Ninja
Expanded Jobs · 26 habilidades · 21 activa, 5 pasiva
Los textos de los Kugans y de las habilidades están en inglés, exactamente como en el juego.
Throwing Mastery
#522 · NJ_TOBIDOUGU
Passive Lv máx 10
Throwing Mastery
Increases Throw Shuriken damage and critical 'throw skills'.
| Nivel | Efecto |
|---|---|
| Lv 1 | Damage +3, Critical chance/rate throw skills +1/2% |
| Lv 2 | Damage +6, Critical chance/rate throw skills +2/4% |
| Lv 3 | Damage +9, Critical chance/rate throw skills +3/6% |
| Lv 4 | Damage +12, Critical chance/rate throw skills +4/8% |
| Lv 5 | Damage +15, Critical chance/rate throw skills +5/10% |
| Lv 6 | Damage +18, Critical chance/rate throw skills +6/12% |
| Lv 7 | Damage +21, Critical chance/rate throw skills +7/14% |
| Lv 8 | Damage +24, Critical chance/rate throw skills +8/16% |
| Lv 9 | Damage +27, Critical chance/rate throw skills +9/18% |
| Lv 10 | Damage +30, Critical chance/rate throw skills +10/20% |
Throw Shuriken
#523 · NJ_SYURIKEN
Physical attack Lv máx 10
Target: 1 EnemyCast: 0 secRange: 9 CellsDelay: ASPD basedSP Cost: 2Requirement: Throwing Mastery 1
Throw Shuriken
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Throws a Shuriken at a target from a distance of up to 9 cells away from the caster.
Inflict the status Brake (Which reduces ASD/CAST/ASPD). Chances slightly affected by LUK.
Each level adds 50% of the shuriken ATK into damage
| Nivel | Efecto |
|---|---|
| Lv 1 | Damage +4+DEX, Brake lasts 1sec |
| Lv 2 | Damage +8+2*DEX, Brake lasts 2sec |
| Lv 3 | Damage +12+3*DEX, Brake lasts 3sec |
| Lv 4 | Damage +16+4*DEX, Brake lasts 4sec |
| Lv 5 | Damage +20+5*DEX, Brake lasts 5sec |
| Lv 6 | Damage +24+6*DEX, Brake lasts 6sec |
| Lv 7 | Damage +28+7*DEX, Brake lasts 7sec |
| Lv 8 | Damage +32+8*DEX, Brake lasts 8sec |
| Lv 9 | Damage +36+9*DEX, Brake lasts 9sec |
| Lv 10 | Damage +40+10*DEX, Brake lasts 10sec |
Otorgada o aumentada por: Quick Shuriken (Tenchu)
Throw Kunai
#524 · NJ_KUNAI
Physical attack Lv máx 5
Target: 1 EnemyCast: 0 secRange: 9 CellsDelay: 0.5 secSP Cost: 30/25/20/15/10Requirement: Throw Shuriken 5
Throw Kunai
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Throws a Kunai that will strike its target 3 times in one attack.
The attack's element is affected by the type of Kunai thrown.
Inflict the status Crack (Which reduces DEF/MDEF/DEF2/MDEF2). Chances slightly affected by LUK.
Each level adds 100% of the kunai ATK into damage (for each hits)
| Nivel | Efecto |
|---|---|
| Lv 1 | 300% ATK +3*DEX + Kunai's ATK, Crack lasts 1sec |
| Lv 2 | 300% ATK +6*DEX + Kunai's ATK, Crack lasts 2sec |
| Lv 3 | 300% ATK +9*DEX + Kunai's ATK, Crack lasts 3sec |
| Lv 4 | 300% ATK +12*DEX + Kunai's ATK, Crack lasts 4sec |
| Lv 5 | 300% ATK +15*DEX + Kunai's ATK, Crack lasts 5sec |
Otorgada o aumentada por: Quick Kunai (Tenchu)
Throw Huuma Shuriken
#525 · NJ_HUUMA
Physical attack Lv máx 5
Target: 1 EnemyCast: 3 secRange: 9 CellsDelay: 2 secArea: 3x3 around the targetSP Cost: 20/25/30/35/40Requirement: Throwing Mastery 5, Throw Kunai 5
Throw Huuma Shuriken
Throws Huuma Shuriken that will damage its target and any nearby enemies.
The total amount of damage is divided among the enemies damaged by this skill.
Raising this skill's level increases its number of strikes.
| Nivel | Efecto |
|---|---|
| Lv 1 | 300% damage |
| Lv 2 | 450% damage |
| Lv 3 | 600% damage |
| Lv 4 | 750% damage |
| Lv 5 | 900% damage |
Otorgada o aumentada por: Quick Huuma (Tenchu)
Throw Zeny
#526 · NJ_ZENYNAGE
Physical attack Lv máx 10
Target: 1 EnemyCast: 0 secRange: 9 CellsDelay: 5 secSP Cost: 50Requirement: Throwing Mastery 10, Throw Huuma Shuriken 5
Throw Zeny
Throws coins at a target to inflict an amount of Defense piercing damage equal to the amount of zeny spent in the attack.
| Nivel | Efecto |
|---|---|
| Lv 1 | 500~1000 Zeny |
| Lv 2 | 1000~2000 Zeny |
| Lv 3 | 1500~3000 Zeny |
| Lv 4 | 2000~4000 Zeny |
| Lv 5 | 2500~5000 Zeny |
| Lv 6 | 3000~6000 Zeny |
| Lv 7 | 3500~7000 Zeny |
| Lv 8 | 4000~8000 Zeny |
| Lv 9 | 4500~9000 Zeny |
| Lv 10 | 5000~10000 Zeny |
Flip Tatami
#527 · NJ_TATAMIGAESHI
Active Lv máx 5
Target: SelfDelay: 3s -0.25s per LvCooldown: 5 secSP Cost: 15
Flip Tatami
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Flips tatami in a cross-shaped area around the caster, and makes the caster ignore long range physical damage for 3 seconds.
Damages and pushes enemies 3 cells backward if they are within the skill's attack range.
| Nivel | Efecto |
|---|---|
| Lv 1 | 1 cell range, 110% damage |
| Lv 2 | 2 cells range, 120% damage |
| Lv 3 | 2 cells range, 130% damage |
| Lv 4 | 3 cells range, 140% damage |
| Lv 5 | 3 cells range, 150% damage |
Otorgada o aumentada por: Quick Tatami (Tenchu)
Haze Slash
#528 · NJ_KASUMIKIRI
Physical attack Lv máx 10
Target: 1 EnemyCast: 0 secRange: 1 CellDelay: 1 secSP Cost: 8 + 2 per level (28 at level 10)Requirement: Shadow Leap 1
Haze Slash
Strikes an enemy, and then immediately enter the Hiding status, can be followed by the Shadow Leap or Shadow Slash skill.
| Nivel | Efecto |
|---|---|
| Lv 1 | 110% damage |
| Lv 2 | 120% damage |
| Lv 3 | 130% damage |
| Lv 4 | 140% damage |
| Lv 5 | 150% damage |
| Lv 6 | 160% damage |
| Lv 7 | 170% damage |
| Lv 8 | 180% damage |
| Lv 9 | 190% damage |
| Lv 10 | 200% damage |
Otorgada o aumentada por: Ninpo Mist (Ninjutsu)
Shadow Jump
#529 · NJ_SHADOWJUMP
Active Lv máx 5
Target: GroundDelay: 1 secSP Cost: 10Requirement: Flip Tatami 1
Shadow Jump
Shadow Leap can only be performed when the caster is in Hiding status, which can be enabled by the Haze Slasher skill.
This skill instantly moves the caster to a targeted cell, ignoring obstacles in the caster's way.
No map restrictions
| Nivel | Efecto |
|---|---|
| Lv 1 | 7 cells range |
| Lv 2 | 9 cells range |
| Lv 3 | 11 cells range |
| Lv 4 | 13 cells range |
| Lv 5 | 15 cells range |
Otorgada o aumentada por: Ninpo Jump (Ninjutsu)
Shadow Slash
#530 · NJ_KIRIKAGE
Physical attack Lv máx 5
Target: 1 EnemyRange: Shadow Jump range (5 + 2 per Shadow Jump Lv, max 15)SP Cost: 12 + 2 per level (22 at level 5)Requirement: Haze Slasher 5
Shadow Slash
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Shadow Slash can only be performed during Hiding status, which can be enabled by the Haze Slasher skill.
Strikes a target with an attack whose range is equal to the caster's Shadow Leap range. Casting this skill will cancel Hiding status.
Shadow Slash can now be used during War of Emperium. Requires Shadow Jump.
No map restrictions
| Nivel | Efecto |
|---|---|
| Lv 1 | 100% damage, +50% Skill Crit Rate |
| Lv 2 | 200% damage, +50% Skill Crit Rate |
| Lv 3 | 300% damage, +50% Skill Crit Rate |
| Lv 4 | 400% damage, +50% Skill Crit Rate |
| Lv 5 | 500% damage, +50% Skill Crit Rate |
Otorgada o aumentada por: Ninpo Slash (Ninjutsu)
Cicada Skin Shed
#531 · NJ_UTSUSEMI
Active Lv máx 5
Target: SelfDelay: 1 secSP Cost: 9 + 3 per level (24 at level 5, 39 at level 10)Requirement: Shadow Leap 5
Cicada Skin Shed
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Enables Cicada Skin Shed status, which enables the caster to automatically dodge a set number of attacks.
Each special dodge is followed by a backward movement of 7 cells.
When the number of attacks reaches the skill's limit, Cicada Skin Shed status is cancelled.
| Nivel | Efecto |
|---|---|
| Lv 1 | 20 sec, 1 Attack |
| Lv 2 | 30 sec, 1 Attack |
| Lv 3 | 40 sec, 2 Attacks |
| Lv 4 | 50 sec, 2 Attacks |
| Lv 5 | 60 sec, 3 Attacks |
| Lv 6 | 70 sec, 3 Attacks |
| Lv 7 | 80 sec, 4 Attacks |
| Lv 8 | 90 sec, 4 Attacks |
| Lv 9 | 100 sec, 5 Attacks |
| Lv 10 | 110 sec, 5 Attacks |
Otorgada o aumentada por: Ninpo Shell (Ninjutsu)
Mirror Image
#532 · NJ_BUNSINJYUTSU
Active Lv máx 10
Target: SelfDelay: 1 secSP Cost: 28 + 2 per level (48 at level 10)Requirement: Shadow Slash 3, Ninja Aura 1, Cicada Skin Shed 4
Mirror Image
Mirror Image can only be cast during Ninja Aura status, and consumes 1 Shadow Orb.
Create a mirror image that will enable the caster to dodge a set number of long and short range physical attacks.
This skill cannot be used to block or evade magic based attacks.
| Nivel | Efecto |
|---|---|
| Lv 1 | 1 Attack, 60 sec, Cast 4s |
| Lv 2 | 1 Attack, 80 sec, Cast 3.5s |
| Lv 3 | 2 Attacks, 100 sec, Cast 3s |
| Lv 4 | 2 Attacks, 120 sec, Cast 2.5s |
| Lv 5 | 3 Attacks, 140 sec, Cast 2s |
| Lv 6 | 3 Attacks, 160 sec, Cast 1.5s |
| Lv 7 | 4 Attacks, 180 sec, Cast 1s |
| Lv 8 | 4 Attacks, 200 sec, Cast 1s |
| Lv 9 | 5 Attacks, 220 sec, Cast 1s |
| Lv 10 | 5 Attacks, 240 sec, Cast 1s |
Otorgada o aumentada por: Quick Shadow (Tenchu)
Ninja Training
#533 · NJ_NINPOU
Passive Lv máx 10
Ninja Training
Increases SP regen by training in the Ninja Arts.
The amount of SP restored by this skill is affected by the character's MaxSP.
| Nivel | Efecto |
|---|---|
| Lv 1 | SP +3 every 10 Sec. |
| Lv 2 | SP +6 every 10 Sec. |
| Lv 3 | SP +9 every 10 Sec. |
| Lv 4 | SP +12 every 10 Sec. |
| Lv 5 | SP +15 every 10 Sec. |
| Lv 6 | SP +18 every 10 Sec. |
| Lv 7 | SP +21 every 10 Sec. |
| Lv 8 | SP +24 every 10 Sec. |
| Lv 9 | SP +27 every 10 Sec. |
| Lv 10 | SP +30 every 10 Sec. |
Otorgada o aumentada por: Fire Mystic Training (Shugenja of Fire), Water Mystic Training (Shugenja of Water), Wind Mystic Training (Shugenja of Wind)
Flaming Petals
#534 · NJ_KOUENKA
Magical attack Lv máx 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsSP Cost: 16 + 2 per level (36 at level 10)Requirement: Ninja Mastery 1
Flaming Petals
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Inflicts Fire elemental damage at a target by shooting flaming petals.
Has chances to inflict Fever status. LUK slightly increases chances.
| Nivel | Efecto |
|---|---|
| Lv 1 | 1 Hit, 80% MATK, Fever lasts 2sec |
| Lv 2 | 2 Hits, 160% MATK, Fever lasts 4sec |
| Lv 3 | 3 Hits, 240% MATK, Fever lasts 6sec |
| Lv 4 | 4 Hits, 320% MATK, Fever lasts 8sec |
| Lv 5 | 5 Hits, 400% MATK, Fever lasts 10sec |
| Lv 6 | 6 Hits, 480% MATK, Fever lasts 12sec |
| Lv 7 | 7 Hits, 560% MATK, Fever lasts 14sec |
| Lv 8 | 8 Hits, 640% MATK, Fever lasts 16sec |
| Lv 9 | 9 Hits, 720% MATK, Fever lasts 18sec |
| Lv 10 | 10 Hits, 800% MATK, Fever lasts 20sec |
| Lv 11 | 11 Hits, 880% MATK, Fever lasts 22sec |
| Lv 12 | 12 Hits, 960% MATK, Fever lasts 24sec |
| Lv 13 | 13 Hits, 1040% MATK, Fever lasts 26sec |
| Lv 14 | 14 Hits, 1120% MATK, Fever lasts 28sec |
| Lv 15 | 15 Hits, 1200% MATK, Fever lasts 30sec |
Otorgada o aumentada por: Fire Mystic Lesser Spell (Shugenja of Fire)
Blaze Shield
#535 · NJ_KAENSIN
Magical attack Lv máx 10
Target: SelfCast: 6.5 -0.5 sec per LvDelay: 1 secDuration: 20 secSP Cost: 25Requirement: Flaming Petals 5
Blaze Shield
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Summons a blazing storm in a 5*5 cell area around the caster that will deliver multiple strikes to enemies within its range.
The Blaze Shield lasts for 20 seconds, but is automatically canceled after inflicting its maximum number of strikes.
Each hit deals 50% MATK and has 8+LUK/20% chance to inflict Burning.
| Nivel | Efecto |
|---|---|
| Lv 1 | 1 Hit, Burning lasts 6sec |
| Lv 2 | 2 Hits, Burning lasts 7sec |
| Lv 3 | 3 Hits, Burning lasts 8sec |
| Lv 4 | 4 Hits, Burning lasts 9sec |
| Lv 5 | 5 Hits, Burning lasts 10sec |
| Lv 6 | 6 Hits, Burning lasts 11sec |
| Lv 7 | 7 Hits, Burning lasts 12sec |
| Lv 8 | 8 Hits, Burning lasts 13sec |
| Lv 9 | 9 Hits, Burning lasts 14sec |
| Lv 10 | 10 Hits, Burning lasts 15sec |
Otorgada o aumentada por: Fire Mystic Medium Spell (Shugenja of Fire)
Exploding Dragon
#536 · NJ_BAKUENRYU
Magical attack Lv máx 5
Target: 1 EnemyCast: 3 secRange: 9 CellsDelay: 3 secSP Cost: 15 + 5 per level (40 at level 5, 65 at level 10)Requirement: Ninja Mastery 10, Blaze Shield 7
Exploding Dragon
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Summons a flaming dragon that will inflict 3 strikes on all enemies in a 5*5 cell area around the cell targeted by this skill.
| Nivel | Efecto |
|---|---|
| Lv 1 | 300% Matk, Area 5x5 |
| Lv 2 | 450% Matk, Area 5x5 |
| Lv 3 | 600% Matk, Area 5x5 |
| Lv 4 | 750% Matk, Area 5x5 |
| Lv 5 | 900% Matk, Area 5x5 |
| Lv 6 | 1050% Matk, Area 5x5, cast 3.2s |
| Lv 7 | 1200% Matk, Area 5x5, cast 3.4s |
| Lv 8 | 1350% Matk, Area 5x5, cast 3.6s |
| Lv 9 | 1500% Matk, Area 5x5, cast 3.8s |
| Lv 10 | 1650% Matk, Area 5x5, cast 4s |
Otorgada o aumentada por: Fire Mystic Higher Spell (Shugenja of Fire), Fire Mystic Attack (Shugenja of Fire), Fire Mystic Breath (Shugenja of Fire)
Freezing Spear
#537 · NJ_HYOUSENSOU
Magical attack Lv máx 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsSP Cost: 12 + 3 per level (42 at level 10)Requirement: Ninja Mastery 1
Freezing Spear
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Summons spears of ice that will strike a targeted enemy multiple times.
Has chances to inflict Chill status. LUK slightly increases chances.
| Nivel | Efecto |
|---|---|
| Lv 1 | 1 Hit, 80% MATK, Chill lasts 2sec |
| Lv 2 | 2 Hits, 160% MATK, Chill lasts 4sec |
| Lv 3 | 3 Hits, 240% MATK, Chill lasts 6sec |
| Lv 4 | 4 Hits, 320% MATK, Chill lasts 8sec |
| Lv 5 | 5 Hits, 400% MATK, Chill lasts 10sec |
| Lv 6 | 6 Hits, 480% MATK, Chill lasts 12sec |
| Lv 7 | 7 Hits, 560% MATK, Chill lasts 14sec |
| Lv 8 | 8 Hits, 640% MATK, Chill lasts 16sec |
| Lv 9 | 9 Hits, 720% MATK, Chill lasts 18sec |
| Lv 10 | 10 Hits, 800% MATK, Chill lasts 20sec |
| Lv 11 | 11 Hits, 880% MATK, Chill lasts 22sec |
| Lv 12 | 12 Hits, 960% MATK, Chill lasts 24sec |
| Lv 13 | 13 Hits, 1040% MATK, Chill lasts 26sec |
| Lv 14 | 14 Hits, 1120% MATK, Chill lasts 28sec |
| Lv 15 | 15 Hits, 1200% MATK, Chill lasts 30sec |
Otorgada o aumentada por: Water Mystic Lesser Spell (Shugenja of Water)
Watery Evasion
#538 · NJ_SUITON
Active Lv máx 10
Target: GroundCast: 3 secRange: 9 CellsSP Cost: 12 + 3 per level (42 at level 10)Requirement: Freezing Spear 5
Watery Evasion
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Creates a water pool that will affect enemies within range by decreasing their AGI and reducing Movement Speed.
All Ninja Class characters, including the caster, are immune to these AGI and Movement Speed penalties.
The area targeted by Watery Evasion will increase the damage of the Freezing Spear skill, and enables the use of Water Ball and Aqua Benedicta for other players.
Increases damage of Flaming Petals and Wind Blade by 2% per respective skill level if the caster stands in the area, and of Freezing Spear if the caster or the target is in the area.
| Nivel | Efecto |
|---|---|
| Lv 1 | Area 3x3, 15 sec, Agi -2, Speed -23% |
| Lv 2 | Area 3x3, 20 sec, Agi -4, Speed -26% |
| Lv 3 | Area 3x3, 25 sec, Agi -6, Speed -29% |
| Lv 4 | Area 5x5, 30 sec, Agi -8, Speed -32% |
| Lv 5 | Area 5x5, 35 sec, Agi -9, Speed -35% |
| Lv 6 | Area 5x5, 40 sec, Agi -11, Speed -38% |
| Lv 7 | Area 7x7, 45 sec, Agi -13, Speed -41% |
| Lv 8 | Area 7x7, 50 sec, Agi -15, Speed -44% |
| Lv 9 | Area 7x7, 55 sec, Agi -17, Speed -47% |
| Lv 10 | Area 9x9, 60 sec, Agi -19, Speed -50% |
| Lv 11 | Area 9x9, 65 sec, Agi -21, Speed -53% |
| Lv 12 | Area 9x9, 70 sec, Agi -23, Speed -56% |
| Lv 13 | Area 9x9, 75 sec, Agi -25, Speed -59% |
| Lv 14 | Area 9x9, 80 sec, Agi -27, Speed -62% |
| Lv 15 | Area 9x9, 85 sec, Agi -29, Speed -65% |
Otorgada o aumentada por: Water Mystic Medium Spell (Shugenja of Water)
Snow Flake Draft
#539 · NJ_HYOUSYOURAKU
Magical attack Lv máx 5
Target: SelfCast: 3secDelay: 3 secSP Cost: 35 + 5 per level (60 at level 5, 85 at level 10)Requirement: Ninja Mastery 10, Watery Evasion 7
Snow Flake Draft
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Summons a meteor of ice that will damage enemies in a 9x9 cell area around the caster.
| Nivel | Efecto |
|---|---|
| Lv 1 | 9x9 area, 190% Matk, Freeze Chance 20% |
| Lv 2 | 9x9 area, 230% Matk, Freeze Chance 30% |
| Lv 3 | 9x9 area, 270% Matk, Freeze Chance 40% |
| Lv 4 | 9x9 area, 310% Matk, Freeze Chance 50% |
| Lv 5 | 9x9 area, 350% Matk, Freeze Chance 60% |
| Lv 6 | 11x11 area, 390% Matk, Freeze Chance 70%, cast 3.2s |
| Lv 7 | 11x11 area, 430% Matk, Freeze Chance 80%, cast 3.4s |
| Lv 8 | 11x11 area, 470% Matk, Freeze Chance 90%, cast 3.6s |
| Lv 9 | 11x11 area, 510% Matk, Freeze Chance 100%, cast 3.8s |
| Lv 10 | 11x11 area, 550% Matk, Freeze Chance 110%, cast 4s |
Otorgada o aumentada por: Water Mystic Higher Spell (Shugenja of Water), Water Mystic Attack (Shugenja of Water), Water Mystic Breath (Shugenja of Water)
Wind Blade
#540 · NJ_HUUJIN
Magical attack Lv máx 10
Target: 1 EnemyCast: 0.7 sec per LvRange: 9 CellsSP Cost: 10 + 2 per level (30 at level 10)Requirement: Ninja Mastery 1
Wind Blade
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Shoots a shearing blade of air that will inflict Wind elemental damage to a targeted enemy.
Has chances to inflict Feeble status. LUK slightly increases chances.
| Nivel | Efecto |
|---|---|
| Lv 1 | 1 Hit, 80% MATK, Feeble lasts 2sec |
| Lv 2 | 2 Hits, 160% MATK, Feeble lasts 4sec |
| Lv 3 | 3 Hits, 240% MATK, Feeble lasts 6sec |
| Lv 4 | 4 Hits, 320% MATK, Feeble lasts 8sec |
| Lv 5 | 5 Hits, 400% MATK, Feeble lasts 10sec |
| Lv 6 | 6 Hits, 480% MATK, Feeble lasts 12sec |
| Lv 7 | 7 Hits, 560% MATK, Feeble lasts 14sec |
| Lv 8 | 8 Hits, 640% MATK, Feeble lasts 16sec |
| Lv 9 | 9 Hits, 720% MATK, Feeble lasts 18sec |
| Lv 10 | 10 Hits, 800% MATK, Feeble lasts 20sec |
| Lv 11 | 11 Hits, 880% MATK, Feeble lasts 22sec |
| Lv 12 | 12 Hits, 960% MATK, Feeble lasts 24sec |
| Lv 13 | 13 Hits, 1040% MATK, Feeble lasts 26sec |
| Lv 14 | 14 Hits, 1120% MATK, Feeble lasts 28sec |
| Lv 15 | 15 Hits, 1200% MATK, Feeble lasts 30sec |
Otorgada o aumentada por: Wind Mystic Lesser Spell (Shugenja of Wind)
Lightning Jolt
#541 · NJ_RAIGEKISAI
Magical attack Lv máx 10
Target: SelfCast: 4 secSP Cost: 12 + 4 per level (52 at level 10)Requirement: Wind Blade 5
Lightning Jolt
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Summons lightning bolts around the caster to damage enemies within the skill's range.
| Nivel | Efecto |
|---|---|
| Lv 1 | 200% Matk, 5x5 area |
| Lv 2 | 240% Matk, 5x5 area |
| Lv 3 | 280% Matk, 7x7 area |
| Lv 4 | 320% Matk, 7x7 area |
| Lv 5 | 360% Matk, 9x9 area |
| Lv 6 | 400% Matk, 9x9 area |
| Lv 7 | 440% Matk, 11x11 area |
| Lv 8 | 480% Matk, 11x11 area |
| Lv 9 | 520% Matk, 11x11 area |
| Lv 10 | 560% Matk, 11x11 area |
| Lv 11 | 600% Matk, 13x13 area |
| Lv 12 | 640% Matk, 13x13 area |
| Lv 13 | 680% Matk, 13x13 area |
| Lv 14 | 720% Matk, 13x13 area |
| Lv 15 | 760% Matk, 15x15 area |
Otorgada o aumentada por: Wind Mystic Medium Spell (Shugenja of Wind)
First Wind
#542 · NJ_KAMAITACHI
Magical attack Lv máx 5
Target: 1 EnemyCast: 3 secRange: 9SP Cost: 15 + 5 per level (40 at level 5, 65 at level 10)Requirement: Ninja Mastery 10, Lightning Jolt 5
First Wind
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Shoots a blade of sharp wind that will slash all enemies between the caster and the skill's target.
| Nivel | Efecto |
|---|---|
| Lv 1 | 200% Matk |
| Lv 2 | 300% Matk |
| Lv 3 | 400% Matk |
| Lv 4 | 500% Matk |
| Lv 5 | 600% Matk |
| Lv 6 | 700% Matk, cast 3.2s |
| Lv 7 | 800% Matk, cast 3.4s |
| Lv 8 | 900% Matk, cast 3.6s |
| Lv 9 | 1000% Matk, cast 3.8s |
| Lv 10 | 1100% Matk, cast 4s |
Otorgada o aumentada por: Wind Mystic Higher Spell (Shugenja of Wind), Wind Mystic Attack (Shugenja of Wind), Wind Mystic Breath (Shugenja of Wind)
Ninja Aura
#543 · NJ_NEN
Active Lv máx 5
Target: SelfCast: 6 - 1 sec per Lv (1 sec at level 5, then -0.1 sec per Lv)SP Cost: 10 + 10 per level (60 at level 5, 110 at level 10)Requirement: Ninja Mastery 5
Ninja Aura
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Focuses spiritual energy to enter Ninja Aura status, which endows the caster with INT and STR bonuses.
Ninja Aura status enables the use of the Mirror Image and Killing Strike skills, although using those skills will cancel Ninja Aura status.
Reduces reflected magical damage by a flat value equal to user's current SP.
| Nivel | Efecto |
|---|---|
| Lv 1 | Str and Int +1, 30 sec |
| Lv 2 | Str and Int +2, 45 sec |
| Lv 3 | Str and Int +3, 60 sec |
| Lv 4 | Str and Int +4, 75 sec |
| Lv 5 | Str and Int +5, 90 sec |
| Lv 6 | Str and Int +6, 105 sec |
| Lv 7 | Str and Int +7, 120 sec |
| Lv 8 | Str and Int +8, 135 sec |
| Lv 9 | Str and Int +9, 150 sec |
| Lv 10 | Str and Int +10, 165 sec |
Otorgada o aumentada por: Ninpo Combo (Ninjutsu), Ninpo Final (Ninjutsu), Quick Shadow (Tenchu), Fire Mystic Soul (Shugenja of Fire), Water Mystic Soul (Shugenja of Water), Wind Mystic Soul (Shugenja of Wind)
Killing Strike
#544 · NJ_ISSEN
Physical attack Lv máx 10
Target: 1 EnemyRange: 5 CellsSP Cost: 50 + 5 per level (100 at level 10)Requirement: Throwing Mastery 7, Shadow Slash 5, Ninja Aura 1
Killing Strike
Sacrifices the caster's remaining HP to inflict devastating damage to the targeted enemy.
The amount of remaining HP affects the damage inflicted, and each cast of this skill will reduce the caster's HP to 5% of its current HP.
Damage are based on SkillLv, STR, and HP.
Odd levels: (STR + 100) * lost HP * SkillLv /2000
Even levels: (STR + 100) * actual HP * SkillLv /1000
Damage doubled on monsters regardless of level used.
Otorgada o aumentada por: Ninpo Final (Ninjutsu)
Bare Hand Mastery
#259 · MO_IRONHAND
Passive Lv máx 10
Bare Hand Mastery
Increases damage with bare hands and Knuckle class weapons.
| Nivel | Efecto |
|---|---|
| Lv 1 | Damage +5 |
| Lv 2 | Damage +10 |
| Lv 3 | Damage +15 |
| Lv 4 | Damage +20 |
| Lv 5 | Damage +25 |
| Lv 6 | Damage +30 |
| Lv 7 | Damage +35 |
| Lv 8 | Damage +40 |
| Lv 9 | Damage +45 |
| Lv 10 | Damage +50 |
Sword Mastery
#2 · SM_SWORD
Passive Lv máx 10
Sword Mastery
Increases damage with One-Handed Sword and Dagger class weapon.
| Nivel | Efecto |
|---|---|
| Lv 1 | Damage +5 |
| Lv 2 | Damage +10 |
| Lv 3 | Damage +15 |
| Lv 4 | Damage +20 |
| Lv 5 | Damage +25 |
| Lv 6 | Damage +30 |
| Lv 7 | Damage +35 |
| Lv 8 | Damage +40 |
| Lv 9 | Damage +45 |
| Lv 10 | Damage +50 |
Two-Handed Weapon Mastery
#3 · SM_TWOHAND
Passive Lv máx 10
Two-Handed Weapon Mastery
Increases damage with Two-Handed Weapon class weapon.
+10 damage on skill attacks and +1/5 of the right hand weapon ATK per SkillLv.
| Nivel | Efecto |
|---|---|
| Lv 1 | Damage +5, sword/axe/mace/spear damage +0.5% |
| Lv 2 | Damage +10, sword/axe/mace/spear damage +1% |
| Lv 3 | Damage +15, sword/axe/mace/spear damage +1.5% |
| Lv 4 | Damage +20, sword/axe/mace/spear damage +2% |
| Lv 5 | Damage +25, sword/axe/mace/spear damage +2.5% |
| Lv 6 | Damage +30, sword/axe/mace/spear damage +3% |
| Lv 7 | Damage +35, sword/axe/mace/spear damage +3.5% |
| Lv 8 | Damage +40, sword/axe/mace/spear damage +4% |
| Lv 9 | Damage +45, sword/axe/mace/spear damage +4.5% |
| Lv 10 | Damage +50, sword/axe/mace/spear damage +5% |
