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	<id>http://mysticprojectro.com/wiki/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShinBi</id>
	<title>DARO - User contributions [en]</title>
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	<updated>2026-04-17T19:35:16Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13792</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13792"/>
		<updated>2022-12-28T11:06:34Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Hero */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| 3 x LvL 99 ~ 100 Base EXP&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Agate x 5&lt;br /&gt;
| Archangeling, Entweihen Crothen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Turquoise x5&lt;br /&gt;
| Archangeling, Naght Sieger&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Citrin x 100&lt;br /&gt;
| Chimera, Mine&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, Bragi/Freya/Loki Temples chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Bragi Fragment x 100&lt;br /&gt;
| Bragi Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Freya Fragment x 100&lt;br /&gt;
| Freya Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13791</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13791"/>
		<updated>2022-12-26T22:57:09Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Hero */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| 3 x LvL 99 ~ 100 Base EXP&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Agate x 5&lt;br /&gt;
| Archangeling, Entweihen Crothen&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Turquoise x5&lt;br /&gt;
| Archangeling, Naght Sieger&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Citrin x 100&lt;br /&gt;
| Chimera, Mine&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Bragi Fragment x 100&lt;br /&gt;
| Bragi Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Freya Fragment x 100&lt;br /&gt;
| Freya Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13790</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13790"/>
		<updated>2022-12-24T22:25:40Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Master */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| 3 x LvL 99 ~ 100 Base EXP&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13789</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13789"/>
		<updated>2022-12-24T22:25:25Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Master */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| 3 x LvL 99 ~ 100 Base EXP&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13788</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13788"/>
		<updated>2022-12-24T22:24:59Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Master */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| 3 x LvL 99 ~ 100 Base EXP&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13787</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13787"/>
		<updated>2022-12-24T22:22:51Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Requirements &amp;amp; Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;18%&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| 3 x LvL 99 ~ 100 Base EXP&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13786</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13786"/>
		<updated>2022-12-24T22:20:22Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Requirements &amp;amp; Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| 3 x LvL 99 ~ 100 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13785</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13785"/>
		<updated>2022-12-24T22:18:10Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Requirements &amp;amp; Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13784</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13784"/>
		<updated>2022-12-24T22:16:12Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Hero */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13783</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13783"/>
		<updated>2022-12-24T22:15:25Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Requirements &amp;amp; Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
=== Master ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hero ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Achievement required: Lv 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13782</id>
		<title>Mastery System (Lv 100 ~ 103)</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Mastery_System_(Lv_100_~_103)&amp;diff=13782"/>
		<updated>2022-12-24T22:00:46Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Requirements &amp;amp; Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''Tired of ending the game so soon and having nothing else to do afterwards ?'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO has particularly focused on extending the end-game.&lt;br /&gt;
&lt;br /&gt;
That's right, there are now plenty of things to do when you reach level 99 !&lt;br /&gt;
&lt;br /&gt;
Just so you know, you can &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reborn_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Reborn&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;, become a Master (Level 100), a Hero (Level 101), a Legend (Level 102) and finally a Half-God (Level 103). It is very fast accomplished to become level 99, but it is way harder to transcend the limits.&lt;br /&gt;
&lt;br /&gt;
== Will you take the challenge? ==&lt;br /&gt;
&lt;br /&gt;
'''Midgard North''' is opening up only at high level, the Elite monsters can go up to Lv 160, a lot of stuff to gather, achievements to fulfilled, Kugan Level to grow, maps to discover !&lt;br /&gt;
&lt;br /&gt;
*Each Mastery achieved will give you a ''specific Aura'' and the access to the body costume associeted with it :&lt;br /&gt;
**'''Master (Lv 100)''' will be able to have ''3rd Job costume''.&lt;br /&gt;
**'''Hero (Lv 101)''' can become ''3rd Job Alternative Costume''.&lt;br /&gt;
**'''Legend (Lv 102)''' and have access to ''4th Job Costume''.&lt;br /&gt;
**And finally, the end-game will be to become a '''Half-God (Lv 103)'''.&lt;br /&gt;
&lt;br /&gt;
The Body Costumes can be chosen at the Stylist.&lt;br /&gt;
&lt;br /&gt;
To achieve a Mastery, you must fulfilled a list of prerequisites, as well as a lot of Base XP !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To take part into this legendary system, please meet the '''&amp;quot;Transcendence&amp;quot;''' NPC at the end of the Midgard Library.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Requirements &amp;amp; Rewards ==&lt;br /&gt;
&lt;br /&gt;
::*Some items and cumulated experience points are required to unlock your ascension.&lt;br /&gt;
::**Items required depend of the level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Master&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Fire Dragon Scale.gif]]&lt;br /&gt;
| Fire Dragon Scale x 1&lt;br /&gt;
| Detale&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Valhala's Flower.gif]]&lt;br /&gt;
| Valhala's Flower x 1&lt;br /&gt;
| Valkyrie&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Will of Red Darkness.gif]]&lt;br /&gt;
| Will of Red Darkness x 1&lt;br /&gt;
| Gloom Under Night&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Pocket Watch.gif]]&lt;br /&gt;
| Pocket Watch x 1&lt;br /&gt;
| Kiel D-01&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Heroic Emblem.gif]]&lt;br /&gt;
| Heroic Emblem x 1&lt;br /&gt;
| Orc Hero &amp;amp; Orc Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Crown.gif]]&lt;br /&gt;
| Broken Crown x 1&lt;br /&gt;
| Beelzebub&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Ba Gua.gif]]&lt;br /&gt;
| Taeguk Plate, also called Ba Gua x 1&lt;br /&gt;
| Evil Snake Lord&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Flashlight.gif]]&lt;br /&gt;
| Flashlight x 1&lt;br /&gt;
| RSX &amp;amp; Pitman&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Rosetta Stone Piece.gif]]&lt;br /&gt;
| Rosetta Stone Piece x 1&lt;br /&gt;
| Amon Ra&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Broken Shield Piece.gif]]&lt;br /&gt;
| Broken Shield Piece x 1&lt;br /&gt;
| Lord of Death&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Dark Red Scale.gif]]&lt;br /&gt;
| Dark Red Scale Piece x 1&lt;br /&gt;
| Nidhoggr's Shadow&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Hard Skin.gif]]&lt;br /&gt;
| Hard Skin x 1&lt;br /&gt;
| Hardrock Mammoth&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Piece of Queen's Wing.gif]]&lt;br /&gt;
| Piece of Queen's Wing x 1&lt;br /&gt;
| Queen Scaraba&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Angel Magic Power.gif]]&lt;br /&gt;
| Angel Magic Power x 200&lt;br /&gt;
| Little Fatum&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Cursed Seal.gif]]&lt;br /&gt;
| Cursed Seal x 10&lt;br /&gt;
| Observation, Lady Solace, Retribution &amp;amp; Shelter&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
[[File:Four Leaf Clover.gif]]&lt;br /&gt;
| Four Leaf Clover x 20&lt;br /&gt;
| Eclipse, Breeze, Mandragora &amp;amp; Rafflesia&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Hero&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
!&lt;br /&gt;
! Item required&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| ?&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Silver Coin x 5&lt;br /&gt;
| Purgator, Event Boss&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Water Shard x 25&lt;br /&gt;
| Atlantide's monsters&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Old Shard x 100&lt;br /&gt;
| Niflheim Nightmare chest, ...&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
| Loki Fragment x 100&lt;br /&gt;
| Loki Temple's monsters&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;col&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Classic&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Master&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Hero&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Legend&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;| Half-God&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Unlock Base Level&lt;br /&gt;
| 99&lt;br /&gt;
| 100&lt;br /&gt;
| 101&lt;br /&gt;
| 102&lt;br /&gt;
| 103&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| EXP Table&lt;br /&gt;
| [[New Experience Table#New Base Experience Table|DaRO Experience Table]]&lt;br /&gt;
| 10 x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
| ?? x LvL 98 ~ 99 Base EXP&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Aura Unlocked&lt;br /&gt;
| Classic Aura&lt;br /&gt;
| 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Aura&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Costume Unlocked&lt;br /&gt;
| No Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; Job Alternative Costume&lt;br /&gt;
| 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; Job Costume&lt;br /&gt;
| None&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Stat Points granted&lt;br /&gt;
| None&lt;br /&gt;
| +22&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
| +23&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Alternative Job Costumes ==&lt;br /&gt;
&lt;br /&gt;
:*Job Costumes are made for those who reached the Rank of Master, Hero or Legend thanks to the [[Mastery_System_(Lv_100_~_103)#Introduction|Mastery System]].&lt;br /&gt;
&lt;br /&gt;
→ If you have a special Coupon, you can get and bypass requirements.&lt;br /&gt;
&lt;br /&gt;
::*Master Alternative Costume : Job 3 Body Style Coupon&lt;br /&gt;
::*Hero Alternative Costume : Job 3-2 Body Style Coupon&lt;br /&gt;
::*Legend Alternative Costume : Job 4 Body Style Coupon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Coupons are buyable through the In-Game Cash Shop !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Paladin&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Lord Knight&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
! &lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Royal Guard.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard Alt.jpg|center]]&lt;br /&gt;
| [[File:Royal Guard 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Royal Knight.jpg]]&lt;br /&gt;
| [[File:Royal Knight Alt.jpg]]&lt;br /&gt;
| [[File:Royal Knight 4th.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Wizard&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Professor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Warlock.jpg|center]]&lt;br /&gt;
| [[File:Warlock Alt.jpg|center]]&lt;br /&gt;
| [[File:Warlock 4th.jpg|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sorcerer.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer Alt.jpg|center]]&lt;br /&gt;
| [[File:Sorcerer 4th.jpg|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Assassin Cross&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Stalker&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Guillotine Cross.jpg|center]]&lt;br /&gt;
| [[File:Guillotine Cross Alt.jpg|center]]&lt;br /&gt;
| [[File:Assassin Cross 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Shadow Chaser.jpg|center]]&lt;br /&gt;
| [[File:Shadow Chaser Alt.jpg|center]]&lt;br /&gt;
| [[File:Stalker 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Sniper&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Clown &amp;amp; Gypsie&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Ranger.jpg|center]]&lt;br /&gt;
| [[File:Ranger Alt.jpg|center]]&lt;br /&gt;
| [[File:Sniper 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer.jpg|center]]&lt;br /&gt;
| [[File:Maestro &amp;amp; Wanderer Alt.jpg|center]]&lt;br /&gt;
| [[File:Clown &amp;amp; Gypsy 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Whitesmith&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Creator&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Mechanic.jpg|center]]&lt;br /&gt;
| [[File:Mechanic Alt.jpg|center]]&lt;br /&gt;
| [[File:Whitesmith 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Genetic.jpg|center]]&lt;br /&gt;
| [[File:Genetic Alt.jpg|center]]&lt;br /&gt;
| [[File:Creator 4th.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| High Priest&lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Champion&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
!&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
!&lt;br /&gt;
! Master &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 100&amp;lt;/span&amp;gt;&lt;br /&gt;
! Hero &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 101&amp;lt;/span&amp;gt;&lt;br /&gt;
! Legend &amp;lt;span style=&amp;quot;font-weight: 400&amp;quot;&amp;gt;- Level 102&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[File:Arch Bishop.jpg|center]]&lt;br /&gt;
| [[File:Arch Bishop Alt.jpg|center]]&lt;br /&gt;
| [[File:High Priest 4th.png|center]]&lt;br /&gt;
!&lt;br /&gt;
| [[File:Sura.jpg|center]]&lt;br /&gt;
| [[File:Sura Alt.jpg|center]]&lt;br /&gt;
| [[File:Champion 4th.png|center]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Super Novice, Rebellion, Soul Reaper, Star Emperor, Summoners, Oboro &amp;amp; Kagerou will unlock Skins shown below at '''Base Level 100'''.&lt;br /&gt;
   It's also accessible thanks to the &amp;quot;'''Job3 Body Style Coupon'''&amp;quot; buyable in the Cash Shop.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Expanded Costumes Doram.jpg|center]]&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Trial_of_Babel&amp;diff=13781</id>
		<title>Trial of Babel</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Trial_of_Babel&amp;diff=13781"/>
		<updated>2022-12-03T15:43:11Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Enchant System */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
The Trial of Babel has been around for 15 years. It has changed 4 times from Mystic RO to Realm RO, GaRO, and then DGRO.&lt;br /&gt;
[[File:Babel.png|right]]&lt;br /&gt;
We've made a fifth version that is now playable with a team of 2 to 5 players. However, you still can complete the challenge alone !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The trial takes place at Babel's Tower, located in the '''''height of Rivendel Town'''''.&lt;br /&gt;
&lt;br /&gt;
:*During the Trial of Babel, you can choose one of these two game modes : Ascension or Descension.&lt;br /&gt;
:**The Ascension has 101 floors.&lt;br /&gt;
:**The Descension is endless, once Babel is defeated at floor -101, you can keep going until you or your team is defeated.&lt;br /&gt;
&lt;br /&gt;
:→ Concerning the Multiplayer Mode, the total of points gained and the total of monsters appearing at each floor vary. Also, the level of monsters will vary depending of the size of the team.&lt;br /&gt;
&lt;br /&gt;
Concretely, each additional player in the team will improve the amount of monsters per floor by 50% and Monsters' Level by 5%.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*You can enter in the Trial of Babel only once each 36 hours and the cooldown will begin as soon as you started the Trial.&lt;br /&gt;
:**This cooldown concerns the account you used to enter the trial and will affect all kind of trials, Ascension, Descension, Solo or Team.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Since it's easier to play as a team, earned points will be reduced by '''5%''' per additional player. Up to '''25%''' with a five-players party.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
At the entrance you can choose a difficulty level for your trial.&lt;br /&gt;
Take note that each new floor will be harder than the previous one.&lt;br /&gt;
&lt;br /&gt;
The first time you want to complete Babel's Tower, you will only be able to complete '''Normal''' difficulty.&lt;br /&gt;
However, if you succeed the completion of the trial, you will unlock higher difficulty levels.&lt;br /&gt;
&lt;br /&gt;
:::→ You can choose an optionnal feature that selects '''2 random races'''. If you do so, you will '''only''' meet Monsters of these races during your journey.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Amount of Rewards &amp;amp; Standing in Solo Mode&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Monsters' Level at Floor 1 in Solo Mode&lt;br /&gt;
|-&lt;br /&gt;
! Normal Mode&lt;br /&gt;
| 100%&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! Hard Mode&lt;br /&gt;
| 150%&lt;br /&gt;
| 55&lt;br /&gt;
|-&lt;br /&gt;
! Very Hard Mode&lt;br /&gt;
| 225%&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! Legendary Mode&lt;br /&gt;
| 250%&lt;br /&gt;
| 65&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Inside the tower... ==&lt;br /&gt;
&lt;br /&gt;
:*Each 5 floors, you will have to make a choice between :&lt;br /&gt;
:**Skip an entire floor&lt;br /&gt;
:**Be Full Healed&lt;br /&gt;
:**Receive a Babel's Benediction which grant you some bonus.&lt;br /&gt;
&lt;br /&gt;
You and your team will have '''ten seconds''' to decide which one you want. If any of you choose to skip, all the team will skip the whole next floor. However, you will not receive any points from the skipped area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that you must complete each floor within 5 minutes, if not, the game is over.&lt;br /&gt;
   After 2 minutes in the same area, the passive regeneration of HP &amp;amp; SP is reduced to 0.&lt;br /&gt;
   This debuff will be reset at the end of each floor.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::→ You will meet bosses each '''fith floor''' throughout the Trial except at the 101th floor, since this one contains the MvP '''&amp;quot;Babel&amp;quot;'''.&lt;br /&gt;
&lt;br /&gt;
Regardless you decided the Ascension or the Descension, by killing Babel, a special '''Chest''' will appear and give you a lot of decent rewards. Good luck !&lt;br /&gt;
&lt;br /&gt;
== Babel's benedictions ==&lt;br /&gt;
&lt;br /&gt;
Babel's benediction can have 3 level, the value of the bonus is 10% for level 1, 15% for level 2 and 20% for level 3.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Thor&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Physical damage +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Magical damage +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Special damage +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Ignore DEF/MDEF +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Critical damage +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Frigg&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Items' healing value +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Skill's healing value +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| HP leech value +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| SP leech value +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Heal between each floors +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Hermod&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ASPD +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Cast -&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ASD -&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Walking speed +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| After hit delay -&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Cooldown -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Loki&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Status when attacking +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Chances to inflict a status +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Status duration +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| DoT damage +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Status in AoE +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Heimdall&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Status resistance +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Chance to resist a status +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Status duration -&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Chance to reflect a status +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Status when attacked +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Odin&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Physical resistance +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Magical resistance +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Special resistance +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| DEF/MDEF +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Critical resistance +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| DoT resistance +&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Tyr&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Mono target physical autocast +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| AoE physical autocast +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Freyja&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Mono target magical autocast +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| AoE magical autocast +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Bragi&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| XP +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Zeny +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Babel's points +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Droprate +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Mob per floor -&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Baldr&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Mono target autocast when attacked +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| AoE autocast when attacked +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Freyr&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| MaxHP +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| MaxSP +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| MaxLP +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| HP/SP regen +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| SP cost -&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Njord&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Face damage received -&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Damage received when HP are low -&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Hit/Perfect hit +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Critical +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Damage against full HP target +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Vali&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Damage on the back +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Chance to coma low HP target +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Flee/Pflee +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| DoT damage +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Damage if your HP are low +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Damage against low HP target +&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| Vidar&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Summon attack power +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Summon tank capacity +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Summon heal power +&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Summon AoE ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| Summon Status ???&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| /&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to earn points ? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*During Ascension &amp;amp; Descension, you will get points thanks to several achievements :&lt;br /&gt;
**Each floor successfully completed grants 1 point.&lt;br /&gt;
**By killing a MvP, you will get 5 points, more exactly, 1 point per 20% HP lost by the Boss.&lt;br /&gt;
**If you end up killed by a MvP, you will get 1 point per 20% HP lost by this MvP, same result if you decide to skip the floor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
→ Take note that during Descension, there are an unlimited number of floors. That means you will meet MvPs each 10th floor, until you die or leave the Tower.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:85%; border-collapse: separate; padding: 0.5em; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Stardust.png|center]]&lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
! Obtention&lt;br /&gt;
|-&lt;br /&gt;
| 6635&lt;br /&gt;
| Stardust&lt;br /&gt;
| Gives 1 Babel Point each 4 items given to the the Stardust Collector.&lt;br /&gt;
| Kill monsters in Babel&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   The Stardust Collector NPC is located in Babel entrance. Talk to him with items in your inventory to exchange them for points.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Enchant System ==&lt;br /&gt;
&lt;br /&gt;
These Enchants are called inscriptions. You can enchant any of your Weapon with an Inscription engraved in it.&lt;br /&gt;
The process can't break your Weapon and you will always get a '''level 1''' inscription.&lt;br /&gt;
&lt;br /&gt;
The NPC located at the basement of Babel allows you to enchant or upgrade your inscription engraved in the equipped weapon in exchange of '''Babel Points'''.&lt;br /&gt;
&lt;br /&gt;
*Take note that the enchanting process is random. You won't be able to choose the type of inscription you will get.&lt;br /&gt;
**However, you can choose to erase the old enchant to get a new one by enchanting it again.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   There is an example of an enchanted Weapon with a '''Surt Inscription Level 10''' engraved in it : [[File:Inscription Appearance Name.png]]&lt;br /&gt;
&lt;br /&gt;
   '''''Take note that you can't put Babel Inscriptions on weapons handled in the left-hand.'''''&lt;br /&gt;
   This Babel's Inscription fills the '''4th slot''' of your Weapon, if you have a 4 Slots Weapon, it will '''erase''' the slotted card in it.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Inscription Appearance Gear.png|right]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Babel Points&lt;br /&gt;
! Stardust (ID : 8271)&lt;br /&gt;
|-&lt;br /&gt;
! Level 0~1&lt;br /&gt;
| 25&lt;br /&gt;
| 0&lt;br /&gt;
|-&lt;br /&gt;
! Level 1~2&lt;br /&gt;
| 50&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! Level 2~3&lt;br /&gt;
| 75&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! Level 3~4&lt;br /&gt;
| 100&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! Level 4~5&lt;br /&gt;
| 150&lt;br /&gt;
| 40&lt;br /&gt;
|-&lt;br /&gt;
! Level 5~6&lt;br /&gt;
| 220&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! Level 6~7&lt;br /&gt;
| 350&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! Level 7~8&lt;br /&gt;
| 450&lt;br /&gt;
| 120&lt;br /&gt;
|-&lt;br /&gt;
! Level 8~9&lt;br /&gt;
| 600&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! Level 9~10&lt;br /&gt;
| 700&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Safe inscription&lt;br /&gt;
| 500&lt;br /&gt;
| 100&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Favorites List ===&lt;br /&gt;
&lt;br /&gt;
:*You can set up a particular list mentionning 3 preferred Inscriptions by talking to '''Gabriel'''.&lt;br /&gt;
:**Once the list is updated, you can choose to enchant your weapon. The system will make several rolls in order to generate your inscription and your favorites list will have higher chance to be chosen !&lt;br /&gt;
:**There is no guaranteed chance to get an Inscription in the list, but you will have increased chances to get it.&lt;br /&gt;
&lt;br /&gt;
== List of Inscriptions ==&lt;br /&gt;
&lt;br /&gt;
=== Hoder Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Blind while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Blind Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Blind Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Blind enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hermod Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Silence while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Silence Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Silence Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Silence enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mani Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Sleeping while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Sleeping Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Sleeping Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Sleeping enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Baldr Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Stun while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Stun Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stun Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stun enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bertcha Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Freeze while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Freeze Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Freeze Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Freeze enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Jord Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Stone while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Stone Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Stone Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Stone enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sol Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Burning while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Burning Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Burning Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Burning enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sjnof Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Confusion while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Confusion Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Confusion Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on confused enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Byggvir Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Poison while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Poison Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Poison Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Poison enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sif Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;6% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;7% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;8% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;9% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Curse while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance to reflect Curse Status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance to Curse Status +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage on Curse enemies by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mimir Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +21%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +24%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +27%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces Gems/SP/Sphere/Zeny/Scroll costs by 30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of skills +30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vidarr Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;0.5% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.5% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1.5% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4.5% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2.5% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to counter-attack with Bowling Bash Lv 3 if physically attacked or Dark Strike Lv 3 if magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing multiple enemies +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Frigg Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +1% +10% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +6% +60% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +2% +20% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +7% +70% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +3% +30% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +8% +80% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +4% +40% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +9% +90% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +5% +50% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +10% +100% of BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural SP Regeneration +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Idunn Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +1% + BaseLevel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +6% + BaseLevel x6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +60%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +2% + BaseLevel x2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +7% + BaseLevel x7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +70%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +3% + BaseLevel x3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +8% + BaseLevel x8&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +80%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +4% + BaseLevel x4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +40%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +9% + BaseLevel x9&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +90%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +5% + BaseLevel x5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +10% + BaseLevel x10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP Regeneration +100%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thor Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;0.5% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +1 + 1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +6 + 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +2 + 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.5% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 + 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1.5% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +3 + 3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +8 + 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4.5% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +9 + 9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2.5% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5 + 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to autocast Thunder Storm Lv 5 while being attacked or attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10 + 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Eir Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +1.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +10.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +4.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +13.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +7.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing effect +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Attributes skills bonuses +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Summon power +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hel Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 2% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 12% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 4% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 14% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +35%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 6% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 16% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +40%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 8% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 18% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +45%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 10% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Has a chance of inflicting Coma if the target has less than 20% of MaxHP (Progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on Katar : Chance to inflict double critical +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If engraved on any other type of Weapon : Critical Rate +50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Irmin Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage against Boss and Large Monsters by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage from Boss and Large Monsters by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Loki Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;21% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;24% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;27% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance and duration of abnormal status by 30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;30% chance of ignoring the first hit received&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Magni Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;0.5% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;12% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.5% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;14% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1.5% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;16% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4.5% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;18% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2.5% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to autocast Bash Lv 10 on any physical attacks, including Skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to ignore stuff immunity from adversaries&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tyr Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +1.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 2% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 12% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 4% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +10.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 14% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +4.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 6% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 16% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 8% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +13.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 18% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +7.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 20% of DEF/MDEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saeming Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +1.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +10.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +4.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +13.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +7.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking Speed (Cumulative) +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical, Magical, Special Flee +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ull Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;0.5% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +2, Hit +1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +12, Hit +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +4, Hit +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.5% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +14, Hit +7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1.5% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +6, Hit +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +16, Hit +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8, Hit +4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4.5% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +18, Hit +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2.5% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10, Hit +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict 400% ATK on any physical attacks, including Skills (Combo Attack Lv 3)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +20, Hit +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vali Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;0.4% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2.4% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;0.8% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2.8% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1.2% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.2% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;1.6% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.6% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;2% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance to counter-attack with Poison, Bleeding or Burning status&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT (Damage over Time) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bragi Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast/Delay/Cooldown -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Heimdall Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +1.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +10.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +4.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +13.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +7.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Blocking +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resistance against Neutral +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage under devotion reduced by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Gersimi Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +60%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +70%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +80%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +40%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +90%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Zeny drop +100%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drop rate +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;EXP rate +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Freyja Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -21%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -24%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -27%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of abnormal status received -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage received if unhurt -30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Freyr Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +0.3% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +0.3% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +1.8% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +1.8% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +0.6% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +0.6% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +2.1% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +2.1% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +0.9% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +0.9% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +2.4% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +2.4% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +1.2% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +1.2% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +2.7% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +2.7% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +1.5% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +1.5% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP Regen while attacking or being attacked +3% of MaxHP (CD 1sec), (Even with Skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Regen while attacking or being attacked +3% of BaseLevel (+ INT%) (CD 1sec). (Without Skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Njordr Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +1.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +10.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +4.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +8&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +9&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +13.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +7.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Skill Critical +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Double attack +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Aegir Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +2% (only +1% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;0.5% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 1% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +12% (only +6% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 6% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +4% (only +2% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 2% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +14% (only +7% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.5% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 7% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +6% (only +3% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1.5% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 3% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +16% (only +8% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 8% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +8% (only +4% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 4% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +18% (only +9% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4.5% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 9% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +10% (only +5% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water elemental damage +20% (only +10% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water elemental resistance +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to autocast Cold Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of inflicting Freeze status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Surt Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +2% (only +1% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;0.5% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +12% (only +6% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 6% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +4% (only +2% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +14% (only +7% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.5% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +6% (only +3% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1.5% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +16% (only +8% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 8% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +8% (only +4% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 4% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +18% (only +9% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4.5% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 9% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +10% (only +5% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire elemental damage +20% (only +10% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire elemental resistance +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to autocast Fire Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% chance to inflict Burning when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Ymir Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +2% (only +1% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;0.5% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 1% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +12% (only +6% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 6% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +4% (only +2% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 2% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +14% (only +7% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.5% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 7% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +6% (only +3% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1.5% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 3% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +16% (only +8% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 8% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +8% (only +4% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 4% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +18% (only +9% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4.5% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 9% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +10% (only +5% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind elemental damage +20% (only +10% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind elemental resistance +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to autocast Lightning Bolt Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of inflicting Stun status when being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Thjazi Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +2% (only +1% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;0.5% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 1% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +12% (only +6% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 6% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +4% (only +2% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 2% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +14% (only +7% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.5% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 7% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +6% (only +3% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1.5% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 3% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +16% (only +8% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 8% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +8% (only +4% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 4% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +18% (only +9% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4.5% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 9% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +10% (only +5% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth elemental damage +20% (only +10% if magic skills)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth elemental resistance +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to autocast Earth Spike Lv 3 while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of inflicting Stone Curse status when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Odin Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 0.2% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +18&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 1.2% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +6&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 0.4% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +21&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 1.4% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +9&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 0.6% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +24&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 1.6% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +8&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +12&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 0.8% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +27&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 1.8% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +9&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 1% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK/MATK +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack restores 2% of HP/SP, also work on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack increases All Stats by 1 for 7sec up to +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skadi Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -16%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage Over Time received -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Knock Back +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if hurt -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received if facing multiple enemies -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Beyla Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +3% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +18% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +6% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +21% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +9% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +24% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +12% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +27% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Effect of healing received +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stuff resistance to strip and break +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Healing Items effectiveness +30% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Forseti Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -60%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +18%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -70%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +21%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -80%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +24%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -40%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -90%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +27%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed penalties -100%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;First damage on unhurt targets +30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Leikn Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;1% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;6% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;7% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;8% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;4% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;9% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;First damage on unhurt targets +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance of stopping all heals on targets for 5sec while attacking. (chance divided by 2 if using skills)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nott Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +2, Flee +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +12, Flee +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +4, Flee +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +14, Flee +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +6, Flee +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +16, Flee +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +8, Flee +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +18, Flee +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +10, Flee +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage coming from the back +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +20, Flee +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to Steal +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Saga Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +1.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +1.5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +9&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +10.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +35%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +10.5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +4.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +4.5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +40%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +16%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +12&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +6&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +13.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +45%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +13.5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +7.5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +7.5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Songs &amp;amp; Dances bonuses +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of performance +50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Performance SP use -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking speed while performing +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Flee +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Syn Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -4% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 3% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -24% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 18% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -8% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 6% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -28% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 21% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -12% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 9% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -32% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 24% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -16% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 12% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -36% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 27% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -20% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received -40% if escaping death&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 30% if the attack can kill the enemy with it&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Delling Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+3% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+18% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+6% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+21% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+9% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+24% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+12% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+27% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+15% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;+30% Damage/Hit/Critical/Flee if HP &amp;lt; 50% (Progressive)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Vor Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +4%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +24%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +8%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +28%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +12%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +32%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +16%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +4%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +36%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +20%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage on injured targets +40%, (HP &amp;lt; 50%, progressive)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage facing a single target +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hrund Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 2% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 0.5% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 12% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 3% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 4% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 1% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 14% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 3.5% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 6% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 1.5% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 16% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 4% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 8% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 2% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 18% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 4.5% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 10% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 2.5% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflects 20% of all damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drains 5% HP (CD 0.5sec)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Osiris Effect (Full HP recovered when revived)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Nerthus Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.1% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.1% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +1.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.6% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.6% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.2% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.2% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.7% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.7% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +10.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.3% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.3% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +4.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.8% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.8% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.4% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.4% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.9% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.9% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +13.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +0.5% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +0.5% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +7.5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP regeneration +1% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP regeneration +1% per sec&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal received +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skirnir Inscription ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
| rowspan=&amp;quot;6&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Level 1&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +0.5sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 6&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +3sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 2&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -6%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +1sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 7&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -21%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +35%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +3.5sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 3&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -9%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +1.5sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 8&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +40%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +4sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 4&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +2sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 9&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -27%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +45%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +4.5sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Level 5&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +2.5sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Level 10&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skills duration +30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage received while casting -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Chance to avoid Cast Cancel +50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Duration of debuffs like ''Spell Breaker'' and ''Sight'' delay +5sec&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Necromancer&amp;diff=13780</id>
		<title>Necromancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Necromancer&amp;diff=13780"/>
		<updated>2022-11-29T15:40:57Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:4517.png Death Incarnation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Sage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4510.png]] Death Specialization === &lt;br /&gt;
'''ID''' : 4510&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4511.png]] Death Strike ===&lt;br /&gt;
'''ID''' : 4511&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Soul Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Strike is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Strike Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Strike Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Strike Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : SP cost are increased but the skill will drains life of the target for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Each second target will loose HP and user will recover half from it.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect is considered as a DOT, offensive stat is INT and defensive stat is VIT, it can be slowed by Slow Poison and stopped with Detoxify.&amp;lt;br&amp;gt;&lt;br /&gt;
Damage from this DOT is only 65% of a regular one a heal is only half of it.&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Strike is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* This effect will not stack on the same target BUT user may have multiple targets affected at the same time, drastically increasing the number of different treatments received&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4512.png]] Death Corruption ===&lt;br /&gt;
'''ID''' : 4512&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Corruption.&amp;lt;br&amp;gt;&lt;br /&gt;
Corruption is a NPC skill which turn any target into undead for a period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
During this state, the player receives all the qualities of being Undead property, such as vulnerability to Heal and Sanctuary (or immunity to them in a non-PvP zone), and taking extra damage from Holy and Fire property attacks while being immune to Undead, Shadow, and Poison property attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! CoolDown !! Effect !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Corruption Level 1 || 20 || 2,8s || 12s || Turns target into Undead (4 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Corruption Level 2 || 25 || 2,6s || 10s || Turns target into Undead (8 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Corruption Level 3 || 30 || 2,4s || 8s || Turns target into Undead (12 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Corruption Level 4 || 35 || 2,2s || 6s || Turns target into Undead (16 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Corruption Level 5 || 40 || 2s || 4s || Turns target into Undead (20 seconds) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Strike in Skill Tree''' : Magical damage against undead race and element are passively improved by 3/6/9/12/15%&lt;br /&gt;
&lt;br /&gt;
=== [[File:4513.png]] Death Napalm ===&lt;br /&gt;
'''ID''' : 4513&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Napalm Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Napalm Beat is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Napalm Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Beat Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Beat Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Beat Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the SP cost but the skill will inflict the status Necrose.&amp;lt;br&amp;gt;&lt;br /&gt;
Necrose is a DOT (damage over time) effect which deals more damage than a regular DOT when target's HP are higher than 75% and much lower when HP are lower than 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
   2 * (Caster's LUK + Caster's INT + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
   &amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;(HP &amp;gt; 75 % : damage increase up to x2, HP &amp;lt; 50% : damage decrease up to the third)&amp;lt;/div&amp;gt;&lt;br /&gt;
Napalm Beat is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4514.png]] Death Wits ===&lt;br /&gt;
'''ID''' : 4514&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The character become an expert to anything relate to undeads.&amp;lt;br&amp;gt;&lt;br /&gt;
Grants damage bonus to any attacks with undead element attribute, increase damage done to undead race and element, increase resistance to undead race and element, increase DOTs damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus !! DOTs damage Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 15% || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25% || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4515.png]] Death Wish ===&lt;br /&gt;
'''ID''' : 4515&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attacks dealth with undead attribute may inflict Death Call status to targets for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Death Call is a DOT (damage over time) effect which deals more damage than a regular DOT when target's HP are lower than 50% and much lower when HP are higher than 75%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4516.png]] Death Conversion ===&lt;br /&gt;
'''ID''' : 4516&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 3 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can select a cell on the floor within a distance of 7 cells, a bone growth here.&amp;lt;br&amp;gt;&lt;br /&gt;
This bone serves as a debuffer which can cast confusion on enemies passing nearby.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:BONE_ACIDUS.gif|none]] Bone&lt;br /&gt;
|-&lt;br /&gt;
! Role !! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer || ??? || Undead || Undead 2 || Medium || Average / Average || 2 || Very Slow || - || - || Wider Confusion (5x5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8% of total INT || 7 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% of total INT || 9 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% of total INT || 11 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 14% of total INT || 13 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 16% of total INT || 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4517.png]] Death Incarnation ===&lt;br /&gt;
'''ID''' : 4517&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 15&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : It is a form of undiying horror which allows the user to turn himself into an unkillable machine.&amp;lt;br&amp;gt;&lt;br /&gt;
First of all the user is associated to the undead race.&amp;lt;br&amp;gt;&lt;br /&gt;
As the level of this skill grows the character have higher maximum HP (which are healed in the process), can drain any damage done, .&amp;lt;br&amp;gt;&lt;br /&gt;
This form also grants some undead element mastery.&amp;lt;br&amp;gt;&lt;br /&gt;
However, this form grants no natural healing possiblity: Magical heals harms the user (undead) and item do not heal the user.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum HP !! Damage Drains !! Undead Mastery&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10% || 10% || 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20% || 20% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30% || 30% || 21%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 40% || 40% || 28%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50% || 50% || 35%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4518.png]] Death Summon ===&lt;br /&gt;
'''ID''' : 4518&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 180 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons five undeads to fight alongside the player.&amp;lt;br&amp;gt;&lt;br /&gt;
Their is some creatures with different role.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Undead !! Role !! Strong Attributes !! Race !! Element !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1076.gif|none]] Skeleton || DPS/physical/close || STR=DEX&amp;gt;VIT=LUK&amp;gt;AGI=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Combo Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:2823.gif|none]] Ghoul || Tank || VIT&amp;gt;LUK&amp;gt;STR=DEX&amp;gt;VIT=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Blood Drain&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BONE_FERUS.gif|none]] Hound || Debuffer || DEX=STR&amp;gt;AGI=LUK&amp;gt;VIT=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Change Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[File:a1016.gif|none]] Skelton Archer || DPS/physical/ranged || STR=AGI&amp;gt;VIT=LUK&amp;gt;DEX=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Tracking&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3000.gif|none]] Skeleton Mage || Magical || VIT=INT&amp;gt;DEX=LUK&amp;gt;STR=AGI || Undead || Undead 1 || Medium || fast || average || average || average || Soul Strike, Dark Strike, Dark Thunder, Undead Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1041.gif|none]] Mummy || Debuffer/physical || STR&amp;gt;DEX&amp;gt;VIT=INT&amp;gt;AGI=LUK || Undead || Undead 1 || Medium || fast || average || average || average || Curse Attack, Slow Cast, Undead Attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 11% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 14% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 17% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% of total INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* @summonconfig grants the possibility to configure a set of animals in order to avoid promps when skill is use&lt;br /&gt;
* With this skill at level 5 and a total INT of 180 the level of the summon is 54&lt;br /&gt;
&lt;br /&gt;
=== [[File:4519.png]] Death Armor ===&lt;br /&gt;
'''ID''' : 4519&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5~3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30~90 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : For a notable period of time, user's element of defense will be Undead.&amp;lt;br&amp;gt;&lt;br /&gt;
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.&amp;lt;br&amp;gt;&lt;br /&gt;
While under the effect of this skill the user have increased damage from that element.&amp;lt;br&amp;gt;&lt;br /&gt;
During the duration of the effect, the undead element damage inflicted by the character heals him.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, he has a chance to finish off a weak target with his attacks (any kind) if target's HP are lower than 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
However, the healing received (magic or objects) are reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Casting Time !! SP of all skills !! natural SP recovery !! Elemental Boost !! Life Drain / Finish Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || 3% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || 6% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || 9% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || 12% || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 90 seconds || 3 seconds || - || - || 15% || 7%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13779</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13779"/>
		<updated>2022-11-29T14:42:31Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Tempest Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too) and +1% per set piece worn, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% per set piece worn, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 1% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3 to perfect flee and +1 per set piece worn, max 10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Some chance (up to 30% with full set) to avoid first attack received&amp;lt;/li&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative and max Walk Speed) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% per set piece worn, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13778</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13778"/>
		<updated>2022-11-29T14:37:39Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Tempest Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too) and +1% per set piece worn, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% per set piece worn, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 1% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3 to perfect flee and +1 per set piece worn, max 10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Some chance (up to 30% with full set) to avoid first attack received&amp;lt;/li&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Some speed bonus and maximum speed bonus&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% per set piece worn, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13777</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13777"/>
		<updated>2022-11-29T14:29:46Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Titanian Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too) and +1% per set piece worn, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% per set piece worn, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 1% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3 to perfect flee and +1 per set piece worn, max 10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% per set piece worn, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13776</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13776"/>
		<updated>2022-11-29T14:25:05Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Salamander Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too) and +1% per set piece worn, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% per set piece worn, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 1% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3 to perfect flee and +1 per set piece worn, max 10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13775</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13775"/>
		<updated>2022-11-29T14:24:02Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Aruzan Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% per set piece worn, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 1% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3 to perfect flee and +1 per set piece worn, max 10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13774</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13774"/>
		<updated>2022-11-29T14:23:05Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Tempest Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% for every gears of the set, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 1% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3 to perfect flee and +1 per set piece worn, max 10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13773</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13773"/>
		<updated>2022-11-29T14:20:57Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Salamander Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% for every gears of the set, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13772</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13772"/>
		<updated>2022-11-29T14:20:30Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Salamander Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too), plus 1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% for every gears of the set, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13771</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13771"/>
		<updated>2022-11-29T14:20:16Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Aruzan Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute + 1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too), plus 1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration and +2% for every gears of the set, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13770</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13770"/>
		<updated>2022-11-29T14:15:52Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Titanian Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute + 1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too), plus 1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration, plus 2% for every gears of the set, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 30% + 7% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% heal power and hp recovery over 10s (tick every seconds) and +1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% heal power and hp recovery&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13769</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13769"/>
		<updated>2022-11-29T14:11:07Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Aruzan Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute + 1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too), plus 1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+6% to summon power (clones too), attribute bonus power and self bonus duration, plus 2% for every gears of the set, max 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+2% to summon power, attribute bonus power and self bonus duration&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 20% + 5% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13768</id>
		<title>New gear pieces and Half-God items</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=New_gear_pieces_and_Half-God_items&amp;diff=13768"/>
		<updated>2022-11-29T14:07:23Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Salamander Set */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Partially Released Wiki.png|center|700px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears.&lt;br /&gt;
On this page, you can see all the equipments that has been added or modified in order to reach this goal.&lt;br /&gt;
&lt;br /&gt;
If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.&lt;br /&gt;
&lt;br /&gt;
== Athletic Shoes ==&lt;br /&gt;
&lt;br /&gt;
To run faster you will have to reach Base Level 64 !&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Athletic Shoes&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot;| [[File:22170 Athletic Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29853&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +3%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29854&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29855&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +2 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +9%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29856&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +3 [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +12%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| Rare Map Item&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29857&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Athletic Shoes +1 [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Walking speed (Cumulable) +6%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Taekwon Shoes ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29841&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Taekung [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 40&lt;br /&gt;
| 18&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29845&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29846&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hard Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 50&lt;br /&gt;
| 23&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29847&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29848&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Steel Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
| 28&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29843&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29844&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Oridecon Shoes [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 0&lt;br /&gt;
| 100&lt;br /&gt;
| 33&lt;br /&gt;
| ???&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #29842&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hermes [0]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +45&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEX +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;AGI +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Low chance to double hit on physical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 75&lt;br /&gt;
| 45&lt;br /&gt;
| Midgard's City&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Half-God Equipments ==&lt;br /&gt;
&lt;br /&gt;
This set of equipment will be available '''''?? for all classes ??''''' as soon as you will reach Base Level 100 thanks to our [https://mysticprojectro.com/wiki/index.php/Mastery_System_(Lv_100_~_103) Mastery System]!&lt;br /&gt;
&lt;br /&gt;
→ However, you can't refine any part of this set.&lt;br /&gt;
&lt;br /&gt;
Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;9&amp;quot;| List of Half-God Equipments&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:valkyrie_armor2 Gardel Milarii.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30035&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gardel Milarii [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20846 Ragnarok.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30037&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ragnarok [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2410 Agalandar.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30036&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Agalandar [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|[[File:28929 Hildegarde.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30034&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hildegarde [2]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Equipments Sets ==&lt;br /&gt;
&lt;br /&gt;
==== Salamander Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Salamander Set''' parts can be acquiered in '''''Custom - Shivan''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Salamander Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Dragona red Salamander Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30000&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute + 1% chance per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+3% all damage (DOTs too), plus 1% for every gears of the set, max 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20945 Salamander Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30001&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 8% physical damage + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22206 Salamander Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30002&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Boots [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Steal 4% physical damage done + 1% per set piece worn. Max one time per second.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2193 Salamander Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30003&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4 + 1 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28379 Salamander Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30004&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Near damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7439 Salamander Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30005&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Pendant [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK/MATK Bonus of 7 + 3 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7426 Salamander Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30006&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Salamander Charm [0]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (targets) +10% + 4% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;+1% all damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 60&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Fire damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Fire damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Aruzan Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Azuran Set''' parts can be acquiered in '''''Custom - Atlantide''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Azuran Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:noblesse_duple_robe Azuran Robe PNG.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30007&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Robe [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20837 Azuran Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30008&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Veil [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic Reflect Rate +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22045 Azuran Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30009&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Sandals [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2196 Azuran Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30010&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Guard [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magic damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28377 Azuran Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30011&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mental status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7438 Azuran Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30012&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP natural reco +10% + 5% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP potions reco +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7428 Azuran Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30013&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Azuran Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Water damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Water damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Tempest Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Tempest Set''' parts can be acquiered in '''''Custom - Tyr Tower''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Tempest Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:450092 Tempest Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30014&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Vest [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time, After Skill Delay &amp;amp; increase ASPD by 4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20947 Tempest Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30015&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Manteau [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22209 Tempest Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30016&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Shoes [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk speed +4% (cumulative) + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2140 Tempest Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30017&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Buckler [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Long (not magic) range damage resistance 9% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2743 Tempest Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30018&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (self) -10% + 5% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7436 Tempest Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30019&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Recovery +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cooldown Duration -4% + -1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7429 Tempest Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30020&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tempest Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind element resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Status Durations (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 35&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Wind damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Wind damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Titanian Set ====&lt;br /&gt;
&lt;br /&gt;
::*All '''Titanian Set''' parts can be acquiered in '''''Custom - Titan's Retreat''''' and can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| Titanian Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;7%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;34%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:15246 Titanian Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30021&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Armor [1]&lt;br /&gt;
! Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Resist cast cancel 20% + 5% per set piece worn (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30022 Titanian Pauldrons New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30022&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pauldrons [1]&lt;br /&gt;
! Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Neutral resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30023 Titanian Greaves New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30023&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Greaves [1]&lt;br /&gt;
! Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP + BaseLevel x8 + 2 per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28927 Titanian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30024&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Shield [1]&lt;br /&gt;
! Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Front damage resistance +4% + 1% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Defense +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28389 Titanian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30025&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Ring [1]&lt;br /&gt;
! Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical status resistance +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7437 Titanian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30026&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Pendant [0]&lt;br /&gt;
! Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Natural HP recovery +40% + 10% per set piece worn&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power received and potions effects +8% + 2% per set piece worn&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7430 Titanian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30027&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Titanian Charm [0]&lt;br /&gt;
! Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Abnormal status durations -10% on self&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 85&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;50%&amp;quot;| '''Concerning Armors'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
'''Concerning Garments, Footgears &amp;amp; Shields'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot;| ''Additional Bonus Effects if worn as a full set''&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth resistance +14%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Magical Earth damage +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical/Misc Earth damage +14%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Random Accessory Set ====&lt;br /&gt;
&lt;br /&gt;
These Accessories can be worn as long as you reached Base Level 75 no matter the Class.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:94%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| Random Accessory Set&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490058 Iridescent Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30028&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Iridescent Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 1&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28483 Twisted Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30029&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Twisted Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Drop with a +1 Bonus into 2 Statistics &amp;amp; a +2 Bonus into another, both are randomly determined.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 2&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28509 Broceliande's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30030&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Broceliande's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Wind resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, DEX +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:red_promise_ring_z Shivan's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30031&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shivan's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Fire resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, STR +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_aq Ondine's Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30032&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ondine's Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Water resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, INT +1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2988 Prometheus Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30033&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Prometheus Ring [1]&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Earth resistance +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All attributes +1, VIT+1, max HP/SP/LP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 30&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Smart Instances Equipments ==&lt;br /&gt;
&lt;br /&gt;
=== Abyssal Depths ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:bloody_knight_shield Abyssian Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30095&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:sin_ring_a Abyssian Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30089&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical/Magical/Special Flee +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28550 Abyssian Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30090&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Hit and Critical Rate +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6003 Abyssian Sun.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30085&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Sun&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2876 Abyssian Star.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30086&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Star&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28309 Abyssian Moon.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30087&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Moon&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:24005 Abyssian Crest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30088&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Crest&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 10% of actual HP to ignore skill cost (when needed)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28306 Abyssian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30094&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase drop rate by 10% (only item that can do that)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6820 Void Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30091&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Void Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Target hitted can't recovers for 2 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1047 Death Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30092&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Death Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All finish effects works on targets with 5% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:Abyssian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30093&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Abyssian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All attributes +1, drop with +2 to one attribute (random)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Hollow's Castle ===&lt;br /&gt;
&lt;br /&gt;
These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Garments from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31564 Hollow Veil.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30049&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Veil [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2581 Hollow Manteau.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30050&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Manteau [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, Critical +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20925 Hollow Garb.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30051&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Garb [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20793 Hollow Spauldron.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30052&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Spauldron [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20820 Hope Cape.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30053&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Cape [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Garment&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce&amp;lt;/li&amp;gt;Reduce 15% of Damage from the last element monster that killed you&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:31395 Witch's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30060&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Witch's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to reflect any kind of status effects back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28518 Hollow Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30054&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (targets) +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2998 Hollow Armlet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30055&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Armlet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Rates (self) -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:490106 Hollow Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30059&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7313 Magical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30056&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7773 Physical Defense Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30057&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Defense Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:cassock_dex Hollow Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30058&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hollow Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF/MDEF +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Neverending Citadel ===&lt;br /&gt;
&lt;br /&gt;
All these Shields can be worn at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Shields from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2191 Neverending Book.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30038&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Book [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to not be interrupted while casting. (Works in PvP)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:18876 Neverending Guard.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30039&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Guard [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2147 Neverending Buckler.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30040&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Buckler [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28918 Neverending Shield.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30041&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Shield [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +5%, Boss and Big monsters resistance 7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2158 Hope Aegies.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30042&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last monster/player class that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2663 Neverending Gauntlets.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30043&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Gauntlets [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 25 when physically attacked (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 30&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2777 Neverending Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30044&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase MATK by 100 when attack physically (for a short time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2915 Neverending Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30048&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 10% chance to reflect status backs&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7224 Recovering Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30045&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Recovering Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (self) -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7931 Plague Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30046&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Plague Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Status Duration (targets) +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0 &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:20379 Neverending Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30047&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Neverending Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All skill's effects last 20% longer&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Tolaria's Academy ===&lt;br /&gt;
&lt;br /&gt;
All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Footgears from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22051 Tolarian Sandals.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30061&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Sandals [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2478 Tolarian Shoes.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30062&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Shoes [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 1&lt;br /&gt;
| 2&lt;br /&gt;
| 75&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22053 Tolarian Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30063&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Neutral damage +5%, neutral property resistance 5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:upshoesofguardsman Tolarian Greaves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30064&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Greaves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP/MaxSP +1,5% per refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 0&lt;br /&gt;
| 175&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:22106 Hope Boots.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30065&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Boots [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Footgear&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last element damage that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2161 Rector's Handbook.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30072&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rector's Handbook [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 3&lt;br /&gt;
| 25&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:30066 Tolarian Ring New Sprite.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30066&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to reduce damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:28507 Tolarian Gloves.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30067&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Gloves [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2714 Tolarian Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30071&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect Magic 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7020 Spirit Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30068&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Spiritual Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP increased by (BaseLevel x 3)/10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7025 Magic Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30069&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Magical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6536 Tolarian Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30070&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Tolarian Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;SP recovery +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Utgard, Midgard's Fortress ===&lt;br /&gt;
&lt;br /&gt;
These armor can be obtainted at Utgard, Midgard's Fortress&lt;br /&gt;
All these armors can be equipped at Base Level 80.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;8&amp;quot;| List of Armors from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;16%&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;32%&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;9%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;10%&amp;quot;| Weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_adora_robe Warlord Robe.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30073&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Robe [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Turns 20% damage to SP, natural SP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 6&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_assasin_suit Warlord Vest.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30074&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Vest [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 4&lt;br /&gt;
| 100&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_breath_armor Warlord Mail.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30075&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Mail [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 5% and Leech SP 5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
| 2&lt;br /&gt;
| 150&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_genesis_armor Warlord Armor.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30076&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Armor [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Resist pushback 50%, natural HP regeneration +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 6&lt;br /&gt;
| 0&lt;br /&gt;
| 200&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:grace_knight_armor Hope Breastplate.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30077&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Hope Breastplate [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Armor&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce 15% of Damage from the last skill that killed you&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
| 3&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2153 Commandant's Aegis.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30084&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Commandant's Aegis [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shield&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 2&lt;br /&gt;
| 1&lt;br /&gt;
| 125&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:shine_ring_r Warlord Ring.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30078&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Ring [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 4% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2949 Warlord Bracelet.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30079&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Bracelet [1]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Accessory&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Protect stuff from break/strip at 20%, critical defense 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:32248 Warlord Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30083&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Warlord Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reflect physical damage 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:6362 Body Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30080&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Body Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +BaseLevel*3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:¿¡ÀÌ¼ÇÆ®´ë°Å Weapon Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30081&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Physical Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +1 for every 5 BaseLevel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:7314 Bastion Charm.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30082&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bastion Charm&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Charm&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
! &lt;br /&gt;
! scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;12%&amp;quot;| Bonus on Class&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;1&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Armor'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; colspan=&amp;quot;3&amp;quot; width=&amp;quot;25%&amp;quot;| '''Concerning Garment, Shoes &amp;amp; Shield'''&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Swordman &amp;amp; Merchant Class : DEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mage &amp;amp; Acolyte Class : MDEF +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All other Classes : DEF &amp;amp; MDEF +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Non-Classés ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;10&amp;quot;| List of Charms from Smart Instances Equipements&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| &lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| ID&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Name&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Effects&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| DEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; width=&amp;quot;4%&amp;quot;| MDEF&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Requiered Level&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Obtainable&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2781 Ferocious Necklace.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30096&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ferocious Necklace&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, ATK +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2898 Dark Rosary.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30097&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Dark Rosary&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK +2, PFLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2746 Necklace of Sinner.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30098&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Sinner&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;AGI +1, FLEE +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2717 Pocket Watch.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30099&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pocket Watch&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEX +1, HIT +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:1008 Necklace of Oblivion.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30100&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Necklace of Oblivion&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, SP +BaseLevel*2/10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2858 Pendant of Guardian.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30101&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant of Guardian&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;VIT +1, HP +BaseLevel*2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| [[File:2992 Ancient Pendant.png]]&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| #30102&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Ancient Pendant&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Pendant&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HP/SP +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| 0&lt;br /&gt;
| 0&lt;br /&gt;
| 20&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13767</id>
		<title>Zodiac Signs</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13767"/>
		<updated>2022-11-29T13:53:43Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Zodiac Signs' List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Zodiac_cast.png|right|frame|Casting a Zodiac Sign]]&lt;br /&gt;
At the creation of the character, '''DARO allows you to choose a Zodiac Sign'''.&amp;lt;br&amp;gt;&lt;br /&gt;
It's up to you to make the most of them and create a character that suits you or to enhance a build!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use it? ==&lt;br /&gt;
[[File:LP0.png|right|Zodiac Sign Skill, with the associated LP number (100 in that case)]]&lt;br /&gt;
'''Each Zodiac Sign has different effects and is a usable Skill.''' The casting of a Zodiac Sign costs LP (known as ''Limit Points'').&amp;lt;br&amp;gt;&lt;br /&gt;
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.&lt;br /&gt;
&lt;br /&gt;
:*The Limit Point is a system exclusive to DARO and are generated as follows :&lt;br /&gt;
:**When you are attacked by an entity.&lt;br /&gt;
:**When you are attacking an entity.&lt;br /&gt;
:**When you are casting some supportive skills.&lt;br /&gt;
:**When you are healing a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resetting your Sign ==&lt;br /&gt;
&lt;br /&gt;
'''You can reset your Zodiac Sign at the [[Midgard_Overview#Reset_Girl|Reset Girl]] located in the Midgard Castle.''' For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to try different signs to find the one that best suits your character!&lt;br /&gt;
&lt;br /&gt;
:*These vouchers can be obtained thanks to :&lt;br /&gt;
:**Cash Shop. Price : 60 Mystic Coins.&lt;br /&gt;
:**Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses &lt;br /&gt;
:**Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.&lt;br /&gt;
:**Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.&lt;br /&gt;
&lt;br /&gt;
== Zodiac Signs' List ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the list of Zodiac Signs and their associated effects upon use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| Zodiac Signs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;5%&amp;quot;| LP cost&lt;br /&gt;
! Casting Time&lt;br /&gt;
! Duration&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Aries&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received reduced by 20%, critical defense +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Taurus&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Kind)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 3s&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Mad)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Cancer&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of status increased by 25% of their base value&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Partially ignore target's status defenses, increase minimum status duration and increase DOT damage, all by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Leo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% but those 15% drain 5% of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Virgo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Reduces LP costs by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Libra&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;For each attack received there is counter damage and a heal based on 100% of minimum ATK and MATK for damage  and a third of this as heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, every cells between user and attacker increase damage by 5%, every 5k actual HP of the attack improves damage by 1%, the firsts hits received after activation always activate this effect for 3x powerness, after the first hit every hits reduce by 1% the overall effectiveness of this sign, it does nothing after 100 hits&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Scorpio&lt;br /&gt;
! 12 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Damage bonus doubled for skills, also skills ignore more defenses&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sagittarius&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Removes all rooting effects, walking speed can't be reduced under 100% (ignoring debuff if needed)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Adds an haste effects of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Improves maximum walking speed by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Capricorn&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aquarius&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 20s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heals all negative statuses (not just common ones)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Recovery also applies on SP (based on 0.5% of maximum SP, also affected by actual hp state).&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Every hits: 2% damage converted to hp, 0.2% converted to sp (can convert up to 33% of max sp per usage)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pisces&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 15s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The first attack is avoided at 100%, next ones at 25% minus 1% per cell between defender and attacker&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Accessory_Cards&amp;diff=13766</id>
		<title>Accessory Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Accessory_Cards&amp;diff=13766"/>
		<updated>2022-11-29T13:38:00Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Normal Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Accessory Cards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Normal Cards ===&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4252&lt;br /&gt;
| Alligator Card&lt;br /&gt;
| 24252&lt;br /&gt;
| Elite Alligator Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receive 5% less damage from Long Ranged Physical Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Does not work on magic attacks anymore.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Receive 8% less damage from Long Ranged Physical Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Does not work on magic attacks anymore.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4344&lt;br /&gt;
| Anopheles Card&lt;br /&gt;
| 24344&lt;br /&gt;
| Elite Anopheles Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Tentacle Cheese Gratin when defeating Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Tentacle Cheese Gratin when defeating Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4347&lt;br /&gt;
| Armeyer Dinze Card&lt;br /&gt;
| 24347&lt;br /&gt;
| Elite Armeyer Dinze Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Clam Soup when defeating Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Clam Soup when defeating Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4356&lt;br /&gt;
| Beholder Card&lt;br /&gt;
| 24356&lt;br /&gt;
| Elite Beholder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 1 Cast Cancel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 3 Cast Cancel.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4215&lt;br /&gt;
| Blazzer Card&lt;br /&gt;
| 24215&lt;br /&gt;
| Elite Blazzer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of gaining a Food item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of gaining a Food item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4327&lt;br /&gt;
| Bloody Butterfly Card&lt;br /&gt;
| 24327&lt;br /&gt;
| Elite Bloody Butterfly Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Spell casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 30%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 5% more damage with Fire Wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Spell casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 10% more damage with Fire Wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4212&lt;br /&gt;
| Bongun Card&lt;br /&gt;
| 24212&lt;br /&gt;
| Elite Bongun Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 2% chance of auto casting Level 1 Bash on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Bash skill shoves the enemy 5 cells back.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receive 100% more damage from Munaks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 2% chance of auto casting Level 2 Bash on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Bash by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The Bash skill shoves the enemy 5 cells back.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receive 100% more damage from Munaks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4262&lt;br /&gt;
| Cloud Hermit Card&lt;br /&gt;
| 24262&lt;br /&gt;
| Elite Cloud Hermit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Plant monster will drop Box of Gloom.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Plant monster will drop Box of Gloom.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4293&lt;br /&gt;
| Cookie Card&lt;br /&gt;
| 24293&lt;br /&gt;
| Elite Cookie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK + 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 10% more damage with Holy Light.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;LUK + 4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Holy Light.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4040&lt;br /&gt;
| Creamy Card&lt;br /&gt;
| 24040&lt;br /&gt;
| Elite Creamy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Teleport.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 2 Teleport.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 2 Warp Portal.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4385&lt;br /&gt;
| Dragon Egg Card&lt;br /&gt;
| 24385&lt;br /&gt;
| Elite Dragon Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a chance of gaining 'Honey Herbal Tea' each time a Dragon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a chance of gaining 'Honey Herbal Tea' each time a Dragon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4154&lt;br /&gt;
| Dumpling Kid Card&lt;br /&gt;
| 24154&lt;br /&gt;
| Elite Dumpling Kid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add the chance of gaining Candy or Candy Cane item each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Candy and Candy Cane restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add the chance of gaining Candy or Candy Cane item each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Candy and Candy Cane restore 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4349&lt;br /&gt;
| Errende Ebecee Card&lt;br /&gt;
| 24349&lt;br /&gt;
| Elite Errende Ebecee Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Pneuma on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Pneuma on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4640&lt;br /&gt;
| Frozen Wolf Card&lt;br /&gt;
| 24640&lt;br /&gt;
| Elite Frozen Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4152&lt;br /&gt;
| Galapago Card&lt;br /&gt;
| 24152&lt;br /&gt;
| Elite Galapago Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Apple Juice, Banana Juice and Carrot Juice each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Juices items restores 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Apple Juice, Banana Juice and Carrot Juice each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Juices items restores 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4149&lt;br /&gt;
| Gargoyle Card&lt;br /&gt;
| 24149&lt;br /&gt;
| Elite Gargoyle Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Insect monster will drop Box of Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Randomly a defeated Insect monster will drop Box of Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4418&lt;br /&gt;
| Gazeti Card&lt;br /&gt;
| 24418&lt;br /&gt;
| Elite Gazeti Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 2 Cold Bolt on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 15% chance of auto casting Level 3 Cold Bolt on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4508&lt;br /&gt;
| Gold Scaraba Card&lt;br /&gt;
| 24508&lt;br /&gt;
| Elite Gold Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4283&lt;br /&gt;
| Greatest General Card&lt;br /&gt;
| 24283&lt;br /&gt;
| Elite Greatest General Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of gaining a Spirit Sphere when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 7.5% chance of gaining a Spirit Sphere when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of gaining a Spirit Sphere when being attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4355&lt;br /&gt;
| Gremlin Card&lt;br /&gt;
| 24355&lt;br /&gt;
| Elite Gremlin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Bomber Steak when defeating Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Bomber Steak when defeating Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4377&lt;br /&gt;
| Grove Card&lt;br /&gt;
| 24377&lt;br /&gt;
| Elite Grove Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fruit Mix when defeating Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fruit Mix when defeating Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4331&lt;br /&gt;
| Heater Card&lt;br /&gt;
| 24331&lt;br /&gt;
| Elite Heater Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +4.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4437&lt;br /&gt;
| Hell Poodle Card&lt;br /&gt;
| 24437&lt;br /&gt;
| Elite Hell Poodle Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases recovery rate of Meat by 100%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each short range physical attack has 2% chance of inflicting the Bleeding status to enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases recovery rate of Meat by 200%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each short range physical attack has 3% chance of inflicting the Bleeding status to enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4232&lt;br /&gt;
| Hermit Plant Card&lt;br /&gt;
| 24232&lt;br /&gt;
| Elite Hermit Plant Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1.5% chance to obtain a Red Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance to obtain a Yellow Herb or a Green Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 0.5% chance to obtain a White Herb or a Blue Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each 10 level of the monster killed increased this chance.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All herb items restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance to obtain a Red Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2% chance to obtain a Yellow Herb or a Green Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance to obtain a White Herb or a Blue Herb upon killing a Plant monster.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All herb items restore 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4103&lt;br /&gt;
| Horong Card&lt;br /&gt;
| 24103&lt;br /&gt;
| Elite Horong Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Sight.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Sight.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Level 1 Sightrasher.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4321&lt;br /&gt;
| Hylozoist Card&lt;br /&gt;
| 24321&lt;br /&gt;
| Elite Hylozoist Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of transmogrifying a monster while fighting.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of transmogrifying a monster while fighting.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4433&lt;br /&gt;
| Imp Card&lt;br /&gt;
| 24433&lt;br /&gt;
| Elite Imp Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Fire Bolt skill by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Fire Bolt skill by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces cast time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases all fire damage by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4265&lt;br /&gt;
| Jing Guai Card&lt;br /&gt;
| 24265&lt;br /&gt;
| Elite Jing Guai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Sunlight item each time Angel monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Sunlight item each time Angel monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4139&lt;br /&gt;
| Joker Card&lt;br /&gt;
| 24139&lt;br /&gt;
| Elite Joker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Steal.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Steal.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4091&lt;br /&gt;
| Kobold Card&lt;br /&gt;
| 24091&lt;br /&gt;
| Elite Kobold Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Rate +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Rate +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4027&lt;br /&gt;
| Kukre Card&lt;br /&gt;
| 24027&lt;br /&gt;
| Elite Kukre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4193&lt;br /&gt;
| Lude Card&lt;br /&gt;
| 24193&lt;br /&gt;
| Elite Lude Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance of auto casting Level 1 Endure when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Endure, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance of auto casting Level 3 Endure when physically attacked.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Endure, each 2 level known by the wearer adds 1 Skill Level to the effect. Up to 5 Skill Level added.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4079&lt;br /&gt;
| Mantis Card&lt;br /&gt;
| 24079&lt;br /&gt;
| Elite Mantis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4196&lt;br /&gt;
| Marin Card&lt;br /&gt;
| 24196&lt;br /&gt;
| Elite Marin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Jellopy or Large Jellopy item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +4%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Jellopy or Large Jellopy item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4084&lt;br /&gt;
| Marine Sphere Card&lt;br /&gt;
| 24084&lt;br /&gt;
| Elite Marine Sphere Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Magnum Break.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Magnum Break.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Magnum Break by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4761&lt;br /&gt;
| Mavka Card&lt;br /&gt;
| 24761&lt;br /&gt;
| Elite Mavka Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Earth Spike skill by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces cast time and increases damage of Earth Spike skill by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces cast time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases all earth damage by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4205&lt;br /&gt;
| Mimic Card&lt;br /&gt;
| 24205&lt;br /&gt;
| Elite Mimic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Old Blue Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Old Blue Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4036&lt;br /&gt;
| Muka Card&lt;br /&gt;
| 24036&lt;br /&gt;
| Elite Muka Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases natural HP regeneration by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases natural HP regeneration by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4093&lt;br /&gt;
| Obeaune Card&lt;br /&gt;
| 24093&lt;br /&gt;
| Elite Obeaune Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Cure.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Cure.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4256&lt;br /&gt;
| Orc Archer Card&lt;br /&gt;
| 24256&lt;br /&gt;
| Elite Orc Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Panting each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This card does not work on Players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 7% more damage on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Panting each time a Demihuman monsters is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;This card does not work on Players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4077&lt;br /&gt;
| Phen Card&lt;br /&gt;
| 24077&lt;br /&gt;
| Elite Phen Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skill casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Skill casting can not be interrupted.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Casting Time by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4073&lt;br /&gt;
| Pirate Skel Card&lt;br /&gt;
| 24073&lt;br /&gt;
| Elite Pirate Skel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Discount.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 8 Discount.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Zeny gained on monsters +20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4389&lt;br /&gt;
| Plasma Card&lt;br /&gt;
| 24389&lt;br /&gt;
| Elite Plasma Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a chance of gaining an Elemental Resist Potion (Fireproof, Coldproof, Earthproof or Thunderproof) each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a chance of gaining an Elemental Resist Potion (Fireproof, Coldproof, Earthproof or Thunderproof) each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4175&lt;br /&gt;
| Poisonous Toad Card&lt;br /&gt;
| 24175&lt;br /&gt;
| Elite Poisonous Toad Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 2% chance of auto casting Level 1 Envenom on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of auto casting Level 3 Envenom on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4048&lt;br /&gt;
| Poison Spore Card&lt;br /&gt;
| 24048&lt;br /&gt;
| Elite Poison Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Envenom.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of level 3 Envenom.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage on Time (DoTs) damage increased by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4033&lt;br /&gt;
| Poporing Card&lt;br /&gt;
| 24033&lt;br /&gt;
| Elite Poporing Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Detoxify.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 5 Detoxify.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4294&lt;br /&gt;
| Quve Card&lt;br /&gt;
| 24294&lt;br /&gt;
| Elite Quve Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 1 Increase AGI when physical damage is received.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 10 Increase AGI when physical damage is received.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4436&lt;br /&gt;
| Ragged Zombie Card&lt;br /&gt;
| 24436&lt;br /&gt;
| Elite Ragged Zombie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical and magic damage to Demihuman enemies by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magic damage to All players by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5 bonus against Demihuman monsters and Players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Demihuman enemies by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Players by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2% chance of inflicting the Bleeding status to the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical and magic damage to Demihuman enemies by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magic damage to All players by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +6 bonus against Demihuman monsters and Players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Demihuman enemies by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical and magical damage received by Players by 3%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance of inflicting the Bleeding status to the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4187&lt;br /&gt;
| Raydric Archer Card&lt;br /&gt;
| 24187&lt;br /&gt;
| Elite Raydric Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Resentment each time a Demon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Resentment each time a Demon monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4219&lt;br /&gt;
| Sage Worm Card&lt;br /&gt;
| 24219&lt;br /&gt;
| Elite Sage Worm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a Gemstone item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a Gemstone item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4505&lt;br /&gt;
| Scaraba Card&lt;br /&gt;
| 24505&lt;br /&gt;
| Elite Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4326&lt;br /&gt;
| Sea-Otter Card&lt;br /&gt;
| 24326&lt;br /&gt;
| Elite Sea-Otter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Sushi or Raw Fish each time a Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sushi and Raw Fish items restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Sushi or Raw Fish each time a Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sushi and Raw Fish items restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4230&lt;br /&gt;
| Shinobi Card&lt;br /&gt;
| 24230&lt;br /&gt;
| Elite Shinobi Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 10% chance of auto casting Level 5 Cloaking on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you equip this without learning Level 3 Cloaking or higher, it only activates when you are next to the wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 10% chance of auto casting Level 5 Cloaking on the user when the user receives Physical Damage or level 10 if the user already has cloaking level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you equip this without learning Level 3 or higher Cloaking or if the user is not an Assassin, it only activates when you are next to the wall.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 27170&lt;br /&gt;
| Shotgun Buffalo Bandit Card&lt;br /&gt;
| ?????&lt;br /&gt;
| Elite Shotgun Buffalo Bandit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4416&lt;br /&gt;
| Siroma Card&lt;br /&gt;
| 24416&lt;br /&gt;
| Elite Siroma Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time of Cold Bolt by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 25% more damage with Cold Bolt.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time of Cold Bolt by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Cold Bolt.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces cast time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases all water damage by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4228&lt;br /&gt;
| Sleeper Card&lt;br /&gt;
| 24228&lt;br /&gt;
| Elite Sleeper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Drowsiness each time a Fish monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Drowsiness each time a Fish monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4044&lt;br /&gt;
| Smokie Card&lt;br /&gt;
| 24044&lt;br /&gt;
| Elite Smokie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Hiding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Hiding.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enables use of Perfect Hiding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4415&lt;br /&gt;
| Snowier Card&lt;br /&gt;
| 24415&lt;br /&gt;
| Elite Snowier Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a low chance of gaining Ice Cream when a monster gets killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ice Cream recovery rate + 100%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a low chance of gaining Ice Cream when a monster gets killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ice Cream recovery rate + 400%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4022&lt;br /&gt;
| Spore Card&lt;br /&gt;
| 24022&lt;br /&gt;
| Elite Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4227&lt;br /&gt;
| Spring Rabbit Card&lt;br /&gt;
| 24227&lt;br /&gt;
| Elite Spring Rabbit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Meat or Monster's Feed item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meat and Monster's Feed restore 50% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Meat or Monster's Feed item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Meat and Monster's Feed restore 100% more HP.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4424&lt;br /&gt;
| Stapo Card&lt;br /&gt;
| 24424&lt;br /&gt;
| Elite Stapo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable the use of Throw Stone &amp;amp; Pick Stone.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user already learned Throw Stone, grants 5% more chance to apply Stun status effect to the target by using it.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable the use of Throw Stone &amp;amp; Pick Stone.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Throw Stone by 100%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4224&lt;br /&gt;
| Stem Worm Card&lt;br /&gt;
| 24244&lt;br /&gt;
| Elite Stem Worm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Storms each time a Brute monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Box of Storms each time a Brute monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4639&lt;br /&gt;
| Taffy Card&lt;br /&gt;
| 24639&lt;br /&gt;
| Elite Taffy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 2%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4028&lt;br /&gt;
| Tarou Card&lt;br /&gt;
| 24028&lt;br /&gt;
| Elite Tarou Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4282&lt;br /&gt;
| Tengu Card&lt;br /&gt;
| 24282&lt;br /&gt;
| Elite Tengu Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +200&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a restorative item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +700&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining a restorative item each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4587&lt;br /&gt;
| Tiyanak Card&lt;br /&gt;
| 24587&lt;br /&gt;
| Elite Tiyanak Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +6 while attacking with regular attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +9 while attacking with regular attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4209&lt;br /&gt;
| Violy Card&lt;br /&gt;
| 24209&lt;br /&gt;
| Elite Violy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 1 Frost Joke on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Auto cast Level 5 Frost Joke instead, if Frost Joke is mastered.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 2 Frost Joke on an enemy when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Auto cast Level 5 Frost Joke instead, if Frost Joke is mastered.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4053&lt;br /&gt;
| Vitata Card&lt;br /&gt;
| 24053&lt;br /&gt;
| Elite Vitata Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 1 Heal.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Does no longer increase SP consumption of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables use of Level 3 Heal.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal power +5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4348&lt;br /&gt;
| Wickebine Tres Card&lt;br /&gt;
| 24348&lt;br /&gt;
| Elite Wickebine Tres Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Strip Armor on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Strip Armor on the enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4264&lt;br /&gt;
| Wind Ghost Card&lt;br /&gt;
| 24264&lt;br /&gt;
| Elite Wind Ghost Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of casting Level 3 Jupitel Thunder on an enemy when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at level 10, it will cast Level 10 Jupitel Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 6% chance of casting Level 3 Jupitel Thunder on an enemy when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at level 10, it will cast Level 10 Jupitel Thunder.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4034&lt;br /&gt;
| Wormtail Card&lt;br /&gt;
| 24034&lt;br /&gt;
| Elite Wormtail Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4190&lt;br /&gt;
| Wraith Card&lt;br /&gt;
| 24190&lt;br /&gt;
| Elite Wraith Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Giggling Box each time an Undead monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Giggling Box each time an Undead monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4051&lt;br /&gt;
| Yoyo Card&lt;br /&gt;
| 24051&lt;br /&gt;
| Elite Yoyo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +6&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4064&lt;br /&gt;
| Zerom Card&lt;br /&gt;
| 24064&lt;br /&gt;
| Elite Zerom Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4272&lt;br /&gt;
| Zhu Po Long Card&lt;br /&gt;
| 24272&lt;br /&gt;
| Elite Zhu Po Long Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mini-Boss &amp;amp; MvP Cards ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4391&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Baroness of Retribution Card&lt;br /&gt;
| 24391&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Baroness of Retribution Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fried Sweet Potatoes when defeating Angel monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a chance of dropping Fried Sweet Potatoes when defeating Angel monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4145&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Berzebub Card&lt;br /&gt;
| 24145&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Berzebub Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce cast time of all skills by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce cast time of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4423&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Galion Card&lt;br /&gt;
| 24423&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Galion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time of Lightning Bolt by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 25% more damage with Lightning Bolt.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce casting time of Lightning Bolt by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Lightning Bolt.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce casting time by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 5% more damage with Wind element.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4384&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Hydrolancer Card&lt;br /&gt;
| 24384&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Hydrolancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 1 Spell Breaker each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 20% chance of autocasting Level 3 Spell Breaker each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4430&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Ifrit Card&lt;br /&gt;
| 24430&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Ifrit Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Atk, Matk and Hit depending on the wearer's job level. Each 5 Job Level grants 1 Atk, 1 Matk and 1 Hit, rounded down. Up to 14 Atk, Matk and Hit at Job Level 70 and 19 Atk, Matk and Hit at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Critical depending on the wearer's job level. Each 10 Job Level grants 1 Critical , rounded down. Up to 7 Critical at Job Level 70 and 9 Critical at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance of auto casting Level 5 Earthquake when the user is physically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Atk, Matk and Hit depending on the wearer's job level. Each 4 Job Level grants 1 Atk, 1 Matk and 1 Hit, rounded down. Up to 17 Atk, Matk and Hit at Job Level 70 and 24 Atk, Matk and Hit at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Critical depending on the wearer's job level. Each 8 Job Level grants 1 Critical , rounded down. Up to 8 Critical at Job Level 70 and 12 Critical at Job Level 99.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3% chance of auto casting Level 5 Earthquake when the user is physically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4144&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Osiris Card&lt;br /&gt;
| 24144&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Osiris Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable full HP and SP restoration when resurrected.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable full HP and SP restoration when resurrected.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +8%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4238&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Owl Baron Card&lt;br /&gt;
| 24238&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Owl Baron Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 3% chance of auto casting Level 1 Lex Aeterna on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 6% chance of auto casting Level 1 Lex Aeterna on an enemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4237&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Owl Duke Card&lt;br /&gt;
| 24237&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Owl Duke Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3% chance of auto casting Level 3 Impositio Manus on the user when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If the user is equipped with an item compounded to the '''Owl Baron Card''' :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;It adds the chance of auto casting Level 5 Lightning Bolt on an enemy when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;4% chance of auto casting Level 5 Impositio Manus on the user when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If the user is equipped with an item compounded to the '''Owl Baron Card''' :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;It adds the chance of auto casting Level 5 Lightning Bolt on an enemy when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10204&lt;br /&gt;
| Soulless Card&lt;br /&gt;
| 10205&lt;br /&gt;
| Hopeless Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants a maximum of 5% additional damage by using up to 3% of actual SP (1:3 conversion rate, third on monsters)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 3% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10250&lt;br /&gt;
| Arcisis Card&lt;br /&gt;
| 10253&lt;br /&gt;
| Eye of Gold Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;On hit (without skill) recovers some SP (1/s)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% chance to get &amp;quot;Monster Level&amp;quot; zeny when killing monster&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10254&lt;br /&gt;
| Anemona Card&lt;br /&gt;
| 10255&lt;br /&gt;
| Killer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% stuff protection&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;10% chance to ignore stuff protection&amp;lt;li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10256&lt;br /&gt;
| Spirit of Ocean Card&lt;br /&gt;
| 10258&lt;br /&gt;
| Spirit of Sky Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce gem, ammo and spirit requirements by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Special Flee by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10259&lt;br /&gt;
| Spirit of Nature Card&lt;br /&gt;
| 10260&lt;br /&gt;
| Spirit of All Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 5% chance to avoid any kind of attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase performing skills effectiveness by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10150&lt;br /&gt;
| Gileyn Fu Arma Card&lt;br /&gt;
| 10163&lt;br /&gt;
| Sorcerer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +5%, Blocking and Parrying rate +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% to not use a skill scroll, grant another 20% to not use an elemental magic skill scroll&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10174&lt;br /&gt;
| Blaze Warrior Card&lt;br /&gt;
| 10175&lt;br /&gt;
| Ice Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to apply status effects +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Duration of status effects +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10176&lt;br /&gt;
| Gale Warrior Card&lt;br /&gt;
| 10177&lt;br /&gt;
| Stone Warrior Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance to get status effects -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Duration of status effects -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;35%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 10171&lt;br /&gt;
| Moortimer Card&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant LUK * 0,25% chance to perform high critical Damage instead of a regular critical hit&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13765</id>
		<title>Headgear Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Headgear_Cards&amp;diff=13765"/>
		<updated>2022-11-29T13:36:47Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Normal Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Headgear Cards ==&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
=== Normal Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4513&lt;br /&gt;
| Angra Mantis Card&lt;br /&gt;
| 24513&lt;br /&gt;
| Elite Angra Mantis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases critical hit damage by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hit damage +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4438&lt;br /&gt;
| Banshee Card&lt;br /&gt;
| 24438&lt;br /&gt;
| Elite Banshee Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxSP +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Soul Strike, Napalm Beat and Napalm Vulcan by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4379&lt;br /&gt;
| Blue Acidus Card&lt;br /&gt;
| 24379&lt;br /&gt;
| Elite Blue Acidus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +100. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 0 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase SP recovery rate by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +150. Each refine of the equipement this card is compounded on will reduce this amount by 10. Up to 50 SP at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4582&lt;br /&gt;
| Bungisngis Card&lt;br /&gt;
| 24582&lt;br /&gt;
| Elite Bungisngis Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear, increases MaxHP by 1% +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4288&lt;br /&gt;
| Carat Card&lt;br /&gt;
| 24288&lt;br /&gt;
| Elite Carat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine increase MaxSP by 17.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP +200.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4517&lt;br /&gt;
| Cendrawasih Card&lt;br /&gt;
| 4517&lt;br /&gt;
| Elite Cendrawasih Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Int by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4041&lt;br /&gt;
| Coco Card&lt;br /&gt;
| 24041&lt;br /&gt;
| Elite Coco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Sleep status by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4296&lt;br /&gt;
| Cramp Card&lt;br /&gt;
| 4296&lt;br /&gt;
| Elite Cramp Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 25%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase the amount of zenys earned upon killing a monster by 33%.&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;DOTs damage +10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Zeny consumption on skills by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4468&lt;br /&gt;
| Dark Pinguicula Card&lt;br /&gt;
| 24468&lt;br /&gt;
| Elite Dark Pinguicula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 2 Atk/Matk to the wearer. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Poisonous Herb.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4122&lt;br /&gt;
| Deviruchi Card&lt;br /&gt;
| 24122&lt;br /&gt;
| Elite Deviruchi Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Blind status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4506&lt;br /&gt;
| Dolomedes Card&lt;br /&gt;
| 24506&lt;br /&gt;
| Elite Dolomedes Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1 for every 3 refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4177&lt;br /&gt;
| Dryad Card&lt;br /&gt;
| 24177&lt;br /&gt;
| Elite Dryad Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 1% chance of gaining Green Live each time a Plant monster is killed. The higher the monster's level is, the more the drop rate is increased.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Earth elemental attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Plant &amp;amp; Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4458&lt;br /&gt;
| Duneyrr Card&lt;br /&gt;
| 24458&lt;br /&gt;
| Elite Duneyrr Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.2% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 2% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4052&lt;br /&gt;
| Elder Willow Card&lt;br /&gt;
| 24052&lt;br /&gt;
| Elite Elder Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4583&lt;br /&gt;
| Engkanto Card&lt;br /&gt;
| 24583&lt;br /&gt;
| Elite Engkanto Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%+2%. Up to 7% reduction at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4258&lt;br /&gt;
| Evil Nymph Card&lt;br /&gt;
| 24258&lt;br /&gt;
| Elite Evil Nymph Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +75&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +125&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4110&lt;br /&gt;
| Ghoul Card&lt;br /&gt;
| 24110&lt;br /&gt;
| Elite Ghoul Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Poison status by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4271&lt;br /&gt;
| Giant Hornet Card&lt;br /&gt;
| 24271&lt;br /&gt;
| Elite Giant Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Wind of Verdure each time an Insect monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Wind elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4278&lt;br /&gt;
| Gibbet Card&lt;br /&gt;
| 24278&lt;br /&gt;
| Elite Gibbet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Mdef +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4087&lt;br /&gt;
| Giearth Card&lt;br /&gt;
| 24087&lt;br /&gt;
| Elite Giearth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Confusion status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Earth Property attacks by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4161&lt;br /&gt;
| Grand Peco Card&lt;br /&gt;
| 24161&lt;br /&gt;
| Elite Grand Peco Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 1 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% chance of auto casting Level 3 Gloria on the user when the user receives Physical Damage.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4343&lt;br /&gt;
| Holden Card&lt;br /&gt;
| 24343&lt;br /&gt;
| Elite Holden Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +7.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4269&lt;br /&gt;
| Incubus Card&lt;br /&gt;
| 24269&lt;br /&gt;
| Elite Incubus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int -3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP +150.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP Recovery -20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +200.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4412&lt;br /&gt;
| Isilla Card&lt;br /&gt;
| 24412&lt;br /&gt;
| Elite Isilla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 5% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each magic cast has 7% chance of reducing cast time by 50% and Flee +30 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4366&lt;br /&gt;
| Kathryne Keyron Card&lt;br /&gt;
| 24366&lt;br /&gt;
| Elite Kathryne Keyron Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +9 or higher] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce Casting Time by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Matk by 1% per Refine Level of the equipment this card is compunded on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4434&lt;br /&gt;
| Knocker Card&lt;br /&gt;
| 24434&lt;br /&gt;
| Elite Knocker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage on Formless monster by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;A small chance to get Rough Oridecon and Rough Eluminium from Formless monster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4195&lt;br /&gt;
| Leaf Cat Card&lt;br /&gt;
| 24195&lt;br /&gt;
| Elite Leaf Cat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Crystal Blue item each time a Fish or Shell Fish monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Water elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4188&lt;br /&gt;
| Leib Olmai Card&lt;br /&gt;
| 24188&lt;br /&gt;
| Elite Leib Olmai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 5% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 10% more damage on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Red Blood item each time a Brute monster is killed.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 15% more tolerance against Fire elemental attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4597&lt;br /&gt;
| Lichtern Blue Card&lt;br /&gt;
| 24597&lt;br /&gt;
| Elite Lichtern Blue Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4598&lt;br /&gt;
| Lichtern Green Card&lt;br /&gt;
| 24598&lt;br /&gt;
| Elite Lichtern Green Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4599&lt;br /&gt;
| Lichtern Red Card&lt;br /&gt;
| 24599&lt;br /&gt;
| Elite Lichtern Red Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4600&lt;br /&gt;
| Lichtern Yellow Card&lt;br /&gt;
| 24600&lt;br /&gt;
| Elite Lichtern Yellow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4112&lt;br /&gt;
| Marduk Card&lt;br /&gt;
| 24112&lt;br /&gt;
| Elite Marduk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Silence status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4364&lt;br /&gt;
| Margaretha Sorin Card&lt;br /&gt;
| 24364&lt;br /&gt;
| Elite Margaretha Sorin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4046&lt;br /&gt;
| Martin Card&lt;br /&gt;
| 24046&lt;br /&gt;
| Elite Martin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase resistance to Blind status by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4206&lt;br /&gt;
| Myst Case Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Myst Case Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of gaining Gift Box each time a monster is killed.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4127&lt;br /&gt;
| Nightmare Card&lt;br /&gt;
| 24127&lt;br /&gt;
| Elite Nightmare Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Sleep status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi + 3.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4545&lt;br /&gt;
| Novice Poring Card&lt;br /&gt;
| 24206&lt;br /&gt;
| Elite Novice Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Luk by 1% of your Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4512&lt;br /&gt;
| Parus Card&lt;br /&gt;
| 24512&lt;br /&gt;
| Elite Parus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Healing skills effectiveness by 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to -5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Healing skills effectiveness by 1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 0% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4311&lt;br /&gt;
| Permeter Card&lt;br /&gt;
| 24311&lt;br /&gt;
| Elite Permeter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Shadow and Undead elemental attack by 18%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4461&lt;br /&gt;
| Phylla Card&lt;br /&gt;
| 24461&lt;br /&gt;
| Elite Phylla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 2% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 3% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4459&lt;br /&gt;
| Rata Card&lt;br /&gt;
| 24459&lt;br /&gt;
| Elite Rata Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 5 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1% chance to reduce After Cast Delay of all skills by 50% for 7 seconds while using skills. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4460&lt;br /&gt;
| Rhyncho Card&lt;br /&gt;
| 24460&lt;br /&gt;
| Elite Rhyncho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 4%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Healing skills effectiveness by 6%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4185&lt;br /&gt;
| Rideword Card&lt;br /&gt;
| 24185&lt;br /&gt;
| Elite Rideword Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4358&lt;br /&gt;
| Seyren Windsor Card&lt;br /&gt;
| 24358&lt;br /&gt;
| Elite Seyren Windsor Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 6.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str - 5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Str by an amount equal to the refine rate of the equipment this card is compound on.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4530&lt;br /&gt;
| Siorava Card&lt;br /&gt;
| 24530&lt;br /&gt;
| Elite Siorava Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Luk by 1. Up to 5 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4039&lt;br /&gt;
| Stainer Card&lt;br /&gt;
| 24039&lt;br /&gt;
| Elite Stainer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| | colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Silence.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4223&lt;br /&gt;
| Stalactic Golem Card&lt;br /&gt;
| 24223&lt;br /&gt;
| Elite Stalactic Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Stun.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4586&lt;br /&gt;
| Tikbalang Card&lt;br /&gt;
| 24586&lt;br /&gt;
| Elite Tikbalang Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increase Wind damage inflicted by 1% +3%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 13% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4229&lt;br /&gt;
| Tower Keeper Card&lt;br /&gt;
| 24229&lt;br /&gt;
| Elite Tower Keeper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int + 2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4668&lt;br /&gt;
| Transe Spore Card&lt;br /&gt;
| 24668&lt;br /&gt;
| Elite Transe Spore Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All stats +2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4336&lt;br /&gt;
| Ungoliant Card&lt;br /&gt;
| 24336&lt;br /&gt;
| Elite Ungoliant Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Prevents the wearer from being affected by the Bleeding status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases HP Recovery by 50%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4411&lt;br /&gt;
| Vanberk Card&lt;br /&gt;
| 24411&lt;br /&gt;
| Elite Vanberk Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has a chance of gaining CRIT +100 for 5 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each attack has 0.7% chance of gaining CRIT +100 for 7 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4010&lt;br /&gt;
| Willow Card&lt;br /&gt;
| 24010&lt;br /&gt;
| Elite Willow Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +80.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Max SP +120.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4261&lt;br /&gt;
| Wootan Fighter Card&lt;br /&gt;
| 24261&lt;br /&gt;
| Elite Wootan Fighter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Bleeding.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4260&lt;br /&gt;
| Wootan Shooter Card&lt;br /&gt;
| 24260&lt;br /&gt;
| Elite Wootan Shooter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def + 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 20% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a 25% resistance against Confusion.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mini-Boss &amp;amp; MvP Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Arc Angeling Card&lt;br /&gt;
| 24241&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Arc Angeling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +300&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by a percentage equal to your amount of Base Luk. Up to 99% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MaxHP +600&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases natural HP and SP regeneration by 50%/25% + a percentage equal to your amount of Base Luk. Up to 149%/124% improvement with 99 Base Luk.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Bacsojin Card&lt;br /&gt;
| 24372&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Bacsojin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases effectiveness of Healing skills by 20% when they are casted by the wearer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional 1% for every refine level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dark Illusion Card&lt;br /&gt;
| 24169&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dark Illusion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP - 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP and SP + 2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Evil Snake Lord Card&lt;br /&gt;
| 24330&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Evil Snake Lord Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 100% resistance to Blind and Curse state.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gemini-S58 Card&lt;br /&gt;
| 24354&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gemini-S58 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 90] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 30% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 50% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''[Base Agility &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 35% resistance against Silence and Stun.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Base Vitality &amp;gt;= 80] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 55% resistance against Stone Curse and Sleep.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gold Queen Scaraba Card&lt;br /&gt;
| 24509&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gold Queen Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken from Insect monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants an additional 1% damage reduction from Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''[Refine Rate +10] :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gopinich Card&lt;br /&gt;
| 24762&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gopinich Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Healing received by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| High Wizard Card&lt;br /&gt;
| 24365&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite High Wizard Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 40% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magical attacks will ignore 50% of the target's Mdef, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kiel-D-01 Card&lt;br /&gt;
| 24403&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kiel-D-01 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after cast delay of all skills by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| King Dramoh Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite King Dramoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit -1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 3 refine of the equipement this card is compound on increases Str by 1.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Str +1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Kublin Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Kublin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;40% magical reflect, decreases magical damage received by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lord Knight Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lord Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +18%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDef -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Maya Purple Card&lt;br /&gt;
| 24198&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Maya Purple Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 3%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Hit by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable its user to detect hidden enemies.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mistress Card&lt;br /&gt;
| 24132&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mistress Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nullify the Gemstone requirement of certain skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +2%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mutant Coelacanth Card&lt;br /&gt;
| 24528&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mutant Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on reduces MaxHP by 1%. Up to 5% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compound on increase physical damage dealt to all enemies 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Orc Hero Card&lt;br /&gt;
| 24143&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Orc Hero Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gain immunity to the Stun status.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vit + 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Pharaoh Card&lt;br /&gt;
| 24148&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Pharaoh Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce SP Consumption of skills by 40%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Vesper Card&lt;br /&gt;
| 24374&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Vesper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 30% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every time you do a Magical attack, it ignores 33% of Boss-type monster's MDEF, and does damage accordingly.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex + 3.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Violent Coelacanth Card&lt;br /&gt;
| 24529&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Violent Coelacanth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Matk +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage +2%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases Matk by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Every 2 refine of the equipement this card is compound on increases physical damage dealt to all enemies by 1%. Up to 5% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on reduces MaxSP by 1%. Up to 10% reduction at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Cards ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 4556&lt;br /&gt;
| Fenrir Card&lt;br /&gt;
| 10122&lt;br /&gt;
| Leviathan Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to ATK if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% bonus to MATK if SP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10125&lt;br /&gt;
| Guardian of the Deep Card&lt;br /&gt;
| 10134&lt;br /&gt;
| Garuda Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT -1, DEX +1, VIT +1, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase vision range by 2 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dex +1 &amp;amp; Int +1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10135&lt;br /&gt;
| Observer Card&lt;br /&gt;
| 10168&lt;br /&gt;
| Pyromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT +1, VIT -1, AGI +1, LUK +2. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% bonus to critical rate if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10196&lt;br /&gt;
| Juzam Djinn Card&lt;br /&gt;
| 10224&lt;br /&gt;
| Lady of Plague Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% bonus to hit or flee if HP is low (&amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If STR &amp;gt; INT and STR &amp;gt; DEX =&amp;gt; STR +1 If INT &amp;gt; STR and INT &amp;gt; DEX =&amp;gt; INT +1 If DEX &amp;gt; STR and DEX &amp;gt; INT =&amp;gt; DEX +1 If VIT &amp;gt; LUK and VIT &amp;gt; AGI =&amp;gt; VIT +1 If AGI &amp;gt; VIT and AGI &amp;gt; LUK =&amp;gt; AGI +1 If LUK &amp;gt; VIT and LUK &amp;gt; AGI =&amp;gt; LUK +1 Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10225&lt;br /&gt;
| Dark Argos Card&lt;br /&gt;
| 10227&lt;br /&gt;
| Bloodfish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, INT -1, DEX +2, Agi +1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT -1, DEX +1, VIT -1, AGI +2, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10229&lt;br /&gt;
| Poltergeist Card&lt;br /&gt;
| 10230&lt;br /&gt;
| Phantom Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +2, DEX -1, AGI +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR -1, DEX +1, VIT +2, AGI -1, LUK +1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10231&lt;br /&gt;
| Skeldog Card&lt;br /&gt;
| 10232&lt;br /&gt;
| Wyvern Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +1, INT +1, DEX +1, LUK -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;STR +2, INT +1, DEX -1, VIT +1, AGI -1. Grants some MaxHP rate bonus based on refine.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;7&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;14%&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;35%&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 10252&lt;br /&gt;
| Sentry Card&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase performing skills durations by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Weapon_Cards&amp;diff=13764</id>
		<title>Weapon Cards</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Weapon_Cards&amp;diff=13764"/>
		<updated>2022-11-29T13:35:21Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Normal Cards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Weapon Cards =&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Normal Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4140&lt;br /&gt;
| Abysmal Knight Card&lt;br /&gt;
| 24140&lt;br /&gt;
| Elite Abysmal Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Boss monster by 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage on Boss monster by 28%&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Anacondaq.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Anacondaq Card&lt;br /&gt;
| 24062&lt;br /&gt;
| Elite Anacondaq Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Poison elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Poison elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Poison elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Poison elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Ancient Tree.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4473&lt;br /&gt;
| Ancient Tree Card&lt;br /&gt;
| 24473&lt;br /&gt;
| Elite Ancient Tree Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:AndreCard.jpg|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4043&lt;br /&gt;
| Andre Card&lt;br /&gt;
| 24043&lt;br /&gt;
| Elite Andre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to increase ATK by 30 for 7s while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Andre Larva.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4018&lt;br /&gt;
| Andre Larva Card&lt;br /&gt;
| 24018&lt;br /&gt;
| Elite Andre Larva Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +40&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxSP +60&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Archer Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4094&lt;br /&gt;
| Archer Skeleton Card&lt;br /&gt;
| 24094&lt;br /&gt;
| Elite Archer Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases long range physical attacks by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weapon Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases long range physical attacks by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weapon Atk +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SoheonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4575&lt;br /&gt;
| Armed Guard Soheon Card&lt;br /&gt;
| 24575&lt;br /&gt;
| Elite Armed Guard Soheon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Dagger''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking +4%. Up to 14% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Dagger''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 1% chance of attacking twice while physically attacking. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Assaulter.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4246&lt;br /&gt;
| Assaulter Card&lt;br /&gt;
| 24246&lt;br /&gt;
| Elite Assaulter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Aster.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4247&lt;br /&gt;
| Aster Card&lt;br /&gt;
| 24247&lt;br /&gt;
| Elite Aster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more damage on Shell Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage on Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:AunoeCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4464&lt;br /&gt;
| Aunoe Card&lt;br /&gt;
| 24464&lt;br /&gt;
| Elite Aunoe Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases critical hit damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compounded on grants additional 1% critical hit damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases critical hit damage by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compounded on grants additional 2% critical hit damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4323&lt;br /&gt;
| Baby Garm Card&lt;br /&gt;
| 24323&lt;br /&gt;
| Elite Baby Garm Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a 5% of autocasting Level 3 Frost Diver on an ennemy chen physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user is equipped with an item compounded to the Garm Card, the chance increases to 30%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add the chance of autocasting Level 3 Frost Diver on an ennemy chen physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage from Frost Diver by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user is equipped with an item compounded to the Garm Card, the chance is greatly increased.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Banaspaty.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4518&lt;br /&gt;
| Banaspaty Card&lt;br /&gt;
| 24518&lt;br /&gt;
| Elite Banaspaty Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:BeetleKingCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4307&lt;br /&gt;
| Beetle King Card&lt;br /&gt;
| 24307&lt;br /&gt;
| Elite Beetle King Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Fish monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Fish monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Fish monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Beholder Master.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4466&lt;br /&gt;
| Beholder Master Card&lt;br /&gt;
| 24466&lt;br /&gt;
| Elite Beholder Master Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 3 Matk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +7 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +8 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +9 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +10 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on grants 4 Matk to the wearer. Up to 40 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +7 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +8 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +9 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the weapon this card is compounded on is refined to +10 or higher, grants Cast time -1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bloody Knight.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4320&lt;br /&gt;
| Bloody Knight Card&lt;br /&gt;
| 24320&lt;br /&gt;
| Elite Bloody Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 4% chance of casting Level 1 Meteor Storm on an enemy when doing Physical Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Fire elemental damage by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bloody Murderer.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4214&lt;br /&gt;
| Bloody Murderer Card&lt;br /&gt;
| 24214&lt;br /&gt;
| Elite Bloody Murderer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Insect monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4428&lt;br /&gt;
| Bow Guardian Card&lt;br /&gt;
| 24428&lt;br /&gt;
| Elite Bow Guardian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Arrow Shower damage when used with a bow by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Arrow Shower damage when used with a bow by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Bradium_GolemCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4472&lt;br /&gt;
| Bradium Golem Card&lt;br /&gt;
| 24472&lt;br /&gt;
| Elite Bradium Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Brute monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Brute monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Breeze.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4390&lt;br /&gt;
| Breeze Card&lt;br /&gt;
| 24390&lt;br /&gt;
| Elite Breeze Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a 5% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds a 7% chance of inflicting the Bleeding status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Butoijo.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4519&lt;br /&gt;
| Butoijo Card&lt;br /&gt;
| 24519&lt;br /&gt;
| Elite Butoijo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Angel monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 18%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Angel monsters by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:CaramelCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4063&lt;br /&gt;
| Caramel Card&lt;br /&gt;
| 24063&lt;br /&gt;
| Elite Caramel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Insect monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Insect monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:CaterpillarCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4289&lt;br /&gt;
| Caterpillar Card&lt;br /&gt;
| 24289&lt;br /&gt;
| Elite Caterpillar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Plant monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Plant monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Plant monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4368&lt;br /&gt;
| Cecil Damon Card&lt;br /&gt;
| 24368&lt;br /&gt;
| Elite Cecil Damon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after attack delay by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit -30.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces after attack delay by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit -10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Centipede Larva.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4452&lt;br /&gt;
| Centipede Larva Card&lt;br /&gt;
| 24452&lt;br /&gt;
| Elite Centipede Larva Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DOTs damage +7%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Luk +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +23&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DOTs damage +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Chepet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4284&lt;br /&gt;
| Chepet Card&lt;br /&gt;
| 24284&lt;br /&gt;
| Elite Chepet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add a chance of auto casting Level 5 Heal on target when the user is physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Perfect Dodge +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 5 Heal on target when the user is physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Cobalt Mineral.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4475&lt;br /&gt;
| Cobalt Mineral Card&lt;br /&gt;
| 24475&lt;br /&gt;
| Elite Cobalt Mineral Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Formless monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Formless monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Crab.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4153&lt;br /&gt;
| Crab Card&lt;br /&gt;
| 24153&lt;br /&gt;
| Elite Crab Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more physical damage on Aster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 40% more physical damage on Aster.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Cruiser.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4297&lt;br /&gt;
| Cruiser Card&lt;br /&gt;
| 24297&lt;br /&gt;
| Elite Cruiser Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Brute monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dark Priest.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4171&lt;br /&gt;
| Dark Priest Card&lt;br /&gt;
| 24171&lt;br /&gt;
| Elite Dark Priest Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage inflicted to all monsters by 5%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gains 1 SP with each physical attack on monsters. Does not work on players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage inflicted to all monsters by 7%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each physical attack will drain 1% of the target's maximum SP. This effect can't be stacked up if several cards are equipped, it will only give you less chance to drain more SP of the target.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gains 2 SP with each physical attack on monsters. Does not work on players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Death Word.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4388&lt;br /&gt;
| Death Word Card&lt;br /&gt;
| 24388&lt;br /&gt;
| Elite Death Word Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Ghost damage inflicted by 8%, +6% on Ghost physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Ghost damage inflicted by 11%, +6% on Ghost physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4082&lt;br /&gt;
| Desert Wolf Card&lt;br /&gt;
| 24082&lt;br /&gt;
| Elite Desert Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Small size monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Small size monsters by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DeviaceCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4125&lt;br /&gt;
| Deviace Card&lt;br /&gt;
| 24125&lt;br /&gt;
| Elite Deviace Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman, Brute, Plant and Insect monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DiabolicCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4182&lt;br /&gt;
| Diabolic Card&lt;br /&gt;
| 24182&lt;br /&gt;
| Elite Diabolic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Demon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Demon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Demon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Draco Egg.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4471&lt;br /&gt;
| Draco Egg Card&lt;br /&gt;
| 24471&lt;br /&gt;
| Elite Draco Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Dragon monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Dragon monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drainliar.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4069&lt;br /&gt;
| Drainliar Card&lt;br /&gt;
| 24069&lt;br /&gt;
| Elite Drainliar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Water elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Water elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Driller.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4180&lt;br /&gt;
| Driller Card&lt;br /&gt;
| 24180&lt;br /&gt;
| Elite Driller Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Dragon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Dragon monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Dragon monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:DropsCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4004&lt;br /&gt;
| Drops Card&lt;br /&gt;
| 24004&lt;br /&gt;
| Elite Drops Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dex +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drosera.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4421&lt;br /&gt;
| Drosera Card&lt;br /&gt;
| 24421&lt;br /&gt;
| Elite Drosera Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 bonus when performing long ranged physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +20 bonus when performing long ranged physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dullahan.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4176&lt;br /&gt;
| Dullahan Card&lt;br /&gt;
| 24176&lt;br /&gt;
| Elite Dullahan Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Dragon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Dragon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Earth_PetiteCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4118&lt;br /&gt;
| Earth Petite Card&lt;br /&gt;
| 24118&lt;br /&gt;
| Elite Earth Petite Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Dragon monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Dragon monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Dragon monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:ElderCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4251&lt;br /&gt;
| Elder Card&lt;br /&gt;
| 24251&lt;br /&gt;
| Elite Elder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage on Guardians during War of Emperium hours.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Elder Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 50% more damage on Guardians during War of Emperium hours.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Elvira.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4577&lt;br /&gt;
| Elvira Card&lt;br /&gt;
| 24577&lt;br /&gt;
| Elite Elvira Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Ghost elemental magic damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Ghost elemental magic damage by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Ghost elemental magic damage by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Archer Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4633&lt;br /&gt;
| Enhanced Archer Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Archer Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases long ranged physical attack damage by 1%. Up to 10% +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4446&lt;br /&gt;
| Enhanced Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Atk based on refine rate of the equipement this card is compound on. Each refine grants 2 Atk to the wearer.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to inflict Stun status on a target when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Enhanced Soldier Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4634&lt;br /&gt;
| Enhanced Soldier Skeleton Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Enhanced Soldier Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1. Up to 10 Critical at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Eremes Guile.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4360&lt;br /&gt;
| Eremes Guile Card&lt;br /&gt;
| 24360&lt;br /&gt;
| Elite Eremes Guile Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 against Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 against All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +17 against Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +17 against All players.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FabreCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4002&lt;br /&gt;
| Fabre Card&lt;br /&gt;
| 24002&lt;br /&gt;
| Elite Fabre Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +100&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Vit +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MaxHP +400&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Faithful Manager.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4607&lt;br /&gt;
| Faithful Manager Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Faithful Manager Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time -1% every 2 refine.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If combined with a '''Book''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time -1% per refine instead.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:False Angel.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4316&lt;br /&gt;
| False Angel Card&lt;br /&gt;
| 24316&lt;br /&gt;
| Elite False Angel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Angel monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Angel monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Angel monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FamiliarCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4020&lt;br /&gt;
| Familiar Card&lt;br /&gt;
| 24020&lt;br /&gt;
| Elite Familiar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Blind status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Blind status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:FanatCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4465&lt;br /&gt;
| Fanat Card&lt;br /&gt;
| 24465&lt;br /&gt;
| Elite Fanat Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine above +6 grants 1% ASPD. Up to 4% ASPD at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 4 Atk to the wearer. Up to 40 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +1%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine above +6 grants 1% ASPD. Up to 4% ASPD at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Female Thief Bug.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4026&lt;br /&gt;
| Female Thiefbug Card&lt;br /&gt;
| 24026&lt;br /&gt;
| Elite Female Thiefbug Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +7&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Flora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4080&lt;br /&gt;
| Flora Card&lt;br /&gt;
| 24080&lt;br /&gt;
| Elite Flora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Fish monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Fish monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Fruit Pom Spider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4670&lt;br /&gt;
| Fruit Pom Spider Card&lt;br /&gt;
| 24670&lt;br /&gt;
| Elite Fruit Pom Spider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases experience points received upon killing an enemy by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases experience points received upon killing an enemy by 1% +5%. Up to 15% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4312&lt;br /&gt;
| Fur Seal Card&lt;br /&gt;
| 24312&lt;br /&gt;
| Elite Fur Seal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +3.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''If equiped by an Acolyte class :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 9 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +12.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 12 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Gig.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4165&lt;br /&gt;
| Gig Card&lt;br /&gt;
| 24165&lt;br /&gt;
| Elite Gig Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Insect monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Insect monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Insect monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin_ArcherCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4157&lt;br /&gt;
| Goblin Archer Card&lt;br /&gt;
| 24157&lt;br /&gt;
| Elite Goblin Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:GoblinCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4060&lt;br /&gt;
| Goblin Card&lt;br /&gt;
| 24060&lt;br /&gt;
| Elite Goblin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Brute monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Brute monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Brute monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin Leader.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4155&lt;br /&gt;
| Goblin Leader Card&lt;br /&gt;
| 24155&lt;br /&gt;
| Elite Goblin Leader Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Goblins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Goblin Leader Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Goblins.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Goblin Steamrider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4156&lt;br /&gt;
| Goblin Steamrider Card&lt;br /&gt;
| 24156&lt;br /&gt;
| Elite Goblin Steamrider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Formless monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4072&lt;br /&gt;
| Golem Card&lt;br /&gt;
| 24072&lt;br /&gt;
| Elite Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Make the weapon indestructible in battle (upgrade attempt can still break it).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Make the weapon indestructible in battle (upgrade attempt can still break it).&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hell Apocalypse.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4477&lt;br /&gt;
| Hell Apocalypse Card&lt;br /&gt;
| 24477&lt;br /&gt;
| Elite Hell Apocalypse Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demon monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demon monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hillsrion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4453&lt;br /&gt;
| Hillslion Card&lt;br /&gt;
| 24453&lt;br /&gt;
| Elite Hillslion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +35&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hill Wind.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4345&lt;br /&gt;
| Hill Wind Card&lt;br /&gt;
| 24345&lt;br /&gt;
| Elite Hill Wind Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Wind damage inflicted by 8%, +6% on Wind physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Wind damage inflicted by 11%, +6% on Wind physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:HornetCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4019&lt;br /&gt;
| Hornet Card&lt;br /&gt;
| 24019&lt;br /&gt;
| Elite Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Str +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4362&lt;br /&gt;
| Howard Alt-Eisen Card&lt;br /&gt;
| 24362&lt;br /&gt;
| Elite Howard Alt-Eisen Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +30.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Decrease attack speed by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +35.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4115&lt;br /&gt;
| Hunter Fly Card&lt;br /&gt;
| 24115&lt;br /&gt;
| Elite Hunter Fly Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable a 3% chance of gaining 15% of the damage inflected on an ennemy as HP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enable a 3,5% chance of gaining 20% of the damage inflected on an ennemy as HP with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Hydra.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4035&lt;br /&gt;
| Hydra Card&lt;br /&gt;
| 24035&lt;br /&gt;
| Elite Hydra Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demihuman monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted to All players by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman monsters by 23%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted to All players by 23%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demihuman monsters by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted to All players by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:IaraCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4720&lt;br /&gt;
| Iara Card&lt;br /&gt;
| 24720&lt;br /&gt;
| Elite Iara Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing power +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Healing power +8%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Injustice.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4268&lt;br /&gt;
| Injustice Card&lt;br /&gt;
| 24268&lt;br /&gt;
| Elite Injustice Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% chance of auto casting Level 1 Sonic Blow on an enemy when physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage from Sonic Blow by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Jungle Mandragora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4669&lt;br /&gt;
| Jungle Mandragora Card&lt;br /&gt;
| 24669&lt;br /&gt;
| Elite Jungle Mandragora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 3+5. Up to 35 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kaho.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4065&lt;br /&gt;
| Kaho Card&lt;br /&gt;
| 24065&lt;br /&gt;
| Elite Kaho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Earth elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Earth elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Earth elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Earth elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kobold_ArcherCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4292&lt;br /&gt;
| Kobold Archer Card&lt;br /&gt;
| 24292&lt;br /&gt;
| Elite Kobold Archer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Plant monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Plant monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Kobold Leader.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4291&lt;br /&gt;
| Kobold Leader Card&lt;br /&gt;
| 24291&lt;br /&gt;
| Elite Kobold Leader Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Kobolds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Kobold Leader Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Kobolds.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Laurell Weinder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4350&lt;br /&gt;
| Laurell Weinder Card&lt;br /&gt;
| 24350&lt;br /&gt;
| Elite Laurell Weinder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Water damage inflicted by 8%, whether or not these one are physical, magical or special.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional physical Water damage improved by 6%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Water damage inflicted by 11%, whether or not these one are physical, magical or special.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional physical Water damage improved by 6%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lava_GolemCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4184&lt;br /&gt;
| Lava Golem Card&lt;br /&gt;
| 24184&lt;br /&gt;
| Elite Lava Golem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more physical damage on Golems.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Lava Golem Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more physical damage on Golems.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Little Fatum.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4511&lt;br /&gt;
| Little Fatum Card&lt;br /&gt;
| 24511&lt;br /&gt;
| Elite Little Fatum Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Silence status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Silence status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:LunaticCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4006&lt;br /&gt;
| Lunatic Card&lt;br /&gt;
| 24006&lt;br /&gt;
| Elite Lunatic Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Luk +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +4&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Magnolia.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4076&lt;br /&gt;
| Magnolia Card&lt;br /&gt;
| 24076&lt;br /&gt;
| Elite Magnolia Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Curse status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Curse status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Manananggal.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4584&lt;br /&gt;
| Manananggal Card&lt;br /&gt;
| 24584&lt;br /&gt;
| Elite Manananggal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If refined at +5 or more : Regain 1 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If refined at +10 : Regain 2 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MaxSP by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If refined at +5 or more : Regain 1 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If refined at +10 : Regain 2 SP with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MaxSP by 5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mandragora.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4030&lt;br /&gt;
| Mandragora Card&lt;br /&gt;
| 24030&lt;br /&gt;
| Elite Mandragora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Wind  elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Wind elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Wind  elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Wind elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mao Guai.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4202&lt;br /&gt;
| Mao Guai Card&lt;br /&gt;
| 24202&lt;br /&gt;
| Elite Mao Guai Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Ghost monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Ghost monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Ghost monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Ghost monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MarinaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4055&lt;br /&gt;
| Marina Card&lt;br /&gt;
| 24055&lt;br /&gt;
| Elite Marina Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Freezing status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Freezing status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4341&lt;br /&gt;
| Metaling Card&lt;br /&gt;
| 24341&lt;br /&gt;
| Elite Metaling Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 5% chance of auto casting level 1 Strip Weapon on ennemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add a chance of auto casting level 3 Strip Weapon on ennemy when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MetallerCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4057&lt;br /&gt;
| Metaller Card&lt;br /&gt;
| 24057&lt;br /&gt;
| Elite Metaller Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Silence status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Silence status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MimingCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4510&lt;br /&gt;
| Miming Card&lt;br /&gt;
| 24510&lt;br /&gt;
| Elite Miming Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.3% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.5% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 5% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4126&lt;br /&gt;
| Minorous Card&lt;br /&gt;
| 24126&lt;br /&gt;
| Elite Minorous Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage iflicted on Large size monsters by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage iflicted on Large size monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mobster.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Mobster Card&lt;br /&gt;
| 24062&lt;br /&gt;
| Elite Mobster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage with Critical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 20% more damage with Critical Attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MummyCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4106&lt;br /&gt;
| Mummy Card&lt;br /&gt;
| 24106&lt;br /&gt;
| Elite Mummy Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +25&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +33&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:NagaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4469&lt;br /&gt;
| Naga Card&lt;br /&gt;
| 24469&lt;br /&gt;
| Elite Naga Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fish monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fish monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fish monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Nepenthes.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4470&lt;br /&gt;
| Nepenthes Card&lt;br /&gt;
| 24470&lt;br /&gt;
| Elite Nepenthes Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Nereid.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4167&lt;br /&gt;
| Nereid Card&lt;br /&gt;
| 24167&lt;br /&gt;
| Elite Nereid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Brute monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Brute monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Brute monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Orc_LadyCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4255&lt;br /&gt;
| Orc Lady Card&lt;br /&gt;
| 24255&lt;br /&gt;
| Elite Orc Lady Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage on every Orc including Orc Lord and Orc Hero.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Orc Lady Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 35% more damage on every Orc including Orc Lord and Orc Hero.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%. Only the first Elite Orc Lady Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Orc Skeleton.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4085&lt;br /&gt;
| Orc Skeleton Card&lt;br /&gt;
| 24085&lt;br /&gt;
| Elite Orc Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Holy elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Holy elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Holy elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Holy elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Panzer Goblin.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4310&lt;br /&gt;
| Panzer Goblin Card&lt;br /&gt;
| 24310&lt;br /&gt;
| Elite Panzer Goblin Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 7 when attacking Demon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 12 when attacking Demon monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pecopeco Egg.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4007&lt;br /&gt;
| Pecopeco Egg Card&lt;br /&gt;
| 24007&lt;br /&gt;
| Elite Pecopeco Egg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Formless monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Formless monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Formless monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Phendark.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4329&lt;br /&gt;
| Phendark Card&lt;br /&gt;
| 24329&lt;br /&gt;
| Elite Phendark Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on All players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Demihuman monsters is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Demihuman monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +15 on All players.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Demihuman monsters is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:PinguiculaCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4476&lt;br /&gt;
| Pinguicula Card&lt;br /&gt;
| 24476&lt;br /&gt;
| Elite Pinguicula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Insect monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Insect monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Insect monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pitman.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4335&lt;br /&gt;
| Pitman Card&lt;br /&gt;
| 24335&lt;br /&gt;
| Elite Pitman Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Earth damage inflicted by 8%, +6% on Earth physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Earth damage inflicted by 11%, +6% on Earth physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:PlanktonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4024&lt;br /&gt;
| Plankton Card&lt;br /&gt;
| 24024&lt;br /&gt;
| Elite Plankton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Sleep status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Sleep status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pom Spider.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4514&lt;br /&gt;
| Pom Spider Card&lt;br /&gt;
| 24514&lt;br /&gt;
| Elite Pom Spider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Undead monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 18%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Undead monsters by 7%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Red Eruma.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4531&lt;br /&gt;
| Red Eruma Card&lt;br /&gt;
| 24531&lt;br /&gt;
| Elite Red Eruma Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Curse status on the target during 4 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Curse status on the target during 4 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Red Ferus.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4380&lt;br /&gt;
| Red Ferus Card&lt;br /&gt;
| 24380&lt;br /&gt;
| Elite Red Ferus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Fire damage inflicted by 8%, +6% on Fire physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases all Fire damage inflicted by 11%, +6% on Fire physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Requiem.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4104&lt;br /&gt;
| Requiem Card&lt;br /&gt;
| 24104&lt;br /&gt;
| Elite Requiem Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable a 5% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enable a 7% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Rock Step.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4699&lt;br /&gt;
| Rock Step Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Rock Step Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.5% resistance to Bleeding, Burning, Poison &amp;amp; Deep Poison status effects.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Rotar Zairo.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4192&lt;br /&gt;
| Rotar Zairo Card&lt;br /&gt;
| 24192&lt;br /&gt;
| Elite Rotar Zairo Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 12%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7 on Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases critical attack damage by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +12 on Fish monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4005&lt;br /&gt;
| Santa Poring Card&lt;br /&gt;
| 24005&lt;br /&gt;
| Elite Santa Poring Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Shadow elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Shadow elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Shadow elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Shadow elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Savage Babe.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4017&lt;br /&gt;
| Savage Babe Card&lt;br /&gt;
| 24017&lt;br /&gt;
| Elite Savage Babe Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Stun status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Stun status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Scorpion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4068&lt;br /&gt;
| Scorpion Card&lt;br /&gt;
| 24068&lt;br /&gt;
| Elite Scorpion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Plant monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Plant monsters by 19%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Scorpion King.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4130&lt;br /&gt;
| Scorpion King Card&lt;br /&gt;
| 24130&lt;br /&gt;
| Elite Scorpion King Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Undead monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Undead monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Seal.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4312&lt;br /&gt;
| Seal Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Seal Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Critical by 9 when attacking Demon and Undead monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SedoraCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4521&lt;br /&gt;
| Sedora Card&lt;br /&gt;
| 24521&lt;br /&gt;
| Elite Sedora Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical Damage +12%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Critical by 1.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Shell Fish.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4273&lt;br /&gt;
| Shell Fish Card&lt;br /&gt;
| 24273&lt;br /&gt;
| Elite Shell Fish Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 30% more damage on Crab.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Inflict 15% more damage on Fish.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sidewinder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4117&lt;br /&gt;
| Sidewinder Card&lt;br /&gt;
| 24117&lt;br /&gt;
| Elite Sidewinder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables Level 2 Double Attack on compounded weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If character has learned Double Attack, effects of the mastered level are added to this card's effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an additional 10% chance of attacking twice while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Enables Level 3 Double Attack on compounded weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If character has learned Double Attack, effects of the mastered level are added to this card's effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds an additional 15% chance of attacking twice while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SkeletonCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4025&lt;br /&gt;
| Skeleton Card&lt;br /&gt;
| 24025&lt;br /&gt;
| Elite Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 2.5% chance of inflicting Stun status on target when dealing physical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 4% chance of inflicting Stun status on target when dealing physical attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4092&lt;br /&gt;
| Skel Worker Card&lt;br /&gt;
| 24092&lt;br /&gt;
| Elite Skel Worker Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Medium size monsters by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Medium size monsters by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SnakeCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4037&lt;br /&gt;
| Snake Card&lt;br /&gt;
| 24037&lt;br /&gt;
| Elite Snake Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 7% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4086&lt;br /&gt;
| Soldier Skeleton Card&lt;br /&gt;
| 24086&lt;br /&gt;
| Elite Soldier Skeleton Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +9.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +11.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sropho.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4522&lt;br /&gt;
| Sropho Card&lt;br /&gt;
| 24522&lt;br /&gt;
| Elite Sropho Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Crystalisation status on the target during 3 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Crystalisation status on the target during 3 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Step.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4062&lt;br /&gt;
| Step Card&lt;br /&gt;
| 24???&lt;br /&gt;
| Elite Step Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.5% resistance to Sleep, Stone Curse, Freeze &amp;amp; Stun status effects.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Stone Shooter.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4225&lt;br /&gt;
| Stone Shooter Card&lt;br /&gt;
| 24225&lt;br /&gt;
| Elite Stone Shooter Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Strouf.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4111&lt;br /&gt;
| Strouf Card&lt;br /&gt;
| 24111&lt;br /&gt;
| Elite Strouf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demon monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demon monsters by 17%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical damage inflicted on Demon monsters by 9%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4427&lt;br /&gt;
| Sword Guardian Card&lt;br /&gt;
| 24427&lt;br /&gt;
| Elite Sword Guardian Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded in a '''One-Handed Sword''' or a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Bowling Bash damage by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +7.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +15.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded in a '''One-Handed Sword''' or a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Bowling Bash damage by 25%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:The PaperCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4172&lt;br /&gt;
| The Paper Card&lt;br /&gt;
| 24172&lt;br /&gt;
| Elite The Paper Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 20% more damage with critical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Inflict 25% more damage with critical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Tri_JointCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4308&lt;br /&gt;
| Tri Joint Card&lt;br /&gt;
| 24308&lt;br /&gt;
| Elite Tri Joint Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time a Formless monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Formless monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time a Formless monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Vadon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4049&lt;br /&gt;
| Vadon Card&lt;br /&gt;
| 24049&lt;br /&gt;
| Elite Vadon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fire elemental monsters by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fire elemental monsters by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Fire elemental monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Fire elemental monsters by 13%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Warrior Lola.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4579&lt;br /&gt;
| Warrior Lola Card&lt;br /&gt;
| 24579&lt;br /&gt;
| Elite Warrior Lola Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Hand Mace''' or a '''Two-Hand Mace''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Def +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Hand Mace''' or a '''Two-Hand Mace''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Wild Hornet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4665&lt;br /&gt;
| Wild Hornet Card&lt;br /&gt;
| 24665&lt;br /&gt;
| Elite Wild Hornet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Weapon Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Agi +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Weapon Atk by 3. Up to 30 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:WolfCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4029&lt;br /&gt;
| Wolf Card&lt;br /&gt;
| 24029&lt;br /&gt;
| Elite Wolf Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +6&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zakudam.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4474&lt;br /&gt;
| Zakudam Card&lt;br /&gt;
| 24474&lt;br /&gt;
| Elite Zakudam Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman/Players by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demihuman/Players by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Demihuman/Players by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Demihuman/Players by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zenorc.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4096&lt;br /&gt;
| Zenorc Card&lt;br /&gt;
| 24096&lt;br /&gt;
| Elite Zenorc Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 3.5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zipper Bear.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4281&lt;br /&gt;
| Zipper Bear Card&lt;br /&gt;
| 24281&lt;br /&gt;
| Elite Zipper Bear Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make weapon indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make weapon indestructible.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Zombie Master.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;4&amp;quot; style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name &lt;br /&gt;
|-&lt;br /&gt;
| 4274&lt;br /&gt;
| Zombie Master Card&lt;br /&gt;
| 24274&lt;br /&gt;
| Elite Zombie Master Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +12 on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 5 SP each time an Undead monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +15 on Undead monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Gain 10 SP each time an Undead monster is killed by Physical Melee Attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Drain 5 SP as the weapon is unequipped.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Mini-Boss &amp;amp; MvP Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Pyuriel Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4578&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Angry Student Pyuriel Card&lt;br /&gt;
| 24578&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Angry Student Pyuriel Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases critical hit damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases critical hit damage by 3%. Up to 30% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each upgrade of the equipement this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Atroce Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4425&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Atroce Card&lt;br /&gt;
| 24425&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Atroce Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 0.5% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 1% chance of increasing ASPD by 100% for 10 seconds when the user is physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on adds 0.1% chance to trigger the effect ASPD +100%. Up to 1% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Baphomet.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4147&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Baphomet Card&lt;br /&gt;
| 24147&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Baphomet Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit -10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Endow a weapon with damage that will splash 1 cells around the target with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Endow a weapon with damage that will splash 2 cells around the target with each attack.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Charleston3.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4697&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Charleston3 Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Charleston3 Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on allow the user to reflect any damage received by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Root of Corruption.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4603&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Corruption Root Card&lt;br /&gt;
| 24603&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Corruption Root Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;li&amp;gt;Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Dolor of Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4398&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dolor of Thanatos Card&lt;br /&gt;
| 24398&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dolor of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MAtk +4, +4 per Weapon Level&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 4% +4% per Weapon Level.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Angel monsters by 2% +2% per Weapon Level.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases physical damage inflicted on Angel monsters by 24%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases magical/misc damage inflicted on Angel monsters by 12%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Doppelganger.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4142&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Doppelganger Card&lt;br /&gt;
| 24142&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Doppelganger Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +13%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Atk +20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4134&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Dracula Card&lt;br /&gt;
| 24134&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Dracula Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 10% chance of gaining 5% of the damage inflicted on target as SP with each attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 10% chance of gaining 7% of the damage inflicted on target as SP with each attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Drake.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4137&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Drake Card&lt;br /&gt;
| 24137&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Drake Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Nullify reduction in damage inflicted on monsters resulting from monster's size.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Weapon Atk by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Nullify reduction in damage inflicted on monsters resulting from monster's size.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Weapon Atk by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:General Daehyon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4574&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| General Daehyon Card&lt;br /&gt;
| 24574&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite General Daehyon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 5. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''When combined with a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 2. Up to 20 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Atk by 7. Up to 70 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Hit by 1. Up to 10 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When combined with a '''One-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases Blocking rate by 5%.&amp;lt;/li&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;''When combined with a '''Two-Handed Sword''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4408&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gloom Under Night Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gloom Under Night Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage from Ghost element attacks are increased by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchant all physical attacks with the Ghost element property.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Gryphon.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4163&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Gryphon Card&lt;br /&gt;
| 24163&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Gryphon Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +7&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds the chance of auto casting Level 5 Bowling Bash skill on enemy while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Flee +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +9&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds the chance of auto casting Level 7 Bowling Bash skill on enemy while attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lady Solace.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4394&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lady Solace Card&lt;br /&gt;
| 24394&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lady Solace Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 2% chance of autocasting Level 5 Grand Cross when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.3% chance of autocasting Level 5 Grand Cross when attacking. Up to 3% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 2% chance of autocasting Level 5 Grand Cross when attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on adds 0.3% chance of autocasting Level 5 Grand Cross when attacking. Up to 3% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage of Grand Cross by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Lord of the Dead.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4276&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Lord Of The Dead Card&lt;br /&gt;
| 24276&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Lord Of The Dead Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 0.1% chance of auto casting Coma while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 5% chance of auto casting Stun, Curse, Silence, Poison or Bleeding randomly while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 0.2% chance of auto casting Coma while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 7% chance of auto casting Stun, Curse, Silence, Poison or Bleeding randomly while physically attacking with short range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Maero of Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4395&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Maero of Thanatos Card&lt;br /&gt;
| 24395&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Maero of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 5% chance of auto casting Level 3 Decrease AGI on target with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on increase the level of Decrease Agi by 1. Up to Level 13 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 7.5% chance of auto casting Level 5 Decrease AGI on target with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compounded on increase the level of Decrease Agi by 1. Up to Level 15 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:MasterSmith.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4361&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| MasterSmith Card&lt;br /&gt;
| 24361&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite MasterSmith Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a 7% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds a 9% chance of destroying an enemy's weapon and a 9% chance of destroying its armor each time the wearer physically attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Thanatos.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4399&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Memory Of Thanatos Card&lt;br /&gt;
| 24399&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Memory Of Thanatos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk -20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defense.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk -15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Def -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Mdef -20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defense.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Mutant Dragonoid.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4203&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Mutant Dragonoid Card&lt;br /&gt;
| 24203&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Mutant Dragonoid Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Atk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Necromancer.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4440&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Necromancer Card&lt;br /&gt;
| 24440&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Necromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''One-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 1% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Two-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Int +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 3% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''One-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 2% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;''When compounded on a '''Two-Handed Rod''' class weapon :''&lt;br /&gt;
&amp;lt;p&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores an additional 3% Mdef of all enemies, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Octopus.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4533&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Octopus Card&lt;br /&gt;
| 24533&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Octopus Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.7% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 0.9% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 9% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4121&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Phreeoni Card&lt;br /&gt;
| 24121&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Phreeoni Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +100.&amp;lt;/li&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Hit +100.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Hit +5%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Queen Scaraba.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4507&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Queen Scaraba Card&lt;br /&gt;
| 24507&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Queen Scaraba Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage to Scarabas by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Scaraba Summoning Scroll.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 7%. Only the first Queen Scaraba Card will grant you this attack bonus.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases damage to Scarabas by 35%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Random chance a defeated monster will drop Scaraba Summoning Scroll.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Atk by 8%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Randgris.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4407&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Randgris Card&lt;br /&gt;
| 24407&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Randgris Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of autocast Level 1 Dispell with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 13%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 5% chance of autocast Level 3 Dispell with each physical attack.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Samurai Spector.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4263&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Samurai Spector Card&lt;br /&gt;
| 24263&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Samurai Spector Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores 40% of target's Hard Defense when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignores 50% of target's Hard Defense when attacking.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Card.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 10283&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Satan Morroc Card&lt;br /&gt;
| ?????&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Satan Morroc Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;/li&amp;gt;Any physical attacks have 1% chance to inflict Coma status effect on all targets, including Bosses.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:SkeggioldCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4406&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Skeggiold Card&lt;br /&gt;
| 24406&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Skeggiold Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 3 refine of the equipement this card is compounded on will increase your Matk by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each 2 refine of the equipement this card is compounded on will increase your Matk by 1%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Sniper Shecil.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4367&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Sniper Shecil Card&lt;br /&gt;
| 24???&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Sniper Shecil Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Returns 40% of long range damage to the attacker.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants 20% resistance to long range attacks.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;????&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Stormy Knight.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4318&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Stormy Knight Card&lt;br /&gt;
| 24318&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Stormy Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 2% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Storm Gust, each level known by the wearer adds 0.3% chance to trigger the effect. Up to 3% at Skill Level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Wind elemental damage by 10%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 3% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the user mastered Storm Gust, each level known by the wearer adds 0.5% chance to trigger the effect. Up to 5% at Skill Level 10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases physical damage inflicted on Water elemental monsters by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Wind elemental damage by 15%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Tendrillion.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Boss.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4463&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Tendrillion Card&lt;br /&gt;
| 24463&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Tendrillion Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1 Critical to the wearer. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 5 Atk to the wearer. Up to 50 at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on grants 1 Critical to the wearer. Up to 10 at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Time Holder.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4625&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Time Holder Card&lt;br /&gt;
| 24625&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Time Holder Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each refine of the equipement this card is compound on increases Matk by 1%. Up to 10% at +10.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Matk +3%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;3&amp;quot;| [[File:Turtle_GeneralCard.png|center|125px]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:MvP.gif|center]]&lt;br /&gt;
|-&lt;br /&gt;
| 4305&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Turtle General Card&lt;br /&gt;
| 24305&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Elite Turtle General Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 20%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase physical damage dealt to all enemies by 23%.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Custom Cards ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10110&lt;br /&gt;
| Shivan's Dragon Card&lt;br /&gt;
| 10113&lt;br /&gt;
| Balor Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to cast Fire Breath Lvl 5 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignore 20% of target's DEF (multiple cards reduce effects by 5% per cards)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10114&lt;br /&gt;
| Moonfire Card&lt;br /&gt;
| 10115&lt;br /&gt;
| Ablaze Mistress Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 30% on monsters that killed you last, works on players with jobs (independantly)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 25% to first strikes (HP &amp;gt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10116&lt;br /&gt;
| Magma Fiend Card&lt;br /&gt;
| 10117&lt;br /&gt;
| Greater Fire Elemental Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 35% to last strikes (HP &amp;lt; 50%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical fire damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10119&lt;br /&gt;
| Lesser Fire Elemental Card&lt;br /&gt;
| 10126&lt;br /&gt;
| Greater Water Element Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical water damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Shivan's Volcano&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10129&lt;br /&gt;
| Lesser Water Elemental Card&lt;br /&gt;
| 10130&lt;br /&gt;
| Broceliande Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance &amp;quot;Critical +25&amp;quot; when attacking (magical included)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Atlantide&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10131&lt;br /&gt;
| Lady of the Breeze Card&lt;br /&gt;
| 10133&lt;br /&gt;
| Arya Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%, increase by 1 the maximum ASPD (default 190)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged damage up by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10136&lt;br /&gt;
| Fiend Card&lt;br /&gt;
| 10137&lt;br /&gt;
| Greater Wind Element Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 15% if user is against a single adversary (no flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical wind damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10139&lt;br /&gt;
| Lesser Wind Elemental Card&lt;br /&gt;
| 10146&lt;br /&gt;
| Guardian of the Underground Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 10% chance to autocast a bolt level 2 when attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 20% if user is against multiple adversary (flee penalities)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tyr Tower&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10147&lt;br /&gt;
| Greater Earth Element Card&lt;br /&gt;
| 10149&lt;br /&gt;
| Lesser Earth Elemental Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical earth damage +20%, 2/3 if special, 1/3 if magical&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying rate +10%, add 5% chance to autocast a bolt level 2 when attacking or attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Titan's Retreat&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10151&lt;br /&gt;
| Cu Sith Card&lt;br /&gt;
| 10152&lt;br /&gt;
| Genie Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage weapon by 40%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ignore 20% of target's MDEF (multiple cards reduce effects by 5% per cards)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Neverending Citadel&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10160&lt;br /&gt;
| Nebuchadnezzar Card&lt;br /&gt;
| 10162&lt;br /&gt;
| Magister Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MATK +20% but once per second user receive 10% of the damage done by magic&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 7% of actual SP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10165&lt;br /&gt;
| Priestess Card&lt;br /&gt;
| 10166&lt;br /&gt;
| Blood Caster Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase attribute bonus given by skills by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 7% of actual HP to increase damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10167&lt;br /&gt;
| Occulter Card&lt;br /&gt;
| 10169&lt;br /&gt;
| Cryomancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target is under Curse damage by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting time reduce by 10% (multiple cards reduce effects)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10270&lt;br /&gt;
| Druid Card&lt;br /&gt;
| 10271&lt;br /&gt;
| Electromancer Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase heal power by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After skill delay reduce by 10% (multiple cards reduce effects)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Tolaria's Academy&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10179&lt;br /&gt;
| Bastion's Assassin Card&lt;br /&gt;
| 10180&lt;br /&gt;
| Bastion's Knight Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage done in the back +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +2&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage done in front +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10181&lt;br /&gt;
| Bastion's Archer Card&lt;br /&gt;
| 10190&lt;br /&gt;
| Jogurmand Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases short ranged physical damage by 15%, each cell between the user and the target reduces this bonus by 1%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to finish a weak target (HP &amp;lt; 35%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Utgard, Midgard's Fortress&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10194&lt;br /&gt;
| Lilith Card&lt;br /&gt;
| 10198&lt;br /&gt;
| Darkstrider Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Leech HP 10% (1/s), Regain SP 10%(of baselevel, 1/s)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to finish a weak target (HP &amp;lt; 20%)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10192&lt;br /&gt;
| Belial Card&lt;br /&gt;
| 10213&lt;br /&gt;
| Emeth Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Poisoned targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Parrying and blocking rate +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Abyssal Depths&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hylo's Mine&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10220&lt;br /&gt;
| Melusine Card&lt;br /&gt;
| 10221&lt;br /&gt;
| Maardagg Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage by 25% on a target for every type of common status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict &amp;quot;no recovery&amp;quot; effect to targets when physically attacking (5 seconds)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10222&lt;br /&gt;
| Puppet Master Card&lt;br /&gt;
| 10226&lt;br /&gt;
| Bloody Argos Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Burns 1% SP of enemies on every normal attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Convert 10% of your damage into HP, benefits are reduced as the number of targets grows, up to 20%&amp;lt;/li&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10228&lt;br /&gt;
| Horus Card&lt;br /&gt;
| 10234&lt;br /&gt;
| Lathulla Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Adds 15% damage to DoT (Damage Over Time)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Silence targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Hollow's Castle&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10241&lt;br /&gt;
| Bragi's Avatar Card&lt;br /&gt;
| 10242&lt;br /&gt;
| Freyja's Avatar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Bleeding targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Sleeping targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Bragi's Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Freyja's Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10243&lt;br /&gt;
| Thor's Avatar Card&lt;br /&gt;
| 10244&lt;br /&gt;
| Loki's Avatar Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Stun targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all kind of damage on Frozen targets by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Thor's Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Loki's Temple&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; rowspan=&amp;quot;11&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:card gif.gif]]&lt;br /&gt;
! width=&amp;quot;14%&amp;quot;| ID&lt;br /&gt;
! width=&amp;quot;35%&amp;quot;| Name&lt;br /&gt;
|-&lt;br /&gt;
| 10251&lt;br /&gt;
| Insector Card&lt;br /&gt;
| 10257&lt;br /&gt;
| Spirit of Sun Card&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Description&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target is under Deadly Poison Status Effect, increase damage dealt by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Gives 20% chance to perform double attack with normal attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Drop location&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| Myrkvior Temple&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Back to Menu Cards.png|center|400px|link=http://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications#List_of_Cards]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you want to go back to the Cards Menu&lt;br /&gt;
   Please [[New_Cards_%26_Official_Cards_modifications#List_of_Cards|→ ''click here'' ←]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Necromancer&amp;diff=13763</id>
		<title>Necromancer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Necromancer&amp;diff=13763"/>
		<updated>2022-11-29T13:22:28Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:4514.png Death Wits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''' : Sage&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''' : 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4510.png]] Death Specialization === &lt;br /&gt;
'''ID''' : 4510&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4511.png]] Death Strike ===&lt;br /&gt;
'''ID''' : 4511&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Soul Strike.&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Strike is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Soul Strike Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Soul Strike Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Soul Strike Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Soul Strike Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Soul Strike Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : SP cost are increased but the skill will drains life of the target for a short period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
Each second target will loose HP and user will recover half from it.&amp;lt;br&amp;gt;&lt;br /&gt;
This effect is considered as a DOT, offensive stat is INT and defensive stat is VIT, it can be slowed by Slow Poison and stopped with Detoxify.&amp;lt;br&amp;gt;&lt;br /&gt;
Damage from this DOT is only 65% of a regular one a heal is only half of it.&amp;lt;br&amp;gt;&lt;br /&gt;
Soul Strike is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* This effect will not stack on the same target BUT user may have multiple targets affected at the same time, drastically increasing the number of different treatments received&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[File:4512.png]] Death Corruption ===&lt;br /&gt;
'''ID''' : 4512&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of Corruption.&amp;lt;br&amp;gt;&lt;br /&gt;
Corruption is a NPC skill which turn any target into undead for a period of time.&amp;lt;br&amp;gt;&lt;br /&gt;
During this state, the player receives all the qualities of being Undead property, such as vulnerability to Heal and Sanctuary (or immunity to them in a non-PvP zone), and taking extra damage from Holy and Fire property attacks while being immune to Undead, Shadow, and Poison property attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! SP !! Cast !! CoolDown !! Effect !! ASD&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Corruption Level 1 || 20 || 2,8s || 12s || Turns target into Undead (4 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Corruption Level 2 || 25 || 2,6s || 10s || Turns target into Undead (8 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Corruption Level 3 || 30 || 2,4s || 8s || Turns target into Undead (12 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Corruption Level 4 || 35 || 2,2s || 6s || Turns target into Undead (16 seconds) || 0&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Corruption Level 5 || 40 || 2s || 4s || Turns target into Undead (20 seconds) || 0&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already Soul Strike in Skill Tree''' : Magical damage against undead race and element are passively improved by 3/6/9/12/15%&lt;br /&gt;
&lt;br /&gt;
=== [[File:4513.png]] Death Napalm ===&lt;br /&gt;
'''ID''' : 4513&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Napalm Beat.&amp;lt;br&amp;gt;&lt;br /&gt;
Napalm Beat is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Napalm Beat Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Napalm Beat Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Napalm Beat Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Napalm Beat Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Napalm Beat Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increase the SP cost but the skill will inflict the status Necrose.&amp;lt;br&amp;gt;&lt;br /&gt;
Necrose is a DOT (damage over time) effect which deals more damage than a regular DOT when target's HP are higher than 75% and much lower when HP are lower than 50%.&amp;lt;br&amp;gt;&lt;br /&gt;
   2 * (Caster's LUK + Caster's INT + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
   &amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;(HP &amp;gt; 75 % : damage increase up to x2, HP &amp;lt; 50% : damage decrease up to the third)&amp;lt;/div&amp;gt;&lt;br /&gt;
Napalm Beat is now element undead.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! SP cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 seconds || +3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4 seconds || +6&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 5 seconds || +9&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 6 seconds || +12&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 7 seconds || +15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4514.png]] Death Wits ===&lt;br /&gt;
'''ID''' : 4514&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The character become an expert to anything relate to undeads.&amp;lt;br&amp;gt;&lt;br /&gt;
Grants damage bonus to any attacks with undead element attribute, increase damage done to undead race and element, increase resistance to undead race and element, increase DOTs damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus !! DOTs damage Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 5% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 15% || 9%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 20% || 12%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 25% || 15%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4515.png]] Death Wish ===&lt;br /&gt;
'''ID''' : 4515&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Any attacks dealth with undead attribute may inflict Death Call status to targets for a short period of time (7 seconds).&amp;lt;br&amp;gt;&lt;br /&gt;
Death Call is a DOT (damage over time) effect which deals more damage than a regular DOT when target's HP are lower than 50% and much lower when HP are higher than 75%.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4516.png]] Death Conversion ===&lt;br /&gt;
'''ID''' : 4516&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 3 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user can select a cell on the floor within a distance of 7 cells, a bone growth here.&amp;lt;br&amp;gt;&lt;br /&gt;
This bone serves as a debuffer which can cast confusion on enemies passing nearby.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ [[File:BONE_ACIDUS.gif|none]] Bone&lt;br /&gt;
|-&lt;br /&gt;
! Role !! Strong Attributes &amp;gt; Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| Debuffer || ??? || Undead || Undead 2 || Medium || Average / Average || 2 || Very Slow || - || - || Wider Confusion (5x5)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8% of total INT || 7 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 10% of total INT || 9 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 12% of total INT || 11 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 14% of total INT || 13 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 16% of total INT || 15 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4517.png]] Death Incarnation ===&lt;br /&gt;
'''ID''' : 4517&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 8&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 1 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 15 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : It is a form of undiying horror which allows the user to turn himself into an unkillable machine.&amp;lt;br&amp;gt;&lt;br /&gt;
First of all the user is associated to the undead race.&amp;lt;br&amp;gt;&lt;br /&gt;
As the level of this skill grows the character have higher maximum HP (which are healed in the process), can drain any damage done, .&amp;lt;br&amp;gt;&lt;br /&gt;
This form also grants some undead element mastery.&amp;lt;br&amp;gt;&lt;br /&gt;
However, this form grants no natural healing possiblity: Magical heals harms the user (undead) and item do not heal the user.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Maximum HP !! Damage Drains !! Undead Mastery&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10% || 10% || 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20% || 20% || 14%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30% || 30% || 21%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 40% || 40% || 28%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50% || 50% || 35%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4518.png]] Death Summon ===&lt;br /&gt;
'''ID''' : 4518&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 60 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 180 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Summons five undeads to fight alongside the player.&amp;lt;br&amp;gt;&lt;br /&gt;
Their is some creatures with different role.&amp;lt;br&amp;gt;&lt;br /&gt;
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Undead !! Role !! Strong Attributes !! Race !! Element !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1076.gif|none]] Skeleton || DPS/physical/close || STR=DEX&amp;gt;VIT=LUK&amp;gt;AGI=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Combo Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:2823.gif|none]] Ghoul || Tank || VIT&amp;gt;LUK&amp;gt;STR=DEX&amp;gt;VIT=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Blood Drain&lt;br /&gt;
|-&lt;br /&gt;
| [[File:BONE_FERUS.gif|none]] Hound || Debuffer || DEX=STR&amp;gt;AGI=LUK&amp;gt;VIT=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Change Dead&lt;br /&gt;
|-&lt;br /&gt;
| [[File:a1016.gif|none]] Skelton Archer || DPS/physical/ranged || STR=AGI&amp;gt;VIT=LUK&amp;gt;DEX=INT || Undead || Undead 1 || Medium || fast || average || average || average || Undead Attack, Tracking&lt;br /&gt;
|-&lt;br /&gt;
| [[File:3000.gif|none]] Skeleton Mage || Magical || VIT=INT&amp;gt;DEX=LUK&amp;gt;STR=AGI || Undead || Undead 1 || Medium || fast || average || average || average || Soul Strike, Dark Strike, Dark Thunder, Undead Attack&lt;br /&gt;
|-&lt;br /&gt;
| [[File:1041.gif|none]] Mummy || Debuffer/physical || STR&amp;gt;DEX&amp;gt;VIT=INT&amp;gt;AGI=LUK || Undead || Undead 1 || Medium || fast || average || average || average || Curse Attack, Slow Cast, Undead Attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Summon Level&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 8% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 11% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 14% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 17% of total INT&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 20% of total INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* @summonconfig grants the possibility to configure a set of animals in order to avoid promps when skill is use&lt;br /&gt;
* With this skill at level 5 and a total INT of 180 the level of the summon is 54&lt;br /&gt;
&lt;br /&gt;
=== [[File:4519.png]] Death Armor ===&lt;br /&gt;
'''ID''' : 4519&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 5~3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''' : 30~90 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : For a notable period of time, user's element of defense will be Undead.&amp;lt;br&amp;gt;&lt;br /&gt;
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.&amp;lt;br&amp;gt;&lt;br /&gt;
While under the effect of this skill the user have increased damage from that element.&amp;lt;br&amp;gt;&lt;br /&gt;
During the duration of the effect, the undead element damage inflicted by the character heals him.&amp;lt;br&amp;gt;&lt;br /&gt;
In addition, he has a chance to finish off a weak target with his attacks (any kind) if target's HP are lower than 25%.&amp;lt;br&amp;gt;&lt;br /&gt;
However, the healing received (magic or objects) are reduce by half.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Casting Time !! SP of all skills !! natural SP recovery !! Elemental Boost !! Life Drain / Finish Rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || 3% || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || 6% || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || 9% || 5%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || 12% || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 90 seconds || 3 seconds || - || - || 15% || 7%&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Healer&amp;diff=13762</id>
		<title>Healer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Healer&amp;diff=13762"/>
		<updated>2022-11-29T13:12:00Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:4104.png Kind Pneuma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Acolyte&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The healer is a specialist in care and recovery. Excellent altruists and individual survival experts, we can definitely count on their help.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4100.png]] Kind Specialization === &lt;br /&gt;
'''ID''': 4100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one Attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4101.png]] Kind Heal ===&lt;br /&gt;
'''ID''': 4101&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Kind Heal and Kind Coluceo are cumulative (but the Minor effect is applied twice).&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All healing skills have increased heal power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4102.png]] Kind Coluceo ===&lt;br /&gt;
'''ID''': 4102&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Kind Heal and Kind Colucea are cumulative (but the Minor effect is applied twice)&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Enables the use of Wide Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill level !! Area !! SP cost !! Cast !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wide Heal Level 1 || 3x3 || 120 SP || 2 seconds || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wide Heal Level 2 || 5x5 || 140 SP || 2.5 seconds || 2.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wide Heal Level 3 || 7x7 || 160 SP || 3 seconds || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wide Heal Level 4 || 9x9 || 180 SP || 3.5 seconds || 3.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wide Heal Level 5 || 11x11 || 200 SP || 4 seconds || 4 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Wide Heal heals caster and nearby party members in an area at the highest level known by the caster.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4103.png]] Kind Cure ===&lt;br /&gt;
'''ID''': 4103&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Cure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cure Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Cure Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Cure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Cure Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases the level of Cure by 1 per Kind Cure level.&amp;lt;br&amp;gt;&lt;br /&gt;
Can clean hell power when used at a level 6+, there is 20% chance per skill level above the 5th, up to 100% at level 10&amp;lt;br&amp;gt;&lt;br /&gt;
* This will increase the heal and the immunity duration of the Cure skill.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4104.png]] Kind Pneuma ===&lt;br /&gt;
'''ID''': 4104&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Cooldown !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pneuma Level 1 || 12 seconds || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pneuma Level 2 || 9 seconds || 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pneuma Level 3 || 6 seconds || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pneuma Level 4 || 3 seconds || 35 SP&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pneuma Level 5 || 0 seconds || 30 SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : User has a low chance of auto-casting pneuma (level 1) on themselves when being receiving ranged attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 6%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 8%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 10%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4105.png]] Kind Light ===&lt;br /&gt;
'''ID''': 4105&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Holy Light.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Light Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Light Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Light Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Light Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Light Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each time the user hits a target with Holy Light, they are healed. Healing depends on the severity of their injuries and the condition of their enemy:&amp;lt;br&amp;gt;&lt;br /&gt;
* The lower the user's health, the greater the effect will be.&lt;br /&gt;
* The healthier the enemy is, the greater the effect will be.&lt;br /&gt;
* The healing effect is based on MATK.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 15% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 25% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30% MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* User's missing HP can increase the heal up to 100% max.&lt;br /&gt;
* Enemy's remaining HP can increase the heal up to 100% max.&lt;br /&gt;
* These two effects are multicative, which means a nearly dead user VS a full-life enemy can have a final healing rate of 30*2*2 = 120%&lt;br /&gt;
&lt;br /&gt;
=== [[File:4106.png]] Kind Resentment ===&lt;br /&gt;
'''ID''': 4106&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Curse status inflicted on the user has a chance of being reflected back at the caster.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds the following effects to Cure : can clean critical wound when used at a level 6+, there is 20% chance per level in this kugan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Status reflection does not prevent the user from being affected by the status.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4107.png]] Kind Recovery ===&lt;br /&gt;
'''ID''': 4107&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The duration of common status effects is reduced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Common Status Duration -6%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Common Status Duration -12%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Common Status Duration -18%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Common Status Duration -24%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Common Status Duration -30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* At its highest level, this skill reduces the status effect duration by a third.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4108.png]] Kind Compassion ===&lt;br /&gt;
'''ID''': 4108&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 120 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The healing received by the caster is greatly reduced but in exchange their healing power is greatly increased. If this ability is cast again before the end of its duration, the ability is canceled (canceling the skill also consumes LP).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Healing on Self !! Healing on others&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal power -95% || Heal power +14%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal power -90% || Heal power +18%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal power -85% || Heal power +22%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal power -80% || Heal power +26%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal power -75% || Heal power +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4109.png]] Kind Hope ===&lt;br /&gt;
'''ID''': 4109&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': Depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The user and his nearby allies receive a regeneration effect called Invigorate for a given time. &amp;lt;br&amp;gt;&lt;br /&gt;
Invigorate heals a small amount of HP every second, the VIT of the target increases that amount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Area !! Heal Ticks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10 seconds || 3x3 || 20% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 15 seconds || 5x5 || 40% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20 seconds || 7x7 || 60% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 25 seconds || 9x9 || 80% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30 seconds || 11x11 || 100% of (BaseLevel + base INT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Similar to Poison status but with a healing effect instead.&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Shepherd&amp;diff=13761</id>
		<title>Shepherd</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Shepherd&amp;diff=13761"/>
		<updated>2022-11-29T13:10:22Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:4818.png Keep Pneuma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4810.png]] Keep Specialization === &lt;br /&gt;
'''ID''' : 4810&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || VIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4811.png]] Keep Angelus ===&lt;br /&gt;
'''ID''' : 4811&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Angelus.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Angelus Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Angelus Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Angelus Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Angelus Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Angelus Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used allies and user receives a buff resistance from 3 to 15% for 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4812.png]] Keep Endure ===&lt;br /&gt;
'''ID''' : 4812&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Endure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Endure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Endure Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Endure Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Endure Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used allies at 11x11 receives endure at level 1 to 5 for 60 seconds, the user receives an all resistance bonus equal to 4~20% of its MDEF while endure is active (halves for neutral) AND heals for 2~10% of its max HP when the skill is used.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4813.png]] Keep Provocation ===&lt;br /&gt;
'''ID''' : 4813&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Provoke.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Provoke Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Provoke Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Provoke Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Provoke Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Provoke Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When receiving an attack from an enemy with provoke some battle damage are inflicted to that enemy (40~200%, based on atk, improved by user's MDEF, reduced by target's DEF, no element).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4814.png]] Keep Gloria ===&lt;br /&gt;
'''ID''' : 4814&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Gloria.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Gloria Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Gloria Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Gloria Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Gloria Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Gloria Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used allies at 11x11 receives 4~20% critical defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4815.png]] Keep Safety ===&lt;br /&gt;
'''ID''' : 4815&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Safety Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Safety Wall Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Safety Wall Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Safety Wall Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Safety Wall Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Safety Wall Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When attacked under this skill effect at short range may grants a short range flee 5~25% for 7 seconds to self and allies in 9x9 area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4816.png]] Keep Break ===&lt;br /&gt;
'''ID''' : 4816&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Magnum Break.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magnum Break Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magnum Break Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magnum Break Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magnum Break Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magnum Break Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Instead of pushing targets, Magnum Break will draw them to the user by 1~5 cells, also they are provoked for 2~10s.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4817.png]] Keep Faith ===&lt;br /&gt;
'''ID''' : 4817&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Faith.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Faith Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Faith Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Faith Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Faith Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Faith Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When attacked starts an HP recovery effect over 7 seconds which recovers 0.1~0.5% MaxHP per seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4818.png]] Keep Pneuma ===&lt;br /&gt;
'''ID''' : 4818&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Cooldown !! Cost&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pneuma Level 1 || 12 seconds || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pneuma Level 2 || 9 seconds || 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pneuma Level 3 || 6 seconds || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pneuma Level 4 || 3 seconds || 35 SP&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pneuma Level 5 || 0 seconds || 30 SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When attacked under this skill effect at long range may grants a long range flee 5~25% for 7 seconds to self and allies in 9x9 area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4819.png]] Keep Rebirth ===&lt;br /&gt;
'''ID''' : 4819&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP Cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2/1.75/1.5/1.25/1 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 20 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and all party member in a 11 x 11 area get Kaizel Level 1 for 20/40/60/120/180 seconds.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Shepherd&amp;diff=13760</id>
		<title>Shepherd</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Shepherd&amp;diff=13760"/>
		<updated>2022-11-29T13:09:54Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:4818.png Keep Pneuma */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4810.png]] Keep Specialization === &lt;br /&gt;
'''ID''' : 4810&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || VIT&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || VIT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4811.png]] Keep Angelus ===&lt;br /&gt;
'''ID''' : 4811&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Angelus.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Angelus Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Angelus Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Angelus Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Angelus Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Angelus Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used allies and user receives a buff resistance from 3 to 15% for 60 seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4812.png]] Keep Endure ===&lt;br /&gt;
'''ID''' : 4812&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Endure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Endure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Endure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Endure Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Endure Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Endure Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used allies at 11x11 receives endure at level 1 to 5 for 60 seconds, the user receives an all resistance bonus equal to 4~20% of its MDEF while endure is active (halves for neutral) AND heals for 2~10% of its max HP when the skill is used.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4813.png]] Keep Provocation ===&lt;br /&gt;
'''ID''' : 4813&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Provoke.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Provoke Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Provoke Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Provoke Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Provoke Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Provoke Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When receiving an attack from an enemy with provoke some battle damage are inflicted to that enemy (40~200%, based on atk, improved by user's MDEF, reduced by target's DEF, no element).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4814.png]] Keep Gloria ===&lt;br /&gt;
'''ID''' : 4814&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Gloria.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Gloria Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Gloria Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Gloria Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Gloria Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Gloria Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When used allies at 11x11 receives 4~20% critical defense.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4815.png]] Keep Safety ===&lt;br /&gt;
'''ID''' : 4815&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Safety Wall.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Safety Wall Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Safety Wall Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Safety Wall Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Safety Wall Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Safety Wall Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When attacked under this skill effect at short range may grants a short range flee 5~25% for 7 seconds to self and allies in 9x9 area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4816.png]] Keep Break ===&lt;br /&gt;
'''ID''' : 4816&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Magnum Break.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Magnum Break Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Magnum Break Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Magnum Break Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Magnum Break Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Magnum Break Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Instead of pushing targets, Magnum Break will draw them to the user by 1~5 cells, also they are provoked for 2~10s.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4817.png]] Keep Faith ===&lt;br /&gt;
'''ID''' : 4817&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Faith.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Faith Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Faith Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Faith Level 6&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Faith Level 8&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Faith Level 10&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When attacked starts an HP recovery effect over 7 seconds which recovers 0.1~0.5% MaxHP per seconds.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4818.png]] Keep Pneuma ===&lt;br /&gt;
'''ID''' : 4818&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : Enables the use of Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pneuma Level 1 || 12 seconds || 50 SP&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pneuma Level 2 || 9 seconds || 45 SP&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pneuma Level 3 || 6 seconds || 40 SP&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pneuma Level 4 || 3 seconds || 35 SP&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pneuma Level 5 || 0 seconds || 30 SP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : When attacked under this skill effect at long range may grants a long range flee 5~25% for 7 seconds to self and allies in 9x9 area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:4819.png]] Keep Rebirth ===&lt;br /&gt;
'''ID''' : 4819&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''' : Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''' : 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''' : 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP Cost''' : 30&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''' : 2/1.75/1.5/1.25/1 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''' : 20 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''' : The user and all party member in a 11 x 11 area get Kaizel Level 1 for 20/40/60/120/180 seconds.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Healer&amp;diff=13759</id>
		<title>Healer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Healer&amp;diff=13759"/>
		<updated>2022-11-29T11:15:10Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:4106.png Kind Resentment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Acolyte&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The healer is a specialist in care and recovery. Excellent altruists and individual survival experts, we can definitely count on their help.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4100.png]] Kind Specialization === &lt;br /&gt;
'''ID''': 4100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one Attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4101.png]] Kind Heal ===&lt;br /&gt;
'''ID''': 4101&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Kind Heal and Kind Coluceo are cumulative (but the Minor effect is applied twice).&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All healing skills have increased heal power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4102.png]] Kind Coluceo ===&lt;br /&gt;
'''ID''': 4102&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Kind Heal and Kind Colucea are cumulative (but the Minor effect is applied twice)&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Enables the use of Wide Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill level !! Area !! SP cost !! Cast !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wide Heal Level 1 || 3x3 || 120 SP || 2 seconds || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wide Heal Level 2 || 5x5 || 140 SP || 2.5 seconds || 2.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wide Heal Level 3 || 7x7 || 160 SP || 3 seconds || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wide Heal Level 4 || 9x9 || 180 SP || 3.5 seconds || 3.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wide Heal Level 5 || 11x11 || 200 SP || 4 seconds || 4 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Wide Heal heals caster and nearby party members in an area at the highest level known by the caster.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4103.png]] Kind Cure ===&lt;br /&gt;
'''ID''': 4103&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Cure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cure Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Cure Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Cure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Cure Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases the level of Cure by 1 per Kind Cure level.&amp;lt;br&amp;gt;&lt;br /&gt;
Can clean hell power when used at a level 6+, there is 20% chance per skill level above the 5th, up to 100% at level 10&amp;lt;br&amp;gt;&lt;br /&gt;
* This will increase the heal and the immunity duration of the Cure skill.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4104.png]] Kind Pneuma ===&lt;br /&gt;
'''ID''': 4104&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pneuma Level 1 || 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pneuma Level 1 || 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pneuma Level 1 || 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pneuma Level 1 || 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pneuma Level 1 || 4 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : User has a low chance of auto-casting pneuma (level 1) on themselves when being receiving ranged attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4105.png]] Kind Light ===&lt;br /&gt;
'''ID''': 4105&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Holy Light.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Light Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Light Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Light Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Light Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Light Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each time the user hits a target with Holy Light, they are healed. Healing depends on the severity of their injuries and the condition of their enemy:&amp;lt;br&amp;gt;&lt;br /&gt;
* The lower the user's health, the greater the effect will be.&lt;br /&gt;
* The healthier the enemy is, the greater the effect will be.&lt;br /&gt;
* The healing effect is based on MATK.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 15% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 25% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30% MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* User's missing HP can increase the heal up to 100% max.&lt;br /&gt;
* Enemy's remaining HP can increase the heal up to 100% max.&lt;br /&gt;
* These two effects are multicative, which means a nearly dead user VS a full-life enemy can have a final healing rate of 30*2*2 = 120%&lt;br /&gt;
&lt;br /&gt;
=== [[File:4106.png]] Kind Resentment ===&lt;br /&gt;
'''ID''': 4106&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Curse status inflicted on the user has a chance of being reflected back at the caster.&amp;lt;br&amp;gt;&lt;br /&gt;
Adds the following effects to Cure : can clean critical wound when used at a level 6+, there is 20% chance per level in this kugan&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Status reflection does not prevent the user from being affected by the status.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4107.png]] Kind Recovery ===&lt;br /&gt;
'''ID''': 4107&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The duration of common status effects is reduced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Common Status Duration -6%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Common Status Duration -12%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Common Status Duration -18%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Common Status Duration -24%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Common Status Duration -30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* At its highest level, this skill reduces the status effect duration by a third.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4108.png]] Kind Compassion ===&lt;br /&gt;
'''ID''': 4108&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 120 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The healing received by the caster is greatly reduced but in exchange their healing power is greatly increased. If this ability is cast again before the end of its duration, the ability is canceled (canceling the skill also consumes LP).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Healing on Self !! Healing on others&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal power -95% || Heal power +14%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal power -90% || Heal power +18%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal power -85% || Heal power +22%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal power -80% || Heal power +26%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal power -75% || Heal power +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4109.png]] Kind Hope ===&lt;br /&gt;
'''ID''': 4109&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': Depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The user and his nearby allies receive a regeneration effect called Invigorate for a given time. &amp;lt;br&amp;gt;&lt;br /&gt;
Invigorate heals a small amount of HP every second, the VIT of the target increases that amount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Area !! Heal Ticks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10 seconds || 3x3 || 20% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 15 seconds || 5x5 || 40% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20 seconds || 7x7 || 60% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 25 seconds || 9x9 || 80% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30 seconds || 11x11 || 100% of (BaseLevel + base INT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Similar to Poison status but with a healing effect instead.&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Healer&amp;diff=13758</id>
		<title>Healer</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Healer&amp;diff=13758"/>
		<updated>2022-11-29T11:11:00Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:4103.png Kind Cure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
'''Original Job''': Acolyte&amp;lt;br&amp;gt;&lt;br /&gt;
'''Version''': 1.0&amp;lt;br&amp;gt;&lt;br /&gt;
The healer is a specialist in care and recovery. Excellent altruists and individual survival experts, we can definitely count on their help.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kugans ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:4100.png]] Kind Specialization === &lt;br /&gt;
'''ID''': 4100&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Each level grants +1 to one Attribute and +1% HP/SP.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Attribute&lt;br /&gt;
|-&lt;br /&gt;
| 1 || INT&lt;br /&gt;
|-&lt;br /&gt;
| 2 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || LUK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || INT&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4101.png]] Kind Heal ===&lt;br /&gt;
'''ID''': 4101&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Kind Heal and Kind Coluceo are cumulative (but the Minor effect is applied twice).&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : All healing skills have increased heal power.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal Power&lt;br /&gt;
|-&lt;br /&gt;
| 1 || +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || +3%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || +4%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || +5%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || +7%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4102.png]] Kind Coluceo ===&lt;br /&gt;
'''ID''': 4102&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Kind Heal and Kind Colucea are cumulative (but the Minor effect is applied twice)&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Enables the use of Wide Heal.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill level !! Area !! SP cost !! Cast !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Wide Heal Level 1 || 3x3 || 120 SP || 2 seconds || 2 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Wide Heal Level 2 || 5x5 || 140 SP || 2.5 seconds || 2.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Wide Heal Level 3 || 7x7 || 160 SP || 3 seconds || 3 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Wide Heal Level 4 || 9x9 || 180 SP || 3.5 seconds || 3.5 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Wide Heal Level 5 || 11x11 || 200 SP || 4 seconds || 4 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Wide Heal heals caster and nearby party members in an area at the highest level known by the caster.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4103.png]] Kind Cure ===&lt;br /&gt;
'''ID''': 4103&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Cure.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Cure Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Cure Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Cure Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Cure Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Cure Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Increases the level of Cure by 1 per Kind Cure level.&amp;lt;br&amp;gt;&lt;br /&gt;
Can clean hell power when used at a level 6+, there is 20% chance per skill level above the 5th, up to 100% at level 10&amp;lt;br&amp;gt;&lt;br /&gt;
* This will increase the heal and the immunity duration of the Cure skill.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4104.png]] Kind Pneuma ===&lt;br /&gt;
'''ID''': 4104&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Pneuma.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill !! Cooldown&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Pneuma Level 1 || 20 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Pneuma Level 1 || 16 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Pneuma Level 1 || 12 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Pneuma Level 1 || 8 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Pneuma Level 1 || 4 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : User has a low chance of auto-casting pneuma (level 1) on themselves when being receiving ranged attacks.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 3%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 4%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4105.png]] Kind Light ===&lt;br /&gt;
'''ID''': 4105&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Enables the use of a [https://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Lexicon Minor Version] of Holy Light.&amp;lt;br&amp;gt;	&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Holy Light Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Holy Light Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Holy Light Level 3&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Holy Light Level 4&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Holy Light Level 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
'''Already in Skill Tree''' : Each time the user hits a target with Holy Light, they are healed. Healing depends on the severity of their injuries and the condition of their enemy:&amp;lt;br&amp;gt;&lt;br /&gt;
* The lower the user's health, the greater the effect will be.&lt;br /&gt;
* The healthier the enemy is, the greater the effect will be.&lt;br /&gt;
* The healing effect is based on MATK.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Heal rate&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 15% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 25% MATK&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30% MATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* User's missing HP can increase the heal up to 100% max.&lt;br /&gt;
* Enemy's remaining HP can increase the heal up to 100% max.&lt;br /&gt;
* These two effects are multicative, which means a nearly dead user VS a full-life enemy can have a final healing rate of 30*2*2 = 120%&lt;br /&gt;
&lt;br /&gt;
=== [[File:4106.png]] Kind Resentment ===&lt;br /&gt;
'''ID''': 4106&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': Curse status inflicted on the user has a chance of being reflected back at the caster.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Chance&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 30%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 40%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 50%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Status reflection does not prevent the user from being affected by the status.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4107.png]] Kind Recovery ===&lt;br /&gt;
'''ID''': 4107&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Passive&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The duration of common status effects is reduced.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Bonus&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Common Status Duration -6%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Common Status Duration -12%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Common Status Duration -18%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Common Status Duration -24%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Common Status Duration -30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* At its highest level, this skill reduces the status effect duration by a third.&lt;br /&gt;
&lt;br /&gt;
=== [[File:4108.png]] Kind Compassion ===&lt;br /&gt;
'''ID''': 4108&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 1&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': 120 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The healing received by the caster is greatly reduced but in exchange their healing power is greatly increased. If this ability is cast again before the end of its duration, the ability is canceled (canceling the skill also consumes LP).&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Healing on Self !! Healing on others&lt;br /&gt;
|-&lt;br /&gt;
| 1 || Heal power -95% || Heal power +14%&lt;br /&gt;
|-&lt;br /&gt;
| 2 || Heal power -90% || Heal power +18%&lt;br /&gt;
|-&lt;br /&gt;
| 3 || Heal power -85% || Heal power +22%&lt;br /&gt;
|-&lt;br /&gt;
| 4 || Heal power -80% || Heal power +26%&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Heal power -75% || Heal power +30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[File:4109.png]] Kind Hope ===&lt;br /&gt;
'''ID''': 4109&amp;lt;br&amp;gt;&lt;br /&gt;
'''Type''': Active&amp;lt;br&amp;gt;&lt;br /&gt;
'''Max Level''': 5&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cost to learn''': 2&amp;lt;br&amp;gt;&lt;br /&gt;
'''LP cost''': 20&amp;lt;br&amp;gt;&lt;br /&gt;
'''Casting Time''': 3 seconds (interruptible)&amp;lt;br&amp;gt;&lt;br /&gt;
'''Cooldown''': No&amp;lt;br&amp;gt;&lt;br /&gt;
'''Duration''': Depends on level&amp;lt;br&amp;gt;&lt;br /&gt;
'''Description''': The user and his nearby allies receive a regeneration effect called Invigorate for a given time. &amp;lt;br&amp;gt;&lt;br /&gt;
Invigorate heals a small amount of HP every second, the VIT of the target increases that amount.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Level !! Duration !! Area !! Heal Ticks&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 10 seconds || 3x3 || 20% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 15 seconds || 5x5 || 40% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 20 seconds || 7x7 || 60% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 4 || 25 seconds || 9x9 || 80% of (BaseLevel + base INT)&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 30 seconds || 11x11 || 100% of (BaseLevel + base INT)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Similar to Poison status but with a healing effect instead.&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Acolyte_Skill_Modifications&amp;diff=13757</id>
		<title>Acolyte Skill Modifications</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Acolyte_Skill_Modifications&amp;diff=13757"/>
		<updated>2022-11-29T11:09:21Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* File:al_cure.png Cure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Intro ==&lt;br /&gt;
&lt;br /&gt;
A lot of Skills has been revisited just for you !&lt;br /&gt;
&lt;br /&gt;
There you can see all In-Game informations you need about these modifications.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Take a rest and go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
=== [[File:al_dp.png]] Divine Protection ===&lt;br /&gt;
  Increases Defense against Demons and Undead monsters. Base level affects Defense rating.&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also reduces all damage from Boss, Demons and Undead monsters, and Dark/Undead elements. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Def +3, Reduction damage 0,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Def +6, Reduction damage 1,0% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Def +9, Reduction damage 1,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Def +12, Reduction damage 2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Def +15, Reduction damage 2,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Def +18, Reduction damage 3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Def +21, Reduction damage 3,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Def +24, Reduction damage 4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Def +27, Reduction damage 4,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Def +30, Reduction damage 5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: Def +36, Reduction damage 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: Def +42, Reduction damage 7% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 16]: Def +48, Reduction damage 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 18]: Def +54, Reduction damage 9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 20]: Def +60, Reduction damage 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Cure 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_demonbane.png]] Demon Bane ===&lt;br /&gt;
  Increases attack strength against Demon and Undead monsters. Base level affects attack rating. &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Also increases all damage on Boss, Demons and Undead monsters, and Dark/Undead elements. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10             Skill Form: Passive &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Damage +3, Damage +0,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Damage +6, Damage +1,0% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Damage +9, Damage +1,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Damage +12, Damage +2% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: Damage +15, Damage +2,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: Damage +18, Damage +3% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: Damage +21, Damage +3,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: Damage +24, Damage +4% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: Damage +27, Damage +4,5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: Damage +30, Damage +5% &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: Damage +36, Damage 6% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: Damage +42, Damage 7% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 16]: Damage +48, Damage 8% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 18]: Damage +54, Damage 9% &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 20]: Damage +60, Damage 10% &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_angelus.png]] Angelus ===&lt;br /&gt;
  [[File:angelus_Info.gif]]&lt;br /&gt;
  Temporarily increases &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;VIT/DEF/MDEF on self and party members on screen for the duration of skill. Take note that the VIT bonus given by Angelus will not be taken into account by Acid Demonstration's formula.&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;DEF bonus does not affect AD/Ice pick effect, it actually protects a bit more.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10       Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 0.5 sec&amp;lt;/span&amp;gt;         Delay: 3.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Duration: 30s per SkillLvl&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +1, DEF/MDEF +1%, DEF2/MDEF2 +5 for 30 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +2, DEF/MDEF +2%, DEF2/MDEF2 +10 for 60 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +3, DEF/MDEF +3%, DEF2/MDEF2 +15 for 90 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +4, DEF/MDEF +4%, DEF2/MDEF2 +20 for 120 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +5, DEF/MDEF +5%, DEF2/MDEF2 +25 for 150 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +6, DEF/MDEF +6%, DEF2/MDEF2 +30 for 180 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +7, DEF/MDEF +7%, DEF2/MDEF2 +35 for 210 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +8, DEF/MDEF +8%, DEF2/MDEF2 +40 for 240 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +9, DEF/MDEF +9%, DEF2/MDEF2 +45 for 270 seconds.&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; VIT +10, DEF/MDEF +10%, DEF2/MDEF2 +50 for 300 seconds. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:al_crucis.png]] Signum Crucis ===&lt;br /&gt;
  [[File:Signum_Crusis_Info.gif]]&lt;br /&gt;
  Reduces DEF/MDEF of Demon and Undead on screen by drawing a holy cross during &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;60 seconds. (Boss included)&lt;br /&gt;
  Affected targets' resistances regarding Blind, Silence &amp;amp; Curse status effect are reduced by 30%, regardless of their race.&lt;br /&gt;
  There is an increase of damage from Holy Element on targets and they inflict less Dark Damage, regardless of their race.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10       Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 0.5 sec&amp;lt;/span&amp;gt;         Delay: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: -12% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -12%, 6% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: -14% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -14%, 7% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: -16% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -16%, 8% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: -18% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -18%, 9% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: -20% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -20%, 10% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: -22% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -22%, 11% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: -24% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -24%, 12% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: -26% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -26%, 13% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: -28% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -28%, 14% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: -30% DEF/&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MDEF, Status resistances -30%, 15% Holy/Dark ATK &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Demon Bane 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_blessing.png]] Blessing ===&lt;br /&gt;
  [[File:Blessing_Info.gif]]&lt;br /&gt;
  Temporarily increases Str, Dex and Int of the target and removes Curse and Stone Curse effect. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10          Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60 sec / +1 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80 sec / +2 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100 sec / +3 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 120 sec / +4 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140 sec / +5 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160 sec / +6 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 180 sec / +7 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 200 sec / +8 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 220 sec / +9 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 240 sec / +10 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 260 sec / +11 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 280 sec / +12 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 300 sec / +13 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 320 sec / +14 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 340 sec / +15 STR, DEX, INT &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Divine Protection 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_heal.png]] Heal ===&lt;br /&gt;
  [[File:Heal_Info.gif]]&lt;br /&gt;
  Restores a target's HP, or damage Undead target. The amount of HP restored is based on the caster's base level, Int and the skill's level. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10          Skill Form: Recovery &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Range: 9 Cells&amp;lt;/span&amp;gt;     Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Heal used against undead element targets counts as Offensive Healing - Heal does holy damage half as the normal healing (modified by undead element level) instead of restoring HP.&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Faith 10, Demon Bane 5 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_holywater.png]] Aqua Benedicta ===&lt;br /&gt;
  [[File:Aqua_Benedicta_Info.gif]]&lt;br /&gt;
  Creates 1 Holy Water. Caster must stand in water for the skill to succeed. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 1         Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Self&amp;lt;/span&amp;gt;          Cast: 1 sec&amp;lt;/span&amp;gt;         Delay: 0.5 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requires to be standing in water &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_cure.png]] Cure ===&lt;br /&gt;
  [[File:cure_Info.gif]]&lt;br /&gt;
  Cures target from Silence, Confusion, &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;Slow Cast, Hallucination, Steal, Curse, Slow, Chill, Fever, Feeble, Weak, Brake, Crack, Sick, Creeple&amp;lt;/span&amp;gt; and Blind status effects. When used on Undead monster, this skill will inflicts Confusion status. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;5             Skill Form: Recovery &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;       Range: 9 Cells&amp;lt;/span&amp;gt;     Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;When Cure cured a status, it heals a small amount of HP/SP based on INT/SkillLv and:&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 2sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 4sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 6sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 8sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 10sec &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 12sec. Can clean Hell Power when used with 20% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 14sec. Can clean Hell Power when used with 40% chance &amp;lt;/span&lt;br /&gt;
  [Lv 8]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 16sec. Can clean Hell Power when used with 60% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 18sec. Can clean Hell Power when used with 80% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; Immunizes to all common status effects for 20sec. Can clean Hell Power when used with 100% chance &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Heal 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== [[File:al_incagi.png]] Increase Agility ===&lt;br /&gt;
  [[File:Increase_AGI_Info.gif]]&lt;br /&gt;
  Increases movement speed by 15% +1% per Lv and Agi of a target. This skill consume 15 HP and will fail if the caster has less than 16 HP. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10          Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Player&amp;lt;/span&amp;gt;      Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 60 sec / +3 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 80 sec / +4 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 100 sec / +5 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 120 sec / +6 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 140 sec / +7 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 160 sec / +8 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 180 sec / +9 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 200 sec / +10 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 220 sec / +11 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 240 sec / +12 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 11]: 240 sec / +13 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 12]: 260 sec / +14 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 13]: 280 sec / +15 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 14]: 300 sec / +16 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 15]: 320 sec / +17 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Heal 3 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_decagi.png]] Decrease Agility ===&lt;br /&gt;
  [[File:Decrease_AGI_Info.gif]]&lt;br /&gt;
  Reduces target's Agi and movement speed by 15% +1% per Lv. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 10          Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;     Cast: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Range: 9 Cells&amp;lt;/span&amp;gt;       Delay: 1 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 40 sec / -3 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 50 sec / -4 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 60 sec / -5 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 70 sec / -6 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 80 sec / -7 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6]: 90 sec / -8 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7]: 100 sec / -9 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8]: 110 sec / -10 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9]: 120 sec / -11 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10]: 130 sec / -12 AGI &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Increase Agility 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_ruwach.png]] Ruwach ===&lt;br /&gt;
  [[File:Ruwach_Info.gif]]&lt;br /&gt;
  Reveals hidden enemies in a 5x5 area around the caster and deals 145% Matk to them. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 145% MATK damage, 10sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 290% MATK damage, 12sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 335% MATK damage, 14sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 480% MATK damage, 16sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]:&amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt; 625% MATK damage, 18sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_pneuma.png]] Pneuma ===&lt;br /&gt;
  [[File:Pneuma_Info.gif]]&lt;br /&gt;
  Creates a 3x3 cell cloud around the targeted cell that blocks all ranged Physical attacks. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5            Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: Ground&amp;lt;/span&amp;gt;        Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: 10sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: 11sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: 12sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: 13sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5]: 14sec duration &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Warp Portal 4 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_teleport.png]] Teleport ===&lt;br /&gt;
  Teleport the caster to other area. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 2             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Teleport to a random cell &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Teleport to save point &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Ruwach 1 &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_warp.png]] Warp Portal ===&lt;br /&gt;
  [[File:warp_Portal_Info.gif]]&lt;br /&gt;
  Create a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 4             Skill Form: Active &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1]: Warp to Save Point &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2]: Enable 1 Memo point &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3]: Enable 2 Memo points &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4]: Enable 3 Memo points &amp;lt;/span&amp;gt;&lt;br /&gt;
  [Memo Point]: Specific map area memorized as a destination for a Warp Portal.&lt;br /&gt;
  Type &amp;lt;/span&amp;gt;/memo in a target area to set location as a Memo Point. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Requirement: Teleport 2 &amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#CC3399&amp;quot;&amp;gt;Consomes 1 Blue Gemstone &amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
=== [[File:al_holylight.png]] Holy Light ===&lt;br /&gt;
  [[File:Holy_Light_Info.gif]]&lt;br /&gt;
  Summons a holy light to counter evil. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Max Level: 5&amp;lt;/span&amp;gt;              Skill Form: &amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Magical attack &amp;lt;/span&amp;gt;&lt;br /&gt;
  Target: 1 Enemy&amp;lt;/span&amp;gt;       Range: 9 Cells&amp;lt;/span&amp;gt;&lt;br /&gt;
  Cast: 2 sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  Element: Holy &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  Under Soul Link spirit, damage will be 575 + 25% per level. &amp;lt;/span&amp;gt;&lt;br /&gt;
  ______________________________________&lt;br /&gt;
  [Lv 1] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 125%, cast 2sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 2] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 200%, cast 2.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 3] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 275%, cast 3sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 4] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 350%, cast 3.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 5] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 425%, cast 4sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;              *     Kugan - Specialization :     *&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 6] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 500%, cast 4.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 7] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 575%, cast 5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 8] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 650%, cast 5.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 9] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 725%, cast 6sec&amp;lt;/span&amp;gt;&lt;br /&gt;
  [Lv 10] : &amp;lt;span style=&amp;quot;color:#9999ff&amp;quot;&amp;gt;MATK 800%, cast 6.5sec&amp;lt;/span&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs &amp;amp; Skills]]&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Renewal_Gear&amp;diff=13756</id>
		<title>Renewal Gear</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Renewal_Gear&amp;diff=13756"/>
		<updated>2022-11-29T10:51:07Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Adapted Renewal Gear&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15144 || Agriculture Clothes [1] || Armor || 5 || 1 ||  || Adds 5+refine% physical and magical damage to insect. Form 5+refine% resist to insect.&lt;br /&gt;
|-&lt;br /&gt;
| 15104 || FishingMan Mail [1] || Armor || 4 || 1 || Fields ||  || Adds 5+refine% physical and magical damage to fish. Form 5+refine% resist to fish.&lt;br /&gt;
|-&lt;br /&gt;
| 15024 || Army Padding [0] || Armor || 6 || 1 || Fields ||  || Long range damage -(refine/2)%, Misc damage -(refine/2)%, Medium size damage -(refine/2)%&lt;br /&gt;
|-&lt;br /&gt;
| 2361 || Blue Robe [0] || Armor || 4 || 1 || Fields ||  || if refine &amp;gt;= 7 : All stats +1, MDEF +4, LUK +4&lt;br /&gt;
|-&lt;br /&gt;
| 15012 || Puente Robe [1] || Armor || 4 || 1 ||  || Casting time -3%, heal power +5%&lt;br /&gt;
|-&lt;br /&gt;
| 15125 || Diver's Suit [1] || Armor || 3 || 1 || Fields ||  || Adds a chance to drop Fresh Fish when killing a monster. Ever refine level increase heal of Fresh Fish by 3%. Every refine level increase the rate of Fresh Fish drop. Each fish killed heals BaseLv*refine/4 HP.&lt;br /&gt;
|-&lt;br /&gt;
| 15040 || Prison Uniform [0] || Armor || 5 || 1 ||  || *no changes*&lt;br /&gt;
|-&lt;br /&gt;
| 15044 || Green Surgical Gown [1] || Armor || 0 || 1 || Fields || Combo || DEX +1, SP +BaseLv*refine/20&lt;br /&gt;
|-&lt;br /&gt;
| 15013 || Claire Suits [1] || Armor || 4 || 1 || Fields ||  || ASPD +4%&lt;br /&gt;
|-&lt;br /&gt;
| 15070 || Clothes of Happiness [1] || Armor || 4 || 1 || Fields ||  || LUK +refine, MDEF +4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15018 || Golden Tights [1] || Armor || 4 || 1 ||  || HP +3%, DEX +1, AGI +1&lt;br /&gt;
|-&lt;br /&gt;
| 15069 || Suit Of Sid [0] || Armor || 4 || 1 ||  || Each kill on melee physical attacks heals BaseLv HP. Increase physical damage on Water/Fire/Wind/Earth targets by 7%. HP +BaseLv*refine/3&lt;br /&gt;
|-&lt;br /&gt;
| 15121 || Sarah's Battle Robe [1] || Armor || 4 || 1 ||  || *no changes : When dealing magical attack, adds a chance to get buffed with MATK +8 for each refine level for 10 seconds.*&lt;br /&gt;
|-&lt;br /&gt;
| 2360 || Robe of Cast [1] || Armor || 4 || 1 ||  || MDEF +4, Cast time reduce 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15089 || Menswear [0] || Armor || 5 || 1 ||  || ASPD +2%, ASD/casting time -2%, After hit delay -2%, walking speed +2%, if refine 7 + : every bonus 3% instead&lt;br /&gt;
|-&lt;br /&gt;
| 15179 || Mine Worker's Vest [0] || Armor || 6 || 1 ||  || Reduce after skill delay by refine/2%. Critical +refine/2.&lt;br /&gt;
|-&lt;br /&gt;
| 15057 || Pure White Apron [1] || Armor || 0 || 1 ||  || Increase heal power by refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15146 || Flattery Robe [1] || Armor || 3 || 1 || Fields || Combo 1 || Gives Endure Level 1. When Endure is used the user recieved &amp;quot;item heal BaseLevel&amp;quot;. MATK +refine*3. MDEF +3.&lt;br /&gt;
|-&lt;br /&gt;
| 15378 || Lava Leather Armor [1] || Armor || Neutral (MDEF) || 2 ||  || ATK +3%, reduce physical damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15380 || Lava Leather Robe [1] || Armor || Light (MDEF) || 2 ||  || MATK +3%, reduce magical damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15379 || Lava Leather Suit [1] || Armor || Medium (MDEF) || 2 ||  || Special damage +3%, reduce special damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15162 || Lounge Suit [1] || Armor || Medium || 2 ||  || ASPD +2%, ASD/casting time -2%, After hit delay -2%, walking speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 15283 || Mighty Black Threaded Armor [1] || Armor || Very Heavy || 2 ||  || Melee damage increased by refine%, melee damage recieved increased by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15419 || Mighty White Threaded Armor [1] || Armor || Very Heavy || 2 ||  || Melee damage recieved decreased by refine%, vice versa&lt;br /&gt;
|-&lt;br /&gt;
| 15388 || King Schmidt's Suit [1] || Armor || Light || 2 || Fields ||  || XP +(5+refine)% and zeny drop +5*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15186 || Kafra Uniform [1] || Armor || Light || 2 || Fields ||  || XP +(5+refine)% and zeny drop +5*refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2362 || Red Robe [0] || Armor || 0 || 2 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 15058 || Rider Suit [1] || Armor || 4 || 2 ||  || *no changes, same combo*&lt;br /&gt;
|-&lt;br /&gt;
| 15088 || School Uniform [1] || Armor || 4 || 2 ||  || AGI +1, LUK +1, HP +X, SP +X/10, X = BaseLv * 3 * refine / 30&lt;br /&gt;
|-&lt;br /&gt;
| 15007 || Time Keeper Robe [0] || Armor || 4 || 2 ||  || Walking speed &amp;amp; ASPD +4%, Casting time &amp;amp; after skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 15002 || Rune Plate [1] || Armor || Very Heavy || 2 ||  || MDEF +5, VIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 2370 || Used Mage Coat [0] || Armor || 3 || 2 ||  || MATK +3%,  SP +5%, casting time -5%, 2% chance to break when physically hit&lt;br /&gt;
|-&lt;br /&gt;
| 15417 || Armor of Purple Thread || Armor || Heavy || 2 ||  || ATK +10+refine*2,  perfect hit +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15066 || Engraved Plate Armor [1] || Armor || Very Heavy (MDEF) || 2 || Boss ||  || MDEF +refine&lt;br /&gt;
|-&lt;br /&gt;
| 15014 || Ebon Armor [1] || Armor || Very Heavy (MDEF) || 2 || Boss ||  || Resistance to dark 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2363 || White Robe [0] || Armor || Light (MDEF) || 2 ||  || All stats +1. On novice and super novice : All stats +2.&lt;br /&gt;
|-&lt;br /&gt;
| 15102 || Hunter Mail [1] || Armor || Neutral || 2 || Fields ||  || Increase physical and magical damage on Brute monsters by refine%. Also reduce them.&lt;br /&gt;
|-&lt;br /&gt;
| 2368 || Golden Armor [0] || Armor || Medium (MDEF) || 2 ||  || Increase zeny gained on monsters by refine*10%&lt;br /&gt;
|-&lt;br /&gt;
| 15164 || Consultation Robe [1] || Armor || 0 || 2 || Boss || Combo 1 || VIT +5, Fire and Shadow resistance +2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15147 || Invective Robe [1] || Armor || 0 || 2 || Boss || Combo 1 || Critical +(5+refine)%&lt;br /&gt;
|-&lt;br /&gt;
| 15108 || Venomous Insect Armor [1] || Armor || Medium (MDEF) || 2 || Elem || Poison damage +5%. Poison defense. Resistance vs Poison monster +refine%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15204 || Abyss Dress [0] || Armor || Light || 3 || Abyss ||  || Indestructible. No knock back. Dark defense. Increase physical and magical damage on Shadow/Undead elements and Demon/Undead monsters by 2% per refine&lt;br /&gt;
|-&lt;br /&gt;
| 15068 || Advanced Angelic Protection [1] || Armor || Light || 3 ||  || MDEF +10+refine. Works with Angelic's item set bonus.&lt;br /&gt;
|-&lt;br /&gt;
| 15163 || Agenda Robe [1] || Armor || 0 || 3 || Tolaria || Combo 1 || MATK + 0,5*BaseLv.&lt;br /&gt;
|-&lt;br /&gt;
| 15049 || Armor Of Faith [0] || Armor || Heavy || 3 ||  || 5% chance to get All stats +X for 10 seconds when hit, X is % HP lost divide by 10 + 1&lt;br /&gt;
|-&lt;br /&gt;
| 15050 || Armor Of Sanctity [0] || Armor || Heavy || 3 ||  || All stats -1 + refine/2&lt;br /&gt;
|-&lt;br /&gt;
| 15087 || Azure Dragon Armor [1] || Armor || Heavy (MDEF) || 3 || Boss || Elem || Water damage +5%. Water defense. Resistance vs Water monster +refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15175 || Flame Dragon Armor [1] || Armor || Heavy (MDEF) || 3 || Shivan || Elem || Fire damage +5%. Fire defense. Resistance vs Fire monster +refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15052 || Bayani Bakunawa Scale Armor [1] || Armor || Medium (MDEF) || 3 || Boss ||  || All stats +1, damage from boss reduce by refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 15409 || Bloody Doll's Dress [1] || Armor || Light (MDEF) || 3 || Boss ||  || ATK +5+refine*2 &amp;amp; MATK +5+refine*2, DEX +1&lt;br /&gt;
|-&lt;br /&gt;
| 2383 || Brynhild [0] || Armor || Heavy (MDEF) || 3 || Boss ||  || HP +BaseLv*(5+refine), SP +BaseLv*(0,5*refine), Physical damage +4%, MATK +4%, 5*refine% resist to knock back and stuff immunity&lt;br /&gt;
|-&lt;br /&gt;
| 15072 || Nectar Suit [1] || Armor || Medium (MDEF) || 3 ||  || VIT +3, Gives 0,5*refine% chance to summon a slave (empowered hornet) when hit physically&lt;br /&gt;
|-&lt;br /&gt;
| 15209 || Drake Coat [1] || Armor || Medium (MDEF) || 3 || Boss ||  || HP +BaseLv*refine, SP +BaseLv*refine*0,1, Physical damage +refine/2%, no size fix damage&lt;br /&gt;
|-&lt;br /&gt;
| 15189 || Einherjar Armor [1] || Armor || Heavy (MDEF) || 3 || Boss ||  || ATK +2*refine, 5*refine% resistance to Curse&lt;br /&gt;
|-&lt;br /&gt;
| 19048 || Elemental Clothes [1] || Armor || Medium || 3 || Boss || Combo 1 || Fire, Water, Wind and Earth physical damage +5%, magical +2%&lt;br /&gt;
|-&lt;br /&gt;
| 15145 || Evil Dragon Armor [1] || Armor || Heavy (MDEF) || 3 || Boss ||  || 0,5*refine% chance to leech 10% of damage as HP&lt;br /&gt;
|-&lt;br /&gt;
| 15176 || Vigilante Suit [0] || Armor || Medium (MDEF) || 3 || Boss ||  || Long range damage +refine-4%. On Thief : AGI +2, On Archer : DEX +1, On Swordman : VIT +2, On Mage : INT +1, On Acolyte : LUK +3, On Merchant: STR +1.&lt;br /&gt;
|-&lt;br /&gt;
| 15405 || Fafnir Scale [0] || Armor || Very Heavy (MDEF) || 3 ||  || Unbreakable. MDEF +refine/2. Max HP/SP +3+refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15420 || Ice Prison Dress [0] || Armor || Light (MDEF) || 3 || Fields ||  || Water defense. Grant 3*refine% chance to Freeze target if physically or magically attacked.&lt;br /&gt;
|-&lt;br /&gt;
| 2384 || Spiritual Tunic [0] || Armor || Heavy || 3 ||  || ??&lt;br /&gt;
|-&lt;br /&gt;
| 15384 || Ritual Robes [1] || Armor || 0 || 3 ||  || ASD -refine%, Heal powers +refine%, Sleep/Freeze/Stun/Stone resistance increased by 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15032 || Tidung [1] || Armor || 2 || 3 ||  || *no changes*&lt;br /&gt;
|-&lt;br /&gt;
| 15071 || Valkyrian Robe [1] || Armor || 7 || 3 ||  || All stats +1, Increase resistance to all status by 15%&lt;br /&gt;
|-&lt;br /&gt;
| 15152 || Unity Mail [1] || Armor || Heavy (MDEF) || 3 ||  || STR +(refine/3)%, HP +refine%, XP + refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15153 || Unity Mantle [1] || Armor || Neutral (MDEF) || 3 ||  || AGI +(refine/3)%, Flee +refine%, XP + refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15155 || Unity Robe [1] || Armor || Light (MDEF) || 3 ||  || INT +(refine/3)%, SP +refibe%, XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15154 || Unity Suit [1] || Armor || Medium (MDEF) || 3 ||  || DEX +(refine/3)%, Critical +refine%, XP + refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15103 || Kirin Armor [1] || Armor || Neutral (MDEF) || 3 ||  || Holy defense.&lt;br /&gt;
|-&lt;br /&gt;
| 2385 || Recuperative Armor [1] || Armor || Neutral (MDEF) || 3 ||  || HP recovery +20+refine*2%, SP recovery +10+refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15060 || Sky Blue Smock [1] || Armor || 2 || 2 ||  || Combo || ATK/MATK/HEAL +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2888 || School Bag [1] || Accessory || 0 || 2 ||  || WALK/ASPD +2%, CAST/ASD -2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15096 || Hero Trade Mail [1] || Armor || Medium || 2 || Fields ||  || Adds 1*refine% chance to inflict Stun, Poison, Silence or Curse status when dealing special/misc attacks. Merchant class : HP/SP +5%, chance +2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15098 || Hero Target Suit [1] || Armor || Neutral || 2 || Fields ||  || With a bow : 5% chance to autocast Improve Concentration Level 10 or Double Straff when attacking at long range. On Archer classes : HP/SP +5%, chances +2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15093 || Hero Plate [1] || Armor || Heavy || 2 || Fields ||  || 5% chance to autocast Heal Level 5 when hit OR Magnum Break Level 10.  On Swordman classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15095 || Hero Judgement Shawl [1] || Armor || Light || 2 || Fields ||  || 0,5*refine% chance to autocast Lex Aeterna Level 1 when physically attacking. 5% chance to autocast Lex Kyrie Eleison Level &amp;quot;refine&amp;quot; when magically attacking. On Acolyte classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15094 || Hero Magic Coat [1] || Armor || Light || 2 || Fields ||  || 5% chance to get &amp;quot;CRIT &amp;amp; FLEE +X, ATK/MATK +2*X&amp;quot; for 10 seconds (where X is refine *2) on magical attacks. On Mage classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15097 || Hero Hidden Cloth [1] || Armor || Medium || 2 || Fields ||  || 5% chance to get &amp;quot;CRIT &amp;amp; FLEE +X, ATK/MATK +2*X&amp;quot; for 10 seconds (where X is refine*2) on physical close range attacks. On Thief classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15105 || Kaftan [1] || Armor || Light (MDEF) || 2 || Fields || race || Reduce damage from Demon and undead by refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15169 || Kardui Robe [1] || Armor || Medium (MDEF) || 3 || race || Reduce damage from Demi human and brute by refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15191 || Khalitzburg Knight Armor [1] || Armor || Heavy (MDEF) || 3 || race || Reduce damage from Demi human and angel by refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 18863 || Exorcist Robe [1] || Armor || Light (MDEF) || 2 || Boss || race || Reduce damage from demon and angel element by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15176 || Vermin Cloth [1] || Armor || Medium (MDEF) || 2 || race || Reduce damage from plant and insect by refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2482 || Shoes Of Valor [0] || Shoes || Medium || 3 || Bastion || Combo 1 || Increase SP regeneration by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2585 || Muffler Of Valor [0] || Garment || Medium || 3 || Bastion ||  || Increase SP regeneration by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2896 || Medal Of Valor2 [0] || Acc || 0 || 3 || Bastion ||  || After cast -5%&lt;br /&gt;
|-&lt;br /&gt;
| 2895 || Medal Of Valor1 [0] || Acc || 0 || 3 || Bastion ||  || Cast time -5%&lt;br /&gt;
|-&lt;br /&gt;
| 18578 || Helm Of Valor [0] || Upper Head || Medium || 3 || Bastion ||  || All damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 15045 || Armor Of Valor [0] || Armor || Medium || 3 || Bastion ||  || Increase HP regeneration by 3*refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15055 || Armor of Nothingness [1] || Armor || Medium || 2 ||  || Combo 1 || AGI +1, Ninja : 5% chance to PFLEE 50 for 5s when physically hit, Ninja : DEF/MDEF +4&lt;br /&gt;
|-&lt;br /&gt;
| 2173 || Crescent Wrist Guard [1] || Shield || Medium || 2 ||  || After cast delay -refine%, Ninja : DEF/MDEF +2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15180 || Hippie Clothes [0] || Armor || Medium || 2 ||  || Combo 1 || MFLEE +5&lt;br /&gt;
|-&lt;br /&gt;
| 28442 || Hippie Feather [1] || Accessory || 2 ||  || CRIT / PFLEE +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15138 || Aegir Armor [1] || Armor || Heavy || 3 || Atlantide || Aegir || Combo 1 || HP +12*BaseLv*refine/10, SP +12*BaseLv*refine/10, refine*3% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
| 20756 || Aegir Cloak [1] || Garment || Light || 3 || Atlantide || Aegir || HP +9*BaseLv*refine/10, SP +9*BaseLv*refine/10, refine*2% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
| 19026 || Aegir Helm [1] || Upper Head || Heavy || 3 || Atlantide || Aegir || HP +6*BaseLv*refine/10, SP +6*BaseLv*refine/10, refine*3% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
| 22059 || Aegir Shoes [1] || Shoes || Medium || 3 || Atlantide || Aegir || HP +9*BaseLv*refine/10, SP +9*BaseLv*refine/10, refine*2% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15116 || Airship's Armor [0] || Armor || Medium || 2 ||  || Combo 1 || Stats +1, HP +0,5*BaseLv*refine, SP +0,05*BaseLv, MDEF +refine.&lt;br /&gt;
|-&lt;br /&gt;
| 22046 || Airship's Boots [0] || Shoes || Medium || 2 ||  || AGI +5% (so max +4 at 80 AGI and more)&lt;br /&gt;
|-&lt;br /&gt;
| 20743 || Airship's Cloak [1] || Garment || Medium || 2 ||  || PFlee + refine/2, reduces casting time by refine/2%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2358 || Angel's Dress [0] || Armor || Light || 1 ||  || Combo 1 || LUK +4&lt;br /&gt;
|-&lt;br /&gt;
| 5153 || Angeling Hairpin [0] || Upper Head || Light || 1 ||  || FLEE +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15073 || Anti-Magic Suits [1] || Armor || Light || 2 || Bragi ||  || HP +4%, MDEF +refine.&lt;br /&gt;
|-&lt;br /&gt;
| 2963 || Physical Enhancer Ring [1] || Accessory || 2 || Bragi || Combo || ATK +4%&lt;br /&gt;
|-&lt;br /&gt;
| 20944 || Anti Magic Manteau [1] || Garment || Light || 2 || Bragi || Combo || &lt;br /&gt;
|-&lt;br /&gt;
| 2964 || Magic Intensifier Ring [1] || Accessory || 2 || Bragi || Combo || ATK +4%&lt;br /&gt;
|-&lt;br /&gt;
| 15074 || Geffen Magic Robe [1] || Armor || Light || 2 || Bragi ||  || SP conso -2*refine%, casting time -refine%, resist cast cancel 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2185 || Magic Reflect [1] || Shield || Light || 2 || Bragi ||  || MDEF +refine, refine% chance to reflect magic.&lt;br /&gt;
|-&lt;br /&gt;
| 2186 || Great Encyclopedia Revision [1] || Shield || Light || 2 || Bragi ||  || MATK +3*refine, INT +3, DEX +2, CRIT +3.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 20820 || Elemental Cape [0] || Garment || Light || 3 ||  || Flee +5+refine, Resistance neutral 5+refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 28608 || Elemental Origin [1] || Shield || Light || 3 ||  || INT +3, all 4 Bolt magic +10% damage&lt;br /&gt;
|-&lt;br /&gt;
| 15177 || Elemental Robe [0] || Armor || Light || 3 ||  || Combo || After skill delay -5-refine%, MATK +5+refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15090 || Armor of Gray [1] || Armor || Medium (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22033 || Boots of Gray [1] || Shoes || Medium (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20721 || Cloak of Gray [1] || Garment || Medium (MDEF) || 3 || Loki || Gray || Combo || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 18820 || Gray Helmet [1] || Upper Head || Medium (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15091 || Gray Robe [1] || Armor || Light (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15051 || Bakunawa Scale Armor [0] || Armor || Medium || 2 || Thief || Combo || All stats +1, damage from boss -refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2491 || Bangungot Boots of Nightmare [0] || Shoes || Medium || 2 || Thief ||  || MDEF +refine&lt;br /&gt;
|-&lt;br /&gt;
| 2590 || Buwaya Sack Cloth [0] || Garment || Medium || 2 || Thief ||  || Restoration +refine%. Reduces damage taken from Earth, Water, Fire and Wind elemental monsters by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 2169 || Kalasag [0] || Shield || Medium || 2 || Thief ||  || Close damage &amp;amp; Boss damage &amp;amp; Neutral damage reduce by 2+refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15041 || Boitata Armor [1] || Armor || Medium (MDEF) || 3 || Boitata || FLEE +5, HP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 18659 || Boitata Hat [1] || Upper &amp;amp; Middle Head || Medium || 3 || Boitata || Combo || FLEE +5, HP +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15054 || Ninja Scale Armor [1] || Armor || Medium (MDEF) || 3 ||  || Combo || HP +refine+5%, SP -refine*2-10%, for Ninja : DEF/MDEF +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2172 || Wolf Wrist Guard [1] || Shield || Neutral (MDEF) || 2 ||  || 5% to get &amp;quot;ATK +BaseLv*refine/10&amp;quot; for 10 seconds when hitted by physical hit&lt;br /&gt;
|-&lt;br /&gt;
| 15056 || Special Ninja Suit [1] || Armor || Medium (MDEF) || 3 ||  || Combo || AGI +refine/2, for Ninja : LUK/AGI +2&lt;br /&gt;
|-&lt;br /&gt;
| 2171 || Fox Wrist Guard [1] || Shield || Neutral (MDEF) || 2 ||  || Flee +refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15026 || Aqua Robe [0] || Armor || Light || 3 || Aqua || Combo || INT +1, MDEF +refine, Water defense. INT +1 if INT = 99. Storm Gust cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2860 || Aqua Orb [0] || Accessory || 3 || Aqua || INT +1, MDEF +2, DEF 2, water element AND monster resistance 5%, 0,4*refine% chance to Frost Nova 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2468 || Aqua Shoes [0] || Shoes || Light || 3 || Aqua || MDEF +2, HP +refine*BaseLv/2, water element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2008 || Aqua Staff [2] || 2H staff || 3 || Aqua || ATK 50, INT +3, MATK +15%, water element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15027 || Crimson Robe [0] || Armor || Light || 3 || Crismon || Combo || INT +1, MDEF +refine, Fire defense. INT +1 if INT = 99. Meteor Storm cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2861 || Crismon Orb [0] || Accessory || 3 || Crismon || INT +1, MDEF +2, DEF 2, fire element AND monster resistance 5%, 0,4*refine% chance to Sight Trasher 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2469 || Crismons Shoes [0] || Shoes || Light || 3 || Crismon || MDEF +2, HP +refine*BaseLv/2, element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2009 || Crimson Staff [2] || 2H staff || 3 || Crismon || ATK 50, INT +3, MATK +15%, fire element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15117 || Felrock's Armor [0] || Armor || Light (MDEF) || 2 || Felrock || Combo || All stats +1. Max HP +BaseLv * refine, Max SP +BaseLv * refine /10&lt;br /&gt;
|-&lt;br /&gt;
| 22047 || Felrock's Boots [0] || Footgear || Medium || 2 || Felrock || ASPD +refine -4% (stats at refine 4)&lt;br /&gt;
|-&lt;br /&gt;
| 20744 || Felrock's Cloak [1] || Garment || Ligth || 2 || Felrock || Flee +refine, Neutral resistance +(refine -4)% (stats at refine 4), casting time -(refine -4)% (stats at refine 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15028 || Forest Robe [0] || Armor || Light || 3 || Forst || Combo || INT +1, MDEF +refine, Earth defense. INT +1 if INT = 99. Heaven Drive cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2862 || Forest Orb [0] || Accessory || 3 || Forst || INT +1, MDEF +2, DEF 2, earth element AND monster resistance 5%, 0,4*refine% chance to Quagmire 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2470 || Forest Shoes [0] || Shoes || Light || 3 || Forst || MDEF +2, HP +refine*BaseLv/2, earth element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2010 || Forest Staff [2] || 2H staff || 3 || Forst || ATK 50, INT +3, MATK +15%, Earth element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 5306 || Freya's Crown [0] || Upper Head || Light (MDEF) || 3 || Freyja || Freyja || Resistance to Stun, Sleep, Freeze, Stone status increased by refine+5%&lt;br /&gt;
|-&lt;br /&gt;
| 2428 || Freyja Boots [0] || Shoes || Light (MDEF) || 3 || Freyja || Freyja || Resistance to Stun, Sleep, Freeze, Stone status increased by refine+5%&lt;br /&gt;
|-&lt;br /&gt;
| 2533 || Freyja Cape [0] || Garment || Light (MDEF) || 3 || Freyja || Freyja || Neutral monsters increased by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2369 || Freyja Overcoat [0] || Armor || Light (MDEF) || 3 || Freyja || Freyja || Combo || Indestructible.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15178 || Golden Ninja Suit [0] || Armor || Medium || 2 || Ninja || Combo || Flee +5+refine&lt;br /&gt;
|-&lt;br /&gt;
| 20821 || Golden Scarf [0] || Muffler || Light || 2 || Ninja || Flee +15+refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2859 || Golden Rod Robe [0] || Armor || Light || 3 || Golden || Combo || INT +1, MDEF +refine, Wind defense. INT +1 if INT = 99. LOV cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15025 || Golden Rod Orb [0] || Accessory || 3 || Golden || INT +1, MDEF +2, DEF 2, wind element AND monster resistance 5%, 0,4*refine% chance to Lightning storm 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2467 || Golden Rod Shoes [0] || Shoes || Light || 3 || Golden || MDEF +2, HP +refine*BaseLv/2, wind element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2007 || Golden Rod Staff [2] || 2H staff || 3 || Golden || ATK 50, INT +3, MATK +15%, Wind element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2578 || Nab Hood [0] || Garment || Medium || 2 || Nab || FLEE and ATK +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2887 || Nab Ring [0] || Accessory || Medium || 2 || Nab || ATK/MATK +10&lt;br /&gt;
|-&lt;br /&gt;
| 2478 || Nab Shoes [1] || Footgear || Medium || 2 || Nab || FLEE +4, INT +1&lt;br /&gt;
|-&lt;br /&gt;
| 15039 || Nab's Cloth [1] || Armor || Medium || 2 || Nab || STR / INT +1, if that stats is at 99 then +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15101 || Storm Breastplate [0] || Armor || Neutral (MDEF) || 2 ||  || Wind defense. Damage from Wind property monster reduced by refine%. Max HP/SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15100 || Frozen Breastplate [0] || Armor || Medium (MDEF) || 2 ||  || Water Defense. Damage from Water property monster reduced by refine%. Max HP/SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15352 || Nature Dress [0] || Armor || Light (MDEF) || 2 || Titan ||  || Earth defense. Damage received from Earth property monster reduced by refine%. Max HP/SP +refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15008 || Flame Armor [0] || Armor || Heavy (MDEF) || 2 || Shivan ||  || Fire defense. Damage received from Fire property monster reduced by refine%. Max HP/SP +refine%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15037 || Peuz's Plate [0] || Armor || Very Heavy (MDEF) || 2 || Peuz || Combo || MDEF +refine, ATK +3*refine, FLEE +2*refine, on Knight class : HP +4% and DEF +2, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2476 || Peuz's Greaves [1] || Footgear || Very Heavy (MDEF) || 3 || Peuz || SP +BaseLv*refine/20, AGI +(refine-5) (starts at refine 5), on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2575 || Peuz's Manteau [0] || Garment || Very Heavy (MDEF) || 2 || Peuz || PFLEE and critical +refine, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2884 || Peuz's Seal [1] || Accessory || 2 DEF || 2 || Peuz || SP +BaseLv/5, ATK +BaseLv/5, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15036 || Ur's Plate [0] || Armor || Very Heavy (MDEF) || 2 || Ur || Combo || MDEF +refine, resistance to medium size and neutral monsters refine%, on Knight class : HP +4% and DEF +2, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2475 || Ur's Greaves [1] || Footgear || Very Heavy (MDEF) || 3 || Ur || SP +BaseLv*refine/20, HP +BaseLv*refine/2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2574 || Ur's Manteau [0] || Garment || Very Heavy (MDEF) || 2 || Ur || Resistance to neutral element refine%, HP +BaseLv*refine/2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2883 || Ur's Seal [1] || Accessory || 2 DEF || 2 || Ur || HP +BaseLv*2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15141 || Rift Ancient Armor [1] || Armor || Medium (MDEF) || 3 || Rift || Combo || HP +BaseLv*5, SP -BaseLv&lt;br /&gt;
|-&lt;br /&gt;
| 20779 || Rift Manteau [1] || Garment || Neutral (MDEF) || 3 || Rift || HP +BaseLv*3, SP -BaseLv/2&lt;br /&gt;
|-&lt;br /&gt;
| 22075 || Rift Shoes [1] || Footgear || Neutral (MDEF) || 3 || Rift || HP +BaseLv*3, SP -BaseLv/2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15029 || Robe Of Affection [0] || Armor || Light (MDEF) || 3 || Affection || Combo || INT +1, MDEF +refine, Holy defense. INT +1 if INT = 99. Clementia/Candidus/Assumptio cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2569 || Shawl Of Affection [0] || Garment || Light (MDEF) || 3 || Affection || PFLEE +(1+refine)/2 &amp;amp; MFLEE +refine/2&lt;br /&gt;
|-&lt;br /&gt;
| 2471 || Shoes Of Affection [0] || Footgear || Light (MDEF) || 3 || Affection || Resistance to monsters +refine%, resistance to players -refine%&lt;br /&gt;
|-&lt;br /&gt;
| 1657 || Wand Of Affection [2] || Rod 1 hand ||  || Affection || ATK 50, INT +2, MATK +15%, Holy element damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15030 || Robe Of Judgement [0] || Armor || Light (MDEF) || 3 || Judgement || INT/STR +1, MDEF +refine, Dark defense. INT +1 if INT = 99, idem STR. Magnus Exorcisum cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2570 || Shawl Of Judgement [0] || Garment || Light (MDEF) || 3 || Judgement || ??&lt;br /&gt;
|-&lt;br /&gt;
| 2472 || Shoes Of Judgement [0] || Footgear || Light (MDEF) || 3 || Judgement || ??&lt;br /&gt;
|-&lt;br /&gt;
| 16013 || Mace Of Judgement [2] || Mace 1H ||  || Judgement || ATK 140, INT/STR +1, MATK +10%, physical and magical attacks have 5% chance to activate a bonus of 2*refine% damage bonus on dark element monsters for 10 seconds, Holy element damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1287 || Durga [1] || Katar || ATK 150 || 2 ||  || Combo || critical damage +3*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15123 || Whikebain Suit [1] || Armor || Neutral || 2 ||  || 0,5*refine% to cast Wink Charm Level 1 when attacking, critical damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2479 || White Wing Boots [1] || Footgear || Medium (MDEF) || 3 || Wing || Combo || AGI +2, SP consumption -5%&lt;br /&gt;
|-&lt;br /&gt;
| 2890 || White Wing Brooch [0] || Accessory || 3 || Wing || DEX +2, Long range damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2580 || White Wing Manteau [0] || Garment || Medium (MDEF) || 3 || Wing || AGI +2, FLEE +refine+5, Chance to FLEE +refine*2+5 for 7s while physically attacking&lt;br /&gt;
|-&lt;br /&gt;
| 15042 || White Wing Suits [1] || Armor || Medium (MDEF) || 3 || Wing || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2480 || Black Wing Boots [1] || Footgear || Medium (MDEF) || 3 || Wing || Combo || INT +2, SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2891 || Black Wing Brooch [0] || Accessory || 3 || Wing || INT +2, PFLEE +3, MFLEE +3&lt;br /&gt;
|-&lt;br /&gt;
| 2581 || Black Wing Manteau [0] || Garment || Medium (MDEF) || 3 || Wing || INT +2, PFLEE +refine&lt;br /&gt;
|-&lt;br /&gt;
| 15043 || Black Wing Suits [1] || Armor || Medium (MDEF) || 3 || Wing || INT +2, ATK +3*refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22141 || Thor Greave [1] || Footgear || Very Heavy (MDEF) || 3 ||  || Combo || After skill delay -refine/2%, Reduce chance to endure a critical hit by 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20856 || Thor Manteau [1] || Garment || Very Heavy (MDEF) || 3 ||  || After skill delay -refine/2%, Resistance to big size refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15212 || Thor Plate [1] || Armor || Very Heavy (MDEF) || 3 ||  || After skill delay -refine/2%, Resistance to boss monster refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22012 || Mana Boots [0] || 0 || 3 || XP || Combo || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20709 || Mana Manteau [0] || 0 || 3 || XP || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2950 || Rune Ring [0] || 0 || 3 || XP || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15067 || Rune Suit [0] || 0 || 3 || XP || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2577 || Sapha Hood [0] || Garment || Neutral (MDEF) || 3 || Illusion || Combo || FLEE +refine+5, CRIT +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2886 || Sapha Ring [0] || Accessory || Neutral (MDEF) || 3 || Illusion || CRIT +3, 5% chance to get PFLEE +20 bonus for 5 seconds when hit physcally&lt;br /&gt;
|-&lt;br /&gt;
| 2477 || Sapha Shoes [1] || Footgears || Neutral (MDEF) || 3 || Illusion || LUK +3 and +10%&lt;br /&gt;
|-&lt;br /&gt;
| 15038 || Sapha's Cloth [1] || Armor || Neutral (MDEF) || 3 || Illusion || AGI +2 and 0,3*refine% chance to autocasting Meteor Assault Lv 3 (or aquired lvl if superior) while physcally attacking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2484 || Siege Boots [1] || Footgears || Medium (MDEF) || 3 || Woe || Combo || Physical or magical damage on players increase by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2587 || Siege Muffler [1] || Garment || Medium (MDEF) || 3 || Woe || Physical or magical damage on players increase by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 15047 || Siege Suit [1] || Armor || Medium (MDEF) || 3 || Woe || Physical or magical damage on players increase by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2483 || Siege Greaves [1] || Footgears || Heavy (MDEF) || 3 || Woe || Combo || Damage from players reduced by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2586 || Siege Manteau [1] || Garment || Heavy (MDEF) || 3 || Woe || Damage from players reduced by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 15046 || Siege Plate [1] || Armor || Heavy (MDEF) || 3 || Woe || Damage from players reduced by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2190 || Ancient Shield Of Aeon [0] || Shield || 4 || 2 ||  || HP +BaseLevel*5*refine/10, SP +BaseLevel*0,5*refine/10, increase resistance to all properties attack by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 28918 || Shield of Chaos [1] || Shield || Neutral (MDEF) || 3 ||  || shadow element damage reduced by refine%, damage from shadow monsters reduced by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2170 || Bayani Kalasag [1] || Shield || Heavy || 3 ||  || Reduce boss damage by refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2176 || Black Book [1] || Shield || Neutral (MDEF) || 2 ||  || refine% chance to autocast Dragonfear Level 1 when physically hit (inflict some random status in 5x5)&lt;br /&gt;
|-&lt;br /&gt;
| 2164 || Bull Son Shield [1] || Shield || Neutral || 2 ||  || Reduce damage taken from shadow and fire damage monsters (not elements) by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 28915 || Shield || Heavy || 3 ||  || ATK/ASPD +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2136 || Cracked Buckler [0] || Shield || 4 || 2 ||  || AGI +2, MDEF +2, reduce neutral damage by 10%, 1% chance to cast Kyrie Level 10 when physically attacked&lt;br /&gt;
|-&lt;br /&gt;
| 28910 || Rectangular Large Sleeve [1] || Shield || 4 || 2 ||  || Combo || Reduces damage taken from long range physical attack by refine/2%, increase melee damage recieved by that much&lt;br /&gt;
|-&lt;br /&gt;
| 2140 || Energy Rune Guard [1] || Shield || Neutral (MDEF) || 2 ||  || SP +BaseLevel*0,5*refine/10, SP cost reduce by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 28941 || Excelion Shield [1] || Shield || Heavy (MDEF) || 3 ||  || HP +3%, SP +3%, ATK/MATK +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2148 || Rosa Shield [1] || Shield || Very Heavy || 3 ||  || Critical defense 20%&lt;br /&gt;
|-&lt;br /&gt;
| 28916 || Gaia Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || Earth&lt;br /&gt;
|-&lt;br /&gt;
| 28921 || Anemos Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || Wind&lt;br /&gt;
|-&lt;br /&gt;
| 28951 || Nero Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || Water&lt;br /&gt;
|-&lt;br /&gt;
| 28955 || Fotia Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || &lt;br /&gt;
|-&lt;br /&gt;
| 28900 || Guardsmen's Shield [1] || Shield || Neutral (MDEF) || 2 ||  || When received melee damage, has refine% chance to activate Level 1 Asumptio on yourself&lt;br /&gt;
|-&lt;br /&gt;
| 2126 || Guyak Shield [0] || Shield || 3 || 2 ||  || When received melee damage has refine% chance to activate &amp;quot;Reflects 30% physical damage attacks&amp;quot; (for 5s), When received magic damage has refine% chance to activate &amp;quot;Reflects 30% magical damage attacks&amp;quot; (for 5s)&lt;br /&gt;
|-&lt;br /&gt;
| 28929 || Happy Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || Increase race resistance effects by 3% and gives 2*refine% more XP from that race&lt;br /&gt;
|-&lt;br /&gt;
| 2110 || Holy Guard [0] || Shield || Very Heavy (MDEF) || 2 ||  || VIT +5+refine, DEF +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2168 || Immune Shield [1] || Shield || 4 || 3 ||  || All elements resistances refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2153 || Imperial Guard [1] || Shield || Very Heavy (MDEF) || 3 ||  || Long range damage +refine/2%, Shield Boomerang damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2198 || Lapine Shield [1] || Shield || Light (MDEF) || 2 ||  || MATK +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2185 || Magic Reflect [1] || Shield || Medium (MDEF) || 3 ||  || refine% chance to reflect magic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2174 || Lumiere Shield [1] || Shield || 4 || 3 ||  || Holy/Dark element damage reduced by refine%, reduce damage by Holy/Dark property monsters by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2167 || Poison Shield [1] || Shield || 4 || 3 ||  || Reduce damage from DOT by 3*refine%, increase resistance to all DOT status by 3*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2147 || Round Buckleer [1] || Shield || 3 || 1 ||  || Drop Pre re || Flee +refine&lt;br /&gt;
|-&lt;br /&gt;
| 28903 || Scutum [1] || Shield || Medium || 2 ||  || Flee +5, Perfect Dodge +5, HP +BaseLevel*4*refine/10&lt;br /&gt;
|-&lt;br /&gt;
| 2135 || Shadow Guard [1] || Shield || 4 || 1 ||  || 5% chance to get &amp;quot;FLEE +20&amp;quot; for 10s when physcally attacked&lt;br /&gt;
|-&lt;br /&gt;
| 2187 || Shield of Gray [1] || Shield || Medium (MDEF) || 3 ||  || Holy/Dark/Ghost&lt;br /&gt;
|-&lt;br /&gt;
| 28901 || Cursed Mad Bunny [0] || Shield || 0 || 2 ||  || ATK/MATK +4%, reflect 2*refine% of physical (melee or long ranged) damage, 3*refine% no cast cancel (works in pvp too)&lt;br /&gt;
|-&lt;br /&gt;
| 28920 || Mad Bunny [1] || Shield || 0 || 3 ||  || ATK/MATK +2%, reflect refine% of physical (melee or long ranged) damage, 2*refine% no cast cancel (works in pvp too)&lt;br /&gt;
|-&lt;br /&gt;
| 2146 || Silver Guard [1] || Shield || 2 || 1 ||  || Drop Pre re || Hit +refine&lt;br /&gt;
|-&lt;br /&gt;
| 2145 || Time Keeper Shield [0] || Shield || Neutral (MDEF) || 3 ||  || aspd/cast/asd/speed improved by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 28905 || Unity Buckler [1] || Shield || 4 || 2 ||  || VIT +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28904 || Unity Guard [1] || Shield || 3 || 2 ||  || LUK +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2196 || White Gold Shield [1] || Shield || 5 || 2 ||  || 10% chance to reflect magic for 2s when magically attacked&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2998 || Shining Trapezohedron [1] || Accessory || 0 || 3 ||  || Combo || Does nothing at all alone :)&lt;br /&gt;
|-&lt;br /&gt;
| 28909 || Shield Of Earth [1] || Shield || Neutral (MDEF) || 3 ||  || Earth&lt;br /&gt;
|-&lt;br /&gt;
| 28906 || Shield Of Flame [1] || Shield || Neutral (MDEF) || 3 ||  || Fire&lt;br /&gt;
|-&lt;br /&gt;
| 28907 || Shield Of Gust [1] || Shield || Neutral (MDEF) || 3 ||  || Wind&lt;br /&gt;
|-&lt;br /&gt;
| 28908 || Shield Of Water [1] || Shield || Neutral (MDEF) || 3 ||  || Water&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2189 || Mad Bunny Shield [1] || Shield || 2 || 3 ||  || Combo || DEX +1, MDEF +5, Reduces damage taken from all elemental attacks by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 20725 || Ribbon Piamat [1] || Garment || 0 || 3 ||  || MATK +10, INT +1, DEX +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2160 || Giant Shield [1] || Shield || Very Heavy || 2 ||  || Combo || Reduce big size monsters damage by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22106 || Giant Boots [1] || Shield || Very Heavy || 2 ||  || HP +2%, SP +2%, reduce all damage by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22171 || Ancient Hero Boots [1] || Footgears || Neutral || 3 ||  || No combo || HP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22101 || Angel Poring Boots [1] || Footgears || Light || 3 ||  || No combo || SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 5920 || Medical Boots [0] || Footgears || 1 || 3 ||  || Heal power +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22016 || Assassin's Shoes [0] || Footgears || 2 || 2 ||  || Walking speed and flee +4%&lt;br /&gt;
|-&lt;br /&gt;
| 22195 || Booster Shoes [1] || Footgears || 2 || 2 ||  || If a stat is 95 or higher then +1&lt;br /&gt;
|-&lt;br /&gt;
| 22034 || Crimson Gaiter [0] || Footgears || 2 || 2 ||  || Critical +refine/2, Critical damage +refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 22089 || Crimson Gaiter [1] || Footgears || 2 || 3 ||  || Critical +refine/2, Critical damage +refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2465 || Dance Shoes [1] || Footgears || 2 || 3 ||  || AGI +1, ASPD +2%, all dancing/songs skills have increased effects by refine%, SP cost of those skills reduce by 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2495 || Egir Shoes [1] || Footgears || 2 || 3 ||  || Mage, archer or acolyte : HP + BaseLevel*5*refine/10, Swordman, merchant or thief : SP + BaseLevel*0,5*refine/10&lt;br /&gt;
|-&lt;br /&gt;
| 22134 || Enforcer Shoes [0] || Footgears || Light (MDEF) || 3 ||  || HP/SP +refine%, Enables use of Level 1 Maximize Power, drains SP (1f/s, custom effect, SP are based on BaseLevel of target, not damage)&lt;br /&gt;
|-&lt;br /&gt;
| 22103 || Excelion Leg [0] || Footgears || 1 || 2 ||  || Flee +5%, Walking speed +5%&lt;br /&gt;
|-&lt;br /&gt;
| 22199 || Lava Leather Boots [1] || Footgears || Neutral (MDEF) || 2 ||  || Increase physical damage by 2%, HP +2%&lt;br /&gt;
|-&lt;br /&gt;
| 22201 || Lava Leather Sandals [1] || Footgears || Light (MDEF) || 2 ||  || Increase magical damage by 2%, SP +2%&lt;br /&gt;
|-&lt;br /&gt;
| 22200 || Lava Leather Shoes [1] || Footgears || Medium (MDEF) || 2 ||  || Increase critical damage by 3%, critical +3&lt;br /&gt;
|-&lt;br /&gt;
| 22082 || Polyhedron Shoes [1] || Footgears || 2 || 2 ||  || Reduces damage taken from Earth, Wind, Water, Fire and Neutral element attack by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| 22077 || Red Eco-Friendly Shoes [1] || Footgears || 3 || 2 ||  || Restore 0,5% HP and 0,5% SP per (15-refine) seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2730 || Rune Boots [0] || Footgears || 4 || 3 ||  || Combo || STR = 99 : melee damage +3%, DEX = 99 : long range damage +3%, INT = 99 : magic damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 22067 || Shoe of Witch [0] || Footgears || Light (MDEF) || 3 ||  || MATK +2%, casting time -2%, after skill delay -2%, SP +2%, Critical +2&lt;br /&gt;
|-&lt;br /&gt;
| 22120 || Shoes of Punishment [0] || Footgears || Neutral (MDEF) || 3 ||  || Holy damage increased by 2+refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2410 || Sleipnir [0] || Footgears || Medium (MDEF) || 3 ||  || SP recovery +5+refine%, walking speed +5+refine%, HP/SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22131 || Spurred Boots [1] || Footgears || 2 || 2 ||  || HP +BaseLevel*5*refine/10, SP +BaseLevel*0,5*refine/10&lt;br /&gt;
|-&lt;br /&gt;
| 22045 || Summer Sandals [0] || Footgears || 2 || 2 ||  || FLEE +refine. Has 3% chance of auto casting Level refine Increase Agility when receiving physical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 22170 || Survivor's Shoes [0] || Footgears || 3 || 2 ||  || HP +refine%, when a monster is killed those shoes grants an element property AND monster elemental property resistance by refine% for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2499 || Temporal Boots [0] || Footgears || 2 || 2 ||  || Aspd/cast/asd improved by 3%, speed improved by 10%&lt;br /&gt;
|-&lt;br /&gt;
| 22145 || Tengu's Shoes [1] || Footgears || 2 || 2 ||  || Reduce walking penalities by half&lt;br /&gt;
|-&lt;br /&gt;
| 2455 || Time Keeper's Boots [1] || Footgears || 2 || 2 ||  || MDEF +2, HP recovery +2*refine%, SP recovery +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22198 || Traveler Shoes [0] || Footgears || Medium (MDEF) || 3 ||  || HP +20+refine%, SP -5-refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2567 || Academy Manteau [1] || Garment || 2 || 2 ||  || Grants refine% resistance to special damage&lt;br /&gt;
|-&lt;br /&gt;
| 2576 || Adventurer's Backpack [1] || Garment || 2 || 3 ||  || Maximum Weight +refine*20&lt;br /&gt;
|-&lt;br /&gt;
| 20706 || Amistr Bag [0] || Garment || 2 || 2 ||  || All stats +1. Resistance to all elements refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20826 || Angel Feather [1] || Garment || 2 || 2 ||  || Resistance to all status effects refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2573 || Archangel Wings [1] || Garment || 2 || 3 ||  || MDEF +2, Walking speed +5%, PFlee +5&lt;br /&gt;
|-&lt;br /&gt;
| 2541 || Asprika [0] || Garment || Neutral (MDEF) || 3 ||  || Reduces melee damage (by elements) by 2*refine%. Flee +10+2*refine. enables use of Teleport Level 1.&lt;br /&gt;
|-&lt;br /&gt;
| 20714 || Assassin's Muffler [1] || Garment || 3 || 2 ||  || AGI +refine/3&lt;br /&gt;
|-&lt;br /&gt;
| 2565 || Beach Towel [1] || Garment || 0 || 1 ||  || MDEF +2, FLEE +2%, Resistance to neutral property attack by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 20813 || Cloak of Survival [1] || Garment || Neutral (MDEF) || 2 ||  || No Combo || VIT +5, for mage/SL class : HP/SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2526 || Coat of Dragon Scale [0] || Garment || Neutral (MDEF) || 3 ||  || HP +BaseLevel*5*refine/10, Resistance to all property attacks refine%, each none neutral attacks recieved have refine*2% chance to increase resistance to that attack element by 2% (until death or deconnexion), maximum 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 20925 || Commander Manteau [1] || Garment || Neutral (MDEF) || 3 ||  || HP +BaseLevel*3*refine/10, SP +BaseLevel*0,3*refine/10, ATK +2%, MATK +2%&lt;br /&gt;
|-&lt;br /&gt;
| 20834 || Drifter's Cape [0] || Garment || 0 || 3 ||  || Neutral element resistance +20+refine%, reduce other elements resistance by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20700 || Egir Manteau [1] || Garment || 2 || 3 ||  || Mage, archer or acolyte : MFLEE +refine (oui ça existe now), Swordman, merchant or thief : PFLEE +refine&lt;br /&gt;
|-&lt;br /&gt;
| 20800 || Enforcer Cape [1] || Garment || Medium (MDEF) || 3 ||  || After skill delay -refine%, every time Hiding or Cloaking are used the user gets &amp;quot;PFLEE and MFLEE +refine&amp;quot; for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 20748 || Fallen Warrior Manteau [0] || Garment || Medium (MDEF) || 3 ||  || STR = 99 : ATK +2*refine, INT = 99 : MATK +2*refine, VIT = 99 : HP +5%, AGI = 99 : PFLEE +5, DEX = 99 : PHIT +5, LUK = 99 : CRIT +5&lt;br /&gt;
|-&lt;br /&gt;
| 20749 || Fallen Warrior Manteau [1] || Garment || Medium (MDEF) || 3 ||  || STR = 99 : ATK +2*refine, INT = 99 : MATK +2*refine, VIT = 99 : HP +5%, AGI = 99 : PFLEE +5, DEX = 99 : PHIT +5, LUK = 99 : CRIT +5&lt;br /&gt;
|-&lt;br /&gt;
| 20726 || Fire Dragon's Coat [1] || Garment || 4 || 3 ||  || When attacked physically grant refine% chance to autocast Firetrash Level 10, the use of Firetrasher grants &amp;quot;Fire skills damage increase by refine%&amp;quot; for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 20728 || Water Dragon Coat [1] || Garment || 4 || 3 ||  || When attacked physically grant refine% chance to autocast FrostNova Level 5, the use of FrostNova grants &amp;quot;Water skills damage increase by refine%&amp;quot; for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2593 || Flow Manteau [1] || Garment || 2 || 3 ||  || Flee +10%&lt;br /&gt;
|-&lt;br /&gt;
| 20783 || Hero Cape [1] || Garment || 2 || 3 ||  || Increase resistance to long ranged attacks by refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2583 || Holy Cape [1] || Garment || 2 || 2 ||  || MDEF +5, reduce damage from demon or undead by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15389 || King Schmidt's Manteau [1] || Garment || Medium || 2 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 20949 || Ladon's Skin [1] || Garment || Medium (MDEF) || 3 ||  || AGI +5%, VIT +5%, drains some SP with each none skill attacks (base on user's BaseLevel, not damage)&lt;br /&gt;
|-&lt;br /&gt;
| 20937 || Lava Leather Hood [1] || Garment || Light (MDEF) || 2 ||  || Casting time reduce by 3%, grants 5% chance to resist cast cancel (even in pvp)&lt;br /&gt;
|-&lt;br /&gt;
| 20935 || Lava Leather Manteau [1] || Garment || Neutral (MDEF) || 2 ||  || After skill delay reduce by 3%, grants HIT +10&lt;br /&gt;
|-&lt;br /&gt;
| 20936 || Lava Leather Muffler [1] || Garment || Medium (MDEF) || 2 ||  || Increase critical damage by 3%, grants CRIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 20922 || Leviathan Muffler [1] || Garment ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2568 || Loki's Muffler [0] || Garment || 4 || 3 ||  || AGI +1, enable use of Level 1 Cloaking, FLEE +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2582 || Salvage Cape [0] || Garment || 1 || 2 ||  || Enables use of Ciceda Skin Shed Lv 1, but adds 30 seconds to the cooldown of this ability, unequipping this garment stop Ciceda Skin Shed effects instantly.&lt;br /&gt;
|-&lt;br /&gt;
| 20815 || Seraphim Robe [1] || Garment || Medium (MDEF) || 3 ||  || INT +1, DEX +1, VIT +2, LUK +3, reduce dark and holy damage by refine% and each level in Faith increase those resistance by 1%&lt;br /&gt;
|-&lt;br /&gt;
| 20845 || Malach's Skin [1] || Garment || 3 || 3 ||  || STR +2, LUK +5, critical damage increased by 5%, reduce damage from Holy and Ghost elements attacks by 5%, reduce damage from Formless and Angels monsters by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| 20711 || Manteau Of Diego [1] || Garment || 2 || 3 ||  || INT +1, DEX +1, MDF +3, damage from medium size monster reduced by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 20942 || Manteau Of Guardsman [1] || Garment || Neutral (MDEF) || 3 ||  || Reduce damage from Demi human and players by 3%, HP/SP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 20932 || Old Morocc Shawl [1] || Garment || Medium || 2 ||  || HP +BaseLevel*5*refine/10, FLEE/HIT +5, PFLEE +5, 3*refine% resistance to Curse status&lt;br /&gt;
|-&lt;br /&gt;
| 20941 || Phoenix Muffler [1] || Garment || Medium (MDEF) || 3 ||  || Grants 0,5*refine% chance to cast Kaizel Level 1 on self when physically or magically attacked, grants 0,1*refine% HP recovery each seconds&lt;br /&gt;
|-&lt;br /&gt;
| 20931 || Prism Rangers Scarf [0] || Garment || 0 || 2 ||  || Periodically grants random defense to elements, which vary between refine% to refine*3%.&lt;br /&gt;
|-&lt;br /&gt;
| 20969 || Rainbow Muffler [0] || Garment || Neutral (MDEF) || 3 ||  || Grants refine% defense to all elements&lt;br /&gt;
|-&lt;br /&gt;
| 20778 || Red Lotus Stole [1] || Garment || 4 || 2 ||  || MDEF +4, SP +4, SP cost -4%, each enemy killed grants 4 SP&lt;br /&gt;
|-&lt;br /&gt;
| 2579 || Magic Stole [1] || Garment || 3 || 2 ||  || MDEF +3, SP +3%, SP cost -3%, each enemy killed grants 3 SP&lt;br /&gt;
|-&lt;br /&gt;
| 20846 || Temporal Manteau [1] || Garment || Neutral (MDEF) || 3 ||  || Aspd/cast/asd/speed improved by 3%&lt;br /&gt;
|-&lt;br /&gt;
| 20814 || Wakwak Manteau [1] || Garment || 4 || 3 ||  || MDEF +4, Physical damage increased by 1+refine/2%, physical damage recieved increased by 1+refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2594 || Wrapping Manteau [1] || Garment || 0 || 1 ||  || Flee +5+refine, reduce neutral damage by refine/3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 20837 || Skin of Gwiber [1] || Garment || Medium (MDEF) || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 20836 || Skin of Lindwyrm [1] || Garment || Medium (MDEF) || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 20962 || Typhon's Skin [1] || Garment || Medium (MDEF) || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 20781 || Unity Manteau [1] || Garment || 2 || 2 ||  || XP +refine%, reduce neutral damage by 3%, HP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 20782 || Unity Muffler [1] || Garment || 2 || 2 ||  || XP +refine%, CRIT +3, SP +3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22207 || Imperial Boots [0] || Footgears || Light (MDEF) || 2 ||  || Enables use of Level 1 Agility increase, HP/SP +5%, long range damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 22172 || Gray Wing Boots [0] || Footgears || Light (MDEF) || 2 ||  || Enables use of Level 1 Hiding, HP/SP +5%, PFLEE/FLEE +5, Thief class : Perfect hide enabled&lt;br /&gt;
|-&lt;br /&gt;
| 22189 || Pilgrim Shoes [0] || Footgears || Light (MDEF) || 2 ||  || Enable use of Level 1 Healing, HP/SP +5%, SP cost reduce by 5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22017 || Fisherman's Shoes [0] || Footgears || 1 || 2 ||  || XP from fish increase by refine%, reduce damage from fish by 3%, increase damage (phy/mag) to fish by 3%&lt;br /&gt;
|-&lt;br /&gt;
| 22032 || Exorcist's Shoes [0] || Footgears || 1 || 2 ||  || XP from demon increase by refine%, reduce damage from demon by 3%, increase damage (phy/mag) to demon by 3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2195 || Lian Shield [1] || Shield || 4 || 3 ||  || Combo || Resistance to neutral damage refine/2%, increase ghost damage recieved by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22069 || Lian Shoes [1] || Footgears || 2 || 3 ||  || Reduce neutral damage by 2%, reduce damage recieved by neutral monsters by 2%, MDEF +2, HP/SP +2%&lt;br /&gt;
| 20753 || Lian Robe [1] ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2751 || Academy Of Badge [0] || Accessory || 0 || 1 ||  || INT +2, MATK +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2888 || School Bag [1] || Accessory || 0 || 1 ||  || Combo || After skill delay -3%, Casting Time -3%, SP maximum +100 -BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2956 || Perfect Safety Ring [1] || Accessory || 4 || 3 ||  || 4 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2854 || Alchemy Glove [1] || Accessory || 1 || 2 ||  || INT +1, MDEF +2, Acid Terror and Fire Demonstration damage increased by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 28430 || Arch Bishop Ring [1] || Accessory || 0 || 3 ||  || LUK +3, PFLEE +3, Heal Power +3%, SP cost -3%&lt;br /&gt;
|-&lt;br /&gt;
| 28429 || Arquien's Necklace [1] || Accessory || 0 || 3 ||  || Increase bu half all Weapon Masteries level&lt;br /&gt;
|-&lt;br /&gt;
| 5823 || Arrow of Love [0] || Accessory || 0 || 3 ||  || DEX and AGI +4&lt;br /&gt;
|-&lt;br /&gt;
| 2892 || Assassin's Glove [1] || Accessory || 2 || 3 ||  || CRIT +2, ASPD +2%, FLEE +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2781 || Aumdura's Benefit [1] || Accessory || 1 || 3 ||  || All stats +1, MDEF +1&lt;br /&gt;
|-&lt;br /&gt;
| 5825 || Badge Of Order Grace [0] || Accessory || 2 || 3 ||  || MDEF +2, HP +2%, ATK +2%, SP +2%, MATK +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2910 || Bakunawa Agimat Tattoo [0] || Accessory || 2 || 1 ||  || ATK +3%, ASPD +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2911 || Bawaya Agimat Tattoo [0] || Accessory || 0 || 1 ||  || Heal Power +3%, Item recovery +3%, PFLEE/MFLEE +2&lt;br /&gt;
|-&lt;br /&gt;
| 2907 || Bangungot Agimat Tattoo [0] || Accessory || 2 || 1 ||  || MATK +3%, Casting time -3%&lt;br /&gt;
|-&lt;br /&gt;
| 2664 || Belcarf [0] || Accessory || 0 || 1 ||  || DEX, INT +2&lt;br /&gt;
|-&lt;br /&gt;
| 28531 || Blacksmith's Gloves [1] || Accessory || 2 || 3 ||  || Grants 20% immunity to all piece of stuff, also grants 0,1% chance to break target's weapon or armor when attacking physically&lt;br /&gt;
|-&lt;br /&gt;
| 2790 || Bradium Brooch [1] || Accessory || 0 || 3 ||  || FLEE +4, AGI +1, LUK +2&lt;br /&gt;
|-&lt;br /&gt;
| 2789 || Bradium Ring [1] || Accessory || 0 || 3 ||  || STR +1, VIT +1, ATK +5&lt;br /&gt;
|-&lt;br /&gt;
| 2788 || Bradium Earring [1] || Accessory || 0 || 3 ||  || INT +1, DEX +1, MATK +5&lt;br /&gt;
|-&lt;br /&gt;
| 32222 || Brooch of Hero [1] || Accessory || 0 || 3 ||  || Grants 5% resistance to all status, All stats +1&lt;br /&gt;
|-&lt;br /&gt;
| 2702 || Buffalo Horn [1] || Accessory || 0 || 2 ||  || Combo || ASPD +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2646 || Bunch of Carnations [0] || Accessory || 0 || 2 ||  || All stats +2&lt;br /&gt;
|-&lt;br /&gt;
| 2841 || Karakas Ring [0] || Accessory || 2 || 3 ||  || All stats +2, MDEF +2, hP/SP +2%, XP +10%&lt;br /&gt;
|-&lt;br /&gt;
| 28354 || City Map [1] || Accessory || 0 || 0 ||  || In a city : Haste and Walking Speed +10% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
| 2943 || Critical Ring [1] || Accessory || 0 || 3 ||  || Combo || CRIT +5&lt;br /&gt;
|-&lt;br /&gt;
| 2893 || Cursed Heart [1] || Accessory || 0 || 1 ||  || Grants 2% chance to curse target when attacking physically or magically&lt;br /&gt;
|-&lt;br /&gt;
| 2909 || Darkness Ring [1] || Accessory || 0 || 3 ||  || Increase Dark and Poison element damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2948 || Demon Wing [1] || Accessory || 0 || 2 ||  || Combo || FLEE +5&lt;br /&gt;
|-&lt;br /&gt;
| 28411 || Emerald Earring [1] || Accessory || 0 || 3 ||  || Combo || AGI/INT/DEX +1, Walking speed while performing +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28573 || Emerald Ring [1] || Accessory || 0 || 3 ||  || Combo || AGI/INT/DEX +1, Performing bonus +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2889 || Endure Ring [1] || Accessory || 0 || 3 ||  || Maximum HP +3*BaseLevel, Maximum HP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2794 || Magic Stone Ring [1] || Accessory || 0 || 3 ||  || MATK +3% but Casting Time +3%, After skill delay +3%, SP cost +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2665 || Exorcising Ring [0] || Accessory || 0 || 2 ||  || XP/damage/resistance against Demon or Undead 10%&lt;br /&gt;
|-&lt;br /&gt;
| 28438 || Fairy Leaf Powder [1] || Accessory || 0 || 3 ||  || DEX +2, After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 28321 || Falconer Claw [1] || Accessory || 0 || 3 ||  || Blitz Beat inflict a Critical Attack when hit and Falcon Assault inflict Deep Wound Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 28322 || Falconer Glove [1] || Accessory || 0 || 3 ||  || Combo || Blitz Beat inflict Agility Decrease Level 1 and Falcon Assault inflict Slow Cast Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 28386 || Fallen Monk Rosary [1] || Accessory || 0 || 3 ||  || CRIT +4, ASPD +4%, Combo's skills damage +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2641 || Fashion Hip Sack [0] || Accessory || 0 || 1 ||  || STR/DEX/INT +1, weight capacity +10%&lt;br /&gt;
|-&lt;br /&gt;
| 28434 || Fist Fighter's Glove [1] || Accessory || 2 || 2 ||  || STR +2, ATK +2%, HP +2%, if unarmed : ATK +BaseLevel/2&lt;br /&gt;
|-&lt;br /&gt;
| 2663 || Gauntlet of Hit [0] || Accessory || 2 || 2 ||  || HIT +10, STR/DEX +2&lt;br /&gt;
|-&lt;br /&gt;
| 28521 || Giant's Protection [1] || Accessory || 1 || 2 ||  || ATK +10, Increase damage on big targets by 5%, reduce damage recieved by big targets by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 28333 || Mammonite Ring [1] || Accessory || 0 || 2 ||  || HP +2*BaseLevel, SP +2*BaseLevel/10, Increase zenys get with each monster killed by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 2983 || Greed Brooch [1] || Accessory || 0 || 3 ||  || Increase zeny from monsters by half&lt;br /&gt;
|-&lt;br /&gt;
| 2795 || Green Apple Ring [1] || Accessory || 0 || 1 ||  || Increase apple recovery by 100%, VIT +2, if an attack inflict more than 1% of maximum HP then an apple is automatically used for instant refreshements&lt;br /&gt;
|-&lt;br /&gt;
| 2707 || Gusli [1] || Accessory || 0 || 1 ||  || Increase performing bonus by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2985 || Gyges Ring [1] || Accessory || 0 || 3 ||  || INT +2, MDEF +4&lt;br /&gt;
|-&lt;br /&gt;
| 2906 || Happy Gauntlet [1] || Accessory || 3 || 3 ||  || MDEF +3, chance to drop Diamond when killing a monster (official effect)&lt;br /&gt;
|-&lt;br /&gt;
| 28437 || Hibram's Gloves [1] || Accessory || 0 || 3 ||  || INT +1, MATK +3%, SP cost reduce by 3%, Heal Power +3%, Casting Time -3%, After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 28442 || Hippie Feather [1] || Accessory || 0 || 2 ||  || MFLEE +5, dancer/bard jobs : PFLEE +5&lt;br /&gt;
|-&lt;br /&gt;
| 28501 || Horn of Kirin [1] || Accessory || 1 || 3 ||  || AGI +2, After skill delay -5%, walking speed +3% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
| 28491 || Hunting Knife [1] || Accessory || 0 || 2 ||  || LUK +3, HIT +10, long range critical increased by 5&lt;br /&gt;
|-&lt;br /&gt;
| 28551 || Imperial Glove [1] || Accessory || 0 || 3 ||  || ATK +5%, Casting time -5%, 10% no cast cancel (works in pvp)&lt;br /&gt;
|-&lt;br /&gt;
| 28372 || Imperial Ring [1] || Accessory || 0 || 2 ||  || STR/DEX/INT +1, HP/SP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2633 || Jade Ring [1] || Accessory || 0 || 2 ||  || Reduce elemental damage (but neutral) by 5%, double any elemental cards in muffler (but neutral)&lt;br /&gt;
|-&lt;br /&gt;
| 28332 || Jewerly Ring [0] || Accessory || 0 || 2 ||  || LUK +10&lt;br /&gt;
|-&lt;br /&gt;
| 2978 || Kind Heart [1] || Accessory || 0 || 3 ||  || Maximum HP +5*BaseLevel, recovers BaseLevel/4 HP per seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2799 || Kuirpenring [1] || Accessory || 0 || 2 ||  || Maximum HP +2*BaseLevel, Maximum SP +3*BaseLevel/10, 5% chance to cast Angelus or Endure Level 3 (*) when attacked (phy or mag)&lt;br /&gt;
|-&lt;br /&gt;
| 2666 || Lantern of Hope [0] || Accessory || 0 || 3 ||  || STR/DEX/INT +2, Grant 10% resistance to blind status and 3% chance to cause it when attacking physically or magically&lt;br /&gt;
|-&lt;br /&gt;
| 2864 || Light Of Cure [0] || Accessory || 0 || 3 ||  || VIT +5, Heal Power +5%, Item heal +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28433 || Luminous Blue Stone [1] || Accessory || 0 || 3 ||  || AGI +3, Critical damage +5%, when using Hiding/cloaking grants &amp;quot;Critical damage +10%&amp;quot; for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 28306 || Luna's Blessing [0] || Accessory || 0 || 3 ||  || MDEF +3, All stats +1, chance to cast Tarot Fate of Cards Level 5 when attacking (doubled for dancers and bards)&lt;br /&gt;
|-&lt;br /&gt;
| 2989 || Floral Bracelet [1] || Accessory || 0 || 2 ||  || Without a bow long range damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28377 || Magical Ring [1] || Accessory || 0 || 3 ||  || Each Bolt skills increase elemental damage done by their elements by 1% every 2 levels&lt;br /&gt;
|-&lt;br /&gt;
| 28507 || Magician's Gloves [1] || Accessory || 0 || 3 ||  || Ignore 5% of target's MDEF and Casting Time -5% BUT After skill delay +10%, SP cost +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2714 || Marvelous Pendant [1] || Accessory || 0 || 3 ||  || Damage recieved can't exeeds 90% of maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 28425 || Mercenary Ring [0] || Accessory || 1 || 2 ||  || VIT +3, MaxHP +BaseLevel*4&lt;br /&gt;
|-&lt;br /&gt;
| 28426 || Soldier Ring [0] || Accessory || 1 || 2 ||  || INT +3, MaxSP +BaseLevel*4/10&lt;br /&gt;
|-&lt;br /&gt;
| 2763 || True Skull Ring [0] || Accessory || 0 || 3 ||  || ATK/MATK +4%, HP +4%, Heal Power +4%, grant the use of Sight Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2647 || True Nile Rose [1] || Accessory || 0 || 3 ||  || STR/DEX/INT +1, AGI/VIT +2, LUK +4&lt;br /&gt;
|-&lt;br /&gt;
| 2845 || No Fear Belt [0] || Accessory || 2 || 2 ||  || MDEF +2, ATK/MATK +2%, Increase resistance to all status by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2639 || Occult Incense [0] || Accessory || 2 || 1 ||  || AGI, INT +2&lt;br /&gt;
|-&lt;br /&gt;
| 2638 || Sacred Incense [0] || Accessory || 2 || 1 ||  || STR, LUK +2&lt;br /&gt;
|-&lt;br /&gt;
| 28565 || Perverse Demon Mask [1] || Accessory || 1 || 2 ||  || MDEF +1, Convert 10% of INT into STR and vice versa, same with DEX and VIT, same with AGI and LUK&lt;br /&gt;
|-&lt;br /&gt;
| 2745 || Pinguicula Corsage [1] || Accessory || 0 || 2 ||  || MDEF +2, Maximum SP +BaseLevel/3&lt;br /&gt;
|-&lt;br /&gt;
| 28356 || Prontera Badge [0] || Accessory || 0 || 2 ||  || When in a city : ATK/MATK +15%, Maximum HP/SP +15%, walking speed +5% (cumulative) (works in invasion map)&lt;br /&gt;
|-&lt;br /&gt;
| 32206 || Prontera Militia Glove [1] || Accessory || 1 || 2 ||  || ASPD +3%, VIT +3, reduce damage by 3% when recieved by none neutral monsters&lt;br /&gt;
|-&lt;br /&gt;
| 28920 || Diamond Shield [0] || Shield || Heavy (MDEF) || 3 ||  || MFLEE +20, PFLEE +20, 20% critical defense&lt;br /&gt;
|-&lt;br /&gt;
| 28499 || Proof of Glory [0] || Accessory || 0 || 3 ||  || MFLEE +5, PFLEE +5, 5% critical defense&lt;br /&gt;
|-&lt;br /&gt;
| 28484 || Rebel Scarf [1] || Accessory || 0 || 3 ||  || DEX +1, 5% chance to cast Arrow Repel Level 1 when attacked&lt;br /&gt;
|-&lt;br /&gt;
| 2976 || Red Lantern [1] || Accessory || 0 || 3 ||  || Sight automatically cast Spider Web Level 1 when a target is discovered&lt;br /&gt;
|-&lt;br /&gt;
| 2880 || Ring Lupak [0] || Accessory || 1 || 2 ||  || MDEF +1, Maximum HP +2*BaseLevel, Maximum SP +5*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2866 || Ring Of Archbishop [0] || Accessory || 0 || 3 ||  || INT/DEX/LUK +3&lt;br /&gt;
|-&lt;br /&gt;
| 32258 || Ring of Jupiter [1] || Accessory || 0 || 3 ||  || INT +1, 5% chance to cast Jupitel Thunder Level 1 when attacked&lt;br /&gt;
|-&lt;br /&gt;
| 28483 || Royal Guardian Ring [1] || Accessory || 0 || 3 ||  || DEF/MDEF/HP/SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28410 || Sapphire Wrist [1] || Accessory || 0 || 3 ||  || INT/DEX/LUK +1&lt;br /&gt;
|-&lt;br /&gt;
| 2865 || Seal Of Cathedral [0] || Accessory || 0 || 3 ||  || INT +2, VIT +2, Heal Power +5%, holy damage increased by 5%, 10% resistance to holy damage property&lt;br /&gt;
|-&lt;br /&gt;
| 28379 || Shadow Ring [1] || Accessory || 0 || 3 ||  || When Hiding or cloaking or stalking is used : FLEE/HIT +10% for 10 seconds (double if two rings equipped)&lt;br /&gt;
|-&lt;br /&gt;
| 28422 || Shiny Branch Talisman [1] || Accessory || 0 || 3 ||  || LUK +15%&lt;br /&gt;
|-&lt;br /&gt;
| 2949 || Silversmith Bracelet [1] || Accessory || 3 || 3 ||  || Allstats +1, MDEF +3, Increase Cooldown on skills like SpellBreaker by 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2711 || Perfect Spiritual Ring [0] || Accessory || 0 || 3 ||  || Combo || INT/DEX +3&lt;br /&gt;
|-&lt;br /&gt;
| 2894 || Sura Gauntlet [0] || Accessory || 0 || 3 ||  || Maximum SP +6%, Maximum HP -6%, STR +5&lt;br /&gt;
|-&lt;br /&gt;
| 2853 || Telekinetic Orb [0] || Accessory || 1 || 3 ||  || Re Drop || MDEF +3, INT +3, ghost element damage +5%, Maximum SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 28594 || Temporal Ring [1] || Accessory || 0 || 3 ||  || HP/SP -5% but Casting Time -5%, After skill delay -5%, walking speed +5% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
| 28492 || Thieve's Guide Vol.1 [1] || Accessory || 0 || 3 ||  || STR/AGI/INT +1&lt;br /&gt;
|-&lt;br /&gt;
| 5817 || Valentine Pledge [0] || Accessory || 1 || 2 ||  || MDEF +3, FLEE +10, Heal Power +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28564 || Valkyrie Drop [1] || Accessory || 0 || 3 ||  || VIT +2, Sp recovery +20%, Holy damage +5%, Resistance to all elements but neutral 2%&lt;br /&gt;
|-&lt;br /&gt;
| 28441 || Vigilante Badge [0] || Accessory || 0 || 3 ||  || Long Range Damage +5%, on thief : FLEE +5%, on archer : Reflect 5% range damage, on swordman : HP +5%, on acolyte : SP +5%, on mage : Reflect 5% magic&lt;br /&gt;
|-&lt;br /&gt;
| 2673 || Warrior's Shining Ring [0] || Accessory || 0 || 3 ||  || ATK/MATK +2 per weapon refine level, HP recovery +5% per armor refine level, SP recovery +2% per boots refine level, FLEE +1 per muffler refine level, HIT +1 per hat refine level&lt;br /&gt;
|-&lt;br /&gt;
| 2914 || Wizard Left Eye [1] || Accessory || 0 || 3 ||  || INT +2, MDEF +3, Casting Time +3%&lt;br /&gt;
|-&lt;br /&gt;
| 28500 || Zealous Necklace [1] || Accessory || 0 || 3 ||  || After skill delay -7%, walking speed +2% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2898 || Dark Rosary [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Dark Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2878 || Bracelet Arunairi [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Earth Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2879 || Badge Giorredart [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Wind Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2877 || Glove Sabik [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Fire Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2876 || Necklace Spica [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Water Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2925 || Agility Glove [1] || Accessory || 1 || 2 ||  || Flee +1 every 9 points of AGI, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2927 || Dexterous Glove [1] || Accessory || 1 || 2 ||  || Hit +1 every 9 points of DEX, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2924 || Intellect Glove [1] || Accessory || 1 || 2 ||  || MATK +2 every 9 points of INT, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2928 || Lucky Glove [1] || Accessory || 1 || 2 ||  || CRIT +1 evert 9 points of LUK, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2923 || Strong Glove [1] || Accessory || 1 || 2 ||  || ATK +2 every 9 points of STR, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2926 || Protective Glove [1] || Accessory || 1 || 2 ||  || DEF2/MDEF2 +1 every 2 points of VIT, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2832 || Freyja's Ring [1] || Accessory || 0 || 3 ||  || Combo || Enables use of Heal Level 1 and Teleport Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2811 || Freyja's North Bracelet [0] || Accessory || 1 || 3 ||  || VIT/LUK/AGI +3&lt;br /&gt;
|-&lt;br /&gt;
| 2812 || Freyja's South Bracelet [0] || Accessory || 1 || 3 ||  || STR/DEX/VIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 2813 || Freyja's Eastern Bracelet [0] || Accessory || 1 || 3 ||  || INT/DEX/LUK +3&lt;br /&gt;
|-&lt;br /&gt;
| 2814 || Freyja's Western Bracelet [0] || Accessory || 1 || 3 ||  || INT/STR/AGI +3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2951 || Kvasir Ring Blue [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Water : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
| 2954 || Kvasir Ring Brown [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Earth : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
| 2953 || Kvasir Ring Green [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Wind : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
| 2952 || Kvasir Ring Red [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Fire : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2980 || Evil Spirit Gloves [1] || Accessory || 0 || 3 ||  || MDEF+2, Increase Ghost element damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
| 32237 || Celine's Brooch [1] || Accessory || 0 || 3 ||  || 5% chance to cast Soul Strike Level 6 (*, increase by half the aquired level of Soul Strike) or Ghost Attack Level 2 (*, increase by half the aquired level of Holy Cross) when physically or magically attacking (depending if INT &amp;gt; STR or not)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2779 || Dark Knight Belt [0] || Accessory || 2 || 3 ||  || Increase dark element damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2780 || Dark Knight Glove [0] || Accessory || 2 || 3 ||  || 5% chance to cast Dark Strike Level 6 (*, increase by half the aquired level of Soul Strike) or Dark Attack Level 2 (*, increase by half the aquired level of Holy Cross) when physically or magically attacking (depending if INT &amp;gt; STR or not)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2903 || Morpheus's Armlet [1] || Accessory || 0 || 3 ||  || Combo || INT +1, maximum SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2902 || Morpheus's Ring [1] || Accessory || 0 || 3 ||  || to craft || INT +1, maximum SP +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2900 || Morrigane's Belt [1] || Accessory || 0 || 3 ||  || Combo || ATK +5, CRIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 2901 || Morrigane's Pendant [1] || Accessory || 0 || 3 ||  || to craft || STR +2, CRIT +3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2991 || Pendant of Chaos [1] || Accessory || 0 || 3 ||  || Resistance to confusion 20%, 5% chance to inflict confusion when attacking physically or magically, 2% chance to cast Wide Confusion Level 2 when attacked, adds 10% damage on a confused target&lt;br /&gt;
|-&lt;br /&gt;
| 2990 || Pendant of Harmony [1] || Accessory || 0 || 3 ||  || Resistance to silence 20%, 5% chance to inflict silence when attacking physically or magically, 2% chance to cast Wide Silence Level 2 when attacked, adds 10% damage on a silenced target&lt;br /&gt;
|-&lt;br /&gt;
| 2992 || Pendant of Maelstrom [1] || Accessory || 0 || 3 ||  || 5% chance to inflict some status (random) when attacking physically or magically, 2% chance to cast some (random) Wide Status Level 2 when attacked, adds 5% damage on a target for every status&lt;br /&gt;
|-&lt;br /&gt;
| 2858 || Pendant Of Guardian [1] || Accessory || 2 || 3 ||  || MDEF +2, Reduce 10% of damage recieved with Devotion (custom bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-| 2987 || Snake Pendant [1] || Accessory || 0 || 3 ||  || Combo || MDEF +3, AGI +3, LUK +3, DEF -1&lt;br /&gt;
|-&lt;br /&gt;
| 2986 || Snake Ring [1] || Accessory || 0 || 3 ||  || MDEF +2, DEX +3, DEF -2&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13755</id>
		<title>Zodiac Signs</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13755"/>
		<updated>2022-11-29T09:52:32Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Zodiac Signs' List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Zodiac_cast.png|right|frame|Casting a Zodiac Sign]]&lt;br /&gt;
At the creation of the character, '''DARO allows you to choose a Zodiac Sign'''.&amp;lt;br&amp;gt;&lt;br /&gt;
It's up to you to make the most of them and create a character that suits you or to enhance a build!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use it? ==&lt;br /&gt;
[[File:LP0.png|right|Zodiac Sign Skill, with the associated LP number (100 in that case)]]&lt;br /&gt;
'''Each Zodiac Sign has different effects and is a usable Skill.''' The casting of a Zodiac Sign costs LP (known as ''Limit Points'').&amp;lt;br&amp;gt;&lt;br /&gt;
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.&lt;br /&gt;
&lt;br /&gt;
:*The Limit Point is a system exclusive to DARO and are generated as follows :&lt;br /&gt;
:**When you are attacked by an entity.&lt;br /&gt;
:**When you are attacking an entity.&lt;br /&gt;
:**When you are casting some supportive skills.&lt;br /&gt;
:**When you are healing a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resetting your Sign ==&lt;br /&gt;
&lt;br /&gt;
'''You can reset your Zodiac Sign at the [[Midgard_Overview#Reset_Girl|Reset Girl]] located in the Midgard Castle.''' For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to try different signs to find the one that best suits your character!&lt;br /&gt;
&lt;br /&gt;
:*These vouchers can be obtained thanks to :&lt;br /&gt;
:**Cash Shop. Price : 60 Mystic Coins.&lt;br /&gt;
:**Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses &lt;br /&gt;
:**Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.&lt;br /&gt;
:**Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.&lt;br /&gt;
&lt;br /&gt;
== Zodiac Signs' List ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the list of Zodiac Signs and their associated effects upon use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| Zodiac Signs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;5%&amp;quot;| LP cost&lt;br /&gt;
! Casting Time&lt;br /&gt;
! Duration&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Aries&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received reduced by 20%, critical defense +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Taurus&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Kind)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 3s&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Mad)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Cancer&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of status increased by 25% of their base value&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Partially ignore target's status defenses, increase minimum status duration and increase DOT damage, all by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Leo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% but those 15% drain 5% of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Virgo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt; Reduces LP costs by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Libra&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;For each attack received there is counter damage and a heal based on 100% of minimum ATK and MATK for damage  and a third of this as heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, every cells between user and attacker increase damage by 5%, every 5k actual HP of the attack improves damage by 1%, the firsts hits received after activation always activate this effect for 3x powerness, after the first hit every hits reduce by 1% the overall effectiveness of this sign, it does nothing after 100 hits&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Scorpio&lt;br /&gt;
! 12 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Damage bonus doubled for skills, also skills ignore more defenses&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sagittarius&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Removes all rooting effects, walking speed can't be reduced under 100% (ignoring debuff if needed)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Adds an haste effects of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Improves maximum walking speed by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Capricorn&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aquarius&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 20s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heals all negative statuses (not just common ones)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Recovery also applies on SP (based on 0.5% of maximum SP, also affected by actual hp state), also convert 2% damage to hp and sp&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pisces&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 15s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;The first attack is avoided at 100%, next ones at 25% minus 1% per cell between defender and attacker&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13754</id>
		<title>Zodiac Signs</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13754"/>
		<updated>2022-11-29T09:47:24Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Zodiac Signs' List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Zodiac_cast.png|right|frame|Casting a Zodiac Sign]]&lt;br /&gt;
At the creation of the character, '''DARO allows you to choose a Zodiac Sign'''.&amp;lt;br&amp;gt;&lt;br /&gt;
It's up to you to make the most of them and create a character that suits you or to enhance a build!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use it? ==&lt;br /&gt;
[[File:LP0.png|right|Zodiac Sign Skill, with the associated LP number (100 in that case)]]&lt;br /&gt;
'''Each Zodiac Sign has different effects and is a usable Skill.''' The casting of a Zodiac Sign costs LP (known as ''Limit Points'').&amp;lt;br&amp;gt;&lt;br /&gt;
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.&lt;br /&gt;
&lt;br /&gt;
:*The Limit Point is a system exclusive to DARO and are generated as follows :&lt;br /&gt;
:**When you are attacked by an entity.&lt;br /&gt;
:**When you are attacking an entity.&lt;br /&gt;
:**When you are casting some supportive skills.&lt;br /&gt;
:**When you are healing a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resetting your Sign ==&lt;br /&gt;
&lt;br /&gt;
'''You can reset your Zodiac Sign at the [[Midgard_Overview#Reset_Girl|Reset Girl]] located in the Midgard Castle.''' For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to try different signs to find the one that best suits your character!&lt;br /&gt;
&lt;br /&gt;
:*These vouchers can be obtained thanks to :&lt;br /&gt;
:**Cash Shop. Price : 60 Mystic Coins.&lt;br /&gt;
:**Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses &lt;br /&gt;
:**Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.&lt;br /&gt;
:**Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.&lt;br /&gt;
&lt;br /&gt;
== Zodiac Signs' List ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the list of Zodiac Signs and their associated effects upon use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| Zodiac Signs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;5%&amp;quot;| LP cost&lt;br /&gt;
! Casting Time&lt;br /&gt;
! Duration&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Aries&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received reduced by 20%, critical defense +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Taurus&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Kind)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 3s&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Mad)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Cancer&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of status increased by 25% of their base value&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Leo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% but those 15% drain 5% of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Virgo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Libra&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;For each attack received there is a 20% chance of a counter damage and/or a heal based on 200% of minimum ATK and MATK for damage (double on monsters) and 100% of them for heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, the firsts hits received after activation always activate more often (with regressive rates)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Scorpio&lt;br /&gt;
! 12 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Damage bonus doubled for skills, also skills ignore more defenses&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sagittarius&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Removes all rooting effects, walking speed can't be reduced under 100% (ignoring debuff if needed)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Adds an haste effects of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Improves maximum walking speed by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Capricorn&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aquarius&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heals all negative statuses (not just common ones)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pisces&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 15s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 50% chance to ignore next attack, effect lasts as long as an attack is not ignored, then grants 10% chance to avoid any attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Gemstones_System&amp;diff=13753</id>
		<title>Gemstones System</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Gemstones_System&amp;diff=13753"/>
		<updated>2022-11-29T09:44:39Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Diamonds */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Shoes_gem1.png|right|frame|Example of Footgear slotted with a Gem]]&lt;br /&gt;
Gems are designed to be inserted into an equipment. '''A Gem and its associated effects depends on its type, quality and the type of slotted equipment.'''&lt;br /&gt;
&lt;br /&gt;
It doesn't fill the classic Card Slot. Indeed, it occupies the third Slot, meaning you can use Gems on any piece of gear!&lt;br /&gt;
&lt;br /&gt;
The associated effects will be different depending on the type of slotted equipment. '''You can insert a Gem into Footgear, Armor, Garment or Upper Headgear.''' Without the need of a slot, any Footgear, Armor, Garment or Upper Headgear can be slotted with Gems.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gemstones are classified by type, each of them being associated with an element:&lt;br /&gt;
*[[Gemstones_System#Garnets|Neutral - Garnet]]&lt;br /&gt;
*[[Gemstones_System#Amethysts|Poison - Amethyst]]&lt;br /&gt;
*[[Gemstones_System#Rubies|Fire - Ruby]]&lt;br /&gt;
*[[Gemstones_System#Sapphires|Water - Sapphire]]&lt;br /&gt;
*[[Gemstones_System#Topazes|Earth - Topaz]]&lt;br /&gt;
*[[Gemstones_System#Emeralds|Wind - Emerald]]&lt;br /&gt;
*[[Gemstones_System#Onyxes|Dark - Onyx]]&lt;br /&gt;
*[[Gemstones_System#Diamonds|Holy - Diamond]]&lt;br /&gt;
*[[Gemstones_System#Turquoises|Ghost - Turquoise]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Gems are distributed in five degrees of quality. The effects of the associated Gem depend of its quality.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| Quality of Gem&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| [[File:diamant1.jpg]] Rough Gem&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| [[File:diamant2.jpg]] Shaped Gem&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| [[File:diamant3.jpg]] Perfect Gem&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| [[File:diamant4.jpg]] Pure Gem&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| [[File:diamant5.png]] Absolute Gem&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Where to find them? ==&lt;br /&gt;
&lt;br /&gt;
'''Gems are found in Gem Boxes [[File:Gembox.gif]].'''&amp;lt;br&amp;gt;&lt;br /&gt;
These boxes come in 5 levels, increasing the chance of getting better quality Gems. The Gem Boxes are obtained through Quests, [[Nightmare Dungeons]] and anywhere at very low rate thanks to [[Map Items]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to upgrade Gems? ==&lt;br /&gt;
&lt;br /&gt;
Thanks to the [[File:Horadrim.png]] '''Horadrim Box''', Gems can be fused or dissolved, allowing you to upgrade or downgrade the quality of a Gem. The Horadrim Box is a reward which be exchanged for 20 Honor Coins. These coins can be obtained through dungeons &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Reputation_System&amp;quot;&amp;gt;Reputation&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&amp;lt;br&amp;gt;&lt;br /&gt;
The rumor has it that another box can do the same things by saving some materials...&lt;br /&gt;
&lt;br /&gt;
The conversion ratios of the Horadrim Box are:&lt;br /&gt;
* '''Fusing''': 3 Gems of the same type and quality to upgrade into the superior quality.&lt;br /&gt;
* '''Dissolving''': Any Gem of any quality can be dissolved into its lower quality for a result of 3 Gems. &lt;br /&gt;
&lt;br /&gt;
:*Please note you can upgrade only the first four degrees of quality (the fifth one known as &amp;quot;Absolute&amp;quot; is the best quality a Gem can be):&lt;br /&gt;
:**&amp;quot;Rough&amp;quot; Grade&lt;br /&gt;
:**&amp;quot;Shaped&amp;quot; Grade&lt;br /&gt;
:**&amp;quot;Perfect&amp;quot; Grade&lt;br /&gt;
:**&amp;quot;Pure&amp;quot; Grade&lt;br /&gt;
&lt;br /&gt;
:*There you have all types of Powders :&lt;br /&gt;
:**ID : 8001 Raw Powder&lt;br /&gt;
:**ID : 8002 Uncommon Powder&lt;br /&gt;
:**ID : 8003 Rare Powder&lt;br /&gt;
:**ID : 8004 Pure Powder&lt;br /&gt;
&lt;br /&gt;
:*In order to get better gems, you need :&lt;br /&gt;
:**10 x Raw Powder + 3 Rough Gems, to get 1 Shaped Gem&lt;br /&gt;
:**10 x Uncommon Powder + 3 Shaped Gems, to get 1 Perfect Gem&lt;br /&gt;
:**10 x Rare Powder + 3 Perfect Gems, to get 1 Pure Gem&lt;br /&gt;
:**10 x Pure Powder + 3 Pure Gems, to get 1 Absolute Gem&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| Table of Gems required for quality fusing&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Quality of Gems  || to Shaped || to Perfect || to Pure || to Absolute&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot;| '''From Rough''' || 3 || 9 || 27 || 81&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| '''From Shaped''' || 3 || 9 || 27&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;| '''From Perfect''' || 3 || 9&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| '''From Pure''' || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Special Items ===&lt;br /&gt;
&lt;br /&gt;
Two specific items exists related to this system. These items are rewards from the [[Reputation System]] and aren't consumed upon use.&lt;br /&gt;
&lt;br /&gt;
:*'''Horadrim Box''' : Dissolve 1 gem into an inferior gem and get some powders back. Fuse 3 gems into one superior gem.&lt;br /&gt;
:*'''Pandora Box''' : Dissolve 1 gem into an inferior gem and get some powders back. Fuse 3 gems into one superior gem.&lt;br /&gt;
&lt;br /&gt;
== How to get back my slotted Gems? ==&lt;br /&gt;
&lt;br /&gt;
[[File:1_F_ORIENT_04.gif|58px|right]]&lt;br /&gt;
The [[General_Features#Cards_.26_Gems_Remover_NPC|Card Remover NPC]] allows you to get back your Gem from your slotted piece of equipment.&amp;lt;br&amp;gt;&lt;br /&gt;
In order to fuse it higher, change the equipment or just to sell it, as long as you pay a certain fee, the Gem can be extracted.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Type of Gems ==&lt;br /&gt;
&lt;br /&gt;
=== Amethysts ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:amephyste1.jpg]] Rough Amethyst effects [[File:amephyste1.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Poison damage +4%&lt;br /&gt;
*Damage against Neutral property +2%&lt;br /&gt;
*Damage under Poison/Crack status +4%&lt;br /&gt;
*2% chance to auto cast Poison Attack/Envenom Lv3 when attacking&lt;br /&gt;
*Critical rate +4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Poison resistance +4%&lt;br /&gt;
*Status Poison/Crack resistance +8%&lt;br /&gt;
*Resistance against monsters Poison property +4%&lt;br /&gt;
*Resistance to critical damage +4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*ASPD +2%&lt;br /&gt;
*Casting time -2%&lt;br /&gt;
*LUK +2&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*10% chance to convert 0.4% of damage into SP&lt;br /&gt;
*2% chance to inflict Poison/Crack status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:amephyste2.jpg]] Shaped Amethyst effects [[File:amephyste2.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Poison damage +6%&lt;br /&gt;
*Damage against Neutral property +3%&lt;br /&gt;
*Damage under Poison/Crack status +6%&lt;br /&gt;
*3% chance to auto cast Poison Attack/Envenom Lv3 when attacking&lt;br /&gt;
*Critical rate +6%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Poison resistance +6%&lt;br /&gt;
*Status Poison/Crack resistance +12%&lt;br /&gt;
*Resistance against monsters Poison property +6%&lt;br /&gt;
*Resistance to critical damage +6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*ASPD +3%&lt;br /&gt;
*Casting time -3%&lt;br /&gt;
*LUK +3&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*10% chance to convert 0.6% of damage into SP&lt;br /&gt;
*3% chance to inflict Poison/Crack status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:amephyste3.jpg]] Perfect Amethyst effects [[File:amephyste3.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Poison damage +8%&lt;br /&gt;
*Damage against Neutral property +4%&lt;br /&gt;
*Damage under Poison/Crack status +8%&lt;br /&gt;
*4% chance to auto cast Poison Attack/Envenom Lv3 when attacking&lt;br /&gt;
*Critical rate +8%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Poison resistance +8%&lt;br /&gt;
*Status Poison/Crack resistance +16%&lt;br /&gt;
*Resistance against monsters Poison property +8%&lt;br /&gt;
*Resistance to critical damage +8%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*ASPD +4%&lt;br /&gt;
*Casting time -4%&lt;br /&gt;
*LUK +4&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*10% chance to convert 0.8% of damage into SP&lt;br /&gt;
*4% chance to inflict Poison/Crack status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:amephyste4.jpg]] Pure Amethyst effects [[File:amephyste4.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Poison damage +10%&lt;br /&gt;
*Damage against Neutral property +5%&lt;br /&gt;
*Damage under Poison/Crack status +10%&lt;br /&gt;
*5% chance to auto cast Poison Attack/Envenom Lv3 when attacking&lt;br /&gt;
*Critical rate +10%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Poison resistance +10%&lt;br /&gt;
*Status Poison/Crack resistance +20%&lt;br /&gt;
*Resistance against monsters Poison property +10%&lt;br /&gt;
*Resistance to critical damage +10%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*ASPD +5%&lt;br /&gt;
*Casting time -5%&lt;br /&gt;
*LUK +5&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*10% chance to convert 1% of damage into SP&lt;br /&gt;
*5% chance to inflict Poison/Crack status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:amephyste5.png]] Absolute Amethyst effects [[File:amephyste5.png]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Poison damage +12%&lt;br /&gt;
*Damage against Neutral property +6%&lt;br /&gt;
*Damage under Poison/Crack status +12%&lt;br /&gt;
*6% chance to auto cast Poison Attack/Envenom Lv3 when attacking&lt;br /&gt;
*Critical rate +12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Poison resistance +12%&lt;br /&gt;
*Status Poison/Crack resistance +25%&lt;br /&gt;
*Resistance against monsters Poison property +12%&lt;br /&gt;
*Resistance to critical damage +12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*ASPD +6%&lt;br /&gt;
*Casting time -6%&lt;br /&gt;
*LUK +6&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*12% chance to convert 1% of damage into SP&lt;br /&gt;
*6% chance to inflict Poison/Crack status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Diamonds ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:diamant1.jpg]] Rough Diamonds effects [[File:diamant1.jpg]]&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Holy damage +4%&lt;br /&gt;
*Damage against Dark property +4%&lt;br /&gt;
*Damage under Sleep/Brake status +4%&lt;br /&gt;
*2% chance to auto cast Holy Attack/Holy Light Lv3 when attacking&lt;br /&gt;
*Healing power +2%&lt;br /&gt;
*Summon power +2%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
| &lt;br /&gt;
*Holy resistance +4%&lt;br /&gt;
*Status Sleep/Brake resistance +8%&lt;br /&gt;
*Resistance against monsters Holy property +4%&lt;br /&gt;
*Reduces Boss damage by 2%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases skill effects duration by 4%&lt;br /&gt;
*Increases Heal received by 4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Reduces SP/gemstones/arrows/scrolls/spirit balls cost by 2%&lt;br /&gt;
*2% chance to inflict Sleep/Brake status when attacking.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:diamant2.jpg]] Shaped Diamonds effects [[File:diamant2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Holy damage +6%&lt;br /&gt;
*Damage against Dark property +6%&lt;br /&gt;
*Damage under Sleep/Brake status +6%&lt;br /&gt;
*3% chance to auto cast Holy Attack/Holy Light Lv3 when attacking&lt;br /&gt;
*Healing power +3%&lt;br /&gt;
*Summon power +3%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Holy resistance +6%&lt;br /&gt;
*Status Sleep/Brake resistance +12%&lt;br /&gt;
*Resistance against monsters Holy property +6%&lt;br /&gt;
*Reduces Boss damage by 3%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases skill effects duration by 6%&lt;br /&gt;
*Increases Heal received by 6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Reduces SP/gemstones/arrows/scrolls/spirit balls cost by 3%&lt;br /&gt;
*3% chance to inflict Sleep/Brake status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:diamant3.jpg]] Perfect Diamonds effects [[File:diamant3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Holy damage +8%&lt;br /&gt;
*Damage against Dark property +8%&lt;br /&gt;
*Damage under Sleep/Brake status +8%&lt;br /&gt;
*4% chance to auto cast Holy Attack/Holy Light Lv3 when attacking&lt;br /&gt;
*Healing power +4%&lt;br /&gt;
*Summon power +4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Holy resistance +8%&lt;br /&gt;
*Status Sleep/Brake resistance +16%&lt;br /&gt;
*Resistance against monsters Holy property +8%&lt;br /&gt;
*Reduces Boss damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases skill effects duration by 8%&lt;br /&gt;
*Increases Heal received by 8%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Reduces SP/gemstones/arrows/scrolls/spirit balls cost by 4%&lt;br /&gt;
*4% chance to inflict Sleep/Brake status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:diamant4.jpg]] Pure Diamonds effects [[File:diamant4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Holy damage +10%&lt;br /&gt;
*Damage against Dark property +10%&lt;br /&gt;
*Damage under Sleep/Brake status +10%&lt;br /&gt;
*5% chance to auto cast Holy Attack/Holy Light Lv3 when attacking&lt;br /&gt;
*Healing power +5%&lt;br /&gt;
*Summon power +5%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Holy resistance +10%&lt;br /&gt;
*Status Sleep/Brake resistance +20%&lt;br /&gt;
*Resistance against monsters Holy property +10%&lt;br /&gt;
*Reduces Boss damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases skill effects duration by 10%&lt;br /&gt;
*Increases Heal received by 10%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Reduces SP/gemstones/arrows/scrolls/spirit balls cost by 5%&lt;br /&gt;
*5% chance to inflict Sleep/Brake status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:diamant5.png]] Absolute Diamonds effects [[File:diamant5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Holy damage +12%&lt;br /&gt;
*Damage against Dark property +12%&lt;br /&gt;
*Damage under Sleep/Brake status +12%&lt;br /&gt;
*6% chance to auto cast Holy Attack/Holy Light Lv3 when attacking&lt;br /&gt;
*Healing power +6%&lt;br /&gt;
*Summon power +6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Holy resistance +12%&lt;br /&gt;
*Status Sleep/Brake resistance +25%&lt;br /&gt;
*Resistance against monsters Holy property +12%&lt;br /&gt;
*Reduces Boss damage by 6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases skill effects duration by 12%&lt;br /&gt;
*Increases Heal received by 12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Reduces SP/gemstones/arrows/scrolls/spirit balls cost by 6%&lt;br /&gt;
*6% chance to inflict Sleep/Brake status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Emeralds ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:emeraude1.jpg]] Rough Emerald effects [[File:emeraude1.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Wind damage +4%&lt;br /&gt;
*Damage against Water property +4%&lt;br /&gt;
*Damage under Blind/Slow status +4%&lt;br /&gt;
*2% chance of auto cast Wind Attack/Lightning Bolt Lv3 when attacking&lt;br /&gt;
*Perfect Hit +4, ATK2 +40% of BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Wind resistance +4%&lt;br /&gt;
*Status Blind/Slow resistance +8%&lt;br /&gt;
*Resistance against monsters Wind property +4%&lt;br /&gt;
*Reduces long distance damage by 2%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Walking speed +2% (Cumulative)&lt;br /&gt;
*Perfect Flee +2&lt;br /&gt;
*Magic Flee +2&lt;br /&gt;
*Increases After Hit Recovery by 6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
| &lt;br /&gt;
*After Skill Delay -2%&lt;br /&gt;
*2% chance to inflict Blind/Slow status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:emeraude2.jpg]] Shaped Emerald effects [[File:emeraude2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Wind damage +6%&lt;br /&gt;
*Damage against Water property +6%&lt;br /&gt;
*Damage under Blind/Slow status +6%&lt;br /&gt;
*3% chance to auto cast Wind Attack/Lightning Bolt Lv3 when attacking&lt;br /&gt;
*Perfect Hit +6&lt;br /&gt;
*ATK2 +60% of BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Wind resistance +6%&lt;br /&gt;
*Status Blind/Slow resistance +12%,&lt;br /&gt;
*Resistance against monsters Wind property +6%&lt;br /&gt;
*Reduces long distance damage by 3%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Walking speed +3% (Cumulative)&lt;br /&gt;
*Perfect Flee +3&lt;br /&gt;
*Magic Flee +3&lt;br /&gt;
*Increases After Hit Recovery by 9%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*After Skill Delay -3%&lt;br /&gt;
*3% chance to inflict Blind/Slow status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:emeraude3.jpg]] Perfect Emerald effects [[File:emeraude3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Wind damage +8%&lt;br /&gt;
*Damage against Water property +8%&lt;br /&gt;
*Damage under Blind/Slow status +8%&lt;br /&gt;
*4% chance to auto cast Wind Attack/Lightning Bolt Lv3 when attacking&lt;br /&gt;
*Perfect Hit +8&lt;br /&gt;
*ATK2 +80% of BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Wind resistance +8%&lt;br /&gt;
*Status Blind/Slow resistance +16%&lt;br /&gt;
*Resistance against monsters Wind property +8%&lt;br /&gt;
*Reduces long distance damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Walking speed +4% (Cumulative)&lt;br /&gt;
*Perfect Flee +4&lt;br /&gt;
*Magic Flee +4&lt;br /&gt;
*Increases After Hit Recovery by 12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*After Skill Delay -4%&lt;br /&gt;
*4% chance to inflict Blind/Slow status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:emeraude4.jpg]] Pure Emerald effects [[File:emeraude4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Wind damage +10%, Damage against Water property +10%&lt;br /&gt;
*Damage under Blind/Slow status +10%&lt;br /&gt;
*5% chance to auto cast Wind Attack/Lightning Bolt Lv3 when attacking&lt;br /&gt;
*Perfect Hit +10&lt;br /&gt;
*ATK2 +100% of BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Wind resistance +10%&lt;br /&gt;
*Status Blind/Slow resistance +20%&lt;br /&gt;
*Resistance against monsters Wind property +10%&lt;br /&gt;
*Reduces long distance damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Walking speed +5% (Cumulative)&lt;br /&gt;
*Perfect Flee +5&lt;br /&gt;
*Magic Flee +5&lt;br /&gt;
*Increases After Hit Recovery by 15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*After Skill Delay -5%&lt;br /&gt;
*5% chance to inflict Blind/Slow status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:emeraude5.png]] Absolute Emerald effects [[File:emeraude5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Wind damage +12%, Damage against Water property +12%&lt;br /&gt;
*Damage under Blind/Slow status +12%&lt;br /&gt;
*6% chance to auto cast Wind Attack/Lightning Bolt Lv3 when attacking&lt;br /&gt;
*Perfect Hit +12&lt;br /&gt;
*ATK2 +120% of BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Wind resistance +12%&lt;br /&gt;
*Status Blind/Slow resistance +25%&lt;br /&gt;
*Resistance against monsters Wind property +12%&lt;br /&gt;
*Reduces long distance damage by 6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Walking speed +6% (Cumulative)&lt;br /&gt;
*Perfect Flee +6&lt;br /&gt;
*Magic Flee +6&lt;br /&gt;
*Increases After Hit Recovery by 18%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*After Skill Delay -6%&lt;br /&gt;
*6% chance to inflict Blind/Slow status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Garnets ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:grenat1.jpg]] Rough Garnet effects [[File:grenat1.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Neutral damage +2%&lt;br /&gt;
*Damage against Poison property +4%&lt;br /&gt;
*Damage under Stun/Weak status +4%&lt;br /&gt;
*2% chance to auto cast Magnum Break/Estin Lv3 when attacking&lt;br /&gt;
*4% chance to pushback 4 cells when attacking (Dark Thunder)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Neutral resistance +2%&lt;br /&gt;
*Status Stun/Weak resistance +8%&lt;br /&gt;
*Resistance against monsters Neutral property +2%&lt;br /&gt;
*Reduces near physical damage by 2%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*DEF +2%&lt;br /&gt;
*Grants 8% equipment's immunity against break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum HP +2 every BaseLevel&lt;br /&gt;
*Maximum HP +2%&lt;br /&gt;
*2% chance to inflict Stun/Weak status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:grenat2.jpg]] Shaped Garnet effects [[File:grenat2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Neutral damage +3%&lt;br /&gt;
*Damage against Poison property +6%&lt;br /&gt;
*Damage under Stun/Weak status +6%&lt;br /&gt;
*3% chance to auto cast Magnum Break/Estin Lv3 when attacking&lt;br /&gt;
*6% chance to pushback 4 cells when attacking (Dark Thunder)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
| &lt;br /&gt;
*Neutral resistance +3%&lt;br /&gt;
*Status Stun/Weak resistance +12%&lt;br /&gt;
*Resistance against monsters Neutral property +3%&lt;br /&gt;
*Reduces near physical damage by 3%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*DEF +3%&lt;br /&gt;
*Grants 12% equipment's immunity against break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum HP +3 every BaseLevel&lt;br /&gt;
*Maximum HP +3%&lt;br /&gt;
*3% chance to inflict Stun/Weak status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:grenat3.jpg]] Perfect Garnet effects [[File:grenat3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Neutral damage +4%&lt;br /&gt;
*Damage against Poison property +8%&lt;br /&gt;
*Damage under Stun/Weak status +8%&lt;br /&gt;
*4% chance to auto cast Magnum Break/Estin Lv3 when attacking&lt;br /&gt;
*8% chance to pushback 4 cells when attacking (Dark Thunder)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Neutral resistance +4%&lt;br /&gt;
*Status Stun/Weak resistance +16%&lt;br /&gt;
*Resistance against monsters Neutral property +4%&lt;br /&gt;
*Reduces near physical damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*DEF +4%&lt;br /&gt;
*Grants 16% equipment's immunity against break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum HP +4 every BaseLevel&lt;br /&gt;
*Maximum HP +4%&lt;br /&gt;
*4% chance to inflict Stun/Weak status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:grenat4.jpg]] Pure Garnet effects [[File:grenat4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Neutral damage +5%&lt;br /&gt;
*Damage against Poison property +10%&lt;br /&gt;
*Damage under Stun/Weak status +10%&lt;br /&gt;
*5% chance to auto cast Magnum Break/Estin Lv3 when attacking&lt;br /&gt;
*10% chance to pushback 4 cells when attacking (Dark Thunder)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Neutral resistance +5%&lt;br /&gt;
*Status Stun/Weak resistance +20%&lt;br /&gt;
*Resistance against monsters Neutral property +5%&lt;br /&gt;
*Reduces near physical damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*DEF +5%&lt;br /&gt;
*Grants 20% equipments immunity against break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum HP +5 every BaseLevel&lt;br /&gt;
*Maximum HP +5%&lt;br /&gt;
*5% chance to inflict Stun/Weak status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:grenat5.png]] Absolute Garnet effects [[File:grenat5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Neutral damage +6%&lt;br /&gt;
*Damage against Poison property +12%&lt;br /&gt;
*Damage under Stun/Weak status +12%&lt;br /&gt;
*6% chance to auto cast Magnum Break/Estin Lv3 when attacking&lt;br /&gt;
*12% chance to pushback 4 cells when attacking (Dark Thunder)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Neutral resistance +6%&lt;br /&gt;
*Status Stun/Weak resistance +25%&lt;br /&gt;
*Resistance against monsters Neutral property +6%&lt;br /&gt;
*Reduces near physical damage by 6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*DEF +6%&lt;br /&gt;
*Grants 25% equipments immunity against break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum HP +6 every BaseLevel&lt;br /&gt;
*Maximum HP +6%&lt;br /&gt;
*6% chance to inflict Stun/Weak status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Onyxes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:onyx1.jpg]] Rough Onyx effects [[File:onyx1.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Dark damage +4%&lt;br /&gt;
*Damage against Holy property +4%&lt;br /&gt;
*Damage under Curse/Oath status +4%&lt;br /&gt;
*2% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking&lt;br /&gt;
*Increases DoT damage by 8%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Dark resistance +4%&lt;br /&gt;
*Status Curse/Oath resistance +8%&lt;br /&gt;
*Resistance against monsters Dark property +4%&lt;br /&gt;
*Reduces DoT damage by 12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases common status rate and duration on targets +4%&lt;br /&gt;
*Grants 8% chance to ignore all kind of immunity to break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Leech HP 2% (1/s)&lt;br /&gt;
*2% chance to inflict Curse/Oath status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:onyx2.jpg]] Shaped Onyx effects [[File:onyx2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Dark damage +6%&lt;br /&gt;
*Damage against Holy property +6%&lt;br /&gt;
*Damage under Curse/Oath status +6%&lt;br /&gt;
*3% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking&lt;br /&gt;
*Increases DoT damage by 12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Dark resistance +6%&lt;br /&gt;
*Status Curse/Oath resistance +12%&lt;br /&gt;
*Resistance against monsters Dark property +6%&lt;br /&gt;
*Reduces DoT damage by 16%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases common status rate and duration on targets +6%&lt;br /&gt;
*Grants 12% chance to ignore all kind of immunity to break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Leech HP 3% (1/s)&lt;br /&gt;
*3% chance to inflict Curse/Oath status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:onyx3.jpg]] Perfect Onyx effects [[File:onyx3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Dark damage +8%&lt;br /&gt;
*Damage against Holy property +8%&lt;br /&gt;
*Damage under Curse/Oath status +8%&lt;br /&gt;
*4% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking&lt;br /&gt;
*Increases DoT damage by 16%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Dark resistance +8%&lt;br /&gt;
*Status Curse/Oath resistance +16%&lt;br /&gt;
*Resistance against monsters Dark property +8%&lt;br /&gt;
*Reduces DoT damage by 20%.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases common status rate and duration on targets +8%&lt;br /&gt;
*Grants 16% chance to ignore all kind of immunity to break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Leech HP 4% (1/s)&lt;br /&gt;
*4% chance to inflict Curse/Oath status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:onyx4.jpg]] Pure Onyx effects [[File:onyx4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Dark damage +10%&lt;br /&gt;
*Damage against Holy property +10%&lt;br /&gt;
*Damage under Curse/Oath status +10%&lt;br /&gt;
*5% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking&lt;br /&gt;
*Increases DoT damage by 20%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Dark resistance +10%&lt;br /&gt;
*Status Curse/Oath resistance +20%&lt;br /&gt;
*Resistance against monsters Dark property +10%&lt;br /&gt;
*Reduces DoT damage by 24%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases common status rate and duration on targets +10%&lt;br /&gt;
*Grants 20% chance to ignore all kind of immunity to break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Leech HP 5% (1/s)&lt;br /&gt;
*5% chance to inflict Curse/Oath status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:onyx5.png]] Absolute Onyx effects [[File:onyx5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Dark damage +12%&lt;br /&gt;
*Damage against Holy property +12%&lt;br /&gt;
*Damage under Curse/Oath status +12%&lt;br /&gt;
*6% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking&lt;br /&gt;
*Increases DoT damage by 25%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Dark resistance +12%&lt;br /&gt;
*Status Curse/Oath resistance +25%&lt;br /&gt;
*Resistance against monsters Dark property +12%&lt;br /&gt;
*Reduces DoT damage by 28%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Increases common status rate and duration on targets +12%&lt;br /&gt;
*Grants 25% chance to ignore all kind of immunity to break/strip&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Leech HP 6% (1/s)&lt;br /&gt;
*6% chance to inflict Curse/Oath status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rubies ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:rubis1.jpg]] Rough Ruby effects [[File:rubis1.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Fire damage +4%&lt;br /&gt;
*Damage against Earth property +4%&lt;br /&gt;
*Damage under Fever/Burn status +4%&lt;br /&gt;
*2% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking&lt;br /&gt;
*Increase damage up to 10% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Fire resistance +4%&lt;br /&gt;
*Status Fever/Burn resistance +8%&lt;br /&gt;
*Resistance against monsters Fire property +4%&lt;br /&gt;
*Increases damage by 4% when facing more than one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Status chance and duration +4%&lt;br /&gt;
*2% chance to break target's armor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Increases 4% damage when HP Low (&amp;lt; 50%)&lt;br /&gt;
*2% chance to inflict Fever/Burn status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:rubis2.jpg]] Shaped Ruby effects [[File:rubis2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Fire damage +6%&lt;br /&gt;
*Damage against Earth property +6%&lt;br /&gt;
*Damage under Fever/Burn status +6%&lt;br /&gt;
*3% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking&lt;br /&gt;
*Increase damage up to 15% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
| &lt;br /&gt;
*Fire resistance +6%&lt;br /&gt;
*Status Fever/Burn resistance +12%&lt;br /&gt;
*Resistance against monsters Fire property +6%&lt;br /&gt;
*Increases damage by 6% when facing more than one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*Status chance and duration +6%&lt;br /&gt;
*3% chance to break target's armor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Increases 6% damage when HP Low (&amp;lt; 50%)&lt;br /&gt;
*3% chance to inflict Fever/Burn status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:rubis3.jpg]] Perfect Ruby effects [[File:rubis3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Fire damage +8%&lt;br /&gt;
*Damage against Earth property +8%&lt;br /&gt;
*Damage under Fever/Burn status +8%&lt;br /&gt;
*4% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking&lt;br /&gt;
*Increase damage up to 20% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Fire resistance +8%&lt;br /&gt;
*Status Fever/Burn resistance +16%&lt;br /&gt;
*Resistance against monsters Fire property +8%&lt;br /&gt;
*Increases damage by 8% when facing more than one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Status chance and duration +8%&lt;br /&gt;
*4% chance to break target's armor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Increases 8% damage when HP Low (&amp;lt; 50%)&lt;br /&gt;
*4% chance to inflict Fever/Burn status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:rubis4.jpg]] Pure Ruby effects [[File:rubis4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Fire damage +10%&lt;br /&gt;
*Damage against Earth property +10%&lt;br /&gt;
*Damage under Fever/Burn status +10%&lt;br /&gt;
*5% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking&lt;br /&gt;
*Increase damage up to 25% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Fire resistance +10%&lt;br /&gt;
*Status Fever/Burn resistance +20%&lt;br /&gt;
*Resistance against monsters Fire property +10%&lt;br /&gt;
*Increases damage by 10% when facing more than one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*Status chance and duration +10%&lt;br /&gt;
*5% chance to break target's armor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
| &lt;br /&gt;
*Increases 10% damage when HP Low (&amp;lt; 50%)&lt;br /&gt;
*5% chance to inflict Fever/Burn status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:rubis5.png]] Absolute Ruby effects [[File:rubis5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Fire damage +12%&lt;br /&gt;
*Damage against Earth property +12%&lt;br /&gt;
*Damage under Fever/Burn status +12%&lt;br /&gt;
*6% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking&lt;br /&gt;
*Increase damage up to 30% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Fire resistance +12%&lt;br /&gt;
*Status Fever/Burn resistance +25%&lt;br /&gt;
*Resistance against monsters Fire property +12%&lt;br /&gt;
*Increases damage by 12% when facing more than one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*Status chance and duration +12%&lt;br /&gt;
*6% chance to break target's armor&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
| &lt;br /&gt;
*Increases 12% damage when HP Low (&amp;lt; 50%)&lt;br /&gt;
*6% chance to inflict Fever/Burn status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Sapphires ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:saphir1.jpg]] Rough Sapphire effects [[File:saphir1.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Water damage +4%&lt;br /&gt;
*Damage against Fire property +4%&lt;br /&gt;
*Damage under Freeze/Chill status +4%&lt;br /&gt;
*2% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking&lt;br /&gt;
*Ignores 2% of target's DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Water resistance +4%&lt;br /&gt;
*Status Freeze/Chill resistance +8%&lt;br /&gt;
*Resistance against monsters Water property +4%&lt;br /&gt;
*Reduces damage by 2% when facing one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Item recovery heal +6%&lt;br /&gt;
*2% chance to break target's weapon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural SP recovery +6%&lt;br /&gt;
*2% chance to inflict Freeze/Chill status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:saphir2.jpg]] Shaped Sapphire effects [[File:saphir2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Water damage +6%&lt;br /&gt;
*Damage against Fire property +6%&lt;br /&gt;
*Damage under Freeze/Chill status +6%&lt;br /&gt;
*3% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking&lt;br /&gt;
*Ignores 3% of target's DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Water resistance +6%&lt;br /&gt;
*Status Freeze/Chill resistance +12%&lt;br /&gt;
*Resistance against monsters Water property +6%&lt;br /&gt;
*Reduces damage by 3% when facing one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Item recovery heal +9%&lt;br /&gt;
*3% chance to break target's weapon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural SP recovery +9%&lt;br /&gt;
*3% chance to inflict Freeze/Chill status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:saphir3.jpg]] Perfect Sapphire effects [[File:saphir3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Water damage +8%&lt;br /&gt;
*Damage against Fire property +8%&lt;br /&gt;
*Damage under Freeze/Chill status +8%&lt;br /&gt;
*4% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking&lt;br /&gt;
*Ignores 4% of target's DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Water resistance +8%&lt;br /&gt;
*Status Freeze/Chill resistance +16%&lt;br /&gt;
*Resistance against monsters Water property +8%&lt;br /&gt;
*Reduces damage by 4% when facing one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Item recovery heal +12%&lt;br /&gt;
*4% chance to break target's weapon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural SP recovery +12%&lt;br /&gt;
*4% chance to inflict Freeze/Chill status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:saphir4.jpg]] Pure Sapphire effects [[File:saphir4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Water damage +10%&lt;br /&gt;
*Damage against Fire property +10%&lt;br /&gt;
*Damage under Freeze/Chill status +10%&lt;br /&gt;
*5% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking&lt;br /&gt;
*Ignores 5% of target's DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Water resistance +10%&lt;br /&gt;
*Status Freeze/Chill resistance +20%&lt;br /&gt;
*Resistance against monsters Water property +10%&lt;br /&gt;
*Reduces damage by 5% when facing one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Item recovery heal +16%&lt;br /&gt;
*5% chance to break target's weapon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural SP recovery +15%&lt;br /&gt;
*5% chance to inflict Freeze/Chill status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:saphir5.png]] Absolute Sapphire effects [[File:saphir5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Water damage +12%&lt;br /&gt;
*Damage against Fire property +12%&lt;br /&gt;
*Damage under Freeze/Chill status +12%&lt;br /&gt;
*6% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking&lt;br /&gt;
*Ignores 6% of target's DEF/MDEF&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Water resistance +12%&lt;br /&gt;
*Status Freeze/Chill resistance +25%&lt;br /&gt;
*Resistance against monsters Water property +12%&lt;br /&gt;
*Reduces damage by 6% when facing one enemy at once&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Item recovery heal +24%&lt;br /&gt;
*6% chance to break target's weapon&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural SP recovery +60%&lt;br /&gt;
*6% chance to inflict Freeze/Chill status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Topazes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:topaze1.png]] Rough Topaz effects [[File:topaze1.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
| &lt;br /&gt;
*Damage against Wind property +4%&lt;br /&gt;
*Damage under Stone/Feeble status +4%&lt;br /&gt;
*2% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking&lt;br /&gt;
*Reduces damage up to 10% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
| &lt;br /&gt;
*Earth resistance +4%&lt;br /&gt;
*Status Stone/Feeble resistance +8%&lt;br /&gt;
*Resistance against monsters Earth property +4%&lt;br /&gt;
*Reduces misc/special damage by 4%&amp;lt;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*Weight capacity +8%&lt;br /&gt;
*10% chance to resist cast cancel/pushback&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
| &lt;br /&gt;
*Natural HP recovery +20%&lt;br /&gt;
*2% chance to inflict Stone/Feeble status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:topaze2.jpg]] Shaped Topaz effects [[File:topaze2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
| &lt;br /&gt;
*Earth damage +6%, Damage against Wind property +6%&lt;br /&gt;
*Damage under Stone/Feeble status +6%&lt;br /&gt;
*3% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking&lt;br /&gt;
*Reduces damage up to 15% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Earth resistance +6%&lt;br /&gt;
*Status Stone/Feeble resistance +12%&lt;br /&gt;
*Resistance against monsters Earth property +6%&lt;br /&gt;
*Reduces misc/special damage by 6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*Weight capacity +12%&lt;br /&gt;
*15% chance to resist cast cancel/pushback&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural HP recovery +30%&lt;br /&gt;
*3% chance to inflict Stone/Feeble status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:topaze3.jpg]] Perfect Topaz effects [[File:topaze3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
| &lt;br /&gt;
*Earth damage +8%&lt;br /&gt;
*Damage against Wind property +8%&lt;br /&gt;
*Damage under Stone/Feeble status +8%&lt;br /&gt;
*4% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking&lt;br /&gt;
*Reduces damage up to 20% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
| &lt;br /&gt;
*Earth resistance +8%&lt;br /&gt;
*Status Stone/Feeble resistance +16%&lt;br /&gt;
*Resistance against monsters Earth property +8%&lt;br /&gt;
*Reduces misc/special damage by 8%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*Weight capacity +16%&lt;br /&gt;
*20% chance to resist cast cancel/pushback&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
| &lt;br /&gt;
*Natural HP recovery +40%&lt;br /&gt;
*4% chance to inflict Stone/Feeble status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:topaze4.jpg]] Pure Topaz effects [[File:topaze4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
| &lt;br /&gt;
*Earth damage +10%&lt;br /&gt;
*Damage against Wind property +10%&lt;br /&gt;
*Damage under Stone/Feeble status +10%&lt;br /&gt;
*5% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking&lt;br /&gt;
*Reduces damage up to 25% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
| &lt;br /&gt;
*Earth resistance +10%&lt;br /&gt;
*Status Stone/Feeble resistance +20%&lt;br /&gt;
*Resistance against monsters Earth property +10%&lt;br /&gt;
*Reduces misc/special damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*Weight capacity +20%&lt;br /&gt;
*25% chance to resist cast cancel/pushback&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural HP recovery +50%&lt;br /&gt;
*5% chance to inflict Stone/Feeble status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:topaze5.png]] Absolute Topaz effects [[File:topaze5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
| &lt;br /&gt;
*Earth damage +12%&lt;br /&gt;
*Damage against Wind property +12%&lt;br /&gt;
*Damage under Stone/Feeble status +12%&lt;br /&gt;
*6% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking&lt;br /&gt;
*Reduces damage up to 30% depending on self lost HP (if HP &amp;lt; 50%)&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
| &lt;br /&gt;
*Earth resistance +12%&lt;br /&gt;
*Status Stone/Feeble resistance +25%&lt;br /&gt;
*Resistance against monsters Earth property +12%&lt;br /&gt;
*Reduces misc/special damage by 12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
| &lt;br /&gt;
*Weight capacity +24%&lt;br /&gt;
*30% chance to resist cast cancel/pushback&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Natural HP recovery +60%&lt;br /&gt;
*6% chance to inflict Stone/Feeble status when attacking&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Turquoises ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:turquoise1.jpg]] Rough Turquoise effects [[File:turquoise1.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Ghost damage +4%&lt;br /&gt;
*Damage against Ghost property +4%&lt;br /&gt;
*Damage under Silence/Confusion status +4%&lt;br /&gt;
*2% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking&lt;br /&gt;
*Attack range +1 but ATK -6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Ghost resistance +4%&lt;br /&gt;
*Status Silence/Confusion resistance +8%&lt;br /&gt;
*Resistance against monsters Ghost property +4%&lt;br /&gt;
*Resistance to magical damage +2%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*MDEF +2%&lt;br /&gt;
*Reduces gemstones/arrows/scrolls/spirit balls cost by 10%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum SP + 1 each 5 BaseLevel&lt;br /&gt;
*Maximum SP +2%&lt;br /&gt;
*2% chance to inflict Silence/Confusion status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:turquoise2.jpg]] Shaped Turquoise effects [[File:turquoise2.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Ghost damage +6%&lt;br /&gt;
*Damage against Ghost property +6%&lt;br /&gt;
*Damage under Silence/Confusion status +6%&lt;br /&gt;
*3% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking&lt;br /&gt;
*Attack range +2 but ATK -9%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Ghost resistance +6%&lt;br /&gt;
*Status Silence/Confusion resistance +12%&lt;br /&gt;
*Resistance against monsters Ghost property +6%&lt;br /&gt;
*Resistance to magical damage +3%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*MDEF +3%&lt;br /&gt;
*Reduces gemstones/arrows/scrolls/spirit balls cost by 15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum SP + 1 each 4 BaseLevel&lt;br /&gt;
*Maximum SP +3%&lt;br /&gt;
*3% chance to inflict Silence/Confusion status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:turquoise3.jpg]] Perfect Turquoise effects [[File:turquoise3.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Ghost damage +8%&lt;br /&gt;
*Damage against Ghost property +8%&lt;br /&gt;
*Damage under Silence/Confusion status +8%&lt;br /&gt;
*4% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking&lt;br /&gt;
*Attack range +3 but ATK -12%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Ghost resistance +8%&lt;br /&gt;
*Status Silence/Confusion resistance +16%&lt;br /&gt;
*Resistance against monsters Ghost property +8%&lt;br /&gt;
*Resistance to magical damage +4%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*MDEF +4%&lt;br /&gt;
*Reduces gemstones/arrows/scrolls/spirit balls cost by 20%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum SP + 1 each 3 BaseLevel&lt;br /&gt;
*Maximum SP +4%&lt;br /&gt;
*4% chance to inflict Silence/Confusion status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:turquoise4.jpg]] Pure Turquoise effects [[File:turquoise4.jpg]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Ghost damage +10%&lt;br /&gt;
*Damage against Ghost property +10%&lt;br /&gt;
*Damage under Silence/Confusion status +10%&lt;br /&gt;
*5% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking&lt;br /&gt;
*Attack range +4 but ATK -16%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Ghost resistance +10%&lt;br /&gt;
*Status Silence/Confusion resistance +20%&lt;br /&gt;
*Resistance against monsters Ghost property +10%&lt;br /&gt;
*Resistance to magical damage +5%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*MDEF +5%&lt;br /&gt;
*Reduces gemstones/arrows/scrolls/spirit balls cost by 25%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum SP + 1 each 2 BaseLevel&lt;br /&gt;
*Maximum SP +5%&lt;br /&gt;
*5% chance to inflict Silence/Confusion status when attacking&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[File:turquoise5.png]] Absolute Turquoise effects [[File:turquoise5.png]] &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Footgear&lt;br /&gt;
|&lt;br /&gt;
*Ghost damage +12%&lt;br /&gt;
*Damage against Ghost property +12%&lt;br /&gt;
*Damage under Silence/Confusion status +12%&lt;br /&gt;
*6% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking&lt;br /&gt;
*Attack range +5 but ATK/MATK -15%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Armor&lt;br /&gt;
|&lt;br /&gt;
*Ghost resistance +12%&lt;br /&gt;
*Status Silence/Confusion resistance +25%&lt;br /&gt;
*Resistance against monsters Ghost property +12%&lt;br /&gt;
*Resistance to magical damage +6%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Garment&lt;br /&gt;
|&lt;br /&gt;
*MDEF +6%&lt;br /&gt;
*Reduces gemstones/arrows/scrolls/spirit balls cost by 30%&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot;| Headgear&lt;br /&gt;
|&lt;br /&gt;
*Maximum SP + 1 each BaseLevel&lt;br /&gt;
*Maximum SP +6%&lt;br /&gt;
*6% chance to inflict Silence/Confusion status when attacking&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13752</id>
		<title>Zodiac Signs</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13752"/>
		<updated>2022-11-29T09:42:21Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Zodiac Signs' List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Zodiac_cast.png|right|frame|Casting a Zodiac Sign]]&lt;br /&gt;
At the creation of the character, '''DARO allows you to choose a Zodiac Sign'''.&amp;lt;br&amp;gt;&lt;br /&gt;
It's up to you to make the most of them and create a character that suits you or to enhance a build!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use it? ==&lt;br /&gt;
[[File:LP0.png|right|Zodiac Sign Skill, with the associated LP number (100 in that case)]]&lt;br /&gt;
'''Each Zodiac Sign has different effects and is a usable Skill.''' The casting of a Zodiac Sign costs LP (known as ''Limit Points'').&amp;lt;br&amp;gt;&lt;br /&gt;
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.&lt;br /&gt;
&lt;br /&gt;
:*The Limit Point is a system exclusive to DARO and are generated as follows :&lt;br /&gt;
:**When you are attacked by an entity.&lt;br /&gt;
:**When you are attacking an entity.&lt;br /&gt;
:**When you are casting some supportive skills.&lt;br /&gt;
:**When you are healing a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resetting your Sign ==&lt;br /&gt;
&lt;br /&gt;
'''You can reset your Zodiac Sign at the [[Midgard_Overview#Reset_Girl|Reset Girl]] located in the Midgard Castle.''' For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to try different signs to find the one that best suits your character!&lt;br /&gt;
&lt;br /&gt;
:*These vouchers can be obtained thanks to :&lt;br /&gt;
:**Cash Shop. Price : 60 Mystic Coins.&lt;br /&gt;
:**Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses &lt;br /&gt;
:**Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.&lt;br /&gt;
:**Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.&lt;br /&gt;
&lt;br /&gt;
== Zodiac Signs' List ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the list of Zodiac Signs and their associated effects upon use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| Zodiac Signs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;5%&amp;quot;| LP cost&lt;br /&gt;
! Casting Time&lt;br /&gt;
! Duration&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Aries&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received reduced by 20%, critical defense +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Taurus&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Kind)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 3s&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Mad)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Cancer&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of status increased by 25% of their base value&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Leo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% but those 15% drain 5% of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Virgo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Libra&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;For each attack received there is a 20% chance of a counter damage and/or a heal based on 200% of minimum ATK and MATK for damage (double on monsters) and 100% of them for heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, the firsts hits received after activation always activate more often (with regressive rates)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Scorpio&lt;br /&gt;
! 12 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;Damage bonus doubled for skills, also skills ignore more defenses&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sagittarius&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 7s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Removes all rooting effects, then ignore walking speed penalties and grants a haste bonus of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Capricorn&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aquarius&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heals all negative statuses (not just common ones)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pisces&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 15s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 50% chance to ignore next attack, effect lasts as long as an attack is not ignored, then grants 10% chance to avoid any attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13751</id>
		<title>Zodiac Signs</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Zodiac_Signs&amp;diff=13751"/>
		<updated>2022-11-29T09:38:14Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Zodiac Signs' List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
[[File:Zodiac_cast.png|right|frame|Casting a Zodiac Sign]]&lt;br /&gt;
At the creation of the character, '''DARO allows you to choose a Zodiac Sign'''.&amp;lt;br&amp;gt;&lt;br /&gt;
It's up to you to make the most of them and create a character that suits you or to enhance a build!&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== How to use it? ==&lt;br /&gt;
[[File:LP0.png|right|Zodiac Sign Skill, with the associated LP number (100 in that case)]]&lt;br /&gt;
'''Each Zodiac Sign has different effects and is a usable Skill.''' The casting of a Zodiac Sign costs LP (known as ''Limit Points'').&amp;lt;br&amp;gt;&lt;br /&gt;
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.&lt;br /&gt;
&lt;br /&gt;
:*The Limit Point is a system exclusive to DARO and are generated as follows :&lt;br /&gt;
:**When you are attacked by an entity.&lt;br /&gt;
:**When you are attacking an entity.&lt;br /&gt;
:**When you are casting some supportive skills.&lt;br /&gt;
:**When you are healing a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resetting your Sign ==&lt;br /&gt;
&lt;br /&gt;
'''You can reset your Zodiac Sign at the [[Midgard_Overview#Reset_Girl|Reset Girl]] located in the Midgard Castle.''' For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.&amp;lt;br&amp;gt;&lt;br /&gt;
Feel free to try different signs to find the one that best suits your character!&lt;br /&gt;
&lt;br /&gt;
:*These vouchers can be obtained thanks to :&lt;br /&gt;
:**Cash Shop. Price : 60 Mystic Coins.&lt;br /&gt;
:**Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses &lt;br /&gt;
:**Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.&lt;br /&gt;
:**Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.&lt;br /&gt;
&lt;br /&gt;
== Zodiac Signs' List ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Please find below the list of Zodiac Signs and their associated effects upon use.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;6&amp;quot;| Zodiac Signs&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! width=&amp;quot;5%&amp;quot;| LP cost&lt;br /&gt;
! Casting Time&lt;br /&gt;
! Duration&lt;br /&gt;
! Cooldown&lt;br /&gt;
! Effects&lt;br /&gt;
|-&lt;br /&gt;
! Aries&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage received reduced by 20%, critical defense +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Taurus&lt;br /&gt;
! 15 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip&amp;lt;/li&amp;gt;&amp;lt;li&amp;gt;If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Kind)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 3s&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Gemini (Mad)&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Cancer&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Chance and duration of status increased by 25% of their base value&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Leo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage inflicted increased by 15% but those 15% drain 5% of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Virgo&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Libra&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;For each attack received there is a 20% chance of a counter damage and/or a heal based on 200% of minimum ATK and MATK for damage (double on monsters) and 100% of them for heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, the firsts hits received after activation always activate more often (with regressive rates)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Scorpio&lt;br /&gt;
! 12 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 12s&lt;br /&gt;
| 12s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Sagittarius&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 7s&lt;br /&gt;
| 7s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Removes all rooting effects, then ignore walking speed penalties and grants a haste bonus of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Capricorn&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 2s&lt;br /&gt;
| 30s&lt;br /&gt;
| 10s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Aquarius&lt;br /&gt;
! 15 LP&lt;br /&gt;
| 1s&lt;br /&gt;
| 30s&lt;br /&gt;
| 30s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Heals all negative statuses (not just common ones)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Pisces&lt;br /&gt;
! 10 LP&lt;br /&gt;
| Instant&lt;br /&gt;
| 15s&lt;br /&gt;
| 15s&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Forms 50% chance to ignore next attack, effect lasts as long as an attack is not ignored, then grants 10% chance to avoid any attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Renewal_Gear&amp;diff=13750</id>
		<title>Renewal Gear</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Renewal_Gear&amp;diff=13750"/>
		<updated>2022-11-29T09:18:51Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ Adapted Renewal Gear&lt;br /&gt;
|-&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15144 || Agriculture Clothes [1] || Armor || 5 || 1 ||  || Adds 5+refine% physical and magical damage to insect. Form 5+refine% resist to insect.&lt;br /&gt;
|-&lt;br /&gt;
| 15104 || FishingMan Mail [1] || Armor || 4 || 1 || Fields ||  || Adds 5+refine% physical and magical damage to fish. Form 5+refine% resist to fish.&lt;br /&gt;
|-&lt;br /&gt;
| 15024 || Army Padding [0] || Armor || 6 || 1 || Fields ||  || Long range damage -(refine/2)%, Misc damage -(refine/2)%, Medium size damage -(refine/2)%&lt;br /&gt;
|-&lt;br /&gt;
| 2361 || Blue Robe [0] || Armor || 4 || 1 || Fields ||  || if refine &amp;gt;= 7 : All stats +1, MDEF +4, LUK +4&lt;br /&gt;
|-&lt;br /&gt;
| 15012 || Puente Robe [1] || Armor || 4 || 1 ||  || Casting time -3%, heal power +5%&lt;br /&gt;
|-&lt;br /&gt;
| 15125 || Diver's Suit [1] || Armor || 3 || 1 || Fields ||  || Adds a chance to drop Fresh Fish when killing a monster. Ever refine level increase heal of Fresh Fish by 3%. Every refine level increase the rate of Fresh Fish drop. Each fish killed heals BaseLv*refine/4 HP.&lt;br /&gt;
|-&lt;br /&gt;
| 15040 || Prison Uniform [0] || Armor || 5 || 1 ||  || *no changes*&lt;br /&gt;
|-&lt;br /&gt;
| 15044 || Green Surgical Gown [1] || Armor || 0 || 1 || Fields || Combo || DEX +1, SP +BaseLv*refine/20&lt;br /&gt;
|-&lt;br /&gt;
| 15013 || Claire Suits [1] || Armor || 4 || 1 || Fields ||  || ASPD +4%&lt;br /&gt;
|-&lt;br /&gt;
| 15070 || Clothes of Happiness [1] || Armor || 4 || 1 || Fields ||  || LUK +refine, MDEF +4&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15018 || Golden Tights [1] || Armor || 4 || 1 ||  || HP +3%, DEX +1, AGI +1&lt;br /&gt;
|-&lt;br /&gt;
| 15069 || Suit Of Sid [0] || Armor || 4 || 1 ||  || Each kill on melee physical attacks heals BaseLv HP. Increase physical damage on Water/Fire/Wind/Earth targets by 7%. HP +BaseLv*refine/3&lt;br /&gt;
|-&lt;br /&gt;
| 15121 || Sarah's Battle Robe [1] || Armor || 4 || 1 ||  || *no changes : When dealing magical attack, adds a chance to get buffed with MATK +8 for each refine level for 10 seconds.*&lt;br /&gt;
|-&lt;br /&gt;
| 2360 || Robe of Cast [1] || Armor || 4 || 1 ||  || MDEF +4, Cast time reduce 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15089 || Menswear [0] || Armor || 5 || 1 ||  || ASPD +2%, ASD/casting time -2%, After hit delay -2%, walking speed +2%, if refine 7 + : every bonus 3% instead&lt;br /&gt;
|-&lt;br /&gt;
| 15179 || Mine Worker's Vest [0] || Armor || 6 || 1 ||  || Reduce after skill delay by refine/2%. Critical +refine/2.&lt;br /&gt;
|-&lt;br /&gt;
| 15057 || Pure White Apron [1] || Armor || 0 || 1 ||  || Increase heal power by refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15146 || Flattery Robe [1] || Armor || 3 || 1 || Fields || Combo 1 || Gives Endure Level 1. When Endure is used the user recieved &amp;quot;item heal BaseLevel&amp;quot;. MATK +refine*3. MDEF +3.&lt;br /&gt;
|-&lt;br /&gt;
| 15378 || Lava Leather Armor [1] || Armor || Neutral (MDEF) || 2 ||  || ATK +3%, reduce physical damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15380 || Lava Leather Robe [1] || Armor || Light (MDEF) || 2 ||  || MATK +3%, reduce magical damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15379 || Lava Leather Suit [1] || Armor || Medium (MDEF) || 2 ||  || Special damage +3%, reduce special damage by 4%&lt;br /&gt;
|-&lt;br /&gt;
| 15162 || Lounge Suit [1] || Armor || Medium || 2 ||  || ASPD +2%, ASD/casting time -2%, After hit delay -2%, walking speed +2%&lt;br /&gt;
|-&lt;br /&gt;
| 15283 || Mighty Black Threaded Armor [1] || Armor || Very Heavy || 2 ||  || Melee damage increased by refine%, melee damage recieved increased by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15419 || Mighty White Threaded Armor [1] || Armor || Very Heavy || 2 ||  || Melee damage recieved decreased by refine%, vice versa&lt;br /&gt;
|-&lt;br /&gt;
| 15388 || King Schmidt's Suit [1] || Armor || Light || 2 || Fields ||  || XP +(5+refine)% and zeny drop +5*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15186 || Kafra Uniform [1] || Armor || Light || 2 || Fields ||  || XP +(5+refine)% and zeny drop +5*refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2362 || Red Robe [0] || Armor || 0 || 2 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 15058 || Rider Suit [1] || Armor || 4 || 2 ||  || *no changes, same combo*&lt;br /&gt;
|-&lt;br /&gt;
| 15088 || School Uniform [1] || Armor || 4 || 2 ||  || AGI +1, LUK +1, HP +X, SP +X/10, X = BaseLv * 3 * refine / 30&lt;br /&gt;
|-&lt;br /&gt;
| 15007 || Time Keeper Robe [0] || Armor || 4 || 2 ||  || Walking speed &amp;amp; ASPD +4%, Casting time &amp;amp; after skill delay -4%&lt;br /&gt;
|-&lt;br /&gt;
| 15002 || Rune Plate [1] || Armor || Very Heavy || 2 ||  || MDEF +5, VIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 2370 || Used Mage Coat [0] || Armor || 3 || 2 ||  || MATK +3%,  SP +5%, casting time -5%, 2% chance to break when physically hit&lt;br /&gt;
|-&lt;br /&gt;
| 15417 || Armor of Purple Thread || Armor || Heavy || 2 ||  || ATK +10+refine*2,  perfect hit +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15066 || Engraved Plate Armor [1] || Armor || Very Heavy (MDEF) || 2 || Boss ||  || MDEF +refine&lt;br /&gt;
|-&lt;br /&gt;
| 15014 || Ebon Armor [1] || Armor || Very Heavy (MDEF) || 2 || Boss ||  || Resistance to dark 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2363 || White Robe [0] || Armor || Light (MDEF) || 2 ||  || All stats +1. On novice and super novice : All stats +2.&lt;br /&gt;
|-&lt;br /&gt;
| 15102 || Hunter Mail [1] || Armor || Neutral || 2 || Fields ||  || Increase physical and magical damage on Brute monsters by refine%. Also reduce them.&lt;br /&gt;
|-&lt;br /&gt;
| 2368 || Golden Armor [0] || Armor || Medium (MDEF) || 2 ||  || Increase zeny gained on monsters by refine*10%&lt;br /&gt;
|-&lt;br /&gt;
| 15164 || Consultation Robe [1] || Armor || 0 || 2 || Boss || Combo 1 || VIT +5, Fire and Shadow resistance +2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15147 || Invective Robe [1] || Armor || 0 || 2 || Boss || Combo 1 || Critical +(5+refine)%&lt;br /&gt;
|-&lt;br /&gt;
| 15108 || Venomous Insect Armor [1] || Armor || Medium (MDEF) || 2 || Elem || Poison damage +5%. Poison defense. Resistance vs Poison monster +refine%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15204 || Abyss Dress [0] || Armor || Light || 3 || Abyss ||  || Indestructible. No knock back. Dark defense. Increase physical and magical damage on Shadow/Undead elements and Demon/Undead monsters by 2% per refine&lt;br /&gt;
|-&lt;br /&gt;
| 15068 || Advanced Angelic Protection [1] || Armor || Light || 3 ||  || MDEF +10+refine. Works with Angelic's item set bonus.&lt;br /&gt;
|-&lt;br /&gt;
| 15163 || Agenda Robe [1] || Armor || 0 || 3 || Tolaria || Combo 1 || MATK + 0,5*BaseLv.&lt;br /&gt;
|-&lt;br /&gt;
| 15049 || Armor Of Faith [0] || Armor || Heavy || 3 ||  || 5% chance to get All stats +X for 10 seconds when hit, X is % HP lost divide by 10 + 1&lt;br /&gt;
|-&lt;br /&gt;
| 15050 || Armor Of Sanctity [0] || Armor || Heavy || 3 ||  || All stats -1 + refine/2&lt;br /&gt;
|-&lt;br /&gt;
| 15087 || Azure Dragon Armor [1] || Armor || Heavy (MDEF) || 3 || Boss || Elem || Water damage +5%. Water defense. Resistance vs Water monster +refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15175 || Flame Dragon Armor [1] || Armor || Heavy (MDEF) || 3 || Shivan || Elem || Fire damage +5%. Fire defense. Resistance vs Fire monster +refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15052 || Bayani Bakunawa Scale Armor [1] || Armor || Medium (MDEF) || 3 || Boss ||  || All stats +1, damage from boss reduce by refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 15409 || Bloody Doll's Dress [1] || Armor || Light (MDEF) || 3 || Boss ||  || ATK +5+refine*2 &amp;amp; MATK +5+refine*2, DEX +1&lt;br /&gt;
|-&lt;br /&gt;
| 2383 || Brynhild [0] || Armor || Heavy (MDEF) || 3 || Boss ||  || HP +BaseLv*(5+refine), SP +BaseLv*(0,5*refine), Physical damage +4%, MATK +4%, 5*refine% resist to knock back and stuff immunity&lt;br /&gt;
|-&lt;br /&gt;
| 15072 || Nectar Suit [1] || Armor || Medium (MDEF) || 3 ||  || VIT +3, Gives 0,5*refine% chance to summon a slave (empowered hornet) when hit physically&lt;br /&gt;
|-&lt;br /&gt;
| 15209 || Drake Coat [1] || Armor || Medium (MDEF) || 3 || Boss ||  || HP +BaseLv*refine, SP +BaseLv*refine*0,1, Physical damage +refine/2%, no size fix damage&lt;br /&gt;
|-&lt;br /&gt;
| 15189 || Einherjar Armor [1] || Armor || Heavy (MDEF) || 3 || Boss ||  || ATK +2*refine, 5*refine% resistance to Curse&lt;br /&gt;
|-&lt;br /&gt;
| 19048 || Elemental Clothes [1] || Armor || Medium || 3 || Boss || Combo 1 || Fire, Water, Wind and Earth physical damage +5%, magical +2%&lt;br /&gt;
|-&lt;br /&gt;
| 15145 || Evil Dragon Armor [1] || Armor || Heavy (MDEF) || 3 || Boss ||  || 0,5*refine% chance to leech 10% of damage as HP&lt;br /&gt;
|-&lt;br /&gt;
| 15176 || Vigilante Suit [0] || Armor || Medium (MDEF) || 3 || Boss ||  || Long range damage +refine-4%. On Thief : AGI +2, On Archer : DEX +1, On Swordman : VIT +2, On Mage : INT +1, On Acolyte : LUK +3, On Merchant: STR +1.&lt;br /&gt;
|-&lt;br /&gt;
| 15405 || Fafnir Scale [0] || Armor || Very Heavy (MDEF) || 3 ||  || Unbreakable. MDEF +refine/2. Max HP/SP +3+refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15420 || Ice Prison Dress [0] || Armor || Light (MDEF) || 3 || Fields ||  || Water defense. Grant 3*refine% chance to Freeze target if physically or magically attacked.&lt;br /&gt;
|-&lt;br /&gt;
| 2384 || Spiritual Tunic [0] || Armor || Heavy || 3 ||  || ??&lt;br /&gt;
|-&lt;br /&gt;
| 15384 || Ritual Robes [1] || Armor || 0 || 3 ||  || ASD -refine%, Heal powers +refine%, Sleep/Freeze/Stun/Stone resistance increased by 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15032 || Tidung [1] || Armor || 2 || 3 ||  || *no changes*&lt;br /&gt;
|-&lt;br /&gt;
| 15071 || Valkyrian Robe [1] || Armor || 7 || 3 ||  || All stats +1, Increase resistance to all status by 15%&lt;br /&gt;
|-&lt;br /&gt;
| 15152 || Unity Mail [1] || Armor || Heavy (MDEF) || 3 ||  || STR +(refine/3)%, HP +refine%, XP + refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15153 || Unity Mantle [1] || Armor || Neutral (MDEF) || 3 ||  || AGI +(refine/3)%, Flee +refine%, XP + refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15155 || Unity Robe [1] || Armor || Light (MDEF) || 3 ||  || INT +(refine/3)%, SP +refibe%, XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15154 || Unity Suit [1] || Armor || Medium (MDEF) || 3 ||  || DEX +(refine/3)%, Critical +refine%, XP + refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15103 || Kirin Armor [1] || Armor || Neutral (MDEF) || 3 ||  || Holy defense.&lt;br /&gt;
|-&lt;br /&gt;
| 2385 || Recuperative Armor [1] || Armor || Neutral (MDEF) || 3 ||  || HP recovery +20+refine*2%, SP recovery +10+refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15060 || Sky Blue Smock [1] || Armor || 2 || 2 ||  || Combo || ATK/MATK/HEAL +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2888 || School Bag [1] || Accessory || 0 || 2 ||  || WALK/ASPD +2%, CAST/ASD -2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15096 || Hero Trade Mail [1] || Armor || Medium || 2 || Fields ||  || Adds 1*refine% chance to inflict Stun, Poison, Silence or Curse status when dealing special/misc attacks. Merchant class : HP/SP +5%, chance +2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15098 || Hero Target Suit [1] || Armor || Neutral || 2 || Fields ||  || With a bow : 5% chance to autocast Improve Concentration Level 10 or Double Straff when attacking at long range. On Archer classes : HP/SP +5%, chances +2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15093 || Hero Plate [1] || Armor || Heavy || 2 || Fields ||  || 5% chance to autocast Heal Level 5 when hit OR Magnum Break Level 10.  On Swordman classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15095 || Hero Judgement Shawl [1] || Armor || Light || 2 || Fields ||  || 0,5*refine% chance to autocast Lex Aeterna Level 1 when physically attacking. 5% chance to autocast Lex Kyrie Eleison Level &amp;quot;refine&amp;quot; when magically attacking. On Acolyte classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15094 || Hero Magic Coat [1] || Armor || Light || 2 || Fields ||  || 5% chance to get &amp;quot;CRIT &amp;amp; FLEE +X, ATK/MATK +2*X&amp;quot; for 10 seconds (where X is refine *2) on magical attacks. On Mage classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15097 || Hero Hidden Cloth [1] || Armor || Medium || 2 || Fields ||  || 5% chance to get &amp;quot;CRIT &amp;amp; FLEE +X, ATK/MATK +2*X&amp;quot; for 10 seconds (where X is refine*2) on physical close range attacks. On Thief classes : HP/SP +5%, chances increased by 2%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15105 || Kaftan [1] || Armor || Light (MDEF) || 2 || Fields || race || Reduce damage from Demon and undead by refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15169 || Kardui Robe [1] || Armor || Medium (MDEF) || 3 || race || Reduce damage from Demi human and brute by refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15191 || Khalitzburg Knight Armor [1] || Armor || Heavy (MDEF) || 3 || race || Reduce damage from Demi human and angel by refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 18863 || Exorcist Robe [1] || Armor || Light (MDEF) || 2 || Boss || race || Reduce damage from demon and angel element by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15176 || Vermin Cloth [1] || Armor || Medium (MDEF) || 2 || race || Reduce damage from plant and insect by refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2482 || Shoes Of Valor [0] || Shoes || Medium || 3 || Bastion || Combo 1 || Increase SP regeneration by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2585 || Muffler Of Valor [0] || Garment || Medium || 3 || Bastion ||  || Increase SP regeneration by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2896 || Medal Of Valor2 [0] || Acc || 0 || 3 || Bastion ||  || After cast -5%&lt;br /&gt;
|-&lt;br /&gt;
| 2895 || Medal Of Valor1 [0] || Acc || 0 || 3 || Bastion ||  || Cast time -5%&lt;br /&gt;
|-&lt;br /&gt;
| 18578 || Helm Of Valor [0] || Upper Head || Medium || 3 || Bastion ||  || All damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 15045 || Armor Of Valor [0] || Armor || Medium || 3 || Bastion ||  || Increase HP regeneration by 3*refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15055 || Armor of Nothingness [1] || Armor || Medium || 2 ||  || Combo 1 || AGI +1, Ninja : 5% chance to PFLEE 50 for 5s when physically hit, Ninja : DEF/MDEF +4&lt;br /&gt;
|-&lt;br /&gt;
| 2173 || Crescent Wrist Guard [1] || Shield || Medium || 2 ||  || After cast delay -refine%, Ninja : DEF/MDEF +2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15180 || Hippie Clothes [0] || Armor || Medium || 2 ||  || Combo 1 || MFLEE +5&lt;br /&gt;
|-&lt;br /&gt;
| 28442 || Hippie Feather [1] || Accessory || 2 ||  || CRIT / PFLEE +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15138 || Aegir Armor [1] || Armor || Heavy || 3 || Atlantide || Aegir || Combo 1 || HP +0,3*BaseLv*refine, SP +0,03*BaseLv*refine, refine*5% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
| 20756 || Aegir Cloak [1] || Garment || Light || 3 || Atlantide || Aegir || HP +0,3*BaseLv*refine, SP +0,03*BaseLv*refine, refine*5% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
| 19026 || Aegir Helm [1] || Upper Head || Heavy || 3 || Atlantide || Aegir || HP +0,3*BaseLv*refine, SP +0,03*BaseLv*refine, refine*5% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
| 22059 || Aegir Shoes [1] || Shoes || Medium || 3 || Atlantide || Aegir || HP +0,3*BaseLv*refine, SP +0,03*BaseLv*refine, refine*5% resistance to break/strip.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15116 || Airship's Armor [0] || Armor || Medium || 2 ||  || Combo 1 || Stats +1, HP +0,5*BaseLv*refine, SP +0,05*BaseLv, MDEF +refine.&lt;br /&gt;
|-&lt;br /&gt;
| 22046 || Airship's Boots [0] || Shoes || Medium || 2 ||  || AGI +5% (so max +4 at 80 AGI and more)&lt;br /&gt;
|-&lt;br /&gt;
| 20743 || Airship's Cloak [1] || Garment || Medium || 2 ||  || PFlee + refine/2, reduces casting time by refine/2%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2358 || Angel's Dress [0] || Armor || Light || 1 ||  || Combo 1 || LUK +4&lt;br /&gt;
|-&lt;br /&gt;
| 5153 || Angeling Hairpin [0] || Upper Head || Light || 1 ||  || FLEE +5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15073 || Anti-Magic Suits [1] || Armor || Light || 2 || Bragi ||  || HP +4%, MDEF +refine.&lt;br /&gt;
|-&lt;br /&gt;
| 2963 || Physical Enhancer Ring [1] || Accessory || 2 || Bragi || Combo || ATK +4%&lt;br /&gt;
|-&lt;br /&gt;
| 20944 || Anti Magic Manteau [1] || Garment || Light || 2 || Bragi || Combo || &lt;br /&gt;
|-&lt;br /&gt;
| 2964 || Magic Intensifier Ring [1] || Accessory || 2 || Bragi || Combo || ATK +4%&lt;br /&gt;
|-&lt;br /&gt;
| 15074 || Geffen Magic Robe [1] || Armor || Light || 2 || Bragi ||  || SP conso -2*refine%, casting time -refine%, resist cast cancel 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2185 || Magic Reflect [1] || Shield || Light || 2 || Bragi ||  || MDEF +refine, refine% chance to reflect magic.&lt;br /&gt;
|-&lt;br /&gt;
| 2186 || Great Encyclopedia Revision [1] || Shield || Light || 2 || Bragi ||  || MATK +3*refine, INT +3, DEX +2, CRIT +3.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 20820 || Elemental Cape [0] || Garment || Light || 3 ||  || Flee +5+refine, Resistance neutral 5+refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 28608 || Elemental Origin [1] || Shield || Light || 3 ||  || INT +3, all 4 Bolt magic +10% damage&lt;br /&gt;
|-&lt;br /&gt;
| 15177 || Elemental Robe [0] || Armor || Light || 3 ||  || Combo || After skill delay -5-refine%, MATK +5+refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15090 || Armor of Gray [1] || Armor || Medium (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22033 || Boots of Gray [1] || Shoes || Medium (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20721 || Cloak of Gray [1] || Garment || Medium (MDEF) || 3 || Loki || Gray || Combo || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 18820 || Gray Helmet [1] || Upper Head || Medium (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15091 || Gray Robe [1] || Armor || Light (MDEF) || 3 || Loki || Gray || Holy resist +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15051 || Bakunawa Scale Armor [0] || Armor || Medium || 2 || Thief || Combo || All stats +1, damage from boss -refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2491 || Bangungot Boots of Nightmare [0] || Shoes || Medium || 2 || Thief ||  || MDEF +refine&lt;br /&gt;
|-&lt;br /&gt;
| 2590 || Buwaya Sack Cloth [0] || Garment || Medium || 2 || Thief ||  || Restoration +refine%. Reduces damage taken from Earth, Water, Fire and Wind elemental monsters by 10%.&lt;br /&gt;
|-&lt;br /&gt;
| 2169 || Kalasag [0] || Shield || Medium || 2 || Thief ||  || Close damage &amp;amp; Boss damage &amp;amp; Neutral damage reduce by 2+refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15041 || Boitata Armor [1] || Armor || Medium (MDEF) || 3 || Boitata || FLEE +5, HP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 18659 || Boitata Hat [1] || Upper &amp;amp; Middle Head || Medium || 3 || Boitata || Combo || FLEE +5, HP +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15054 || Ninja Scale Armor [1] || Armor || Medium (MDEF) || 3 ||  || Combo || HP +refine+5%, SP -refine*2-10%, for Ninja : DEF/MDEF +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2172 || Wolf Wrist Guard [1] || Shield || Neutral (MDEF) || 2 ||  || 5% to get &amp;quot;ATK +BaseLv*refine/10&amp;quot; for 10 seconds when hitted by physical hit&lt;br /&gt;
|-&lt;br /&gt;
| 15056 || Special Ninja Suit [1] || Armor || Medium (MDEF) || 3 ||  || Combo || AGI +refine/2, for Ninja : LUK/AGI +2&lt;br /&gt;
|-&lt;br /&gt;
| 2171 || Fox Wrist Guard [1] || Shield || Neutral (MDEF) || 2 ||  || Flee +refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15026 || Aqua Robe [0] || Armor || Light || 3 || Aqua || Combo || INT +1, MDEF +refine, Water defense. INT +1 if INT = 99. Storm Gust cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2860 || Aqua Orb [0] || Accessory || 3 || Aqua || INT +1, MDEF +2, DEF 2, water element AND monster resistance 5%, 0,4*refine% chance to Frost Nova 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2468 || Aqua Shoes [0] || Shoes || Light || 3 || Aqua || MDEF +2, HP +refine*BaseLv/2, water element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2008 || Aqua Staff [2] || 2H staff || 3 || Aqua || ATK 50, INT +3, MATK +15%, water element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15027 || Crimson Robe [0] || Armor || Light || 3 || Crismon || Combo || INT +1, MDEF +refine, Fire defense. INT +1 if INT = 99. Meteor Storm cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2861 || Crismon Orb [0] || Accessory || 3 || Crismon || INT +1, MDEF +2, DEF 2, fire element AND monster resistance 5%, 0,4*refine% chance to Sight Trasher 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2469 || Crismons Shoes [0] || Shoes || Light || 3 || Crismon || MDEF +2, HP +refine*BaseLv/2, element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2009 || Crimson Staff [2] || 2H staff || 3 || Crismon || ATK 50, INT +3, MATK +15%, fire element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15117 || Felrock's Armor [0] || Armor || Light (MDEF) || 2 || Felrock || Combo || All stats +1. Max HP +BaseLv * refine, Max SP +BaseLv * refine /10&lt;br /&gt;
|-&lt;br /&gt;
| 22047 || Felrock's Boots [0] || Footgear || Medium || 2 || Felrock || ASPD +refine -4% (stats at refine 4)&lt;br /&gt;
|-&lt;br /&gt;
| 20744 || Felrock's Cloak [1] || Garment || Ligth || 2 || Felrock || Flee +refine, Neutral resistance +(refine -4)% (stats at refine 4), casting time -(refine -4)% (stats at refine 4)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15028 || Forest Robe [0] || Armor || Light || 3 || Forst || Combo || INT +1, MDEF +refine, Earth defense. INT +1 if INT = 99. Heaven Drive cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2862 || Forest Orb [0] || Accessory || 3 || Forst || INT +1, MDEF +2, DEF 2, earth element AND monster resistance 5%, 0,4*refine% chance to Quagmire 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2470 || Forest Shoes [0] || Shoes || Light || 3 || Forst || MDEF +2, HP +refine*BaseLv/2, earth element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2010 || Forest Staff [2] || 2H staff || 3 || Forst || ATK 50, INT +3, MATK +15%, Earth element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 5306 || Freya's Crown [0] || Upper Head || Light (MDEF) || 3 || Freyja || Freyja || Resistance to Stun, Sleep, Freeze, Stone status increased by refine+5%&lt;br /&gt;
|-&lt;br /&gt;
| 2428 || Freyja Boots [0] || Shoes || Light (MDEF) || 3 || Freyja || Freyja || Resistance to Stun, Sleep, Freeze, Stone status increased by refine+5%&lt;br /&gt;
|-&lt;br /&gt;
| 2533 || Freyja Cape [0] || Garment || Light (MDEF) || 3 || Freyja || Freyja || Neutral monsters increased by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2369 || Freyja Overcoat [0] || Armor || Light (MDEF) || 3 || Freyja || Freyja || Combo || Indestructible.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15178 || Golden Ninja Suit [0] || Armor || Medium || 2 || Ninja || Combo || Flee +5+refine&lt;br /&gt;
|-&lt;br /&gt;
| 20821 || Golden Scarf [0] || Muffler || Light || 2 || Ninja || Flee +15+refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2859 || Golden Rod Robe [0] || Armor || Light || 3 || Golden || Combo || INT +1, MDEF +refine, Wind defense. INT +1 if INT = 99. LOV cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 15025 || Golden Rod Orb [0] || Accessory || 3 || Golden || INT +1, MDEF +2, DEF 2, wind element AND monster resistance 5%, 0,4*refine% chance to Lightning storm 3 when hit&lt;br /&gt;
|-&lt;br /&gt;
| 2467 || Golden Rod Shoes [0] || Shoes || Light || 3 || Golden || MDEF +2, HP +refine*BaseLv/2, wind element AND monster resistance 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2007 || Golden Rod Staff [2] || 2H staff || 3 || Golden || ATK 50, INT +3, MATK +15%, Wind element damage +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2578 || Nab Hood [0] || Garment || Medium || 2 || Nab || FLEE and ATK +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2887 || Nab Ring [0] || Accessory || Medium || 2 || Nab || ATK/MATK +10&lt;br /&gt;
|-&lt;br /&gt;
| 2478 || Nab Shoes [1] || Footgear || Medium || 2 || Nab || FLEE +4, INT +1&lt;br /&gt;
|-&lt;br /&gt;
| 15039 || Nab's Cloth [1] || Armor || Medium || 2 || Nab || STR / INT +1, if that stats is at 99 then +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15101 || Storm Breastplate [0] || Armor || Neutral (MDEF) || 2 ||  || Wind defense. Damage from Wind property monster reduced by refine%. Max HP/SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15100 || Frozen Breastplate [0] || Armor || Medium (MDEF) || 2 ||  || Water Defense. Damage from Water property monster reduced by refine%. Max HP/SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15352 || Nature Dress [0] || Armor || Light (MDEF) || 2 || Titan ||  || Earth defense. Damage received from Earth property monster reduced by refine%. Max HP/SP +refine%.&lt;br /&gt;
|-&lt;br /&gt;
| 15008 || Flame Armor [0] || Armor || Heavy (MDEF) || 2 || Shivan ||  || Fire defense. Damage received from Fire property monster reduced by refine%. Max HP/SP +refine%.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15037 || Peuz's Plate [0] || Armor || Very Heavy (MDEF) || 2 || Peuz || Combo || MDEF +refine, ATK +3*refine, FLEE +2*refine, on Knight class : HP +4% and DEF +2, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2476 || Peuz's Greaves [1] || Footgear || Very Heavy (MDEF) || 3 || Peuz || SP +BaseLv*refine/20, AGI +(refine-5) (starts at refine 5), on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2575 || Peuz's Manteau [0] || Garment || Very Heavy (MDEF) || 2 || Peuz || PFLEE and critical +refine, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2884 || Peuz's Seal [1] || Accessory || 2 DEF || 2 || Peuz || SP +BaseLv/5, ATK +BaseLv/5, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15036 || Ur's Plate [0] || Armor || Very Heavy (MDEF) || 2 || Ur || Combo || MDEF +refine, resistance to medium size and neutral monsters refine%, on Knight class : HP +4% and DEF +2, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2475 || Ur's Greaves [1] || Footgear || Very Heavy (MDEF) || 3 || Ur || SP +BaseLv*refine/20, HP +BaseLv*refine/2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2574 || Ur's Manteau [0] || Garment || Very Heavy (MDEF) || 2 || Ur || Resistance to neutral element refine%, HP +BaseLv*refine/2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2883 || Ur's Seal [1] || Accessory || 2 DEF || 2 || Ur || HP +BaseLv*2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15141 || Rift Ancient Armor [1] || Armor || Medium (MDEF) || 3 || Rift || Combo || HP +BaseLv*5, SP -BaseLv&lt;br /&gt;
|-&lt;br /&gt;
| 20779 || Rift Manteau [1] || Garment || Neutral (MDEF) || 3 || Rift || HP +BaseLv*3, SP -BaseLv/2&lt;br /&gt;
|-&lt;br /&gt;
| 22075 || Rift Shoes [1] || Footgear || Neutral (MDEF) || 3 || Rift || HP +BaseLv*3, SP -BaseLv/2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15029 || Robe Of Affection [0] || Armor || Light (MDEF) || 3 || Affection || Combo || INT +1, MDEF +refine, Holy defense. INT +1 if INT = 99. Clementia/Candidus/Assumptio cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2569 || Shawl Of Affection [0] || Garment || Light (MDEF) || 3 || Affection || PFLEE +(1+refine)/2 &amp;amp; MFLEE +refine/2&lt;br /&gt;
|-&lt;br /&gt;
| 2471 || Shoes Of Affection [0] || Footgear || Light (MDEF) || 3 || Affection || Resistance to monsters +refine%, resistance to players -refine%&lt;br /&gt;
|-&lt;br /&gt;
| 1657 || Wand Of Affection [2] || Rod 1 hand ||  || Affection || ATK 50, INT +2, MATK +15%, Holy element damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 15030 || Robe Of Judgement [0] || Armor || Light (MDEF) || 3 || Judgement || INT/STR +1, MDEF +refine, Dark defense. INT +1 if INT = 99, idem STR. Magnus Exorcisum cast -refine*2%.&lt;br /&gt;
|-&lt;br /&gt;
| 2570 || Shawl Of Judgement [0] || Garment || Light (MDEF) || 3 || Judgement || ??&lt;br /&gt;
|-&lt;br /&gt;
| 2472 || Shoes Of Judgement [0] || Footgear || Light (MDEF) || 3 || Judgement || ??&lt;br /&gt;
|-&lt;br /&gt;
| 16013 || Mace Of Judgement [2] || Mace 1H ||  || Judgement || ATK 140, INT/STR +1, MATK +10%, physical and magical attacks have 5% chance to activate a bonus of 2*refine% damage bonus on dark element monsters for 10 seconds, Holy element damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 1287 || Durga [1] || Katar || ATK 150 || 2 ||  || Combo || critical damage +3*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15123 || Whikebain Suit [1] || Armor || Neutral || 2 ||  || 0,5*refine% to cast Wink Charm Level 1 when attacking, critical damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2479 || White Wing Boots [1] || Footgear || Medium (MDEF) || 3 || Wing || Combo || AGI +2, SP consumption -5%&lt;br /&gt;
|-&lt;br /&gt;
| 2890 || White Wing Brooch [0] || Accessory || 3 || Wing || DEX +2, Long range damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2580 || White Wing Manteau [0] || Garment || Medium (MDEF) || 3 || Wing || AGI +2, FLEE +refine+5, Chance to FLEE +refine*2+5 for 7s while physically attacking&lt;br /&gt;
|-&lt;br /&gt;
| 15042 || White Wing Suits [1] || Armor || Medium (MDEF) || 3 || Wing || ??&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2480 || Black Wing Boots [1] || Footgear || Medium (MDEF) || 3 || Wing || Combo || INT +2, SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2891 || Black Wing Brooch [0] || Accessory || 3 || Wing || INT +2, PFLEE +3, MFLEE +3&lt;br /&gt;
|-&lt;br /&gt;
| 2581 || Black Wing Manteau [0] || Garment || Medium (MDEF) || 3 || Wing || INT +2, PFLEE +refine&lt;br /&gt;
|-&lt;br /&gt;
| 15043 || Black Wing Suits [1] || Armor || Medium (MDEF) || 3 || Wing || INT +2, ATK +3*refine&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22141 || Thor Greave [1] || Footgear || Very Heavy (MDEF) || 3 ||  || Combo || After skill delay -refine/2%, Reduce chance to endure a critical hit by 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20856 || Thor Manteau [1] || Garment || Very Heavy (MDEF) || 3 ||  || After skill delay -refine/2%, Resistance to big size refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15212 || Thor Plate [1] || Armor || Very Heavy (MDEF) || 3 ||  || After skill delay -refine/2%, Resistance to boss monster refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22012 || Mana Boots [0] || 0 || 3 || XP || Combo || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20709 || Mana Manteau [0] || 0 || 3 || XP || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2950 || Rune Ring [0] || 0 || 3 || XP || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15067 || Rune Suit [0] || 0 || 3 || XP || XP +refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2577 || Sapha Hood [0] || Garment || Neutral (MDEF) || 3 || Illusion || Combo || FLEE +refine+5, CRIT +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2886 || Sapha Ring [0] || Accessory || Neutral (MDEF) || 3 || Illusion || CRIT +3, 5% chance to get PFLEE +20 bonus for 5 seconds when hit physcally&lt;br /&gt;
|-&lt;br /&gt;
| 2477 || Sapha Shoes [1] || Footgears || Neutral (MDEF) || 3 || Illusion || LUK +3 and +10%&lt;br /&gt;
|-&lt;br /&gt;
| 15038 || Sapha's Cloth [1] || Armor || Neutral (MDEF) || 3 || Illusion || AGI +2 and 0,3*refine% chance to autocasting Meteor Assault Lv 3 (or aquired lvl if superior) while physcally attacking&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2484 || Siege Boots [1] || Footgears || Medium (MDEF) || 3 || Woe || Combo || Physical or magical damage on players increase by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2587 || Siege Muffler [1] || Garment || Medium (MDEF) || 3 || Woe || Physical or magical damage on players increase by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 15047 || Siege Suit [1] || Armor || Medium (MDEF) || 3 || Woe || Physical or magical damage on players increase by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2483 || Siege Greaves [1] || Footgears || Heavy (MDEF) || 3 || Woe || Combo || Damage from players reduced by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 2586 || Siege Manteau [1] || Garment || Heavy (MDEF) || 3 || Woe || Damage from players reduced by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 15046 || Siege Plate [1] || Armor || Heavy (MDEF) || 3 || Woe || Damage from players reduced by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2190 || Ancient Shield Of Aeon [0] || Shield || 4 || 2 ||  || HP +BaseLevel*5*refine/10, SP +BaseLevel*0,5*refine/10, increase resistance to all properties attack by 5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 28918 || Shield of Chaos [1] || Shield || Neutral (MDEF) || 3 ||  || shadow element damage reduced by refine%, damage from shadow monsters reduced by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2170 || Bayani Kalasag [1] || Shield || Heavy || 3 ||  || Reduce boss damage by refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2176 || Black Book [1] || Shield || Neutral (MDEF) || 2 ||  || refine% chance to autocast Dragonfear Level 1 when physically hit (inflict some random status in 5x5)&lt;br /&gt;
|-&lt;br /&gt;
| 2164 || Bull Son Shield [1] || Shield || Neutral || 2 ||  || Reduce damage taken from shadow and fire damage monsters (not elements) by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 28915 || Shield || Heavy || 3 ||  || ATK/ASPD +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2136 || Cracked Buckler [0] || Shield || 4 || 2 ||  || AGI +2, MDEF +2, reduce neutral damage by 10%, 1% chance to cast Kyrie Level 10 when physically attacked&lt;br /&gt;
|-&lt;br /&gt;
| 28910 || Rectangular Large Sleeve [1] || Shield || 4 || 2 ||  || Combo || Reduces damage taken from long range physical attack by refine/2%, increase melee damage recieved by that much&lt;br /&gt;
|-&lt;br /&gt;
| 2140 || Energy Rune Guard [1] || Shield || Neutral (MDEF) || 2 ||  || SP +BaseLevel*0,5*refine/10, SP cost reduce by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 28941 || Excelion Shield [1] || Shield || Heavy (MDEF) || 3 ||  || HP +3%, SP +3%, ATK/MATK +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2148 || Rosa Shield [1] || Shield || Very Heavy || 3 ||  || Critical defense 20%&lt;br /&gt;
|-&lt;br /&gt;
| 28916 || Gaia Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || Earth&lt;br /&gt;
|-&lt;br /&gt;
| 28921 || Anemos Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || Wind&lt;br /&gt;
|-&lt;br /&gt;
| 28951 || Nero Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || Water&lt;br /&gt;
|-&lt;br /&gt;
| 28955 || Fotia Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || kind of || &lt;br /&gt;
|-&lt;br /&gt;
| 28900 || Guardsmen's Shield [1] || Shield || Neutral (MDEF) || 2 ||  || When received melee damage, has refine% chance to activate Level 1 Asumptio on yourself&lt;br /&gt;
|-&lt;br /&gt;
| 2126 || Guyak Shield [0] || Shield || 3 || 2 ||  || When received melee damage has refine% chance to activate &amp;quot;Reflects 30% physical damage attacks&amp;quot; (for 5s), When received magic damage has refine% chance to activate &amp;quot;Reflects 30% magical damage attacks&amp;quot; (for 5s)&lt;br /&gt;
|-&lt;br /&gt;
| 28929 || Happy Shield [1] || Shield || Very Heavy (MDEF) || 3 ||  || Increase race resistance effects by 3% and gives 2*refine% more XP from that race&lt;br /&gt;
|-&lt;br /&gt;
| 2110 || Holy Guard [0] || Shield || Very Heavy (MDEF) || 2 ||  || VIT +5+refine, DEF +5+refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2168 || Immune Shield [1] || Shield || 4 || 3 ||  || All elements resistances refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2153 || Imperial Guard [1] || Shield || Very Heavy (MDEF) || 3 ||  || Long range damage +refine/2%, Shield Boomerang damage +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2198 || Lapine Shield [1] || Shield || Light (MDEF) || 2 ||  || MATK +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2185 || Magic Reflect [1] || Shield || Medium (MDEF) || 3 ||  || refine% chance to reflect magic&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2174 || Lumiere Shield [1] || Shield || 4 || 3 ||  || Holy/Dark element damage reduced by refine%, reduce damage by Holy/Dark property monsters by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2167 || Poison Shield [1] || Shield || 4 || 3 ||  || Reduce damage from DOT by 3*refine%, increase resistance to all DOT status by 3*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2147 || Round Buckleer [1] || Shield || 3 || 1 ||  || Drop Pre re || Flee +refine&lt;br /&gt;
|-&lt;br /&gt;
| 28903 || Scutum [1] || Shield || Medium || 2 ||  || Flee +5, Perfect Dodge +5, HP +BaseLevel*4*refine/10&lt;br /&gt;
|-&lt;br /&gt;
| 2135 || Shadow Guard [1] || Shield || 4 || 1 ||  || 5% chance to get &amp;quot;FLEE +20&amp;quot; for 10s when physcally attacked&lt;br /&gt;
|-&lt;br /&gt;
| 2187 || Shield of Gray [1] || Shield || Medium (MDEF) || 3 ||  || Holy/Dark/Ghost&lt;br /&gt;
|-&lt;br /&gt;
| 28901 || Cursed Mad Bunny [0] || Shield || 0 || 2 ||  || ATK/MATK +4%, reflect 2*refine% of physical (melee or long ranged) damage, 3*refine% no cast cancel (works in pvp too)&lt;br /&gt;
|-&lt;br /&gt;
| 28920 || Mad Bunny [1] || Shield || 0 || 3 ||  || ATK/MATK +2%, reflect refine% of physical (melee or long ranged) damage, 2*refine% no cast cancel (works in pvp too)&lt;br /&gt;
|-&lt;br /&gt;
| 2146 || Silver Guard [1] || Shield || 2 || 1 ||  || Drop Pre re || Hit +refine&lt;br /&gt;
|-&lt;br /&gt;
| 2145 || Time Keeper Shield [0] || Shield || Neutral (MDEF) || 3 ||  || aspd/cast/asd/speed improved by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 28905 || Unity Buckler [1] || Shield || 4 || 2 ||  || VIT +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28904 || Unity Guard [1] || Shield || 3 || 2 ||  || LUK +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2196 || White Gold Shield [1] || Shield || 5 || 2 ||  || 10% chance to reflect magic for 2s when magically attacked&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2998 || Shining Trapezohedron [1] || Accessory || 0 || 3 ||  || Combo || Does nothing at all alone :)&lt;br /&gt;
|-&lt;br /&gt;
| 28909 || Shield Of Earth [1] || Shield || Neutral (MDEF) || 3 ||  || Earth&lt;br /&gt;
|-&lt;br /&gt;
| 28906 || Shield Of Flame [1] || Shield || Neutral (MDEF) || 3 ||  || Fire&lt;br /&gt;
|-&lt;br /&gt;
| 28907 || Shield Of Gust [1] || Shield || Neutral (MDEF) || 3 ||  || Wind&lt;br /&gt;
|-&lt;br /&gt;
| 28908 || Shield Of Water [1] || Shield || Neutral (MDEF) || 3 ||  || Water&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2189 || Mad Bunny Shield [1] || Shield || 2 || 3 ||  || Combo || DEX +1, MDEF +5, Reduces damage taken from all elemental attacks by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 20725 || Ribbon Piamat [1] || Garment || 0 || 3 ||  || MATK +10, INT +1, DEX +1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2160 || Giant Shield [1] || Shield || Very Heavy || 2 ||  || Combo || Reduce big size monsters damage by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22106 || Giant Boots [1] || Shield || Very Heavy || 2 ||  || HP +2%, SP +2%, reduce all damage by 2%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22171 || Ancient Hero Boots [1] || Footgears || Neutral || 3 ||  || No combo || HP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22101 || Angel Poring Boots [1] || Footgears || Light || 3 ||  || No combo || SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 5920 || Medical Boots [0] || Footgears || 1 || 3 ||  || Heal power +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22016 || Assassin's Shoes [0] || Footgears || 2 || 2 ||  || Walking speed and flee +4%&lt;br /&gt;
|-&lt;br /&gt;
| 22195 || Booster Shoes [1] || Footgears || 2 || 2 ||  || If a stat is 95 or higher then +1&lt;br /&gt;
|-&lt;br /&gt;
| 22034 || Crimson Gaiter [0] || Footgears || 2 || 2 ||  || Critical +refine/2, Critical damage +refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 22089 || Crimson Gaiter [1] || Footgears || 2 || 3 ||  || Critical +refine/2, Critical damage +refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2465 || Dance Shoes [1] || Footgears || 2 || 3 ||  || AGI +1, ASPD +2%, all dancing/songs skills have increased effects by refine%, SP cost of those skills reduce by 2*refine%&lt;br /&gt;
|-&lt;br /&gt;
| 2495 || Egir Shoes [1] || Footgears || 2 || 3 ||  || Mage, archer or acolyte : HP + BaseLevel*5*refine/10, Swordman, merchant or thief : SP + BaseLevel*0,5*refine/10&lt;br /&gt;
|-&lt;br /&gt;
| 22134 || Enforcer Shoes [0] || Footgears || Light (MDEF) || 3 ||  || HP/SP +refine%, Enables use of Level 1 Maximize Power, drains SP (1f/s, custom effect, SP are based on BaseLevel of target, not damage)&lt;br /&gt;
|-&lt;br /&gt;
| 22103 || Excelion Leg [0] || Footgears || 1 || 2 ||  || Flee +5%, Walking speed +5%&lt;br /&gt;
|-&lt;br /&gt;
| 22199 || Lava Leather Boots [1] || Footgears || Neutral (MDEF) || 2 ||  || Increase physical damage by 2%, HP +2%&lt;br /&gt;
|-&lt;br /&gt;
| 22201 || Lava Leather Sandals [1] || Footgears || Light (MDEF) || 2 ||  || Increase magical damage by 2%, SP +2%&lt;br /&gt;
|-&lt;br /&gt;
| 22200 || Lava Leather Shoes [1] || Footgears || Medium (MDEF) || 2 ||  || Increase critical damage by 3%, critical +3&lt;br /&gt;
|-&lt;br /&gt;
| 22082 || Polyhedron Shoes [1] || Footgears || 2 || 2 ||  || Reduces damage taken from Earth, Wind, Water, Fire and Neutral element attack by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| 22077 || Red Eco-Friendly Shoes [1] || Footgears || 3 || 2 ||  || Restore 0,5% HP and 0,5% SP per (15-refine) seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2730 || Rune Boots [0] || Footgears || 4 || 3 ||  || Combo || STR = 99 : melee damage +3%, DEX = 99 : long range damage +3%, INT = 99 : magic damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 22067 || Shoe of Witch [0] || Footgears || Light (MDEF) || 3 ||  || MATK +2%, casting time -2%, after skill delay -2%, SP +2%, Critical +2&lt;br /&gt;
|-&lt;br /&gt;
| 22120 || Shoes of Punishment [0] || Footgears || Neutral (MDEF) || 3 ||  || Holy damage increased by 2+refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2410 || Sleipnir [0] || Footgears || Medium (MDEF) || 3 ||  || SP recovery +5+refine%, walking speed +5+refine%, HP/SP +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22131 || Spurred Boots [1] || Footgears || 2 || 2 ||  || HP +BaseLevel*5*refine/10, SP +BaseLevel*0,5*refine/10&lt;br /&gt;
|-&lt;br /&gt;
| 22045 || Summer Sandals [0] || Footgears || 2 || 2 ||  || FLEE +refine. Has 3% chance of auto casting Level refine Increase Agility when receiving physical attacks.&lt;br /&gt;
|-&lt;br /&gt;
| 22170 || Survivor's Shoes [0] || Footgears || 3 || 2 ||  || HP +refine%, when a monster is killed those shoes grants an element property AND monster elemental property resistance by refine% for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2499 || Temporal Boots [0] || Footgears || 2 || 2 ||  || Aspd/cast/asd improved by 3%, speed improved by 10%&lt;br /&gt;
|-&lt;br /&gt;
| 22145 || Tengu's Shoes [1] || Footgears || 2 || 2 ||  || Reduce walking penalities by half&lt;br /&gt;
|-&lt;br /&gt;
| 2455 || Time Keeper's Boots [1] || Footgears || 2 || 2 ||  || MDEF +2, HP recovery +2*refine%, SP recovery +refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22198 || Traveler Shoes [0] || Footgears || Medium (MDEF) || 3 ||  || HP +20+refine%, SP -5-refine%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2567 || Academy Manteau [1] || Garment || 2 || 2 ||  || Grants refine% resistance to special damage&lt;br /&gt;
|-&lt;br /&gt;
| 2576 || Adventurer's Backpack [1] || Garment || 2 || 3 ||  || Maximum Weight +refine*20&lt;br /&gt;
|-&lt;br /&gt;
| 20706 || Amistr Bag [0] || Garment || 2 || 2 ||  || All stats +1. Resistance to all elements refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20826 || Angel Feather [1] || Garment || 2 || 2 ||  || Resistance to all status effects refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2573 || Archangel Wings [1] || Garment || 2 || 3 ||  || MDEF +2, Walking speed +5%, PFlee +5&lt;br /&gt;
|-&lt;br /&gt;
| 2541 || Asprika [0] || Garment || Neutral (MDEF) || 3 ||  || Reduces melee damage (by elements) by 2*refine%. Flee +10+2*refine. enables use of Teleport Level 1.&lt;br /&gt;
|-&lt;br /&gt;
| 20714 || Assassin's Muffler [1] || Garment || 3 || 2 ||  || AGI +refine/3&lt;br /&gt;
|-&lt;br /&gt;
| 2565 || Beach Towel [1] || Garment || 0 || 1 ||  || MDEF +2, FLEE +2%, Resistance to neutral property attack by 2%&lt;br /&gt;
|-&lt;br /&gt;
| 20813 || Cloak of Survival [1] || Garment || Neutral (MDEF) || 2 ||  || No Combo || VIT +5, for mage/SL class : HP/SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2526 || Coat of Dragon Scale [0] || Garment || Neutral (MDEF) || 3 ||  || HP +BaseLevel*5*refine/10, Resistance to all property attacks refine%, each none neutral attacks recieved have refine*2% chance to increase resistance to that attack element by 2% (until death or deconnexion), maximum 20%.&lt;br /&gt;
|-&lt;br /&gt;
| 20925 || Commander Manteau [1] || Garment || Neutral (MDEF) || 3 ||  || HP +BaseLevel*3*refine/10, SP +BaseLevel*0,3*refine/10, ATK +2%, MATK +2%&lt;br /&gt;
|-&lt;br /&gt;
| 20834 || Drifter's Cape [0] || Garment || 0 || 3 ||  || Neutral element resistance +20+refine%, reduce other elements resistance by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 20700 || Egir Manteau [1] || Garment || 2 || 3 ||  || Mage, archer or acolyte : MFLEE +refine (oui ça existe now), Swordman, merchant or thief : PFLEE +refine&lt;br /&gt;
|-&lt;br /&gt;
| 20800 || Enforcer Cape [1] || Garment || Medium (MDEF) || 3 ||  || After skill delay -refine%, every time Hiding or Cloaking are used the user gets &amp;quot;PFLEE and MFLEE +refine&amp;quot; for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 20748 || Fallen Warrior Manteau [0] || Garment || Medium (MDEF) || 3 ||  || STR = 99 : ATK +2*refine, INT = 99 : MATK +2*refine, VIT = 99 : HP +5%, AGI = 99 : PFLEE +5, DEX = 99 : PHIT +5, LUK = 99 : CRIT +5&lt;br /&gt;
|-&lt;br /&gt;
| 20749 || Fallen Warrior Manteau [1] || Garment || Medium (MDEF) || 3 ||  || STR = 99 : ATK +2*refine, INT = 99 : MATK +2*refine, VIT = 99 : HP +5%, AGI = 99 : PFLEE +5, DEX = 99 : PHIT +5, LUK = 99 : CRIT +5&lt;br /&gt;
|-&lt;br /&gt;
| 20726 || Fire Dragon's Coat [1] || Garment || 4 || 3 ||  || When attacked physically grant refine% chance to autocast Firetrash Level 10, the use of Firetrasher grants &amp;quot;Fire skills damage increase by refine%&amp;quot; for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 20728 || Water Dragon Coat [1] || Garment || 4 || 3 ||  || When attacked physically grant refine% chance to autocast FrostNova Level 5, the use of FrostNova grants &amp;quot;Water skills damage increase by refine%&amp;quot; for 15 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2593 || Flow Manteau [1] || Garment || 2 || 3 ||  || Flee +10%&lt;br /&gt;
|-&lt;br /&gt;
| 20783 || Hero Cape [1] || Garment || 2 || 3 ||  || Increase resistance to long ranged attacks by refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2583 || Holy Cape [1] || Garment || 2 || 2 ||  || MDEF +5, reduce damage from demon or undead by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 15389 || King Schmidt's Manteau [1] || Garment || Medium || 2 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 20949 || Ladon's Skin [1] || Garment || Medium (MDEF) || 3 ||  || AGI +5%, VIT +5%, drains some SP with each none skill attacks (base on user's BaseLevel, not damage)&lt;br /&gt;
|-&lt;br /&gt;
| 20937 || Lava Leather Hood [1] || Garment || Light (MDEF) || 2 ||  || Casting time reduce by 3%, grants 5% chance to resist cast cancel (even in pvp)&lt;br /&gt;
|-&lt;br /&gt;
| 20935 || Lava Leather Manteau [1] || Garment || Neutral (MDEF) || 2 ||  || After skill delay reduce by 3%, grants HIT +10&lt;br /&gt;
|-&lt;br /&gt;
| 20936 || Lava Leather Muffler [1] || Garment || Medium (MDEF) || 2 ||  || Increase critical damage by 3%, grants CRIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 20922 || Leviathan Muffler [1] || Garment ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 2568 || Loki's Muffler [0] || Garment || 4 || 3 ||  || AGI +1, enable use of Level 1 Cloaking, FLEE +2*refine&lt;br /&gt;
|-&lt;br /&gt;
| 2582 || Salvage Cape [0] || Garment || 1 || 2 ||  || Enables use of Ciceda Skin Shed Lv 1, but adds 30 seconds to the cooldown of this ability, unequipping this garment stop Ciceda Skin Shed effects instantly.&lt;br /&gt;
|-&lt;br /&gt;
| 20815 || Seraphim Robe [1] || Garment || Medium (MDEF) || 3 ||  || INT +1, DEX +1, VIT +2, LUK +3, reduce dark and holy damage by refine% and each level in Faith increase those resistance by 1%&lt;br /&gt;
|-&lt;br /&gt;
| 20845 || Malach's Skin [1] || Garment || 3 || 3 ||  || STR +2, LUK +5, critical damage increased by 5%, reduce damage from Holy and Ghost elements attacks by 5%, reduce damage from Formless and Angels monsters by 5%.&lt;br /&gt;
|-&lt;br /&gt;
| 20711 || Manteau Of Diego [1] || Garment || 2 || 3 ||  || INT +1, DEX +1, MDF +3, damage from medium size monster reduced by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 20942 || Manteau Of Guardsman [1] || Garment || Neutral (MDEF) || 3 ||  || Reduce damage from Demi human and players by 3%, HP/SP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 20932 || Old Morocc Shawl [1] || Garment || Medium || 2 ||  || HP +BaseLevel*5*refine/10, FLEE/HIT +5, PFLEE +5, 3*refine% resistance to Curse status&lt;br /&gt;
|-&lt;br /&gt;
| 20941 || Phoenix Muffler [1] || Garment || Medium (MDEF) || 3 ||  || Grants 0,5*refine% chance to cast Kaizel Level 1 on self when physically or magically attacked, grants 0,1*refine% HP recovery each seconds&lt;br /&gt;
|-&lt;br /&gt;
| 20931 || Prism Rangers Scarf [0] || Garment || 0 || 2 ||  || Periodically grants random defense to elements, which vary between refine% to refine*3%.&lt;br /&gt;
|-&lt;br /&gt;
| 20969 || Rainbow Muffler [0] || Garment || Neutral (MDEF) || 3 ||  || Grants refine% defense to all elements&lt;br /&gt;
|-&lt;br /&gt;
| 20778 || Red Lotus Stole [1] || Garment || 4 || 2 ||  || MDEF +4, SP +4, SP cost -4%, each enemy killed grants 4 SP&lt;br /&gt;
|-&lt;br /&gt;
| 2579 || Magic Stole [1] || Garment || 3 || 2 ||  || MDEF +3, SP +3%, SP cost -3%, each enemy killed grants 3 SP&lt;br /&gt;
|-&lt;br /&gt;
| 20846 || Temporal Manteau [1] || Garment || Neutral (MDEF) || 3 ||  || Aspd/cast/asd/speed improved by 3%&lt;br /&gt;
|-&lt;br /&gt;
| 20814 || Wakwak Manteau [1] || Garment || 4 || 3 ||  || MDEF +4, Physical damage increased by 1+refine/2%, physical damage recieved increased by 1+refine/2%&lt;br /&gt;
|-&lt;br /&gt;
| 2594 || Wrapping Manteau [1] || Garment || 0 || 1 ||  || Flee +5+refine, reduce neutral damage by refine/3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 20837 || Skin of Gwiber [1] || Garment || Medium (MDEF) || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 20836 || Skin of Lindwyrm [1] || Garment || Medium (MDEF) || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
| 20962 || Typhon's Skin [1] || Garment || Medium (MDEF) || 3 ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 20781 || Unity Manteau [1] || Garment || 2 || 2 ||  || XP +refine%, reduce neutral damage by 3%, HP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 20782 || Unity Muffler [1] || Garment || 2 || 2 ||  || XP +refine%, CRIT +3, SP +3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22207 || Imperial Boots [0] || Footgears || Light (MDEF) || 2 ||  || Enables use of Level 1 Agility increase, HP/SP +5%, long range damage +3%&lt;br /&gt;
|-&lt;br /&gt;
| 22172 || Gray Wing Boots [0] || Footgears || Light (MDEF) || 2 ||  || Enables use of Level 1 Hiding, HP/SP +5%, PFLEE/FLEE +5, Thief class : Perfect hide enabled&lt;br /&gt;
|-&lt;br /&gt;
| 22189 || Pilgrim Shoes [0] || Footgears || Light (MDEF) || 2 ||  || Enable use of Level 1 Healing, HP/SP +5%, SP cost reduce by 5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 22017 || Fisherman's Shoes [0] || Footgears || 1 || 2 ||  || XP from fish increase by refine%, reduce damage from fish by 3%, increase damage (phy/mag) to fish by 3%&lt;br /&gt;
|-&lt;br /&gt;
| 22032 || Exorcist's Shoes [0] || Footgears || 1 || 2 ||  || XP from demon increase by refine%, reduce damage from demon by 3%, increase damage (phy/mag) to demon by 3%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2195 || Lian Shield [1] || Shield || 4 || 3 ||  || Combo || Resistance to neutral damage refine/2%, increase ghost damage recieved by refine%&lt;br /&gt;
|-&lt;br /&gt;
| 22069 || Lian Shoes [1] || Footgears || 2 || 3 ||  || Reduce neutral damage by 2%, reduce damage recieved by neutral monsters by 2%, MDEF +2, HP/SP +2%&lt;br /&gt;
| 20753 || Lian Robe [1] ||  ||  ||  || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2751 || Academy Of Badge [0] || Accessory || 0 || 1 ||  || INT +2, MATK +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2888 || School Bag [1] || Accessory || 0 || 1 ||  || Combo || After skill delay -3%, Casting Time -3%, SP maximum +100 -BaseLevel&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2956 || Perfect Safety Ring [1] || Accessory || 4 || 3 ||  || 4 MDEF&lt;br /&gt;
|-&lt;br /&gt;
| 2854 || Alchemy Glove [1] || Accessory || 1 || 2 ||  || INT +1, MDEF +2, Acid Terror and Fire Demonstration damage increased by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 28430 || Arch Bishop Ring [1] || Accessory || 0 || 3 ||  || LUK +3, PFLEE +3, Heal Power +3%, SP cost -3%&lt;br /&gt;
|-&lt;br /&gt;
| 28429 || Arquien's Necklace [1] || Accessory || 0 || 3 ||  || Increase bu half all Weapon Masteries level&lt;br /&gt;
|-&lt;br /&gt;
| 5823 || Arrow of Love [0] || Accessory || 0 || 3 ||  || DEX and AGI +4&lt;br /&gt;
|-&lt;br /&gt;
| 2892 || Assassin's Glove [1] || Accessory || 2 || 3 ||  || CRIT +2, ASPD +2%, FLEE +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2781 || Aumdura's Benefit [1] || Accessory || 1 || 3 ||  || All stats +1, MDEF +1&lt;br /&gt;
|-&lt;br /&gt;
| 5825 || Badge Of Order Grace [0] || Accessory || 2 || 3 ||  || MDEF +2, HP +2%, ATK +2%, SP +2%, MATK +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2910 || Bakunawa Agimat Tattoo [0] || Accessory || 2 || 1 ||  || ATK +3%, ASPD +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2911 || Bawaya Agimat Tattoo [0] || Accessory || 0 || 1 ||  || Heal Power +3%, Item recovery +3%, PFLEE/MFLEE +2&lt;br /&gt;
|-&lt;br /&gt;
| 2907 || Bangungot Agimat Tattoo [0] || Accessory || 2 || 1 ||  || MATK +3%, Casting time -3%&lt;br /&gt;
|-&lt;br /&gt;
| 2664 || Belcarf [0] || Accessory || 0 || 1 ||  || DEX, INT +2&lt;br /&gt;
|-&lt;br /&gt;
| 28531 || Blacksmith's Gloves [1] || Accessory || 2 || 3 ||  || Grants 20% immunity to all piece of stuff, also grants 0,1% chance to break target's weapon or armor when attacking physically&lt;br /&gt;
|-&lt;br /&gt;
| 2790 || Bradium Brooch [1] || Accessory || 0 || 3 ||  || FLEE +4, AGI +1, LUK +2&lt;br /&gt;
|-&lt;br /&gt;
| 2789 || Bradium Ring [1] || Accessory || 0 || 3 ||  || STR +1, VIT +1, ATK +5&lt;br /&gt;
|-&lt;br /&gt;
| 2788 || Bradium Earring [1] || Accessory || 0 || 3 ||  || INT +1, DEX +1, MATK +5&lt;br /&gt;
|-&lt;br /&gt;
| 32222 || Brooch of Hero [1] || Accessory || 0 || 3 ||  || Grants 5% resistance to all status, All stats +1&lt;br /&gt;
|-&lt;br /&gt;
| 2702 || Buffalo Horn [1] || Accessory || 0 || 2 ||  || Combo || ASPD +2%&lt;br /&gt;
|-&lt;br /&gt;
| 2646 || Bunch of Carnations [0] || Accessory || 0 || 2 ||  || All stats +2&lt;br /&gt;
|-&lt;br /&gt;
| 2841 || Karakas Ring [0] || Accessory || 2 || 3 ||  || All stats +2, MDEF +2, hP/SP +2%, XP +10%&lt;br /&gt;
|-&lt;br /&gt;
| 28354 || City Map [1] || Accessory || 0 || 0 ||  || In a city : Haste and Walking Speed +10% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
| 2943 || Critical Ring [1] || Accessory || 0 || 3 ||  || Combo || CRIT +5&lt;br /&gt;
|-&lt;br /&gt;
| 2893 || Cursed Heart [1] || Accessory || 0 || 1 ||  || Grants 2% chance to curse target when attacking physically or magically&lt;br /&gt;
|-&lt;br /&gt;
| 2909 || Darkness Ring [1] || Accessory || 0 || 3 ||  || Increase Dark and Poison element damage by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2948 || Demon Wing [1] || Accessory || 0 || 2 ||  || Combo || FLEE +5&lt;br /&gt;
|-&lt;br /&gt;
| 28411 || Emerald Earring [1] || Accessory || 0 || 3 ||  || Combo || AGI/INT/DEX +1, Walking speed while performing +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28573 || Emerald Ring [1] || Accessory || 0 || 3 ||  || Combo || AGI/INT/DEX +1, Performing bonus +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2889 || Endure Ring [1] || Accessory || 0 || 3 ||  || Maximum HP +3*BaseLevel, Maximum HP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2794 || Magic Stone Ring [1] || Accessory || 0 || 3 ||  || MATK +3% but Casting Time +3%, After skill delay +3%, SP cost +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2665 || Exorcising Ring [0] || Accessory || 0 || 2 ||  || XP/damage/resistance against Demon or Undead 10%&lt;br /&gt;
|-&lt;br /&gt;
| 28438 || Fairy Leaf Powder [1] || Accessory || 0 || 3 ||  || DEX +2, After skill delay -5%&lt;br /&gt;
|-&lt;br /&gt;
| 28321 || Falconer Claw [1] || Accessory || 0 || 3 ||  || Blitz Beat inflict a Critical Attack when hit and Falcon Assault inflict Deep Wound Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 28322 || Falconer Glove [1] || Accessory || 0 || 3 ||  || Combo || Blitz Beat inflict Agility Decrease Level 1 and Falcon Assault inflict Slow Cast Level 2&lt;br /&gt;
|-&lt;br /&gt;
| 28386 || Fallen Monk Rosary [1] || Accessory || 0 || 3 ||  || CRIT +4, ASPD +4%, Combo's skills damage +4%&lt;br /&gt;
|-&lt;br /&gt;
| 2641 || Fashion Hip Sack [0] || Accessory || 0 || 1 ||  || STR/DEX/INT +1, weight capacity +10%&lt;br /&gt;
|-&lt;br /&gt;
| 28434 || Fist Fighter's Glove [1] || Accessory || 2 || 2 ||  || STR +2, ATK +2%, HP +2%, if unarmed : ATK +BaseLevel/2&lt;br /&gt;
|-&lt;br /&gt;
| 2663 || Gauntlet of Hit [0] || Accessory || 2 || 2 ||  || HIT +10, STR/DEX +2&lt;br /&gt;
|-&lt;br /&gt;
| 28521 || Giant's Protection [1] || Accessory || 1 || 2 ||  || ATK +10, Increase damage on big targets by 5%, reduce damage recieved by big targets by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 28333 || Mammonite Ring [1] || Accessory || 0 || 2 ||  || HP +2*BaseLevel, SP +2*BaseLevel/10, Increase zenys get with each monster killed by 50%&lt;br /&gt;
|-&lt;br /&gt;
| 2983 || Greed Brooch [1] || Accessory || 0 || 3 ||  || Increase zeny from monsters by half&lt;br /&gt;
|-&lt;br /&gt;
| 2795 || Green Apple Ring [1] || Accessory || 0 || 1 ||  || Increase apple recovery by 100%, VIT +2, if an attack inflict more than 1% of maximum HP then an apple is automatically used for instant refreshements&lt;br /&gt;
|-&lt;br /&gt;
| 2707 || Gusli [1] || Accessory || 0 || 1 ||  || Increase performing bonus by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2985 || Gyges Ring [1] || Accessory || 0 || 3 ||  || INT +2, MDEF +4&lt;br /&gt;
|-&lt;br /&gt;
| 2906 || Happy Gauntlet [1] || Accessory || 3 || 3 ||  || MDEF +3, chance to drop Diamond when killing a monster (official effect)&lt;br /&gt;
|-&lt;br /&gt;
| 28437 || Hibram's Gloves [1] || Accessory || 0 || 3 ||  || INT +1, MATK +3%, SP cost reduce by 3%, Heal Power +3%, Casting Time -3%, After skill delay -3%&lt;br /&gt;
|-&lt;br /&gt;
| 28442 || Hippie Feather [1] || Accessory || 0 || 2 ||  || MFLEE +5, dancer/bard jobs : PFLEE +5&lt;br /&gt;
|-&lt;br /&gt;
| 28501 || Horn of Kirin [1] || Accessory || 1 || 3 ||  || AGI +2, After skill delay -5%, walking speed +3% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
| 28491 || Hunting Knife [1] || Accessory || 0 || 2 ||  || LUK +3, HIT +10, long range critical increased by 5&lt;br /&gt;
|-&lt;br /&gt;
| 28551 || Imperial Glove [1] || Accessory || 0 || 3 ||  || ATK +5%, Casting time -5%, 10% no cast cancel (works in pvp)&lt;br /&gt;
|-&lt;br /&gt;
| 28372 || Imperial Ring [1] || Accessory || 0 || 2 ||  || STR/DEX/INT +1, HP/SP +3%&lt;br /&gt;
|-&lt;br /&gt;
| 2633 || Jade Ring [1] || Accessory || 0 || 2 ||  || Reduce elemental damage (but neutral) by 5%, double any elemental cards in muffler (but neutral)&lt;br /&gt;
|-&lt;br /&gt;
| 28332 || Jewerly Ring [0] || Accessory || 0 || 2 ||  || LUK +10&lt;br /&gt;
|-&lt;br /&gt;
| 2978 || Kind Heart [1] || Accessory || 0 || 3 ||  || Maximum HP +5*BaseLevel, recovers BaseLevel/4 HP per seconds&lt;br /&gt;
|-&lt;br /&gt;
| 2799 || Kuirpenring [1] || Accessory || 0 || 2 ||  || Maximum HP +2*BaseLevel, Maximum SP +3*BaseLevel/10, 5% chance to cast Angelus or Endure Level 3 (*) when attacked (phy or mag)&lt;br /&gt;
|-&lt;br /&gt;
| 2666 || Lantern of Hope [0] || Accessory || 0 || 3 ||  || STR/DEX/INT +2, Grant 10% resistance to blind status and 3% chance to cause it when attacking physically or magically&lt;br /&gt;
|-&lt;br /&gt;
| 2864 || Light Of Cure [0] || Accessory || 0 || 3 ||  || VIT +5, Heal Power +5%, Item heal +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28433 || Luminous Blue Stone [1] || Accessory || 0 || 3 ||  || AGI +3, Critical damage +5%, when using Hiding/cloaking grants &amp;quot;Critical damage +10%&amp;quot; for 10 seconds&lt;br /&gt;
|-&lt;br /&gt;
| 28306 || Luna's Blessing [0] || Accessory || 0 || 3 ||  || MDEF +3, All stats +1, chance to cast Tarot Fate of Cards Level 5 when attacking (doubled for dancers and bards)&lt;br /&gt;
|-&lt;br /&gt;
| 2989 || Floral Bracelet [1] || Accessory || 0 || 2 ||  || Without a bow long range damage +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28377 || Magical Ring [1] || Accessory || 0 || 3 ||  || Each Bolt skills increase elemental damage done by their elements by 1% every 2 levels&lt;br /&gt;
|-&lt;br /&gt;
| 28507 || Magician's Gloves [1] || Accessory || 0 || 3 ||  || Ignore 5% of target's MDEF and Casting Time -5% BUT After skill delay +10%, SP cost +10%&lt;br /&gt;
|-&lt;br /&gt;
| 2714 || Marvelous Pendant [1] || Accessory || 0 || 3 ||  || Damage recieved can't exeeds 90% of maximum HP&lt;br /&gt;
|-&lt;br /&gt;
| 28425 || Mercenary Ring [0] || Accessory || 1 || 2 ||  || VIT +3, MaxHP +BaseLevel*4&lt;br /&gt;
|-&lt;br /&gt;
| 28426 || Soldier Ring [0] || Accessory || 1 || 2 ||  || INT +3, MaxSP +BaseLevel*4/10&lt;br /&gt;
|-&lt;br /&gt;
| 2763 || True Skull Ring [0] || Accessory || 0 || 3 ||  || ATK/MATK +4%, HP +4%, Heal Power +4%, grant the use of Sight Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2647 || True Nile Rose [1] || Accessory || 0 || 3 ||  || STR/DEX/INT +1, AGI/VIT +2, LUK +4&lt;br /&gt;
|-&lt;br /&gt;
| 2845 || No Fear Belt [0] || Accessory || 2 || 2 ||  || MDEF +2, ATK/MATK +2%, Increase resistance to all status by 5%&lt;br /&gt;
|-&lt;br /&gt;
| 2639 || Occult Incense [0] || Accessory || 2 || 1 ||  || AGI, INT +2&lt;br /&gt;
|-&lt;br /&gt;
| 2638 || Sacred Incense [0] || Accessory || 2 || 1 ||  || STR, LUK +2&lt;br /&gt;
|-&lt;br /&gt;
| 28565 || Perverse Demon Mask [1] || Accessory || 1 || 2 ||  || MDEF +1, Convert 10% of INT into STR and vice versa, same with DEX and VIT, same with AGI and LUK&lt;br /&gt;
|-&lt;br /&gt;
| 2745 || Pinguicula Corsage [1] || Accessory || 0 || 2 ||  || MDEF +2, Maximum SP +BaseLevel/3&lt;br /&gt;
|-&lt;br /&gt;
| 28356 || Prontera Badge [0] || Accessory || 0 || 2 ||  || When in a city : ATK/MATK +15%, Maximum HP/SP +15%, walking speed +5% (cumulative) (works in invasion map)&lt;br /&gt;
|-&lt;br /&gt;
| 32206 || Prontera Militia Glove [1] || Accessory || 1 || 2 ||  || ASPD +3%, VIT +3, reduce damage by 3% when recieved by none neutral monsters&lt;br /&gt;
|-&lt;br /&gt;
| 28920 || Diamond Shield [0] || Shield || Heavy (MDEF) || 3 ||  || MFLEE +20, PFLEE +20, 20% critical defense&lt;br /&gt;
|-&lt;br /&gt;
| 28499 || Proof of Glory [0] || Accessory || 0 || 3 ||  || MFLEE +5, PFLEE +5, 5% critical defense&lt;br /&gt;
|-&lt;br /&gt;
| 28484 || Rebel Scarf [1] || Accessory || 0 || 3 ||  || DEX +1, 5% chance to cast Arrow Repel Level 1 when attacked&lt;br /&gt;
|-&lt;br /&gt;
| 2976 || Red Lantern [1] || Accessory || 0 || 3 ||  || Sight automatically cast Spider Web Level 1 when a target is discovered&lt;br /&gt;
|-&lt;br /&gt;
| 2880 || Ring Lupak [0] || Accessory || 1 || 2 ||  || MDEF +1, Maximum HP +2*BaseLevel, Maximum SP +5*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2866 || Ring Of Archbishop [0] || Accessory || 0 || 3 ||  || INT/DEX/LUK +3&lt;br /&gt;
|-&lt;br /&gt;
| 32258 || Ring of Jupiter [1] || Accessory || 0 || 3 ||  || INT +1, 5% chance to cast Jupitel Thunder Level 1 when attacked&lt;br /&gt;
|-&lt;br /&gt;
| 28483 || Royal Guardian Ring [1] || Accessory || 0 || 3 ||  || DEF/MDEF/HP/SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28410 || Sapphire Wrist [1] || Accessory || 0 || 3 ||  || INT/DEX/LUK +1&lt;br /&gt;
|-&lt;br /&gt;
| 2865 || Seal Of Cathedral [0] || Accessory || 0 || 3 ||  || INT +2, VIT +2, Heal Power +5%, holy damage increased by 5%, 10% resistance to holy damage property&lt;br /&gt;
|-&lt;br /&gt;
| 28379 || Shadow Ring [1] || Accessory || 0 || 3 ||  || When Hiding or cloaking or stalking is used : FLEE/HIT +10% for 10 seconds (double if two rings equipped)&lt;br /&gt;
|-&lt;br /&gt;
| 28422 || Shiny Branch Talisman [1] || Accessory || 0 || 3 ||  || LUK +15%&lt;br /&gt;
|-&lt;br /&gt;
| 2949 || Silversmith Bracelet [1] || Accessory || 3 || 3 ||  || Allstats +1, MDEF +3, Increase Cooldown on skills like SpellBreaker by 3s&lt;br /&gt;
|-&lt;br /&gt;
| 2711 || Perfect Spiritual Ring [0] || Accessory || 0 || 3 ||  || Combo || INT/DEX +3&lt;br /&gt;
|-&lt;br /&gt;
| 2894 || Sura Gauntlet [0] || Accessory || 0 || 3 ||  || Maximum SP +6%, Maximum HP -6%, STR +5&lt;br /&gt;
|-&lt;br /&gt;
| 2853 || Telekinetic Orb [0] || Accessory || 1 || 3 ||  || Re Drop || MDEF +3, INT +3, ghost element damage +5%, Maximum SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 28594 || Temporal Ring [1] || Accessory || 0 || 3 ||  || HP/SP -5% but Casting Time -5%, After skill delay -5%, walking speed +5% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
| 28492 || Thieve's Guide Vol.1 [1] || Accessory || 0 || 3 ||  || STR/AGI/INT +1&lt;br /&gt;
|-&lt;br /&gt;
| 5817 || Valentine Pledge [0] || Accessory || 1 || 2 ||  || MDEF +3, FLEE +10, Heal Power +5%&lt;br /&gt;
|-&lt;br /&gt;
| 28564 || Valkyrie Drop [1] || Accessory || 0 || 3 ||  || VIT +2, Sp recovery +20%, Holy damage +5%, Resistance to all elements but neutral 2%&lt;br /&gt;
|-&lt;br /&gt;
| 28441 || Vigilante Badge [0] || Accessory || 0 || 3 ||  || Long Range Damage +5%, on thief : FLEE +5%, on archer : Reflect 5% range damage, on swordman : HP +5%, on acolyte : SP +5%, on mage : Reflect 5% magic&lt;br /&gt;
|-&lt;br /&gt;
| 2673 || Warrior's Shining Ring [0] || Accessory || 0 || 3 ||  || ATK/MATK +2 per weapon refine level, HP recovery +5% per armor refine level, SP recovery +2% per boots refine level, FLEE +1 per muffler refine level, HIT +1 per hat refine level&lt;br /&gt;
|-&lt;br /&gt;
| 2914 || Wizard Left Eye [1] || Accessory || 0 || 3 ||  || INT +2, MDEF +3, Casting Time +3%&lt;br /&gt;
|-&lt;br /&gt;
| 28500 || Zealous Necklace [1] || Accessory || 0 || 3 ||  || After skill delay -7%, walking speed +2% (cumulative)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2898 || Dark Rosary [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Dark Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2878 || Bracelet Arunairi [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Earth Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2879 || Badge Giorredart [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Wind Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2877 || Glove Sabik [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Fire Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
| 2876 || Necklace Spica [1] || Accessory || 1 || 2 ||  || MDEF +2, Reduces damage taken from Water Property attacks by 7%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2925 || Agility Glove [1] || Accessory || 1 || 2 ||  || Flee +1 every 9 points of AGI, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2927 || Dexterous Glove [1] || Accessory || 1 || 2 ||  || Hit +1 every 9 points of DEX, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2924 || Intellect Glove [1] || Accessory || 1 || 2 ||  || MATK +2 every 9 points of INT, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2928 || Lucky Glove [1] || Accessory || 1 || 2 ||  || CRIT +1 evert 9 points of LUK, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2923 || Strong Glove [1] || Accessory || 1 || 2 ||  || ATK +2 every 9 points of STR, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
| 2926 || Protective Glove [1] || Accessory || 1 || 2 ||  || DEF2/MDEF2 +1 every 2 points of VIT, HP +2*BaseLevel, SP +2*BaseLevel/10&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2832 || Freyja's Ring [1] || Accessory || 0 || 3 ||  || Combo || Enables use of Heal Level 1 and Teleport Level 1&lt;br /&gt;
|-&lt;br /&gt;
| 2811 || Freyja's North Bracelet [0] || Accessory || 1 || 3 ||  || VIT/LUK/AGI +3&lt;br /&gt;
|-&lt;br /&gt;
| 2812 || Freyja's South Bracelet [0] || Accessory || 1 || 3 ||  || STR/DEX/VIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 2813 || Freyja's Eastern Bracelet [0] || Accessory || 1 || 3 ||  || INT/DEX/LUK +3&lt;br /&gt;
|-&lt;br /&gt;
| 2814 || Freyja's Western Bracelet [0] || Accessory || 1 || 3 ||  || INT/STR/AGI +3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2951 || Kvasir Ring Blue [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Water : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
| 2954 || Kvasir Ring Brown [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Earth : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
| 2953 || Kvasir Ring Green [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Wind : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
| 2952 || Kvasir Ring Red [0] || Accessory || 1 || 3 ||  || MDEF +1, All stats +2, for the element Fire : increase that element damages by 5%, if INT &amp;gt; STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT &amp;lt; STR or DEX : cast Elemental attack attribute Level 2 instead&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2980 || Evil Spirit Gloves [1] || Accessory || 0 || 3 ||  || MDEF+2, Increase Ghost element damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
| 32237 || Celine's Brooch [1] || Accessory || 0 || 3 ||  || 5% chance to cast Soul Strike Level 6 (*, increase by half the aquired level of Soul Strike) or Ghost Attack Level 2 (*, increase by half the aquired level of Holy Cross) when physically or magically attacking (depending if INT &amp;gt; STR or not)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2779 || Dark Knight Belt [0] || Accessory || 2 || 3 ||  || Increase dark element damage by 10%&lt;br /&gt;
|-&lt;br /&gt;
| 2780 || Dark Knight Glove [0] || Accessory || 2 || 3 ||  || 5% chance to cast Dark Strike Level 6 (*, increase by half the aquired level of Soul Strike) or Dark Attack Level 2 (*, increase by half the aquired level of Holy Cross) when physically or magically attacking (depending if INT &amp;gt; STR or not)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2903 || Morpheus's Armlet [1] || Accessory || 0 || 3 ||  || Combo || INT +1, maximum SP +5%&lt;br /&gt;
|-&lt;br /&gt;
| 2902 || Morpheus's Ring [1] || Accessory || 0 || 3 ||  || to craft || INT +1, maximum SP +5%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2900 || Morrigane's Belt [1] || Accessory || 0 || 3 ||  || Combo || ATK +5, CRIT +3&lt;br /&gt;
|-&lt;br /&gt;
| 2901 || Morrigane's Pendant [1] || Accessory || 0 || 3 ||  || to craft || STR +2, CRIT +3&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-&lt;br /&gt;
| 2991 || Pendant of Chaos [1] || Accessory || 0 || 3 ||  || Resistance to confusion 20%, 5% chance to inflict confusion when attacking physically or magically, 2% chance to cast Wide Confusion Level 2 when attacked, adds 10% damage on a confused target&lt;br /&gt;
|-&lt;br /&gt;
| 2990 || Pendant of Harmony [1] || Accessory || 0 || 3 ||  || Resistance to silence 20%, 5% chance to inflict silence when attacking physically or magically, 2% chance to cast Wide Silence Level 2 when attacked, adds 10% damage on a silenced target&lt;br /&gt;
|-&lt;br /&gt;
| 2992 || Pendant of Maelstrom [1] || Accessory || 0 || 3 ||  || 5% chance to inflict some status (random) when attacking physically or magically, 2% chance to cast some (random) Wide Status Level 2 when attacked, adds 5% damage on a target for every status&lt;br /&gt;
|-&lt;br /&gt;
| 2858 || Pendant Of Guardian [1] || Accessory || 2 || 3 ||  || MDEF +2, Reduce 10% of damage recieved with Devotion (custom bonus)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! ID || Name || Type || DEF || Tier || Where || Set/Combo || Effects&lt;br /&gt;
|-| 2987 || Snake Pendant [1] || Accessory || 0 || 3 ||  || Combo || MDEF +3, AGI +3, LUK +3, DEF -1&lt;br /&gt;
|-&lt;br /&gt;
| 2986 || Snake Ring [1] || Accessory || 0 || 3 ||  || MDEF +2, DEX +3, DEF -2&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Level_5_Weapons&amp;diff=13551</id>
		<title>Level 5 Weapons</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Level_5_Weapons&amp;diff=13551"/>
		<updated>2022-10-15T09:33:00Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Weapon Level 5 Refine */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
DaRO aims to offer players more ways to play their characters, offering new building possibilities. This involves a choice of balanced weapons allowing more possibilities for all jobs.&lt;br /&gt;
&lt;br /&gt;
Hence why Level 5 Weapons have been created!&lt;br /&gt;
&lt;br /&gt;
'''To equip one of these fabulous weapons, you need to be Base Level 95!'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These weapons can't be handled in the left-hand due to the awesome power they are engraved with!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== How to get these weapons? ==&lt;br /&gt;
&lt;br /&gt;
'''Hatori Henzo is Level 5 the Weapon Master''', he's the one specialized in crafting and refining these weapons.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
He is located at the [[Midgard_Overview#Midgard's_Smithy|Midgard's Smithy]], in Midgard City, and is available through the Quick Access System. He will be glad to forge you a Weapon Level 5 if you bring the requested items.&lt;br /&gt;
[[File:Hatori.gif|right]]&lt;br /&gt;
In order to craft one Level 5 Weapon, you'll need:&lt;br /&gt;
*15 000 000 zenys&lt;br /&gt;
*1 Master Weapon (the type of required weapon depends on the desired Level 5 Weapon)&lt;br /&gt;
*1 Perfect Weapon&lt;br /&gt;
*1 Broken Weapon&lt;br /&gt;
*100 Fragment of Darkness&lt;br /&gt;
*1 Cursed Ruby&lt;br /&gt;
*15 Phlogopite&lt;br /&gt;
*15 Muscovite&lt;br /&gt;
*15 Biotite&lt;br /&gt;
*150 Pyroxene&lt;br /&gt;
*30 Oridecons&lt;br /&gt;
*1 Emperium&lt;br /&gt;
*[[Activities#Lvl_8_Mines|100 Mysty's Illusion Piece]]&lt;br /&gt;
*[[Activities#Lvl_8_Mines|20 Bradium]]&lt;br /&gt;
&lt;br /&gt;
=== Perfect Weapons ===&lt;br /&gt;
&lt;br /&gt;
:*These Weapons exist in several versions. However, they all have the same effect.&lt;br /&gt;
:**According to the description, it gives '''+50% damage''', no slot and 120 ATK.&lt;br /&gt;
:**Improves physical damage by 50%. This bonus is ignored by skills which do not take bonus from cards into account.&lt;br /&gt;
:***You also need to equip this weapon in the main hand in order to get this effect.&lt;br /&gt;
&lt;br /&gt;
== Where to find required materials ? ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;20&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Location&lt;br /&gt;
|-&lt;br /&gt;
! height=&amp;quot;100px&amp;quot;| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| Master Weapon&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ID : 8051 - Master Weapon Box&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Nightmare, World &amp;amp; Elemental Dungeons' Chests&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! height=&amp;quot;100px&amp;quot;| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
| Perfect Weapon&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ID : 8052 - Perfect Weapon Box&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Giant Octopus&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Temples' Chests&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Niflheim's Hell Nightmare&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Old Glast Heim Nightmare&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Broken Weapon.png|center]]&lt;br /&gt;
| 8021&lt;br /&gt;
| Broken Weapon&lt;br /&gt;
| [[World_Bosses,_Event_Bosses_%26_Purgators|Purgators]]&lt;br /&gt;
Gold Coins Shop&lt;br /&gt;
! [[File:Misty's Illusion Piece.png|center]]&lt;br /&gt;
| 7974&lt;br /&gt;
| Mysty's Illusion Piece&lt;br /&gt;
| Mining Level 8&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Fragment of Darkness.png|center]]&lt;br /&gt;
| 7798&lt;br /&gt;
| Fragment of Darkness&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7798&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Cursed Ruby.png|center]]&lt;br /&gt;
| 724&lt;br /&gt;
| Cursed Ruby&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=724&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Phlogopite.png|center]]&lt;br /&gt;
| 7290&lt;br /&gt;
| Phlogopite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7290&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Muscovite.png|center]]&lt;br /&gt;
| 7292&lt;br /&gt;
| Muscovite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7292&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Biotite.png|center]]&lt;br /&gt;
| 7297&lt;br /&gt;
| Biotite&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7297&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Pyroxene.png|center]]&lt;br /&gt;
| 7296&lt;br /&gt;
| Pyroxene&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=7296&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Oridecon level 5.png|center]]&lt;br /&gt;
| 984&lt;br /&gt;
| Oridecons&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=984&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! [[File:Bradium level 5.png|center]]&lt;br /&gt;
| 6224&lt;br /&gt;
| Bradium&lt;br /&gt;
| Mining&lt;br /&gt;
&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=6224&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! [[File:Emperium level 5.png|center]]&lt;br /&gt;
| 714&lt;br /&gt;
| Emperium&lt;br /&gt;
| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=item&amp;amp;action=view&amp;amp;id=714&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Click here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Weapon Level 5 Refine ==&lt;br /&gt;
&lt;br /&gt;
'''Level 5 Weapons can be refined up to +10.'''&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All Level 5 Weapons inherit an additional overall damage increase of 1% per refine, also, you will get 1% Heal Power per refine of the weapon.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Such as Level 1~4 Weapons, each refine rate will provide you extra attack, please check the list below :&lt;br /&gt;
*''Weapon Level 1'' → 2 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 2'' → 3 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 3'' → 5 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 4'' → 7 Bonus ATK2 per Refine&lt;br /&gt;
*''Weapon Level 5'' → 9 Bonus ATK2 per Refine&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ''For more informations about refine rates, please click &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Refine_System_modifications#Level_5_Weapons&amp;quot;&amp;gt;here&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''While refining them, those weapons can't break, however, a failed attempt will cause a downgrade of the refine.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characteristics ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt; Level 5 Weapons' characteristics are similar by type of weapon.&amp;lt;br&amp;gt;&lt;br /&gt;
   ''Weight'', ''Attack'', ''Speed while equipped'' and ''Size Modifier'' are the same values depending on the weapon category.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! Attack&lt;br /&gt;
! Weight&lt;br /&gt;
! Additional Effects&lt;br /&gt;
! Required Jobs&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Daggers&lt;br /&gt;
| 90&lt;br /&gt;
| 50&lt;br /&gt;
| INT +1, MATK +7%&lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Magician&lt;br /&gt;
&lt;br /&gt;
• Wizard • Sage • Thief • Assassin • Rogue • Merchant&lt;br /&gt;
&lt;br /&gt;
• Blacksmith • Alchemist • Archer • Hunter • Bard&lt;br /&gt;
&lt;br /&gt;
• Dancer • Ninja • Soul Linker&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Swords&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Thief&lt;br /&gt;
• Assassin • Rogue • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Swords&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Spears&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Spears&lt;br /&gt;
| 150&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Axes&lt;br /&gt;
| 110&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Thief&lt;br /&gt;
• Assassin • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Axes&lt;br /&gt;
| 180&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Swordman • Knight • Crusader • Merchant&lt;br /&gt;
• Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Maces&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Acolyte&lt;br /&gt;
• Priest • Monk • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Maces&lt;br /&gt;
| 140&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Novice • Swordman • Knight • Crusader • Acolyte&lt;br /&gt;
• Priest • Monk • Merchant • Blacksmith • Alchemist&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| One-handed Staves&lt;br /&gt;
| 50&lt;br /&gt;
| 100&lt;br /&gt;
| INT +3, MATK +17%&lt;br /&gt;
| • Novice • Magician • Wizard • Sage&lt;br /&gt;
• Acolyte • Priest • Soul Linker • Summoner&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Two-handed Staves&lt;br /&gt;
| 100&lt;br /&gt;
| 200&lt;br /&gt;
| INT +4, MATK +23%&lt;br /&gt;
| • Wizard&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Bows&lt;br /&gt;
| 70&lt;br /&gt;
| 200&lt;br /&gt;
| &lt;br /&gt;
| • Thief • Archer • Hunter • Bard • Dancer • Rogue&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Knuckles&lt;br /&gt;
| 80&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
| • Priest • Monk&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Musical Instruments&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Bard&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Whips &amp;amp; Ropes&lt;br /&gt;
| 90&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Dancer&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Books&lt;br /&gt;
| 90&lt;br /&gt;
| 100&lt;br /&gt;
| INT +3, MATK +17%&lt;br /&gt;
| • Sage • Priest • Star Gladiator&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Katars&lt;br /&gt;
| 130&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| Assassin&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Revolvers&lt;br /&gt;
| 70&lt;br /&gt;
| 50&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Shotguns&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Rifles&lt;br /&gt;
| 80&lt;br /&gt;
| 100&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Gatling Guns&lt;br /&gt;
| 50&lt;br /&gt;
| 300&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Grenade Launchers&lt;br /&gt;
| 140&lt;br /&gt;
| 250&lt;br /&gt;
| &lt;br /&gt;
| • Gunslinger&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Huuma Shurikens&lt;br /&gt;
| 100&lt;br /&gt;
| 150&lt;br /&gt;
| &lt;br /&gt;
| • Ninja&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| Left hand Weapons&lt;br /&gt;
| 25 + 2 per Refine Level&lt;br /&gt;
| N/A&lt;br /&gt;
| ASPD -5%, DEF -5%,&lt;br /&gt;
HIT -5%, Cast -5%&lt;br /&gt;
| • All Jobs&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== List of Level 5 Weapons ==&lt;br /&gt;
&lt;br /&gt;
=== Daggers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28705.png]]&lt;br /&gt;
| 30213&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces damage taken by 10% if inflicted by the race imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Dagger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13093.png]]&lt;br /&gt;
| 30224&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Dagger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13061-2.gif]]&lt;br /&gt;
| 30202&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical damage on the back +25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
| Zorink [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28712.png]]&lt;br /&gt;
| 30203&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to inflict Poison or Curse status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on poisoned or cursed targets&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Organyx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28767.png]]&lt;br /&gt;
| 30204&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces Casting Time &amp;amp; After Skill Delay by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hyperion [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28719.png]]&lt;br /&gt;
| 30205&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant (1 × Number of Stacks)'' LUK while physically attacking. Up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Zenys granted upon monsters kill by 100%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Fortuna [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28744.png]]&lt;br /&gt;
| 30206&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Element imbued on kills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the opposite element of the killed entity&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Spelldaggers [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13069.png]]&lt;br /&gt;
| 30207&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to break target's weapon. Additional 2.5% chance on monsters.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to break target's armor. Additional 2.5% chance on monsters.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orichalcum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:510026.png]]&lt;br /&gt;
| 30208&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignores 30% of target's DEF and MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;amp; MATK -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Kingmaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28724.png]]&lt;br /&gt;
| 30209&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 15% of target's DEF &amp;amp; MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical increased by 15&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Asura [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13051.png]]&lt;br /&gt;
| 30210&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow Cast Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Critical Wound Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow Walk Lv 2 status effect while auto attacking. Duration: 5 seconds, can be refreshed&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Naeglis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28766.png]]&lt;br /&gt;
| 30211&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to double Critical while attacking with any type of attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical Damage +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arondight [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28714.png]]&lt;br /&gt;
| 30212&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +1, MATK +7%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If an Element Loader skill is used, this weapon is imbued with the corresponding element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage from the imbued element by 15%, decrease other elemental damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to avoid magical damage&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orion [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Swords ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Swords&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13428.png]]&lt;br /&gt;
| 30214&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13441.png]]&lt;br /&gt;
| 30225&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13460.png]]&lt;br /&gt;
| 30236&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Convert 5% of damage into HP, this effect can occurred only one time per second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage dealt up to 10%, depending on self's remaining HP, 0.1% bonus damage per remaining percent of HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Exal'Theris [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13428.2.png]]&lt;br /&gt;
| 30237&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Add 10% damage on MvP &amp;amp; Boss type monsters&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce MvP &amp;amp; Boss type monsters damage by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ragnarok [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500013.png]]&lt;br /&gt;
| 30238&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to attack two times with a single hit while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to activate a bonus allowing you to attack two times with a single hit while physically attacking during 10 seconds but DEF &amp;amp; MDEF -10 during this effect&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Shamshir [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13438.png]]&lt;br /&gt;
| 30239&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce damage taken by 15% depending on remaining HP of the wielder. This resistance is reduced by 0.15% each MaxHP% lost by the wielder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack. Max 15 stacks, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' VIT for 7 seconds while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Custom bonus Parry &amp;amp; Block rate +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Braveheart [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13461.png]]&lt;br /&gt;
| 30240&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to perform a High Critical hit, doubling critical damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Deathbringer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13466.png]]&lt;br /&gt;
| 30241&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast of the 4 elemental bolts Skills at level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Apocalypse [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13473.png]]&lt;br /&gt;
| 30242&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Holy Cross level 3 while attacking physically&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Heal level 3 while being attacked, regardless of the source of damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum SP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lionheart [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500018.png]]&lt;br /&gt;
| 30243&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to consume 5% of Maximum HP &amp;amp; convert them into ATK for 7 seconds while attacking. Each 10 HP drained will grant 1 ATK, can't exceed 150 ATK bonus, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 1.66% chance to kill the target each TargetMaxHP% lost below 15% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP -15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Doombringer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:500007.png]]&lt;br /&gt;
| 30244&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Bash damage +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Bowling Bash level 10 upon using successfully Bash&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Scramasax [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Swords&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21015.png]]&lt;br /&gt;
| 30215&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21009.png]]&lt;br /&gt;
| 30226&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Sword [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21014.png]]&lt;br /&gt;
| 30246&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Bleeding while auto attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Bleeding Lvl 2 while auto attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more damage on Bleeding targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Bleed status back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ragnell [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21028.png]]&lt;br /&gt;
| 30247&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to ignore, for 7 seconds, (10% + WielderHPlost / 2)% of target's DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's DEF &amp;amp; MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gambanteinn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21025.png]]&lt;br /&gt;
| 30248&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to cast Endure at level acquired while being attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to counter attack at short range with Bash level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to counter attack at long range with Bash level 5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Alondite [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:600008.png]]&lt;br /&gt;
| 30249&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage increased by 15% while facing more than one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 15% while facing more than one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to perform an Area of Effect in a 5 x 5 cells area, dealing 100% ATK physical damage while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Durandal [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:21058.png]]&lt;br /&gt;
| 30250&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to perform a High Critical hit, doubling critical damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect Dodge +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Flee +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Physical and Magical Flee bonus by up to 40 while HP are below 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;CRIT +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF -5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Kusanagi [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Spears ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Spears&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1443.png]]&lt;br /&gt;
| 30216&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1438.png]]&lt;br /&gt;
| 30227&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32004.png]]&lt;br /&gt;
| 30252&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's size&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% damage on size imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Add 10% resistance to size imbued in the weapon&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gradivus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32013.png]]&lt;br /&gt;
| 30253&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum HP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of maximum HP per second (Max 500)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Brandestoc [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26006.png]]&lt;br /&gt;
| 30254&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of maximum SP per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vidofnir [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:530009.png]]&lt;br /&gt;
| 30255&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Range +2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's DEF&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valkyria [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32008.png]]&lt;br /&gt;
| 30256&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to get ''(1 × Number of Stacks)'' ATK2 for 7 seconds while physically attacking (Max Stacks = Base DEX / 2)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to get ''(1 × Number of Stacks)'' ASPD% for 7 seconds while physically attacking (Max Stacks = Base DEX / 7)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Skadi [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Spears&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1498.png]]&lt;br /&gt;
| 30217&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1496.png]]&lt;br /&gt;
| 30228&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Spear [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:630008.png]]&lt;br /&gt;
| 30258&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +30% but target's DEF is increased by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce frontal damage taken by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ascalon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:630012.png]]&lt;br /&gt;
| 30259&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% more damage on ID or Class imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% resistance to ID or Class imbued in the weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT &amp;amp; Perfect HIT increased by up to 50 while HP are below 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Trishula [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:32023.png]]&lt;br /&gt;
| 30260&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Heal level 3 while attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to auto-cast Holy Light level 1 while attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Grand Cross level 3 while being attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Weight 460&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Venus Gospel [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Axes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Axes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28106.png]]&lt;br /&gt;
| 30218&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1322.png]]&lt;br /&gt;
| 30229&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantment used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1318.png]]&lt;br /&gt;
| 30262&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If the attack can be lethal with 30% more damage, add those missing 30% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can't be stripped by any type of divest&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Unbreakable&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Garm [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:520002.png]]&lt;br /&gt;
| 30263&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to inflict Stun status effect while physically attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on stunned targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stun status back&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Labrys [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1320.png]]&lt;br /&gt;
| 30264&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK -30%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 50% of target's DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walk Speed +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hauteclere [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1333.png]]&lt;br /&gt;
| 30265&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast a Fire physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Water physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Earth physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Wind physical attack dealing 200% damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Regalia [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28109.png]]&lt;br /&gt;
| 30266&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful attack, this weapon will have a chance to generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;50% chance to get ''(4 × Number of Stacks)'' ATK for 7 seconds while physically attacking (max Stacks = Base AGI / 3)&amp;lt;li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' AGI for 7 seconds while physically attacking (max Stacks = Base AGI / 7)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Windfury [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Axes&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:520008.png]]&lt;br /&gt;
| 30219&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1325.png]]&lt;br /&gt;
| 30230&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Axe [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:620005.png]]&lt;br /&gt;
| 30268&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Pulse Strike level 3 while attacking, cooldown set to 1 second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Small size targets by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Medium size targets by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Small size targets by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Medium size targets by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Armads [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28113.png]]&lt;br /&gt;
| 30269&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to auto-cast Bash level 3 while being attacked with melee physical attacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage by 0.25% per MaxHP% lost by the wielder of this weapon&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining HP to increase damage, up to 30% damage bonus&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Urvan [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28136.png]]&lt;br /&gt;
| 30270&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to auto-cast Wide Blind upon Heal skill usage. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to auto-cast Wide Silence upon Heal skill usage. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant Heal level 10, cooldown set to 7 second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you already learned Heal level 10, it will increase Healing power by 10% instead and no cooldown will be forced&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aymur [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28107.png]]&lt;br /&gt;
| 30271&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;STR +5 &amp;amp; VIT -5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 0.6% chance to kill the target each TargetMaxHP% lost below 25% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Additional 0.3% chance per MaxHP% lost below 25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on Large size targets by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage from Large size targets by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ogrekiller [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28121.png]]&lt;br /&gt;
| 30272&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical increased by up to 40 while HP are lower than 50%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to increase critical damage by an amount depending on self's HP lost. Formula is : (HP lost × 0,4)% while being attacked. Duration set to 5 seconds&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If HP are lower than 20%, every attack recovers 2% of MaxHP per second during 7 seconds. Cooldown set to 1 second, works on skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Berserker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +50&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increases damage while using skill Cart Termination by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gränsfors [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Maces ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Maces&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16040.png]]&lt;br /&gt;
| 30220&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg One-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16057.png]]&lt;br /&gt;
| 30231&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin One-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16093.png]]&lt;br /&gt;
| 30274&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum SP +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP to increase damage, max 30% bonus damage, each SP consumed increases damage by 20, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hartstein [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16082.png]]&lt;br /&gt;
| 30275&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase chance to inflict a status successfully by 20% of the base percentage. If you have 20% chance to inflict a status, this success rate will be raised to 24%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase status durations by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Judgement [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590003.png]]&lt;br /&gt;
| 30276&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;If target's remaining HP are full, damage received will be reduced by 13%. The more the target looses HP, the lower this reduction will be. This reduction is nullified if target's remaining HP are lower than 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If wielder's remaining HP are full, damage received will be reduced by 13%. The more the wielder looses HP, the lower this reduction will be. This reduction is nullified if wielder's remaining HP are lower than 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce DoT damage received by 30%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vae Victis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590011.png]]&lt;br /&gt;
| 30277&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bonebreaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590022.png]]&lt;br /&gt;
| 30278&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Maximum Weight +20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Items healing power +20%, works on Pitcher skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caduceus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:590006.png]]&lt;br /&gt;
| 30279&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast a Fire physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Water physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Earth physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast a Wind physical attack dealing 200% damage while receiving damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 5% of BaseLv into SP while attacking without skills. Max one time per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Baranar Star [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 20% chance to avoid materials consumption&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;INT +5&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Eureka [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF2 +33%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% of MaxHP each second while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valhalla [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Maces&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16066.png]]&lt;br /&gt;
| 30221&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 15% damage &amp;amp; ignore 30% DEF on race imbued in the weapon, also reduce damage taken by them by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Two-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16028.png]]&lt;br /&gt;
| 30232&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 100% of INT into MATK&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Two-handed Mace [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16003.png]]&lt;br /&gt;
| 30281&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast Wide Stun while attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 50% if it can prevent death of the wielder&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to ignore Stuff Immunity&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Juggernaut [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1535.png]]&lt;br /&gt;
| 30282&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;5% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on confused targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to deal 100% damage in a 5 x 5 area while being attacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Sharur [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Staves ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| One-handed Staves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:16018.png]]&lt;br /&gt;
| 30284&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal Power +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If an attack shall kill you, you will stay alive with 1 HP remaining and become immortal for 3 seconds, regardless of the attack received. Cooldown set to 60 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Laevateinn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1671.png]]&lt;br /&gt;
| 30285&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum MATK is increased by amount of INT while minimum MATK is reduced by amount of INT ÷ 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to turn a regular Critical hit into a High Crit, doubling critical damage bonus&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to get CRIT +100% during 5 seconds while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magnus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1661.png]]&lt;br /&gt;
| 30286&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's MDEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful magical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(5 × Number of Stacks)'' minimum MATK for 7 seconds while magically attacking, up to 30 stacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arkana [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26160.png]]&lt;br /&gt;
| 30287&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +1%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit received to reduce damage taken, each SP consumed reduce damage by 20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage received while casting by 30%&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aegis [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640020.png]]&lt;br /&gt;
| 30288&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit to increase damage done, each SP consumed increases damage by 20, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Occulus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2011.png]]&lt;br /&gt;
| 30289&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Holy Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Blind status effect while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Claustrum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26138.png]]&lt;br /&gt;
| 30290&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining HP per hit to increase damage done, each HP consumed increases damage by 4, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 4% of remaining SP per hit to reduce damage received, each SP consumed reduce damage by 20&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stratagem [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Can't be interrupted while casting, also works in pvp environments&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Valemon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26166.png]]&lt;br /&gt;
| 30292&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ghost Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Soul Strike level 10 while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Moebius [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2034.png]]&lt;br /&gt;
| 30293&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Undead Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage up to 20% depending on caster's missing HP. Each percent of MaxHP missing increase your damage by 0.2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Poison while magically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DoT damage +25%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Maximum HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nyx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26113.png]]&lt;br /&gt;
| 30294&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Fire Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Fever for 7 seconds on Fire magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Aether [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26104.png]]&lt;br /&gt;
| 30295&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Water Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Chill for 7 seconds on Water magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ether [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2010.png]]&lt;br /&gt;
| 30296&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Wind Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Weak for 7 seconds on Wind magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ouranos [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26102.png]]&lt;br /&gt;
| 30297&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Earth Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Brake for 7s on Earth magical attacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Atlas [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to cast Dark Strike Level 5 while magically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ouroboros [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Two-handed Staves&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640010.png]]&lt;br /&gt;
| 30299&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +33%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;5% chance to auto-cast Wide Curse while magically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage up to 20% depending on target's lost HP. Each percent of MaxHP lost increase your damage by 0.2%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bifrost [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2057.png]]&lt;br /&gt;
| 30300&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Heal Power +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon using Heal Skill, auto-casts Kyrie Eleison level 1 on the caster and the target, stacks with Assumptio&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon using Heal Skill, all party member in a 11 x 11 area will recover 5% of their MaxHP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nirvana [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:640019.png]]&lt;br /&gt;
| 30301&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining HP per hit to increase damage done, each HP consumed increase damage by 3, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If out of SP, use 20 HP per missing SP to allow you the casting of the skill, up to 5% of remaining HP can be drained at a time. Only missing SP will consumed HP&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If you should die, an amount of SP is drained to reduce damage taken. 1 SP consumed absorbs 3 damage. This effect fails if you don't have enough SP to survive. Upon activation, the wielder will be immortal for 2 seconds. Immortality &amp;amp; SP consumption effects have a cooldown of 30 seconds.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Mind over Matter [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2048.png]]&lt;br /&gt;
| 30302&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Silence status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Blind status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Curse status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;2.5% chance to inflict Confusion status while magically attacking.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Damage +5% per status affecting a target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to reflect all status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% resistance to all status&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Wabbajack [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:2055.png]]&lt;br /&gt;
| 30303&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +4, MATK +23%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful magical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(5 × Number of Stacks)'' maximum MATK max for 7 seconds while magically attacking, up to 50 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Excelsior [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bows ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18130.png]]&lt;br /&gt;
| 30223&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Bow [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18119.png]]&lt;br /&gt;
| 30234&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Bow [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700014.png]]&lt;br /&gt;
| 30305&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged physical damage by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage received from long ranged physical damage by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700030.png]]&lt;br /&gt;
| 30306&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to pushback the target 3 cells away&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to inflict 100% damage in an Area of effect of 3 x 3 cells around the target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Buriza [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700008.png]]&lt;br /&gt;
| 30307&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Up to 10% increased damage inflicted while attacking physically, the closer you are, the higher the damage done are&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Up to 20% reduced damage taken from physical attacks, the closer the attacker is, the lower the damage taken will be&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Parthia [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18163.png]]&lt;br /&gt;
| 30308&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage dealt to targets affected by the corresponding Arrow status by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vajra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18125.png]]&lt;br /&gt;
| 30309&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;15% chance to auto-cast Area of Effect depending on worn arrow's element while attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All Fire property Arrows will auto-cast Fire Ball Level 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Water property Arrows will auto-cast Frost Nova Level 5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Wind property Arrows will auto-cast Thunder Storm Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Earth property Arrows will auto-cast Heaven's Drive Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Ghost property Arrows will auto-cast Napalm Beat Level 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Dark property Arrows will auto-cast Dark Strike Level 3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;All Poison property Arrows will auto-cast Venom Dust Level 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase minimum MATK by an amount equal to your Base INT&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nidhogg [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18123.png]]&lt;br /&gt;
| 30310&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining SP to increase damage, maximum 15% bonus damage. 1 SP drained increases damage by 60, this bonus can't be activated if the wielder has less than 50% SP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Taulmaril [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:700016.png]]&lt;br /&gt;
| 30311&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All Traps damage increased by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;You can put Traps one cell further away&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Perseus [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18148.png]]&lt;br /&gt;
| 30312&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Physical damage on the back +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF &amp;amp; MDEF -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Umbra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18117.png]]&lt;br /&gt;
| 30313&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to counter attack with Charge Arrow Level 1 while physically or magically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 10% of target's Hard DEF&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Kaupe Level 3 on self while physically attacking, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gandiva [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:18198.png]]&lt;br /&gt;
| 30314&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 3% chance to kill the target each TargetMaxHP% lost below 10% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Use up to 5% of remaining HP to increase damage. Each HP consumed increases damage by 4, this bonus can't be activated if the wielder has less than 50% HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ark [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage while dealing damage to multiple targets by 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Meisterbogen [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Blitz Beat &amp;amp; Falcon Assault casting range by 1 cell&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;15% chance to auto-cast Falcon Assault Level 5 while inflicting Special damage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK -30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hugin &amp;amp; Munin [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Knuckles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560019.png]]&lt;br /&gt;
| 30316&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful attack, this weapon may generate a Stack for 7 seconds, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)'' CRIT while physically attacking, up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)'' STR while physically attacking, up to 10 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Convert 2.5% damage into HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Heracles [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1865.png]]&lt;br /&gt;
| 30317&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Triple Attack while auto attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The use of Chain Combo grants an ATK &amp;amp; HIT bonus equal to user's BaseLv for 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Godhand [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560018.png]]&lt;br /&gt;
| 30318&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;50% chance to reduce Spirit Sphere consumption by 1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to consume one Spirit Sphere to get a bonus increasing your ATK by 50 for 7 seconds while physically attacking, this effect can overlap itself, up to 5 times&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Oversoul [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:560004.png]]&lt;br /&gt;
| 30319&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to enchant the Ehrgeiz with Fire, Wind, Water or Earth element during 15 seconds while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ehrgeiz are endowed thanks to the previous effect, increase inflicted damage by 25%. Doesn't works with Professor' Elemental Loaders&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Ehrgeiz [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1866.png]]&lt;br /&gt;
| 30320&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Use up to 5% of wielder's remaining SP to decrease damage. Each SP consumed reduces damage taken by 20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Recover 1% MaxSP each second&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Walking Speed +10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vanguard [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1867.png]]&lt;br /&gt;
| 30321&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;MDEF +5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stone Curse status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Stun status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Freeze status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Sleep status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Stun, Sleep, Freeze &amp;amp; Stone Curse status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Talion [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Musical Instruments ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570005.png]]&lt;br /&gt;
| 30323&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase durations of all status effect inflicted by the wearer by 50%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gjallarhorn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1930.png]]&lt;br /&gt;
| 30324&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Walking Speed while performing by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bonus given by all musics &amp;amp; dances increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase duration of all musics and dances' effects on any entity by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hamelin [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570008.png]]&lt;br /&gt;
| 30325&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Arrow Slinging will cause a 2 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vulcan Arrow will cause a 3 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Depending on arrows wielded, upon Arrow Slinging use, 10% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Depending on arrows wielded, upon Vulcan Arrow use, 20% chance to auto-cast the Wide Skill of the corresponding status effect of arrows, affecting an area of 15 x 15 around the target, of the corresponding status effect of arrows&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Oliphant [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:570018.png]]&lt;br /&gt;
| 30326&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Wide Confusion while physically attacking. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% chance to apply Confusion to an already confused target upon attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage on confused targets by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tinklebell [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1946.png]]&lt;br /&gt;
| 30327&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Confusion status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Blind status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Silence status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Curse status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Confusion, Blind, Silence and Curse status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Heartstring [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Whips &amp;amp; Ropes ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1996.png]]&lt;br /&gt;
| 30329&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Double chance to inflict any status effect of wielded arrows, now reach 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce target's status resistance by 20% of the resistance the target have&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Sleipnir Tail [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:26216.png]]&lt;br /&gt;
| 30330&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Walking Speed while performing by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bonus given by all musics &amp;amp; dances increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase duration of all musics and dances' effects on any entity by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Arya [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:580017.png]]&lt;br /&gt;
| 30331&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to get ''(1 × Number of Stacks)%'' FLEE for 7 seconds while physically attacking, up to 20 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to get ''(1 × Number of Stacks)'' DEX for 7 seconds while physically attacking, up to 15 stacks&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Nightingale [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1993.png]]&lt;br /&gt;
| 30332&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Arrow Slinging will cause a 2 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Vulcan Arrow will cause a 3 cells pushback upon use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon Arrow Slinging use, 50% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon Vulcan Arrow use, 100% chance to auto-cast an elemental physical attack level 1, dealing 100% damage to the target, the element of the attack depends of wielded arrow&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to avoid any attack while dealing damage with those skills for 10 seconds, can't be stacked&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Reginleif [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1992.png]]&lt;br /&gt;
| 30333&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Immunity to all Walking Speed penalties&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Stormsong [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1985.png]]&lt;br /&gt;
| 30334&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Bleeding status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Poison status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Burning status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to reflect Deep Poison status back&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase resistance to Bleeding, Poison, Burning &amp;amp; Deep Poison status by 25%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rosevine [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Books ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28607.png]]&lt;br /&gt;
| 30336&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time - 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Minimum Casting Time by 50%, you can now cast skills with a minimal limitation of 5% instead of 10% of skills' base Casting Time&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Tempus Fugit  [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28606.png]]&lt;br /&gt;
| 30337&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;7% chance to auto-cast Wide Sleep when physically or magically attacking, works on skills. Area of effect set to 15 x 15 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;33% chance to apply Sleep status effect again if the attacked target was already asleep&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lullaby [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28608.png]]&lt;br /&gt;
| 30338&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;50% chance to not consume Scrolls, it includes all type of Scrolls&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage inflicted by skills casted with Scrolls by 15%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Eldritch [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1590.png]]&lt;br /&gt;
| 30339&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage inflicted by 20% if the target is of the matching ID or Class&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 20% if the target is of the matching Class or ID&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Target imbued is the one killing the user instead if LUK is odd, however, bonus are limited to 10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Draconomicon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28605.png]]&lt;br /&gt;
| 30340&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Dark Sanctuary isn't learned, 10% chance to auto-cast Dark Sanctuary Level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If Dark Sanctuary is already learned, 5% chance to auto-cast Dark Sanctuary to the maximum Level acquired while physically attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Black Bible [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28636.png]]&lt;br /&gt;
| 30341&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase range of auto attacks by 4 cells&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK &amp;amp; MATK -12%&amp;lt;/li&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Astra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:540019.png]]&lt;br /&gt;
| 30342&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reflect 25% of all physical, magical &amp;amp; special damage received&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Blood Drain level 3 while physically attacking, dealing 300% shadow property physical damage and draining 100% of inflicted damage as HP&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Letter [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28630.png]]&lt;br /&gt;
| 30343&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;INT +3, MATK +17%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Each cards against Race or Element grants a small bonus (equivalent to half weapon bonus from this list)&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If this weapon is compounded by four different cards against race or element, all those effects are increase by 100% (60% damage on those races), same with cards against elements properties&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magna Carta [4]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Katars ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28007.png]]&lt;br /&gt;
| 30222&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Each kill imbues this weapon with the target's race&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Adds 10% damage &amp;amp; ignore 20% DEF on race imbued in the weapon, also reduce damage taken by them by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP cost +20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caladbolg Katar [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28000.png]]&lt;br /&gt;
| 30233&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Retains the last elemental enchantement used&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% chance to auto-cast the corresponding elemental bolt at level 2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast the corresponding bolt at level 3&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Lohengrin Katar [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1290.png]]&lt;br /&gt;
| 30345&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;3.3% chance to inflict Bleeding status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Poison status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Burning status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;3.3% chance to inflict Toxin status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase DoT damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore 15% of target's status resistance&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Gramr [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28010.png]]&lt;br /&gt;
| 30346&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to auto-cast Sonic Blow level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Strip Armor level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to auto-cast Meteor Assault level 3 while physically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Schlaeger [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:1291.png]]&lt;br /&gt;
| 30347&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 1% chance to kill the target each TargetMaxHP% lost below 20% of target's MaxHP upon successfully attacking physically, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;0,5% chance to inflict Coma status effect while auto attacking&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Moortimer [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:610021.png]]&lt;br /&gt;
| 30348&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Dark Element&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical increased by 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical damage increased by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage done by 10% while facing one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce damage taken by 10% while facing one enemy at once&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all type of healing received by 33%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Colichemarde [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28016.png]]&lt;br /&gt;
| 30349&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase all Poison property damage by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Deadly Poison status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on deadly poisoned targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Belladonna [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28046.png]]&lt;br /&gt;
| 30350&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;10% chance to inflict Stone Curse status effect while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Stone Curse status effect while physically attacked&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;20% more damage on stone cursed targets&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HP &amp;amp; SP -10%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Caliburn [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28014.png]]&lt;br /&gt;
| 30370&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack for 7 seconds, works on skills&lt;br /&gt;
&amp;lt;li&amp;gt;Grant (1 × Number of Stacks) ASPD% while physically attacking. Up to 10 stacks&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Maximum ASPD by 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Excalazer [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Firearms ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Revolvers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:800003.png]]&lt;br /&gt;
| 30356&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ATK +55&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Skill Delay +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Maximum ASPD by 1&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Magnum [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13138.png]]&lt;br /&gt;
| 30357&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;After Skill Delay -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time -10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce SP cost by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Firefly [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce consumption of ammunitions to 0. Some ammunitions are requiered to attack but those will not be consumed&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Outsider[3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Shotguns&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:820002.png]]&lt;br /&gt;
| 30365&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase short ranged damage by 20%, the closer you are from the target, the higher the damage inflicted will be&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage range while auto attacking by 1 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Bismarck [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28242.png]]&lt;br /&gt;
| 30366&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase damage range while auto attacking by 3 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Warsong [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Weight +500&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Perfect HIT +30&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase damage range while auto attacking by 1 cell around the attacked target&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT -20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Phalanx [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Rifles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28227.png]]&lt;br /&gt;
| 30359&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase long ranged damage by 20%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Peacemaker [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28240.png]]&lt;br /&gt;
| 30360&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Critical by 10&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Increase Critical damage by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Death Penalty [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce After Skill Delay by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce Casting Time by 10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all Cooldowns by 15%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;HIT +10%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD -5%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Winchester [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Gatling Guns&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:830003.png]]&lt;br /&gt;
| 30362&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ASPD +5%&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Upon a successful physical attack, this weapon may generate a Stack, works on skills&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to get ''(3 × Number of Stacks)%'' ATK2 for 7 seconds while physically attacking (max Stacks = 100)&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Quicksilver [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28229.png]]&lt;br /&gt;
| 30363&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;20% chance to auto-cast Triple Action Level 5 while physically attacking&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;'''''ALERT MISSING INFO'''''&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Hydra [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;If the wielder of this weapon is auto attacking, attacked target will suffer a 1 cell pushback&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Big Bertha [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Grenade Launchers&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:810002.png]]&lt;br /&gt;
| 30368&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Ground Drift, Dragon Tail &amp;amp; Howling Mine Area of effect by 1 cell&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Grant 50% chance to auto-cast an Area of effect attack dealing 100% damage in a 5 x 5 area upon Ground Drift, Dragon Tail or Howling Mine usage, up to 3 time per second&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Vega [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:28232.png]]&lt;br /&gt;
| 30369&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Grant 100% chance to pushback 2 cells away all targets receiving damage upon Ground Drift, Dragon Tail or Howling Mine usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;100% chance to inflict Slow status effect while attacking, works on skills&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Orion [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;ATK +25&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Argos [3]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Huuma Shurikens ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:100%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:650008.png]]&lt;br /&gt;
| 30352&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase ATK by 10% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Ignore target's Hard DEF by 10% for 5 seconds upon Throw Huuma use&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Burning status effect while physically attacking during 15 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Rising Sun [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13347.png]]&lt;br /&gt;
| 30353&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increase Universal Flee by 25% for 5 seconds upon Throw Huuma usage, 25% Universal Flee grants you 25% chance to avoid any magical, physical or special attack&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Slow status effect while physically attacking during 7 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Falling Moon [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:13332.png]]&lt;br /&gt;
| 30354&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduce all Casting Time by 20% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduce all After Skill Delay by 20% for 5 seconds upon Throw Huuma usage&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;10% chance to inflict Sleep status effect while physically attacking during 5 seconds&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Glowing Star [3]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| [[File:.png]]&lt;br /&gt;
| &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;HIT +20&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical +10&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Killing Void [3]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13468</id>
		<title>WoE 1st Edition</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13468"/>
		<updated>2022-09-23T08:13:24Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Monsters are back in castles as they should be unless the castle is belonging to a guild.&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is doing a circle :&lt;br /&gt;
&lt;br /&gt;
The War starts at Prontera, the next one Aldebaran, the next one Payon, the next one Geffen, and coming back to Prontera.&lt;br /&gt;
&lt;br /&gt;
The number of castles open is depending on how many players are connected in the server. One castle if the number of connected players is less than 100 and max 5 (the entire city where the war occurs).&lt;br /&gt;
&lt;br /&gt;
Rewards are available for Guild Master but also Guild Members at Midgard's Castle (NPC Kwaii).&lt;br /&gt;
&lt;br /&gt;
Emperium Break rank and kills rank also exist for your own pride.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;Each Saturday : 8:00 AM (Server time) | 17h00 (Central European Time)&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chest WoE ==&lt;br /&gt;
&lt;br /&gt;
:*100% Chest (zeny)&lt;br /&gt;
:*50% OVB&lt;br /&gt;
:*50% Yggdrasil Berry&lt;br /&gt;
:*25% Yggdrasil Leaf&lt;br /&gt;
:*10% Gem Box lvl 1&lt;br /&gt;
:*10% Old Card Album&lt;br /&gt;
:*3% Gem Box lvl 2&lt;br /&gt;
:*2.5% de Broken Weapon&lt;br /&gt;
:*1% Blue Print (random one)&lt;br /&gt;
:*0.5% de Broken Legend&lt;br /&gt;
:*75% Blood Branch&lt;br /&gt;
:*25% Elite Blood Branch&lt;br /&gt;
:*30% Stuff Box lv1&lt;br /&gt;
:*10% Stuff Box lv2&lt;br /&gt;
:*3% Stuff Box lv3&lt;br /&gt;
:*1% Stuff Box lv4&lt;br /&gt;
:*0.25% Stuff Box lv5&lt;br /&gt;
:*30% Hat Box lv1&lt;br /&gt;
:*10% Hat Box lv2&lt;br /&gt;
:*3% Hat Box lv3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No Flee penalty anymore&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13467</id>
		<title>WoE 1st Edition</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13467"/>
		<updated>2022-09-23T07:15:27Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Monsters are back in castles as they should be unless the castle is belonging to a guild.&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is doing a circle :&lt;br /&gt;
&lt;br /&gt;
The War starts at Prontera, the next one Aldebaran, the next one Payon, the next one Geffen, and coming back to Prontera.&lt;br /&gt;
&lt;br /&gt;
The number of castles open is depending on how many players are connected in the server. One castle if the number of connected players is less than 100 and max 5 (the entire city where the war occurs).&lt;br /&gt;
&lt;br /&gt;
Rewards are available for Guild Master but also Guild Members at Midgard's Castle (NPC Kwaii).&lt;br /&gt;
&lt;br /&gt;
Emperium Break rank and kills rank also exist for your own pride.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;Each Saturday | 8:00 AM (Server time) | 17h00 Central European Time&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chest WoE ==&lt;br /&gt;
&lt;br /&gt;
:*100% Chest (zeny)&lt;br /&gt;
:*50% OVB&lt;br /&gt;
:*50% Yggdrasil Berry&lt;br /&gt;
:*25% Yggdrasil Leaf&lt;br /&gt;
:*10% Gem Box lvl 1&lt;br /&gt;
:*10% Old Card Album&lt;br /&gt;
:*3% Gem Box lvl 2&lt;br /&gt;
:*2.5% de Broken Weapon&lt;br /&gt;
:*1% Blue Print (random one)&lt;br /&gt;
:*0.5% de Broken Legend&lt;br /&gt;
:*75% Blood Branch&lt;br /&gt;
:*25% Elite Blood Branch&lt;br /&gt;
:*30% Stuff Box lv1&lt;br /&gt;
:*10% Stuff Box lv2&lt;br /&gt;
:*3% Stuff Box lv3&lt;br /&gt;
:*1% Stuff Box lv4&lt;br /&gt;
:*0.25% Stuff Box lv5&lt;br /&gt;
:*30% Hat Box lv1&lt;br /&gt;
:*10% Hat Box lv2&lt;br /&gt;
:*3% Hat Box lv3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No Flee penalty anymore&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13466</id>
		<title>WoE 1st Edition</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13466"/>
		<updated>2022-09-23T07:13:06Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Schedule */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Monsters are back in castles as they should be unless the castle is belonging to a guild.&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is doing a circle :&lt;br /&gt;
&lt;br /&gt;
The War starts at Prontera, the next one Aldebaran, the next one Payon, the next one Geffen, and coming back to Prontera.&lt;br /&gt;
&lt;br /&gt;
The number of castles open is depending on how many players are connected in the server. One castle if the number of connected players is less than 100 and max 5 (the entire city where the war occurs).&lt;br /&gt;
&lt;br /&gt;
Rewards are available for Guild Master but also Guild Members at Midgard's Castle (NPC Kwaii).&lt;br /&gt;
&lt;br /&gt;
Emperium Break rank and kills rank also exist for your own pride.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&amp;lt;pre&amp;gt;Each Saturday | 8:00 AM (Server time) | 17h00 Central European Time&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Chest WoE ==&lt;br /&gt;
&lt;br /&gt;
:*100% Chest (zeny)&lt;br /&gt;
:*50% OVB&lt;br /&gt;
:*50% Yggdrasil Berry&lt;br /&gt;
:*25% Yggdrasil Leaf&lt;br /&gt;
:*10% Gem Box lvl 1&lt;br /&gt;
:*10% Old Card Album&lt;br /&gt;
:*3% Gem Box lvl 2&lt;br /&gt;
:*2.5% de Broken Weapon&lt;br /&gt;
:*1% Blue Print (random one)&lt;br /&gt;
:*0.5% de Broken Legend&lt;br /&gt;
:*75% Blood Branch&lt;br /&gt;
:*25% Elite Blood Branch&lt;br /&gt;
:*30% Stuff Box lv1&lt;br /&gt;
:*10% Stuff Box lv2&lt;br /&gt;
:*3% Stuff Box lv3&lt;br /&gt;
:*1% Stuff Box lv4&lt;br /&gt;
:*0.25% Stuff Box lv5&lt;br /&gt;
:*30% Hat Box lv1&lt;br /&gt;
:*10% Hat Box lv2&lt;br /&gt;
:*3% Hat Box lv3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TODO Kaly plz à vérifier :&lt;br /&gt;
Un coffre contient maximum 3 items, on check du plus bas rate au plus haut et quand on en a 3 on arrête, sinon on comble avec des Chest contenant des Zenys.&lt;br /&gt;
&lt;br /&gt;
Le soir de la WOE où le chateau est concerné : 5 Chests&lt;br /&gt;
Le soir d'une WOE où le chateau n'est pas concerné : 1 Chest&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No Flee penalty anymore&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13465</id>
		<title>WoE 1st Edition</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=WoE_1st_Edition&amp;diff=13465"/>
		<updated>2022-09-23T07:12:03Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Monsters are back in castles as they should be unless the castle is belonging to a guild.&lt;br /&gt;
&lt;br /&gt;
The War of Emperium is doing a circle :&lt;br /&gt;
&lt;br /&gt;
The War starts at Prontera, the next one Aldebaran, the next one Payon, the next one Geffen, and coming back to Prontera.&lt;br /&gt;
&lt;br /&gt;
The number of castles open is depending on how many players are connected in the server. One castle if the number of connected players is less than 100 and max 5 (the entire city where the war occurs).&lt;br /&gt;
&lt;br /&gt;
Rewards are available for Guild Master but also Guild Members at Midgard's Castle (NPC Kwaii).&lt;br /&gt;
&lt;br /&gt;
Emperium Break rank and kills rank also exist for your own pride.&lt;br /&gt;
&lt;br /&gt;
== Schedule ==&lt;br /&gt;
&lt;br /&gt;
'''Each Saturday | 8:00 AM (Server time) | 17h00 Central European Time'''&lt;br /&gt;
&lt;br /&gt;
== Chest WoE ==&lt;br /&gt;
&lt;br /&gt;
:*100% Chest (zeny)&lt;br /&gt;
:*50% OVB&lt;br /&gt;
:*50% Yggdrasil Berry&lt;br /&gt;
:*25% Yggdrasil Leaf&lt;br /&gt;
:*10% Gem Box lvl 1&lt;br /&gt;
:*10% Old Card Album&lt;br /&gt;
:*3% Gem Box lvl 2&lt;br /&gt;
:*2.5% de Broken Weapon&lt;br /&gt;
:*1% Blue Print (random one)&lt;br /&gt;
:*0.5% de Broken Legend&lt;br /&gt;
:*75% Blood Branch&lt;br /&gt;
:*25% Elite Blood Branch&lt;br /&gt;
:*30% Stuff Box lv1&lt;br /&gt;
:*10% Stuff Box lv2&lt;br /&gt;
:*3% Stuff Box lv3&lt;br /&gt;
:*1% Stuff Box lv4&lt;br /&gt;
:*0.25% Stuff Box lv5&lt;br /&gt;
:*30% Hat Box lv1&lt;br /&gt;
:*10% Hat Box lv2&lt;br /&gt;
:*3% Hat Box lv3&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
TODO Kaly plz à vérifier :&lt;br /&gt;
Un coffre contient maximum 3 items, on check du plus bas rate au plus haut et quand on en a 3 on arrête, sinon on comble avec des Chest contenant des Zenys.&lt;br /&gt;
&lt;br /&gt;
Le soir de la WOE où le chateau est concerné : 5 Chests&lt;br /&gt;
Le soir d'une WOE où le chateau n'est pas concerné : 1 Chest&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
No Flee penalty anymore&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=10542</id>
		<title>Everything you need to know</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Everything_you_need_to_know&amp;diff=10542"/>
		<updated>2022-03-06T14:22:41Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: /* Cast Time, After Skill Delay &amp;amp; Attack Speed */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Introduction ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*''There are a lot of changes on DaRO regarding a lot of settings and all of this kind of stuff.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you can't find the information you were looking for, please contact us on &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/VFSksmgj2D&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Discord&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== General System ==&lt;br /&gt;
&lt;br /&gt;
:*Gepard Shield 3.0 : Enabled&lt;br /&gt;
:*Anti DDoS protection : Enabled&lt;br /&gt;
:*Race of the Day : Enabled&lt;br /&gt;
:*Banking System: Enabled&lt;br /&gt;
:*Dummy System : Enabled&lt;br /&gt;
:*Zeny granted upon monsters' death : Enabled, based on monster's BaseLv&lt;br /&gt;
:*@battlestats : Enabled, custom&lt;br /&gt;
:*@noexp : Enabled&lt;br /&gt;
:*MVP &amp;amp; Mini-Boss Cards : No restrictions&lt;br /&gt;
:*Self-sex wedding : Enabled by GM commands only.&lt;br /&gt;
:*Item delay : 0.300ms&lt;br /&gt;
:*Item protection from Break / Strip : Custom. Still a chance to strip or break items if the attacker has the appropriate kugan.&lt;br /&gt;
:*&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php?title=Attribute_Table&amp;quot;&amp;gt;Attribute Table reworked&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
:*&amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Global_Information#Commands&amp;quot;&amp;gt;Custom commands&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
:*Only one MVP Card equipped at the same time.&lt;br /&gt;
&lt;br /&gt;
:*Multi-leveling : Disabled (100% max experience points upon monster kill)&lt;br /&gt;
:*Battlegrounds Gears : Disabled&lt;br /&gt;
:*Dungeons Quests entrance : Disabled&lt;br /&gt;
:*RoDex/Mail System : Disabled&lt;br /&gt;
:*Restock System : Disabled&lt;br /&gt;
:*WoE Flee penalty : Disabled&lt;br /&gt;
&lt;br /&gt;
== Regarding MVP ==&lt;br /&gt;
&lt;br /&gt;
*Autoloot doesn't work on MVP&lt;br /&gt;
*MVP' Tombstones System : Enabled&lt;br /&gt;
*Coma on any MVP only deal 9999 flat damage&lt;br /&gt;
*Boss Status immunity : Disabled, success rate is reduced by '''66%''' and all durations are reduced by '''80%'''.&lt;br /&gt;
*Ankle Snare &amp;amp; Land Mine receive modifications on MVP and Elite monsters :&lt;br /&gt;
**Elite monsters : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**MVP : Receive a 7s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
**Elite MVP : Receive a 12s immunity after being affected by Land Mine or Ankle Snare.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*Reflect modifications :&lt;br /&gt;
**On MVP only, the formula applied is : '''(BaseLvl x BaseLvl x 2) x percentage of reflection'''&lt;br /&gt;
***Few examples :&lt;br /&gt;
****BaseLvl 20 with 50% reflect, max 400 damage reflected.&lt;br /&gt;
****BaseLvl 50 with 50% reflect, max 2.500 damage reflected.&lt;br /&gt;
****BaseLvl 100 with 50% reflect, max 10.000 damage reflected.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   The more reflect percentage you get, the higher the damage are.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Regarding In-Game changes ==&lt;br /&gt;
&lt;br /&gt;
*Attributes upgrades :&lt;br /&gt;
**Every point of '''VIT''' grants '''0,3%''' chance to not be interrupted when attacked while casting.&lt;br /&gt;
**Every point of '''AGI''' reduces the After Skill Delay by '''0,25%'''.&lt;br /&gt;
**Every point in '''LUK''' adds '''0,33%''' resistance to common status.&lt;br /&gt;
**Every point in '''LUK''' gives '''0,2%''' resistance to critical common status.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Mount on a Peco, players are considered Large Size.&lt;br /&gt;
*All Babies are considered Small Size.&lt;br /&gt;
*Insta-cast : Disabled. Minimal casting time reached with 10% of your original casting time remaining.&lt;br /&gt;
*Movespeed changes : Agility statistic affects now the movespeed of all entities.&lt;br /&gt;
*Bowling Bash double hit damage fixed. No Gutterlines anymore.&lt;br /&gt;
*Gospel effects stacking : Enabled, however, logging out will cancel the previous buffs acquiered&lt;br /&gt;
*Self-stun caused by Soul Linker Skills : Disabled&lt;br /&gt;
*ASPD bonus can't exceed 70% of your base ASPD, except while using Berserk/Frenzy Skill.&lt;br /&gt;
*Casting Time reduction bonus can't exceed 70% from items (and bragi which stacks with them) and 70% from effects, except under Suffragium effects.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Battle Damage display.png|frame|right|Battle Damage display]]&lt;br /&gt;
&lt;br /&gt;
:*Battle Damage System : Displayed in blue, this additionnal effect can be obtained thanks to some Kugans. These damage are ruled by the specificities below :&lt;br /&gt;
:**Ignores Flee.&lt;br /&gt;
:**Ignores Size resistances.&lt;br /&gt;
:**Ignores Racial resistances.&lt;br /&gt;
:**Reduced by Elemental resistances depending of the Battle Damage element. Default element : Neutral.&lt;br /&gt;
:**Is not considered as Physical, Magical or Special damage.&lt;br /&gt;
:**Reduced by DEF or MDEF depending of source's description.&lt;br /&gt;
:**Does not trigger autocast.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Block &amp;amp; Parry System ===&lt;br /&gt;
&lt;br /&gt;
:Some bonus are called '''&amp;quot;Block&amp;quot;''' and '''&amp;quot;Parry&amp;quot;''', these system are completely different.&lt;br /&gt;
&lt;br /&gt;
*Blocking requires a shield and gives a chance to block and reduce damage by a specific value determined by the following values :  Shield defense rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is blocked and Blocking will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If damage come from a Skill, the reduction formula applied is : (20 + Shield DEF * 2)% + ( DEF2 or MDEF or (DEF2+MDEF2) /2) * 3&lt;br /&gt;
***If damage come from a basic attack, the reduction formula applied is : (20 + Shield DEF * 2)% + ( DEF2 or MDEF or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Parrying requires a weapon, which gives a chance to parry and reduce damage by a specific value determined by the following values : Weapon ATK rate, DEF2 or MDEF2, modified by skill ratio if there is any.&lt;br /&gt;
**Minimum 1 damage taken if an attack is parried and Parrying will fail if you are Stoned, Stunned, Frozen or Asleep.&lt;br /&gt;
***If damage come from a Skill, the reduction formula applied is : (10 + Weapon ATK / 10)% + ( DEF2 or MDEF or (DEF2+MDEF2) /2 ) * 3&lt;br /&gt;
***If damage come from a basic attack, the reduction formula applied is : (10 + Weapon ATK / 10)% + ( DEF2 or MDEF or (DEF2+MDEF2) /2)&lt;br /&gt;
&lt;br /&gt;
== Soft Cap &amp;amp; Hard Cap System ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This system has been introduced to avoid anyone from being overprotected regarding an element or a statistic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   The Soft Cap is fixed from '''41% to 60%''' while the Hard Cap is fixed from '''61% to 80%'''.&lt;br /&gt;
   Past these '''80%''', you won't be granted with additional bonus.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*''Listed statistics below are affected by this system :''&lt;br /&gt;
**''Elemental Resistances''&lt;br /&gt;
**''Race Resistances''&lt;br /&gt;
**''Reduction of SP Consumption''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Soft Cap&lt;br /&gt;
! Hard Cap&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 41% ~ 60%&lt;br /&gt;
| 61% ~ 80%&lt;br /&gt;
|-&lt;br /&gt;
| 2 times the amount of the bonus required&lt;br /&gt;
| 3 times the amount of the bonus required&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| Examples&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| If you equip a '''Marse Card''' while you already reached the Soft Cap, it will only give you 15% instead of 30% Water resistance.&lt;br /&gt;
| If you equip a '''Marse Card''' while you already reached the Hard Cap, it will only give you 10% instead of 30% Water resistance.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chest Rewards' Distribution ==&lt;br /&gt;
&lt;br /&gt;
:*During some events, invasions, or at the end of nightmare dungeons for example, you will find big chests containing decent amount of rewards.&lt;br /&gt;
&lt;br /&gt;
::*Items will fall on the floor and people will be able to collect them as a usual item. However, take note that all items are distributed randomly to people in the screen.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   This system excludes Double Accounts, which means having several accounts logged in won't increase the rewards you get.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*If you really need some items that felt on the floor like that and you weren't able to get it, try to get it by discussing calmly with the one who got the precious item.&lt;br /&gt;
&lt;br /&gt;
== New Critical System ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''All Skills can be critical !'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:*The critical rate is based on the CRI value showed in Alt + A pannel.&lt;br /&gt;
Thus, effects that increase critical output also affect critical skills, depending on the type of Skill used.&lt;br /&gt;
&lt;br /&gt;
:*Damage inflicted with a Critical Skill will be managed by this formula if a '''Damage Multiplier''' exists :&lt;br /&gt;
:**'''''Final Critical Damage''''', ignoring DEF + '''''Additional Skill Base Damage''''', that takes into account Flee &amp;amp; DEF.&lt;br /&gt;
&lt;br /&gt;
   Example : '''Bash'''&lt;br /&gt;
   &lt;br /&gt;
   Bash is a Skill with a '''Skill Damage Modifier''' of 400%.&lt;br /&gt;
   A critical Bash will deal : 161% of BashBaseDamage + 300% of your MaxATK&lt;br /&gt;
&lt;br /&gt;
Take note that Cards like &amp;lt;u&amp;gt;The Paper Card&amp;lt;/u&amp;gt; will work on Acid Demonstration and Cart Termination for example.&lt;br /&gt;
One The Paper Card will only improve the '''Final Critical Damage''' part in the formula and won't affect the '''Additional Skill Base Damage'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Critical Skills&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Skill Damage Modifier&lt;br /&gt;
! Final Critical Damage&lt;br /&gt;
! Additional Skill Base Damage&lt;br /&gt;
|-&lt;br /&gt;
| 100%&lt;br /&gt;
| 100%&lt;br /&gt;
| 0% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 200%&lt;br /&gt;
| 122.5%&lt;br /&gt;
| 100% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 300%&lt;br /&gt;
| 142.75%&lt;br /&gt;
| 200% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 400%&lt;br /&gt;
| 161%&lt;br /&gt;
| 300% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 500%&lt;br /&gt;
| 177%&lt;br /&gt;
| 400% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 600%&lt;br /&gt;
| 191.5%&lt;br /&gt;
| 500% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 700%&lt;br /&gt;
| 204.75%&lt;br /&gt;
| 600% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 800%&lt;br /&gt;
| 216.75%&lt;br /&gt;
| 700% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 900%&lt;br /&gt;
| 227.75%&lt;br /&gt;
| 800% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 1 000%&lt;br /&gt;
| 237.75%&lt;br /&gt;
| 900% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 1 100%&lt;br /&gt;
| 246.75%&lt;br /&gt;
| 1 000% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 1 200%&lt;br /&gt;
| 255%&lt;br /&gt;
| 1 100% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 1 300%&lt;br /&gt;
| 262.5%&lt;br /&gt;
| 1 200% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 1 400%&lt;br /&gt;
| 269.25%&lt;br /&gt;
| 1 300% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 1 500%&lt;br /&gt;
| 275.5%&lt;br /&gt;
| 1 400% of your MaxATK or MaxMATK&lt;br /&gt;
|-&lt;br /&gt;
| 1 600%&lt;br /&gt;
| 281.25%&lt;br /&gt;
| 1 500% of your MaxATK or MaxMATK&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*All attacks for which there are no damage multiplier, a damage multiplier is generated based on the damage inflicted.&lt;br /&gt;
*A critical Healing skill increases the Healing amount by 33%.&lt;br /&gt;
&lt;br /&gt;
== Smart Healer ==&lt;br /&gt;
&lt;br /&gt;
You won't have to click on the Healer NPC anymore ! Our Healer is benevolant and will take care of you as soon as you approach her !&lt;br /&gt;
&lt;br /&gt;
:→ If you enter in the 13x13 area '''around her''', she will automatically heal you overtime, up to 80% of your HP &amp;amp; SP.&lt;br /&gt;
Take note that if you have a '''Premium Account''', then it will be 100% of your HP &amp;amp; SP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dungeons Access ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::*Some of your favorite dungeons required quests to access to them before right ? Such as Kiel Dungeon, Moscovia and Geffenia some others.&lt;br /&gt;
You will be able to access to them thanks to the '''Quick Access System''' on DaRO !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   For example, check this one :&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:Moscovia Quick Access.png|center|400px]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*These '''&amp;quot;flames&amp;quot;''' on the screenshot will immediately teleport you to '''Moscovia Dungeon'''.&lt;br /&gt;
**Each dungeon that was previously requiring a quest will now be accessable thanks to these spots.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::There you can check locations of all of them :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:60%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Access to&lt;br /&gt;
! Map&lt;br /&gt;
! Coordinates&lt;br /&gt;
|-&lt;br /&gt;
| Abyss Lake&lt;br /&gt;
| Hugel Field 05&lt;br /&gt;
| 169 296&lt;br /&gt;
|-&lt;br /&gt;
| Amatsu Dungeon&lt;br /&gt;
| Amatsu Castle - Last Floor&lt;br /&gt;
| 119 185&lt;br /&gt;
|-&lt;br /&gt;
| Ayothaya Dungeon&lt;br /&gt;
| Ayothaya field 01&lt;br /&gt;
| 130 194&lt;br /&gt;
|-&lt;br /&gt;
| Brasilis Dungeon&lt;br /&gt;
| Brasilis Art Museum&lt;br /&gt;
| 16 179&lt;br /&gt;
|-&lt;br /&gt;
| Cursed Abbey&lt;br /&gt;
| Veins Field 07&lt;br /&gt;
| 132 131&lt;br /&gt;
|-&lt;br /&gt;
| Dewata Dungeon&lt;br /&gt;
| Dewata Town&lt;br /&gt;
| 235 54&lt;br /&gt;
|-&lt;br /&gt;
| Geffenia Dungeon&lt;br /&gt;
| Geffen Field 09&lt;br /&gt;
| 222 222&lt;br /&gt;
|-&lt;br /&gt;
| Kiel Dungeon&lt;br /&gt;
| Yuno Field 08&lt;br /&gt;
| 149 190&lt;br /&gt;
|-&lt;br /&gt;
| Lighthalzen Bio Laboratory&lt;br /&gt;
| Rekenber Corporation Headquarters&lt;br /&gt;
| 42 219&lt;br /&gt;
|-&lt;br /&gt;
| Malaya Hospital&lt;br /&gt;
| Malaya Town&lt;br /&gt;
| 50 81&lt;br /&gt;
|-&lt;br /&gt;
| Moscovia Dungeon&lt;br /&gt;
| Moscovia Town&lt;br /&gt;
| 137 54&lt;br /&gt;
|-&lt;br /&gt;
| Rachel Sanctuary&lt;br /&gt;
| Rachel Temple&lt;br /&gt;
| 113 180&lt;br /&gt;
|-&lt;br /&gt;
| Scaraba Hole 02&lt;br /&gt;
| Scaraba Hole 01&lt;br /&gt;
| 290 104&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Direct Warper Access ===&lt;br /&gt;
&lt;br /&gt;
This feature allows you to choose a destination and to be teleported to it if you already did the related entrance quest.&lt;br /&gt;
&lt;br /&gt;
What is it ? It is a specific quest given by an NPC you can find at the entrance of each dungeon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
For example, after being teleported to Moscovia Dungeon area thanks to the [[Everything_you_need_to_know#Dungeons_Access|Quick Access System]], you will be able to see a '''''blue cross marker''''' on your mini-map, the same that you can see on the screenshot below.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Entrance Quest Moscovia.png|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you complete the quest and report back to the NPC, you will be allowed to use the Warper to teleport directly to Moscovia Dungeon !&lt;br /&gt;
   This will grant access to the dungeon to the whole account and not just to the character who did the quest !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills modifications ==&lt;br /&gt;
&lt;br /&gt;
All Ragnarok Online's Skills have been reviewed and corrected to open up new possibilities and combinations.&lt;br /&gt;
&lt;br /&gt;
Everything has been balanced so that the best Skills remain the best but also so that there are new paths and a better balance of classes in their respective roles. Thus, the game allows new ways of playing without sacrificing the original part of the gameplay.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;'''''[[Jobs and Skills modifications|List of Skills modifications]]'''''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== DoT - Damage over Time ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Poison / Venom / Deep Poison / Burning / Toxin status effects received changes in order to make them viable.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''''If you kill a monster using DoTs damage, Items will not be autolooted and Benedictions will never appear if you aren't in a range of 36 cells away from the monster.&amp;lt;br&amp;gt;36 cells means approximatively 2 screens.'''''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Take note that the success rate of inflicting DoTs is affected by the total amount of LUK of the target and the caster :&lt;br /&gt;
**Caster's LUK will increase the chance to inflict the status effect to a target by 0.2% per point of LUK.&lt;br /&gt;
**Target's LUK will increase the chance to resist to the status effect by 0.2% per point of LUK.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will affect all DoTs effects :&lt;br /&gt;
&lt;br /&gt;
*All DoTs will deal damage each second.&lt;br /&gt;
*DoT's ticks can be critical and critical ticks add '''50%''' damage ignoring all race resistances.&lt;br /&gt;
*DoTs like Venom, Poison, Deep Poison, Bleeding, Burning, Venom, Toxin can't last less than 7 seconds.&lt;br /&gt;
*Every DoTs with a duration exceeding 10 seconds will have a duration of 10 seconds, plus an additional 33% of the surplus duration.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
All effects listed below will only affect '''Venom / Poison / Deep Poison / Burning''' DoTs effects, Toxin being a special case :&lt;br /&gt;
&lt;br /&gt;
*The portion of the formula affected by '''Target's statistics''' can reduce damage up to '''50%''' received damage.&lt;br /&gt;
*DoTs damage are increased based on '''Target's maximum HP'''. Each '''100 current HP''' of the target increase damage by '''0.1%'''. Up to 200% damage bonus if the target has at least 200 000 HP.&lt;br /&gt;
*DoTs can now kill affected targets.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   '''An entity affected by a DoT can't be at more than 24 cells from the caster.'''&lt;br /&gt;
   '''Otherwise, it will nullify these DoT damage received by the target.'''&lt;br /&gt;
   '''24 cells being around a whole screen while playing.'''&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Poison while using Throw Venom Knife ====&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:*Poison DoT inflicted by the skill ''Throw Venom Knife'' will inflict '''Venom''' instead of the basic Poison.&lt;br /&gt;
&lt;br /&gt;
::*Specificities of '''Venom''' :&lt;br /&gt;
::**It can be stacked up to 4 times, each new stack refresh status duration.&lt;br /&gt;
::**Venom count other DoTs as an additional stack for its damage calculation. Meaning a target affected by 4 stacks of Venom and also affected by Burning will be count as a 5 stacks target.&lt;br /&gt;
::**Venom damage formula is based on the formula above, however, it is weaker at start and stronger as stacks increase.&lt;br /&gt;
::***The overall damage formula is (50 + 25 * '''StacksAmount''')% of DoT's damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Number of stacks&lt;br /&gt;
! Damage compared to Poison DoT&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 75%&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 100%&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 125%&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 150%&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 175%&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 200%&lt;br /&gt;
|-&lt;br /&gt;
| ...&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Deep Poison ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * [2 * (Caster's LUK + Caster's DEX + Caster's BaseLV) - 1,5 * (Target's LUK + Target's VIT + Target's BaseLV)] + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Bleeding ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's STR + Caster's BaseLV) - 1,5 * (Target's LUK + Target's STR + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''VIT of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Burning ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   2 * (Caster's LUK + Caster's INT + Caster's BaseLV) - 1,5 * (Target's LUK + Target's AGI + Target's BaseLV) + Caster's HIT Bonus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
::*''Mdef of the target will increase the resistance to this effect.&lt;br /&gt;
&lt;br /&gt;
=== Toxin ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
'''Damage Formula'''&lt;br /&gt;
   Toxin burns 1% of current SP of the target each second&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Status Effects ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* Regarding success rates :&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to prevent these status effects.&lt;br /&gt;
:**Each point in LUK adds 0.33% chance to inflict these status effects.&lt;br /&gt;
:**Each Base Level apart add or remove 0,1% to common status success rate.&lt;br /&gt;
:**Confusion, also called Chaos resistances are based on VIT, but also on the higher value between STR and INT.&lt;br /&gt;
&lt;br /&gt;
:* Regarding common statuses' durations :&lt;br /&gt;
:**Common status have now a minimum duration :&lt;br /&gt;
:***'''Debuffs''' like Silence, Blind, Confusion or Curse can't last less than 3 seconds.&lt;br /&gt;
:***'''Snares''' like Stun, Freeze, Stone or Sleep can't last less than 1 second.&lt;br /&gt;
&lt;br /&gt;
:* Regarding critical common status :&lt;br /&gt;
:**Common status can be critical, which is only based on Critical value and don't take into account cards giving Critical vs races, Katar type weapon bonus or else.&lt;br /&gt;
:**Critical common status ignores 50% of all resistances including duration resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   These abnormal statuses have been changed so that they can be bases for real strategies.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| Modified Common Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Silence Effect.png|180px|center]]&lt;br /&gt;
! Silence&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Can't proc auto-spells if the player is affected by Silence status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Curse Effect.png|180px|center]]&lt;br /&gt;
! Curse&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Reduces STR/INT/DEX by 5 and an additional 10% of these statistics.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected player's damages and heals by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces affected monster's damages/heals by 20%&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Blind Effect.png|180px|center]]&lt;br /&gt;
! Blind&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Affected player or monster has 35% chance to inflict 0 damage with all attacks.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces critical rate to 0.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Chaos Effect.png|180px|center]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot;| Confusion / Chaos&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;30% chance to attack itself instead of the target. Damage or effect calculations are based on the player's resistances if the player attacks himself.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Monsters have half less chances to use skills.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Affected target hit have around 30% chance to recover from Confusion if their HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Affected target hit have around 100% chance to recover from Confusion if their HP are low.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;SP / Zeny / Ammunitions / Catalysts / Gemstones requirement and consumption multiplied by 4.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Spirits Sphere requirement and consumption multiplied by 2.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Hallucination Effect.png|180px|center]]&lt;br /&gt;
! Hallucination&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Damage and heals done are randomly changed to a value between 0 and the normal value.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;25% more chance to receive critical hits.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical hits received inflict 33% more damage.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Sleep Effect.png|180px|center]]&lt;br /&gt;
! Sleep&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Affected target have around 30% chance to recover from Sleeping when hit if its HP are full.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Affected target have around 100% chance to recover from Sleeping when hit if its HP are low.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Some other Status effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stun&lt;br /&gt;
| width=&amp;quot;50%&amp;quot;| Stone Curse&lt;br /&gt;
|-&lt;br /&gt;
| Undead&lt;br /&gt;
| Critical Wounds&lt;br /&gt;
|-&lt;br /&gt;
| Freezing&lt;br /&gt;
| Slow Cast&lt;br /&gt;
|-&lt;br /&gt;
| Joint Beat effects&lt;br /&gt;
| Ankle Snare effects&lt;br /&gt;
|-&lt;br /&gt;
| Decrease Agility effects&lt;br /&gt;
| ...&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Custom Status Effects ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:95%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot; style=&amp;quot;border: 0px&amp;quot;| Custom Status Effects&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Crystallize&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Does not deal damage per second anymore.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;The target will suffer these effects :&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Magic, Special or Physical ranged damage received increase by 10% and an additional damage augmentation of 0.5% of target's left HP. Up to 33% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with one-handed weapons and katars increase by 15% and an additional damage augmentation of 0.75% of target's left HP. Up to 50% total improvement.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Physical melee damage inflicted with two-handed weapons except katars increase by 20% and an additional damage augmentation of 1% of target's left HP. Up to 66% total improvement.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Slow&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured thanks to Cure &amp;amp; dismissed by Fast.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;40&amp;quot;| &lt;br /&gt;
! Fast&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are increased by 20%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Dismissed by Slow&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Chill&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Speed, ASPD, Flee and Hit are reduced by 10%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF and MDEF are reduced by 15%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Fever&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage received are increased by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Feeble&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;All damage inflicted are reduced by 25%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Weak&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Critical rate inflicted is reduced by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Critical rate received is increased by 10 and an additional 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;After Hit Delay is reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Brake&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Casting Time &amp;amp; After Skill Delay are doubled.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;ASPD is reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Crack&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;DEF and MDEF are reduced by 33%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF2 and MDEF2 are reduced by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Cure.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;DEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; colspan=&amp;quot;5&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! Oath&lt;br /&gt;
| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Increases chance to receive a status effect by 50%.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Reduces PFlee to 0.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Cured by Blessing.&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;MDEF helps preventing this status.&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
! Stop&lt;br /&gt;
| Can't move anymore for the status' duration.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Common Status&amp;quot; or &amp;quot;Common DoTs&amp;quot; mentions ===&lt;br /&gt;
&lt;br /&gt;
:*While playing on DaRO and reading the wiki or just items or kugans effects in-game, you will sometimes meet mentions like '''&amp;quot;Increase Common Status resistances&amp;quot;''' or '''&amp;quot;Decrease Common DoTs damage&amp;quot;'''. These kind of mentions will be applied on the lists of status and DoTs below :&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:50%; border-collapse: separate; padding: 0.5em; border-style: hidden&amp;quot;;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common Status are&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;4&amp;quot; width=&amp;quot;2%&amp;quot;| &lt;br /&gt;
! style=&amp;quot;border: 0px&amp;quot; width=&amp;quot;49%&amp;quot;| Common DoTs are&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Stun&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Sleep&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Stone Curse&amp;lt;/li&amp;gt; &lt;br /&gt;
&amp;lt;li&amp;gt;Freeze&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Blind&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Confusion&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Silence&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Curse&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Deep Poison, despite being a DoT&amp;lt;/li&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;Poison&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Bleeding&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Burning&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   If you need any additional information, please mention it to us&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Cast Time, After Skill Delay &amp;amp; Attack Speed ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::→ There you can see all informations regarding these systems. However, if you still want more informations or if you need more explanations or details, please contact us ! We will gladly provide you help !&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   Casting Time calculations&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your Casting Time can be reduced by :&lt;br /&gt;
:*DEX (minimum cast 10% with 150 DEX)&lt;br /&gt;
:*Few Effects (Bragi, Memorize, Haste, etc... in a multiplicative way)&lt;br /&gt;
:*Bonus of some items affecting one skill (in an additive way if the same skill)&lt;br /&gt;
:*Some global bonus items (in an additive way, maximum reduction is 70%)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill have a casting time of 2 seconds&lt;br /&gt;
**The character have enough DEX to reduce casting time by 50% meaning a reduction from 2 seconds to 1 second.&lt;br /&gt;
**The character is under Bragi's effects, 1 second to 0.5 second.&lt;br /&gt;
**The character is under Suffragium's effects, 0.5 second to 0.25 second.&lt;br /&gt;
**The character have a reduction for this skill thanks to a bonus of 50%, 0.25 second to 0.125 second.&lt;br /&gt;
**The character have a global cast reduction from item bonuses of 50%, 0.125 second to 0.0625 second.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   After Skill Delay calculations&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your After Skill Delay can be reduced by :&lt;br /&gt;
:*AGI&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in a multiplicative way)&lt;br /&gt;
:*Reduction from bonus items affecting one skill (in an multiplicative way for a same skill)&lt;br /&gt;
:*Reduction from global bonus items (in an additive way, maximum reduction is 70%)&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A skill have an after skill delay of 2 seconds&lt;br /&gt;
**The character have enough AGI to reduce after skill delay by 10% (2s =&amp;gt; 1.8s)&lt;br /&gt;
**The character is under Bragi's effects (1.8s =&amp;gt; 0.9s, if bragi's reduction is 50%)&lt;br /&gt;
**The character is under Haste's effects (0.9s =&amp;gt; 0.54s, if haste's reduction is 40%, the default value)&lt;br /&gt;
**The character have a reduction for this skill of 33% (0.54s =&amp;gt; 0.36s)&lt;br /&gt;
**The character have a global after skill delay reduction from item bonuses of 50% (0.36s =&amp;gt; 0.18s)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   ASPD calculations&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Your ASPD is based on :&lt;br /&gt;
:*Base attack speed comes from weapon type&lt;br /&gt;
:*Reduction from AGI and DEX (in an additive way from both attributes but acting a % on the weapon delay)&lt;br /&gt;
:*Reduction from bonus items (In an additive way)&lt;br /&gt;
:*Reduction from effects (Bragi, Haste, Sagittarius, etc... in an additive way)&lt;br /&gt;
&lt;br /&gt;
*Note :&lt;br /&gt;
**Cumulated bonus from items and effects can't go higher than 70% without Frenzy &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Example :&lt;br /&gt;
**A character use a weapon with an attack speed of 550 (swordman with 1h sword, which is 145 ASPD)&lt;br /&gt;
**The character have 100 AGI and 100 DEX which reduces attack delay by 50% (0.4xAGI + 0.1xDEX) (550 =&amp;gt; 275, which is 172.5)&lt;br /&gt;
**The character have some item bonuses (10+10) for a total of 20% (275 =&amp;gt; 221, which is 177.9)&lt;br /&gt;
**The character is under Quicken (30), Berserker potion (20) for a total of 50% (221 =&amp;gt; 110, which is 189.0)&lt;br /&gt;
&lt;br /&gt;
*Notes :&lt;br /&gt;
**In order to calculate the ASPD value (numbers displayed in status frame) you need to substract your actual delay from 2000 and divide by 10.&lt;br /&gt;
**Status frame only display round ASPD value but there is an actual difference between an ASPD of 170.4 and 170.8, even if not displayed.&lt;br /&gt;
**A swordman with a sword without frenzy can't go higher than 183 without any points in AGI/DEX, because of math above.&lt;br /&gt;
***In this example the minimum to get 190 is to have 11% of ASPD reduction from attributes, which can be achieved with 30 AGI for example (but with the maximum ASPD reduction from items and effects).&lt;br /&gt;
&lt;br /&gt;
== Monsters modifications ==&lt;br /&gt;
&lt;br /&gt;
*'''Some monsters have been modified to ensure greater challenge and increased play strategies :'''&lt;br /&gt;
**[[Reputation System|Reputation]] is awarded upon killing monsters.&lt;br /&gt;
**Some Skills, exclusive to monsters or not, have been improved in order to guarantee more fightning possibilities.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;gt;&lt;br /&gt;
   &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/?module=monster&amp;quot;&amp;gt;Elite Monsters • Custom Monsters&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Aggro system ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;gt;&lt;br /&gt;
   This system is a work in progress and should be refined through feedbacks&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* '''How it works ?'''&lt;br /&gt;
** Affects all monsters, elite or not&lt;br /&gt;
** A monster keeps track of the total damage inflicted by a player called &amp;quot;aggro&amp;quot;&lt;br /&gt;
** A monster attacks the player with the highest aggro (toward it)&lt;br /&gt;
** A monster without aggro act just like before (classic aggro system)&lt;br /&gt;
** A monster that attacks a target continues to increase its aggro against it&lt;br /&gt;
** All type of targets can raise aggro: Players, summons, monsters, whatever&lt;br /&gt;
** Provoke bypass the system&lt;br /&gt;
&lt;br /&gt;
* '''More details'''&lt;br /&gt;
** The amount of aggro generated depends on the flee: the more you have, the less you generate&lt;br /&gt;
** The first attack that hits the monster generates 2x more aggro&lt;br /&gt;
** The first person attack on a monster definitely generates 25% more aggro on it&lt;br /&gt;
** When being attacked aggro is increased by 5% of target's hp by each hit received&lt;br /&gt;
&lt;br /&gt;
* '''Skills effects on aggro'''&lt;br /&gt;
** Provoke generates 50% of the user's current hp as aggro (whether the skill &amp;quot;works&amp;quot; or not)&lt;br /&gt;
** Bash &amp;amp; Charge Attack generates 10x more aggro&lt;br /&gt;
** Pierce &amp;amp; Brandish &amp;amp; Holy cross generate 3x more aggro&lt;br /&gt;
** Bowling Bash &amp;amp; Grand Cross generate 2x more aggro&lt;br /&gt;
** Spear and Shield Boomrang generate 2x more aggro&lt;br /&gt;
** Spear and Shield Boomrang generate (also) 5x more aggro when used on a target against which we have no aggro yet&lt;br /&gt;
** Charge arrow reduces total aggro generated by the user by 10%&lt;br /&gt;
** Shield charge and Spear Stab increase total aggro generated by user by 10%&lt;br /&gt;
** Holy light, Soul Strike and Envenom reduce aggro instead of increasing it&lt;br /&gt;
** Energy Coat reduces aggro generated by an attacker by 25%&lt;br /&gt;
** Attacking or being attacked under Safety Wall reduces the aggro generated by the attack (received or inflicted) by half&lt;br /&gt;
** Attacking at long range while being under Pneuma reduces the aggro generated by the attack by a 25%&lt;br /&gt;
** Being attacked at long range under Pneuma reduces the aggro generated by the attack by half&lt;br /&gt;
** Attacking or being attacked under Endure or Steel body or Autoguarding increases aggro (hp/10 per hit)&lt;br /&gt;
** Being attacked under Reject Sword increases aggro (hp/10 per hit)&lt;br /&gt;
&lt;br /&gt;
* '''How to play in order to KEEP aggro'''&lt;br /&gt;
** Hit the enemy first (preferably with aggro generating skill)&lt;br /&gt;
** Avoid flee bonus (to maximize aggro generated)&lt;br /&gt;
** If you have difficulty to keep aggro when an ally dps too much: Raise your maximum HP (to maximize aggro generated when attacked)&lt;br /&gt;
** Use skills which grant active aggro bonus (bash, brandish, etc)&lt;br /&gt;
** Use skills which grant passive aggro bonus (endure, steel body, etc)&lt;br /&gt;
&lt;br /&gt;
* '''How to play in oder to AVOID aggro'''&lt;br /&gt;
** Let your most tanking ally hit the target first&lt;br /&gt;
** Raise your flee (to reduce aggro generated)&lt;br /&gt;
** If you have difficulty to loose aggro when an ally try to get it for you: Avoid maximum HP bonus (to maximize aggro generated when attacked)&lt;br /&gt;
** Use skills which grant active aggro malus&lt;br /&gt;
** Use skills which grant passive aggro malus (safety wall, pneuma, etc)&lt;br /&gt;
&lt;br /&gt;
== Gear Improvements ==&lt;br /&gt;
&lt;br /&gt;
*Three systems can particularily help you to improve the value of equipements you get :&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Quality_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Quality System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Gemstones_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Gemstone System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
**The &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Custom_Enchant_System&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;Enchant System&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*The Quality System doesn't work on all piece of gear but can add a significant buff, however, it will costs you Moonstones &amp;amp; zenys.&lt;br /&gt;
*The Gemstone System allows you to engraved equipements with Gemstones obtained thanks to Gem Boxes. These boxes are obtained thanks to mercenary quests, nightmare dungeons or benedictions.&lt;br /&gt;
*The Enchant System is maybe the hardest one. It can '''break your item upon failure''', so please be careful. This system is used to add statistic buffs on any Armor.&lt;br /&gt;
&lt;br /&gt;
=== Reworked Cards ===&lt;br /&gt;
&lt;br /&gt;
:*A lot of cards have been reworked in order to improve the possibilities of builds and open new doors for many player.&lt;br /&gt;
:**You can check all changes made by clicking &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/New_Cards_%26_Official_Cards_modifications&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;there&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;.&lt;br /&gt;
:**Take note that some of them are placed in other slots than usual one.&lt;br /&gt;
&lt;br /&gt;
== Items modifications ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   All the items below are worth enough to mention their new drop locations or modifications here.&lt;br /&gt;
   If you think an item shall be added here, contact our Staff !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:::*General feature : A lot of items locked to '''&amp;quot;Rebirth Class only&amp;quot;''' have been unlocked for advanced and non-Rebirth Classes.&lt;br /&gt;
:::**If you see any item that is still locked for Rebirth or else, and you think it shouldn't be the case, please contact us ! Thanks a lot !&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:70%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Added Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Obtainable&lt;br /&gt;
|-&lt;br /&gt;
| 2553&lt;br /&gt;
| Dragon Manteau [1]&lt;br /&gt;
| Draco &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2399&lt;br /&gt;
| Dragon Vest [1]&lt;br /&gt;
| Draco, Gold Acidus &amp;amp; Hydrolancer&lt;br /&gt;
|-&lt;br /&gt;
| 2202&lt;br /&gt;
| Sunglasses [1]&lt;br /&gt;
| Bronze Coin Shop&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:90%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| Modified Items&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;border :0px&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Modifications&lt;br /&gt;
|-&lt;br /&gt;
| 13414&lt;br /&gt;
| Elemental Sword [3]&lt;br /&gt;
| If equipped in the left hand, autocast chances are doubled, however, burst caused with all bolts isn't activate anymore.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Selling price reduced ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
   To make the zeny farming vary, we decided to reduce the selling price of some items used to be farmed to earn zenys.&lt;br /&gt;
   If you think one of these reduction is too high, an item missing to this list, please notify us !&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; margin: auto; width:80%; border-collapse: separate; padding: 0.5em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Base selling price&lt;br /&gt;
| width=&amp;quot;2%&amp;quot; style=&amp;quot;border: 0px&amp;quot; rowspan=&amp;quot;20&amp;quot;| &lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &lt;br /&gt;
! ID&lt;br /&gt;
! Name&lt;br /&gt;
! Base selling price&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:522 Mastela Fruit.png|center]]&lt;br /&gt;
| 522&lt;br /&gt;
| Mastela Fruit&lt;br /&gt;
| 1.500 zenys&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:747 Crystal Mirror.png|center]]&lt;br /&gt;
| 747&lt;br /&gt;
| Crystal Mirror&lt;br /&gt;
| 2.500 zenys&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:748 Witherless Rose.png|center]]&lt;br /&gt;
| 748&lt;br /&gt;
| Witherless Rose&lt;br /&gt;
| 9.000 zenys&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:749 Frozen Rose.png|center]]&lt;br /&gt;
| 749&lt;br /&gt;
| Frozen Rose&lt;br /&gt;
| 6.000 zenys&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:2609 Skull Ring.png|center]]&lt;br /&gt;
| 2609&lt;br /&gt;
| Skull Ring&lt;br /&gt;
| 2.000 zenys&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:2610 Gold Ring.png|center]]&lt;br /&gt;
| 2610&lt;br /&gt;
| Gold Ring&lt;br /&gt;
| 5.000 zenys&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:2611 Silver Ring.png|center]]&lt;br /&gt;
| 2611&lt;br /&gt;
| Silver Ring&lt;br /&gt;
| 3.000 zenys&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:2613 Diamond Ring.png|center]]&lt;br /&gt;
| 2613&lt;br /&gt;
| Diamond Ring&lt;br /&gt;
| 7.500 zenys&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
	<entry>
		<id>http://mysticprojectro.com/wiki/index.php?title=Main_Page&amp;diff=10541</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="http://mysticprojectro.com/wiki/index.php?title=Main_Page&amp;diff=10541"/>
		<updated>2022-03-06T14:21:26Z</updated>

		<summary type="html">&lt;p&gt;ShinBi: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
[[File:Logov2-blanc.png|center|link=http://mysticprojectro.com/wiki/index.php/Home|950px]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item large-text&amp;quot;&amp;gt;♥ Welcome to Divine Ascension Ragnarok Online ♥&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;A full custom private server based in United States. Enjoy !&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p&amp;gt;Check the &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Home&amp;quot;&amp;gt;→ Main Menu ←&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt; to discover the content !&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF;  margin: auto; width: 4%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://discord.gg/nRnedYJ4ms&amp;quot; target=&amp;quot;_blank&amp;quot;&amp;gt;&amp;lt;img src=&amp;quot;/wiki/images/thumb/d/dd/Discord.png/60px-Discord.png&amp;quot;/&amp;gt;&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Youtube-2.png|center|link=https://www.youtube.com/channel/UC114A_urwM60bhR2MA23zPw|65px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Facebook.png|center|link=https://www.facebook.com/daroserv|73px]]&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| [[File:Instagram.png|center|link=https://www.instagram.com/mysticprojectro/|50px]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;div class=&amp;quot;center-item&amp;quot;&amp;gt;&lt;br /&gt;
————————————————————————————————————————————————————————&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable weapons-table&amp;quot; style=&amp;quot;text-align: center; background-color:#FFFFFF; margin: auto; width: 70%; border-style: hidden;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;50%&amp;quot; style=&amp;quot;border: 0px&amp;quot;| ''Episode : 14.2 with custom content up to 17.2''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Capital City : Midgard (Custom)''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Base &amp;amp; Job EXP : x15''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Quest EXP : x10''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Instant Cast : No &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Everything_you_need_to_know#Cast_Time.2C_After_Skill_Delay_.26_Attack_Speed&amp;quot;&amp;gt;(Minimum 10% of Casting Time)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Item Drop : x20 &amp;lt;html&amp;gt;&amp;lt;a href=&amp;quot;https://mysticprojectro.com/wiki/index.php/Global_Information#Drop_Table&amp;quot;&amp;gt;(Logarithmic System)&amp;lt;/a&amp;gt;&amp;lt;/html&amp;gt;''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Host Location : Quebec''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Max Base Level : 102''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Max Job Level : 70''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Max &amp;lt;html&amp;gt;&lt;br /&gt;
&amp;lt;a href=&amp;quot;http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans&amp;quot;&amp;gt;Kugan Level&amp;lt;/a&amp;gt;&lt;br /&gt;
&amp;lt;/html&amp;gt; : 100''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Cards : 0.10%''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Mini-Boss &amp;amp; MvP Cards : 0.10%''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Max Stats : 99''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Max ASPD : 190''&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Party Capacity : 12 players''&lt;br /&gt;
| style=&amp;quot;border: 0px&amp;quot;| ''Party share : 15 levels''&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShinBi</name></author>
	</entry>
</feed>