Difference between revisions of "Ninjutsu"

From DARO
 
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Combo Attack is a NPC skill which inflicts multiple hits physical damage at weapon range.<br>
 
Combo Attack is a NPC skill which inflicts multiple hits physical damage at weapon range.<br>
 
Every hits of this attack may starts effects and increase after hit delay of the target.<br>
 
Every hits of this attack may starts effects and increase after hit delay of the target.<br>
Damage for each hits are: 200 * (user AGI - target AGI) / 100%.<br>
+
Damage for each hits are: 150+(user's AGI - target's AGI)% (max AGI bonus is 100).<br>
 
Defense is reduced by 50% when casting this skill.<br>
 
Defense is reduced by 50% when casting this skill.<br>
  
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! Level !! Skill !! SP !! Cast !! Cooldown !! Number of hits
 
! Level !! Skill !! SP !! Cast !! Cooldown !! Number of hits
 
|-
 
|-
| 1 || Combo Attack Level 1 || 35 || 0.2s || 5s || 2 hits
+
| 1 || Combo Attack Level 1 || 35 || 1s || 5s || 2 hits
 
|-
 
|-
| 2 || Combo Attack Level 2 || 35 || 0.4s || 5s || 3 hits
+
| 2 || Combo Attack Level 2 || 35 || 2s || 5s || 3 hits
 
|-
 
|-
| 3 || Combo Attack Level 3 || 35 || 0.6s || 5s || 4 hits
+
| 3 || Combo Attack Level 3 || 35 || 3s || 5s || 4 hits
 
|-
 
|-
| 4 || Combo Attack Level 4 || 35 || 0.8s || 5s || 5 hits
+
| 4 || Combo Attack Level 4 || 35 || 4s || 5s || 5 hits
 
|-
 
|-
| 5 || Combo Attack Level 5 || 35 || 1s || 5s || 6 hits
+
| 5 || Combo Attack Level 5 || 35 || 5s || 5s || 6 hits
 
|}
 
|}
  
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* If a user with 0 AGI use this skill on a target with 100 AGI at level 5 then damage are 6*0% = 0%, bad idea.<br>
 
* If a user with 0 AGI use this skill on a target with 100 AGI at level 5 then damage are 6*0% = 0%, bad idea.<br>
 
* If a user with 100 AGI use this skill on a target with 100 AGI at level 5 then damage are 6*0% = 0%, bad idea too.<br>
 
* If a user with 100 AGI use this skill on a target with 100 AGI at level 5 then damage are 6*0% = 0%, bad idea too.<br>
* If a user with 100 AGI use this skill on a target with 50 AGI at level 5 then damage are 6*100% = 600%.<br>
+
* If a user with 100 AGI use this skill on a target with 50 AGI at level 5 then damage are 6*200% = 1200%.<br>
* If a user with 150 AGI use this skill on a target with 0 AGI at level 5 then damage are 6*300% = 1800%.<br>
+
* If a user with 150 AGI use this skill on a target with 0 AGI at level 5 then damage are 6*250% = 1500%.<br>
  
 
'''Already Soul in Skill Tree''' : For 7 seconds after use grants 10/20/30/40/50% chance to avoid next attack<br>
 
'''Already Soul in Skill Tree''' : For 7 seconds after use grants 10/20/30/40/50% chance to avoid next attack<br>

Latest revision as of 11:39, 25 May 2023

Description

Original Job :
Version : 1.0

Kugans

4590.png Ninpo Specialization

ID : 4590
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 STR
2 AGI
3 DEX
4 AGI
5 STR

4591.png Ninpo Mist

ID : 4591
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Mist Slash.

Level Skill
1 Mist Slash Level 2
2 Mist Slash Level 4
3 Mist Slash Level 6
4 Mist Slash Level 8
5 Mist Slash Level 10

Already in Skill Tree : Mist Slash inflicts battle damage which depends on user's AGI and target health.
Those Damage are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.
The higher the HP of the target, the higher those damage are.
The higher the AGI of the user, the higher those damage are.
This effect have a cooldown of 1 second.

Level Battle Damage
1 20%
2 40%
3 60%
4 80%
5 100%
  • A user with 100 AGI attacking a target with full HP with this kugan at level 5 will recieves battle damage equals to 400% of ATK, reduced by DEF.

4592.png Ninpo Jump

ID : 4592
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Shadow Jump.
Skill delay is increase depending on this skill level.

Level Skill ASD
1 Shadow Jump Level 1 3 seconds
2 Shadow Jump Level 1 2.5 seconds
3 Shadow Jump Level 1 2 seconds
4 Shadow Jump Level 1 1.5 seconds
5 Shadow Jump Level 1 1 seconds

Already in Skill Tree : Using Shadow Jump grants a perfect flee and critical buff for a short period of time (7 seconds).

Level Bonus
1 2
2 4
3 6
4 8
5 10

4593.png Ninpo Slash

ID : 4593
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Shadow Slash.

Level Skill
1 Shadow Slash Level 1
2 Shadow Slash Level 2
3 Shadow Slash Level 3
4 Shadow Slash Level 4
5 Shadow Slash Level 5

Already in Skill Tree : Adds 3/6/9/12/15 critical rate to Shadow Slash.

4594.png Ninpo Shell

ID : 4594
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Cast-off Ciceda Shell.
Have an ASD of 4 seconds (instead of 1).

Level Skill
1 Cast-off Ciceda Shell Level 1
2 Cast-off Ciceda Shell Level 2
3 Cast-off Ciceda Shell Level 3
4 Cast-off Ciceda Shell Level 4
5 Cast-off Ciceda Shell Level 5

Already in Skill Tree : Increase the level of Cast-off Ciceda Shell by 1 per Ninpo Shell level.

4595.png Ninpo Combo

ID : 4595
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Combo Attack.
Combo Attack is a NPC skill which inflicts multiple hits physical damage at weapon range.
Every hits of this attack may starts effects and increase after hit delay of the target.
Damage for each hits are: 150+(user's AGI - target's AGI)% (max AGI bonus is 100).
Defense is reduced by 50% when casting this skill.

Level Skill SP Cast Cooldown Number of hits
1 Combo Attack Level 1 35 1s 5s 2 hits
2 Combo Attack Level 2 35 2s 5s 3 hits
3 Combo Attack Level 3 35 3s 5s 4 hits
4 Combo Attack Level 4 35 4s 5s 5 hits
5 Combo Attack Level 5 35 5s 5s 6 hits

Examples :

  • If a user with 0 AGI use this skill on a target with 100 AGI at level 5 then damage are 6*0% = 0%, bad idea.
  • If a user with 100 AGI use this skill on a target with 100 AGI at level 5 then damage are 6*0% = 0%, bad idea too.
  • If a user with 100 AGI use this skill on a target with 50 AGI at level 5 then damage are 6*200% = 1200%.
  • If a user with 150 AGI use this skill on a target with 0 AGI at level 5 then damage are 6*250% = 1500%.

Already Soul in Skill Tree : For 7 seconds after use grants 10/20/30/40/50% chance to avoid next attack

4596.png Ninpo Final

ID : 4596
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Final Strike and Ninja Aura.
This skill have an internal cooldown of 15 seconds.

Level Skill
1 Final Strike Level 2, Ninja Aura Level 1
2 Final Strike Level 4
3 Final Strike Level 6
4 Final Strike Level 8
5 Final Strike Level 10

Already in Skill Tree : For a very short period of time (3 seconds) the user have a very high avoid chance to any kind of attacks after delivering a Final Strike.
Those chances depends on the total agilit of the user.
This effect have an internal cooldown of 15 seconds.

Level Avoid chance
1 AGI * 0,15%
2 AGI * 0,30%
3 AGI * 0,45%
4 AGI * 0,60%
5 AGI * 0,75%

4597.png Ninpo Wits

ID : 4597
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Deals more damage when doing attacks while hiding or cloaking status on.

Level Damage bonus
1 Damage +2%
2 Damage +3%
3 Damage +4%
4 Damage +5%
5 Damage +7%

4598.png Ninpo Haste

ID : 4598
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The agility of the user is turned into several speed bonuses.
Bonus are ASD (after skill delay), speed (walking speed), ASPD (attack speed) and flee.
Only flee is express as +x bonus instead of +x%.

Level bonus formula
1 1% every 33 base AGI
2 1% every 27 base AGI
3 1% every 21 base AGI
4 1% every 15 base AGI
5 1% every 9 base AGI

4599.png Ninpo Clone

ID : 4599
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 20
Casting Time : 2 seconds (interruptible)
Cooldown : 10 seconds
Duration : 10 seconds
Description : The user invokes clones of himself in order to overwhelm his enemies.
A clone have same attributes as the user reduces by a 1/4.

Level Clone number
1 2
2 3
3 4
4 5
5 6