Difference between revisions of "Thief Skill Modifications"

From DARO
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_DOUBLE</span>
+
! colspan="8"| <span style="font-weight: 700">TF_DOUBLE</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Double Attack
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Double Attack
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Increases the chance of dealing double attacks when using Dagger class weapons. This skill also affects Left-Hand damage with Katar class weapons.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the chance of dealing double attacks when using Dagger class weapons. This skill also affects Left-Hand damage with Katar class weapons.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|10
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">10
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Passive  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Passive  
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"| 5% Chance, +1 HIT, +3% Katar DMG  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400"> 5% Chance, +1 HIT, +3% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"| 10% Chance, +2 HIT, +5% Katar DMG  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400"> 10% Chance, +2 HIT, +5% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"| 15% Chance, +3 HIT, +7% Katar DMG  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400"> 15% Chance, +3 HIT, +7% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"| 20% Chance, +4 HIT, +9% Katar DMG  
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400"> 20% Chance, +4 HIT, +9% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"| 25% Chance, +5 HIT, +11% Katar DMG  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400"> 25% Chance, +5 HIT, +11% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 6</span> || colspan="7"| 30% Chance, +6 HIT, +13% Katar DMG  
+
! <span style="font-weight: 700">Level 6</span> || colspan="7"| <span style="font-weight: 400"> 30% Chance, +6 HIT, +13% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 7</span> || colspan="7"| 35% Chance, +7 HIT, +15% Katar DMG  
+
! <span style="font-weight: 700">Level 7</span> || colspan="7"| <span style="font-weight: 400"> 35% Chance, +7 HIT, +15% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 8</span> || colspan="7"| 40% Chance, +8 HIT, +17% Katar DMG  
+
! <span style="font-weight: 700">Level 8</span> || colspan="7"| <span style="font-weight: 400"> 40% Chance, +8 HIT, +17% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 9</span> || colspan="7"| 45% Chance, +9 HIT, +19% Katar DMG  
+
! <span style="font-weight: 700">Level 9</span> || colspan="7"| <span style="font-weight: 400"> 45% Chance, +9 HIT, +19% Katar DMG  
 
|-
 
|-
! <span style="font-weight: 600">Level 10</span> || colspan="7"| 50% Chance, +10 HIT, +21% Katar DMG  
+
! <span style="font-weight: 700">Level 10</span> || colspan="7"| <span style="font-weight: 400"> 50% Chance, +10 HIT, +21% Katar DMG  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_MISS</span>
+
! colspan="8"| <span style="font-weight: 700">TF_MISS</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Improve Dodge
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Improve Dodge
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Increases flee rate. Flee rate increases upon reaching 2nd class.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases flee rate. Flee rate increases upon reaching 2nd class.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|10
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">10
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Passive  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Passive  
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"| Flee Rate +3% (+4% if 2nd job)  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +3% (+4% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"| Flee Rate +6% (+8% if 2nd job)  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +6% (+8% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"| Flee Rate +9% (+12% if 2nd job)  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +9% (+12% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"| Flee Rate +12% (+16% if 2nd job)  
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +12% (+16% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"| Flee Rate +15% (+20% if 2nd job)  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +15% (+20% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 6</span> || colspan="7"| Flee Rate +18% (+24% if 2nd job)  
+
! <span style="font-weight: 700">Level 6</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +18% (+24% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 7</span> || colspan="7"| Flee Rate +21% (+28% if 2nd job)  
+
! <span style="font-weight: 700">Level 7</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +21% (+28% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 8</span> || colspan="7"| Flee Rate +24% (+32% if 2nd job)  
+
! <span style="font-weight: 700">Level 8</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +24% (+32% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 9</span> || colspan="7"| Flee Rate +27% (+36% if 2nd job)  
+
! <span style="font-weight: 700">Level 9</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +27% (+36% if 2nd job)  
 
|-
 
|-
! <span style="font-weight: 600">Level 10</span> || colspan="7"| Flee Rate +30% (+40% if 2nd job)  
+
! <span style="font-weight: 700">Level 10</span> || colspan="7"| <span style="font-weight: 400"> Flee Rate +30% (+40% if 2nd job)  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_STEAL</span>
+
! colspan="8"| <span style="font-weight: 700">TF_STEAL</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Steal
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Steal
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Steals an item from monster.
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Steals an item from monster.
 
|-
 
|-
! <span style="font-weight: 600">Additional Information : || colspan="7"|The user has 80% chance to steal 10% of target's attributes, plus/minus user's and target's levels.
+
! <span style="font-weight: 700">Additional Information : || colspan="7"|The user has 80% chance to steal 10% of target's attributes, plus/minus user's and target's levels.
 
|-
 
|-
| width="16%"| || colspan="7"|If autocasted at long distance attacks chance to steal attributes are reduced (by 10% per cells).
+
! <span style="font-weight: 400"> || colspan="7"|If autocasted at long distance attacks chance to steal attributes are reduced (by 10% per cells).
 
|-
 
|-
| width="16%"| || colspan="7"|Target's stolen attributes is reduced by 10% for 30sec (maximum 10), User receive that amount as a bonus for 30sec (no maximum).
+
! <span style="font-weight: 400"> || colspan="7"|Target's stolen attributes is reduced by 10% for 30sec (maximum 10), User receive that amount as a bonus for 30sec (no maximum).
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|10
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">10
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Active  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Active  
! width="17%"| <span style="font-weight: 600">Target : 1 Enemy! width="17%"| <span style="font-weight: 600">Range : 1 Cell
+
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"|VIT attribute  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400">VIT attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"|AGI attribute  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400">AGI attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"|INT attribute  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400">INT attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"|STR attribute  
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400">STR attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"|DEX attribute  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400">DEX attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 6</span> || colspan="7"|VIT/LUK attribute  
+
! <span style="font-weight: 700">Level 6</span> || colspan="7"| <span style="font-weight: 400">VIT/LUK attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 7</span> || colspan="7"|STR/DEX attribute  
+
! <span style="font-weight: 700">Level 7</span> || colspan="7"| <span style="font-weight: 400">STR/DEX attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 8</span> || colspan="7"|INT/DEX attribute  
+
! <span style="font-weight: 700">Level 8</span> || colspan="7"| <span style="font-weight: 400">INT/DEX attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 9</span> || colspan="7"|AGI/DEX attribute  
+
! <span style="font-weight: 700">Level 9</span> || colspan="7"| <span style="font-weight: 400">AGI/DEX attribute  
 
|-
 
|-
! <span style="font-weight: 600">Level 10</span> || colspan="7"|All attribute, 10% of target's Lv  
+
! <span style="font-weight: 700">Level 10</span> || colspan="7"| <span style="font-weight: 400">All attribute, 10% of target's Lv  
 
|-
 
|-
 
|-
 
|-
| width="16%"| || colspan="7"|After success, it is not possible to Steal again from the same monster."
+
! <span style="font-weight: 400"> || colspan="7"|After success, it is not possible to Steal again from the same monster."
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_HIDING</span>
+
! colspan="8"| <span style="font-weight: 700">TF_HIDING</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Hiding
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Hiding
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Hides under the ground to avoid enemy attack. Detection skills will cancel hiding status.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Hides under the ground to avoid enemy attack. Detection skills will cancel hiding status.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|10
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">10
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Active  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Active  
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"| 30 seconds, 1 SP/5sec  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400"> 30 seconds, 1 SP/5sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"| 60 seconds, 1 SP/6sec  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400"> 60 seconds, 1 SP/6sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"| 90 seconds, 1 SP/7sec  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400"> 90 seconds, 1 SP/7sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"| 120 seconds, 1 SP/8sec  
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400"> 120 seconds, 1 SP/8sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"| 150 seconds, 1 SP/9sec  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400"> 150 seconds, 1 SP/9sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 6</span> || colspan="7"| 180 seconds, 1 SP/10sec  
+
! <span style="font-weight: 700">Level 6</span> || colspan="7"| <span style="font-weight: 400"> 180 seconds, 1 SP/10sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 7</span> || colspan="7"| 210 seconds, 1 SP/11sec  
+
! <span style="font-weight: 700">Level 7</span> || colspan="7"| <span style="font-weight: 400"> 210 seconds, 1 SP/11sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 8</span> || colspan="7"| 240 seconds, 1 SP/12sec  
+
! <span style="font-weight: 700">Level 8</span> || colspan="7"| <span style="font-weight: 400"> 240 seconds, 1 SP/12sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 9</span> || colspan="7"| 270 seconds, 1 SP/13sec  
+
! <span style="font-weight: 700">Level 9</span> || colspan="7"| <span style="font-weight: 400"> 270 seconds, 1 SP/13sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 10</span> || colspan="7"| 300 seconds, 1 SP/14sec  
+
! <span style="font-weight: 700">Level 10</span> || colspan="7"| <span style="font-weight: 400"> 300 seconds, 1 SP/14sec  
 
|-
 
|-
! <span style="font-weight: 600">requirement : || colspan="7"| Steal 5  
+
! <span style="font-weight: 700">requirement : || colspan="7"| Steal 5  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_POISON</span>
+
! colspan="8"| <span style="font-weight: 700">TF_POISON</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Envenom
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Envenom
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Deals Poison elemental damage to a target which has a chance of inflicting Poison status for 60 seconds.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Deals Poison elemental damage to a target which has a chance of inflicting Poison status for 60 seconds.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|10
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">10
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Physical attack  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Physical attack  
! width="17%"| <span style="font-weight: 600">Target : 1 Enemy! width="17%"| <span style="font-weight: 600">Range : 2 Cells
+
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
! width="17%"| <span style="font-weight: 600">Element : Poison  
+
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 2 Cells
 +
! width="17%"| <span style="font-weight: 700">Element : <span style="font-weight: 400"> Poison  
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"| 115% ATK, 14% Success Chance  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400"> 115% ATK, 14% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"| 130% ATK, 18% Success Chance  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400"> 130% ATK, 18% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"| 145% ATK, 22% Success Chance  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400"> 145% ATK, 22% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"| 160% ATK, 26% Success Chance  
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400"> 160% ATK, 26% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"| 175% ATK, 30% Success Chance  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400"> 175% ATK, 30% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 6</span> || colspan="7"| 190% ATK, 34% Success Chance  
+
! <span style="font-weight: 700">Level 6</span> || colspan="7"| <span style="font-weight: 400"> 190% ATK, 34% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 7</span> || colspan="7"| 205% ATK, 38% Success Chance  
+
! <span style="font-weight: 700">Level 7</span> || colspan="7"| <span style="font-weight: 400"> 205% ATK, 38% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 8</span> || colspan="7"| 220% ATK, 42% Success Chance  
+
! <span style="font-weight: 700">Level 8</span> || colspan="7"| <span style="font-weight: 400"> 220% ATK, 42% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 9</span> || colspan="7"| 235% ATK, 46% Success Chance  
+
! <span style="font-weight: 700">Level 9</span> || colspan="7"| <span style="font-weight: 400"> 235% ATK, 46% Success Chance  
 
|-
 
|-
! <span style="font-weight: 600">Level 10</span> || colspan="7"| 250% ATK, 50% Success Chance  
+
! <span style="font-weight: 700">Level 10</span> || colspan="7"| <span style="font-weight: 400"> 250% ATK, 50% Success Chance  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_DETOXIFY</span>
+
! colspan="8"| <span style="font-weight: 700">TF_DETOXIFY</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Detoxify
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Detoxify
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Removes Poison, DPoison, Bleeding, Burning, Toxin status from a targeted character.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Removes Poison, DPoison, Bleeding, Burning, Toxin status from a targeted character.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|5  
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">5  
! width="17%"| <span style="font-weight: 600">Skill Form : Active  
+
! width="17%"| <span style="font-weight: 700">Skill Form : Active  
! width="17%"| <span style="font-weight: 600">Target : 1 Player
+
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
! width="17%"| <span style="font-weight: 600">Range : 9 Cells
+
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-|-
 
|-|-
  
! <span style="font-weight: 600">Additional Information : || colspan="7"|Works on all DOT status and Venom Splasher.
+
! <span style="font-weight: 700">Additional Information : || colspan="7"|Works on all DOT status and Venom Splasher.
 
|-
 
|-
! <span style="font-weight: 600">Additional Information : || colspan="7"|When Detoxify is curing a status, it heals a small amount of HP/SP and:
+
! <span style="font-weight: 700">Additional Information : || colspan="7"|When Detoxify is curing a status, it heals a small amount of HP/SP and:
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"| Gives immunity to all common status effects for 1.5sec  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400"> Gives immunity to all common status effects for 1.5sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"| Gives immunity to all common status effects for 3sec  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400"> Gives immunity to all common status effects for 3sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"| Gives immunity to all common status effects for 4.5sec  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400"> Gives immunity to all common status effects for 4.5sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"| Gives immunity to all common status effects for 6sec  
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400"> Gives immunity to all common status effects for 6sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"| Gives immunity to all common status effects for 7.5sec  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400"> Gives immunity to all common status effects for 7.5sec  
 
|-
 
|-
! <span style="font-weight: 600">requirement : || colspan="7"| Envenom 3  
+
! <span style="font-weight: 700">requirement : || colspan="7"| Envenom 3  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_SPRINKLESAND</span>
+
! colspan="8"| <span style="font-weight: 700">TF_SPRINKLESAND</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Sprinkle Sand
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Sprinkle Sand
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Kicks sand into enemy face which will inflict 130% damage and also chance to cause Blind or Stun on the target.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Kicks sand into enemy face which will inflict 130% damage and also chance to cause Blind or Stun on the target.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|5
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">5
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Physical attack  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Physical attack  
! width="17%"| <span style="font-weight: 600">Target : 1 Enemy
+
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
! width="17%"| <span style="font-weight: 600">Range : 1 Cell
+
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"| Chance Rate 30%, 30sec duration, 130% damage  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400"> Chance Rate 30%, 30sec duration, 130% damage  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"| Chance Rate 50%, 15sec duration, 160% damage, 2sec CD  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400"> Chance Rate 50%, 15sec duration, 160% damage, 2sec CD  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"| Chance Rate 70%, 15sec duration, 190% damage, 4sec CD  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400"> Chance Rate 70%, 15sec duration, 190% damage, 4sec CD  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"| Chance Rate 90%, 15sec duration, 220% damage, 6sec CD
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400"> Chance Rate 90%, 15sec duration, 220% damage, 6sec CD
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"| Chance Rate 100%, 15sec duration, 250% damage, 8sec CD  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400"> Chance Rate 100%, 15sec duration, 250% damage, 8sec CD  
 
|-
 
|-
! <span style="font-weight: 600">requirement : || colspan="7"| Finish Quest / Platinum Skills  
+
! <span style="font-weight: 700">requirement : || colspan="7"| Finish Quest / Platinum Skills  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_BACKSLIDING</span>
+
! colspan="8"| <span style="font-weight: 700">TF_BACKSLIDING</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Back Slide
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Back Slide
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Quickly move backwards to position yourself safely away from threats.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Quickly move backwards to position yourself safely away from threats.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|5
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">5
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Active  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Active  
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"| Move 5 Cells backwards, CD 0sec  
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400"> Move 5 Cells backwards, CD 0sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"| Move 7 Cells backwards, CD 2sec  
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400"> Move 7 Cells backwards, CD 2sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"| Move 9 Cells backwards, CD 4sec  
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400"> Move 9 Cells backwards, CD 4sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"| Move 11 Cells backwards, CD 6sec  
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400"> Move 11 Cells backwards, CD 6sec  
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"| Move 13 Cells backwards, CD 8sec  
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400"> Move 13 Cells backwards, CD 8sec  
 
|-
 
|-
! <span style="font-weight: 600">requirement : || colspan="7"| Finish Quest / Platinum Skills  
+
! <span style="font-weight: 700">requirement : || colspan="7"| Finish Quest / Platinum Skills  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_PICKSTONE</span>
+
! colspan="8"| <span style="font-weight: 700">TF_PICKSTONE</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Pick Stone
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Pick Stone
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Picks up a Stone from the ground.  
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Picks up a Stone from the ground.  
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|1
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">1
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Active  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Active  
 
|-
 
|-
! <span style="font-weight: 600">requirement : || colspan="7"| Finish Quest / Platinum Skills  
+
! <span style="font-weight: 700">requirement : || colspan="7"| Finish Quest / Platinum Skills  
 
|}
 
|}
  
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">TF_THROWSTONE</span>
+
! colspan="8"| <span style="font-weight: 700">TF_THROWSTONE</span>
 
|-
 
|-
! colspan="8"| <span style="font-weight: 600">[[File:Bash.gif]] Throw Stone
+
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Throw Stone
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| Attacks an enemy with a Stone which inflicts damage and has 100% chance of causing the Stun or Blind status with a cooldown of 10 seconds.
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks an enemy with a Stone which inflicts damage and has 100% chance of causing the Stun or Blind status with a cooldown of 10 seconds.
 
|-
 
|-
  
! <span style="font-weight: 600">Description :</span> || colspan="7"| There is additional 50% damage and duration on monsters.
+
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> There is additional 50% damage and duration on monsters.
 
|-
 
|-
! width="17%"| <span style="font-weight: 600">Max Level:</span> || width="16%"|5
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> || <span style="font-weight: 400">5
! width="17%"| <span style="font-weight: 600">Skill Form:</span> || width="16%"| Physical attack  
+
! width="17%"| <span style="font-weight: 700">Skill Form:</span> || <span style="font-weight: 400"> Physical attack  
! width="17%"| <span style="font-weight: 600">Target : 1 Enemy
+
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
! width="17%"| <span style="font-weight: 600">Range : 5 Cells
+
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 5 Cells
 
|-
 
|-
! <span style="font-weight: 600">Level 1</span> || colspan="7"|Lasts 0,4 sec, DEX+STR damage
+
! <span style="font-weight: 700">Level 1</span> || colspan="7"| <span style="font-weight: 400">Lasts 0,4 sec, DEX+STR damage
 
|-
 
|-
! <span style="font-weight: 600">Level 2</span> || colspan="7"|Lasts 0,8 sec, (DEX+STR)x2 damage
+
! <span style="font-weight: 700">Level 2</span> || colspan="7"| <span style="font-weight: 400">Lasts 0,8 sec, (DEX+STR)x2 damage
 
|-
 
|-
! <span style="font-weight: 600">Level 3</span> || colspan="7"|Lasts 1,2 sec, (DEX+STR)x3 damage
+
! <span style="font-weight: 700">Level 3</span> || colspan="7"| <span style="font-weight: 400">Lasts 1,2 sec, (DEX+STR)x3 damage
 
|-
 
|-
! <span style="font-weight: 600">Level 4</span> || colspan="7"|Lasts 1,6 sec, (DEX+STR)x4 damage
+
! <span style="font-weight: 700">Level 4</span> || colspan="7"| <span style="font-weight: 400">Lasts 1,6 sec, (DEX+STR)x4 damage
 
|-
 
|-
! <span style="font-weight: 600">Level 5</span> || colspan="7"|Lasts 2 sec, (DEX+STR)x5 damage
+
! <span style="font-weight: 700">Level 5</span> || colspan="7"| <span style="font-weight: 400">Lasts 2 sec, (DEX+STR)x5 damage
 
|-
 
|-
! <span style="font-weight: 600">requirement : || colspan="7"| Finish Quest / Platinum Skills  
+
! <span style="font-weight: 700">requirement : || colspan="7"| Finish Quest / Platinum Skills  
 
|-
 
|-
| width="16%"| || colspan="7"|Consomes 1 Stone.  
+
! <span style="font-weight: 400"> || colspan="7"|Consomes 1 Stone.  
 
|}
 
|}

Revision as of 02:25, 27 April 2021

TF_DOUBLE
Bash.gif Double Attack
Description : Increases the chance of dealing double attacks when using Dagger class weapons. This skill also affects Left-Hand damage with Katar class weapons.
Max Level: 10 Skill Form: Passive
Level 1 5% Chance, +1 HIT, +3% Katar DMG
Level 2 10% Chance, +2 HIT, +5% Katar DMG
Level 3 15% Chance, +3 HIT, +7% Katar DMG
Level 4 20% Chance, +4 HIT, +9% Katar DMG
Level 5 25% Chance, +5 HIT, +11% Katar DMG
Level 6 30% Chance, +6 HIT, +13% Katar DMG
Level 7 35% Chance, +7 HIT, +15% Katar DMG
Level 8 40% Chance, +8 HIT, +17% Katar DMG
Level 9 45% Chance, +9 HIT, +19% Katar DMG
Level 10 50% Chance, +10 HIT, +21% Katar DMG
TF_MISS
Bash.gif Improve Dodge
Description : Increases flee rate. Flee rate increases upon reaching 2nd class.
Max Level: 10 Skill Form: Passive
Level 1 Flee Rate +3% (+4% if 2nd job)
Level 2 Flee Rate +6% (+8% if 2nd job)
Level 3 Flee Rate +9% (+12% if 2nd job)
Level 4 Flee Rate +12% (+16% if 2nd job)
Level 5 Flee Rate +15% (+20% if 2nd job)
Level 6 Flee Rate +18% (+24% if 2nd job)
Level 7 Flee Rate +21% (+28% if 2nd job)
Level 8 Flee Rate +24% (+32% if 2nd job)
Level 9 Flee Rate +27% (+36% if 2nd job)
Level 10 Flee Rate +30% (+40% if 2nd job)
TF_STEAL
Bash.gif Steal
Description : Steals an item from monster.
Additional Information : The user has 80% chance to steal 10% of target's attributes, plus/minus user's and target's levels.
If autocasted at long distance attacks chance to steal attributes are reduced (by 10% per cells).
Target's stolen attributes is reduced by 10% for 30sec (maximum 10), User receive that amount as a bonus for 30sec (no maximum).
Max Level: 10 Skill Form: Active Target : 1 Enemy Range : 1 Cell
Level 1 VIT attribute
Level 2 AGI attribute
Level 3 INT attribute
Level 4 STR attribute
Level 5 DEX attribute
Level 6 VIT/LUK attribute
Level 7 STR/DEX attribute
Level 8 INT/DEX attribute
Level 9 AGI/DEX attribute
Level 10 All attribute, 10% of target's Lv
After success, it is not possible to Steal again from the same monster."
TF_HIDING
Bash.gif Hiding
Description : Hides under the ground to avoid enemy attack. Detection skills will cancel hiding status.
Max Level: 10 Skill Form: Active
Level 1 30 seconds, 1 SP/5sec
Level 2 60 seconds, 1 SP/6sec
Level 3 90 seconds, 1 SP/7sec
Level 4 120 seconds, 1 SP/8sec
Level 5 150 seconds, 1 SP/9sec
Level 6 180 seconds, 1 SP/10sec
Level 7 210 seconds, 1 SP/11sec
Level 8 240 seconds, 1 SP/12sec
Level 9 270 seconds, 1 SP/13sec
Level 10 300 seconds, 1 SP/14sec
requirement : Steal 5
TF_POISON
Bash.gif Envenom
Description : Deals Poison elemental damage to a target which has a chance of inflicting Poison status for 60 seconds.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Range : 2 Cells Element : Poison
Level 1 115% ATK, 14% Success Chance
Level 2 130% ATK, 18% Success Chance
Level 3 145% ATK, 22% Success Chance
Level 4 160% ATK, 26% Success Chance
Level 5 175% ATK, 30% Success Chance
Level 6 190% ATK, 34% Success Chance
Level 7 205% ATK, 38% Success Chance
Level 8 220% ATK, 42% Success Chance
Level 9 235% ATK, 46% Success Chance
Level 10 250% ATK, 50% Success Chance
TF_DETOXIFY
Bash.gif Detoxify
Description : Removes Poison, DPoison, Bleeding, Burning, Toxin status from a targeted character.
Max Level: 5 Skill Form : Active Target : 1 Player Range : 9 Cells
Additional Information : Works on all DOT status and Venom Splasher.
Additional Information : When Detoxify is curing a status, it heals a small amount of HP/SP and:
Level 1 Gives immunity to all common status effects for 1.5sec
Level 2 Gives immunity to all common status effects for 3sec
Level 3 Gives immunity to all common status effects for 4.5sec
Level 4 Gives immunity to all common status effects for 6sec
Level 5 Gives immunity to all common status effects for 7.5sec
requirement : Envenom 3
TF_SPRINKLESAND
Bash.gif Sprinkle Sand
Description : Kicks sand into enemy face which will inflict 130% damage and also chance to cause Blind or Stun on the target.
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Range : 1 Cell
Level 1 Chance Rate 30%, 30sec duration, 130% damage
Level 2 Chance Rate 50%, 15sec duration, 160% damage, 2sec CD
Level 3 Chance Rate 70%, 15sec duration, 190% damage, 4sec CD
Level 4 Chance Rate 90%, 15sec duration, 220% damage, 6sec CD
Level 5 Chance Rate 100%, 15sec duration, 250% damage, 8sec CD
requirement : Finish Quest / Platinum Skills
TF_BACKSLIDING
Bash.gif Back Slide
Description : Quickly move backwards to position yourself safely away from threats.
Max Level: 5 Skill Form: Active
Level 1 Move 5 Cells backwards, CD 0sec
Level 2 Move 7 Cells backwards, CD 2sec
Level 3 Move 9 Cells backwards, CD 4sec
Level 4 Move 11 Cells backwards, CD 6sec
Level 5 Move 13 Cells backwards, CD 8sec
requirement : Finish Quest / Platinum Skills
TF_PICKSTONE
Bash.gif Pick Stone
Description : Picks up a Stone from the ground.
Max Level: 1 Skill Form: Active
requirement : Finish Quest / Platinum Skills
TF_THROWSTONE
Bash.gif Throw Stone
Description : Attacks an enemy with a Stone which inflicts damage and has 100% chance of causing the Stun or Blind status with a cooldown of 10 seconds.
Description : There is additional 50% damage and duration on monsters.
Max Level: 5 Skill Form: Physical attack Target : 1 Enemy Range : 5 Cells
Level 1 Lasts 0,4 sec, DEX+STR damage
Level 2 Lasts 0,8 sec, (DEX+STR)x2 damage
Level 3 Lasts 1,2 sec, (DEX+STR)x3 damage
Level 4 Lasts 1,6 sec, (DEX+STR)x4 damage
Level 5 Lasts 2 sec, (DEX+STR)x5 damage
requirement : Finish Quest / Platinum Skills
Consomes 1 Stone.