Difference between revisions of "Custom Enchant System"
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:**2% chance to get two Stats +2 and one extra Stat +1. | :**2% chance to get two Stats +2 and one extra Stat +1. | ||
:***Meaning you have 8% chance to break your gear upon enchantment. | :***Meaning you have 8% chance to break your gear upon enchantment. | ||
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Revision as of 18:08, 23 March 2022
Introduction
- By talking to Payle Itaki, you can consume Souls in order to add STR / AGI / VIT / INT / DEX or LUK bonus statistics.
- Unlike the official system, enchantments can have more than one stat bonus.
- The chances of getting a better bonus depend on the given Soul.
- By talking to Payle Itaki, you can consume Souls in order to add STR / AGI / VIT / INT / DEX or LUK bonus statistics.
Take note it still can destroy your item, better be prepared ! If you want to protect your gear, you must use a Blacksmith's Blessing !
- → Take note that you can fuse 10 Fragments of Souls into the refined one.
What are the costs ?
- Regardless of the type of Soul used during the process, the enchantment will cost :
- One Soul
- 400 000 zenys
- An Armor
- Regardless of the type of Soul used during the process, the enchantment will cost :
How it works ?
Three types of Souls are currently available on DaRO, these souls gives different chances to get stats on your gear.
- While using an Uncommon Soul, you have :
- 48% chance to get any Stat +1
- 16% chance to get a second Stat +1
- Meaning you have 36% chance to break your gear upon enchantment.
- While using an Uncommon Soul, you have :
- While using a Rare Soul, you have :
- 60% chance to get any Stat +1
- 16% chance to get a second Stat +1
- 8% chance to get a third Stats +1
- 4% chance to get two Stats +2
- Meaning you have 16% chance to break your gear upon enchantment.
- While using a Rare Soul, you have :
- While using a Pure Soul, you have :
- 62% chance to get any Stat +1
- 16% chance to get a second Stat +1
- 8% chance to get a third Stats +1
- 4% chance to get two Stats +2
- 2% chance to get two Stats +2 and one extra Stat +1.
- Meaning you have 8% chance to break your gear upon enchantment.
- While using a Pure Soul, you have :
In some cases, you may use Brilliant or Shining Souls instead. These high quality Souls are harder to get, but have significant effects on the process !
- → Brilliant Soul is an item doubling the chance of getting a better bonus.
- → Shining Soul can be used to choose which Stat bonus you will get.