<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://mysticprojectro.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kaly</id>
	<title>DARO - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="http://mysticprojectro.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Kaly"/>
	<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php/Special:Contributions/Kaly"/>
	<updated>2026-05-08T01:14:44Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.35.0</generator>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13851</id>
		<title>Global Information</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13851"/>
		<updated>2023-02-25T07:44:04Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Logo.png|200px|right]]&lt;br /&gt;
Welcome to DARO, two custom private servers based in the United States and Europe!&amp;lt;br&amp;gt;&lt;br /&gt;
After 18 years of development, we bring you a unique and tailored Ragnarok Online experience.&lt;br /&gt;
&lt;br /&gt;
== Server Information ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| DARO Information&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Episode : 14.1 with custom content up to 17.2&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Capital City: Midgard (Custom town)&lt;br /&gt;
| Host Location : Quebec&lt;br /&gt;
|-&lt;br /&gt;
| Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 15% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| Quest experience: x10&lt;br /&gt;
|-&lt;br /&gt;
| Base &amp;amp; Job experience: x15&lt;br /&gt;
| Item Drop : x20 &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Normal Cards: 0.15%&lt;br /&gt;
| Elite Cards, Mini-Boss Cards &amp;amp; MvP Cards: 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| Max Base Level: 103&lt;br /&gt;
| Max Job Level: 70&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats: 99&lt;br /&gt;
| Party Capacity: 12 players&lt;br /&gt;
|-&lt;br /&gt;
| Max ASPD: 190&lt;br /&gt;
| Party Share: 15 levels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drop Table ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*DaRO is a server based on a '''x20 Logarithmic''' Drop Table.&lt;br /&gt;
&lt;br /&gt;
*You can use these in-game commands to have more informations about any drop percentage :&lt;br /&gt;
**@mi MonsterName&lt;br /&gt;
**@mi MonsterID&lt;br /&gt;
**@whodrops ItemName&lt;br /&gt;
**@whodrops ItemID&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: → If you want more informations about the logarithmic system, please check below.&lt;br /&gt;
&lt;br /&gt;
The part called ''&amp;quot;Official Drop Percentage&amp;quot;'' is the drop percentage of an item, based on Official Ragnarok Server while ''&amp;quot;DaRO Drop Percentage&amp;quot;'' shows you the Drop rate for the corresponding official percentage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that this system doesn't affect Cards &amp;amp; MvP Cards drop table.&lt;br /&gt;
   Basic, Mini-Boss &amp;amp; MvP Cards have a 0.1% drop rate no matter the system used.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Drop Table&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Official Drop Percentage&lt;br /&gt;
| 0.01%&lt;br /&gt;
| 0.02%&lt;br /&gt;
| 0.05%&lt;br /&gt;
| 0.10%&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.50%&lt;br /&gt;
| 1.00%&lt;br /&gt;
| 2.00%&lt;br /&gt;
| 5.00%&lt;br /&gt;
| 10.00%&lt;br /&gt;
| 20.00%&lt;br /&gt;
|-&lt;br /&gt;
! DaRO Drop Percentage&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.36%&lt;br /&gt;
| 0.76%&lt;br /&gt;
| 1.32%&lt;br /&gt;
| 2.28%&lt;br /&gt;
| 4.62%&lt;br /&gt;
| 7.73%&lt;br /&gt;
| 12.70%&lt;br /&gt;
| 23.58%&lt;br /&gt;
| 36.33%&lt;br /&gt;
| 53.64%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Full NPC List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| NPC List&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%| Healer&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
| Warper (towns, dungeons, special place) / Quick Access (to the Midgard's NPC)&lt;br /&gt;
|-&lt;br /&gt;
| Job Changer&lt;br /&gt;
| Reset Girl&lt;br /&gt;
|-&lt;br /&gt;
| DB / MVP Room&lt;br /&gt;
| Card / Gems Remover&lt;br /&gt;
|-&lt;br /&gt;
| Skill Platinum&lt;br /&gt;
| Reset Stats / Skills / Astral Sign&lt;br /&gt;
|-&lt;br /&gt;
| Guild Storage&lt;br /&gt;
| Casino&lt;br /&gt;
|-&lt;br /&gt;
| Mount Master&lt;br /&gt;
| Weather Changes&lt;br /&gt;
|-&lt;br /&gt;
| Broadcaster&lt;br /&gt;
| GM House&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon Shoes/Sneakers&lt;br /&gt;
| Daily Quests&lt;br /&gt;
|-&lt;br /&gt;
| Auction&lt;br /&gt;
| Hat Costume Storage&lt;br /&gt;
|-&lt;br /&gt;
| MVP / PvP / Emperium Break Rank&lt;br /&gt;
| PvP Room&lt;br /&gt;
|-&lt;br /&gt;
| Stylist&lt;br /&gt;
&lt;br /&gt;
(''Hair Colors: 251'' / ''Hair Styles: 80 + 7 special'' / ''Dye Colors: 551'')&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| Inn&lt;br /&gt;
&lt;br /&gt;
(''Full Heal'' / ''Increase Agility &amp;amp; Blessing'' / ''XP upon disconnection'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Some Useful Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Common&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @commands&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the list of available commands&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @rates&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the actual Exp &amp;amp; Drop rates&lt;br /&gt;
|-&lt;br /&gt;
! @refresh&lt;br /&gt;
| Refresh your screen&lt;br /&gt;
! @autotrade&lt;br /&gt;
| Allow you to log out while having a Trading Shop open&lt;br /&gt;
|-&lt;br /&gt;
! @showzeny&lt;br /&gt;
| Show Zenys gained upon a kill&lt;br /&gt;
! @showexp&lt;br /&gt;
| Show Experience Points gained upon a kill&lt;br /&gt;
|-&lt;br /&gt;
! @autoloot&lt;br /&gt;
| Allow you to grab all item upon a kill automatically&lt;br /&gt;
! @alootid&lt;br /&gt;
| Allow you to only loot a specific item&lt;br /&gt;
|-&lt;br /&gt;
! @autoloottype&lt;br /&gt;
| Allow you to only loot a specific type of item&lt;br /&gt;
! @time&lt;br /&gt;
| A command that gives the hour&lt;br /&gt;
|-&lt;br /&gt;
! @iteminfo&lt;br /&gt;
&lt;br /&gt;
@ii &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to an item&lt;br /&gt;
! @mobinfo&lt;br /&gt;
&lt;br /&gt;
@mi &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to a monster&lt;br /&gt;
|-&lt;br /&gt;
! @homstats&lt;br /&gt;
| Show all stats of your Homunculus&lt;br /&gt;
! @hominfo&lt;br /&gt;
| Show information about your Homunculus&lt;br /&gt;
|-&lt;br /&gt;
! @whodrops &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show which monsters may drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| PvP, BG &amp;amp; Events&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @joinbg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to join Battlegrounds' queue&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @leavebg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to leave Battlegrounds' queue&lt;br /&gt;
|-&lt;br /&gt;
! @reportafk&lt;br /&gt;
| Allow you to report an AFK player to an Admin&lt;br /&gt;
! @listenbg&lt;br /&gt;
| Show &amp;amp; hide Battlegrounds' broadcasts&lt;br /&gt;
|-&lt;br /&gt;
! @joinevent&lt;br /&gt;
| Join an Automated Event when it occurs&lt;br /&gt;
! @bginfo&lt;br /&gt;
| Give remaining time, amount of players and score for every ongoing Battlegrounds&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Systems&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @menu&lt;br /&gt;
&lt;br /&gt;
@m&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Grant access to an option Menu&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @i&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow players to talk with in big characters during an invasion&lt;br /&gt;
|-&lt;br /&gt;
! @food&lt;br /&gt;
&lt;br /&gt;
@f&lt;br /&gt;
| Feed a pet instantly without having to click on the Food&lt;br /&gt;
! @mount&lt;br /&gt;
| Equip mount&lt;br /&gt;
|-&lt;br /&gt;
! @summonconfig&lt;br /&gt;
| Switch summons set&lt;br /&gt;
! @myinfo&lt;br /&gt;
| Show basic information as if you just logged in (levels and reputation)&lt;br /&gt;
|-&lt;br /&gt;
! @hat&lt;br /&gt;
| Equip &amp;amp; unequip Costume Hats&lt;br /&gt;
! @changedress&lt;br /&gt;
| Show &amp;amp; hide a specific dress style like a ''Wedding Dress'' or a ''Tuxedo''&lt;br /&gt;
|-&lt;br /&gt;
! @nokugan&lt;br /&gt;
| Activate &amp;amp; desactivate Kugan skills if you have trouble putting Skill Points&lt;br /&gt;
! @kuganinfo&lt;br /&gt;
| Give information related to your Kugans&lt;br /&gt;
|-&lt;br /&gt;
! @search&lt;br /&gt;
| Start searching during Mercenary Quests&lt;br /&gt;
! @explore&lt;br /&gt;
| Start exploring during Mercenary Quests&lt;br /&gt;
|-&lt;br /&gt;
! @linkitem&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
! Shift + Left Click on an item&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
|-&lt;br /&gt;
! @battlestats&lt;br /&gt;
| Show detailed information about your stats, resistances and bonuses&lt;br /&gt;
! @sumatk&lt;br /&gt;
| Allows you to ignore summons while attacking&lt;br /&gt;
|-&lt;br /&gt;
! @sumsize&lt;br /&gt;
| Allows the summoner to reduce summons' size, works with any summon&lt;br /&gt;
! @suminfo&lt;br /&gt;
| Gives you informations about your summons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ressources ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot;&amp;gt;New Attribute Table&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Discord.png|center|link=https://www.discord.com/|60px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13850</id>
		<title>Global Information</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13850"/>
		<updated>2023-02-25T07:42:37Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Introduction */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Logo.png|200px|right]]&lt;br /&gt;
Welcome to DARO, two custom private servers based in the United States and Europe!&amp;lt;br&amp;gt;&lt;br /&gt;
After 18 years of development, we bring you a unique and tailored Ragnarok Online experience.&lt;br /&gt;
'test'&lt;br /&gt;
&lt;br /&gt;
== Server Information ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| DARO Information&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Episode : 14.1 with custom content up to 17.2&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Capital City: Midgard (Custom town)&lt;br /&gt;
| Host Location : Quebec&lt;br /&gt;
|-&lt;br /&gt;
| Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 15% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| Quest experience: x10&lt;br /&gt;
|-&lt;br /&gt;
| Base &amp;amp; Job experience: x15&lt;br /&gt;
| Item Drop : x20 &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Normal Cards: 0.15%&lt;br /&gt;
| Elite Cards, Mini-Boss Cards &amp;amp; MvP Cards: 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| Max Base Level: 103&lt;br /&gt;
| Max Job Level: 70&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats: 99&lt;br /&gt;
| Party Capacity: 12 players&lt;br /&gt;
|-&lt;br /&gt;
| Max ASPD: 190&lt;br /&gt;
| Party Share: 15 levels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drop Table ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*DaRO is a server based on a '''x20 Logarithmic''' Drop Table.&lt;br /&gt;
&lt;br /&gt;
*You can use these in-game commands to have more informations about any drop percentage :&lt;br /&gt;
**@mi MonsterName&lt;br /&gt;
**@mi MonsterID&lt;br /&gt;
**@whodrops ItemName&lt;br /&gt;
**@whodrops ItemID&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: → If you want more informations about the logarithmic system, please check below.&lt;br /&gt;
&lt;br /&gt;
The part called ''&amp;quot;Official Drop Percentage&amp;quot;'' is the drop percentage of an item, based on Official Ragnarok Server while ''&amp;quot;DaRO Drop Percentage&amp;quot;'' shows you the Drop rate for the corresponding official percentage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that this system doesn't affect Cards &amp;amp; MvP Cards drop table.&lt;br /&gt;
   Basic, Mini-Boss &amp;amp; MvP Cards have a 0.1% drop rate no matter the system used.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Drop Table&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Official Drop Percentage&lt;br /&gt;
| 0.01%&lt;br /&gt;
| 0.02%&lt;br /&gt;
| 0.05%&lt;br /&gt;
| 0.10%&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.50%&lt;br /&gt;
| 1.00%&lt;br /&gt;
| 2.00%&lt;br /&gt;
| 5.00%&lt;br /&gt;
| 10.00%&lt;br /&gt;
| 20.00%&lt;br /&gt;
|-&lt;br /&gt;
! DaRO Drop Percentage&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.36%&lt;br /&gt;
| 0.76%&lt;br /&gt;
| 1.32%&lt;br /&gt;
| 2.28%&lt;br /&gt;
| 4.62%&lt;br /&gt;
| 7.73%&lt;br /&gt;
| 12.70%&lt;br /&gt;
| 23.58%&lt;br /&gt;
| 36.33%&lt;br /&gt;
| 53.64%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Full NPC List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| NPC List&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%| Healer&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
| Warper (towns, dungeons, special place) / Quick Access (to the Midgard's NPC)&lt;br /&gt;
|-&lt;br /&gt;
| Job Changer&lt;br /&gt;
| Reset Girl&lt;br /&gt;
|-&lt;br /&gt;
| DB / MVP Room&lt;br /&gt;
| Card / Gems Remover&lt;br /&gt;
|-&lt;br /&gt;
| Skill Platinum&lt;br /&gt;
| Reset Stats / Skills / Astral Sign&lt;br /&gt;
|-&lt;br /&gt;
| Guild Storage&lt;br /&gt;
| Casino&lt;br /&gt;
|-&lt;br /&gt;
| Mount Master&lt;br /&gt;
| Weather Changes&lt;br /&gt;
|-&lt;br /&gt;
| Broadcaster&lt;br /&gt;
| GM House&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon Shoes/Sneakers&lt;br /&gt;
| Daily Quests&lt;br /&gt;
|-&lt;br /&gt;
| Auction&lt;br /&gt;
| Hat Costume Storage&lt;br /&gt;
|-&lt;br /&gt;
| MVP / PvP / Emperium Break Rank&lt;br /&gt;
| PvP Room&lt;br /&gt;
|-&lt;br /&gt;
| Stylist&lt;br /&gt;
&lt;br /&gt;
(''Hair Colors: 251'' / ''Hair Styles: 80 + 7 special'' / ''Dye Colors: 551'')&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| Inn&lt;br /&gt;
&lt;br /&gt;
(''Full Heal'' / ''Increase Agility &amp;amp; Blessing'' / ''XP upon disconnection'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Some Useful Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Common&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @commands&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the list of available commands&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @rates&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the actual Exp &amp;amp; Drop rates&lt;br /&gt;
|-&lt;br /&gt;
! @refresh&lt;br /&gt;
| Refresh your screen&lt;br /&gt;
! @autotrade&lt;br /&gt;
| Allow you to log out while having a Trading Shop open&lt;br /&gt;
|-&lt;br /&gt;
! @showzeny&lt;br /&gt;
| Show Zenys gained upon a kill&lt;br /&gt;
! @showexp&lt;br /&gt;
| Show Experience Points gained upon a kill&lt;br /&gt;
|-&lt;br /&gt;
! @autoloot&lt;br /&gt;
| Allow you to grab all item upon a kill automatically&lt;br /&gt;
! @alootid&lt;br /&gt;
| Allow you to only loot a specific item&lt;br /&gt;
|-&lt;br /&gt;
! @autoloottype&lt;br /&gt;
| Allow you to only loot a specific type of item&lt;br /&gt;
! @time&lt;br /&gt;
| A command that gives the hour&lt;br /&gt;
|-&lt;br /&gt;
! @iteminfo&lt;br /&gt;
&lt;br /&gt;
@ii &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to an item&lt;br /&gt;
! @mobinfo&lt;br /&gt;
&lt;br /&gt;
@mi &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to a monster&lt;br /&gt;
|-&lt;br /&gt;
! @homstats&lt;br /&gt;
| Show all stats of your Homunculus&lt;br /&gt;
! @hominfo&lt;br /&gt;
| Show information about your Homunculus&lt;br /&gt;
|-&lt;br /&gt;
! @whodrops &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show which monsters may drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| PvP, BG &amp;amp; Events&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @joinbg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to join Battlegrounds' queue&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @leavebg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to leave Battlegrounds' queue&lt;br /&gt;
|-&lt;br /&gt;
! @reportafk&lt;br /&gt;
| Allow you to report an AFK player to an Admin&lt;br /&gt;
! @listenbg&lt;br /&gt;
| Show &amp;amp; hide Battlegrounds' broadcasts&lt;br /&gt;
|-&lt;br /&gt;
! @joinevent&lt;br /&gt;
| Join an Automated Event when it occurs&lt;br /&gt;
! @bginfo&lt;br /&gt;
| Give remaining time, amount of players and score for every ongoing Battlegrounds&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Systems&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @menu&lt;br /&gt;
&lt;br /&gt;
@m&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Grant access to an option Menu&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @i&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow players to talk with in big characters during an invasion&lt;br /&gt;
|-&lt;br /&gt;
! @food&lt;br /&gt;
&lt;br /&gt;
@f&lt;br /&gt;
| Feed a pet instantly without having to click on the Food&lt;br /&gt;
! @mount&lt;br /&gt;
| Equip mount&lt;br /&gt;
|-&lt;br /&gt;
! @summonconfig&lt;br /&gt;
| Switch summons set&lt;br /&gt;
! @myinfo&lt;br /&gt;
| Show basic information as if you just logged in (levels and reputation)&lt;br /&gt;
|-&lt;br /&gt;
! @hat&lt;br /&gt;
| Equip &amp;amp; unequip Costume Hats&lt;br /&gt;
! @changedress&lt;br /&gt;
| Show &amp;amp; hide a specific dress style like a ''Wedding Dress'' or a ''Tuxedo''&lt;br /&gt;
|-&lt;br /&gt;
! @nokugan&lt;br /&gt;
| Activate &amp;amp; desactivate Kugan skills if you have trouble putting Skill Points&lt;br /&gt;
! @kuganinfo&lt;br /&gt;
| Give information related to your Kugans&lt;br /&gt;
|-&lt;br /&gt;
! @search&lt;br /&gt;
| Start searching during Mercenary Quests&lt;br /&gt;
! @explore&lt;br /&gt;
| Start exploring during Mercenary Quests&lt;br /&gt;
|-&lt;br /&gt;
! @linkitem&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
! Shift + Left Click on an item&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
|-&lt;br /&gt;
! @battlestats&lt;br /&gt;
| Show detailed information about your stats, resistances and bonuses&lt;br /&gt;
! @sumatk&lt;br /&gt;
| Allows you to ignore summons while attacking&lt;br /&gt;
|-&lt;br /&gt;
! @sumsize&lt;br /&gt;
| Allows the summoner to reduce summons' size, works with any summon&lt;br /&gt;
! @suminfo&lt;br /&gt;
| Gives you informations about your summons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ressources ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot;&amp;gt;New Attribute Table&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Discord.png|center|link=https://www.discord.com/|60px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13849</id>
		<title>Global Information</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13849"/>
		<updated>2023-02-25T07:40:20Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Drop Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Logo.png|200px|right]]&lt;br /&gt;
Welcome to DARO, two custom private servers based in the United States and Europe!&amp;lt;br&amp;gt;&lt;br /&gt;
After 18 years of development, we bring you a unique and tailored Ragnarok Online experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Information ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| DARO Information&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Episode : 14.1 with custom content up to 17.2&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Capital City: Midgard (Custom town)&lt;br /&gt;
| Host Location : Quebec&lt;br /&gt;
|-&lt;br /&gt;
| Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 15% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| Quest experience: x10&lt;br /&gt;
|-&lt;br /&gt;
| Base &amp;amp; Job experience: x15&lt;br /&gt;
| Item Drop : x20 &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Normal Cards: 0.15%&lt;br /&gt;
| Elite Cards, Mini-Boss Cards &amp;amp; MvP Cards: 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| Max Base Level: 103&lt;br /&gt;
| Max Job Level: 70&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats: 99&lt;br /&gt;
| Party Capacity: 12 players&lt;br /&gt;
|-&lt;br /&gt;
| Max ASPD: 190&lt;br /&gt;
| Party Share: 15 levels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drop Table ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*DaRO is a server based on a '''x20 Logarithmic''' Drop Table.&lt;br /&gt;
&lt;br /&gt;
*You can use these in-game commands to have more informations about any drop percentage :&lt;br /&gt;
**@mi MonsterName&lt;br /&gt;
**@mi MonsterID&lt;br /&gt;
**@whodrops ItemName&lt;br /&gt;
**@whodrops ItemID&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: → If you want more informations about the logarithmic system, please check below.&lt;br /&gt;
&lt;br /&gt;
The part called ''&amp;quot;Official Drop Percentage&amp;quot;'' is the drop percentage of an item, based on Official Ragnarok Server while ''&amp;quot;DaRO Drop Percentage&amp;quot;'' shows you the Drop rate for the corresponding official percentage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that this system doesn't affect Cards &amp;amp; MvP Cards drop table.&lt;br /&gt;
   Basic, Mini-Boss &amp;amp; MvP Cards have a 0.1% drop rate no matter the system used.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Drop Table&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Official Drop Percentage&lt;br /&gt;
| 0.01%&lt;br /&gt;
| 0.02%&lt;br /&gt;
| 0.05%&lt;br /&gt;
| 0.10%&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.50%&lt;br /&gt;
| 1.00%&lt;br /&gt;
| 2.00%&lt;br /&gt;
| 5.00%&lt;br /&gt;
| 10.00%&lt;br /&gt;
| 20.00%&lt;br /&gt;
|-&lt;br /&gt;
! DaRO Drop Percentage&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.36%&lt;br /&gt;
| 0.76%&lt;br /&gt;
| 1.32%&lt;br /&gt;
| 2.28%&lt;br /&gt;
| 4.62%&lt;br /&gt;
| 7.73%&lt;br /&gt;
| 12.70%&lt;br /&gt;
| 23.58%&lt;br /&gt;
| 36.33%&lt;br /&gt;
| 53.64%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Full NPC List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| NPC List&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%| Healer&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
| Warper (towns, dungeons, special place) / Quick Access (to the Midgard's NPC)&lt;br /&gt;
|-&lt;br /&gt;
| Job Changer&lt;br /&gt;
| Reset Girl&lt;br /&gt;
|-&lt;br /&gt;
| DB / MVP Room&lt;br /&gt;
| Card / Gems Remover&lt;br /&gt;
|-&lt;br /&gt;
| Skill Platinum&lt;br /&gt;
| Reset Stats / Skills / Astral Sign&lt;br /&gt;
|-&lt;br /&gt;
| Guild Storage&lt;br /&gt;
| Casino&lt;br /&gt;
|-&lt;br /&gt;
| Mount Master&lt;br /&gt;
| Weather Changes&lt;br /&gt;
|-&lt;br /&gt;
| Broadcaster&lt;br /&gt;
| GM House&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon Shoes/Sneakers&lt;br /&gt;
| Daily Quests&lt;br /&gt;
|-&lt;br /&gt;
| Auction&lt;br /&gt;
| Hat Costume Storage&lt;br /&gt;
|-&lt;br /&gt;
| MVP / PvP / Emperium Break Rank&lt;br /&gt;
| PvP Room&lt;br /&gt;
|-&lt;br /&gt;
| Stylist&lt;br /&gt;
&lt;br /&gt;
(''Hair Colors: 251'' / ''Hair Styles: 80 + 7 special'' / ''Dye Colors: 551'')&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| Inn&lt;br /&gt;
&lt;br /&gt;
(''Full Heal'' / ''Increase Agility &amp;amp; Blessing'' / ''XP upon disconnection'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Some Useful Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Common&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @commands&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the list of available commands&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @rates&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the actual Exp &amp;amp; Drop rates&lt;br /&gt;
|-&lt;br /&gt;
! @refresh&lt;br /&gt;
| Refresh your screen&lt;br /&gt;
! @autotrade&lt;br /&gt;
| Allow you to log out while having a Trading Shop open&lt;br /&gt;
|-&lt;br /&gt;
! @showzeny&lt;br /&gt;
| Show Zenys gained upon a kill&lt;br /&gt;
! @showexp&lt;br /&gt;
| Show Experience Points gained upon a kill&lt;br /&gt;
|-&lt;br /&gt;
! @autoloot&lt;br /&gt;
| Allow you to grab all item upon a kill automatically&lt;br /&gt;
! @alootid&lt;br /&gt;
| Allow you to only loot a specific item&lt;br /&gt;
|-&lt;br /&gt;
! @autoloottype&lt;br /&gt;
| Allow you to only loot a specific type of item&lt;br /&gt;
! @time&lt;br /&gt;
| A command that gives the hour&lt;br /&gt;
|-&lt;br /&gt;
! @iteminfo&lt;br /&gt;
&lt;br /&gt;
@ii &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to an item&lt;br /&gt;
! @mobinfo&lt;br /&gt;
&lt;br /&gt;
@mi &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to a monster&lt;br /&gt;
|-&lt;br /&gt;
! @homstats&lt;br /&gt;
| Show all stats of your Homunculus&lt;br /&gt;
! @hominfo&lt;br /&gt;
| Show information about your Homunculus&lt;br /&gt;
|-&lt;br /&gt;
! @whodrops &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show which monsters may drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| PvP, BG &amp;amp; Events&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @joinbg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to join Battlegrounds' queue&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @leavebg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to leave Battlegrounds' queue&lt;br /&gt;
|-&lt;br /&gt;
! @reportafk&lt;br /&gt;
| Allow you to report an AFK player to an Admin&lt;br /&gt;
! @listenbg&lt;br /&gt;
| Show &amp;amp; hide Battlegrounds' broadcasts&lt;br /&gt;
|-&lt;br /&gt;
! @joinevent&lt;br /&gt;
| Join an Automated Event when it occurs&lt;br /&gt;
! @bginfo&lt;br /&gt;
| Give remaining time, amount of players and score for every ongoing Battlegrounds&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Systems&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @menu&lt;br /&gt;
&lt;br /&gt;
@m&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Grant access to an option Menu&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @i&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow players to talk with in big characters during an invasion&lt;br /&gt;
|-&lt;br /&gt;
! @food&lt;br /&gt;
&lt;br /&gt;
@f&lt;br /&gt;
| Feed a pet instantly without having to click on the Food&lt;br /&gt;
! @mount&lt;br /&gt;
| Equip mount&lt;br /&gt;
|-&lt;br /&gt;
! @summonconfig&lt;br /&gt;
| Switch summons set&lt;br /&gt;
! @myinfo&lt;br /&gt;
| Show basic information as if you just logged in (levels and reputation)&lt;br /&gt;
|-&lt;br /&gt;
! @hat&lt;br /&gt;
| Equip &amp;amp; unequip Costume Hats&lt;br /&gt;
! @changedress&lt;br /&gt;
| Show &amp;amp; hide a specific dress style like a ''Wedding Dress'' or a ''Tuxedo''&lt;br /&gt;
|-&lt;br /&gt;
! @nokugan&lt;br /&gt;
| Activate &amp;amp; desactivate Kugan skills if you have trouble putting Skill Points&lt;br /&gt;
! @kuganinfo&lt;br /&gt;
| Give information related to your Kugans&lt;br /&gt;
|-&lt;br /&gt;
! @search&lt;br /&gt;
| Start searching during Mercenary Quests&lt;br /&gt;
! @explore&lt;br /&gt;
| Start exploring during Mercenary Quests&lt;br /&gt;
|-&lt;br /&gt;
! @linkitem&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
! Shift + Left Click on an item&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
|-&lt;br /&gt;
! @battlestats&lt;br /&gt;
| Show detailed information about your stats, resistances and bonuses&lt;br /&gt;
! @sumatk&lt;br /&gt;
| Allows you to ignore summons while attacking&lt;br /&gt;
|-&lt;br /&gt;
! @sumsize&lt;br /&gt;
| Allows the summoner to reduce summons' size, works with any summon&lt;br /&gt;
! @suminfo&lt;br /&gt;
| Gives you informations about your summons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ressources ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot;&amp;gt;New Attribute Table&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Discord.png|center|link=https://www.discord.com/|60px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13848</id>
		<title>Global Information</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13848"/>
		<updated>2023-02-25T07:40:13Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Drop Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Logo.png|200px|right]]&lt;br /&gt;
Welcome to DARO, two custom private servers based in the United States and Europe!&amp;lt;br&amp;gt;&lt;br /&gt;
After 18 years of development, we bring you a unique and tailored Ragnarok Online experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Information ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| DARO Information&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Episode : 14.1 with custom content up to 17.2&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Capital City: Midgard (Custom town)&lt;br /&gt;
| Host Location : Quebec&lt;br /&gt;
|-&lt;br /&gt;
| Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 15% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| Quest experience: x10&lt;br /&gt;
|-&lt;br /&gt;
| Base &amp;amp; Job experience: x15&lt;br /&gt;
| Item Drop : x20 &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Normal Cards: 0.15%&lt;br /&gt;
| Elite Cards, Mini-Boss Cards &amp;amp; MvP Cards: 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| Max Base Level: 103&lt;br /&gt;
| Max Job Level: 70&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats: 99&lt;br /&gt;
| Party Capacity: 12 players&lt;br /&gt;
|-&lt;br /&gt;
| Max ASPD: 190&lt;br /&gt;
| Party Share: 15 levels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drop Table ==&lt;br /&gt;
&lt;br /&gt;
*DaRO is a server based on a '''x20 Logarithmic''' Drop Table.&lt;br /&gt;
&lt;br /&gt;
*You can use these in-game commands to have more informations about any drop percentage :&lt;br /&gt;
**@mi MonsterName&lt;br /&gt;
**@mi MonsterID&lt;br /&gt;
**@whodrops ItemName&lt;br /&gt;
**@whodrops ItemID&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: → If you want more informations about the logarithmic system, please check below.&lt;br /&gt;
&lt;br /&gt;
The part called ''&amp;quot;Official Drop Percentage&amp;quot;'' is the drop percentage of an item, based on Official Ragnarok Server while ''&amp;quot;DaRO Drop Percentage&amp;quot;'' shows you the Drop rate for the corresponding official percentage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that this system doesn't affect Cards &amp;amp; MvP Cards drop table.&lt;br /&gt;
   Basic, Mini-Boss &amp;amp; MvP Cards have a 0.1% drop rate no matter the system used.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Drop Table&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Official Drop Percentage&lt;br /&gt;
| 0.01%&lt;br /&gt;
| 0.02%&lt;br /&gt;
| 0.05%&lt;br /&gt;
| 0.10%&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.50%&lt;br /&gt;
| 1.00%&lt;br /&gt;
| 2.00%&lt;br /&gt;
| 5.00%&lt;br /&gt;
| 10.00%&lt;br /&gt;
| 20.00%&lt;br /&gt;
|-&lt;br /&gt;
! DaRO Drop Percentage&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.36%&lt;br /&gt;
| 0.76%&lt;br /&gt;
| 1.32%&lt;br /&gt;
| 2.28%&lt;br /&gt;
| 4.62%&lt;br /&gt;
| 7.73%&lt;br /&gt;
| 12.70%&lt;br /&gt;
| 23.58%&lt;br /&gt;
| 36.33%&lt;br /&gt;
| 53.64%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Full NPC List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| NPC List&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%| Healer&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
| Warper (towns, dungeons, special place) / Quick Access (to the Midgard's NPC)&lt;br /&gt;
|-&lt;br /&gt;
| Job Changer&lt;br /&gt;
| Reset Girl&lt;br /&gt;
|-&lt;br /&gt;
| DB / MVP Room&lt;br /&gt;
| Card / Gems Remover&lt;br /&gt;
|-&lt;br /&gt;
| Skill Platinum&lt;br /&gt;
| Reset Stats / Skills / Astral Sign&lt;br /&gt;
|-&lt;br /&gt;
| Guild Storage&lt;br /&gt;
| Casino&lt;br /&gt;
|-&lt;br /&gt;
| Mount Master&lt;br /&gt;
| Weather Changes&lt;br /&gt;
|-&lt;br /&gt;
| Broadcaster&lt;br /&gt;
| GM House&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon Shoes/Sneakers&lt;br /&gt;
| Daily Quests&lt;br /&gt;
|-&lt;br /&gt;
| Auction&lt;br /&gt;
| Hat Costume Storage&lt;br /&gt;
|-&lt;br /&gt;
| MVP / PvP / Emperium Break Rank&lt;br /&gt;
| PvP Room&lt;br /&gt;
|-&lt;br /&gt;
| Stylist&lt;br /&gt;
&lt;br /&gt;
(''Hair Colors: 251'' / ''Hair Styles: 80 + 7 special'' / ''Dye Colors: 551'')&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| Inn&lt;br /&gt;
&lt;br /&gt;
(''Full Heal'' / ''Increase Agility &amp;amp; Blessing'' / ''XP upon disconnection'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Some Useful Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Common&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @commands&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the list of available commands&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @rates&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the actual Exp &amp;amp; Drop rates&lt;br /&gt;
|-&lt;br /&gt;
! @refresh&lt;br /&gt;
| Refresh your screen&lt;br /&gt;
! @autotrade&lt;br /&gt;
| Allow you to log out while having a Trading Shop open&lt;br /&gt;
|-&lt;br /&gt;
! @showzeny&lt;br /&gt;
| Show Zenys gained upon a kill&lt;br /&gt;
! @showexp&lt;br /&gt;
| Show Experience Points gained upon a kill&lt;br /&gt;
|-&lt;br /&gt;
! @autoloot&lt;br /&gt;
| Allow you to grab all item upon a kill automatically&lt;br /&gt;
! @alootid&lt;br /&gt;
| Allow you to only loot a specific item&lt;br /&gt;
|-&lt;br /&gt;
! @autoloottype&lt;br /&gt;
| Allow you to only loot a specific type of item&lt;br /&gt;
! @time&lt;br /&gt;
| A command that gives the hour&lt;br /&gt;
|-&lt;br /&gt;
! @iteminfo&lt;br /&gt;
&lt;br /&gt;
@ii &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to an item&lt;br /&gt;
! @mobinfo&lt;br /&gt;
&lt;br /&gt;
@mi &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to a monster&lt;br /&gt;
|-&lt;br /&gt;
! @homstats&lt;br /&gt;
| Show all stats of your Homunculus&lt;br /&gt;
! @hominfo&lt;br /&gt;
| Show information about your Homunculus&lt;br /&gt;
|-&lt;br /&gt;
! @whodrops &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show which monsters may drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| PvP, BG &amp;amp; Events&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @joinbg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to join Battlegrounds' queue&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @leavebg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to leave Battlegrounds' queue&lt;br /&gt;
|-&lt;br /&gt;
! @reportafk&lt;br /&gt;
| Allow you to report an AFK player to an Admin&lt;br /&gt;
! @listenbg&lt;br /&gt;
| Show &amp;amp; hide Battlegrounds' broadcasts&lt;br /&gt;
|-&lt;br /&gt;
! @joinevent&lt;br /&gt;
| Join an Automated Event when it occurs&lt;br /&gt;
! @bginfo&lt;br /&gt;
| Give remaining time, amount of players and score for every ongoing Battlegrounds&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Systems&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @menu&lt;br /&gt;
&lt;br /&gt;
@m&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Grant access to an option Menu&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @i&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow players to talk with in big characters during an invasion&lt;br /&gt;
|-&lt;br /&gt;
! @food&lt;br /&gt;
&lt;br /&gt;
@f&lt;br /&gt;
| Feed a pet instantly without having to click on the Food&lt;br /&gt;
! @mount&lt;br /&gt;
| Equip mount&lt;br /&gt;
|-&lt;br /&gt;
! @summonconfig&lt;br /&gt;
| Switch summons set&lt;br /&gt;
! @myinfo&lt;br /&gt;
| Show basic information as if you just logged in (levels and reputation)&lt;br /&gt;
|-&lt;br /&gt;
! @hat&lt;br /&gt;
| Equip &amp;amp; unequip Costume Hats&lt;br /&gt;
! @changedress&lt;br /&gt;
| Show &amp;amp; hide a specific dress style like a ''Wedding Dress'' or a ''Tuxedo''&lt;br /&gt;
|-&lt;br /&gt;
! @nokugan&lt;br /&gt;
| Activate &amp;amp; desactivate Kugan skills if you have trouble putting Skill Points&lt;br /&gt;
! @kuganinfo&lt;br /&gt;
| Give information related to your Kugans&lt;br /&gt;
|-&lt;br /&gt;
! @search&lt;br /&gt;
| Start searching during Mercenary Quests&lt;br /&gt;
! @explore&lt;br /&gt;
| Start exploring during Mercenary Quests&lt;br /&gt;
|-&lt;br /&gt;
! @linkitem&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
! Shift + Left Click on an item&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
|-&lt;br /&gt;
! @battlestats&lt;br /&gt;
| Show detailed information about your stats, resistances and bonuses&lt;br /&gt;
! @sumatk&lt;br /&gt;
| Allows you to ignore summons while attacking&lt;br /&gt;
|-&lt;br /&gt;
! @sumsize&lt;br /&gt;
| Allows the summoner to reduce summons' size, works with any summon&lt;br /&gt;
! @suminfo&lt;br /&gt;
| Gives you informations about your summons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ressources ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot;&amp;gt;New Attribute Table&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Discord.png|center|link=https://www.discord.com/|60px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13847</id>
		<title>Global Information</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Global_Information&amp;diff=13847"/>
		<updated>2023-02-25T07:39:47Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Drop Table */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Logo.png|200px|right]]&lt;br /&gt;
Welcome to DARO, two custom private servers based in the United States and Europe!&amp;lt;br&amp;gt;&lt;br /&gt;
After 18 years of development, we bring you a unique and tailored Ragnarok Online experience.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Server Information ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| DARO Information&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Episode : 14.1 with custom content up to 17.2&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Capital City: Midgard (Custom town)&lt;br /&gt;
| Host Location : Quebec&lt;br /&gt;
|-&lt;br /&gt;
| Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 15% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| Quest experience: x10&lt;br /&gt;
|-&lt;br /&gt;
| Base &amp;amp; Job experience: x15&lt;br /&gt;
| Item Drop : x20 &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Normal Cards: 0.15%&lt;br /&gt;
| Elite Cards, Mini-Boss Cards &amp;amp; MvP Cards: 0.1%&lt;br /&gt;
|-&lt;br /&gt;
| Max Base Level: 103&lt;br /&gt;
| Max Job Level: 70&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats: 99&lt;br /&gt;
| Party Capacity: 12 players&lt;br /&gt;
|-&lt;br /&gt;
| Max ASPD: 190&lt;br /&gt;
| Party Share: 15 levels&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Drop Table ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;u&amp;gt;Coucou&amp;lt;/u&amp;gt;&lt;br /&gt;
*DaRO is a server based on a '''x20 Logarithmic''' Drop Table.&lt;br /&gt;
&lt;br /&gt;
*You can use these in-game commands to have more informations about any drop percentage :&lt;br /&gt;
**@mi MonsterName&lt;br /&gt;
**@mi MonsterID&lt;br /&gt;
**@whodrops ItemName&lt;br /&gt;
**@whodrops ItemID&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:: → If you want more informations about the logarithmic system, please check below.&lt;br /&gt;
&lt;br /&gt;
The part called ''&amp;quot;Official Drop Percentage&amp;quot;'' is the drop percentage of an item, based on Official Ragnarok Server while ''&amp;quot;DaRO Drop Percentage&amp;quot;'' shows you the Drop rate for the corresponding official percentage.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that this system doesn't affect Cards &amp;amp; MvP Cards drop table.&lt;br /&gt;
   Basic, Mini-Boss &amp;amp; MvP Cards have a 0.1% drop rate no matter the system used.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Drop Table&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Official Drop Percentage&lt;br /&gt;
| 0.01%&lt;br /&gt;
| 0.02%&lt;br /&gt;
| 0.05%&lt;br /&gt;
| 0.10%&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.50%&lt;br /&gt;
| 1.00%&lt;br /&gt;
| 2.00%&lt;br /&gt;
| 5.00%&lt;br /&gt;
| 10.00%&lt;br /&gt;
| 20.00%&lt;br /&gt;
|-&lt;br /&gt;
! DaRO Drop Percentage&lt;br /&gt;
| 0.20%&lt;br /&gt;
| 0.36%&lt;br /&gt;
| 0.76%&lt;br /&gt;
| 1.32%&lt;br /&gt;
| 2.28%&lt;br /&gt;
| 4.62%&lt;br /&gt;
| 7.73%&lt;br /&gt;
| 12.70%&lt;br /&gt;
| 23.58%&lt;br /&gt;
| 36.33%&lt;br /&gt;
| 53.64%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Full NPC List ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| NPC List&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%| Healer&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
| Warper (towns, dungeons, special place) / Quick Access (to the Midgard's NPC)&lt;br /&gt;
|-&lt;br /&gt;
| Job Changer&lt;br /&gt;
| Reset Girl&lt;br /&gt;
|-&lt;br /&gt;
| DB / MVP Room&lt;br /&gt;
| Card / Gems Remover&lt;br /&gt;
|-&lt;br /&gt;
| Skill Platinum&lt;br /&gt;
| Reset Stats / Skills / Astral Sign&lt;br /&gt;
|-&lt;br /&gt;
| Guild Storage&lt;br /&gt;
| Casino&lt;br /&gt;
|-&lt;br /&gt;
| Mount Master&lt;br /&gt;
| Weather Changes&lt;br /&gt;
|-&lt;br /&gt;
| Broadcaster&lt;br /&gt;
| GM House&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon Shoes/Sneakers&lt;br /&gt;
| Daily Quests&lt;br /&gt;
|-&lt;br /&gt;
| Auction&lt;br /&gt;
| Hat Costume Storage&lt;br /&gt;
|-&lt;br /&gt;
| MVP / PvP / Emperium Break Rank&lt;br /&gt;
| PvP Room&lt;br /&gt;
|-&lt;br /&gt;
| Stylist&lt;br /&gt;
&lt;br /&gt;
(''Hair Colors: 251'' / ''Hair Styles: 80 + 7 special'' / ''Dye Colors: 551'')&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| Inn&lt;br /&gt;
&lt;br /&gt;
(''Full Heal'' / ''Increase Agility &amp;amp; Blessing'' / ''XP upon disconnection'')&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Some Useful Commands ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Common&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @commands&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the list of available commands&lt;br /&gt;
| rowspan=&amp;quot;8&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @rates&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Show the actual Exp &amp;amp; Drop rates&lt;br /&gt;
|-&lt;br /&gt;
! @refresh&lt;br /&gt;
| Refresh your screen&lt;br /&gt;
! @autotrade&lt;br /&gt;
| Allow you to log out while having a Trading Shop open&lt;br /&gt;
|-&lt;br /&gt;
! @showzeny&lt;br /&gt;
| Show Zenys gained upon a kill&lt;br /&gt;
! @showexp&lt;br /&gt;
| Show Experience Points gained upon a kill&lt;br /&gt;
|-&lt;br /&gt;
! @autoloot&lt;br /&gt;
| Allow you to grab all item upon a kill automatically&lt;br /&gt;
! @alootid&lt;br /&gt;
| Allow you to only loot a specific item&lt;br /&gt;
|-&lt;br /&gt;
! @autoloottype&lt;br /&gt;
| Allow you to only loot a specific type of item&lt;br /&gt;
! @time&lt;br /&gt;
| A command that gives the hour&lt;br /&gt;
|-&lt;br /&gt;
! @iteminfo&lt;br /&gt;
&lt;br /&gt;
@ii &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to an item&lt;br /&gt;
! @mobinfo&lt;br /&gt;
&lt;br /&gt;
@mi &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show information related to a monster&lt;br /&gt;
|-&lt;br /&gt;
! @homstats&lt;br /&gt;
| Show all stats of your Homunculus&lt;br /&gt;
! @hominfo&lt;br /&gt;
| Show information about your Homunculus&lt;br /&gt;
|-&lt;br /&gt;
! @whodrops &amp;lt;name/ID&amp;gt;&lt;br /&gt;
| Show which monsters may drop an item&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| PvP, BG &amp;amp; Events&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @joinbg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to join Battlegrounds' queue&lt;br /&gt;
| rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @leavebg&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow you to leave Battlegrounds' queue&lt;br /&gt;
|-&lt;br /&gt;
! @reportafk&lt;br /&gt;
| Allow you to report an AFK player to an Admin&lt;br /&gt;
! @listenbg&lt;br /&gt;
| Show &amp;amp; hide Battlegrounds' broadcasts&lt;br /&gt;
|-&lt;br /&gt;
! @joinevent&lt;br /&gt;
| Join an Automated Event when it occurs&lt;br /&gt;
! @bginfo&lt;br /&gt;
| Give remaining time, amount of players and score for every ongoing Battlegrounds&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Systems&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! @menu&lt;br /&gt;
&lt;br /&gt;
@m&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Grant access to an option Menu&lt;br /&gt;
| rowspan=&amp;quot;9&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! @i&lt;br /&gt;
| width=&amp;quot;42%&amp;quot;| Allow players to talk with in big characters during an invasion&lt;br /&gt;
|-&lt;br /&gt;
! @food&lt;br /&gt;
&lt;br /&gt;
@f&lt;br /&gt;
| Feed a pet instantly without having to click on the Food&lt;br /&gt;
! @mount&lt;br /&gt;
| Equip mount&lt;br /&gt;
|-&lt;br /&gt;
! @summonconfig&lt;br /&gt;
| Switch summons set&lt;br /&gt;
! @myinfo&lt;br /&gt;
| Show basic information as if you just logged in (levels and reputation)&lt;br /&gt;
|-&lt;br /&gt;
! @hat&lt;br /&gt;
| Equip &amp;amp; unequip Costume Hats&lt;br /&gt;
! @changedress&lt;br /&gt;
| Show &amp;amp; hide a specific dress style like a ''Wedding Dress'' or a ''Tuxedo''&lt;br /&gt;
|-&lt;br /&gt;
! @nokugan&lt;br /&gt;
| Activate &amp;amp; desactivate Kugan skills if you have trouble putting Skill Points&lt;br /&gt;
! @kuganinfo&lt;br /&gt;
| Give information related to your Kugans&lt;br /&gt;
|-&lt;br /&gt;
! @search&lt;br /&gt;
| Start searching during Mercenary Quests&lt;br /&gt;
! @explore&lt;br /&gt;
| Start exploring during Mercenary Quests&lt;br /&gt;
|-&lt;br /&gt;
! @linkitem&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
! Shift + Left Click on an item&lt;br /&gt;
| Link an item in the chat to show it to others&lt;br /&gt;
|-&lt;br /&gt;
! @battlestats&lt;br /&gt;
| Show detailed information about your stats, resistances and bonuses&lt;br /&gt;
! @sumatk&lt;br /&gt;
| Allows you to ignore summons while attacking&lt;br /&gt;
|-&lt;br /&gt;
! @sumsize&lt;br /&gt;
| Allows the summoner to reduce summons' size, works with any summon&lt;br /&gt;
! @suminfo&lt;br /&gt;
| Gives you informations about your summons&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ressources ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot;&amp;gt;New Attribute Table&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Social Media ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Discord.png|center|link=https://www.discord.com/|60px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Whitesmith_Skill_Modifications&amp;diff=13833</id>
		<title>Whitesmith Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Whitesmith_Skill_Modifications&amp;diff=13833"/>
		<updated>2022-12-29T03:26:17Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:bs_repairweapon.png Repair Weapon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:bs_iron.png]] Iron Tempering ===&lt;br /&gt;
  Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 45% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 50% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 55% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 65% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_steel.png]] Steel Tempering ===&lt;br /&gt;
  Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 35% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 45% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 50% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 55% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Iron Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_enchantedstone.png]] Enchanted Stone Craft ===&lt;br /&gt;
  Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Iron Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_orideocon.png]] Research Oridecon ===&lt;br /&gt;
  Increases the success rate of forging items with Oridecon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +2% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +3% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +4% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +5% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +6% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Enchanted Stone Craft 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_dagger.png]] Smith Dagger ===&lt;br /&gt;
  Enables forging of Dagger class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_sword.png]] Smith Sword ===&lt;br /&gt;
  Enables forging of Sword class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_twohandsword.png]] Smith Two-Handed Sword ===&lt;br /&gt;
  Enables forging of Two-Handed Sword class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Sword 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_axe.png]] Smith Axe ===&lt;br /&gt;
  Enables forging of Axe class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Sword 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_mace.png]] Smith Mace ===&lt;br /&gt;
  Enables forging of Mace class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Brass Knuckle 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_knuckle.png]] Smith Brass Knuckle ===&lt;br /&gt;
  Enables forging of Knuckle class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_spear.png]] Smith Spear ===&lt;br /&gt;
  Enables forging of Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_hiltbinding.png]] Hilt Binding ===&lt;br /&gt;
  Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +1 STR, +4 ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Hit rate, Strip/Break protection +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +8% Hit rate, Strip/Break protection +8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +12% Hit rate, Strip/Break protection +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +16% Hit rate, Strip/Break protection +16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +20% Hit rate, Strip/Break protection +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_findingore.png]] Finding Ore ===&lt;br /&gt;
  Increases the success rate of finding ores dropped from monsters. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hilt Binding 1, Steel Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_weaponresearch.png]] Weaponry Research ===&lt;br /&gt;
  Improves weapon knowledge in order to create arms of higher quality. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +2 ATK/HIT, +1% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +4 ATK/HIT, +2% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +6 ATK/HIT, +3% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +8 ATK/HIT, +4% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +10 ATK/HIT, +5% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +12 ATK/HIT, +6% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +14 ATK/HIT, +7% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +16 ATK/HIT, +8% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +18 ATK/HIT, +9% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +20 ATK/HIT, +10% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: +22 ATK/HIT, +11% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: +24 ATK/HIT, +12% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: +26 ATK/HIT, +13% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: +28 ATK/HIT, +14% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: +30 ATK/HIT, +15% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hilt Binding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_repairweapon.png]] Repair Weapon ===&lt;br /&gt;
  Repairs damaged equipments. (Damaged equipments are displayed in red color).&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Grants Chemical protection depending on equipment type.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Level 1 Weapon: Iron Ore &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 2 Weapon: Iron &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 3 Weapon: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 4 Weapon: Rough Oridecon &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 5 Weapon: Oridecon &amp;lt;/span&amp;gt;&lt;br /&gt;
  Equipment: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 7,5sec, Chemical Protection 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 6sec, Chemical Protection 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 4,5sec, Chemical Protection 90sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 3sec, Chemical Protection 120sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 1,5sec, Chemical Protection 150sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weaponry Research 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:bs_skintemper.png]] Skin Tempering ===&lt;br /&gt;
  Increases resistance to elements and Neutral elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +2% / Neutral +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +4 / Neutral +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +6% / Neutral +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +8% / Neutral +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +10% / Neutral +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +12% / Neutral +6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +14% / Neutral +7% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +16% / Neutral +8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +18% / Neutral +9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +20% / Neutral +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_hammerfall.png]] Hammer Fall ===&lt;br /&gt;
  [[File:Hammer_Fall_Info.gif]]&lt;br /&gt;
  Pounds a targeted cell to stun enemies in the impacts vicinity.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun duration +33% on monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lv6+ has a 10sec Cooldown and 1sec Cast.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 70% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 150% chance to Stun for 0.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 200% chance to Stun for 1sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 250% chance to Stun for 1.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 300% chance to Stun for 2sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 350% chance to Stun for 2.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a One/Two-handed Axe or Mace class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_adrenaline.png]] Adrenaline Rush ===&lt;br /&gt;
  [[File:Adrenaline_Rush_Info.gif]]&lt;br /&gt;
  Increases the Attack Speed of Axe and Mace &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;one handed or two handed weapon for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%/5% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%/10% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%/15% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%/20% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%/25% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hammerfall 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_weaponperfect.png]] Weapon Perfection ===&lt;br /&gt;
  [[File:Weapon_Perfection_Info.gif]]&lt;br /&gt;
  Nullifies any reduction in damage resulting from monster size. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lasts 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Lasts 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Lasts 30 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Lasts 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Lasts 50 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Lasts 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Lasts 70 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Lasts 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Lasts 90 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Lasts 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Adrenaline Rush 2, Weaponry Research 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_overthrust.png]] Over Thrust ===&lt;br /&gt;
  [[File:Power-Thrust_Info.gif]]&lt;br /&gt;
  Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +27% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +29% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +31% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +33% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Adrenaline Rush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_maximize.png]] Maximize Power ===&lt;br /&gt;
  [[File:Power_Maximize_Info.gif]]&lt;br /&gt;
  Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.&lt;br /&gt;
  This skill can be canceled by casting it once again. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1SP / 1sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1SP / 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1SP / 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1SP / 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1SP / 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2SP / 5sec, Adds 0~3% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 3SP / 5sec, Adds 0~6% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4SP / 5sec, Adds 0~9% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 5SP / 5sec, Adds 0~12% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 6SP / 5sec, Adds 0~15% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weapon Perfection 3, Power Thrust 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_adrenaline2.png]] Full Adrenaline Rush ===&lt;br /&gt;
  [[File:Advanced_Adrenaline_Rush_Info.gif]]&lt;br /&gt;
  Increases the Attack Speed of Axe and Mace &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;one handed or two handed weapon for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;150 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%/25% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:bs_unfairlytrick.png]] Unfair Trick ===&lt;br /&gt;
  All physical and magical skills deals more damage on a target affected by common status effects. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Level]: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 2% / 4% / 3% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 4% / 8% / 6% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 6% / 12% / 9% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 8% / 16% / 12% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 10% / 20% / 15% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 11% / 22% / 16.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 12% / 24% / 18% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 13% / 26% / 19.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 14% / 28% / 21% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 15% /  30% / 22.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_greed.png]] Greed ===&lt;br /&gt;
  When you use this skill, all items on the floor will straight go to the inventory.&lt;br /&gt;
  Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Increases amount of zenys obtained by killinger monsters.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 1sec per Lv after the first.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 5x5, Zenys on monsters +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 7x7, Zenys on monsters +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 9x9, Zenys on monsters +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 11x11, Zenys on monsters +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 13x13, Zenys on monsters +25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_meltdown.png]] Melt Down ===&lt;br /&gt;
  [[File:Shattering_Strike_Info.gif]]&lt;br /&gt;
  This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters by 25% for 4,5 sec +0,5sec per Lv.&lt;br /&gt;
  This skill's level affects its duration and rate of success. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, 1%/0.7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, 2%/1.4% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, 3%/2.1% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, 4%/2.8% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, 5%/3.5% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, 6%/4.2% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, 7%/4.9% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, 8%/5.6% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, 9%/6.3% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, 10%/7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 60 sec, 11%/7.7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 60 sec, 12%/8.4% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 60 sec, 13%/9.1% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 60 sec, 14%/9.8% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 60 sec, 15%/10.5% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_cartboost.png]] Cart Boost ===&lt;br /&gt;
  [[File:Cart_Boost_Info.gif]]&lt;br /&gt;
  Increases Movement Speed by 20% when a Pushcart is equipped.&lt;br /&gt;
  Effect which decreases movement speed cannot interfere with this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ws_weaponrefine.png]] Weapon Refine ===&lt;br /&gt;
  Refines weapons to increase their grade.&lt;br /&gt;
  Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level.&lt;br /&gt;
  Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70.&lt;br /&gt;
  If upgrade attempt fails, the weapon will be destroyed.&lt;br /&gt;
  Level 1 Weapon require 1 Phracon.&lt;br /&gt;
  Level 2 Weapon require 1 Emveretarcon.&lt;br /&gt;
  Level 3-4 Weapon requires 1 Oridecon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 5 Weapon requires 1 Bradium. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +1 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +2 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +3 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +4 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +5 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +6 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +7 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +8 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +9 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +10 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_carttermination.png]] Cart Termination ===&lt;br /&gt;
  [[File:High_Speed_Cart_Ram_Info.gif]]&lt;br /&gt;
  This skill is only enabled during Cart Boost status.&lt;br /&gt;
  Spends a certain amount of zeny to smash Pushcart into an enemy with a chance of inflicting the Stun status for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Forces Neutral damage and hit divided by 20% (both effects cancelled if Advanced Gold Mastery learned, + zeny consumption -25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 600 zeny, 5% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 700 zeny, 10% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 800 zeny, 15% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 900 zeny, 20% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1,000 zeny, 25% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 1,100 zeny, 30% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 1,200 zeny, 35% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 1,300 zeny, 40% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 1,400 zeny, 45% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1,500 zeny, 50% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1100 to 2000 Zeny.&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_overthrustmax.png]] Maximum Over Thrust ===&lt;br /&gt;
  [[File:Maximum_Power-Thrust_Info.gif]]&lt;br /&gt;
  Increases weapon damage for 180 seconds by spending a certain amount of zeny.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100) (Only 50% if using long range attacks)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Cannot be activated to anyone beside the caster.&lt;br /&gt;
  Has 0.02% chance per Lv of destroying user's weapon every time when attacking. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Frenzy or Enchant Deadly Poison.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% damage, 3,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% damage, 3,500 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60% damage, 4,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80% damage, 4,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage, 5,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ws_systemcreate.png]] System Create ===&lt;br /&gt;
  Summons a static device that shoots at a distance of 9 squares for 20 seconds. Damage depends on user's ATK. Each level acquired increases the amount of device present at once.&lt;br /&gt;
  If the player should die because of received damage and at least one turret is summoned, the player is kept alive and all summons and turrets are killed instead. User's remaining HP after effect are based on this formula : (Number of turrets x SkillLv)% HP.&lt;br /&gt;
  This effect can only be activated once every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;        Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;             Range: 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Instances: 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lightning Device - 7 Range, Wind Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Ice Device - 7 Range, Water Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Fire Device - 7 Range, Fire Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Earth Device - 7 Range, Earth Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Classic Device - 9 Range, Neutral Element, more HP/DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weapon Research 10, Weapon Perfect 3 &amp;lt;/span&amp;gt;,&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Iron &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:itm_tomahawk.png]] Axe Throwing (Custom) ===&lt;br /&gt;
  (Known as Tomahawk Item Skill)&lt;br /&gt;
  Throw an axe at a far enemy causing damage. The skill level is affecting the number of hits. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits (600%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits (700%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits (800%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits (900%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits (1000%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Axe Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Axe&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; Class Weapon. (1H or 2H) &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Gold Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Mammonite.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for White Smith: Maximum Overthrust, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  also for Creator: Cultivation, Twilights, Acid Demonstration.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mammonite: Reduce zeny consumption by 25%, increase HIT by 50&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: Reduce zeny consumption by 50%, imbue with weapon elemental property and bears no more HIT penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Acid Demonstration: When used at level 2 max do not consumes any bottles&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Revolution Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cart Revolution, Loud, Cart Boost, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Revolution: Damage increased by 50% on small targets and 25% on medium targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: HIT penalty becomes a bonus instead&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Boost: Does not care of Decrease Agility, Quaggmire or Slow Grace (ignore them entirely) if active&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Hammer Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Hammer Fall, Throw Axe, Adrenaline Rush, Meltdown, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Throw Axe: Damage increased by 50% if user have the initiative&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mace &amp;amp; Axe Quicken (Adrenaline Rush): Increase chance to perform stun with maces OR ignores part of the target's DEF with axes&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Meltdown: Increase breaks chance (0.2 per skillLv for weapon break, 0.5 per skillLv for armor break), also increase those chance by half on monsters&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: Can imbue with weapon elemental property, in this case (and only in this case) increase zeny consumption by 50%, can improve stun chance and stun duration if used with Axe or Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Weapon Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Weapon Perfection, Repair Weapon, Overthrust, Maximize Power, Weapon Refine, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination have now chances (0.1% per user's STR, tripled while Overthrust is active) to stop some defensive effects on targets (autoguard, parrying, cicada, energy coat, reflect shield, defender, great wall, kaahi, reject sword, steel body)&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Weapon Perfection: Increase HIT by 15% while active (on allies too)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Overthrust: Reduce chance to break weapon by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Maximize Power: Critical damage increased by 5% per skill level&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13832</id>
		<title>Lord Knight Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13832"/>
		<updated>2022-12-29T03:24:31Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:lk_jointbeat.png Joint Beat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_spearmastery.png]] Spear Mastery ===&lt;br /&gt;
  Increases damage with Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_pierce.png]] Pierce ===&lt;br /&gt;
  [[File:Pierce_Info.gif]]&lt;br /&gt;
  Attacks an enemy using a thrusting stab with a number of additional hits that depend on the monster's size.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Small Monsters: 1 hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  Medium Monsters: 2 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  Large Monsters: 3 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% ATK, HIT +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% ATK, HIT +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% ATK, HIT +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% ATK, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% ATK, HIT +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% ATK, HIT +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% ATK, HIT +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% ATK, HIT +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% ATK, HIT +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% ATK, HIT +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_brandishspear.png]] Brandish Spear ===&lt;br /&gt;
  [[File:Brandish_Spear_Info.gif]]&lt;br /&gt;
  A powerful lancing strike. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Doesn't require a peco peco anymore.&lt;br /&gt;
  While casting the damage are reduced by 20%.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% ATK, 4 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1, Spear Stab 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearstab.png]] Spear Stab ===&lt;br /&gt;
  [[File:Spear_Stab_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a forceful spear stab that will knock it back by 6 cells.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearboomerang.png]] Spear Boomerang ===&lt;br /&gt;
  [[File:Spear_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by hurling a spear.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: See below&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Increases status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Duration of those status effect is reduce by a third.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under Knight spirit: ignores flee, damage +50% and delay divided by 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Spear Stack for 10 seconds, max 15 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  If this target is hit by Spiral Pierce, then, Spiral Pierce damage are increased by 20% per stack, up to 9999 per stack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_twohandquicken.png]] Two-Hand Quicken ===&lt;br /&gt;
  [[File:Twohand_Quicken_Info.gif]]&lt;br /&gt;
  Temporarily increases attack speed with two-handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. If you unequip the weapon, this effect will dissapear. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill add 5% ASPD.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Only effective for Two-Handed&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_autocounter.png]] Auto Counter ===&lt;br /&gt;
  [[File:counter_Attack_Info.gif]]&lt;br /&gt;
  After receiving melee damage from an enemy, automatically retaliate with a mighty critical attack. The attack should be facing the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;May works on skills at 25 + user's HIT0.25% - target's HIT0.25% chance (user's HIT is counted twice on monsters)&lt;br /&gt;
  Grants 5+2*SkillLv% damage reduction and critical defense against skills for 10 seconds when used&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4 Seconds, 20% Crit Rate, 120% Dmg  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.8 Seconds, 40% Crit Rate, 140% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1.2 Seconds, 60% Crit Rate, 160% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1.6 Seconds, 80% Crit Rate, 180% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 Seconds, 100% Crit Rate, 200% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2 Seconds, 120% Crit Rate, 220% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 2 Seconds, 140% Crit Rate, 240% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 2 Seconds, 160% Crit Rate, 260% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 2 Seconds, 180% Crit Rate, 280% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 2 Seconds, 200% Crit Rate, 300% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_bowlingbash.png]] Bowling Bash ===&lt;br /&gt;
  [[File:Bowling_Bash_Info.gif]]&lt;br /&gt;
  Strikes an enemy with massive force, causing it to tumble away and damage other enemies that happen to be in its path. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The initial strike hits in 3x3 and causes a retreat in the opposite direction.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Opponents in the initial strike zone and in the path of the initial targets also take damage and retreat (in a random direction).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each square traversed increases damage by + 60% (flat) (so maximum 300% if the skill is max lvl and the target travels all 5 spaces)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target hits or is against a wall at the time of the hit, it suffers + 600% (flat) (if and only if the direction of the push goes towards the wall)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target ends its run in a 5x5 zone around the player (so it has little or no retreat or it cannot be pushed) it suffers + 300% (flat) + 30% per target in addition&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 230% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 260% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 290% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 380% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 410% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 440% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 470% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 500% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_riding.png]] Peco Peco Ride ===&lt;br /&gt;
  Enables riding of Peco Peco. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_cavaliermastery.png]] Cavalry Mastery ===&lt;br /&gt;
  Increases attack speed while mounted on a Pecopeco.&lt;br /&gt;
  Mastering this skill raises attack speed so that attack speed reduction while mounted on a Pecopeco is fully nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Normal ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_onehand.png]] One-Hand Quicken ===&lt;br /&gt;
  Increases attack speed when using a One-Handed weapon class. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;(Sword, Mace, Dagger, Book, Rod, Whip, etc).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast.&lt;br /&gt;
  Unequipping Sword will cancel this skill's effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill is accessible at least at lv 1 and give 30% ASPD regardless of SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +1.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +4.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +7.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +10.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +13.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +16.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +19.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +22.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_chargeatk.png]] Charge Attack ===&lt;br /&gt;
  [[File:Charge_Attack_Info.gif]]&lt;br /&gt;
  Charge at the single enemy that's away from you at range immediately.&lt;br /&gt;
  Further the enemy is from you, higher your Atk will be, but also increase your casting time of this skill. Can be used everywhere, no more map restriction. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 14 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 35% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 40% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_aurablade.png]] Aura Blade ===&lt;br /&gt;
  [[File:Aura_Blade_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with an aura that will grant additional damage that is unaffected by the caster's Accuracy Rate or the enemy's Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +20, 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +40, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +60, 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +80, 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +100, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +120, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +140, 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +160, 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +180, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +200, 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_parrying.png]] Parry ===&lt;br /&gt;
  [[File:Parry_Info.gif]]&lt;br /&gt;
  Block damage from physical ttack using Two Handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. When successful block an attack, caster will be forced to pause momentarily.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Parrying fails to activate when Stunned, Frozen, Petrified or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;20% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;30% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;34% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;38% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;42% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;46% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Two Handed Sword&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_concentration.png]] Concentration ===&lt;br /&gt;
  [[File:Spear_Dynamo_Info.gif]]&lt;br /&gt;
  When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 25 sec, Hit +10, Atk +5%, Def -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, Hit +20, Atk +10%, Def -10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 35 sec, Hit +30, Atk +15%, Def -15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40 sec, Hit +40, Atk +20%, Def -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 45 sec, Hit +50, Atk +25%, Def -25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase HP Recovery 5, Spear Mastery 5, Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_tensionrelax.png]] Tension Relax ===&lt;br /&gt;
  [[File:Relax_Info.gif]]&lt;br /&gt;
  Triples your HP recovery speed when sitting, lasts 180 seconds. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP Recovery +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP Recovery +325% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP Recovery +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP Recovery +375% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP Recovery +400% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_berserk.png]] Berserk ===&lt;br /&gt;
  [[File:Frenzy_Info.gif]]&lt;br /&gt;
  It increases your HP and replenishes them, increases your Damage, increases your ASPD by 30%,&lt;br /&gt;
  increases your movement speed, gives the Endure effect at no further cost but halves your Flee Rate and sets ALL Def AND Mdef to 0 for the skill's duration.&lt;br /&gt;
  It also drains 0.5% of your current HP every 1.5 seconds. You cannot change equips, use any healing items or receive any heals while this skill is in effect.&lt;br /&gt;
  You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Frenzy ends and gets 5 sec Cooldown if HP fall below 2 * Lv% of Max HP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lord Knight only : Works on all skills depending on the advanced mastery learned. (Cap damage is LVL*LVL% * Bonus / 100) (Long range attacks are only 50% damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Enchant Deadly Poison or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +100%, MaxHP +200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +105%, MaxHP +210%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +110%, MaxHP +220%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +115%, MaxHP +230%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +120%, MaxHP +240%&amp;lt;/span&amp;gt;&lt;br /&gt;
  __&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Increase HP Recovery 5, Endure 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_spiralpierce.png]] Spiral Pierce ===&lt;br /&gt;
  [[File:Clashing_Spiral_Info.gif]]&lt;br /&gt;
  Hits an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon.&lt;br /&gt;
  This skill's level also affects its cast time and delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Spiral Stack for 10 seconds, max 5 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  The caster will get a DEF ignoring bonus of 7/9/11/13/15 if 1/2/3/4/5 stacks are engraved on the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK per attack, Cast 0.3 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK per attack, Cast 0.5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK per attack, Cast 0.7 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK per attack, Cast 0.9 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK per attack, Cast 1 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10, Pierce 5, Riding 1, Spear Stab 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_headcrush.png]] Head Crush ===&lt;br /&gt;
  [[File:Traumatic_Blow_Info.gif]]&lt;br /&gt;
  Brutally strikes an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% damage / 55% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% damage / 60% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% damage / 65% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage / 70% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% damage / 75% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_jointbeat.png]] Joint Beat ===&lt;br /&gt;
  [[File:Vital_Strike_Info.gif]]&lt;br /&gt;
  Strikes a &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;200% Damage&amp;lt;/span&amp;gt; enemy's vital point to cause various abnormal statuses.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cause abnormal statuses are 50 + STR%, partially resisted by opponent's STR, may be used with any kind of weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 4 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Ankle Status : Movement Speed reduced by 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Wrist Status : ASPD reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Knee Status : Movespeed &amp;amp; Flee reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Shoulder Status : DEF / MDEF reduced by 15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Waist Status : CRIT / ATK / HIT reduced by 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  No weapon requirement. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_fury.png]] Fury ===&lt;br /&gt;
  Enables to enter a Fury mode.&lt;br /&gt;
  Damage received are reduced by an amount equivalent to 0.4 * SkillLv% of current HP (applied after shield reductions etc) (cap to 85%)&lt;br /&gt;
  DEF2 is also increased by 20 * SkillLv%&lt;br /&gt;
  Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 10, Endure 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skill Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Concentration (LK).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 25% on targets not affected by stun and 25% affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration : When Concentration is used, autocast Endure at acquired level&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blade Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autocounter, Joint Beat, Charge Attack, Headcrush, One Handed Quicken, Aura Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: Damage increased by 2% per 1% of lost HP, have now chances (0.2% per user's VIT) to stop some offensive effects on targets (Overweight, Maximum Overweight, EDP, Frenzy, Fury, Power Up, True Sight, Elemental Endows, Blessing (monsters only))&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Attack: Damage increase by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Joint Beat: Damage increased by 50% on targets not affected by Joint Beat status, also heals the user for half of the damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Headcrush: Damage increased by 100% on targets not affected by bleeding&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - One Handed Quicken: Grants HIT bonus while active (HIT +1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aura Blade: Increase bonus by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spear Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Pierce, Spear Boomrang, Spear Stab, Brandish Spear, Spiral Pierce.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pierce: Damage ignores half target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Boomrang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Stab: Damage increased by 100%, this bonus is minored by 10% for every cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Brandish Spear: Damage increased by 50%, damage reduction while casting improved to 40%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spiral Pierce: Damage increased by target's STR/20%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blunt Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bowling Bash, Magnum Break, Concentration, Two Handed Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bowling Bash: Bowling damage bonus increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnum Break: Damage increased by 5% per enemies around the user (maximum 50%), also increased damage by 0.5% per % HP lost, increases damage and piercing duration x3&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: ASPD/CRIT +4 per Skill Level, improved depending on HP lost.&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration: Reduce DEF penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Two Handed Quicken: Grants CRIT bonus while active (CRIT +0.5 per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13831</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13831"/>
		<updated>2022-12-29T03:21:45Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:4474.png Falcon Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Grants 1/2/3/4/5 raw damage per (user's HIT - target's FLEE) to any attack. Those raw damage are affected by skill's ratio if any.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,02 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,04 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,06 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,08 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,1 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13830</id>
		<title>Falconer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Falconer&amp;diff=13830"/>
		<updated>2022-12-29T03:21:28Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:4474.png Falcon Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : &amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4470.png]] Falcon Specialization === &lt;br /&gt;
'''ID''' : 4470&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || DEX&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || DEX&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4471.png]] Falcon Beat ===&lt;br /&gt;
'''ID''' : 4471&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Blitz Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Blitz Beat Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Blitz Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Blitz Beat Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Blitz Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Blitz Beat Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When hit by Falcon Blitz enemies receive increased damage from neutral element attacks for a short duration (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Neutral Damage received +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Neutral Damage received +8%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Neutral Damage received +12%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Neutral Damage received +16%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Neutral Damage received +20%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4472.png]] Falcon Detect ===&lt;br /&gt;
'''ID''' : 4472&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Detecting.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Detecting Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Detecting Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Detecting Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Detecting Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Detecting Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : While SP cost is increased, even if the targets are not affected by Detecting they are under Slow status for a short time.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4473.png]] Falcon Spring ===&lt;br /&gt;
'''ID''' : 4473&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Spring Trap.&amp;lt;br&amp;gt;&lt;br /&gt;
        &lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Spring Trap Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Spring Trap Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Spring Trap Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Spring Trap Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Spring Trap Level 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase level.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4474.png]] Falcon Eye ===&lt;br /&gt;
'''ID''' : 4474&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Owl Eye.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Owl Eye Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Owl Eye Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Owl Eye Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Owl Eye Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Owl Eye Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Grants 1/2/3/4/5 raw damage per (user's HIT - target's FLEE) to any attack. Those raw damage are affected by skill's ratio if any..&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4475.png]] Falcon Assault ===&lt;br /&gt;
'''ID''' : 4475&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Falcon Assault Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Falcon Assault Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Falcon Assault Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Falcon Assault Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Falcon Assault Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cooldown !! Casting Time !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 10 seconds || x2 || x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Falcon Assault : Skill's damage +2~7%, Skill's casting time -2~7%, Skill's after skill delays -2~7%, Skill's SP cost +5~25%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4476.png]] Falcon Celerity ===&lt;br /&gt;
'''ID''' : 4476&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Special attacks can trigger an attack speed bonus for 7 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! ASPD buff&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Attack speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Attack speed +4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Attack speed +6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Attack speed +8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Attack speed +10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4477.png]] Falcon Haste ===&lt;br /&gt;
'''ID''' : 4477&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Reduce the after skill delay.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || After skill delay -2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || After skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || After skill delay -7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4478.png]] Falcon Attack ===&lt;br /&gt;
'''ID''' : 4478&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attack (physical, magical, ranged or not...) has a chance to trigger Blitz Beat depending on the LUK.&amp;lt;br&amp;gt;&lt;br /&gt;
Enable the use of Falcon Mastery Level 1.&amp;lt;br&amp;gt;&lt;br /&gt;
Requires the presence of the falcon.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate Blitz Beat !! Level Blitz Beat&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1% + bLUK * 0,02 || Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2% + bLUK * 0,04 || Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3% + bLUK * 0,06 || Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4% + bLUK * 0,08 || Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5% + bLUK * 0,1 || Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Blitz Beat in Skill Tree''' : Falcon Assault/Blitz Beat inflict a resistance debuff of 3% per Falcon Attack Level (4% per Level if Blitz Beat)&lt;br /&gt;
&lt;br /&gt;
=== [[File:4479.png]] Falcon Overrun ===&lt;br /&gt;
'''ID''' : 4479&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 6&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1.5 second (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 7 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : Instant&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Attack the last target hit again (regardless of which attack) via a Falcon Assault.&amp;lt;br&amp;gt;&lt;br /&gt;
The level of Falcon Assault depends on how many times the target has been hit before that without activating this ability.&amp;lt;br&amp;gt;&lt;br /&gt;
This count only takes into account hits occurring with at least 1s delay.&amp;lt;br&amp;gt;&lt;br /&gt;
A hit made via Blitz Beat is counted double.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 7&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 9&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 11&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 13&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 15&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13829</id>
		<title>Kugan: Classics list</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13829"/>
		<updated>2022-12-29T03:20:07Z</updated>

		<summary type="html">&lt;p&gt;Kaly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''The Kugan System, inherited from the previous Mystic Project servers, is one of the most important aspect of your playing experience. It allows you to add a whole new potential for your character.'''&lt;br /&gt;
&lt;br /&gt;
These can vary from magic spells to melee attacks, the goal with these new abilities is to create ways to play never seen before on Ragnarok Online!&lt;br /&gt;
&lt;br /&gt;
Kugans can be viewed in the ''Kugan'' tab, in the Skill windows. They're not limited, your character can have as many Kugans you desire, as long you have the required points. Furthermore, abilities drawn from Kugan aren't job-locked and can be used with any job.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Standard kugans.png|600px|center]]&lt;br /&gt;
&amp;lt;center&amp;gt;''Classic Kugans located at the Midgard's Library''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to learn a Kugan? ==&lt;br /&gt;
&lt;br /&gt;
To obtain a Kugan, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
&lt;br /&gt;
Click on the according Book to visualize the full Kugan list. Each Book represents a type of Kugan, such as the following:&lt;br /&gt;
*[[Kugan:_Classics_list#Active_Classic_Kugans|'''Active Kugans grant an active Skill.''']] They bestow powerful and complex benefits at the cost of SP/LP for a short period of time.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Classic_Kugans|'''Passive Kugans grant a passive Skill''']], you don't need to use it to benefit its effects. They give benefits related to statistics, damage or resistance.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Signature_Kugans|'''Passive Signature Kugans also grant a passive Skill.''']] They they offer more complicated effects, in order to improve the synergy with your gear or other Kugans. Currently, a character can only get one Signature Kugan.&lt;br /&gt;
&lt;br /&gt;
== Kugans list ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the complete list of Classic Kugans.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Active Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Active_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Duration !! Cooldown !! Casting Time !! LP Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Dash''' || 5 (1) || 3 seconds || 7 seconds || - || 2 || Grants 10/15/20/25/30% Walking Speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1201.png|none]] '''Precision on the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1202.png|none]] '''Dodge in the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Flee.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1203.png|none]] '''Protect vital points''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40% critical defense.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1204.png|none]] '''Root Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''Root'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1205.png|none]] '''Affliction Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to all common statuses.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1206.png|none]] '''Hemorrhage Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''DoT'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1207.png|none]] '''Melee Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Melee Physical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1208.png|none]] '''Ranged Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Long-Ranged  Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1209.png|none]] '''Magical Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Magical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1210.png|none]] '''Special Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Special Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1211.png|none]] '''Melee Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Melee Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1212.png|none]] '''Ranged Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Long-Ranged Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1213.png|none]] '''Magical Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Magical Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1214.png|none]] '''Special Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Special Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1215.png|none]] '''Melee Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Melee Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1216.png|none]] '''Ranged Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Long-Ranged Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1217.png|none]] '''Magical Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Magical Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1218.png|none]] '''Special Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Special Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1219.png|none]] '''Careful Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 20/40/60/80/100 MATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1220.png|none]] '''Prepared Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 3/6/9/12/15% casting time  reduction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1221.png|none]] '''Increased Concentration''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% chance to resist cast cancel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1222.png|none]] '''Offensive Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 10/20/30/40/50 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1223.png|none]] '''Pulse Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 2/4/6/8/10% ASPD.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1224.png|none]] '''Preparation for Stability''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% Resistance to after hit delay and pushbacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1225.png|none]] '''Second Breath''' || 5 (1) || - || 120 seconds || 2 seconds || 30 || Immediately recovers 10/20/30/40/50% of maximum SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1226.png|none]] '''Mana Explosion''' || 5 (1) || 10 seconds || - || 1 second || 5 || Increases natural SP recovery by 20/40/60/80/100% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1227.png|none]] '''Burst of Life''' || 5 (1) || - || 90 seconds || - || 20 || Immediately recover 10/20/30/40/50% of maximum HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1228.png|none]] '''Explosion of Life''' || 5 (1) || 10 seconds || 1 second || 2 seconds || 5 || Increases natural HP recovery by 100/200/300/400/500% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1229.png|none]] '''Surge of Wrath''' || 5 (1) || - || 120 seconds || 4 seconds || 0 || Immediately recover 10/20/30/40/50% of maximum Limit Points.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Alacrity''' || 1 (5) || - || 10 seconds || - || 10 || Immediately regain ''Initiative''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Passive_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1400.png|none]] '''Toughness''' || 5 (1) || Grants 1/2/3/4/5% to maximum HP + fixed bonus of 1/2/3/4/5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1401.png|none]] '''Sternness''' || 5 (1) || Grants 1/2/3/4/5% to maximum SP + fixed bonus of 0.1/0.2/0.3/0.4/0.5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1402.png|none]] '''Limit Proficiency''' || 5 (1) || Increases Limit Points maximum by 4/8/12/16/20.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1403.png|none]] '''Limit Improvement''' || 5 (1) || Increases Limit Points natural regeneration by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1404.png|none]] '''Limit Management''' || 5 (1) || Decreases Limit Points cost from Zodiac and Kugan Skills by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1405.png|none]] '''Initiative Mastery''' || 5 (1) || Decreases time to recover the ''Initiative'' state by 7/14/21/28/35%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1406.png|none]] '''Unstunnable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stun status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1407.png|none]] '''Unfreezable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Freeze status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1408.png|none]] '''Unsleepable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Sleep status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1409.png|none]] '''Unstonable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stone Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1410.png|none]] '''Uncursable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1411.png|none]] '''Unblindable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Blind status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1412.png|none]] '''Unsilencable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Silence status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1413.png|none]] '''Unconfusable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Confusion status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1414.png|none]] '''Unbleedable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Bleeding status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1415.png|none]] '''Unburnable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Burning status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1416.png|none]] '''Unpoisonable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Poison status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Human Attacker''' || 5 (1) || Increases Physical Damage against Demi-human by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Brute Attacker''' || 5 (1) || Increases Physical Damage against Brute by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Angel Attacker''' || 5 (1) || Increases Physical Damage against Angel by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Demon Attacker''' || 5 (1) || Increases Physical Damage against Demon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Dragon Attacker''' || 5 (1) || Increases Physical Damage against Dragon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Insect Attacker''' || 5 (1) || Increases Physical Damage against Insect by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Formless Attacker''' || 5 (1) || Increases Physical Damage against Formless by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Undead Attacker''' || 5 (1) || Increases Physical Damage against Undead by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Plant Attacker''' || 5 (1) || Increases Physical Damage against Plant by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Human Defender''' || 5 (1) || Reduces all Damage received from Demi-human by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Brute Defender''' || 5 (1) || Reduces all Damage received from Brute by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Angel Defender''' || 5 (1) || Reduces all Damage received from Angel by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Demon Defender''' || 5 (1) || Reduces all Damage received from Demon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Dragon Defender''' || 5 (1) || Reduces all Damage received from Dragon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Insect Defender''' || 5 (1) || Reduces all Damage received from Insect by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Formless Defender''' || 5 (1) || Reduces all Damage received from Formless by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Undead Defender''' || 5 (1) || Reduces all Damage received from Undead by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Plant Defender''' || 5 (1) || Reduces all Damage received from Plant by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1435.png|none]] '''Specialized Dealer''' || 5 (1) || Increases chances to activate all Weapon Card effects that inflict a Status on a target when attacking by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Specialized Joker''' || 5 (1) || Increases chances to activate all Armor Card effects that inflict a Status on a target when being attacked by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two-Handed Proficiency''' || 5 (1) || Grants 0.5/1/1.5/2/2.5 ATK and MATK bonus per refine level of the weapon, also grants CRIT +1/2/3/4/5. &amp;lt;br&amp;gt;User must be equipped with a Two-handed Weapon (Sword, Spear, Axe, Mace, Staff).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Single Handed Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% bonus to ASPD, and Casting Time and After Skill Delay reduction per refine level of the weapon. &amp;lt;br&amp;gt;User must have an empty Left Hand (no Shield, Weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] equipped).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two Weapon Proficiency''' || 5 (1) || Grants 0.1/0.2/0.3/0.4/0.5% physical and magical defense penetration per refine level of the weapon, also grants chance of performing Double Attack (on auto-attacks). &amp;lt;br&amp;gt;User must wear a weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] in their left hand (melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% DEF/MDEF per refine level, and reduces frontal damage by 2/4/6/8/10%. &amp;lt;br&amp;gt;User must wear a Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sneaky Proficiency''' || 5 (1) || Increases 0.2/0.4/0.6/0.8/1% Damage per refine level of the weapon when dealing damage from the back. &amp;lt;br&amp;gt;User must wear a Dagger (only counts for dagger equipped in Right Hand, does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Light-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Flee per refine level of the weapon when attacking at melee range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Medium-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Hit per refine level of the weapon when attacking at long range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Heavy-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Critical Damage and Defense Piercing per refine level of the weapon, also grants 0.4/0.8/1.2/1.6/2% longer staggering effect when hitting. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Magical Damage Resistance, Cast Cancel Resistance and maximum SP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Walking Speed, After Hit Delay Recovery and Perfect Flee per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Armor Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% Physical, Magical and Special avoidness per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Ranged Physical Damage Resistance and Hit Rate per refine level of the Armor, needs to be equipped with an [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Melee Physical Damage Resistance, Pushback Resistance and maximum HP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Dagger Mastery''' || 5 (1) || Grants 1/2/3/4/5% Defense Penetration when using Physical or Magical attacks, and increases Flee by 2/4/6/8/10, must be equipped with a dagger.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sword Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of parrying an attack, and increases HIT by 4/6/8/10/14, must be equipped with a sword.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Axe Mastery''' || 5 (1) || Grants 2/3/4/6/7% more damage on Large sized targets, and increases ATK by 6/9/12/15/21, must be equipped withs an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Mace Mastery''' || 5 (1) || Grants 6/9/12/15/21% longer staggering effect and reduces after hit walking delay, also increases maximum HP by 2/3/4/5/7%, must be equipped with a mace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of blocking an attack, and reduces pushbacks distance by 8/12/16/20/28%, must be equipped with a shield, does not stack with other masteries.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Rod Mastery''' || 5 (1) || Grants 6/9/12/15/21 maximum MATK and 1/2/3/4/5 critical, must be equipped with a rod.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Book Mastery''' || 5 (1) || Grants 1/2/3/4/5% bonus to ASPD, Casting Time and maximum SP, must be equipped with a book.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Fist Mastery''' || 5 (1) || Grants 6/9/12/15/21% of Base STR as ATK and ATK2, must be equipped with NO weapons in the right hand.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Katar Mastery''' || 5 (1) || Grants 2/3/4/5/7% increase to critical rating and critical damage, must be equipped with a katar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Exotic Mastery''' || 5 (1) || Grants 6/9/12/15/21% increased chance to inflict a Status effect and increases their duration, must be equipped with a whip or an instrument. Also increases damage on a target under any status by 1/2/3/4/5% (stacks if multiple status).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ninja Mastery''' || 5 (1) || Grants 2/3/4/5/7% Walking Speed and After Skill Delay, must be equipped with ninja's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ranged Mastery''' || 5 (1) || Grants 4/8/12/16/20% chance to not consume ammunitions, increases damage of none elemental attacks by 2/4/6/8/10%, must be equipped with ranged weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Strength''' || 5 (1) || Grants 1/2/3/4/5 STR if base STR is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Dexterity''' || 5 (1) || Grants 1/2/3/4/5 DEX if base DEX is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Agility''' || 5 (1) || Grants 1/2/3/4/5 AGI if base AGI is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Vitality''' || 5 (1) || Grants 1/2/3/4/5 VIT if base VIT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Intelligence''' || 5 (1) || Grants 1/2/3/4/5 INT if base INT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Luck''' || 5 (1) || Grants 1/2/3/4/5 LUK if base LUK is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Strength''' || 5 (2) || Grants 2/3/4/5/7 STR if base STR is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Dexterity''' || 5 (2) || Grants 2/3/4/5/7 DEX if base DEX is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Agility''' || 5 (2) || Grants 2/3/4/5/7 AGI if base AGI is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Vitality''' || 5 (2) || Grants 2/3/4/5/7 VIT if base VIT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Intelligence''' || 5 (2) || Grants 2/3/4/5/7 INT if base INT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Luck''' || 5 (2) || Grants 2/3/4/5/7 LUK if base LUK is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1475.png|none]] '''Summon Mastery''' || 5 (1) || Increases Summon power (all stats of summons) by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1476.png|none]] '''Offhands Mastery''' || 5 (1) || Increases ATK provided by offhands by 1/2/3/4/5 per weapon refine.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Autospells Mastery''' || 5 (1) || Increases chances of casting any autospell skill by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1487.png|none]] '''Spear Mastery''' || 5 (1) || Ignores 2/4/6/8/10% of target's DEF, needs to be equipped with a spear.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Mastery''' || 5 (1) || Your &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Mutated_Skills&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;mutated&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; skills can now be used at their full potential at higher levels. The optimal conditions for the mutation are now met at level 1 + 10/20/30/40/50% of the max level of the skill.&amp;lt;br&amp;gt;&lt;br /&gt;
''E.g. A mutated skill with max level 10 will now work optimally at level 6 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
''E.g. A mutated skill with max level 5 will now work optimally at level 3 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Expertise''' || 5 (1) || Increases duration of &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Mutated_Skills&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;mutated skills&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1481.png|none]] '''Kugans Expertise''' || 5 (1) || Increases duration of active kugans by 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1332.png|none]] '''Marriage Mastery''' || 5 (1) || Lv1: No need to wear wedding ring to receive marriage skills &amp;lt;br&amp;gt; Lv2: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv3: Marriage skills heal +10% &amp;lt;br&amp;gt; Lv4: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv5: Marriage skills heal +10% &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Cover your Flaws''' || 5 (1) || Reduces the enemy's Elemental Mastery by 5/10/15/20/25% when taking elemental damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1327.png|none]] '''Andora''' || 5 (1) || PFLEE +1/2/3/4/5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1328.png|none]] '''Perfection''' || 5 (1) || Perfect HIT +2/4/6/8/10%, also grants 0.5/1/1.5/2/2.5 raw damage per (user's HIT - target's FLEE) to any attack. Those raw damage are affected by skill's ratio if any.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Magical Defense''' || 3 (1) || MDEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Physical Defense''' || 3 (1) || DEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1479.png|none]] '''Ain't a Dancer''' || 5 (1) || Reduces After Skill Delay by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1480.png|none]] '''Ain't a Singer''' || 5 (1) || Reduces Casting Time by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1315.png|none]] '''Status Resilience''' || 5 (1) || Reduces chances of being inflicted with a Status effect by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1316.png|none]] '''Herborist''' || 5 (1) || Herbs heal +40/80/120/160/200% of total INT.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1317.png|none]] '''Sensor''' || 5 (1) || Map item drop rate +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1318-2.png|none]] '''Apothecary''' || 5 (1) || Healing received from heal potions increased by +3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1333-2.png|none]] '''Alchemy''' || 5 (1) || All potions also heals 1/2/3/4/5% of HP potion recovery as SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1334.png|none]] '''Pet Mastery''' || 5 (1) || Increases pet intimacy gained by 10/20/30/40/50% when feeding pet.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1335.png|none]] '''Worst Dad Ever''' || 5 (1) || Reduces hospital duration to resurrect pet by 15/30/45/60/75%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1319.png|none]] '''Illusion Effect''' || 5 (1) || Increases FLEE by 1 for every 8/7/6/5/4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Mastery''' || 5 (1) || Zodiac skill costs 10/15/20/25/30% more LP, but effect is increased by 10/15/20/25/30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Expertise''' || 5 (1) || Zodiac skill costs 10/20/30/40/50% more LP, but durations is increased by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Celerity''' || 5 (1) || Zodiac skill casting time is reduced by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Elemental''' || 5 (1) || Zodiac Skill grants Resistance/Mastery to an element by 2/3/4/5/7%.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire : Leo / Sagittarius / Aries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind : Aquarius / Gemini Mad &amp;amp; Kind / Libra&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth : Taurus / Virgo / Capricorn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water : Scorpio / Pisces / Cancer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1482.png|none]] '''Team Defense''' || 5 (1) || Reduces all damage received by monster by 3/6/9/12/15% if your are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1483.png|none]] '''Team Opportunity''' || 5 (1) || Increase all damage inflicted to monsters by 2/4/6/8/10% if you are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Burst Skill''' || 5 (1) || Choose a skill: Increases damage skill ratio (+150/300/450/600/750%) but the chosen skill now has a cooldown of 7s and SP cost +10/20/30/40/50%. If the skill delivers several hit, only applies once each 7 seconds. This is not a meant to DPS but to &amp;quot;burst&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Reactive Skill''' || 5 (1) || Choose a skill: This skill has reduced After Cast Delay (-15/30/45/60/75%) and Casting Time (-10/20/30/40/50%) but it now has a cooldown of 7s and SP cost +10/20/30/40/50%, this is not meant to DPS but to &amp;quot;react&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutation Skill''' || 5 (1) || Choose a skill: This skill will receive a mutation effect. Higher level will give better chances and effects. &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Mutated_Skills&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;mutated&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light]: Summon power (all stats of summons), Healing power and Magical Damage increased by 1/2/3/4/5%, and skill duration increased by +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium]: After Cast Delay, ASPD and casting time improved by 1/2/3/4/5%, grants 1/2/3/4/5% to physical, special and magical FLEE, and increases likelyhood of inflicting Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Defense Proficiency''' || 5 (1) || If all your armor pieces are : [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral] Increases Physical and Special Damage by 1/2/3/4/5%, improves HIT by 1/2/3/4/5% and Critical by 1/2/3/4/5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy]: After Hit Delay reduced by 2/4/6/8/10%, grants 2/4/6/8/10% chance to counter attack with Bash Lv 5, and reduces likelihood of receiving Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy]: Resistance to Neutral damage increased by 1/2/3/4/5%, improves Resistance to all Sizes by 1/2/3/4/5% and all Races by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Full Suit Up''' || 5 (1) || If all your armor pieces are of the same category: DEF and MDEF +1/2/3/4/5&amp;lt;br&amp;gt;Note: If a Shield is worn it must be of the same type as other equipment in order to benefit of this bonus. If no Shield is worn, this equipment slot is ignored. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Garment Proficiency''' || 5 (1) || All speed attributes are increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Garment Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Garment refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Garment Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Garment Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Garment refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at long range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Garment Proficiency''' || 5 (1) || Crit Defense +0.1/0.2/0.3/0.4/0.5% per Garment refine level, All type (long range/melee/magic/misc) resistance +0.1/0.2/0.3/0.4/0.5% per refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shoes Proficiency''' || 5 (1) || Increases Summon power (all stats of summons), Magical and Healing power 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shoes Proficiency''' || 5 (1) || Increases Special Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shoes Proficiency''' || 5 (1) || Increases Physical Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shoes Proficiency''' || 5 (1) || 1% chance per Shoe refine level of counter-attacking with Endure Lv 1/2/3/4/5 (+ level acquired) when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shoes Proficiency''' || 5 (1) || Crit Defense and Resistance to all Sizes increased by 0.1/0.2/0.3/0.4/0.5 per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shield Proficiency''' || 5 (1) || All speed attributes increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shield Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Shield refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shield Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shield Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Shield refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at melee range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shield Proficiency''' || 5 (1) || Crit Defense and Resistance to all Races increased by 0.1/0.2/0.3/0.4/0.5 per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1314.png|none]] '''Attrition Warfare''' || 5 (1) || When hitting a target, every second one stack is generated which lasts 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If 10 stacks are generated, the target's Hard DEF and Hard MDEF are reduced by 10 for 10 seconds. The duration is renewed if continuously attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can't be stacked no matter how many times the target receives this debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Doesn't work on AoE skills and reset the amount of stacks if another target is hit.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Fire''' || 5 (1) || Fire elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Wind''' || 5 (1) || Wind elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Water''' || 5 (1) || Water elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Earth''' || 5 (1) || Earth elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Holy''' || 5 (1) || Holy elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Dark''' || 5 (1) || Dark elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Unholy''' || 5 (1) || Poison/Undead/Ghost elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Player Defenser''' || 5 (1) || Reduces all damage received from Players by 4/8/12/16/20%. If a Shield Card granting Resistance to the Demi-Human Race is worn, reduces damage by 2/4/6/8/10% instead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Signature Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;| [[File:Signatures_icon.png]]&amp;lt;br&amp;gt;Kugan Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Max Level&amp;lt;br&amp;gt;(Point cost per Level)&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pestilence according to Rinslet''' || 5 (2) || Grants 2/4/6/8/10% chance to turn attacked targets into Undead (not matter the attack type used) for 7sec, cooldown 0.5 seconds. Use '''@toggle 1500''' to disable it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cynism according to Cerenity''' || 5 (2) || Grants 1/2/3/4/5% chance to Confuse for 7s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discord according to Freya''' || 5 (2) || Grants 1/2/3/4/5% chance to inflict Slow for 7s when attacking. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bullying according to Massacreur''' || 5 (2) || Every physical attack on the same target grants an ATK buff of 4, cooldown 0.5 seconds, maximum 4/8/12/16/20 stacks, the buff is reset when attacking another target.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hallucination according to Zorin''' || 5 (2) || Grants 1/2/3/4/5% chance to cause Hallucination for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Coercion according to Makkie''' || 5 (2) || Grants 4/8/12/16/20% of base AGI more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Ravage according to Dentifrice''' || 5 (2) || There is 0.05/0.1/0.15/0.2/0.25 times base STR to inflict stun status for 2.5sec when dealing magical damage, cooldown 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Transcendence according to TiNange''' || 5 (2) || Grants 5/10/15/20/25% of base STR magical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Skill according to Yuffa''' || 5 (2) || Grants critical +1/2/3/4/5, critical damage +1/2/3/4/5% (improved by (bDEX+1)%, up to x2 if bDEX == 99).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perforation according to Hide''' || 5 (2) || Grants 5/10/15/20/25% of base INT physical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pacification according to Vlad''' || 5 (2) || Grants 1/2/3/4/5% chance to Silence for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Symbiosis according to Lidwyne''' || 5 (2) || Increases all summons power by 5/10/15/20/25% of base LUK (affect Kugans' and summoners' summons, same goes for Homunculus and creator's skills).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Righteousness according to Kwaii''' || 5 (2) || Frontal attacks deals 2/4/6/8/10% more damage and frontal damage received are reduced by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Altruism according to Mikuru''' || 5 (2) || Increase healing power to all targets by 3/6/9/12/15%. However, decrease healing power received by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Expertise according to Titenala''' || 5 (2) || The lowest attribute received a bonus equal to 2/4/6/8/10. Affect multiple attributes if more than one is 'the lowest'.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Resistance according to Bodhiryu''' || 5 (2) || Grants 2/3/4/5/7%  damage reduction from Boss and big targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Desire according to Elvy''' || 5 (2) || Increase drop rates by 2/3/4/5/7%, Map item by 3/6/9/12/15% and zeny rate by 10/20/30/40/50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justification according to Yuan''' || 5 (2) || Grants 3/6/9/12/15% chance to ignore stuff immunity to strip or break.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Liveliness according to Moonie''' || 5 (2) || When attacked with initiative, receive a walking bonus of 4/8/12/16/20% and a pflee bonus of 4/8/12/16/20 for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Honor according to Melihanda''' || 1 (10) || If the damage received is more than 50% of Max HP, the damage received is [TotalDamage] - [50% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;50% and receive an attack, grants 1% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Enthusiasm according to Korros''' || 1 (10) || If the damage received is more than 1% of Max HP, the damage received is [TotalDamage] - [1% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;75% and receive an attack, grants 0.5% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Word according to Colm''' || 5 (2) || Grants 5/10/15/20/25% resistance to cast cancel (works in PvP). If the user wears any card or item which provide full cast cancel resistance, then lower the casting time penalty by 2/4/6/8/10%.&lt;br /&gt;
Grants 20/40/60/80/100% of base INT resistance to silence.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Knowledge according to Kaly''' || 5 (2) || Increases all elements masteries by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Sarcasm according to Subarashi Kono Sekai || 5 (2) || Increases DoT damage by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Alcoholism according to Arkanjin''' || 5 (2) ||Increase potion effects by 6/12/18/24/30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Megalomania according to Lezard Valeth''' || 5 (2) || Increases maximum MATK by 30/60/90/120/150% of base INT, reduce minimum MATK by half the same amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Malice according to Grenat''' || 5 (2) || Increases damage against deadly poisoned targets by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bitterness according to ShadeX''' || 5 (2) || May counter long-ranged attacks at with Charge Arrow level 1 with 4/8/12/16/20% chance, reduce long-ranged damage receive by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Picking according to Usagi''' || 5 (2) || Grants 2/4/6/8/10% chance to get a Stem on any Plant monster killed. 4/8/12/16/20% to ignore all materials requirements.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Treachery according to Tutuxinton''' || 5 (2) || Grants 2/4/6/8/10% more damage but also receives 3/6/9/12/15% more damage from them. Add 1/2/3/4/5% (for max 3/6/9/12/15%) more damage against players but also receives 2/4/6/8/10% (for max 5/10/15/20/25%) more damage from them.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Challenge according to Imagine''' || 5 (2) || increase the after skill delay of target by 4/8/12/16/20% for 7 seconds when hitting them physically (works on all targets). When attacking while under initiative will add a stronger delay debuff based on ([previous bonus]+3)% of bSTR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Vandalism according to Nana''' || 5 (2) || Each physical attack has 20/40/60/80/100% chance to break each kind of potion in the target inventory, grants 2/4/6/8/10% chance to inflict Deep Wound (heal received -60%) for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Omnipotence according to Arkenciel''' || 5 (2) || Magic may inflict any kind of common status, each of them have 0.2/0.4/0.6/0.8/1% chance to occur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cheating according to Keren''' || 5 (2) || Grants 1/2/3/4/5% to cast Dispell level 1 when physically attacking (doubled if melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Crusade according to Lutie''' || 5 (2) || Grants 2/3/4/5/7% more damage on Boss and big-sized targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Faith according to Sup''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 60/65/70/75/80% damage reduction and 10/15/20/25/30% damage bonus for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justice according to Duran''' || 5 (2) || When HP are lower than 50% and the player receives damage then inflicts battle damage based on 75/150/225/300/375% of ATK+MATK, damage are increased by attacker's left hp (up to +100% if full), doubled on monsters, cooldown 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wiggling according to Bibi''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to Walking Speed and perfect flee for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strengthening according to Harikado''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to physical melee damage and perfect hit for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fury according to Hubu''' || 5 (2) || When HP are lower than 33% of maximum HP, inflict battle damage based on 200/400/600/800/1000% of ATK+MATK, doubled on monsters. Cooldown 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Runology according to Evangeline''' || 5 (2) || By typing @rune, grants the possibility to choose between rune of darkness or rune of blood. While a rune is selected, every attack adds 10/20/30/40/50% battle damage (based on MATK, reduced by target's MDEF, half more on monsters). If attacking with initiative, add 100/200/300/400/500% battle damage instead. The battle damage's element is dark if rune of darkness is used, poison with rune of blood. While activated, consume a rune every 20 sec. Type @rune to change rune or to stop runology. If there is no rune to consume, the effect comes to an end.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Inspiration according to Akzzz''' || 5 (2) || When have the initiative the user recovers 2/4/6/8/10 SP, this amount is increase by user's INT (4% of the base amount per points). Also gives buff INT 2/3/4/5/7 for 10sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Diplomacy according to Malebolgia''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 80/85/90/95/100% buff to damage reduction and 100% debuff to damage (can't do damage) for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Immunity according to Resorb''' || 5 (2) || Grants 20/40/60/80/100% chance to bestow a common status immunity for 1 second after a hit received.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frustration according to Kaevek''' || 5 (2) || When hit while under any common status, have 6/12/18/24/30% chance to inflicts the very same status (or multiple statuses if affected by multiples statuses).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Extavagency according to Ren''' || 5 (2) || When attacked with initiative, 100% chance to receive a buff of 2/4/6/8/10 to all attribute for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Impulse according to Shinrei''' || 5 (2) || When attacking with initiative, 100 chance to receive an ASPD bonus of 2/4/6/8/10% for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frigidity according to Harle''' || 5 (2) || When attacked with HP lower than 50%, 20/40/60/80/100% chance to Freeze the attacker for 1.5/2/2.5/3/3.5 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Flowering according to Dark Shadows''' || 5 (2) || When attacked with HP lower than 30%, the user become a plant for 7 seconds, while being a plant, ASPD is reduced by 100%, HP recovers at a rate of 1/2/3/4/5% per second and DEF/MDEF are at 100 but the player can't move/act (cooldown 60 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Erudition according to Pirikos''' || 5 (2) || When physically attacking with initiative, 100% chance to receive an INT buff of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Tactical according to Maneki''' || 5 (2) || If STR/DEX/INT are strictly equals, grant 4/8/12/16/20% bonus to all damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Initiative according to Creveladalle''' || 5 (2) || When attacking with initiative, 100% chance to receive a critical bonus of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Disappearance according to Tsuge''' || 5 (2) || When attacked with HP lower than 30%, the user hide themslves and have 20/40/60/80/100% chance to avoid the next hit for 3/4/5/6/7 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Devotion according to Tanya''' || 5 (2) || Reduce damage received by Devotion by 2/3/4/5/7%. MaxHP +2/3/4/5/7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Providence according to Samano''' || 5 (2) || Whenever Providence is active on the user every hits received is healed by 4/8/12/16/20% of the damage received, consuming an amount of SP equal to 1% of the healing.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fairness according to Hideki''' || 5 (2) || Lex Aeterna have 6/12/18/24/30% chance to autocast itself at an increased level (x2), the skill cost that much more SP though. Also 4/8/12/16/20% chance to autocast Lex Aeterna on self at level*2 when Lex Aeterna is used.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stubbornness according to Huydu''' || 5 (2) || If SP &amp;lt; 5%, heals SP based on 50/100/150/200/250% of user's STR, CD 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Chaining according to Bonten''' || 5 (2) || If SP &amp;lt; 5%, autocast Pulse Strike level 2/3/4/5/7, CD 10s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Manalize according to Lune''' || 5 (2) || When SP are higher than 50% and the user is under Energy Coat, each damage received grants a heal based on 50/100/150/200/250% INT and MDEF, with 0.5 second cooldown. Healing effect occurs before the damage you received are calculated. You will still receive the damage from the hit which triggered the effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Persistence according to Exodus''' || 5 (2) || When under the effets of Endure, damage received are followed by a small heal based on 50/100/150/200/250% of the user's VIT and DEF (cooldown 0.5 second).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acidology according to Dentifrice''' || 5 (2) || Increases Acid Terror and Demonstration damage of x% which x is 5/10/15/20/25% of base INT, they cost that much more SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cadence according to Pioupiou''' || 5 (2) || Blitz Beat have 4/8/12/16/20% chance to activate the concentration potion effect, or awakening if already activated, or berserker if already activated.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Grace according to Tchii''' || 5 (2) || When attacked while performing (danse or music), grant a 5/10/15/20/25% Walking Speed buff and 5/10/15/20/25% chance to avoid next attack for 3 seconds. When attacking while performing, chance to inflict status improved by 5/10/15/20/25%.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Storage according to Wrathsong''' || 5 (2) || Increase your maximum weight by 2/4/6/8/10 for every base INT or DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strategy according to Tigrou''' || 5 (2) || Increase all damage by 3/6/9/12/15% against monsters but receive 5/10/15/20/25% more damage by them&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Precision according to Docthib''' || 5 (2) ||  adds up to 5/10/15/20/25% more chance to hit a melee attack for 10s when attacking at long range&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perfection according to Bums''' || 5 (2) || Increase all damage 2/4/6/8/10%, receive 2/4/6/8/10% less damage (size resistance), and reduce sp cost by 2/4/6/8/10% while the player has over 90% hp and sp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Musk according to Morganye''' || 5 (2) || When the player kills a monster, receives a 4/8/12/16/20% damage bonus (any type of attacks are affected) BUT not to the same type of the last target killed, in PVP this bonus is halved and is based on target's class&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Emergency according to Odur''' || 5 (2) || When HP drops down of 10/20/30/40/50% of maximum HP, then materials consumptions are reduced by 15/20/25/30/35% (45/60/75/90/105% for gemstones)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pairing according to Euskadi''' || 5 (2) || Your partner receives a 2/4/6/8/10 buff to all attributes for 30 seconds everytime you use a partner skill&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Torpidity according to Mammouth''' || 5 (2) || Reduces VIT to 0 but increases HP by 5/10/15/20/25 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Madness according to Dr Kami''' || 5 (2) || With each attack inflicted or received by the user, his homunculus has 2/4/6/8/10% chance to launch Stun Attack (amistr), Double Strafe (filir) or Soul Strike (the other two) at levels 10 (Double Strafe lv 7) on the target that was attacked or who attacks the master in question, only once per second maximum.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Distanciation according to Psykoleo''' || 5 (2) || Long range attacks critical rate improved by 2/4/6/8/10 and critical damage by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Convenience according to ExSoldier''' || 5 (2) || Every monster has a small chance to drop Karvodailnirol 0.05/0.10/0.15/0.20/0.25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Illusion according to Alias''' || 5 (2) || Improves all clones HP/ATK/DEF/MDEF by 5/10/15/20/25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acceleration according to Yokai''' || 5 (2) || ASPD +1/2/3/4/5% and maximum ASPD by 0.2/0.4/0.6/0.8/1 (note : cap 192)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Contradistinction according to Leyol''' || 5 (2) || Improves damage on targets with 50% HP or higher by up to 2/4/6/8/10%, also reduce damage on the verge of death by up to 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Critical according to Emika''' || 5 (2) || Improves high critical rates by 2/4/6/8/10 (turn regular critical into double one)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discipline according to Lanathion''' || 5 (2) || Improves all attributes by 4/5/6/7/8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Daoism according to Chu Yuyan''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but status effect improved by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Annoying according to TrikS ShoT''' || 5 (2) || 4/8/12/16/20% chance to pushback targets by 1 cell every physical strikes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hypersomnia according to Kaisyra''' || 5 (2) || When sitting fall (criticaly, can't be avoided, but can be cured by allies) asleep for 7 seconds, when getting up gets a damage buff of 3/6/9/12/15% for 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Counterattack according to Kamu''' || 5 (2) || On a successfull parry (not the skill one but the kugan one) grants 20/40/60/80/100% chance to autospell an ignoring DEF attack which inflict 100% physical damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Mastermind according to Singe Horizontal''' || 1 (5) || Allows to take 2 kugans signature&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Indignation according to Icesl''' || 5 (2) || Each time you use magic you receives a buff which protect your from the next attack, the rates depends on the original casting time of the spell, time (in seconds) x 4/5/6/7/8% chance (for 7 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stabbing according to Seyka''' || 5 (2) || Grants 4/8/12/16/20% of base DEX more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Studying according to Varzog''' || 5 (2) || Improves SP recovery while sitting by 20/40/60/80/100%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Screaming according to Octavia''' || 5 (2) || Grants 1/2/3/4/5% chance to Stun for 3s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Venomous according to Temir''' || 5 (2) || Reduce all none DOT damage by 3/6/9/12/15% but increases DOT damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wizardry according to Neru''' || 5 (2) || Reduce natural MATK variation by 10/20/30/40/50% (covers x% of what is missing from min MATK to reach max MATK, only include natural MATK without bonus)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Spelling according to Lhoris Aevaris''' || 5 (2) || Increases Autospells chances by 6/12/18/24/30%&amp;lt;br&amp;gt;&lt;br /&gt;
Only 2/4/6/8/10% concerning Sage's Autospell.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Darkness according to Siebenburgen''' || 5 (2) || Increases dark damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Priceless according to Grou''' || 5 (2) || Increases minimum and maximum map item level quality by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Divineness according to Divina''' || 5 (2) || MDEF improves status resistance by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Urgentism according to Erys''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but cast/delay of supportive skills reduces by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Adversity according to Sigrun''' || 5 (2) || Regens 0.4/0.8/1.2/1.6/2% of MaxHP per second when attacking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13828</id>
		<title>Headgear Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13828"/>
		<updated>2022-12-29T03:15:19Z</updated>

		<summary type="html">&lt;p&gt;Kaly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Headgear Cards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Normal Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4513&lt;br /&gt;
| Angra Mantis Card&lt;br /&gt;
| 24513&lt;br /&gt;
| Elite Angra Mantis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hit damage +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4438&lt;br /&gt;
| Banshee Card&lt;br /&gt;
| 24438&lt;br /&gt;
| Elite Banshee Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4379&lt;br /&gt;
| Blue Acidus Card&lt;br /&gt;
| 24379&lt;br /&gt;
| Elite Blue Acidus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +100. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 0 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +150. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 50 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4582&lt;br /&gt;
| Bungisngis Card&lt;br /&gt;
| 24582&lt;br /&gt;
| Elite Bungisngis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear, increases MaxHP by 1% +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4288&lt;br /&gt;
| Carat Card&lt;br /&gt;
| 24288&lt;br /&gt;
| Elite Carat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine increase MaxSP by 17.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP +200.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4517&lt;br /&gt;
| Cendrawasih Card&lt;br /&gt;
| 4517&lt;br /&gt;
| Elite Cendrawasih Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4041&lt;br /&gt;
| Coco Card&lt;br /&gt;
| 24041&lt;br /&gt;
| Elite Coco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4296&lt;br /&gt;
| Cramp Card&lt;br /&gt;
| 4296&lt;br /&gt;
| Elite Cramp Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 25%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 33%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Zeny consumption on skills by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4468&lt;br /&gt;
| Dark Pinguicula Card&lt;br /&gt;
| 24468&lt;br /&gt;
| Elite Dark Pinguicula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 2 Atk/Matk to the wearer. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4122&lt;br /&gt;
| Deviruchi Card&lt;br /&gt;
| 24122&lt;br /&gt;
| Elite Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4506&lt;br /&gt;
| Dolomedes Card&lt;br /&gt;
| 24506&lt;br /&gt;
| Elite Dolomedes Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4177&lt;br /&gt;
| Dryad Card&lt;br /&gt;
| 24177&lt;br /&gt;
| Elite Dryad Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4458&lt;br /&gt;
| Duneyrr Card&lt;br /&gt;
| 24458&lt;br /&gt;
| Elite Duneyrr Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.2% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 2% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4052&lt;br /&gt;
| Elder Willow Card&lt;br /&gt;
| 24052&lt;br /&gt;
| Elite Elder Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4583&lt;br /&gt;
| Engkanto Card&lt;br /&gt;
| 24583&lt;br /&gt;
| Elite Engkanto Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%+2%. Up to 7% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4258&lt;br /&gt;
| Evil Nymph Card&lt;br /&gt;
| 24258&lt;br /&gt;
| Elite Evil Nymph Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +75&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +125&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4110&lt;br /&gt;
| Ghoul Card&lt;br /&gt;
| 24110&lt;br /&gt;
| Elite Ghoul Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4271&lt;br /&gt;
| Giant Hornet Card&lt;br /&gt;
| 24271&lt;br /&gt;
| Elite Giant Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4278&lt;br /&gt;
| Gibbet Card&lt;br /&gt;
| 24278&lt;br /&gt;
| Elite Gibbet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4087&lt;br /&gt;
| Giearth Card&lt;br /&gt;
| 24087&lt;br /&gt;
| Elite Giearth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4161&lt;br /&gt;
| Grand Peco Card&lt;br /&gt;
| 24161&lt;br /&gt;
| Elite Grand Peco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4343&lt;br /&gt;
| Holden Card&lt;br /&gt;
| 24343&lt;br /&gt;
| Elite Holden Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +7.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4269&lt;br /&gt;
| Incubus Card&lt;br /&gt;
| 24269&lt;br /&gt;
| Elite Incubus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int -3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +150.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery -20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +200.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4412&lt;br /&gt;
| Isilla Card&lt;br /&gt;
| 24412&lt;br /&gt;
| Elite Isilla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 5% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 7% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4366&lt;br /&gt;
| Kathryne Keyron Card&lt;br /&gt;
| 24366&lt;br /&gt;
| Elite Kathryne Keyron Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +9 or higher] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Matk by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4434&lt;br /&gt;
| Knocker Card&lt;br /&gt;
| 24434&lt;br /&gt;
| Elite Knocker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4195&lt;br /&gt;
| Leaf Cat Card&lt;br /&gt;
| 24195&lt;br /&gt;
| Elite Leaf Cat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4188&lt;br /&gt;
| Leib Olmai Card&lt;br /&gt;
| 24188&lt;br /&gt;
| Elite Leib Olmai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4597&lt;br /&gt;
| Lichtern Blue Card&lt;br /&gt;
| 24597&lt;br /&gt;
| Elite Lichtern Blue Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4598&lt;br /&gt;
| Lichtern Green Card&lt;br /&gt;
| 24598&lt;br /&gt;
| Elite Lichtern Green Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4599&lt;br /&gt;
| Lichtern Red Card&lt;br /&gt;
| 24599&lt;br /&gt;
| Elite Lichtern Red Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4600&lt;br /&gt;
| Lichtern Yellow Card&lt;br /&gt;
| 24600&lt;br /&gt;
| Elite Lichtern Yellow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4112&lt;br /&gt;
| Marduk Card&lt;br /&gt;
| 24112&lt;br /&gt;
| Elite Marduk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4364&lt;br /&gt;
| Margaretha Sorin Card&lt;br /&gt;
| 24364&lt;br /&gt;
| Elite Margaretha Sorin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4046&lt;br /&gt;
| Martin Card&lt;br /&gt;
| 24046&lt;br /&gt;
| Elite Martin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4206&lt;br /&gt;
| Myst Case Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Myst Case Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4127&lt;br /&gt;
| Nightmare Card&lt;br /&gt;
| 24127&lt;br /&gt;
| Elite Nightmare Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 3.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4545&lt;br /&gt;
| Novice Poring Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Novice Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Luk by 1% of your Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4512&lt;br /&gt;
| Parus Card&lt;br /&gt;
| 24512&lt;br /&gt;
| Elite Parus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Healing skills effectiveness by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to -5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 0% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4311&lt;br /&gt;
| Permeter Card&lt;br /&gt;
| 24311&lt;br /&gt;
| Elite Permeter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 18%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4461&lt;br /&gt;
| Phylla Card&lt;br /&gt;
| 24461&lt;br /&gt;
| Elite Phylla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 2% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 3% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4459&lt;br /&gt;
| Rata Card&lt;br /&gt;
| 24459&lt;br /&gt;
| Elite Rata Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 5 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 7 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4460&lt;br /&gt;
| Rhyncho Card&lt;br /&gt;
| 24460&lt;br /&gt;
| Elite Rhyncho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 4%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4185&lt;br /&gt;
| Rideword Card&lt;br /&gt;
| 24185&lt;br /&gt;
| Elite Rideword Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4358&lt;br /&gt;
| Seyren Windsor Card&lt;br /&gt;
| 24358&lt;br /&gt;
| Elite Seyren Windsor Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 6.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4530&lt;br /&gt;
| Siorava Card&lt;br /&gt;
| 24530&lt;br /&gt;
| Elite Siorava Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4039&lt;br /&gt;
| Stainer Card&lt;br /&gt;
| 24039&lt;br /&gt;
| Elite Stainer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| | colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4223&lt;br /&gt;
| Stalactic Golem Card&lt;br /&gt;
| 24223&lt;br /&gt;
| Elite Stalactic Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4586&lt;br /&gt;
| Tikbalang Card&lt;br /&gt;
| 24586&lt;br /&gt;
| Elite Tikbalang Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1% +3%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 13% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4229&lt;br /&gt;
| Tower Keeper Card&lt;br /&gt;
| 24229&lt;br /&gt;
| Elite Tower Keeper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4668&lt;br /&gt;
| Transe Spore Card&lt;br /&gt;
| 24668&lt;br /&gt;
| Elite Transe Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4336&lt;br /&gt;
| Ungoliant Card&lt;br /&gt;
| 24336&lt;br /&gt;
| Elite Ungoliant Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4411&lt;br /&gt;
| Vanberk Card&lt;br /&gt;
| 24411&lt;br /&gt;
| Elite Vanberk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has a chance of gaining CRIT +100 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has 0.7% chance of gaining CRIT +100 for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4010&lt;br /&gt;
| Willow Card&lt;br /&gt;
| 24010&lt;br /&gt;
| Elite Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +80.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +120.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4261&lt;br /&gt;
| Wootan Fighter Card&lt;br /&gt;
| 24261&lt;br /&gt;
| Elite Wootan Fighter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4260&lt;br /&gt;
| Wootan Shooter Card&lt;br /&gt;
| 24260&lt;br /&gt;
| Elite Wootan Shooter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mini-Boss &amp;amp; MvP Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Arc Angeling Card&lt;br /&gt;
| 24241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Arc Angeling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +300&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by a percentage equal to your amount of Base Luk. Up to 99% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +600&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by 50%/25% + a percentage equal to your amount of Base Luk. Up to 149%/124% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Bacsojin Card&lt;br /&gt;
| 24372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Bacsojin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional 1% for every refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dark Illusion Card&lt;br /&gt;
| 24169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dark Illusion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP - 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP + 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Evil Snake Lord Card&lt;br /&gt;
| 24330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Evil Snake Lord Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gemini-S58 Card&lt;br /&gt;
| 24354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gemini-S58 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 90] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 30% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 50% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 35% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 55% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gold Queen Scaraba Card&lt;br /&gt;
| 24509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gold Queen Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +10] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gopinich Card&lt;br /&gt;
| 24762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gopinich Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| High Wizard Card&lt;br /&gt;
| 24365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite High Wizard Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 40% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 50% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kiel-D-01 Card&lt;br /&gt;
| 24403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kiel-D-01 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| King Dramoh Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite King Dramoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kublin Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kublin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;40% magical reflect, decreases magical damage received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lord Knight Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lord Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Maya Purple Card&lt;br /&gt;
| 24198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Maya Purple Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mistress Card&lt;br /&gt;
| 24132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mistress Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mutant Coelacanth Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mutant Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase physical damage dealt to all enemies 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Orc Hero Card&lt;br /&gt;
| 24143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Orc Hero Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Pharaoh Card&lt;br /&gt;
| 24148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Pharaoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Vesper Card&lt;br /&gt;
| 24374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Vesper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 30% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 33% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Violent Coelacanth Card&lt;br /&gt;
| 24529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Violent Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 4556&lt;br /&gt;
| Fenrir Card&lt;br /&gt;
| 10122&lt;br /&gt;
| Leviathan Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to ATK if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to MATK if SP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10125&lt;br /&gt;
| Guardian of the Deep Card&lt;br /&gt;
| 10134&lt;br /&gt;
| Garuda Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT -1, DEX +1, VIT +1, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 &amp;amp; Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 1.5 raw damage per (user's HIT - target's FLEE) to any attack. Those raw damage are affected by skill's ratio if any.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10135&lt;br /&gt;
| Observer Card&lt;br /&gt;
| 10168&lt;br /&gt;
| Pyromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT +1, VIT -1, AGI +1, LUK +2. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% bonus to critical rate if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10196&lt;br /&gt;
| Juzam Djinn Card&lt;br /&gt;
| 10224&lt;br /&gt;
| Lady of Plague Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% bonus to hit or flee if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If STR &amp;gt; INT and STR &amp;gt; DEX =&amp;gt; STR +1 If INT &amp;gt; STR and INT &amp;gt; DEX =&amp;gt; INT +1 If DEX &amp;gt; STR and DEX &amp;gt; INT =&amp;gt; DEX +1 If VIT &amp;gt; LUK and VIT &amp;gt; AGI =&amp;gt; VIT +1 If AGI &amp;gt; VIT and AGI &amp;gt; LUK =&amp;gt; AGI +1 If LUK &amp;gt; VIT and LUK &amp;gt; AGI =&amp;gt; LUK +1 Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10225&lt;br /&gt;
| Dark Argos Card&lt;br /&gt;
| 10227&lt;br /&gt;
| Bloodfish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT -1, DEX +2, Agi +1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT -1, DEX +1, VIT -1, AGI +2, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10229&lt;br /&gt;
| Poltergeist Card&lt;br /&gt;
| 10230&lt;br /&gt;
| Phantom Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +2, DEX -1, AGI +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, DEX +1, VIT +2, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10231&lt;br /&gt;
| Skeldog Card&lt;br /&gt;
| 10232&lt;br /&gt;
| Wyvern Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +1, DEX +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +2, INT +1, DEX -1, VIT +1, AGI -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;35%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 10252&lt;br /&gt;
| Sentry Card&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase performing skills durations by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13827</id>
		<title>Headgear Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13827"/>
		<updated>2022-12-29T03:12:19Z</updated>

		<summary type="html">&lt;p&gt;Kaly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Headgear Cards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Normal Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4513&lt;br /&gt;
| Angra Mantis Card&lt;br /&gt;
| 24513&lt;br /&gt;
| Elite Angra Mantis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hit damage +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4438&lt;br /&gt;
| Banshee Card&lt;br /&gt;
| 24438&lt;br /&gt;
| Elite Banshee Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4379&lt;br /&gt;
| Blue Acidus Card&lt;br /&gt;
| 24379&lt;br /&gt;
| Elite Blue Acidus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +100. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 0 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +150. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 50 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4582&lt;br /&gt;
| Bungisngis Card&lt;br /&gt;
| 24582&lt;br /&gt;
| Elite Bungisngis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear, increases MaxHP by 1% +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4288&lt;br /&gt;
| Carat Card&lt;br /&gt;
| 24288&lt;br /&gt;
| Elite Carat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine increase MaxSP by 17.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP +200.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4517&lt;br /&gt;
| Cendrawasih Card&lt;br /&gt;
| 4517&lt;br /&gt;
| Elite Cendrawasih Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4041&lt;br /&gt;
| Coco Card&lt;br /&gt;
| 24041&lt;br /&gt;
| Elite Coco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4296&lt;br /&gt;
| Cramp Card&lt;br /&gt;
| 4296&lt;br /&gt;
| Elite Cramp Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 25%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 33%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Zeny consumption on skills by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4468&lt;br /&gt;
| Dark Pinguicula Card&lt;br /&gt;
| 24468&lt;br /&gt;
| Elite Dark Pinguicula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 2 Atk/Matk to the wearer. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4122&lt;br /&gt;
| Deviruchi Card&lt;br /&gt;
| 24122&lt;br /&gt;
| Elite Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4506&lt;br /&gt;
| Dolomedes Card&lt;br /&gt;
| 24506&lt;br /&gt;
| Elite Dolomedes Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4177&lt;br /&gt;
| Dryad Card&lt;br /&gt;
| 24177&lt;br /&gt;
| Elite Dryad Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4458&lt;br /&gt;
| Duneyrr Card&lt;br /&gt;
| 24458&lt;br /&gt;
| Elite Duneyrr Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.2% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 2% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4052&lt;br /&gt;
| Elder Willow Card&lt;br /&gt;
| 24052&lt;br /&gt;
| Elite Elder Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4583&lt;br /&gt;
| Engkanto Card&lt;br /&gt;
| 24583&lt;br /&gt;
| Elite Engkanto Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%+2%. Up to 7% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4258&lt;br /&gt;
| Evil Nymph Card&lt;br /&gt;
| 24258&lt;br /&gt;
| Elite Evil Nymph Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +75&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +125&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4110&lt;br /&gt;
| Ghoul Card&lt;br /&gt;
| 24110&lt;br /&gt;
| Elite Ghoul Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4271&lt;br /&gt;
| Giant Hornet Card&lt;br /&gt;
| 24271&lt;br /&gt;
| Elite Giant Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4278&lt;br /&gt;
| Gibbet Card&lt;br /&gt;
| 24278&lt;br /&gt;
| Elite Gibbet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4087&lt;br /&gt;
| Giearth Card&lt;br /&gt;
| 24087&lt;br /&gt;
| Elite Giearth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4161&lt;br /&gt;
| Grand Peco Card&lt;br /&gt;
| 24161&lt;br /&gt;
| Elite Grand Peco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4343&lt;br /&gt;
| Holden Card&lt;br /&gt;
| 24343&lt;br /&gt;
| Elite Holden Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +7.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4269&lt;br /&gt;
| Incubus Card&lt;br /&gt;
| 24269&lt;br /&gt;
| Elite Incubus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int -3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +150.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery -20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +200.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4412&lt;br /&gt;
| Isilla Card&lt;br /&gt;
| 24412&lt;br /&gt;
| Elite Isilla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 5% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 7% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4366&lt;br /&gt;
| Kathryne Keyron Card&lt;br /&gt;
| 24366&lt;br /&gt;
| Elite Kathryne Keyron Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +9 or higher] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Matk by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4434&lt;br /&gt;
| Knocker Card&lt;br /&gt;
| 24434&lt;br /&gt;
| Elite Knocker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4195&lt;br /&gt;
| Leaf Cat Card&lt;br /&gt;
| 24195&lt;br /&gt;
| Elite Leaf Cat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4188&lt;br /&gt;
| Leib Olmai Card&lt;br /&gt;
| 24188&lt;br /&gt;
| Elite Leib Olmai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4597&lt;br /&gt;
| Lichtern Blue Card&lt;br /&gt;
| 24597&lt;br /&gt;
| Elite Lichtern Blue Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4598&lt;br /&gt;
| Lichtern Green Card&lt;br /&gt;
| 24598&lt;br /&gt;
| Elite Lichtern Green Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4599&lt;br /&gt;
| Lichtern Red Card&lt;br /&gt;
| 24599&lt;br /&gt;
| Elite Lichtern Red Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4600&lt;br /&gt;
| Lichtern Yellow Card&lt;br /&gt;
| 24600&lt;br /&gt;
| Elite Lichtern Yellow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4112&lt;br /&gt;
| Marduk Card&lt;br /&gt;
| 24112&lt;br /&gt;
| Elite Marduk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4364&lt;br /&gt;
| Margaretha Sorin Card&lt;br /&gt;
| 24364&lt;br /&gt;
| Elite Margaretha Sorin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4046&lt;br /&gt;
| Martin Card&lt;br /&gt;
| 24046&lt;br /&gt;
| Elite Martin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4206&lt;br /&gt;
| Myst Case Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Myst Case Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4127&lt;br /&gt;
| Nightmare Card&lt;br /&gt;
| 24127&lt;br /&gt;
| Elite Nightmare Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 3.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4545&lt;br /&gt;
| Novice Poring Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Novice Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Luk by 1% of your Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4512&lt;br /&gt;
| Parus Card&lt;br /&gt;
| 24512&lt;br /&gt;
| Elite Parus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Healing skills effectiveness by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to -5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 0% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4311&lt;br /&gt;
| Permeter Card&lt;br /&gt;
| 24311&lt;br /&gt;
| Elite Permeter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 18%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4461&lt;br /&gt;
| Phylla Card&lt;br /&gt;
| 24461&lt;br /&gt;
| Elite Phylla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 2% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 3% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4459&lt;br /&gt;
| Rata Card&lt;br /&gt;
| 24459&lt;br /&gt;
| Elite Rata Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 5 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 7 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4460&lt;br /&gt;
| Rhyncho Card&lt;br /&gt;
| 24460&lt;br /&gt;
| Elite Rhyncho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 4%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4185&lt;br /&gt;
| Rideword Card&lt;br /&gt;
| 24185&lt;br /&gt;
| Elite Rideword Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4358&lt;br /&gt;
| Seyren Windsor Card&lt;br /&gt;
| 24358&lt;br /&gt;
| Elite Seyren Windsor Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 6.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4530&lt;br /&gt;
| Siorava Card&lt;br /&gt;
| 24530&lt;br /&gt;
| Elite Siorava Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4039&lt;br /&gt;
| Stainer Card&lt;br /&gt;
| 24039&lt;br /&gt;
| Elite Stainer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| | colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4223&lt;br /&gt;
| Stalactic Golem Card&lt;br /&gt;
| 24223&lt;br /&gt;
| Elite Stalactic Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4586&lt;br /&gt;
| Tikbalang Card&lt;br /&gt;
| 24586&lt;br /&gt;
| Elite Tikbalang Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1% +3%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 13% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4229&lt;br /&gt;
| Tower Keeper Card&lt;br /&gt;
| 24229&lt;br /&gt;
| Elite Tower Keeper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4668&lt;br /&gt;
| Transe Spore Card&lt;br /&gt;
| 24668&lt;br /&gt;
| Elite Transe Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4336&lt;br /&gt;
| Ungoliant Card&lt;br /&gt;
| 24336&lt;br /&gt;
| Elite Ungoliant Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4411&lt;br /&gt;
| Vanberk Card&lt;br /&gt;
| 24411&lt;br /&gt;
| Elite Vanberk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has a chance of gaining CRIT +100 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has 0.7% chance of gaining CRIT +100 for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4010&lt;br /&gt;
| Willow Card&lt;br /&gt;
| 24010&lt;br /&gt;
| Elite Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +80.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +120.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4261&lt;br /&gt;
| Wootan Fighter Card&lt;br /&gt;
| 24261&lt;br /&gt;
| Elite Wootan Fighter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4260&lt;br /&gt;
| Wootan Shooter Card&lt;br /&gt;
| 24260&lt;br /&gt;
| Elite Wootan Shooter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mini-Boss &amp;amp; MvP Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Arc Angeling Card&lt;br /&gt;
| 24241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Arc Angeling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +300&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by a percentage equal to your amount of Base Luk. Up to 99% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +600&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by 50%/25% + a percentage equal to your amount of Base Luk. Up to 149%/124% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Bacsojin Card&lt;br /&gt;
| 24372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Bacsojin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional 1% for every refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dark Illusion Card&lt;br /&gt;
| 24169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dark Illusion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP - 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP + 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Evil Snake Lord Card&lt;br /&gt;
| 24330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Evil Snake Lord Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gemini-S58 Card&lt;br /&gt;
| 24354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gemini-S58 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 90] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 30% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 50% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 35% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 55% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
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| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
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| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gold Queen Scaraba Card&lt;br /&gt;
| 24509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gold Queen Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +10] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gopinich Card&lt;br /&gt;
| 24762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gopinich Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| High Wizard Card&lt;br /&gt;
| 24365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite High Wizard Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 40% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 50% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kiel-D-01 Card&lt;br /&gt;
| 24403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kiel-D-01 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| King Dramoh Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite King Dramoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kublin Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kublin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;40% magical reflect, decreases magical damage received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lord Knight Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lord Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Maya Purple Card&lt;br /&gt;
| 24198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Maya Purple Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mistress Card&lt;br /&gt;
| 24132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mistress Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mutant Coelacanth Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mutant Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase physical damage dealt to all enemies 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Orc Hero Card&lt;br /&gt;
| 24143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Orc Hero Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Pharaoh Card&lt;br /&gt;
| 24148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Pharaoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Vesper Card&lt;br /&gt;
| 24374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Vesper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 30% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 33% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Violent Coelacanth Card&lt;br /&gt;
| 24529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Violent Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 4556&lt;br /&gt;
| Fenrir Card&lt;br /&gt;
| 10122&lt;br /&gt;
| Leviathan Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to ATK if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to MATK if SP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10125&lt;br /&gt;
| Guardian of the Deep Card&lt;br /&gt;
| 10134&lt;br /&gt;
| Garuda Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT -1, DEX +1, VIT +1, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 &amp;amp; Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each (user's HIT - target's FLEE) points are converted into 1.5 raw damage (any type of attacks), those raw damage are affected by skill's ratio if any&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10135&lt;br /&gt;
| Observer Card&lt;br /&gt;
| 10168&lt;br /&gt;
| Pyromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT +1, VIT -1, AGI +1, LUK +2. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% bonus to critical rate if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10196&lt;br /&gt;
| Juzam Djinn Card&lt;br /&gt;
| 10224&lt;br /&gt;
| Lady of Plague Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% bonus to hit or flee if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If STR &amp;gt; INT and STR &amp;gt; DEX =&amp;gt; STR +1 If INT &amp;gt; STR and INT &amp;gt; DEX =&amp;gt; INT +1 If DEX &amp;gt; STR and DEX &amp;gt; INT =&amp;gt; DEX +1 If VIT &amp;gt; LUK and VIT &amp;gt; AGI =&amp;gt; VIT +1 If AGI &amp;gt; VIT and AGI &amp;gt; LUK =&amp;gt; AGI +1 If LUK &amp;gt; VIT and LUK &amp;gt; AGI =&amp;gt; LUK +1 Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10225&lt;br /&gt;
| Dark Argos Card&lt;br /&gt;
| 10227&lt;br /&gt;
| Bloodfish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT -1, DEX +2, Agi +1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT -1, DEX +1, VIT -1, AGI +2, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10229&lt;br /&gt;
| Poltergeist Card&lt;br /&gt;
| 10230&lt;br /&gt;
| Phantom Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +2, DEX -1, AGI +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, DEX +1, VIT +2, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10231&lt;br /&gt;
| Skeldog Card&lt;br /&gt;
| 10232&lt;br /&gt;
| Wyvern Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +1, DEX +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +2, INT +1, DEX -1, VIT +1, AGI -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;35%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 10252&lt;br /&gt;
| Sentry Card&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase performing skills durations by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13826</id>
		<title>Lord Knight Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13826"/>
		<updated>2022-12-29T03:10:52Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:kn_spearboomerang.png Spear Boomerang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_spearmastery.png]] Spear Mastery ===&lt;br /&gt;
  Increases damage with Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_pierce.png]] Pierce ===&lt;br /&gt;
  [[File:Pierce_Info.gif]]&lt;br /&gt;
  Attacks an enemy using a thrusting stab with a number of additional hits that depend on the monster's size.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Small Monsters: 1 hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  Medium Monsters: 2 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  Large Monsters: 3 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% ATK, HIT +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% ATK, HIT +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% ATK, HIT +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% ATK, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% ATK, HIT +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% ATK, HIT +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% ATK, HIT +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% ATK, HIT +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% ATK, HIT +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% ATK, HIT +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_brandishspear.png]] Brandish Spear ===&lt;br /&gt;
  [[File:Brandish_Spear_Info.gif]]&lt;br /&gt;
  A powerful lancing strike. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Doesn't require a peco peco anymore.&lt;br /&gt;
  While casting the damage are reduced by 20%.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% ATK, 4 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1, Spear Stab 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearstab.png]] Spear Stab ===&lt;br /&gt;
  [[File:Spear_Stab_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a forceful spear stab that will knock it back by 6 cells.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearboomerang.png]] Spear Boomerang ===&lt;br /&gt;
  [[File:Spear_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by hurling a spear.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: See below&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Increases status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Duration of those status effect is reduce by a third.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under Knight spirit: ignores flee, damage +50% and delay divided by 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Spear Stack for 10 seconds, max 15 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  If this target is hit by Spiral Pierce, then, Spiral Pierce damage are increased by 20% per stack, up to 9999 per stack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_twohandquicken.png]] Two-Hand Quicken ===&lt;br /&gt;
  [[File:Twohand_Quicken_Info.gif]]&lt;br /&gt;
  Temporarily increases attack speed with two-handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. If you unequip the weapon, this effect will dissapear. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill add 5% ASPD.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Only effective for Two-Handed&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_autocounter.png]] Auto Counter ===&lt;br /&gt;
  [[File:counter_Attack_Info.gif]]&lt;br /&gt;
  After receiving melee damage from an enemy, automatically retaliate with a mighty critical attack. The attack should be facing the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;May works on skills at 25 + user's HIT0.25% - target's HIT0.25% chance (user's HIT is counted twice on monsters)&lt;br /&gt;
  Grants 5+2*SkillLv% damage reduction and critical defense against skills for 10 seconds when used&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4 Seconds, 20% Crit Rate, 120% Dmg  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.8 Seconds, 40% Crit Rate, 140% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1.2 Seconds, 60% Crit Rate, 160% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1.6 Seconds, 80% Crit Rate, 180% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 Seconds, 100% Crit Rate, 200% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2 Seconds, 120% Crit Rate, 220% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 2 Seconds, 140% Crit Rate, 240% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 2 Seconds, 160% Crit Rate, 260% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 2 Seconds, 180% Crit Rate, 280% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 2 Seconds, 200% Crit Rate, 300% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_bowlingbash.png]] Bowling Bash ===&lt;br /&gt;
  [[File:Bowling_Bash_Info.gif]]&lt;br /&gt;
  Strikes an enemy with massive force, causing it to tumble away and damage other enemies that happen to be in its path. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The initial strike hits in 3x3 and causes a retreat in the opposite direction.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Opponents in the initial strike zone and in the path of the initial targets also take damage and retreat (in a random direction).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each square traversed increases damage by + 60% (flat) (so maximum 300% if the skill is max lvl and the target travels all 5 spaces)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target hits or is against a wall at the time of the hit, it suffers + 600% (flat) (if and only if the direction of the push goes towards the wall)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target ends its run in a 5x5 zone around the player (so it has little or no retreat or it cannot be pushed) it suffers + 300% (flat) + 30% per target in addition&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 230% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 260% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 290% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 380% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 410% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 440% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 470% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 500% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_riding.png]] Peco Peco Ride ===&lt;br /&gt;
  Enables riding of Peco Peco. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_cavaliermastery.png]] Cavalry Mastery ===&lt;br /&gt;
  Increases attack speed while mounted on a Pecopeco.&lt;br /&gt;
  Mastering this skill raises attack speed so that attack speed reduction while mounted on a Pecopeco is fully nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Normal ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_onehand.png]] One-Hand Quicken ===&lt;br /&gt;
  Increases attack speed when using a One-Handed weapon class. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;(Sword, Mace, Dagger, Book, Rod, Whip, etc).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast.&lt;br /&gt;
  Unequipping Sword will cancel this skill's effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill is accessible at least at lv 1 and give 30% ASPD regardless of SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +1.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +4.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +7.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +10.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +13.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +16.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +19.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +22.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_chargeatk.png]] Charge Attack ===&lt;br /&gt;
  [[File:Charge_Attack_Info.gif]]&lt;br /&gt;
  Charge at the single enemy that's away from you at range immediately.&lt;br /&gt;
  Further the enemy is from you, higher your Atk will be, but also increase your casting time of this skill. Can be used everywhere, no more map restriction. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 14 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 35% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 40% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_aurablade.png]] Aura Blade ===&lt;br /&gt;
  [[File:Aura_Blade_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with an aura that will grant additional damage that is unaffected by the caster's Accuracy Rate or the enemy's Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +20, 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +40, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +60, 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +80, 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +100, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +120, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +140, 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +160, 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +180, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +200, 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_parrying.png]] Parry ===&lt;br /&gt;
  [[File:Parry_Info.gif]]&lt;br /&gt;
  Block damage from physical ttack using Two Handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. When successful block an attack, caster will be forced to pause momentarily.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Parrying fails to activate when Stunned, Frozen, Petrified or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;20% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;30% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;34% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;38% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;42% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;46% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Two Handed Sword&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_concentration.png]] Concentration ===&lt;br /&gt;
  [[File:Spear_Dynamo_Info.gif]]&lt;br /&gt;
  When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 25 sec, Hit +10, Atk +5%, Def -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, Hit +20, Atk +10%, Def -10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 35 sec, Hit +30, Atk +15%, Def -15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40 sec, Hit +40, Atk +20%, Def -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 45 sec, Hit +50, Atk +25%, Def -25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase HP Recovery 5, Spear Mastery 5, Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_tensionrelax.png]] Tension Relax ===&lt;br /&gt;
  [[File:Relax_Info.gif]]&lt;br /&gt;
  Triples your HP recovery speed when sitting, lasts 180 seconds. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP Recovery +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP Recovery +325% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP Recovery +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP Recovery +375% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP Recovery +400% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_berserk.png]] Berserk ===&lt;br /&gt;
  [[File:Frenzy_Info.gif]]&lt;br /&gt;
  It increases your HP and replenishes them, increases your Damage, increases your ASPD by 30%,&lt;br /&gt;
  increases your movement speed, gives the Endure effect at no further cost but halves your Flee Rate and sets ALL Def AND Mdef to 0 for the skill's duration.&lt;br /&gt;
  It also drains 0.5% of your current HP every 1.5 seconds. You cannot change equips, use any healing items or receive any heals while this skill is in effect.&lt;br /&gt;
  You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Frenzy ends and gets 5 sec Cooldown if HP fall below 2 * Lv% of Max HP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lord Knight only : Works on all skills depending on the advanced mastery learned. (Cap damage is LVL*LVL% * Bonus / 100) (Long range attacks are only 50% damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Enchant Deadly Poison or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +100%, MaxHP +200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +105%, MaxHP +210%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +110%, MaxHP +220%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +115%, MaxHP +230%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +120%, MaxHP +240%&amp;lt;/span&amp;gt;&lt;br /&gt;
  __&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Increase HP Recovery 5, Endure 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_spiralpierce.png]] Spiral Pierce ===&lt;br /&gt;
  [[File:Clashing_Spiral_Info.gif]]&lt;br /&gt;
  Hits an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon.&lt;br /&gt;
  This skill's level also affects its cast time and delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Spiral Stack for 10 seconds, max 5 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  The caster will get a DEF ignoring bonus of 7/9/11/13/15 if 1/2/3/4/5 stacks are engraved on the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK per attack, Cast 0.3 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK per attack, Cast 0.5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK per attack, Cast 0.7 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK per attack, Cast 0.9 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK per attack, Cast 1 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10, Pierce 5, Riding 1, Spear Stab 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_headcrush.png]] Head Crush ===&lt;br /&gt;
  [[File:Traumatic_Blow_Info.gif]]&lt;br /&gt;
  Brutally strikes an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% damage / 55% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% damage / 60% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% damage / 65% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage / 70% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% damage / 75% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_jointbeat.png]] Joint Beat ===&lt;br /&gt;
  [[File:Vital_Strike_Info.gif]]&lt;br /&gt;
  Strikes a &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;200% Damage&amp;lt;/span&amp;gt; enemy's vital point to cause various abnormal statuses.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cause abnormal statuses are 50 + STR%, partially resisted by opponent's STR, may be used with any kind of weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 4 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Ankle Status : Movement Speed reduced by 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Wrist Status : ASPD reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Knee Status Movespeed &amp;amp; Flee reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Shoulder Status : DEF / MDEF reduced by 15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Waist Status : CRIT / ATK / HIT reduced by 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  No weapon requirement. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_fury.png]] Fury ===&lt;br /&gt;
  Enables to enter a Fury mode.&lt;br /&gt;
  Damage received are reduced by an amount equivalent to 0.4 * SkillLv% of current HP (applied after shield reductions etc) (cap to 85%)&lt;br /&gt;
  DEF2 is also increased by 20 * SkillLv%&lt;br /&gt;
  Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 10, Endure 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skill Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Concentration (LK).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 25% on targets not affected by stun and 25% affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration : When Concentration is used, autocast Endure at acquired level&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blade Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autocounter, Joint Beat, Charge Attack, Headcrush, One Handed Quicken, Aura Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: Damage increased by 2% per 1% of lost HP, have now chances (0.2% per user's VIT) to stop some offensive effects on targets (Overweight, Maximum Overweight, EDP, Frenzy, Fury, Power Up, True Sight, Elemental Endows, Blessing (monsters only))&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Attack: Damage increase by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Joint Beat: Damage increased by 50% on targets not affected by Joint Beat status, also heals the user for half of the damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Headcrush: Damage increased by 100% on targets not affected by bleeding&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - One Handed Quicken: Grants HIT bonus while active (HIT +1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aura Blade: Increase bonus by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spear Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Pierce, Spear Boomrang, Spear Stab, Brandish Spear, Spiral Pierce.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pierce: Damage ignores half target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Boomrang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Stab: Damage increased by 100%, this bonus is minored by 10% for every cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Brandish Spear: Damage increased by 50%, damage reduction while casting improved to 40%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spiral Pierce: Damage increased by target's STR/20%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blunt Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bowling Bash, Magnum Break, Concentration, Two Handed Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bowling Bash: Bowling damage bonus increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnum Break: Damage increased by 5% per enemies around the user (maximum 50%), also increased damage by 0.5% per % HP lost, increases damage and piercing duration x3&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: ASPD/CRIT +4 per Skill Level, improved depending on HP lost.&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration: Reduce DEF penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Two Handed Quicken: Grants CRIT bonus while active (CRIT +0.5 per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13825</id>
		<title>Lord Knight Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13825"/>
		<updated>2022-12-29T03:10:01Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:lk_spiralpierce.png Spiral Pierce */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_spearmastery.png]] Spear Mastery ===&lt;br /&gt;
  Increases damage with Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_pierce.png]] Pierce ===&lt;br /&gt;
  [[File:Pierce_Info.gif]]&lt;br /&gt;
  Attacks an enemy using a thrusting stab with a number of additional hits that depend on the monster's size.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Small Monsters: 1 hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  Medium Monsters: 2 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  Large Monsters: 3 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% ATK, HIT +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% ATK, HIT +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% ATK, HIT +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% ATK, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% ATK, HIT +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% ATK, HIT +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% ATK, HIT +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% ATK, HIT +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% ATK, HIT +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% ATK, HIT +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_brandishspear.png]] Brandish Spear ===&lt;br /&gt;
  [[File:Brandish_Spear_Info.gif]]&lt;br /&gt;
  A powerful lancing strike. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Doesn't require a peco peco anymore.&lt;br /&gt;
  While casting the damage are reduced by 20%.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% ATK, 4 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1, Spear Stab 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearstab.png]] Spear Stab ===&lt;br /&gt;
  [[File:Spear_Stab_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a forceful spear stab that will knock it back by 6 cells.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearboomerang.png]] Spear Boomerang ===&lt;br /&gt;
  [[File:Spear_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by hurling a spear.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: See below&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Increases status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Duration of those status effect is reduce by a third.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under Knight spirit: ignores flee, damage +50% and delay divided by 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_twohandquicken.png]] Two-Hand Quicken ===&lt;br /&gt;
  [[File:Twohand_Quicken_Info.gif]]&lt;br /&gt;
  Temporarily increases attack speed with two-handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. If you unequip the weapon, this effect will dissapear. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill add 5% ASPD.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Only effective for Two-Handed&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_autocounter.png]] Auto Counter ===&lt;br /&gt;
  [[File:counter_Attack_Info.gif]]&lt;br /&gt;
  After receiving melee damage from an enemy, automatically retaliate with a mighty critical attack. The attack should be facing the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;May works on skills at 25 + user's HIT0.25% - target's HIT0.25% chance (user's HIT is counted twice on monsters)&lt;br /&gt;
  Grants 5+2*SkillLv% damage reduction and critical defense against skills for 10 seconds when used&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4 Seconds, 20% Crit Rate, 120% Dmg  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.8 Seconds, 40% Crit Rate, 140% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1.2 Seconds, 60% Crit Rate, 160% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1.6 Seconds, 80% Crit Rate, 180% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 Seconds, 100% Crit Rate, 200% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2 Seconds, 120% Crit Rate, 220% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 2 Seconds, 140% Crit Rate, 240% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 2 Seconds, 160% Crit Rate, 260% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 2 Seconds, 180% Crit Rate, 280% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 2 Seconds, 200% Crit Rate, 300% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_bowlingbash.png]] Bowling Bash ===&lt;br /&gt;
  [[File:Bowling_Bash_Info.gif]]&lt;br /&gt;
  Strikes an enemy with massive force, causing it to tumble away and damage other enemies that happen to be in its path. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The initial strike hits in 3x3 and causes a retreat in the opposite direction.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Opponents in the initial strike zone and in the path of the initial targets also take damage and retreat (in a random direction).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each square traversed increases damage by + 60% (flat) (so maximum 300% if the skill is max lvl and the target travels all 5 spaces)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target hits or is against a wall at the time of the hit, it suffers + 600% (flat) (if and only if the direction of the push goes towards the wall)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target ends its run in a 5x5 zone around the player (so it has little or no retreat or it cannot be pushed) it suffers + 300% (flat) + 30% per target in addition&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 230% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 260% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 290% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 380% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 410% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 440% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 470% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 500% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_riding.png]] Peco Peco Ride ===&lt;br /&gt;
  Enables riding of Peco Peco. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_cavaliermastery.png]] Cavalry Mastery ===&lt;br /&gt;
  Increases attack speed while mounted on a Pecopeco.&lt;br /&gt;
  Mastering this skill raises attack speed so that attack speed reduction while mounted on a Pecopeco is fully nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Normal ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_onehand.png]] One-Hand Quicken ===&lt;br /&gt;
  Increases attack speed when using a One-Handed weapon class. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;(Sword, Mace, Dagger, Book, Rod, Whip, etc).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast.&lt;br /&gt;
  Unequipping Sword will cancel this skill's effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill is accessible at least at lv 1 and give 30% ASPD regardless of SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +1.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +4.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +7.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +10.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +13.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +16.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +19.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +22.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_chargeatk.png]] Charge Attack ===&lt;br /&gt;
  [[File:Charge_Attack_Info.gif]]&lt;br /&gt;
  Charge at the single enemy that's away from you at range immediately.&lt;br /&gt;
  Further the enemy is from you, higher your Atk will be, but also increase your casting time of this skill. Can be used everywhere, no more map restriction. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 14 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 35% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 40% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_aurablade.png]] Aura Blade ===&lt;br /&gt;
  [[File:Aura_Blade_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with an aura that will grant additional damage that is unaffected by the caster's Accuracy Rate or the enemy's Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +20, 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +40, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +60, 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +80, 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +100, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +120, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +140, 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +160, 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +180, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +200, 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_parrying.png]] Parry ===&lt;br /&gt;
  [[File:Parry_Info.gif]]&lt;br /&gt;
  Block damage from physical ttack using Two Handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. When successful block an attack, caster will be forced to pause momentarily.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Parrying fails to activate when Stunned, Frozen, Petrified or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;20% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;30% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;34% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;38% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;42% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;46% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Two Handed Sword&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_concentration.png]] Concentration ===&lt;br /&gt;
  [[File:Spear_Dynamo_Info.gif]]&lt;br /&gt;
  When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 25 sec, Hit +10, Atk +5%, Def -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, Hit +20, Atk +10%, Def -10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 35 sec, Hit +30, Atk +15%, Def -15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40 sec, Hit +40, Atk +20%, Def -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 45 sec, Hit +50, Atk +25%, Def -25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase HP Recovery 5, Spear Mastery 5, Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_tensionrelax.png]] Tension Relax ===&lt;br /&gt;
  [[File:Relax_Info.gif]]&lt;br /&gt;
  Triples your HP recovery speed when sitting, lasts 180 seconds. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP Recovery +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP Recovery +325% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP Recovery +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP Recovery +375% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP Recovery +400% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_berserk.png]] Berserk ===&lt;br /&gt;
  [[File:Frenzy_Info.gif]]&lt;br /&gt;
  It increases your HP and replenishes them, increases your Damage, increases your ASPD by 30%,&lt;br /&gt;
  increases your movement speed, gives the Endure effect at no further cost but halves your Flee Rate and sets ALL Def AND Mdef to 0 for the skill's duration.&lt;br /&gt;
  It also drains 0.5% of your current HP every 1.5 seconds. You cannot change equips, use any healing items or receive any heals while this skill is in effect.&lt;br /&gt;
  You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Frenzy ends and gets 5 sec Cooldown if HP fall below 2 * Lv% of Max HP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lord Knight only : Works on all skills depending on the advanced mastery learned. (Cap damage is LVL*LVL% * Bonus / 100) (Long range attacks are only 50% damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Enchant Deadly Poison or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +100%, MaxHP +200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +105%, MaxHP +210%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +110%, MaxHP +220%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +115%, MaxHP +230%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +120%, MaxHP +240%&amp;lt;/span&amp;gt;&lt;br /&gt;
  __&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Increase HP Recovery 5, Endure 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_spiralpierce.png]] Spiral Pierce ===&lt;br /&gt;
  [[File:Clashing_Spiral_Info.gif]]&lt;br /&gt;
  Hits an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon.&lt;br /&gt;
  This skill's level also affects its cast time and delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Spiral Stack for 10 seconds, max 5 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  The caster will get a DEF ignoring bonus of 7/9/11/13/15 if 1/2/3/4/5 stacks are engraved on the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK per attack, Cast 0.3 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK per attack, Cast 0.5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK per attack, Cast 0.7 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK per attack, Cast 0.9 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK per attack, Cast 1 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10, Pierce 5, Riding 1, Spear Stab 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_headcrush.png]] Head Crush ===&lt;br /&gt;
  [[File:Traumatic_Blow_Info.gif]]&lt;br /&gt;
  Brutally strikes an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% damage / 55% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% damage / 60% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% damage / 65% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage / 70% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% damage / 75% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_jointbeat.png]] Joint Beat ===&lt;br /&gt;
  [[File:Vital_Strike_Info.gif]]&lt;br /&gt;
  Strikes a &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;200% Damage&amp;lt;/span&amp;gt; enemy's vital point to cause various abnormal statuses.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cause abnormal statuses are 50 + STR%, partially resisted by opponent's STR, may be used with any kind of weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 4 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Ankle Status : Movement Speed reduced by 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Wrist Status : ASPD reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Knee Status Movespeed &amp;amp; Flee reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Shoulder Status : DEF / MDEF reduced by 15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Waist Status : CRIT / ATK / HIT reduced by 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  No weapon requirement. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_fury.png]] Fury ===&lt;br /&gt;
  Enables to enter a Fury mode.&lt;br /&gt;
  Damage received are reduced by an amount equivalent to 0.4 * SkillLv% of current HP (applied after shield reductions etc) (cap to 85%)&lt;br /&gt;
  DEF2 is also increased by 20 * SkillLv%&lt;br /&gt;
  Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 10, Endure 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skill Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Concentration (LK).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 25% on targets not affected by stun and 25% affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration : When Concentration is used, autocast Endure at acquired level&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blade Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autocounter, Joint Beat, Charge Attack, Headcrush, One Handed Quicken, Aura Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: Damage increased by 2% per 1% of lost HP, have now chances (0.2% per user's VIT) to stop some offensive effects on targets (Overweight, Maximum Overweight, EDP, Frenzy, Fury, Power Up, True Sight, Elemental Endows, Blessing (monsters only))&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Attack: Damage increase by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Joint Beat: Damage increased by 50% on targets not affected by Joint Beat status, also heals the user for half of the damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Headcrush: Damage increased by 100% on targets not affected by bleeding&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - One Handed Quicken: Grants HIT bonus while active (HIT +1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aura Blade: Increase bonus by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spear Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Pierce, Spear Boomrang, Spear Stab, Brandish Spear, Spiral Pierce.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pierce: Damage ignores half target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Boomrang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Stab: Damage increased by 100%, this bonus is minored by 10% for every cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Brandish Spear: Damage increased by 50%, damage reduction while casting improved to 40%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spiral Pierce: Damage increased by target's STR/20%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blunt Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bowling Bash, Magnum Break, Concentration, Two Handed Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bowling Bash: Bowling damage bonus increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnum Break: Damage increased by 5% per enemies around the user (maximum 50%), also increased damage by 0.5% per % HP lost, increases damage and piercing duration x3&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: ASPD/CRIT +4 per Skill Level, improved depending on HP lost.&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration: Reduce DEF penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Two Handed Quicken: Grants CRIT bonus while active (CRIT +0.5 per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13824</id>
		<title>Lord Knight Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13824"/>
		<updated>2022-12-29T03:09:10Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:lk_spiralpierce.png Spiral Pierce */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_spearmastery.png]] Spear Mastery ===&lt;br /&gt;
  Increases damage with Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_pierce.png]] Pierce ===&lt;br /&gt;
  [[File:Pierce_Info.gif]]&lt;br /&gt;
  Attacks an enemy using a thrusting stab with a number of additional hits that depend on the monster's size.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Small Monsters: 1 hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  Medium Monsters: 2 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  Large Monsters: 3 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% ATK, HIT +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% ATK, HIT +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% ATK, HIT +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% ATK, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% ATK, HIT +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% ATK, HIT +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% ATK, HIT +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% ATK, HIT +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% ATK, HIT +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% ATK, HIT +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_brandishspear.png]] Brandish Spear ===&lt;br /&gt;
  [[File:Brandish_Spear_Info.gif]]&lt;br /&gt;
  A powerful lancing strike. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Doesn't require a peco peco anymore.&lt;br /&gt;
  While casting the damage are reduced by 20%.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% ATK, 4 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1, Spear Stab 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearstab.png]] Spear Stab ===&lt;br /&gt;
  [[File:Spear_Stab_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a forceful spear stab that will knock it back by 6 cells.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearboomerang.png]] Spear Boomerang ===&lt;br /&gt;
  [[File:Spear_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by hurling a spear.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: See below&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Increases status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Duration of those status effect is reduce by a third.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under Knight spirit: ignores flee, damage +50% and delay divided by 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_twohandquicken.png]] Two-Hand Quicken ===&lt;br /&gt;
  [[File:Twohand_Quicken_Info.gif]]&lt;br /&gt;
  Temporarily increases attack speed with two-handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. If you unequip the weapon, this effect will dissapear. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill add 5% ASPD.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Only effective for Two-Handed&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_autocounter.png]] Auto Counter ===&lt;br /&gt;
  [[File:counter_Attack_Info.gif]]&lt;br /&gt;
  After receiving melee damage from an enemy, automatically retaliate with a mighty critical attack. The attack should be facing the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;May works on skills at 25 + user's HIT0.25% - target's HIT0.25% chance (user's HIT is counted twice on monsters)&lt;br /&gt;
  Grants 5+2*SkillLv% damage reduction and critical defense against skills for 10 seconds when used&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4 Seconds, 20% Crit Rate, 120% Dmg  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.8 Seconds, 40% Crit Rate, 140% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1.2 Seconds, 60% Crit Rate, 160% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1.6 Seconds, 80% Crit Rate, 180% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 Seconds, 100% Crit Rate, 200% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2 Seconds, 120% Crit Rate, 220% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 2 Seconds, 140% Crit Rate, 240% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 2 Seconds, 160% Crit Rate, 260% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 2 Seconds, 180% Crit Rate, 280% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 2 Seconds, 200% Crit Rate, 300% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_bowlingbash.png]] Bowling Bash ===&lt;br /&gt;
  [[File:Bowling_Bash_Info.gif]]&lt;br /&gt;
  Strikes an enemy with massive force, causing it to tumble away and damage other enemies that happen to be in its path. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The initial strike hits in 3x3 and causes a retreat in the opposite direction.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Opponents in the initial strike zone and in the path of the initial targets also take damage and retreat (in a random direction).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each square traversed increases damage by + 60% (flat) (so maximum 300% if the skill is max lvl and the target travels all 5 spaces)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target hits or is against a wall at the time of the hit, it suffers + 600% (flat) (if and only if the direction of the push goes towards the wall)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target ends its run in a 5x5 zone around the player (so it has little or no retreat or it cannot be pushed) it suffers + 300% (flat) + 30% per target in addition&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 230% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 260% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 290% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 380% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 410% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 440% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 470% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 500% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_riding.png]] Peco Peco Ride ===&lt;br /&gt;
  Enables riding of Peco Peco. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_cavaliermastery.png]] Cavalry Mastery ===&lt;br /&gt;
  Increases attack speed while mounted on a Pecopeco.&lt;br /&gt;
  Mastering this skill raises attack speed so that attack speed reduction while mounted on a Pecopeco is fully nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Normal ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_onehand.png]] One-Hand Quicken ===&lt;br /&gt;
  Increases attack speed when using a One-Handed weapon class. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;(Sword, Mace, Dagger, Book, Rod, Whip, etc).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast.&lt;br /&gt;
  Unequipping Sword will cancel this skill's effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill is accessible at least at lv 1 and give 30% ASPD regardless of SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +1.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +4.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +7.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +10.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +13.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +16.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +19.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +22.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_chargeatk.png]] Charge Attack ===&lt;br /&gt;
  [[File:Charge_Attack_Info.gif]]&lt;br /&gt;
  Charge at the single enemy that's away from you at range immediately.&lt;br /&gt;
  Further the enemy is from you, higher your Atk will be, but also increase your casting time of this skill. Can be used everywhere, no more map restriction. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 14 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 35% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 40% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_aurablade.png]] Aura Blade ===&lt;br /&gt;
  [[File:Aura_Blade_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with an aura that will grant additional damage that is unaffected by the caster's Accuracy Rate or the enemy's Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +20, 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +40, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +60, 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +80, 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +100, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +120, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +140, 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +160, 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +180, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +200, 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_parrying.png]] Parry ===&lt;br /&gt;
  [[File:Parry_Info.gif]]&lt;br /&gt;
  Block damage from physical ttack using Two Handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. When successful block an attack, caster will be forced to pause momentarily.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Parrying fails to activate when Stunned, Frozen, Petrified or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;20% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;30% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;34% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;38% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;42% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;46% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Two Handed Sword&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_concentration.png]] Concentration ===&lt;br /&gt;
  [[File:Spear_Dynamo_Info.gif]]&lt;br /&gt;
  When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 25 sec, Hit +10, Atk +5%, Def -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, Hit +20, Atk +10%, Def -10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 35 sec, Hit +30, Atk +15%, Def -15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40 sec, Hit +40, Atk +20%, Def -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 45 sec, Hit +50, Atk +25%, Def -25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase HP Recovery 5, Spear Mastery 5, Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_tensionrelax.png]] Tension Relax ===&lt;br /&gt;
  [[File:Relax_Info.gif]]&lt;br /&gt;
  Triples your HP recovery speed when sitting, lasts 180 seconds. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP Recovery +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP Recovery +325% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP Recovery +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP Recovery +375% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP Recovery +400% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_berserk.png]] Berserk ===&lt;br /&gt;
  [[File:Frenzy_Info.gif]]&lt;br /&gt;
  It increases your HP and replenishes them, increases your Damage, increases your ASPD by 30%,&lt;br /&gt;
  increases your movement speed, gives the Endure effect at no further cost but halves your Flee Rate and sets ALL Def AND Mdef to 0 for the skill's duration.&lt;br /&gt;
  It also drains 0.5% of your current HP every 1.5 seconds. You cannot change equips, use any healing items or receive any heals while this skill is in effect.&lt;br /&gt;
  You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Frenzy ends and gets 5 sec Cooldown if HP fall below 2 * Lv% of Max HP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lord Knight only : Works on all skills depending on the advanced mastery learned. (Cap damage is LVL*LVL% * Bonus / 100) (Long range attacks are only 50% damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Enchant Deadly Poison or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +100%, MaxHP +200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +105%, MaxHP +210%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +110%, MaxHP +220%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +115%, MaxHP +230%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +120%, MaxHP +240%&amp;lt;/span&amp;gt;&lt;br /&gt;
  __&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Increase HP Recovery 5, Endure 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_spiralpierce.png]] Spiral Pierce ===&lt;br /&gt;
  [[File:Clashing_Spiral_Info.gif]]&lt;br /&gt;
  Hits an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon.&lt;br /&gt;
  This skill's level also affects its cast time and delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK per attack, Cast 0.3 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK per attack, Cast 0.5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK per attack, Cast 0.7 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK per attack, Cast 0.9 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK per attack, Cast 1 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10, Pierce 5, Riding 1, Spear Stab 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_headcrush.png]] Head Crush&lt;br /&gt;
  [[File:Traumatic_Blow_Info.gif]]&lt;br /&gt;
  Brutally strikes an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% damage / 55% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% damage / 60% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% damage / 65% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage / 70% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% damage / 75% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_jointbeat.png]] Joint Beat ===&lt;br /&gt;
  [[File:Vital_Strike_Info.gif]]&lt;br /&gt;
  Strikes a &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;200% Damage&amp;lt;/span&amp;gt; enemy's vital point to cause various abnormal statuses.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cause abnormal statuses are 50 + STR%, partially resisted by opponent's STR, may be used with any kind of weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 4 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Ankle Status : Movement Speed reduced by 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Wrist Status : ASPD reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Knee Status Movespeed &amp;amp; Flee reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Shoulder Status : DEF / MDEF reduced by 15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Waist Status : CRIT / ATK / HIT reduced by 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  No weapon requirement. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_fury.png]] Fury ===&lt;br /&gt;
  Enables to enter a Fury mode.&lt;br /&gt;
  Damage received are reduced by an amount equivalent to 0.4 * SkillLv% of current HP (applied after shield reductions etc) (cap to 85%)&lt;br /&gt;
  DEF2 is also increased by 20 * SkillLv%&lt;br /&gt;
  Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 10, Endure 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skill Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Concentration (LK).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 25% on targets not affected by stun and 25% affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration : When Concentration is used, autocast Endure at acquired level&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blade Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autocounter, Joint Beat, Charge Attack, Headcrush, One Handed Quicken, Aura Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: Damage increased by 2% per 1% of lost HP, have now chances (0.2% per user's VIT) to stop some offensive effects on targets (Overweight, Maximum Overweight, EDP, Frenzy, Fury, Power Up, True Sight, Elemental Endows, Blessing (monsters only))&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Attack: Damage increase by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Joint Beat: Damage increased by 50% on targets not affected by Joint Beat status, also heals the user for half of the damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Headcrush: Damage increased by 100% on targets not affected by bleeding&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - One Handed Quicken: Grants HIT bonus while active (HIT +1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aura Blade: Increase bonus by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spear Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Pierce, Spear Boomrang, Spear Stab, Brandish Spear, Spiral Pierce.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pierce: Damage ignores half target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Boomrang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Stab: Damage increased by 100%, this bonus is minored by 10% for every cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Brandish Spear: Damage increased by 50%, damage reduction while casting improved to 40%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spiral Pierce: Damage increased by target's STR/20%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blunt Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bowling Bash, Magnum Break, Concentration, Two Handed Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bowling Bash: Bowling damage bonus increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnum Break: Damage increased by 5% per enemies around the user (maximum 50%), also increased damage by 0.5% per % HP lost, increases damage and piercing duration x3&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: ASPD/CRIT +4 per Skill Level, improved depending on HP lost.&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration: Reduce DEF penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Two Handed Quicken: Grants CRIT bonus while active (CRIT +0.5 per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13823</id>
		<title>Paladin Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13823"/>
		<updated>2022-12-29T03:08:10Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:cr_shieldboomerang.png Shield Boomerang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_trust.png]] Faith ===&lt;br /&gt;
  Increases MaxHP and resistance against Holy&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;/Dark elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;VIT increases the total MaxHP gained.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +Baselevel*2 MaxHP, +5% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+1% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +Baselevel*4 MaxHP, +10% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+2% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +Baselevel*6 MaxHP, +15% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+3% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +Baselevel*8 MaxHP, +20% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +Baselevel*10 MaxHP, +25% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +Baselevel*12 MaxHP, +30% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+6% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +Baselevel*14 MaxHP, +35% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+7% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +Baselevel*16 MaxHP, +40% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+8% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +Baselevel*18 MaxHP, +45% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+9% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +Baselevel*20 MaxHP, +50% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_autoguard.png]] Auto Guard ===&lt;br /&gt;
  [[File:Guard_Info.gif]]&lt;br /&gt;
  Activates Auto Guard status which has a chance of blocking long and short range physical attacks for 300 seconds.&lt;br /&gt;
  When this skill blocks an attack, caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Autoguard fails to activate when Stunned, Frozen, Stone Curse or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 33% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 36% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 39% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 42% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldcharge.png]] Shield Charge ===&lt;br /&gt;
  Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 20% Stun chance, 5 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 25% Stun chance, 6 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 30% Stun chance, 7 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 35% Stun chance, 8 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 40% Stun chance, 9 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Auto Guard 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldboomerang.png]] Shield Boomerang ===&lt;br /&gt;
  [[File:Shield_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by throwing a Shield.&lt;br /&gt;
  The Shield's weight and refine level affect the amount of damage that is inflicted.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under respectively Knight or Crusader spirit those skills ignores flee and their damage are doubled.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &lt;br /&gt;
  Upon a successful hit, inflicts a Shield Stack for 10 seconds, max 15 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  If this target is hit by Shield Chain, then, Shield Chain damage are increased by 20% per stack, up to 9999 per stack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Charge 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_reflectshield.png]] Reflect Shield ===&lt;br /&gt;
  [[File:Shield_Reflect_Info.gif]]&lt;br /&gt;
  For 300 seconds, reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 13% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 16% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 19% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 22% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 28% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 31% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 34% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 37% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 40% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_holycross.png]] Holy Cross ===&lt;br /&gt;
  [[File:Holy_Cross_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a double hit Holy attack that has the chance of causing the Blind status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 135% ATK, 3% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 170% ATK, 6% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 205% ATK, 9% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 240% ATK, 12% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 275% ATK, 15% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 310% ATK, 18% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 345% ATK, 21% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 380% ATK, 24% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 415% ATK, 27% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 450% ATK, 30% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_grandcross.png]] Grand Cross ===&lt;br /&gt;
  [[File:Grand_Cross_Info.gif]]&lt;br /&gt;
  Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster.&lt;br /&gt;
  When casted, Grand Cross will drain 20% of MaxHP  (Element Armor property and holy resistance taken into account) and inflict additional damage after Grand Cross is summoned. (Reduced by half if Faith lv 10 learned) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 450% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 500% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 550% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 600% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 10, Holy Cross 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_devotion.png]] Devotion ===&lt;br /&gt;
  Protects a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10.&lt;br /&gt;
  The skill's effect is canceled when the party member moves out of the skill's range or dies.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above 5 devoted allies, you won't be able to see the new devoted ones.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 1 Player, 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 2 Players, 8 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 3 Players, 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4 Players, 10 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5 Players, 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6+]: Works on targets under Hellpower. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 6 Players, 12 cells range, Damage received are decreased by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 7 Players, 13 cells range, Damage received are decreased by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 8 Players, 14 cells range, Damage received are decreased by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 9 Players, 15 cells range, Damage received are decreased by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 10 Players, 16 cells range, Damage received are decreased by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Grand Cross 4, Reflect Shield 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Cannot be used on other Crusader class &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Unless this one didn't learn have Devotion. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_providence.png]] Providence ===&lt;br /&gt;
  [[File:Resistant_Souls_Info.gif]]&lt;br /&gt;
  Temporarily increases party member's resistance to &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;, Demon and Holy elemental monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be casted on self. Also increases damage on the listed elemental monsters by half.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;7.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 20% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 5, Heal 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_defender.png]] Defender ===&lt;br /&gt;
  [[File:Defending_Aura_Info.gif]]&lt;br /&gt;
  Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and movement speeds for 180 sec. Casting this skill again cancels the Defender status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 0.8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: -20% ATK, -20% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: -35% ATK, -15% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: -50% ATK, -10% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: -65% ATK, -5% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: -80% ATK, no ASPD reduction &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_spearquicken.png]] Spear Quicken ===&lt;br /&gt;
  [[File:Spear_Quicken_Info.gif]]&lt;br /&gt;
  Increases attack speed when using spear weapon for skill duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shrink.png]] Shrink ===&lt;br /&gt;
  [[File:Shrink_Info.gif]]&lt;br /&gt;
  This skill activates when used and deactivates if used again or the duration expires. Lasts 300 seconds.&lt;br /&gt;
  If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*Auto Guard LV%, push 2 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*1+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*2+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*3+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*4+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*5+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*6+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*7+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*8+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*9+Auto Guard LV%, push 7 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_pressure.png]] Pressure ===&lt;br /&gt;
  [[File:Pressure_Info.gif]]&lt;br /&gt;
  Summons a massive crucifix to crush enemies. This skill inflicts damage depending on the skill's level and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SPmax of the user&amp;lt;/span&amp;gt;, which ignores DEF and ATK.&lt;br /&gt;
  On other players, this skill will also drain SP. Pressure cannot be cancelled by any method. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Twice damage on Monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 50% MaxSP into damage, 20% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 75% MaxSP into damage, 25% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100% MaxSP into damage, 30% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 125% MaxSP into damage, 35% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% MaxSP into damage, 40% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 5, Faith 5, Shield Charge 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_sacrifice.png]] Sacrifice ===&lt;br /&gt;
  [[File:Providence_Info.gif]]&lt;br /&gt;
  Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 110% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 130% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1, Devotion 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_gospel.png]] Gospel ===&lt;br /&gt;
  [[File:Gospell_Info.gif]]&lt;br /&gt;
  Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within a 7x7 area.&lt;br /&gt;
  This skill is cancelled if the caster is Silenced during the casting of Gospel.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop on login, New bonus (DEF +20, MDEF +20, CRI +25, MATK +100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 cells around the caster &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 8, Divine Protection 3, Demon Bane 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_shieldchain.png]] Shield Chain ===&lt;br /&gt;
  [[File:Shield_Chain_Info.gif]]&lt;br /&gt;
  Enables the chance of striking an enemy 5 times with a Shield while in battle.&lt;br /&gt;
  HIT affects success chance and the Shield's weight and refine rate affect the amount of damage inflicted.&lt;br /&gt;
  &lt;br /&gt;
  Upon a successful hit, inflicts a Chain Stack for 10 seconds, max 5 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  This target will suffer a 18/21/24/27/30% damage reduction if 1/2/3/4/5 stacks are engraved on the target.&lt;br /&gt;
  Also, a target afflicted with a Chain Stack will loose 60/70/80/90/100% of it's chance to ignore the DEF of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +30% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +60% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +90% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +120% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +150% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Sacrifice (PA).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 50% on targets not affected by stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3, increases number of hits by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shield Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Shield Boomerang, Shield Charge, Shield Chain, Shrink, Reflect Shield.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Boomerang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Charge: Damage increased by 33%, also improved stun chance if used near the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Chain: Damage increased if user's DEF is higher than target's (25% max). Target will have twice more after hit delay with this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shrink: Grants some blocking chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Reflect Shield: Increase reflection ratio (1.5% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Guard Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autoguard, Devotion, Defender, Healing, Cure, Spear Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal damage (on undead) by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal on self by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Quicken: Grants some parrying chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cure: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Auto Guard: Activation chance increased by 5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Devotion: Damage received from devotion reduced by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Defender: Reduce walking speed penality half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Sacred Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Holy Cross, Grand Cross, Providence, Pressure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Cross: Damage increased by maximum MATK (as piercing damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grand Cross: Damage increased by 0.5% per % lost HP, also damage increased by 0.5% per actual target's HP. Self-damage reduced by 25% on user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pressure: Damage increased by 50% on monster, Damage increased if user's DEF is higher than target's (25% max), Damage increased if user's DEF is higher than target's, Remove Reflect Shield from Target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Providence: Increased effects by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13822</id>
		<title>Paladin Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13822"/>
		<updated>2022-12-29T03:08:00Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:pa_shieldchain.png Shield Chain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_trust.png]] Faith ===&lt;br /&gt;
  Increases MaxHP and resistance against Holy&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;/Dark elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;VIT increases the total MaxHP gained.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +Baselevel*2 MaxHP, +5% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+1% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +Baselevel*4 MaxHP, +10% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+2% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +Baselevel*6 MaxHP, +15% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+3% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +Baselevel*8 MaxHP, +20% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +Baselevel*10 MaxHP, +25% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +Baselevel*12 MaxHP, +30% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+6% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +Baselevel*14 MaxHP, +35% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+7% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +Baselevel*16 MaxHP, +40% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+8% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +Baselevel*18 MaxHP, +45% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+9% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +Baselevel*20 MaxHP, +50% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_autoguard.png]] Auto Guard ===&lt;br /&gt;
  [[File:Guard_Info.gif]]&lt;br /&gt;
  Activates Auto Guard status which has a chance of blocking long and short range physical attacks for 300 seconds.&lt;br /&gt;
  When this skill blocks an attack, caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Autoguard fails to activate when Stunned, Frozen, Stone Curse or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 33% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 36% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 39% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 42% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldcharge.png]] Shield Charge ===&lt;br /&gt;
  Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 20% Stun chance, 5 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 25% Stun chance, 6 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 30% Stun chance, 7 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 35% Stun chance, 8 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 40% Stun chance, 9 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Auto Guard 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldboomerang.png]] Shield Boomerang ===&lt;br /&gt;
  [[File:Shield_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by throwing a Shield.&lt;br /&gt;
  The Shield's weight and refine level affect the amount of damage that is inflicted.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under respectively Knight or Crusader spirit those skills ignores flee and their damage are doubled.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Shield Stack for 10 seconds, max 15 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  If this target is hit by Shield Chain, then, Shield Chain damage are increased by 20% per stack, up to 9999 per stack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Charge 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_reflectshield.png]] Reflect Shield ===&lt;br /&gt;
  [[File:Shield_Reflect_Info.gif]]&lt;br /&gt;
  For 300 seconds, reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 13% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 16% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 19% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 22% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 28% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 31% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 34% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 37% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 40% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_holycross.png]] Holy Cross ===&lt;br /&gt;
  [[File:Holy_Cross_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a double hit Holy attack that has the chance of causing the Blind status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 135% ATK, 3% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 170% ATK, 6% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 205% ATK, 9% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 240% ATK, 12% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 275% ATK, 15% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 310% ATK, 18% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 345% ATK, 21% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 380% ATK, 24% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 415% ATK, 27% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 450% ATK, 30% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_grandcross.png]] Grand Cross ===&lt;br /&gt;
  [[File:Grand_Cross_Info.gif]]&lt;br /&gt;
  Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster.&lt;br /&gt;
  When casted, Grand Cross will drain 20% of MaxHP  (Element Armor property and holy resistance taken into account) and inflict additional damage after Grand Cross is summoned. (Reduced by half if Faith lv 10 learned) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 450% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 500% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 550% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 600% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 10, Holy Cross 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_devotion.png]] Devotion ===&lt;br /&gt;
  Protects a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10.&lt;br /&gt;
  The skill's effect is canceled when the party member moves out of the skill's range or dies.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above 5 devoted allies, you won't be able to see the new devoted ones.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 1 Player, 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 2 Players, 8 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 3 Players, 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4 Players, 10 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5 Players, 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6+]: Works on targets under Hellpower. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 6 Players, 12 cells range, Damage received are decreased by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 7 Players, 13 cells range, Damage received are decreased by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 8 Players, 14 cells range, Damage received are decreased by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 9 Players, 15 cells range, Damage received are decreased by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 10 Players, 16 cells range, Damage received are decreased by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Grand Cross 4, Reflect Shield 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Cannot be used on other Crusader class &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Unless this one didn't learn have Devotion. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_providence.png]] Providence ===&lt;br /&gt;
  [[File:Resistant_Souls_Info.gif]]&lt;br /&gt;
  Temporarily increases party member's resistance to &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;, Demon and Holy elemental monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be casted on self. Also increases damage on the listed elemental monsters by half.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;7.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 20% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 5, Heal 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_defender.png]] Defender ===&lt;br /&gt;
  [[File:Defending_Aura_Info.gif]]&lt;br /&gt;
  Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and movement speeds for 180 sec. Casting this skill again cancels the Defender status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 0.8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: -20% ATK, -20% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: -35% ATK, -15% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: -50% ATK, -10% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: -65% ATK, -5% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: -80% ATK, no ASPD reduction &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_spearquicken.png]] Spear Quicken ===&lt;br /&gt;
  [[File:Spear_Quicken_Info.gif]]&lt;br /&gt;
  Increases attack speed when using spear weapon for skill duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shrink.png]] Shrink ===&lt;br /&gt;
  [[File:Shrink_Info.gif]]&lt;br /&gt;
  This skill activates when used and deactivates if used again or the duration expires. Lasts 300 seconds.&lt;br /&gt;
  If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*Auto Guard LV%, push 2 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*1+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*2+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*3+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*4+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*5+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*6+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*7+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*8+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*9+Auto Guard LV%, push 7 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_pressure.png]] Pressure ===&lt;br /&gt;
  [[File:Pressure_Info.gif]]&lt;br /&gt;
  Summons a massive crucifix to crush enemies. This skill inflicts damage depending on the skill's level and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SPmax of the user&amp;lt;/span&amp;gt;, which ignores DEF and ATK.&lt;br /&gt;
  On other players, this skill will also drain SP. Pressure cannot be cancelled by any method. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Twice damage on Monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 50% MaxSP into damage, 20% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 75% MaxSP into damage, 25% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100% MaxSP into damage, 30% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 125% MaxSP into damage, 35% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% MaxSP into damage, 40% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 5, Faith 5, Shield Charge 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_sacrifice.png]] Sacrifice ===&lt;br /&gt;
  [[File:Providence_Info.gif]]&lt;br /&gt;
  Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 110% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 130% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1, Devotion 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_gospel.png]] Gospel ===&lt;br /&gt;
  [[File:Gospell_Info.gif]]&lt;br /&gt;
  Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within a 7x7 area.&lt;br /&gt;
  This skill is cancelled if the caster is Silenced during the casting of Gospel.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop on login, New bonus (DEF +20, MDEF +20, CRI +25, MATK +100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 cells around the caster &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 8, Divine Protection 3, Demon Bane 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_shieldchain.png]] Shield Chain ===&lt;br /&gt;
  [[File:Shield_Chain_Info.gif]]&lt;br /&gt;
  Enables the chance of striking an enemy 5 times with a Shield while in battle.&lt;br /&gt;
  HIT affects success chance and the Shield's weight and refine rate affect the amount of damage inflicted.&lt;br /&gt;
  &lt;br /&gt;
  Upon a successful hit, inflicts a Chain Stack for 10 seconds, max 5 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  This target will suffer a 18/21/24/27/30% damage reduction if 1/2/3/4/5 stacks are engraved on the target.&lt;br /&gt;
  Also, a target afflicted with a Chain Stack will loose 60/70/80/90/100% of it's chance to ignore the DEF of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +30% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +60% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +90% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +120% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +150% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Sacrifice (PA).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 50% on targets not affected by stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3, increases number of hits by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shield Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Shield Boomerang, Shield Charge, Shield Chain, Shrink, Reflect Shield.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Boomerang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Charge: Damage increased by 33%, also improved stun chance if used near the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Chain: Damage increased if user's DEF is higher than target's (25% max). Target will have twice more after hit delay with this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shrink: Grants some blocking chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Reflect Shield: Increase reflection ratio (1.5% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Guard Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autoguard, Devotion, Defender, Healing, Cure, Spear Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal damage (on undead) by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal on self by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Quicken: Grants some parrying chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cure: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Auto Guard: Activation chance increased by 5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Devotion: Damage received from devotion reduced by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Defender: Reduce walking speed penality half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Sacred Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Holy Cross, Grand Cross, Providence, Pressure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Cross: Damage increased by maximum MATK (as piercing damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grand Cross: Damage increased by 0.5% per % lost HP, also damage increased by 0.5% per actual target's HP. Self-damage reduced by 25% on user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pressure: Damage increased by 50% on monster, Damage increased if user's DEF is higher than target's (25% max), Damage increased if user's DEF is higher than target's, Remove Reflect Shield from Target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Providence: Increased effects by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13821</id>
		<title>Paladin Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13821"/>
		<updated>2022-12-29T03:07:13Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:cr_shieldboomerang.png Shield Boomerang */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_trust.png]] Faith ===&lt;br /&gt;
  Increases MaxHP and resistance against Holy&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;/Dark elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;VIT increases the total MaxHP gained.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +Baselevel*2 MaxHP, +5% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+1% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +Baselevel*4 MaxHP, +10% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+2% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +Baselevel*6 MaxHP, +15% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+3% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +Baselevel*8 MaxHP, +20% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +Baselevel*10 MaxHP, +25% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +Baselevel*12 MaxHP, +30% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+6% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +Baselevel*14 MaxHP, +35% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+7% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +Baselevel*16 MaxHP, +40% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+8% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +Baselevel*18 MaxHP, +45% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+9% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +Baselevel*20 MaxHP, +50% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_autoguard.png]] Auto Guard ===&lt;br /&gt;
  [[File:Guard_Info.gif]]&lt;br /&gt;
  Activates Auto Guard status which has a chance of blocking long and short range physical attacks for 300 seconds.&lt;br /&gt;
  When this skill blocks an attack, caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Autoguard fails to activate when Stunned, Frozen, Stone Curse or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 33% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 36% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 39% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 42% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldcharge.png]] Shield Charge ===&lt;br /&gt;
  Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 20% Stun chance, 5 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 25% Stun chance, 6 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 30% Stun chance, 7 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 35% Stun chance, 8 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 40% Stun chance, 9 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Auto Guard 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldboomerang.png]] Shield Boomerang ===&lt;br /&gt;
  [[File:Shield_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by throwing a Shield.&lt;br /&gt;
  The Shield's weight and refine level affect the amount of damage that is inflicted.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under respectively Knight or Crusader spirit those skills ignores flee and their damage are doubled.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Shield Stack for 10 seconds, max 15 Stacks, refreshed for all Stacks everytime a new stack is added.&lt;br /&gt;
  If this target is hit by Shield Chain, then, Shield Chain damage are increased by 20% per stack, up to 9999 per stack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Charge 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_reflectshield.png]] Reflect Shield ===&lt;br /&gt;
  [[File:Shield_Reflect_Info.gif]]&lt;br /&gt;
  For 300 seconds, reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 13% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 16% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 19% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 22% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 28% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 31% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 34% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 37% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 40% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_holycross.png]] Holy Cross ===&lt;br /&gt;
  [[File:Holy_Cross_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a double hit Holy attack that has the chance of causing the Blind status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 135% ATK, 3% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 170% ATK, 6% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 205% ATK, 9% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 240% ATK, 12% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 275% ATK, 15% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 310% ATK, 18% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 345% ATK, 21% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 380% ATK, 24% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 415% ATK, 27% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 450% ATK, 30% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_grandcross.png]] Grand Cross ===&lt;br /&gt;
  [[File:Grand_Cross_Info.gif]]&lt;br /&gt;
  Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster.&lt;br /&gt;
  When casted, Grand Cross will drain 20% of MaxHP  (Element Armor property and holy resistance taken into account) and inflict additional damage after Grand Cross is summoned. (Reduced by half if Faith lv 10 learned) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 450% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 500% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 550% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 600% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 10, Holy Cross 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_devotion.png]] Devotion ===&lt;br /&gt;
  Protects a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10.&lt;br /&gt;
  The skill's effect is canceled when the party member moves out of the skill's range or dies.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above 5 devoted allies, you won't be able to see the new devoted ones.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 1 Player, 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 2 Players, 8 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 3 Players, 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4 Players, 10 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5 Players, 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6+]: Works on targets under Hellpower. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 6 Players, 12 cells range, Damage received are decreased by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 7 Players, 13 cells range, Damage received are decreased by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 8 Players, 14 cells range, Damage received are decreased by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 9 Players, 15 cells range, Damage received are decreased by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 10 Players, 16 cells range, Damage received are decreased by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Grand Cross 4, Reflect Shield 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Cannot be used on other Crusader class &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Unless this one didn't learn have Devotion. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_providence.png]] Providence ===&lt;br /&gt;
  [[File:Resistant_Souls_Info.gif]]&lt;br /&gt;
  Temporarily increases party member's resistance to &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;, Demon and Holy elemental monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be casted on self. Also increases damage on the listed elemental monsters by half.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;7.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 20% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 5, Heal 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_defender.png]] Defender ===&lt;br /&gt;
  [[File:Defending_Aura_Info.gif]]&lt;br /&gt;
  Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and movement speeds for 180 sec. Casting this skill again cancels the Defender status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 0.8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: -20% ATK, -20% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: -35% ATK, -15% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: -50% ATK, -10% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: -65% ATK, -5% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: -80% ATK, no ASPD reduction &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_spearquicken.png]] Spear Quicken ===&lt;br /&gt;
  [[File:Spear_Quicken_Info.gif]]&lt;br /&gt;
  Increases attack speed when using spear weapon for skill duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shrink.png]] Shrink ===&lt;br /&gt;
  [[File:Shrink_Info.gif]]&lt;br /&gt;
  This skill activates when used and deactivates if used again or the duration expires. Lasts 300 seconds.&lt;br /&gt;
  If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*Auto Guard LV%, push 2 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*1+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*2+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*3+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*4+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*5+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*6+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*7+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*8+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*9+Auto Guard LV%, push 7 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_pressure.png]] Pressure ===&lt;br /&gt;
  [[File:Pressure_Info.gif]]&lt;br /&gt;
  Summons a massive crucifix to crush enemies. This skill inflicts damage depending on the skill's level and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SPmax of the user&amp;lt;/span&amp;gt;, which ignores DEF and ATK.&lt;br /&gt;
  On other players, this skill will also drain SP. Pressure cannot be cancelled by any method. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Twice damage on Monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 50% MaxSP into damage, 20% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 75% MaxSP into damage, 25% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100% MaxSP into damage, 30% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 125% MaxSP into damage, 35% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% MaxSP into damage, 40% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 5, Faith 5, Shield Charge 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_sacrifice.png]] Sacrifice ===&lt;br /&gt;
  [[File:Providence_Info.gif]]&lt;br /&gt;
  Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 110% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 130% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1, Devotion 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_gospel.png]] Gospel ===&lt;br /&gt;
  [[File:Gospell_Info.gif]]&lt;br /&gt;
  Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within a 7x7 area.&lt;br /&gt;
  This skill is cancelled if the caster is Silenced during the casting of Gospel.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop on login, New bonus (DEF +20, MDEF +20, CRI +25, MATK +100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 cells around the caster &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 8, Divine Protection 3, Demon Bane 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_shieldchain.png]] Shield Chain ===&lt;br /&gt;
  [[File:Shield_Chain_Info.gif]]&lt;br /&gt;
  Enables the chance of striking an enemy 5 times with a Shield while in battle.&lt;br /&gt;
  HIT affects success chance and the Shield's weight and refine rate affect the amount of damage inflicted.&lt;br /&gt;
  &lt;br /&gt;
  Upon a successful hit, inflicts a Chain Stack for 10 seconds, max 5 Stacks, can be refreshed.&lt;br /&gt;
  This target will suffer a 18/21/24/27/30% damage reduction.&lt;br /&gt;
  Also, a target afflicted with a Chain Stack will loose 60/70/80/90/100% of it's chance to ignore the DEF of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +30% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +60% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +90% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +120% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +150% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Sacrifice (PA).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 50% on targets not affected by stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3, increases number of hits by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shield Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Shield Boomerang, Shield Charge, Shield Chain, Shrink, Reflect Shield.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Boomerang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Charge: Damage increased by 33%, also improved stun chance if used near the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Chain: Damage increased if user's DEF is higher than target's (25% max). Target will have twice more after hit delay with this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shrink: Grants some blocking chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Reflect Shield: Increase reflection ratio (1.5% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Guard Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autoguard, Devotion, Defender, Healing, Cure, Spear Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal damage (on undead) by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal on self by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Quicken: Grants some parrying chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cure: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Auto Guard: Activation chance increased by 5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Devotion: Damage received from devotion reduced by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Defender: Reduce walking speed penality half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Sacred Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Holy Cross, Grand Cross, Providence, Pressure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Cross: Damage increased by maximum MATK (as piercing damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grand Cross: Damage increased by 0.5% per % lost HP, also damage increased by 0.5% per actual target's HP. Self-damage reduced by 25% on user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pressure: Damage increased by 50% on monster, Damage increased if user's DEF is higher than target's (25% max), Damage increased if user's DEF is higher than target's, Remove Reflect Shield from Target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Providence: Increased effects by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13820</id>
		<title>Zodiac Signs</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13820"/>
		<updated>2022-12-29T02:44:54Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Zodiac Signs' List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Zodiac_cast.png|right|frame|Casting a Zodiac Sign]]&lt;br /&gt;
At the creation of the character, '''DARO allows you to choose a Zodiac Sign'''.&amp;lt;br&amp;gt;&lt;br /&gt;
It's up to you to make the most of them and create a character that suits you or to enhance a build!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use it? ==&lt;br /&gt;
[[File:LP0.png|right|Zodiac Sign Skill, with the associated LP number (100 in that case)]]&lt;br /&gt;
'''Each Zodiac Sign has different effects and is a usable Skill.''' The casting of a Zodiac Sign costs LP (known as ''Limit Points'').&amp;lt;br&amp;gt;&lt;br /&gt;
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.&lt;br /&gt;
&lt;br /&gt;
:*The Limit Point is a system exclusive to DARO and are generated as follows :&lt;br /&gt;
:**When you are attacked by an entity.&lt;br /&gt;
:**When you are attacking an entity.&lt;br /&gt;
:**When you are casting some supportive skills.&lt;br /&gt;
:**When you are healing a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resetting your Sign ==&lt;br /&gt;
&lt;br /&gt;
'''You can reset your Zodiac Sign at the [[Midgard_Overview#Reset_Girl|Reset Girl]] located in the Midgard Castle.''' For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to try different signs to find the one that best suits your character!&lt;br /&gt;
&lt;br /&gt;
:*These vouchers can be obtained thanks to :&lt;br /&gt;
:**Cash Shop. Price : 60 Mystic Coins.&lt;br /&gt;
:**Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses &lt;br /&gt;
:**Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.&lt;br /&gt;
:**Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.&lt;br /&gt;
&lt;br /&gt;
== Zodiac Signs' List ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the list of Zodiac Signs and their associated effects upon use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| Zodiac Signs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;5%&amp;quot;| LP cost&lt;br /&gt;
! Casting Time&lt;br /&gt;
! Duration&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Aries&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received reduced by 20%, critical defense +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Taurus&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Kind)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 3s&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Mad)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each stat will receive a bonus or a malus of -10/0/+5/+10/+15/+20/+25 individually, all of those with equal chances.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Cancer&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of status increased by 25% of their base value&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Partially ignore target's status defenses, increase minimum status duration and increase DOT damage, all by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Leo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% but those 15% drain 5% of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Virgo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Reduces LP costs by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Libra&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;For each attack received there is counter damage and a heal based on 100% of minimum ATK and MATK for damage  and a third of this as heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, every cells between user and attacker increase damage by 5%, every 5k actual HP of the attack improves damage by 1%, the firsts hits received after activation always activate this effect for 3x powerness, after the first hit every hits reduce by 1% the overall effectiveness of this sign, it does nothing after 100 hits&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Scorpio&lt;br /&gt;
! 12 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Damage bonus doubled for skills, also skills ignore more defenses&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sagittarius&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Removes all rooting effects, walking speed can't be reduced under 100% (ignoring debuff if needed)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an haste effects of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves maximum walking speed by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Doesn't prevent status effects nor their bad sides (besides the speed one)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Capricorn&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aquarius&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 20s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heals all negative statuses (not just common ones)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Recovery also applies on SP (based on 0.5% of maximum SP, also affected by actual hp state).&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Every hits: 2% damage converted to hp, 0.2% converted to sp (can convert up to 33% of max sp per usage)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pisces&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 15s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The first attack is avoided at 100%, next ones at 25% minus 1% per cell between defender and attacker&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13819</id>
		<title>Paladin Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13819"/>
		<updated>2022-12-29T02:10:16Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:pa_shieldchain.png Shield Chain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_trust.png]] Faith ===&lt;br /&gt;
  Increases MaxHP and resistance against Holy&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;/Dark elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;VIT increases the total MaxHP gained.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +Baselevel*2 MaxHP, +5% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+1% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +Baselevel*4 MaxHP, +10% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+2% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +Baselevel*6 MaxHP, +15% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+3% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +Baselevel*8 MaxHP, +20% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +Baselevel*10 MaxHP, +25% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +Baselevel*12 MaxHP, +30% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+6% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +Baselevel*14 MaxHP, +35% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+7% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +Baselevel*16 MaxHP, +40% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+8% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +Baselevel*18 MaxHP, +45% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+9% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +Baselevel*20 MaxHP, +50% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_autoguard.png]] Auto Guard ===&lt;br /&gt;
  [[File:Guard_Info.gif]]&lt;br /&gt;
  Activates Auto Guard status which has a chance of blocking long and short range physical attacks for 300 seconds.&lt;br /&gt;
  When this skill blocks an attack, caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Autoguard fails to activate when Stunned, Frozen, Stone Curse or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 33% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 36% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 39% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 42% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldcharge.png]] Shield Charge ===&lt;br /&gt;
  Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 20% Stun chance, 5 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 25% Stun chance, 6 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 30% Stun chance, 7 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 35% Stun chance, 8 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 40% Stun chance, 9 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Auto Guard 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldboomerang.png]] Shield Boomerang ===&lt;br /&gt;
  [[File:Shield_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by throwing a Shield.&lt;br /&gt;
  The Shield's weight and refine level affect the amount of damage that is inflicted.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under respectivily Knight or Crusader spirit those skills ignores flee and their damage are doubled.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Charge 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_reflectshield.png]] Reflect Shield ===&lt;br /&gt;
  [[File:Shield_Reflect_Info.gif]]&lt;br /&gt;
  For 300 seconds, reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 13% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 16% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 19% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 22% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 28% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 31% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 34% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 37% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 40% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_holycross.png]] Holy Cross ===&lt;br /&gt;
  [[File:Holy_Cross_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a double hit Holy attack that has the chance of causing the Blind status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 135% ATK, 3% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 170% ATK, 6% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 205% ATK, 9% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 240% ATK, 12% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 275% ATK, 15% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 310% ATK, 18% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 345% ATK, 21% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 380% ATK, 24% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 415% ATK, 27% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 450% ATK, 30% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_grandcross.png]] Grand Cross ===&lt;br /&gt;
  [[File:Grand_Cross_Info.gif]]&lt;br /&gt;
  Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster.&lt;br /&gt;
  When casted, Grand Cross will drain 20% of MaxHP  (Element Armor property and holy resistance taken into account) and inflict additional damage after Grand Cross is summoned. (Reduced by half if Faith lv 10 learned) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 450% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 500% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 550% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 600% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 10, Holy Cross 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_devotion.png]] Devotion ===&lt;br /&gt;
  Protects a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10.&lt;br /&gt;
  The skill's effect is canceled when the party member moves out of the skill's range or dies.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above 5 devoted allies, you won't be able to see the new devoted ones.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 1 Player, 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 2 Players, 8 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 3 Players, 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4 Players, 10 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5 Players, 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6+]: Works on targets under Hellpower. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 6 Players, 12 cells range, Damage received are decreased by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 7 Players, 13 cells range, Damage received are decreased by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 8 Players, 14 cells range, Damage received are decreased by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 9 Players, 15 cells range, Damage received are decreased by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 10 Players, 16 cells range, Damage received are decreased by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Grand Cross 4, Reflect Shield 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Cannot be used on other Crusader class &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Unless this one didn't learn have Devotion. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_providence.png]] Providence ===&lt;br /&gt;
  [[File:Resistant_Souls_Info.gif]]&lt;br /&gt;
  Temporarily increases party member's resistance to &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;, Demon and Holy elemental monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be casted on self. Also increases damage on the listed elemental monsters by half.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;7.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 20% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 5, Heal 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_defender.png]] Defender ===&lt;br /&gt;
  [[File:Defending_Aura_Info.gif]]&lt;br /&gt;
  Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and movement speeds for 180 sec. Casting this skill again cancels the Defender status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 0.8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: -20% ATK, -20% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: -35% ATK, -15% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: -50% ATK, -10% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: -65% ATK, -5% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: -80% ATK, no ASPD reduction &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_spearquicken.png]] Spear Quicken ===&lt;br /&gt;
  [[File:Spear_Quicken_Info.gif]]&lt;br /&gt;
  Increases attack speed when using spear weapon for skill duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shrink.png]] Shrink ===&lt;br /&gt;
  [[File:Shrink_Info.gif]]&lt;br /&gt;
  This skill activates when used and deactivates if used again or the duration expires. Lasts 300 seconds.&lt;br /&gt;
  If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*Auto Guard LV%, push 2 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*1+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*2+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*3+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*4+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*5+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*6+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*7+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*8+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*9+Auto Guard LV%, push 7 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_pressure.png]] Pressure ===&lt;br /&gt;
  [[File:Pressure_Info.gif]]&lt;br /&gt;
  Summons a massive crucifix to crush enemies. This skill inflicts damage depending on the skill's level and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SPmax of the user&amp;lt;/span&amp;gt;, which ignores DEF and ATK.&lt;br /&gt;
  On other players, this skill will also drain SP. Pressure cannot be cancelled by any method. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Twice damage on Monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 50% MaxSP into damage, 20% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 75% MaxSP into damage, 25% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100% MaxSP into damage, 30% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 125% MaxSP into damage, 35% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% MaxSP into damage, 40% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 5, Faith 5, Shield Charge 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_sacrifice.png]] Sacrifice ===&lt;br /&gt;
  [[File:Providence_Info.gif]]&lt;br /&gt;
  Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 110% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 130% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1, Devotion 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_gospel.png]] Gospel ===&lt;br /&gt;
  [[File:Gospell_Info.gif]]&lt;br /&gt;
  Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within a 7x7 area.&lt;br /&gt;
  This skill is cancelled if the caster is Silenced during the casting of Gospel.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop on login, New bonus (DEF +20, MDEF +20, CRI +25, MATK +100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 cells around the caster &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 8, Divine Protection 3, Demon Bane 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_shieldchain.png]] Shield Chain ===&lt;br /&gt;
  [[File:Shield_Chain_Info.gif]]&lt;br /&gt;
  Enables the chance of striking an enemy 5 times with a Shield while in battle.&lt;br /&gt;
  HIT affects success chance and the Shield's weight and refine rate affect the amount of damage inflicted.&lt;br /&gt;
  &lt;br /&gt;
  Upon a successful hit, inflicts a Chain Stack for 10 seconds, max 5 Stacks, can be refreshed.&lt;br /&gt;
  This target will suffer a 18/21/24/27/30% damage reduction.&lt;br /&gt;
  Also, a target afflicted with a Chain Stack will loose 60/70/80/90/100% of it's chance to ignore the DEF of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +30% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +60% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +90% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +120% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +150% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Sacrifice (PA).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 50% on targets not affected by stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3, increases number of hits by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shield Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Shield Boomerang, Shield Charge, Shield Chain, Shrink, Reflect Shield.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Boomerang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Charge: Damage increased by 33%, also improved stun chance if used near the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Chain: Damage increased if user's DEF is higher than target's (25% max). Target will have twice more after hit delay with this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shrink: Grants some blocking chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Reflect Shield: Increase reflection ratio (1.5% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Guard Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autoguard, Devotion, Defender, Healing, Cure, Spear Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal damage (on undead) by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal on self by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Quicken: Grants some parrying chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cure: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Auto Guard: Activation chance increased by 5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Devotion: Damage received from devotion reduced by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Defender: Reduce walking speed penality half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Sacred Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Holy Cross, Grand Cross, Providence, Pressure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Cross: Damage increased by maximum MATK (as piercing damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grand Cross: Damage increased by 0.5% per % lost HP, also damage increased by 0.5% per actual target's HP. Self-damage reduced by 25% on user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pressure: Damage increased by 50% on monster, Damage increased if user's DEF is higher than target's (25% max), Damage increased if user's DEF is higher than target's, Remove Reflect Shield from Target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Providence: Increased effects by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13818</id>
		<title>Paladin Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13818"/>
		<updated>2022-12-29T02:10:05Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:pa_shieldchain.png Shield Chain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_trust.png]] Faith ===&lt;br /&gt;
  Increases MaxHP and resistance against Holy&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;/Dark elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;VIT increases the total MaxHP gained.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +Baselevel*2 MaxHP, +5% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+1% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +Baselevel*4 MaxHP, +10% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+2% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +Baselevel*6 MaxHP, +15% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+3% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +Baselevel*8 MaxHP, +20% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +Baselevel*10 MaxHP, +25% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +Baselevel*12 MaxHP, +30% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+6% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +Baselevel*14 MaxHP, +35% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+7% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +Baselevel*16 MaxHP, +40% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+8% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +Baselevel*18 MaxHP, +45% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+9% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +Baselevel*20 MaxHP, +50% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_autoguard.png]] Auto Guard ===&lt;br /&gt;
  [[File:Guard_Info.gif]]&lt;br /&gt;
  Activates Auto Guard status which has a chance of blocking long and short range physical attacks for 300 seconds.&lt;br /&gt;
  When this skill blocks an attack, caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Autoguard fails to activate when Stunned, Frozen, Stone Curse or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 33% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 36% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 39% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 42% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldcharge.png]] Shield Charge ===&lt;br /&gt;
  Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 20% Stun chance, 5 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 25% Stun chance, 6 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 30% Stun chance, 7 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 35% Stun chance, 8 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 40% Stun chance, 9 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Auto Guard 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldboomerang.png]] Shield Boomerang ===&lt;br /&gt;
  [[File:Shield_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by throwing a Shield.&lt;br /&gt;
  The Shield's weight and refine level affect the amount of damage that is inflicted.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under respectivily Knight or Crusader spirit those skills ignores flee and their damage are doubled.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Charge 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_reflectshield.png]] Reflect Shield ===&lt;br /&gt;
  [[File:Shield_Reflect_Info.gif]]&lt;br /&gt;
  For 300 seconds, reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 13% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 16% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 19% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 22% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 28% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 31% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 34% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 37% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 40% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_holycross.png]] Holy Cross ===&lt;br /&gt;
  [[File:Holy_Cross_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a double hit Holy attack that has the chance of causing the Blind status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 135% ATK, 3% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 170% ATK, 6% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 205% ATK, 9% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 240% ATK, 12% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 275% ATK, 15% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 310% ATK, 18% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 345% ATK, 21% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 380% ATK, 24% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 415% ATK, 27% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 450% ATK, 30% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_grandcross.png]] Grand Cross ===&lt;br /&gt;
  [[File:Grand_Cross_Info.gif]]&lt;br /&gt;
  Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster.&lt;br /&gt;
  When casted, Grand Cross will drain 20% of MaxHP  (Element Armor property and holy resistance taken into account) and inflict additional damage after Grand Cross is summoned. (Reduced by half if Faith lv 10 learned) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 450% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 500% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 550% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 600% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 10, Holy Cross 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_devotion.png]] Devotion ===&lt;br /&gt;
  Protects a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10.&lt;br /&gt;
  The skill's effect is canceled when the party member moves out of the skill's range or dies.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above 5 devoted allies, you won't be able to see the new devoted ones.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 1 Player, 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 2 Players, 8 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 3 Players, 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4 Players, 10 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5 Players, 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6+]: Works on targets under Hellpower. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 6 Players, 12 cells range, Damage received are decreased by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 7 Players, 13 cells range, Damage received are decreased by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 8 Players, 14 cells range, Damage received are decreased by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 9 Players, 15 cells range, Damage received are decreased by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 10 Players, 16 cells range, Damage received are decreased by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Grand Cross 4, Reflect Shield 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Cannot be used on other Crusader class &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Unless this one didn't learn have Devotion. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_providence.png]] Providence ===&lt;br /&gt;
  [[File:Resistant_Souls_Info.gif]]&lt;br /&gt;
  Temporarily increases party member's resistance to &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;, Demon and Holy elemental monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be casted on self. Also increases damage on the listed elemental monsters by half.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;7.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 20% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 5, Heal 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_defender.png]] Defender ===&lt;br /&gt;
  [[File:Defending_Aura_Info.gif]]&lt;br /&gt;
  Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and movement speeds for 180 sec. Casting this skill again cancels the Defender status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 0.8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: -20% ATK, -20% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: -35% ATK, -15% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: -50% ATK, -10% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: -65% ATK, -5% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: -80% ATK, no ASPD reduction &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_spearquicken.png]] Spear Quicken ===&lt;br /&gt;
  [[File:Spear_Quicken_Info.gif]]&lt;br /&gt;
  Increases attack speed when using spear weapon for skill duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shrink.png]] Shrink ===&lt;br /&gt;
  [[File:Shrink_Info.gif]]&lt;br /&gt;
  This skill activates when used and deactivates if used again or the duration expires. Lasts 300 seconds.&lt;br /&gt;
  If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*Auto Guard LV%, push 2 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*1+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*2+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*3+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*4+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*5+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*6+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*7+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*8+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*9+Auto Guard LV%, push 7 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_pressure.png]] Pressure ===&lt;br /&gt;
  [[File:Pressure_Info.gif]]&lt;br /&gt;
  Summons a massive crucifix to crush enemies. This skill inflicts damage depending on the skill's level and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SPmax of the user&amp;lt;/span&amp;gt;, which ignores DEF and ATK.&lt;br /&gt;
  On other players, this skill will also drain SP. Pressure cannot be cancelled by any method. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Twice damage on Monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 50% MaxSP into damage, 20% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 75% MaxSP into damage, 25% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100% MaxSP into damage, 30% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 125% MaxSP into damage, 35% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% MaxSP into damage, 40% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 5, Faith 5, Shield Charge 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_sacrifice.png]] Sacrifice ===&lt;br /&gt;
  [[File:Providence_Info.gif]]&lt;br /&gt;
  Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 110% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 130% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1, Devotion 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_gospel.png]] Gospel ===&lt;br /&gt;
  [[File:Gospell_Info.gif]]&lt;br /&gt;
  Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within a 7x7 area.&lt;br /&gt;
  This skill is cancelled if the caster is Silenced during the casting of Gospel.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop on login, New bonus (DEF +20, MDEF +20, CRI +25, MATK +100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 cells around the caster &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 8, Divine Protection 3, Demon Bane 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_shieldchain.png]] Shield Chain ===&lt;br /&gt;
  [[File:Shield_Chain_Info.gif]]&lt;br /&gt;
  Enables the chance of striking an enemy 5 times with a Shield while in battle.&lt;br /&gt;
  HIT affects success chance and the Shield's weight and refine rate affect the amount of damage inflicted.&lt;br /&gt;
&lt;br /&gt;
  Upon a successful hit, inflicts a Chain Stack for 10 seconds, max 5 Stacks, can be refreshed.&lt;br /&gt;
  This target will suffer a 18/21/24/27/30% damage reduction.&lt;br /&gt;
  Also, a target afflicted with a Chain Stack will loose 60/70/80/90/100% of it's chance to ignore the DEF of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +30% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +60% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +90% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +120% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +150% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Sacrifice (PA).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 50% on targets not affected by stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3, increases number of hits by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shield Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Shield Boomerang, Shield Charge, Shield Chain, Shrink, Reflect Shield.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Boomerang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Charge: Damage increased by 33%, also improved stun chance if used near the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Chain: Damage increased if user's DEF is higher than target's (25% max). Target will have twice more after hit delay with this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shrink: Grants some blocking chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Reflect Shield: Increase reflection ratio (1.5% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Guard Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autoguard, Devotion, Defender, Healing, Cure, Spear Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal damage (on undead) by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal on self by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Quicken: Grants some parrying chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cure: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Auto Guard: Activation chance increased by 5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Devotion: Damage received from devotion reduced by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Defender: Reduce walking speed penality half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Sacred Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Holy Cross, Grand Cross, Providence, Pressure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Cross: Damage increased by maximum MATK (as piercing damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grand Cross: Damage increased by 0.5% per % lost HP, also damage increased by 0.5% per actual target's HP. Self-damage reduced by 25% on user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pressure: Damage increased by 50% on monster, Damage increased if user's DEF is higher than target's (25% max), Damage increased if user's DEF is higher than target's, Remove Reflect Shield from Target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Providence: Increased effects by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13817</id>
		<title>Paladin Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Paladin_Skill_Modifications&amp;diff=13817"/>
		<updated>2022-12-29T02:09:53Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:pa_shieldchain.png Shield Chain */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_trust.png]] Faith ===&lt;br /&gt;
  Increases MaxHP and resistance against Holy&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;/Dark elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;VIT increases the total MaxHP gained.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +Baselevel*2 MaxHP, +5% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+1% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +Baselevel*4 MaxHP, +10% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+2% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +Baselevel*6 MaxHP, +15% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+3% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +Baselevel*8 MaxHP, +20% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +Baselevel*10 MaxHP, +25% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +Baselevel*12 MaxHP, +30% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+6% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +Baselevel*14 MaxHP, +35% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+7% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +Baselevel*16 MaxHP, +40% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+8% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +Baselevel*18 MaxHP, +45% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+9% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +Baselevel*20 MaxHP, +50% Holy resistance, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10% Dark resistance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_autoguard.png]] Auto Guard ===&lt;br /&gt;
  [[File:Guard_Info.gif]]&lt;br /&gt;
  Activates Auto Guard status which has a chance of blocking long and short range physical attacks for 300 seconds.&lt;br /&gt;
  When this skill blocks an attack, caster is immobilized for 0.3 seconds but this time can be reduced by increasing the skill's level. Casting this skill again cancels Guard status.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Autoguard fails to activate when Stunned, Frozen, Stone Curse or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 18% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 21% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 24% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 27% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 33% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 36% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 39% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 42% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% chance to block a hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldcharge.png]] Shield Charge ===&lt;br /&gt;
  Smashes a Shield into an enemy, pushing it a few cells backward with a chance of causing Stun status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 20% Stun chance, 5 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 25% Stun chance, 6 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 30% Stun chance, 7 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 35% Stun chance, 8 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 40% Stun chance, 9 Cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Auto Guard 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shieldboomerang.png]] Shield Boomerang ===&lt;br /&gt;
  [[File:Shield_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by throwing a Shield.&lt;br /&gt;
  The Shield's weight and refine level affect the amount of damage that is inflicted.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under respectivily Knight or Crusader spirit those skills ignores flee and their damage are doubled.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Charge 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_reflectshield.png]] Reflect Shield ===&lt;br /&gt;
  [[File:Shield_Reflect_Info.gif]]&lt;br /&gt;
  For 300 seconds, reflects a certain amount of damage back to the enemy after they inflict damage with melee physical attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 13% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 16% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 19% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 22% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 28% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 31% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 34% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 37% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 40% ATK Reflected &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_holycross.png]] Holy Cross ===&lt;br /&gt;
  [[File:Holy_Cross_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a double hit Holy attack that has the chance of causing the Blind status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 135% ATK, 3% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 170% ATK, 6% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 205% ATK, 9% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 240% ATK, 12% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 275% ATK, 15% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 310% ATK, 18% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 345% ATK, 21% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 380% ATK, 24% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 415% ATK, 27% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 450% ATK, 30% Blind Chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_grandcross.png]] Grand Cross ===&lt;br /&gt;
  [[File:Grand_Cross_Info.gif]]&lt;br /&gt;
  Summons a cross of holy light on the ground around the caster that will damage enemies that come into contact with it. Grand Cross will cause the Blind effect on Undead and Demon monster aside from Boss monster.&lt;br /&gt;
  When casted, Grand Cross will drain 20% of MaxHP  (Element Armor property and holy resistance taken into account) and inflict additional damage after Grand Cross is summoned. (Reduced by half if Faith lv 10 learned) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;          Delay: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 450% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 500% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 550% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 600% ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 10, Holy Cross 6 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:cr_devotion.png]] Devotion ===&lt;br /&gt;
  Protects a party member by receiving all damage intended for targeted ally. Devotion only works when level difference between caster and party member is less than 10.&lt;br /&gt;
  The skill's effect is canceled when the party member moves out of the skill's range or dies.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Above 5 devoted allies, you won't be able to see the new devoted ones.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30 sec, 1 Player, 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 45 sec, 2 Players, 8 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec, 3 Players, 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 75 sec, 4 Players, 10 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 90 sec, 5 Players, 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6+]: Works on targets under Hellpower. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105 sec, 6 Players, 12 cells range, Damage received are decreased by 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 120 sec, 7 Players, 13 cells range, Damage received are decreased by 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 135 sec, 8 Players, 14 cells range, Damage received are decreased by 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 150 sec, 9 Players, 15 cells range, Damage received are decreased by 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 165 sec, 10 Players, 16 cells range, Damage received are decreased by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Grand Cross 4, Reflect Shield 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Cannot be used on other Crusader class &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Unless this one didn't learn have Devotion. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_providence.png]] Providence ===&lt;br /&gt;
  [[File:Resistant_Souls_Info.gif]]&lt;br /&gt;
  Temporarily increases party member's resistance to &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Undead&amp;lt;/span&amp;gt;, Demon and Holy elemental monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be casted on self. Also increases damage on the listed elemental monsters by half.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;        Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;7.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 20% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% Reduced ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12.5% Damage ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 5, Heal 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_defender.png]] Defender ===&lt;br /&gt;
  [[File:Defending_Aura_Info.gif]]&lt;br /&gt;
  Reduces damage taken from long ranged physical attacks at the cost of decreasing ASPD and movement speeds for 180 sec. Casting this skill again cancels the Defender status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 0.8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: -20% ATK, -20% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: -35% ATK, -15% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: -50% ATK, -10% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: -65% ATK, -5% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: -80% ATK, no ASPD reduction &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shield Boomerang 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_spearquicken.png]] Spear Quicken ===&lt;br /&gt;
  [[File:Spear_Quicken_Info.gif]]&lt;br /&gt;
  Increases attack speed when using spear weapon for skill duration. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:cr_shrink.png]] Shrink ===&lt;br /&gt;
  [[File:Shrink_Info.gif]]&lt;br /&gt;
  This skill activates when used and deactivates if used again or the duration expires. Lasts 300 seconds.&lt;br /&gt;
  If you successfully defend using Auto Guard, there is a (5*Auto Guard LV)% chance to push the defended enemy 2 cells away. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*Auto Guard LV%, push 2 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*1+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*2+Auto Guard LV%, push 3 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*3+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*4+Auto Guard LV%, push 4 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*5+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*6+Auto Guard LV%, push 5 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*7+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*8+Auto Guard LV%, push 6 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Success rate 5*9+Auto Guard LV%, push 7 cells away &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_pressure.png]] Pressure ===&lt;br /&gt;
  [[File:Pressure_Info.gif]]&lt;br /&gt;
  Summons a massive crucifix to crush enemies. This skill inflicts damage depending on the skill's level and &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SPmax of the user&amp;lt;/span&amp;gt;, which ignores DEF and ATK.&lt;br /&gt;
  On other players, this skill will also drain SP. Pressure cannot be cancelled by any method. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Twice damage on Monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5           Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1.5 sec +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 50% MaxSP into damage, 20% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 75% MaxSP into damage, 25% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100% MaxSP into damage, 30% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 125% MaxSP into damage, 35% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% MaxSP into damage, 40% SP &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 5, Faith 5, Shield Charge 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_sacrifice.png]] Sacrifice ===&lt;br /&gt;
  [[File:Providence_Info.gif]]&lt;br /&gt;
  Enhances the damage of 5 physical attacks after activating this skill. Each attack enhanced by Sacrifice will drain an amount of HP equal to 9% of character's MaxHP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 110% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 130% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140% the amount of sacrificed HP  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1, Devotion 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:pa_gospel.png]] Gospel ===&lt;br /&gt;
  [[File:Gospell_Info.gif]]&lt;br /&gt;
  Sings a hymn that will cause one out of 10 different negative status effects to enemies and will endow one out of 10 positive statuses upon Party Members within a 7x7 area.&lt;br /&gt;
  This skill is cancelled if the caster is Silenced during the casting of Gospel.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stop on login, New bonus (DEF +20, MDEF +20, CRI +25, MATK +100%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 7 cells around the caster &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 8, Divine Protection 3, Demon Bane 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:pa_shieldchain.png]] Shield Chain ===&lt;br /&gt;
  [[File:Shield_Chain_Info.gif]]&lt;br /&gt;
  Enables the chance of striking an enemy 5 times with a Shield while in battle.&lt;br /&gt;
  HIT affects success chance and the Shield's weight and refine rate affect the amount of damage inflicted.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Upon a successful hit, inflicts a Chain Stack for 10 seconds, max 5 Stacks, can be refreshed.&lt;br /&gt;
  This target will suffer a 18/21/24/27/30% damage reduction.&lt;br /&gt;
  Also, a target afflicted with a Chain Stack will loose 60/70/80/90/100% of it's chance to ignore the DEF of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +30% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +60% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +90% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +120% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +150% Damage, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Shield. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Sacrifice (PA).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 50% on targets not affected by stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3, increases number of hits by 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Shield Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Shield Boomerang, Shield Charge, Shield Chain, Shrink, Reflect Shield.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Boomerang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Charge: Damage increased by 33%, also improved stun chance if used near the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shield Chain: Damage increased if user's DEF is higher than target's (25% max). Target will have twice more after hit delay with this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shrink: Grants some blocking chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Reflect Shield: Increase reflection ratio (1.5% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Guard Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autoguard, Devotion, Defender, Healing, Cure, Spear Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal damage (on undead) by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Healing: Increased heal on self by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Quicken: Grants some parrying chance while active (1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cure: Increased heal by half (increased immunity duration)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Auto Guard: Activation chance increased by 5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Devotion: Damage received from devotion reduced by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Defender: Reduce walking speed penality half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Sacred Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Holy Cross, Grand Cross, Providence, Pressure.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Holy Cross: Damage increased by maximum MATK (as piercing damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Grand Cross: Damage increased by 0.5% per % lost HP, also damage increased by 0.5% per actual target's HP. Self-damage reduced by 25% on user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pressure: Damage increased by 50% on monster, Damage increased if user's DEF is higher than target's (25% max), Damage increased if user's DEF is higher than target's, Remove Reflect Shield from Target&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Providence: Increased effects by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Archer_Skill_Modifications&amp;diff=13816</id>
		<title>Archer Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Archer_Skill_Modifications&amp;diff=13816"/>
		<updated>2022-12-29T01:50:25Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:ac_vulture.png Vulture's Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ac_owl.png]] Owl's Eye ===&lt;br /&gt;
  Increases character's Dex. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Dex +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Dex +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Dex +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Dex +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Dex +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Dex +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Dex +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Dex +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Dex +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Dex +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_vulture.png]] Vulture's Eye ===&lt;br /&gt;
  Increases HIT and attack range of bow class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Skills using Snake's Eye as a base gets half of the bonus of Vulture's Eye &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range and Hit +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range and Hit +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range and Hit +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range and Hit +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range and Hit +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Range and Hit +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Range and Hit +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Range and Hit +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Range and Hit +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Range and Hit +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Owl's Eye 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ac_concentration.png]] Improve Concentration ===&lt;br /&gt;
  [[File:Improve_Concentration_Info.gif]]&lt;br /&gt;
  Increases Dex and Agi of the character. Only affected by base stats. Detects hidden and cloaked characters within a 3 cells range. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Agi and Dex +3% for 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Agi and Dex +4% for 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Agi and Dex +5% for 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Agi and Dex +6% for 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Agi and Dex +7% for 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Agi and Dex +8% for 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Agi and Dex +9% for 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Agi and Dex +10% for 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Agi and Dex +11% for 220 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Agi and Dex +12% for 240 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Vulture's Eye 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_double.png]] Double Strafing ===&lt;br /&gt;
  [[File:Double_Strafe_Info.gif]]&lt;br /&gt;
  Ranged attack, that fires two arrows and hits a target. Only 1 arrow is consumed.  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy       Cast: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells           Delay: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 220% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 240% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 260% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 280% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 300% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 320% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 360% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 380% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Vulture's Eye 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires an equipped bow &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_shower.png]] Arrow Shower ===&lt;br /&gt;
  [[File:Arrow_Shower_Info.gif]]&lt;br /&gt;
  A 5x5 splash attack that damaging all enemies around the target. Knock back enemies by 2 cells. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has 33% more chance to inflict status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 80% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 85% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 95% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 110% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 115% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 125% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Double Strafing 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires an equipped bow &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_makingarrow.png]] Arrow Crafting ===&lt;br /&gt;
  [[File:Arrow_Crafting_Info.gif]]&lt;br /&gt;
  Creates arrows from an item. Different items give different amounts and types of arrows. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be used when overweight if level 5. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Usable even above 50% weight.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Creates arrow from an item &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -1, Increases arrow production by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -2, Increases arrow production by 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -3, Increases arrow production by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -4, Increases arrow production by 40% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_chargearrow.png]] Charge Arrow ===&lt;br /&gt;
  [[File:Arrow_Repel_Info.gif]]&lt;br /&gt;
  Draws the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;6 Pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;8 Pushback, Cooldown 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10 Pushback, Cooldown 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12 Pushback, Cooldown 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;14 Pushback, Cooldown 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Nightmare_Dungeons&amp;diff=13815</id>
		<title>Nightmare Dungeons</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Nightmare_Dungeons&amp;diff=13815"/>
		<updated>2022-12-29T01:49:22Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Nightmare Dungeons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
These nightmarish dungeons are more difficult versions of the original dungeons using the Elite Monsters system.&lt;br /&gt;
&lt;br /&gt;
Nightmare dungeons are made to revive the experience of classic Ragnarok dungeons but at a harder level!&lt;br /&gt;
&lt;br /&gt;
== How to access them? ==&lt;br /&gt;
&lt;br /&gt;
They are located at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   In order to open an instance, you will need '''Nightmare Keys'''.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Each MvP killed has a chance of dropping them. For more information, please check the following table:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| MvPs' Nightmare Keys drop rate&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 1st key&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 2nd key&lt;br /&gt;
! width=&amp;quot;33%&amp;quot;| 3rd key&lt;br /&gt;
|-&lt;br /&gt;
| (MvP's Level x MvP's Level x MvP's Level /10)%&lt;br /&gt;
| [(MvP's Level x MvP's Level x MvP's Level /10) /3]%&lt;br /&gt;
| [(MvP's Level x MvP's Level x MvP's Level /10) /10]%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Mini-Bosses from Midgard North's Fields drop them at a '''1~5%''' chance, depending on the area.&lt;br /&gt;
:*Mini-Bosses from Midgard North's Dungeons drop them at a '''10%''' chance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
These keys can also be obtained through '''Nightmare King''' at Midgard's City. He will exchange Nightmare Keys if you give him items that are listed in the table below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| Exchanging Nightmare Keys&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Nightmare Key obtained&lt;br /&gt;
! rowspan=&amp;quot;15&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;6%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Nightmare Key obtained&lt;br /&gt;
|-&lt;br /&gt;
| [[File:658 Union of Tribe.png|center]]&lt;br /&gt;
! 658&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Union of Tribe&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:968 Heroic Emblem.png|center]]&lt;br /&gt;
! 968&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heroic Emblem&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1030 Tiger's Footskin.png|center]]&lt;br /&gt;
! 1030&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Tiger's Footskin&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:6326 Piece of Queen's Wing.png|center]]&lt;br /&gt;
! 6326&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Queen's Wing&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7018 Young Twig.png|center]]&lt;br /&gt;
! 7018&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Young Twig&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
| [[File:7020 Mother's Nightmare.png|center]]&lt;br /&gt;
! 7020&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mother's Nightmare&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7024 Bloody Edge.png|center]]&lt;br /&gt;
! 7024&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bloody Edge&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| [[File:7036 Fang of Hatii.png|center]]&lt;br /&gt;
! 7036&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fang of Hatii&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7108 Piece of Shield.png|center]]&lt;br /&gt;
! 7108&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Shield&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7109 Shining Spear Blade.png|center]]&lt;br /&gt;
! 7109&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Shining Spear Blade&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7114 Masque of Tutankhamen.png|center]]&lt;br /&gt;
! 7114&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Masque of Tutankhamen&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:7169 Ba Gua.png|center]]&lt;br /&gt;
! 7169&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ba Gua&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7211 Fragment of Rossata Stone.png|center]]&lt;br /&gt;
! 7211&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fragment of Rossata Stone&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7300 Gemstone.png|center]]&lt;br /&gt;
! 7300&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gemstone&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7450 Skeletal Armor Piece.png|center]]&lt;br /&gt;
! 7450&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skeletal Armor Piece&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 12&lt;br /&gt;
| [[File:7451 Fire Dragon Scale.png|center]]&lt;br /&gt;
! 7451&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire Dragon Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7513 Pocket Watch.png|center]]&lt;br /&gt;
! 7513&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Pocket Watch&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:7562 Ice Scale.png|center]]&lt;br /&gt;
! 7562&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ice Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7566 Will of Red Darkness.png|center]]&lt;br /&gt;
! 7566&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Will of Red Darkness&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| [[File:7754 Broken Crown.png|center]]&lt;br /&gt;
! 7754&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Broken Crown&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10016 Golden Bell.png|center]]&lt;br /&gt;
! 10016&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Golden Bell&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:10020 Grave Keeper's Sword.png|center]]&lt;br /&gt;
! 10020&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grave Keeper's Sword&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:6004 Cursed Baphomet Doll.png|center]]&lt;br /&gt;
! 6004&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cursed Baphomet Doll&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 10&lt;br /&gt;
| [[File:6091 Dark Red Scale.png|center]]&lt;br /&gt;
! 6091&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Red Scale&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[File:7113 Broken Pharaoh Emblem.png|center]]&lt;br /&gt;
! 7113&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Broken Pharaoh Emblem&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| [[File:10006 Queen's Hair Ornament.png|center]]&lt;br /&gt;
! 10006&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Queen's Hair Ornament&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[File:10008 Punisher.png|center]]&lt;br /&gt;
! 10008&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Punisher&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| [[File:Queen's Wing Piece.png|center]]&lt;br /&gt;
! 6326&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Piece of Queen's Wing&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Nightmare Dungeons ==&lt;br /&gt;
&lt;br /&gt;
There are several difficulty levels among Nightmares.&lt;br /&gt;
&lt;br /&gt;
This difficulty level affects the amount of Nightmare Key required to generate the instance.&lt;br /&gt;
&lt;br /&gt;
Big Treasure Chest reward ratio individually depends on the nightmare itself. Rewards ratio is written besides nightmare's name.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Nightmare Dungeons suffer from a 24 hours cooldown.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! Hard&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Very Hard&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! Hell&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! Legendary&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Others&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! 5 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| 10 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! 15 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! 50 Nightmare Key requiered&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| N/A&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;11&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| Haunted Payon Cave (100%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Forbidden Byalan Island (140%)&lt;br /&gt;
| Cursed Amatsu Dungeon (80%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Forsaken Ice Cave (80%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Ultimate Thanatos Tower (260%)&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| Niflheim's Hell (140%)&lt;br /&gt;
! 30 Nightmare Keys&lt;br /&gt;
|-&lt;br /&gt;
| Furious Mt Mjolnir (100%)&lt;br /&gt;
| Primordial Clock Tower (100%)&lt;br /&gt;
| Primitive Gonryun Dungeon (60%)&lt;br /&gt;
| Desacrated Sanctuary (100%)&lt;br /&gt;
| Ultimate Endless Tower&lt;br /&gt;
|-&lt;br /&gt;
| Overflowed Culvert (100%)&lt;br /&gt;
| Ageless Pyramids (100%)&lt;br /&gt;
| Verdant Moscovia Forest (80%)&lt;br /&gt;
| Fallen Odin Temple (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Broken Sunken Ship (60%)&lt;br /&gt;
| Mystical Hidden Temple (80%)&lt;br /&gt;
| Old Sphinx (120%)&lt;br /&gt;
| Abbey's Secret (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Geffen Tower Tournament (100%)&lt;br /&gt;
| Ignominious Geffen Dungeon (100%)&lt;br /&gt;
| Scary Toy Factory (60%)&lt;br /&gt;
| Erupted Thor Volcano (100%)&lt;br /&gt;
|-&lt;br /&gt;
| Deep Ant Hell (60%)&lt;br /&gt;
| Inglorious Turtle Island (100%)&lt;br /&gt;
| Ancient Glast Heim (200%)&lt;br /&gt;
| Foulish Khiel Laboratory (80%)&lt;br /&gt;
|-&lt;br /&gt;
| Mighty Orc Invasion (140%)&lt;br /&gt;
| Abandoned Louyang (80%)&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| Untold Abyss Lake (80%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Rewards ? ==&lt;br /&gt;
&lt;br /&gt;
You can find '''Gems''' that can be inserted in the 3rd slot of an equipment ! (See [https://mysticprojectro.com/wiki/index.php/Gemstones_System Gem] section).&lt;br /&gt;
&lt;br /&gt;
Nightmare MVPs drop their own '''Charms'''. Charms are a type of equipment that you can equip in the 'Special window' where costumes are located. Their effect is a minor version of their MVP Card effect. (See [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Charms Charms] section).&lt;br /&gt;
&lt;br /&gt;
A Big treasure chest appears at the end of the dungeon giving a lot of rewards.&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13814</id>
		<title>Swordman Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13814"/>
		<updated>2022-12-29T01:02:28Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:sm_provoke.png Provoke */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_sword.png]] Sword Mastery ===&lt;br /&gt;
  Increases damage with One-Handed Sword and Dagger class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_twohand.png]] Two-Handed Weapon Mastery ===&lt;br /&gt;
  Increases damage with Two-Handed Weapon class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, sword/axe/mace/spear damage +0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, sword/axe/mace/spear damage +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, sword/axe/mace/spear damage +1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, sword/axe/mace/spear damage +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, sword/axe/mace/spear damage +2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, sword/axe/mace/spear damage +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, sword/axe/mace/spear damage +3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, sword/axe/mace/spear damage +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, sword/axe/mace/spear damage +4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, sword/axe/mace/spear damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_recovery.png]] Increase HP Recovery ===&lt;br /&gt;
  Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP +5 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP +10 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP +15 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP +20 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP +25 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: HP +30 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: HP +35 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: HP +40 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: HP +45 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: HP +50 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_bash.png]] Bash ===&lt;br /&gt;
  [[File:Bash_Info.gif]]&lt;br /&gt;
  Hits an enemy with crushing force that can inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 130% damage, Hit +5%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160% damage, Hit +10%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 190% damage, Hit +15%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 7.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 220% damage, Hit +20%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 250% damage, Hit +25%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 12.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, Hit +30%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 310% damage, Hit +35%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 17.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage, Hit +40%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 370% damage, Hit +45%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 22.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% damage, Hit +50%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_magnum.png]] Magnum Break ===&lt;br /&gt;
  [[File:Magnum Break Info.gif]]&lt;br /&gt;
  Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;         Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Cast: 0 sec&amp;lt;/span&amp;gt;            Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% damage, Hit +10%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% damage, Hit +20%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, Hit +30%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% damage, Hit +40%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% damage, Hit +50%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% damage, Hit +60%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% damage, Hit +70%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% damage, Hit +80%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% damage, Hit +90%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% damage, Hit +100%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_provoke.png]] Provoke ===&lt;br /&gt;
  [[File:Provoke_Info.gif]]&lt;br /&gt;
  Enrages a target to decrease its DEF while reducing its ATK for 10 sec. SkillLv affects the success chance, however, the success is also affected by the difference between caster's and target's level.&lt;br /&gt;
  Bypass all kind of conditions, if the skill is successfull then the monster change its current targets regardless of factors like distance, AI type, elite or not.&lt;br /&gt;
  Effective on Boss and MvP&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cooldown:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 73% chance, ATK -1%,DEF2 -6%,DEF -2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 76% chance, ATK -2%,DEF2 -12%,DEF -4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 79% chance, ATK -3%,DEF2 -18%,DEF -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 82% chance, ATK -4%,DEF2 -24%,DEF -8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 85% chance, ATK -5%,DEF2 -30%,DEF -10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 88% chance, ATK -6%,DEF2 -36%,DEF -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 91% chance, ATK -7%,DEF2 -42%,DEF -14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 94% chance, ATK -8%,DEF2 -48%,DEF -16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 97% chance, ATK -9%,DEF2 -54%,DEF -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, ATK -10%,DEF2 -60%,DEF -20%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_endure.png]] Endure ===&lt;br /&gt;
  [[File:Endure_Info.gif]]&lt;br /&gt;
  Removes attack and movement delay that occurs when a character receives damage. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also works in War of Emperium.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec, Mdef +1, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 13 sec, Mdef +2, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16 sec, Mdef +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 19 sec, Mdef +4, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 22 sec, Mdef +5, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 25 sec, Mdef +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 28 sec, Mdef +7, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 31 sec, Mdef +8, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 34 sec, Mdef +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 37 sec, Mdef +10, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_movingrecovery.png]] Moving HP Recovery ===&lt;br /&gt;
  Character regenerates HP while walking. Rate is 50% of standing recovery.&lt;br /&gt;
  The Increase Recovery skill does not affect HP Recovery While Moving. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 55% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 60% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 70% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_fatalblow.png]] Fatal Blow ===&lt;br /&gt;
  Increases the probability to do a critical skill and enhances it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_autoberserk.png]] Auto Berserk ===&lt;br /&gt;
  Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.&lt;br /&gt;
  Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5     Skill Form: Passive with activation &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +3% ATK and -5% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +6% ATK and -10% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +9% ATK and -15% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +12% ATK and -20% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13813</id>
		<title>Swordman Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13813"/>
		<updated>2022-12-29T00:56:13Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:sm_provoke.png Provoke */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_sword.png]] Sword Mastery ===&lt;br /&gt;
  Increases damage with One-Handed Sword and Dagger class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_twohand.png]] Two-Handed Weapon Mastery ===&lt;br /&gt;
  Increases damage with Two-Handed Weapon class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, sword/axe/mace/spear damage +0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, sword/axe/mace/spear damage +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, sword/axe/mace/spear damage +1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, sword/axe/mace/spear damage +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, sword/axe/mace/spear damage +2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, sword/axe/mace/spear damage +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, sword/axe/mace/spear damage +3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, sword/axe/mace/spear damage +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, sword/axe/mace/spear damage +4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, sword/axe/mace/spear damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_recovery.png]] Increase HP Recovery ===&lt;br /&gt;
  Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP +5 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP +10 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP +15 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP +20 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP +25 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: HP +30 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: HP +35 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: HP +40 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: HP +45 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: HP +50 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_bash.png]] Bash ===&lt;br /&gt;
  [[File:Bash_Info.gif]]&lt;br /&gt;
  Hits an enemy with crushing force that can inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 130% damage, Hit +5%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160% damage, Hit +10%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 190% damage, Hit +15%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 7.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 220% damage, Hit +20%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 250% damage, Hit +25%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 12.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, Hit +30%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 310% damage, Hit +35%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 17.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage, Hit +40%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 370% damage, Hit +45%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 22.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% damage, Hit +50%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_magnum.png]] Magnum Break ===&lt;br /&gt;
  [[File:Magnum Break Info.gif]]&lt;br /&gt;
  Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;         Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Cast: 0 sec&amp;lt;/span&amp;gt;            Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% damage, Hit +10%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% damage, Hit +20%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, Hit +30%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% damage, Hit +40%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% damage, Hit +50%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% damage, Hit +60%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% damage, Hit +70%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% damage, Hit +80%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% damage, Hit +90%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% damage, Hit +100%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_provoke.png]] Provoke ===&lt;br /&gt;
  [[File:Provoke_Info.gif]]&lt;br /&gt;
  Enrages a target to decrease its DEF while reducing its ATK for 10 sec. SkillLv affects the success chance, however, the success is also affected by the difference between caster's and target's level.&lt;br /&gt;
  Effective on Boss and MvP&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cooldown:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 73% chance, ATK -1%,DEF2 -6%,DEF -2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 76% chance, ATK -2%,DEF2 -12%,DEF -4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 79% chance, ATK -3%,DEF2 -18%,DEF -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 82% chance, ATK -4%,DEF2 -24%,DEF -8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 85% chance, ATK -5%,DEF2 -30%,DEF -10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 88% chance, ATK -6%,DEF2 -36%,DEF -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 91% chance, ATK -7%,DEF2 -42%,DEF -14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 94% chance, ATK -8%,DEF2 -48%,DEF -16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 97% chance, ATK -9%,DEF2 -54%,DEF -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, ATK -10%,DEF2 -60%,DEF -20%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_endure.png]] Endure ===&lt;br /&gt;
  [[File:Endure_Info.gif]]&lt;br /&gt;
  Removes attack and movement delay that occurs when a character receives damage. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also works in War of Emperium.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec, Mdef +1, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 13 sec, Mdef +2, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16 sec, Mdef +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 19 sec, Mdef +4, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 22 sec, Mdef +5, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 25 sec, Mdef +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 28 sec, Mdef +7, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 31 sec, Mdef +8, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 34 sec, Mdef +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 37 sec, Mdef +10, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_movingrecovery.png]] Moving HP Recovery ===&lt;br /&gt;
  Character regenerates HP while walking. Rate is 50% of standing recovery.&lt;br /&gt;
  The Increase Recovery skill does not affect HP Recovery While Moving. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 55% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 60% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 70% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_fatalblow.png]] Fatal Blow ===&lt;br /&gt;
  Increases the probability to do a critical skill and enhances it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_autoberserk.png]] Auto Berserk ===&lt;br /&gt;
  Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.&lt;br /&gt;
  Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5     Skill Form: Passive with activation &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +3% ATK and -5% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +6% ATK and -10% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +9% ATK and -15% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +12% ATK and -20% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13812</id>
		<title>Swordman Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13812"/>
		<updated>2022-12-29T00:36:35Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:sm_provoke.png Provoke */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_sword.png]] Sword Mastery ===&lt;br /&gt;
  Increases damage with One-Handed Sword and Dagger class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_twohand.png]] Two-Handed Weapon Mastery ===&lt;br /&gt;
  Increases damage with Two-Handed Weapon class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, sword/axe/mace/spear damage +0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, sword/axe/mace/spear damage +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, sword/axe/mace/spear damage +1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, sword/axe/mace/spear damage +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, sword/axe/mace/spear damage +2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, sword/axe/mace/spear damage +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, sword/axe/mace/spear damage +3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, sword/axe/mace/spear damage +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, sword/axe/mace/spear damage +4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, sword/axe/mace/spear damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_recovery.png]] Increase HP Recovery ===&lt;br /&gt;
  Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP +5 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP +10 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP +15 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP +20 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP +25 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: HP +30 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: HP +35 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: HP +40 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: HP +45 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: HP +50 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_bash.png]] Bash ===&lt;br /&gt;
  [[File:Bash_Info.gif]]&lt;br /&gt;
  Hits an enemy with crushing force that can inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 130% damage, Hit +5%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160% damage, Hit +10%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 190% damage, Hit +15%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 7.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 220% damage, Hit +20%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 250% damage, Hit +25%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 12.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, Hit +30%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 310% damage, Hit +35%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 17.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage, Hit +40%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 370% damage, Hit +45%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 22.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% damage, Hit +50%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_magnum.png]] Magnum Break ===&lt;br /&gt;
  [[File:Magnum Break Info.gif]]&lt;br /&gt;
  Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;         Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Cast: 0 sec&amp;lt;/span&amp;gt;            Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% damage, Hit +10%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% damage, Hit +20%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, Hit +30%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% damage, Hit +40%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% damage, Hit +50%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% damage, Hit +60%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% damage, Hit +70%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% damage, Hit +80%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% damage, Hit +90%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% damage, Hit +100%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_provoke.png]] Provoke ===&lt;br /&gt;
  [[File:Provoke_Info.gif]]&lt;br /&gt;
  Enrages a target to decrease its DEF while reducing its ATK for 10 sec. Skill level affect the success chance, however each ??? of the target lowers the success rate by %.&lt;br /&gt;
  Ineffective against the Undead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Effective on Boss and MvP&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cooldown:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 73% chance, ATK -1%,DEF2 -6%,DEF -2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 76% chance, ATK -2%,DEF2 -12%,DEF -4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 79% chance, ATK -3%,DEF2 -18%,DEF -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 82% chance, ATK -4%,DEF2 -24%,DEF -8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 85% chance, ATK -5%,DEF2 -30%,DEF -10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 88% chance, ATK -6%,DEF2 -36%,DEF -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 91% chance, ATK -7%,DEF2 -42%,DEF -14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 94% chance, ATK -8%,DEF2 -48%,DEF -16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 97% chance, ATK -9%,DEF2 -54%,DEF -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, ATK -10%,DEF2 -60%,DEF -20%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_endure.png]] Endure ===&lt;br /&gt;
  [[File:Endure_Info.gif]]&lt;br /&gt;
  Removes attack and movement delay that occurs when a character receives damage. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also works in War of Emperium.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec, Mdef +1, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 13 sec, Mdef +2, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16 sec, Mdef +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 19 sec, Mdef +4, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 22 sec, Mdef +5, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 25 sec, Mdef +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 28 sec, Mdef +7, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 31 sec, Mdef +8, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 34 sec, Mdef +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 37 sec, Mdef +10, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_movingrecovery.png]] Moving HP Recovery ===&lt;br /&gt;
  Character regenerates HP while walking. Rate is 50% of standing recovery.&lt;br /&gt;
  The Increase Recovery skill does not affect HP Recovery While Moving. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 55% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 60% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 70% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_fatalblow.png]] Fatal Blow ===&lt;br /&gt;
  Increases the probability to do a critical skill and enhances it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_autoberserk.png]] Auto Berserk ===&lt;br /&gt;
  Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.&lt;br /&gt;
  Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5     Skill Form: Passive with activation &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +3% ATK and -5% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +6% ATK and -10% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +9% ATK and -15% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +12% ATK and -20% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13811</id>
		<title>Swordman Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13811"/>
		<updated>2022-12-29T00:32:09Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:sm_provoke.png Provoke */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_sword.png]] Sword Mastery ===&lt;br /&gt;
  Increases damage with One-Handed Sword and Dagger class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_twohand.png]] Two-Handed Weapon Mastery ===&lt;br /&gt;
  Increases damage with Two-Handed Weapon class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, sword/axe/mace/spear damage +0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, sword/axe/mace/spear damage +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, sword/axe/mace/spear damage +1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, sword/axe/mace/spear damage +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, sword/axe/mace/spear damage +2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, sword/axe/mace/spear damage +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, sword/axe/mace/spear damage +3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, sword/axe/mace/spear damage +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, sword/axe/mace/spear damage +4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, sword/axe/mace/spear damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_recovery.png]] Increase HP Recovery ===&lt;br /&gt;
  Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP +5 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP +10 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP +15 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP +20 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP +25 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: HP +30 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: HP +35 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: HP +40 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: HP +45 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: HP +50 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_bash.png]] Bash ===&lt;br /&gt;
  [[File:Bash_Info.gif]]&lt;br /&gt;
  Hits an enemy with crushing force that can inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 130% damage, Hit +5%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160% damage, Hit +10%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 190% damage, Hit +15%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 7.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 220% damage, Hit +20%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 250% damage, Hit +25%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 12.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, Hit +30%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 310% damage, Hit +35%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 17.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage, Hit +40%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 370% damage, Hit +45%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 22.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% damage, Hit +50%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_magnum.png]] Magnum Break ===&lt;br /&gt;
  [[File:Magnum Break Info.gif]]&lt;br /&gt;
  Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;         Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Cast: 0 sec&amp;lt;/span&amp;gt;            Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% damage, Hit +10%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% damage, Hit +20%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, Hit +30%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% damage, Hit +40%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% damage, Hit +50%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% damage, Hit +60%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% damage, Hit +70%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% damage, Hit +80%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% damage, Hit +90%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% damage, Hit +100%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_provoke.png]] Provoke ===&lt;br /&gt;
  [[File:Provoke_Info.gif]]&lt;br /&gt;
  Enrages a target to decrease its DEF while reducing its ATK for 10 sec. Skill level affect the success chance, however each ??? of the target lowers the success rate by %.. Ineffective against the Undead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Effective on Boss and MvP&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cooldown:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 73% chance, ATK -1%,DEF2 -6%,DEF -2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 76% chance, ATK -2%,DEF2 -12%,DEF -4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 79% chance, ATK -3%,DEF2 -18%,DEF -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 82% chance, ATK -4%,DEF2 -24%,DEF -8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 85% chance, ATK -5%,DEF2 -30%,DEF -10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 88% chance, ATK -6%,DEF2 -36%,DEF -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 91% chance, ATK -7%,DEF2 -42%,DEF -14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 94% chance, ATK -8%,DEF2 -48%,DEF -16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 97% chance, ATK -9%,DEF2 -54%,DEF -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, ATK -10%,DEF2 -60%,DEF -20%&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_endure.png]] Endure ===&lt;br /&gt;
  [[File:Endure_Info.gif]]&lt;br /&gt;
  Removes attack and movement delay that occurs when a character receives damage. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also works in War of Emperium.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec, Mdef +1, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 13 sec, Mdef +2, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16 sec, Mdef +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 19 sec, Mdef +4, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 22 sec, Mdef +5, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 25 sec, Mdef +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 28 sec, Mdef +7, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 31 sec, Mdef +8, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 34 sec, Mdef +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 37 sec, Mdef +10, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_movingrecovery.png]] Moving HP Recovery ===&lt;br /&gt;
  Character regenerates HP while walking. Rate is 50% of standing recovery.&lt;br /&gt;
  The Increase Recovery skill does not affect HP Recovery While Moving. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 55% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 60% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 70% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_fatalblow.png]] Fatal Blow ===&lt;br /&gt;
  Increases the probability to do a critical skill and enhances it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_autoberserk.png]] Auto Berserk ===&lt;br /&gt;
  Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.&lt;br /&gt;
  Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5     Skill Form: Passive with activation &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +3% ATK and -5% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +6% ATK and -10% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +9% ATK and -15% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +12% ATK and -20% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13810</id>
		<title>Swordman Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13810"/>
		<updated>2022-12-29T00:30:46Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:sm_provoke.png Provoke */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_sword.png]] Sword Mastery ===&lt;br /&gt;
  Increases damage with One-Handed Sword and Dagger class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_twohand.png]] Two-Handed Weapon Mastery ===&lt;br /&gt;
  Increases damage with Two-Handed Weapon class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, sword/axe/mace/spear damage +0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, sword/axe/mace/spear damage +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, sword/axe/mace/spear damage +1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, sword/axe/mace/spear damage +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, sword/axe/mace/spear damage +2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, sword/axe/mace/spear damage +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, sword/axe/mace/spear damage +3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, sword/axe/mace/spear damage +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, sword/axe/mace/spear damage +4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, sword/axe/mace/spear damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_recovery.png]] Increase HP Recovery ===&lt;br /&gt;
  Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP +5 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP +10 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP +15 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP +20 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP +25 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: HP +30 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: HP +35 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: HP +40 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: HP +45 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: HP +50 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_bash.png]] Bash ===&lt;br /&gt;
  [[File:Bash_Info.gif]]&lt;br /&gt;
  Hits an enemy with crushing force that can inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 130% damage, Hit +5%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160% damage, Hit +10%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 190% damage, Hit +15%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 7.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 220% damage, Hit +20%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 250% damage, Hit +25%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 12.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, Hit +30%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 310% damage, Hit +35%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 17.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage, Hit +40%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 370% damage, Hit +45%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 22.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% damage, Hit +50%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_magnum.png]] Magnum Break ===&lt;br /&gt;
  [[File:Magnum Break Info.gif]]&lt;br /&gt;
  Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;         Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Cast: 0 sec&amp;lt;/span&amp;gt;            Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% damage, Hit +10%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% damage, Hit +20%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, Hit +30%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% damage, Hit +40%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% damage, Hit +50%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% damage, Hit +60%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% damage, Hit +70%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% damage, Hit +80%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% damage, Hit +90%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% damage, Hit +100%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_provoke.png]] Provoke ===&lt;br /&gt;
  [[File:Provoke_Info.gif]]&lt;br /&gt;
  Enrages a target to decrease its DEF while reducing its ATK for 10 sec. Skill level affect the success chance, however each ??? of the target lowers the success rate by %.. Ineffective against the Undead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Effective on Boss and MvP&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cooldown:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 73% chance, ATK -1%,DEF2 -6%,DEF -2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 76% chance, ATK -2%,DEF2 -12%,DEF -4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 79% chance, ATK -3%,DEF2 -18%,DEF -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 82% chance, ATK -4%,DEF2 -24%,DEF -8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 85% chance, ATK -5%,DEF2 -30%,DEF -10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 88% chance, ATK -6%,DEF2 -36%,DEF -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 91% chance, ATK -7%,DEF2 -42%,DEF -14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 94% chance, ATK -8%,DEF2 -48%,DEF -16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 97% chance, ATK -9%,DEF2 -54%,DEF -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, ATK -10%,DEF2 -60%,DEF -20%&amp;lt;/span&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_endure.png]] Endure ===&lt;br /&gt;
  [[File:Endure_Info.gif]]&lt;br /&gt;
  Removes attack and movement delay that occurs when a character receives damage. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also works in War of Emperium.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec, Mdef +1, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 13 sec, Mdef +2, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16 sec, Mdef +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 19 sec, Mdef +4, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 22 sec, Mdef +5, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 25 sec, Mdef +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 28 sec, Mdef +7, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 31 sec, Mdef +8, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 34 sec, Mdef +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 37 sec, Mdef +10, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_movingrecovery.png]] Moving HP Recovery ===&lt;br /&gt;
  Character regenerates HP while walking. Rate is 50% of standing recovery.&lt;br /&gt;
  The Increase Recovery skill does not affect HP Recovery While Moving. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 55% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 60% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 70% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_fatalblow.png]] Fatal Blow ===&lt;br /&gt;
  Increases the probability to do a critical skill and enhances it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_autoberserk.png]] Auto Berserk ===&lt;br /&gt;
  Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.&lt;br /&gt;
  Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5     Skill Form: Passive with activation &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +3% ATK and -5% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +6% ATK and -10% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +9% ATK and -15% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +12% ATK and -20% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13809</id>
		<title>Swordman Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Swordman_Skill_Modifications&amp;diff=13809"/>
		<updated>2022-12-29T00:30:27Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:sm_provoke.png Provoke */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_sword.png]] Sword Mastery ===&lt;br /&gt;
  Increases damage with One-Handed Sword and Dagger class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_twohand.png]] Two-Handed Weapon Mastery ===&lt;br /&gt;
  Increases damage with Two-Handed Weapon class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 damage on skill attacks and +2 damage right hand weapon per SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5, sword/axe/mace/spear damage +0.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10, sword/axe/mace/spear damage +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15, sword/axe/mace/spear damage +1.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20, sword/axe/mace/spear damage +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25, sword/axe/mace/spear damage +2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30, sword/axe/mace/spear damage +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35, sword/axe/mace/spear damage +3.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40, sword/axe/mace/spear damage +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45, sword/axe/mace/spear damage +4.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50, sword/axe/mace/spear damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_recovery.png]] Increase HP Recovery ===&lt;br /&gt;
  Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP +5 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP +10 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP +15 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP +20 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP +25 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: HP +30 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: HP +35 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: HP +40 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: HP +45 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: HP +50 every 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_bash.png]] Bash ===&lt;br /&gt;
  [[File:Bash_Info.gif]]&lt;br /&gt;
  Hits an enemy with crushing force that can inflict &amp;lt;span style=&amp;quot;color:#663399&amp;quot;&amp;gt;Stun status.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 130% damage, Hit +5%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun2.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160% damage, Hit +10%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 190% damage, Hit +15%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 7.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 220% damage, Hit +20%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 250% damage, Hit +25%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 12.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 280% damage, Hit +30%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 310% damage, Hit +35%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 17.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage, Hit +40%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 370% damage, Hit +45%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 22.5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 400% damage, Hit +50%, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_magnum.png]] Magnum Break ===&lt;br /&gt;
  [[File:Magnum Break Info.gif]]&lt;br /&gt;
  Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;         Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;            Cast: 0 sec&amp;lt;/span&amp;gt;            Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% damage, Hit +10%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% damage, Hit +20%, 20 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% damage, Hit +30%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% damage, Hit +40%, 19 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% damage, Hit +50%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% damage, Hit +60%, 18 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% damage, Hit +70%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% damage, Hit +80%, 17 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% damage, Hit +90%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% damage, Hit +100%, 16 HP cost &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_provoke.png]] Provoke ===&lt;br /&gt;
  [[File:Provoke_Info.gif]]&lt;br /&gt;
  Enrages a target to decrease its DEF while reducing its ATK for 10 sec. Skill level affect the success chance. Ineffective against the Undead. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Effective on Boss and MvP&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cooldown:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 73% chance, ATK -1%,DEF2 -6%,DEF -2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 76% chance, ATK -2%,DEF2 -12%,DEF -4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 79% chance, ATK -3%,DEF2 -18%,DEF -6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 82% chance, ATK -4%,DEF2 -24%,DEF -8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 85% chance, ATK -5%,DEF2 -30%,DEF -10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 88% chance, ATK -6%,DEF2 -36%,DEF -12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 91% chance, ATK -7%,DEF2 -42%,DEF -14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 94% chance, ATK -8%,DEF2 -48%,DEF -16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 97% chance, ATK -9%,DEF2 -54%,DEF -18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% chance, ATK -10%,DEF2 -60%,DEF -20%&amp;lt;/span&amp;gt;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_endure.png]] Endure ===&lt;br /&gt;
  [[File:Endure_Info.gif]]&lt;br /&gt;
  Removes attack and movement delay that occurs when a character receives damage. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 10sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also works in War of Emperium.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec, Mdef +1, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 13 sec, Mdef +2, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 16 sec, Mdef +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 19 sec, Mdef +4, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 22 sec, Mdef +5, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 25 sec, Mdef +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 28 sec, Mdef +7, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 31 sec, Mdef +8, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 34 sec, Mdef +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 37 sec, Mdef +10, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Def+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_movingrecovery.png]] Moving HP Recovery ===&lt;br /&gt;
  Character regenerates HP while walking. Rate is 50% of standing recovery.&lt;br /&gt;
  The Increase Recovery skill does not affect HP Recovery While Moving. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 55% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 60% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 70% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Rate 75% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sm_fatalblow.png]] Fatal Blow ===&lt;br /&gt;
  Increases the probability to do a critical skill and enhances it. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sm_autoberserk.png]] Auto Berserk ===&lt;br /&gt;
  Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.&lt;br /&gt;
  Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5     Skill Form: Passive with activation &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +3% ATK and -5% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +6% ATK and -10% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +9% ATK and -15% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Provoked status, +12% ATK and -20% DEF2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Level_5_Weapons&amp;diff=13808</id>
		<title>Level 5 Weapons</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Level_5_Weapons&amp;diff=13808"/>
		<updated>2022-12-29T00:16:34Z</updated>

		<summary type="html">&lt;p&gt;Kaly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO aims to offer players more ways to play their characters, offering new building possibilities. This involves a choice of balanced weapons allowing more possibilities for all jobs.&lt;br /&gt;
&lt;br /&gt;
Hence why Level 5 Weapons have been created!&lt;br /&gt;
&lt;br /&gt;
'''To equip one of these fabulous weapons, you need to be Base Level 95!'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These weapons can't be handled in the left-hand due to the awesome power they are engraved with!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to get these weapons? ==&lt;br /&gt;
&lt;br /&gt;
'''Hatori Henzo is Level 5 the Weapon Master''', he's the one specialized in crafting and refining these weapons.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
He is located at the [[Midgard_Overview#Midgard's_Smithy|Midgard's Smithy]], in Midgard City, and is available through the Quick Access System. He will be glad to forge you a Weapon Level 5 if you bring the requested items.&lt;br /&gt;
[[File:Hatori.gif|right]]&lt;br /&gt;
In order to craft one Level 5 Weapon, you'll need:&lt;br /&gt;
*15 000 000 zenys&lt;br /&gt;
*1 Master Weapon (the type of required weapon depends on the desired Level 5 Weapon)&lt;br /&gt;
*1 Perfect Weapon&lt;br /&gt;
*1 Broken Weapon&lt;br /&gt;
*100 Fragment of Darkness&lt;br /&gt;
*1 Cursed Ruby&lt;br /&gt;
*15 Phlogopite&lt;br /&gt;
*15 Muscovite&lt;br /&gt;
*15 Biotite&lt;br /&gt;
*150 Pyroxene&lt;br /&gt;
*30 Oridecons&lt;br /&gt;
*1 Emperium&lt;br /&gt;
*[[Activities#Lvl_8_Mines|100 Mysty's Illusion Piece]]&lt;br /&gt;
*[[Activities#Lvl_8_Mines|20 Bradium]]&lt;br /&gt;
&lt;br /&gt;
=== Perfect Weapons ===&lt;br /&gt;
&lt;br /&gt;
:*These Weapons exist in several versions. However, they all have the same effect.&lt;br /&gt;
:**According to the description, it gives '''+50% damage''', no slot and 120 ATK.&lt;br /&gt;
:**Improves physical damage by 50%. This bonus is ignored by skills which do not take bonus from cards into account.&lt;br /&gt;
:***You also need to equip this weapon in the main hand in order to get this effect.&lt;br /&gt;
&lt;br /&gt;
== Where to find required materials ? ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;20&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
! height=&amp;quot;100px&amp;quot;| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| Master Weapon&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ID : 8051 - Master Weapon Box&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nightmare, World &amp;amp; Elemental Dungeons' Chests&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! height=&amp;quot;100px&amp;quot;| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| Perfect Weapon&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ID : 8052 - Perfect Weapon Box&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Giant Octopus&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Temples' Chests&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Niflheim's Hell Nightmare&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Old Glast Heim Nightmare&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Broken Weapon.png|center]]&lt;br /&gt;
| 8021&lt;br /&gt;
| Broken Weapon&lt;br /&gt;
| [[World_Bosses,_Event_Bosses_%26_Purgators|Purgators]]&lt;br /&gt;
Gold Coins Shop&lt;br /&gt;
! [[File:Misty's Illusion Piece.png|center]]&lt;br /&gt;
| 7974&lt;br /&gt;
| Mysty's Illusion Piece&lt;br /&gt;
| Mining Level 8&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fragment of Darkness.png|center]]&lt;br /&gt;
| 7798&lt;br /&gt;
| Fragment of Darkness&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7798&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Cursed Ruby.png|center]]&lt;br /&gt;
| 724&lt;br /&gt;
| Cursed Ruby&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=724&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Phlogopite.png|center]]&lt;br /&gt;
| 7290&lt;br /&gt;
| Phlogopite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7290&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Muscovite.png|center]]&lt;br /&gt;
| 7292&lt;br /&gt;
| Muscovite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7292&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Biotite.png|center]]&lt;br /&gt;
| 7297&lt;br /&gt;
| Biotite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7297&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Pyroxene.png|center]]&lt;br /&gt;
| 7296&lt;br /&gt;
| Pyroxene&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7296&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oridecon level 5.png|center]]&lt;br /&gt;
| 984&lt;br /&gt;
| Oridecons&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=984&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Bradium level 5.png|center]]&lt;br /&gt;
| 6224&lt;br /&gt;
| Bradium&lt;br /&gt;
| Mining&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=6224&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Emperium level 5.png|center]]&lt;br /&gt;
| 714&lt;br /&gt;
| Emperium&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=714&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Level 5 Refine ==&lt;br /&gt;
&lt;br /&gt;
'''Level 5 Weapons can be refined up to +10.'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All Level 5 Weapons inherit an additional overall damage increase of 1% per refine, also, you will get 1% Heal Power per refine of the weapon.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Such as Level 1~4 Weapons, each refine rate will provide you extra attack, please check the list below :&lt;br /&gt;
*''Weapon Level 1'' → 2 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 2'' → 3 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 3'' → 5 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 4'' → 7 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 5'' → 9 Bonus ATK2 per Refine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ''For more informations about refine rates, please click &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Refine_System_modifications#Level_5_Weapons&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''While refining them, those weapons can't break, however, a failed attempt will cause a downgrade of the refine.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characteristics ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt; Level 5 Weapons' characteristics are similar by type of weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
   ''Weight'', ''Attack'', ''Speed while equipped'' and ''Size Modifier'' are the same values depending on the weapon category.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Attack&lt;br /&gt;
! Weight&lt;br /&gt;
! Additional Effects&lt;br /&gt;
! Required Jobs&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Daggers&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| INT +1, MATK +7%&lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Magician&lt;br /&gt;
&lt;br /&gt;
• Wizard • Sage • Thief • Assassin • Rogue • Merchant&lt;br /&gt;
&lt;br /&gt;
• Blacksmith • Alchemist • Archer • Hunter • Bard&lt;br /&gt;
&lt;br /&gt;
• Dancer • Ninja • Soul Linker&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Swords&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Thief&lt;br /&gt;
• Assassin • Rogue • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Swords&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Spears&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Spears&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Axes&lt;br /&gt;
| 110&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Thief&lt;br /&gt;
• Assassin • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Axes&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader • Merchant&lt;br /&gt;
• Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Maces&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Acolyte&lt;br /&gt;
• Priest • Monk • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Maces&lt;br /&gt;
| 140&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Acolyte&lt;br /&gt;
• Priest • Monk • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Staves&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| INT +3, MATK +17%&lt;br /&gt;
| • Novice • Magician • Wizard • Sage&lt;br /&gt;
• Acolyte • Priest • Monk • Soul Linker • Summoner&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Staves&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| INT +4, MATK +23%&lt;br /&gt;
| • Wizard&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bows&lt;br /&gt;
| 70&lt;br /&gt;
| 200&lt;br /&gt;
| &lt;br /&gt;
| • Thief • Archer • Hunter • Bard • Dancer • Rogue&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Knuckles&lt;br /&gt;
| 80&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
| • Priest • Monk&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Musical Instruments&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Bard&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Whips &amp;amp; Ropes&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Dancer&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Books&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| INT +3, MATK +17%&lt;br /&gt;
| • Sage • Priest • Star Gladiator&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Katars&lt;br /&gt;
| 130&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| Assassin&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Revolvers&lt;br /&gt;
| 70&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shotguns&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rifles&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gatling Guns&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Grenade Launchers&lt;br /&gt;
| 140&lt;br /&gt;
| 250&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Huuma Shurikens&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Ninja&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Left hand Weapons&lt;br /&gt;
| 25 + 2 per Refine Level&lt;br /&gt;
| N/A&lt;br /&gt;
| ASPD -5%, DEF -5%,&lt;br /&gt;
HIT -5%, Cast -5%&lt;br /&gt;
| • All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Level 5 Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28705.png]]&lt;br /&gt;
| 30213&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken by 10% if inflicted by the race imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Dagger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13093.png]]&lt;br /&gt;
| 30224&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Dagger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13061-2.gif]]&lt;br /&gt;
| 30202&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage on the back +25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Zorink [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28712.png]]&lt;br /&gt;
| 30203&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to inflict Poison or Curse status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on poisoned or cursed targets&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Organyx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28767.png]]&lt;br /&gt;
| 30204&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces Casting Time &amp;amp; After Skill Delay by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hyperion [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28719.png]]&lt;br /&gt;
| 30205&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant (1 × Number of Stacks)'' LUK while physically attacking. Up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Zenys granted upon monsters kill by 100%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fortuna [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28744.png]]&lt;br /&gt;
| 30206&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Element imbued on kills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the opposite element of the killed entity&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves summon power by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Spelldaggers [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13069.png]]&lt;br /&gt;
| 30207&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to break target's weapon. Additional 2.5% chance on monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to break target's armor. Additional 2.5% chance on monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance to ignore target's gear protection to strip and break.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orichalcum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:510026.png]]&lt;br /&gt;
| 30208&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 30% of target's DEF and MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;amp; MATK -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Kingmaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28724.png]]&lt;br /&gt;
| 30209&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 15% of target's DEF &amp;amp; MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical increased by 15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF -7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Asura [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13051.png]]&lt;br /&gt;
| 30210&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow Cast Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Critical Wound Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow Walk Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Naeglis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28766.png]]&lt;br /&gt;
| 30211&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to double Critical while attacking with any type of attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Damage +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arondight [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28714.png]]&lt;br /&gt;
| 30212&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If an Element Loader skill is used, this weapon is imbued with the corresponding element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage from the imbued element by 15%, decrease other elemental damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to avoid magical damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orion [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Swords&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13428.png]]&lt;br /&gt;
| 30214&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13441.png]]&lt;br /&gt;
| 30225&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13460.png]]&lt;br /&gt;
| 30236&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Convert 5% of damage into HP, this effect can occurred only one time per second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage dealt up to 10%, depending on self's remaining HP, 0.1% bonus damage per remaining percent of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Exal'Theris [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13428.2.png]]&lt;br /&gt;
| 30237&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 10% damage on MvP &amp;amp; Boss type monsters&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MvP &amp;amp; Boss type monsters damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500013.png]]&lt;br /&gt;
| 30238&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to attack two times with a single hit while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to activate a bonus allowing you to attack two times with a single hit while physically attacking during 10 seconds but DEF &amp;amp; MDEF -10 during this effect&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Shamshir [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13438.png]]&lt;br /&gt;
| 30239&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce damage taken by 15% depending on remaining HP of the wielder. This resistance is reduced by 0.15% each MaxHP% lost by the wielder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack. Max 15 stacks, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Custom bonus Parry &amp;amp; Block rate +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Braveheart [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13461.png]]&lt;br /&gt;
| 30240&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to perform a High Critical hit, doubling critical damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Deathbringer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13466.png]]&lt;br /&gt;
| 30241&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast of the 4 elemental bolts Skills at level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13473.png]]&lt;br /&gt;
| 30242&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Holy Cross level 3 while attacking physically&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Heal level 3 while being attacked, regardless of the source of damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lionheart [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500018.png]]&lt;br /&gt;
| 30243&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to consume 5% of Maximum HP &amp;amp; convert them into ATK for 7 seconds while attacking. Each 10 HP drained will grant 1 ATK, can't exceed 150 ATK bonus, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 1.66% chance to kill the target each TargetMaxHP% lost below 15% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Doombringer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500007.png]]&lt;br /&gt;
| 30244&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bash damage +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Bowling Bash level 10 upon using successfully Bash&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Scramasax [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Swords&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21015.png]]&lt;br /&gt;
| 30215&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21009.png]]&lt;br /&gt;
| 30226&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21014.png]]&lt;br /&gt;
| 30246&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Bleeding while auto attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Bleeding Lvl 2 while auto attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more damage on Bleeding targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Bleed status back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ragnell [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21028.png]]&lt;br /&gt;
| 30247&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to ignore, for 7 seconds, (10% + WielderHPlost / 2)% of target's DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's DEF &amp;amp; MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gambanteinn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21025.png]]&lt;br /&gt;
| 30248&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to cast Endure at level acquired while being attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to counter attack at short range with Bash level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to counter attack at long range with Bash level 5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Alondite [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:600008.png]]&lt;br /&gt;
| 30249&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage increased by 15% while facing more than one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 15% while facing more than one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to perform an Area of Effect in a 5 x 5 cells area, dealing 100% ATK physical damage while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Durandal [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21058.png]]&lt;br /&gt;
| 30250&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to perform a High Critical hit, doubling critical damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 20% chance to avoid any attack, regardless of the type, if HP are lower than 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an additional 0.4% chance to avoid any attack, regardless of the type, each % HP lost below 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF -5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Kusanagi [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Spears&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1443.png]]&lt;br /&gt;
| 30216&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1438.png]]&lt;br /&gt;
| 30227&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32004.png]]&lt;br /&gt;
| 30252&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's size&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% damage on size imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% resistance to size imbued in the weapon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gradivus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32013.png]]&lt;br /&gt;
| 30253&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of maximum HP per second (Max 500)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Brandestoc [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26006.png]]&lt;br /&gt;
| 30254&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of maximum SP per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vidofnir [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:530009.png]]&lt;br /&gt;
| 30255&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Range +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's DEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valkyria [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32008.png]]&lt;br /&gt;
| 30256&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to get ''(1 × Number of Stacks)'' ATK2 for 7 seconds while physically attacking (Max Stacks = Base DEX / 2)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to get ''(1 × Number of Stacks)'' ASPD% for 7 seconds while physically attacking (Max Stacks = Base DEX / 7)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Skadi [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Spears&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1498.png]]&lt;br /&gt;
| 30217&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1496.png]]&lt;br /&gt;
| 30228&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:630008.png]]&lt;br /&gt;
| 30258&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +30% but target's DEF is increased by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce frontal damage taken by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ascalon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:630012.png]]&lt;br /&gt;
| 30259&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% more damage on ID or Class imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% resistance to ID or Class imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;amp; Perfect HIT increased by up to 50 while HP are below 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trishula [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32023.png]]&lt;br /&gt;
| 30260&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Heal level 3 while attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to auto-cast Holy Light level 1 while attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Grand Cross level acquired +5 while being attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Venus Gospel [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Axes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28106.png]]&lt;br /&gt;
| 30218&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1322.png]]&lt;br /&gt;
| 30229&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1318.png]]&lt;br /&gt;
| 30262&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If the attack can be lethal with 30% more damage, add those missing 30% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can't be stripped by any type of divest&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Garm [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:520002.png]]&lt;br /&gt;
| 30263&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Stun status effect while physically attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on stunned targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stun status back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Labrys [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1320.png]]&lt;br /&gt;
| 30264&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 50% of target's DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk Speed +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hauteclere [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1333.png]]&lt;br /&gt;
| 30265&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast a Fire physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Water physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Earth physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Wind physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Regalia [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28109.png]]&lt;br /&gt;
| 30266&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful attack, this weapon will have a chance to generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;50% chance to get ''(4 × Number of Stacks)'' ATK for 7 seconds while physically attacking (max Stacks = Base AGI / 3)&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' AGI for 7 seconds while physically attacking (max Stacks = Base AGI / 7)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Windfury [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Axes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:520008.png]]&lt;br /&gt;
| 30219&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1325.png]]&lt;br /&gt;
| 30230&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:620005.png]]&lt;br /&gt;
| 30268&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Pulse Strike level 3 while attacking, cooldown set to 1 second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Small size targets by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Medium size targets by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Small size targets by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Medium size targets by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Armads [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28113.png]]&lt;br /&gt;
| 30269&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to auto-cast Bash level acquired +5 while being attacked with melee physical attacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage by 0.25% per MaxHP% lost by the wielder of this weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining HP to increase damage, up to 30% damage bonus&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Urvan [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28136.png]]&lt;br /&gt;
| 30270&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to auto-cast Wide Blind upon Heal skill usage. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to auto-cast Wide Silence upon Heal skill usage. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant Heal level 10, cooldown set to 7 second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you already learned Heal level 10, it will increase Healing power by 10% instead and no cooldown will be forced&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aymur [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28107.png]]&lt;br /&gt;
| 30271&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;STR +5 &amp;amp; VIT -5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 0.6% chance to kill the target each TargetMaxHP% lost below 25% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional 0.3% chance per MaxHP% lost below 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Large size targets by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Large size targets by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ogrekiller [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28121.png]]&lt;br /&gt;
| 30272&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical increased by up to 40 while HP are lower than 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to increase critical damage by an amount depending on self's HP lost. Formula is : (HP lost × 0,4)% while being attacked. Duration set to 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If HP are lower than 20%, every attack recovers 2% of MaxHP per second during 7 seconds. Cooldown set to 1 second, works on skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Berserker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage while using skill Cart Termination by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gränsfors [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maces ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Maces&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16040.png]]&lt;br /&gt;
| 30220&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16057.png]]&lt;br /&gt;
| 30231&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16093.png]]&lt;br /&gt;
| 30274&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP to increase damage, max 30% bonus damage, each SP consumed increases damage by 20, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hartstein [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16082.png]]&lt;br /&gt;
| 30275&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase chance to inflict a status successfully by 20% of the base percentage. If you have 20% chance to inflict a status, this success rate will be raised to 24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase status durations by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Judgement [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590003.png]]&lt;br /&gt;
| 30276&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target's remaining HP are full, damage received will be reduced by 13%. The more the target looses HP, the lower this reduction will be. This reduction is nullified if target's remaining HP are lower than 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If wielder's remaining HP are full, damage received will be reduced by 13%. The more the wielder looses HP, the lower this reduction will be. This reduction is nullified if wielder's remaining HP are lower than 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce DoT damage received by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vae Victis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590011.png]]&lt;br /&gt;
| 30277&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bonebreaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590022.png]]&lt;br /&gt;
| 30278&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Items healing power +20%, works on Pitcher skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caduceus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590006.png]]&lt;br /&gt;
| 30279&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast a Fire physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Water physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Earth physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Wind physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 5% of BaseLv into SP while attacking without skills. Max one time per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Baranar Star [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 20% chance to avoid materials consumption&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Eureka [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF2 +33%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of MaxHP each second while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valhalla [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Maces&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16066.png]]&lt;br /&gt;
| 30221&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16028.png]]&lt;br /&gt;
| 30232&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16003.png]]&lt;br /&gt;
| 30281&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast Wide Stun while attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 50% if it can prevent death of the wielder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to ignore Stuff Immunity&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Juggernaut [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1535.png]]&lt;br /&gt;
| 30282&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on confused targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to deal 100% damage in a 5 x 5 area while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Sharur [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Staves ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Staves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16018.png]]&lt;br /&gt;
| 30284&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal Power +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you have less than 30% HP and an attack shall kill you, you will stay alive with 1 HP remaining and become immortal for 3 seconds, regardless of the attack received. Cooldown set to 60 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Laevateinn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1671.png]]&lt;br /&gt;
| 30285&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum MATK is increased by amount of INT while minimum MATK is reduced by amount of INT ÷ 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to turn a regular Critical hit into a High Crit, doubling critical damage bonus&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to get CRIT +100% during 5 seconds while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magnus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1661.png]]&lt;br /&gt;
| 30286&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful magical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds while magically attacking, up to 30 stacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arkana [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26160.png]]&lt;br /&gt;
| 30287&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit received to reduce damage taken, each SP consumed reduce damage by 20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage received while casting by 30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves summon power by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aegis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640020.png]]&lt;br /&gt;
| 30288&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit to increase damage done, each SP consumed increases damage by 20, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Occulus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2011.png]]&lt;br /&gt;
| 30289&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Blind status effect while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Claustrum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26138.png]]&lt;br /&gt;
| 30290&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining HP per hit to increase damage done, each HP consumed increases damage by 4, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit to reduce damage received, each SP consumed reduce damage by 20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stratagem [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can't be interrupted while casting, also works in pvp environments&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valemon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26166.png]]&lt;br /&gt;
| 30292&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Soul Strike level 10 while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Moebius [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2034.png]]&lt;br /&gt;
| 30293&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage up to 20% depending on caster's missing HP. Each percent of MaxHP missing increase your damage by 0.2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Poison while magically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT damage +25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nyx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26113.png]]&lt;br /&gt;
| 30294&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Fever for 7 seconds on Fire magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aether [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26104.png]]&lt;br /&gt;
| 30295&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Chill for 7 seconds on Water magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ether [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2010.png]]&lt;br /&gt;
| 30296&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Weak for 7 seconds on Wind magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ouranos [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26102.png]]&lt;br /&gt;
| 30297&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Brake for 7s on Earth magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Atlas [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to cast Dark Strike Level 5 while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ouroboros [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Staves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640010.png]]&lt;br /&gt;
| 30299&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +33%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Curse while magically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage up to 20% depending on target's lost HP. Each percent of MaxHP lost increase your damage by 0.2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bifrost [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2057.png]]&lt;br /&gt;
| 30300&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal Power +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon using Heal Skill, auto-casts Kyrie Eleison level 1 on the caster and the target, stacks with Assumptio&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon using Heal Skill, all party member in a 11 x 11 area will recover 5% of their MaxHP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640019.png]]&lt;br /&gt;
| 30301&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining HP per hit to increase damage done, each HP consumed increase damage by 3, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If out of SP, use 20 HP per missing SP to allow you the casting of the skill, up to 5% of remaining HP can be drained at a time. Only missing SP will consumed HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you should die, an amount of SP is drained to reduce damage taken. 1 SP consumed absorbs 3 damage. This effect fails if you don't have enough SP to survive. Upon activation, the wielder will be immortal for 2 seconds. Immortality &amp;amp; SP consumption effects have a cooldown of 30 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mind over Matter [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2048.png]]&lt;br /&gt;
| 30302&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Silence status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Blind status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Curse status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Confusion status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage +5% per status affecting a target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect all status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% resistance to all status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves summon power by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wabbajack [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2055.png]]&lt;br /&gt;
| 30303&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful magical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds while magically attacking, up to 50 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Excelsior [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18130.png]]&lt;br /&gt;
| 30223&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Bow [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18119.png]]&lt;br /&gt;
| 30234&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Bow [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700014.png]]&lt;br /&gt;
| 30305&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged physical damage by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage received from long ranged physical damage by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700030.png]]&lt;br /&gt;
| 30306&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to pushback the target 3 cells away&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to inflict 100% damage in an Area of effect of 3 x 3 cells around the target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Buriza [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700008.png]]&lt;br /&gt;
| 30307&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Up to 10% increased damage inflicted while attacking physically, the closer you are, the higher the damage done are&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Up to 20% reduced damage taken from physical attacks, the closer the attacker is, the lower the damage taken will be&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Parthia [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18163.png]]&lt;br /&gt;
| 30308&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage dealt to targets affected by the corresponding Arrow status by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vajra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18125.png]]&lt;br /&gt;
| 30309&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% chance to auto-cast Area of Effect depending on worn arrow's element while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All Fire property Arrows will auto-cast Fire Ball Level 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Water property Arrows will auto-cast Frost Nova Level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Wind property Arrows will auto-cast Thunder Storm Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Earth property Arrows will auto-cast Heaven's Drive Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Ghost property Arrows will auto-cast Napalm Beat Level 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Dark property Arrows will auto-cast Dark Strike Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Poison property Arrows will auto-cast Venom Dust Level 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase minimum MATK by an amount equal to your Base INT&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nidhogg [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18123.png]]&lt;br /&gt;
| 30310&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining SP to increase damage, maximum 15% bonus damage. 1 SP drained increases damage by 60, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Taulmaril [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700016.png]]&lt;br /&gt;
| 30311&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All Traps damage increased by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can put Traps one cell further away&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perseus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18148.png]]&lt;br /&gt;
| 30312&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical damage on the back +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Umbra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18117.png]]&lt;br /&gt;
| 30313&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to counter attack with Charge Arrow Level 1 while physically or magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's Hard DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Kaupe Level 3 on self while physically attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gandiva [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18198.png]]&lt;br /&gt;
| 30314&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 3% chance to kill the target each TargetMaxHP% lost below 10% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining HP to increase damage. Each HP consumed increases damage by 4, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ark [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage while dealing damage to multiple targets by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Meisterbogen [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Blitz Beat &amp;amp; Falcon Assault casting range by 1 cell&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to auto-cast Falcon Assault Level 5 while inflicting Special damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK -30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hugin &amp;amp; Munin [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560019.png]]&lt;br /&gt;
| 30316&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful attack, this weapon may generate a Stack for 7 seconds, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)'' CRIT while physically attacking, up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)'' STR while physically attacking, up to 10 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 2.5% damage into HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Heracles [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1865.png]]&lt;br /&gt;
| 30317&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Triple Attack while auto attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The use of Chain Combo grants an ATK &amp;amp; HIT bonus equal to user's BaseLv for 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Godhand [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560018.png]]&lt;br /&gt;
| 30318&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;50% chance to reduce Spirit Sphere consumption by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to consume one Spirit Sphere to get a bonus increasing your ATK by 50 for 7 seconds while physically attacking, this effect can overlap itself, up to 5 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Oversoul [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560004.png]]&lt;br /&gt;
| 30319&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to enchant the Ehrgeiz with Fire, Wind, Water or Earth element during 15 seconds while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ehrgeiz are endowed thanks to the previous effect, increase inflicted damage by 25%. Doesn't works with Professor' Elemental Loaders&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ehrgeiz [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1866.png]]&lt;br /&gt;
| 30320&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 5% of wielder's remaining SP to decrease damage. Each SP consumed reduces damage taken by 20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% MaxSP each second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vanguard [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1867.png]]&lt;br /&gt;
| 30321&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stone Curse status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stun status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Freeze status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Sleep status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Stun, Sleep, Freeze &amp;amp; Stone Curse status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Talion [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musical Instruments ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570005.png]]&lt;br /&gt;
| 30323&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase durations of all status effect inflicted by the wearer by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gjallarhorn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1930.png]]&lt;br /&gt;
| 30324&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Walking Speed while performing by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bonus given by all musics &amp;amp; dances increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase duration of all musics and dances' effects on any entity by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hamelin [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570008.png]]&lt;br /&gt;
| 30325&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Arrow Slinging will cause a 2 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vulcan Arrow will cause a 3 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Depending on arrows wielded, upon Arrow Slinging use, 10% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Depending on arrows wielded, upon Vulcan Arrow use, 20% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target, of the corresponding status effect of arrows&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Oliphant [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570018.png]]&lt;br /&gt;
| 30326&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to apply Confusion to an already confused target upon attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on confused targets by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tinklebell [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1946.png]]&lt;br /&gt;
| 30327&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Confusion status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Blind status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Silence status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Curse status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Confusion, Blind, Silence and Curse status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Heartstring [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Whips &amp;amp; Ropes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1996.png]]&lt;br /&gt;
| 30329&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce target's status resistance by 20% of the resistance the target have&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Sleipnir Tail [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26216.png]]&lt;br /&gt;
| 30330&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Walking Speed while performing by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bonus given by all musics &amp;amp; dances increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase duration of all musics and dances' effects on any entity by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arya [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:580017.png]]&lt;br /&gt;
| 30331&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)%'' FLEE for 7 seconds while physically attacking, up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' DEX for 7 seconds while physically attacking, up to 15 stacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nightingale [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1993.png]]&lt;br /&gt;
| 30332&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Arrow Slinging will cause a 2 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vulcan Arrow will cause a 3 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon Arrow Slinging use, 50% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon Vulcan Arrow use, 100% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Reginleif [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1992.png]]&lt;br /&gt;
| 30333&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Immunity to all Walking Speed penalties&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stormsong [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1985.png]]&lt;br /&gt;
| 30334&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Bleeding status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Poison status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Burning status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Deep Poison status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Bleeding, Poison, Burning &amp;amp; Deep Poison status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rosevine [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Books ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28607.png]]&lt;br /&gt;
| 30336&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time - 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Minimum Casting Time by 50%, you can now cast skills with a minimal limitation of 5% instead of 10% of skills' base Casting Time&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tempus Fugit  [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28606.png]]&lt;br /&gt;
| 30337&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;7% chance to auto-cast Wide Sleep when physically or magically attacking, works on skills. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to apply Sleep status effect again if the attacked target was already asleep&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28608.png]]&lt;br /&gt;
| 30338&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;50% chance to not consume Scrolls, it includes all type of Scrolls&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage inflicted by skills casted with Scrolls by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Eldritch [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1590.png]]&lt;br /&gt;
| 30339&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage inflicted by 20% if the target is of the matching ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 20% if the target is of the matching Class or ID&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Target imbued is the one killing the user instead if LUK is odd, however, bonus are limited to 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Draconomicon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28605.png]]&lt;br /&gt;
| 30340&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Dark Sanctuary isn't learned, 10% chance to auto-cast Dark Sanctuary Level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Dark Sanctuary is already learned, 5% chance to auto-cast Dark Sanctuary to the maximum Level acquired +5 while physically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Black Bible [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28636.png]]&lt;br /&gt;
| 30341&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase range of auto attacks by 4 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;amp; MATK -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Astra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:540019.png]]&lt;br /&gt;
| 30342&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 25% of all physical, magical &amp;amp; special damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Blood Drain level 3 while physically attacking, dealing 300% shadow property physical damage and draining 100% of inflicted damage as HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Letter [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28630.png]]&lt;br /&gt;
| 30343&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each cards against Race or Element grants a small bonus (equivalent to half weapon bonus from this list)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If this weapon is compounded by four different cards against race or element, all those effects are increase by 100% (60% damage on those races), same with cards against elements properties&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magna Carta [4]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Katars ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28007.png]]&lt;br /&gt;
| 30222&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Katar [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28000.png]]&lt;br /&gt;
| 30233&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Katar [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1290.png]]&lt;br /&gt;
| 30345&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.3% chance to inflict Bleeding status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Poison status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Burning status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Toxin status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase DoT damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 15% of target's status resistance&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gramr [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28010.png]]&lt;br /&gt;
| 30346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Sonic Blow level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Strip Armor level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Meteor Assault level 3 while physically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Schlaeger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1291.png]]&lt;br /&gt;
| 30347&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 1% chance to kill the target each TargetMaxHP% lost below 20% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;0,5% chance to inflict Coma status effect while auto attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Moortimer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:610021.png]]&lt;br /&gt;
| 30348&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical increased by 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage done by 10% while facing one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 10% while facing one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all type of healing received by 33%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Colichemarde [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28016.png]]&lt;br /&gt;
| 30349&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all Poison property damage by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Deadly Poison status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on deadly poisoned targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Belladonna [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28046.png]]&lt;br /&gt;
| 30350&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Stone Curse status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Stone Curse status effect while physically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on stone cursed targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caliburn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28014.png]]&lt;br /&gt;
| 30370&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills&lt;br /&gt;
&amp;lt;li&amp;gt;Grant (1 × Number of Stacks) ASPD% while physically attacking. Up to 10 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Maximum ASPD by 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Excalazer [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Firearms ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Revolvers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:800003.png]]&lt;br /&gt;
| 30356&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +55&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magnum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13138.png]]&lt;br /&gt;
| 30357&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Firefly [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Outsider[3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Shotguns&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:820002.png]]&lt;br /&gt;
| 30365&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase short ranged damage by 20%, the closer you are from the target, the higher the damage inflicted will be&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage range while auto attacking by 1 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bismarck [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28242.png]]&lt;br /&gt;
| 30366&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage range while auto attacking by 3 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Warsong [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Weight +500&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage range while auto attacking by 1 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Phalanx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Rifles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28227.png]]&lt;br /&gt;
| 30359&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Peacemaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28240.png]]&lt;br /&gt;
| 30360&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Critical by 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Critical damage by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Death Penalty [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all Cooldowns by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Winchester [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Gatling Guns&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:830003.png]]&lt;br /&gt;
| 30362&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to get ''(3 × Number of Stacks)%'' ATK2 for 7 seconds while physically attacking (max Stacks = 100)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Quicksilver [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28229.png]]&lt;br /&gt;
| 30363&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to auto-cast Triple Action Level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''''ALERT MISSING INFO'''''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hydra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the wielder of this weapon is auto attacking, attacked target will suffer a 1 cell pushback&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Big Bertha [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:810002.png]]&lt;br /&gt;
| 30368&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Ground Drift, Dragon Tail &amp;amp; Howling Mine Area of effect by 1 cell&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 50% chance to auto-cast an Area of effect attack dealing 100% damage in a 5 x 5 area upon Ground Drift, Dragon Tail or Howling Mine usage, up to 3 time per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vega [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28232.png]]&lt;br /&gt;
| 30369&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 100% chance to pushback 2 cells away all targets receiving damage upon Ground Drift, Dragon Tail or Howling Mine usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow status effect while attacking, works on skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orion [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Argos [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Huuma Shurikens ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:650008.png]]&lt;br /&gt;
| 30352&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 10% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore target's Hard DEF by 10% for 5 seconds upon Throw Huuma use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Burning status effect while physically attacking during 15 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rising Sun [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13347.png]]&lt;br /&gt;
| 30353&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Universal Flee by 25% for 5 seconds upon Throw Huuma usage, 25% Universal Flee grants you 25% chance to avoid any magical, physical or special attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Slow status effect while physically attacking during 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Falling Moon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13332.png]]&lt;br /&gt;
| 30354&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce all Casting Time by 20% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all After Skill Delay by 20% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Sleep status effect while physically attacking during 5 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Star [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Killing Void [3]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Level_5_Weapons&amp;diff=13807</id>
		<title>Level 5 Weapons</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Level_5_Weapons&amp;diff=13807"/>
		<updated>2022-12-28T22:08:43Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Staves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO aims to offer players more ways to play their characters, offering new building possibilities. This involves a choice of balanced weapons allowing more possibilities for all jobs.&lt;br /&gt;
&lt;br /&gt;
Hence why Level 5 Weapons have been created!&lt;br /&gt;
&lt;br /&gt;
'''To equip one of these fabulous weapons, you need to be Base Level 95!'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These weapons can't be handled in the left-hand due to the awesome power they are engraved with!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to get these weapons? ==&lt;br /&gt;
&lt;br /&gt;
'''Hatori Henzo is Level 5 the Weapon Master''', he's the one specialized in crafting and refining these weapons.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
He is located at the [[Midgard_Overview#Midgard's_Smithy|Midgard's Smithy]], in Midgard City, and is available through the Quick Access System. He will be glad to forge you a Weapon Level 5 if you bring the requested items.&lt;br /&gt;
[[File:Hatori.gif|right]]&lt;br /&gt;
In order to craft one Level 5 Weapon, you'll need:&lt;br /&gt;
*15 000 000 zenys&lt;br /&gt;
*1 Master Weapon (the type of required weapon depends on the desired Level 5 Weapon)&lt;br /&gt;
*1 Perfect Weapon&lt;br /&gt;
*1 Broken Weapon&lt;br /&gt;
*100 Fragment of Darkness&lt;br /&gt;
*1 Cursed Ruby&lt;br /&gt;
*15 Phlogopite&lt;br /&gt;
*15 Muscovite&lt;br /&gt;
*15 Biotite&lt;br /&gt;
*150 Pyroxene&lt;br /&gt;
*30 Oridecons&lt;br /&gt;
*1 Emperium&lt;br /&gt;
*[[Activities#Lvl_8_Mines|100 Mysty's Illusion Piece]]&lt;br /&gt;
*[[Activities#Lvl_8_Mines|20 Bradium]]&lt;br /&gt;
&lt;br /&gt;
=== Perfect Weapons ===&lt;br /&gt;
&lt;br /&gt;
:*These Weapons exist in several versions. However, they all have the same effect.&lt;br /&gt;
:**According to the description, it gives '''+50% damage''', no slot and 120 ATK.&lt;br /&gt;
:**Improves physical damage by 50%. This bonus is ignored by skills which do not take bonus from cards into account.&lt;br /&gt;
:***You also need to equip this weapon in the main hand in order to get this effect.&lt;br /&gt;
&lt;br /&gt;
== Where to find required materials ? ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;20&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
! height=&amp;quot;100px&amp;quot;| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| Master Weapon&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ID : 8051 - Master Weapon Box&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nightmare, World &amp;amp; Elemental Dungeons' Chests&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! height=&amp;quot;100px&amp;quot;| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| Perfect Weapon&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ID : 8052 - Perfect Weapon Box&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Giant Octopus&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Temples' Chests&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Niflheim's Hell Nightmare&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Old Glast Heim Nightmare&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Broken Weapon.png|center]]&lt;br /&gt;
| 8021&lt;br /&gt;
| Broken Weapon&lt;br /&gt;
| [[World_Bosses,_Event_Bosses_%26_Purgators|Purgators]]&lt;br /&gt;
Gold Coins Shop&lt;br /&gt;
! [[File:Misty's Illusion Piece.png|center]]&lt;br /&gt;
| 7974&lt;br /&gt;
| Mysty's Illusion Piece&lt;br /&gt;
| Mining Level 8&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fragment of Darkness.png|center]]&lt;br /&gt;
| 7798&lt;br /&gt;
| Fragment of Darkness&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7798&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Cursed Ruby.png|center]]&lt;br /&gt;
| 724&lt;br /&gt;
| Cursed Ruby&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=724&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Phlogopite.png|center]]&lt;br /&gt;
| 7290&lt;br /&gt;
| Phlogopite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7290&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Muscovite.png|center]]&lt;br /&gt;
| 7292&lt;br /&gt;
| Muscovite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7292&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Biotite.png|center]]&lt;br /&gt;
| 7297&lt;br /&gt;
| Biotite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7297&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Pyroxene.png|center]]&lt;br /&gt;
| 7296&lt;br /&gt;
| Pyroxene&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7296&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oridecon level 5.png|center]]&lt;br /&gt;
| 984&lt;br /&gt;
| Oridecons&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=984&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Bradium level 5.png|center]]&lt;br /&gt;
| 6224&lt;br /&gt;
| Bradium&lt;br /&gt;
| Mining&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=6224&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Emperium level 5.png|center]]&lt;br /&gt;
| 714&lt;br /&gt;
| Emperium&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=714&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Level 5 Refine ==&lt;br /&gt;
&lt;br /&gt;
'''Level 5 Weapons can be refined up to +10.'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All Level 5 Weapons inherit an additional overall damage increase of 1% per refine, also, you will get 1% Heal Power per refine of the weapon.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Such as Level 1~4 Weapons, each refine rate will provide you extra attack, please check the list below :&lt;br /&gt;
*''Weapon Level 1'' → 2 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 2'' → 3 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 3'' → 5 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 4'' → 7 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 5'' → 9 Bonus ATK2 per Refine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ''For more informations about refine rates, please click &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Refine_System_modifications#Level_5_Weapons&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''While refining them, those weapons can't break, however, a failed attempt will cause a downgrade of the refine.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characteristics ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt; Level 5 Weapons' characteristics are similar by type of weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
   ''Weight'', ''Attack'', ''Speed while equipped'' and ''Size Modifier'' are the same values depending on the weapon category.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Attack&lt;br /&gt;
! Weight&lt;br /&gt;
! Additional Effects&lt;br /&gt;
! Required Jobs&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Daggers&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| INT +1, MATK +7%&lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Magician&lt;br /&gt;
&lt;br /&gt;
• Wizard • Sage • Thief • Assassin • Rogue • Merchant&lt;br /&gt;
&lt;br /&gt;
• Blacksmith • Alchemist • Archer • Hunter • Bard&lt;br /&gt;
&lt;br /&gt;
• Dancer • Ninja • Soul Linker&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Swords&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Thief&lt;br /&gt;
• Assassin • Rogue • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Swords&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Spears&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Spears&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Axes&lt;br /&gt;
| 110&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Thief&lt;br /&gt;
• Assassin • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Axes&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader • Merchant&lt;br /&gt;
• Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Maces&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Acolyte&lt;br /&gt;
• Priest • Monk • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Maces&lt;br /&gt;
| 140&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Acolyte&lt;br /&gt;
• Priest • Monk • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Staves&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| INT +3, MATK +17%&lt;br /&gt;
| • Novice • Magician • Wizard • Sage&lt;br /&gt;
• Acolyte • Priest • Monk • Soul Linker • Summoner&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Staves&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| INT +4, MATK +23%&lt;br /&gt;
| • Wizard&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bows&lt;br /&gt;
| 70&lt;br /&gt;
| 200&lt;br /&gt;
| &lt;br /&gt;
| • Thief • Archer • Hunter • Bard • Dancer • Rogue&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Knuckles&lt;br /&gt;
| 80&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
| • Priest • Monk&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Musical Instruments&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Bard&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Whips &amp;amp; Ropes&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Dancer&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Books&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| INT +3, MATK +17%&lt;br /&gt;
| • Sage • Priest • Star Gladiator&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Katars&lt;br /&gt;
| 130&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| Assassin&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Revolvers&lt;br /&gt;
| 70&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shotguns&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rifles&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gatling Guns&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Grenade Launchers&lt;br /&gt;
| 140&lt;br /&gt;
| 250&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Huuma Shurikens&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Ninja&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Left hand Weapons&lt;br /&gt;
| 25 + 2 per Refine Level&lt;br /&gt;
| N/A&lt;br /&gt;
| ASPD -5%, DEF -5%,&lt;br /&gt;
HIT -5%, Cast -5%&lt;br /&gt;
| • All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Level 5 Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28705.png]]&lt;br /&gt;
| 30213&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken by 10% if inflicted by the race imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Dagger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13093.png]]&lt;br /&gt;
| 30224&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Dagger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13061-2.gif]]&lt;br /&gt;
| 30202&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage on the back +25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Zorink [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28712.png]]&lt;br /&gt;
| 30203&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to inflict Poison or Curse status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on poisoned or cursed targets&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Organyx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28767.png]]&lt;br /&gt;
| 30204&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces Casting Time &amp;amp; After Skill Delay by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hyperion [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28719.png]]&lt;br /&gt;
| 30205&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant (1 × Number of Stacks)'' LUK while physically attacking. Up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Zenys granted upon monsters kill by 100%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fortuna [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28744.png]]&lt;br /&gt;
| 30206&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Element imbued on kills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the opposite element of the killed entity&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves summon power by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Spelldaggers [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13069.png]]&lt;br /&gt;
| 30207&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to break target's weapon. Additional 2.5% chance on monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to break target's armor. Additional 2.5% chance on monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance to ignore target's gear protection to strip and break.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orichalcum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:510026.png]]&lt;br /&gt;
| 30208&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 30% of target's DEF and MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;amp; MATK -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Kingmaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28724.png]]&lt;br /&gt;
| 30209&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 15% of target's DEF &amp;amp; MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical increased by 15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF -7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Asura [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13051.png]]&lt;br /&gt;
| 30210&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow Cast Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Critical Wound Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow Walk Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Naeglis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28766.png]]&lt;br /&gt;
| 30211&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to double Critical while attacking with any type of attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Damage +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arondight [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28714.png]]&lt;br /&gt;
| 30212&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If an Element Loader skill is used, this weapon is imbued with the corresponding element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage from the imbued element by 15%, decrease other elemental damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to avoid magical damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orion [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Swords&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13428.png]]&lt;br /&gt;
| 30214&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13441.png]]&lt;br /&gt;
| 30225&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13460.png]]&lt;br /&gt;
| 30236&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Convert 5% of damage into HP, this effect can occurred only one time per second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage dealt up to 10%, depending on self's remaining HP, 0.1% bonus damage per remaining percent of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Exal'Theris [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13428.2.png]]&lt;br /&gt;
| 30237&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 10% damage on MvP &amp;amp; Boss type monsters&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MvP &amp;amp; Boss type monsters damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500013.png]]&lt;br /&gt;
| 30238&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to attack two times with a single hit while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to activate a bonus allowing you to attack two times with a single hit while physically attacking during 10 seconds but DEF &amp;amp; MDEF -10 during this effect&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Shamshir [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13438.png]]&lt;br /&gt;
| 30239&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce damage taken by 15% depending on remaining HP of the wielder. This resistance is reduced by 0.15% each MaxHP% lost by the wielder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack. Max 15 stacks, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Custom bonus Parry &amp;amp; Block rate +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Braveheart [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13461.png]]&lt;br /&gt;
| 30240&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to perform a High Critical hit, doubling critical damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Deathbringer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13466.png]]&lt;br /&gt;
| 30241&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast of the 4 elemental bolts Skills at level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13473.png]]&lt;br /&gt;
| 30242&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Holy Cross level 3 while attacking physically&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Heal level 3 while being attacked, regardless of the source of damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lionheart [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500018.png]]&lt;br /&gt;
| 30243&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to consume 5% of Maximum HP &amp;amp; convert them into ATK for 7 seconds while attacking. Each 10 HP drained will grant 1 ATK, can't exceed 150 ATK bonus, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 1.66% chance to kill the target each TargetMaxHP% lost below 15% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Doombringer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500007.png]]&lt;br /&gt;
| 30244&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bash damage +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Bowling Bash level 10 upon using successfully Bash&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Scramasax [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Swords&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21015.png]]&lt;br /&gt;
| 30215&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21009.png]]&lt;br /&gt;
| 30226&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21014.png]]&lt;br /&gt;
| 30246&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Bleeding while auto attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Bleeding Lvl 2 while auto attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more damage on Bleeding targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Bleed status back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ragnell [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21028.png]]&lt;br /&gt;
| 30247&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to ignore, for 7 seconds, (10% + WielderHPlost / 2)% of target's DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's DEF &amp;amp; MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gambanteinn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21025.png]]&lt;br /&gt;
| 30248&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to cast Endure at level acquired while being attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to counter attack at short range with Bash level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to counter attack at long range with Bash level 5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Alondite [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:600008.png]]&lt;br /&gt;
| 30249&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage increased by 15% while facing more than one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 15% while facing more than one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to perform an Area of Effect in a 5 x 5 cells area, dealing 100% ATK physical damage while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Durandal [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21058.png]]&lt;br /&gt;
| 30250&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to perform a High Critical hit, doubling critical damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Physical and Magical Flee bonus by up to 40 while HP are below 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF -5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Kusanagi [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Spears&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1443.png]]&lt;br /&gt;
| 30216&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1438.png]]&lt;br /&gt;
| 30227&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32004.png]]&lt;br /&gt;
| 30252&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's size&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% damage on size imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% resistance to size imbued in the weapon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gradivus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32013.png]]&lt;br /&gt;
| 30253&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of maximum HP per second (Max 500)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Brandestoc [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26006.png]]&lt;br /&gt;
| 30254&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of maximum SP per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vidofnir [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:530009.png]]&lt;br /&gt;
| 30255&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Range +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's DEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valkyria [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32008.png]]&lt;br /&gt;
| 30256&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to get ''(1 × Number of Stacks)'' ATK2 for 7 seconds while physically attacking (Max Stacks = Base DEX / 2)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to get ''(1 × Number of Stacks)'' ASPD% for 7 seconds while physically attacking (Max Stacks = Base DEX / 7)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Skadi [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Spears&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1498.png]]&lt;br /&gt;
| 30217&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1496.png]]&lt;br /&gt;
| 30228&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:630008.png]]&lt;br /&gt;
| 30258&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +30% but target's DEF is increased by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce frontal damage taken by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ascalon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:630012.png]]&lt;br /&gt;
| 30259&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% more damage on ID or Class imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% resistance to ID or Class imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;amp; Perfect HIT increased by up to 50 while HP are below 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trishula [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32023.png]]&lt;br /&gt;
| 30260&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Heal level 3 while attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to auto-cast Holy Light level 1 while attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Grand Cross level acquired +5 while being attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Venus Gospel [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Axes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28106.png]]&lt;br /&gt;
| 30218&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1322.png]]&lt;br /&gt;
| 30229&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1318.png]]&lt;br /&gt;
| 30262&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If the attack can be lethal with 30% more damage, add those missing 30% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can't be stripped by any type of divest&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Garm [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:520002.png]]&lt;br /&gt;
| 30263&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Stun status effect while physically attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on stunned targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stun status back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Labrys [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1320.png]]&lt;br /&gt;
| 30264&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 50% of target's DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk Speed +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hauteclere [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1333.png]]&lt;br /&gt;
| 30265&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast a Fire physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Water physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Earth physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Wind physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Regalia [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28109.png]]&lt;br /&gt;
| 30266&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful attack, this weapon will have a chance to generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;50% chance to get ''(4 × Number of Stacks)'' ATK for 7 seconds while physically attacking (max Stacks = Base AGI / 3)&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' AGI for 7 seconds while physically attacking (max Stacks = Base AGI / 7)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Windfury [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Axes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:520008.png]]&lt;br /&gt;
| 30219&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1325.png]]&lt;br /&gt;
| 30230&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:620005.png]]&lt;br /&gt;
| 30268&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Pulse Strike level 3 while attacking, cooldown set to 1 second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Small size targets by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Medium size targets by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Small size targets by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Medium size targets by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Armads [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28113.png]]&lt;br /&gt;
| 30269&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to auto-cast Bash level acquired +5 while being attacked with melee physical attacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage by 0.25% per MaxHP% lost by the wielder of this weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining HP to increase damage, up to 30% damage bonus&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Urvan [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28136.png]]&lt;br /&gt;
| 30270&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to auto-cast Wide Blind upon Heal skill usage. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to auto-cast Wide Silence upon Heal skill usage. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant Heal level 10, cooldown set to 7 second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you already learned Heal level 10, it will increase Healing power by 10% instead and no cooldown will be forced&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aymur [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28107.png]]&lt;br /&gt;
| 30271&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;STR +5 &amp;amp; VIT -5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 0.6% chance to kill the target each TargetMaxHP% lost below 25% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional 0.3% chance per MaxHP% lost below 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Large size targets by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Large size targets by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ogrekiller [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28121.png]]&lt;br /&gt;
| 30272&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical increased by up to 40 while HP are lower than 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to increase critical damage by an amount depending on self's HP lost. Formula is : (HP lost × 0,4)% while being attacked. Duration set to 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If HP are lower than 20%, every attack recovers 2% of MaxHP per second during 7 seconds. Cooldown set to 1 second, works on skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Berserker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage while using skill Cart Termination by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gränsfors [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maces ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Maces&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16040.png]]&lt;br /&gt;
| 30220&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16057.png]]&lt;br /&gt;
| 30231&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16093.png]]&lt;br /&gt;
| 30274&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP to increase damage, max 30% bonus damage, each SP consumed increases damage by 20, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hartstein [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16082.png]]&lt;br /&gt;
| 30275&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase chance to inflict a status successfully by 20% of the base percentage. If you have 20% chance to inflict a status, this success rate will be raised to 24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase status durations by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Judgement [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590003.png]]&lt;br /&gt;
| 30276&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target's remaining HP are full, damage received will be reduced by 13%. The more the target looses HP, the lower this reduction will be. This reduction is nullified if target's remaining HP are lower than 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If wielder's remaining HP are full, damage received will be reduced by 13%. The more the wielder looses HP, the lower this reduction will be. This reduction is nullified if wielder's remaining HP are lower than 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce DoT damage received by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vae Victis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590011.png]]&lt;br /&gt;
| 30277&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bonebreaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590022.png]]&lt;br /&gt;
| 30278&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Items healing power +20%, works on Pitcher skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caduceus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590006.png]]&lt;br /&gt;
| 30279&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast a Fire physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Water physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Earth physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Wind physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 5% of BaseLv into SP while attacking without skills. Max one time per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Baranar Star [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 20% chance to avoid materials consumption&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Eureka [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF2 +33%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of MaxHP each second while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valhalla [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Maces&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16066.png]]&lt;br /&gt;
| 30221&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16028.png]]&lt;br /&gt;
| 30232&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16003.png]]&lt;br /&gt;
| 30281&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast Wide Stun while attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 50% if it can prevent death of the wielder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to ignore Stuff Immunity&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Juggernaut [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1535.png]]&lt;br /&gt;
| 30282&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on confused targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to deal 100% damage in a 5 x 5 area while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Sharur [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Staves ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Staves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16018.png]]&lt;br /&gt;
| 30284&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal Power +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you have less than 30% HP and an attack shall kill you, you will stay alive with 1 HP remaining and become immortal for 3 seconds, regardless of the attack received. Cooldown set to 60 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Laevateinn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1671.png]]&lt;br /&gt;
| 30285&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum MATK is increased by amount of INT while minimum MATK is reduced by amount of INT ÷ 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to turn a regular Critical hit into a High Crit, doubling critical damage bonus&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to get CRIT +100% during 5 seconds while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magnus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1661.png]]&lt;br /&gt;
| 30286&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful magical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds while magically attacking, up to 30 stacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arkana [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26160.png]]&lt;br /&gt;
| 30287&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit received to reduce damage taken, each SP consumed reduce damage by 20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage received while casting by 30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves summon power by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aegis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640020.png]]&lt;br /&gt;
| 30288&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit to increase damage done, each SP consumed increases damage by 20, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Occulus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2011.png]]&lt;br /&gt;
| 30289&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Blind status effect while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Claustrum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26138.png]]&lt;br /&gt;
| 30290&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining HP per hit to increase damage done, each HP consumed increases damage by 4, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit to reduce damage received, each SP consumed reduce damage by 20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stratagem [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can't be interrupted while casting, also works in pvp environments&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valemon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26166.png]]&lt;br /&gt;
| 30292&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Soul Strike level 10 while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Moebius [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2034.png]]&lt;br /&gt;
| 30293&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage up to 20% depending on caster's missing HP. Each percent of MaxHP missing increase your damage by 0.2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Poison while magically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT damage +25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nyx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26113.png]]&lt;br /&gt;
| 30294&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Fever for 7 seconds on Fire magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aether [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26104.png]]&lt;br /&gt;
| 30295&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Chill for 7 seconds on Water magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ether [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2010.png]]&lt;br /&gt;
| 30296&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Weak for 7 seconds on Wind magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ouranos [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26102.png]]&lt;br /&gt;
| 30297&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Brake for 7s on Earth magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Atlas [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to cast Dark Strike Level 5 while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ouroboros [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Staves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640010.png]]&lt;br /&gt;
| 30299&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +33%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Curse while magically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage up to 20% depending on target's lost HP. Each percent of MaxHP lost increase your damage by 0.2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bifrost [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2057.png]]&lt;br /&gt;
| 30300&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal Power +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon using Heal Skill, auto-casts Kyrie Eleison level 1 on the caster and the target, stacks with Assumptio&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon using Heal Skill, all party member in a 11 x 11 area will recover 5% of their MaxHP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640019.png]]&lt;br /&gt;
| 30301&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining HP per hit to increase damage done, each HP consumed increase damage by 3, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If out of SP, use 20 HP per missing SP to allow you the casting of the skill, up to 5% of remaining HP can be drained at a time. Only missing SP will consumed HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you should die, an amount of SP is drained to reduce damage taken. 1 SP consumed absorbs 3 damage. This effect fails if you don't have enough SP to survive. Upon activation, the wielder will be immortal for 2 seconds. Immortality &amp;amp; SP consumption effects have a cooldown of 30 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mind over Matter [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2048.png]]&lt;br /&gt;
| 30302&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Silence status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Blind status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Curse status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Confusion status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage +5% per status affecting a target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect all status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% resistance to all status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves summon power by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wabbajack [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2055.png]]&lt;br /&gt;
| 30303&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful magical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds while magically attacking, up to 50 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Excelsior [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18130.png]]&lt;br /&gt;
| 30223&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Bow [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18119.png]]&lt;br /&gt;
| 30234&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Bow [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700014.png]]&lt;br /&gt;
| 30305&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged physical damage by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage received from long ranged physical damage by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700030.png]]&lt;br /&gt;
| 30306&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to pushback the target 3 cells away&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to inflict 100% damage in an Area of effect of 3 x 3 cells around the target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Buriza [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700008.png]]&lt;br /&gt;
| 30307&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Up to 10% increased damage inflicted while attacking physically, the closer you are, the higher the damage done are&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Up to 20% reduced damage taken from physical attacks, the closer the attacker is, the lower the damage taken will be&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Parthia [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18163.png]]&lt;br /&gt;
| 30308&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage dealt to targets affected by the corresponding Arrow status by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vajra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18125.png]]&lt;br /&gt;
| 30309&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% chance to auto-cast Area of Effect depending on worn arrow's element while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All Fire property Arrows will auto-cast Fire Ball Level 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Water property Arrows will auto-cast Frost Nova Level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Wind property Arrows will auto-cast Thunder Storm Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Earth property Arrows will auto-cast Heaven's Drive Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Ghost property Arrows will auto-cast Napalm Beat Level 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Dark property Arrows will auto-cast Dark Strike Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Poison property Arrows will auto-cast Venom Dust Level 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase minimum MATK by an amount equal to your Base INT&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nidhogg [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18123.png]]&lt;br /&gt;
| 30310&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining SP to increase damage, maximum 15% bonus damage. 1 SP drained increases damage by 60, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Taulmaril [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700016.png]]&lt;br /&gt;
| 30311&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All Traps damage increased by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can put Traps one cell further away&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perseus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18148.png]]&lt;br /&gt;
| 30312&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical damage on the back +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Umbra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18117.png]]&lt;br /&gt;
| 30313&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to counter attack with Charge Arrow Level 1 while physically or magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's Hard DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Kaupe Level 3 on self while physically attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gandiva [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18198.png]]&lt;br /&gt;
| 30314&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 3% chance to kill the target each TargetMaxHP% lost below 10% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining HP to increase damage. Each HP consumed increases damage by 4, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ark [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage while dealing damage to multiple targets by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Meisterbogen [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Blitz Beat &amp;amp; Falcon Assault casting range by 1 cell&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to auto-cast Falcon Assault Level 5 while inflicting Special damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK -30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hugin &amp;amp; Munin [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560019.png]]&lt;br /&gt;
| 30316&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful attack, this weapon may generate a Stack for 7 seconds, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)'' CRIT while physically attacking, up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)'' STR while physically attacking, up to 10 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 2.5% damage into HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Heracles [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1865.png]]&lt;br /&gt;
| 30317&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Triple Attack while auto attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The use of Chain Combo grants an ATK &amp;amp; HIT bonus equal to user's BaseLv for 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Godhand [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560018.png]]&lt;br /&gt;
| 30318&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;50% chance to reduce Spirit Sphere consumption by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to consume one Spirit Sphere to get a bonus increasing your ATK by 50 for 7 seconds while physically attacking, this effect can overlap itself, up to 5 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Oversoul [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560004.png]]&lt;br /&gt;
| 30319&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to enchant the Ehrgeiz with Fire, Wind, Water or Earth element during 15 seconds while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ehrgeiz are endowed thanks to the previous effect, increase inflicted damage by 25%. Doesn't works with Professor' Elemental Loaders&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ehrgeiz [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1866.png]]&lt;br /&gt;
| 30320&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 5% of wielder's remaining SP to decrease damage. Each SP consumed reduces damage taken by 20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% MaxSP each second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vanguard [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1867.png]]&lt;br /&gt;
| 30321&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stone Curse status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stun status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Freeze status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Sleep status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Stun, Sleep, Freeze &amp;amp; Stone Curse status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Talion [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musical Instruments ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570005.png]]&lt;br /&gt;
| 30323&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase durations of all status effect inflicted by the wearer by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gjallarhorn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1930.png]]&lt;br /&gt;
| 30324&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Walking Speed while performing by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bonus given by all musics &amp;amp; dances increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase duration of all musics and dances' effects on any entity by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hamelin [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570008.png]]&lt;br /&gt;
| 30325&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Arrow Slinging will cause a 2 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vulcan Arrow will cause a 3 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Depending on arrows wielded, upon Arrow Slinging use, 10% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Depending on arrows wielded, upon Vulcan Arrow use, 20% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target, of the corresponding status effect of arrows&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Oliphant [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570018.png]]&lt;br /&gt;
| 30326&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to apply Confusion to an already confused target upon attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on confused targets by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tinklebell [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1946.png]]&lt;br /&gt;
| 30327&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Confusion status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Blind status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Silence status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Curse status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Confusion, Blind, Silence and Curse status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Heartstring [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Whips &amp;amp; Ropes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1996.png]]&lt;br /&gt;
| 30329&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce target's status resistance by 20% of the resistance the target have&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Sleipnir Tail [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26216.png]]&lt;br /&gt;
| 30330&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Walking Speed while performing by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bonus given by all musics &amp;amp; dances increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase duration of all musics and dances' effects on any entity by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arya [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:580017.png]]&lt;br /&gt;
| 30331&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)%'' FLEE for 7 seconds while physically attacking, up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' DEX for 7 seconds while physically attacking, up to 15 stacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nightingale [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1993.png]]&lt;br /&gt;
| 30332&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Arrow Slinging will cause a 2 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vulcan Arrow will cause a 3 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon Arrow Slinging use, 50% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon Vulcan Arrow use, 100% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Reginleif [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1992.png]]&lt;br /&gt;
| 30333&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Immunity to all Walking Speed penalties&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stormsong [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1985.png]]&lt;br /&gt;
| 30334&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Bleeding status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Poison status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Burning status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Deep Poison status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Bleeding, Poison, Burning &amp;amp; Deep Poison status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rosevine [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Books ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28607.png]]&lt;br /&gt;
| 30336&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time - 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Minimum Casting Time by 50%, you can now cast skills with a minimal limitation of 5% instead of 10% of skills' base Casting Time&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tempus Fugit  [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28606.png]]&lt;br /&gt;
| 30337&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;7% chance to auto-cast Wide Sleep when physically or magically attacking, works on skills. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to apply Sleep status effect again if the attacked target was already asleep&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28608.png]]&lt;br /&gt;
| 30338&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;50% chance to not consume Scrolls, it includes all type of Scrolls&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage inflicted by skills casted with Scrolls by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Eldritch [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1590.png]]&lt;br /&gt;
| 30339&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage inflicted by 20% if the target is of the matching ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 20% if the target is of the matching Class or ID&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Target imbued is the one killing the user instead if LUK is odd, however, bonus are limited to 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Draconomicon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28605.png]]&lt;br /&gt;
| 30340&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Dark Sanctuary isn't learned, 10% chance to auto-cast Dark Sanctuary Level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Dark Sanctuary is already learned, 5% chance to auto-cast Dark Sanctuary to the maximum Level acquired +5 while physically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Black Bible [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28636.png]]&lt;br /&gt;
| 30341&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase range of auto attacks by 4 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;amp; MATK -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Astra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:540019.png]]&lt;br /&gt;
| 30342&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 25% of all physical, magical &amp;amp; special damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Blood Drain level 3 while physically attacking, dealing 300% shadow property physical damage and draining 100% of inflicted damage as HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Letter [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28630.png]]&lt;br /&gt;
| 30343&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each cards against Race or Element grants a small bonus (equivalent to half weapon bonus from this list)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If this weapon is compounded by four different cards against race or element, all those effects are increase by 100% (60% damage on those races), same with cards against elements properties&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magna Carta [4]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Katars ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28007.png]]&lt;br /&gt;
| 30222&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Katar [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28000.png]]&lt;br /&gt;
| 30233&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Katar [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1290.png]]&lt;br /&gt;
| 30345&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.3% chance to inflict Bleeding status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Poison status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Burning status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Toxin status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase DoT damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 15% of target's status resistance&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gramr [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28010.png]]&lt;br /&gt;
| 30346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Sonic Blow level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Strip Armor level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Meteor Assault level 3 while physically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Schlaeger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1291.png]]&lt;br /&gt;
| 30347&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 1% chance to kill the target each TargetMaxHP% lost below 20% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;0,5% chance to inflict Coma status effect while auto attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Moortimer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:610021.png]]&lt;br /&gt;
| 30348&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical increased by 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage done by 10% while facing one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 10% while facing one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all type of healing received by 33%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Colichemarde [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28016.png]]&lt;br /&gt;
| 30349&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all Poison property damage by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Deadly Poison status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on deadly poisoned targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Belladonna [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28046.png]]&lt;br /&gt;
| 30350&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Stone Curse status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Stone Curse status effect while physically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on stone cursed targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caliburn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28014.png]]&lt;br /&gt;
| 30370&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills&lt;br /&gt;
&amp;lt;li&amp;gt;Grant (1 × Number of Stacks) ASPD% while physically attacking. Up to 10 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Maximum ASPD by 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Excalazer [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Firearms ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Revolvers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:800003.png]]&lt;br /&gt;
| 30356&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +55&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magnum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13138.png]]&lt;br /&gt;
| 30357&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Firefly [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Outsider[3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Shotguns&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:820002.png]]&lt;br /&gt;
| 30365&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase short ranged damage by 20%, the closer you are from the target, the higher the damage inflicted will be&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage range while auto attacking by 1 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bismarck [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28242.png]]&lt;br /&gt;
| 30366&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage range while auto attacking by 3 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Warsong [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Weight +500&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage range while auto attacking by 1 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Phalanx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Rifles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28227.png]]&lt;br /&gt;
| 30359&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Peacemaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28240.png]]&lt;br /&gt;
| 30360&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Critical by 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Critical damage by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Death Penalty [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all Cooldowns by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Winchester [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Gatling Guns&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:830003.png]]&lt;br /&gt;
| 30362&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to get ''(3 × Number of Stacks)%'' ATK2 for 7 seconds while physically attacking (max Stacks = 100)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Quicksilver [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28229.png]]&lt;br /&gt;
| 30363&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to auto-cast Triple Action Level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''''ALERT MISSING INFO'''''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hydra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the wielder of this weapon is auto attacking, attacked target will suffer a 1 cell pushback&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Big Bertha [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:810002.png]]&lt;br /&gt;
| 30368&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Ground Drift, Dragon Tail &amp;amp; Howling Mine Area of effect by 1 cell&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 50% chance to auto-cast an Area of effect attack dealing 100% damage in a 5 x 5 area upon Ground Drift, Dragon Tail or Howling Mine usage, up to 3 time per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vega [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28232.png]]&lt;br /&gt;
| 30369&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 100% chance to pushback 2 cells away all targets receiving damage upon Ground Drift, Dragon Tail or Howling Mine usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow status effect while attacking, works on skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orion [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Argos [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Huuma Shurikens ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:650008.png]]&lt;br /&gt;
| 30352&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 10% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore target's Hard DEF by 10% for 5 seconds upon Throw Huuma use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Burning status effect while physically attacking during 15 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rising Sun [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13347.png]]&lt;br /&gt;
| 30353&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Universal Flee by 25% for 5 seconds upon Throw Huuma usage, 25% Universal Flee grants you 25% chance to avoid any magical, physical or special attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Slow status effect while physically attacking during 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Falling Moon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13332.png]]&lt;br /&gt;
| 30354&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce all Casting Time by 20% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all After Skill Delay by 20% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Sleep status effect while physically attacking during 5 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Star [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Killing Void [3]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Ninja_Skill_Modifications&amp;diff=13806</id>
		<title>Ninja Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Ninja_Skill_Modifications&amp;diff=13806"/>
		<updated>2022-12-28T17:11:27Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:nj_nen.png Ninja Aura */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_tobidougu.png]] Throwing Mastery ===&lt;br /&gt;
  Increases Throw Shuriken damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;and critical 'throw skills'. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +1/2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +2/4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +3/6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +12, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +4/8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +15, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +5/10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +18, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +6/12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +21, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +7/14% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +24, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +8/16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +27, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +9/18% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +30, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +10/20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_syuriken.png]] Throw Shuriken ===&lt;br /&gt;
  [[File:Throw_Shuriken_Info.gif]]&lt;br /&gt;
  Throws a Shuriken at a target from a distance of up to 9 cells away from the caster.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Inflict the status Brake (Which reduces ASD/CAST/ASPD). Chances slightly affected by LUK.&lt;br /&gt;
  Each level adds 50% of the shuriken ATK into damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +4&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 1sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +8&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +12&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +16&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +20&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +24&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +28&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 7sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +32&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +36&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +40&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Shuriken.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kunai.png]] Throw Kunai ===&lt;br /&gt;
  [[File:Throw_Kunai_Info.gif]]&lt;br /&gt;
  Throws a Kunai that will strike its target 3 times in one attack.&lt;br /&gt;
  The attack's element is affected by the type of Kunai thrown.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Inflict the status Crack (Which reduces DEF/MDEF/DEF2/MDEF2). Chances slightly affected by LUK.&lt;br /&gt;
  Each level adds 100% of the kunai ATK into damage (for each hits)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +3*DEX + Kunai's ATK, Crack lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +6*DEX + Kunai's ATK, Crack lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +9*DEX + Kunai's ATK, Crack lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +12*DEX + Kunai's ATK, Crack lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +15*DEX + Kunai's ATK, Crack lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Kunai.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_huuma.png]] Throw Huuma Shuriken ===&lt;br /&gt;
  Throws Huuma Shuriken that will damage its target and any nearby nemies.&lt;br /&gt;
  The total amount of damage is divided among the enemies damaged by this skill.&lt;br /&gt;
  Raising this skill's level increases its number of strikes. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 300% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 450% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 600% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 750% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 900% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 5, Throw Kunai 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_zenynage.png]] Throw Zeny ===&lt;br /&gt;
  Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 500~1000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1000~2000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1500~3000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2000~4000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2500~5000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3000~6000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 3500~7000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4000~8000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 4500~9000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 5000~10000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 10, Throw Huuma Shuriken 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_tatamigaeshi.png]] Flip Tatami ===&lt;br /&gt;
  [[File:Flip_Tatami_Info.gif]]&lt;br /&gt;
  Flips tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds.&lt;br /&gt;
  Has a chance to damage and push enemies 3 cells backward if they are within the skill's attack range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 2s +0.25s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 cell range, 110% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1 cell range, 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 2 cells range, 130% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2 cells range, 140% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3 cells range, 150% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kasumikiri.png]] Haze Slash ===&lt;br /&gt;
  [[File:Haze_Slasher_Info.gif]]&lt;br /&gt;
  Strikes an enemy, and then immediately enter the Hiding status, can be followed by the Shadow Leap or Shadow Slash skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Leap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_shadowjump.png]] Shadow Jump ===&lt;br /&gt;
  Shadow Leap can only be performed when the caster is in &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Hiding status, which can be enabled by the Haze Slasher skill.&lt;br /&gt;
  This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;No map restrictions&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 13 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 15 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip Tatami 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kirikage.png]] Shadow Slash ===&lt;br /&gt;
  [[File:Shadow_Slash_Info.gif]]&lt;br /&gt;
  Shadow Slash can only be performed during Hiding status, which can be enabled by the Haze Slasher skill.&lt;br /&gt;
  Strikes a target with an attack whose range is equal to the caster's Shadow Leap range. Casting this skill will cancel Hiding status.&lt;br /&gt;
  Shadow Slash can now be used during War of Emperium. Requires Shadow Jump.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 5 + 2 per Lv (max 15)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;No map restrictions&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 300% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 400% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 500% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Haze Slasher 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_utsusemi.png]] Cicada Skin Shed ===&lt;br /&gt;
  [[File:Cicada_Skin_Shed_Info.gif]]&lt;br /&gt;
  Enables Cicada Skin Shed status, which enables the caster to automatically dodge a set number of attacks.&lt;br /&gt;
  Each special dodge is followed by a backward movement of 7 cells.&lt;br /&gt;
  When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20 sec, 1 Attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, 1 Attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 40 sec, 2 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 50 sec, 2 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 60 sec, 3 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 70 sec, 3 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 80 sec, 4 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 90 sec, 4 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 100 sec, 5 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 110 sec, 5 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Leap 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	[SKID.NJ_BUNSINJYUTSU] = {&lt;br /&gt;
=== [[File:nj_bunsinjyutsu.png]] Mirror Image ===&lt;br /&gt;
  Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb.&lt;br /&gt;
  Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks.&lt;br /&gt;
  This skill cannot be used to block or evade magic based attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Attack, 60 sec, Cast 4s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1 Attack, 80 sec, Cast 3.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 2 Attacks, 100 sec, Cast 3s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2 Attacks, 120 sec, Cast 2.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3 Attacks, 140 sec, Cast 2s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3 Attacks, 160 sec, Cast 1.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 4 Attacks, 180 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4 Attacks, 200 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 5 Attacks, 220 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 5 Attacks, 240 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_ninpou.png]] Ninja Training ===&lt;br /&gt;
  Increases SP regen by training in the Ninja Arts.&lt;br /&gt;
  The amount of SP restored by this skill is affected by the character's MaxSP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: SP +3 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: SP +6 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: SP +9 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: SP +12 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: SP +15 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: SP +18 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: SP +21 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: SP +24 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: SP +27 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: SP +30 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kouenka.png]] Flaming Petals ===&lt;br /&gt;
  [[File:Flaming_Petals_Info.gif]]&lt;br /&gt;
  Inflicts Fire elemental damage at a target by shooting flaming petals.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has chances to inflict &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Fever&amp;lt;/span&amp;gt; status. LUK slightly increases chances.&amp;lt;/span&amp;gt; &lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 80% MATK, Fever lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 160% MATK, Fever lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 240% MATK, Fever lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 320% MATK, Fever lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 400% MATK, Fever lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 480% MATK, Fever lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 560% MATK, Fever lasts 14sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 640% MATK, Fever lasts 16sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 720% MATK, Fever lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 800% MATK, Fever lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, 880% MATK, Fever lasts 22sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, 960% MATK, Fever lasts 24sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, 1040% MATK, Fever lasts 26sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, 1120% MATK, Fever lasts 28sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, 1200% MATK, Fever lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kaensin.png]] Blaze Shield ===&lt;br /&gt;
  [[File:Blaze_Shield_Info.gif]]&lt;br /&gt;
  Summons a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range.&lt;br /&gt;
  The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 6.5 -0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each hit has 8+LUK/20% damage and 5% chance to inflict Burning. LUK is increasing the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 15sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 21sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 24sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 27sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 33sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 36sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 39sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 42sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flaming Petals 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Flame Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_bakuenryu.png]] Exploding Dragon ===&lt;br /&gt;
  [[File:Exploding_Dragon_Info.gif]]&lt;br /&gt;
  Summons a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 300% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 450% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 600% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 750% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 900% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 1050% Matk, Area 7x7, cast 3.2s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 1200% Matk, Area 7x7, cast 3.4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 1350% Matk, Area 7x7, cast 3.6s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 1500% Matk, Area 7x7, cast 3.8s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1650% Matk, Area 7x7, cast 4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10, Blaze Shield 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Flame Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_hyousensou.png]] Freezing Spear ===&lt;br /&gt;
  [[File:Freezing_Spear_Info.gif]]&lt;br /&gt;
  Summons spears of ice that will strike a targeted enemy multiple times.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has chances to inflict Chill status. LUK slightly increases chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 80% MATK, Chill lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 160% MATK, Chill lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 240% MATK, Chill lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 320% MATK, Chill lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 400% MATK, Chill lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 480% MATK, Chill lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 560% MATK, Chill lasts 14sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 640% MATK, Chill lasts 16sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 720% MATK, Chill lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 800% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, 880% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, 960% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, 1040% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, 1120% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, 1200% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_suiton.png]] Watery Evasion ===&lt;br /&gt;
  [[File:Watery_Evasion_Info.gif]]&lt;br /&gt;
  Creates a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed.&lt;br /&gt;
  All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties.&lt;br /&gt;
  The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enables the use of Water Ball and Aqua Benedicta for other players.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Area 3x3, 15 sec, Agi -2, Speed -23% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Area 3x3, 20 sec, Agi -4, Speed -26% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Area 3x3, 25 sec, Agi -6, Speed -29% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Area 5x5, 30 sec, Agi -8, Speed -32% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Area 5x5, 35 sec, Agi -10, Speed -35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Area 5x5, 40 sec, Agi -12, Speed -38% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Area 7x7, 45 sec, Agi -14, Speed -41% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Area 7x7, 50 sec, Agi -16, Speed -44% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Area 7x7, 55 sec, Agi -18, Speed -47% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Area 9x9, 60 sec, Agi -20, Speed -50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: Area 9x9, 65 sec, Agi -22, Speed -53% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: Area 9x9, 70 sec, Agi -24, Speed -56% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: Area 11x11, 75 sec, Agi -26, Speed -59% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: Area 11x11, 80 sec, Agi -28, Speed -62% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: Area 11x11, 85 sec, Agi -30, Speed -65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Freezing Spear 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Ice Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_hyousyouraku.png]] Snow Flake Draft ===&lt;br /&gt;
  [[File:Snow_Flake_Draft_Info.gif]]&lt;br /&gt;
  Summons a meteor of ice that will damage enemies in a 7x7 cell area around the caster.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 9x9 area, 150% Matk, Freeze Chance 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 9x9 area, 200% Matk, Freeze Chance 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 9x9 area, 250% Matk, Freeze Chance 40% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 9x9 area, 300% Matk, Freeze Chance 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 9x9 area, 350% Matk, Freeze Chance 60%, CD 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 11x11 area, 400% Matk, Freeze Chance 70%, cast 3.2s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 11x11 area, 450% Matk, Freeze Chance 80%, cast 3.4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 11x11 area, 500% Matk, Freeze Chance 90%, cast 3.6s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 11x11 area, 550% Matk, Freeze Chance 100%, cast 3.8s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 11x11 area, 600% Matk, Freeze Chance 110%, cast 4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10, Watery Evasion 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Ice Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_huujin.png]] Wind Blade ===&lt;br /&gt;
  [[File:Wind_Blade_Info.gif]]&lt;br /&gt;
  Shoots a shearing blade of air that will inflict Wind elemental damage to a targeted enemy. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has chances to inflict Feeble status. LUK slightly increases chances.&amp;lt;/span&amp;gt; &lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 80% MATK, Feeble lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 160% MATK, Feeble lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 240% MATK, Feeble lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 320% MATK, Feeble lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 400% MATK, Feeble lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 480% MATK, Feeble lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 560% MATK, Feeble lasts 14sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 640% MATK, Feeble lasts 16sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 720% MATK, Feeble lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 800% MATK, Feeble lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, 880% MATK, Feeble lasts 22sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, 960% MATK, Feeble lasts 24sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, 1040% MATK, Feeble lasts 26sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, 1120% MATK, Feeble lasts 28sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, 1200% MATK, Feeble lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_raigekisai.png]] Lightning Jolt ===&lt;br /&gt;
  [[File:Lightning_Jolt_Info.gif]]&lt;br /&gt;
  Summons lightning bolts around the caster to damage enemies within the skill's range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 4 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% Matk, 5x5 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 240% Matk, 5x5 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Matk, 7x7 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Matk, 7x7 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 360% Matk, 9x9 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% Matk, 9x9 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 440% Matk, 11x11 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 480% Matk, 11x11 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 520% Matk, 13x13 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 560% Matk, 13x13 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 600% Matk, 15x15 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 640% Matk, 15x15 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 680% Matk, 17x17 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 720% Matk, 17x17 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 760% Matk, 19x19 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Wind Blade 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Wind Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kamaitachi.png]] First Wind ===&lt;br /&gt;
  [[File:First_Wind_Info.gif]]&lt;br /&gt;
  Shoots a blade of sharp wind that will slash all enemies between the caster and the skill's target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 300% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 400% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 500% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 600% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 700% Matk, cast 3.2s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 800% Matk, cast 3.4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 900% Matk, cast 3.6s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 1000% Matk, cast 3.8s/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1100% Matk, cast 4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10, Lightning Jolt 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Wind Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_nen.png]] Ninja Aura ===&lt;br /&gt;
  [[File:Ninja_Aura_Info.gif]]&lt;br /&gt;
  Focuses spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses.&lt;br /&gt;
  Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 6 - 1 sec per Lv, 1 sec minimum &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Str and Int +1, 30 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Str and Int +2, 45 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Str and Int +3, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Str and Int +4, 75 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Str and Int +5, 90 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Str and Int +6, 105 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Str and Int +7, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Str and Int +8, 135 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Str and Int +9, 150 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Str and Int +10, 165 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_issen.png]] Killing Strike ===&lt;br /&gt;
  [[File:Killing_Stroke_Info.gif]]&lt;br /&gt;
  Sacrifices the caster's remaining HP to inflict devastating damage to the targeted enemy.&lt;br /&gt;
  The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Damage are based on SkillLv, BaseLvl, STR, DEX, and HP.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Odd levels: (STR/2 + 100)% of (HP left * 15 * SkillLv /10000), double on monsters&lt;br /&gt;
  Even levels: (STR/2 + 100)% of (HP lost * 10 * SkillLv /10000), not double on monsters&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 5 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
   &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Ninja_Skill_Modifications&amp;diff=13805</id>
		<title>Ninja Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Ninja_Skill_Modifications&amp;diff=13805"/>
		<updated>2022-12-28T17:10:42Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:nj_nen.png Ninja Aura */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_tobidougu.png]] Throwing Mastery ===&lt;br /&gt;
  Increases Throw Shuriken damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;and critical 'throw skills'. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +3, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +1/2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +6, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +2/4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +9, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +3/6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +12, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +4/8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +15, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +5/10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +18, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +6/12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +21, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +7/14% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +24, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +8/16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +27, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +9/18% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +30, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical chance/rate throw skills +10/20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_syuriken.png]] Throw Shuriken ===&lt;br /&gt;
  [[File:Throw_Shuriken_Info.gif]]&lt;br /&gt;
  Throws a Shuriken at a target from a distance of up to 9 cells away from the caster.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Inflict the status Brake (Which reduces ASD/CAST/ASPD). Chances slightly affected by LUK.&lt;br /&gt;
  Each level adds 50% of the shuriken ATK into damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +4&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 1sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +8&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +12&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +16&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +20&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +24&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +28&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 7sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +32&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +36&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +40&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+DEX, Brake lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Shuriken.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kunai.png]] Throw Kunai ===&lt;br /&gt;
  [[File:Throw_Kunai_Info.gif]]&lt;br /&gt;
  Throws a Kunai that will strike its target 3 times in one attack.&lt;br /&gt;
  The attack's element is affected by the type of Kunai thrown.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Inflict the status Crack (Which reduces DEF/MDEF/DEF2/MDEF2). Chances slightly affected by LUK.&lt;br /&gt;
  Each level adds 100% of the kunai ATK into damage (for each hits)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +3*DEX + Kunai's ATK, Crack lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +6*DEX + Kunai's ATK, Crack lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +9*DEX + Kunai's ATK, Crack lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +12*DEX + Kunai's ATK, Crack lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% ATK +15*DEX + Kunai's ATK, Crack lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Kunai.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_huuma.png]] Throw Huuma Shuriken ===&lt;br /&gt;
  Throws Huuma Shuriken that will damage its target and any nearby nemies.&lt;br /&gt;
  The total amount of damage is divided among the enemies damaged by this skill.&lt;br /&gt;
  Raising this skill's level increases its number of strikes. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 300% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 450% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 600% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 750% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 900% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 5, Throw Kunai 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_zenynage.png]] Throw Zeny ===&lt;br /&gt;
  Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 500~1000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1000~2000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1500~3000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2000~4000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2500~5000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3000~6000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 3500~7000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4000~8000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 4500~9000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 5000~10000 Zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 10, Throw Huuma Shuriken 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_tatamigaeshi.png]] Flip Tatami ===&lt;br /&gt;
  [[File:Flip_Tatami_Info.gif]]&lt;br /&gt;
  Flips tatami to cause the 4*4 area around the caster to ignore long range physical damage for 3 seconds.&lt;br /&gt;
  Has a chance to damage and push enemies 3 cells backward if they are within the skill's attack range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 2s +0.25s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 cell range, 110% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1 cell range, 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 2 cells range, 130% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2 cells range, 140% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3 cells range, 150% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kasumikiri.png]] Haze Slash ===&lt;br /&gt;
  [[File:Haze_Slasher_Info.gif]]&lt;br /&gt;
  Strikes an enemy, and then immediately enter the Hiding status, can be followed by the Shadow Leap or Shadow Slash skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Leap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_shadowjump.png]] Shadow Jump ===&lt;br /&gt;
  Shadow Leap can only be performed when the caster is in &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Hiding status, which can be enabled by the Haze Slasher skill.&lt;br /&gt;
  This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;No map restrictions&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 7 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 9 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 11 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 13 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 15 cells range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip Tatami 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kirikage.png]] Shadow Slash ===&lt;br /&gt;
  [[File:Shadow_Slash_Info.gif]]&lt;br /&gt;
  Shadow Slash can only be performed during Hiding status, which can be enabled by the Haze Slasher skill.&lt;br /&gt;
  Strikes a target with an attack whose range is equal to the caster's Shadow Leap range. Casting this skill will cancel Hiding status.&lt;br /&gt;
  Shadow Slash can now be used during War of Emperium. Requires Shadow Jump.&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 5 + 2 per Lv (max 15)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;No map restrictions&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 300% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 400% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 500% damage, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50% Skill Crit Rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Haze Slasher 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_utsusemi.png]] Cicada Skin Shed ===&lt;br /&gt;
  [[File:Cicada_Skin_Shed_Info.gif]]&lt;br /&gt;
  Enables Cicada Skin Shed status, which enables the caster to automatically dodge a set number of attacks.&lt;br /&gt;
  Each special dodge is followed by a backward movement of 7 cells.&lt;br /&gt;
  When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20 sec, 1 Attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, 1 Attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 40 sec, 2 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 50 sec, 2 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 60 sec, 3 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 70 sec, 3 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 80 sec, 4 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 90 sec, 4 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 100 sec, 5 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 110 sec, 5 Attacks &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Leap 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
	[SKID.NJ_BUNSINJYUTSU] = {&lt;br /&gt;
=== [[File:nj_bunsinjyutsu.png]] Mirror Image ===&lt;br /&gt;
  Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb.&lt;br /&gt;
  Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks.&lt;br /&gt;
  This skill cannot be used to block or evade magic based attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Attack, 60 sec, Cast 4s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1 Attack, 80 sec, Cast 3.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 2 Attacks, 100 sec, Cast 3s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 2 Attacks, 120 sec, Cast 2.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 3 Attacks, 140 sec, Cast 2s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 3 Attacks, 160 sec, Cast 1.5s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 4 Attacks, 180 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4 Attacks, 200 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 5 Attacks, 220 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 5 Attacks, 240 sec, Cast 1s &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Shadow Slash 3, Ninja Aura 1, Cicada Skid Shed 4 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_ninpou.png]] Ninja Training ===&lt;br /&gt;
  Increases SP regen by training in the Ninja Arts.&lt;br /&gt;
  The amount of SP restored by this skill is affected by the character's MaxSP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: SP +3 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: SP +6 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: SP +9 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: SP +12 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: SP +15 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: SP +18 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: SP +21 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: SP +24 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: SP +27 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: SP +30 every 10 Sec. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kouenka.png]] Flaming Petals ===&lt;br /&gt;
  [[File:Flaming_Petals_Info.gif]]&lt;br /&gt;
  Inflicts Fire elemental damage at a target by shooting flaming petals.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has chances to inflict &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Fever&amp;lt;/span&amp;gt; status. LUK slightly increases chances.&amp;lt;/span&amp;gt; &lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 80% MATK, Fever lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 160% MATK, Fever lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 240% MATK, Fever lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 320% MATK, Fever lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 400% MATK, Fever lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 480% MATK, Fever lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 560% MATK, Fever lasts 14sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 640% MATK, Fever lasts 16sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 720% MATK, Fever lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 800% MATK, Fever lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, 880% MATK, Fever lasts 22sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, 960% MATK, Fever lasts 24sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, 1040% MATK, Fever lasts 26sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, 1120% MATK, Fever lasts 28sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, 1200% MATK, Fever lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kaensin.png]] Blaze Shield ===&lt;br /&gt;
  [[File:Blaze_Shield_Info.gif]]&lt;br /&gt;
  Summons a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range.&lt;br /&gt;
  The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 6.5 -0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each hit has 8+LUK/20% damage and 5% chance to inflict Burning. LUK is increasing the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 15sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 21sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 24sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 27sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 33sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 36sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 39sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 42sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Burning lasts 45sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flaming Petals 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Flame Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_bakuenryu.png]] Exploding Dragon ===&lt;br /&gt;
  [[File:Exploding_Dragon_Info.gif]]&lt;br /&gt;
  Summons a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 300% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 450% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 600% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 750% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 900% Matk, Area 5x5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 1050% Matk, Area 7x7, cast 3.2s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 1200% Matk, Area 7x7, cast 3.4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 1350% Matk, Area 7x7, cast 3.6s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 1500% Matk, Area 7x7, cast 3.8s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1650% Matk, Area 7x7, cast 4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10, Blaze Shield 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Flame Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_hyousensou.png]] Freezing Spear ===&lt;br /&gt;
  [[File:Freezing_Spear_Info.gif]]&lt;br /&gt;
  Summons spears of ice that will strike a targeted enemy multiple times.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has chances to inflict Chill status. LUK slightly increases chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 80% MATK, Chill lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 160% MATK, Chill lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 240% MATK, Chill lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 320% MATK, Chill lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 400% MATK, Chill lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 480% MATK, Chill lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 560% MATK, Chill lasts 14sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 640% MATK, Chill lasts 16sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 720% MATK, Chill lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 800% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, 880% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, 960% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, 1040% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, 1120% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, 1200% MATK, Chill lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_suiton.png]] Watery Evasion ===&lt;br /&gt;
  [[File:Watery_Evasion_Info.gif]]&lt;br /&gt;
  Creates a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed.&lt;br /&gt;
  All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties.&lt;br /&gt;
  The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enables the use of Water Ball and Aqua Benedicta for other players.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Area 3x3, 15 sec, Agi -2, Speed -23% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Area 3x3, 20 sec, Agi -4, Speed -26% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Area 3x3, 25 sec, Agi -6, Speed -29% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Area 5x5, 30 sec, Agi -8, Speed -32% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Area 5x5, 35 sec, Agi -10, Speed -35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Area 5x5, 40 sec, Agi -12, Speed -38% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Area 7x7, 45 sec, Agi -14, Speed -41% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Area 7x7, 50 sec, Agi -16, Speed -44% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Area 7x7, 55 sec, Agi -18, Speed -47% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Area 9x9, 60 sec, Agi -20, Speed -50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: Area 9x9, 65 sec, Agi -22, Speed -53% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: Area 9x9, 70 sec, Agi -24, Speed -56% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: Area 11x11, 75 sec, Agi -26, Speed -59% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: Area 11x11, 80 sec, Agi -28, Speed -62% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: Area 11x11, 85 sec, Agi -30, Speed -65% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Freezing Spear 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Ice Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_hyousyouraku.png]] Snow Flake Draft ===&lt;br /&gt;
  [[File:Snow_Flake_Draft_Info.gif]]&lt;br /&gt;
  Summons a meteor of ice that will damage enemies in a 7x7 cell area around the caster.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 9x9 area, 150% Matk, Freeze Chance 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 9x9 area, 200% Matk, Freeze Chance 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 9x9 area, 250% Matk, Freeze Chance 40% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 9x9 area, 300% Matk, Freeze Chance 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 9x9 area, 350% Matk, Freeze Chance 60%, CD 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 11x11 area, 400% Matk, Freeze Chance 70%, cast 3.2s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 11x11 area, 450% Matk, Freeze Chance 80%, cast 3.4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 11x11 area, 500% Matk, Freeze Chance 90%, cast 3.6s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 11x11 area, 550% Matk, Freeze Chance 100%, cast 3.8s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 11x11 area, 600% Matk, Freeze Chance 110%, cast 4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10, Watery Evasion 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Ice Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_huujin.png]] Wind Blade ===&lt;br /&gt;
  [[File:Wind_Blade_Info.gif]]&lt;br /&gt;
  Shoots a shearing blade of air that will inflict Wind elemental damage to a targeted enemy. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 +0.5 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has chances to inflict Feeble status. LUK slightly increases chances.&amp;lt;/span&amp;gt; &lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1 Hit, 80% MATK, Feeble lasts 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 2 Hits, 160% MATK, Feeble lasts 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 3 Hits, 240% MATK, Feeble lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 4 Hits, 320% MATK, Feeble lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 5 Hits, 400% MATK, Feeble lasts 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits, 480% MATK, Feeble lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits, 560% MATK, Feeble lasts 14sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits, 640% MATK, Feeble lasts 16sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits, 720% MATK, Feeble lasts 18sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits, 800% MATK, Feeble lasts 20sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 11 Hits, 880% MATK, Feeble lasts 22sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 12 Hits, 960% MATK, Feeble lasts 24sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 13 Hits, 1040% MATK, Feeble lasts 26sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 14 Hits, 1120% MATK, Feeble lasts 28sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 15 Hits, 1200% MATK, Feeble lasts 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_raigekisai.png]] Lightning Jolt ===&lt;br /&gt;
  [[File:Lightning_Jolt_Info.gif]]&lt;br /&gt;
  Summons lightning bolts around the caster to damage enemies within the skill's range.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 4 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% Matk, 5x5 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 240% Matk, 5x5 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Matk, 7x7 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Matk, 7x7 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 360% Matk, 9x9 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 400% Matk, 9x9 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 440% Matk, 11x11 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 480% Matk, 11x11 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 520% Matk, 13x13 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 560% Matk, 13x13 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 600% Matk, 15x15 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 640% Matk, 15x15 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 680% Matk, 17x17 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 720% Matk, 17x17 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 760% Matk, 19x19 area &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Wind Blade 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Wind Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:nj_kamaitachi.png]] First Wind ===&lt;br /&gt;
  [[File:First_Wind_Info.gif]]&lt;br /&gt;
  Shoots a blade of sharp wind that will slash all enemies between the caster and the skill's target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 300% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 400% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 500% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 600% Matk&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 700% Matk, cast 3.2s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 800% Matk, cast 3.4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 900% Matk, cast 3.6s&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 1000% Matk, cast 3.8s/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1100% Matk, cast 4s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 10, Lightning Jolt 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Wind Stone. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_nen.png]] Ninja Aura ===&lt;br /&gt;
  [[File:Ninja_Aura_Info.gif]]&lt;br /&gt;
  Focuses spritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses.&lt;br /&gt;
  Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 6 - 1 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Str and Int +1, 30 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Str and Int +2, 45 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Str and Int +3, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Str and Int +4, 75 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Str and Int +5, 90 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Str and Int +6, 105 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Str and Int +7, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Str and Int +8, 135 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Str and Int +9, 150 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Str and Int +10, 165 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ninja Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:nj_issen.png]] Killing Strike ===&lt;br /&gt;
  [[File:Killing_Stroke_Info.gif]]&lt;br /&gt;
  Sacrifices the caster's remaining HP to inflict devastating damage to the targeted enemy.&lt;br /&gt;
  The amount of remaining HP affects the damage inflicted, and each cast of this skill will always reduce the caster's HP to 1. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Damage are based on SkillLv, BaseLvl, STR, DEX, and HP.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Odd levels: (STR/2 + 100)% of (HP left * 15 * SkillLv /10000), double on monsters&lt;br /&gt;
  Even levels: (STR/2 + 100)% of (HP lost * 10 * SkillLv /10000), not double on monsters&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 5 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
   &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Accessory_Cards&amp;diff=13804</id>
		<title>Accessory Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Accessory_Cards&amp;diff=13804"/>
		<updated>2022-12-28T16:57:38Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Custom Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Accessory Cards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Normal Cards ===&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4252&lt;br /&gt;
| Alligator Card&lt;br /&gt;
| 24252&lt;br /&gt;
| Elite Alligator Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receive 5% less damage from Long Ranged Physical Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Does not work on magic attacks anymore.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receive 8% less damage from Long Ranged Physical Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Does not work on magic attacks anymore.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4344&lt;br /&gt;
| Anopheles Card&lt;br /&gt;
| 24344&lt;br /&gt;
| Elite Anopheles Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Tentacle Cheese Gratin when defeating Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Tentacle Cheese Gratin when defeating Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4347&lt;br /&gt;
| Armeyer Dinze Card&lt;br /&gt;
| 24347&lt;br /&gt;
| Elite Armeyer Dinze Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Clam Soup when defeating Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Clam Soup when defeating Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4356&lt;br /&gt;
| Beholder Card&lt;br /&gt;
| 24356&lt;br /&gt;
| Elite Beholder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 1 Cast Cancel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 3 Cast Cancel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4215&lt;br /&gt;
| Blazzer Card&lt;br /&gt;
| 24215&lt;br /&gt;
| Elite Blazzer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of gaining a Food item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of gaining a Food item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4327&lt;br /&gt;
| Bloody Butterfly Card&lt;br /&gt;
| 24327&lt;br /&gt;
| Elite Bloody Butterfly Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Spell casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 30%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 5% more damage with Fire Wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Spell casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 10% more damage with Fire Wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4212&lt;br /&gt;
| Bongun Card&lt;br /&gt;
| 24212&lt;br /&gt;
| Elite Bongun Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 2% chance of auto casting Level 1 Bash on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Bash skill shoves the enemy 5 cells back.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receive 100% more damage from Munaks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 2% chance of auto casting Level 2 Bash on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Bash by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Bash skill shoves the enemy 5 cells back.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receive 100% more damage from Munaks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4262&lt;br /&gt;
| Cloud Hermit Card&lt;br /&gt;
| 24262&lt;br /&gt;
| Elite Cloud Hermit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Plant monster will drop Box of Gloom.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Plant monster will drop Box of Gloom.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4293&lt;br /&gt;
| Cookie Card&lt;br /&gt;
| 24293&lt;br /&gt;
| Elite Cookie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK + 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 10% more damage with Holy Light.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK + 4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Holy Light.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4040&lt;br /&gt;
| Creamy Card&lt;br /&gt;
| 24040&lt;br /&gt;
| Elite Creamy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Teleport.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 2 Teleport.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 2 Warp Portal.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4385&lt;br /&gt;
| Dragon Egg Card&lt;br /&gt;
| 24385&lt;br /&gt;
| Elite Dragon Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a chance of gaining 'Honey Herbal Tea' each time a Dragon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a chance of gaining 'Honey Herbal Tea' each time a Dragon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4154&lt;br /&gt;
| Dumpling Kid Card&lt;br /&gt;
| 24154&lt;br /&gt;
| Elite Dumpling Kid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add the chance of gaining Candy or Candy Cane item each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Candy and Candy Cane restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add the chance of gaining Candy or Candy Cane item each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Candy and Candy Cane restore 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4349&lt;br /&gt;
| Errende Ebecee Card&lt;br /&gt;
| 24349&lt;br /&gt;
| Elite Errende Ebecee Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Pneuma on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Pneuma on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4640&lt;br /&gt;
| Frozen Wolf Card&lt;br /&gt;
| 24640&lt;br /&gt;
| Elite Frozen Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4152&lt;br /&gt;
| Galapago Card&lt;br /&gt;
| 24152&lt;br /&gt;
| Elite Galapago Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Apple Juice, Banana Juice and Carrot Juice each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Juices items restores 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Apple Juice, Banana Juice and Carrot Juice each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Juices items restores 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4149&lt;br /&gt;
| Gargoyle Card&lt;br /&gt;
| 24149&lt;br /&gt;
| Elite Gargoyle Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Insect monster will drop Box of Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Insect monster will drop Box of Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4418&lt;br /&gt;
| Gazeti Card&lt;br /&gt;
| 24418&lt;br /&gt;
| Elite Gazeti Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 2 Cold Bolt on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 15% chance of auto casting Level 3 Cold Bolt on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4508&lt;br /&gt;
| Gold Scaraba Card&lt;br /&gt;
| 24508&lt;br /&gt;
| Elite Gold Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4283&lt;br /&gt;
| Greatest General Card&lt;br /&gt;
| 24283&lt;br /&gt;
| Elite Greatest General Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of gaining a Spirit Sphere when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 7.5% chance of gaining a Spirit Sphere when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of gaining a Spirit Sphere when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4355&lt;br /&gt;
| Gremlin Card&lt;br /&gt;
| 24355&lt;br /&gt;
| Elite Gremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Bomber Steak when defeating Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Bomber Steak when defeating Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4377&lt;br /&gt;
| Grove Card&lt;br /&gt;
| 24377&lt;br /&gt;
| Elite Grove Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fruit Mix when defeating Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fruit Mix when defeating Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4331&lt;br /&gt;
| Heater Card&lt;br /&gt;
| 24331&lt;br /&gt;
| Elite Heater Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +4.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4437&lt;br /&gt;
| Hell Poodle Card&lt;br /&gt;
| 24437&lt;br /&gt;
| Elite Hell Poodle Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases recovery rate of Meat by 100%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each short range physical attack has 2% chance of inflicting the Bleeding status to enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases recovery rate of Meat by 200%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each short range physical attack has 3% chance of inflicting the Bleeding status to enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4232&lt;br /&gt;
| Hermit Plant Card&lt;br /&gt;
| 24232&lt;br /&gt;
| Elite Hermit Plant Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1.5% chance to obtain a Red Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance to obtain a Yellow Herb or a Green Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 0.5% chance to obtain a White Herb or a Blue Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each 10 level of the monster killed increased this chance.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All herb items restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance to obtain a Red Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2% chance to obtain a Yellow Herb or a Green Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance to obtain a White Herb or a Blue Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All herb items restore 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4103&lt;br /&gt;
| Horong Card&lt;br /&gt;
| 24103&lt;br /&gt;
| Elite Horong Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Sight.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Sight.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 1 Sightrasher.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4321&lt;br /&gt;
| Hylozoist Card&lt;br /&gt;
| 24321&lt;br /&gt;
| Elite Hylozoist Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of transmogrifying a monster while fighting.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of transmogrifying a monster while fighting.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4433&lt;br /&gt;
| Imp Card&lt;br /&gt;
| 24433&lt;br /&gt;
| Elite Imp Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Fire Bolt skill by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Fire Bolt skill by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces cast time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases all fire damage by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4265&lt;br /&gt;
| Jing Guai Card&lt;br /&gt;
| 24265&lt;br /&gt;
| Elite Jing Guai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Sunlight item each time Angel monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Sunlight item each time Angel monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4139&lt;br /&gt;
| Joker Card&lt;br /&gt;
| 24139&lt;br /&gt;
| Elite Joker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Steal.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Steal.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4091&lt;br /&gt;
| Kobold Card&lt;br /&gt;
| 24091&lt;br /&gt;
| Elite Kobold Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Rate +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Rate +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4027&lt;br /&gt;
| Kukre Card&lt;br /&gt;
| 24027&lt;br /&gt;
| Elite Kukre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4193&lt;br /&gt;
| Lude Card&lt;br /&gt;
| 24193&lt;br /&gt;
| Elite Lude Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance of auto casting Level 1 Endure when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Endure, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance of auto casting Level 3 Endure when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Endure, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4079&lt;br /&gt;
| Mantis Card&lt;br /&gt;
| 24079&lt;br /&gt;
| Elite Mantis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4196&lt;br /&gt;
| Marin Card&lt;br /&gt;
| 24196&lt;br /&gt;
| Elite Marin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Jellopy or Large Jellopy item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Jellopy or Large Jellopy item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4084&lt;br /&gt;
| Marine Sphere Card&lt;br /&gt;
| 24084&lt;br /&gt;
| Elite Marine Sphere Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Magnum Break.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Magnum Break.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Magnum Break by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4761&lt;br /&gt;
| Mavka Card&lt;br /&gt;
| 24761&lt;br /&gt;
| Elite Mavka Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Earth Spike skill by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Earth Spike skill by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces cast time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases all earth damage by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4205&lt;br /&gt;
| Mimic Card&lt;br /&gt;
| 24205&lt;br /&gt;
| Elite Mimic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Old Blue Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Old Blue Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4036&lt;br /&gt;
| Muka Card&lt;br /&gt;
| 24036&lt;br /&gt;
| Elite Muka Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases natural HP regeneration by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases natural HP regeneration by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4093&lt;br /&gt;
| Obeaune Card&lt;br /&gt;
| 24093&lt;br /&gt;
| Elite Obeaune Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Cure.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Cure.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4256&lt;br /&gt;
| Orc Archer Card&lt;br /&gt;
| 24256&lt;br /&gt;
| Elite Orc Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Panting each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This card does not work on Players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 7% more damage on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Panting each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This card does not work on Players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4077&lt;br /&gt;
| Phen Card&lt;br /&gt;
| 24077&lt;br /&gt;
| Elite Phen Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skill casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skill casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4073&lt;br /&gt;
| Pirate Skel Card&lt;br /&gt;
| 24073&lt;br /&gt;
| Elite Pirate Skel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Discount.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 8 Discount.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Zeny gained on monsters +20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4389&lt;br /&gt;
| Plasma Card&lt;br /&gt;
| 24389&lt;br /&gt;
| Elite Plasma Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a chance of gaining an Elemental Resist Potion (Fireproof, Coldproof, Earthproof or Thunderproof) each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a chance of gaining an Elemental Resist Potion (Fireproof, Coldproof, Earthproof or Thunderproof) each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4175&lt;br /&gt;
| Poisonous Toad Card&lt;br /&gt;
| 24175&lt;br /&gt;
| Elite Poisonous Toad Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 2% chance of auto casting Level 1 Envenom on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of auto casting Level 3 Envenom on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4048&lt;br /&gt;
| Poison Spore Card&lt;br /&gt;
| 24048&lt;br /&gt;
| Elite Poison Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Envenom.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of level 3 Envenom.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage on Time (DoTs) damage increased by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4033&lt;br /&gt;
| Poporing Card&lt;br /&gt;
| 24033&lt;br /&gt;
| Elite Poporing Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Detoxify.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Detoxify.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4294&lt;br /&gt;
| Quve Card&lt;br /&gt;
| 24294&lt;br /&gt;
| Elite Quve Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 1 Increase AGI when physical damage is received.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 10 Increase AGI when physical damage is received.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4436&lt;br /&gt;
| Ragged Zombie Card&lt;br /&gt;
| 24436&lt;br /&gt;
| Elite Ragged Zombie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical and magic damage to Demihuman enemies by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magic damage to All players by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5 bonus against Demihuman monsters and Players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Demihuman enemies by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Players by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2% chance of inflicting the Bleeding status to the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical and magic damage to Demihuman enemies by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magic damage to All players by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +6 bonus against Demihuman monsters and Players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Demihuman enemies by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Players by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance of inflicting the Bleeding status to the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4187&lt;br /&gt;
| Raydric Archer Card&lt;br /&gt;
| 24187&lt;br /&gt;
| Elite Raydric Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Resentment each time a Demon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Resentment each time a Demon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4219&lt;br /&gt;
| Sage Worm Card&lt;br /&gt;
| 24219&lt;br /&gt;
| Elite Sage Worm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a Gemstone item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a Gemstone item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4505&lt;br /&gt;
| Scaraba Card&lt;br /&gt;
| 24505&lt;br /&gt;
| Elite Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4326&lt;br /&gt;
| Sea-Otter Card&lt;br /&gt;
| 24326&lt;br /&gt;
| Elite Sea-Otter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Sushi or Raw Fish each time a Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sushi and Raw Fish items restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Sushi or Raw Fish each time a Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sushi and Raw Fish items restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4230&lt;br /&gt;
| Shinobi Card&lt;br /&gt;
| 24230&lt;br /&gt;
| Elite Shinobi Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 10% chance of auto casting Level 5 Cloaking on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 10% chance of auto casting Level 5 Cloaking on the user when the user receives Physical Damage or level 10 if the user already has cloaking level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you equip this without learning Level 3 or higher Cloaking or if the user is not an Assassin, it only activates when you are next to the wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 27170&lt;br /&gt;
| Shotgun Buffalo Bandit Card&lt;br /&gt;
| ?????&lt;br /&gt;
| Elite Shotgun Buffalo Bandit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4416&lt;br /&gt;
| Siroma Card&lt;br /&gt;
| 24416&lt;br /&gt;
| Elite Siroma Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time of Cold Bolt by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 25% more damage with Cold Bolt.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time of Cold Bolt by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Cold Bolt.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces cast time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases all water damage by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4228&lt;br /&gt;
| Sleeper Card&lt;br /&gt;
| 24228&lt;br /&gt;
| Elite Sleeper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Drowsiness each time a Fish monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Drowsiness each time a Fish monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4044&lt;br /&gt;
| Smokie Card&lt;br /&gt;
| 24044&lt;br /&gt;
| Elite Smokie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Hiding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Hiding.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Perfect Hiding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4415&lt;br /&gt;
| Snowier Card&lt;br /&gt;
| 24415&lt;br /&gt;
| Elite Snowier Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a low chance of gaining Ice Cream when a monster gets killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ice Cream recovery rate + 100%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a low chance of gaining Ice Cream when a monster gets killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ice Cream recovery rate + 400%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4022&lt;br /&gt;
| Spore Card&lt;br /&gt;
| 24022&lt;br /&gt;
| Elite Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4227&lt;br /&gt;
| Spring Rabbit Card&lt;br /&gt;
| 24227&lt;br /&gt;
| Elite Spring Rabbit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Meat or Monster's Feed item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meat and Monster's Feed restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Meat or Monster's Feed item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meat and Monster's Feed restore 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4424&lt;br /&gt;
| Stapo Card&lt;br /&gt;
| 24424&lt;br /&gt;
| Elite Stapo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable the use of Throw Stone &amp;amp; Pick Stone.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user already learned Throw Stone, grants 5% more chance to apply Stun status effect to the target by using it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable the use of Throw Stone &amp;amp; Pick Stone.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Throw Stone by 100%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4224&lt;br /&gt;
| Stem Worm Card&lt;br /&gt;
| 24244&lt;br /&gt;
| Elite Stem Worm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Storms each time a Brute monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Storms each time a Brute monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4639&lt;br /&gt;
| Taffy Card&lt;br /&gt;
| 24639&lt;br /&gt;
| Elite Taffy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 2%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4028&lt;br /&gt;
| Tarou Card&lt;br /&gt;
| 24028&lt;br /&gt;
| Elite Tarou Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4282&lt;br /&gt;
| Tengu Card&lt;br /&gt;
| 24282&lt;br /&gt;
| Elite Tengu Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +200&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a restorative item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +700&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a restorative item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4587&lt;br /&gt;
| Tiyanak Card&lt;br /&gt;
| 24587&lt;br /&gt;
| Elite Tiyanak Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +6 while attacking with regular attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +9 while attacking with regular attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4209&lt;br /&gt;
| Violy Card&lt;br /&gt;
| 24209&lt;br /&gt;
| Elite Violy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 1 Frost Joke on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Auto cast Level 5 Frost Joke instead, if Frost Joke is mastered.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 2 Frost Joke on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Auto cast Level 5 Frost Joke instead, if Frost Joke is mastered.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4053&lt;br /&gt;
| Vitata Card&lt;br /&gt;
| 24053&lt;br /&gt;
| Elite Vitata Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Heal.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Does no longer increase SP consumption of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Heal.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power +5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4348&lt;br /&gt;
| Wickebine Tres Card&lt;br /&gt;
| 24348&lt;br /&gt;
| Elite Wickebine Tres Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Strip Armor on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Strip Armor on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4264&lt;br /&gt;
| Wind Ghost Card&lt;br /&gt;
| 24264&lt;br /&gt;
| Elite Wind Ghost Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of casting Level 3 Jupitel Thunder on an enemy when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at level 10, it will cast Level 10 Jupitel Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of casting Level 3 Jupitel Thunder on an enemy when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at level 10, it will cast Level 10 Jupitel Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4034&lt;br /&gt;
| Wormtail Card&lt;br /&gt;
| 24034&lt;br /&gt;
| Elite Wormtail Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4190&lt;br /&gt;
| Wraith Card&lt;br /&gt;
| 24190&lt;br /&gt;
| Elite Wraith Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Giggling Box each time an Undead monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Giggling Box each time an Undead monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4051&lt;br /&gt;
| Yoyo Card&lt;br /&gt;
| 24051&lt;br /&gt;
| Elite Yoyo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +6&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4064&lt;br /&gt;
| Zerom Card&lt;br /&gt;
| 24064&lt;br /&gt;
| Elite Zerom Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4272&lt;br /&gt;
| Zhu Po Long Card&lt;br /&gt;
| 24272&lt;br /&gt;
| Elite Zhu Po Long Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mini-Boss &amp;amp; MvP Cards ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4391&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Baroness of Retribution Card&lt;br /&gt;
| 24391&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Baroness of Retribution Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fried Sweet Potatoes when defeating Angel monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fried Sweet Potatoes when defeating Angel monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4145&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Berzebub Card&lt;br /&gt;
| 24145&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Berzebub Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce cast time of all skills by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce cast time of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4423&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Galion Card&lt;br /&gt;
| 24423&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Galion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time of Lightning Bolt by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 25% more damage with Lightning Bolt.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time of Lightning Bolt by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Lightning Bolt.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce casting time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 5% more damage with Wind element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4384&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Hydrolancer Card&lt;br /&gt;
| 24384&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Hydrolancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 1 Spell Breaker each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 20% chance of autocasting Level 3 Spell Breaker each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4430&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Ifrit Card&lt;br /&gt;
| 24430&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Ifrit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Atk, Matk and Hit depending on the wearer's job level. Each 5 Job Level grants 1 Atk, 1 Matk and 1 Hit, rounded down. Up to 14 Atk, Matk and Hit at Job Level 70 and 19 Atk, Matk and Hit at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Critical depending on the wearer's job level. Each 10 Job Level grants 1 Critical , rounded down. Up to 7 Critical at Job Level 70 and 9 Critical at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance of auto casting Level 5 Earthquake when the user is physically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Atk, Matk and Hit depending on the wearer's job level. Each 4 Job Level grants 1 Atk, 1 Matk and 1 Hit, rounded down. Up to 17 Atk, Matk and Hit at Job Level 70 and 24 Atk, Matk and Hit at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Critical depending on the wearer's job level. Each 8 Job Level grants 1 Critical , rounded down. Up to 8 Critical at Job Level 70 and 12 Critical at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance of auto casting Level 5 Earthquake when the user is physically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4144&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Osiris Card&lt;br /&gt;
| 24144&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Osiris Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable full HP and SP restoration when resurrected.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable full HP and SP restoration when resurrected.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4238&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Owl Baron Card&lt;br /&gt;
| 24238&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Owl Baron Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 3% chance of auto casting Level 1 Lex Aeterna on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 6% chance of auto casting Level 1 Lex Aeterna on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4237&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Owl Duke Card&lt;br /&gt;
| 24237&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Owl Duke Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance of auto casting Level 3 Impositio Manus on the user when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If the user is equipped with an item compounded to the '''Owl Baron Card''' :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;It adds the chance of auto casting Level 5 Lightning Bolt on an enemy when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance of auto casting Level 5 Impositio Manus on the user when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If the user is equipped with an item compounded to the '''Owl Baron Card''' :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;It adds the chance of auto casting Level 5 Lightning Bolt on an enemy when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10204&lt;br /&gt;
| Soulless Card&lt;br /&gt;
| 10205&lt;br /&gt;
| Hopeless Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants a maximum of 5% additional damage by using up to 3% of actual SP (1:3 conversion rate, third on monsters)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 3% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10250&lt;br /&gt;
| Arcisis Card&lt;br /&gt;
| 10253&lt;br /&gt;
| Eye of Gold Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;On hit (without skill) recovers some SP (1/s)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% chance to get &amp;quot;Monster Level&amp;quot; zeny when killing monster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10254&lt;br /&gt;
| Anemona Card&lt;br /&gt;
| 10255&lt;br /&gt;
| Killer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% stuff protection&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;10% chance to ignore stuff protection&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10256&lt;br /&gt;
| Spirit of Ocean Card&lt;br /&gt;
| 10258&lt;br /&gt;
| Spirit of Sky Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce gem, ammo and spirit requirements by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Special Flee by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10259&lt;br /&gt;
| Spirit of Nature Card&lt;br /&gt;
| 10260&lt;br /&gt;
| Spirit of All Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% chance to avoid any kind of attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase performing skills effectiveness by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10150&lt;br /&gt;
| Gileyn Fu Arma Card&lt;br /&gt;
| 10163&lt;br /&gt;
| Sorcerer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +5%, Blocking and Parrying rate +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% to not use a skill scroll, grant another 20% to not use an elemental magic skill scroll&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10174&lt;br /&gt;
| Blaze Warrior Card&lt;br /&gt;
| 10175&lt;br /&gt;
| Ice Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to apply status effects +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Duration of status effects +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10176&lt;br /&gt;
| Gale Warrior Card&lt;br /&gt;
| 10177&lt;br /&gt;
| Stone Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to get status effects -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Duration of common status effects -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;35%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 10171&lt;br /&gt;
| Moortimer Card&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant LUK * 0,25% chance to perform high critical Damage instead of a regular critical hit&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Whitesmith_Skill_Modifications&amp;diff=13803</id>
		<title>Whitesmith Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Whitesmith_Skill_Modifications&amp;diff=13803"/>
		<updated>2022-12-28T16:56:46Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:ws_cartboost.png Cart Boost */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:bs_iron.png]] Iron Tempering ===&lt;br /&gt;
  Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 45% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 50% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 55% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 65% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_steel.png]] Steel Tempering ===&lt;br /&gt;
  Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 35% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 45% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 50% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 55% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Iron Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_enchantedstone.png]] Enchanted Stone Craft ===&lt;br /&gt;
  Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Iron Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_orideocon.png]] Research Oridecon ===&lt;br /&gt;
  Increases the success rate of forging items with Oridecon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +2% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +3% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +4% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +5% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +6% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Enchanted Stone Craft 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_dagger.png]] Smith Dagger ===&lt;br /&gt;
  Enables forging of Dagger class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_sword.png]] Smith Sword ===&lt;br /&gt;
  Enables forging of Sword class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_twohandsword.png]] Smith Two-Handed Sword ===&lt;br /&gt;
  Enables forging of Two-Handed Sword class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Sword 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_axe.png]] Smith Axe ===&lt;br /&gt;
  Enables forging of Axe class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Sword 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_mace.png]] Smith Mace ===&lt;br /&gt;
  Enables forging of Mace class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Brass Knuckle 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_knuckle.png]] Smith Brass Knuckle ===&lt;br /&gt;
  Enables forging of Knuckle class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_spear.png]] Smith Spear ===&lt;br /&gt;
  Enables forging of Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_hiltbinding.png]] Hilt Binding ===&lt;br /&gt;
  Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +1 STR, +4 ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Hit rate, Strip/Break protection +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +8% Hit rate, Strip/Break protection +8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +12% Hit rate, Strip/Break protection +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +16% Hit rate, Strip/Break protection +16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +20% Hit rate, Strip/Break protection +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_findingore.png]] Finding Ore ===&lt;br /&gt;
  Increases the success rate of finding ores dropped from monsters. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hilt Binding 1, Steel Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_weaponresearch.png]] Weaponry Research ===&lt;br /&gt;
  Improves weapon knowledge in order to create arms of higher quality. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +2 ATK/HIT, +1% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +4 ATK/HIT, +2% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +6 ATK/HIT, +3% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +8 ATK/HIT, +4% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +10 ATK/HIT, +5% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +12 ATK/HIT, +6% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +14 ATK/HIT, +7% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +16 ATK/HIT, +8% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +18 ATK/HIT, +9% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +20 ATK/HIT, +10% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: +22 ATK/HIT, +11% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: +24 ATK/HIT, +12% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: +26 ATK/HIT, +13% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: +28 ATK/HIT, +14% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: +30 ATK/HIT, +15% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hilt Binding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_repairweapon.png]] Repair Weapon ===&lt;br /&gt;
  Repairs damaged equipments. (Damaged equipments are displayed in red color).&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Grants Chemical protection depending on equipment type.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Armors: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 1 Weapon: Iron Ore &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 2 Weapon: Iron &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 3 Weapon: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 4 Weapon: Rough Oridecon &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 5 Weapon: Oridecon &amp;lt;/span&amp;gt;&lt;br /&gt;
  Equipment: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 7,5sec, Chemical Protection 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 6sec, Chemical Protection 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 4,5sec, Chemical Protection 90sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 3sec, Chemical Protection 120sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 1,5sec, Chemical Protection 150sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weaponry Research 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_skintemper.png]] Skin Tempering ===&lt;br /&gt;
  Increases resistance to elements and Neutral elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +2% / Neutral +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +4 / Neutral +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +6% / Neutral +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +8% / Neutral +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +10% / Neutral +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +12% / Neutral +6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +14% / Neutral +7% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +16% / Neutral +8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +18% / Neutral +9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +20% / Neutral +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_hammerfall.png]] Hammer Fall ===&lt;br /&gt;
  [[File:Hammer_Fall_Info.gif]]&lt;br /&gt;
  Pounds a targeted cell to stun enemies in the impacts vicinity.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun duration +33% on monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lv6+ has a 10sec Cooldown and 1sec Cast.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 70% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 150% chance to Stun for 0.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 200% chance to Stun for 1sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 250% chance to Stun for 1.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 300% chance to Stun for 2sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 350% chance to Stun for 2.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a One/Two-handed Axe or Mace class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_adrenaline.png]] Adrenaline Rush ===&lt;br /&gt;
  [[File:Adrenaline_Rush_Info.gif]]&lt;br /&gt;
  Increases the Attack Speed of Axe and Mace &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;one handed or two handed weapon for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%/5% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%/10% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%/15% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%/20% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%/25% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hammerfall 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_weaponperfect.png]] Weapon Perfection ===&lt;br /&gt;
  [[File:Weapon_Perfection_Info.gif]]&lt;br /&gt;
  Nullifies any reduction in damage resulting from monster size. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lasts 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Lasts 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Lasts 30 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Lasts 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Lasts 50 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Lasts 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Lasts 70 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Lasts 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Lasts 90 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Lasts 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Adrenaline Rush 2, Weaponry Research 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_overthrust.png]] Over Thrust ===&lt;br /&gt;
  [[File:Power-Thrust_Info.gif]]&lt;br /&gt;
  Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +27% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +29% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +31% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +33% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Adrenaline Rush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_maximize.png]] Maximize Power ===&lt;br /&gt;
  [[File:Power_Maximize_Info.gif]]&lt;br /&gt;
  Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.&lt;br /&gt;
  This skill can be canceled by casting it once again. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1SP / 1sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1SP / 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1SP / 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1SP / 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1SP / 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2SP / 5sec, Adds 0~3% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 3SP / 5sec, Adds 0~6% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4SP / 5sec, Adds 0~9% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 5SP / 5sec, Adds 0~12% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 6SP / 5sec, Adds 0~15% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weapon Perfection 3, Power Thrust 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_adrenaline2.png]] Full Adrenaline Rush ===&lt;br /&gt;
  [[File:Advanced_Adrenaline_Rush_Info.gif]]&lt;br /&gt;
  Increases the Attack Speed of Axe and Mace &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;one handed or two handed weapon for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;150 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%/25% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:bs_unfairlytrick.png]] Unfair Trick ===&lt;br /&gt;
  All physical and magical skills deals more damage on a target affected by common status effects. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Level]: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 2% / 4% / 3% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 4% / 8% / 6% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 6% / 12% / 9% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 8% / 16% / 12% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 10% / 20% / 15% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 11% / 22% / 16.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 12% / 24% / 18% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 13% / 26% / 19.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 14% / 28% / 21% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 15% /  30% / 22.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_greed.png]] Greed ===&lt;br /&gt;
  When you use this skill, all items on the floor will straight go to the inventory.&lt;br /&gt;
  Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Increases amount of zenys obtained by killinger monsters.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 1sec per Lv after the first.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 5x5, Zenys on monsters +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 7x7, Zenys on monsters +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 9x9, Zenys on monsters +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 11x11, Zenys on monsters +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 13x13, Zenys on monsters +25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_meltdown.png]] Melt Down ===&lt;br /&gt;
  [[File:Shattering_Strike_Info.gif]]&lt;br /&gt;
  This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters by 25% for 4,5 sec +0,5sec per Lv.&lt;br /&gt;
  This skill's level affects its duration and rate of success. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, 1%/0.7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, 2%/1.4% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, 3%/2.1% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, 4%/2.8% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, 5%/3.5% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, 6%/4.2% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, 7%/4.9% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, 8%/5.6% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, 9%/6.3% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, 10%/7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 60 sec, 11%/7.7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 60 sec, 12%/8.4% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 60 sec, 13%/9.1% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 60 sec, 14%/9.8% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 60 sec, 15%/10.5% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_cartboost.png]] Cart Boost ===&lt;br /&gt;
  [[File:Cart_Boost_Info.gif]]&lt;br /&gt;
  Increases Movement Speed by 20% when a Pushcart is equipped.&lt;br /&gt;
  Effect which decreases movement speed cannot interfere with this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ws_weaponrefine.png]] Weapon Refine ===&lt;br /&gt;
  Refines weapons to increase their grade.&lt;br /&gt;
  Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level.&lt;br /&gt;
  Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70.&lt;br /&gt;
  If upgrade attempt fails, the weapon will be destroyed.&lt;br /&gt;
  Level 1 Weapon require 1 Phracon.&lt;br /&gt;
  Level 2 Weapon require 1 Emveretarcon.&lt;br /&gt;
  Level 3-4 Weapon requires 1 Oridecon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 5 Weapon requires 1 Bradium. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +1 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +2 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +3 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +4 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +5 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +6 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +7 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +8 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +9 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +10 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_carttermination.png]] Cart Termination ===&lt;br /&gt;
  [[File:High_Speed_Cart_Ram_Info.gif]]&lt;br /&gt;
  This skill is only enabled during Cart Boost status.&lt;br /&gt;
  Spends a certain amount of zeny to smash Pushcart into an enemy with a chance of inflicting the Stun status for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Forces Neutral damage and hit divided by 20% (both effects cancelled if Advanced Gold Mastery learned, + zeny consumption -25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 600 zeny, 5% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 700 zeny, 10% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 800 zeny, 15% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 900 zeny, 20% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1,000 zeny, 25% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 1,100 zeny, 30% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 1,200 zeny, 35% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 1,300 zeny, 40% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 1,400 zeny, 45% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1,500 zeny, 50% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1100 to 2000 Zeny.&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_overthrustmax.png]] Maximum Over Thrust ===&lt;br /&gt;
  [[File:Maximum_Power-Thrust_Info.gif]]&lt;br /&gt;
  Increases weapon damage for 180 seconds by spending a certain amount of zeny.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100) (Only 50% if using long range attacks)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Cannot be activated to anyone beside the caster.&lt;br /&gt;
  Has 0.02% chance per Lv of destroying user's weapon every time when attacking. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Frenzy or Enchant Deadly Poison.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% damage, 3,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% damage, 3,500 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60% damage, 4,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80% damage, 4,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage, 5,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ws_systemcreate.png]] System Create ===&lt;br /&gt;
  Summons a static device that shoots at a distance of 9 squares for 20 seconds. Damage depends on user's ATK. Each level acquired increases the amount of device present at once.&lt;br /&gt;
  If the player should die because of received damage and at least one turret is summoned, the player is kept alive and all summons and turrets are killed instead. User's remaining HP after effect are based on this formula : (Number of turrets x SkillLv)% HP.&lt;br /&gt;
  This effect can only be activated once every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;        Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;             Range: 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Instances: 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lightning Device - 7 Range, Wind Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Ice Device - 7 Range, Water Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Fire Device - 7 Range, Fire Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Earth Device - 7 Range, Earth Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Classic Device - 9 Range, Neutral Element, more HP/DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weapon Research 10, Weapon Perfect 3 &amp;lt;/span&amp;gt;,&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Iron &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:itm_tomahawk.png]] Axe Throwing (Custom) ===&lt;br /&gt;
  (Known as Tomahawk Item Skill)&lt;br /&gt;
  Throw an axe at a far enemy causing damage. The skill level is affecting the number of hits. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits (600%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits (700%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits (800%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits (900%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits (1000%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Axe Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Axe&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; Class Weapon. (1H or 2H) &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Gold Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Mammonite.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for White Smith: Maximum Overthrust, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  also for Creator: Cultivation, Twilights, Acid Demonstration.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mammonite: Reduce zeny consumption by 25%, increase HIT by 50&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: Reduce zeny consumption by 50%, imbue with weapon elemental property and bears no more HIT penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Acid Demonstration: When used at level 2 max do not consumes any bottles&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Revolution Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cart Revolution, Loud, Cart Boost, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Revolution: Damage increased by 50% on small targets and 25% on medium targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: HIT penalty becomes a bonus instead&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Boost: Does not care of Decrease Agility, Quaggmire or Slow Grace (ignore them entirely) if active&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Hammer Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Hammer Fall, Throw Axe, Adrenaline Rush, Meltdown, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Throw Axe: Damage increased by 50% if user have the initiative&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mace &amp;amp; Axe Quicken (Adrenaline Rush): Increase chance to perform stun with maces OR ignores part of the target's DEF with axes&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Meltdown: Increase breaks chance (0.2 per skillLv for weapon break, 0.5 per skillLv for armor break), also increase those chance by half on monsters&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: Can imbue with weapon elemental property, in this case (and only in this case) increase zeny consumption by 50%, can improve stun chance and stun duration if used with Axe or Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Weapon Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Weapon Perfection, Repair Weapon, Overthrust, Maximize Power, Weapon Refine, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination have now chances (0.1% per user's STR, tripled while Overthrust is active) to stop some defensive effects on targets (autoguard, parrying, cicada, energy coat, reflect shield, defender, great wall, kaahi, reject sword, steel body)&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Weapon Perfection: Increase HIT by 15% while active (on allies too)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Overthrust: Reduce chance to break weapon by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Maximize Power: Critical damage increased by 5% per skill level&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13802</id>
		<title>Zodiac Signs</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13802"/>
		<updated>2022-12-28T16:55:36Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Zodiac Signs' List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Zodiac_cast.png|right|frame|Casting a Zodiac Sign]]&lt;br /&gt;
At the creation of the character, '''DARO allows you to choose a Zodiac Sign'''.&amp;lt;br&amp;gt;&lt;br /&gt;
It's up to you to make the most of them and create a character that suits you or to enhance a build!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use it? ==&lt;br /&gt;
[[File:LP0.png|right|Zodiac Sign Skill, with the associated LP number (100 in that case)]]&lt;br /&gt;
'''Each Zodiac Sign has different effects and is a usable Skill.''' The casting of a Zodiac Sign costs LP (known as ''Limit Points'').&amp;lt;br&amp;gt;&lt;br /&gt;
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.&lt;br /&gt;
&lt;br /&gt;
:*The Limit Point is a system exclusive to DARO and are generated as follows :&lt;br /&gt;
:**When you are attacked by an entity.&lt;br /&gt;
:**When you are attacking an entity.&lt;br /&gt;
:**When you are casting some supportive skills.&lt;br /&gt;
:**When you are healing a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resetting your Sign ==&lt;br /&gt;
&lt;br /&gt;
'''You can reset your Zodiac Sign at the [[Midgard_Overview#Reset_Girl|Reset Girl]] located in the Midgard Castle.''' For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to try different signs to find the one that best suits your character!&lt;br /&gt;
&lt;br /&gt;
:*These vouchers can be obtained thanks to :&lt;br /&gt;
:**Cash Shop. Price : 60 Mystic Coins.&lt;br /&gt;
:**Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses &lt;br /&gt;
:**Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.&lt;br /&gt;
:**Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.&lt;br /&gt;
&lt;br /&gt;
== Zodiac Signs' List ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the list of Zodiac Signs and their associated effects upon use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| Zodiac Signs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;5%&amp;quot;| LP cost&lt;br /&gt;
! Casting Time&lt;br /&gt;
! Duration&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Aries&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received reduced by 20%, critical defense +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Taurus&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Kind)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 3s&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Mad)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Cancer&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of status increased by 25% of their base value&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Partially ignore target's status defenses, increase minimum status duration and increase DOT damage, all by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Leo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% but those 15% drain 5% of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Virgo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Reduces LP costs by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Libra&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;For each attack received there is counter damage and a heal based on 100% of minimum ATK and MATK for damage  and a third of this as heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, every cells between user and attacker increase damage by 5%, every 5k actual HP of the attack improves damage by 1%, the firsts hits received after activation always activate this effect for 3x powerness, after the first hit every hits reduce by 1% the overall effectiveness of this sign, it does nothing after 100 hits&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Scorpio&lt;br /&gt;
! 12 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Damage bonus doubled for skills, also skills ignore more defenses&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sagittarius&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Removes all rooting effects, walking speed can't be reduced under 100% (ignoring debuff if needed)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an haste effects of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Improves maximum walking speed by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Doesn't prevent status effects nor their bad sides (besides the speed one)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Capricorn&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aquarius&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 20s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heals all negative statuses (not just common ones)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Recovery also applies on SP (based on 0.5% of maximum SP, also affected by actual hp state).&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Every hits: 2% damage converted to hp, 0.2% converted to sp (can convert up to 33% of max sp per usage)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pisces&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 15s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The first attack is avoided at 100%, next ones at 25% minus 1% per cell between defender and attacker&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13801</id>
		<title>Headgear Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13801"/>
		<updated>2022-12-28T16:52:24Z</updated>

		<summary type="html">&lt;p&gt;Kaly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Headgear Cards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Normal Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4513&lt;br /&gt;
| Angra Mantis Card&lt;br /&gt;
| 24513&lt;br /&gt;
| Elite Angra Mantis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hit damage +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4438&lt;br /&gt;
| Banshee Card&lt;br /&gt;
| 24438&lt;br /&gt;
| Elite Banshee Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4379&lt;br /&gt;
| Blue Acidus Card&lt;br /&gt;
| 24379&lt;br /&gt;
| Elite Blue Acidus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +100. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 0 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +150. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 50 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4582&lt;br /&gt;
| Bungisngis Card&lt;br /&gt;
| 24582&lt;br /&gt;
| Elite Bungisngis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear, increases MaxHP by 1% +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4288&lt;br /&gt;
| Carat Card&lt;br /&gt;
| 24288&lt;br /&gt;
| Elite Carat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine increase MaxSP by 17.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP +200.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4517&lt;br /&gt;
| Cendrawasih Card&lt;br /&gt;
| 4517&lt;br /&gt;
| Elite Cendrawasih Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4041&lt;br /&gt;
| Coco Card&lt;br /&gt;
| 24041&lt;br /&gt;
| Elite Coco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4296&lt;br /&gt;
| Cramp Card&lt;br /&gt;
| 4296&lt;br /&gt;
| Elite Cramp Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 25%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 33%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Zeny consumption on skills by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4468&lt;br /&gt;
| Dark Pinguicula Card&lt;br /&gt;
| 24468&lt;br /&gt;
| Elite Dark Pinguicula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 2 Atk/Matk to the wearer. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4122&lt;br /&gt;
| Deviruchi Card&lt;br /&gt;
| 24122&lt;br /&gt;
| Elite Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4506&lt;br /&gt;
| Dolomedes Card&lt;br /&gt;
| 24506&lt;br /&gt;
| Elite Dolomedes Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4177&lt;br /&gt;
| Dryad Card&lt;br /&gt;
| 24177&lt;br /&gt;
| Elite Dryad Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4458&lt;br /&gt;
| Duneyrr Card&lt;br /&gt;
| 24458&lt;br /&gt;
| Elite Duneyrr Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.2% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 2% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4052&lt;br /&gt;
| Elder Willow Card&lt;br /&gt;
| 24052&lt;br /&gt;
| Elite Elder Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4583&lt;br /&gt;
| Engkanto Card&lt;br /&gt;
| 24583&lt;br /&gt;
| Elite Engkanto Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%+2%. Up to 7% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4258&lt;br /&gt;
| Evil Nymph Card&lt;br /&gt;
| 24258&lt;br /&gt;
| Elite Evil Nymph Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +75&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +125&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4110&lt;br /&gt;
| Ghoul Card&lt;br /&gt;
| 24110&lt;br /&gt;
| Elite Ghoul Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4271&lt;br /&gt;
| Giant Hornet Card&lt;br /&gt;
| 24271&lt;br /&gt;
| Elite Giant Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4278&lt;br /&gt;
| Gibbet Card&lt;br /&gt;
| 24278&lt;br /&gt;
| Elite Gibbet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4087&lt;br /&gt;
| Giearth Card&lt;br /&gt;
| 24087&lt;br /&gt;
| Elite Giearth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4161&lt;br /&gt;
| Grand Peco Card&lt;br /&gt;
| 24161&lt;br /&gt;
| Elite Grand Peco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4343&lt;br /&gt;
| Holden Card&lt;br /&gt;
| 24343&lt;br /&gt;
| Elite Holden Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +7.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4269&lt;br /&gt;
| Incubus Card&lt;br /&gt;
| 24269&lt;br /&gt;
| Elite Incubus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int -3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +150.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery -20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +200.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4412&lt;br /&gt;
| Isilla Card&lt;br /&gt;
| 24412&lt;br /&gt;
| Elite Isilla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 5% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 7% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4366&lt;br /&gt;
| Kathryne Keyron Card&lt;br /&gt;
| 24366&lt;br /&gt;
| Elite Kathryne Keyron Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +9 or higher] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Matk by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4434&lt;br /&gt;
| Knocker Card&lt;br /&gt;
| 24434&lt;br /&gt;
| Elite Knocker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4195&lt;br /&gt;
| Leaf Cat Card&lt;br /&gt;
| 24195&lt;br /&gt;
| Elite Leaf Cat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4188&lt;br /&gt;
| Leib Olmai Card&lt;br /&gt;
| 24188&lt;br /&gt;
| Elite Leib Olmai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4597&lt;br /&gt;
| Lichtern Blue Card&lt;br /&gt;
| 24597&lt;br /&gt;
| Elite Lichtern Blue Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4598&lt;br /&gt;
| Lichtern Green Card&lt;br /&gt;
| 24598&lt;br /&gt;
| Elite Lichtern Green Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4599&lt;br /&gt;
| Lichtern Red Card&lt;br /&gt;
| 24599&lt;br /&gt;
| Elite Lichtern Red Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4600&lt;br /&gt;
| Lichtern Yellow Card&lt;br /&gt;
| 24600&lt;br /&gt;
| Elite Lichtern Yellow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4112&lt;br /&gt;
| Marduk Card&lt;br /&gt;
| 24112&lt;br /&gt;
| Elite Marduk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4364&lt;br /&gt;
| Margaretha Sorin Card&lt;br /&gt;
| 24364&lt;br /&gt;
| Elite Margaretha Sorin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4046&lt;br /&gt;
| Martin Card&lt;br /&gt;
| 24046&lt;br /&gt;
| Elite Martin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4206&lt;br /&gt;
| Myst Case Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Myst Case Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4127&lt;br /&gt;
| Nightmare Card&lt;br /&gt;
| 24127&lt;br /&gt;
| Elite Nightmare Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 3.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4545&lt;br /&gt;
| Novice Poring Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Novice Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Luk by 1% of your Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4512&lt;br /&gt;
| Parus Card&lt;br /&gt;
| 24512&lt;br /&gt;
| Elite Parus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Healing skills effectiveness by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to -5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 0% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4311&lt;br /&gt;
| Permeter Card&lt;br /&gt;
| 24311&lt;br /&gt;
| Elite Permeter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 18%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4461&lt;br /&gt;
| Phylla Card&lt;br /&gt;
| 24461&lt;br /&gt;
| Elite Phylla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 2% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 3% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4459&lt;br /&gt;
| Rata Card&lt;br /&gt;
| 24459&lt;br /&gt;
| Elite Rata Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 5 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 7 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4460&lt;br /&gt;
| Rhyncho Card&lt;br /&gt;
| 24460&lt;br /&gt;
| Elite Rhyncho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 4%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4185&lt;br /&gt;
| Rideword Card&lt;br /&gt;
| 24185&lt;br /&gt;
| Elite Rideword Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4358&lt;br /&gt;
| Seyren Windsor Card&lt;br /&gt;
| 24358&lt;br /&gt;
| Elite Seyren Windsor Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 6.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4530&lt;br /&gt;
| Siorava Card&lt;br /&gt;
| 24530&lt;br /&gt;
| Elite Siorava Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4039&lt;br /&gt;
| Stainer Card&lt;br /&gt;
| 24039&lt;br /&gt;
| Elite Stainer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| | colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4223&lt;br /&gt;
| Stalactic Golem Card&lt;br /&gt;
| 24223&lt;br /&gt;
| Elite Stalactic Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4586&lt;br /&gt;
| Tikbalang Card&lt;br /&gt;
| 24586&lt;br /&gt;
| Elite Tikbalang Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1% +3%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 13% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4229&lt;br /&gt;
| Tower Keeper Card&lt;br /&gt;
| 24229&lt;br /&gt;
| Elite Tower Keeper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4668&lt;br /&gt;
| Transe Spore Card&lt;br /&gt;
| 24668&lt;br /&gt;
| Elite Transe Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4336&lt;br /&gt;
| Ungoliant Card&lt;br /&gt;
| 24336&lt;br /&gt;
| Elite Ungoliant Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4411&lt;br /&gt;
| Vanberk Card&lt;br /&gt;
| 24411&lt;br /&gt;
| Elite Vanberk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has a chance of gaining CRIT +100 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has 0.7% chance of gaining CRIT +100 for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4010&lt;br /&gt;
| Willow Card&lt;br /&gt;
| 24010&lt;br /&gt;
| Elite Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +80.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +120.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4261&lt;br /&gt;
| Wootan Fighter Card&lt;br /&gt;
| 24261&lt;br /&gt;
| Elite Wootan Fighter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4260&lt;br /&gt;
| Wootan Shooter Card&lt;br /&gt;
| 24260&lt;br /&gt;
| Elite Wootan Shooter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mini-Boss &amp;amp; MvP Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Arc Angeling Card&lt;br /&gt;
| 24241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Arc Angeling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +300&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by a percentage equal to your amount of Base Luk. Up to 99% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +600&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by 50%/25% + a percentage equal to your amount of Base Luk. Up to 149%/124% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Bacsojin Card&lt;br /&gt;
| 24372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Bacsojin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional 1% for every refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dark Illusion Card&lt;br /&gt;
| 24169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dark Illusion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP - 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP + 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Evil Snake Lord Card&lt;br /&gt;
| 24330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Evil Snake Lord Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gemini-S58 Card&lt;br /&gt;
| 24354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gemini-S58 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 90] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 30% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 50% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 35% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 55% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gold Queen Scaraba Card&lt;br /&gt;
| 24509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gold Queen Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +10] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gopinich Card&lt;br /&gt;
| 24762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gopinich Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| High Wizard Card&lt;br /&gt;
| 24365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite High Wizard Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 40% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 50% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kiel-D-01 Card&lt;br /&gt;
| 24403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kiel-D-01 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| King Dramoh Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite King Dramoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kublin Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kublin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;40% magical reflect, decreases magical damage received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lord Knight Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lord Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Maya Purple Card&lt;br /&gt;
| 24198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Maya Purple Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mistress Card&lt;br /&gt;
| 24132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mistress Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mutant Coelacanth Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mutant Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase physical damage dealt to all enemies 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Orc Hero Card&lt;br /&gt;
| 24143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Orc Hero Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Pharaoh Card&lt;br /&gt;
| 24148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Pharaoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Vesper Card&lt;br /&gt;
| 24374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Vesper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 30% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 33% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Violent Coelacanth Card&lt;br /&gt;
| 24529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Violent Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 4556&lt;br /&gt;
| Fenrir Card&lt;br /&gt;
| 10122&lt;br /&gt;
| Leviathan Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to ATK if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to MATK if SP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10125&lt;br /&gt;
| Guardian of the Deep Card&lt;br /&gt;
| 10134&lt;br /&gt;
| Garuda Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT -1, DEX +1, VIT +1, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 &amp;amp; Int +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10135&lt;br /&gt;
| Observer Card&lt;br /&gt;
| 10168&lt;br /&gt;
| Pyromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT +1, VIT -1, AGI +1, LUK +2. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% bonus to critical rate if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10196&lt;br /&gt;
| Juzam Djinn Card&lt;br /&gt;
| 10224&lt;br /&gt;
| Lady of Plague Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% bonus to hit or flee if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If STR &amp;gt; INT and STR &amp;gt; DEX =&amp;gt; STR +1 If INT &amp;gt; STR and INT &amp;gt; DEX =&amp;gt; INT +1 If DEX &amp;gt; STR and DEX &amp;gt; INT =&amp;gt; DEX +1 If VIT &amp;gt; LUK and VIT &amp;gt; AGI =&amp;gt; VIT +1 If AGI &amp;gt; VIT and AGI &amp;gt; LUK =&amp;gt; AGI +1 If LUK &amp;gt; VIT and LUK &amp;gt; AGI =&amp;gt; LUK +1 Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10225&lt;br /&gt;
| Dark Argos Card&lt;br /&gt;
| 10227&lt;br /&gt;
| Bloodfish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT -1, DEX +2, Agi +1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT -1, DEX +1, VIT -1, AGI +2, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10229&lt;br /&gt;
| Poltergeist Card&lt;br /&gt;
| 10230&lt;br /&gt;
| Phantom Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +2, DEX -1, AGI +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, DEX +1, VIT +2, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10231&lt;br /&gt;
| Skeldog Card&lt;br /&gt;
| 10232&lt;br /&gt;
| Wyvern Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +1, DEX +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +2, INT +1, DEX -1, VIT +1, AGI -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;35%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 10252&lt;br /&gt;
| Sentry Card&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase performing skills durations by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13800</id>
		<title>Lord Knight Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Lord_Knight_Skill_Modifications&amp;diff=13800"/>
		<updated>2022-12-28T16:50:39Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:basic_mastery.png Advanced Battle Mastery: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_spearmastery.png]] Spear Mastery ===&lt;br /&gt;
  Increases damage with Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+50 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_pierce.png]] Pierce ===&lt;br /&gt;
  [[File:Pierce_Info.gif]]&lt;br /&gt;
  Attacks an enemy using a thrusting stab with a number of additional hits that depend on the monster's size.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Small Monsters: 1 hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  Medium Monsters: 2 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  Large Monsters: 3 hits &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 110% ATK, HIT +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120% ATK, HIT +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 130% ATK, HIT +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 140% ATK, HIT +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 150% ATK, HIT +25 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160% ATK, HIT +30 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 170% ATK, HIT +35 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 180% ATK, HIT +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 190% ATK, HIT +45 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 200% ATK, HIT +50 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_brandishspear.png]] Brandish Spear ===&lt;br /&gt;
  [[File:Brandish_Spear_Info.gif]]&lt;br /&gt;
  A powerful lancing strike. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Doesn't require a peco peco anymore.&lt;br /&gt;
  While casting the damage are reduced by 20%.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% ATK, 1 cell splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% ATK, 2 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% ATK, 3 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% ATK, 4 cells splash range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1, Spear Stab 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearstab.png]] Spear Stab ===&lt;br /&gt;
  [[File:Spear_Stab_Info.gif]]&lt;br /&gt;
  Attacks an enemy with a forceful spear stab that will knock it back by 6 cells.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 120% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 140% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 160% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 180% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 200% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 220% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 240% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 260% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 280% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 300% Damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_spearboomerang.png]] Spear Boomerang ===&lt;br /&gt;
  [[File:Spear_Boomerang_Info.gif]]&lt;br /&gt;
  Attacks an enemy from a distance by hurling a spear.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: See below&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Increases status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Duration of those status effect is reduce by a third.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under Knight spirit: ignores flee, damage +50% and delay divided by 2.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 210% Damage, 3 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 245% Damage, 5 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 280% Damage, 7 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;70% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 315% Damage, 9 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;80% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, 11 Cells range, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90% status effect &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Pierce 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Spear&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_twohandquicken.png]] Two-Hand Quicken ===&lt;br /&gt;
  [[File:Twohand_Quicken_Info.gif]]&lt;br /&gt;
  Temporarily increases attack speed with two-handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. If you unequip the weapon, this effect will dissapear. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill add 5% ASPD.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +27%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +36%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +39%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +42%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +45%&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Only effective for Two-Handed&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_autocounter.png]] Auto Counter ===&lt;br /&gt;
  [[File:counter_Attack_Info.gif]]&lt;br /&gt;
  After receiving melee damage from an enemy, automatically retaliate with a mighty critical attack. The attack should be facing the user.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;May works on skills at 25 + user's HIT0.25% - target's HIT0.25% chance (user's HIT is counted twice on monsters)&lt;br /&gt;
  Grants 5+2*SkillLv% damage reduction and critical defense against skills for 10 seconds when used&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 0.4 Seconds, 20% Crit Rate, 120% Dmg  &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 0.8 Seconds, 40% Crit Rate, 140% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1.2 Seconds, 60% Crit Rate, 160% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1.6 Seconds, 80% Crit Rate, 180% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 Seconds, 100% Crit Rate, 200% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2 Seconds, 120% Crit Rate, 220% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 2 Seconds, 140% Crit Rate, 240% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 2 Seconds, 160% Crit Rate, 260% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 2 Seconds, 180% Crit Rate, 280% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 2 Seconds, 200% Crit Rate, 300% Dmg &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Two-Handed Sword Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:kn_bowlingbash.png]] Bowling Bash ===&lt;br /&gt;
  [[File:Bowling_Bash_Info.gif]]&lt;br /&gt;
  Strikes an enemy with massive force, causing it to tumble away and damage other enemies that happen to be in its path. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 2 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The initial strike hits in 3x3 and causes a retreat in the opposite direction.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Opponents in the initial strike zone and in the path of the initial targets also take damage and retreat (in a random direction).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each square traversed increases damage by + 60% (flat) (so maximum 300% if the skill is max lvl and the target travels all 5 spaces)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target hits or is against a wall at the time of the hit, it suffers + 600% (flat) (if and only if the direction of the push goes towards the wall)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the target ends its run in a 5x5 zone around the player (so it has little or no retreat or it cannot be pushed) it suffers + 300% (flat) + 30% per target in addition&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 230% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 260% Damage, pushback 1 cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 290% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 320% Damage, pushback 2 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 380% Damage, pushback 3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 410% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 440% Damage, pushback 4 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 470% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 500% Damage, pushback 5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 10, Magnum Break 3, Two-Handed Sword Mastery 5, Two-Hand Quicken 10, Auto Counter 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_riding.png]] Peco Peco Ride ===&lt;br /&gt;
  Enables riding of Peco Peco. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Endure 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_cavaliermastery.png]] Cavalry Mastery ===&lt;br /&gt;
  Increases attack speed while mounted on a Pecopeco.&lt;br /&gt;
  Mastering this skill raises attack speed so that attack speed reduction while mounted on a Pecopeco is fully nullified. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 70% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 80% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 90% ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Normal ASPD &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_onehand.png]] One-Hand Quicken ===&lt;br /&gt;
  Increases attack speed when using a One-Handed weapon class. &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;(Sword, Mace, Dagger, Book, Rod, Whip, etc).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Activating this skill cancels the effect of any potions that have a similar effect, but it is possible to use these potions after One Hand Quicken has been cast.&lt;br /&gt;
  Unequipping Sword will cancel this skill's effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Under knight soul link this skill is accessible at least at lv 1 and give 30% ASPD regardless of SkillLv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 300 sec&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +1.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +3%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +4.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +7.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +9%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +10.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +13.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +16.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +19.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +21%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +22.5%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:kn_chargeatk.png]] Charge Attack ===&lt;br /&gt;
  [[File:Charge_Attack_Info.gif]]&lt;br /&gt;
  Charge at the single enemy that's away from you at range immediately.&lt;br /&gt;
  Further the enemy is from you, higher your Atk will be, but also increase your casting time of this skill. Can be used everywhere, no more map restriction. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 14 Cells&amp;lt;/span&amp;gt;          Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 35% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 40% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 55% damage each 1 Cell distance (max 12)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_aurablade.png]] Aura Blade ===&lt;br /&gt;
  [[File:Aura_Blade_Info.gif]]&lt;br /&gt;
  Enchants equipped weapon with an aura that will grant additional damage that is unaffected by the caster's Accuracy Rate or the enemy's Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +20, 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +40, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +60, 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +80, 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +100, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +120, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +140, 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +160, 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +180, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +200, 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Bash 5, Magnum Break 5, Two Handed Sword Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_parrying.png]] Parry ===&lt;br /&gt;
  [[File:Parry_Info.gif]]&lt;br /&gt;
  Block damage from physical ttack using Two Handed Sword/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Axe/Spear/Mace/Rod&amp;lt;/span&amp;gt;. When successful block an attack, caster will be forced to pause momentarily.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Parrying fails to activate when Stunned, Frozen, Petrified or Asleep.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;20% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;25% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;30% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;34% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;38% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;42% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;46% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;50% block chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Two-Handed Sword Mastery 10, Two-Hand Quicken 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Two Handed Sword&amp;lt;/span&amp;gt;.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_concentration.png]] Concentration ===&lt;br /&gt;
  [[File:Spear_Dynamo_Info.gif]]&lt;br /&gt;
  When activated, this skill endows the caster with the Endure effect and increased Attack Power and Accuracy, but will also temporarily reduce Defense. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 25 sec, Hit +10, Atk +5%, Def -5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 30 sec, Hit +20, Atk +10%, Def -10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 35 sec, Hit +30, Atk +15%, Def -15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 40 sec, Hit +40, Atk +20%, Def -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 45 sec, Hit +50, Atk +25%, Def -25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase HP Recovery 5, Spear Mastery 5, Peco Peco Ride 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_tensionrelax.png]] Tension Relax ===&lt;br /&gt;
  [[File:Relax_Info.gif]]&lt;br /&gt;
  Triples your HP recovery speed when sitting, lasts 180 seconds. This skill cancels out immediately if you stand up, use items, change equip or are hit by somebody else. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: HP Recovery +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: HP Recovery +325% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: HP Recovery +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: HP Recovery +375% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: HP Recovery +400% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_berserk.png]] Berserk ===&lt;br /&gt;
  [[File:Frenzy_Info.gif]]&lt;br /&gt;
  It increases your HP and replenishes them, increases your Damage, increases your ASPD by 30%,&lt;br /&gt;
  increases your movement speed, gives the Endure effect at no further cost but halves your Flee Rate and sets ALL Def AND Mdef to 0 for the skill's duration.&lt;br /&gt;
  It also drains 0.5% of your current HP every 1.5 seconds. You cannot change equips, use any healing items or receive any heals while this skill is in effect.&lt;br /&gt;
  You do not regain HP and SP naturally for 5 minutes after the skill ends (you can be healed or use items though). &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Frenzy ends and gets 5 sec Cooldown if HP fall below 2 * Lv% of Max HP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lord Knight only : Works on all skills depending on the advanced mastery learned. (Cap damage is LVL*LVL% * Bonus / 100) (Long range attacks are only 50% damage)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Enchant Deadly Poison or Maximum Over Thrust.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +100%, MaxHP +200%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +105%, MaxHP +210%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +110%, MaxHP +220%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +115%, MaxHP +230%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +120%, MaxHP +240%&amp;lt;/span&amp;gt;&lt;br /&gt;
  __&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 5, Increase HP Recovery 5, Endure 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_spiralpierce.png]] Spiral Pierce ===&lt;br /&gt;
  [[File:Clashing_Spiral_Info.gif]]&lt;br /&gt;
  Hits an enemy with spiraling strikes that immobilize it for a second and inflict an amount of damage determined by the skill's level and the weight of the equipped weapon.&lt;br /&gt;
  This skill's level also affects its cast time and delay. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: See below&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150% ATK per attack, Cast 0.3 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200% ATK per attack, Cast 0.5 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 250% ATK per attack, Cast 0.7 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 300% ATK per attack, Cast 0.9 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 350% ATK per attack, Cast 1 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 10, Pierce 5, Riding 1, Spear Stab 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_headcrush.png]] Head Crush&lt;br /&gt;
  [[File:Traumatic_Blow_Info.gif]]&lt;br /&gt;
  Brutally strikes an enemy with the chance of causing the Bleeding status, which will make the target continuously receive extra damage for a while. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 4 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 130% damage / 55% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160% damage / 60% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 190% damage / 65% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage / 70% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% damage / 75% chance of bleeding &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:lk_jointbeat.png]] Joint Beat ===&lt;br /&gt;
  [[File:Vital_Strike_Info.gif]]&lt;br /&gt;
  Strikes a &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;200% Damage&amp;lt;/span&amp;gt; enemy's vital point to cause various abnormal statuses.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Chances to cause abnormal statuses are 50 + STR%, partially resisted by opponent's STR, may be used with any kind of weapons.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 4 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0,8 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Ankle Status : Movement Speed reduced by 50% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Wrist Status : ASPD reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Knee Status Movespeed &amp;amp; Flee reduced by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Shoulder Status : DEF / MDEF reduced by 15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Break Waist Status : CRIT / ATK / HIT reduced by 25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spear Mastery 9, Riding 1, Cavalry Mastery 3, Head Crush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  No weapon requirement. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:lk_fury.png]] Fury ===&lt;br /&gt;
  Enables to enter a Fury mode.&lt;br /&gt;
  Damage received are reduced by an amount equivalent to 0.4 * SkillLv% of current HP (applied after shield reductions etc) (cap to 85%)&lt;br /&gt;
  DEF2 is also increased by 20 * SkillLv%&lt;br /&gt;
  Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Provoke 10, Endure 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skill Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Battle Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bash, Endure, Provoke, Parrying (LK), Tension Relax (LK), Fury (LK), Concentration (LK).&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bash: Damage increased by 25% on targets not affected by stun and 25% affected by Stun&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Endure: Double the number of hits before expiration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Provoke: Chances of success increased by 15%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Tension Relax: Maximum HP increased when used (2% per Skill level for 300s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration : When Concentration is used, autocast Endure at acquired level&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sacrifice: Reduces HP lost by 1/3&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blade Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Autocounter, Joint Beat, Charge Attack, Headcrush, One Handed Quicken, Aura Blade.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: Damage increased by 2% per 1% of lost HP, have now chances (0.2% per user's VIT) to stop some offensive effects on targets (Overweight, Maximum Overweight, EDP, Frenzy, Fury, Power Up, True Sight, Elemental Endows, Blessing (monsters only))&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Attack: Damage increase by 33%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Joint Beat: Damage increased by 50% on targets not affected by Joint Beat status, also heals the user for half of the damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Headcrush: Damage increased by 100% on targets not affected by bleeding&amp;lt;/span&amp;gt;&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - One Handed Quicken: Grants HIT bonus while active (HIT +1% per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Aura Blade: Increase bonus by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Spear Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Pierce, Spear Boomrang, Spear Stab, Brandish Spear, Spiral Pierce.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Pierce: Damage ignores half target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Boomrang: Damage increased by 50% when user have the initiative, also damage increased by 25% (do not stack with spirit)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spear Stab: Damage increased by 100%, this bonus is minored by 10% for every cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Brandish Spear: Damage increased by 50%, damage reduction while casting improved to 40%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Spiral Pierce: Damage increased by target's STR/20%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Blunt Mastery:  ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Bowling Bash, Magnum Break, Concentration, Two Handed Quicken.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Bowling Bash: Bowling damage bonus increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Magnum Break: Damage increased by 5% per enemies around the user (maximum 50%), also increased damage by 0.5% per % HP lost, increases damage and piercing duration x3&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Autocounter: ASPD/CRIT +4 per Skill Level, improved depending on HP lost.&lt;br /&gt;
  Some of those none damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Concentration: Reduce DEF penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Two Handed Quicken: Grants CRIT bonus while active (CRIT +0.5 per skill level)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Whitesmith_Skill_Modifications&amp;diff=13799</id>
		<title>Whitesmith Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Whitesmith_Skill_Modifications&amp;diff=13799"/>
		<updated>2022-12-28T16:47:14Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:ws_systemcreate.png System Create */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:bs_iron.png]] Iron Tempering ===&lt;br /&gt;
  Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 45% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 50% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 55% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 65% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_steel.png]] Steel Tempering ===&lt;br /&gt;
  Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 35% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 45% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 50% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 55% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Iron Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_enchantedstone.png]] Enchanted Stone Craft ===&lt;br /&gt;
  Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Iron Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_orideocon.png]] Research Oridecon ===&lt;br /&gt;
  Increases the success rate of forging items with Oridecon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +2% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +3% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +4% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +5% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +6% Success rate &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Enchanted Stone Craft 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_dagger.png]] Smith Dagger ===&lt;br /&gt;
  Enables forging of Dagger class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_sword.png]] Smith Sword ===&lt;br /&gt;
  Enables forging of Sword class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_twohandsword.png]] Smith Two-Handed Sword ===&lt;br /&gt;
  Enables forging of Two-Handed Sword class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Sword 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_axe.png]] Smith Axe ===&lt;br /&gt;
  Enables forging of Axe class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Sword 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_mace.png]] Smith Mace ===&lt;br /&gt;
  Enables forging of Mace class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Brass Knuckle 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_knuckle.png]] Smith Brass Knuckle ===&lt;br /&gt;
  Enables forging of Knuckle class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_spear.png]] Smith Spear ===&lt;br /&gt;
  Enables forging of Spear class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Job level, DEX and LUK increase the chances.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 3              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Smith Dagger 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_hiltbinding.png]] Hilt Binding ===&lt;br /&gt;
  Increases the duration of the Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectivilty set to 5% and 95% by default).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +1 STR, +4 ATK, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+4% Hit rate, Strip/Break protection +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +8% Hit rate, Strip/Break protection +8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +12% Hit rate, Strip/Break protection +12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +16% Hit rate, Strip/Break protection +16% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +20% Hit rate, Strip/Break protection +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_findingore.png]] Finding Ore ===&lt;br /&gt;
  Increases the success rate of finding ores dropped from monsters. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hilt Binding 1, Steel Tempering 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_weaponresearch.png]] Weaponry Research ===&lt;br /&gt;
  Improves weapon knowledge in order to create arms of higher quality. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +2 ATK/HIT, +1% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +4 ATK/HIT, +2% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +6 ATK/HIT, +3% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +8 ATK/HIT, +4% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +10 ATK/HIT, +5% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +12 ATK/HIT, +6% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +14 ATK/HIT, +7% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +16 ATK/HIT, +8% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +18 ATK/HIT, +9% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +20 ATK/HIT, +10% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: +22 ATK/HIT, +11% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: +24 ATK/HIT, +12% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: +26 ATK/HIT, +13% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: +28 ATK/HIT, +14% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: +30 ATK/HIT, +15% forging &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hilt Binding 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_repairweapon.png]] Repair Weapon ===&lt;br /&gt;
  Repairs damaged equipments. (Damaged equipments are displayed in red color).&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Grants Chemical protection depending on equipment type.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Armors: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 1 Weapon: Iron Ore &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 2 Weapon: Iron &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 3 Weapon: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 4 Weapon: Rough Oridecon &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 5 Weapon: Oridecon &amp;lt;/span&amp;gt;&lt;br /&gt;
  Equipment: Steel &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 7,5sec, Chemical Protection 30sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 6sec, Chemical Protection 60sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 4,5sec, Chemical Protection 90sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 3sec, Chemical Protection 120sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Cast 1,5sec, Chemical Protection 150sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weaponry Research 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_skintemper.png]] Skin Tempering ===&lt;br /&gt;
  Increases resistance to elements and Neutral elemental attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +2% / Neutral +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +4 / Neutral +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +6% / Neutral +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +8% / Neutral +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +10% / Neutral +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +12% / Neutral +6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +14% / Neutral +7% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +16% / Neutral +8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +18% / Neutral +9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Fire, Water, Earth, Wind +20% / Neutral +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_hammerfall.png]] Hammer Fall ===&lt;br /&gt;
  [[File:Hammer_Fall_Info.gif]]&lt;br /&gt;
  Pounds a targeted cell to stun enemies in the impacts vicinity.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun duration +33% on monsters.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Lv6+ has a 10sec Cooldown and 1sec Cast.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 30% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 70% chance to Stun for 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 150% chance to Stun for 0.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 200% chance to Stun for 1sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 250% chance to Stun for 1.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 300% chance to Stun for 2sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 350% chance to Stun for 2.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires a One/Two-handed Axe or Mace class weapon equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_adrenaline.png]] Adrenaline Rush ===&lt;br /&gt;
  [[File:Adrenaline_Rush_Info.gif]]&lt;br /&gt;
  Increases the Attack Speed of Axe and Mace &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;one handed or two handed weapon for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;90 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +6%/5% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +12%/10% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +18%/15% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +24%/20% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%/25% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Hammerfall 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_weaponperfect.png]] Weapon Perfection ===&lt;br /&gt;
  [[File:Weapon_Perfection_Info.gif]]&lt;br /&gt;
  Nullifies any reduction in damage resulting from monster size. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lasts 10 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Lasts 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Lasts 30 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Lasts 40 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Lasts 50 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Lasts 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Lasts 70 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Lasts 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Lasts 90 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Lasts 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Adrenaline Rush 2, Weaponry Research 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_overthrust.png]] Over Thrust ===&lt;br /&gt;
  [[File:Power-Thrust_Info.gif]]&lt;br /&gt;
  Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +25% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +27% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +29% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +31% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +33% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Adrenaline Rush 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_maximize.png]] Maximize Power ===&lt;br /&gt;
  [[File:Power_Maximize_Info.gif]]&lt;br /&gt;
  Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.&lt;br /&gt;
  This skill can be canceled by casting it once again. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1SP / 1sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 1SP / 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 1SP / 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 1SP / 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1SP / 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;*Kugan - Specialization*&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 2SP / 5sec, Adds 0~3% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 3SP / 5sec, Adds 0~6% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 4SP / 5sec, Adds 0~9% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 5SP / 5sec, Adds 0~12% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 6SP / 5sec, Adds 0~15% damage randomly to the max damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weapon Perfection 3, Power Thrust 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_adrenaline2.png]] Full Adrenaline Rush ===&lt;br /&gt;
  [[File:Advanced_Adrenaline_Rush_Info.gif]]&lt;br /&gt;
  Increases the Attack Speed of Axe and Mace &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;one handed or two handed weapon for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;150 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ASPD +30%/25% for user/allies&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:bs_unfairlytrick.png]] Unfair Trick ===&lt;br /&gt;
  All physical and magical skills deals more damage on a target affected by common status effects. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Level]: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 2% / 4% / 3% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 4% / 8% / 6% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 6% / 12% / 9% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 8% / 16% / 12% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 10% / 20% / 15% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 11% / 22% / 16.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 12% / 24% / 18% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 13% / 26% / 19.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 14% / 28% / 21% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Adds 15% /  30% / 22.5% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:bs_greed.png]] Greed ===&lt;br /&gt;
  When you use this skill, all items on the floor will straight go to the inventory.&lt;br /&gt;
  Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Increases amount of zenys obtained by killinger monsters.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 1sec per Lv after the first.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 5x5, Zenys on monsters +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 7x7, Zenys on monsters +10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 9x9, Zenys on monsters +15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 11x11, Zenys on monsters +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Area 13x13, Zenys on monsters +25% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_meltdown.png]] Melt Down ===&lt;br /&gt;
  [[File:Shattering_Strike_Info.gif]]&lt;br /&gt;
  This skill has the chance of destroying an equipped weapon or armor when used in PvP zones on other players, or to decrease Attack Power or Defense when used on monsters by 25% for 4,5 sec +0,5sec per Lv.&lt;br /&gt;
  This skill's level affects its duration and rate of success. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 15 sec, 1%/0.7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 20 sec, 2%/1.4% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 25 sec, 3%/2.1% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 30 sec, 4%/2.8% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 35 sec, 5%/3.5% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 40 sec, 6%/4.2% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 45 sec, 7%/4.9% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 50 sec, 8%/5.6% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 55 sec, 9%/6.3% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 60 sec, 10%/7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 60 sec, 11%/7.7% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 60 sec, 12%/8.4% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 60 sec, 13%/9.1% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 60 sec, 14%/9.8% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 60 sec, 15%/10.5% chance weapon/armor break&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_cartboost.png]] Cart Boost ===&lt;br /&gt;
  [[File:Cart_Boost_Info.gif]]&lt;br /&gt;
  Increases Movement Speed when a Pushcart is equipped.&lt;br /&gt;
  Effect which decreases movement speed cannot interfere with this skill. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_weaponrefine.png]] Weapon Refine ===&lt;br /&gt;
  Refines weapons to increase their grade.&lt;br /&gt;
  Unlike weapon smithing, which is affected by DEX or LUK, this skill's success rate is affected by the caster's Job Level.&lt;br /&gt;
  Whitesmith have same rate of success as Item Upgrade NPCs at Job Level 50, has 5% greater chance of success than Item Upgrade NPCs at Job Level 60, and have a 10% greater chance of success at Job Level 70.&lt;br /&gt;
  If upgrade attempt fails, the weapon will be destroyed.&lt;br /&gt;
  Level 1 Weapon require 1 Phracon.&lt;br /&gt;
  Level 2 Weapon require 1 Emveretarcon.&lt;br /&gt;
  Level 3-4 Weapon requires 1 Oridecon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Level 5 Weapon requires 1 Bradium. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: +1 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: +2 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: +3 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: +4 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: +5 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: +6 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: +7 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: +8 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: +9 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: +10 maximum refine level &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_carttermination.png]] Cart Termination ===&lt;br /&gt;
  [[File:High_Speed_Cart_Ram_Info.gif]]&lt;br /&gt;
  This skill is only enabled during Cart Boost status.&lt;br /&gt;
  Spends a certain amount of zeny to smash Pushcart into an enemy with a chance of inflicting the Stun status for &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;2 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  The amount of this skill's damage is affected by the skill's level and the weight of items carried in the Pushcart. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Forces Neutral damage and hit divided by 20% (both effects cancelled if Advanced Gold Mastery learned, + zeny consumption -25%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 2 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 600 zeny, 5% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 700 zeny, 10% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 800 zeny, 15% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 900 zeny, 20% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 1,000 zeny, 25% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 1,100 zeny, 30% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 1,200 zeny, 35% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 1,300 zeny, 40% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 1,400 zeny, 45% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1,500 zeny, 50% Stun chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1100 to 2000 Zeny.&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ws_overthrustmax.png]] Maximum Over Thrust ===&lt;br /&gt;
  [[File:Maximum_Power-Thrust_Info.gif]]&lt;br /&gt;
  Increases weapon damage for 180 seconds by spending a certain amount of zeny.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Works on all physical skills except spiritual and soul skills. (Cap damage is LVL*LVL% * Bonus / 100) (Only 50% if using long range attacks)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Cannot be activated to anyone beside the caster.&lt;br /&gt;
  Has 0.02% chance per Lv of destroying user's weapon every time when attacking. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work on Soul Destroyer, Investigate, Venom Splasher, Finger Offensive, Sprinkle Sand, Throw Stone, Acid Terror and Demonstration&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Does not work with Frenzy or Enchant Deadly Poison.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% damage, 3,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40% damage, 3,500 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60% damage, 4,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80% damage, 4,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage, 5,000 zeny &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Official Unimplemented Skills Implemented ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ws_systemcreate.png]] System Create ===&lt;br /&gt;
  Summons a static device that shoots at a distance of 9 squares for 20 seconds. Damage depends on user's ATK. Each level acquired increases the amount of device present at once.&lt;br /&gt;
  If the player should die because of received damage and at least one turret is summoned, the player is kept alive and all summons and turrets are killed instead. User's remaining HP after effect are based on this formula : (Number of turrets x SkillLv)% HP.&lt;br /&gt;
  This effect can only be activated once every 10 seconds.&lt;br /&gt;
&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;,&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;        Cast: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;             Range: 9 cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Instances: 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Lightning Device - 7 Range, Wind Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Ice Device - 7 Range, Water Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Fire Device - 7 Range, Fire Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Earth Device - 7 Range, Earth Element,MDEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Classic Device - 9 Range, Neutral Element, more HP/DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Weapon Research 10, Weapon Perfect 3 &amp;lt;/span&amp;gt;,&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consume 1 Iron &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:itm_tomahawk.png]] Axe Throwing (Custom) ===&lt;br /&gt;
  (Known as Tomahawk Item Skill)&lt;br /&gt;
  Throw an axe at a far enemy causing damage. The skill level is affecting the number of hits. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.7 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cooldown: 5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 6 Hits (600%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 7 Hits (700%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 8 Hits (800%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 9 Hits (900%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 10 Hits (1000%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Axe Mastery 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires Axe&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt; Class Weapon. (1H or 2H) &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Gold Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Mammonite.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for White Smith: Maximum Overthrust, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  also for Creator: Cultivation, Twilights, Acid Demonstration.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mammonite: Reduce zeny consumption by 25%, increase HIT by 50&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: Reduce zeny consumption by 50%, imbue with weapon elemental property and bears no more HIT penalties&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Acid Demonstration: When used at level 2 max do not consumes any bottles&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Revolution Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cart Revolution, Loud, Cart Boost, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Revolution: Damage increased by 50% on small targets and 25% on medium targets&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: HIT penalty becomes a bonus instead&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Boost: Does not care of Decrease Agility, Quaggmire or Slow Grace (ignore them entirely) if active&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Hammer Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Hammer Fall, Throw Axe, Adrenaline Rush, Meltdown, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Throw Axe: Damage increased by 50% if user have the initiative&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Mace &amp;amp; Axe Quicken (Adrenaline Rush): Increase chance to perform stun with maces OR ignores part of the target's DEF with axes&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Meltdown: Increase breaks chance (0.2 per skillLv for weapon break, 0.5 per skillLv for armor break), also increase those chance by half on monsters&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination: Can imbue with weapon elemental property, in this case (and only in this case) increase zeny consumption by 50%, can improve stun chance and stun duration if used with Axe or Mace&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Weapon Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Weapon Perfection, Repair Weapon, Overthrust, Maximize Power, Weapon Refine, Cart Termination.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cart Termination have now chances (0.1% per user's STR, tripled while Overthrust is active) to stop some defensive effects on targets (autoguard, parrying, cicada, energy coat, reflect shield, defender, great wall, kaahi, reject sword, steel body)&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Weapon Perfection: Increase HIT by 15% while active (on allies too)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Overthrust: Reduce chance to break weapon by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Maximize Power: Critical damage increased by 5% per skill level&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Sniper_Skill_Modifications&amp;diff=13798</id>
		<title>Sniper Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Sniper_Skill_Modifications&amp;diff=13798"/>
		<updated>2022-12-28T16:34:58Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:ht_blitzbeat.png Blitz Beat */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:ht_skidtrap.png]] Skid Trap ===&lt;br /&gt;
  [[File:Skid_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 6 cell sliding range, 300 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 7 cell sliding range, 240 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 8 cell sliding range, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 9 cell sliding range, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 10 cell sliding range, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_landmine.png]] Land Mine ===&lt;br /&gt;
  [[File:Land_Mine_Info.gif]]&lt;br /&gt;
  Sets a trap which will explode once an enemy steps on it &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;and cause Stop for 1sec per Lv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage are depending on DEX/INT and skill level. 100% base damage + (3 + SkillLv) * DEX * (100 + INT) * 0,015&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add damage based on actual 10% HP of target, limited at twice the base damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add 50% base damage on monsters (this can affect damage based on actual HP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 40 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_anklesnare.png]] Ankle Snare ===&lt;br /&gt;
  [[File:Ankle_Snare_Info.gif]]&lt;br /&gt;
  Sets a trap that will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 250 sec duration, snare time 4 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200 sec duration, snare time 8 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 150 sec duration, snare time 12 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100 sec duration, snare time 16 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 50 sec duration, snare time 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Skid Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ht_shockwave.png]] Shockwave Trap ===&lt;br /&gt;
  [[File:Shockwave_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will drain SP away from enemies.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% MaxSP drain, 200 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 35% MaxSP drain, 160 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% MaxSP drain, 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 65% MaxSP drain, 80 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 80% MaxSP drain, 40 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Anklesnare 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_sandman.png]] Sandman ===&lt;br /&gt;
  [[File:Sandman_Info.gif]]&lt;br /&gt;
  Sets a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flasher 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_flasher.png]] Flasher ===&lt;br /&gt;
  [[File:Flasher_Info.gif]]&lt;br /&gt;
  Sets a trap which will emit intense light, which may inflict the target with the Blind status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Skid Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_freezingtrap.png]] Freezing Trap ===&lt;br /&gt;
  [[File:Freezing_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will freeze an enemy once it has been triggered.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flasher 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_blastmine.png]] Blast Mine ===&lt;br /&gt;
  [[File:Blast_Mine_Info.gif]]&lt;br /&gt;
  Sets a trap that will automatically explode after a specific time period determined by the level of the skill.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage are depending on DEX/INT and skill level. 150% damage base + (3 + SkillLv) * DEX * (100 + INT) * 0,015&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add damage based on actual 10% HP of target, limited at twice the base damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add 50% base damage on monsters (this can affect damage based on actual HP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Trap HP equal to (INT * SkillLv * BaseLv * 0,2)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 8 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 6 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Sandman 1, Land Mine 1, Freezing Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_claymoretrap.png]] Claymore Trap ===&lt;br /&gt;
  [[File:Claymore_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will inflict splashed damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;and cause Burning.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage are depending on DEX/INT and skill level. 100% Trap damage + (3 + SkillLv) * DEX * (100 + INT) * 0,015&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add damage based on actual 10% HP of target, limited at twice the base damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add 50% base damage on monsters (this can affect damage based on actual HP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Trap HP equal to (INT * SkillLv * BaseLv * 0,2)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;3sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;6sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;9sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Blast Mine 1, Shockwave Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_removetrap.png]] Remove Trap ===&lt;br /&gt;
  [[File:Remove_Trap_Info.gif]]&lt;br /&gt;
  Removes a trap that has been set on the ground, as well as regain that Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 2&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 3&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 4&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 6&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Land Mine 1 (Hunter), Double Strafe (Rogue)&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_talkiebox.png]] Talkie Box ===&lt;br /&gt;
  [[File:Talkie_Box_Info.gif]]&lt;br /&gt;
  Sets a trap which will last for 600 seconds and will display a prepared message for the person who triggers it.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Remove Trap 1,Shockwave Trap 1 &lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_beastbane.png]] Beast Bane ===&lt;br /&gt;
  Increases Attack Power against Brute and Insect monsters. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +12 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +16 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +24 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +28 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +32 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +36 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_falcon.png]] Falconry Mastery ===&lt;br /&gt;
  Enables renting of a Falcon from the Hunter Guild. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Beastbane 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_steelcrow.png]] Steel Crow ===&lt;br /&gt;
  Increases the damage inflicted by Falcon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +6 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 2% damage on monster with Blitz Beat/Falcon Assault and 2/1% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +12 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 4% damage on monster with Blitz Beat/Falcon Assault and 4/2% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +18 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 6% damage on monster with Blitz Beat/Falcon Assault and 6/3% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +24 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 8% damage on monster with Blitz Beat/Falcon Assault and 8/4% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +30 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 10% damage on monster with Blitz Beat/Falcon Assault and 10/5% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +36 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 12% damage on monster with Blitz Beat/Falcon Assault and 12/6% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +42 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 14% damage on monster with Blitz Beat/Falcon Assault and 14/7% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +48 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 16% damage on monster with Blitz Beat/Falcon Assault and 16/8% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +54 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 18% damage on monster with Blitz Beat/Falcon Assault and 18/9% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +60 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 20% damage on monster with Blitz Beat/Falcon Assault and 20/10% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Blitz Beat 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_blitzbeat.png]] Blitz Beat ===&lt;br /&gt;
  [[File:Blitz_Beat_Info.gif]]&lt;br /&gt;
  Commands Falcon to attack a targeted enemy in a 3x3 area. Leveling this skill also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow Class Weapon.&lt;br /&gt;
  The Falcon's Attack Range is equal to the level of Vulture's Eye skill +3. &amp;lt;/span&amp;gt;&lt;br /&gt;
  There is additional 50% damage and duration on monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  There is BaseINT% chance to autocast Blitz Beat on the same target. This effect has an internal cooldown of 2 seconds, reduced by 0.01s for each point of AGI. Only one instance available per use.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 2 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 5 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Falconry Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ht_detecting.png]] Detect ===&lt;br /&gt;
  [[File:Detect_Info.gif]]&lt;br /&gt;
  Commands a Falcon to detect hidden enemies from a distance. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Area 3x3, 3 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Area 3x3, 5 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Area 3x3, 7 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Area 3x3, 9 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Area 5x5, 11 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Improve Concentration 1, Falconry Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_springtrap.png]] Spring Trap&lt;br /&gt;
  [[File:Spring_Trap_Info.gif]]&lt;br /&gt;
  Commands Falcon to remove a set trap from a distance. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range 4&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range 6&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range 7&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range 8&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Range 9&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Range 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Range 11&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Range 12&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Range 13&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Remove Trap 1, Falconry Mastery &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ht_power.png]] Hunt Strafing ===&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;This skill activates 'Hunt Mark' effect that increases user's damage on the same targets, it can be used on all kind of targets.&lt;br /&gt;
  Caster's STR affects the amount of inflicted damage.&lt;br /&gt;
  'Hunt Mark' can be stack 5 times, each new stack refresh status duration, but if a new target is hit then the stack count is reset.&lt;br /&gt;
  Each stack of 'Hunt Mark' damage increases effect of 2% + 0,2% per SkillLv and each point in STR adds 0,02%.&lt;br /&gt;
  A hunter under soul link effect retrieve the old skill functionality (with no 'Hunt Mark' and race restrictions).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 120 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 140 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 180 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 200 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_phantasmic.png]] Phantasmic Arrow ===&lt;br /&gt;
  [[File:Phantasmic_Arrow_Info.gif]]&lt;br /&gt;
  Launches an arrow of illusion from your bow. It pushes them back 3 cells. You can use this skill even if you have no Arrows equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;             Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 0.5s per sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 0.5s (no-reduc)&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0.5s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each INT point increases damage by 1% (up to 50)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage affected by DEF and reduced by MDEF% (cannot be ignored)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;No Stop effect&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Initiate the fight inflicts 2x more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the user do not have the initiative this skills use the charges to can inflict 1x more damage every 2 seconds elapsed since the begining of the charge, up to x4 total damage (if waiting 6s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 125% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 150% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 175% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 200% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sn_sight.png]] True Sight ===&lt;br /&gt;
  [[File:Falcon_Eyes_Info.gif]]&lt;br /&gt;
  Adds +5 to all Stats, as well as increases attack accuracy, weapon damage and critical attack rate for 30 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Hit +3, Damage +2%, Crit +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Hit +6, Damage +4%, Crit +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Hit +9, Damage +6%, Crit +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Hit +12, Damage +8%, Crit +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Hit +15, Damage +10%, Crit +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Hit +18, Damage +12%, Crit +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Hit +21, Damage +14%, Crit +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Hit +24, Damage +16%, Crit +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Hit +27, Damage +18%, Crit +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Hit +30, Damage +20%, Crit +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sn_falconassault.png]] Falcon Assault ===&lt;br /&gt;
  [[File:Falcon_Assault_Info.gif]]&lt;br /&gt;
  Commands Falcon to attack an enemy with numerous strikes. &amp;lt;/span&amp;gt;&lt;br /&gt;
  There is additional 50% damage and duration on monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  There is BaseINT% chance to autocast Blitz Beat on the same target. This effect has an internal cooldown of 2 seconds, reduced by 0.01s for each point of AGI. Only one instance available per use.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Misc attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +220% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +290% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +360% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +430% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +500% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sn_sharpshooting.png]] Sharp Shooting ===&lt;br /&gt;
  [[File:Focused_Arrow_Strike_Info.gif]]&lt;br /&gt;
  Shoots an arrow with incredible might directly towards a targeted spot, greatly damaging any enemies in a 3 cell wide corridor along its fight path up to a max range of 14 cells.&lt;br /&gt;
  This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Misc attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1.5s -0,2s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +20 Skill CRIT, Damage +150% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +40 Skill CRIT, Damage +200% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +60 Skill CRIT, Damage +250%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +80 Skill CRIT, Damage +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +100 Skill CRIT, Damage +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sn_windwalk.png]] Wind Walk ===&lt;br /&gt;
  [[File:Wind_Walker_Info.gif]]&lt;br /&gt;
  Increases movement speed and Flee Rate of the caster and Party Members.&lt;br /&gt;
  However, movement speed will not increased if a similar effect, such as Increase Agility, has already been cast.&lt;br /&gt;
  Skills which decrease movement speed, such as Quagmire, cancel the movement speed increase from Wind Walker. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cast: 1.6 sec +0.4 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +1, Movement speed +2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +2, Movement speed +4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +3, Movement speed +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +4, Movement speed +8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +5, Movement speed +10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +6, Movement speed +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +7, Movement speed +14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +8, Movement speed +16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +9, Movement speed +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +10, Movement speed +20%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Archery Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Double Strafe, Phantasmic Arrow, Sharp Shooting, Hunt Strafing, Charge Arrow, Arrow Shower.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Double Strafe: Damage increased by 2% for every cells between the user and the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Phantasmic Arrow: Improves maximum charge, improves charge up speed, improves initiative additinal damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sharp Shooting: Ignores a 20% of target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hunt Strafing: Damage increased by 25% minus 1% every target's 4 STR&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Arrow: Damage increased by 100% minus 10% per cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Arrow Shower: Damage increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Focus Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Concentration, True Sight, Wind Walk.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improves the range of all skills depending on vulture eye level (traps up to 3, others up tp 5, skills already affected by vulture eye does not get this bonus)&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Attention Concentration: now applies to the total attribute, and affects also INT&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Wind Walk: Double the FLEE bonus, now total flee grants chance to avoid any ranged physical attacks (10% of flee used as rate)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Falcon Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Blitz Beat, Detecting, Spring Trap, Falcon Assault.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Blitz Beat: Damage increased by 1% every 4 HIT above target's FLEE&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Falcon Assault: Affected by Blitz Beat damage improvement&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Detecting: Target's (hide or not) also suffers from paralyse (speed debuff) for a very short time&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Trap Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Claymore Trap, Skid Trap, Land Mine, Ankle Snare, Shockwave, Sandman, Flasher, Freezing Trap, Blast Mine, Remove Trap.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Claymore Trap: Damage increased by 1% every 5% of target's left HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Land Mine: Damage increased by 1% every 5% of target's left HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Blast Mine: Damage increased by 1% every 5% of target's left HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shock Wave: SP damage improved&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for all hunter's traps skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Unit HP increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Sniper_Skill_Modifications&amp;diff=13797</id>
		<title>Sniper Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Sniper_Skill_Modifications&amp;diff=13797"/>
		<updated>2022-12-28T16:32:24Z</updated>

		<summary type="html">&lt;p&gt;Kaly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:ht_skidtrap.png]] Skid Trap ===&lt;br /&gt;
  [[File:Skid_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will make an enemy slide in the direction that the caster was facing at the moment the trap was set.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 6 cell sliding range, 300 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 7 cell sliding range, 240 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 8 cell sliding range, 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 9 cell sliding range, 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 10 cell sliding range, 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_landmine.png]] Land Mine ===&lt;br /&gt;
  [[File:Land_Mine_Info.gif]]&lt;br /&gt;
  Sets a trap which will explode once an enemy steps on it &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;and cause Stop for 1sec per Lv.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage are depending on DEX/INT and skill level. 100% base damage + (3 + SkillLv) * DEX * (100 + INT) * 0,015&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add damage based on actual 10% HP of target, limited at twice the base damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add 50% base damage on monsters (this can affect damage based on actual HP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 160 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 40 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_anklesnare.png]] Ankle Snare ===&lt;br /&gt;
  [[File:Ankle_Snare_Info.gif]]&lt;br /&gt;
  Sets a trap that will bind an enemy to the ground for the skill's duration, which is affected by the AGI of the target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 250 sec duration, snare time 4 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 200 sec duration, snare time 8 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 150 sec duration, snare time 12 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100 sec duration, snare time 16 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 50 sec duration, snare time 20 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Skid Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ht_shockwave.png]] Shockwave Trap ===&lt;br /&gt;
  [[File:Shockwave_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will drain SP away from enemies.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20% MaxSP drain, 200 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 35% MaxSP drain, 160 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 50% MaxSP drain, 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 65% MaxSP drain, 80 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 80% MaxSP drain, 40 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Anklesnare 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_sandman.png]] Sandman ===&lt;br /&gt;
  [[File:Sandman_Info.gif]]&lt;br /&gt;
  Sets a trap that will cause the enemy that steps on it, as well as enemies within the trap's range, to fall asleep.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flasher 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_flasher.png]] Flasher ===&lt;br /&gt;
  [[File:Flasher_Info.gif]]&lt;br /&gt;
  Sets a trap which will emit intense light, which may inflict the target with the Blind status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Skid Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_freezingtrap.png]] Freezing Trap ===&lt;br /&gt;
  [[File:Freezing_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will freeze an enemy once it has been triggered.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 150 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 120 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 60 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 30 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flasher 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_blastmine.png]] Blast Mine ===&lt;br /&gt;
  [[File:Blast_Mine_Info.gif]]&lt;br /&gt;
  Sets a trap that will automatically explode after a specific time period determined by the level of the skill.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage are depending on DEX/INT and skill level. 150% damage base + (3 + SkillLv) * DEX * (100 + INT) * 0,015&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add damage based on actual 10% HP of target, limited at twice the base damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add 50% base damage on monsters (this can affect damage based on actual HP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Trap HP equal to (INT * SkillLv * BaseLv * 0,2)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 8 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 6 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 2 sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Sandman 1, Land Mine 1, Freezing Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_claymoretrap.png]] Claymore Trap ===&lt;br /&gt;
  [[File:Claymore_Trap_Info.gif]]&lt;br /&gt;
  Sets a trap which will inflict splashed damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;and cause Burning.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage are depending on DEX/INT and skill level. 100% Trap damage + (3 + SkillLv) * DEX * (100 + INT) * 0,015&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add damage based on actual 10% HP of target, limited at twice the base damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Add 50% base damage on monsters (this can affect damage based on actual HP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Trap HP equal to (INT * SkillLv * BaseLv * 0,2)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 20 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;3sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 40 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;6sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;9sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 80 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100 sec duration &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;15sec Burning&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Blast Mine 1, Shockwave Trap 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 Traps. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_removetrap.png]] Remove Trap ===&lt;br /&gt;
  [[File:Remove_Trap_Info.gif]]&lt;br /&gt;
  Removes a trap that has been set on the ground, as well as regain that Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 2&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 3&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 4&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Range 6&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Land Mine 1 (Hunter), Double Strafe (Rogue)&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_talkiebox.png]] Talkie Box ===&lt;br /&gt;
  [[File:Talkie_Box_Info.gif]]&lt;br /&gt;
  Sets a trap which will last for 600 seconds and will display a prepared message for the person who triggers it.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Active, Trap &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Remove Trap 1,Shockwave Trap 1 &lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 Trap. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_beastbane.png]] Beast Bane ===&lt;br /&gt;
  Increases Attack Power against Brute and Insect monsters. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +12 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +16 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +20 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +24 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +28 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +32 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +36 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +40 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_falcon.png]] Falconry Mastery ===&lt;br /&gt;
  Enables renting of a Falcon from the Hunter Guild. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Beastbane 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_steelcrow.png]] Steel Crow ===&lt;br /&gt;
  Increases the damage inflicted by Falcon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +6 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 2% damage on monster with Blitz Beat/Falcon Assault and 2/1% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +12 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 4% damage on monster with Blitz Beat/Falcon Assault and 4/2% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +18 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 6% damage on monster with Blitz Beat/Falcon Assault and 6/3% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +24 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 8% damage on monster with Blitz Beat/Falcon Assault and 8/4% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +30 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 10% damage on monster with Blitz Beat/Falcon Assault and 10/5% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +36 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 12% damage on monster with Blitz Beat/Falcon Assault and 12/6% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +42 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 14% damage on monster with Blitz Beat/Falcon Assault and 14/7% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +48 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 16% damage on monster with Blitz Beat/Falcon Assault and 16/8% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +54 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 18% damage on monster with Blitz Beat/Falcon Assault and 18/9% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +60 &amp;lt;/span&amp;gt;, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;adds 20% damage on monster with Blitz Beat/Falcon Assault and 20/10% critical damage with them&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Blitz Beat 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_blitzbeat.png]] Blitz Beat ===&lt;br /&gt;
  [[File:Blitz_Beat_Info.gif]]&lt;br /&gt;
  Commands Falcon to attack a targeted enemy in a 3x3 area. Leveling this skill also increases the chance of automatic attacks from the Falcon when attacking an enemy with a Bow Class Weapon.&lt;br /&gt;
  The Falcon's Attack Range is equal to the level of Vulture's Eye skill +3. &amp;lt;/span&amp;gt;&lt;br /&gt;
  There is additional 33% damage and duration on monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;           Delay: 1sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 1 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 2 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 3 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 4 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 5 Falcon Hit &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Falconry Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_detecting.png]] Detect ===&lt;br /&gt;
  [[File:Detect_Info.gif]]&lt;br /&gt;
  Commands a Falcon to detect hidden enemies from a distance. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Area 3x3, 3 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Area 3x3, 5 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Area 3x3, 7 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Area 3x3, 9 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Area 5x5, 11 Range &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Improve Concentration 1, Falconry Mastery 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_springtrap.png]] Spring Trap&lt;br /&gt;
  [[File:Spring_Trap_Info.gif]]&lt;br /&gt;
  Commands Falcon to remove a set trap from a distance. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range 4&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range 5&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range 6&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range 7&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range 8&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Range 9&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Range 10&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Range 11&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Range 12&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Range 13&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Remove Trap 1, Falconry Mastery &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ht_power.png]] Hunt Strafing ===&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;This skill activates 'Hunt Mark' effect that increases user's damage on the same targets, it can be used on all kind of targets.&lt;br /&gt;
  Caster's STR affects the amount of inflicted damage.&lt;br /&gt;
  'Hunt Mark' can be stack 5 times, each new stack refresh status duration, but if a new target is hit then the stack count is reset.&lt;br /&gt;
  Each stack of 'Hunt Mark' damage increases effect of 2% + 0,2% per SkillLv and each point in STR adds 0,02%.&lt;br /&gt;
  A hunter under soul link effect retrieve the old skill functionality (with no 'Hunt Mark' and race restrictions).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 1 Cell&amp;lt;/span&amp;gt;            Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 120 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 140 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 160 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 180 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 200 + STR% damage, hunt mark lasts 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ht_phantasmic.png]] Phantasmic Arrow ===&lt;br /&gt;
  [[File:Phantasmic_Arrow_Info.gif]]&lt;br /&gt;
  Launches an arrow of illusion from your bow. It pushes them back 3 cells. You can use this skill even if you have no Arrows equipped. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;             Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 0.5s per sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 0.5s (no-reduc)&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 0.5s&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Each INT point increases damage by 1% (up to 50)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage affected by DEF and reduced by MDEF% (cannot be ignored)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;No Stop effect&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Initiate the fight inflicts 2x more damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If the user do not have the initiative this skills use the charges to can inflict 1x more damage every 2 seconds elapsed since the begining of the charge, up to x4 total damage (if waiting 6s)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 125% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 150% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 175% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 200% damage&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sn_sight.png]] True Sight ===&lt;br /&gt;
  [[File:Falcon_Eyes_Info.gif]]&lt;br /&gt;
  Adds +5 to all Stats, as well as increases attack accuracy, weapon damage and critical attack rate for 30 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Hit +3, Damage +2%, Crit +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Hit +6, Damage +4%, Crit +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Hit +9, Damage +6%, Crit +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Hit +12, Damage +8%, Crit +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Hit +15, Damage +10%, Crit +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Hit +18, Damage +12%, Crit +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Hit +21, Damage +14%, Crit +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Hit +24, Damage +16%, Crit +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Hit +27, Damage +18%, Crit +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Hit +30, Damage +20%, Crit +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:sn_falconassault.png]] Falcon Assault ===&lt;br /&gt;
  [[File:Falcon_Assault_Info.gif]]&lt;br /&gt;
  Commands Falcon to attack an enemy with numerous strikes. &amp;lt;/span&amp;gt;&lt;br /&gt;
  There is additional 50% damage and duration on monsters.&amp;lt;/span&amp;gt;&lt;br /&gt;
  There is BaseINT% chance to autocast Blitz Beat on the same target. This effect has an internal cooldown of 2 seconds, reduced by 0.01s for each point of AGI. Only one instance available per use.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Misc attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +220% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +290% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +360% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +430% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +500% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sn_sharpshooting.png]] Sharp Shooting ===&lt;br /&gt;
  [[File:Focused_Arrow_Strike_Info.gif]]&lt;br /&gt;
  Shoots an arrow with incredible might directly towards a targeted spot, greatly damaging any enemies in a 3 cell wide corridor along its fight path up to a max range of 14 cells.&lt;br /&gt;
  This is a Critical Attack that is calculated as the caster's Critical Attack Rate +20. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Misc attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1.5s -0,2s per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +20 Skill CRIT, Damage +150% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +40 Skill CRIT, Damage +200% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +60 Skill CRIT, Damage +250%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +80 Skill CRIT, Damage +300% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; +100 Skill CRIT, Damage +350% &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:sn_windwalk.png]] Wind Walk ===&lt;br /&gt;
  [[File:Wind_Walker_Info.gif]]&lt;br /&gt;
  Increases movement speed and Flee Rate of the caster and Party Members.&lt;br /&gt;
  However, movement speed will not increased if a similar effect, such as Increase Agility, has already been cast.&lt;br /&gt;
  Skills which decrease movement speed, such as Quagmire, cancel the movement speed increase from Wind Walker. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10           Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;         Cast: 1.6 sec +0.4 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +1, Movement speed +2%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +2, Movement speed +4%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +3, Movement speed +6%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +4, Movement speed +8%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +5, Movement speed +10%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +6, Movement speed +12%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +7, Movement speed +14%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +8, Movement speed +16%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +9, Movement speed +18%&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Flee +10, Movement speed +20%&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Custom Advanced Skills Masteries ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Archery Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Double Strafe, Phantasmic Arrow, Sharp Shooting, Hunt Strafing, Charge Arrow, Arrow Shower.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Double Strafe: Damage increased by 2% for every cells between the user and the target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Phantasmic Arrow: Improves maximum charge, improves charge up speed, improves initiative additinal damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Sharp Shooting: Ignores a 20% of target's DEF&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Hunt Strafing: Damage increased by 25% minus 1% every target's 4 STR&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Charge Arrow: Damage increased by 100% minus 10% per cells between user and target&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Arrow Shower: Damage increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Focus Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Concentration, True Sight, Wind Walk.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improves the range of all skills depending on vulture eye level (traps up to 3, others up tp 5, skills already affected by vulture eye does not get this bonus)&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Attention Concentration: now applies to the total attribute, and affects also INT&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Wind Walk: Double the FLEE bonus, now total flee grants chance to avoid any ranged physical attacks (10% of flee used as rate)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Falcon Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Blitz Beat, Detecting, Spring Trap, Falcon Assault.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Blitz Beat: Damage increased by 1% every 4 HIT above target's FLEE&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Falcon Assault: Affected by Blitz Beat damage improvement&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Detecting: Target's (hide or not) also suffers from paralyse (speed debuff) for a very short time&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:basic_mastery.png]] Advanced Trap Mastery: ===&lt;br /&gt;
  This Advanced Skill Mastery improves the use of the following skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  Claymore Trap, Skid Trap, Land Mine, Ankle Snare, Shockwave, Sandman, Flasher, Freezing Trap, Blast Mine, Remove Trap.&amp;lt;/span&amp;gt;&lt;br /&gt;
  Improved skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Casting time reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - After skill delay reduced by 25% (do not stack with Bragi)&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Cooldown reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - SP consumption reduced by 25%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Effects duration increased by 50%&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Common status have 15% better chance and duration&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Materials requirements have 20% chance to be ignored&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Claymore Trap: Damage increased by 1% every 5% of target's left HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Land Mine: Damage increased by 1% every 5% of target's left HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Blast Mine: Damage increased by 1% every 5% of target's left HP&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also those damage skills receives the following effects:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Shock Wave: SP damage improved&amp;lt;/span&amp;gt;&lt;br /&gt;
  Also for all hunter's traps skills:&amp;lt;/span&amp;gt;&lt;br /&gt;
  - Unit HP increased by half&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Only ONE advanced mastery skill can be learned&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Mastery activated &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Gunslinger_Skill_Modifications&amp;diff=13796</id>
		<title>Gunslinger Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Gunslinger_Skill_Modifications&amp;diff=13796"/>
		<updated>2022-12-28T16:22:00Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:gs_snakeeye.png Snake's Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:gs_glittering.png]] Flip the Coin ===&lt;br /&gt;
  [[File:Coin_Flip_Info.gif]]&lt;br /&gt;
  If it lands showing heads, the caster will gain 1 coin.&lt;br /&gt;
  The caster can have a maximum of 10 coins, and increasing this skill's level raises the success rate of flipping a coin that will show heads.&lt;br /&gt;
  Gunslinger coins are displayed as glowing orbs around the caster. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 30% chance success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 35% chance success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 40% chance success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 45% chance success &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 50% chance success &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 50 zeny to flip a coin.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_fling.png]] Fling ===&lt;br /&gt;
  [[File:Throw_Coins_Info.gif]]&lt;br /&gt;
  Spends coins to fling them at an enemy to inflict damage and reduce its DEF by 3 per coin spent.&lt;br /&gt;
  Fling can consume up to 5 coins in a single cast, and will reduce more of an enemy's DEF if more coins are spent. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Twice damage on monsters. Defense reduction affects also players.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLevel + Dex) 2x damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLevel + Dex) 4x damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLevel + Dex) 6x damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLevel + Dex) 8x damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; (BaseLevel + Dex) 10x damage&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:gs_tripleaction.png]] Triple Action ===&lt;br /&gt;
  Shoots an enemy 3 times in one attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;If target's HP are under 33% each % missing adds 3% to actual damage of this skill (ex : up to +97% if target have only 1% HP).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 150% Damage, 1 coin &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 165% Damage, 1 coin &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 180% Damage, 2 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 195% Damage, 2 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 210% Damage, 3 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 225% Damage, 3 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 240% Damage, 4 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 255% Damage, 4 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 270% Damage, 5 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 285% Damage, 5 coins &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 1, Chain Action 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 2 coins. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_bullseye.png]] Bull's Eye ===&lt;br /&gt;
  Specifically targets an enemy's weaknesses.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Bull's Eye has a 0.1% chance to inflict Coma status on all enemies.&lt;br /&gt;
  Chances to inflict Weak Status (Which reduce chance to perform critical and increase chance to endure one).&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.25 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 280% Damage, Weak lasts 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 310% Damage, Weak lasts 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 340% Damage, Weak lasts 9sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 370% Damage, Weak lasts 12sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 400% Damage, Weak lasts 15sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 5, Tracking 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 coin. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_madnesscancel.png]] Madness Canceller ===&lt;br /&gt;
  Activates Madness Canceller in which the caster is immobilized, but considerably increases ATK and gives 20% ASPD.&lt;br /&gt;
  Madness Canceller has 60/75/90/105/120 seconds duration and cannot be used with Adjustment skill.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 3 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +50 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +100 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +150 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +200 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +250 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +300 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +350 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +400 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 100 ATK, ASPD +20%, +450 mastery damage (ignores DEF) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 4, Gatling Fever 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 coin. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:gs_adjustment.png]] Adjustment ===&lt;br /&gt;
  Activates Adjustment status in which caster gains Flee and receives less damage from ranged physical attacks, but has malus HIT.&lt;br /&gt;
  This skill has a 60/75/90/105/120 seconds duration, and cannot be used together with the Madness Canceller skill.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -30, Flee +30%, Perfect Flee +4%, long distance damage -20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -34, Flee +34%, Perfect Flee +6%, long distance damage -23% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -38, Flee +38%, Perfect Flee +8%, long distance damage -26% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -42, Flee +42%, Perfect Flee +10%, long distance damage -29% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -46, Flee +46%, Perfect Flee +12%, long distance damage -32% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -50, Flee +50%, Perfect Flee +14%, long distance damage -35% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -54, Flee +54%, Perfect Flee +16%, long distance damage -38% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -58, Flee +58%, Perfect Flee +18%, long distance damage -42% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -62, Flee +62%, Perfect Flee +20%, long distance damage -45% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; HIT -66, Flee +66%, Perfect Flee +22%, long distance damage -48% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 4, Disarm 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 coin. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_increasing.png]] Increasing Accuracy ===&lt;br /&gt;
  [[File:Increase_Accuracy_Info.gif]]&lt;br /&gt;
  Uses gunslinger's concentration to focus on hunting a target for 60/75/90/105/120 seconds .&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +3, Lasts 60sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +6, Lasts 75sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +9, Lasts 90sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +12, Lasts 105sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +15, Lasts 120sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +18, Lasts 135sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +21, Lasts 150sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +24, Lasts 165sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +27, Lasts 180sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Hit +20, DEX/AGI +30, Lasts 195sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 2, Snake's Eye 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 coin. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_magicalbullet.png]] Magical Bullet ===&lt;br /&gt;
  Fires a magic shot that does not use any bullets, inflicting an amount of Ghost elemental damage ranged &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;between min MATK and max MATK&amp;lt;/span&amp;gt;.&lt;br /&gt;
  Target's MDEF reduces damage.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Damage Formula is: minATK + rand(minATK~maxATK) + matkmin + rand(matkmax - matkmin)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 0.25 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 250% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 350% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 400% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 450% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 500% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 550% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 600% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 650% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 700% of Damage Formula &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 coin. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_cracker.png]] Cracker ===&lt;br /&gt;
  Fires a bullet that will Stun an enemy.&lt;br /&gt;
  The nearer the target is to the caster, the greater the chance of inflicting the Stun status.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 60% -5% per row between target (min 30%) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 70% -5% per row between target (min 35%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 80% -5% per row between target (min 40%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 90% -5% per row between target (min 45%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 100% -5% per row between target (min 50%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 110% -5% per row between target (min 55%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 120% -5% per row between target (min 60%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 130% -5% per row between target (min 65%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 140% -5% per row between target (min 70%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Stun chances 150% -5% per row between target (min 75%)&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Flip the Coin 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 1 coin. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_singleaction.png]] Single Action ===&lt;br /&gt;
  Essential Gunslinger skill that enables Gunslinger to fire their weapon more quickly and accurately. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Hit +2, ASPD +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Hit +4, ASPD +1% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Hit +6, ASPD +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Hit +8, ASPD +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Hit +10, ASPD +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Hit +12, ASPD +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Hit +14, ASPD +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Hit +16, ASPD +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Hit +18, ASPD +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Hit +20, ASPD +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_snakeeye.png]] Snake's Eye ===&lt;br /&gt;
  Increases attack range and HIT when equipped with Gun class weapons. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Skills using Vulture's Eye as a base gets half of the bonus of Snake's Eye &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Hit +1, Range +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Hit +2, Range +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Hit +3, Range +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Hit +4, Range +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Hit +5, Range +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Hit +6, Range +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Hit +7, Range +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Hit +8, Range +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Hit +9, Range +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Hit +10, Range +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:gs_chainaction.png]] Chain Action ===&lt;br /&gt;
  Enables a chance of firing two shots in single attack while attacking enemies when equipped with Revolver class weapon.&lt;br /&gt;
  Raising this skill's level increases the rate of firing double shots.&lt;br /&gt;
  If used with double attack, then adds a chance to double attack instead.&lt;br /&gt;
&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 5% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 10% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 15% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 20% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 25% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 30% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 35% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 40% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 45% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 50% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Single Action 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Revolver&amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_tracking.png]] Tracking ===&lt;br /&gt;
  [[File:Tracking_Info.gif]]&lt;br /&gt;
  Carefully aims at a target to inflict devastating damage.&lt;br /&gt;
  Raising this skill's level increases cast time and damage.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Distance between user and target (cells) increases damage.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Critical damage are augmented by half on boss.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;A critical hit reduce target's DEF. LUK increases it.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1 sec +0.2 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100+21*cells% damage, Aim Time 1.2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 100+42*cells% damage, Aim Time 1.4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100+63*cells% damage, Aim Time 1.6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 100+84*cells% damage, Aim Time 1.8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100+105*cells% damage, Aim Time 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 100+126*cells% damage, Aim Time 2.2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 100+147*cells% damage, Aim Time 2.4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 100+168*cells% damage, Aim Time 2.6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 100+189*cells% damage, Aim Time 2.8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 100+210*cells% damage, Aim Time 3sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 100+231*cells% damage, Range +1, Aim Time 3.2 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 100+252*cells% damage, Range +2, Aim Time 3.4 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 100+273*cells% damage, Range +3, Aim Time 3.6 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 100+294*cells% damage, Range +4, Aim Time 3.8 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 100+315*cells% damage, Range +5, Aim Time 4 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Single Action 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Revolver/Rifle. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_disarm.png]] Disarm ===&lt;br /&gt;
  [[File:Disarm_Info.gif]]&lt;br /&gt;
  Shoots target's appendages to render it incapable of attacking.&lt;br /&gt;
  Skill level affects the success rate.&lt;br /&gt;
  When used on monster, this skill will reduce their Attack by 25%, but has no effect on Boss monsters.&lt;br /&gt;
  Disarm has a range of 9 cells.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1.6 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Tracking 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Revolver/Rifle. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_piercingshot.png]] Piercing Shot ===&lt;br /&gt;
  Inflicts Defense piercing damage that has a chance of causing Bleeding status on its target.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage, Bleeding Chance 3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 240% damage, Bleeding Chance 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 260% damage, Bleeding Chance 9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 280% damage, Bleeding Chance 12% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% damage, Bleeding Chance 15% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Tracking 7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Revolver/Rifle. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_rapidshower.png]] Rapid Shower ===&lt;br /&gt;
  [[File:Rapid_Shower_Info.gif]]&lt;br /&gt;
  Attacks an enemy with 5 rapid fire attack.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.25 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;         Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 550% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 600% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 650% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 700% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 750% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 800% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 850% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 900% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 950% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 1000% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Chain Action 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Revolver. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 5 bullets.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_desperado.png]] Desperado ===&lt;br /&gt;
  [[File:Desperado_Info.gif]]&lt;br /&gt;
  Performs a haphazard attack that may damage enemies within a 7 cell radius around the caster.&lt;br /&gt;
  Each cast has a maximum of 10 strikes.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 5 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;No Critical possible and Hit rate is reduced by 1/4 when using this skill.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 100% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 150% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 200% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 250% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 300% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 350% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 400% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 450% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 500% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 550% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Rapid Shower 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Revolver. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 10 bullets.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_gatlingfever.png]] Gatling Fever ===&lt;br /&gt;
  Temporarily increases attack speed and damage at the cost of reducing Flee rate and movement speed.&lt;br /&gt;
  Gatling Fever status is cancelled when this skill is casted again.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +30, CRIT +2, ASPD +2%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-13%, 30 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +40, CRIT +4, ASPD +4%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-16%, 45 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +50, CRIT +6, ASPD +6%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-19%, 60 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +60, CRIT +8, ASPD +8%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-22%, 75 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +70, CRIT +10, ASPD +10%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-25%, 90 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +80, CRIT +12, ASPD +12%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-28%, 105 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +90, CRIT +14, ASPD +14%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-31%, 120 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +100, CRIT +16, ASPD +16%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-34%, 135 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; ATK +110, CRIT +18, ASPD +18%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-37%, 150 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: ATK +120, CRIT +20, ASPD +20%, Flee &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;-40%, 165 seconds duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Rapid Shower 7, Desperado 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Gatling Gun. &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_dust.png]] Dust ===&lt;br /&gt;
  [[File:Dust_Info.gif]]&lt;br /&gt;
  Fires a close range shot that will push an enemy 5 cells backward.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.25 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 3 Cells&amp;lt;/span&amp;gt;           Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 250% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 300% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 350% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 400% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 450% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 500% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 550% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 600% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 650% damage, 5 cells pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Single Action 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Shotgun. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:gs_fullbuster.png]] Full Buster ===&lt;br /&gt;
  [[File:Full_Blast_Info.gif]]&lt;br /&gt;
  Inflicts devastating damage to an enemy by firing multiple bullets at once.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;The closer the target, the more damage this skill will inflict (5 more % per cells, up to 50%).&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Inflicts Stun/Blind status on the user and the target.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 500% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.1sec, Consume 2 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 600% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.2sec, Consume 2 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 700% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.3sec, Consume 4 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 800% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.4sec, Consume 4 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 900% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.5sec, Consume 6 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1000% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.6sec, Consume 6 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1100% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.7sec, Consume 8 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1200% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.8sec, Consume 8 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1300% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 0.9sec, Consume 10 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1400% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 1sec, Consume 10 bullets &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1500% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 1.1sec, Consume 10 bullets, CD 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1600% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 1.2sec, Consume 10 bullets, CD 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1700% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 1.3sec, Consume 10 bullets, CD 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1800% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 1.4sec, Consume 10 bullets, CD 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 1900% damage,&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Stun for 1.5sec, Consume 10 bullets, CD 5sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Dust 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Shotgun. &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:gs_spreadattack.png]] Spread Attack ===&lt;br /&gt;
  Spreads damage over a large area.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 220% damage, Area 3x3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 240% damage, Area 3x3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 260% damage, Area 3x3 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 280% damage, Area 5x5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 300% damage, Area 5x5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 320% damage, Area 5x5 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 340% damage, Area 7x7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 360% damage, Area 7x7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 380% damage, Area 7x7 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 400% damage, Area 9x9 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 420% damage, Area 9x9 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 440% damage, Area 9x9 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 460% damage, Area 11x11 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 480% damage, Area 11x11 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 500% damage, Area 11x11 cells &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Full Buster 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Shotgun. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consumes 5 bullets.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:gs_grounddrift.png]] Ground Drift ===&lt;br /&gt;
  Plants Bullet Spheres into the ground that will explode upon enemy approach.&lt;br /&gt;
  The explosion's effect varies according to the type of bullet.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Area effect 7x7&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10&amp;lt;/span&amp;gt;             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;         Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 3 sec per Lv&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+120% +50% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+140% +100% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+160% +150% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+180% +200% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+200% +250% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+220% +300% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+240% +350% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+260% +400% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+280% +450% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;+300% +500% of (BaseLv/2+INT) &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Spread Attack 7, Full Buster 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be equipped with a Grenade Launcher. &amp;lt;/span&amp;gt; and a Sphere ammo&lt;br /&gt;
 &lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Archer_Skill_Modifications&amp;diff=13795</id>
		<title>Archer Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Archer_Skill_Modifications&amp;diff=13795"/>
		<updated>2022-12-28T16:20:48Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:ac_vulture.png Vulture's Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ac_owl.png]] Owl's Eye ===&lt;br /&gt;
  Increases character's Dex. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Dex +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Dex +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Dex +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Dex +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Dex +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Dex +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Dex +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Dex +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Dex +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Dex +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_vulture.png]] Vulture's Eye ===&lt;br /&gt;
  Increases HIT and attack range of bow class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Skills using Snake's Eye as a base gets half of the bonus of Vulture's Eye &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range and Hit +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range and Hit +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range and Hit +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range and Hit +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range and Hit +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Range and Hit +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Range and Hit +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Range and Hit +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Range and Hit +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Range and Hit +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: Range and Hit +11 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: Range and Hit +12 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: Range and Hit +13 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: Range and Hit +14 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: Range and Hit +15 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Owl's Eye 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ac_concentration.png]] Improve Concentration ===&lt;br /&gt;
  [[File:Improve_Concentration_Info.gif]]&lt;br /&gt;
  Increases Dex and Agi of the character. Only affected by base stats. Detects hidden and cloaked characters within a 3 cells range. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Agi and Dex +3% for 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Agi and Dex +4% for 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Agi and Dex +5% for 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Agi and Dex +6% for 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Agi and Dex +7% for 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Agi and Dex +8% for 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Agi and Dex +9% for 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Agi and Dex +10% for 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Agi and Dex +11% for 220 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Agi and Dex +12% for 240 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Vulture's Eye 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_double.png]] Double Strafing ===&lt;br /&gt;
  [[File:Double_Strafe_Info.gif]]&lt;br /&gt;
  Ranged attack, that fires two arrows and hits a target. Only 1 arrow is consumed.  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy       Cast: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells           Delay: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 220% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 240% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 260% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 280% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 300% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 320% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 360% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 380% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Vulture's Eye 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires an equipped bow &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_shower.png]] Arrow Shower ===&lt;br /&gt;
  [[File:Arrow_Shower_Info.gif]]&lt;br /&gt;
  A 5x5 splash attack that damaging all enemies around the target. Knock back enemies by 2 cells. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has 33% more chance to inflict status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 80% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 85% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 95% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 110% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 115% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 125% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Double Strafing 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires an equipped bow &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_makingarrow.png]] Arrow Crafting ===&lt;br /&gt;
  [[File:Arrow_Crafting_Info.gif]]&lt;br /&gt;
  Creates arrows from an item. Different items give different amounts and types of arrows. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be used when overweight if level 5. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Usable even above 50% weight.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Creates arrow from an item &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -1, Increases arrow production by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -2, Increases arrow production by 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -3, Increases arrow production by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -4, Increases arrow production by 40% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_chargearrow.png]] Charge Arrow ===&lt;br /&gt;
  [[File:Arrow_Repel_Info.gif]]&lt;br /&gt;
  Draws the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;6 Pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;8 Pushback, Cooldown 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10 Pushback, Cooldown 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12 Pushback, Cooldown 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;14 Pushback, Cooldown 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Archer_Skill_Modifications&amp;diff=13794</id>
		<title>Archer Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Archer_Skill_Modifications&amp;diff=13794"/>
		<updated>2022-12-28T16:20:27Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* File:ac_vulture.png Vulture's Eye */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:ac_owl.png]] Owl's Eye ===&lt;br /&gt;
  Increases character's Dex. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10 &amp;lt;/span&amp;gt;             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Dex +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Dex +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Dex +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Dex +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Dex +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Dex +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Dex +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Dex +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Dex +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Dex +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_vulture.png]] Vulture's Eye ===&lt;br /&gt;
  Increases HIT and attack range of bow class weapon. &amp;lt;/span&amp;gt;&lt;br /&gt;
  Skills using Snake's Eye as a base gets half of the bonus of Vulture's Eye &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Range and Hit +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Range and Hit +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Range and Hit +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Range and Hit +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Range and Hit +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Range and Hit +6 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Range and Hit +7 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Range and Hit +8 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Range and Hit +9 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Range and Hit +10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: Range and Hit +11, Vision range +1 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: Range and Hit +12, Vision range +2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: Range and Hit +13, Vision range +3 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: Range and Hit +14, Vision range +4 &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: Range and Hit +15, Vision range +5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Owl's Eye 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:ac_concentration.png]] Improve Concentration ===&lt;br /&gt;
  [[File:Improve_Concentration_Info.gif]]&lt;br /&gt;
  Increases Dex and Agi of the character. Only affected by base stats. Detects hidden and cloaked characters within a 3 cells range. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Agi and Dex +3% for 60 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Agi and Dex +4% for 80 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Agi and Dex +5% for 100 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Agi and Dex +6% for 120 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Agi and Dex +7% for 140 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Agi and Dex +8% for 160 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Agi and Dex +9% for 180 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Agi and Dex +10% for 200 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Agi and Dex +11% for 220 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Agi and Dex +12% for 240 sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Vulture's Eye 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_double.png]] Double Strafing ===&lt;br /&gt;
  [[File:Double_Strafe_Info.gif]]&lt;br /&gt;
  Ranged attack, that fires two arrows and hits a target. Only 1 arrow is consumed.  &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy       Cast: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells           Delay: 0.1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 200% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 220% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 240% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 260% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 280% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 300% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 320% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 340% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 360% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 380% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Vulture's Eye 10 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires an equipped bow &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_shower.png]] Arrow Shower ===&lt;br /&gt;
  [[File:Arrow_Shower_Info.gif]]&lt;br /&gt;
  A 5x5 splash attack that damaging all enemies around the target. Knock back enemies by 2 cells. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Has 33% more chance to inflict status effect coming from arrows and cards.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground       Cast: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 80% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 85% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 90% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 95% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 100% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 105% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 110% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 115% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 120% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 125% damage &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Double Strafing 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires an equipped bow &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_makingarrow.png]] Arrow Crafting ===&lt;br /&gt;
  [[File:Arrow_Crafting_Info.gif]]&lt;br /&gt;
  Creates arrows from an item. Different items give different amounts and types of arrows. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Can be used when overweight if level 5. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5              Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Usable even above 50% weight.&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Creates arrow from an item &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -1, Increases arrow production by 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -2, Increases arrow production by 20% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -3, Increases arrow production by 30% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;SP cost -4, Increases arrow production by 40% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:ac_chargearrow.png]] Charge Arrow ===&lt;br /&gt;
  [[File:Arrow_Repel_Info.gif]]&lt;br /&gt;
  Draws the bowstring to its limit to fire a volley of arrows with enough force to push the target 4 cells back. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Physical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Cast: 1.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;           Delay: ASPD based&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;6 Pushback &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;8 Pushback, Cooldown 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;10 Pushback, Cooldown 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;12 Pushback, Cooldown 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;14 Pushback, Cooldown 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Finish Quest / Platinum Skills &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13793</id>
		<title>Kugan: Classics list</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Kugan:_Classics_list&amp;diff=13793"/>
		<updated>2022-12-28T16:12:49Z</updated>

		<summary type="html">&lt;p&gt;Kaly: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
'''The Kugan System, inherited from the previous Mystic Project servers, is one of the most important aspect of your playing experience. It allows you to add a whole new potential for your character.'''&lt;br /&gt;
&lt;br /&gt;
These can vary from magic spells to melee attacks, the goal with these new abilities is to create ways to play never seen before on Ragnarok Online!&lt;br /&gt;
&lt;br /&gt;
Kugans can be viewed in the ''Kugan'' tab, in the Skill windows. They're not limited, your character can have as many Kugans you desire, as long you have the required points. Furthermore, abilities drawn from Kugan aren't job-locked and can be used with any job.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Standard kugans.png|600px|center]]&lt;br /&gt;
&amp;lt;center&amp;gt;''Classic Kugans located at the Midgard's Library''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to learn a Kugan? ==&lt;br /&gt;
&lt;br /&gt;
To obtain a Kugan, head to the [[Midgard_Overview#Midgard's_Library|Midgard's Library]], in Midgard City. The Library is also available through the Quick Access System.&lt;br /&gt;
&lt;br /&gt;
Click on the according Book to visualize the full Kugan list. Each Book represents a type of Kugan, such as the following:&lt;br /&gt;
*[[Kugan:_Classics_list#Active_Classic_Kugans|'''Active Kugans grant an active Skill.''']] They bestow powerful and complex benefits at the cost of SP/LP for a short period of time.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Classic_Kugans|'''Passive Kugans grant a passive Skill''']], you don't need to use it to benefit its effects. They give benefits related to statistics, damage or resistance.&lt;br /&gt;
*[[Kugan:_Classics_list#Passive_Signature_Kugans|'''Passive Signature Kugans also grant a passive Skill.''']] They they offer more complicated effects, in order to improve the synergy with your gear or other Kugans. Currently, a character can only get one Signature Kugan.&lt;br /&gt;
&lt;br /&gt;
== Kugans list ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the complete list of Classic Kugans.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Active Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Active_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Duration !! Cooldown !! Casting Time !! LP Cost !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Dash''' || 5 (1) || 3 seconds || 7 seconds || - || 2 || Grants 10/15/20/25/30% Walking Speed.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1201.png|none]] '''Precision on the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Hit.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1202.png|none]] '''Dodge in the moment''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40 Flee.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1203.png|none]] '''Protect vital points''' || 5 (1) || 3 seconds || - || - || 2 || Grants 8/16/24/32/40% critical defense.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1204.png|none]] '''Root Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''Root'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1205.png|none]] '''Affliction Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to all common statuses.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1206.png|none]] '''Hemorrhage Immunity''' || 5 (1) || 3 seconds || 7 seconds || - || 4 || Grants 20/40/60/80/100% Resistance to the ''DoT'' common status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1207.png|none]] '''Melee Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Melee Physical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1208.png|none]] '''Ranged Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Long-Ranged  Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1209.png|none]] '''Magical Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Magical Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1210.png|none]] '''Special Revenge''' || 5 (1) || 3 seconds || 7 seconds || 1 second || 4 || Grants 8/16/24/32/40% Special Damage reflection.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1211.png|none]] '''Melee Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Melee Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1212.png|none]] '''Ranged Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Long-Ranged Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1213.png|none]] '''Magical Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Magical Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1214.png|none]] '''Special Tactical''' || 5 (1) || 15 seconds || - || - || 6 || Grants 3/6/9/12/15% Resistance to Special Damage, but all other Damage types against you are increased by 1/2/3/4/5%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1215.png|none]] '''Melee Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Melee Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1216.png|none]] '''Ranged Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Long-Ranged Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1217.png|none]] '''Magical Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Magical Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1218.png|none]] '''Special Resistance''' || 5 (1) || 3 seconds || 10 seconds || - || 8 || Grants 20/40/60/80/100% Resistance to Special Damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1219.png|none]] '''Careful Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 20/40/60/80/100 MATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1220.png|none]] '''Prepared Incantation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 3/6/9/12/15% casting time  reduction.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1221.png|none]] '''Increased Concentration''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% chance to resist cast cancel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1222.png|none]] '''Offensive Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 10/20/30/40/50 ATK.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1223.png|none]] '''Pulse Preparation''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 2/4/6/8/10% ASPD.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1224.png|none]] '''Preparation for Stability''' || 5 (1) || 15 seconds || - || 2 seconds || 10 || Grants 8/16/24/32/40% Resistance to after hit delay and pushbacks.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1225.png|none]] '''Second Breath''' || 5 (1) || - || 120 seconds || 2 seconds || 30 || Immediately recovers 10/20/30/40/50% of maximum SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1226.png|none]] '''Mana Explosion''' || 5 (1) || 10 seconds || - || 1 second || 5 || Increases natural SP recovery by 20/40/60/80/100% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1227.png|none]] '''Burst of Life''' || 5 (1) || - || 90 seconds || - || 20 || Immediately recover 10/20/30/40/50% of maximum HP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1228.png|none]] '''Explosion of Life''' || 5 (1) || 10 seconds || 1 second || 2 seconds || 5 || Increases natural HP recovery by 100/200/300/400/500% for 10 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1229.png|none]] '''Surge of Wrath''' || 5 (1) || - || 120 seconds || 4 seconds || 0 || Immediately recover 10/20/30/40/50% of maximum Limit Points.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1200.png|none]] '''Alacrity''' || 1 (5) || - || 10 seconds || - || 10 || Immediately regain ''Initiative''.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Classic Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Passive_icon.png]]&amp;lt;br&amp;gt;Kugan Name !! Max Level (Point cost per Level) !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1400.png|none]] '''Toughness''' || 5 (1) || Grants 1/2/3/4/5% to maximum HP + fixed bonus of 1/2/3/4/5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1401.png|none]] '''Sternness''' || 5 (1) || Grants 1/2/3/4/5% to maximum SP + fixed bonus of 0.1/0.2/0.3/0.4/0.5 x BaseLevel.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1402.png|none]] '''Limit Proficiency''' || 5 (1) || Increases Limit Points maximum by 4/8/12/16/20.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1403.png|none]] '''Limit Improvement''' || 5 (1) || Increases Limit Points natural regeneration by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1404.png|none]] '''Limit Management''' || 5 (1) || Decreases Limit Points cost from Zodiac and Kugan Skills by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1405.png|none]] '''Initiative Mastery''' || 5 (1) || Decreases time to recover the ''Initiative'' state by 7/14/21/28/35%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1406.png|none]] '''Unstunnable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stun status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1407.png|none]] '''Unfreezable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Freeze status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1408.png|none]] '''Unsleepable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Sleep status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1409.png|none]] '''Unstonable''' || 5 (1) || Grants 3/6/9/12/15% Resistance to the Stone Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1410.png|none]] '''Uncursable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Curse status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1411.png|none]] '''Unblindable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Blind status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1412.png|none]] '''Unsilencable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Silence status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1413.png|none]] '''Unconfusable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Confusion status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1414.png|none]] '''Unbleedable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Bleeding status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1415.png|none]] '''Unburnable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Burning status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1416.png|none]] '''Unpoisonable''' || 5 (1) || Grants 4/8/12/16/20% Resistance to the Poison status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Human Attacker''' || 5 (1) || Increases Physical Damage against Demi-human by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Brute Attacker''' || 5 (1) || Increases Physical Damage against Brute by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Angel Attacker''' || 5 (1) || Increases Physical Damage against Angel by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Demon Attacker''' || 5 (1) || Increases Physical Damage against Demon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Dragon Attacker''' || 5 (1) || Increases Physical Damage against Dragon by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Insect Attacker''' || 5 (1) || Increases Physical Damage against Insect by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Formless Attacker''' || 5 (1) || Increases Physical Damage against Formless by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Undead Attacker''' || 5 (1) || Increases Physical Damage against Undead by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1417.png|none]] '''Plant Attacker''' || 5 (1) || Increases Physical Damage against Plant by 4/8/12/16/20% and Magical Damage by 4/6/8/10/14%, halved when equipped with a Weapon Card granting bonus against this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Human Defender''' || 5 (1) || Reduces all Damage received from Demi-human by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race (does NOT work on PLAYERS).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Brute Defender''' || 5 (1) || Reduces all Damage received from Brute by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Angel Defender''' || 5 (1) || Reduces all Damage received from Angel by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Demon Defender''' || 5 (1) || Reduces all Damage received from Demon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Dragon Defender''' || 5 (1) || Reduces all Damage received from Dragon by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Insect Defender''' || 5 (1) || Reduces all Damage received from Insect by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Formless Defender''' || 5 (1) || Reduces all Damage received from Formless by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Undead Defender''' || 5 (1) || Reduces all Damage received from Undead by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Plant Defender''' || 5 (1) || Reduces all Damage received from Plant by 5/10/15/20/25%, but only by 2/4/6/8/10% when equipped with a Shield Card granting Resistance to this race.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1435.png|none]] '''Specialized Dealer''' || 5 (1) || Increases chances to activate all Weapon Card effects that inflict a Status on a target when attacking by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Specialized Joker''' || 5 (1) || Increases chances to activate all Armor Card effects that inflict a Status on a target when being attacked by 7/14/21/28/35% of card percentage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two-Handed Proficiency''' || 5 (1) || Grants 0.5/1/1.5/2/2.5 ATK and MATK bonus per refine level of the weapon, also grants CRIT +1/2/3/4/5. &amp;lt;br&amp;gt;User must be equipped with a Two-handed Weapon (Sword, Spear, Axe, Mace, Staff).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Single Handed Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% bonus to ASPD, and Casting Time and After Skill Delay reduction per refine level of the weapon. &amp;lt;br&amp;gt;User must have an empty Left Hand (no Shield, Weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] equipped).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Two Weapon Proficiency''' || 5 (1) || Grants 0.1/0.2/0.3/0.4/0.5% physical and magical defense penetration per refine level of the weapon, also grants chance of performing Double Attack (on auto-attacks). &amp;lt;br&amp;gt;User must wear a weapon or [https://mysticprojectro.com/wiki/index.php/New_types_of_equipment#Left-handed_Weapons Left Handed Weapon] in their left hand (melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% DEF/MDEF per refine level, and reduces frontal damage by 2/4/6/8/10%. &amp;lt;br&amp;gt;User must wear a Shield&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sneaky Proficiency''' || 5 (1) || Increases 0.2/0.4/0.6/0.8/1% Damage per refine level of the weapon when dealing damage from the back. &amp;lt;br&amp;gt;User must wear a Dagger (only counts for dagger equipped in Right Hand, does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Light-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Flee per refine level of the weapon when attacking at melee range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Medium-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Damage and Hit per refine level of the weapon when attacking at long range. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Heavy-ranged Proficiency''' || 5 (1) || Inflicts 0.2/0.4/0.6/0.8/1% more Critical Damage and Defense Piercing per refine level of the weapon, also grants 0.4/0.8/1.2/1.6/2% longer staggering effect when hitting. &amp;lt;br&amp;gt;User must wear a Ranged Weapon (does not stack with other Proficiency Kugans).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Magical Damage Resistance, Cast Cancel Resistance and maximum SP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Walking Speed, After Hit Delay Recovery and Perfect Flee per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium Armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Armor Proficiency''' || 5 (1) || Grants 0.2/0.3/0.4/0.5/0.6/0.7% Physical, Magical and Special avoidness per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Ranged Physical Damage Resistance and Hit Rate per refine level of the Armor, needs to be equipped with an [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Armor Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1% Melee Physical Damage Resistance, Pushback Resistance and maximum HP per refine level of the Armor, needs to be equipped with a [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy armor].&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Dagger Mastery''' || 5 (1) || Grants 1/2/3/4/5% Defense Penetration when using Physical or Magical attacks, and increases Flee by 2/4/6/8/10, must be equipped with a dagger.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Sword Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of parrying an attack, and increases HIT by 4/6/8/10/14, must be equipped with a sword.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Axe Mastery''' || 5 (1) || Grants 2/3/4/6/7% more damage on Large sized targets, and increases ATK by 6/9/12/15/21, must be equipped withs an axe.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Mace Mastery''' || 5 (1) || Grants 6/9/12/15/21% longer staggering effect and reduces after hit walking delay, also increases maximum HP by 2/3/4/5/7%, must be equipped with a mace.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Shield Mastery''' || 5 (1) || Grants 2/3/4/5/7% chance of blocking an attack, and reduces pushbacks distance by 8/12/16/20/28%, must be equipped with a shield, does not stack with other masteries.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Rod Mastery''' || 5 (1) || Grants 6/9/12/15/21 maximum MATK and 1/2/3/4/5 critical, must be equipped with a rod.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Book Mastery''' || 5 (1) || Grants 1/2/3/4/5% bonus to ASPD, Casting Time and maximum SP, must be equipped with a book.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Fist Mastery''' || 5 (1) || Grants 6/9/12/15/21% of Base STR as ATK and ATK2, must be equipped with NO weapons in the right hand.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Katar Mastery''' || 5 (1) || Grants 2/3/4/5/7% increase to critical rating and critical damage, must be equipped with a katar.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Exotic Mastery''' || 5 (1) || Grants 6/9/12/15/21% increased chance to inflict a Status effect and increases their duration, must be equipped with a whip or an instrument. Also increases damage on a target under any status by 1/2/3/4/5% (stacks if multiple status).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ninja Mastery''' || 5 (1) || Grants 2/3/4/5/7% Walking Speed and After Skill Delay, must be equipped with ninja's weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1437.png|none]] '''Ranged Mastery''' || 5 (1) || Grants 4/8/12/16/20% chance to not consume ammunitions, increases damage of none elemental attacks by 2/4/6/8/10%, must be equipped with ranged weapons.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Strength''' || 5 (1) || Grants 1/2/3/4/5 STR if base STR is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Dexterity''' || 5 (1) || Grants 1/2/3/4/5 DEX if base DEX is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Agility''' || 5 (1) || Grants 1/2/3/4/5 AGI if base AGI is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Vitality''' || 5 (1) || Grants 1/2/3/4/5 VIT if base VIT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Intelligence''' || 5 (1) || Grants 1/2/3/4/5 INT if base INT is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Compensated Luck''' || 5 (1) || Grants 1/2/3/4/5 LUK if base LUK is lower than 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Strength''' || 5 (2) || Grants 2/3/4/5/7 STR if base STR is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Dexterity''' || 5 (2) || Grants 2/3/4/5/7 DEX if base DEX is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Agility''' || 5 (2) || Grants 2/3/4/5/7 AGI if base AGI is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Vitality''' || 5 (2) || Grants 2/3/4/5/7 VIT if base VIT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Intelligence''' || 5 (2) || Grants 2/3/4/5/7 INT if base INT is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1462.png|none]] '''Legendary Luck''' || 5 (2) || Grants 2/3/4/5/7 LUK if base LUK is higher or equal to 80.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1475.png|none]] '''Summon Mastery''' || 5 (1) || Increases Summon power (all stats of summons) by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1476.png|none]] '''Offhands Mastery''' || 5 (1) || Increases ATK provided by offhands by 1/2/3/4/5 per weapon refine.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Autospells Mastery''' || 5 (1) || Increases chances of casting any autospell skill by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1487.png|none]] '''Spear Mastery''' || 5 (1) || Ignores 2/4/6/8/10% of target's DEF, needs to be equipped with a spear.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Mastery''' || 5 (1) || Your &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Mutated_Skills&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;mutated&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; skills can now be used at their full potential at higher levels. The optimal conditions for the mutation are now met at level 1 + 10/20/30/40/50% of the max level of the skill.&amp;lt;br&amp;gt;&lt;br /&gt;
''E.g. A mutated skill with max level 10 will now work optimally at level 6 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
''E.g. A mutated skill with max level 5 will now work optimally at level 3 if this kugan is at level 5.&amp;lt;br&amp;gt;''&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutations Expertise''' || 5 (1) || Increases duration of &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Mutated_Skills&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;mutated skills&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt; by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1481.png|none]] '''Kugans Expertise''' || 5 (1) || Increases duration of active kugans by 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1332.png|none]] '''Marriage Mastery''' || 5 (1) || Lv1: No need to wear wedding ring to receive marriage skills &amp;lt;br&amp;gt; Lv2: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv3: Marriage skills heal +10% &amp;lt;br&amp;gt; Lv4: Marriage skills cast -10% &amp;lt;br&amp;gt; Lv5: Marriage skills heal +10% &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1474.png|none]] '''Cover your Flaws''' || 5 (1) || Reduces the enemy's Elemental Mastery by 5/10/15/20/25% when taking elemental damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1327.png|none]] '''Andora''' || 5 (1) || PFLEE +1/2/3/4/5&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1328.png|none]] '''Perfection''' || 5 (1) || PHIT +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Magical Defense''' || 3 (1) || MDEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1329.png|none]] '''Physical Defense''' || 3 (1) || DEF +1/2/3&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1479.png|none]] '''Ain't a Dancer''' || 5 (1) || Reduces After Skill Delay by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1480.png|none]] '''Ain't a Singer''' || 5 (1) || Reduces Casting Time by 3/6/9/12/15%, but only 1/2/3/4/5% if under the Bragi effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1315.png|none]] '''Status Resilience''' || 5 (1) || Reduces chances of being inflicted with a Status effect by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1316.png|none]] '''Herborist''' || 5 (1) || Herbs heal +40/80/120/160/200% of total INT.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1317.png|none]] '''Sensor''' || 5 (1) || Map item drop rate +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1318-2.png|none]] '''Apothecary''' || 5 (1) || Healing received from heal potions increased by +3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1333-2.png|none]] '''Alchemy''' || 5 (1) || All potions also heals 1/2/3/4/5% of HP potion recovery as SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1334.png|none]] '''Pet Mastery''' || 5 (1) || Increases pet intimacy gained by 10/20/30/40/50% when feeding pet.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1335.png|none]] '''Worst Dad Ever''' || 5 (1) || Reduces hospital duration to resurrect pet by 15/30/45/60/75%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1319.png|none]] '''Illusion Effect''' || 5 (1) || Increases FLEE by 1 for every 8/7/6/5/4 INT&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Mastery''' || 5 (1) || Zodiac skill costs 10/15/20/25/30% more LP, but effect is increased by 10/15/20/25/30%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Expertise''' || 5 (1) || Zodiac skill costs 10/20/30/40/50% more LP, but durations is increased by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Celerity''' || 5 (1) || Zodiac skill casting time is reduced by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1494.png|none]] '''Astral Elemental''' || 5 (1) || Zodiac Skill grants Resistance/Mastery to an element by 2/3/4/5/7%.&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire : Leo / Sagittarius / Aries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind : Aquarius / Gemini Mad &amp;amp; Kind / Libra&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth : Taurus / Virgo / Capricorn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water : Scorpio / Pisces / Cancer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1482.png|none]] '''Team Defense''' || 5 (1) || Reduces all damage received by monster by 3/6/9/12/15% if your are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1483.png|none]] '''Team Opportunity''' || 5 (1) || Increase all damage inflicted to monsters by 2/4/6/8/10% if you are not the main target&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Burst Skill''' || 5 (1) || Choose a skill: Increases damage skill ratio (+150/300/450/600/750%) but the chosen skill now has a cooldown of 7s and SP cost +10/20/30/40/50%. If the skill delivers several hit, only applies once each 7 seconds. This is not a meant to DPS but to &amp;quot;burst&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Reactive Skill''' || 5 (1) || Choose a skill: This skill has reduced After Cast Delay (-15/30/45/60/75%) and Casting Time (-10/20/30/40/50%) but it now has a cooldown of 7s and SP cost +10/20/30/40/50%, this is not meant to DPS but to &amp;quot;react&amp;quot;.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1478.png|none]] '''Mutation Skill''' || 5 (1) || Choose a skill: This skill will receive a mutation effect. Higher level will give better chances and effects. &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Mutated_Skills&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;mutated&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Light]: Summon power (all stats of summons), Healing power and Magical Damage increased by 1/2/3/4/5%, and skill duration increased by +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Medium]: After Cast Delay, ASPD and casting time improved by 1/2/3/4/5%, grants 1/2/3/4/5% to physical, special and magical FLEE, and increases likelyhood of inflicting Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Defense Proficiency''' || 5 (1) || If all your armor pieces are : [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Neutral] Increases Physical and Special Damage by 1/2/3/4/5%, improves HIT by 1/2/3/4/5% and Critical by 1/2/3/4/5.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Heavy]: After Hit Delay reduced by 2/4/6/8/10%, grants 2/4/6/8/10% chance to counter attack with Bash Lv 5, and reduces likelihood of receiving Status effects and duration of Status effects by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Defense Proficiency''' || 5 (1) || If all your armor pieces are [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Armor_Classification Very Heavy]: Resistance to Neutral damage increased by 1/2/3/4/5%, improves Resistance to all Sizes by 1/2/3/4/5% and all Races by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Full Suit Up''' || 5 (1) || If all your armor pieces are of the same category: DEF and MDEF +1/2/3/4/5&amp;lt;br&amp;gt;Note: If a Shield is worn it must be of the same type as other equipment in order to benefit of this bonus. If no Shield is worn, this equipment slot is ignored. &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Garment Proficiency''' || 5 (1) || All speed attributes are increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Garment Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Garment refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Garment Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Garment refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Garment Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Garment refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at long range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Garment Proficiency''' || 5 (1) || Crit Defense +0.1/0.2/0.3/0.4/0.5% per Garment refine level, All type (long range/melee/magic/misc) resistance +0.1/0.2/0.3/0.4/0.5% per refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shoes Proficiency''' || 5 (1) || Increases Summon power (all stats of summons), Magical and Healing power 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shoes Proficiency''' || 5 (1) || Increases Special Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shoes Proficiency''' || 5 (1) || Increases Physical Damage by 0.2/0.3/0.4/0.5/0.7% per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shoes Proficiency''' || 5 (1) || 1% chance per Shoe refine level of counter-attacking with Endure Lv 1/2/3/4/5 (+ level acquired) when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shoes Proficiency''' || 5 (1) || Crit Defense and Resistance to all Sizes increased by 0.1/0.2/0.3/0.4/0.5 per Shoe refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Light Shield Proficiency''' || 5 (1) || All speed attributes increased by 0.1/0.2/0.3/0.4/0.5% (Cast time reduction, After Skill Delay, ASPD) per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Medium Shield Proficiency''' || 5 (1) || Grants 0.2/0.4/0.6/0.8/1 FLEE and 0.1/0.2/0.3/0.4/0.5 PFLEE per Shield refine level, and gives the &amp;quot;Improve Dodge&amp;quot; skill at level 1/1/2/2/3 (if not yet known).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Neutral Shield Proficiency''' || 5 (1) || Grants CRIT +0.1/0.2/0.3/0.4/0.5 and CRIT damage +0.1/0.2/0.3/0.4/0.5% per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Heavy Shield Proficiency''' || 5 (1) || 0.5/1/1.5/2/2.5% chance per Shield refine level of counter-attacking with [https://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Battle_Damage_System Battle Damage] (100% of ATK, reduced by DEF, Neutral property) when attacked at melee range.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1436.png|none]] '''Very Heavy Shield Proficiency''' || 5 (1) || Crit Defense and Resistance to all Races increased by 0.1/0.2/0.3/0.4/0.5 per Shield refine level.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1314.png|none]] '''Attrition Warfare''' || 5 (1) || When hitting a target, every second one stack is generated which lasts 10 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
If 10 stacks are generated, the target's Hard DEF and Hard MDEF are reduced by 10 for 10 seconds. The duration is renewed if continuously attacking.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect can't be stacked no matter how many times the target receives this debuff.&amp;lt;br&amp;gt;&lt;br /&gt;
Doesn't work on AoE skills and reset the amount of stacks if another target is hit.&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Fire''' || 5 (1) || Fire elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Wind''' || 5 (1) || Wind elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Water''' || 5 (1) || Water elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Natural Resistance - Earth''' || 5 (1) || Earth elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Holy''' || 5 (1) || Holy elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Dark''' || 5 (1) || Dark elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1320.png|none]] '''Elemental Resistance - Unholy''' || 5 (1) || Poison/Undead/Ghost elemental Resistance +2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1426.png|none]] '''Player Defenser''' || 5 (1) || Reduces all damage received from Players by 4/8/12/16/20%. If a Shield Card granting Resistance to the Demi-Human Race is worn, reduces damage by 2/4/6/8/10% instead.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Passive Signature Kugans ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;16%&amp;quot;| [[File:Signatures_icon.png]]&amp;lt;br&amp;gt;Kugan Name&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Max Level&amp;lt;br&amp;gt;(Point cost per Level)&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pestilence according to Rinslet''' || 5 (2) || Grants 2/4/6/8/10% chance to turn attacked targets into Undead (not matter the attack type used) for 7sec, cooldown 0.5 seconds. Use '''@toggle 1500''' to disable it.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cynism according to Cerenity''' || 5 (2) || Grants 1/2/3/4/5% chance to Confuse for 7s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discord according to Freya''' || 5 (2) || Grants 1/2/3/4/5% chance to inflict Slow for 7s when attacking. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bullying according to Massacreur''' || 5 (2) || Every physical attack on the same target grants an ATK buff of 4, cooldown 0.5 seconds, maximum 4/8/12/16/20 stacks, the buff is reset when attacking another target.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hallucination according to Zorin''' || 5 (2) || Grants 1/2/3/4/5% chance to cause Hallucination for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Coercion according to Makkie''' || 5 (2) || Grants 4/8/12/16/20% of base AGI more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Ravage according to Dentifrice''' || 5 (2) || There is 0.05/0.1/0.15/0.2/0.25 times base STR to inflict stun status for 2.5sec when dealing magical damage, cooldown 2 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Transcendence according to TiNange''' || 5 (2) || Grants 5/10/15/20/25% of base STR magical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Skill according to Yuffa''' || 5 (2) || Grants critical +1/2/3/4/5, critical damage +1/2/3/4/5% (improved by (bDEX+1)%, up to x2 if bDEX == 99).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perforation according to Hide''' || 5 (2) || Grants 5/10/15/20/25% of base INT physical defense penetration.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pacification according to Vlad''' || 5 (2) || Grants 1/2/3/4/5% chance to Silence for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Symbiosis according to Lidwyne''' || 5 (2) || Increases all summons power by 5/10/15/20/25% of base LUK (affect Kugans' and summoners' summons, same goes for Homunculus and creator's skills).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Righteousness according to Kwaii''' || 5 (2) || Frontal attacks deals 2/4/6/8/10% more damage and frontal damage received are reduced by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Altruism according to Mikuru''' || 5 (2) || Increase healing power to all targets by 3/6/9/12/15%. However, decrease healing power received by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Expertise according to Titenala''' || 5 (2) || The lowest attribute received a bonus equal to 2/4/6/8/10. Affect multiple attributes if more than one is 'the lowest'.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Resistance according to Bodhiryu''' || 5 (2) || Grants 2/3/4/5/7%  damage reduction from Boss and big targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Desire according to Elvy''' || 5 (2) || Increase drop rates by 2/3/4/5/7%, Map item by 3/6/9/12/15% and zeny rate by 10/20/30/40/50%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justification according to Yuan''' || 5 (2) || Grants 3/6/9/12/15% chance to ignore stuff immunity to strip or break.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Liveliness according to Moonie''' || 5 (2) || When attacked with initiative, receive a walking bonus of 4/8/12/16/20% and a pflee bonus of 4/8/12/16/20 for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Honor according to Melihanda''' || 1 (10) || If the damage received is more than 50% of Max HP, the damage received is [TotalDamage] - [50% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;50% and receive an attack, grants 1% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Enthusiasm according to Korros''' || 1 (10) || If the damage received is more than 1% of Max HP, the damage received is [TotalDamage] - [1% of MaxHP] (doesn't stack, will use the highest value).&lt;br /&gt;
If HP&amp;lt;75% and receive an attack, grants 0.5% maxHP regen each second for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Word according to Colm''' || 5 (2) || Grants 5/10/15/20/25% resistance to cast cancel (works in PvP). If the user wears any card or item which provide full cast cancel resistance, then lower the casting time penalty by 2/4/6/8/10%.&lt;br /&gt;
Grants 20/40/60/80/100% of base INT resistance to silence.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Knowledge according to Kaly''' || 5 (2) || Increases all elements masteries by 4/8/12/16/20%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Sarcasm according to Subarashi Kono Sekai || 5 (2) || Increases DoT damage by 2/4/6/8/10%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Alcoholism according to Arkanjin''' || 5 (2) ||Increase potion effects by 6/12/18/24/30%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Megalomania according to Lezard Valeth''' || 5 (2) || Increases maximum MATK by 30/60/90/120/150% of base INT, reduce minimum MATK by half the same amount.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Malice according to Grenat''' || 5 (2) || Increases damage against deadly poisoned targets by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Bitterness according to ShadeX''' || 5 (2) || May counter long-ranged attacks at with Charge Arrow level 1 with 4/8/12/16/20% chance, reduce long-ranged damage receive by 3/6/9/12/15%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Picking according to Usagi''' || 5 (2) || Grants 2/4/6/8/10% chance to get a Stem on any Plant monster killed. 4/8/12/16/20% to ignore all materials requirements.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Treachery according to Tutuxinton''' || 5 (2) || Grants 2/4/6/8/10% more damage but also receives 3/6/9/12/15% more damage from them. Add 1/2/3/4/5% (for max 3/6/9/12/15%) more damage against players but also receives 2/4/6/8/10% (for max 5/10/15/20/25%) more damage from them.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Challenge according to Imagine''' || 5 (2) || increase the after skill delay of target by 4/8/12/16/20% for 7 seconds when hitting them physically (works on all targets). When attacking while under initiative will add a stronger delay debuff based on ([previous bonus]+3)% of bSTR.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Vandalism according to Nana''' || 5 (2) || Each physical attack has 20/40/60/80/100% chance to break each kind of potion in the target inventory, grants 2/4/6/8/10% chance to inflict Deep Wound (heal received -60%) for 7 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Omnipotence according to Arkenciel''' || 5 (2) || Magic may inflict any kind of common status, each of them have 0.2/0.4/0.6/0.8/1% chance to occur.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cheating according to Keren''' || 5 (2) || Grants 1/2/3/4/5% to cast Dispell level 1 when physically attacking (doubled if melee).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Crusade according to Lutie''' || 5 (2) || Grants 2/3/4/5/7% more damage on Boss and big-sized targets.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Faith according to Sup''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 60/65/70/75/80% damage reduction and 10/15/20/25/30% damage bonus for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Justice according to Duran''' || 5 (2) || When HP are lower than 50% and the player receives damage then inflicts battle damage based on 75/150/225/300/375% of ATK+MATK, damage are increased by attacker's left hp (up to +100% if full), doubled on monsters, cooldown 3 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wiggling according to Bibi''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to Walking Speed and perfect flee for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strengthening according to Harikado''' || 5 (2) || When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to physical melee damage and perfect hit for 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fury according to Hubu''' || 5 (2) || When HP are lower than 33% of maximum HP, inflict battle damage based on 200/400/600/800/1000% of ATK+MATK, doubled on monsters. Cooldown 7sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Runology according to Evangeline''' || 5 (2) || By typing @rune, grants the possibility to choose between rune of darkness or rune of blood. While a rune is selected, every attack adds 10/20/30/40/50% battle damage (based on MATK, reduced by target's MDEF, half more on monsters). If attacking with initiative, add 100/200/300/400/500% battle damage instead. The battle damage's element is dark if rune of darkness is used, poison with rune of blood. While activated, consume a rune every 20 sec. Type @rune to change rune or to stop runology. If there is no rune to consume, the effect comes to an end.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Inspiration according to Akzzz''' || 5 (2) || When have the initiative the user recovers 2/4/6/8/10 SP, this amount is increase by user's INT (4% of the base amount per points). Also gives buff INT 2/3/4/5/7 for 10sec.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Diplomacy according to Malebolgia''' || 5 (2) || When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 80/85/90/95/100% buff to damage reduction and 100% debuff to damage (can't do damage) for 7 seconds, cooldown 90/75/60/45/30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Immunity according to Resorb''' || 5 (2) || Grants 20/40/60/80/100% chance to bestow a common status immunity for 1 second after a hit received.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frustration according to Kaevek''' || 5 (2) || When hit while under any common status, have 6/12/18/24/30% chance to inflicts the very same status (or multiple statuses if affected by multiples statuses).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Extavagency according to Ren''' || 5 (2) || When attacked with initiative, 100% chance to receive a buff of 2/4/6/8/10 to all attribute for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Impulse according to Shinrei''' || 5 (2) || When attacking with initiative, 100 chance to receive an ASPD bonus of 2/4/6/8/10% for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Frigidity according to Harle''' || 5 (2) || When attacked with HP lower than 50%, 20/40/60/80/100% chance to Freeze the attacker for 1.5/2/2.5/3/3.5 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Flowering according to Dark Shadows''' || 5 (2) || When attacked with HP lower than 30%, the user become a plant for 7 seconds, while being a plant, ASPD is reduced by 100%, HP recovers at a rate of 1/2/3/4/5% per second and DEF/MDEF are at 100 but the player can't move/act (cooldown 60 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Erudition according to Pirikos''' || 5 (2) || When physically attacking with initiative, 100% chance to receive an INT buff of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Tactical according to Maneki''' || 5 (2) || If STR/DEX/INT are strictly equals, grant 4/8/12/16/20% bonus to all damage.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Initiative according to Creveladalle''' || 5 (2) || When attacking with initiative, 100% chance to receive a critical bonus of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Disappearance according to Tsuge''' || 5 (2) || When attacked with HP lower than 30%, the user hide themslves and have 20/40/60/80/100% chance to avoid the next hit for 3/4/5/6/7 seconds (cooldown 10 seconds).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Devotion according to Tanya''' || 5 (2) || Reduce damage received by Devotion by 2/3/4/5/7%. MaxHP +2/3/4/5/7%.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Providence according to Samano''' || 5 (2) || Whenever Providence is active on the user every hits received is healed by 4/8/12/16/20% of the damage received, consuming an amount of SP equal to 1% of the healing.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Fairness according to Hideki''' || 5 (2) || Lex Aeterna have 6/12/18/24/30% chance to autocast itself at an increased level (x2), the skill cost that much more SP though. Also 4/8/12/16/20% chance to autocast Lex Aeterna on self at level*2 when Lex Aeterna is used.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stubbornness according to Huydu''' || 5 (2) || If SP &amp;lt; 5%, heals SP based on 50/100/150/200/250% of user's STR, CD 30s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Chaining according to Bonten''' || 5 (2) || If SP &amp;lt; 5%, autocast Pulse Strike level 2/3/4/5/7, CD 10s.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Manalize according to Lune''' || 5 (2) || When SP are higher than 50% and the user is under Energy Coat, each damage received grants a heal based on 50/100/150/200/250% INT and MDEF, with 0.5 second cooldown. Healing effect occurs before the damage you received are calculated. You will still receive the damage from the hit which triggered the effect.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Persistence according to Exodus''' || 5 (2) || When under the effets of Endure, damage received are followed by a small heal based on 50/100/150/200/250% of the user's VIT and DEF (cooldown 0.5 second).&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acidology according to Dentifrice''' || 5 (2) || Increases Acid Terror and Demonstration damage of x% which x is 5/10/15/20/25% of base INT, they cost that much more SP.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Cadence according to Pioupiou''' || 5 (2) || Blitz Beat have 4/8/12/16/20% chance to activate the concentration potion effect, or awakening if already activated, or berserker if already activated.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Grace according to Tchii''' || 5 (2) || When attacked while performing (danse or music), grant a 5/10/15/20/25% Walking Speed buff and 5/10/15/20/25% chance to avoid next attack for 3 seconds. When attacking while performing, chance to inflict status improved by 5/10/15/20/25%.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| Season 2 (Release Date: 04/17/2022)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Storage according to Wrathsong''' || 5 (2) || Increase your maximum weight by 2/4/6/8/10 for every base INT or DEX&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Strategy according to Tigrou''' || 5 (2) || Increase all damage by 3/6/9/12/15% against monsters but receive 5/10/15/20/25% more damage by them&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Precision according to Docthib''' || 5 (2) ||  adds up to 5/10/15/20/25% more chance to hit a melee attack for 10s when attacking at long range&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Perfection according to Bums''' || 5 (2) || Increase all damage 2/4/6/8/10%, receive 2/4/6/8/10% less damage (size resistance), and reduce sp cost by 2/4/6/8/10% while the player has over 90% hp and sp&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Musk according to Morganye''' || 5 (2) || When the player kills a monster, receives a 4/8/12/16/20% damage bonus (any type of attacks are affected) BUT not to the same type of the last target killed, in PVP this bonus is halved and is based on target's class&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Emergency according to Odur''' || 5 (2) || When HP drops down of 10/20/30/40/50% of maximum HP, then materials consumptions are reduced by 15/20/25/30/35% (45/60/75/90/105% for gemstones)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Pairing according to Euskadi''' || 5 (2) || Your partner receives a 2/4/6/8/10 buff to all attributes for 30 seconds everytime you use a partner skill&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Torpidity according to Mammouth''' || 5 (2) || Reduces VIT to 0 but increases HP by 5/10/15/20/25 x BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Madness according to Dr Kami''' || 5 (2) || With each attack inflicted or received by the user, his homunculus has 2/4/6/8/10% chance to launch Stun Attack (amistr), Double Strafe (filir) or Soul Strike (the other two) at levels 10 (Double Strafe lv 7) on the target that was attacked or who attacks the master in question, only once per second maximum.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Distanciation according to Psykoleo''' || 5 (2) || Long range attacks critical rate improved by 2/4/6/8/10 and critical damage by 1/2/3/4/5%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Convenience according to ExSoldier''' || 5 (2) || Every monster has a small chance to drop Karvodailnirol 0.05/0.10/0.15/0.20/0.25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Illusion according to Alias''' || 5 (2) || Improves all clones HP/ATK/DEF/MDEF by 5/10/15/20/25%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Acceleration according to Yokai''' || 5 (2) || ASPD +1/2/3/4/5% and maximum ASPD by 0.2/0.4/0.6/0.8/1 (note : cap 192)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Contradistinction according to Leyol''' || 5 (2) || Improves damage on targets with 50% HP or higher by up to 2/4/6/8/10%, also reduce damage on the verge of death by up to 7/14/21/28/35%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Critical according to Emika''' || 5 (2) || Improves high critical rates by 2/4/6/8/10 (turn regular critical into double one)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Discipline according to Lanathion''' || 5 (2) || Improves all attributes by 4/5/6/7/8%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Daoism according to Chu Yuyan''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but status effect improved by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Annoying according to TrikS ShoT''' || 5 (2) || 4/8/12/16/20% chance to pushback targets by 1 cell every physical strikes&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Hypersomnia according to Kaisyra''' || 5 (2) || When sitting fall (criticaly, can't be avoided, but can be cured by allies) asleep for 7 seconds, when getting up gets a damage buff of 3/6/9/12/15% for 60 seconds&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Counterattack according to Kamu''' || 5 (2) || On a successfull parry (not the skill one but the kugan one) grants 20/40/60/80/100% chance to autospell an ignoring DEF attack which inflict 100% physical damage&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Mastermind according to Singe Horizontal''' || 1 (5) || Allows to take 2 kugans signature&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Indignation according to Icesl''' || 5 (2) || Each time you use magic you receives a buff which protect your from the next attack, the rates depends on the original casting time of the spell, time (in seconds) x 4/5/6/7/8% chance (for 7 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Stabbing according to Seyka''' || 5 (2) || Grants 4/8/12/16/20% of base DEX more damage when attacking from the back.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Studying according to Varzog''' || 5 (2) || Improves SP recovery while sitting by 20/40/60/80/100%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Screaming according to Octavia''' || 5 (2) || Grants 1/2/3/4/5% chance to Stun for 3s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Venomous according to Temir''' || 5 (2) || Reduce all none DOT damage by 3/6/9/12/15% but increases DOT damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Wizardry according to Neru''' || 5 (2) || Reduce natural MATK variation by 10/20/30/40/50% (covers x% of what is missing from min MATK to reach max MATK, only include natural MATK without bonus)&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Spelling according to Lhoris Aevaris''' || 5 (2) || Increases Autospells chances by 6/12/18/24/30%&amp;lt;br&amp;gt;&lt;br /&gt;
Only 2/4/6/8/10% concerning Sage's Autospell.&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Darkness according to Siebenburgen''' || 5 (2) || Increases dark damage by 3/6/9/12/15%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Priceless according to Grou''' || 5 (2) || Increases minimum and maximum map item level quality by 2/4/6/8/10%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Divineness according to Divina''' || 5 (2) || MDEF improves status resistance by 10/20/30/40/50%&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Urgentism according to Erys''' || 5 (2) || SP cost increased and status duration decreased by 10/20/30/40/50%, but cast/delay of supportive skills reduces by the same amount&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1500.png|none]] '''Adversity according to Sigrun''' || 5 (2) || Regens 0.4/0.8/1.2/1.6/2% of MaxHP per second when attacking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13735</id>
		<title>Modified Renewal Gear</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13735"/>
		<updated>2022-11-10T19:02:13Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* testdd */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Headgear ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5306&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases resistance against Demihuman monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unrefineable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Freya Crown&lt;br /&gt;
| 12&lt;br /&gt;
| 0&lt;br /&gt;
| Yes&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Observation Elite&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Freyja Guardian&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18578&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18659&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18820&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 19026&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== testdd ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Item Set&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bacsojin Elite&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| All&lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== testtt ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Item Set&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bacsojin Elite&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| All&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13734</id>
		<title>Modified Renewal Gear</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13734"/>
		<updated>2022-11-10T18:59:17Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* testdd */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Headgear ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5306&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases resistance against Demihuman monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unrefineable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Freya Crown&lt;br /&gt;
| 12&lt;br /&gt;
| 0&lt;br /&gt;
| Yes&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Observation Elite&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Freyja Guardian&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18578&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18659&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18820&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 19026&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== testdd ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases resistance against Demihuman monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unrefineable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== testtt ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Combo&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bacsojin Elite&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| All&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13733</id>
		<title>Modified Renewal Gear</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13733"/>
		<updated>2022-11-10T18:59:09Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* Headgear */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Headgear ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5306&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases resistance against Demihuman monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unrefineable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Freya Crown&lt;br /&gt;
| 12&lt;br /&gt;
| 0&lt;br /&gt;
| Yes&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Observation Elite&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Freyja Guardian&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18578&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18659&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18820&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 19026&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== testdd ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases resistance against Demihuman monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unrefineable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== testtt ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Combo&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bacsojin Elite&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| All&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13732</id>
		<title>Modified Renewal Gear</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Modified_Renewal_Gear&amp;diff=13732"/>
		<updated>2022-11-10T18:54:53Z</updated>

		<summary type="html">&lt;p&gt;Kaly: /* testtt */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Headgear ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5306&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases resistance against Demihuman monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unrefineable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| Freya Crown&lt;br /&gt;
| 12&lt;br /&gt;
| 0&lt;br /&gt;
| Yes&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Observation Elite&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Freyja Guardian&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18578&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18659&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 18820&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;10&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 19026&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| Combo&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases resistance against Demihuman monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unrefineable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== testtt ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:Icon5153.png|center]]&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| DEF&lt;br /&gt;
! width=&amp;quot;6%&amp;quot;| MDEF&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Acquisition&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Jobs&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;1%&amp;quot;| &lt;br /&gt;
! Combo&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 0&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bacsojin Elite&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| All&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;FLEE +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| 5153&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Angelring Hairpin&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Kaly</name></author>
	</entry>
</feed>