New gear pieces and Half-God items

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Revision as of 05:42, 29 March 2023 by Euskadi (talk | contribs) (→‎Equipments Sets)
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Introduction

On DaRO, we want to offers new possiblity of equipments to all players that want to improve their gears. On this page, you can see all the equipments that has been added or modified in order to reach this goal.

If you noticed that an item is too strong, please report it to our team and we will analyze it wisely.

Athletic Shoes

To run faster you will have to reach Base Level 64 !

List of Athletic Shoes
ID Name Effects DEF MDEF Weight Obtainable
22170 Athletic Shoes.png #29853 Athletic Shoes [0]
  • Walking speed (Cumulable) +3%
3 0 40 Midgard's City
#29854 Athletic Shoes +1 [0]
  • Walking speed (Cumulable) +6%
3 0 40 Midgard's City
#29855 Athletic Shoes +2 [0]
  • Walking speed (Cumulable) +9%
3 0 40 Midgard's City
#29856 Athletic Shoes +3 [0]
  • Walking speed (Cumulable) +12%
3 0 40 Rare Map Item
#29857 Athletic Shoes +1 [1]
  • Walking speed (Cumulable) +6%
3 0 40

Taekwon Shoes

ID Name Effects DEF MDEF Weight Requiered Level Obtainable
#29841 Taekung [0]
  • ATK +10
  • Low chance to double hit on physical attacks
2 0 40 18 Midgard's City
#29845 Hard Shoes [0]
  • ATK +20
  • Low chance to double hit on physical attacks
2 0 50 23 Midgard's City
#29846 Hard Shoes [1]
  • ATK +20
  • Low chance to double hit on physical attacks
2 0 50 23 ???
#29847 Steel Shoes [0]
  • ATK +35
  • Low chance to double hit on physical attacks
3 0 85 28 Midgard's City
#29848 Steel Shoes [1]
  • ATK +35
  • Low chance to double hit on physical attacks
3 0 85 28 ???
#29843 Oridecon Shoes [0]
  • ATK +50
  • Low chance to double hit on physical attacks
4 0 100 33 Midgard's City
#29844 Oridecon Shoes [1]
  • ATK +50
  • Low chance to double hit on physical attacks
4 0 100 33 ???
#29842 Hermes [0]
  • ATK +45
  • DEX +3
  • AGI +2
  • Low chance to double hit on physical attacks
2 0 75 45 Midgard's City


Half-God Equipments

This set of equipment will be available ?? for all classes ?? as soon as you will reach Base Level 100 thanks to our Mastery System!

→ However, you can't refine any part of this set.

Take note that you can wear only one Half-God Item at a time. That means if you already have one of the items listed below, any other of this table will be unequipped immediately !


List of Half-God Equipments
ID Name Type Effects DEF MDEF Weight Obtainable
Valkyrie armor2 Gardel Milarii.png #30035 Gardel Milarii [2] Armor
  • unbreakable, having the same cards imbued twice in this armor makes it extremely fragile, if equipped then all other half god items are unequipped
0 0 0
20846 Ragnarok.png #30037 Ragnarok [2] Garment
  • unbreakable, having the same cards imbued twice in this garment makes it extremely fragile, if equipped then all other half god items are unequipped
0 0 0
2410 Agalandar.png #30036 Agalandar [2] Footgear
  • unbreakable, having the same cards imbued twice in these shoes makes it extremely fragile, if equipped then all other half god items are unequipped
0 0 0
28929 Hildegarde.png #30034 Hildegarde [2] Shield
  • Unbreakable, having the same cards imbued twice in this shield makes it extremely fragile, if equipped then all other half god items are unequipped
0 0 0

Equipments Sets

Salamander Set

  • All Salamander Set parts can be acquiered in Custom - Shivan and can be worn as long as you reached Base Level 75 no matter the Class.
Salamander Set
ID Name Type Effects DEF MDEF Weight
Dragona red Salamander Mail.png #30000 Salamander Mail [1] Armor
  • Fire resistance +7%
  • Counter attack (near) with a 400% fire attack/bolt at 4% chance, depending on best attribute and +1% chance per set piece worn
  • +3% all damage (DOTs too) and +1% per set piece worn, max 10%
4 2 150
20945 Salamander Garb.png #30001 Salamander Garb [1] Garment
  • Fire resistance +7%
  • Reflect 8% physical damage + 2% per set piece worn
2 1 125
22206 Salamander Boots.png #30002 Salamander Boots [1] Footgear
  • Fire resistance +7%
  • Steal 4% physical damage done + 1% per set piece worn. Max one time per second.
  • MaxHP/MaxSP +1% per refine.
2 1 125
2193 Salamander Aegis.png #30003 Salamander Aegis [1] Shield
  • Fire resistance +7%
  • Critical +4 + 1 per set piece worn
2 1 125
28379 Salamander Ring.png #30004 Salamander Ring [1] Accessory
  • Fire resistance +7%
  • Near damage resistance 9% + 1% per set piece worn
0 0 60
7439 Salamander Pendant.png #30005 Salamander Pendant [0] Pendant
  • Fire resistance +7%
  • ATK/MATK Bonus of 7 + 3 per set piece worn
0 0 60
7426 Salamander Charm.png #30006 Salamander Charm [0] Charm
  • Fire resistance +7%
  • Status Rates (targets) +10% + 4% per set piece worn
0 0 60
Bonus on Class Concerning Armors
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garments, Footgears & Shields
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1
Additional Bonus Effects if worn as a full set
  • The first gear from a set worn grants +3 DEF/MDEF
  • Maximum HP & SP +14%
  • Fire resistance +14%
  • Physical/Misc/Magical Fire damage +14%
  • Each different gear of the same set after the first one grant +1 all stats and +1% resistance to all elements.

Aruzan Set

  • All Azuran Set parts can be acquiered in Custom - Atlantide and can be worn as long as you reached Base Level 75 no matter the Class.
Azuran Set
ID Name Type Effects DEF MDEF Weight
Noblesse duple robe Azuran Robe PNG.png #30007 Azuran Robe [1] Armor
  • Water resistance +7%
  • MDEF +4% + 1% per set piece worn
  • Reduce SP/Gems/Ammos/Spirits/etc cost by 12%, additional 3% per set piece worn
  • +6% to summon power (clones too), attribute bonus power and self bonus duration and +2% per set piece worn, max 20%
0 6 50
20837 Azuran Veil.png #30008 Azuran Veil [1] Garment
  • Water resistance +7%
  • Magic Reflect Rate +8% + 2% per set piece worn
0 3 25
22045 Azuran Sandals.png #30009 Azuran Sandals [1] Footgear
  • Water resistance +7%
  • Maximum SP +BaseLevel x 0.8 + 0.2 per set piece worn
  • MaxHP/MaxSP +1% per refine.
0 3 25
2196 Azuran Guard.png #30010 Azuran Guard [1] Shield
  • Water resistance +7%
  • Magic damage resistance 9% + 1% per set piece worn
0 3 25
28377 Azuran Ring.png #30011 Azuran Ring [1] Accessory
  • Water resistance +7%
  • Mental status resistance +8% + 2% per set piece worn
0 0 10
7438 Azuran Pendant.png #30012 Azuran Pendant [0] Pendant
  • Water resistance +7%
  • SP natural reco +10% + 5% per set piece worn
  • SP potions reco +8% + 2% per set piece worn
0 0 10
7428 Azuran Charm.png #30013 Azuran Charm [0] Charm
  • Water resistance +7%
  • Status Rates (self) -10%
0 0 10
Bonus on Class Concerning Armors
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garments, Footgears & Shields
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1
Additional Bonus Effects if worn as a full set
  • The first gear from a set worn grants +3 DEF/MDEF
  • Maximum HP & SP +14%
  • Water resistance +14%
  • Physical/Misc/Magical Water damage +14%
  • Each different gear of the same set after the first one grant +1 all stats and +1% resistance to all elements.

Tempest Set

  • All Tempest Set parts can be acquiered in Custom - Tyr Tower and can be worn as long as you reached Base Level 75 no matter the Class.
Tempest Set
ID Name Type Effects DEF MDEF Weight
450092 Tempest Vest.png #30014 Tempest Vest [1] Armor
  • Wind element resistance +7%
  • Reduce Casting Time, After Skill Delay & increase ASPD by 1% + 2% per set piece worn
  • +3 to perfect flee and +1 per set piece worn, max 10
2 4 100
20947 Tempest Manteau.png #30015 Tempest Manteau [1] Garment
  • Wind element resistance +7%
  • Physical (PFLEE) and Magical Flee (MFLEE) +4% + 1% per set piece worn
  • Some chance (up to 30% with full set) to avoid first attack received
1 2 75
22209 Tempest Shoes.png #30016 Tempest Shoes [1] Footgear
  • Wind element resistance +7%
  • Walk speed +4% (cumulative and max Walk Speed) + 1% per set piece worn
  • MaxHP/MaxSP +1% per refine.
1 2 75
2140 Tempest Buckler.png #30017 Tempest Buckler [1] Shield
  • Wind element resistance +7%
  • Long (not magic) range damage resistance 9% + 1% per set piece worn
1 2 75
2743 Tempest Ring.png #30018 Tempest Ring [1] Accessory
  • Wind element resistance +7%
  • Hit +8 + 2 per set piece worn
  • Status Durations (self) -10% + 5% per set piece worn
0 0 35
7436 Tempest Pendant.png #30019 Tempest Pendant [0] Pendant
  • Wind element resistance +7%
  • After Hit Recovery +8% + 2% per set piece worn
  • Cooldown Duration -4% + -1% per set piece worn
0 0 35
7429 Tempest Charm.png #30020 Tempest Charm [0] Charm
  • Wind element resistance +7%
  • Status Durations (targets) +10%
0 0 35
Bonus on Class Concerning Armors
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garments, Footgears & Shields
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1
Additional Bonus Effects if worn as a full set
  • The first gear from a set worn grants +3 DEF/MDEF
  • Maximum HP & SP +14%
  • Wind resistance +14%
  • Physical/Misc/Magical Wind damage +14%
  • Each different gear of the same set after the first one grant +1 all stats and +1% resistance to all elements.

Titanian Set

  • All Titanian Set parts can be acquiered in Custom - Titan's Retreat and can be worn as long as you reached Base Level 75 no matter the Class.
Titanian Set
ID Name Type Effects DEF MDEF Weight
15246 Titanian Armor.png #30021 Titanian Armor [1] Armor
  • Earth resistance +7%
  • DEF +4% + 1% per set piece worn
  • Resist cast cancel 30% + 7% per set piece worn (Works in PvP)
  • +3% heal power and hp recovery over 10s (tick every seconds) and +1% per set piece worn, max 10%
6 0 200
30022 Titanian Pauldrons New Sprite.png #30022 Titanian Pauldrons [1] Garment
  • Earth resistance +7%
  • Neutral resistance +4% + 1% per set piece worn
3 0 175
30023 Titanian Greaves New Sprite.png #30023 Titanian Greaves [1] Footgear
  • Earth resistance +7%
  • Maximum HP + BaseLevel x8 + 2 per set piece worn
  • MaxHP/MaxSP +1% per refine.
3 0 175
28389 Titanian Ring.png #30024 Titanian Ring [1] Accessory
  • Earth resistance +7%
  • Physical status resistance +8% + 2% per set piece worn
2 0 85
7437 Titanian Pendant.png #30025 Titanian Pendant [0] Pendant
  • Earth resistance +7%
  • Natural HP recovery +40% + 10% per set piece worn
  • Heal power received and potions effects +8% + 2% per set piece worn
0 0 85
28927 Titanian Shield.png #30026 Titanian Shield [1] Shield
  • Earth resistance +7%
  • Front damage resistance +4% + 1% per set piece worn
  • Critical Defense +8% + 2% per set piece worn
3 0 175
7430 Titanian Charm.png #30027 Titanian Charm [0] Charm
  • Earth resistance +7%
  • Abnormal status durations -10% on self
0 0 85
Bonus on Class Concerning Armors
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garments, Footgears & Shields
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1
Additional Bonus Effects if worn as a full set
  • The first gear from a set worn grants +3 DEF/MDEF
  • Maximum HP & SP +14%
  • Earth resistance +14%
  • Physical/Misc/Magical Earth damage +14%
  • Each different gear of the same set after the first one grant +1 all stats and +1% resistance to all elements.

Random Accessory Set

These Accessories can be worn as long as you reached Base Level 75 no matter the Class.

Random Accessory Set
ID Name Effects DEF MDEF Weight
490058 Iridescent Ring.png #30028 Iridescent Ring [1]
  • Drop with a +1 Bonus into 2 Statistics, both are randomly determined.
1 1 10
28483 Twisted Ring.png #30029 Twisted Ring [1]
  • Drop with a +1 Bonus into 2 Statistics & a +2 Bonus into another, both are randomly determined.
2 2 20
28509 Broceliande's Ring.png #30030 Broceliande's Ring [1]
  • Wind resistance +7%
  • All attributes +1, DEX +1, max HP/SP/LP +5%
3 3 30
Red promise ring z Shivan's Ring.png #30031 Shivan's Ring [1]
  • Fire resistance +7%
  • All attributes +1, STR +1, max HP/SP/LP +5%
3 3 30
Shine ring aq Ondine's Ring.png #30032 Ondine's Ring [1]
  • Water resistance +7%
  • All attributes +1, INT +1, max HP/SP/LP +5%
3 3 30
2988 Prometheus Ring.png #30033 Prometheus Ring [1]
  • Earth resistance +7%
  • All attributes +1, VIT+1, max HP/SP/LP +5%
3 3 30

Smart Instances Equipments

Abyssal Depths

All these Shields can be worn at Base Level 80.

List of Shields from Smart Instances Equipements
ID Name Type Effects DEF MDEF Weight
Bloody knight shield Abyssian Shield.png #30095 Abyssian shield [1] Shield
  • Heavy - Resist all elements 7%, Resist Boss 7%, Resist Big size 7%
2 1 125
Sin ring a Abyssian Ring.png #30089 Abyssian Ring [1] Accessory
  • Physical/Magical/Special Flee +5%
0 0 10
28550 Abyssian Gauntlets.png #30090 Abyssian Gauntlets [1] Accessory
  • Perfect Hit and Critical Rate +10%
0 0 30
6003 Abyssian Sun.png #30085 Abyssian Sun Pendant
  • Use up to 10% of actual SP to reduce damage
0 0 20
2876 Abyssian Star.png #30086 Abyssian Star Pendant
  • Use up to 10% of actual SP to increase damage
0 0 20
28309 Abyssian Moon.png #30087 Abyssian Moon Pendant
  • Use up to 10% of actual HP to increase damage
0 0 20
24005 Abyssian Crest.png #30088 Abyssian Crest Pendant
  • Use up to 10% of actual HP to ignore skill cost (when needed)
0 0 20
28306 Abyssian Pendant.png #30094 Abyssian Pendant Pendant
  • Increase drop rate by 10% (only item that can do that)
0 0 20
6820 Void Charm.png #30091 Void Charm Charm
  • Target hitted can't recovers for 2 seconds
0 0 10
1047 Death Charm.png #30092 Death Charm Charm
  • All finish effects works on targets with 5% more HP.
0 0 10
Abyssian Charm.png #30093 Abyssian Charm Charm
  • All attributes +1, drop with +2 to one attribute (random)
0 0 10
Bonus on Class Concerning Armor
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garment, Shoes & Shield
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1

Hollow's Castle

These garments can be obtain in Hollow Castle and worn as soon as you reached Base Level 80.


List of Garments from Smart Instances Equipements
ID Name Type Effects DEF MDEF Weight
31564 Hollow Veil.png #30049 Hollow Veil [1] Garment
  • MDEF +5, All skill's effects last 30% longer, recover 0,5% of SP every seconds
0 3 25
2581 Hollow Manteau.png #30050 Hollow Manteau [1] Garment
  • ASPD +5%, Critical +5
1 2 75
20925 Hollow Garb.png #30051 Hollow Garb [1] Garment
  • 10% counter attack at every type or range with 400% physical attacks or magical attacks, depending on stats
2 1 125
20793 Hollow Spauldron.png #30052 Hollow Spauldron [1] Garment
  • Grants 5% resistance to all elements, Leech Life 5%, recover 0,5% of HP every seconds
3 0 175
20820 Hope Cape.png #30053 Hope Cape [1] Garment
  • Reduce
  • Reduce 15% of Damage from the last element monster that killed you
2 1 100
31395 Witch's Handbook.png #30060 Witch's Handbook [1] Shield
  • 30% chance to reflect any kind of status effects back
0 3 25
28518 Hollow Ring.png #30054 Hollow Ring [1] Accessory
  • Status Rates (targets) +10%
0 0 10
2998 Hollow Armlet.png #30055 Hollow Armlet [1] Accessory
  • Status Rates (self) -10%
0 0 20
490106 Hollow Pendant.png #30059 Hollow Pendant Pendant
  • 25% chance to increase DEF2/MDEF2 by 5 when hit physically or magically for 10 seconds, this effect can stack up to BaseLevel/2 times
0 0 20
7313 Magical Defense Charm.png #30056 Magical Defense Charm Charm
  • MDEF +2
0 0 10
7773 Physical Defense Charm.png #30057 Physical Defense Charm Charm
  • DEF +2
0 0 10
Cassock dex Hollow Charm.png #30058 Hollow Charm Charm
  • DEF/MDEF +5%
0 0 10
Bonus on Class Concerning Armor
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garment, Shoes & Shield
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1

Neverending Citadel

All these Shields can be worn at Base Level 80.

List of Shields from Smart Instances Equipements
ID Name Type Effects DEF MDEF Weight
2191 Neverending Book.png #30038 Neverending Book [1] Shield
  • Reduce casting time by 15%
  • 15% chance to not be interrupted while casting. (Works in PvP)
0 3 25
18876 Neverending Guard.png #30039 Neverending Guard [1] Shield
  • Physical and Magical Flee +100, when hit this bonus drop to 10% only for 10 seconds
1 2 75
2147 Neverending Buckler.png #30040 Neverending Buckler [1] Shield
  • ATK and MATK +4%, Return 50% of any physical damage once every 10 seconds
2 1 125
28918 Neverending Shield.png #30041 Neverending Shield [1] Shield
  • Maximum HP +5%, Boss and Big monsters resistance 7%
3 0 175
2158 Hope Aegies.png #30042 Hope Aegis [1] Shield
  • Reduce 15% of Damage from the last monster/player class that killed you
2 1 100
2663 Neverending Gauntlets.png #30043 Neverending Gauntlets [1] Accessory
  • Increase ATK by 25 when physically attacked (for a short time)
0 0 30
2777 Neverending Ring.png #30044 Neverending Ring [1] Accessory
  • Increase MATK by 100 when attack physically (for a short time)
0 0 10
2915 Neverending Pendant.png #30048 Neverending Pendant Pendant
  • Grants 10% chance to reflect status backs
0 0 20
7224 Recovering Charm.png #30045 Recovering Charm Charm
  • Status Duration (self) -20%
0 0 10
7931 Plague Charm.png #30046 Plague Charm Charm
  • Status Duration (targets) +20%
0 0 10
20379 Neverending Charm.png #30047 Neverending Charm Charm
  • All skill's effects last 20% longer
0 0 10
Bonus on Class Concerning Armor
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garment, Shoes & Shield
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1

Tolaria's Academy

All these Footgears can be obtained in Tolaria's Academy and worn if you are at least Base Level 80.

List of Footgears from Smart Instances Equipements
ID Name Type Effects DEF MDEF Weight
22051 Tolarian Sandals.png #30061 Tolarian Sandals [1] Footgear
  • Maximum SP +10%, resistance mental status 10%, element damage done +5% (not neutral), 20% resistance to cast cancel
  • MaxHP/MaxSP +1,5% per refine.
0 3 25
2478 Tolarian Shoes.png #30062 Tolarian Shoes [1] Footgear
  • Reduce walking speed penalities by half, after hit recovery +20%, walking speed +5% (cumulative)
  • MaxHP/MaxSP +1,5% per refine.
1 2 75
22053 Tolarian Boots.png #30063 Tolarian Boots [1] Footgear
  • Neutral damage +5%, neutral property resistance 5%
  • MaxHP/MaxSP +1,5% per refine.
2 1 125
Upshoesofguardsman Tolarian Greaves.png #30064 Tolarian Greaves [1] Footgear
  • Maximum HP +10%, resistance physical status 10%, element damage resist 5% (not neutral), 50% resistance to pushback
  • MaxHP/MaxSP +1,5% per refine.
3 0 175
22106 Hope Boots.png #30065 Hope Boots [1] Footgear
  • Reduce 15% of Damage from the last element damage that killed you
2 1 100
2161 Rector's Handbook.png #30072 Rector's Handbook [1] Shield
  • MDEF +5%, SP max +5%, 20% resistance to all mental status, reduce all magical damage by 10%
0 3 25
30066 Tolarian Ring New Sprite.png #30066 Tolarian Ring [1] Accessory
  • Use up to 4% of actual SP to reduce damage
0 0 10
28507 Tolarian Gloves.png #30067 Tolarian Gloves [1] Accessory
  • Use up to 4% of actual SP to increase damage
0 0 20
2714 Tolarian Pendant.png #30071 Tolarian Pendant Pendant
  • Reflect Magic 10%
0 0 20
7020 Spirit Charm.png #30068 Spiritual Charm Charm
  • MaxSP increased by (BaseLevel x 3)/10
  • Reduce SP cost by 5%
0 0 10
7025 Magic Charm.png #30069 Magical Charm Charm
  • MATK +1 for every 5 BaseLevel.
0 0 10
6536 Tolarian Charm.png #30070 Tolarian Charm Charm
  • SP recovery +20%
0 0 10
Bonus on Class Concerning Armor
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garment, Shoes & Shield
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1

Utgard, Midgard's Fortress

These armor can be obtainted at Utgard, Midgard's Fortress All these armors can be equipped at Base Level 80.

List of Armors from Smart Instances Equipements
ID Name Type Effects DEF MDEF Weight
Grace adora robe Warlord Robe.png #30073 Warlord Robe [1] Armor
  • Turns 20% damage to SP, natural SP regeneration +20%
0 6 50
Grace assasin suit Warlord Vest.png #30074 Warlord Vest [1] Armor
  • After skill delay -20%
2 4 100
Grace breath armor Warlord Mail.png #30075 Warlord Mail [1] Armor
  • Leech HP 5% and Leech SP 5%
4 2 150
Grace genesis armor Warlord Armor.png #30076 Warlord Armor [1] Armor
  • Resist pushback 50%, natural HP regeneration +20%
6 0 200
Grace knight armor Hope Breastplate.png #30077 Hope Breastplate [1] Armor
  • Reduce 15% of Damage from the last skill that killed you
3 3 125
2153 Commandant's Aegis.png #30084 Commandant's Aegis [1] Shield
  • DEF +5%, HP max +5%, 20% resistance to all physical status, reduce all physical damage by 10%
2 1 125
Shine ring r Warlord Ring.png #30078 Warlord Ring [1] Accessory
  • Use up to 4% of actual HP to increase damage
0 0 10
2949 Warlord Bracelet.png #30079 Warlord Bracelet [1] Accessory
  • Protect stuff from break/strip at 20%, critical defense 20%
0 0 20
32248 Warlord Pendant.png #30083 Warlord Pendant Pendant
  • Reflect physical damage 10%
0 0 20
6362 Body Charm.png #30080 Body Charm Charm
  • Maximum HP +BaseLevel*3
0 0 10
¿¡À̼ÇÆ®´ë°Å Weapon Charm.png #30081 Physical Charm Charm
  • ATK +1 for every 5 BaseLevel.
0 0 10
7314 Bastion Charm.png #30082 Bastion Charm Charm
  • HP recovery +50%, Recover HP every hits performed (1/s) based on BaseLevel. (BaseLevel/5 = 5% MaxHP each 1/s ?)
0 0 10
Bonus on Class Concerning Armor
  • Swordman & Merchant Class : DEF +4
  • Mage & Acolyte Class : MDEF +4
  • All other Classes : DEF & MDEF +2
Concerning Garment, Shoes & Shield
  • Swordman & Merchant Class : DEF +2
  • Mage & Acolyte Class : MDEF +2
  • All other Classes : DEF & MDEF +1