;
| If equipped in the left hand, autocast chances are doubled, however, burst caused with all bolts isn't activate anymore.&lt;br /&gt;
&lt;br /&gt;
Take note that you can convert your Elemental Sword into one of another Element to the NPC located in Midgard ??? ??? '''''ALERT MISSING INFORMATION'''''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Quest Location&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Binoculars Item.png|center]]&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! New location&lt;br /&gt;
|-&lt;br /&gt;
| 2296&lt;br /&gt;
| Binoculars&lt;br /&gt;
| Morroc Town Center Place - 169 / 168&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14406</id>
		<title>Everything you need to know</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=14406"/>
		<updated>2025-06-22T21:09:58Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*''There are a lot of changes on DaRO regarding a lot of settings and all of this kind of stuff.''&lt;br /&gt;
&lt;br /&gt;
::*''Here is a &amp;quot;New Player Guide&amp;quot; made by one of our player: https://docs.google.com/spreadsheets/d/1vLaScDeNLnI--c68VvHy61hiMuurSH1kIJwRCShnwEA/edit#gid=0''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you can't find the information you were looking for, please contact us on &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/VFSksmgj2D&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Discord&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== General System ==&lt;br /&gt;
&lt;br /&gt;
:*Gepard Shield 3.0 : Enabled&lt;br /&gt;
:*Anti DDoS protection : Enabled&lt;br /&gt;
:*Race of the Day : Enabled&lt;br /&gt;
:*Banking System: Enabled&lt;br /&gt;
:*Dummy System : Enabled&lt;br /&gt;
:*Zeny granted upon monsters' death : Enabled, based on monster's BaseLv&lt;br /&gt;
:*@battlestats : Enabled, custom&lt;br /&gt;
:*@noexp : Enabled&lt;br /&gt;
:*MVP Cards : Maximum one card worn at a time&lt;br /&gt;
:*Self-sex wedding : Enabled by GM commands only.&lt;br /&gt;
:*Item delay : 0.300ms&lt;br /&gt;
:*Item protection from Break / Strip : Custom. Still a chance to strip or break items if the attacker has the appropriate kugan.&lt;br /&gt;
:*&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Commands&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Custom commands&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Since the elements attribute table has been slightly modified here, you can consult it thanks to the link below.&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Attribute Table reworked&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*Multi-leveling : Disabled (100% max experience points upon monster kill)&lt;br /&gt;
:*Battlegrounds Gears : Disabled&lt;br /&gt;
:*Dungeons Quests entrance : Disabled&lt;br /&gt;
:*RoDex/Mail System : Disabled&lt;br /&gt;
:*Restock System : Disabled&lt;br /&gt;
:*WoE Flee penalty : Disabled&lt;br /&gt;
:*@menu command in order to modify your settings&lt;br /&gt;
&lt;br /&gt;
== Regarding MVP ==&lt;br /&gt;
&lt;br /&gt;
*Autoloot doesn't work on MVP&lt;br /&gt;
*MVP' Tombstones System : Enabled&lt;br /&gt;
*Coma on any MVP only deal 9999 flat damage&lt;br /&gt;
*Boss Status immunity : Disabled, success rate is reduced by '''66%''' and all durations are reduced by '''80%'''.&lt;br /&gt;
*Ankle Snare &amp;amp; Land Mine receive modifications on MVP and Elite monsters :&lt;br /&gt;
**Elite monsters : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**MVP : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**Elite MVP : Receive a 12s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Reflect modifications :&lt;br /&gt;
**On MVP only, the formula applied is : '''(BaseLvl x BaseLvl x 2) x percentage of reflection'''&lt;br /&gt;
***Few examples :&lt;br /&gt;
****BaseLvl 20 with 50% reflect, max 400 damage reflected.&lt;br /&gt;
****BaseLvl 50 with 50% reflect, max 2.500 damage reflected.&lt;br /&gt;
****BaseLvl 100 with 50% reflect, max 10.000 damage reflected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   The more reflect percentage you get, the higher the damage are.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regarding In-Game changes ==&lt;br /&gt;
&lt;br /&gt;
*Attributes upgrades :&lt;br /&gt;
**Every point of '''VIT''' grants '''0,3%''' chance to not be interrupted when attacked while casting.&lt;br /&gt;
**Every point of '''AGI''' reduces the After Skill Delay by '''0,25%'''.&lt;br /&gt;
**Every point in '''LUK''' adds '''0,33%''' resistance to common status.&lt;br /&gt;
**Every point in '''LUK''' gives '''0,2%''' resistance to critical common status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Mount on a Peco, players are considered Large Size.&lt;br /&gt;
*All Babies are considered Small Size.&lt;br /&gt;
*Insta-cast : Disabled. Minimal casting time reached with 10% of your original casting time remaining.&lt;br /&gt;
*Movespeed changes : Agility statistic affects now the movespeed of all entities.&lt;br /&gt;
*Bowling Bash double hit damage fixed. No Gutterlines anymore.&lt;br /&gt;
*Gospel effects stacking : Enabled, however, logging out will cancel the previous buffs acquiered&lt;br /&gt;
*Self-stun caused by Soul Linker Skills : Disabled&lt;br /&gt;
*ASPD bonus can't exceed 70% of your base ASPD, except while using Berserk/Frenzy Skill.&lt;br /&gt;
*Casting Time reduction bonus can't exceed 70% from items (and bragi which stacks with them) and 70% from effects, except under Suffragium effects.&lt;br /&gt;
*Using an elemental skill while wearing an elemental weapon of the same element will increase damage done by 25%. Doesn't work with endowed weapons but only innate elemental weapons.&lt;br /&gt;
*Break and Strip on monsters inflict the effect mentionned below :&lt;br /&gt;
**'''Armor :''' VIT -40% &amp;amp; DEF2 reduced to 0 &lt;br /&gt;
**'''Weapon :''' ATK -25%&lt;br /&gt;
**'''Helm :''' INT -40% &amp;amp; MDEF2 reduced to 0&lt;br /&gt;
**'''Shield :''' DEF &amp;amp; MDEF -15%&lt;br /&gt;
&lt;br /&gt;
=== ATK &amp;amp; MATK calculations ===&lt;br /&gt;
&lt;br /&gt;
* ATK is equal to : STR x 2.5 + DEX x 1 + LUK x 0.5, no thresholds anymore, of course it's DEX as main stat for ranged weapons.&lt;br /&gt;
* MATK is equal to : INT x 4 for minimum MATK, INT x 7 for maximum, no threshold anymore.&lt;br /&gt;
&lt;br /&gt;
=== Battle Damage System ===&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Damage display.png|frame|right|Battle Damage display]]&lt;br /&gt;
Displayed in blue, this additional damage can be obtained through some Kugans. The damage has the following properties:&lt;br /&gt;
&lt;br /&gt;
*Ignores Flee.&lt;br /&gt;
*Default element: Neutral.&lt;br /&gt;
*Is not considered Physical, Magical or Special damage.&lt;br /&gt;
*Reduced by DEF or MDEF depending of source's description.&lt;br /&gt;
*Does not trigger auto-cast.&lt;br /&gt;
'''''Battle Damage rules vary depending of the Kugan effects. If no precisions are made, rules above prevail overall.'''''&lt;br /&gt;
&lt;br /&gt;
=== Block &amp;amp; Parry System ===&lt;br /&gt;
&lt;br /&gt;
:Some bonus are called '''&amp;quot;Block&amp;quot;''' and '''&amp;quot;Parry&amp;quot;''', these system are completely different.&lt;br /&gt;
&lt;br /&gt;
*Blocking requires a shield and gives a chance to block and reduce damage by a specific amount determined by the following values :  Shield defense rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is blocked and Blocking will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (20% + 3% if Neutral type, 6% if Medium type, 9% if Heavy type, 12% if Very Heavy type) + (DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Parrying requires a weapon, which gives a chance to parry and reduce damage by a specific amount determined by the following values: Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is parried and Parrying will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If the damage comes from a Skill, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2 ) * 3&lt;br /&gt;
***If the damage comes from a basic attack, the reduction formula applied is: (10 + Weapon ATK / 10)% + ( DEF2 or MDEF2 or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
== Elite monsters Elite MvPs System ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   An elite MvP is affecting its surroundings with an aura if its level is above 100. World Event, Purgators and Elite MvPs are concerned.&lt;br /&gt;
   Any MvP that can be affected by an aura will be immune to damage for 15 seconds when MvP's left HP are at 75, 50 &amp;amp; 25% of its MaxHP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*All Elite monsters, monsters and MvPs included receive extra buffs based on the difference between MvP's and player's level :&lt;br /&gt;
::**Increase Critical by 1 every 4 exceeding levels&lt;br /&gt;
::**Increase Critical damage inflicted by 1% per exceeding level&lt;br /&gt;
::**Ignores 1 DEF and 1 MDEF every 4 exceeding levels&lt;br /&gt;
::**Reduces any long ranged damage received by 0.5% per exceeding levels&lt;br /&gt;
::***Bonus above are only buffs, if you manage to outlevel the affected monster, they aren't activated but you don't get any benefit from this system.&lt;br /&gt;
&lt;br /&gt;
=== Party Shield ===&lt;br /&gt;
&lt;br /&gt;
:*The MvP aura makes MvP immune to damage if not enough players are on the same screen as attackers.&lt;br /&gt;
:**For every missing attackers, damage are reduced by half. A player attacking the MvP within 7s is considered as an attacker.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Number of players required&lt;br /&gt;
! Number of attackers required &lt;br /&gt;
|-&lt;br /&gt;
! MvP event, Sadness / Tempus / ...&lt;br /&gt;
| 4 players&lt;br /&gt;
| 2 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Super MvP, appearing in elemental dungeons&lt;br /&gt;
| 6 players&lt;br /&gt;
| 3 attackers&lt;br /&gt;
|-&lt;br /&gt;
! Purgator MvP&lt;br /&gt;
| 10 players&lt;br /&gt;
| 5 attackers&lt;br /&gt;
|-&lt;br /&gt;
! World Boss&lt;br /&gt;
| 16 players&lt;br /&gt;
| 8 attackers&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Those MvP are meant to be killed with a party!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Modified Auras based on the Race and Element of the Elite MvP ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Any Elite MvP is surrounded by a strong Aura. Each second, the MvP aura may inflict a status to any attacker and to any prey.&lt;br /&gt;
   Chances depends on the exceeding level of the MvP, compared to the player's level.&lt;br /&gt;
   Some additionnal effects may occur depending of the element of the MvP.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;13&amp;quot;| Elite MvP Auras&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Element&lt;br /&gt;
! width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
! When being attacked&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;11&amp;quot;| Element&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stun status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May be immune to damage for 7s, while this bonus is activated every attacks may confuse the attacker, this effect has a 30 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Water&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Freeze Status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers loose 20% of their MaxSP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker's remaining SP are lower than 20% of his MaxSP, then the remaining amount is depleted and the attacker suffers from Freeze, Chill &amp;amp; Crystalisation&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Earth&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Stone Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers may be pushed 5 cells away&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the attacker is pushed against a wall, each missing cell inflicts 999 damage + 10% of attackers MaxHP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fire&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Attackers might receive a stack. If 10 stacks or more are inflicted on the player, inflicts 999 damage per stack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;To lower the amount of stacks to 0, the attacker needs to cease attacks for 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Sleep status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP can randomly teleport in a 15 x 15 cells area. When it occurs, its aggro is reevaluated&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Poison&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Poison&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives a shield preventing neutral element damage if not at least half of total damage dealt to the MvP are inflicted by any other element&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Holy&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Silence status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may get a Healing on Time which recovers 9999 HP per second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This effect can be stopped it the MVP suffers from Poison, Burning or Bleeding&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Dark&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Blind status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may be silenced for 4 seconds, when this debuff fades, the next received attack will trigger Hell Judgment level 15. This effect has a 45 seconds cooldown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ghost&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Curse status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive the Invisible status for 10 seconds. This status can be ended by using any skill or consumable interrupting Cloak or Hide status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May cause Undead status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;May force the MvP to summon Undead additionnal monsters, which will also occurred if a player is killed by the MvP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;13&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Race&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; width=&amp;quot;18%&amp;quot;| When attacking&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;10&amp;quot;| Race&lt;br /&gt;
| Demi Human&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may ignore the main target and focus any other player attacking it. The new target will receive heavy damage while attacking as long as the target has not changed&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Fish&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Quagmire and Watery Evasion effects for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Plant&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If an attacker doesn't move each 10 seconds or less, the MvP's anger will grow, this anger will damage the attacker, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Dragon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Any attacker will generate one stack each second. If MvP's coordinates aren't changed after 20 stacks, the MvP's anger will grow, any attacker receives damage as anger grows, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Brute&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Bleeding for 15 seconds. If an attacker is affected by Bleeding, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Insect&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Critical Wound for 15 seconds. If an attacker is under Critical Wound effects, inflict damage to the attacker based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Angel&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP receives Assumptio for 10 seconds. Any attack dealt to the MvP while this effect is activated will recover 9999 HP to the MvP. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Demon&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP will attempt to delete attackers' Blessing. If the attacker doesn't have Blessing effect, inflicts heavy damage based on the difference between attacker's and MvP's level, those damage increasing indefinitely&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Formless&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP may receive Assumptio for 10 seconds. When a player attacks it while this effect is activated, the attacker may be stunned. This effect has a 30 seconds cooldown and can be removed with regular ways&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The MvP inflicts Fear status for 15 seconds. If an attacker is affected by Quagmire or Watery Evasion effect, consumes SP based on the difference between attacker's and MvP's level&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Soft Cap &amp;amp; Hard Cap System ==&lt;br /&gt;
&lt;br /&gt;
=== General Caps ===&lt;br /&gt;
&lt;br /&gt;
This system has been introduced to avoid anyone from being overprotected regarding an element or a statistic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   A Cap is instored from '''61% to 80%'''.&lt;br /&gt;
   Past these '''80%''', you won't be granted with additional bonus.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Listed statistics below are affected by this system :''&lt;br /&gt;
**''Elemental Resistances''&lt;br /&gt;
**''Race Resistances''&lt;br /&gt;
**''Reduction of SP Consumption''&lt;br /&gt;
**''Hard DEF &amp;amp; Hard MDEF''&lt;br /&gt;
**''Bonus called &amp;quot;Damage reduction while casting&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning DEF and MDEF, the Cap is set to 90 maximum.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 61% ~ 80%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| Examples&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| If you equip a '''Marse Card''' while you already reached the Cap, it will only give you 15% instead of 30% Water resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Summons' Caps ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Concerning MaxHP, the soft Cap is set to 75 000. There is no hard Cap.&lt;br /&gt;
   Concerning DEF and MDEF, the soft cap is set to 50, the hard Cap is set to 75.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| DEF &amp;amp; MDEF Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| Treshold&lt;br /&gt;
| 51% ~ 75%&lt;br /&gt;
|-&lt;br /&gt;
| Twice the amount of the bonus required&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Summons also have a cap regarding their ATK &amp;amp; MATK.&lt;br /&gt;
:**Minimum ATK &amp;amp; MATK are soft capped above 750, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
:**Maximum ATK &amp;amp; MATK are soft capped above 1500, gain is halved for each bonus above this value. There is no hard cap.&lt;br /&gt;
&lt;br /&gt;
== Chest Rewards' Distribution ==&lt;br /&gt;
&lt;br /&gt;
:*During some events, invasions, or at the end of nightmare dungeons for example, you will find big chests containing decent amount of rewards.&lt;br /&gt;
&lt;br /&gt;
::*Items will fall on the floor and people will be able to collect them as a usual item. However, take note that all items are distributed randomly to people in the screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   This system excludes Double Accounts, which means having several accounts logged in won't increase the rewards you get.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*If you really need some items that fell on the floor like that and you weren't able to get it, try to get it by discussing calmly with the one who got the precious item.&lt;br /&gt;
&lt;br /&gt;
== New Critical System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''All Skills can be critical !'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*The critical rate is based on the CRI value showed in Attributs panel (Alt + A).&lt;br /&gt;
:**Effects that increase critical output also affect critical skills, depending on the type of Skill used.&lt;br /&gt;
:***While a Katar type weapon is equipped, Critical Rate calculated for skills is equal to 50% of the displayed Critical Rate. However, this effect doesn't apply to auto-attacks.&lt;br /&gt;
&lt;br /&gt;
:*Damage inflicted with a Critical Skill will have an increased +25% overall damage, will always ignore 25% of the target's defense (DEF or MDEF accordingly) and will have 1/4 more chance to hit (but can miss none the less).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please note that Cards like '''The Paper Card''' will work on skills such as Acid Demonstration / Cart Termination / ... and will also increase their critical damage part by 25%&lt;br /&gt;
   If you have 100% critical damage bonus from The Paper Cards, you will get +50% damage instead of the basic 25%&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*A critical Healing skill increases the healed amount by 33%&lt;br /&gt;
&lt;br /&gt;
== Leech HP &amp;amp; SP system ==&lt;br /&gt;
&lt;br /&gt;
*If an attack isn't a physical attack, your amount drained is reduced by 33%&lt;br /&gt;
*Each cell between the target and the user reduces leech amount by 2% of your leeching amount&lt;br /&gt;
*If several targets are hit, each target beyond the first divide drained amount by 2&lt;br /&gt;
*If you have 12% Leech, you can convert maximum 12% of your MaxHP or MaxSP into HP or SP each second&lt;br /&gt;
*Leech can't exceed target's remaining HP&lt;br /&gt;
*Heal Power bonus or malus affecte all leeches&lt;br /&gt;
&lt;br /&gt;
== Smart Healer ==&lt;br /&gt;
&lt;br /&gt;
You won't have to click on the Healer NPC anymore ! Our Healer is benevolant and will take care of you as soon as you approach her !&lt;br /&gt;
&lt;br /&gt;
:→ If you enter in the 13x13 area '''around her''', she will automatically heal you overtime, up to 100% of your HP &amp;amp; SP.&lt;br /&gt;
Take note that if you have a '''Premium Account''', then it will heal you two times faster.&lt;br /&gt;
&lt;br /&gt;
== Dungeons Access ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*Some dungeons used to require quests to access to them (Kiel Dungeon, Moscovia, Geffenia...).&lt;br /&gt;
You will be able to access to them thanks to the '''Quick Access System''' on DaRO!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   For example, check this one :&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Moscovia Quick Access.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*These '''&amp;quot;flames&amp;quot;''' on the screenshot will immediately teleport you to '''Moscovia Dungeon'''.&lt;br /&gt;
**Each dungeon that was previously requiring a quest will now be accessable thanks to these spots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::Here you can check locations of all of them :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:60%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Access to&lt;br /&gt;
! Map&lt;br /&gt;
! Coordinates&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Lake&lt;br /&gt;
| Hugel Field 05&lt;br /&gt;
| 169 296&lt;br /&gt;
|-&lt;br /&gt;
| Amatsu Dungeon&lt;br /&gt;
| Amatsu Castle - Last Floor&lt;br /&gt;
| 119 185&lt;br /&gt;
|-&lt;br /&gt;
| Ayothaya Dungeon&lt;br /&gt;
| Ayothaya field 01&lt;br /&gt;
| 130 194&lt;br /&gt;
|-&lt;br /&gt;
| Brasilis Dungeon&lt;br /&gt;
| Brasilis Art Museum&lt;br /&gt;
| 16 179&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Abbey&lt;br /&gt;
| Veins Field 07&lt;br /&gt;
| 132 131&lt;br /&gt;
|-&lt;br /&gt;
| Dewata Dungeon&lt;br /&gt;
| Dewata Town&lt;br /&gt;
| 235 54&lt;br /&gt;
|-&lt;br /&gt;
| Geffenia Dungeon&lt;br /&gt;
| Geffen Field 09&lt;br /&gt;
| 222 222&lt;br /&gt;
|-&lt;br /&gt;
| Kiel Dungeon&lt;br /&gt;
| Yuno Field 08&lt;br /&gt;
| 149 190&lt;br /&gt;
|-&lt;br /&gt;
| Lighthalzen Bio Laboratory&lt;br /&gt;
| Rekenber Corporation Headquarters&lt;br /&gt;
| 42 219&lt;br /&gt;
|-&lt;br /&gt;
| Malaya Hospital&lt;br /&gt;
| Malaya Town&lt;br /&gt;
| 50 81&lt;br /&gt;
|-&lt;br /&gt;
| Moscovia Dungeon&lt;br /&gt;
| Moscovia Town&lt;br /&gt;
| 137 54&lt;br /&gt;
|-&lt;br /&gt;
| Rachel Sanctuary&lt;br /&gt;
| Rachel Temple&lt;br /&gt;
| 113 180&lt;br /&gt;
|-&lt;br /&gt;
| Scaraba Hole 02&lt;br /&gt;
| Scaraba Hole 01&lt;br /&gt;
| 290 104&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Direct Warper Access ===&lt;br /&gt;
&lt;br /&gt;
This feature allows you to choose a Dungeon at the Warpa NPC and teleport to it if you finished the related entrance quest.&lt;br /&gt;
&lt;br /&gt;
Entrance quest: this is a specific quest given by an NPC you can find at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, after being teleported to Moscovia Dungeon area thanks to the [[Everything_you_need_to_know#Dungeons_Access|Quick Access System]], you will be able to see a '''''blue cross marker''''' on your mini-map (see screenshot below).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Entrance Quest Moscovia.png|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you complete the quest and report back to the NPC, you will be allowed to use the Warpa to teleport directly to Moscovia Dungeon!&lt;br /&gt;
   This will grant access to the dungeon to the whole account and not just to the character who finished the quest!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills modifications ==&lt;br /&gt;
&lt;br /&gt;
All Ragnarok Online's Skills have been reviewed and corrected to open up new possibilities and combinations.&lt;br /&gt;
&lt;br /&gt;
Everything has been balanced so that the best Skills remain the best but also so that there are new paths and a better balance of classes in their respective roles. This way the game allows new play styles, without completely sacrificing the original gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''''[[Jobs and Skills modifications|List of Skills modifications]]'''''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DoT - Damage over Time ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Poison / Venom / Deep Poison / Burning / Toxin status effects were modified to make them more viable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''''If you kill a monster using DoTs damage, Items will not be autolooted and Benedictions will never appear if you aren't in a range of 36 cells away from the monster.&amp;lt;br&amp;gt;36 cells means approximatively 2 screens.'''''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Please note that the success rate of inflicting DoTs is affected by the total amount of LUK of the target and the caster:&lt;br /&gt;
**Caster's LUK will increase the chance of inflicting a Status effect to a target by 0.2% per point of LUK.&lt;br /&gt;
**Target's LUK will increase the chance of resisting a Status effect by 0.2% per point of LUK.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will affect all DoTs effects:&lt;br /&gt;
&lt;br /&gt;
*All DoTs will deal damage each second.&lt;br /&gt;
*DoT's ticks can be critical and critical ticks add '''50%''' damage ignoring all Race resistances.&lt;br /&gt;
*DoTs like Venom, Poison, Deep Poison, Bleeding, Burning, Venom, Toxin can't last less than 7 seconds.&lt;br /&gt;
*Every DoTs with a duration exceeding 10 seconds will have a duration of 10 seconds, plus an additional 33% of the surplus duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will only affect '''Venom / Poison / Deep Poison / Burning''' DoTs effects, Toxin being a special case:&lt;br /&gt;
&lt;br /&gt;
*The portion of the formula affected by '''Target's statistics''' can reduce damage up to '''50%''' received damage.&lt;br /&gt;
*DoTs damage are increased based on '''Target's maximum HP'''. For each '''100 HP''' the target currently has, damage increases by '''0.1%'''. Up to 200% damage bonus if the target has at least 200 000 HP.&lt;br /&gt;
*DoTs can now kill affected targets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''An entity affected by a DoT can't be at more than 24 cells from the caster.'''&lt;br /&gt;
   '''Otherwise, it will nullify the DoT damage received by the target.'''&lt;br /&gt;
   '''24 cells = more or less a whole screen while playing.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Poison while using Throw Venom Knife ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*The poison DoT inflicted by the skill ''Throw Venom Knife'' will inflict '''Venom''' instead of the basic Poison effect.&lt;br /&gt;
&lt;br /&gt;
::*Specificities of '''Venom''' :&lt;br /&gt;
::**It can be stacked up to 4 times, each new stack refreshes the Status duration.&lt;br /&gt;
::**Venom counts other DoTs as an additional stack for its damage calculation. Meaning a target affected by 4 stacks of Venom and also affected by Burning will be count as a 5 stacks on the target.&lt;br /&gt;
::**The Venom damage formula is based on the formula above, however, it is weaker at the beginning and gets stronger as stacks increase.&lt;br /&gt;
::***The overall damage formula is (50 + 25 * '''StacksAmount''')% of DoT's damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Number of stacks&lt;br /&gt;
! Damage compared to Poison DoT&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 125%&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 175%&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's STR + Caster's BaseLV) - 1,5 * (Target's LUK + Target's STR + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burning ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's INT + Caster's BaseLV) - 1,5 * (Target's LUK + Target's AGI + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''Mdef of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
=== Toxin ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   Toxin burns 1% of current SP of the target each second&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* Regarding success rates:&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to prevent a Status effects.&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to inflict a Status effects.&lt;br /&gt;
:**Each Base Level increased/decreased the chance of inflicting/preventing a common Status by 0.1%&lt;br /&gt;
:**Confusion, also called Chaos resistances are based on VIT, but also on STR and INT (whichever is the highest value).&lt;br /&gt;
&lt;br /&gt;
:* Regarding Common Statuses' durations:&lt;br /&gt;
:**Common Status now have a minimum duration:&lt;br /&gt;
:***'''Debuffs''' like Silence, Blind, Confusion or Curse can't last less than 3 seconds.&lt;br /&gt;
:***'''Snares''' like Stun, Freeze, Stone or Sleep can't last less than 1 second.&lt;br /&gt;
&lt;br /&gt;
:* Regarding critical Common Status:&lt;br /&gt;
:**A Common Status can be critical, which is only based on Critical value and doesn't take into account Cards giving Critical vs Races, Katar type weapon bonus, etc.&lt;br /&gt;
:**Critical Common Status ignores 33% of all resistances including duration resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These abnormal statuses have been changed so that they can be bases for new gameplay strategies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Common Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Silence Effect.png|180px|center]]&lt;br /&gt;
! Silence&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Can't proc auto-spells if the player is affected by Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Curse Effect.png|180px|center]]&lt;br /&gt;
! Curse&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces STR/INT/DEX by 5 and an additional 10% of these attributes.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected player's damage and heal by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected monster's damage/heal by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Blind Effect.png|180px|center]]&lt;br /&gt;
! Blind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Affected player or monster has 35% chance of inflicting 0 damage with all attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces critical rate to 0.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Chaos Effect.png|180px|center]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Confusion / Chaos&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to attack themselves instead of the target. Damage or effect calculations are based on the player's resistances if the player attacks themselves.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Monsters have half less chances to use skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Confusion if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Confusion if their HP are low.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP / Zeny / Ammunitions / Catalysts / Gemstones requirement and consumption are multiplied by 4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Spirits Sphere requirement and consumption multiplied by 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Hallucination Effect.png|180px|center]]&lt;br /&gt;
! Hallucination&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage and heals done are randomly changed to a value between 0 and the normal value.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more likely to receive critical hits.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hits received inflict 33% more damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Sleep Effect.png|180px|center]]&lt;br /&gt;
! Sleep&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;When an affected target is hit, they have 30% chance to recover from Sleeping if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;When an affected target is hit, they have 100% chance to recover from Sleeping if their HP are low.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Some other Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stun&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stone Curse&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| Critical Wounds&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| Slow Cast&lt;br /&gt;
|-&lt;br /&gt;
| Joint Beat effects&lt;br /&gt;
| Ankle Snare effects&lt;br /&gt;
|-&lt;br /&gt;
| Decrease Agility effects&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Status Effects ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Status Effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Crystallize&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Does not deal damage per second anymore.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The target will suffer these effects :&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magic, Special or Physical ranged damage received increase by 10% and an additional damage augmentation of 0.5% of target's left HP. Up to 33% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with one-handed weapons and katars increase by 15% and an additional damage augmentation of 0.75% of target's left HP. Up to 50% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with two-handed weapons except katars increase by 20% and an additional damage augmentation of 1% of target's left HP. Up to 66% total improvement.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Slow&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured thanks to Cure &amp;amp; dismissed by Fast.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;40&amp;quot;| &lt;br /&gt;
! Fast&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are increased by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dismissed by Slow&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Chill&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF and MDEF are reduced by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Fever&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage received are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Feeble&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage inflicted are reduced by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Weak&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate inflicted is reduced by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate received is increased by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Delay is reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Brake&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are doubled.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD is reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Crack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF and MDEF are reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF2 and MDEF2 are reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Oath&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance to receive a status effect by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces PFlee to 0.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Blessing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Stop&lt;br /&gt;
| Can't move anymore for the status' duration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Common Status&amp;quot; or &amp;quot;Common DoTs&amp;quot; mentions ===&lt;br /&gt;
&lt;br /&gt;
:*While playing on DaRO and reading the wiki or just items or kugans effects in-game, you will sometimes meet mentions like '''&amp;quot;Increase Common Status resistances&amp;quot;''' or '''&amp;quot;Decrease Common DoTs damage&amp;quot;'''. These kind of mentions will be applied on the lists of status and DoTs below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common Status are&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;4&amp;quot; width=&amp;quot;2%&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common DoTs are&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Stun&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stone Curse&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Freeze&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blind&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Confusion&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Silence&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Deep Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Poison&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bleeding&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you need any additional information, please mention it to us&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Flee &amp;amp; Flee Penalty ==&lt;br /&gt;
&lt;br /&gt;
* Players have a reduction of 5% flee per attacking enemy, as long as at least 2 enemies are attacking.&lt;br /&gt;
** Flee Penalty of 5/10/15/20/25/... percent if 2/3/4/5/6/... monsters are tanked by the player.&lt;br /&gt;
* This penalty isn't applied on Perfect Flee, also called Perfect Dodge.&lt;br /&gt;
* Reminder : Official Flee reduction in WoE isn't applied here.&lt;br /&gt;
* Every 20 flee grants 1% chance to avoid any kind of attacks.&lt;br /&gt;
&lt;br /&gt;
== Cast Time, After Skill Delay &amp;amp; Attack Speed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::→ Here you will find all the information regarding these systems. However, if you still want more information or if you need more explanation or details, please contact us! We will gladly help you!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Casting Time calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Casting Time can be reduced by:&lt;br /&gt;
:*DEX (minimum cast 10% with 150 DEX).&lt;br /&gt;
:*Some effects (Bragi, Memorize, Haste, etc... in a cumulative way).&lt;br /&gt;
:*Bonus of some items affecting a specific skill (in a cumulative way if the same skill).&lt;br /&gt;
:*Some global bonus items (in a cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has a casting time of 2 seconds.&lt;br /&gt;
**The character has enough DEX to reduce casting time by 50% (2s =&amp;gt; 1s)&lt;br /&gt;
**The character is under Bragi's effect (1s =&amp;gt; 0.5s)&lt;br /&gt;
**The character is under Suffragium's effect (0.5s =&amp;gt; 0.25s)&lt;br /&gt;
**The character has a 50% cast time reduction for this specific skill thanks to a bonus (0.25s =&amp;gt; 0.125s)&lt;br /&gt;
**The character has a 50% global cast time reduction from item bonuses (0.125s =&amp;gt; 0.0625s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   After Skill Delay calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your After Skill Delay can be reduced by:&lt;br /&gt;
:*AGI&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way).&lt;br /&gt;
:*Reduction from bonus items affecting a specific skill (in an cumulative way for a same skill).&lt;br /&gt;
:*Reduction from global bonus items (in an cumulative way, maximum reduction is 70%).&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill has an After Skill Delay of 2 seconds.&lt;br /&gt;
**The character has enough AGI to reduce After Skill Delay by 10% (2s =&amp;gt; 1.8s)&lt;br /&gt;
**The character is under Bragi's effect (1.8s =&amp;gt; 0.9s, if bragi's reduction is 50%)&lt;br /&gt;
**The character is under Haste's effect (0.9s =&amp;gt; 0.54s, if haste's reduction is 40%, the default value)&lt;br /&gt;
**The character has a reduction of 33% for this specific skill (0.54s =&amp;gt; 0.36s)&lt;br /&gt;
**The character has a global After Skill Delay reduction of 50% from item bonuses (0.36s =&amp;gt; 0.18s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ASPD calculation&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your ASPD is based on:&lt;br /&gt;
:*Base attack speed comes from the Weapon Type.&lt;br /&gt;
:*Reduction from AGI and DEX (in a cumulative way from both attributes but acting as % of the weapon delay)&lt;br /&gt;
:*Reduction from bonus items (in a cumulative way)&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a cumulative way)&lt;br /&gt;
&lt;br /&gt;
*Note:&lt;br /&gt;
**Cumulated bonus from items and effects can't go higher than 70% without Frenzy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example:&lt;br /&gt;
**A character uses a weapon with an attack speed of 550 (Swordman with 1H Sword, which is 145 ASPD)&lt;br /&gt;
**The character has 100 AGI and 100 DEX which reduces attack delay by 50% (0.4xAGI + 0.1xDEX) (550 =&amp;gt; 275, which is 172.5 ASPD)&lt;br /&gt;
**The character has some item bonuses (10+10) for a total of 20% (275 =&amp;gt; 221, which is 177.9 ASPD)&lt;br /&gt;
**The character is under Quicken (30), Berserker potion (20) for a total of 50% (221 =&amp;gt; 110, which is 189.0 ASPD)&lt;br /&gt;
&lt;br /&gt;
*Notes:&lt;br /&gt;
**In order to calculate the ASPD value (numbers displayed in status frame) you need to substract your actual delay from 2000 and divide by 10.&lt;br /&gt;
**Status frame displays a rounded ASPD value, but there is a difference between an ASPD of 170.4 and 170.8, even if it's not shown.&lt;br /&gt;
**A Swordman using a sword without frenzy can't go higher than 183 without any points in AGI/DEx (see math above).&lt;br /&gt;
***In this example, the minimum to get 190 is to have 11% of ASPD reduction from attributes, which can be achieved with 30 AGI for example (but with the maximum ASPD reduction from items and effects).&lt;br /&gt;
&lt;br /&gt;
== Monsters modifications ==&lt;br /&gt;
&lt;br /&gt;
*'''Some monsters have been modified to ensure greater challenge and increased play strategies :'''&lt;br /&gt;
**[[Reputation System|Reputation]] is awarded upon killing monsters.&lt;br /&gt;
**Some Skills, exclusive to monsters or not, have been improved in order to guarantee more fightning possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;gt;&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=monster&amp;quot;&amp;gt;Elite Monsters • Custom Monsters&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Armor Classification ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Some Kugans and custom Gears have mention of specific &amp;quot;classifications&amp;quot; such as this Medium armor for example.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Armor Classification.png|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Official Gears ===&lt;br /&gt;
&lt;br /&gt;
:*Official gears have a DEF defining their armor classification according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Official Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF &amp;lt;= 3&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
| DEF &amp;lt;= 1&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF &amp;lt;= 5&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
| DEF == 2&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF &amp;lt;= 7&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
| DEF == 3&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF &amp;lt;=9&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
| DEF &amp;lt;=5&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF &amp;gt;= 10&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
| DEF &amp;gt;= 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Gears ===&lt;br /&gt;
&lt;br /&gt;
:*All custom gears are defined by a class of armor giving DEF or MDEF according to the table below.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border :0px&amp;quot;| Custom Armor Classification&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Classification&lt;br /&gt;
! Armor&lt;br /&gt;
! Shield&lt;br /&gt;
! Footgear&lt;br /&gt;
! Garment&lt;br /&gt;
|-&lt;br /&gt;
| Light&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
| DEF = 0&lt;br /&gt;
|-&lt;br /&gt;
| Medium&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Neutral&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
| DEF = 1&lt;br /&gt;
|-&lt;br /&gt;
| Heavy&lt;br /&gt;
| DEF = 4&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
| DEF = 2&lt;br /&gt;
|-&lt;br /&gt;
| Very Heavy&lt;br /&gt;
| DEF = 6&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
| DEF = 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:*In addition of the DEF/MDEF given by the classification, a bonus applies depending on the job on every custom gear.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Improvements ==&lt;br /&gt;
&lt;br /&gt;
*Three systems can particularily help you to improve the value of your equipement:&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Quality_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Quality System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Gemstones_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Gemstone System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Custom_Enchant_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Enchant System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The Quality System doesn't work on all pieces of gear but can add a significant buff, however, it will costs you Moonstones &amp;amp; zenys.&lt;br /&gt;
*The Gemstone System allows you to engrave equipement with Gemstones obtained in Gem Boxes. These boxes are obtained by doing mercenary quests, nightmare dungeons or via Benedictions.&lt;br /&gt;
*The Enchant System is perhaps the hardest one. It can '''break your item upon failure''', so please be careful. This system is used to add attribute buffs on Armor.&lt;br /&gt;
&lt;br /&gt;
=== Reworked Cards ===&lt;br /&gt;
&lt;br /&gt;
:*A lot of cards have been reworked in order to improve the possibilities of builds and open new doors to the players.&lt;br /&gt;
:**You can check all changes made by clicking &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
:**Please note that some of the cards are placed in other slots than usual.&lt;br /&gt;
&lt;br /&gt;
=== Special Headgears System ===&lt;br /&gt;
&lt;br /&gt;
:*On DaRO, you can craft and dismantle &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Headgears_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;headgears&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; in order to make your character stronger!&lt;br /&gt;
&lt;br /&gt;
== Items modifications ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All the item modifications below are worth mentioning here.&lt;br /&gt;
   If you think an item should be added, please contact our Staff!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::*General feature: A lot of items locked to '''&amp;quot;Rebirth Class only&amp;quot;''' have been unlocked for advanced and non-Rebirth Classes.&lt;br /&gt;
:::**If you see an item that is still locked for Rebirth or otherwise, and you think it shouldn't be the case, please contact us!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Added Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Obtainable&lt;br /&gt;
|-&lt;br /&gt;
| 2553&lt;br /&gt;
| Dragon Manteau [1]&lt;br /&gt;
| Draco &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2399&lt;br /&gt;
| Dragon Vest [1]&lt;br /&gt;
| Draco, Gold Acidus &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2202&lt;br /&gt;
| Sunglasses [1]&lt;br /&gt;
| Official Quest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Modifications&lt;br /&gt;
|-&lt;br /&gt;
| 13414&lt;br /&gt;
| Elemental Sword [3]&lt;br /&gt;
| If equipped in the left hand, autocast chances are doubled, however, burst caused with all bolts isn't activate anymore.&lt;br /&gt;
&lt;br /&gt;
Take note that you can convert your Elemental Sword into one of another Element to the NPC located in Midgard ??? ??? '''''ALERT MISSING INFORMATION'''''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Quest Location&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;4&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Binoculars Item.png|center]]&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! New location&lt;br /&gt;
|-&lt;br /&gt;
| 2296&lt;br /&gt;
| Binoculars&lt;br /&gt;
| Morroc Town Center Place - 169 / 168&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Sylph&amp;diff=14405</id>
		<title>Sylph</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Sylph&amp;diff=14405"/>
		<updated>2025-06-02T16:19:36Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4540.png]] Hybrid Specialization === &lt;br /&gt;
'''ID''' : 4540&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4541.png]] Hybrid Attack ===&lt;br /&gt;
'''ID''' : 4541&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Ghost Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Ghost Attack is a NPC skill which deal at weapon range some ghost attribute physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 1 || 3 || 0 || 0 || 100% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 1 || 6 || 0 || 0 || 200% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 2 || 9 || 0 || 0 || 300% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 2 || 12 || 0 || 1s || 400% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 3 || 15 || 0 || 2s || 500% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 3 || 18 || 0,2s || 3s || 600% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 4 || 21 || 0,4s || 4s || 700% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 4 || 24 || 0,6s || 5s || 800% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 5 || 27 || 0,8s || 6s || 900% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ghost Attack Level 5 || 30 || 1s || 7s || 1000% of ATK || 0,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Strike in Skill Tree''' : When used inflict resistance debuff on target at 3/6/9/12/15% for 7 seconds&lt;br /&gt;
&lt;br /&gt;
Grants 33% chance to cast Soul Strike at level following this skill at twice the level aquired&lt;br /&gt;
&lt;br /&gt;
=== [[File:4542.png]] Hybrid Spell ===&lt;br /&gt;
'''ID''' : 4542&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of AutoSpell.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AutoSpell Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AutoSpell Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || AutoSpell Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AutoSpell Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AutoSpell Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of AutoSpell by 1 per Hybrid Spell level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4543.png]] Hybrid Coat ===&lt;br /&gt;
'''ID''' : 4543&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Energy Coat.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Energy Coat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Energy Coat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Energy Coat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Energy Coat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Energy Coat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Energy Coat by 1 per Hybrid Coat level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4544.png]] Hybrid Freedom ===&lt;br /&gt;
'''ID''' : 4544&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Free Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Free Cast Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Free Cast Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Free Cast Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Free Cast Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Free Cast Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Free Cast by 1 per Sorcerous Freedom level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* At level 15: 95% Walking Speed and 110% ATK speed&lt;br /&gt;
* Can be stack with Sorcerer Specialization to achieve level 20: 115% Walking Speed and 120% ATK speed&lt;br /&gt;
&lt;br /&gt;
=== [[File:4545.png]] Hybrid Napalm ===&lt;br /&gt;
'''ID''' : 4545&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Napalm Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 ||Napalm Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Beat Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Beat Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Beat Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Drain SP of the target by 4/8/12/16/20% for 7s. Gains 10 SP per level (+INT%). User's MaxSP will be increased by 2/4/6/8/10% and an extra percentage value based on his own MaxSP.&lt;br /&gt;
Target's MaxSP will be decreased by 2/4/6/8/10% and an extra percentage based on his own MaxSP. (Reduced by MDEF)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4546.png]] Hybrid Celerity ===&lt;br /&gt;
'''ID''' : 4546&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Whenever the player strikes with physical attacks he receive a buff to casting time for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Whenever the player strikes with magical attacks he receive a buff to attack speed for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time / ASD !! ASPD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5% || 1% (2% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% || 2% (4% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 15% || 3% (6% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% || 4% (8% if autospell not active)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25% || 5% (10% if autospell not active)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4547.png]] Hybrid Mastery ===&lt;br /&gt;
'''ID''' : 4547&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack speed is affected by base INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% every 30 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1% every 25 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1% every 20 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1% every 15 base INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1% every 10 base INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4548.png]] Hybrid Adaptation ===&lt;br /&gt;
'''ID''' : 4548&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Whenever the player strikes with physical attacks he receive a buff to magical piercing effect for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Whenever the player strikes with magical attacks he receive a buff to physical piercing effect for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Piercing Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4549.png]] Hybrid Armor ===&lt;br /&gt;
'''ID''' : 4549&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 120 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The player can choose an element among fire, water, earth and wind. For a notable period of time, he receive effects depending on the choosen element.&amp;lt;br&amp;gt;&lt;br /&gt;
* Fire : Fire resistance increased, Water resistance reduced, grants bonus damage to fire attacks, counter attacks with fire battle damage which are increased by target's VIT.&amp;lt;br&amp;gt;&lt;br /&gt;
* Water : Water resistance increased, Wind resistance reduced, grants bonus damage to Water attacks, counter attacks with water battle damage which are increased by target's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
* Earth : Earth resistance increased, Fire resistance reduced, grants bonus damage to Earth attacks, counter attacks earth fire battle damage which are are increased by target's STR.&amp;lt;br&amp;gt;&lt;br /&gt;
* Wind : Wind resistance increased, Earth resistance reduced, grants bonus damage to Wind attacks, counter attacks with wind battle damage which are are increased by target's DEX.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears an element.&amp;lt;br&amp;gt;&lt;br /&gt;
Finally DEF2 and MDEF2 are increased by a lot. Also, damage received from Acid Demonstration are reduced by the same percentage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Resistance Bonus !! Resistance Malus !! Damage Bonus !! Battle Damage !! DEF2 &amp;amp; MDEF2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7% || 3% || 2% || 50% || +10% and +10&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 14% || 6% || 4% || 75% || +20% and +20&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 21% || 9% || 6% || 100% || +30% and +30&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 28% || 12% || 8% || 125% || +40% and +40&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 35% || 15% || 10% || 150% || +50% and +50&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Main_Page&amp;diff=14303</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Main_Page&amp;diff=14303"/>
		<updated>2024-03-20T00:55:28Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Logov2-blanc.png|center|link=http://mysticprojectro.com/wiki/index.php/Home|950px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item large-text&amp;quot;&amp;gt;♥ Welcome to Divine Ascension Ragnarok Online ♥&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;A full custom private server. Enjoy !&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Check the &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Home&amp;quot;&amp;gt;→ Main Menu ←&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt; to discover the content !&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/nRnedYJ4ms&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/wiki/images/thumb/d/dd/Discord.png/60px-Discord.png&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
——————————————————————————————————————————————————————————&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF; margin: auto; width: 90%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;| ''Episode : 14.1 with custom content up to 17.2''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;| ''Host Location : Quebec''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Base &amp;amp; Job EXP : x30''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Quest EXP : x20''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Item Drop : x30 &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot; width=&amp;quot;30%&amp;quot;| ''Capital City : Midgard (Custom)''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php&lt;br /&gt;
/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 10% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Multilevel : Yes''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans&amp;quot;&amp;gt;Kugan Level&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; : 70''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max Base Level : 104''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max Job Level : 70''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Cards : 0.2%''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Elite, Mini-Boss &amp;amp; MvP Cards : 0.10%''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max Stats : 99''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Max ASPD : Common: 190, up to 193 with specific gear/card/kugan.''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Party Capacity : 12 players''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| ''Party share : 15 levels''&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Nightmare_Dungeons&amp;diff=13716</id>
		<title>Nightmare Dungeons</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Nightmare_Dungeons&amp;diff=13716"/>
		<updated>2022-11-09T02:23:53Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Nightmare Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
These nightmarish dungeons are more difficult versions of the original dungeons using the Elite Monsters system.&lt;br /&gt;
&lt;br /&gt;
Nightmare dungeons are made to revive the experience of classic Ragnarok dungeons but at a harder level!&lt;br /&gt;
&lt;br /&gt;
== How to access them? ==&lt;br /&gt;
&lt;br /&gt;
They are located at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   In order to open an instance, you will need '''Nightmare Keys'''.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Each MvP killed has a chance of dropping them. For more information, please check the following table:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| MvPs' Nightmare Keys drop rate&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 1st key&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 2nd key&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 3rd key&lt;br /&gt;
|-&lt;br /&gt;
| (MvP's Level x MvP's Level x MvP's Level /10)%&lt;br /&gt;
| [(MvP's Level x MvP's Level x MvP's Level /10) /3]%&lt;br /&gt;
| [(MvP's Level x MvP's Level x MvP's Level /10) /10]%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Mini-Bosses from Midgard North's Fields drop them at a '''1~5%''' chance, depending on the area.&lt;br /&gt;
:*Mini-Bosses from Midgard North's Dungeons drop them at a '''10%''' chance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These keys can also be obtained through '''Nightmare King''' at Midgard's City. He will exchange Nightmare Keys if you give him items that are listed in the table below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| Exchanging Nightmare Keys&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Nightmare Key obtained&lt;br /&gt;
! rowspan=&amp;quot;15&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Nightmare Key obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[File:658 Union of Tribe.png|center]]&lt;br /&gt;
! 658&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Union of Tribe&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:968 Heroic Emblem.png|center]]&lt;br /&gt;
! 968&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heroic Emblem&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1030 Tiger's Footskin.png|center]]&lt;br /&gt;
! 1030&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Tiger's Footskin&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:6326 Piece of Queen's Wing.png|center]]&lt;br /&gt;
! 6326&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Queen's Wing&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7018 Young Twig.png|center]]&lt;br /&gt;
! 7018&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Young Twig&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
| [[File:7020 Mother's Nightmare.png|center]]&lt;br /&gt;
! 7020&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mother's Nightmare&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7024 Bloody Edge.png|center]]&lt;br /&gt;
! 7024&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bloody Edge&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| [[File:7036 Fang of Hatii.png|center]]&lt;br /&gt;
! 7036&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fang of Hatii&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7108 Piece of Shield.png|center]]&lt;br /&gt;
! 7108&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Shield&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7109 Shining Spear Blade.png|center]]&lt;br /&gt;
! 7109&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Shining Spear Blade&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7114 Masque of Tutankhamen.png|center]]&lt;br /&gt;
! 7114&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Masque of Tutankhamen&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:7169 Ba Gua.png|center]]&lt;br /&gt;
! 7169&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ba Gua&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7211 Fragment of Rossata Stone.png|center]]&lt;br /&gt;
! 7211&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fragment of Rossata Stone&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7300 Gemstone.png|center]]&lt;br /&gt;
! 7300&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gemstone&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7450 Skeletal Armor Piece.png|center]]&lt;br /&gt;
! 7450&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skeletal Armor Piece&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 12&lt;br /&gt;
| [[File:7451 Fire Dragon Scale.png|center]]&lt;br /&gt;
! 7451&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire Dragon Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7513 Pocket Watch.png|center]]&lt;br /&gt;
! 7513&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Pocket Watch&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7562 Ice Scale.png|center]]&lt;br /&gt;
! 7562&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ice Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7566 Will of Red Darkness.png|center]]&lt;br /&gt;
! 7566&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Will of Red Darkness&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:7754 Broken Crown.png|center]]&lt;br /&gt;
! 7754&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Broken Crown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10016 Golden Bell.png|center]]&lt;br /&gt;
! 10016&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Golden Bell&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:10020 Grave Keeper's Sword.png|center]]&lt;br /&gt;
! 10020&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grave Keeper's Sword&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:6004 Cursed Baphomet Doll.png|center]]&lt;br /&gt;
! 6004&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cursed Baphomet Doll&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:6091 Dark Red Scale.png|center]]&lt;br /&gt;
! 6091&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Red Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7113 Broken Pharaoh Emblem.png|center]]&lt;br /&gt;
! 7113&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Broken Pharaoh Emblem&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| [[File:10006 Queen's Hair Ornament.png|center]]&lt;br /&gt;
! 10006&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Queen's Hair Ornament&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10008 Punisher.png|center]]&lt;br /&gt;
! 10008&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Punisher&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:Queen's Wing Piece.png|center]]&lt;br /&gt;
! 6326&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Queen's Wing&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nightmare Dungeons ==&lt;br /&gt;
&lt;br /&gt;
There are several difficulty levels among Nightmares.&lt;br /&gt;
&lt;br /&gt;
This difficulty level affects the amount of Nightmare Key required to generate the instance.&lt;br /&gt;
&lt;br /&gt;
Big Treasure Chest reward ratio individually depends on the nightmare itself. Rewards ratio is written besides nightmare's name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Nightmare Dungeons suffer from a 24 hours cooldown.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Hard&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Very Hard&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! Hell&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! Legendary&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! 5 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| 10 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! 15 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! 50 Nightmare Key requiered&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Haunted Payon Cave (100%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Forbidden Byalan Island (140%)&lt;br /&gt;
| Cursed Amatsu Dungeon (80%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Forsaken Ice Cave (80%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Ultimate Thanatos Tower (260%)&lt;br /&gt;
|-&lt;br /&gt;
| Furious Mt Mjolnir (100%)&lt;br /&gt;
| Primordial Clock Tower (100%)&lt;br /&gt;
| Primitive Gonryun Dungeon (60%)&lt;br /&gt;
| Desacrated Sanctuary (100%)&lt;br /&gt;
| Ultimate Endless Tower '''''ALERT MISSING INFO'''''&lt;br /&gt;
|-&lt;br /&gt;
| Overflowed Culvert (100%)&lt;br /&gt;
| Ageless Pyramids (100%)&lt;br /&gt;
| Niflheim's Hell (140%)&lt;br /&gt;
| Fallen Odin Temple (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Broken Sunken Ship (60%)&lt;br /&gt;
| Mystical Hidden Temple (80%)&lt;br /&gt;
| Old Sphinx (120%)&lt;br /&gt;
| Abbey's Secret (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Geffen Tower Tournament (100%)&lt;br /&gt;
| Ignominious Geffen Dungeon (100%)&lt;br /&gt;
| Scary Toy Factory (60%)&lt;br /&gt;
| Erupted Thor Volcano (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Deep Ant Hell (60%)&lt;br /&gt;
| Inglorious Turtle Island (100%)&lt;br /&gt;
| Ancient Glast Heim (200%)&lt;br /&gt;
| Foulish Khiel Laboratory (80%)&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Orc Invasion (140%)&lt;br /&gt;
| Abandoned Louyang (80%)&lt;br /&gt;
| Verdant Moscovia Forest (80%)&lt;br /&gt;
| Untold Abyss Lake (80%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ? ==&lt;br /&gt;
&lt;br /&gt;
You can find '''Gems''' that can be inserted in the 3rd slot of an equipment ! (See [https://mysticprojectro.com/wiki/index.php/Gemstones_System Gem] section).&lt;br /&gt;
&lt;br /&gt;
Nightmare MVPs drop their own '''Charms'''. Charms are a type of equipment that you can equip in the 'Special window' where costumes are located. Their effect is a minor version of their MVP Card effect. (See [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Charms Charms] section).&lt;br /&gt;
&lt;br /&gt;
A Big treasure chest appears at the end of the dungeon giving a lot of rewards.&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Magister&amp;diff=13554</id>
		<title>Magister</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Magister&amp;diff=13554"/>
		<updated>2022-10-23T22:06:15Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4179.png Magister Extension */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Wizard&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The magister are spellcasters whose objective is the mastery of the most devastating and powerful spells there is.&amp;lt;br&amp;gt;&lt;br /&gt;
They are opponents of monument spells capable of ravaging the battlefield.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4170.png]] Magister Specialization === &lt;br /&gt;
'''ID''' : 4170&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4171.png]] Magister Storm ===&lt;br /&gt;
'''ID''' : 4171&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Meteor Storm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Meteor Storm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Meteor Storm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Meteor Storm Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Meteor Storm Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Meteor Storm Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Meteor storm has its SP cost increased but it can inflict the Burning state (20 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4172.png]] Magister Quake ===&lt;br /&gt;
'''ID''' : 4172&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Earth Quake.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Earth Quake Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Earth Quake Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Earth Quake Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Earth Quake Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Earth Quake Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Earth Quake has its SP cost increased but it can inflict the Stone (5 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4173.png]] Magister Vermillion ===&lt;br /&gt;
'''ID''' : 4173&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Lord of Vermillion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Lord of Vermillion Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Lord of Vermillion Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Lord of Vermillion Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Lord of Vermillion Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Lord of Vermillion Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Lord of Vermillion has its SP cost increased but it can inflict the Stop (10 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4174.png]] Magister Gust ===&lt;br /&gt;
'''ID''' : 4174&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Storm Gust.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Storm Gust Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Storm Gust Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Storm Gust Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Storm Gust Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Storm Gust Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Storm Gust has its SP cost increased but it can inflict the Slow (10 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If a target is hit while in this state then that target receives additional battle damage, which are a portion of damage recieved with the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Slow is a status which reduces all speed attributes by half.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4175.png]] Magister Amplify ===&lt;br /&gt;
'''ID''' : 4175&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Amplify Magic Power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Amplify Magic Power Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Amplify Magic Power Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Amplify Magic Power Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Amplify Magic Power Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Amplify Magic Power Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 15 seconds || x2 || x2 || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Amplify Magic Power cost more SP but when the ability is used the player also receives a small buff to MATK and CRIT for a short periord (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! MATK buff !! CRIT buff !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% || 2 || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% || 4 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% || 6 || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% || 8 || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% || 10 || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4176.png]] Magister Drain ===&lt;br /&gt;
'''ID''' : 4176&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Soul Drain.&amp;lt;br&amp;gt;		&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Drain 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Drain 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Drain 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Drain 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Drain 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : For each defeated opponent the player receives a MATK bonus which depends on the target's level (15 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
The bonus depends on the level of the defeated target.&amp;lt;br&amp;gt;&lt;br /&gt;
If a better bonus is active at the moment of the kill then the duration is refreshed but the better value is kept.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Convert 20% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Convert 40% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Convert 60% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Convert 80% of target's level into MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Convert 100% of target's level into MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4177.png]] Magister Maestria ===&lt;br /&gt;
'''ID''' : 4177&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Physical attacks inflicted can cast ultimate wizard spells.&amp;lt;br&amp;gt;&lt;br /&gt;
Those spells are : Meteor Storm, Storm Gust, Lord of Vermillion and Earth Quake.&amp;lt;br&amp;gt;&lt;br /&gt;
Those skills are casted at level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
For each skill already aquired by the user the rate for that skill are increase by 1/10 per SkillLv.&amp;lt;br&amp;gt;&lt;br /&gt;
have 20% chance to add physical damage when dealing damage with one the high tier wizard's aoe of the same element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Autospell Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,5%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1,5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2.5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The rates express the odds for each skill separately&lt;br /&gt;
* If a skill is aquired at level 10 and this skill is at level 5 then this skill have 2% chance to be casted when hit and 4% on hit&lt;br /&gt;
* If all skill are aquired at level 10 and this skill is at level 5 then the overall chance to cast any spell is 8% when hit and 16% on hit !&lt;br /&gt;
&lt;br /&gt;
=== [[File:4178.png]] Magister Rod ===&lt;br /&gt;
'''ID''' : 4178&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : In return for a higher SP cost, the strike zone of the ultimate wizard spells is increased.&amp;lt;br&amp;gt;&lt;br /&gt;
Those spells are : Meteor Storm, Storm Gust, Lord of Vermillion and Earth Quake.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can be turned off by using it again (it will cost LP normally).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Range !! ASD !! Critical rate !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Range +0 || -5% || +3 || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Range +0 || -10% || +6 || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Range +1 || -10% || +6 || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Range +1 || -15% || +9 || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Range +2 || -15% || +9 || +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* This effect do not change visual effect of the spells but will hit enemies none the less&lt;br /&gt;
&lt;br /&gt;
=== [[File:4179.png]] Magister Extension ===&lt;br /&gt;
'''ID''' : 4179&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : As long as this ability is in effect the cast time is increased, DEX is reduced and the SP cost of all spells is increased, however MATK is increased and spells partially ignore MDEF.&amp;lt;br&amp;gt;&lt;br /&gt;
Has 20% chance to add a bolt when dealing damage with one the high tier wizard's aoe of the same element.&amp;lt;br&amp;gt;&lt;br /&gt;
You can use @extend to switch from normal mode to extended mode (extended mode bonuses written in parantheses)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! DEX penalty !! SP cost !! MATK bonus !! MDEF penetration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% (4%) || -4% || +10% (15%) || +3% (5%) || 3% (4%)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +4% (8%) || -8% || +20% (30%) || +6% (10%) || 6% (8%)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +6% (12%) || -12% || +30% (45%) || +9% (15%) || 9% (12%)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +8% (16%) || -16% || +40% (60%) || +12% (20%) || 12% (16%)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +10% (20%) || -20% || +50% (75%) || +15% (25%) || 15% (20%)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mutated_Skills&amp;diff=13553</id>
		<title>Mutated Skills</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mutated_Skills&amp;diff=13553"/>
		<updated>2022-10-23T21:27:19Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
:*If you have chosen the &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://https://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Mutation Skill&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, a Classic Kugan, you will be able to choose a specific skill which will receive the appropriate mutation effect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Mutation Effect activation conditions: The lesser skill level used, the more chance to provoke the mutation effect&lt;br /&gt;
   Lv 1 = 100%, LvMax = 15%, affected by &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://https://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Mutations Mastery&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; skill&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mutated Skills list ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| List of mutations available&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Acid Terror&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation which grant a chance that a creature summoned with Summon Plant will attack the same target with a critical strikes.&lt;br /&gt;
No matter the level used all user's summons are always healed by a small value, this heal is based on user's INT.&lt;br /&gt;
Works with Homonculus as well.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Arrow Repel&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that reduces the target's walking speed and increases the user's walking speed for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Asura Strike&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grants Revigoration and Shield statuses for a short period of time.&lt;br /&gt;
Rejuvenation : SP recovery (based on source attributes) every seconds.&lt;br /&gt;
Shield : Absorbs damage until exhausted or expiration.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Bash&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff of target's STR and a buff of user's STR for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Double Strafe&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts Battle Damage (please see Battle Damage for more information).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Envenom&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict Haemophiliac for a short period of time.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Falcon Assault&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff on target's INT and grants a buff to user's INT for 7 seconds. If the target is not injured, adds battle damage.&lt;br /&gt;
Damages are based on BaseLevel, are increase by user's DEX and INT (%), ignores DEF or MDEF, are tripled on monsters, also deals more on boss and MVP, and bears the neutral element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Finger Offensive&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that adds battle damage based on user's and target's lost SP, also grants an ATK buff for a short duration (7 seconds).&lt;br /&gt;
Damages are based on ATK, are increased by user's lost SP and target's lost SP, are increased by half on monsters and bears the weapon element.&lt;br /&gt;
This effect have an internal cooldown of 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Holy Cross&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grant a shield to allies.&lt;br /&gt;
This shield affects the user and allies in a small area (7x7) and for a short duration (7 seconds).&lt;br /&gt;
This shield works like kyrie eleison in the sense that it absorbs damage up to a maximum threshold, which is calculated based on user's maximum HP.&lt;br /&gt;
This effect have a cooldown of 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Investigate&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that adds battle damage based on target's INT and MDEF.&lt;br /&gt;
Damages are based on ATK, are increased by target's MDEF and INT, are increased by half on monsters and bears neutral element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Pierce&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff in Resistance (to all damage) to the target and add resistance to the user for 7 seconds. If the target's HP&amp;gt;90%, then inflict battle damage.&lt;br /&gt;
Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Shield Boomerang&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation may inflict an MATK/ATK debuff of 7% per SkillLvl to the target for a short period of time (7 seconds).&lt;br /&gt;
Also adds 7 + (1/2/3/4/5 * base VIT * 0.01)% chance to autospell Shield Boomerang level 1/2/3/4/5 when attacked by magic attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Shield Chain&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation may inflict an ATK debuff to target for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Sonic Blow&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grants improved criticals for a short period of time (7 seconds).&lt;br /&gt;
This effect grants better chance to perform critical as well as better damages.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Spear Stab&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts a debuff of target's DEX and a buff of user's DEF/MDEF for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Spiral Pierce&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that grants a small heal on the user.&lt;br /&gt;
The heal is affected by the VIT and DEF of the user.&lt;br /&gt;
Also that grants Recovery effects on the user for 7 seconds.&lt;br /&gt;
Recovery grants the following effects : Duration of status reduce by half, HP recovery (0,5 %) every seconds, maximum HP increased by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Sonic Blow &lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict battle damage if target is at least badly wounded (HP &amp;lt; 50%).&lt;br /&gt;
Damages are based on ATK, are reduced by target's DEF, are increased by target's HP lost, are increased by half on monsters and bears the weapon element.&lt;br /&gt;
This effect have a cooldown of 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Soul Breaker&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict Crack for a short period of time.&lt;br /&gt;
In addition if the player have the initiative when Soul Breaker hits a target then the target get a -10 debuff in DEF/MDEF for that same short period of time.&lt;br /&gt;
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Soul Strike&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflicts an effects for 7 seconds.&lt;br /&gt;
This effect makes the target less effective with natural elemental attribute (Fire, water, earth and wind), lowering their damage. Also increases the user's resistance to natural element damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Throw Venom Knife&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receives a mutation that inflict to the target a critical defense debuff and a buff of user's critical for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=13552</id>
		<title>Kugan: Specializations</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Specializations&amp;diff=13552"/>
		<updated>2022-10-20T12:35:14Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Spe Kugan.png|frameless|300px|right]]&lt;br /&gt;
'''A Specialization reflects a job from a specific gameplay or skills set.''' It allows access to [[Introduction to Kugans|specialized Kugans]] drawing their strengths from the Skills and roles of the different Ragnarok Online's jobs.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
'''The limit is your imagination! Any Specialization can be chosen, there is no job limitation.'''&lt;br /&gt;
&lt;br /&gt;
== Getting a Specialization ==&lt;br /&gt;
&lt;br /&gt;
To chose a Specialization, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
Click on the book associated with the desired Specialization to visualize the [[Kugan: Specializations#Specializations List|list]].&lt;br /&gt;
&lt;br /&gt;
'''You can choose up to 2 Specializations in order to expand the list of Kugans from which to draw:'''&amp;lt;br&amp;gt; &lt;br /&gt;
* You can select your first Specialization from your first Kugan level at the Midgard's Library.&amp;lt;br&amp;gt; &lt;br /&gt;
* A second Specialization can be unlocked once the '''''Kugan level 51''''' is reached.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Specializations List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| [[File:1stjobs_icon.png]] First Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Swordman&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Thief&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Merchant&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Acolyte&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Archer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Mage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Weapon Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Fighter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gladiator]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Scoundrel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bandit]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bladedancer]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Wayfarer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Warfarer]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revolutioner]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Healer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Prior]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Inquisitor]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Huntsman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pathfinder]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Deadeye]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Arcanist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Evoker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Conjurer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Second Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:knight_icon.png]] Knight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:assassin_icon.png]] Assassin&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:blacksmith_icon.png]] Blacksmith&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:priest_icon.png]] Priest&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:hunter_icon.png]] Hunter&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:wizard_icon.png]] Wizard&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spartan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Berserker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Knight]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Bloody Knight]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Poison Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Nightingale]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Executioner]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dual Master]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Smith Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Armorer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Juggernaut]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tinkerer]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Cleric]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[White Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dark Priest]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Oracle]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Falconer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trapper]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Master of the Pack]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Monster Hunter]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Spellcaster]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Magister]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Pyromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hydromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Terramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Auramancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ghostmancer]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:crusader_icon.png]] Crusader&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:rogue_icon.png]] Rogue&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:alchemist_icon.png]] Alchemist&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:monk_icon.png]] Monk&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:performers_icon.png]] Bard &amp;amp; Dancer&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:sage_icon.png]] Sage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Templar]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Guardian]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shield Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scourge]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Blackguard]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scavenger]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Villain]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Trickster]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Creation Master]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Doctor]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Chemist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Artificer]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Guembu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Byakko Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Seiryu Expert]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Suzaku Expert]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Jester]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Joker]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Muse]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Beastmaster]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Demonist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Necromancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Druid]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sorcerer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Sylph]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Enchanter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Witch]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Scrollmaster]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Expanded Jobs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:gunslinger_icon.png]] Gunslinger&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:ninja_icon.png]] Ninja&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:taekwon_icon.png]] Taekwon&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Star_gladiator_icon.png]] Star Gladiator&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Soul Linker&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Super novice icon.png]] Super Novice&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Shooter]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Gunkata]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Renegade]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Soldier '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Ninjutsu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tenchu]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Fire]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Water]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shugenja of Wind]]&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Pugilist]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Revenger]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Master '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Sentinel]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Champion]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Emperor '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Tyrant '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Chronomancer]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shaman]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Dreamcatcher]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;[[Red Mage]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Battle Mage]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Tactician]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Freelancer]] '''(!)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Shepherd]] '''(!)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Custom Job&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| [[File:Soul_linker_icon.png]] Summoner&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| &amp;lt;li&amp;gt;Invoker '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Harbinger '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Seer '''(?)'''&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reaper '''(?)'''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Weapon_Cards&amp;diff=13550</id>
		<title>Weapon Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Weapon_Cards&amp;diff=13550"/>
		<updated>2022-10-07T06:49:14Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weapon Cards =&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Normal Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4140&lt;br /&gt;
| Abysmal Knight Card&lt;br /&gt;
| 24140&lt;br /&gt;
| Elite Abysmal Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Boss monster by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Boss monster by 28%&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Anacondaq.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Anacondaq Card&lt;br /&gt;
| 24062&lt;br /&gt;
| Elite Anacondaq Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Poison elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Poison elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Poison elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Poison elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Ancient Tree.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4473&lt;br /&gt;
| Ancient Tree Card&lt;br /&gt;
| 24473&lt;br /&gt;
| Elite Ancient Tree Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:AndreCard.jpg|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4043&lt;br /&gt;
| Andre Card&lt;br /&gt;
| 24043&lt;br /&gt;
| Elite Andre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to increase ATK by 30 for 7s while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Andre Larva.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4018&lt;br /&gt;
| Andre Larva Card&lt;br /&gt;
| 24018&lt;br /&gt;
| Elite Andre Larva Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +40&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +60&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Archer Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4094&lt;br /&gt;
| Archer Skeleton Card&lt;br /&gt;
| 24094&lt;br /&gt;
| Elite Archer Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases long range physical attacks by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weapon Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases long range physical attacks by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weapon Atk +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SoheonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4575&lt;br /&gt;
| Armed Guard Soheon Card&lt;br /&gt;
| 24575&lt;br /&gt;
| Elite Armed Guard Soheon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Dagger''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking +4%. Up to 14% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Dagger''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Assaulter.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4246&lt;br /&gt;
| Assaulter Card&lt;br /&gt;
| 24246&lt;br /&gt;
| Elite Assaulter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Aster.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4247&lt;br /&gt;
| Aster Card&lt;br /&gt;
| 24247&lt;br /&gt;
| Elite Aster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more damage on Shell Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage on Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:AunoeCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4464&lt;br /&gt;
| Aunoe Card&lt;br /&gt;
| 24464&lt;br /&gt;
| Elite Aunoe Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases critical hit damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compounded on grants additional 1% critical hit damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases critical hit damage by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compounded on grants additional 2% critical hit damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4323&lt;br /&gt;
| Baby Garm Card&lt;br /&gt;
| 24323&lt;br /&gt;
| Elite Baby Garm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% of autocasting Level 3 Frost Diver on an ennemy chen physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user is equipped with an item compounded to the Garm Card, the chance increases to 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add the chance of autocasting Level 3 Frost Diver on an ennemy chen physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Frost Diver by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user is equipped with an item compounded to the Garm Card, the chance is greatly increased.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Banaspaty.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4518&lt;br /&gt;
| Banaspaty Card&lt;br /&gt;
| 24518&lt;br /&gt;
| Elite Banaspaty Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:BeetleKingCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4307&lt;br /&gt;
| Beetle King Card&lt;br /&gt;
| 24307&lt;br /&gt;
| Elite Beetle King Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Fish monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Fish monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Beholder Master.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4466&lt;br /&gt;
| Beholder Master Card&lt;br /&gt;
| 24466&lt;br /&gt;
| Elite Beholder Master Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 3 Matk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +7 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +8 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +9 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +10 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 4 Matk to the wearer. Up to 40 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +7 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +8 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +9 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +10 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bloody Knight.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4320&lt;br /&gt;
| Bloody Knight Card&lt;br /&gt;
| 24320&lt;br /&gt;
| Elite Bloody Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 4% chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Fire elemental damage by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bloody Murderer.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4214&lt;br /&gt;
| Bloody Murderer Card&lt;br /&gt;
| 24214&lt;br /&gt;
| Elite Bloody Murderer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4428&lt;br /&gt;
| Bow Guardian Card&lt;br /&gt;
| 24428&lt;br /&gt;
| Elite Bow Guardian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Arrow Shower damage when used with a bow by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Arrow Shower damage when used with a bow by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bradium_GolemCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4472&lt;br /&gt;
| Bradium Golem Card&lt;br /&gt;
| 24472&lt;br /&gt;
| Elite Bradium Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Brute monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Brute monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Breeze.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4390&lt;br /&gt;
| Breeze Card&lt;br /&gt;
| 24390&lt;br /&gt;
| Elite Breeze Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a 5% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a 7% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Butoijo.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4519&lt;br /&gt;
| Butoijo Card&lt;br /&gt;
| 24519&lt;br /&gt;
| Elite Butoijo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Angel monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 18%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Angel monsters by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:CaramelCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4063&lt;br /&gt;
| Caramel Card&lt;br /&gt;
| 24063&lt;br /&gt;
| Elite Caramel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Insect monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Insect monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:CaterpillarCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4289&lt;br /&gt;
| Caterpillar Card&lt;br /&gt;
| 24289&lt;br /&gt;
| Elite Caterpillar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Plant monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Plant monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4368&lt;br /&gt;
| Cecil Damon Card&lt;br /&gt;
| 24368&lt;br /&gt;
| Elite Cecil Damon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after attack delay by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit -30.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after attack delay by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit -10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Centipede Larva.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4452&lt;br /&gt;
| Centipede Larva Card&lt;br /&gt;
| 24452&lt;br /&gt;
| Elite Centipede Larva Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +23&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Chepet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4284&lt;br /&gt;
| Chepet Card&lt;br /&gt;
| 24284&lt;br /&gt;
| Elite Chepet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a chance of auto casting Level 5 Heal on target when the user is physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 5 Heal on target when the user is physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Cobalt Mineral.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4475&lt;br /&gt;
| Cobalt Mineral Card&lt;br /&gt;
| 24475&lt;br /&gt;
| Elite Cobalt Mineral Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Formless monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Formless monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Crab.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4153&lt;br /&gt;
| Crab Card&lt;br /&gt;
| 24153&lt;br /&gt;
| Elite Crab Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more physical damage on Aster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 40% more physical damage on Aster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Cruiser.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4297&lt;br /&gt;
| Cruiser Card&lt;br /&gt;
| 24297&lt;br /&gt;
| Elite Cruiser Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dark Priest.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4171&lt;br /&gt;
| Dark Priest Card&lt;br /&gt;
| 24171&lt;br /&gt;
| Elite Dark Priest Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage inflicted to all monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gains 1 SP with each physical attack on monsters. Does not work on players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage inflicted to all monsters by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gains 2 SP with each physical attack on monsters. Does not work on players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Death Word.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4388&lt;br /&gt;
| Death Word Card&lt;br /&gt;
| 24388&lt;br /&gt;
| Elite Death Word Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Ghost damage inflicted by 8%, +6% on Ghost physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Ghost damage inflicted by 11%, +6% on Ghost physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4082&lt;br /&gt;
| Desert Wolf Card&lt;br /&gt;
| 24082&lt;br /&gt;
| Elite Desert Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Small size monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Small size monsters by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DeviaceCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4125&lt;br /&gt;
| Deviace Card&lt;br /&gt;
| 24125&lt;br /&gt;
| Elite Deviace Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DiabolicCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4182&lt;br /&gt;
| Diabolic Card&lt;br /&gt;
| 24182&lt;br /&gt;
| Elite Diabolic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Demon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Demon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Draco Egg.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4471&lt;br /&gt;
| Draco Egg Card&lt;br /&gt;
| 24471&lt;br /&gt;
| Elite Draco Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Dragon monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Dragon monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drainliar.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4069&lt;br /&gt;
| Drainliar Card&lt;br /&gt;
| 24069&lt;br /&gt;
| Elite Drainliar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Water elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Water elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Driller.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4180&lt;br /&gt;
| Driller Card&lt;br /&gt;
| 24180&lt;br /&gt;
| Elite Driller Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Dragon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Dragon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DropsCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4004&lt;br /&gt;
| Drops Card&lt;br /&gt;
| 24004&lt;br /&gt;
| Elite Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drosera.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4421&lt;br /&gt;
| Drosera Card&lt;br /&gt;
| 24421&lt;br /&gt;
| Elite Drosera Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 bonus when performing long ranged physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +20 bonus when performing long ranged physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dullahan.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4176&lt;br /&gt;
| Dullahan Card&lt;br /&gt;
| 24176&lt;br /&gt;
| Elite Dullahan Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Dragon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Dragon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Earth_PetiteCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4118&lt;br /&gt;
| Earth Petite Card&lt;br /&gt;
| 24118&lt;br /&gt;
| Elite Earth Petite Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Dragon monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Dragon monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:ElderCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4251&lt;br /&gt;
| Elder Card&lt;br /&gt;
| 24251&lt;br /&gt;
| Elite Elder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage on Guardians during War of Emperium hours.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Elder Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 50% more damage on Guardians during War of Emperium hours.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Elvira.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4577&lt;br /&gt;
| Elvira Card&lt;br /&gt;
| 24577&lt;br /&gt;
| Elite Elvira Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Ghost elemental magic damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Ghost elemental magic damage by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Ghost elemental magic damage by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Archer Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4633&lt;br /&gt;
| Enhanced Archer Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Archer Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases long ranged physical attack damage by 1%. Up to 10% +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4446&lt;br /&gt;
| Enhanced Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Atk based on refine rate of the equipement this card is compound on. Each refine grants 2 Atk to the wearer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to inflict Stun status on a target when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Soldier Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4634&lt;br /&gt;
| Enhanced Soldier Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Soldier Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1. Up to 10 Critical at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Eremes Guile.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4360&lt;br /&gt;
| Eremes Guile Card&lt;br /&gt;
| 24360&lt;br /&gt;
| Elite Eremes Guile Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 against Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 against All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +17 against Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +17 against All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FabreCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4002&lt;br /&gt;
| Fabre Card&lt;br /&gt;
| 24002&lt;br /&gt;
| Elite Fabre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +100&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +400&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Faithful Manager.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4607&lt;br /&gt;
| Faithful Manager Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Faithful Manager Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time -1% every 2 refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If combined with a '''Book''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time -1% per refine instead.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:False Angel.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4316&lt;br /&gt;
| False Angel Card&lt;br /&gt;
| 24316&lt;br /&gt;
| Elite False Angel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Angel monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Angel monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FamiliarCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4020&lt;br /&gt;
| Familiar Card&lt;br /&gt;
| 24020&lt;br /&gt;
| Elite Familiar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Blind status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Blind status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FanatCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4465&lt;br /&gt;
| Fanat Card&lt;br /&gt;
| 24465&lt;br /&gt;
| Elite Fanat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine above +6 grants 1% ASPD. Up to 4% ASPD at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 4 Atk to the wearer. Up to 40 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine above +6 grants 1% ASPD. Up to 4% ASPD at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Female Thief Bug.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4026&lt;br /&gt;
| Female Thiefbug Card&lt;br /&gt;
| 24026&lt;br /&gt;
| Elite Female Thiefbug Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Flora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4080&lt;br /&gt;
| Flora Card&lt;br /&gt;
| 24080&lt;br /&gt;
| Elite Flora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Fish monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Fish monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Fruit Pom Spider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4670&lt;br /&gt;
| Fruit Pom Spider Card&lt;br /&gt;
| 24670&lt;br /&gt;
| Elite Fruit Pom Spider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases experience points received upon killing an enemy by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases experience points received upon killing an enemy by 1% +5%. Up to 15% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4312&lt;br /&gt;
| Fur Seal Card&lt;br /&gt;
| 24312&lt;br /&gt;
| Elite Fur Seal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If equiped by an Acolyte class :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 9 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +12.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 12 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Gig.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4165&lt;br /&gt;
| Gig Card&lt;br /&gt;
| 24165&lt;br /&gt;
| Elite Gig Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Insect monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Insect monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin_ArcherCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4157&lt;br /&gt;
| Goblin Archer Card&lt;br /&gt;
| 24157&lt;br /&gt;
| Elite Goblin Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:GoblinCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4060&lt;br /&gt;
| Goblin Card&lt;br /&gt;
| 24060&lt;br /&gt;
| Elite Goblin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Brute monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Brute monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin Leader.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4155&lt;br /&gt;
| Goblin Leader Card&lt;br /&gt;
| 24155&lt;br /&gt;
| Elite Goblin Leader Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Goblins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Goblin Leader Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Goblins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin Steamrider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4156&lt;br /&gt;
| Goblin Steamrider Card&lt;br /&gt;
| 24156&lt;br /&gt;
| Elite Goblin Steamrider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4072&lt;br /&gt;
| Golem Card&lt;br /&gt;
| 24072&lt;br /&gt;
| Elite Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Make the weapon indestructible in battle (upgrade attempt can still break it).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Make the weapon indestructible in battle (upgrade attempt can still break it).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hell Apocalypse.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4477&lt;br /&gt;
| Hell Apocalypse Card&lt;br /&gt;
| 24477&lt;br /&gt;
| Elite Hell Apocalypse Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demon monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demon monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hillsrion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4453&lt;br /&gt;
| Hillslion Card&lt;br /&gt;
| 24453&lt;br /&gt;
| Elite Hillslion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hill Wind.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4345&lt;br /&gt;
| Hill Wind Card&lt;br /&gt;
| 24345&lt;br /&gt;
| Elite Hill Wind Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Wind damage inflicted by 8%, +6% on Wind physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Wind damage inflicted by 11%, +6% on Wind physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:HornetCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4019&lt;br /&gt;
| Hornet Card&lt;br /&gt;
| 24019&lt;br /&gt;
| Elite Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4362&lt;br /&gt;
| Howard Alt-Eisen Card&lt;br /&gt;
| 24362&lt;br /&gt;
| Elite Howard Alt-Eisen Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +30.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Decrease attack speed by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +35.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4115&lt;br /&gt;
| Hunter Fly Card&lt;br /&gt;
| 24115&lt;br /&gt;
| Elite Hunter Fly Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable a 3% chance of gaining 15% of the damage inflected on an ennemy as HP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable a 3,5% chance of gaining 20% of the damage inflected on an ennemy as HP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hydra.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4035&lt;br /&gt;
| Hydra Card&lt;br /&gt;
| 24035&lt;br /&gt;
| Elite Hydra Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demihuman monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted to All players by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman monsters by 23%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 23%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demihuman monsters by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted to All players by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:IaraCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4720&lt;br /&gt;
| Iara Card&lt;br /&gt;
| 24720&lt;br /&gt;
| Elite Iara Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing power +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing power +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Injustice.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4268&lt;br /&gt;
| Injustice Card&lt;br /&gt;
| 24268&lt;br /&gt;
| Elite Injustice Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage from Sonic Blow by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Jungle Mandragora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4669&lt;br /&gt;
| Jungle Mandragora Card&lt;br /&gt;
| 24669&lt;br /&gt;
| Elite Jungle Mandragora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 3+5. Up to 35 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kaho.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4065&lt;br /&gt;
| Kaho Card&lt;br /&gt;
| 24065&lt;br /&gt;
| Elite Kaho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Earth elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Earth elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Earth elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Earth elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kobold_ArcherCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4292&lt;br /&gt;
| Kobold Archer Card&lt;br /&gt;
| 24292&lt;br /&gt;
| Elite Kobold Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Plant monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Plant monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kobold Leader.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4291&lt;br /&gt;
| Kobold Leader Card&lt;br /&gt;
| 24291&lt;br /&gt;
| Elite Kobold Leader Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Kobolds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Kobold Leader Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Kobolds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Laurell Weinder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4350&lt;br /&gt;
| Laurell Weinder Card&lt;br /&gt;
| 24350&lt;br /&gt;
| Elite Laurell Weinder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Water damage inflicted by 8%, whether or not these one are physical, magical or special.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional physical Water damage improved by 6%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Water damage inflicted by 11%, whether or not these one are physical, magical or special.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional physical Water damage improved by 6%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lava_GolemCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4184&lt;br /&gt;
| Lava Golem Card&lt;br /&gt;
| 24184&lt;br /&gt;
| Elite Lava Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Golems.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Lava Golem Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Golems.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Little Fatum.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4511&lt;br /&gt;
| Little Fatum Card&lt;br /&gt;
| 24511&lt;br /&gt;
| Elite Little Fatum Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Silence status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Silence status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:LunaticCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4006&lt;br /&gt;
| Lunatic Card&lt;br /&gt;
| 24006&lt;br /&gt;
| Elite Lunatic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Magnolia.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4076&lt;br /&gt;
| Magnolia Card&lt;br /&gt;
| 24076&lt;br /&gt;
| Elite Magnolia Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Curse status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Curse status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Manananggal.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4584&lt;br /&gt;
| Manananggal Card&lt;br /&gt;
| 24584&lt;br /&gt;
| Elite Manananggal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If refined at +5 or more : Regain 1 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If refined at +10 : Regain 2 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MaxSP by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If refined at +5 or more : Regain 1 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If refined at +10 : Regain 2 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MaxSP by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mandragora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4030&lt;br /&gt;
| Mandragora Card&lt;br /&gt;
| 24030&lt;br /&gt;
| Elite Mandragora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Wind  elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Wind elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Wind  elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Wind elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mao Guai.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4202&lt;br /&gt;
| Mao Guai Card&lt;br /&gt;
| 24202&lt;br /&gt;
| Elite Mao Guai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Ghost monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Ghost monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Ghost monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Ghost monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MarinaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4055&lt;br /&gt;
| Marina Card&lt;br /&gt;
| 24055&lt;br /&gt;
| Elite Marina Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Freezing status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Freezing status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4341&lt;br /&gt;
| Metaling Card&lt;br /&gt;
| 24341&lt;br /&gt;
| Elite Metaling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of auto casting level 1 Strip Weapon on ennemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of auto casting level 3 Strip Weapon on ennemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MetallerCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4057&lt;br /&gt;
| Metaller Card&lt;br /&gt;
| 24057&lt;br /&gt;
| Elite Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Silence status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Silence status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MimingCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4510&lt;br /&gt;
| Miming Card&lt;br /&gt;
| 24510&lt;br /&gt;
| Elite Miming Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.5% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4126&lt;br /&gt;
| Minorous Card&lt;br /&gt;
| 24126&lt;br /&gt;
| Elite Minorous Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage iflicted on Large size monsters by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage iflicted on Large size monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mobster.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Mobster Card&lt;br /&gt;
| 24062&lt;br /&gt;
| Elite Mobster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage with Critical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Critical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MummyCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4106&lt;br /&gt;
| Mummy Card&lt;br /&gt;
| 24106&lt;br /&gt;
| Elite Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +33&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:NagaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4469&lt;br /&gt;
| Naga Card&lt;br /&gt;
| 24469&lt;br /&gt;
| Elite Naga Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fish monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fish monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Nepenthes.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4470&lt;br /&gt;
| Nepenthes Card&lt;br /&gt;
| 24470&lt;br /&gt;
| Elite Nepenthes Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Nereid.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4167&lt;br /&gt;
| Nereid Card&lt;br /&gt;
| 24167&lt;br /&gt;
| Elite Nereid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Brute monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Brute monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Orc_LadyCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4255&lt;br /&gt;
| Orc Lady Card&lt;br /&gt;
| 24255&lt;br /&gt;
| Elite Orc Lady Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage on every Orc including Orc Lord and Orc Hero.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Orc Lady Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more damage on every Orc including Orc Lord and Orc Hero.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%. Only the first Elite Orc Lady Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Orc Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4085&lt;br /&gt;
| Orc Skeleton Card&lt;br /&gt;
| 24085&lt;br /&gt;
| Elite Orc Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Holy elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Holy elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Holy elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Holy elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Panzer Goblin.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4310&lt;br /&gt;
| Panzer Goblin Card&lt;br /&gt;
| 24310&lt;br /&gt;
| Elite Panzer Goblin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 7 when attacking Demon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 12 when attacking Demon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pecopeco Egg.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4007&lt;br /&gt;
| Pecopeco Egg Card&lt;br /&gt;
| 24007&lt;br /&gt;
| Elite Pecopeco Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Formless monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Formless monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Phendark.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4329&lt;br /&gt;
| Phendark Card&lt;br /&gt;
| 24329&lt;br /&gt;
| Elite Phendark Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on All players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Demihuman monsters is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +15 on All players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Demihuman monsters is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:PinguiculaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4476&lt;br /&gt;
| Pinguicula Card&lt;br /&gt;
| 24476&lt;br /&gt;
| Elite Pinguicula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Insect monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Insect monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pitman.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4335&lt;br /&gt;
| Pitman Card&lt;br /&gt;
| 24335&lt;br /&gt;
| Elite Pitman Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Earth damage inflicted by 8%, +6% on Earth physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Earth damage inflicted by 11%, +6% on Earth physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:PlanktonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4024&lt;br /&gt;
| Plankton Card&lt;br /&gt;
| 24024&lt;br /&gt;
| Elite Plankton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Sleep status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Sleep status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pom Spider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4514&lt;br /&gt;
| Pom Spider Card&lt;br /&gt;
| 24514&lt;br /&gt;
| Elite Pom Spider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Undead monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 18%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Undead monsters by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Red Eruma.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4531&lt;br /&gt;
| Red Eruma Card&lt;br /&gt;
| 24531&lt;br /&gt;
| Elite Red Eruma Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Curse status on the target during 4 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Curse status on the target during 4 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Red Ferus.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4380&lt;br /&gt;
| Red Ferus Card&lt;br /&gt;
| 24380&lt;br /&gt;
| Elite Red Ferus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Fire damage inflicted by 8%, +6% on Fire physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Fire damage inflicted by 11%, +6% on Fire physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Requiem.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4104&lt;br /&gt;
| Requiem Card&lt;br /&gt;
| 24104&lt;br /&gt;
| Elite Requiem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable a 5% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable a 7% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Rock Step.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4699&lt;br /&gt;
| Rock Step Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Rock Step Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.5% resistance to Bleeding, Burning, Poison &amp;amp; Deep Poison status effects.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Rotar Zairo.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4192&lt;br /&gt;
| Rotar Zairo Card&lt;br /&gt;
| 24192&lt;br /&gt;
| Elite Rotar Zairo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4005&lt;br /&gt;
| Santa Poring Card&lt;br /&gt;
| 24005&lt;br /&gt;
| Elite Santa Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Shadow elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Shadow elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Shadow elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Shadow elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Savage Babe.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4017&lt;br /&gt;
| Savage Babe Card&lt;br /&gt;
| 24017&lt;br /&gt;
| Elite Savage Babe Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Stun status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Stun status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Scorpion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4068&lt;br /&gt;
| Scorpion Card&lt;br /&gt;
| 24068&lt;br /&gt;
| Elite Scorpion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 19%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Scorpion King.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4130&lt;br /&gt;
| Scorpion King Card&lt;br /&gt;
| 24130&lt;br /&gt;
| Elite Scorpion King Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Seal.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4312&lt;br /&gt;
| Seal Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Seal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 9 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SedoraCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4521&lt;br /&gt;
| Sedora Card&lt;br /&gt;
| 24521&lt;br /&gt;
| Elite Sedora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Shell Fish.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4273&lt;br /&gt;
| Shell Fish Card&lt;br /&gt;
| 24273&lt;br /&gt;
| Elite Shell Fish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more damage on Crab.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage on Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sidewinder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4117&lt;br /&gt;
| Sidewinder Card&lt;br /&gt;
| 24117&lt;br /&gt;
| Elite Sidewinder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables Level 2 Double Attack on compounded weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If character has learned Double Attack, effects of the mastered level are added to this card's effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an additional 10% chance of attacking twice while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables Level 3 Double Attack on compounded weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If character has learned Double Attack, effects of the mastered level are added to this card's effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an additional 15% chance of attacking twice while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SkeletonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4025&lt;br /&gt;
| Skeleton Card&lt;br /&gt;
| 24025&lt;br /&gt;
| Elite Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2.5% chance of inflicting Stun status on target when dealing physical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 4% chance of inflicting Stun status on target when dealing physical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4092&lt;br /&gt;
| Skel Worker Card&lt;br /&gt;
| 24092&lt;br /&gt;
| Elite Skel Worker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Medium size monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Medium size monsters by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SnakeCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4037&lt;br /&gt;
| Snake Card&lt;br /&gt;
| 24037&lt;br /&gt;
| Elite Snake Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4086&lt;br /&gt;
| Soldier Skeleton Card&lt;br /&gt;
| 24086&lt;br /&gt;
| Elite Soldier Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +9.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +11.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sropho.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4522&lt;br /&gt;
| Sropho Card&lt;br /&gt;
| 24522&lt;br /&gt;
| Elite Sropho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Crystalisation status on the target during 3 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Crystalisation status on the target during 3 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Step.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Step Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Step Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.5% resistance to Sleep, Stone Curse, Freeze &amp;amp; Stun status effects.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Stone Shooter.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4225&lt;br /&gt;
| Stone Shooter Card&lt;br /&gt;
| 24225&lt;br /&gt;
| Elite Stone Shooter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Strouf.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4111&lt;br /&gt;
| Strouf Card&lt;br /&gt;
| 24111&lt;br /&gt;
| Elite Strouf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demon monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demon monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4427&lt;br /&gt;
| Sword Guardian Card&lt;br /&gt;
| 24427&lt;br /&gt;
| Elite Sword Guardian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded in a '''One-Handed Sword''' or a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Bowling Bash damage by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +15.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded in a '''One-Handed Sword''' or a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Bowling Bash damage by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:The PaperCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4172&lt;br /&gt;
| The Paper Card&lt;br /&gt;
| 24172&lt;br /&gt;
| Elite The Paper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage with critical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 25% more damage with critical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Tri_JointCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4308&lt;br /&gt;
| Tri Joint Card&lt;br /&gt;
| 24308&lt;br /&gt;
| Elite Tri Joint Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Formless monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Formless monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Vadon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4049&lt;br /&gt;
| Vadon Card&lt;br /&gt;
| 24049&lt;br /&gt;
| Elite Vadon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fire elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fire elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fire elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fire elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Warrior Lola.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4579&lt;br /&gt;
| Warrior Lola Card&lt;br /&gt;
| 24579&lt;br /&gt;
| Elite Warrior Lola Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Hand Mace''' or a '''Two-Hand Mace''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Hand Mace''' or a '''Two-Hand Mace''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Wild Hornet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4665&lt;br /&gt;
| Wild Hornet Card&lt;br /&gt;
| 24665&lt;br /&gt;
| Elite Wild Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Weapon Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Weapon Atk by 3. Up to 30 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:WolfCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4029&lt;br /&gt;
| Wolf Card&lt;br /&gt;
| 24029&lt;br /&gt;
| Elite Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +6&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zakudam.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4474&lt;br /&gt;
| Zakudam Card&lt;br /&gt;
| 24474&lt;br /&gt;
| Elite Zakudam Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman/Players by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demihuman/Players by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman/Players by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demihuman/Players by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zenorc.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4096&lt;br /&gt;
| Zenorc Card&lt;br /&gt;
| 24096&lt;br /&gt;
| Elite Zenorc Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3.5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zipper Bear.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4281&lt;br /&gt;
| Zipper Bear Card&lt;br /&gt;
| 24281&lt;br /&gt;
| Elite Zipper Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make weapon indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make weapon indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zombie Master.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4274&lt;br /&gt;
| Zombie Master Card&lt;br /&gt;
| 24274&lt;br /&gt;
| Elite Zombie Master Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Undead monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Undead monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mini-Boss &amp;amp; MvP Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pyuriel Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4578&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Angry Student Pyuriel Card&lt;br /&gt;
| 24578&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Angry Student Pyuriel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases critical hit damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases critical hit damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Atroce Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4425&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Atroce Card&lt;br /&gt;
| 24425&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Atroce Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 0.5% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Baphomet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4147&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Baphomet Card&lt;br /&gt;
| 24147&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Baphomet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit -10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Endow a weapon with damage that will splash 1 cells around the target with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Endow a weapon with damage that will splash 2 cells around the target with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Charleston3.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4697&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Charleston3 Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Charleston3 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on allow the user to reflect any damage received by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Root of Corruption.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4603&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Corruption Root Card&lt;br /&gt;
| 24603&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Corruption Root Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;li&amp;gt;Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dolor of Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4398&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dolor of Thanatos Card&lt;br /&gt;
| 24398&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dolor of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Angel monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Angel monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Doppelganger.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4142&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Doppelganger Card&lt;br /&gt;
| 24142&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Doppelganger Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4134&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dracula Card&lt;br /&gt;
| 24134&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dracula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 10% chance of gaining 5% of the damage inflicted on target as SP with each attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 10% chance of gaining 7% of the damage inflicted on target as SP with each attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drake.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4137&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Drake Card&lt;br /&gt;
| 24137&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Drake Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Nullify reduction in damage inflicted on monsters resulting from monster's size.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Weapon Atk by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Nullify reduction in damage inflicted on monsters resulting from monster's size.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Weapon Atk by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:General Daehyon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4574&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| General Daehyon Card&lt;br /&gt;
| 24574&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite General Daehyon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 5. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''When combined with a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 7. Up to 70 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Blocking rate by 5%.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''When combined with a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4408&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gloom Under Night Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gloom Under Night Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage from Ghost element attacks are increased by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchant all physical attacks with the Ghost element property.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Gryphon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4163&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gryphon Card&lt;br /&gt;
| 24163&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gryphon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds the chance of auto casting Level 5 Bowling Bash skill on enemy while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +9&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds the chance of auto casting Level 7 Bowling Bash skill on enemy while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lady Solace.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4394&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lady Solace Card&lt;br /&gt;
| 24394&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lady Solace Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 2% chance of autocasting Level 5 Grand Cross when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.3% chance of autocasting Level 5 Grand Cross when attacking. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 2% chance of autocasting Level 5 Grand Cross when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.3% chance of autocasting Level 5 Grand Cross when attacking. Up to 3% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Grand Cross by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lord of the Dead.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4276&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lord Of The Dead Card&lt;br /&gt;
| 24276&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lord Of The Dead Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 0.1% chance of auto casting Coma while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of auto casting Stun, Curse, Silence, Poison or Bleeding randomly while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 0.2% chance of auto casting Coma while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 7% chance of auto casting Stun, Curse, Silence, Poison or Bleeding randomly while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Maero of Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4395&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Maero of Thanatos Card&lt;br /&gt;
| 24395&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Maero of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 5% chance of auto casting Level 3 Decrease AGI on target with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on increase the level of Decrease Agi by 1. Up to Level 13 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 7.5% chance of auto casting Level 5 Decrease AGI on target with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on increase the level of Decrease Agi by 1. Up to Level 15 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MasterSmith.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4361&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| MasterSmith Card&lt;br /&gt;
| 24361&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite MasterSmith Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a 7% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a 9% chance of destroying an enemy's weapon and a 9% chance of destroying its armor each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4399&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Memory Of Thanatos Card&lt;br /&gt;
| 24399&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Memory Of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defense.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defense.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mutant Dragonoid.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4203&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mutant Dragonoid Card&lt;br /&gt;
| 24203&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mutant Dragonoid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Necromancer.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4440&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necromancer Card&lt;br /&gt;
| 24440&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Necromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''One-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 1% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Two-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 3% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''One-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Two-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 3% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Octopus.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4533&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Octopus Card&lt;br /&gt;
| 24533&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Octopus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4121&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Phreeoni Card&lt;br /&gt;
| 24121&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Phreeoni Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +100.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +100.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Queen Scaraba.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4507&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Queen Scaraba Card&lt;br /&gt;
| 24507&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Queen Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage to Scarabas by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Scaraba Summoning Scroll.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Queen Scaraba Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage to Scarabas by 35%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Scaraba Summoning Scroll.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Randgris.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4407&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Randgris Card&lt;br /&gt;
| 24407&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Randgris Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of autocast Level 1 Dispell with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of autocast Level 3 Dispell with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Samurai Spector.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4263&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Samurai Spector Card&lt;br /&gt;
| 24263&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Samurai Spector Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores 40% of target's Hard Defense when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores 50% of target's Hard Defense when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 10283&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Satan Morroc Card&lt;br /&gt;
| ?????&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Satan Morroc Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;/li&amp;gt;Any physical attacks have 1% chance to inflict Coma status effect on all targets, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SkeggioldCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4406&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Skeggiold Card&lt;br /&gt;
| 24406&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Skeggiold Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 3 refine of the equipement this card is compounded on will increase your Matk by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compounded on will increase your Matk by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sniper Shecil.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4367&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Sniper Shecil Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Sniper Shecil Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Returns 40% of long range damage to the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 20% resistance to long range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Stormy Knight.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4318&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Stormy Knight Card&lt;br /&gt;
| 24318&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Stormy Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 2% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Storm Gust, each level known by the wearer adds 0.3% chance to trigger the effect. Up to 3% at Skill Level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Wind elemental damage by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Storm Gust, each level known by the wearer adds 0.5% chance to trigger the effect. Up to 5% at Skill Level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Wind elemental damage by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Tendrillion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4463&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Tendrillion Card&lt;br /&gt;
| 24463&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Tendrillion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1 Critical to the wearer. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 5 Atk to the wearer. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1 Critical to the wearer. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Time Holder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4625&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Time Holder Card&lt;br /&gt;
| 24625&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Time Holder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Turtle_GeneralCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4305&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Turtle General Card&lt;br /&gt;
| 24305&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Turtle General Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 23%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Custom Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10110&lt;br /&gt;
| Shivan's Dragon Card&lt;br /&gt;
| 10113&lt;br /&gt;
| Balor Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to cast Fire Breath Lvl 5 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignore 20% of target's DEF (multiple cards reduce effects by 5% per cards)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10114&lt;br /&gt;
| Moonfire Card&lt;br /&gt;
| 10115&lt;br /&gt;
| Ablaze Mistress Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 30% on monsters that killed you last, works on players with jobs (independantly)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 25% to first strikes (HP &amp;gt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10116&lt;br /&gt;
| Magma Fiend Card&lt;br /&gt;
| 10117&lt;br /&gt;
| Greater Fire Elemental Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 35% to last strikes (HP &amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical fire damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10119&lt;br /&gt;
| Lesser Fire Elemental Card&lt;br /&gt;
| 10126&lt;br /&gt;
| Greater Water Element Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical water damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10129&lt;br /&gt;
| Lesser Water Elemental Card&lt;br /&gt;
| 10130&lt;br /&gt;
| Broceliande Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance &amp;quot;Critical +25&amp;quot; when attacking (magical included)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10131&lt;br /&gt;
| Lady of the Breeze Card&lt;br /&gt;
| 10133&lt;br /&gt;
| Arya Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, increase by 1 the maximum ASPD (default 190)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged damage up by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10136&lt;br /&gt;
| Fiend Card&lt;br /&gt;
| 10137&lt;br /&gt;
| Greater Wind Element Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 15% if user is against a single adversary (no flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical wind damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10139&lt;br /&gt;
| Lesser Wind Elemental Card&lt;br /&gt;
| 10146&lt;br /&gt;
| Guardian of the Underground Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 20% if user is against multiple adversary (flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10147&lt;br /&gt;
| Greater Earth Element Card&lt;br /&gt;
| 10149&lt;br /&gt;
| Lesser Earth Elemental Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical earth damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 5% chance to autocast a bolt level 2 when attacking or attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10151&lt;br /&gt;
| Cu Sith Card&lt;br /&gt;
| 10152&lt;br /&gt;
| Genie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage weapon by 40%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignore 20% of target's MDEF (multiple cards reduce effects by 5% per cards)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10160&lt;br /&gt;
| Nebuchadnezzar Card&lt;br /&gt;
| 10162&lt;br /&gt;
| Magister Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +20% but once per second user receive 10% of the damage done by magic&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 7% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10165&lt;br /&gt;
| Priestess Card&lt;br /&gt;
| 10166&lt;br /&gt;
| Blood Caster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase attribute bonus given by skills by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 7% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10167&lt;br /&gt;
| Occulter Card&lt;br /&gt;
| 10169&lt;br /&gt;
| Cryomancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target is under Curse damage by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting time reduce by 10% (multiple cards reduce effects)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10270&lt;br /&gt;
| Druid Card&lt;br /&gt;
| 10271&lt;br /&gt;
| Electromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase heal power by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay reduce by 10% (multiple cards reduce effects)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10179&lt;br /&gt;
| Bastion's Assassin Card&lt;br /&gt;
| 10180&lt;br /&gt;
| Bastion's Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage done in the back +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage done in front +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10181&lt;br /&gt;
| Bastion's Archer Card&lt;br /&gt;
| 10190&lt;br /&gt;
| Jogurmand Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases short ranged physical damage by 15%, each cell between the user and the target reduces this bonus by 1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to finish a weak target (HP &amp;lt; 35%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10194&lt;br /&gt;
| Lilith Card&lt;br /&gt;
| 10198&lt;br /&gt;
| Darkstrider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 10% (1/s), Regain SP 10%(of baselevel, 1/s)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to finish a weak target (HP &amp;lt; 20%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10192&lt;br /&gt;
| Belial Card&lt;br /&gt;
| 10213&lt;br /&gt;
| Emeth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Poisoned targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying and blocking rate +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hylo's Mine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10220&lt;br /&gt;
| Melusine Card&lt;br /&gt;
| 10221&lt;br /&gt;
| Maardagg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 25% on a target for every type of common status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict &amp;quot;no recovery&amp;quot; effect to targets when physically attacking (5 seconds)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10222&lt;br /&gt;
| Puppet Master Card&lt;br /&gt;
| 10226&lt;br /&gt;
| Blood Argos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Burns 1% SP of enemies on every normal attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Regain some HP when an attack is dealt, the heal is based on 15% damage done. This effect have a cooldown of 1s&amp;lt;/li&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10228&lt;br /&gt;
| Horus Card&lt;br /&gt;
| 10234&lt;br /&gt;
| Lathulla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 15% damage to DoT (Damage Over Time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Silence targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10241&lt;br /&gt;
| Bragi's Avatar Card&lt;br /&gt;
| 10242&lt;br /&gt;
| Freyja's Avatar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Bleeding targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Sleeping targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Bragi's Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Freyja's Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10243&lt;br /&gt;
| Thor's Avatar Card&lt;br /&gt;
| 10244&lt;br /&gt;
| Loki's Avatar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Stun targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Frozen targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Thor's Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Loki's Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10251&lt;br /&gt;
| Insector Card&lt;br /&gt;
| 10257&lt;br /&gt;
| Spirit of Sun Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target is under Deadly Poison Status Effect, increase damage dealt by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% chance to perform double attack with normal attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Myrkvior Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
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		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Artificer&amp;diff=13549</id>
		<title>Artificer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Artificer&amp;diff=13549"/>
		<updated>2022-10-06T07:24:38Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4746.png Mind Explosion */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Creator&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4740.png]] Mind Specialization === &lt;br /&gt;
'''ID''' : 4740&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4741.png]] Mind Materials ===&lt;br /&gt;
'''ID''' : 4741&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Every monster killed has x% chance to grant 1 Potassium Chlorate (x = Monster level). Those items persist even after a disconnection but are limited.&amp;lt;br&amp;gt;&lt;br /&gt;
The user can use @artificer in order to bring a menu with the option &amp;quot;synthesis material&amp;quot;.&amp;lt;br&amp;gt;&lt;br /&gt;
With this option the user is presented with a menu containing every misc items from the inventory.&amp;lt;br&amp;gt;&lt;br /&gt;
The user can choose an item from the list and a quantity, then can choose another item from a large list of misc items.&amp;lt;br&amp;gt;&lt;br /&gt;
The user looses all first selected items in the chosen quantity and receives some of the second selected items instead.&amp;lt;br&amp;gt;&lt;br /&gt;
Amount of the wanted item = (([iLVL trash item] x (10001 - droprate of trash item)] x [quantity trash item]) / [iLVL wanted item] x [(10001 - drop rate / 10000)])/4&lt;br /&gt;
Value for an item depends on an internal item level, defined by drop difficulty.&amp;lt;br&amp;gt;&lt;br /&gt;
In order to be able to create those items the user need to spent a total of Potassium Chlorate equals to [quantity second item] x [iLVL second item] / 20.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Convertion Ratio !! Maximum Potassium Chlorate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 4000&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 5500&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 7000&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 8500&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 10000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Vending Already in Skill Tree''' : Convertion rate is 1/2 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4742.png]] Mind Calculations ===&lt;br /&gt;
'''ID''' : 4742&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When SP are running low (&amp;lt; 20%) the user may get SP by converting LP (if higher than 50%).&amp;lt;br&amp;gt;&lt;br /&gt;
When LP are running low (&amp;lt; 20%) the user may get LP by converting SP (if higher than 50%).&amp;lt;br&amp;gt;&lt;br /&gt;
This convertion may happens once every 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! LP convertion rate (to SP) !! SP convertion rate (to LP) !! Increase maximum LP/SP&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 for 1% SP || 1% SP for 1 || +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 for 2% SP || 2% SP for 2 || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3 for 3% SP || 3% SP for 3 || +3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4 for 4% SP || 4% SP for 4 || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5 for 5% SP || 5% SP for 5 || +5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Identify Already in Skill Tree''' : Conversion rate is 1/2 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4743.png]] Mind Conservation ===&lt;br /&gt;
'''ID''' : 4743&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user may not consume items which grants temporary bonus (like potions with ATK bonus or foods for example).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Item conservation&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 18%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 24%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Pharmacy Already in Skill Tree''' : Conservation rate is 1/3 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4744.png]] Mind Adaptation ===&lt;br /&gt;
'''ID''' : 4744&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Formulas (from Artificer actives skills) may include more items and Artificer's skills may not use some of formula's items.&amp;lt;br&amp;gt;&lt;br /&gt;
Also grants a chance to not consumes any kind of materials requirements for none Artificer's skills.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Artificer ignore materials || Global ignore materials&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0% || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 10% || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% || 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30% || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Learning Potions Already in Skill Tree''' : Conservation rate is 1/3 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4745.png]] Mind Preparation ===&lt;br /&gt;
'''ID''' : 4745&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can choose up to 5 differents items.&amp;lt;br&amp;gt;&lt;br /&gt;
Those choosen items will have a reduced weight.&amp;lt;br&amp;gt;&lt;br /&gt;
There is a limit to that total reduction.&amp;lt;br&amp;gt;&lt;br /&gt;
Those items can be defined with @artificer with the &amp;quot;Weight preparation&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Weight Reduction !! Reduction limits&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10% || 100&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20% || 200&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30% || 300&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40% || 400&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50% || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Overweight Already in Skill Tree''' : Conservation rate is 1/3 better.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4746.png]] Mind Explosion ===&lt;br /&gt;
'''ID''' : 4746&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 3.5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can use a defined formula for an area of effect.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect is centered on the user and have a range of 7 squares.&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are based on 10% of BaseLevel² and are reduced by DEF and MDEF (both).&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 1 point in INT below 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 2 point in INT over 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage and effects can miss if a hit check is not passed.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage can be critical, which ignore 20% of DEF/MDEF, adds 20% damage or/and rate of status, increase hit rate by half.&amp;lt;br&amp;gt;&lt;br /&gt;
After using this skill the user can't walk for 0.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
This formula can be defined with @artificer with the &amp;quot;pitch formula&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
Formula can include 1, 2 or 3 items.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 55%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 85%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Effect !! Ratio !! CastTime&lt;br /&gt;
|-&lt;br /&gt;
| Zargon || Neutral damage || 4x ratio% (dmg) || -25%&lt;br /&gt;
|-&lt;br /&gt;
| Brigan (7054) || Neutral damage || 6x ratio% (dmg) || -&lt;br /&gt;
|-&lt;br /&gt;
| Small elemental stones (*) || Elemental damage || 6x ratio% (dmg) || -&lt;br /&gt;
|-&lt;br /&gt;
| Big elemental stones (**) || Elemental damage || 12x ratio% (dmg) || +100%&lt;br /&gt;
|-&lt;br /&gt;
| Dark Piece (6089) || Increase ratio by 1/3 || - || +100%&lt;br /&gt;
|-&lt;br /&gt;
| Fragment of Darkness || Dark damage || 9x ratio% (dmg) || +50%&lt;br /&gt;
|-&lt;br /&gt;
| Poison Spore || Poison damage || 4x ratio% (dmg) || -50%&lt;br /&gt;
|-&lt;br /&gt;
| Elunium || Ignore 50% of MDEF || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Oridecon || Ignore 50% of DEF || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Destroyed Armor (7069) || Ignore 25% of DEF and MDEF || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Broken Shell (7070) || Ignore the lowest defense (DEF or MDEF) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Emperium || Increase damage with DEF or MDEF (lowest) || 0.5x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Will of the Darkness (7340) || Inflict stun status (3s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Singing Plant (707) || Inflict sleep status (5s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cubic (7066) || Inflict freeze status (5s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Fine Sand (7043) || Inflict stone status (5s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Jack o' Pumpkin (1062) || Inflict curse status (7s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Shell (1013) || Inflict silence status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Squid Ink (1024) || Inflict blind status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Lantern (1041) || Inflict confusion status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hair (7122) || Inflict burning status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Leopard Claw (7172) || Inflict bleeding status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Bacillus (7119) || Inflict poison status (10s) || 1x ratio% (chance) || -&lt;br /&gt;
|-&lt;br /&gt;
| Frill (1012) || Increase ratio on hiding/cloaking targets || 1x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Ectoplasm (7220) () || Status duration (if any) increased || 0.5x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Needle of Alarm (1095) || Casting Time reduced || 0.5x ratio% (reduction) || -&lt;br /&gt;
|-&lt;br /&gt;
| Sharp Leaf (7100) || Ratio increased by 15% || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Rune (7563) || Damage dealt increased by 33% but user suffer 10% of them || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Solid Husk (7190) || Ratio increase depending on target STR (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Mud Lump (7004) || Ratio increase depending on target INT (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Gill (956) || Ratio increase depending on target DEX (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Venom Canine (937) || Ratio increase depending on target VIT (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Brown Root (7188) || Ratio increase depending on target AGI (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Rotten Bandage (930) || Ratio increase depending on target LUK (***) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Grit (1056) || Increase hit rate (****) || 1x ratio% (boost) || -&lt;br /&gt;
|-&lt;br /&gt;
| Powder of Butterfly (924) || Increase range by 2 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Dark Crystal Fragment (7315) || Increase status rate by x2 but reduce duration by half || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Cyfar (7053) || Double ressources needed but ratio +1/3 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Wing of Red Bat (7006) || Critical chance +1/2 || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Star Dust (1001) || Critical chance x2 || - || +50%&lt;br /&gt;
|-&lt;br /&gt;
| Heart of Mermaid (950) || Convert damage to HP (*****) || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Star Crumb (1000) || Damage increased by 10% of actual target's HP, maximum of 9x ratio% || - || -&lt;br /&gt;
|-&lt;br /&gt;
| Rune of Darkness (7511) || Damage increased by 10% of missing target's HP, maximum of 12x ratio% || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
(*) : Wind of Verdure (wind), Red Blood (fire), Green Live (earth), Crystal Blue (water)&amp;lt;br&amp;gt;&lt;br /&gt;
(**) : Rough Wind (wind), Flame Heart (fire), Great Nature (earth), Mystic Frozen (water)&amp;lt;br&amp;gt;&lt;br /&gt;
(***) : Every attribute point of the target increase ratio by 0.25, only the highest attribute is considered if multiple effects would increase ratio based on attributes&amp;lt;br&amp;gt;&lt;br /&gt;
(****) : If the user have 50% chance to hit and a boost of 50% to hit rate then the user have 75% chance to hit&amp;lt;br&amp;gt;&lt;br /&gt;
(*****) : A single target the converted HP is equal to 30% of damages, on multiple target the converted HP is equal to 10% of damage (for a maximum of 50% with 5 targets)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Fire Demonstration Already in Skill Tree''' : Formula may include 1 more item.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4747.png]] Mind Pitcher ===&lt;br /&gt;
'''ID''' : 4747&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1,5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can use a defined formula for a targeted effect.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect affect one target at a range of 5 squares (5x5).&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are based on 15% of BaseLevel² and are reduced by DEF and MDEF (both).&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 1 point in INT below 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Base damage are increase by 0.5% every 2 point in INT over 50.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage and effects can miss if a hit check is not passed.&amp;lt;br&amp;gt;&lt;br /&gt;
Those damage can be critical, which ignore 20% of DEF/MDEF, adds 20% damage or/and rate of status, increase hit rate by half.&amp;lt;br&amp;gt;&lt;br /&gt;
After using this skill the user can't walk for 0.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
This formula can be defined with @artificer with the &amp;quot;pitch formula&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
Formula can include 1, 2 or 3 items.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 55%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 70%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 85%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Effects table is the same as Mind Explosion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Acid Terror Already in Skill Tree''' : Formula may include 1 more item.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4748.png]] Mind Endow ===&lt;br /&gt;
'''ID''' : 4748&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can use a defined formula for a personal endowed effect.&amp;lt;br&amp;gt;&lt;br /&gt;
Only endow effect at a time, a new one would replace the old one.&amp;lt;br&amp;gt;&lt;br /&gt;
This formula can be defined with @artificer with the &amp;quot;Endow formula&amp;quot; option.&amp;lt;br&amp;gt;&lt;br /&gt;
Formula can include 1, 2 or 3 items.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item !! Effet !! Ratio&lt;br /&gt;
|-&lt;br /&gt;
| Small elemental stones (*) || Increase elemental resistance || 0.3x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Big elemental stones (**) || Increase elemental damage (any time) || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Mane (1028) || Increase physical damage on Brute race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Little Evil Horn (1038) || Increase physical damage on Demon race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| White Mask (7568) || Increase physical damage on Angel race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Dragon Tail (1037) || Increase physical damage on Dragon race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Fin (951) || Increase physical damage on Fish race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Soft Blade of Grass (7194) || Increase physical damage on Plant race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Mantis Scythe (1031) || Increase physical damage on Insect race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Fabric (1059) || Increase physical damage on Formless race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Skel Bone (932) || Increase physical damage on Undead race || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Maneater Root (1033) || Increase physical damage on Demi Human race (not player) || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Neeper (960) || Increase physical damage on fire property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Horn (947) || Increase physical damage on wind property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Moth Dust (1057) || Increase physical damage on water property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Burning Heart (7097) || Increase physical damage on earth property targets || 0.15x ratio%&lt;br /&gt;
|-&lt;br /&gt;
| Live coal (7098) || Endow weapon with fire property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Dokebi Horn (1021) || Endow weapon with wind property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Glacial Earth (7561) || Endow weapon with water property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Huge Leaf (7198) || Endow weapon with earth property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Poisonous Powder (7154) || Endow weapon with poison property, but ATK reduced by 20% || 1x ratio% (less penality)&lt;br /&gt;
|-&lt;br /&gt;
| Will of the Darkness (7340) || Physical attacks can stun status (3s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Singing Plant (707) || Physical attacks can sleep status (5s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Ice Cubic (7066) || Physical attacks can freeze status (5s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Fine Sand (7043) || Physical attacks can stone status (5s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Jack o' Pumpkin (1062) || Physical attacks can curse status (7s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Rainbow Shell (1013) || Physical attacks can silence status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Squid Ink (1024) || Physical attacks can blind status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Lantern (1041) || Physical attacks can confusion status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Burning Hair (7122) || Physical attacks can burning status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Leopard Claw (7172) || Physical attacks can bleeding status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Bacillus (7119) || Physical attacks can poison status (10s) || 0.1x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Ectoplasm (7220) || Status duration (if any) increased || 0.5x ratio% (boost)&lt;br /&gt;
|-&lt;br /&gt;
| Earthworm Peeling (1055) || Attacks may coma || 0.02x ratio% (chance)&lt;br /&gt;
|-&lt;br /&gt;
| Sticky Poison (7565) || Status effects are inflicted when hit instead with doubled rates || -&lt;br /&gt;
|-&lt;br /&gt;
| Round Shell (1096) || Status effects grants a resistance to that status instead with tripled rates || -&lt;br /&gt;
|-&lt;br /&gt;
| Coral Reef (7013) || Status effects grants a damage bonus on targets with the status instead with doubled rates (as bonus damage) || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Full Chemical Protection Already in Skill Tree''' : Formula may include 1 more item.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4749.png]] Mind over Matter ===&lt;br /&gt;
'''ID''' : 4749&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user choose charge up with &amp;quot;matters&amp;quot; stacks.&amp;lt;br&amp;gt;&lt;br /&gt;
For the skill duration every skills which cost materials do not consumes them but consumes stacks instead.&amp;lt;br&amp;gt;&lt;br /&gt;
Stacks consumed by skills depends on the given skills and their levels.&amp;lt;br&amp;gt;&lt;br /&gt;
Only works on Skills and not Kugans requiring catalysts.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 20% of BaseINT + 20&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40% of BaseINT + 40&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60% of BaseINT + 60&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 80% of BaseINT + 80&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100% of BaseINT + 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Skill !! Stack cost per use !! Special&lt;br /&gt;
|-&lt;br /&gt;
| Acid Terror || 10 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Fire Demonstration || 10 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Acid Demonstration || 30 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| EDP || 30 per SkillLv || When used Mind over Matter enters in CD for 60s per SkillLv (of EDP)&lt;br /&gt;
|-&lt;br /&gt;
| Any simple Chemical Protection || 20 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Full Chemical Protection || 40 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill with blue gemstone || 10 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill with yellow gemstone || 15 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill with red gemstone || 20 || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill consuming arrows || 5 per munitions || n/a&lt;br /&gt;
|-&lt;br /&gt;
| Skill consuming any other items || 20 || n/a&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13548</id>
		<title>Beastmaster</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13548"/>
		<updated>2022-10-05T04:06:38Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4752.png Tamer Musical */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Performers&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*You can store up to 5 monsters if you didn't learn '''Tamer Mastery'''. You can't tame Boss or MvP-type monsters.&lt;br /&gt;
:*You can manage your tamed monsters by using '''@tame'''. Two modes are available, &amp;quot;Normal&amp;quot; or &amp;quot;Release&amp;quot;.&lt;br /&gt;
:*Maximum tamed monster level = User's level&lt;br /&gt;
:**'''Normal mode :''' Summons a monster with usual statistics. You can summons it as many time as you want.&lt;br /&gt;
:**'''Release mode :''' Summons a monster with 50% bonus Summon Power, however, this one is deleted from your tamed list.&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4750.png]] Tamer Specialization === &lt;br /&gt;
'''ID''' : 4750&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4751.png]] Tamer Slinging ===&lt;br /&gt;
'''ID''' : 4751&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Slinging Arrow. When you use Slinging Arrow on a monster, a tame circle appears to capture the monster. You have 15% chance to capture it. LUK increases chances, as well as monster's HP left and Tamer Mastery skill level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slinging Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slinging Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slinging Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slinging Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slinging Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a 12/14/16/18/20% bonus to all damage they inflict on a target for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4752.png]] Tamer Musical ===&lt;br /&gt;
'''ID''' : 4752&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Musical Strike. When you use Musical Strike on a monster, a tame circle appears to capture the monster. You have 15% chance to capture it. LUK increases chances, as well as monster's HP left and Tamer Mastery skill level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Musical Strike Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Musical Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Musical Strike Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Musical Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Musical Strike Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a heal equal to 0.5/1/1.5/2/2.5% of their MaxHP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4753.png]] Tamer Charm ===&lt;br /&gt;
'''ID''' : 4753&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Wink of Charm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wink of Charm Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wink of Charm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wink of Charm Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wink of Charm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wink of Charm Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Improves damage dealt to all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4754.png]] Tamer Voice ===&lt;br /&gt;
'''ID''' : 4754&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Pang Voice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pang Voice Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pang Voice Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pang Voice Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pang Voice Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pang Voice Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Reduces damage received by all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4755.png]] Tamer Defensive ===&lt;br /&gt;
'''ID''' : 4755&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons MaxHP increased by 2/4/6/8/10%, including Homunculus and Summoners' summons. Also increase their DEF and MDEF depending of the caster's LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4756.png]] Tamer Offensive ===&lt;br /&gt;
'''ID''' : 4756&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons, including Homunculus and Summoners' summons receive 1/2/3/4/5% ATK and MATK plus an additive fixed amount of ATK and MATK depending of caster's total LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 80% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 120% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 160% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4757.png]] Tamer Mastery ===&lt;br /&gt;
'''ID''' : 4757&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The caster can store 1/2/3/4/5 more tamed monsters. Increase taming success rate by 10/20/30/40/50%. Increase Summons' duration by 10/20/30/40/50% and also reduce their casting time by the same amount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4758.png]] Tamer Scarmish ===&lt;br /&gt;
'''ID''' : 4758&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 55% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 65% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 75% of caster's INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4759.png]] Tamer Beast ===&lt;br /&gt;
'''ID''' : 4759&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 30% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 40% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 50% of caster's INT&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13547</id>
		<title>Beastmaster</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Beastmaster&amp;diff=13547"/>
		<updated>2022-10-05T04:05:25Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4751.png Tamer Slinging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Performers&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*You can store up to 5 monsters if you didn't learn '''Tamer Mastery'''. You can't tame Boss or MvP-type monsters.&lt;br /&gt;
:*You can manage your tamed monsters by using '''@tame'''. Two modes are available, &amp;quot;Normal&amp;quot; or &amp;quot;Release&amp;quot;.&lt;br /&gt;
:*Maximum tamed monster level = User's level&lt;br /&gt;
:**'''Normal mode :''' Summons a monster with usual statistics. You can summons it as many time as you want.&lt;br /&gt;
:**'''Release mode :''' Summons a monster with 50% bonus Summon Power, however, this one is deleted from your tamed list.&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4750.png]] Tamer Specialization === &lt;br /&gt;
'''ID''' : 4750&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4751.png]] Tamer Slinging ===&lt;br /&gt;
'''ID''' : 4751&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Slinging Arrow. When you use Slinging Arrow on a monster, a tame circle appears to capture the monster. You have 15% chance to capture it. LUK increases chances, as well as monster's HP left and Tamer Mastery skill level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Slinging Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Slinging Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Slinging Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Slinging Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Slinging Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a 12/14/16/18/20% bonus to all damage they inflict on a target for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4752.png]] Tamer Musical ===&lt;br /&gt;
'''ID''' : 4752&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Musical Strike. If a monster is killed with Musical Strike and you dealt most of the damage to the monster, you have 5+LUK/10% chance to tame it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Musical Strike Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Musical Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Musical Strike Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Musical Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Musical Strike Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All Summons receive a heal equal to 0.5/1/1.5/2/2.5% of their MaxHP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4753.png]] Tamer Charm ===&lt;br /&gt;
'''ID''' : 4753&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Wink of Charm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wink of Charm Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wink of Charm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wink of Charm Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wink of Charm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wink of Charm Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Improves damage dealt to all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4754.png]] Tamer Voice ===&lt;br /&gt;
'''ID''' : 4754&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Pang Voice.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pang Voice Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pang Voice Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pang Voice Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pang Voice Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pang Voice Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Reduces damage received by all summons and slaves by 10/20/30/40/50% during 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4755.png]] Tamer Defensive ===&lt;br /&gt;
'''ID''' : 4755&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons MaxHP increased by 2/4/6/8/10%, including Homunculus and Summoners' summons. Also increase their DEF and MDEF depending of the caster's LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% of caster's total LUK bonus to DEF and MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4756.png]] Tamer Offensive ===&lt;br /&gt;
'''ID''' : 4756&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All caster's Summons, including Homunculus and Summoners' summons receive 1/2/3/4/5% ATK and MATK plus an additive fixed amount of ATK and MATK depending of caster's total LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 80% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 120% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 160% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% of caster's total LUK bonus to ATK and MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4757.png]] Tamer Mastery ===&lt;br /&gt;
'''ID''' : 4757&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The caster can store 1/2/3/4/5 more tamed monsters. Increase taming success rate by 10/20/30/40/50%. Increase Summons' duration by 10/20/30/40/50% and also reduce their casting time by the same amount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4758.png]] Tamer Scarmish ===&lt;br /&gt;
'''ID''' : 4758&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 55% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 65% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 75% of caster's INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4759.png]] Tamer Beast ===&lt;br /&gt;
'''ID''' : 4759&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summon a monster for a duration of 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Summon power : 30% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Summon power : 35% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Summon power : 40% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Summon power : 45% of caster's INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Summon power : 50% of caster's INT&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13546</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13546"/>
		<updated>2022-10-04T19:32:32Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4474.png Falcon Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each hit increases damage by 1/2/3/4/5 times the difference between user's hit and target's flee.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,02 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,04 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,06 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,08 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,1 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13536</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13536"/>
		<updated>2022-09-25T04:58:57Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4478.png Falcon Attack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,02 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,04 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,06 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,08 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,1 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13535</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13535"/>
		<updated>2022-09-25T04:41:13Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4478.png Falcon Attack */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,01 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,02 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,03 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,04 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,05 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13534</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13534"/>
		<updated>2022-09-25T04:40:59Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4478.png Falcon Beat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,01 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,02 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,03 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,04 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,05 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Beat Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Home&amp;diff=13391</id>
		<title>Home</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Home&amp;diff=13391"/>
		<updated>2022-09-07T11:28:36Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you can't find the information you were looking for, please contact us on &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/nRnedYJ4ms&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Discord&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
   Some of the content is partially released or not released at all yet. Please refer to informations on specific pages.&lt;br /&gt;
   For more details, please check the &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=pages&amp;amp;action=content&amp;amp;path=episodes&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;episodes here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table-mainpage&amp;quot; style=&amp;quot;margin: auto; width: 86%;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! [[File:Character.gif]] Character&lt;br /&gt;
! [[File:card gif.gif]] Gear&lt;br /&gt;
! [[File:Emperium.gif]] PvP &amp;amp; Events&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
'''Official RO modifications'''&lt;br /&gt;
&lt;br /&gt;
• [[Global Information]]&lt;br /&gt;
&lt;br /&gt;
• [[Everything you need to know]]&lt;br /&gt;
&lt;br /&gt;
• [[How to start your adventure on DaRO|How to start your adventure on DaRO?]]&lt;br /&gt;
&lt;br /&gt;
• [[Jobs and Skills modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[Unimplemented Official Skills]]&lt;br /&gt;
&lt;br /&gt;
• [[Guild Skills modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[New Experience Table]]&lt;br /&gt;
&lt;br /&gt;
• [[Refine System modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[Adapted Renewal content]]&lt;br /&gt;
&lt;br /&gt;
• [[Doram_Skill_Modifications|Summoner Class Revamped]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Kugans'''&lt;br /&gt;
&lt;br /&gt;
• [[Introduction to Kugans]]&lt;br /&gt;
&lt;br /&gt;
• [[Kugan: Classics list]]&lt;br /&gt;
&lt;br /&gt;
• [[Kugan: Specializations]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
• [[Which job to choose?]]&lt;br /&gt;
&lt;br /&gt;
• [[Zodiac Signs]] &lt;br /&gt;
&lt;br /&gt;
• [[Reborn System]]&lt;br /&gt;
&lt;br /&gt;
• [[Mastery System (Lv 100 ~ 103)]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
''' Equipments'''&lt;br /&gt;
&lt;br /&gt;
• [[New types of equipment]] &lt;br /&gt;
&lt;br /&gt;
• [[New gear pieces and Half-God items]]&lt;br /&gt;
&lt;br /&gt;
• [[Level 5 Weapons]] '''(!)'''&lt;br /&gt;
&lt;br /&gt;
• [[Headgears System]]&lt;br /&gt;
&lt;br /&gt;
• [[New Cards &amp;amp; Official Cards modifications]]&lt;br /&gt;
&lt;br /&gt;
• [[Map Items]]  &lt;br /&gt;
&lt;br /&gt;
• [[Mount System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' Bonus &amp;amp; Enchantments'''&lt;br /&gt;
&lt;br /&gt;
• [[Gemstones System]] (3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; item slot)  &lt;br /&gt;
&lt;br /&gt;
• [[Custom Enchant System]] (4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; item slot)  &lt;br /&gt;
&lt;br /&gt;
• [[Quality System]] (Random bonuses)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' Qpets &amp;amp; Homunculus '''&lt;br /&gt;
&lt;br /&gt;
• [[Custom Qpet System]]&lt;br /&gt;
&lt;br /&gt;
• [[How to get and manage your Homunculus]]&lt;br /&gt;
&lt;br /&gt;
||&lt;br /&gt;
&lt;br /&gt;
'''PvP'''&lt;br /&gt;
&lt;br /&gt;
• [[Custom Battlegrounds]]&lt;br /&gt;
&lt;br /&gt;
• [[Sadrith Arena]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Wars of Emperium'''&lt;br /&gt;
&lt;br /&gt;
• [[WoE 1st Edition]]&lt;br /&gt;
&lt;br /&gt;
• [[WoE Domination]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Events'''&lt;br /&gt;
&lt;br /&gt;
• [[Invasions]]&lt;br /&gt;
&lt;br /&gt;
• [[Automated Events]] &lt;br /&gt;
&lt;br /&gt;
• [[World Bosses, Event Bosses &amp;amp; Purgators]]&lt;br /&gt;
&lt;br /&gt;
• [[Benedictions System]]&lt;br /&gt;
&lt;br /&gt;
• [[Peco Peco System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Rewards'''&lt;br /&gt;
&lt;br /&gt;
• [[Reputation System]]&lt;br /&gt;
&lt;br /&gt;
• [[General rewards]]&lt;br /&gt;
&lt;br /&gt;
• [[Voting rewards]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;table-mainpage&amp;quot; style=&amp;quot;margin: auto; width: 86%;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! [[File:World1.gif]] World&lt;br /&gt;
! [[File:World.gif]] Quests&lt;br /&gt;
! [[File:Wrench.gif]] System&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
''' Dungeons'''&lt;br /&gt;
&lt;br /&gt;
• [[New Dungeons]]&lt;br /&gt;
&lt;br /&gt;
• [[Nightmare Dungeons]] (Party)&lt;br /&gt;
&lt;br /&gt;
• [[Elemental Dungeons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' Instances'''&lt;br /&gt;
&lt;br /&gt;
• [[Trial of Babel]] (Individual / Party)&lt;br /&gt;
&lt;br /&gt;
• [[Monster Laboratory]] (Party)&lt;br /&gt;
&lt;br /&gt;
• [[Gods' Temples]] (Party)&lt;br /&gt;
&lt;br /&gt;
• [[Smart Instances]] &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Midgard North &amp;amp; Associated Monsters'''&lt;br /&gt;
&lt;br /&gt;
• [[Midgard North]]&lt;br /&gt;
&lt;br /&gt;
• [[Elite Monsters Index]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
'''Official RO modifications'''&lt;br /&gt;
&lt;br /&gt;
• [[Custom Achievements System]]&lt;br /&gt;
&lt;br /&gt;
• [[Daily, Weekly &amp;amp; Monthly Achievements]]&lt;br /&gt;
&lt;br /&gt;
• [[Eden Quests to Level Up]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Custom Quests'''&lt;br /&gt;
&lt;br /&gt;
• [[Main story Quest]]&lt;br /&gt;
&lt;br /&gt;
• [[Annexe Main Quest]]&lt;br /&gt;
&lt;br /&gt;
• [[Side stories Quests]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Daily Quests'''&lt;br /&gt;
&lt;br /&gt;
• [[Mercenary Quests]]&lt;br /&gt;
&lt;br /&gt;
• [[Daily EXP Quests]]&lt;br /&gt;
&lt;br /&gt;
• [[Time-Space Rift]]&lt;br /&gt;
&lt;br /&gt;
|| &lt;br /&gt;
&lt;br /&gt;
'''Custom Features'''&lt;br /&gt;
&lt;br /&gt;
• [[General Features]]&lt;br /&gt;
&lt;br /&gt;
• [[Midgard Overview]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
''' New features'''&lt;br /&gt;
&lt;br /&gt;
• [[Automated scenes &amp;amp; Smart NPC]]&lt;br /&gt;
&lt;br /&gt;
• [[Styling your character]]&lt;br /&gt;
&lt;br /&gt;
• [[Environment enhancements]]&lt;br /&gt;
&lt;br /&gt;
• [[Activities]]&lt;br /&gt;
&lt;br /&gt;
• [[Guardian System]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Other'''&lt;br /&gt;
&lt;br /&gt;
• [[Premium Account System]]&lt;br /&gt;
&lt;br /&gt;
• [[Advanced Casino]]&lt;br /&gt;
&lt;br /&gt;
• [[Anti-AFK System]]&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13345</id>
		<title>Kugan: Classics list</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13345"/>
		<updated>2022-08-31T11:43:48Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Passive Classic Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''The Kugan System, inherited from the previous Mystic Project servers, is one of the most important aspect of your playing experience. It allows you to add a whole new potential for your character.'''&lt;br /&gt;
&lt;br /&gt;
These can vary from magic spells to melee attacks, the goal with these new abilities is to create ways to play never seen before on Ragnarok Online!&lt;br /&gt;
&lt;br /&gt;
Kugans can be viewed in the ''Kugan'' tab, in the Skill windows. They're not limited, your character can have as many Kugans you desire, as long you have the required points. Furthermore, abilities drawn from Kugan aren't job-locked and can be used with any job.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Standard kugans.png|600px|center]]&lt;br /&gt;
&amp;lt;center&amp;gt;''Classic Kugans located at the Midgard's Library''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to learn a Kugan? ==&lt;br /&gt;
&lt;br /&gt;
To obtain a Kugan, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
&lt;br /&gt;
Click on the according Book to visualize the full Kugan list. Each Book represents a type of Kugan, such as the following:&lt;br /&gt;
*[[Kugan:_Classics_list#Active_Classic_Kugans|'''Active Kugans grant an active Skill.''']] They bestow powerful and complex benefits at the cost of SP/LP for a short period of time.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Classic_Kugans|'''Passive Kugans grant a passive Skill''']], you don't need to use it to benefit its effects. They give benefits related to statistics, damage or resistance.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Signature_Kugans|'''Passive Signature Kugans also grant a passive Skill.''']] They they offer more complicated effects, in order to improve the synergy with your gear or other Kugans. Currently, a character can only get one Signature Kugan.&lt;br /&gt;
&lt;br /&gt;
== Kugans list ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the complete list of Classic Kugans.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Active Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Active_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Duration !! Cooldown !! Casting Time !! LP Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Dash''' || 5 (1) || 3 seconds || 7 seconds || - || 2 || Grants 10/15/20/25/30% Walking Speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1201.png|none]] '''Precision on the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1202.png|none]] '''Dodge in the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Flee.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1203.png|none]] '''Protect vital points''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40% critical defense.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1204.png|none]] '''Root Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''Root'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1205.png|none]] '''Affliction Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to all common statuses.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1206.png|none]] '''Hemorrhage Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''DoT'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1207.png|none]] '''Melee Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Melee Physical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1208.png|none]] '''Ranged Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Long-Ranged  Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1209.png|none]] '''Magical Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Magical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1210.png|none]] '''Special Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Special Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1211.png|none]] '''Melee Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Melee Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1212.png|none]] '''Ranged Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Long-Ranged Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1213.png|none]] '''Magical Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Magical Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1214.png|none]] '''Special Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Special Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1215.png|none]] '''Melee Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Melee Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1216.png|none]] '''Ranged Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Long-Ranged Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1217.png|none]] '''Magical Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Magical Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1218.png|none]] '''Special Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Special Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1219.png|none]] '''Careful Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 20/40/60/80/100 MATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1220.png|none]] '''Prepared Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 3/6/9/12/15% casting time  reduction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1221.png|none]] '''Increased Concentration''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% chance to resist cast cancel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1222.png|none]] '''Offensive Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 10/20/30/40/50 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1223.png|none]] '''Pulse Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 2/4/6/8/10% ASPD.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1224.png|none]] '''Preparation for Stability''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% Resistance to after hit delay and pushbacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1225.png|none]] '''Second Breath''' || 5 (1) || - || 120 seconds || 2 seconds || 30 || Immediately recovers 10/20/30/40/50% of maximum SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1226.png|none]] '''Mana Explosion''' || 5 (1) || 10 seconds || - || 1 second || 5 || Increases natural SP recovery by 20/40/60/80/100% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1227.png|none]] '''Burst of Life''' || 5 (1) || - || 90 seconds || - || 20 || Immediately recover 10/20/30/40/50% of maximum HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1228.png|none]] '''Explosion of Life''' || 5 (1) || 10 seconds || 1 second || 2 seconds || 5 || Increases natural HP recovery by 100/200/300/400/500% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1229.png|none]] '''Surge of Wrath''' || 5 (1) || - || 120 seconds || 4 seconds || 0 || Immediately recover 10/20/30/40/50% of maximum Limit Points.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Alacrity''' || 1 (5) || - || 10 seconds || - || 10 || Immediately regain ''Initiative''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Passive_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1400.png|none]] '''Toughness''' || 5 (1) || Grants 1/2/3/4/5% to maximum HP + fixed bonus of 1/2/3/4/5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1401.png|none]] '''Sternness''' || 5 (1) || Grants 1/2/3/4/5% to maximum SP + fixed bonus of 0.1/0.2/0.3/0.4/0.5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1402.png|none]] '''Limit Proficiency''' || 5 (1) || Increases Limit Points maximum by 4/8/12/16/20.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1403.png|none]] '''Limit Improvement''' || 5 (1) || Increases Limit Points natural regeneration by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1404.png|none]] '''Limit Management''' || 5 (1) || Decreases Limit Points cost from Zodiac and Kugan Skills by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1405.png|none]] '''Initiative Mastery''' || 5 (1) || Decreases time to recover the ''Initiative'' state by 7/14/21/28/35%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1406.png|none]] '''Unstunnable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stun status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1407.png|none]] '''Unfreezable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Freeze status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1408.png|none]] '''Unsleepable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Sleep status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1409.png|none]] '''Unstonable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stone Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1410.png|none]] '''Uncursable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1411.png|none]] '''Unblindable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Blind status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1412.png|none]] '''Unsilencable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Silence status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1413.png|none]] '''Unconfusable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Confusion status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1414.png|none]] '''Unbleedable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Bleeding status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1415.png|none]] '''Unburnable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Burning status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1416.png|none]] '''Unpoisonable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Poison status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Human Attacker''' || 5 (1) || Increases Physical Damage against Demi-human by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Brute Attacker''' || 5 (1) || Increases Physical Damage against Brute by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Angel Attacker''' || 5 (1) || Increases Physical Damage against Angel by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Demon Attacker''' || 5 (1) || Increases Physical Damage against Demon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Dragon Attacker''' || 5 (1) || Increases Physical Damage against Dragon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Insect Attacker''' || 5 (1) || Increases Physical Damage against Insect by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Formless Attacker''' || 5 (1) || Increases Physical Damage against Formless by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Undead Attacker''' || 5 (1) || Increases Physical Damage against Undead by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Plant Attacker''' || 5 (1) || Increases Physical Damage against Plant by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Human Defender''' || 5 (1) || Reduces all Damage received from Demi-human by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Brute Defender''' || 5 (1) || Reduces all Damage received from Brute by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Angel Defender''' || 5 (1) || Reduces all Damage received from Angel by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Demon Defender''' || 5 (1) || Reduces all Damage received from Demon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Dragon Defender''' || 5 (1) || Reduces all Damage received from Dragon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Insect Defender''' || 5 (1) || Reduces all Damage received from Insect by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Formless Defender''' || 5 (1) || Reduces all Damage received from Formless by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Undead Defender''' || 5 (1) || Reduces all Damage received from Undead by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Plant Defender''' || 5 (1) || Reduces all Damage received from Plant by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1435.png|none]] '''Specialized Dealer''' || 5 (1) || Increases chances to activate all Weapon Card effects that inflict a Status on a target when attacking by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Specialized Joker''' || 5 (1) || Increases chances to activate all Armor Card effects that inflict a Status on a target when being attacked by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two-Handed Proficiency''' || 5 (1) || Grants 0.5/1/1.5/2/2.5 ATK and MATK bonus per refine level of the weapon, also grants CRIT +1/2/3/4/5. &amp;lt;br&amp;gt;User must be equipped with a Two-handed Weapon (Sword, Spear, Axe, Mace, Staff).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Single Handed Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% bonus to ASPD, and Casting Time and After Skill Delay reduction per refine level of the weapon. &amp;lt;br&amp;gt;User must have an empty Left Hand (no Shield, Weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] equipped).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two Weapon Proficiency''' || 5 (1) || Grants 0.1/0.2/0.3/0.4/0.5% physical and magical defense penetration per refine level of the weapon, also grants chance of performing Double Attack (on auto-attacks). &amp;lt;br&amp;gt;User must wear a weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] in their left hand (melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% DEF/MDEF per refine level, and reduces frontal damage by 2/4/6/8/10%. &amp;lt;br&amp;gt;User must wear a Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sneaky Proficiency''' || 5 (1) || Increases 0.2/0.4/0.6/0.8/1% Damage per refine level of the weapon when dealing damage from the back. &amp;lt;br&amp;gt;User must wear a Dagger (only counts for dagger equipped in Right Hand, does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Light-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Flee per refine level of the weapon when attacking at melee range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Medium-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Hit per refine level of the weapon when attacking at long range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Heavy-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Critical Damage and Defense Piercing per refine level of the weapon, also grants 0.4/0.8/1.2/1.6/2% longer staggering effect when hitting. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Magical Damage Resistance, Cast Cancel Resistance and maximum SP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Walking Speed, After Hit Delay Recovery and Perfect Flee per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Armor Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% Physical, Magical and Special avoidness per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Ranged Physical Damage Resistance and Hit Rate per refine level of the Armor, needs to be equipped with an [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Melee Physical Damage Resistance, Pushback Resistance and maximum HP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Dagger Mastery''' || 5 (1) || Grants 1/2/3/4/5% Defense Penetration when using Physical or Magical attacks, and increases Flee by 2/4/6/8/10, must be equipped with a dagger.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sword Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of parrying an attack, and increases HIT by 4/6/8/10/14, must be equipped with a sword.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Axe Mastery''' || 5 (1) || Grants 2/3/4/6/7% more damage on Large sized targets, and increases ATK by 6/9/12/15/21, must be equipped withs an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Mace Mastery''' || 5 (1) || Grants 6/9/12/15/21% longer staggering effect and reduces after hit walking delay, also increases maximum HP by 2/3/4/5/7%, must be equipped with a mace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of blocking an attack, and reduces pushbacks distance by 8/12/16/20/28%, must be equipped with a shield, does not stack with other masteries.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Rod Mastery''' || 5 (1) || Grants 6/9/12/15/21 maximum MATK and 1/2/3/4/5 critical, must be equipped with a rod.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Book Mastery''' || 5 (1) || Grants 1/2/3/4/5% bonus to ASPD, Casting Time and maximum SP, must be equipped with a book.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Fist Mastery''' || 5 (1) || Grants 6/9/12/15/21% of Base STR as ATK and ATK2, must be equipped with NO weapons in the right hand.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Katar Mastery''' || 5 (1) || Grants 2/3/4/5/7% increase to critical rating and critical damage, must be equipped with a katar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Exotic Mastery''' || 5 (1) || Grants 6/9/12/15/21% increased chance to inflict a Status effect and increases their duration, must be equipped with a whip or an instrument. Also increases damage on a target under any status by 1/2/3/4/5% (stacks if multiple status).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ninja Mastery''' || 5 (1) || Grants 2/3/4/5/7% Walking Speed and After Skill Delay, must be equipped with ninja's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ranged Mastery''' || 5 (1) || Grants 4/8/12/16/20% chance to not consume ammunitions, increases damage of none elemental attacks by 2/4/6/8/10%, must be equipped with ranged weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Strength''' || 5 (1) || Grants 1/2/3/4/5 STR if base STR is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Dexterity''' || 5 (1) || Grants 1/2/3/4/5 DEX if base DEX is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Agility''' || 5 (1) || Grants 1/2/3/4/5 AGI if base AGI is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Vitality''' || 5 (1) || Grants 1/2/3/4/5 VIT if base VIT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Intelligence''' || 5 (1) || Grants 1/2/3/4/5 INT if base INT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Luck''' || 5 (1) || Grants 1/2/3/4/5 LUK if base LUK is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Strength''' || 5 (2) || Grants 2/3/4/5/7 STR if base STR is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Dexterity''' || 5 (2) || Grants 2/3/4/5/7 DEX if base DEX is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Agility''' || 5 (2) || Grants 2/3/4/5/7 AGI if base AGI is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Vitality''' || 5 (2) || Grants 2/3/4/5/7 VIT if base VIT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Intelligence''' || 5 (2) || Grants 2/3/4/5/7 INT if base INT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Luck''' || 5 (2) || Grants 2/3/4/5/7 LUK if base LUK is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1475.png|none]] '''Summon Mastery''' || 5 (1) || Increases Summon power (all stats of summons) by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1476.png|none]] '''Offhands Mastery''' || 5 (1) || Increases ATK provided by offhands by 1/2/3/4/5 per weapon refine.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Autospells Mastery''' || 5 (1) || Increases chances of casting any autospell skill by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1487.png|none]] '''Spear Mastery''' || 5 (1) || Ignores 2/4/6/8/10% of target's DEF, needs to be equipped with a spear.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Mastery''' || 5 (1) || Your [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Mutation_of_a_skill mutation] skills can now be used at their full potential at higher levels. The optimal conditions for the mutation are now met at level 1 + 10/20/30/40/50% of the max level of the skill.&amp;lt;br&amp;gt;&lt;br /&gt;
''E.g. A mutated skill with max level 10 will now work optimally at level 6 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
''E.g. A mutated skill with max level 5 will now work optimally at level 3 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Expertise''' || 5 (1) || Increases duration of mutations by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1481.png|none]] '''Kugans Expertise''' || 5 (1) || Increases duration of active kugans by 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1332.png|none]] '''Marriage Mastery''' || 5 (1) || Lv1: No need to wear wedding ring to receive marriage skills &amp;lt;br&amp;gt; Lv2: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv3: Marriage skills heal +10% &amp;lt;br&amp;gt; Lv4: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv5: Marriage skills heal +10% &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Cover your Flaws''' || 5 (1) || Reduces the enemy's Elemental Mastery by 5/10/15/20/25% when taking elemental damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1327.png|none]] '''Andora''' || 5 (1) || PFLEE +1/2/3/4/5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1328.png|none]] '''Perfection''' || 5 (1) || PHIT +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Magical Defense''' || 3 (1) || MDEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Physical Defense''' || 3 (1) || DEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1479.png|none]] '''Ain't a Dancer''' || 5 (1) || Reduces After Skill Delay by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1480.png|none]] '''Ain't a Singer''' || 5 (1) || Reduces Casting Time by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1315.png|none]] '''Status Resilience''' || 5 (1) || Reduces chances of being inflicted with a Status effect by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1316.png|none]] '''Herborist''' || 5 (1) || Herbs heal +40/80/120/160/200% of total INT.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1317.png|none]] '''Sensor''' || 5 (1) || Map item drop rate +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1318-2.png|none]] '''Apothecary''' || 5 (1) || Healing received from heal potions increased by +3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1333-2.png|none]] '''Alchemy''' || 5 (1) || All potions also heals 1/2/3/4/5% of HP potion recovery as SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1334.png|none]] '''Pet Mastery''' || 5 (1) || Increases pet intimacy gained by 10/20/30/40/50% when feeding pet.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1335.png|none]] '''Worst Dad Ever''' || 5 (1) || Reduces hospital duration to resurrect pet by 15/30/45/60/75%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1319.png|none]] '''Illusion Effect''' || 5 (1) || Increases FLEE by 1 for every 8/7/6/5/4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Mastery''' || 5 (1) || Zodiac skill costs 10/15/20/25/30% more LP, but effect is increased by 10/15/20/25/30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Expertise''' || 5 (1) || Zodiac skill costs 10/20/30/40/50% more LP, but durations is increased by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Celerity''' || 5 (1) || Zodiac skill casting time is reduced by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Elemental''' || 5 (1) || Zodiac Skill grants Resistance/Mastery to an element by 2/3/4/5/7% (element depends on the Zodiac sign).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1482.png|none]] '''Team Defense''' || 5 (1) || Reduces all damage received by monster by 3/6/9/12/15% if your are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1483.png|none]] '''Team Opportunity''' || 5 (1) || Increase all damage inflicted to monsters by 2/4/6/8/10% if you are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Burst Skill''' || 5 (1) || Choose a skill: Increases damage skill ratio (+150/300/450/600/750%) but it now has a cooldown of 7s and SP cost +10/20/30/40/50%, this is not a meant to DPS but to &amp;quot;burst&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Reactive Skill''' || 5 (1) || Choose a skill: This skill has reduced After Cast Delay (-15/30/45/60/75%) and Casting Time (-10/20/30/40/50%) but it now has a cooldown of 7s and SP cost +10/20/30/40/50%, this is not meant to DPS but to &amp;quot;react&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutation Skill''' || 5 (1) || Choose a skill: This skill will receive a mutation effect. Higher level will give better chances and effects. View here [[MutationSkills]]&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light]: Summon power (all stats of summons), Healing power and Magical Damage increased by 1/2/3/4/5%, and skill duration increased by +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium]: After Cast Delay, ASPD and casting time improved by 1/2/3/4/5%, grants 1/2/3/4/5% to physical, special and magical FLEE, and increases likelyhood of inflicting Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Defense Proficiency''' || 5 (1) || If all your armor pieces are : [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral] Increases Physical and Special Damage by 1/2/3/4/5%, improves HIT by 1/2/3/4/5% and Critical by 1/2/3/4/5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy]: After Hit Delay reduced by 2/4/6/8/10%, grants 2/4/6/8/10% chance to counter attack with Bash Lv 5, and reduces likelihood of receiving Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy]: Resistance to Neutral damage increased by 1/2/3/4/5%, improves Resistance to all Sizes by 1/2/3/4/5% and all Races by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Full Suit Up''' || 5 (1) || If all your armor pieces are of the same category: DEF and MDEF +1/2/3/4/5&amp;lt;br&amp;gt;Note: If a Shield is worn it must be of the same type as other equipment in order to benefit of this bonus. If no Shield is worn, this equipment slot is ignored. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Garment Proficiency''' || 5 (1) || All speed attributes are increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Garment Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Garment refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Garment Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Garment Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Garment refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at long range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Garment Proficiency''' || 5 (1) || Crit Defense +0.1/0.2/0.3/0.4/0.5% per Garment refine level, All type (long range/melee/magic/misc) resistance +0.1/0.2/0.3/0.4/0.5% per refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shoes Proficiency''' || 5 (1) || Increases Summon power (all stats of summons), Magical and Healing power 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shoes Proficiency''' || 5 (1) || Increases Special Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shoes Proficiency''' || 5 (1) || Increases Physical Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shoes Proficiency''' || 5 (1) || 1% chance per Shoe refine level of counter-attacking with Endure Lv 1/2/3/4/5 (+ level acquired) when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shoes Proficiency''' || 5 (1) || Crit Defense and Resistance to all Sizes increased by 0.1/0.2/0.3/0.4/0.5 per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shield Proficiency''' || 5 (1) || All speed attributes increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shield Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Shield refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shield Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shield Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Shield refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at melee range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shield Proficiency''' || 5 (1) || Crit Defense and Resistance to all Races increased by 0.1/0.2/0.3/0.4/0.5 per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1314.png|none]] '''Attrition Warfare''' || 5 (1) || When hitting a target, every second one stack is generated which lasts 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If 10 stacks are generated, the target's Hard DEF and Hard MDEF are reduced by 10 for 10 seconds. The duration is renewed if continuously attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can't be stacked no matter how many times the target receives this debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Fire''' || 5 (1) || Fire elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Wind''' || 5 (1) || Wind elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Water''' || 5 (1) || Water elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Earth''' || 5 (1) || Earth elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Holy''' || 5 (1) || Holy elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Dark''' || 5 (1) || Dark elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Unholy''' || 5 (1) || Poison/Undead/Ghost elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Player Defenser''' || 5 (1) || Reduces all damage received from Players by 4/8/12/16/20%. If a Shield Card granting Resistance to the Demi-Human Race is worn, reduces damage by 2/4/6/8/10% instead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Signature Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;| [[File:Signatures_icon.png]]&amp;lt;br&amp;gt;Kugan Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Max Level&amp;lt;br&amp;gt;(Point cost per Level)&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pestilence according to Rinslet''' || 5 (2) || Grants 2/4/6/8/10% chance to turn attacked targets into Undead (not matter the attack type used) for 7sec, cooldown 0.5 seconds. Use '''@toggle 1500''' to disable it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cynism according to Cerenity''' || 5 (2) || Grants 1/2/3/4/5% chance to Confuse for 7s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discord according to Freya''' || 5 (2) || Grants 1/2/3/4/5% chance to inflict Slow for 7s when attacking. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bullying according to Massacreur''' || 5 (2) || Every physical attack on the same target grants an ATK buff of 4, cooldown 0.5 seconds, maximum 4/8/12/16/20 stacks, the buff is reset when attacking another target.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hallucination according to Zorin''' || 5 (2) || Grants 1/2/3/4/5% chance to cause Hallucination for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Coercion according to Makkie''' || 5 (2) || Grants 4/8/12/16/20% of base AGI more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Ravage according to Dentifrice''' || 5 (2) || There is 0.05/0.1/0.15/0.2/0.25 times base STR to inflict stun status for 2.5sec when dealing magical damage, cooldown 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Transcendence according to TiNange''' || 5 (2) || Grants 5/10/15/20/25% of base STR magical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Skill according to Yuffa''' || 5 (2) || Grants critical +1/2/3/4/5, critical damage +1/2/3/4/5% (improved by (bDEX+1)%, up to x2 if bDEX == 99).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perforation according to Hide''' || 5 (2) || Grants 5/10/15/20/25% of base INT physical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pacification according to Vlad''' || 5 (2) || Grants 1/2/3/4/5% chance to Silence for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Symbiosis according to Lidwyne''' || 5 (2) || Increases all summons power by 5/10/15/20/25% of base LUK (affect Kugans' and summoners' summons, same goes for Homunculus and creator's skills).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Righteousness according to Kwaii''' || 5 (2) || Frontal attacks deals 2/4/6/8/10% more damage and frontal damage received are reduced by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Altruism according to Mikuru''' || 5 (2) || Increase healing power to all targets by 3/6/9/12/15%. However, decrease healing power received by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Expertise according to Titenala''' || 5 (2) || The lowest attribute received a bonus equal to 2/4/6/8/10. Affect multiple attributes if more than one is 'the lowest'.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Resistance according to Bodhiryu''' || 5 (2) || Grants 2/3/4/5/7%  damage reduction from Boss and big targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Desire according to Elvy''' || 5 (2) || Increase drop rates by 2/3/4/5/7%, Map item by 3/6/9/12/15% and zeny rate by 10/20/30/40/50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justification according to Yuan''' || 5 (2) || Grants 3/6/9/12/15% chance to ignore stuff immunity to strip or break.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Liveliness according to Moonie''' || 5 (2) || When attacked with initiative, receive a walking bonus of 4/8/12/16/20% and a pflee bonus of 4/8/12/16/20 for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Honor according to Melihanda''' || 1 (10) || If the damage received is more than 50% of Max HP, the damage received is [TotalDamage] - [50% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;50% and receive an attack, grants 1% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Enthusiasm according to Korros''' || 1 (10) || If the damage received is more than 1% of Max HP, the damage received is [TotalDamage] - [1% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;75% and receive an attack, grants 0.5% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Word according to Colm''' || 5 (2) || Grants 5/10/15/20/25% resistance to cast cancel (works in PvP). If the user wears any card or item which provide full cast cancel resistance, then lower the casting time penalty by 2/4/6/8/10%.&lt;br /&gt;
Grants 20/40/60/80/100% of base INT resistance to silence.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Knowledge according to Kaly''' || 5 (2) || Increases all elements masteries by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Sarcasm according to Subarashi Kono Sekai || 5 (2) || Increases DoT damage by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Alcoholism according to Arkanjin''' || 5 (2) ||Increase potion effects by 6/12/18/24/30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Megalomania according to Lezard Valeth''' || 5 (2) || Increases maximum MATK by 30/60/90/120/150% of base INT, reduce minimum MATK by half the same amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Malice according to Grenat''' || 5 (2) || Increases damage against deadly poisoned targets by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bitterness according to ShadeX''' || 5 (2) || May counter long-ranged attacks at with Charge Arrow level 1 with 4/8/12/16/20% chance, reduce long-ranged damage receive by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Picking according to Usagi''' || 5 (2) || Grants 2/4/6/8/10% chance to get a Stem on any Plant monster killed. 4/8/12/16/20% to ignore all materials requirements.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Treachery according to Tutuxinton''' || 5 (2) || Grants 2/4/6/8/10% more damage but also receives 3/6/9/12/15% more damage from them. Add 1/2/3/4/5% (for max 3/6/9/12/15%) more damage against players but also receives 2/4/6/8/10% (for max 5/10/15/20/25%) more damage from them.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Challenge according to Imagine''' || 5 (2) || increase the after skill delay of target by 4/8/12/16/20% for 7 seconds when hitting them physically (works on all targets). When attacking while under initiative will add a stronger delay debuff based on ([previous bonus]+3)% of bSTR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Vandalism according to Nana''' || 5 (2) || Each physical attack has 20/40/60/80/100% chance to break each kind of potion in the target inventory, grants 2/4/6/8/10% chance to inflict Deep Wound (heal received -60%) for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Omnipotence according to Arkenciel''' || 5 (2) || Magic may inflict any kind of common status, each of them have 0.2/0.4/0.6/0.8/1% chance to occur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cheating according to Keren''' || 5 (2) || Grants 1/2/3/4/5% to cast Dispell level 1 when physically attacking (doubled if melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Crusade according to Lutie''' || 5 (2) || Grants 2/3/4/5/7% more damage on Boss and big-sized targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Faith according to Sup''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 60/65/70/75/80% damage reduction and 10/15/20/25/30% damage bonus for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justice according to Duran''' || 5 (2) || When HP are lower than 50% and the player receives damage then inflicts battle damage based on 75/150/225/300/375% of ATK+MATK, damage are increased by attacker's left hp (up to +100% if full), doubled on monsters, cooldown 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wiggling according to Bibi''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to Walking Speed and perfect flee for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strengthening according to Harikado''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to physical melee damage and perfect hit for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fury according to Hubu''' || 5 (2) || When HP are lower than 33% of maximum HP, inflict battle damage based on 200/400/600/800/1000% of ATK+MATK, doubled on monsters. Cooldown 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Runology according to Evangeline''' || 5 (2) || By typing @rune, grants the possibility to choose between rune of darkness or rune of blood. While a rune is selected, every attack adds 10/20/30/40/50% battle damage (based on MATK, reduced by target's MDEF, half more on monsters). If attacking with initiative, add 100/200/300/400/500% battle damage instead. The battle damage's element is dark if rune of darkness is used, poison with rune of blood. While activated, consume a rune every 20 sec. Type @rune to change rune or to stop runology. If there is no rune to consume, the effect comes to an end.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Inspiration according to Akzzz''' || 5 (2) || When have the initiative the user recovers 2/4/6/8/10 SP, this amount is increase by user's INT (4% of the base amount per points). Also gives buff INT 2/3/4/5/7 for 10sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Diplomacy according to Malebolgia''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 80/85/90/95/100% buff to damage reduction and 100% debuff to damage (can't do damage) for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Immunity according to Resorb''' || 5 (2) || Grants 20/40/60/80/100% chance to bestow a common status immunity for 1 second after a hit received.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frustration according to Kaevek''' || 5 (2) || When hit while under any common status, have 6/12/18/24/30% chance to inflicts the very same status (or multiple statuses if affected by multiples statuses).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Extavagency according to Ren''' || 5 (2) || When attacked with initiative, 100% chance to receive a buff of 2/4/6/8/10 to all attribute for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Impulse according to Shinrei''' || 5 (2) || When attacking with initiative, 100 chance to receive an ASPD bonus of 2/4/6/8/10% for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frigidity according to Harle''' || 5 (2) || When attacked with HP lower than 50%, 20/40/60/80/100% chance to Freeze the attacker for 1.5/2/2.5/3/3.5 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Flowering according to Dark Shadows''' || 5 (2) || When attacked with HP lower than 30%, the user become a plant for 7 seconds, while being a plant, ASPD is reduced by 100%, HP recovers at a rate of 1/2/3/4/5% per second and DEF/MDEF are at 100 but the player can't move/act (cooldown 60 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Erudition according to Pirikos''' || 5 (2) || When physically attacking with initiative, 100% chance to receive an INT buff of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Tactical according to Maneki''' || 5 (2) || If STR/DEX/INT are strictly equals, grant 4/8/12/16/20% bonus to all damages.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Initiative according to Creveladalle''' || 5 (2) || When attacking with initiative, 100% chance to receive a critical bonus of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Disappearance according to Tsuge''' || 5 (2) || When attacked with HP lower than 30%, the user hide themslves and have 20/40/60/80/100% chance to avoid the next hit for 3/4/5/6/7 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Devotion according to Tanya''' || 5 (2) || Reduce damage received by Devotion by 2/3/4/5/7%. MaxHP +2/3/4/5/7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Providence according to Samano''' || 5 (2) || Whenever Providence is active on the user every hits received is healed by 4/8/12/16/20% of the damage received, consuming an amount of SP equal to 1% of the healing.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fairness according to Hideki''' || 5 (2) || Lex Aeterna have 6/12/18/24/30% chance to autocast itself at an increased level (x2), the skill cost that much more SP though. Also 4/8/12/16/20% chance to autocast Lex Aeterna on self at level*2 when Lex Aeterna is used.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stubbornness according to Huydu''' || 5 (2) || If SP &amp;lt; 5%, heals SP based on 50/100/150/200/250% of user's STR, CD 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Chaining according to Bonten''' || 5 (2) || If SP &amp;lt; 5%, autocast Pulse Strike level 2/3/4/5/7, CD 10s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Manalize according to Lune''' || 5 (2) || When SP are higher than 50% and the user is under Energy Coat, each damage received grants a heal based on 50/100/150/200/250% INT and MDEF, with 0.5 second cooldown. Healing effect occurs before the damage you received are calculated. You will still receive the damage from the hit which triggered the effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Persistence according to Exodus''' || 5 (2) || When under the effets of Endure, damage received are followed by a small heal based on 50/100/150/200/250% of the user's VIT and DEF (cooldown 0.5 second).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acidology according to Dentifrice''' || 5 (2) || Increases Acid Terror and Demonstration damage of x% which x is 5/10/15/20/25% of base INT, they cost that much more SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cadence according to Pioupiou''' || 5 (2) || Blitz Beat have 4/8/12/16/20% chance to activate the concentration potion effect, or awakening if already activated, or berserker if already activated.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Grace according to Tchii''' || 5 (2) || When attacked while performing (danse or music), grant a 5/10/15/20/25% Walking Speed buff and 5/10/15/20/25% chance to avoid next attack for 3 seconds. When attacking while performing, chance to inflict status improved by 5/10/15/20/25%.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Storage according to Wrathsong''' || 5 (2) || Increase your maximum weight by 2/4/6/8/10 for every base INT or DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strategy according to Tigrou''' || 5 (2) || Increase all damage by 3/6/9/12/15% against monsters but receive 5/10/15/20/25% more damage by them&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Precision according to Docthib''' || 5 (2) ||  adds up to 5/10/15/20/25% more chance to hit a melee attack for 10s when attacking at long range&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perfection according to Bums''' || 5 (2) || Increase all damage 2/4/6/8/10%, receive 2/4/6/8/10% less damage (size resistance), and reduce sp cost by 2/4/6/8/10% while the player has over 90% hp and sp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Musk according to Morganye''' || 5 (2) || When the player kills a monster, receives a 4/8/12/16/20% damage bonus (any type of attacks are affected) BUT not to the same type of the last target killed, in PVP this bonus is halved and is based on target's class&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Emergency according to Odur''' || 5 (2) || When HP drops down of 10/20/30/40/50% of maximum HP, then materials consumptions are reduced by 15/20/25/30/35% (45/60/75/90/105% for gemstones)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pairing according to Euskadi''' || 5 (2) || Your partner receives a 2/4/6/8/10 buff to all attributes for 30 seconds everytime you use a partner skill&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Torpidity according to Mammouth''' || 5 (2) || Reduces VIT to 0 but increases HP by 5/10/15/20/25 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Madness according to Dr Kami''' || 5 (2) || With each attack inflicted or received by the user, his homunculus has 2/4/6/8/10% chance to launch Stun Attack (amistr), Double Strafe (filir) or Soul Strike (the other two) at levels 10 (Double Strafe lv 7) on the target that was attacked or who attacks the master in question, only once per second maximum.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Distanciation according to Psykoleo''' || 5 (2) || Long range attacks critical rate improved by 2/4/6/8/10 and critical damage by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Convenience according to ExSoldier''' || 5 (2) || Every monster has a small chance to drop Karvodailnirol 0.05/0.10/0.15/0.20/0.25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Illusion according to Alias''' || 5 (2) || Improves all clones HP/ATK/DEF/MDEF by 5/10/15/20/25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acceleration according to Yokai''' || 5 (2) || ASPD +1/2/3/4/5% and maximum ASPD by 0.2/0.4/0.6/0.8/1 (note : cap 192)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Contradistinction according to Leyol''' || 5 (2) || Improves damage on targets with 50% HP or higher by up to 2/4/6/8/10%, also reduce damage on the verge of death by up to 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Critical according to Emika''' || 5 (2) || Improves high critical rates by 2/4/6/8/10 (turn regular critical into double one)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discipline according to Lanathion''' || 5 (2) || Improves all attributes by 4/5/6/7/8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Daoism according to Chu Yuyan''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but status effect improved by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Annoying according to TrikS ShoT''' || 5 (2) || 4/8/12/16/20% chance to pushback targets by 1 cell every physical strikes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hypersomnia according to Kaisyra''' || 5 (2) || When sitting fall (criticaly, can't be avoided, but can be cured by allies) asleep for 7 seconds, when getting up gets a damage buff of 3/6/9/12/15% for 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Counterattack according to Kamu''' || 5 (2) || On a successfull parry (not the skill one but the kugan one) grants 20/40/60/80/100% chance to autospell an ignoring DEF attack which inflict 100% physical damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Mastermind according to Singe Horizontal''' || 1 (5) || Allows to take 2 kugans signature&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Indignation according to Icesl''' || 5 (2) || Each time you use magic you receives a buff which protect your from the next attack, the rates depends on the original casting time of the spell, time (in seconds) x 4/5/6/7/8% chance (for 7 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stabbing according to Seyka''' || 5 (2) || Grants 4/8/12/16/20% of base DEX more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Studying according to Varzog''' || 5 (2) || Improves SP recovery while sitting by 20/40/60/80/100%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Screaming according to Octavia''' || 5 (2) || Grants 1/2/3/4/5% chance to Stun for 3s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Venomous according to Temir''' || 5 (2) || Reduce all none DOT damage by 3/6/9/12/15% but increases DOT damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wizardry according to Neru''' || 5 (2) || Reduce natural MATK variation by 10/20/30/40/50% (covers x% of what is missing from min MATK to reach max MATK, only include natural MATK without bonus)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Spelling according to Lhoris Aevaris''' || 5 (2) || Increases Autospells chances by 6/12/18/24/30%&amp;lt;br&amp;gt;&lt;br /&gt;
Only 2/4/6/8/10% concerning Sage's Autospell.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Darkness according to Siebenburgen''' || 5 (2) || Increases dark damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Priceless according to Grou''' || 5 (2) || Increases minimum and maximum map item level quality by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Divineness according to Divina''' || 5 (2) || MDEF improves status resistance by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Urgentism according to Erys''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but cast/delay of supportive skills reduces by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Adversity according to Sigrun''' || 5 (2) || Regens 0.4/0.8/1.2/1.6/2% of MaxHP per second when attacking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Executioner&amp;diff=13342</id>
		<title>Executioner</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Executioner&amp;diff=13342"/>
		<updated>2022-08-31T11:35:27Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4291.png Killer Breaker */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Assassin&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4290.png]] Killer Specialization === &lt;br /&gt;
'''ID''' : 4290&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AGI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4291.png]] Killer Breaker ===&lt;br /&gt;
'''ID''' : 4291&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Soul Breaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Breaker Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Breaker Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Breaker Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Breaker Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Breaker Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Soul Breaker : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4292.png]] Killer Assault ===&lt;br /&gt;
'''ID''' : 4292&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Meteor Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Meteor Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Meteor Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Meteor Assault Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Meteor Assault Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Meteor Assault Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 5 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : SP cost is increased but the skill have a better chance to inflict status.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stun, Blind and Bleeding !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Normally this skill inflicts one state among the three at the same time, here the bonus for each state is applied at the same time, so the target can suffer several states on the same attack.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4293.png]] Killer Cloak ===&lt;br /&gt;
'''ID''' : 4293&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Cloaking.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cloaking Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cloaking Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Cloaking Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Cloaking Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Cloaking Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Cloaking by 1 per Killer Cloak level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4294.png]] Killer Blow ===&lt;br /&gt;
'''ID''' : 4294&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sonic Blow.&amp;lt;br&amp;gt;&lt;br /&gt;
Sonic Blow have a cooldown of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sonic Blow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sonic Blow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sonic Blow Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sonic Blow Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sonic Blow Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Sonic Blow : Skill's damage +2/4/6/8/10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4295.png]] Killer Tooth ===&lt;br /&gt;
'''ID''' : 4295&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Grimtooth.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Grimtooth Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Grimtooth Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Grimtooth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grimtooth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Grimtooth Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Grimtooth damage +3% per Killer Tooth Level. Grimtooth Range +1 at Lv 3, Range +2 at Lv 5.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, Grimtooth stagger targets more efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rates !! Staggering&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || Stagger +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || Stagger +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || Stagger +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || Stagger +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || Stagger +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4296.png]] Killer Knife ===&lt;br /&gt;
'''ID''' : 4296&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Throw Venom Knife.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Throw Venom Knife Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Throw Venom Knife Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Throw Venom Knife Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Throw Venom Knife Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Throw Venom Knife Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Throw Venom Knife : While under initiative adds battle damage inflicting 100/200/300/400/500% of user's ATK, reduced by DEF, damage improved if target is full (up to double), reduced by nothing, poison element, doubled on monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4297.png]] Killer Wits ===&lt;br /&gt;
'''ID''' : 4297&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Always ignore a part of target's DEF or MDEF.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ignore 2% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ignore 3% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ignore 4% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ignore 5% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ignore 7% of DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4298.png]] Killer Strategy ===&lt;br /&gt;
'''ID''' : 4298&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Adds damage to targets which are not already seriously wounded (HP &amp;gt; 50%).&amp;lt;br&amp;gt;&lt;br /&gt;
This damage is maximum if the target's HP is full and gradually decreases until it disappears if the target's HP is half.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Add 2% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Add 3% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Add 4% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Add 5% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Add 7% to first strikes damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4299.png]] Killer Step ===&lt;br /&gt;
'''ID''' : 4299&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1s (Reductible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user becomes less visible and receives a bonus of ATK and MATK and penetration of DEF and MDEF for a short duration (10 seconds), the location of the user is remembered.&amp;lt;br&amp;gt;&lt;br /&gt;
During these effects the user sees his DEF / MDEF dropped but he is also less likely to be the target of monsters (depending on their INT).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user uses this skill again before time expires, they are teleported back to the memorized location. The effect then ends.&amp;lt;br&amp;gt;&lt;br /&gt;
While the effect is taking place this spell's cast time is reduced to 0 second.&amp;lt;br&amp;gt;&lt;br /&gt;
Changing the map or dying cancels the memorization effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* All bonuses and malus have the same values&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Weapon_Master&amp;diff=13341</id>
		<title>Weapon Master</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Weapon_Master&amp;diff=13341"/>
		<updated>2022-08-31T11:33:56Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Swordman&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The weapon master specializes in the use of weapons and shapes their abilities according to them, revealing as many styles as different weapons.&amp;lt;br&amp;gt;&lt;br /&gt;
It is largely oriented on the offensive even if some weapons are naturally more effective in defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4000.png]] Steel Specialization === &lt;br /&gt;
'''ID''': 4000&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4001.png]] Steel Bash ===&lt;br /&gt;
'''ID''': 4001&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Bash.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bash Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bash Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bash Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bash Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bash Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': Bash : Skill's damage +3~15%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4002.png]] Steel Magnum ===&lt;br /&gt;
'''ID''': 4002&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Magnum Break.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magnum Break Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magnum Break Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magnum Break Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magnum Break Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magnum Break Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': When Magnum Break is used the user recieves a buff for 7 seconds, the buff depends on the type of weapon equipped.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Dagger !! Sword !! Spear !! Axe !! Mace !! Staff !! Bow !! Book !! Katar !! Other&lt;br /&gt;
|-&lt;br /&gt;
| 1 || FLEE +4% || ASPD +2% || Perfect HIT +4% || ATK +2% || HEAL +2% || MATK +2% || WALK +4% || CAST -7% || Critical DMG +3% || PFLEE +4&lt;br /&gt;
|-&lt;br /&gt;
| 2 || FLEE +8% || ASPD +4% || Perfect HIT +8% || ATK +4% || HEAL +4% || MATK +4% || WALK +8% || CAST -14% || Critical DMG +6% || PFLEE +8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || FLEE +12% || ASPD +6% || Perfect HIT +12% || ATK +6% || HEAL +6% || MATK +6% || WALK +12% || CAST -21% || Critical DMG +9% || PFLEE +12&lt;br /&gt;
|-&lt;br /&gt;
| 4 || FLEE +16% || ASPD +8% || Perfect HIT +16% || ATK +8% || HEAL +8% || MATK +8% || WALK +16% || CAST -28% || Critical DMG +12% || PFLEE +16&lt;br /&gt;
|-&lt;br /&gt;
| 5 || FLEE +20% || ASPD +10% || Perfect HIT +20% || ATK +10% || HEAL +10% || MATK +10% || WALK +20% || CAST -35% || Critical DMG +15% || PFLEE +20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4003.png]] Steel Provocation ===&lt;br /&gt;
'''ID''': 4003&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Provocation.&amp;lt;br&amp;gt;&lt;br /&gt;
Provovation is an NPC skill which can be used to Provoke any monster (including boss type); this effect cannot fail.&amp;lt;br&amp;gt;&lt;br /&gt;
After the skill is used, any event that would change the monster's target does so normally.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown || Area of effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Provocation Level 1 || 70 || 0,5s || 45s || 5x5 area&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Provocation Level 2 || 70 || 0,5s || 45s || 7x7 area&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Provocation Level 3 || 70 || 0,5s || 45s || 9x9 area&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Provocation Level 4 || 70 || 0,5s || 45s || 11x11 area&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Provocation Level 5 || 70 || 0,5s || 45s || 13x13 area&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Provoke in Skill Tree''': After use, all targets in a small area around the user have a 20/40/60/80/100% chance of being Provoked (level 1) by the user.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4004.png]] Steel Weak ===&lt;br /&gt;
'''ID''': 4004&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Weak Point.&amp;lt;br&amp;gt;&lt;br /&gt;
'''Side note''': This skill has been changed and now increases the chances of landing a critical hit when using a skill.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Weak Point Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Weak Point Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Weak Point Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Weak Point Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Weak Point Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': Increases the level of Weak Point by 1 per Steel Weak level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4005.png]] Steel Endure ===&lt;br /&gt;
'''ID''': 4005&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Endure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Endure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Endure Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Endure Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Endure Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''': Endure's cooldown is reduced by 10% per Steel Endure level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4006.png]] Steel Stance ===&lt;br /&gt;
'''ID''': 4006&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Grants a bonus that depends on the type of weapon equipped in right hand and left hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! 2 Handed Weapon !! 1 Handed Weapon + Shield !! 1 Handed Weapon + Left Hand !! 2 Weapons !! 1 Handed Weapon + Nothing&lt;br /&gt;
|-&lt;br /&gt;
| 1 || ATK/MATK +3 || DEF/MDEF +2% || Left Hand bonus +1% || +1% chance of Double Attack, ASPD +1% || Universal flee +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || ATK/MATK +6 || DEF/MDEF +4% || Left Hand bonus +2% || +2% chance of Double Attack, ASPD +2% || Universal flee +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || ATK/MATK +9 || DEF/MDEF +6% || Left Hand bonus +3% || +3% chance of Double Attack, ASPD +3% || Universal flee +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || ATK/MATK +12 || DEF/MDEF +8% || Left Hand bonus +4% || +4% chance of Double Attack, ASPD +4% || Universal flee +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || ATK/MATK +15 || DEF/MDEF +10% || Left Hand bonus +5% || +5% chance of Double Attack, ASPD +5% || Universal flee +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4007.png]] Steel Perfection ===&lt;br /&gt;
'''ID''': 4007&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Increases ATK on the right hand weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
Increases HIT based on the right hand weapon weight (the lighter, the better).&amp;lt;br&amp;gt;&lt;br /&gt;
Increases Weapon Immunity based on the right hand weapon weight (the heavier, the better).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Weapon ATK bonus !! HIT bonus !! Weapon Immunity&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 5 || Weapon Weight / 100&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 10 || Weapon Weight / 50&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 15 || Weapon Weight / 33&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 20 || Weapon Weight / 25&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 25 || Weapon Weight / 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The weapon ATK bonus is based on the weapon ATK value, not the user's total ATK.&lt;br /&gt;
* HIT bonus is greatly reduced by the weapon's weight.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4008.png]] Steel Excellence ===&lt;br /&gt;
'''ID''': 4008&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Grants a chance of inflicting a [https://mysticprojectro.com/wiki/index.php/Common_%26_Uncommon_Status#Common_Status_list Common status] on a physical hit.&amp;lt;br&amp;gt;&lt;br /&gt;
The Status inflicted depends on the weapon type equipped in the right hand and the Weapon Mastery skill level and ignores target's resistances.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance !! Bare Hand !! Dagger !! Sword !! Spear !! Axe !! Mace !! Instrument !! Whip !! Book !! Katar !! Other&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,1% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0,2% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0,3% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0,4% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0,5% per Weapon Mastery level || Stun (3s) || Poison (7s) || Bleeding (7s) || Silence (5s) || Crack (5s) || Brake (5s) || Sleep (3s) || Confusion (5s) || Curse (5s) || Weak (5s) || Sick (5s)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A weapon without an associated Mastery skill depends on Bare Hand Mastery instead.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4009.png]] Steel Preparation ===&lt;br /&gt;
'''ID''': 4009&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Imbues the weapon with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] which triggers when inflicting or receiving a physical/melee attack. &amp;lt;br&amp;gt;&lt;br /&gt;
The damage dealt depends on the Weapon Mastery level of the equiped weapon. The effect dissappears after triggering once.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage is based on maximum ATK, reduced by target's DEF, increased by 50% against monsters, and bears the weapon's element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 35% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 40% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 45% per Weapon Mastery level&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50% per Weapon Mastery level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Weapon Type !! Event !! Effects&lt;br /&gt;
|-&lt;br /&gt;
| Bare Hand || When Hit || User's STR/DEX/INT/VIT/AGI/LUK increases damage in %, damage is extremely random (50~150%)&lt;br /&gt;
|-&lt;br /&gt;
| Dagger || On Hit || Target's INT increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 1H Sword || On Hit || Target's DEX increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Sword || When Hit || Target's DEX increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1H Spear || On Hit || Target's AGI increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Spear || When Hit || Target's AGI increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1H Axe || On Hit || Target's VIT increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Axe || When Hit || Target's VIT increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| 1H Mace || On Hit || Target's STR increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 2H Mace || When Hit || Target's STR increases damage, the lower the user's HP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| Instrument || On Hit || Target's MDEF increases damage&lt;br /&gt;
|-&lt;br /&gt;
| Whip || On Hit || Target's DEF increases damage&lt;br /&gt;
|-&lt;br /&gt;
| Book || When Hit || Target's INT increases damage&lt;br /&gt;
|-&lt;br /&gt;
| 1H Staff || On Hit || Add MATK to formula&lt;br /&gt;
|-&lt;br /&gt;
| 2H Staff || When Hit || Add MATK to formula, the lower the user's SP, the higher the damage (up to +100%)&lt;br /&gt;
|-&lt;br /&gt;
| Katar || On Hit || Target's LUK increases damage, user's critical rate increases damage&lt;br /&gt;
|-&lt;br /&gt;
| Bow / Other Weapons || On Hit || Target's LUK increases damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A weapon without an associated Mastery skill depends on Bare Hand Mastery instead.&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Fighter&amp;diff=13340</id>
		<title>Fighter</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Fighter&amp;diff=13340"/>
		<updated>2022-08-31T11:33:26Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Swordman&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The brawler is a tough, reckless fighter who rushes into the fray without worrying about the consequences.&amp;lt;br&amp;gt;&lt;br /&gt;
It therefore emphasizes survival and protection.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4010.png]] Brawl Specialization === &lt;br /&gt;
'''ID''': 4010&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4011.png]] Brawl Bash ===&lt;br /&gt;
'''ID''': 4011&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Bash.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bash Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bash Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bash Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bash Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bash Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Bash : Adds 3~15% more chance for the skill to stun targets, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4012.png]] Brawl Endure ===&lt;br /&gt;
'''ID''': 4012&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Endure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Endure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Endure Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Endure Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Endure Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : The number of hits that can be taken before losing the Endure effect is increased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Number of Hits || SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Hits counter +20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Hits counter +40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Hits counter +60% || +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Hits counter +80% || +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Hits counter +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4013.png]] Brawl Recovery ===&lt;br /&gt;
'''ID''': 4013&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Increase HP Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Increase HP Recovery Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Increase HP Recovery Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Increase HP Recovery Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Increase HP Recovery Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Increase HP Recovery Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases the natural recovery of HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Natural HP recovery +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Natural HP recovery +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Natural HP recovery +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Natural HP recovery +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Natural HP recovery +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4014.png]] Brawl Provoke ===&lt;br /&gt;
'''ID''': 4014&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Provoke.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Provoke Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Provoke Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Provoke Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Provoke Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Provoke Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Provoke is used, the user loses SP in exchange for an Elemental Resistance bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP cost !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 SP || Neutral Resistance 1%, Other elements Resistance 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6 SP || Neutral Resistance 2%, Other elements Resistance 9%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9 SP || Neutral Resistance 3%, Other elements Resistance 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12 SP || Neutral Resistance 4%, Other elements Resistance 15%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15 SP || Neutral Resistance 5%, Other elements Resistance 18%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4015.png]] Brawl Skin ===&lt;br /&gt;
'''ID''': 4015&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Stone Skin.&amp;lt;br&amp;gt;&lt;br /&gt;
Stone Skin is a NPC skill which reduces Physical and Special Damage received, but increases Magical Damage received.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Duration || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stone Skin Level 1 || 10 || 0,5s || 30s || Reduce Physical and Special Damage by 3%, increases Magical Damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stone Skin Level 2 || 20 || 1s || 30s || Reduce Physical and Special Damage by 6%, increases Magical Damage by 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stone Skin Level 3 || 30 || 1,5s || 30s || Reduce Physical and Special Damage by 9%, increases Magical Damage by 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stone Skin Level 4 || 40 || 2s || 30s || Reduce Physical and Special Damage by 12%, increase Magical Damage by 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stone Skin Level 5 || 50 || 2,5s || 30s || Reduce Physical and Special Damage by 15%, increase Magical Damage by 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Endure in Skill Tree''' : While under the Stone Skin effect, counters physical attacks with 40/80/120/160/200% [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage], and heals the user for 10/20/30/40/50% of user's ATK (cooldown 0.5s).&lt;br /&gt;
&lt;br /&gt;
=== [[File:4016.png]] Brawl Tension ===&lt;br /&gt;
'''ID''': 4016&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Tension Relax.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tension Relax Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Tension Relax Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Tension Relax Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Tension Relax Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tension Relax Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 60 seconds || 2 seconds || x2 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When user's HP is below 33%, they receive a DEF &amp;amp; MDEF bonus for 7 seconds, this effect has a cooldown of 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEF &amp;amp; MDEF +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEF &amp;amp; MDEF +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEF &amp;amp; MDEF +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || DEF &amp;amp; MDEF +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEF &amp;amp; MDEF +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4017.png]] Brawl Resilience ===&lt;br /&gt;
'''ID''': 4017&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Increases Crit Defense; reduces chances of being inflicted critical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Crit Defense 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Crit Defense 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Crit Defense 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Crit Defense 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Crit Defense 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Critical Defense is not a litteral reduction in the chance of being the target of a critical, but works as a percentage reduction.&lt;br /&gt;
* Example: With 20% Crit Defense, a player has 16% chance of being the target of a critical hit if their enemy has 20 crit.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4018.png]] Brawl Armor ===&lt;br /&gt;
'''ID''': 4018&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': User gains the ability to recover some HP and/or SP once per second while being attacked.&amp;lt;br&amp;gt; The lower the user's HP and/or SP, the more they recover. Both heals can be critical, which doubles their values.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% chance to heal&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% chance to heal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Both heals can occur simultaneously since they are handled separately.&lt;br /&gt;
* Each heal has its own cooldown.&lt;br /&gt;
* HP heal is equal to BaseLevel (+VIT%) (+DEF%) (+HPLOST%)&lt;br /&gt;
* SP heal is equal to BaseLevel/15 (+INT%) (+MDEF%) (+HPLOST%)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4019.png]] Brawl Counter ===&lt;br /&gt;
'''ID''': 4019&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 1 second&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': While skill is active, all physical and melee attacks recieved generate counter damage. The damage is stronger the lower the user's HP and the higher the target's HP.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can't occured more than once every 0,5 second.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage is based on ATK, reduced by target's DEF, increased by 50% against monsters and bears the weapon's element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Counter damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 75% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 125% ATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 150% ATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* User's missing HP increases the damage by a % (from 0 to 100%)&lt;br /&gt;
* Target's remaining HP increases damage by a % (from 0 to 100%)&lt;br /&gt;
* The user's and target's HP related damage are cumulative by multiplication;&lt;br /&gt;
* E.g.: While this skill is active at level 5, an monster at 100% HP remaining hitting a user at 1 HP, receives a counter-attack of 400% (50% monster + 150% ATK + 100% user HP + 100% monster HP).&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Master_of_the_Pack&amp;diff=13339</id>
		<title>Master of the Pack</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Master_of_the_Pack&amp;diff=13339"/>
		<updated>2022-08-31T11:33:10Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4490.png]] Pack Specialization === &lt;br /&gt;
'''ID''' : 4490&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4491.png]] Pack Repel ===&lt;br /&gt;
'''ID''' : 4491&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Charge Arrow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Charge Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Charge Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Charge Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Charge Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Charge Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Charge Arrow stagger targets more efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Staggering&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stagger +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stagger +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stagger +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stagger +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stagger +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4492.png]] Pack Straff ===&lt;br /&gt;
'''ID''' : 4492&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Double Strafing.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Double Strafing Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Double Strafing Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Double Strafing Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double Strafing Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Double Strafing Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases damage of Double Strafe by 2/4/6/8/10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4493.png]] Pack Walk ===&lt;br /&gt;
'''ID''' : 4493&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Wind Walk.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wind Walk Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wind Walk Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wind Walk Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wind Walk Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wind Walk Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| - || x0.5 || x1 || 30 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When the user attacks he has a chance to re-roll (if already active) the effects Wind Walk has a higher level than the one he acquired.&amp;lt;br&amp;gt;&lt;br /&gt;
Affects only himself and not his allies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate !! Bonus Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || +1 || 25 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3% || +2 || 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4% || +3 || 35 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5% || +4 || 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 6% || +5 || 45 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4494.png]] Pack Snare ===&lt;br /&gt;
'''ID''' : 4494&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Ankle Snare.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Skill Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Skill Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Skill Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Skill Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Skill Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Ankle Snare can inflict Bleeding AND Poison for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4495.png]] Pack Arrow ===&lt;br /&gt;
'''ID''' : 4495&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Phantasmic Arrow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Phantasmic Arrow Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Phantasmic Arrow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Phantasmic Arrow Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Phantasmic Arrow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Phantasmic Arrow Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : In exchange of a higher cast time and SP cost this skill adds battle damage on hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Damages are based on ATK, are reduced by target's MDEF, are increased by half on monsters and bears the weapon element.&amp;lt;br&amp;gt;&lt;br /&gt;
User's INT increase damage and target's INT reduce it.&amp;lt;br&amp;gt;&lt;br /&gt;
Also this skill have now some chance to stop Blessing's effects. If this is the case then target will suffer another battle damage (same).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time &amp;amp; SP Cost !! Battle Damage !! Blessing Burst&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +10% || 40% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +20% || 80% || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +30% || 120% || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +40% || 160% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +50% || 200% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4496.png]] Pack Resilience ===&lt;br /&gt;
'''ID''' : 4496&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Short-range ranged attacks received deal reduced damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Short ranged resistance 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Short ranged resistance 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Short ranged resistance 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Short ranged resistance 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Short ranged resistance 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Attacks affected by this bonus are those considered to be &amp;quot;ranged&amp;quot;&lt;br /&gt;
* The further away the attacks come, the less resistance is applied in its entirety, and vice versa&lt;br /&gt;
* If a ranged attack hits a square away from you, the resistance is fully applied&lt;br /&gt;
* If a ranged attack hits 12 squares away (or more), resistance is not applied&lt;br /&gt;
&lt;br /&gt;
=== [[File:4497.png]] Pack Adaptation ===&lt;br /&gt;
'''ID''' : 4497&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each ranged physical attack generates a “melee” stack and removes all ranged stacks to convert them to melee damage buffs for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Each melee physical attack generates a “ranged” stack and removes all ranged stacks to convert them to ranged damage buffs for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Stacks can only increase once every 0.5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Percentage Damage Bonus per stacks !! Fix Damage Bonus per stacks !! Maximum Stacks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1.2% || 6 || 6&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1.4% || 7 || 8&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1.6% || 8 || 10&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1.8% || 9 || 12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2% || 10 || 14&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4498.png]] Pack Wits ===&lt;br /&gt;
'''ID''' : 4498&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Physical attacks increased if facing multiple ennemies.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pack Damage +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pack Damage +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pack Damage +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pack Damage +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pack Damage +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4499.png]] Pack Summon ===&lt;br /&gt;
'''ID''' : 4499&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons a big wolf (worg) to fight alongside the player for a short duration.&amp;lt;br&amp;gt;&lt;br /&gt;
The Red Worg is turned towards massive physical damage and staggering.&amp;lt;br&amp;gt;&lt;br /&gt;
The Blue Worg is turned towards massive magical damage and staggering.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT or STR (the higher one) and DEX.&amp;lt;br&amp;gt;&lt;br /&gt;
If INT is higher than STR then the summon is a Blue Worg. Otherwise it is a Red Worg instead.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:warg0049.png|none]] Blue Worg&lt;br /&gt;
|-&lt;br /&gt;
! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills !! Special&lt;br /&gt;
|-&lt;br /&gt;
| AGI &amp;gt; STR &amp;gt; VIT &amp;gt; DEX &amp;gt; LUK &amp;gt; INT || Brute || Ghost 1 || Big || 2 || Very Low / Very Low || Fast || Fast || Average || Charge Attack (1s), Combo Attack, Pierce || Autospell Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:wargred0049.png|none]] Red Worg&lt;br /&gt;
|-&lt;br /&gt;
! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills !! Special&lt;br /&gt;
|-&lt;br /&gt;
| AGI &amp;gt; INT &amp;gt; VIT &amp;gt; DEX &amp;gt; LUK &amp;gt; STR || Brute || Neutral 1 || Big || 2 || Very Low / Very Low || Fast || Fast || Average || Charge Attack (1s), Combo Attack, Pierce || Quicken Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 50% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 70% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 80% of total (INT/2 or STR/2 + DEX/2)&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Creation_Master&amp;diff=13338</id>
		<title>Creation Master</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Creation_Master&amp;diff=13338"/>
		<updated>2022-08-31T11:32:34Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4310.png]] Synthesis Specialization === &lt;br /&gt;
'''ID''' : 4310&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4311.png]] Synthesis Mine ===&lt;br /&gt;
'''ID''' : 4311&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sphere Mine.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sphere Mine &amp;amp; Pharmacy Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sphere Mine Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sphere Mine Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sphere Mine Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sphere Mine Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Sphere Mine by 1 per Synthesis Mine level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4312.png]] Synthesis Bio ===&lt;br /&gt;
'''ID''' : 4312&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Bio Cannibalize.&amp;lt;br&amp;gt;&lt;br /&gt;
            &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bio Cannibalize &amp;amp; Pharmacy Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bio Cannibalize Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bio Cannibalize Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bio Cannibalize Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bio Cannibalize Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Bio Cannibalize by 2 per Synthesis Bio level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4313.png]] Synthesis Cultivation ===&lt;br /&gt;
'''ID''' : 4313&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Plant Cultivation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Plant Cultivation &amp;amp; Pharmacy Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Plant Cultivation Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Plant Cultivation Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Plant Cultivation Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Plant Cultivation Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Plant Cultivation by 1 per Synthesis Cultivation level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4314.png]] Synthesis Acid ===&lt;br /&gt;
'''ID''' : 4314&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Acid Terror.&amp;lt;br&amp;gt;&lt;br /&gt;
First level will grant the use of Pharmacy level 1 (cumulative with other skills from that specialization).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Acid Terror &amp;amp; Pharmacy Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Acid Terror Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Acid Terror Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Acid Terror Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Acid Terror Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Acid Terror : All user's summons receives now target this target with increase damage by 5~25% for 10s.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4315.png]] Synthesis Commands ===&lt;br /&gt;
'''ID''' : 4315&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : By attacking or being attacked the character has a chance to summon a friendly plant (Mandragora) to fight alongside him for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have a cooldown of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance to summon !! Duration !! Summon Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 6% || 11 seconds || 8% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 7% || 12 seconds || 10% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 8% || 13 seconds || 12% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 9% || 14 seconds || 14% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 15 seconds || 16% of total INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4316.png]] Synthesis Intimity ===&lt;br /&gt;
'''ID''' : 4316&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When the character attacks or is attacked their summons / homunculus can receive the status Fast.&amp;lt;br&amp;gt;&lt;br /&gt;
Fast : SPD, ASPD, FLEE, HIT augmented by 20%, CAST, ASD and AHD reduced by 50%, can be dismiss by Slow.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rates !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4317.png]] Synthesis Knowledge ===&lt;br /&gt;
'''ID''' : 4317&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When a summon from a Kugan, a skill and also Homunculus is called, it receives the benefit of a damage buff and resistance buff.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon's damage &amp;amp; Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Lasts as long as the summons&lt;br /&gt;
* Can be dispelled&lt;br /&gt;
&lt;br /&gt;
=== [[File:4318.png]] Synthesis Swarm ===&lt;br /&gt;
'''ID''' : 4318&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : None&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons one Moss Rat to fight alongside the player.&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple Moss rat a fragile but a player can have a lot of them along side him in order to overwhelm enemies.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Moss Rat&lt;br /&gt;
|-&lt;br /&gt;
! Role !! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| DPS || DEX&amp;gt;AGI&amp;gt;LUK&amp;gt;STR&amp;gt;INT&amp;gt;VIT || Plant || Earth 1 || Small || Very Low / Low || 1 || Normal || Fast || Fast || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Moss Rat have 2/3 less HP than regular summon.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level !! Duration !! Maximum Rats&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8% of total INT || 40 seconds || 5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% of total INT || 45 seconds || 7&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% of total INT || 50 seconds || 9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 14% of total INT || 55 seconds || 11&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 16% of total INT || 60 seconds || 13&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4319.png]] Synthesis Summon ===&lt;br /&gt;
'''ID''' : 4319&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 180 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons tree creatures to fight alongside the player.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Creature !! Role !! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[File:fightningtree.png]] Fightning Tree || DPS/Ranged || DEX = STR &amp;gt; VIT = LUK &amp;gt; VIT = INT || Plant || Earth 2 || Average / Average || Small || 5 || Fast || Fast || Nope || Bash / Bowling Bash / Reject Sword&lt;br /&gt;
|-&lt;br /&gt;
| [[File:frighteningtree.png]] Frightening Tree || Physical || VIT = LUK &amp;gt; INT = AGI &amp;gt; STR = DEX || Plant || Earth 2 || Average / Average || Small || 5 || Fast || Fast || Nope || Wide Silence / Wide Curse / Blind Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:tacticaltree.png]] Tactical Tree || Tactical || DEX = INT &amp;gt; LUK = VIT &amp;gt; STR = AGI || Plant || Earth 2 || Low / Average || Small || 5 || Fast || Fast || Nope || Charge Arrow / Stop / Decrease Agility&lt;br /&gt;
|-&lt;br /&gt;
| [[File:longtree.png]] Long Tree || Ranged || AGI = LUK &amp;gt; INT = STR &amp;gt; DEX = VIT || Plant || Earth 2 || Low / Average || Small || 5 || Fast || Fast || Nope || Double Straf&lt;br /&gt;
|-&lt;br /&gt;
| [[File:magicaltree.png]] Magical Tree || AOE || INT = LUK &amp;gt; DEX = AGI &amp;gt; VIT = STR || Plant || Earth 2 || High / Low || Small || 5 || Fast || Fast || Nope || Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, Magic Power&lt;br /&gt;
|-&lt;br /&gt;
| [[File:healertree.png]] Healer Tree || Healer || INT = VIT &amp;gt; LUK = STR &amp;gt; AGI = DEX || Plant || Earth 2 || Very Low / Average || Small || 5 || Fast || Fast || Nope || Heal&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 14% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 18% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 22% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 26% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30% of total INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* @summonconfig grants the possibility to configure a set of plants in order to avoid promps when skill is use&lt;br /&gt;
* With this skill at level 5 and a total INT of 180 the level of the summon is 63&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Poison_Master&amp;diff=13337</id>
		<title>Poison Master</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Poison_Master&amp;diff=13337"/>
		<updated>2022-08-31T11:32:07Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4300.png]] Poison Specialization === &lt;br /&gt;
'''ID''' : 4300&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4301.png]] Poison Deadly ===&lt;br /&gt;
'''ID''' : 4301&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Enchant Deadly Poison.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Create Deadly Poison &amp;amp; Enchant Deadly Poison Level 1 || 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Enchant Deadly Poison Level 1 || 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Enchant Deadly Poison Level 1 || 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Enchant Deadly Poison Level 1 || 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Enchant Deadly Poison Level 1 || 40 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 60 seconds || 2 seconds || +50% || depends on level&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : By attacking with Enchant Deadly Poison the user has 20% chance to cause fatal damage to seriously injured opponents (HP &amp;lt;50%).&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the poison element.&amp;lt;br&amp;gt;&lt;br /&gt;
The lesser the HP of the target, the higher does damage are.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have a cooldown of 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Battle Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 300%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 400%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 500%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Since HP lost are factored into damages a target with only 25% HP left will suffer (with this skill at level 5) roughtly (500*1.75) 875% battle damage.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4302.png]] Poison Venom ===&lt;br /&gt;
'''ID''' : 4302&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Envenom.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Envenom Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Envenom Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Envenom Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Envenom Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Envenom Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Envenom : Adds 3~15% more chance for the skill to deadly poison targets, Skill's SP cost +5~25%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4303.png]] Poison Enchantement ===&lt;br /&gt;
'''ID''' : 4303&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Enchant Poison.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Enchant Poison Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Enchant Poison Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Enchant Poison Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Enchant Poison Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Enchant Poison Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : The character increases his mastery of the poison element and receives a double advantage:&amp;lt;br&amp;gt;&lt;br /&gt;
* When his attacks are increased thanks to the element then the gain is improved.&amp;lt;br&amp;gt;&lt;br /&gt;
* When his attacks are reduced due to the element then the loss is reduced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Mastery bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Mastery 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Mastery 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Mastery 15%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Mastery 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Mastery 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4304.png]] Poison React ===&lt;br /&gt;
'''ID''' : 4304&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Poison React.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Poison React Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Poison React Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Poison React Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Poison React Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Poison React Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Every Envenom attacks while Poison React is active can provoke Deep Poison for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30% || 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 35% || 4s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 40% || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 45% || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50% || 7s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4305.png]] Poison Dust ===&lt;br /&gt;
'''ID''' : 4305&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Venom Dust.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Venom Dust Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Venom Dust Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Venom Dust Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Venom Dust Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Venom Dust Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Venom Dust have way more chance to inflict poison status.&amp;lt;br&amp;gt;&lt;br /&gt;
Normally Venom Dust inflicts Poison with 100% chance, which chance is then reduced by the target's vitality and poison resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
Now those chances can be greater than 100% and ensure success even on very resistant targets.&amp;lt;br&amp;gt;&lt;br /&gt;
Being immune to the poison however is always guaranteed to escape it.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Poison Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || x2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || x3&lt;br /&gt;
|-&lt;br /&gt;
| 3 || x4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || x5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || X6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this skill at level 5 the skill Venom Dust have 600% chance to inflict poison to targets&lt;br /&gt;
* With this skill at level 5 a target with 50 VIT and 50% resistance to poison (with cards etc) will have &amp;gt;100% to get poison instead of 25% (with no skill), note that duration is still reduced by VIT&lt;br /&gt;
&lt;br /&gt;
=== [[File:4306.png]] Poison Splasher ===&lt;br /&gt;
'''ID''' : 4306&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Venom Splasher.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Venom Splasher Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Venom Splasher Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Venom Splasher Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Venom Splasher Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Venom Splasher Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Venom Splasher cost more SP but damage are increase.&amp;lt;br&amp;gt;&lt;br /&gt;
Furthermore Venom Splasher can affect targets that are hit in its blast zone (Which means that the initial target can be affected again).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! SP cost !! Propagation Rate !! Propagation Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +4% || +3 || 30% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +8% || +6 || 40% || 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +12% || +9 || 50% || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +16% || +12 || 60% || 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +20% || +15 || 70% || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4307.png]] Poison Knife ===&lt;br /&gt;
'''ID''' : 4307&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Sonic Acceleration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sonic Acceleration Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sonic Acceleration Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sonic Acceleration Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sonic Acceleration Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sonic Acceleration Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Sonic Acceleration by 1 per Poison Knife level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4308.png]] Poison Wits ===&lt;br /&gt;
'''ID''' : 4308&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Damage inflicted on poisoned opponents is increased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Damage increased by 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Damage increased by 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Damage increased by 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Damage increased by 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Damage increased by 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4309.png]] Poison Armor ===&lt;br /&gt;
'''ID''' : 4309&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5~3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30~90 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : For a notable period of time, his element of defense will be poison.&amp;lt;br&amp;gt;&lt;br /&gt;
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.&amp;lt;br&amp;gt;&lt;br /&gt;
While under the effect of this skill the user have increased damage from that element and DoT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Casting Time !! SP of all skills !! natural SP recovery !! Elemental Boost and DoT damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 90 seconds || 3 seconds || - || - || +10%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Sorcerer&amp;diff=13336</id>
		<title>Sorcerer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Sorcerer&amp;diff=13336"/>
		<updated>2022-08-31T11:31:43Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Sage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4530.png]] Sorcerous Specialization === &lt;br /&gt;
'''ID''' : 4530&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4531.png]] Sorcerous Strike ===&lt;br /&gt;
'''ID''' : 4531&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Soul Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Strike Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Strike Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Strike Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Soul Strike : Increase Soul Strike's range by 1~5, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4545.png]] Sorcerous Casting ===&lt;br /&gt;
'''ID''' : 4532&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Double Casting.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Double Casting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Double Casting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Double Casting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double Casting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Double Casting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| - || +100% || +50% || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' Increase the level of Double Casting by 1 per Sorcerous Casting level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4533.png]] Sorcerous Rod ===&lt;br /&gt;
'''ID''' : 4533&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Magic Rod.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Rod Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Rod Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Rod Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Rod Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Rod Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Any targets taken by effects have high chance to be silenced for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4534.png]] Sorcerous Breaker ===&lt;br /&gt;
'''ID''' : 4534&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Spell Breaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spell Breaker Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spell Breaker Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spell Breaker Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spell Breaker Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spell Breaker Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase Spell Breaker damage.&lt;br /&gt;
Also increase the duration of cooldown from any spells which imposed a cooldown (like spell breaker or sight).&amp;lt;br&amp;gt;&lt;br /&gt;
Note : Spell Breaker have been modified and all interrupted spells can thus receive a cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +20% || +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +40% || +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +60% || +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +80% || +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +100% || +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4535.png]] Sorcerous Freedom ===&lt;br /&gt;
'''ID''' : 4535&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Free Cast.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Free Cast Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Free Cast Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Free Cast Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Free Cast Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Free Cast Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Free Cast by 1 per Sorcerous Freedom level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* At level 15: 95% Walking Speed and 110% ATK speed&lt;br /&gt;
* Can be stack with Sylph Specialization to achieve level 20: 115% Walking Speed and 120% ATK speed&lt;br /&gt;
&lt;br /&gt;
=== [[File:4536.png]] Sorcerous Dispel ===&lt;br /&gt;
'''ID''' : 4536&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Dispel.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Casting Time !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Dispel Level 1 || +100% || 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dispel Level 1 || +75% || 7.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dispel Level 1 || +50% || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dispel Level 1 || +25% || 2.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Dispel Level 1 || +0% || 0 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Dispel by 1 per Sorcerous Dispel level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4537.png]] Sorcerous Memorize ===&lt;br /&gt;
'''ID''' : 4537&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Memorize.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Memorize Level 1 || +100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Memorize Level 1 || +75%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Memorize Level 1 || +50%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Memorize Level 1 || +25%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Memorize Level 1 || +0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 20 seconds || x2 || - || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase SP cost but reduce Memorize casting time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! SP cost&lt;br /&gt;
|- &lt;br /&gt;
| 1 || -5% || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -10% || +10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -15% || +15&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -20% || +20&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -25% || +25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4538.png]] Sorcerous Drain ===&lt;br /&gt;
'''ID''' : 4538&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : For a short period the user absorbs any magical hits received to regain SP and increase MATK.&amp;lt;br&amp;gt;&lt;br /&gt;
Part of those damage received are returned to its opponents.&amp;lt;br&amp;gt;&lt;br /&gt;
SP healed depends on damage.&amp;lt;br&amp;gt;&lt;br /&gt;
MATK buff depends on damage and last for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP when hit !! MATK buff !! Maximum MATK !! Damage Reflection&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 0.2% || 1% || 50% of INT || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0.4% || 2% || 75% of INT || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0.6% || 3% || 100% of INT || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0.8% || 4% || 125% of INT || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1% || 5% || 150% of INT || 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* If a magical hit inflict 1500 damage to the user with this skill at level 5 the later will regain 15 SP and will get a MATK buff of &lt;br /&gt;
&lt;br /&gt;
=== [[File:4539.png]] Sorcerous Warp ===&lt;br /&gt;
'''ID''' : 4539&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : depends on level (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can select a cell on the floor within a distance define by level, the user will be teleported on that cell.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect is enabled in every map. Period.&amp;lt;br&amp;gt;&lt;br /&gt;
Casting time occured before the cell selection, which means their is no delay between selection and warp.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time !! Cooldown !! Range (Cells)&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 seconds || 11 seconds || 5 cells&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1.75 seconds || 9 seconds || 6 cells&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1.5 seconds || 7 seconds || 7 cells&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1.25 seconds || 5 seconds || 8 cells&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1 seconds || 3 seconds || 9 cells&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Change in Skill Tree''' : When the player arrives there he receives a short duration effect allowing him to dodge the next attack received.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|- &lt;br /&gt;
| 1 || 1 second&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1,5 second&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 3 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Skill have been renamed, we need to change name client side, server side and sql side&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Guardian&amp;diff=13335</id>
		<title>Guardian</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Guardian&amp;diff=13335"/>
		<updated>2022-08-31T11:31:21Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4230.png]] Protector Specialization === &lt;br /&gt;
'''ID''' : 4230&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 5 || VIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4231.png]] Protector Faith ===&lt;br /&gt;
'''ID''' : 4231&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Faith.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Faith Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Faith Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Faith Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Faith Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Faith Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When the user is in danger (HP &amp;lt; 33%) an important heal will occured.&amp;lt;br&amp;gt;&lt;br /&gt;
This heal are based on user's minimum MATK + minimum ATK.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have a 60 second cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 150%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 300%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 450%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 600%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 750%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4232.png]] Protector Guard ===&lt;br /&gt;
'''ID''' : 4232&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of AutoGuard.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AutoGuard Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AutoGuard Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || AutoGuard Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AutoGuard Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AutoGuard Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Level will be increased if used with Defensive Guard from Shield Master specialization.&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of AutoGuard by 1 per Defensive Guard level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4233.png]] Protector Charge ===&lt;br /&gt;
'''ID''' : 4233&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Charge.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Skill Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Skill Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Skill Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Skill Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Skill Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Shield Charge cost more SP but have an improved knockback and stun chance.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition if the player have the initiative when Shield Charge hits a target then there is a good chance that the latter will be stun for a very short time.&amp;lt;br&amp;gt;&lt;br /&gt;
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Knockback !! Status Chance !! SP cost !! Initiative Stun Duration !! Initiative Stun Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +0 || +2,5% || +1 || 1s || 100%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +0 || +5% || +2 || 1,25s || 150%&lt;br /&gt;
|-x&lt;br /&gt;
| 3 || +1 || +5% || +3 || 1,5s || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +1 || +7,5% || +4 || 1,75s || 250%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +1 || +10% || +5 || 2s || 300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4234.png]] Protector Devotion ===&lt;br /&gt;
'''ID''' : 4234&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Devotion.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Devotion Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Devotion Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Devotion Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Devotion Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Devotion Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Devotion by 1 per Protector Devotion level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4235.png]] Protector Cross ===&lt;br /&gt;
'''ID''' : 4235&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Holy Cross.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Cross Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Cross Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Cross Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Cross Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Cross Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Holy Cross : Adds 3~15% more chance for the skill to blind targets, also adds 8~40% chance to stun blinded targets, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4236.png]] Protector Sacrifice ===&lt;br /&gt;
'''ID''' : 4236&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When the user dies (from the hands of another person than himself), allies within a large area (11x11) receive a huge bless for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
The user gets no benefit from this skill.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have an internal cooldown of 60 seconds.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +7% || +7%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +14% || +14%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +21% || +21%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +28% || +28%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +35% || +35%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4237.png]] Protector Stand ===&lt;br /&gt;
'''ID''' : 4237&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Smite.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Smite Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Smite Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Smite Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Smite Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Smite Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Their is some chance to cast Smite when attacked.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4238.png]] Protector Parry ===&lt;br /&gt;
'''ID''' : 4238&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and all allies in an area may avoid the next hit (for a short period of time).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area !! Cooldown !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3x3 || 15s || 5s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5x5 || 14s || 6s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 7x7 || 13s || 7s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 9x9 || 12s || 8s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 11x11 || 11s || 9s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4239.png]] Protector Egide ===&lt;br /&gt;
'''ID''' : 4239&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and all allies in a wide area (11x11) receive some elemental and racial resistance.&amp;lt;br&amp;gt;&lt;br /&gt;
Allies also receive a bonus to elemental resistances which compensates for half of what they lack to reach that of the user (no modifier if no gap or negative gap).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Resistances !! Resistance compensation&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 15%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 25%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* For example if the guardian have a fire resistance of 45% and an ally have only 15% then that ally will receive un fire resistance of (45-15)*0.3 = nearly 10%&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13334</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13334"/>
		<updated>2022-08-31T11:30:59Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the range of sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Sight&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 cell&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2 cell&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3 cell&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4 cell&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5 cell&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* With this bonus it is possible to see the monsters (i.e. they appear on the screen) before the latter is able to do so (although some rather rare monsters have enlarged vision as well)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,01 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,02 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,03 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,04 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,05 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Beat Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Byakko_Expert&amp;diff=13333</id>
		<title>Byakko Expert</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Byakko_Expert&amp;diff=13333"/>
		<updated>2022-08-31T11:30:41Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4410.png]] Byakko Specialization === &lt;br /&gt;
'''ID''' : 4410&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4411.png]] Byakko Triple ===&lt;br /&gt;
'''ID''' : 4411&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Triple Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Triple Attack Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Triple Attack Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Triple Attack Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Triple Attack Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Triple Attack Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Triple Attack by 1 per Byakko Triple level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4412.png]] Byakko Spirits ===&lt;br /&gt;
'''ID''' : 4412&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Call Spirits.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Call Spirits Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Call Spirits Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Call Spirits Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Call Spirits Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Call Spirits Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Call Spirits have a small chance to be casted for one sphere while physically attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4413.png]] Byakko Explosion ===&lt;br /&gt;
'''ID''' : 4413&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Critical Explosion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Critical Explosion Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Critical Explosion Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Critical Explosion Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Critical Explosion Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Critical Explosion Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Critical Explosion by 1 per Byakko Explosion level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4414.png]] Byakko Chain ===&lt;br /&gt;
'''ID''' : 4414&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Chain Combo.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chain Combo Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chain Combo Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chain Combo Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Chain Combo Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chain Combo Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Chain Combo by 1 per Byakko Chain level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4415.png]] Byakko Finish ===&lt;br /&gt;
'''ID''' : 4415&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Combo Finish.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Combo Finish Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Combo Finish Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Combo Finish Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Combo Finish Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Combo Finish Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Combo Finish by 1 per Byakko Finish level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4416.png]] Byakko Strike ===&lt;br /&gt;
'''ID''' : 4416&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Asura Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Asura Strike casting time is multipled by 8.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Asura Strike Level 1 || 100 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Asura Strike Level 2 || 80 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Asura Strike Level 3 || 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Asura Strike Level 4 || 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Asura Strike Level 5 || 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Asura Strike : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4417.png]] Byakko Fist ===&lt;br /&gt;
'''ID''' : 4417&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Tiger Knucle Fist.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Tiger Knucle Fist Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Tiger Knucle Fist Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Tiger Knucle Fist Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Tiger Knucle Fist Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Tiger Knucle Fist Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || - || x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : This skill have very high chance to inflict stun status for a short duration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stun Rate !! Stun Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100% || 0,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 125% || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 150% || 1,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175% || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% || 2,5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4418.png]] Byakko Crush ===&lt;br /&gt;
'''ID''' : 4418&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Chain Crush Combo.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chain Crush Combo Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chain Crush Combo Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chain Crush Combo Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Chain Crush Combo Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chain Crush Combo Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || - || x3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : This skill heals the user when hit.&amp;lt;br&amp;gt;&lt;br /&gt;
Heal are based on STR and VIT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 400%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 600%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 800%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1000%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4419.png]] Byakko Overrun ===&lt;br /&gt;
'''ID''' : 4419&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The next time Triple Attack hits the other combos are cascaded, with no delay nor SP cost nor sphere cost.&amp;lt;br&amp;gt;&lt;br /&gt;
The chance to hit for combos after Triple Attack is reduced, however.&amp;lt;br&amp;gt;&lt;br /&gt;
Triple Attack &amp;gt; Chain Combo &amp;gt; Combo Finish &amp;gt; Pulse Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Chain Combo and Combo Finish are used at level aquired (or level 1).&amp;lt;br&amp;gt;&lt;br /&gt;
While this effect is active all combo (Triple Attack, Chain Combo, Combo Finish) have modified damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Pulse Strike does damage in an area of 11x11.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect ends as soon as a Triple Attack occurs.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Hit Penalty !! Combo damage !! Pulse Strike damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30% || -10% || 300%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 25% || -5% || 400%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20% || +0% || 500%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 15% || +5% || 600%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || +10% || 700%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Hit penalty is in fact a real HIT debuff for a very short duration, which covers combos activation (0,2s)&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Blackguard&amp;diff=13332</id>
		<title>Blackguard</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Blackguard&amp;diff=13332"/>
		<updated>2022-08-31T11:29:29Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Rogue&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The blackguard can be seen as good strategist favoring smart confrontations by depriving his opponents of any equipments, or as a pervert exposing all those he meets to arrive at his ends.&amp;lt;br&amp;gt;&lt;br /&gt;
Whether you like the method or not, this one is not lacking in the long term.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4260.png]] Black Specialization === &lt;br /&gt;
'''ID''' : 4260&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4261.png]] Black Venom ===&lt;br /&gt;
'''ID''' : 4261&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Envenom.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Envenom Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Envenom Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Envenom Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Envenom Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Envenom Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : On use this skill inflict to the target the Strippable status.&amp;lt;br&amp;gt;&lt;br /&gt;
Strippable : This status increase by a third any chance to be stripped.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4262.png]] Black Straff ===&lt;br /&gt;
'''ID''' : 4262&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Double Strafe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Double Strafe Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Double Strafe Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Double Strafe Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double Strafe Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Double Strafe Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Double Strafe : Can use Double Strafe while being hide with 10~50% to keep hiding on after the hit.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4263.png]] Black Intimidate ===&lt;br /&gt;
'''ID''' : 4263&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Intimidate.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Intimidate Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Intimidate Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Intimidate Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Intimidate Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Intimidate Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases the range of Intimidate by 1/2/3/4/5 and increases SP cost of Intimidate by 4/8/12/16/20.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4264.png]] Black Unshield ===&lt;br /&gt;
'''ID''' : 4264&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Shield.&amp;lt;br&amp;gt;				&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Shield Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Shield Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Shield Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Shield Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Shield Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Shield by 1 per Black Unshield level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4265.png]] Black Unweapon ===&lt;br /&gt;
'''ID''' : 4265&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Weapon Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Weapon Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Weapon Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Weapon Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Weapon Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Weapon by 1 per Black Unweapon level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4266.png]] Black Unarmor ===&lt;br /&gt;
'''ID''' : 4266&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Armor.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Armor Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Armor Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Armor Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Armor Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Armor Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Shield by 1 per Black Unarmor level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4267.png]] Black Unhelm ===&lt;br /&gt;
'''ID''' : 4267&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Strip Helm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Strip Helm Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Strip Helm Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Strip Helm Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Strip Helm Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Strip Helm Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Strip Helm by 1 per Black Unhelm level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4268.png]] Black Dispel ===&lt;br /&gt;
'''ID''' : 4268&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Strips range are increased.&amp;lt;br&amp;gt;&lt;br /&gt;
Also the user have some chance to autospell strips but rate depends if attacks are from short or long ranged.&amp;lt;br&amp;gt;&lt;br /&gt;
Strips are casted at the level acquired, minimum 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Short Range !! Long Range !! Skills Range&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,4% per Skills || 0,2% per Skills || Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0,8% per Skills || 0,4% per Skills || Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1,2% per Skills || 0,6% per Skills || Range +2&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1,6% per Skills || 0,8% per Skills || Range +2&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2% per Skills || 1% per Skills || Range +3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4269.png]] Black Shadow ===&lt;br /&gt;
'''ID''' : 4269&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The player can click on any cell and be teleported on it.&amp;lt;br&amp;gt;&lt;br /&gt;
When doing so he receives an ATK and MATK buff for 7 seconds depending on distance between starting and ending point.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Distance !! ATK buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 cells || 5 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 cells || 6 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6 cells || 7 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8 cells || 8 per cells&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10 cells || 9 per cells&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Templar&amp;diff=13331</id>
		<title>Templar</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Templar&amp;diff=13331"/>
		<updated>2022-08-31T11:28:51Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4220.png]] Faith Specialization === &lt;br /&gt;
'''ID''' : 4220&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || VIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4221.png]] Faith Pressure ===&lt;br /&gt;
'''ID''' : 4221&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Pressure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pressure Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pressure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pressure Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pressure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pressure Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| - || - || +50% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Pressure cost more SP but deal more damage and have a reduced casting time and after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
Furthemore if the user have the initiative then Pressure had some battle damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on user's actual amount of SP, are reduced by target's MDEF, are increased by twice on monsters and on boss, and bears the holy element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Casting Time / ASD !! Battle Damage !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +3% || -5% || 20% || +5&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +6% || -10% || 40% || +10&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +9% || -15% || 60% || +15&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +12% || -20% || 80% || +20&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +15% || -25% || 100% || +25&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4222.png]] Faith Attack ===&lt;br /&gt;
'''ID''' : 4222&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Holy Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Ghost Attack is a NPC skill which deal at weapon range some holy attribute physical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Attack Level 1 || 3 || 0 || 0 || 100% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Attack Level 2 || 6 || 0 || 0 || 200% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Attack Level 3 || 9 || 0 || 0 || 300% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Attack Level 4 || 12 || 0 || 0 || 400% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Attack Level 5 || 15 || 0 || 0 || 500% of ATK || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Attack Level 6 || 18 || 0,2s || 2s || 600% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Attack Level 7 || 21 || 0,4s || 4s || 700% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Attack Level 8 || 24 || 0,6s || 6s || 800% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Attack Level 9 || 27 || 0,8s || 8s || 900% of ATK || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Attack Level 10 || 30 || 1s || 10s || 1000% of ATK || 0,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used inflict damage debuff on target at 3/6/9/12/15% for 7 seconds&lt;br /&gt;
&lt;br /&gt;
=== [[File:4223.png]] Faith Cross ===&lt;br /&gt;
'''ID''' : 4223&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Holy Cross.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Cross Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Cross Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Cross Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Cross Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Cross Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Holy Cross : Adds battle healing based on 15~75% of user's MATK, improved as HP goes low (up to double) and with MDEF (up to double), Skill's SP cost +5~25%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4224.png]] Faith Grand Cross ===&lt;br /&gt;
'''ID''' : 4224&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Grand Cross.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Grand Cross Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Grand Cross Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Grand Cross Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grand Cross Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Grand Cross Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Grand Cross hits a barely injured target (HP &amp;gt; 65%) the user is greatly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
When Grand Cross hits a target that is not in danger (HP &amp;gt; 35%) the user is slightly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
When Grand Cross hits the user and the user is injured (HP &amp;lt; 65%) then the user is lightly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
When Grand Cross hits the user and the user is in danger (HP &amp;lt; 35%) then the user is greatly healed.&amp;lt;br&amp;gt;&lt;br /&gt;
Those heals are based on user's minimum MATK + minimum ATK.&amp;lt;br&amp;gt;&lt;br /&gt;
Every one of those effects have an internal cooldown of 0,5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Light Heal !! Great Heal&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4225.png]] Faith Boomerang ===&lt;br /&gt;
'''ID''' : 4225&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Boomerang.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shield Boomerang level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Shield Boomerang level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shield Boomerang level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shield Boomerang level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shield Boomerang level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Shield Boomerang : Adds battle damage inflicting 20~100% of user's lost SP, reduced by nothing, holy element, doubled on monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4226.png]] Faith Providence ===&lt;br /&gt;
'''ID''' : 4226&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Providence.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Providence Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Providence Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Providence Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Providence Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Providence Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Providence is used the user and all party members within a small radius receive a MDEF buff for a notable period of time (60 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Radius !! Buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3x3 || 2 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 5x5 || 4 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 7x7 || 6 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 9x9 || 8 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 11x11 || 10 MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4227.png]] Faith Quicken ===&lt;br /&gt;
'''ID''' : 4227&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spear Quicken.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spear Quicken Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spear Quicken Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spear Quicken Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spear Quicken Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spear Quicken Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Spear Quicken by 1 per Faith Quicken level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4228.png]] Faith Fortitude ===&lt;br /&gt;
'''ID''' : 4228&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 4&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and his nearby allies clean every root common status on himself and allies.&amp;lt;br&amp;gt;&lt;br /&gt;
Furthur more all of them receive a buff to those status resistance for short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Status affected are roots (stun, freeze, stone curse, sleep).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Area !! Heal Ticks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8 seconds || 3x3 || Status resistance 6%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 11 seconds || 5x5 || Status resistance 12%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 14 seconds || 7x7 || Status resistance 18%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 17 seconds || 9x9 || Status resistance 24%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20 seconds || 11x11 || Status resistance 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4229.png]] Faith Counter ===&lt;br /&gt;
'''ID''' : 4229&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 12 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and his nearby allies are protected by gods for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
For that time any attacks will be countered by an holy and merciless retribution.&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on the user's MATK (not allies), are reduced by target's MDEF, are increased by half on monsters and bears the holy element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Area !! Charges !! Battle Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3x3 || 4 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4x4 || 6 || 110%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5x5 || 8 || 140%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6x6 || 10 || 170%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7x7 || 12 || 200%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Huntsman&amp;diff=13330</id>
		<title>Huntsman</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Huntsman&amp;diff=13330"/>
		<updated>2022-08-31T11:28:21Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Archer&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The huntsman is a specialist in tracking, able to strike from afar from the edge of shadows.&amp;lt;br&amp;gt;&lt;br /&gt;
Their attacks can be deadly and relentless. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4050.png]] Hunt Specialization === &lt;br /&gt;
'''ID''': 4050&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4051.png]] Hunt Strafe ===&lt;br /&gt;
'''ID''': 4051&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Double Strafe.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Double Strafe Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Double Strafe Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Double Strafe Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Double Strafe Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Double Strafe Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Double Strafe : Skill's damage +1~5%, Skill's SP cost -5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4052.png]] Hunt Repel ===&lt;br /&gt;
'''ID''': 4052&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Arrow Repel.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Arrow Repel Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Arrow Repel Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Arrow Repel Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Arrow Repel Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Arrow Repel Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Arrow Repel : 20~100% chance to inflict Stop for 1.5s, while under initiative grants 20~100% chance to inflict Stop for 3s (instead).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4053.png]] Hunt Shower ===&lt;br /&gt;
'''ID''': 4053&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Arrow Shower.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Arrow Shower Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Arrow Shower Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Arrow Shower Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Arrow Shower Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Arrow Shower Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When the skill hits a target, two additional effects occur (7 sec cooldown):&lt;br /&gt;
* The target is snared for a set duration (see table below).&lt;br /&gt;
* The user gains increased walking speed for 7 seconds.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Snare duration !! Walking buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,5 sec || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 sec || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1,5 sec || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2 sec || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2,5 sec || 12%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4054.png]] Hunt Eye ===&lt;br /&gt;
'''ID''': 4054&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Increases weapon range and hit rate, depending on weapon type.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! 1H Melee Weapons !! 2H Melee Weapons !! 1H Spears !! 2H Spears !! Staves/Ranged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| 1 || HIT +2% || HIT +2% || Range +1 || Range +1 || Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || HIT +4% || Range +1, HIT +2% || Range +2, HIT +2% || Range +2 || Range +2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Range +1, HIT +4% || Range +1, HIT +4% || Range +2, HIT +2% || Range +2, HIT +2% || Range +3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Range +1, HIT +6% || Range +1, HIT +6% || Range +2, HIT +2% || Range +3, HIT +2% || Range +4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Range +1, HIT +8% || Range +2, HIT +6% || Range +3, HIT +4% || Range +4, HIT +2% || Range +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* When the weapon gains Range +3 all basic attacks become Ranged (affected by pneuma, ignored by safety wall).&lt;br /&gt;
&lt;br /&gt;
'''Already Vulture Eye in Skill Tree''' : Increases weapon range.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Weapon Range +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Weapon Range +2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Weapon Range +3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Weapon Range +4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Weapon Range +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4055.png]] Hunt Shooting ===&lt;br /&gt;
'''ID''': 4055&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Sharp Shooting.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sharp Shooting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sharp Shooting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sharp Shooting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sharp Shooting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sharp Shooting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases Sharp Shooting range by 0/1/1/2/2, adds 3/3/6/6/9 critical rate to Sharp Shooting.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4056.png]] Hunt Mastery ===&lt;br /&gt;
'''ID''': 4056&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each attack has a very low chance of causing coma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0,2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0,3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0,4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 0,5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The damage bonus affects both physical and magic attacks.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4057.png]] Hunt Resilience ===&lt;br /&gt;
'''ID''': 4057&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': User has increased Resistance to Ranged Attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Resistance 4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Resistance 8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Resistance 12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Resistance 16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Resistance 20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Only Ranged Attacks are affected by this bonus.&lt;br /&gt;
* The further away the attacker, the more Resistance is applied in its entirety, and vice versa.&lt;br /&gt;
* When attacker is 1 square away from the user, Resistance is not applied (0% of bonus).&lt;br /&gt;
* When attacker is 11+ squares away from the user, Resistance is applied in full (100% of bonus).&lt;br /&gt;
&lt;br /&gt;
=== [[File:4058.png]] Hunt Reach ===&lt;br /&gt;
'''ID''': 4058&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 2 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 20 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': When the ability is used the last type of opponent that was attacked is memorized for the duration of the effects. Doesn't work on traps.&lt;br /&gt;
As long as the effects last all damage are reduced by 50% however the damage done on the memorized type of opponent are drastically increased.&lt;br /&gt;
&lt;br /&gt;
* Monster's are memorized with the ID every similar monsters are affected. (Normal or Elite)&lt;br /&gt;
* Player's are memorized with the job, every similar job are affected. (Normal or Elite)&lt;br /&gt;
&lt;br /&gt;
4% more damage per level and suffers a 10% penalty on boss, Hunt Tracking passively improves damage of Hunt Reach by 1% per level and reduced boss penalty by 2% per level.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4059.png]] Hunt Tracking ===&lt;br /&gt;
'''ID''': 4059&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 5 seconds (interruptible, no DEX reduction)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': Depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': Depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': For a short time the user can sense the presence of a Boss/MVP in the vicinity. Also grants 2/3/4/5/7% passive bonus damage on Boss/MVP type monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 seconds || 60 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8 seconds || 50 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 16 seconds || 40 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 32 seconds || 30 minutes&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 64 seconds || 20 minutes&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=White_Knight&amp;diff=13329</id>
		<title>White Knight</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=White_Knight&amp;diff=13329"/>
		<updated>2022-08-31T11:27:41Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The White Knight is a brave fighter who scours the battlefield in search of allies to save and innocent to protect.&amp;lt;br&amp;gt;&lt;br /&gt;
His bravery is unwavering and he never wavers in the face of adversity.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4140.png]] White Specialization === &lt;br /&gt;
'''ID''' : 4140&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4141.png]] White Pierce ===&lt;br /&gt;
'''ID''' : 4141&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Pierce.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pierce Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pierce Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pierce Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pierce Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pierce Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Pierce : Each hits have 5~25% chance to deal or improve a debuff in ATK by 1%, up to 3~15.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4142.png]] White Stab ===&lt;br /&gt;
'''ID''' : 4142&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spear Stab.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spear Stab Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spear Stab Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spear Stab Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spear Stab Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spear Stab Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Spear Stab : Skill's stagger target +10~50%, also grants 20~100% autospell Provoke level aquired +5 if Endure is activated&lt;br /&gt;
.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4143.png]] White Recovery ===&lt;br /&gt;
'''ID''' : 4143&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Moving HP Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Moving HP Recovery Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Moving HP Recovery Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Moving HP Recovery Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Moving HP Recovery Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Moving HP Recovery Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each time a physical hit is received will moving the player receives a MDEF and DEF bonus for a short duration (3,5 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
This bonus is higher if the HP is low (until doubling it).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! MDEF/DEF bonus on hit !! HP lost boost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% || 1% every 50% HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% || 1% every 33% HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% || 1% every 25% HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% || 1% every 20% HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% || 1% every 17% HP lost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* This effect only checks if user is at a different place to previous activation, user's do not need to move continuously&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4144.png]] White Charge ===&lt;br /&gt;
'''ID''' : 4144&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Charge Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Charge Attack Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Charge Attack Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Charge Attack Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Charge Attack Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Charge Attack Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Charge Attack has its damage reduced but causes a better pusback and has a chance to provoke at the target.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Pushback !! Provoke&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Charge attack Damage -30% || +1 || 20% chance of Provoke at 1 + 10% level aquired&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Charge attack Damage -30% || +2 || 40% chance of Provoke at 2 + 20% level aquired&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Charge attack Damage -25% || +2 || 60% chance of Provoke at 3 + 30% level aquired&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Charge attack Damage -25% || +3 || 80% chance of Provoke at 4 + 40% level aquired&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Charge attack Damage -20% || +3 || 100% chance of Provoke at 5 + 50% level aquired&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4145.png]] White Counter ===&lt;br /&gt;
'''ID''' : 4145&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Autocounter.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Autocounter Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Autocounter Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Autocounter Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Autocounter Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Autocounter Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Counterattack from this ability have a great chance to causes stun for a very short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stun rate !! Stun duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100% || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 125% || 1,2s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 150% || 1,4s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 175% || 1,6s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% || 1,8s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4146.png]] White Beat ===&lt;br /&gt;
'''ID''' : 4146&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Joint Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Joint Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Joint Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Joint Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Joint Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Joint Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 5 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : The ability has a chance to cause Break Neck.&amp;lt;br&amp;gt;&lt;br /&gt;
If target have all its HP then their is more chance to cause Break Neck.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate !! Status Rate on full target !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10% || 30% || 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 14% || 42% || 12,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 18% || 54% || 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 22% || 66% || 17,5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 26% || 78% || 20 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4147.png]] White Parry ===&lt;br /&gt;
'''ID''' : 4147&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Parrying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Parrying Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Parrying Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Parrying Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Parrying Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Parrying Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 30 seconds || 3 seconds || x2 || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Grants a passive bonus to parrying.&amp;lt;br&amp;gt;&lt;br /&gt;
This is not connected to the skill Parrying.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Parrying 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Parrying 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Parrying 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Parrying 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Parrying 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Need a weapon, Gives chance to parry and reduce damage by a specific value (Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if any), minimum for a scratch (1 damage)&lt;br /&gt;
* Reduction formula : (10 + Weapon ATK / 10)% + ( MYDEF ) * (1 + 2 * Skill?)&lt;br /&gt;
* MYDEF depends on attack type : DEF2 if physical or MDEF if magical or (DEF2+MDEF2)/2 if special&lt;br /&gt;
* Fails if the user is Stoned, Stunned, Frozen or Asleep&lt;br /&gt;
&lt;br /&gt;
=== [[File:4148.png]] White Honor ===&lt;br /&gt;
'''ID''' : 4148&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The damage done from the front are increased.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage recieved from the front are decreased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bonus 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bonus 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bonus 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bonus 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bonus 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4149.png]] White Fate ===&lt;br /&gt;
'''ID''' : 4149&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 5 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The character benefits from a reduction in damage which is even more important if his HP is low.&amp;lt;br&amp;gt;&lt;br /&gt;
The reduction is calculated from the remaining HP when the capacity is activated, each 1% HP lost increase bonus by 2%.&amp;lt;br&amp;gt; &lt;br /&gt;
During the effects of this ability the character's damage are reduced by 20%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage Resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Shield_Master&amp;diff=13328</id>
		<title>Shield Master</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Shield_Master&amp;diff=13328"/>
		<updated>2022-08-31T11:27:05Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4240.png]] Defensive Specialization === &lt;br /&gt;
'''ID''' : 4240&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || VIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4241.png]] Defensive Guard ===&lt;br /&gt;
'''ID''' : 4241&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of AutoGuard.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AutoGuard Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AutoGuard Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || AutoGuard Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AutoGuard Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AutoGuard Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Level will be increased if used with Protector Guard from Guardian specialization.&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Grants a passive bonus to blocking.&amp;lt;br&amp;gt;&lt;br /&gt;
This is not connected to the skill Autoblock.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blocking 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blocking 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blocking 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blocking 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blocking 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Need a shield, Gives chance to block and reduce damage by a specific value (Shield DEF rate, DEF2 or MDEF2, modified by skill ratio if any), minimum for a scratch (1 damage)&lt;br /&gt;
* Reduction formula : (20 + Shield DEF * 2)% + ( MYDEF ) * (1 + 2 * Skill?)&lt;br /&gt;
* MYDEF depends on attack type : DEF2 if physical or MDEF if magical or (DEF2+MDEF2)/2 if special&lt;br /&gt;
* Fails if the user is Stoned, Stunned, Frozen or Asleep&lt;br /&gt;
&lt;br /&gt;
=== [[File:4242.png]] Defensive Boomerang ===&lt;br /&gt;
'''ID''' : 4242&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Boomerang.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Skill Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Skill Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Skill Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Skill Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Skill Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Shield Boomerang : Skill's stagger target +10~50%, also grants 4~20% autospell Shield Charge level 1 if Shrink is activated.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4243.png]] Defensive Defender ===&lt;br /&gt;
'''ID''' : 4243&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Defender.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Casting Time !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Defender Level 1 || 1 second || 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Defender Level 1 || 1 second || 30 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Defender Level 1 || 1 second || 45 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Defender Level 1 || 1 second || 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Defender Level 2 || 2 second || 60 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Every hits received at long range under the effect of Defender will be countered with battle damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on the user's shield weight, are reduced by target's DEF, are increased by user's DEF and increased by half on monsters and bears the neutral element.&amp;lt;br&amp;gt;&lt;br /&gt;
Their is a high chance to stun very brievely enemies with those damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Battle Damage !! Stun Rate !! Stun Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 40% || 3% || 0,3s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 80% || 3.5% || 0,35s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 120% || 4% || 0,4s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 160% || 4.5% || 0,45s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 200% || 5% || 0,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4244.png]] Defensive Shrink ===&lt;br /&gt;
'''ID''' : 4244&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shrink.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shrink Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Shrink Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shrink Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shrink Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shrink Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Shrink by 1 per Defensive Shrink.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4245.png]] Defensive Chain ===&lt;br /&gt;
'''ID''' : 4245&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Shield Chain.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Shield Chain Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Shield Chain Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Shield Chain Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Shield Chain Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Shield Chain Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Shield Chain : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4246.png]] Defensive Wall ===&lt;br /&gt;
'''ID''' : 4246&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Great Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
Great Wall works much like Defender but with no penalities and on EVERY ranged attacks, even special ones (AD, etc).&amp;lt;br&amp;gt;&lt;br /&gt;
Great Wall damage reduction is fixed at 80%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Casting Time !! Duration !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Great Wall Level 1 || 50 || 1s || 2s || 30s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Great Wall Level 2 || 50 || 1,25s || 4s || 25s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Great Wall Level 3 || 50 || 1,5s || 6s || 20s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Great Wall Level 4 || 50 || 1,75s || 8s || 15s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Great Wall Level 5 || 50 || 2s || 10s || 10s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4247.png]] Defensive Shield ===&lt;br /&gt;
'''ID''' : 4247&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase MDEF and DEF when wearing a shield.&amp;lt;br&amp;gt;&lt;br /&gt;
Increase Shield Immunity based on the shield weight (the heavier, the better).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! DEF &amp;amp; MDEF !! Shield Immunity&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2% || 2% + Shield Weight / 100&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +4% || 4% + Shield Weight / 50&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +6% || 6% + Shield Weight / 33&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +8% || 8% + Shield Weight / 25&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +10% || 10% + Shield Weight / 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4248.png]] Defensive Maximize ===&lt;br /&gt;
'''ID''' : 4248&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Shield's DEF (which includes the bonus linked to the refine) is also applied in resistance to common states and elements (non-neutral) and races (half, rounded down).&amp;lt;br&amp;gt;&lt;br /&gt;
The level of this skill limits the maximum of this value which is thus applied.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4249.png]] Defensive Zone ===&lt;br /&gt;
'''ID''' : 4249&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : This skill needs to wear a shield.&amp;lt;br&amp;gt;&lt;br /&gt;
This ability affects the user and his close allies (5x5) and can take two different forms depending on whether the user has Great Wall activated or not.&amp;lt;br&amp;gt;&lt;br /&gt;
If Great Wall is activated this is a great short duration protection that slows down movement (penalties are equivalent to protection buff %).&amp;lt;br&amp;gt;&lt;br /&gt;
If Great Wall is not activated this is a small protection of longer duration which does not affect movement.&amp;lt;br&amp;gt;&lt;br /&gt;
In all cases, allies receive a DEF bonus equal to the DEF granted by the user's shield (which includes the bonus linked to the refine).&amp;lt;br&amp;gt;&lt;br /&gt;
If allies already have a shield he only receives part of this bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Normal Protection !! Small Protection !! Shield Sharing&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5% || 2% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% || 4% || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 15% || 6% || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% || 8% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25% || 10% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* If the user have a shield with 6 DEF and refined to 10 (total DEF = 10) and this skill is at level 5 then allies receive a DEF bonus of 10 (minus half their own shield+refine bonus)&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Seiryu_Expert&amp;diff=13327</id>
		<title>Seiryu Expert</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Seiryu_Expert&amp;diff=13327"/>
		<updated>2022-08-31T11:26:22Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4420.png]] Seïryu Specialization === &lt;br /&gt;
'''ID''' : 4420&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4421.png]] Seïryu Fear ===&lt;br /&gt;
'''ID''' : 4421&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Dragon Fear.&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon Fear is a NPC skill which can cause various status in a wide area.&amp;lt;br&amp;gt;&lt;br /&gt;
Status is one of the fallowing : Stun (5s), Curse (10s), Silence (15s) or Bleeding (20s).&amp;lt;br&amp;gt;&lt;br /&gt;
This skill have an after walk delay of 1 second.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown !! Effect !! Area !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Dragon Fear Level 1 || 30 || 1,5s || 10 seconds || 100% chance to cause one random status || 3x3 || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dragon Fear Level 2 || 40 || 1,5s || 10 seconds || 100% chance to cause one random status || 5x5 || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dragon Fear Level 3 || 50 || 1,5s || 10 seconds || 100% chance to cause one random status || 7x7 || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dragon Fear Level 4 || 60 || 1,5s || 10 seconds || 100% chance to cause one random status || 9x9 || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Dragon Fear Level 5 || 70 || 1,5s || 10 seconds || 100% chance to cause one random status || 11x11 || 0,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Call Spirit in Skill Tree''' : When used inflict battle damage of 75/150/225/300/375% ATK based (reduced by DEF, weapon element) to all targets on the screen&lt;br /&gt;
&lt;br /&gt;
=== [[File:4422.png]] Seïryu Investigate ===&lt;br /&gt;
'''ID''' : 4422&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Investigate.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Investigate Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Investigate Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Investigate Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Investigate Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Investigate Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4423.png]] Seïryu Spirits ===&lt;br /&gt;
'''ID''' : 4423&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Call Spirits.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Call Spirits Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Call Spirits Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Call Spirits Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Call Spirits Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Call Spirits Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Call Spirits have a reduced casting time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Casting Time&lt;br /&gt;
|-&lt;br /&gt;
| 1 || -10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || -20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || -30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || -40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || -50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4424.png]] Seïryu Offensive ===&lt;br /&gt;
'''ID''' : 4424&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Finger Offensive.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Finger Offensive Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Finger Offensive Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Finger Offensive Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Finger Offensive Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Finger Offensive Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Finger Offensive : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4425.png]] Seïryu Relocation ===&lt;br /&gt;
'''ID''' : 4425&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Body Relocation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Body Relocation Level 1 || 40 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Body Relocation Level 1 || 32 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Body Relocation Level 1 || 24 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Body Relocation Level 1 || 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Body Relocation Level 1 || 8 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When Body Relocation is used the user receives a Haste status for a very short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Body Relocation now cost half more SP than before.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 3.5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4426.png]] Seïryu Explosion ===&lt;br /&gt;
'''ID''' : 4426&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Ki Explosion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ki Explosion Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ki Explosion Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ki Explosion Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ki Explosion Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ki Explosion Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Ki Explosion by 1 per Seïryu Explosion level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4427.png]] Seïryu Trample ===&lt;br /&gt;
'''ID''' : 4427&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Trample.&amp;lt;br&amp;gt;&lt;br /&gt;
Trample is a NPC skill which can cause damage to a target while splashing to a wide area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Cooldown !! Damage !! Area !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Trample Level 1 || 6 || 0.2s || 7 seconds || 100% of ATK, Slow 3s || 3x3 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Trample Level 2 || 9 || 0.4s || 7 seconds || 100% of ATK, Slow 4s || 5x5 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Trample Level 3 || 12 || 0.6s || 7 seconds || 100% of ATK, Slow 5s || 7x7 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Trample Level 4 || 15 || 0.8s || 7 seconds || 100% of ATK, Slow 6s || 9x9 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Trample Level 5 || 18 || 1s || 7 seconds || 100% of ATK, Slow 7s || 11x11 || 1s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Trample can inflict Slow to targets for a short duration.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, Trample stagger targets more efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Staggering&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Stagger +20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Stagger +40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Stagger +60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Stagger +80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Stagger +100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4428.png]] Seïryu Strategy ===&lt;br /&gt;
'''ID''' : 4428&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increases damage on critically injured targets (HP &amp;lt; 50%), the lower the target has HP and the more damage is increased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage on weak targets&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Damage increased by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Damage increased by 10%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Damage increased by 15%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Damage increased by 20%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Damage increased by 25%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*  Damage on weak targets is complete if target's HP is at 0%. Damage on weak targets is 0 if the HP is at 50% or more.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4429.png]] Seïryu Resilience ===&lt;br /&gt;
'''ID''' : 4429&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 30/28/26/24/22 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Grants full immunity to magical or special attacks for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Nightingale&amp;diff=13326</id>
		<title>Nightingale</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Nightingale&amp;diff=13326"/>
		<updated>2022-08-31T11:25:39Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4700.png]] Night Specialization === &lt;br /&gt;
'''ID''' : 4700&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || LUK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4701.png]] Night Knife ===&lt;br /&gt;
'''ID''' : 4701&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Throw Venom Knife.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Throw Venom Knife Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Throw Venom Knife Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Throw Venom Knife Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Throw Venom Knife Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Throw Venom Knife Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Throw Venom Knife : Skill's Critical rate +3~15, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4702.png]] Night Blow ===&lt;br /&gt;
'''ID''' : 4702&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sonic Blow.&amp;lt;br&amp;gt;&lt;br /&gt;
Sonic Blow have a cooldown of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sonic Blow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sonic Blow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sonic Blow Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sonic Blow Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sonic Blow Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Sonic Blow : Skill's Critical rate +2~10.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4703.png]] Night Cloak ===&lt;br /&gt;
'''ID''' : 4703&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Cloaking.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cloaking Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cloaking Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Cloaking Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Cloaking Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Cloaking Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When attacking while under Cloaking effects and the user receives the Haste status for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Only occured if the user is under initiative circonstancies.&amp;lt;br&amp;gt;&lt;br /&gt;
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4704.png]] Night Slide ===&lt;br /&gt;
'''ID''' : 4704&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Back Slide.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Delay&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Back Slide Level 1 || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Back Slide Level 1 || 1.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Back Slide Level 1 || 1 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Back Slide Level 1 || 0.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Back Slide Level 1 || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : In exchange for a way higher SP cost when Back Slide is used a weak clone of the user appears for a very short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect have a cooldown of 1 second.&amp;lt;br&amp;gt;&lt;br /&gt;
A weak clone have reduced attributes, ATK, MATK, HP, DEF, MDEF (by a half).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP cost !! Clone Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +9 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +12 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +15 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +18 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +21 || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4705.png]] Night Hand ===&lt;br /&gt;
'''ID''' : 4705&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : If the user have an offhand weapon equipped in left hand, increase second strike chance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Second Strike&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Damages from a second strike are increased.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Second Strike&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4706.png]] Night Critical ===&lt;br /&gt;
'''ID''' : 4706&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Increase any critical damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Critical Damage +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Critical Damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Critical Damage +4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Critical Damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Critical Damage +7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4707.png]] Night Death ===&lt;br /&gt;
'''ID''' : 4707&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Grants a chance to transform a regular (none skill) critical hit into a higher critical, causing doubling damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! High Critical Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4708.png]] Night Illusion ===&lt;br /&gt;
'''ID''' : 4708&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Critical hits can make targets hallucination for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status Rate on Critical hits !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4709.png]] Night Shadow ===&lt;br /&gt;
'''ID''' : 4709&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : In exchange for blood the user summon a clone of himself so that he fights at his sides.&amp;lt;br&amp;gt;&lt;br /&gt;
This skill fails if user have less than half his maximum HP.&amp;lt;br&amp;gt;&lt;br /&gt;
The user loses the equivalent of half of his maximum HP, he can die.&amp;lt;br&amp;gt;&lt;br /&gt;
A clone have same attributes as the user.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Clone can ignore the first next hit&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Clone receives a shield buff with same amount as lost HP&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Clone receives a weapon buff with same amount as lost HP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Clone receives antibody which reduce chance/duration of status&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Clone receives haste status&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Arcanist&amp;diff=13325</id>
		<title>Arcanist</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Arcanist&amp;diff=13325"/>
		<updated>2022-08-31T11:25:02Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Mage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The arcanist specializes in non-elemental magic with versatile uses.&amp;lt;br&amp;gt;&lt;br /&gt;
It is largely oriented on the offensive even if some weapons are naturally more effective in defense.&amp;lt;br&amp;gt;&lt;br /&gt;
It is difficult to categorize the arcanist in an attack, defense or support role, rather they are masters in the art of managing their resources and the situation at hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4020.png]] Arcane Specialization === &lt;br /&gt;
'''ID''': 4020&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4021.png]] Arcane Sight ===&lt;br /&gt;
'''ID''': 4021&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sight Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sight Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sight Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sight Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sight Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Upon casting Sight, the caster can see hidden monsters and players on the screen for 2.5 seconds (similar to the Maya Purple Card).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4022.png]] Arcane Napalm ===&lt;br /&gt;
'''ID''': 4022&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Napalm Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Napalm Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Beat Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Beat Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Beat Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Napalm beat has a chance of inflicting Slow Cast (double casting time) and increased SP cost for 7 seconds on the target.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chance to inflict Slow Cast 10% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chance to inflict Slow Cast 20% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chance to inflict Slow Cast 30% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Chance to inflict Slow Cast 40% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chance to inflict Slow Cast 50% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4023.png]] Arcane Strike ===&lt;br /&gt;
'''ID''': 4023&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Soul Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Strike Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Strike Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Strike Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Soul Strike : Skill's damage +3~15%, Skill's SP cost +5~25%&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4024.png]] Arcane Recovery ===&lt;br /&gt;
'''ID''': 4024&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Increase SP Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Increase SP Recovery Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Increase SP Recovery Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Increase SP Recovery Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Increase SP Recovery Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Increase SP Recovery Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Further increases the natural recovery of SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Natural SP recovery +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Natural SP recovery +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Natural SP recovery +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Natural SP recovery +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Natural SP recovery +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4025.png]] Arcane Shield ===&lt;br /&gt;
'''ID''': 4025&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of '''''Magic Shield'''''.&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Magic Shield''''' is a NPC skill which reduces Magical and Special Damage received but increases Physical Damage received.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Duration || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Shield Level 1 || 50 || 2s || 5s || Reflect 20% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Shield Level 2 || 70 || 2s || 5s || Reflect 40% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Shield Level 3 || 90 || 2s || 5s || Reflect 60% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Shield Level 4 || 110 || 2s || 5s || Reflect 80% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Shield Level 5 || 130 || 2s || 5s || Reflect 100% of magical damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Strike in Skill Tree''' : While under the effect of '''''Magic Shield''''', the user counters incoming magic attacks with 40/80/120/160/200% [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] and heals thmselves for 10/20/30/40/50% of their MATK (cooldown 0.5s).&lt;br /&gt;
&lt;br /&gt;
=== [[File:4026.png]] Arcane Blaster ===&lt;br /&gt;
'''ID''': 4026&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Sight Blaster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sight Blaster Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sight Blaster Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sight Blaster Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sight Blaster Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sight Blaster Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases range by 1/1/2/2/3 and pusback targets by 0/1/1/2/2.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4027.png]] Arcane Knowledge ===&lt;br /&gt;
'''ID''': 4027&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Increases users maximum MATK, especially if their INT is low. Every point in base INT reduces this bonus by 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1,5 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2,5 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 3 x BaseLevel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Only the base INT is counted in the calculation, all bonuses are ignored.&lt;br /&gt;
* The maximum penality is -198 at a base INT of 99.&lt;br /&gt;
* This skill can NOT reduce maximum MATK (meaning that if the user's INT is too high compared to their base level then this skill will not recduce their maximum MATK).&lt;br /&gt;
* ''At base level 99, with 50 in base INT, and this kugan at level 5, the user will gain (3 x 99 bLvl) - (2 x 50 INT) = 197 max MATK.''&lt;br /&gt;
&lt;br /&gt;
=== [[File:4028.png]] Arcane Conversion ===&lt;br /&gt;
'''ID''': 4028&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Turns all Mage, Wizard, Sage and Ninja magical Skills into Neutral Element property.&amp;lt;br&amp;gt;&lt;br /&gt;
While this kugan is not maxed out, all skills used under this effect suffer a penalty to SP cost, damage, after skill delay and cast penalities.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP cost !! Damage !! Casting Time !! After skill Delay&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +100% || -24% || +24% || +24%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +75% || -18% || +18% || +18%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +50% || -12% || +12% || +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +25% || -6% || +6% || +6%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +0% || -0% || -0% || -0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4029.png]] Arcane Ritual ===&lt;br /&gt;
'''ID''': 4029&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': While this skill is active the caster draws on their SP to increase their damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Additionally, any similar effects have an increased SP/damage ratio conversion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum SP conversion !! Max Bonus Damage !! Ratio conversion bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Use up to 3% of current SP || 13% || +0%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Use up to 4% of current SP || 16% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Use up to 5% of current SP || 19%|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Use up to 6% of current SP || 22% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Use up to 7% of current SP || 25% || +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Only consumes SP once per spell cast (even if the spell hits multiple times).&lt;br /&gt;
* Each SP spent is worth 20 more damage (This does not include the ratio conversion bonus of this skill).&lt;br /&gt;
* This effect does not work if the users' SP are lower than 50%.&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Spartan&amp;diff=13324</id>
		<title>Spartan</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Spartan&amp;diff=13324"/>
		<updated>2022-08-31T11:24:19Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The Spartan is the master of the spear.&amp;lt;br&amp;gt;&lt;br /&gt;
In fact, he masters short and semi long distance combat, capable to master a large area.&amp;lt;br&amp;gt;&lt;br /&gt;
The style of the Spartans is a scholar mixing offense, control and defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4120.png]] Spartan Specialization === &lt;br /&gt;
'''ID''' : 4120&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4121.png]] Spartan Pierce ===&lt;br /&gt;
'''ID''' : 4121&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Pierce.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pierce Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pierce Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pierce Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pierce Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pierce Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Spear Stab : Skill's stagger target +10~50%, also grants 20~100% autospell Provoke level aquired +5 if Endure is activated&lt;br /&gt;
Seïryu.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4122.png]] Spartan Quicken ===&lt;br /&gt;
'''ID''' : 4122&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of One Handed Quicken.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || One Handed Quicken Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || One Handed Quicken Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || One Handed Quicken Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || One Handed Quicken Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || One Handed Quicken Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of One Handed Quicken by 1 per Spartan Quicken level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4123.png]] Spartan Brandish ===&lt;br /&gt;
'''ID''' : 4123&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Brandish Spear.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Brandish Spear Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Brandish Spear Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Brandish Spear Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Brandish Spear Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Brandish Spear Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Every time the player use Brandish Spear he recieves a buff to resistance damage for the next 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
Also Brandish Spear grow wider and have a chance to taunt targets.&amp;lt;br&amp;gt;&lt;br /&gt;
Also SP cost is slightly improved.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Level !! Area of Effect !! Taunt Rate !! Taunt Duration !! Resistance Bonus !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +1 || 20% || 3 seconds || 2% || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +1 || 25% || 5 seconds || 4% || +2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +2 || 30% || 6 seconds || 6% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +2 || 35% || 7 seconds || 8% || +4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +3 || 40% || 8 seconds || 10% || +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4124.png]] Spartan Boomerang ===&lt;br /&gt;
'''ID''' : 4124&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Spear Boomrang.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spear Boomerang Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spear Boomerang Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spear Boomerang Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spear Boomerang Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spear Boomerang Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Any physical long range attack may autospell Spear Boomerang at level 1/2/3/4/5 with 5/10/15/20/25 * base DEX * 0.01% chance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4125.png]] Spartan Stab ===&lt;br /&gt;
'''ID''' : 4125&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Spear Stab.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spear Stab Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spear Stab Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spear Stab Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spear Stab Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spear Stab Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Spear Stab: If under concentration, 2~10% chance to autospell Spear Stab at level acquired when being attacked&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4126.png]] Spartan Spiral ===&lt;br /&gt;
'''ID''' : 4126&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Spiral Pierce.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spiral Pierce Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spiral Pierce Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spiral Pierce Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spiral Pierce Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spiral Pierce Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Spiral Pierce : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%&lt;br /&gt;
&lt;br /&gt;
=== [[File:4127.png]] Spartan Blade ===&lt;br /&gt;
'''ID''' : 4127&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Aura Blade.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Aura Blade Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Aura Blade Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Aura Blade Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Aura Blade Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Aura Blade Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 30 seconds || 2 seconds || x2 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Aura Blade by 1 per Spartan Blade level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4128.png]] Spartan Vigor ===&lt;br /&gt;
'''ID''' : 4128&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When the player attacked he recovers HP which depends on his maximum HP.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect has a 1 second cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal amount&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,2% of maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0,4% of maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0,6% of maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 0,8% of maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1% of maximum HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4129.png]] Spartan Counter ===&lt;br /&gt;
'''ID''' : 4129&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : All ranged physical attacks received result in a counterattack in the form of battle damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Also grant resistance to long range attack. The lower the player's HP, the more effective this counter attack.&amp;lt;br&amp;gt;&lt;br /&gt;
Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Battle Damage !! Ranged attack resistance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 50% ATK || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 75% ATK || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 100% ATK || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 125% ATK || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 150% ATK || 15%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Executioner&amp;diff=13323</id>
		<title>Executioner</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Executioner&amp;diff=13323"/>
		<updated>2022-08-31T11:23:00Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Kugans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Assassin&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4290.png]] Killer Specialization === &lt;br /&gt;
'''ID''' : 4290&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || AGI&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || AGI&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4291.png]] Killer Breaker ===&lt;br /&gt;
'''ID''' : 4291&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Soul Breaker.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Breaker Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Breaker Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Breaker Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Breaker Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Breaker Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Soul Breaker receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] that inflict Crack for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition if the player have the initiative when Soul Breaker hits a target then the target get a -10 debuff in DEF/MDEF for that same short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4292.png]] Killer Assault ===&lt;br /&gt;
'''ID''' : 4292&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Meteor Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Meteor Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Meteor Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Meteor Assault Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Meteor Assault Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Meteor Assault Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 5 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : SP cost is increased but the skill have a better chance to inflict status.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Stun, Blind and Bleeding !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Normally this skill inflicts one state among the three at the same time, here the bonus for each state is applied at the same time, so the target can suffer several states on the same attack.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4293.png]] Killer Cloak ===&lt;br /&gt;
'''ID''' : 4293&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Cloaking.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cloaking Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cloaking Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Cloaking Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Cloaking Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Cloaking Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Cloaking by 1 per Killer Cloak level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4294.png]] Killer Blow ===&lt;br /&gt;
'''ID''' : 4294&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Sonic Blow.&amp;lt;br&amp;gt;&lt;br /&gt;
Sonic Blow have a cooldown of 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sonic Blow Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sonic Blow Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sonic Blow Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sonic Blow Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sonic Blow Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Sonic Blow : Skill's damage +2/4/6/8/10%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4295.png]] Killer Tooth ===&lt;br /&gt;
'''ID''' : 4295&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Grimtooth.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Grimtooth Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Grimtooth Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Grimtooth Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Grimtooth Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Grimtooth Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Grimtooth damage +3% per Killer Tooth Level. Grimtooth Range +1 at Lv 3, Range +2 at Lv 5.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, Grimtooth stagger targets more efficiently.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rates !! Staggering&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || Stagger +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || Stagger +20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || Stagger +30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || Stagger +40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || Stagger +50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4296.png]] Killer Knife ===&lt;br /&gt;
'''ID''' : 4296&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Throw Venom Knife.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Throw Venom Knife Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Throw Venom Knife Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Throw Venom Knife Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Throw Venom Knife Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Throw Venom Knife Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Throw Venom Knife : While under initiative adds battle damage inflicting 100/200/300/400/500% of user's ATK, reduced by DEF, damage improved if target is full (up to double), reduced by nothing, poison element, doubled on monsters.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4297.png]] Killer Wits ===&lt;br /&gt;
'''ID''' : 4297&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Always ignore a part of target's DEF or MDEF.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ignore 2% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ignore 3% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ignore 4% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ignore 5% of DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ignore 7% of DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4298.png]] Killer Strategy ===&lt;br /&gt;
'''ID''' : 4298&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Adds damage to targets which are not already seriously wounded (HP &amp;gt; 50%).&amp;lt;br&amp;gt;&lt;br /&gt;
This damage is maximum if the target's HP is full and gradually decreases until it disappears if the target's HP is half.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Add 2% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Add 3% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Add 4% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Add 5% to first strikes damage&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Add 7% to first strikes damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4299.png]] Killer Step ===&lt;br /&gt;
'''ID''' : 4299&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1s (Reductible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 10 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user becomes less visible and receives a bonus of ATK and MATK and penetration of DEF and MDEF for a short duration (10 seconds), the location of the user is remembered.&amp;lt;br&amp;gt;&lt;br /&gt;
During these effects the user sees his DEF / MDEF dropped but he is also less likely to be the target of monsters (depending on their INT).&amp;lt;br&amp;gt;&lt;br /&gt;
If the user uses this skill again before time expires, they are teleported back to the memorized location. The effect then ends.&amp;lt;br&amp;gt;&lt;br /&gt;
While the effect is taking place this spell's cast time is reduced to 0 second.&amp;lt;br&amp;gt;&lt;br /&gt;
Changing the map or dying cancels the memorization effect.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* All bonuses and malus have the same values&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Arcanist&amp;diff=13319</id>
		<title>Arcanist</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Arcanist&amp;diff=13319"/>
		<updated>2022-08-24T12:58:12Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4023.png Arcane Strike */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Mage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The arcanist specializes in non-elemental magic with versatile uses.&amp;lt;br&amp;gt;&lt;br /&gt;
It is largely oriented on the offensive even if some weapons are naturally more effective in defense.&amp;lt;br&amp;gt;&lt;br /&gt;
It is difficult to categorize the arcanist in an attack, defense or support role, rather they are masters in the art of managing their resources and the situation at hand.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4020.png]] Arcane Specialization === &lt;br /&gt;
'''ID''': 4020&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4021.png]] Arcane Sight ===&lt;br /&gt;
'''ID''': 4021&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Sight.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sight Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sight Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sight Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sight Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sight Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Upon casting Sight, the caster can see hidden monsters and players on the screen for 2.5 seconds (similar to the Maya Purple Card).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0,5s&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1s&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1,5s&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2s&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 2,5s&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4022.png]] Arcane Napalm ===&lt;br /&gt;
'''ID''': 4022&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enable the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Napalm Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Napalm Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Beat Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Beat Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Beat Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Napalm beat has a chance of inflicting Slow Cast (double casting time) and increased SP cost for 7 seconds on the target.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Chance to inflict Slow Cast 10% || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Chance to inflict Slow Cast 20% || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Chance to inflict Slow Cast 30% || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Chance to inflict Slow Cast 40% || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Chance to inflict Slow Cast 50% || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4023.png]] Arcane Strike ===&lt;br /&gt;
'''ID''': 4023&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Soul Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Strike Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Strike Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Strike Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Soul Strike receives a mutation effect which can reduce the target's INT by 3 and 3% per Lv for 7 seconds. Also grants a INT buff of 2 per level for the user. Mutation: The lesser skill level used, the more chance to provoke the mutation effect (Lv 1 = 100%, LvMax = 15%)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Debuff !! Buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT -3% and -3 || INT +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || INT -6% and -6 || INT +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT -9% and -9 || INT +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || INT -12% and -12 || INT +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT -15% and -15 || INT +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4024.png]] Arcane Recovery ===&lt;br /&gt;
'''ID''': 4024&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of Increase SP Recovery.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Increase SP Recovery Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Increase SP Recovery Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Increase SP Recovery Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Increase SP Recovery Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Increase SP Recovery Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Further increases the natural recovery of SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Natural SP recovery +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Natural SP recovery +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Natural SP recovery +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Natural SP recovery +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Natural SP recovery +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4025.png]] Arcane Shield ===&lt;br /&gt;
'''ID''': 4025&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of '''''Magic Shield'''''.&amp;lt;br&amp;gt;&lt;br /&gt;
'''''Magic Shield''''' is a NPC skill which reduces Magical and Special Damage received but increases Physical Damage received.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! Duration || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magic Shield Level 1 || 50 || 2s || 5s || Reflect 20% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magic Shield Level 2 || 70 || 2s || 5s || Reflect 40% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magic Shield Level 3 || 90 || 2s || 5s || Reflect 60% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magic Shield Level 4 || 110 || 2s || 5s || Reflect 80% of magical damage&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magic Shield Level 5 || 130 || 2s || 5s || Reflect 100% of magical damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Strike in Skill Tree''' : While under the effect of '''''Magic Shield''''', the user counters incoming magic attacks with 40/80/120/160/200% [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] and heals thmselves for 10/20/30/40/50% of their MATK (cooldown 0.5s).&lt;br /&gt;
&lt;br /&gt;
=== [[File:4026.png]] Arcane Blaster ===&lt;br /&gt;
'''ID''': 4026&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Sight Blaster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Sight Blaster Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Sight Blaster Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Sight Blaster Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Sight Blaster Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Sight Blaster Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases range by 1/1/2/2/3 and pusback targets by 0/1/1/2/2.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4027.png]] Arcane Knowledge ===&lt;br /&gt;
'''ID''': 4027&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Increases users maximum MATK, especially if their INT is low. Every point in base INT reduces this bonus by 2.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1,5 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 2 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 2,5 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 3 x BaseLevel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Only the base INT is counted in the calculation, all bonuses are ignored.&lt;br /&gt;
* The maximum penality is -198 at a base INT of 99.&lt;br /&gt;
* This skill can NOT reduce maximum MATK (meaning that if the user's INT is too high compared to their base level then this skill will not recduce their maximum MATK).&lt;br /&gt;
* ''At base level 99, with 50 in base INT, and this kugan at level 5, the user will gain (3 x 99 bLvl) - (2 x 50 INT) = 197 max MATK.''&lt;br /&gt;
&lt;br /&gt;
=== [[File:4028.png]] Arcane Conversion ===&lt;br /&gt;
'''ID''': 4028&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Turns all Mage, Wizard, Sage and Ninja magical Skills into Neutral Element property.&amp;lt;br&amp;gt;&lt;br /&gt;
While this kugan is not maxed out, all skills used under this effect suffer a penalty to SP cost, damage, after skill delay and cast penalities.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP cost !! Damage !! Casting Time !! After skill Delay&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +100% || -24% || +24% || +24%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +75% || -18% || +18% || +18%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +50% || -12% || +12% || +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +25% || -6% || +6% || +6%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +0% || -0% || -0% || -0%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4029.png]] Arcane Ritual ===&lt;br /&gt;
'''ID''': 4029&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 10&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': While this skill is active the caster draws on their SP to increase their damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Additionally, any similar effects have an increased SP/damage ratio conversion.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum SP conversion !! Max Bonus Damage !! Ratio conversion bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Use up to 3% of current SP || 13% || +0%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Use up to 4% of current SP || 16% || +10%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Use up to 5% of current SP || 19%|| +20%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Use up to 6% of current SP || 22% || +30%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Use up to 7% of current SP || 25% || +40%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Only consumes SP once per spell cast (even if the spell hits multiple times).&lt;br /&gt;
* Each SP spent is worth 20 more damage (This does not include the ratio conversion bonus of this skill).&lt;br /&gt;
* This effect does not work if the users' SP are lower than 50%.&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=High_Wizard_Skill_Modifications&amp;diff=13318</id>
		<title>High Wizard Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=High_Wizard_Skill_Modifications&amp;diff=13318"/>
		<updated>2022-08-24T12:57:44Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:wz_firepillar.png Fire Pillar */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_firepillar.png]] Fire Pillar ===&lt;br /&gt;
  [[File:Fire_Pillar_Info.gif]]&lt;br /&gt;
  Creates a Fire Pillar trap effect on the targeted cell.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 0.35 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damages are doubled if used by a Player.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 0.6sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 0.8sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 1sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 1.2sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 1.4sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 1.6sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 1.8sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 2sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, 2.2sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, 2.4sec Duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Fire Wall 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Blue Gemstone&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_sightrasher.png]] Sightrasher ===&lt;br /&gt;
  [[File:Sightrasher_Info.gif]]&lt;br /&gt;
  Attack enemies by shooting fireballs, which are first summoned by the Sight skill, in directions that radiate away from the caster.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can cause Fever. Fever is status which increase damage on the target by 25% (resisted by MDEF)&lt;br /&gt;
  Pushback 5 squares away in a 7x7 Area.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cast: 0.5 sec&amp;lt;/span&amp;gt;      Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (120% MATK per hit), Fever 1.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (140% MATK per hit), Fever 3s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (160% MATK per hit), Fever 4.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (180% MATK per hit), Fever 6s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (200% MATK per hit), Fever 7.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (220% MATK per hit), Fever 9s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (240% MATK per hit), Fever 10.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (260% MATK per hit), Fever 12s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (280% MATK per hit), Fever 13.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits (300% per hit), Fever 15s &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Sight 1, Lightning Bolt 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_meteor.png]] Meteor Storm ===&lt;br /&gt;
  [[File:Meteor_Storm_Info.gif]]&lt;br /&gt;
  Summons meteors towards a targeted 7x7 area to inflict area effect damage upon enemies &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast: 1.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: See Below&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 2 Meteors 1 Hit, 3% Stun, ASD 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 3 Meteors 1 Hit, 6% Stun, ASD 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3 Meteors 2 Hits, 9% Stun, ASD 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 Meteors 2 Hits, 12% Stun, ASD 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 4 Meteors 3 Hits, 15% Stun, ASD 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 5 Meteors 3 Hits, 18% Stun, ASD 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 5 Meteors 4 Hits, 21% Stun, ASD 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 6 Meteors 4 Hits, 24% Stun, ASD 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 6 Meteors 5 Hits, 27% Stun, ASD 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 7 Meteors 5 Hits, 30% Stun, ASD 7sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Thunder Storm 1, Sightrasher 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_jupitel.png]] Jupitel Thunder ===&lt;br /&gt;
  [[File:Jupitel_Thunder_Info.gif]]&lt;br /&gt;
  Fires a ball of crackling lightning that will damage and pushes it back the same number of cells up to a maximum of 8. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;               Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;         Cast: 2 sec +0.5sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;            Element: &amp;lt;span style=&amp;quot;color:#BBBB00&amp;quot;&amp;gt;Wind &amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 3 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 4 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 5 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 6 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 7 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 8 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 9 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 10 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 11 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 12 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Napalm Beat 1, Lightning Bolt 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_vermilion.png]] Lord of Vermillion ===&lt;br /&gt;
  [[File:Lord_of_Vermilion_Info.gif]]&lt;br /&gt;
  Hits the target area with a strong lightning attack that does 4 sets of hits with 10 hits each set (total 40 hits) and each hit doing (8+(2*SkillLV))% MATK damage. It also has a (4*SkillLV)% chance to blind the targets. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast: 5sec +0.5sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#BBBB00&amp;quot;&amp;gt;Wind &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 4% Blind, 10% MATK/Bolt (400% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 8% Blind, 12% MATK/Bolt (480% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 12% Blind, 14% MATK/Bolt (560% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 16% Blind, 16% MATK/Bolt (640% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 20% Blind, 18% MATK/Bolt (720% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 24% Blind, 20% MATK/Bolt (800% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 28% Blind, 22% MATK/Bolt (880% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 32% Blind, 24% MATK/Bolt (960% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 36% Blind, 26% MATK/Bolt (1040% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 40% Blind, 28% MATK/Bolt (1120% total) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Thunder Storm 1, Jupitel Thunder 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_waterball.png]] Water Ball ===&lt;br /&gt;
  [[File:Water_Ball_Info.gif]]&lt;br /&gt;
  Hurls spheres of water at high velocity at a targeted enemy.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;               Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;        Cast: 1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Element: &amp;lt;span style=&amp;quot;color:#BBBB00&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Caster must be standing in water in order to cast Water Ball and cannot be used in an underwater map. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Waterball / 1x1 Grid, 130% MATK damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 3 Waterball / 3x3 Grid, 160% MATK damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 8 Waterball / 3x3 Grid, 190% MATK damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 15 Waterball / 5x5 Grid, 220% MATK damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 24 Waterball / 5x5 Grid, 250% MATK damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cold Bolt 1, Lightning Bolt 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_icewall.png]] Ice Wall ===&lt;br /&gt;
  [[File:Ice_Wall_Info.gif]]&lt;br /&gt;
  Creates a frozen wall of ice of 5 cells that will block enemies. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Monsters will attack the wall if they can't reach a targets.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP are equals to (INT * SkillLv * BaseLv * 0,2).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall loose 500 HP per seconds, duration depends on their remaining HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#0000BB&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 20% of (INT * LVL)&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 40% of (INT * LVL)&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 60% of (INT * LVL)&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 80% of (INT * LVL)&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 100% of (INT * LVL)&lt;br /&gt;
  [Lv 6]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 120% of (INT * LVL)&lt;br /&gt;
  [Lv 7]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 140% of (INT * LVL)&lt;br /&gt;
  [Lv 8]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 160% of (INT * LVL)&lt;br /&gt;
  [Lv 9]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 180% of (INT * LVL)&lt;br /&gt;
  [Lv 10]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Ice Wall HP 200% of (INT * LVL)&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Stone Curse 1, Frost Diver 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_frostnova.png]] Frost Nova ===&lt;br /&gt;
  [[File:Frost_Nova_Info.gif]]&lt;br /&gt;
  Creates an aura of icy cold that will simultaneously freeze enemies around the caster in a 5x5 Area. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Causes Chill status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;      Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;       Element: &amp;lt;span style=&amp;quot;color:#0000BB&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 37% Frost/Chill, Cast 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 44% Frost/Chill, Cast 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 51% Frost/Chill, Cast 5.5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 58% Frost/Chill, Cast 5.5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 65% Frost/Chill, Cast 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 72% Frost/Chill, Cast 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 79% Frost/Chill, Cast 4.5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 86% Frost/Chill, Cast 4.5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 93% Frost/Chill, Cast 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 100% Frost/Chill, Cast 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Frost Diver 1, Ice Wall 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_stormgust.png]] Storm Gust ===&lt;br /&gt;
  [[File:Storm_Gust_Info.gif]]&lt;br /&gt;
  Summons a blizzard on a targeted spot to damage enemies within Storm Gust's range.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Monsters hit 3 times will freeze and not receive further hits, except undead and MVP which won't be frozen and thus will receive more hits.&lt;br /&gt;
  The maximum number of possible hits is 10.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast: 5sec +1s/Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#0000BB&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 140% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 180% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 220% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 260% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 300% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 340% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 380% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 420% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 460% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 500% MATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Frost Diver 1, Jupitel 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_earthspike.png]] Earth Spike ===&lt;br /&gt;
  [[File:Earth_Spike_Info.gif]]&lt;br /&gt;
  Commands the ground beneath a targeted enemy to rise into pikes. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;         Cast: 0.7 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 0.8sec +0.2sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#cc5500E&amp;quot;&amp;gt;arth &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 2 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 5 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Stone Curse 1 (Wizard), Seismic Weapon 1 (Sage)&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_heavendrive.png]] Heaven's Drive ===&lt;br /&gt;
  [[File:Heaven's_Drive_Info.gif]]&lt;br /&gt;
  Commands the ground in a targeted area to rise into spikes in order to damage enemies within its range. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can break traps&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;1 hit per seconde, lasts 5 secondes.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10                      Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;           Cast: 5 + 0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#cc5500E&amp;quot;&amp;gt;arth &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x65% MATK (total 650% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x80% MATK (total 800% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x95% MATK (total 950% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x110% MATK (total 1100% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x125% MATK (total 1250% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x140% MATK (total 1400% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x155% MATK (total 1550% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x170% MATK (total 1700% MATK)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x185% MATK (total 1850% MATK) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2x200% MATK (total 2000% MATK) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Earth Spike 3 (Wizard), Earth Spike 1 (Sage)&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:wz_quagmire.png]] Quagmire ===&lt;br /&gt;
  [[File:Quagmire_Info.gif]]&lt;br /&gt;
  Temporarily converts targeted area into marshland that will reduce the Movement Speed, AGI and DEX of all targets by half.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Players will only receive half of the effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Works against Boss monsters.  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: AGI and DEX -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: AGI and DEX -10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: AGI and DEX -15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: AGI and DEX -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: AGI and DEX -25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization:*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: AGI and DEX -30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: AGI and DEX -35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: AGI and DEX -40% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: AGI and DEX -45% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: AGI and DEX -50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Heaven's Drive 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_estimation.png]] Sense ===&lt;br /&gt;
  [[File:Sense_Info.gif]]&lt;br /&gt;
  Lv1 Reveals detailed information about a targeted monster to the caster and members in caster's party. Lv2+ doesn't reveal informations but increases damages and resistance against monster. This bonus is only given to the caster. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases damage and resistance by INT% of 10%  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases damage and resistance by INT% of 11%  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases damage and resistance by INT% of 12%  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases damage and resistance by INT% of 13%  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Increases damage and resistance by INT% of 14%  &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_sightblaster.png]] Sight Blaster ===&lt;br /&gt;
  Summons a fireball that circles around you and hits enemies attempting to attack you at close range.&lt;br /&gt;
  When an enemy steps next to you, he will be hit by a Matk Fire Element attack and pushed back. The Fireball disappears after hitting an enemy. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 1.8s +0,2s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% MATK, pushes back 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% MATK, pushes back 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% MATK, pushes back 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% MATK, pushes back 6 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% MATK, pushes back 7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hw_souldrain.png]] Soul Drain ===&lt;br /&gt;
  Every time you kill an enemy using spells, you will receive a certain amount of SP back, depending on the monster level.&lt;br /&gt;
  The formula is MonsterLV x Drain. The Drain amount is (95+15*SkillLV)% (e.g. killing a LV 20 Enemy with a LV 5 Soul Drain will give you 34 SP). This skill also increases your Maximum SP by 2% per SkillLV.&lt;br /&gt;
  The SP drain only works for targeted spells, not area spells. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: MaxSP +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: MaxSP +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: MaxSP +6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: MaxSP +8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: MaxSP +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: MaxSP +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: MaxSP +14% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: MaxSP +16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: MaxSP +18% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: MaxSP +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hw_magiccrasher.png]] Magic Crasher ===&lt;br /&gt;
  [[File:Stave_Crasher_Info.gif]]&lt;br /&gt;
  You do an attack that calculates damage using your Matk instead of Atk but is decreased using enemy's Def, not Mdef.&lt;br /&gt;
  This skills overall damage is affected by cards you have in your weapon, weapon element, size and element of the target and it might miss depending on your Dex. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Stops Magic Mirror on target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 0.3 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 0.3 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% MATK / 60% chance of reducing DEF/MDEF by 15 for 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% MATK / 70% chance of reducing DEF/MDEF by 15 for 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% MATK / 80% chance of reducing DEF/MDEF by 15 for 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% MATK / 90% chance of reducing DEF/MDEF by 15 for 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% MATK / 100% chance of reducing DEF/MDEF by 15 for 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:hw_magicpower.png]] Amplify Magic Power ===&lt;br /&gt;
  [[File:Mystical_Amplification_Info.gif]]&lt;br /&gt;
  This skill amplifies the spell damage by boosting your Matk for the first spell (yes, only one spell) following this skill. The bonus is 5% per SkillLV. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Matk +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Matk +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Matk +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Matk +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Matk +25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Matk +30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Matk +35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Matk +40% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Matk +45% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Matk +50% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hw_napalmvulcan.png]] Napalm Vulcan ===&lt;br /&gt;
  [[File:Napalm_Vulcan_Info.gif]]&lt;br /&gt;
  Delivers multiple psychokinetic blows at an enemy in a 3x3 area with a low chance of causing an abnormal status.&lt;br /&gt;
  This skill's level affects the number of strikes from Napalm Vulcan. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#bb00bb&amp;quot;&amp;gt;Ghost &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:hw_ganbantein.png]] Ganbantein ===&lt;br /&gt;
  [[File:Ganbantein_Info.gif]]&lt;br /&gt;
  Enables the chance of canceling ground targeting magic spell cast on a specific cell area around the targeted spot.&lt;br /&gt;
  This skill will cancel Land Protector on areas that have been enchanted by that skill.&lt;br /&gt;
  This skill is unaffected by items or skills that remove Gemstone requirements.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 3sec&amp;lt;/span&amp;gt;         Delay: 2sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 3 x 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 5 x 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 7 x 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 9 x 9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 11 x 11 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 1 Blue Gemstone and Yellow Gemstone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:hw_gravitation.png]] Gravitation Field ===&lt;br /&gt;
  [[File:Gravitational_Field_Info.gif]]&lt;br /&gt;
  Increases the gravity in a 5x5 AoE which will decrease all speed of enemies (Attack Speed, Cast, Delay, After hit delay) and cause continuous damage that ignore Defense.&lt;br /&gt;
  When skill is active, the caster's movement and attacks are disabled.&lt;br /&gt;
  This skill's effect on Attack and Movement Speeds does not apply to Boss monsters.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;INT*INT*BaseLevel*(SkillLv+1)*0,0001, adds 2*SkillLv % of actual HP to damage but this can't add more than 3x base damages (can be critical, 50% more damage on monsters)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;There is additional 50% damage on monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage increased by weight inventory of target&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage are 75%, 100% 125% if target is small, medium or large&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 2s +1s per Lv&amp;lt;/span&amp;gt;             Duration: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;              Element: Earth&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLv * INT*INT)*2*0.0001 Dmg/Sec, -5% Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLv * INT*INT)*3*0.0001 Dmg/Sec, -10% Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLv * INT*INT)*4*0.0001 Dmg/Sec, -15% Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLv * INT*INT)*5*0.0001 Dmg/Sec, -20% Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLv * INT*INT)*6*0.0001 Dmg/Sec, -25% Speed &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Each cast requires 1 Blue Gemstone.&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_fireivy.png]] Wind Wall ===&lt;br /&gt;
  This skill was originally called &amp;quot;Fire Ivy&amp;quot;.&lt;br /&gt;
  Summons a magnetic zone that inflicts electrical damage each second to those who passes nearby 5x5 cells. Each instance lasts 15 seconds.&lt;br /&gt;
  Each hit has chances to cause Stop. (Double chance on Monsters).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;,&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#BBBB00&amp;quot;&amp;gt;Wind &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 wall, 250% MATK, 2% chance to stop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 1]: 2 walls, 275% MATK, 4% chance to stop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 1]: 3 walls, 300% MATK, 6% chance to stop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 1]: 4 walls, 325% MATK, 8% chance to stop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 1]: 5 walls, 350% MATK, 10% chance to stop&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Thunder Storm 10, Lightning Bolt 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Added Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_earthquake.png]] Earthquake ===&lt;br /&gt;
  Provoke a powerful Earthquake.&lt;br /&gt;
  Damage are more significant as target is near the epicenter&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can break traps, damage are increased depending on amount of targets (from 25% if 2 target up to +45% with 10 target)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The closer the target is from the caster, the more chance to be Stone Curse for 5 seconds. (up to double)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10               Skill Form:  Active &lt;br /&gt;
  Delay: 5 sec&amp;quot;,&lt;br /&gt;
  Cast: 10 sec&amp;quot;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 825% Damage (3 hits), Stone Curse 5%, Area 5x5&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 900% Damage (3 hits), Stone Curse 10%, Area 7x7&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 975% Damage (3 hits), Stone Curse 15%, Area 9x9&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1050% Damage (3 hits), Stone Curse 20%, Area 11x11&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1125% Damage (3 hits), Stone Curse 25%, Area 13x13&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1200% Damage (3 hits), Stone Curse 30%, Area 13x13&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1275% Damage (3 hits), Stone Curse 35%, Area 13x13&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1350% Damage (3 hits), Stone Curse 40%, Area 13x13&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1425% Damage (3 hits), Stone Curse 45%, Area 13x13&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1500% Damage (3 hits), Stone Curse 50%, Area 13x13&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:wz_earthwall.png]] Earth Wall ===&lt;br /&gt;
  Creates a earth wall of spikes of 1 cells that will block enemies.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;          Cast: 0.25 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#BBBB00&amp;quot;&amp;gt;Earth &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Earth Wall 1 instance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Earth Wall 2 instance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Earth Wall 3 instance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Earth Wall 4 instance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Earth Wall 5 instance&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Earthquake 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Fire Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Fire Bolt, Fire Ball, Fire Wall, Sight Blaster, Sight Trasher, Fire Pillar, Meteor Storm.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Fire Bolt: Damage increased by 25% on fevered targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Fire Ball: Damage increased by 25%, may inflict Fever&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Fire Wall: May inflict Fever&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sight Blaster: May inflict Fever&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sight Trasher: May inflict Fever&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Fire Pillar: May inflict Fever&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Meteor Storm: May inflict Fever&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Water Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cold Bolt, Frost Diver, Water Ball, Ice Wall, Storm Gust, Frost Nova.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cold Bolt: Damage increased by 25% on chilled targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Water Ball: Damage increased by 25% on chilled targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Frost Diver: May inflict Chill&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Storm Gust: May inflict Chill&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Frost Nova: May inflict Chill&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Wind Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Lightning Bolt, Thunder Storm, Jupitel Thunder, Lord of Vermillion, Wind Ivy.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Lightning Bolt: Damage increased by 25% on weaked targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Thunder Storm: May inflict Weak&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Jupitel Thunder: May inflict Weak&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Lord of Vermillion: May inflict Weak&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Wind Ivy: May inflict Weak&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Earth Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Earth Spike, Heaven Drive, Earth Quake, Quagmire, Stone Curse.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Earth Spike: Damage increased by 25% on feebled targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Heaven Drive: May inflict Feeble&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Earth Quake: May inflict Feeble&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spirit Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Safety Wall, Soul Strike, Napalm Beat, Napalm Vulcan (HW), Magic Crasher (HW), Magic Amplification (HW), Ganbantein (HW), Gravitation (HW), Soul Burn (PF), Soul Change (PF), Mind Breaker (PF), Health Conversion (PF).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Strike: Damage increased by 25% on oathed targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Napalm Beat: Damage increased bt 25%, also may inflict Oath&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Napalm Vulcan (HW): Damage increased by 1% per target's DEF, also may inflict Oath&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magic Crasher (HW): Damage increased by 1% per target's MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Gravitation (HW): Damage increased by 33% minus 1% every 3% target's lost HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Ganbantein (HW) : Increases success rate of Ganbantein to 100%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Burn (PF): Damage (if any) increased by 25%&amp;lt;/span&amp;gt; &lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Safety Wall: Hit count increased to reach a maximum of 8 at level 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Soul Change (PF): The user always keeps 1% of its maximum SP after use&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Health Conversion (PF): Cost half less HP per conversions&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mind Breaker (PF): Success chance +10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_types_of_equipment&amp;diff=13316</id>
		<title>New types of equipment</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_types_of_equipment&amp;diff=13316"/>
		<updated>2022-08-24T10:23:03Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* Pendants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
New type of equipments have been created and are directly accessible though the equipment tab ''Special'' of your character.&lt;br /&gt;
&lt;br /&gt;
- '''Back''':&lt;br /&gt;
* Backpacks are designed to improve weight capacities.&lt;br /&gt;
* Tails are designed to increase walking speed.&lt;br /&gt;
* Wings are designed to improve HP/SP.&lt;br /&gt;
&lt;br /&gt;
- '''Charms''': You can equip up to 2 Charms. They have all kind of custom bonuses and are rewards from the [[Nightmare Dungeons]].&lt;br /&gt;
&lt;br /&gt;
- '''Pendants''': Extra equipment type usually obtained during dungeons or quests.&lt;br /&gt;
&lt;br /&gt;
Additionally, Left-handed Weapons have been created in order to create an offensive alternative to Shields.&lt;br /&gt;
&lt;br /&gt;
== Left-handed Weapons ==&lt;br /&gt;
&lt;br /&gt;
Left-handed Weapons are specific to DaRO. '''These equipments are special Weapons, equipped in your left hand, instead of Shields.'''&amp;lt;br&amp;gt;&lt;br /&gt;
Unlike Shields, these weapons don't grant defensive benefits to your character, but offensives ones. '''They can grant a Second strike, allowing you to do extra Battle Damage upon attacking, it's known as the Left-handed Common Effect.'''&lt;br /&gt;
&lt;br /&gt;
*As long as you are able to equip a Shield while handling your main Weapon, you will be able to equip a Left-handed Weapon.&lt;br /&gt;
*You're still able to use all Skills, related to shield, as such Shield Boomerang. This slot equipment is considered universal!&lt;br /&gt;
&lt;br /&gt;
You can forge [[Level 5 Weapons|Left-handed Weapon Lv 5 through Hatori Henzo]] at Midgard's Smithy.&amp;lt;br&amp;gt;&lt;br /&gt;
Or you can also buy the simplest Left-handed Weapons at the Weapon Shop at the south part of Midgard.&lt;br /&gt;
&lt;br /&gt;
:::*All Left-handed Weapons have a common malus to compensate their remarkable offensive trait:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;ASPD -5%, DEF -5%, HIT -5%, Cast -5%&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:60%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|+ &lt;br /&gt;
|-&lt;br /&gt;
! Name !! Midgard's shop Cost (in zenys) !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| Left Hand [0] || 5 000 || ATK +5, Left-handed Common Effect &lt;br /&gt;
|-&lt;br /&gt;
| Baselard [0] || 20 000 || ATK +15, Left-handed Common Effect &lt;br /&gt;
|-&lt;br /&gt;
| Long Left Hand [0] || 45 000 || ATK +25, Left-handed Common Effect &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Lv 5 Weapons: Left-handed Weapons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Icon&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|&lt;br /&gt;
| Exal'Valthis [1]&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drain 5% of damage dealt into HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If worn with Exal'Theris, drain 5% more of damage dealt into HP (1/second)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to auto-cast Blood Drain level 1 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &lt;br /&gt;
| Carnwennan [1]&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% chance to avoid the first received attack if HP are full&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +10% (Cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to auto-cast Guided Attack level 1 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &lt;br /&gt;
| Misericorde [1]&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to inflict Guided Attack level 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase ATK2 by amount of DEX&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| &lt;br /&gt;
| Ballock [1]&lt;br /&gt;
| &lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to inflict Guided Attack level 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate increased by 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== All existing Left-handed Weapons ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Effects&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Requiered Level&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30380&lt;br /&gt;
| Left Hand [0]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30381&lt;br /&gt;
| Left Hand [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30382&lt;br /&gt;
| Baselard [0]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30383&lt;br /&gt;
| Baselard [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30384&lt;br /&gt;
| Long Left Hand [0]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30385&lt;br /&gt;
| Long Left Hand [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30399&lt;br /&gt;
| Caestus [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double Attack +10% (Cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to auto-cast Triple Attack Level 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to auto-cast Guided Attack Level 1 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30396&lt;br /&gt;
| Washizaki [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to inflict Guided Attack Lv 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30397&lt;br /&gt;
| Sai [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to inflict Guided Attack Lv 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double Attack +10% (Cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30398&lt;br /&gt;
| Kriss [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to inflict Soul Strike Lv 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase MATK2 by (15 + 2 × Refine Level)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 70&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30200&lt;br /&gt;
| Exal'Valthis [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drain 5% of Damage dealt into HP.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If worn with Exal'Theris, drain 5% more of Damage dealt into HP. (Max 1 time per second)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to auto-cast Blood Drain Level 1 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30400&lt;br /&gt;
| Carnwennan [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% chance to avoid the first received attack if HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +10% (Cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to auto-cast Guided Attack Level 1 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30394&lt;br /&gt;
| Ballock [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to inflict Guided Attack Lv 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Rate increased by 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 95&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30395&lt;br /&gt;
| Misericorde [1]&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to inflict Guided Attack Lv 1 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase ATK2 by amount of DEX&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 95&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Wings ==&lt;br /&gt;
&lt;br /&gt;
To equip Wings, you will need to reach Base Level 1 only!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20500&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Archangel Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP &amp;amp; SP +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance Angel Race +5% | Holy Element +5% | Blind Status Effect +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance Demon Race -5% | Dark Element -5% | Curse Status Effect -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20764&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Fallen Angel Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP &amp;amp; SP +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance Demon Race +5% | Dark Element +5% | Curse Status Effect +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance Angel Race -5% | Holy Element -5% | Blind Status Effect -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20727&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Brilliant Golden Wings&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against these Elements : Holy, Dark, Ghost, Undead &amp;amp; Poison +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20737&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Kirin Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Regen HP + 50% / Regen SP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20746&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rudra Wings&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%, Resistance to all porings monsters 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20830&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Wings of Seraph&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%, Resistance to all porings monsters 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20761&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Happiness Wings&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Resistance Wind/Fire/Water/Earth +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20762&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Great Devil Wings&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP +3%, SP -2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20502&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Little Devil Wings&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP -2%, SP +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20504&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Cupid's Pink Wings&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, PFLEE +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20509&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Wings of Uriel&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +3%, Regen HP - 50% / Regen SP - 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20826&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Angel Feather&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, PHIT +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20510&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Sword Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1% Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20511&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Blue Wings of Fairy&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1% Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20516&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Wings of Michael&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Speed penalities -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20613&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Blue Angeling Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Magical flee 2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20614&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pink Angeling Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Heal power +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20615&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gold Angeling Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Physical flee 2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20530&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Wings of Gabriel&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Reflect 2% all damage recieved&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20533&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pink Butterfly Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, Special flee 2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20622&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Valkyrie Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%, DEF/MDEF +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20572&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Wing Of Heart&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%, LUK +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #20639&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ice Wing&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% Resistance to Freeze Status Effect&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% Chance to reflect Freeze Status Effect&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1% Chance to Freeze when attacking or being attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;-5% Resistance to Fire Element attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Backpacks ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! #2576&lt;br /&gt;
! &lt;br /&gt;
[[File:Adventurer's Backpack.gif]]&lt;br /&gt;
! Adventurer's Backpack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +3%, Weight+500)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20763&lt;br /&gt;
! &lt;br /&gt;
[[File:Amistr Bag.gif]]&lt;br /&gt;
! Amistr Bag&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, MDEF +1)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20842&lt;br /&gt;
!&lt;br /&gt;
! Bag of Antonio&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, chance to drop candy)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20507&lt;br /&gt;
! &lt;br /&gt;
[[File:Poring Bag.gif]]&lt;br /&gt;
! Poring Bag&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, LUK +2)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20513&lt;br /&gt;
!&lt;br /&gt;
! Exe Backpack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, delay when hit -5%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20517&lt;br /&gt;
! &lt;br /&gt;
[[File:Giant Cat Bag.gif]]&lt;br /&gt;
! Giant Cat Backpack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, PFLEE +2)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20606&lt;br /&gt;
!&lt;br /&gt;
! Von Devi Bag&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, resist silence +5%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20543&lt;br /&gt;
! &lt;br /&gt;
[[File:Halloween Poring Bag.gif]]&lt;br /&gt;
! Halloween Poring Bag&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, zeny drop +5%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20570&lt;br /&gt;
!&lt;br /&gt;
! Heart Choco Bag&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxWeight +2%, Weight+300, chance to drop chocolate&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20624&lt;br /&gt;
!&lt;br /&gt;
! School Bag&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, XP +5%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20582&lt;br /&gt;
! &lt;br /&gt;
[[File:Bear Backpack.gif]]&lt;br /&gt;
! Bear Backpack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+500, Resistance to pushback or cast cancel 5%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20592&lt;br /&gt;
! &lt;br /&gt;
[[File:Santa's Pocket.gif]]&lt;br /&gt;
! Santa's Pocket&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, chance to drop gift box)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24904&lt;br /&gt;
!&lt;br /&gt;
! Mandragora Bag&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, heal item +5%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24900&lt;br /&gt;
!&lt;br /&gt;
! Quiver of Archer&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;(MaxWeight +2%, Weight+300, Arrow Cost -10%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Capes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! #24960&lt;br /&gt;
! Black Rogue Cape&lt;br /&gt;
| (Str +1)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24961&lt;br /&gt;
! Cupid Scarf&lt;br /&gt;
| (Dex +1)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24962&lt;br /&gt;
! Estefan Dark Knight&lt;br /&gt;
| (Agi +1)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24964&lt;br /&gt;
! Protect Cloth&lt;br /&gt;
| (Vit +1)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24965&lt;br /&gt;
! Royal Mantle&lt;br /&gt;
| (Int +1)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Tails ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! #24930&lt;br /&gt;
! Cat Tail&lt;br /&gt;
| (Walking Speed +3%, FLEE +4)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24931&lt;br /&gt;
! Deviruchi Tail&lt;br /&gt;
| (Walking Speed +3%, MATK +5)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24933&lt;br /&gt;
! Fox Tail&lt;br /&gt;
| (Walking Speed +3%, Resistance to status 3%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24935&lt;br /&gt;
! Little Devil Tail&lt;br /&gt;
| (Walking Speed +3%, Reflect 2% all damage recieved)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24936&lt;br /&gt;
! Saiyan Tail&lt;br /&gt;
| (Walking Speed +3%, Atk +5)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24937&lt;br /&gt;
! Leopard Tail&lt;br /&gt;
| (Walking Speed +5%)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24936&lt;br /&gt;
! Wolf Tail&lt;br /&gt;
| (Walking Speed +3%, CRI +1)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Special ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! #24906&lt;br /&gt;
! Double Blades&lt;br /&gt;
| ATK/MATK +7&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #24903&lt;br /&gt;
! Eden Judge&lt;br /&gt;
| ASD/CAST -2%&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20601&lt;br /&gt;
! Mechanic Wing&lt;br /&gt;
| (HIT +6)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20611&lt;br /&gt;
! RTC Flags&lt;br /&gt;
| (DEF/MDEF -1, ASPD +1%)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20514&lt;br /&gt;
! Thanatos Sword&lt;br /&gt;
| (ATK +10, HIT -5)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20576&lt;br /&gt;
! Cat Fork&lt;br /&gt;
| (Ignore 2% DEF/MDEF&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20584&lt;br /&gt;
! Big Fox Tail&lt;br /&gt;
| (Cost Ammo/Gems/Spirit cost -10%)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20634&lt;br /&gt;
! Loli Ruri Moon&lt;br /&gt;
| (Consommation SP -10%)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20588&lt;br /&gt;
! Niflheim Broom&lt;br /&gt;
| (MATK +10, cast +2%)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20635&lt;br /&gt;
! Feather Side&lt;br /&gt;
| (Universal flee 2%)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20636&lt;br /&gt;
! Evil Druid Cross&lt;br /&gt;
| (Heal power +2%)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20955&lt;br /&gt;
! Christmas Tree&lt;br /&gt;
| (Luk +4)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! #20546&lt;br /&gt;
! Backside Ribbon Bell&lt;br /&gt;
| (Luk +4)&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Pendants ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! #30005&lt;br /&gt;
! Salamander Pendant&lt;br /&gt;
| MATK +7, ATK +7, Fire Resistance +7%&lt;br /&gt;
| &lt;br /&gt;
| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
! #30012&lt;br /&gt;
! Azuran Pendant&lt;br /&gt;
| SP Recovery +10%, SP Item Heal +8%, Water Resistance +7%&lt;br /&gt;
| &lt;br /&gt;
| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
! #30019&lt;br /&gt;
! Tempest Pendant&lt;br /&gt;
| After Hit Recovery +8%, Cooldown Rate -4%, Wind Resistance +7%&lt;br /&gt;
| &lt;br /&gt;
| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
! #30026&lt;br /&gt;
! Titanian Pendant&lt;br /&gt;
| HP Recovery +40%, Heal Items +8%, Heal received +8%, Earth Resistance +7%&lt;br /&gt;
| &lt;br /&gt;
| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
! #30048&lt;br /&gt;
! Neverending Pendant&lt;br /&gt;
| Reflect 10% of all Status&lt;br /&gt;
| &lt;br /&gt;
| Neverending Citadel&lt;br /&gt;
|-&lt;br /&gt;
! #30059&lt;br /&gt;
! Hollow Pendant&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
! #30071&lt;br /&gt;
! Tolarian Pendant&lt;br /&gt;
| Return Magical Damage +10%&lt;br /&gt;
| &lt;br /&gt;
| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
! #30083&lt;br /&gt;
! Warlord Pendant&lt;br /&gt;
| Return Short-distance Damage +10%&lt;br /&gt;
| &lt;br /&gt;
| Utgard&lt;br /&gt;
|-&lt;br /&gt;
! #30094&lt;br /&gt;
! Abyssian Pendant&lt;br /&gt;
| Drop Rate +10%&lt;br /&gt;
| &lt;br /&gt;
| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
! #30096&lt;br /&gt;
! Ferocious Necklace&lt;br /&gt;
| Str +1, ATK +4&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #30097&lt;br /&gt;
! Dark Rosary&lt;br /&gt;
| Luk +2, Pflee +4&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #30098&lt;br /&gt;
! Necklace of Sinner&lt;br /&gt;
| Agi +1, Flee +4&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #30099&lt;br /&gt;
! Pocket Watch&lt;br /&gt;
| Dex +1, Hit +4&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #30100&lt;br /&gt;
! Necklace of Oblivion&lt;br /&gt;
| Int +1, SP +0,2 per BaseLevel&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #30101&lt;br /&gt;
! Pendant of Guardian&lt;br /&gt;
| Vit +1, HP 2 per BaseLevel&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #30102&lt;br /&gt;
! Ancient Pendant&lt;br /&gt;
| HP/SP +2%&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #29801&lt;br /&gt;
! Izlude Necklace&lt;br /&gt;
| Mdef +2, 5% chance to grant HP/SP +10% for 30sec when being attacked&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
! #29806&lt;br /&gt;
! Owl Pendant&lt;br /&gt;
| MATK +8, Mdef +2, LUK +1, SP +30&lt;br /&gt;
| &lt;br /&gt;
| The Fourth Daughter of Cid Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29808&lt;br /&gt;
! Dream Powder&lt;br /&gt;
| Mdef +5&lt;br /&gt;
| &lt;br /&gt;
| Revolt at Toy Factory Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29810&lt;br /&gt;
! Cold Key&lt;br /&gt;
| Mdef +1, 4% chance to inflict Freeze when attacking, 4% Water Resistance&lt;br /&gt;
| &lt;br /&gt;
| A Gift for Everyone&lt;br /&gt;
|-&lt;br /&gt;
! #29811&lt;br /&gt;
! Atma's Will&lt;br /&gt;
| Mdef +2, HP Recovery +15%m Def2 +4, MATK +12&lt;br /&gt;
| &lt;br /&gt;
| Atma's Will Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29812&lt;br /&gt;
! Set's Will&lt;br /&gt;
| Mdef +4, SP recovery +10%&lt;br /&gt;
| &lt;br /&gt;
| Atma's Will Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29814&lt;br /&gt;
! Sacrifice Hand&lt;br /&gt;
| ATK/MATK +13, 2% chance to inflict bleeding&lt;br /&gt;
| &lt;br /&gt;
| The Ritual of the Sphinx Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29815&lt;br /&gt;
! Payon's Pendant&lt;br /&gt;
| MaxHP +1%, Mdef +3, DEF2 +2&lt;br /&gt;
| &lt;br /&gt;
| The Tears Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29818&lt;br /&gt;
! Terrifying Insign&lt;br /&gt;
| ATK2 +16 (piercing atk), HIT +2, ASPD +1%&lt;br /&gt;
| &lt;br /&gt;
| What I am Worth Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29838&lt;br /&gt;
! Jared's Stone&lt;br /&gt;
| Mdef +1, Int +1, EXP +5%, Cast -2%&lt;br /&gt;
| &lt;br /&gt;
| Jared's Stone Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29839&lt;br /&gt;
! Stone Heart&lt;br /&gt;
| MDEF +1, Pflee +2, Critical +2&lt;br /&gt;
| &lt;br /&gt;
| For Blood and Honor Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29861&lt;br /&gt;
! Hideous Totem&lt;br /&gt;
| LUK +3&lt;br /&gt;
| &lt;br /&gt;
| The Ritual of Destiny Quest&lt;br /&gt;
|-&lt;br /&gt;
! #29862&lt;br /&gt;
! Orchid Pearl&lt;br /&gt;
| XP/Resistance against plant race monsters +10%, EXP gained +3%&lt;br /&gt;
| &lt;br /&gt;
| The Flower of the Sun Quest&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Charms ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! #29863&lt;br /&gt;
! Valorous Ring&lt;br /&gt;
| ATK/MATK/ASPD/ASD improved by 1%&lt;br /&gt;
| &lt;br /&gt;
| The Unique Quest&lt;br /&gt;
|-&lt;br /&gt;
! #30106&lt;br /&gt;
! Amon Ra Charm&lt;br /&gt;
| 3% chance of autocastring Kyrie Eleison 10 on Damage&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30107&lt;br /&gt;
! Amon Ra Charm II&lt;br /&gt;
| All attributes lower than 50 gets +1&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30108&lt;br /&gt;
! Atroce Charm&lt;br /&gt;
| On physical attack 1% chance to up ASPD by 10% for 10 seconds&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30109&lt;br /&gt;
! Atroce Charm II&lt;br /&gt;
| ATK 15&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30110&lt;br /&gt;
! Samurai Spector Charm&lt;br /&gt;
| Ignore 5% of target's DEF&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30111&lt;br /&gt;
! Samurai Spector Charm II&lt;br /&gt;
| On physical attack 2% chance to ignore up to 30% of target's DEF for 10 seconds&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30112&lt;br /&gt;
! Kiel Charm&lt;br /&gt;
| After skill delay -5%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30113&lt;br /&gt;
! Kiel Charm II&lt;br /&gt;
| On phy attack 2,5% chance to reduce casting time by 25% for 10 seconds&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30114&lt;br /&gt;
! Stormy Knight Charm&lt;br /&gt;
| Add a 2% chance of auto casting Level 1 Storm Gust on an enemy when the user receives Physical Damage&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30115&lt;br /&gt;
! Stormy Knight Charm II&lt;br /&gt;
| Add a 2% chance of auto casting Level 1 Storm Gust on the enemy when attacking (physical)&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30116&lt;br /&gt;
! Ktullanux Charm&lt;br /&gt;
| Add a 2% chance of auto casting Level 5 Frost Nova on an enemy when the user receives Damage &lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30117&lt;br /&gt;
! Ktullanux Charm II&lt;br /&gt;
| Add a 2% chance of auto casting Level 5 Frost Nova on the enemy when attacking (physical)&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30118&lt;br /&gt;
! Lord of Death Charm&lt;br /&gt;
| Add a 1% chance of auto casting Stun, Curse, Silence, Poison, Bleeding on enemy when attacking short range&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30119&lt;br /&gt;
! Maya Charm&lt;br /&gt;
| Gives 5% chance to reflect single target attack Magic back at the caster&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30120&lt;br /&gt;
! Mistress Charm&lt;br /&gt;
| Gives 30% chance to ignore gem requirements&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30121&lt;br /&gt;
! Mistress Charm II&lt;br /&gt;
| Gives 30% chance to ignore ammo requirements&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30122&lt;br /&gt;
! Moonlight Flower Charm&lt;br /&gt;
| Walking speed increase by 5% (cumulative)&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30123&lt;br /&gt;
! Moonlight Flower Charm II&lt;br /&gt;
| Reduce walking speed penalities by a third&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30124&lt;br /&gt;
! Orc Hero Charm&lt;br /&gt;
| VIT +5% (max 4)&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30125&lt;br /&gt;
! Orc Hero Charm II&lt;br /&gt;
| Gives 10% resistance to the Stun status&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30126&lt;br /&gt;
! Orc Lord Charm&lt;br /&gt;
| Reflect 7% of all Physical Melee Damage back to the enemy which inflicted it&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30127&lt;br /&gt;
! Orc Lord Charm II&lt;br /&gt;
| Reflect 7% of all Physical Ranged Damage back to the enemy which inflicted it&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30128&lt;br /&gt;
! Osiris Charm&lt;br /&gt;
| 20% chance to restart with full HP/SP&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30129&lt;br /&gt;
! Osiris Charm II&lt;br /&gt;
| Add a 1% chance of auto casting Level 5 Kaizel on an self when the user receives Damage &lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30130&lt;br /&gt;
! Pharaoh Charm&lt;br /&gt;
| Reduce SP cost by 10%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30131&lt;br /&gt;
! Pharaoh Charm II&lt;br /&gt;
| Maximum SP augmented by 4%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30132&lt;br /&gt;
! Phreeoni Charm&lt;br /&gt;
| HIT +20&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30133&lt;br /&gt;
! Phreeoni Charm II&lt;br /&gt;
| Perfect HIT +10&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30134&lt;br /&gt;
! RSX-0806 Charm&lt;br /&gt;
| Increase stuff resistance by 20%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30135&lt;br /&gt;
! RSX-0806 Charm II&lt;br /&gt;
| Reduce knowback by a third&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30136&lt;br /&gt;
! Tao Gunka Charm&lt;br /&gt;
| Maximum HP +7%, DEF -3, MDEF -3&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30137&lt;br /&gt;
! Tao Gunka Charm II&lt;br /&gt;
| Maximum HP augmented by 4%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30138&lt;br /&gt;
! Vesper Charm&lt;br /&gt;
| Ignore 5% of target's MDEF&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30139&lt;br /&gt;
! Vesper Charm II&lt;br /&gt;
| DEX +3% (max 2)&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30140&lt;br /&gt;
! Berzebub Charm&lt;br /&gt;
| Reduce Casting Time by 5%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30141&lt;br /&gt;
! Berzebub Charm II&lt;br /&gt;
| On magical attack 2,5% chance to reduce casting time by 25% for 10 seconds&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30142&lt;br /&gt;
! Dark Lord Charm&lt;br /&gt;
| Add a 2% chance of auto casting Level 1 Meteor Storm on an enemy when the user receives Physical Damage.&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30143&lt;br /&gt;
! Dark Lord Charm II&lt;br /&gt;
| Add a 2% chance of auto casting Level 1 Meteor Storm on the enemy when attacking physically.&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30144&lt;br /&gt;
! Detardeurus Charm&lt;br /&gt;
| Gives 10% resistance to the Freeze status&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30145&lt;br /&gt;
! Detardeurus Charm II&lt;br /&gt;
| Has a 1% chance of autocasting Level 1 Land Protector around the user when the user receives magical attack&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30146&lt;br /&gt;
! Doppelganger Charm&lt;br /&gt;
| ASPD increased by 3%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30147&lt;br /&gt;
! Doppelganger Charm II&lt;br /&gt;
| Adds 3% chance to deal a second strike&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30148&lt;br /&gt;
! Dracula Charm&lt;br /&gt;
| Leech 3% HP on physical all attacks (based on damage) (1/s)&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30149&lt;br /&gt;
! Dracula Charm II&lt;br /&gt;
| Leech 3% SP on physical simple attacks (based on user's level) (1/s)&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30150&lt;br /&gt;
! Drake Charm&lt;br /&gt;
| Weapon ATK augmented by 10%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30151&lt;br /&gt;
! Drake Charm II&lt;br /&gt;
| Nullify reduction in damage inflicted on enemies resulting from enemy's size&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30152&lt;br /&gt;
! Eddga Charm&lt;br /&gt;
| Reduce After Hit delay by 10%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30153&lt;br /&gt;
! Eddga Charm II&lt;br /&gt;
| 3% chance of autocastring Endure 10 on Damage &lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30154&lt;br /&gt;
! Evil Snake Charm&lt;br /&gt;
| Gives 15% resistance to the Blind status&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30155&lt;br /&gt;
! Evil Snake Charm II&lt;br /&gt;
| Gives 15% resistance to the Curse status&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30156&lt;br /&gt;
! Fallen Bishop Charm&lt;br /&gt;
| MATK +3%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30157&lt;br /&gt;
! Fallen Bishop Charm II&lt;br /&gt;
| Increases damage inflicted on players by 5%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30158&lt;br /&gt;
! Hatii Charm&lt;br /&gt;
| Add a 3% chance of auto casting 'Freeze' on an enemy when the user receives Physical Damage&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30159&lt;br /&gt;
! Hatii Charm II&lt;br /&gt;
| Increase damage done to a target under freeze status effects by 10%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30160&lt;br /&gt;
! Gloom Charm&lt;br /&gt;
| Increase damage against holy property and angels by 10%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30161&lt;br /&gt;
! Gloom Charm II&lt;br /&gt;
| Increase damage against dark property and demons by 10%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30162&lt;br /&gt;
! Turtle Charm&lt;br /&gt;
| Increase physical damage by 3%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30163&lt;br /&gt;
! Turtle Charm II&lt;br /&gt;
| Add a 2% chance of automatically casting Level 10 Magnum Break on the enemy when attacking&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30164&lt;br /&gt;
! Randgris Charm&lt;br /&gt;
| Increase stuff resistance by 20%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30165&lt;br /&gt;
! Randgris Charm II&lt;br /&gt;
| Add a 1% chance of auto casting Level 1 Dispel when attacking&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30166&lt;br /&gt;
! Golden Thief Bug Charm&lt;br /&gt;
| 10% chance to nullify all magic spells, including supportive skills, SP use increased by 10%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30167&lt;br /&gt;
! Ifrit Charm&lt;br /&gt;
| Increase ATK/MATK by 5, Critical Rate by 3, and HIT by 5&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30168&lt;br /&gt;
! Ifrit Charm II&lt;br /&gt;
| Add a 1% chance of auto casting Level 3 Earthquake on the user when the user receives Physical Damage&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30169&lt;br /&gt;
! Baphomet Charm&lt;br /&gt;
| Gives 3% chance to make simple attacks sphasing damage (3x3) for 10 seconds&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30170&lt;br /&gt;
! Baphomet Charm II&lt;br /&gt;
| CRIT +4&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30171&lt;br /&gt;
! Bacsojin Charm&lt;br /&gt;
| Increase heal power by 4%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|-&lt;br /&gt;
! #30172&lt;br /&gt;
! Bacsojin Charm II&lt;br /&gt;
| Increase potions by 5%&lt;br /&gt;
| &lt;br /&gt;
| Nightmare Dungeons&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13233</id>
		<title>Lord Knight Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13233"/>
		<updated>2022-08-16T19:53:34Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:lk_fury.png Fury */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_spearmastery.png]] Spear Mastery ===&lt;br /&gt;
  Increases damage with Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_pierce.png]] Pierce ===&lt;br /&gt;
  [[File:Pierce_Info.gif]]&lt;br /&gt;
  Attacks an enemy using a thrusting stab with a number of additional hits that depend on the monster's size.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Small Monsters: 1 hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  Medium Monsters: 2 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  Large Monsters: 3 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% ATK, HIT +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% ATK, HIT +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% ATK, HIT +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% ATK, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% ATK, HIT +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% ATK, HIT +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% ATK, HIT +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% ATK, HIT +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% ATK, HIT +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% ATK, HIT +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_brandishspear.png]] Brandish Spear ===&lt;br /&gt;
  [[File:Brandish_Spear_Info.gif]]&lt;br /&gt;
  A powerful lancing strike. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Doesn't require a peco peco anymore.&lt;br /&gt;
  While casting the damage are reduced by 20%.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% ATK, 4 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1, Spear Stab 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearstab.png]] Spear Stab ===&lt;br /&gt;
  [[File:Spear_Stab_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a forceful spear stab that will knock it back by 6 cells.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearboomerang.png]] Spear Boomerang ===&lt;br /&gt;
  [[File:Spear_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by hurling a spear.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: See below&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Increases status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Duration of those status effect is reduce by a third.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under Knight spirit: ignores flee, damage +50% and delay divided by 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_twohandquicken.png]] Two-Hand Quicken ===&lt;br /&gt;
  [[File:Twohand_Quicken_Info.gif]]&lt;br /&gt;
  Temporarily increases attack speed with two-handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. If you unequip the weapon, this effect will dissapear. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill add 5% ASPD.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Only effective for Two-Handed&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_autocounter.png]] Auto Counter ===&lt;br /&gt;
  [[File:counter_Attack_Info.gif]]&lt;br /&gt;
  After receiving melee damage from an enemy, automatically retaliate with a mighty critical attack. The attack should be facing the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;May works on skills at 25 + user's HIT0.25% - target's HIT0.25% chance (user's HIT is counted twice on monsters)&lt;br /&gt;
  Grants 5+2*SkillLv% damage reduction and critical defense against skills for 10 seconds when used&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4 Seconds, 20% Crit Rate, 120% Dmg  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.8 Seconds, 40% Crit Rate, 140% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1.2 Seconds, 60% Crit Rate, 160% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1.6 Seconds, 80% Crit Rate, 180% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 Seconds, 100% Crit Rate, 200% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2 Seconds, 120% Crit Rate, 220% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 2 Seconds, 140% Crit Rate, 240% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 2 Seconds, 160% Crit Rate, 260% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 2 Seconds, 180% Crit Rate, 280% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 2 Seconds, 200% Crit Rate, 300% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_bowlingbash.png]] Bowling Bash ===&lt;br /&gt;
  [[File:Bowling_Bash_Info.gif]]&lt;br /&gt;
  Strikes an enemy with massive force, causing it to tumble away and damage other enemies that happen to be in its path. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The initial strike hits in 3x3 and causes a retreat in the opposite direction.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Opponents in the initial strike zone and in the path of the initial targets also take damage and retreat (in a random direction).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each square traversed increases damage by + 60% (flat) (so maximum 300% if the skill is max lvl and the target travels all 5 spaces)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target hits or is against a wall at the time of the hit, it suffers + 600% (flat) (if and only if the direction of the push goes towards the wall)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target ends its run in a 5x5 zone around the player (so it has little or no retreat or it cannot be pushed) it suffers + 300% (flat) + 30% per target in addition&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 230% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 260% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 290% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 380% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 410% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 440% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 470% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 500% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_riding.png]] Peco Peco Ride ===&lt;br /&gt;
  Enables riding of Peco Peco. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_cavaliermastery.png]] Cavalry Mastery ===&lt;br /&gt;
  Increases attack speed while mounted on a Pecopeco.&lt;br /&gt;
  Mastering this skill raises attack speed so that attack speed reduction while mounted on a Pecopeco is fully nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Normal ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_onehand.png]] One-Hand Quicken ===&lt;br /&gt;
  Increases attack speed when using a One-Handed weapon class. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;(Sword, Mace, Dagger, Book, Rod, Whip, etc).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast.&lt;br /&gt;
  Unequipping Sword will cancel this skill's effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill is accessible at least at lv 1 and give 30% ASPD regardless of SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +1.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +4.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +7.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +10.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +13.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +16.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +19.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +22.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_chargeatk.png]] Charge Attack ===&lt;br /&gt;
  [[File:Charge_Attack_Info.gif]]&lt;br /&gt;
  Charge at the single enemy that's away from you at range immediately.&lt;br /&gt;
  Further the enemy is from you, higher your Atk will be, but also increase your casting time of this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 14 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 35% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 40% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_aurablade.png]] Aura Blade ===&lt;br /&gt;
  [[File:Aura_Blade_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with an aura that will grant additional damage that is unaffected by the caster's Accuracy Rate or the enemy's Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +20, 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +40, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +60, 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +80, 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +100, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +120, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +140, 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +160, 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +180, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +200, 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_parrying.png]] Parry ===&lt;br /&gt;
  [[File:Parry_Info.gif]]&lt;br /&gt;
  Block damage from physical ttack using Two Handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. When successful block an attack, caster will be forced to pause momentarily.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Parrying fails to activate when Stunned, Frozen, Petrified or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;20% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;30% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;34% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;38% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;42% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;46% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Two Handed Sword&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_concentration.png]] Concentration ===&lt;br /&gt;
  [[File:Spear_Dynamo_Info.gif]]&lt;br /&gt;
  When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 25 sec, Hit +10, Atk +5%, Def -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, Hit +20, Atk +10%, Def -10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 35 sec, Hit +30, Atk +15%, Def -15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40 sec, Hit +40, Atk +20%, Def -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 45 sec, Hit +50, Atk +25%, Def -25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase HP Recovery 5, Spear Mastery 5, Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_tensionrelax.png]] Tension Relax ===&lt;br /&gt;
  [[File:Relax_Info.gif]]&lt;br /&gt;
  Triples your HP recovery speed when sitting, lasts 180 seconds. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP Recovery +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP Recovery +325% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP Recovery +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP Recovery +375% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP Recovery +400% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_berserk.png]] Berserk ===&lt;br /&gt;
  [[File:Frenzy_Info.gif]]&lt;br /&gt;
  It increases your HP and replenishes them, increases your Damage, increases your ASPD by 30%,&lt;br /&gt;
  increases your movement speed, gives the Endure effect at no further cost but halves your Flee Rate and sets ALL Def AND Mdef to 0 for the skill's duration.&lt;br /&gt;
  It also drains 0.5% of your current HP every 1.5 seconds. You cannot change equips, use any healing items or receive any heals while this skill is in effect.&lt;br /&gt;
  You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Frenzy ends and gets 5 sec Cooldown if HP fall below 2 * Lv% of Max HP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lord Knight only : Works on all skills depending on the advanced mastery learned. (Cap damage is LVL*LVL% * Bonus / 100) (Long range attacks are only 50% damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Enchant Deadly Poison or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +100%, MaxHP +200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +105%, MaxHP +210%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +110%, MaxHP +220%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +115%, MaxHP +230%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +120%, MaxHP +240%&amp;lt;/span&amp;gt;&lt;br /&gt;
  __&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Increase HP Recovery 5, Endure 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_spiralpierce.png]] Spiral Pierce ===&lt;br /&gt;
  [[File:Clashing_Spiral_Info.gif]]&lt;br /&gt;
  Hits an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon.&lt;br /&gt;
  This skill's level also affects its cast time and delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK per attack, Cast 0.3 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK per attack, Cast 0.5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK per attack, Cast 0.7 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK per attack, Cast 0.9 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK per attack, Cast 1 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10, Pierce 5, Riding 1, Spear Stab 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_headcrush.png]] Head Crush&lt;br /&gt;
  [[File:Traumatic_Blow_Info.gif]]&lt;br /&gt;
  Brutally strikes an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% damage / 55% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% damage / 60% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% damage / 65% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage / 70% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% damage / 75% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_jointbeat.png]] Joint Beat ===&lt;br /&gt;
  [[File:Vital_Strike_Info.gif]]&lt;br /&gt;
  Strikes a &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;200% Damage&amp;lt;/span&amp;gt; enemy's vital point to cause various abnormal statuses.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cause abnormal statuses are 50 + STR%, partially resisted by opponent's STR, may be used with any kind of weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 4 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Ankle Status : Movement Speed reduced by 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Wrist Status : ASPD reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Knee Status Movespeed &amp;amp; Flee reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Shoulder Status : DEF / MDEF reduced by 15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Waist Status : CRIT / ATK / HIT reduced by 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  No weapon requirement. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_fury.png]] Fury ===&lt;br /&gt;
  Enables to enter a Fury mode.&lt;br /&gt;
  Damage received are reduced by an amount equivalent to 0.4 * SkillLv% of current HP (applied after shield reductions etc) (cap to 85%)&lt;br /&gt;
  DEF2 is also increased by 20 * SkillLv%&lt;br /&gt;
  Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 10, Endure 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skill Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 25% on targets not affected by stun and 25% affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blade Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autocounter, Joint Beat, Charge Attack, Headcrush, One Handed Quicken, Aura Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: Damage increased by 2% per 1% of lost HP, have now chances (0.2% per user's VIT) to stop some offensive effects on targets (Overweight, Maximum Overweight, EDP, Frenzy, Fury, Power Up, True Sight, Elemental Endows, Blessing (monsters only))&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Attack: Damage increase by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Joint Beat: Damage increased by 50% on targets not affected by Joint Beat status, also heals the user for half of the damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Headcrush: Damage increased by 100% on targets not affected by bleeding&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - One Handed Quicken: Grants HIT bonus while active (HIT +1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aura Blade: Increase bonus by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spear Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Pierce, Spear Boomrang, Spear Stab, Brandish Spear, Spiral Pierce.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pierce: Damage ignores half target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Boomrang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Stab: Damage increased by 100%, this bonus is minored by 10% for every cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Brandish Spear: Damage increased by 50%, damage reduction while casting improved to 40%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spiral Pierce: Damage increased by target's STR/20%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blunt Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bowling Bash, Magnum Break, Concentration, Two Handed Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bowling Bash: Bowling damage bonus increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnum Break: Damage increased by 5% per enemies around the user (maximum 50%), also increased damage by 0.5% per % HP lost, increases damage and piercing duration x3&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: ASPD/CRIT +4 per Skill Level, improved depending on HP lost.&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration: Reduce DEF penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Two Handed Quicken: Grants CRIT bonus while active (CRIT +0.5 per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Renegade&amp;diff=13231</id>
		<title>Renegade</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Renegade&amp;diff=13231"/>
		<updated>2022-08-13T18:35:48Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4582.png Rebel Dust */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Gunslinger&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
NOTE : ONLY RANGED WEAPON MAY USE GUNSLINGERS OFFENSIVE SKILLS (but other skills are available to all)&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4580.png]] Rebel Specialization === &lt;br /&gt;
'''ID''' : 4580&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP. Grants Flip Coin Skill if not already in skill tree&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX, Flip Coin Lv 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || INT, Flip Coin Lv 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || STR, Flip Coin Lv 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || INT, Flip Coin Lv 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX, Flip Coin Lv 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4581.png]] Rebel Fever ===&lt;br /&gt;
'''ID''' : 4581&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Gatling Fever.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Gatling Fever Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Gatling Fever Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Gatling Fever Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Gatling Fever Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Gatling Fever Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each level of Rebel Fever increase Gatling Fever level by 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4582.png]] Rebel Dust ===&lt;br /&gt;
'''ID''' : 4582&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Dust.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Dust Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Dust Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Dust Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Dust Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Dust Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each level of Rebel Dust increase Dust's Range and Pushback by 1 per level&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4583.png]] Rebel Buster ===&lt;br /&gt;
'''ID''' : 4583&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Full Buster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Full Buster Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Full Buster Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Full Buster Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Full Buster Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Full Buster Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each level of Rebel Buster increase Full Buster by 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4584.png]] Rebel Spread ===&lt;br /&gt;
'''ID''' : 4584&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Spread Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spread Attack Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spread Attack Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spread Attack Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spread Attack Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spread Attack Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Spread Attack can inflicts Slow (for 3 seconds) and Stun (for 0.5 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Status chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4585.png]] Rebel Drift ===&lt;br /&gt;
'''ID''' : 4585&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Ground Drift.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Ground Drift Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Ground Drift Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Ground Drift Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Ground Drift Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Ground Drift Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase SP cost but Ground Drift can inflicts Crack (for 7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! SP consumption !! Status chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +10% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +20% || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +30% || 60%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +40% || 80%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +50% || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4586.png]] Rebel Desperado ===&lt;br /&gt;
'''ID''' : 4586&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Desperado.&amp;lt;br&amp;gt;&lt;br /&gt;
The skill have an internal cooldown of 5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Desperado Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Desperado Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Desperado Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Desperado Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Desperado Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each hits from Desperado grants a stack which increase HIT for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Multiple targets on the same instance of Desperado counts.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum stack !! HIT per stack&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 6 || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 6 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 8 || +4&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8 || +5&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10 || +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4587.png]] Rebel Wits ===&lt;br /&gt;
'''ID''' : 4587&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each time the user perform a critical strike the user receives a wits stack.&amp;lt;br&amp;gt;&lt;br /&gt;
When the user reach 20 wits stacks, the user perform automatically a Critical Slash on the target which have granted the last stack, consuming stacks to 0 in the process.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 10 points in base INT reduce stacks required by 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Those stacks only last for a short period of time (7 seconds), but each new stacks restart this timer.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Critical Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100% &lt;br /&gt;
|-&lt;br /&gt;
| 2 || 150%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 250%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 300%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4588.png]] Rebel Perfidy ===&lt;br /&gt;
'''ID''' : 4588&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : When the user attack with physical attacks the target may become unable to heal for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Each point in base INT increase the effect duration by 1%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4589.png]] Rebel Trick ===&lt;br /&gt;
'''ID''' : 4589&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 3&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 1 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 2 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each time a long ranged attack hits the user, this enemy is memorized for 2 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If this skill is used while an enemy is memorize an invisible attack dealing battle damage is performed against it, after what target is not memorized anymore.&amp;lt;br&amp;gt;&lt;br /&gt;
This attack have no animations and do not stop attack animations either.&amp;lt;br&amp;gt;&lt;br /&gt;
Those Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.&amp;lt;br&amp;gt;&lt;br /&gt;
Also, depending on which gunslinger's stance is active, those battle damage receives a bonus.&amp;lt;br&amp;gt;&lt;br /&gt;
If Ajustement is active: Damage are increase by target's STR.&amp;lt;br&amp;gt;&lt;br /&gt;
If Improvement Accuracy is active: Damage are increase by target's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
If Madness Canceller is active: Damage are increase by target's which have fleed the attack (modifier +100%).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Battle Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 200%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 270%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 340%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 210%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 480%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Oboro_Kagerou_Skill_Modifications&amp;diff=13133</id>
		<title>Oboro Kagerou Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Oboro_Kagerou_Skill_Modifications&amp;diff=13133"/>
		<updated>2022-08-05T09:23:49Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:ko_izayoi.png 16th Night */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ko_yamikumo.png]] Shadow Hiding ===&lt;br /&gt;
  Hide yourself with this skill.&lt;br /&gt;
  This is the same as the Rogue's Hide.&lt;br /&gt;
  Skill disabled if SP is fully consumed&lt;br /&gt;
  or if skill is used again.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;             Duration: 200 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Slash 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes SP while active&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ko_right.png]] Righthand Mastery ===&lt;br /&gt;
  Recovers the fading right&lt;br /&gt;
  hand attack when both hands are equipped&lt;br /&gt;
  with a weapon.&lt;br /&gt;
  Attack increases more than at level 4&lt;br /&gt;
  and 5 compared to when using a weapon&lt;br /&gt;
  with one hand.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 80%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 90%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 100%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 110%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 120%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_left.png]] Lefthand Mastery ===&lt;br /&gt;
  Recovers the fading left hand attack when both hands are equipped with a weapon.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;After level 6, there is a chance to deal a 2nd strike from left-handed weapons. This bonus is increased by DEX%.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 60%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 70%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 80%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 90%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 100%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_jyumonjikiri.png]] Cross Slash ===&lt;br /&gt;
  Combination skill of Kagerou and&lt;br /&gt;
  Oboro. Enemy with cross impact damage will fall&lt;br /&gt;
  into a &amp;lt;cross wound&amp;gt; state for about 3 seconds.&lt;br /&gt;
  Attacking an enemy with a cross wound again&lt;br /&gt;
  with a cross impact will inflict more powerful&lt;br /&gt;
  damage.&lt;br /&gt;
  Additional BaseLevel x SkillLv% Damage if Cross Wound active.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 1,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;              Delay: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 250%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 300%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 350%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 400%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Hiding 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_setsudan.png]] Soul Cutter ===&lt;br /&gt;
  Additional damage is inflicted if the&lt;br /&gt;
  target attacked has the Soul Linker Spirit buff.&lt;br /&gt;
  Forcibly cancels the Spirit skill.&lt;br /&gt;
  Additional Damage: 10 x SoulLink Lv x Skill Lv%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Cooldown: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 250%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 300%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 450%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 500%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cross 2&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_bakuretsu.png]] Kunai Explosion ===&lt;br /&gt;
  [[File:Kunai_Explosion_Info.gif]]&lt;br /&gt;
  Max Level: 5&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throw Kunai 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  Throw an explosive Kunai and inflict damage to all enemies within the area of effect.&lt;br /&gt;
  (No Applicable Job for Kunai Explosion)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range 7 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range 8 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range 9 cells  / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range 10 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range 11 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Explosive Kunai.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes any Explosive Kunai in your item inventory.&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_happokunai.png]] Kunai Splash ===&lt;br /&gt;
  Inflict damage with a Kunai to all&lt;br /&gt;
  enemies within a radius around you.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range 11 x 11 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Kunai Explosion 1&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 8 equipped Kunai.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_muchanage.png]] Rapid Throw ===&lt;br /&gt;
  Powerup version of the Ninja skill&lt;br /&gt;
  [Throw Coins] Throw up to 30,000 Zeny that&lt;br /&gt;
  has a chance to inflict random slash damage&lt;br /&gt;
  that ignores all enemy defense within a&lt;br /&gt;
  certain range. LUK increases the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Cooldown: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 3x3 Area, 3,000 zeny / 3,000 ~ 6,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 3x3 Area, 6,000 zeny / 3,500 ~ 7,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3x3 Area, 9,000 zeny / 4,000 ~ 8,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 3x3 Area, 12,000 zeny / 4,500 ~ 9,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3x3 Area, 15,000 zeny / 5,000 ~ 10,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3x3 Area, 18,000 zeny / 5,500 ~ 11,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 3x3 Area, 21,000 zeny / 6,000 ~ 12,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 3x3 Area, 24,000 zeny / 6,500 ~ 13,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 3x3 Area, 27,000 zeny / 7,000 ~ 14,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 5x5 Area, 30,000 zeny / 7,500 ~ 15,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Makibishi 3&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_huumaranka.png]] Swirling Petal ===&lt;br /&gt;
  [[File:Swirling_Petal_Info.gif]]&lt;br /&gt;
  Throw Shuriken and inflict damage&lt;br /&gt;
  to all enemies within 7 x 7 cells range.&lt;br /&gt;
  The higher [Ninja skill: Throw Huuma Shuriken]&lt;br /&gt;
  level and DEX / AGI of the caster, the more attack&lt;br /&gt;
  can take place.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 1~3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK (DEX + AGI + Huuma*20) / 2%, Range 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK (DEX + AGI + Huuma*20)%, Range 10 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK (DEX + AGI + Huuma*20)x 1,5%, Range 11 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK (DEX + AGI + Huuma*20)x 2%, Range 12 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK (DEX + AGI + Huuma*20)x 2,5%, Range 13 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throw Huuma Shuriken 5, Shuriken equipped.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_makibishi.png]] Makibishi ===&lt;br /&gt;
  Spread out caltrops for enemies to&lt;br /&gt;
  step on and become immobilized or stunned.&lt;br /&gt;
  3x3 area effect.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 12 sec, Consumes 3 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 14 sec, Consumes 4 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 16 sec, Consumes 5 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 18 sec, Consumes 6 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 20 sec, Consumes 7 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throw Coins 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_meikyousisui.png]] Pure Soul ===&lt;br /&gt;
  [[File:Pure_Soul_Info.gif]]&lt;br /&gt;
  Focus your mind for 10 seconds&lt;br /&gt;
  to recover HP and SP quickly.&lt;br /&gt;
  You are Immobilized while using this skill.&lt;br /&gt;
  May not receive damage at a certain rate when&lt;br /&gt;
  attacked in Pure Soul state.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;           Duration: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Recovers 1% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Recovers 2% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Recovers 3% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Recovers 4% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Recovers 5% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_zanzou.png]] Illusion - Shadow ===&lt;br /&gt;
  [[File:Illusion-Shadow_Info.gif]]&lt;br /&gt;
  Creates a Shinobi clone.&lt;br /&gt;
  The clone has HP and will disappear once&lt;br /&gt;
  HP is consumed or the time expires.&lt;br /&gt;
  HP egal ATK or MATK (the highest) x15.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 32,5s - 2,5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cicada Skin Shed 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kyougaku.png]] Illusion - Shock ===&lt;br /&gt;
  Cast an illusion to a target to reduce&lt;br /&gt;
  all stats of the target and transform the target into&lt;br /&gt;
  a Poring.&lt;br /&gt;
  Targets under this effect cannot change or&lt;br /&gt;
  remove equipped items.&lt;br /&gt;
  This effect does not apply to allies and monsters.&lt;br /&gt;
  Can only be used during WoE.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: All Stats 2 ~ 3 Reduction, Poring 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: All Stats 4 ~ 6 Reduction, Poring 4sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: All Stats 6 ~ 9 Reduction, Poring 5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: All Stats 8 ~ 12 Reduction, Poring 6sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: All Stats 10 ~ 15 Reduction, Poring 7sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Bewitch 2&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_jyusatsu.png]] Illusion - Death ===&lt;br /&gt;
  Cast an illusion to a target to reduce&lt;br /&gt;
  HP and all stats of the target and put a curse on&lt;br /&gt;
  the target.&lt;br /&gt;
  Also puts the target into a [Coma] state with a low&lt;br /&gt;
  probability. Only applies to players with lower&lt;br /&gt;
  base levels and does not apply to monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Curse 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Curse 4sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Curse 5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Curse 6sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Curse 7sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Shock 3&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kahu_enten.png]] Fire Charm ===&lt;br /&gt;
  [[File:Fire-Charm_Info.gif]]&lt;br /&gt;
  Max Level: 1&lt;br /&gt;
  Summons a Fire Spirit using a&lt;br /&gt;
  Fire Charm to increase attack of Fire Property&lt;br /&gt;
  skills by 2% per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Fire Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Fire Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_hyouhu_hubuki.png]] Ice Charm ===&lt;br /&gt;
  [[File:Ice-Charm_Info.gif]]&lt;br /&gt;
  Max Level: 1&lt;br /&gt;
  Summons an Ice Spirit using an&lt;br /&gt;
  Ice Charm to increase attack of Water Property&lt;br /&gt;
  skills by 2% per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Water Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Ice Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kazehu_seiran.png]] Wind Charm ===&lt;br /&gt;
  [[File:Wind-Charm_Info.gif]]&lt;br /&gt;
  Summons a Wind Spirit using a&lt;br /&gt;
  Wind Charm to increase attack of Wind Property&lt;br /&gt;
  skills by 2% per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Wind Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Wind Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_dohu_koukai.png]] Earth Charm ===&lt;br /&gt;
  [[File:Earth-Charm_Info.gif]]&lt;br /&gt;
  Summons an Earth Spirit using an&lt;br /&gt;
  Earth Charm to increase the caster's attack by 5&lt;br /&gt;
  and defense by 1 per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Earth Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Earth Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kaihou.png]] Release Ninja Spell ===&lt;br /&gt;
  [[File:Release_Ninja_Spell_Info.gif]]&lt;br /&gt;
  Releases the spiritual energy from&lt;br /&gt;
  the target to inflict 20% MATK damage per Summon.&lt;br /&gt;
  Damage Property depends on the property&lt;br /&gt;
  of the summoned spirit Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;         Range: 11 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Fire Charm 1, Ice Charm 1,&lt;br /&gt;
  Wind Charm 1, Earth Charm 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_zenkai.png]] Cast Ninja Spell ===&lt;br /&gt;
  [[File:Cast_Ninja_Spell_Info.gif]]&lt;br /&gt;
  Transfer your spiritual energy to the&lt;br /&gt;
  earth to create a portal that generates various&lt;br /&gt;
  effects.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire Property Spirit - Casts Combust state to all&lt;br /&gt;
  enemies within range. Increases attack if&lt;br /&gt;
  equipped weapon is Fire Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Water Property Spirit - Casts either Freezing/&lt;br /&gt;
  Deep Freeze/Congeal state to all enemies&lt;br /&gt;
  within range. Increases attack if equipped&lt;br /&gt;
  weapon is Water Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Wind Property Spirit - Casts either Silence/&lt;br /&gt;
  Sleep/Deep Sleep state to all enemies&lt;br /&gt;
  within range. Increases attack if equipped&lt;br /&gt;
  weapon is Wind Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Earth Property Spirit - Casts either&lt;br /&gt;
  Stone Curse/Poison state to all enemies&lt;br /&gt;
  within range. Increases attack if&lt;br /&gt;
  equipped weapon is Earth Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Release Ninja Spell 1, 16th Night 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_genwaku.png]] Illusion - Bewitch ===&lt;br /&gt;
  [[File:Illusion-Bewitch_Info.gif]]&lt;br /&gt;
  Has a chance to switch locations&lt;br /&gt;
  between the target and yourself.&lt;br /&gt;
  Causes [Confusion] during 3 sec on both the caster and the target.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;INT reduces chance of receiving this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Active / Special &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 4.5s -0.5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 20 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 6 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 7 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 8 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 9 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cicada Skin Shed 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_izayoi.png]] 16th Night ===&lt;br /&gt;
  [[File:16th_Night_Info.gif]]&lt;br /&gt;
  All fixed casting of any ninja skills&lt;br /&gt;
  will disappear when this skill is used.&lt;br /&gt;
  Casting time will reduce,&lt;br /&gt;
  while ignoring some magical defense.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Duration: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 4% Cast Reduction, Ignores 2% MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 8% Cast Reduction, Ignores 4% MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 12% Cast Reduction, Ignores 6% MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 16% Cast Reduction, Ignores 8% MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 20% Cast Reduction, Ignores 10% MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 5&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kagerou exclusive ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:kg_kagehumi.png]] Shadow Trampling ===&lt;br /&gt;
  Stop targets using specific hiding, body relocation and back slide&lt;br /&gt;
  skills temporarily and forcibly cancel the skill.&lt;br /&gt;
  Can only be used in PVP and WoE.=&lt;br /&gt;
  Snare duration is egal to 25% of Anti-Hiding.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0sec Cast, AoE 5 x 5 cells, Duration 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0,5sec Cast, AoE 7 x 7 cells, Duration 6 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1sec Cast, AoE 9 x 9 cells, Duration 7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1,5sec Cast, AoE 11 x 11 cells, Duration 8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2sec Cast, AoE 13 x 13 cells, Duration 9 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Afterimage 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kg_kyomu.png]] Empty Shadow ===&lt;br /&gt;
  Dispels the reflection effect from a&lt;br /&gt;
  target for a period of time.&lt;br /&gt;
  Skill attempts may fail while under the&lt;br /&gt;
  Empty Shadow effect.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 3% chance to avoid a mono-target skill, 15% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 6% chance to avoid a mono-target skill, 30% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 9% chance to avoid a mono-target skill, 45% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 12% chance to avoid a mono-target skill, 60% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 15% chance to avoid a mono-target skill, 75% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Trampling 2&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;consume 1 Shadow Orb.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kg_kagemusya.png]] Shadow Warrior ===&lt;br /&gt;
  Imbues [Skill: Double Attack]&lt;br /&gt;
  to a target for a period of time.&lt;br /&gt;
  It is cumultative if the target already has it.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Any&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 30 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Double Attack Lv 6&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Double Attack Lv 7&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Double Attack Lv 8&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Double Attack Lv 9&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Double Attack Lv 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Empty Shadow 3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Shadow Orb.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 SP each second while under effect.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Oboro exclusive ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ob_zangetsu.png]] Distorted Crescent ===&lt;br /&gt;
  [[File:Distorted_Crescent_Info.gif]]&lt;br /&gt;
  Changes the target's MATK or ATK.&lt;br /&gt;
  If STR &amp;gt; INT, ATK is granted.&lt;br /&gt;
  If INT &amp;gt; STR, MATK is granted.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Any&amp;lt;/span&amp;gt;               Cast: 1~3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Bonus +20, Duration 20 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Bonus +40, Duration 30 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Bonus +60, Duration 40 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Bonus +80, Duration 50 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Bonus +100, Duration 60 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Bewitch 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ob_oborogensou.png]] Moonlight Fantasy ===&lt;br /&gt;
  [[File:Moonlight_Fantasy_Info.gif]]&lt;br /&gt;
  Either randomly increases or&lt;br /&gt;
  reduces HP and SP depending on the&lt;br /&gt;
  target's current HP and SP.&lt;br /&gt;
  Targets under the Moonlight Fantasy will&lt;br /&gt;
  spread the damage they receive to&lt;br /&gt;
  surrounding targets.&lt;br /&gt;
  Works on monsters.&lt;br /&gt;
  Reduces/Causes 10% magical damage if used on allies/enemies.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Any&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 10 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 15 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 20 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 25 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 30 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ominous Moonlight 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ob_akaitsuki.png]] Ominous Moonlight ===&lt;br /&gt;
  [[File:Ominous_Moonlight_Info.gif]]&lt;br /&gt;
  When a target under this skill effect&lt;br /&gt;
  receives specific HP recovery skills damage,&lt;br /&gt;
  will be inflicted instead of recovering HP.&lt;br /&gt;
  This skill cannot be used on players outside of&lt;br /&gt;
  PVP areas and does not apply to allies and&lt;br /&gt;
  Boss monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 0,5s +0,5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 7 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 9 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 11 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 13 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 15 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Distorted Crescent 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Oboro_Kagerou_Skill_Modifications&amp;diff=13132</id>
		<title>Oboro Kagerou Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Oboro_Kagerou_Skill_Modifications&amp;diff=13132"/>
		<updated>2022-08-05T09:23:05Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:ob_zangetsu.png Distorted Crescent */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ko_yamikumo.png]] Shadow Hiding ===&lt;br /&gt;
  Hide yourself with this skill.&lt;br /&gt;
  This is the same as the Rogue's Hide.&lt;br /&gt;
  Skill disabled if SP is fully consumed&lt;br /&gt;
  or if skill is used again.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;             Duration: 200 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Slash 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes SP while active&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ko_right.png]] Righthand Mastery ===&lt;br /&gt;
  Recovers the fading right&lt;br /&gt;
  hand attack when both hands are equipped&lt;br /&gt;
  with a weapon.&lt;br /&gt;
  Attack increases more than at level 4&lt;br /&gt;
  and 5 compared to when using a weapon&lt;br /&gt;
  with one hand.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 80%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 90%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 100%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 110%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 120%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_left.png]] Lefthand Mastery ===&lt;br /&gt;
  Recovers the fading left hand attack when both hands are equipped with a weapon.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;After level 6, there is a chance to deal a 2nd strike from left-handed weapons. This bonus is increased by DEX%.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 60%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 70%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 80%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 90%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 100%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_jyumonjikiri.png]] Cross Slash ===&lt;br /&gt;
  Combination skill of Kagerou and&lt;br /&gt;
  Oboro. Enemy with cross impact damage will fall&lt;br /&gt;
  into a &amp;lt;cross wound&amp;gt; state for about 3 seconds.&lt;br /&gt;
  Attacking an enemy with a cross wound again&lt;br /&gt;
  with a cross impact will inflict more powerful&lt;br /&gt;
  damage.&lt;br /&gt;
  Additional BaseLevel x SkillLv% Damage if Cross Wound active.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 1,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;              Delay: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 250%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 300%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 350%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 400%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Hiding 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_setsudan.png]] Soul Cutter ===&lt;br /&gt;
  Additional damage is inflicted if the&lt;br /&gt;
  target attacked has the Soul Linker Spirit buff.&lt;br /&gt;
  Forcibly cancels the Spirit skill.&lt;br /&gt;
  Additional Damage: 10 x SoulLink Lv x Skill Lv%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Cooldown: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK 200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK 250%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK 300%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK 450%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK 500%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cross 2&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_bakuretsu.png]] Kunai Explosion ===&lt;br /&gt;
  [[File:Kunai_Explosion_Info.gif]]&lt;br /&gt;
  Max Level: 5&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throw Kunai 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  Throw an explosive Kunai and inflict damage to all enemies within the area of effect.&lt;br /&gt;
  (No Applicable Job for Kunai Explosion)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range 7 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range 8 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range 9 cells  / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range 10 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range 11 cells / AOE 3 x 3 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Explosive Kunai.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes any Explosive Kunai in your item inventory.&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_happokunai.png]] Kunai Splash ===&lt;br /&gt;
  Inflict damage with a Kunai to all&lt;br /&gt;
  enemies within a radius around you.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range 9 x 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range 11 x 11 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Kunai Explosion 1&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 8 equipped Kunai.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_muchanage.png]] Rapid Throw ===&lt;br /&gt;
  Powerup version of the Ninja skill&lt;br /&gt;
  [Throw Coins] Throw up to 30,000 Zeny that&lt;br /&gt;
  has a chance to inflict random slash damage&lt;br /&gt;
  that ignores all enemy defense within a&lt;br /&gt;
  certain range. LUK increases the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Cooldown: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 3x3 Area, 3,000 zeny / 3,000 ~ 6,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 3x3 Area, 6,000 zeny / 3,500 ~ 7,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3x3 Area, 9,000 zeny / 4,000 ~ 8,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 3x3 Area, 12,000 zeny / 4,500 ~ 9,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3x3 Area, 15,000 zeny / 5,000 ~ 10,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3x3 Area, 18,000 zeny / 5,500 ~ 11,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 3x3 Area, 21,000 zeny / 6,000 ~ 12,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 3x3 Area, 24,000 zeny / 6,500 ~ 13,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 3x3 Area, 27,000 zeny / 7,000 ~ 14,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 5x5 Area, 30,000 zeny / 7,500 ~ 15,000 Random Damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Makibishi 3&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_huumaranka.png]] Swirling Petal ===&lt;br /&gt;
  [[File:Swirling_Petal_Info.gif]]&lt;br /&gt;
  Throw Shuriken and inflict damage&lt;br /&gt;
  to all enemies within 7 x 7 cells range.&lt;br /&gt;
  The higher [Ninja skill: Throw Huuma Shuriken]&lt;br /&gt;
  level and DEX / AGI of the caster, the more attack&lt;br /&gt;
  can take place.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 1~3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: ATK (DEX + AGI + Huuma*20) / 2%, Range 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: ATK (DEX + AGI + Huuma*20)%, Range 10 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: ATK (DEX + AGI + Huuma*20)x 1,5%, Range 11 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: ATK (DEX + AGI + Huuma*20)x 2%, Range 12 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: ATK (DEX + AGI + Huuma*20)x 2,5%, Range 13 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throw Huuma Shuriken 5, Shuriken equipped.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_makibishi.png]] Makibishi ===&lt;br /&gt;
  Spread out caltrops for enemies to&lt;br /&gt;
  step on and become immobilized or stunned.&lt;br /&gt;
  3x3 area effect.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 12 sec, Consumes 3 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 14 sec, Consumes 4 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 16 sec, Consumes 5 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 18 sec, Consumes 6 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 20 sec, Consumes 7 Makibishi/Caltrop&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throw Coins 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_meikyousisui.png]] Pure Soul ===&lt;br /&gt;
  [[File:Pure_Soul_Info.gif]]&lt;br /&gt;
  Focus your mind for 10 seconds&lt;br /&gt;
  to recover HP and SP quickly.&lt;br /&gt;
  You are Immobilized while using this skill.&lt;br /&gt;
  May not receive damage at a certain rate when&lt;br /&gt;
  attacked in Pure Soul state.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;           Duration: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Recovers 1% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Recovers 2% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Recovers 3% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Recovers 4% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Recovers 5% HP/SP per second&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_zanzou.png]] Illusion - Shadow ===&lt;br /&gt;
  [[File:Illusion-Shadow_Info.gif]]&lt;br /&gt;
  Creates a Shinobi clone.&lt;br /&gt;
  The clone has HP and will disappear once&lt;br /&gt;
  HP is consumed or the time expires.&lt;br /&gt;
  HP egal ATK or MATK (the highest) x15.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 32,5s - 2,5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cicada Skin Shed 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kyougaku.png]] Illusion - Shock ===&lt;br /&gt;
  Cast an illusion to a target to reduce&lt;br /&gt;
  all stats of the target and transform the target into&lt;br /&gt;
  a Poring.&lt;br /&gt;
  Targets under this effect cannot change or&lt;br /&gt;
  remove equipped items.&lt;br /&gt;
  This effect does not apply to allies and monsters.&lt;br /&gt;
  Can only be used during WoE.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: All Stats 2 ~ 3 Reduction, Poring 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: All Stats 4 ~ 6 Reduction, Poring 4sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: All Stats 6 ~ 9 Reduction, Poring 5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: All Stats 8 ~ 12 Reduction, Poring 6sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: All Stats 10 ~ 15 Reduction, Poring 7sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Bewitch 2&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_jyusatsu.png]] Illusion - Death ===&lt;br /&gt;
  Cast an illusion to a target to reduce&lt;br /&gt;
  HP and all stats of the target and put a curse on&lt;br /&gt;
  the target.&lt;br /&gt;
  Also puts the target into a [Coma] state with a low&lt;br /&gt;
  probability. Only applies to players with lower&lt;br /&gt;
  base levels and does not apply to monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Curse 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Curse 4sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Curse 5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Curse 6sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Curse 7sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Shock 3&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kahu_enten.png]] Fire Charm ===&lt;br /&gt;
  [[File:Fire-Charm_Info.gif]]&lt;br /&gt;
  Max Level: 1&lt;br /&gt;
  Summons a Fire Spirit using a&lt;br /&gt;
  Fire Charm to increase attack of Fire Property&lt;br /&gt;
  skills by 2% per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Fire Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Fire Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_hyouhu_hubuki.png]] Ice Charm ===&lt;br /&gt;
  [[File:Ice-Charm_Info.gif]]&lt;br /&gt;
  Max Level: 1&lt;br /&gt;
  Summons an Ice Spirit using an&lt;br /&gt;
  Ice Charm to increase attack of Water Property&lt;br /&gt;
  skills by 2% per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Water Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Ice Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kazehu_seiran.png]] Wind Charm ===&lt;br /&gt;
  [[File:Wind-Charm_Info.gif]]&lt;br /&gt;
  Summons a Wind Spirit using a&lt;br /&gt;
  Wind Charm to increase attack of Wind Property&lt;br /&gt;
  skills by 2% per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Wind Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Wind Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_dohu_koukai.png]] Earth Charm ===&lt;br /&gt;
  [[File:Earth-Charm_Info.gif]]&lt;br /&gt;
  Summons an Earth Spirit using an&lt;br /&gt;
  Earth Charm to increase the caster's attack by 5&lt;br /&gt;
  and defense by 1 per Summon.&lt;br /&gt;
  Can summon up to 10 spirits and your weapon&lt;br /&gt;
  changes to Earth Property once you succeed&lt;br /&gt;
  in summoning 10 spirits.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Earth Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_kaihou.png]] Release Ninja Spell ===&lt;br /&gt;
  [[File:Release_Ninja_Spell_Info.gif]]&lt;br /&gt;
  Releases the spiritual energy from&lt;br /&gt;
  the target to inflict 20% MATK damage per Summon.&lt;br /&gt;
  Damage Property depends on the property&lt;br /&gt;
  of the summoned spirit Charm.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;         Range: 11 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Fire Charm 1, Ice Charm 1,&lt;br /&gt;
  Wind Charm 1, Earth Charm 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_zenkai.png]] Cast Ninja Spell ===&lt;br /&gt;
  [[File:Cast_Ninja_Spell_Info.gif]]&lt;br /&gt;
  Transfer your spiritual energy to the&lt;br /&gt;
  earth to create a portal that generates various&lt;br /&gt;
  effects.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire Property Spirit - Casts Combust state to all&lt;br /&gt;
  enemies within range. Increases attack if&lt;br /&gt;
  equipped weapon is Fire Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Water Property Spirit - Casts either Freezing/&lt;br /&gt;
  Deep Freeze/Congeal state to all enemies&lt;br /&gt;
  within range. Increases attack if equipped&lt;br /&gt;
  weapon is Water Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Wind Property Spirit - Casts either Silence/&lt;br /&gt;
  Sleep/Deep Sleep state to all enemies&lt;br /&gt;
  within range. Increases attack if equipped&lt;br /&gt;
  weapon is Wind Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Earth Property Spirit - Casts either&lt;br /&gt;
  Stone Curse/Poison state to all enemies&lt;br /&gt;
  within range. Increases attack if&lt;br /&gt;
  equipped weapon is Earth Property.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Release Ninja Spell 1, 16th Night 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_genwaku.png]] Illusion - Bewitch ===&lt;br /&gt;
  [[File:Illusion-Bewitch_Info.gif]]&lt;br /&gt;
  Has a chance to switch locations&lt;br /&gt;
  between the target and yourself.&lt;br /&gt;
  Causes [Confusion] during 3 sec on both the caster and the target.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;INT reduces chance of receiving this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Active / Special &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 4.5s -0.5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 20 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 6 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 7 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 8 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 9 cells distance&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cicada Skin Shed 1&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ko_izayoi.png]] 16th Night ===&lt;br /&gt;
  [[File:16th_Night_Info.gif]]&lt;br /&gt;
  All fixed casting of any ninja skills&lt;br /&gt;
  will disappear when this skill is used.&lt;br /&gt;
  Casting time will reduce to half,&lt;br /&gt;
  while MATK increases a certain amount.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Duration: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 4% Cast Reduction, MATK + Job Lv /2&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 8% Cast Reduction, MATK + Job Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 12% Cast Reduction, MATK + Job Lv x1,5&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 16% Cast Reduction, MATK + Job Lv x2&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 20% Cast Reduction, MATK + Job Lv x2,5&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 5&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
== Kagerou exclusive ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:kg_kagehumi.png]] Shadow Trampling ===&lt;br /&gt;
  Stop targets using specific hiding, body relocation and back slide&lt;br /&gt;
  skills temporarily and forcibly cancel the skill.&lt;br /&gt;
  Can only be used in PVP and WoE.=&lt;br /&gt;
  Snare duration is egal to 25% of Anti-Hiding.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0sec Cast, AoE 5 x 5 cells, Duration 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0,5sec Cast, AoE 7 x 7 cells, Duration 6 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1sec Cast, AoE 9 x 9 cells, Duration 7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1,5sec Cast, AoE 11 x 11 cells, Duration 8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2sec Cast, AoE 13 x 13 cells, Duration 9 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Afterimage 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kg_kyomu.png]] Empty Shadow ===&lt;br /&gt;
  Dispels the reflection effect from a&lt;br /&gt;
  target for a period of time.&lt;br /&gt;
  Skill attempts may fail while under the&lt;br /&gt;
  Empty Shadow effect.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 3% chance to avoid a mono-target skill, 15% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 6% chance to avoid a mono-target skill, 30% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 9% chance to avoid a mono-target skill, 45% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 12% chance to avoid a mono-target skill, 60% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 15% chance to avoid a mono-target skill, 75% chance to avoid reflection&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Trampling 2&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;consume 1 Shadow Orb.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kg_kagemusya.png]] Shadow Warrior ===&lt;br /&gt;
  Imbues [Skill: Double Attack]&lt;br /&gt;
  to a target for a period of time.&lt;br /&gt;
  It is cumultative if the target already has it.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Any&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 30 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 60 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Double Attack Lv 6&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Double Attack Lv 7&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Double Attack Lv 8&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Double Attack Lv 9&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Double Attack Lv 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Empty Shadow 3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Shadow Orb.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 SP each second while under effect.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Oboro exclusive ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ob_zangetsu.png]] Distorted Crescent ===&lt;br /&gt;
  [[File:Distorted_Crescent_Info.gif]]&lt;br /&gt;
  Changes the target's MATK or ATK.&lt;br /&gt;
  If STR &amp;gt; INT, ATK is granted.&lt;br /&gt;
  If INT &amp;gt; STR, MATK is granted.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: Support &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Any&amp;lt;/span&amp;gt;               Cast: 1~3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Bonus +20, Duration 20 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Bonus +40, Duration 30 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Bonus +60, Duration 40 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Bonus +80, Duration 50 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Bonus +100, Duration 60 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Illusion - Bewitch 1&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ob_oborogensou.png]] Moonlight Fantasy ===&lt;br /&gt;
  [[File:Moonlight_Fantasy_Info.gif]]&lt;br /&gt;
  Either randomly increases or&lt;br /&gt;
  reduces HP and SP depending on the&lt;br /&gt;
  target's current HP and SP.&lt;br /&gt;
  Targets under the Moonlight Fantasy will&lt;br /&gt;
  spread the damage they receive to&lt;br /&gt;
  surrounding targets.&lt;br /&gt;
  Works on monsters.&lt;br /&gt;
  Reduces/Causes 10% magical damage if used on allies/enemies.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Any&amp;lt;/span&amp;gt;               Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 15 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 10 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 15 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 20 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 25 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 30 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ominous Moonlight 3&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ob_akaitsuki.png]] Ominous Moonlight ===&lt;br /&gt;
  [[File:Ominous_Moonlight_Info.gif]]&lt;br /&gt;
  When a target under this skill effect&lt;br /&gt;
  receives specific HP recovery skills damage,&lt;br /&gt;
  will be inflicted instead of recovering HP.&lt;br /&gt;
  This skill cannot be used on players outside of&lt;br /&gt;
  PVP areas and does not apply to allies and&lt;br /&gt;
  Boss monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Offensive &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Enemy&amp;lt;/span&amp;gt;               Cast: 0,5s +0,5s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 Cells&amp;lt;/span&amp;gt;              Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Duration 7 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Duration 9 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Duration 11 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Duration 13 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Duration 15 seconds&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Distorted Crescent 2&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Berserker&amp;diff=13131</id>
		<title>Berserker</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Berserker&amp;diff=13131"/>
		<updated>2022-08-04T22:52:32Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: /* File:4138.png Enraged Frenzy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The berserker is a bloodthirsty warrior who finds respite only in the din of battle.&amp;lt;br&amp;gt;&lt;br /&gt;
Capable of violent counter attack or assault at the peril of its life, it is a war machine whose life hangs by a thread, like that of its adversaries.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4130.png]] Enraged Specialization === &lt;br /&gt;
'''ID''' : 4130&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || STR&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || STR&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4131.png]] Enraged Bash ===&lt;br /&gt;
'''ID''' : 4131&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Bowling Bash.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bowling Bash Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bowling Bash Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bowling Bash Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bowling Bash Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bowling Bash Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Every time the player use Bowling Bash he receive 30% more damage for the next 1,5 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
But in exchange Bowling Bash hit harder, can grow wider and the pushback can be improved.&amp;lt;br&amp;gt;&lt;br /&gt;
When the player is injured (HP&amp;lt;66%) Bowling bash adds additional battle damage (per hits).&amp;lt;br&amp;gt;&lt;br /&gt;
Damages are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.&amp;lt;br&amp;gt;&lt;br /&gt;
The damage is increased by the player's lost HP.&amp;lt;br&amp;gt;&lt;br /&gt;
Also SP cost is slightly improved.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Battle Damage !! Area !! Pushback !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Bownling Bash Damage +2% || 60% of ATK || 3x3 || 5 cells || +1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Bownling Bash Damage +4% || 80% of ATK || 3x3 || 6 cells || +2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Bownling Bash Damage +6% || 120% of ATK || 5x5 || 6 cells || +3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Bownling Bash Damage +8% || 140% of ATK || 5x5 || 6 cells || +4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Bownling Bash Damage +10% || 160% of ATK || 5x5 || 7 cells || +5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4132.png]] Enraged Quicken ===&lt;br /&gt;
'''ID''' : 4132&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Two Handed Quicken.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Two Handed Quicken Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Two Handed Quicken Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Two Handed Quicken Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Two Handed Quicken Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Two Handed Quicken Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Two Handed Quicken by 1 per Enraged Quicken level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4133.png]] Enraged Charge ===&lt;br /&gt;
'''ID''' : 4133&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Charge Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Charge Attack Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Charge Attack Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Charge Attack Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Charge Attack Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Charge Attack Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Charge attack damage is increased and casting time is reduced.&amp;lt;br&amp;gt;&lt;br /&gt;
However, whenever the player attacks using Charge Attack he himself suffers battle damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Damages are based on damage done by Charge Attack.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Damage !! Battle Damage&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Charge attack Damage +5% || 2% of damage&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Charge attack Damage +10% || 4% of damage&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Charge attack Damage +15% || 6% of damage&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Charge attack Damage +20% || 8% of damage&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Charge attack Damage +25% || 10% of damage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4134.png]] Enraged Auto ===&lt;br /&gt;
'''ID''' : 4134&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Auto Berserker.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Auto Berserker Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Auto Berserker Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Auto Berserker Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Auto Berserker Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Auto Berserker Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : As long as Autoberserker is activated the player receives an CRIT buff at every each hit received (for 7 seconds), the value of this bonus depends on the remaining HP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 CRIT per 11% of HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 CRIT per 9% of HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1 CRIT per 7% of HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 1 CRIT per 5% of HP lost&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 1 CRIT per 3% of HP lost&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4135.png]] Enraged Counter ===&lt;br /&gt;
'''ID''' : 4135&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Autocounter.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Autocounter Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Autocounter Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Autocounter Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Autocounter Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Autocounter Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the level of Autocounter by 1 per Enraged Counter level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4136.png]] Enraged Crush ===&lt;br /&gt;
'''ID''' : 4136&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Head Crush.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Head Crush Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Head Crush Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Head Crush Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Head Crush Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Head Crush Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : If the user is wounded (HP&amp;lt;66%) then when using Head Crush he heals himself for an amount of HP that depends on his ATK, however he inflicts himself Bleeding at the same time.&amp;lt;br&amp;gt;&lt;br /&gt;
This status can't be reduced or avoid by any means (but can be healed).&amp;lt;br&amp;gt;&lt;br /&gt;
This effect has a 7 second cooldown.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 100% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 150% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 200% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 250% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 300% of ATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4137.png]] Enraged Concentration ===&lt;br /&gt;
'''ID''' : 4137&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Concentration.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Modifiers&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Concentration Level 1 || &lt;br /&gt;
|-&lt;br /&gt;
| 2 || Concentration Level 1 || Cooldown -33%, Casting Time -50%, SP cost -50%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Concentration Level 2 ||&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Concentration Level 2 || Cooldown -33%, Casting Time -50%, SP cost -50%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Concentration Level 3 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 60 seconds || 4 seconds || x4 || x0.5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Modifiers are applied to Minor Advanced Skill Modifiers, which mean every 2 levels the previous level have minor penalties&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each attack received can activate Concentration effects at acquired level (with no SP cost) for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
If Concentration is already active then the level is increased by 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2% || 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4% || 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6% || 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8% || 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10% || 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4138.png]] Enraged Frenzy ===&lt;br /&gt;
'''ID''' : 4138&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Frenzy.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Frenzy Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Frenzy Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Frenzy Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Frenzy Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Frenzy Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Minor Advanced Skill Modifiers&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 300 seconds || 6 seconds || +50% || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each attack under frenzy increases the player's ATK, ASPD and Perfect Hit for a very short duration (3 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
With each hit the bonuses are increased with a maximum of 20 successive hits.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum ATK bonus !! Maximum ASPD bonus !! Maximum Perfect Hit&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4% || 2% || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 8% || 4% || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% || 6% || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 16% || 8% || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% || 10% || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Bonus are proportional to the cumulated stacks&lt;br /&gt;
&lt;br /&gt;
=== [[File:4139.png]] Enraged Rage ===&lt;br /&gt;
'''ID''' : 4139&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Grants an damage pool with a maximum total amount.&amp;lt;br&amp;gt;&lt;br /&gt;
Likewise, grants a shield that can absorb a certain amount of total damage.&amp;lt;br&amp;gt;&lt;br /&gt;
Those effects are more effective if the HP is low at the time of activation.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Shield Effect !! Damage pool&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 150% of ATK || 250% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 225% of ATK || 375% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 300% of ATK || 500% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 375% of ATK || 625% of ATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 450% of ATK || 750% of ATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Shield effect is  increased by 3% for every 1% HP missing&lt;br /&gt;
* Weapon effect is increased by 1% for every 1% HP missing&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Armor_Cards&amp;diff=13130</id>
		<title>Armor Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Armor_Cards&amp;diff=13130"/>
		<updated>2022-08-04T13:13:57Z</updated>

		<summary type="html">&lt;p&gt;Admin-daro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Armor Cards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Normal Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4409&lt;br /&gt;
| Agav Card&lt;br /&gt;
| 24409&lt;br /&gt;
| Elite Agav Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +125&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4401&lt;br /&gt;
| Alicel Card&lt;br /&gt;
| 24401&lt;br /&gt;
| Elite Alicel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4400&lt;br /&gt;
| Aliza Card&lt;br /&gt;
| 24400&lt;br /&gt;
| Elite Aliza Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 5% chance of autocasting Charming Wink each time the wearer is physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.5% chance of autocasting Charming Wink each time the wearer is physically attacked. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 5% chance of autocasting level 5 Charming Wink each time the wearer is physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.5% chance of autocasting Charming Wink each time the wearer is physically attacked. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4387&lt;br /&gt;
| Ancient Mimic Card&lt;br /&gt;
| 24387&lt;br /&gt;
| Elite Ancient Mimic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 1 AGI for every 15 points of base LUK.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 1 AGI for every 12 points of base LUK.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4234&lt;br /&gt;
| Anolian Card&lt;br /&gt;
| 24234&lt;br /&gt;
| Elite Anolian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance of auto casting Level 5 Improve Concentration when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Improve Concentration, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added if learned at Level 10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance of auto casting Level 5 Improve Concentration when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Improve Concentration, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added if learned at Level 10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4243&lt;br /&gt;
| Antonio Card&lt;br /&gt;
| 24243&lt;br /&gt;
| Elite Antonio Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 50% chance of auto casting Level 1 Teleport on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 10% chance of auto casting Level 1 Teleport on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4242&lt;br /&gt;
| Apocalipse Card&lt;br /&gt;
| 24242&lt;br /&gt;
| Elite Apocalipse Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase MaxHP by an amount equal to the refine rate of the equipment this card is compounded on, multiplied by 90, which means an armor refined at +10 grants a bonus of 900 MaxHP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2 +1 every 10 Vit.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase MaxHP by an amount equal to the refine rate of the equipment this card is compounded on, multiplied by 90, which means an armor refined at +10 grants a bonus of 900 MaxHP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4371&lt;br /&gt;
| Archdam Card&lt;br /&gt;
| 24371&lt;br /&gt;
| Elite Archdam Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Delay by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Delay by 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4114&lt;br /&gt;
| Argiope Card&lt;br /&gt;
| 24114&lt;br /&gt;
| Elite Argiope Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant an Armor with the Poison Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF + 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant an Armor with the Poison Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef + 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4023&lt;br /&gt;
| Baby Desert Wolf Card&lt;br /&gt;
| 24023&lt;br /&gt;
| Elite Baby Desert Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4233&lt;br /&gt;
| Baby Leopard Card&lt;br /&gt;
| 24233&lt;br /&gt;
| Elite Baby Leopard Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make armor indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +8&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make armor indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4590&lt;br /&gt;
| Bangungot Card&lt;br /&gt;
| 24590&lt;br /&gt;
| Elite Bangungot Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to inflict Sleep status on all targets within a 23x23 cell area around the wearer when receiving magical attacks. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.2% chance to inflict Sleep status on all targets within a 23x23 cell area around the wearer when receiving magical attacks. Up to 2% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4450&lt;br /&gt;
| Banshee Master Card&lt;br /&gt;
| 24450&lt;br /&gt;
| Elite Banshee Master Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4119&lt;br /&gt;
| Bathory Card&lt;br /&gt;
| 24119&lt;br /&gt;
| Elite Bathory Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Shadow Property.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Shadow Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef + 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4213&lt;br /&gt;
| Brilight Card&lt;br /&gt;
| 24213&lt;br /&gt;
| Elite Brilight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 6% chance of auto casting 'Silence' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 9% chance of auto casting 'Silence' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4299&lt;br /&gt;
| Clock Card&lt;br /&gt;
| 24299&lt;br /&gt;
| Elite Clock Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 3% chance of auto casting Level 7 Auto Guard on the user when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Endure, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added, which means this effect auto cast Level 12 Auto Guard.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4516&lt;br /&gt;
| Comodo Card&lt;br /&gt;
| 24516&lt;br /&gt;
| Elite Comodo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4061&lt;br /&gt;
| Cornutus Card&lt;br /&gt;
| 24061&lt;br /&gt;
| Elite Cornutus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make an Armor indestructible.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Armor can still be destroyed during refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make an Armor indestructible.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Armor can still be destroyed during refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4298&lt;br /&gt;
| Creamy Fear Card&lt;br /&gt;
| 24298&lt;br /&gt;
| Elite Creamy Fear Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 6% chance of auto casting 'Confusion' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 9% chance of auto casting 'Confusion' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4170&lt;br /&gt;
| Dark Frame Card&lt;br /&gt;
| 24170&lt;br /&gt;
| Elite Dark Frame Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 6% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 9% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4173&lt;br /&gt;
| Demon Pungus Card&lt;br /&gt;
| 24173&lt;br /&gt;
| Elite Demon Pungus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 6% chance of auto casting 'Sleep' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 9% chance of auto casting 'Sleep' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4370&lt;br /&gt;
| Dimik Card&lt;br /&gt;
| 24370&lt;br /&gt;
| Elite Dimik Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit -3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an amount of Vit equal to the compounded armor's refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit -7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an amount of Vit equal to the compounded armor's refine level x2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4181&lt;br /&gt;
| Disguise Card&lt;br /&gt;
| 24181&lt;br /&gt;
| Elite Disguise Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting 'Silence' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Vit is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting 'Silence' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Vit is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4098&lt;br /&gt;
| Dokkaebi Card&lt;br /&gt;
| 24098&lt;br /&gt;
| Elite Dokkaebi Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Wind Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Wind Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4279&lt;br /&gt;
| Earth Deleter Card&lt;br /&gt;
| 24279&lt;br /&gt;
| Elite Earth Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces natural SP recovery by 100%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an enemy is killed by a Physical Melee Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 100 SP as the armor is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain 15 SP each time an enemy is killed by a Physical Melee Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4410&lt;br /&gt;
| Echio Card&lt;br /&gt;
| 24410&lt;br /&gt;
| Elite Echio Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +400&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +500&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def2 +50&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4659&lt;br /&gt;
| Eggring Card&lt;br /&gt;
| 24659&lt;br /&gt;
| Elite Eggring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by an amount equal to your Base Level. Up to 1020 HP at Base Level 102 if compounded on a +10 Armor.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by an amount equal to your Base Level. Up to 1020 HP at Base Level 102 if compounded on a +10 Armor.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4346&lt;br /&gt;
| Egnigem Cenia Card&lt;br /&gt;
| 24346&lt;br /&gt;
| Elite Egnigem Cenia Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 1 Str for every 18 points of base Int.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 1 Str for every 14 points of base Int.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4635&lt;br /&gt;
| Enhanced Amdarais Card&lt;br /&gt;
| 24635&lt;br /&gt;
| Elite Enhanced Amdarais Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Def by 1 every 3 refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine this card is compound on increases Flee by 1. Up to 10 Flee at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine this card is compound on increases MaxHP by 100. Up to 1000 MaxHP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4141&lt;br /&gt;
| Evil Druid Card&lt;br /&gt;
| 24141&lt;br /&gt;
| Elite Evil Druid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armor with the Undead Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armor with the Undead Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4405&lt;br /&gt;
| Frus Card&lt;br /&gt;
| 24405&lt;br /&gt;
| Elite Frus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every refine add chance by 2% of reflecting magic damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflects 5% magical damage +2% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4280&lt;br /&gt;
| Geographer Card&lt;br /&gt;
| 24280&lt;br /&gt;
| Elite Geographer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +300&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 5 Blessing on the user when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Blessing, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +500&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of auto casting Level 10 Blessing on the user when physically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4270&lt;br /&gt;
| Giant Spider Card&lt;br /&gt;
| 24270&lt;br /&gt;
| Elite Giant Spider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 6% chance of auto casting 'Poison' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 9% chance of auto casting 'Poison' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4150&lt;br /&gt;
| Goat Card&lt;br /&gt;
| 24150&lt;br /&gt;
| Elite Goat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4664&lt;br /&gt;
| Grass Fabre Card&lt;br /&gt;
| 24664&lt;br /&gt;
| Elite Grass Fabre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 40. Up to 400 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1+2. Up to 7 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 50. Up to 500 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4162&lt;br /&gt;
| Grizzly Card&lt;br /&gt;
| 24162&lt;br /&gt;
| Elite Grizzly Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting 'Blind' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 9% chance of auto casting 'Blind' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4286&lt;br /&gt;
| Karakasa Card&lt;br /&gt;
| 24286&lt;br /&gt;
| Elite Karakasa Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of casting 'Chaos' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Str is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of casting 'chaos' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Str is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4301&lt;br /&gt;
| Killer Mantis Card&lt;br /&gt;
| 24301&lt;br /&gt;
| Elite Killer Mantis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting 'Bleeding' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 9% chance of auto casting 'Bleeding' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4295&lt;br /&gt;
| Kraben Card&lt;br /&gt;
| 24295&lt;br /&gt;
| Elite Kraben Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of casting 'Blind' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Vit is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of casting 'Blind' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Vit is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4191&lt;br /&gt;
| Loli Ruri Card&lt;br /&gt;
| 24191&lt;br /&gt;
| Elite Loli Ruri Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Heal on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of auto casting Level 5 Heal on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4201&lt;br /&gt;
| Majoruros Card&lt;br /&gt;
| 24201&lt;br /&gt;
| Elite Majoruros Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting 'Stun' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 9% chance of auto casting 'Stun' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4585&lt;br /&gt;
| Mangkukulam Card&lt;br /&gt;
| 24585&lt;br /&gt;
| Elite Mangkukulam Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxSP by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on causes the user to be drained of 1% of his MaxHP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxSP by 1%+3%. Up to 13% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on causes the user to be drained of 1% of his MaxHP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4105&lt;br /&gt;
| Marc Card&lt;br /&gt;
| 24105&lt;br /&gt;
| Elite Marc Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain protection from the Freeze status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Water Property by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain protection from the Freeze status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Water Property by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4339&lt;br /&gt;
| Mineral Card&lt;br /&gt;
| 24339&lt;br /&gt;
| Elite Mineral Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk -4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk -4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +9&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk -3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4166&lt;br /&gt;
| Nightmare Terror Card&lt;br /&gt;
| 24166&lt;br /&gt;
| Elite Nightmare Terror Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting 'Curse' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 9% chance of auto casting 'Curse' status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4338&lt;br /&gt;
| Obsidian Card&lt;br /&gt;
| 24338&lt;br /&gt;
| Elite Obsidian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 1 Vit fir every 18 points of base Dex.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 1 Vit fir every 14 points of base Dex.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4099&lt;br /&gt;
| Pasana Card&lt;br /&gt;
| 24099&lt;br /&gt;
| Elite Pasana Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Fire Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;Def +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Fire Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;Def +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4031&lt;br /&gt;
| Pecopeco Card&lt;br /&gt;
| 24031&lt;br /&gt;
| Elite Pecopeco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4315&lt;br /&gt;
| Pest Card&lt;br /&gt;
| 24315&lt;br /&gt;
| Elite Pest Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Int is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting 'Stone Curse' on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Int is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4008&lt;br /&gt;
| Picky Card&lt;br /&gt;
| 24008&lt;br /&gt;
| Elite Picky Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4011&lt;br /&gt;
| Picky Egg Card&lt;br /&gt;
| 24011&lt;br /&gt;
| Elite Picky Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +300&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +600&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4337&lt;br /&gt;
| Porcellio Card&lt;br /&gt;
| 24337&lt;br /&gt;
| Elite Porcellio Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def -5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def -6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +40&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4001&lt;br /&gt;
| Poring Card&lt;br /&gt;
| 24001&lt;br /&gt;
| Elite Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk + 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge + 5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk + 4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge + 7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4523&lt;br /&gt;
| Pot Dofle Card&lt;br /&gt;
| 24523&lt;br /&gt;
| Elite Pot Dofle Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase MaxSP by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase MaxSP by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4003&lt;br /&gt;
| Pupa Card&lt;br /&gt;
| 24003&lt;br /&gt;
| Elite Pupa Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +700&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +1100&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4383&lt;br /&gt;
| Red Novus Card&lt;br /&gt;
| 24383&lt;br /&gt;
| Elite Red Novus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 30% chance of auto casting 'Confusion' on an enemy and yourself when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 40% chance of auto casting 'Confusion' on an enemy and  20% on yourself when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4353&lt;br /&gt;
| Remover Card&lt;br /&gt;
| 24353&lt;br /&gt;
| Elite Remover Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases HP Recovery by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase MaxHP +1200&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 60. Up to 600 MaxHP reduction at +10.&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases HP Recovery by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase MaxHP +1200&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 30. Up to 300 MaxHP reduction at +10.&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4021&lt;br /&gt;
| Rocker Card&lt;br /&gt;
| 24021&lt;br /&gt;
| Elite Rocker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4014&lt;br /&gt;
| Roda Frog Card&lt;br /&gt;
| 24014&lt;br /&gt;
| Elite Roda Frog Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +400&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +50&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +700&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +100&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4194&lt;br /&gt;
| Rybio Card&lt;br /&gt;
| 24194&lt;br /&gt;
| Elite Rybio Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Stun status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Dex is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting Stun status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Dex is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4101&lt;br /&gt;
| Sandman Card&lt;br /&gt;
| 24101&lt;br /&gt;
| Elite Sandman Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Earth Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Earth Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef + 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4216&lt;br /&gt;
| Sasquatch Card&lt;br /&gt;
| 24216&lt;br /&gt;
| Elite Sasquatch Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 6% chance of auto casting 'Freeze' status an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 9% chance of auto casting 'Freeze' status an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4078&lt;br /&gt;
| Savage Card&lt;br /&gt;
| 24078&lt;br /&gt;
| Elite Savage Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4222&lt;br /&gt;
| Skeleton Prisoner Card&lt;br /&gt;
| 24222&lt;br /&gt;
| Elite Skeleton Prisoner Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Sleep status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Luk is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting Sleep status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Luk is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4404&lt;br /&gt;
| Skogul Card&lt;br /&gt;
| 24404&lt;br /&gt;
| Elite Skogul Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 30% chance of auto casting Bleeding on an enemy and yourself when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 40% chance of auto casting Bleeding on an enemy and  20% on yourself when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4158&lt;br /&gt;
| Sky Deleter Card&lt;br /&gt;
| 24158&lt;br /&gt;
| Elite Sky Deleter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces natural HP recovery by 100%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 100 HP each time an enemy is killed by a Physical Melee Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain 100+Vit HP each time an enemy is killed by a Physical Melee Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4220&lt;br /&gt;
| Solider Card&lt;br /&gt;
| 24220&lt;br /&gt;
| Elite Solider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4042&lt;br /&gt;
| Steel Chonchon Card&lt;br /&gt;
| 24042&lt;br /&gt;
| Elite Steel Chonchon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Wind elemental attacks by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Wind elemental attacks by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4218&lt;br /&gt;
| Succubus Card&lt;br /&gt;
| 24218&lt;br /&gt;
| Elite Succubus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit -3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP +1000&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP Recovery -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP +1000&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If equipped with headgear compounded with Incubus card, Vit +4 and increase naturel HP recovery by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4666&lt;br /&gt;
| Sweet Roda Frog Card&lt;br /&gt;
| 24666&lt;br /&gt;
| Elite Sweet Roda Frog Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxSP by 5. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 40. Up to 400 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxSP by 7. Up to 70 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 50. Up to 500 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4089&lt;br /&gt;
| Swordfish Card&lt;br /&gt;
| 24089&lt;br /&gt;
| Elite Swordfish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Water Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enchant Armors with the Water Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4016&lt;br /&gt;
| Thief Bug Card&lt;br /&gt;
| 24016&lt;br /&gt;
| Elite Thief Bug Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4369&lt;br /&gt;
| Venatu Card&lt;br /&gt;
| 24369&lt;br /&gt;
| Elite Venatu Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 18 Base AGI, you gain 1 LUK.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 14 Base AGI, you gain 1 LUK.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4333&lt;br /&gt;
| Venomous Card&lt;br /&gt;
| 24333&lt;br /&gt;
| Elite Venomous Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 30% chance of auto casting 'Poison' on an enemy and yourself when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a high chance of auto casting 'Poison' on an enemy and yourself when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4332&lt;br /&gt;
| Waste Stove Card&lt;br /&gt;
| 24332&lt;br /&gt;
| Elite Waste Stove Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4638&lt;br /&gt;
| Watcher Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Watcher Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine this card is compound on increases Atk by 5. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP from wearer when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase SP consumption of all skills by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4259&lt;br /&gt;
| Wooden Golem Card&lt;br /&gt;
| 24259&lt;br /&gt;
| Elite Wooden Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP regen by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def2 +Vit&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP regen by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4189&lt;br /&gt;
| Wraith Dead Card&lt;br /&gt;
| 24189&lt;br /&gt;
| Elite Wraith Dead Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Curse status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Int is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting Curse status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Int is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4382&lt;br /&gt;
| Yellow Novus Card&lt;br /&gt;
| 24382&lt;br /&gt;
| Elite Yellow Novus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +500&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +700&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Mini-Boss &amp;amp; MvP Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4601&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Amdarais Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Amdarais Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable a 50% chance of reflecting Magic spells casted on the wearer, aside from skills which target the ground.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;????&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4054&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Angeling Card&lt;br /&gt;
| 24054&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Angeling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;Blesses an Armor with the Holy Property.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blesses an Armor with the Holy Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4591&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Bakonawa Card&lt;br /&gt;
| 24591&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Bakonawa Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to inflict Bleeding status on all targets within a 23x23 cell area around the wearer when receiving melee physical attack. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.2% chance to inflict Bleeding status on all targets within a 23x23 cell area around the wearer when receiving melee physical attack. Up to 2% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4592&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Buwaya Card&lt;br /&gt;
| 24592&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Buwaya Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 0.7% chance to inflict Stone Curse status on all targets within a 23x23 cell area around the wearer when receiving magical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 0.9% chance to inflict Stone Curse status on all targets within a 23x23 cell area around the wearer when receiving magical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4426&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Byorgue Card&lt;br /&gt;
| 24426&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Byorgue Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical and magical damage dealt to all enemies by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When equipped by '''Rogue''' classes :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical and magical damage dealt to all enemies by 10% instead.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical and magical damage dealt to all enemies by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When equipped by '''Rogue''' classes :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical and magical damage dealt to all enemies by 8% instead.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4562&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Champion Chen Card&lt;br /&gt;
| 24562&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Champion Chen Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded Armor increase physical damage dealt to all enemies by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 5 Investigate on the enemy while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded Armor increase physical damage dealt to all enemies by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 5 Investigate on the enemy while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Chimera Card&lt;br /&gt;
| 24300&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Chimera Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Poison status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Dex is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of auto casting Poison status on an enemy when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Base Dex is 77 or higher, provide an additional 6% chance.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4560&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Clown Alphoccio Card&lt;br /&gt;
| 24560&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Clown Alphoccio Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Flee by 2. Up to 20 Flee at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 1 Pang Voiceon the enemy while receiving physical long range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Flee by 2. Up to 20 Flee at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 1 Pang Voiceon the enemy while receiving physical long range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4563&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Creator Flamel Card&lt;br /&gt;
| 24563&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Creator Flamel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded Armor increases Critical by 1. Up to 5 Critical at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 5 Acid Terror on the enemy while receiving physical long range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded Armor increases Critical by 1. Up to 5 Critical at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 5 Acid Terror on the enemy while receiving physical long range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4392&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dame of Sentinel Card&lt;br /&gt;
| 24392&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dame of Sentinel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 18 Base Vit, you gain 1 Dex.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 14 Base Vit, you gain 1 Dex.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4527&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dark Coelacanth Card&lt;br /&gt;
| 24527&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dark Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Def by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Def by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4386&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Detardeurus Card&lt;br /&gt;
| 24386&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Detardeurus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of auto casting Level 5 Dragon Breath each time the wearer is physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine level of the equipement this card is compounded on adds 0.5% chance of auto casting Level 1 Land Protector.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 14% chance of auto casting Level 5 Dragon Breath each time the wearer is physically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4451&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Entweihen Crothen Card&lt;br /&gt;
| 24451&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Entweihen Crothen Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +100.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +125.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4324&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Garm Card&lt;br /&gt;
| 24324&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Garm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to freeze any enemies when being attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Decrease Freeze resistance from attacking ennemies by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to freeze any enemies when being attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Decrease Freeze resistance from attacking ennemies by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4047&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Ghostring Card&lt;br /&gt;
| 24047&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Ghostring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blesses an Armor with the Ghost Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP Recovery - 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blesses an Armor with the Ghost Property.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4534&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Giant Octopus Card&lt;br /&gt;
| 24534&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Giant Octopus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 2%. Up to 20% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP -4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 2%. Up to 20% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4408&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gloom Under Night Card&lt;br /&gt;
| 24408&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gloom Under Night Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage from Ghost element attacks are increased by 15%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Enchant all physical attacks with the Ghost element property.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage from Ghost element attacks are increased by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchant all physical attacks with the Ghost element property.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4566&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gypsy Trentini Card&lt;br /&gt;
| 24566&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gypsy Trentini Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Flee by 2. Up to 20 Flee at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 10 Fortune's kiss on the enemy while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Flee by 2. Up to 20 Flee at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 10 Fortune's kiss on the enemy while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4462&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Hardrock Mammoth Card&lt;br /&gt;
| 24462&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Hardrock Mammoth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 1% Def to the wearer. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 1% MaxHP to the wearer. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +1+Vit/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 1% Def to the wearer. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 1% MaxHP to the wearer. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4363&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| High Priest Card&lt;br /&gt;
| 24363&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite High Priest Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 0.5% chance of autocasting Level 1 Assumptio on the wearer each time the wearer is physically or magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 5% chance of autocasting Level 3 Assumptio on the wearer each time the wearer is physically or magically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4419&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Ktullanux Card&lt;br /&gt;
| 24419&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Ktullanux Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +500&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2% chance of auto casting Level 10 Frost Nova when the wearer receives short ranged physical damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each uprade of the equipement this card is compound on increases chance of auto casting Level 10 Frost Nova by 0.3%. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +700&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2,5% chance of auto casting Level 10 Frost Nova when the wearer receives short ranged physical damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each uprade of the equipement this card is compound on increases chance of auto casting Level 10 Frost Nova by 0.5%. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4393&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mistress Of Shelter Card&lt;br /&gt;
| 24393&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mistress Of Shelter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 18 Base STR, you gain 1 INT.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 18 Base STR, you gain 1 INT.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4457&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Naght Sieger Card&lt;br /&gt;
| 24457&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Naght Sieger Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase target's Def and Mdef by 40%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase wearer's Atk and Matk by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase target's Def and Mdef by 40%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase wearer's Atk and Matk by 35%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4456&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Nidhoggur Shadow Card&lt;br /&gt;
| 24456&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Nidhoggur Shadow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4135&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Orc Lord Card&lt;br /&gt;
| 24135&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Orc Lord Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect 30% of all Physical Melee Damage back to the enemy which inflicted it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect 50% of all Physical Melee Damage back to the enemy which inflicted it.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 25% resistance to close range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4565&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Paladin Randel Card&lt;br /&gt;
| 24565&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Paladin Randel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 10 Grand Cross around the user while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 10 Grand Cross around the user while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4561&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Professor Celia Card&lt;br /&gt;
| 24561&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Professor Celia Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded Armor increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 5 Land Protector around the user while receiving magical damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded Armor increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 5 Land Protector around the user while receiving magical damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4342&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| RSX-0806 Card&lt;br /&gt;
| 24342&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite RSX-0806 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Can not be knocked back.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make an armor indestructible (except in upgrade attempts).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Can not be knocked back.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make an armor indestructible (except in upgrade attempts).&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4367&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Sniper Card&lt;br /&gt;
| 24367&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Sniper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces HP recovery by 100%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 5% chance of gaining 20% of the damage inflicted on an enemy as HP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4564&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Stalker Gertie Card&lt;br /&gt;
| 24564&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Stalker Gertie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 2. Up to 20 Hit at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 1 Full Strip on the enemy while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 2. Up to 20 Hit at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of auto casting Level 1 Full Strip on the enemy while receiving physical short range damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4302&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Tao Gunka Card&lt;br /&gt;
| 24302&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Tao Gunka Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +40%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -40%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -40%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4526&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Weird Coelacanth Card&lt;br /&gt;
| 24526&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Weird Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases MaxSP by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Mdef by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases MaxSP by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Mdef by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10102&lt;br /&gt;
| Ignis Card&lt;br /&gt;
| 10103&lt;br /&gt;
| Aquam Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Fire Defense property&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Water Defense property, MDEF +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10104&lt;br /&gt;
| Ventus Card&lt;br /&gt;
| 10105&lt;br /&gt;
| Terra Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Wind Defense property&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Haste +5% (ASPD/Walking speed/Cast/Delay/Afterhitdelay)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Earth Defense property&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10106&lt;br /&gt;
| Umbra Card&lt;br /&gt;
| 10107&lt;br /&gt;
| Venenum Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Darkness Defense property, Universal Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Poison Defense property, Grants 5% chance to inflict a common status when hit (5% PER status)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10108&lt;br /&gt;
| Sanctus Card&lt;br /&gt;
| 10109&lt;br /&gt;
| Fafnir Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Holy Defense property, Resistance to all common status 10%, LUK +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant Random Defense property, All stats +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10111&lt;br /&gt;
| Lady of the Sun Card&lt;br /&gt;
| 10121&lt;br /&gt;
| Lady of the Lake Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Recovers 0,5% HP per seconds (of fixed value)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Recovers 0,1% SP per seconds (of fixed value)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10141&lt;br /&gt;
| Lady of the Fields Card&lt;br /&gt;
| 10140&lt;br /&gt;
| Prometheus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase heal power recieved by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +20%, Maximum SP -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10142&lt;br /&gt;
| Tarask Card&lt;br /&gt;
| 10153&lt;br /&gt;
| Cerberus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 25% from first strikes (HP &amp;gt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 35% from last strikes (HP &amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10161&lt;br /&gt;
| Archmagi Card&lt;br /&gt;
| 10272&lt;br /&gt;
| Templar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 20% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 5% of actual HP to reduce SP cost (when SP out)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10173&lt;br /&gt;
| Warg Card&lt;br /&gt;
| 10195&lt;br /&gt;
| Valkyrie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Decreases the chance of being hit by critical hits by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce damage by 15% if user is against multiple adversary (flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10197&lt;br /&gt;
| Horror Card&lt;br /&gt;
| 10200&lt;br /&gt;
| Nightmare Horse Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce damage by 10% if user is against a single adversary (no flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% resistance to cast cancel&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10223&lt;br /&gt;
| Arccubus Card&lt;br /&gt;
| 10233&lt;br /&gt;
| Plague Rat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 5% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 30% from DOT Damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;35%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 10261&lt;br /&gt;
| Lesser Genie Card&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% resistance to cast cancel&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin-daro</name></author>
	</entry>
</feed>