Map Items
From DARO
Introduction
Map items have been one of the greatest feature of all time in all our project.
- The concept is simple ! Every time a monster is killed, there is a chance to get a Map Item. This item depends on the level of the monsters you killed. If you are in a Dungeon, you will have more chance to get a Map Item. If you are in a Temple, even more, and so on. The harder the map is, the better quality the Map Item will be.
How it works ?
- Each monster killed has 0.2% chance to drop a Map Item.
- A Map Item is a special equipement engraved with Qualities.
- Each monster killed has 0.2% chance to drop a Map Item.
Number of Qualities | Chance to obtain |
---|---|
1st Quality | MonsterLevel x2 |
2nd Quality | (MonsterLevel - 50) / 2 |
3rd Quality | (MonsterLevel - 75) / 3 |
You can also get Map Items thanks to Benedictions' Porings !
If a player has 10% more chance to find a Map Item, then, the chance goes up to 0.22%. If a player has a +10% Level Bonus for Map Items, the item generated will see its level goes up by 10%.
- The item created will be given randomly to a team member on the same map.
You can't get Map Items on monsters below level 10.
- 3 types of Map Items exist :
- Equipements.
- A batch of consumables.
- Boxes like Old Purple Box or even greater rewards.
- 3 types of Map Items exist :
Dismantle Gears
Any equipement that received at least one quality can be dismantled at the Qualities NPC in order to get Moonstones. For more informations, please check the Quality System page.