Kugan Name
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Max Level (Point cost per Level)
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Effect
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Pestilence according to Rinslet |
5 (2) |
Grants 2/4/6/8/10% chance to turn attacked targets into Undead (not matter the attack type used) for 7sec, cooldown 0.5 seconds.
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Cynism according to Cerenity |
5 (2) |
Grants 1/2/3/4/5% chance to Confuse for 7s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.
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Discord according to Freya |
5 (2) |
Grants 1/2/3/4/5% chance to inflict Slow for 7s when attacking. Half more chance when being attacked.
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Bullying according to Massacreur |
5 (2) |
Every physical attack on the same target grants an ATK buff of 4, cooldown 0.5 seconds, maximum 4/8/12/16/20 stacks, the buff is reset when attacking another target.
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Hallucination according to Zorin |
5 (2) |
Grants 1/2/3/4/5% chance to cause Hallucination for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.
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Coercion according to Makkie |
5 (2) |
Grants 4/8/12/16/20% of base AGI more damage when attacking from the back.
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Ravage according to Dentifrice |
5 (2) |
There is 0.05/0.1/0.15/0.2/0.25 times base STR to inflict stun status for 2.5sec when dealing magical damage, cooldown 2 seconds.
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Transcendence according to TiNange |
5 (2) |
Grants 5/10/15/20/25% of base STR magical defense penetration.
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Skill according to Yuffa |
5 (2) |
Grants critical +1/2/3/4/5, critical damage +1/2/3/4/5% (improved by (bDEX+1)%, up to x2 if bDEX == 99).
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Perforation according to Hide |
5 (2) |
Grants 5/10/15/20/25% of base INT physical defense penetration.
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Pacification according to Vlad |
5 (2) |
Grants 1/2/3/4/5% chance to Silence for 7sec when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.
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Symbiosis according to Lidwyne |
5 (2) |
Increases all summons power by 5/10/15/20/25% of base LUK (affect Kugan's and summoner's summons).
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Righteousness according to Kwaii |
5 (2) |
Frontal attacks deals 2/4/6/8/10% more damage and frontal damage received are reduced by 2/4/6/8/10%.
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Altruism according to Mikuru |
5 (2) |
Increase healing power to all targets by 3/6/9/12/15%. However, decrease healing power received by 3/6/9/12/15%.
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Expertise according to Titenala |
5 (2) |
The lowest attribute received a bonus equal to 2/4/6/8/10. Affect multiple attributes if more than one is 'the lowest'.
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Resistance according to Bodhiryu |
5 (2) |
Grants 2/3/4/5/7% damage reduction from Boss and big targets.
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Desire according to Elvy |
5 (2) |
Increase drop rates by 2/3/4/5/7%, Map item by 3/6/9/12/15% and zeny rate by 10/20/30/40/50%.
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Justification according to Yuan |
5 (2) |
Grants 3/6/9/12/15% chance to ignore stuff immunity to strip or break.
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Liveliness according to Moonie |
5 (2) |
When attacked with initiative, receive a walking bonus of 4/8/12/16/20% and a pflee bonus of 4/8/12/16/20 for 7 seconds.
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Honor according to Melihanda |
1 (10) |
If the damage received is more than 50% of Max HP, the damage received is [TotalDamage] - [50% of MaxHP] (doesn't stack, will use the highest value).
If HP<50% and receive an attack, grants 1% maxHP regen each second for 7 seconds.
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Enthusiasm according to Korros |
1 (10) |
If the damage received is more than 1% of Max HP, the damage received is [TotalDamage] - [1% of MaxHP] (doesn't stack, will use the highest value).
If HP<75% and receive an attack, grants 0.5% maxHP regen each second for 7 seconds.
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Word according to Colm |
5 (2) |
Grants 5/10/15/20/25% resistance to cast cancel (works in PvP). If the user wears any card or item which provide full cast cancel resistance, then lower the casting time penalty by 2/4/6/8/10%.
Grants 20/40/60/80/100% of base INT resistance to silence.
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Knowledge according to Kaly |
5 (2) |
Increases all elements masteries by 4/8/12/16/20%.
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Sarcasm according to Subarashi Kono Sekai |
5 (2) |
Increases DoT damage by 2/4/6/8/10%.
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Alcoholism according to Arkanjin |
5 (2) |
Increase potion effects by 6/12/18/24/30%.
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Megalomania according to Lezard Valeth |
5 (2) |
Increases maximum MATK by 30/60/90/120/150% of base INT, reduce minimum MATK by half the same amount.
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Malice according to Grenat |
5 (2) |
Increases damage against deadly poisoned targets by 3/6/9/12/15%.
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Bitterness according to ShadeX |
5 (2) |
May counter long-ranged attacks at with Charge Arrow level 1 with 4/8/12/16/20% chance, reduce long-ranged damage receive by 3/6/9/12/15%.
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Picking according to Usagi |
5 (2) |
Grants 2/4/6/8/10% chance to get a Stem on any Plant monster killed. 4/8/12/16/20% to ignore all materials requirements.
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Treachery according to Tutuxinton |
5 (2) |
Grants 2/4/6/8/10% more damage but also receives 3/6/9/12/15% more damage from them. Add 1/2/3/4/5% (for max 3/6/9/12/15%) more damage against players but also receives 2/4/6/8/10% (for max 5/10/15/20/25%) more damage from them.
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Challenge according to Imagine |
5 (2) |
increase the after skill delay of target by 4/8/12/16/20% for 7 seconds when hitting them physically (works on all targets). When attacking while under initiative will add a stronger delay debuff based on ([previous bonus]+3)% of bSTR.
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Vandalism according to Nana |
5 (2) |
Each physical attack has 20/40/60/80/100% chance to break each kind of potion in the target inventory, grants 2/4/6/8/10% chance to inflict Deep Wound (heal received -60%) for 7 seconds.
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Omnipotence according to Arkenciel |
5 (2) |
Magic may inflict any kind of common status, each of them have 0.2/0.4/0.6/0.8/1% chance to occur.
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Cheating according to Keren |
5 (2) |
Grants 1/2/3/4/5% to cast Dispell level 1 when physically attacking (doubled if melee).
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Crusade according to Lutie |
5 (2) |
Grants 2/3/4/5/7% more damage on Boss and big-sized targets.
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Faith according to Sup |
5 (2) |
When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 60/65/70/75/80% damage reduction and 10/15/20/25/30% damage bonus for 7 seconds, cooldown 90/75/60/45/30 seconds.
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Justice according to Duran |
5 (2) |
When HP are lower than 50% and receiv damage then inflicts battle damage based on 75/150/225/300/375% of ATK+MATK, damage are increased by attacker's left hp (up to +100% if full), doubled on monsters, cooldown 3 seconds.
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Wiggling according to Bibi |
5 (2) |
When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to Walking Speed and perfect flee for 7sec.
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Strengthening according to Harikado |
5 (2) |
When dealing long-ranged physical damage and wearing a melee weapon, receive a 3/6/9/12/15% buff to physical damage and perfect hit for 7sec.
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Fury according to Hubu |
5 (2) |
When HP are lower than 33% of maximum HP, inflict battle damage based on 200/400/600/800/1000% of ATK+MATK, doubled on monsters. Cooldown 7sec.
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Runology according to Evangeline |
5 (2) |
By typing @rune, grants the possibility to choose between rune of darkness or rune of blood. While a rune is selected, every attack adds 10/20/30/40/50% battle damage (based on MATK, reduced by target's MDEF, half more on monsters). If attacking with initiative, add 100/200/300/400/500% battle damage instead. The battle damage's element is dark if rune of darkness is used, poison with rune of blood. While activated, consume a rune every 20 sec. Type @rune to change rune or to stop runology. If there is no rune to consume, the effect comes to an end.
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Inspiration according to Akzzz |
5 (2) |
When have the initiative the user recovers 2/4/6/8/10 SP, this amount is increase by user's INT (4% of the base amount per points). Also gives buff INT 2/3/4/5/7 for 10sec.
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Diplomacy according to Malebolgia |
5 (2) |
When hit and hp fall below 20/22/26/28/30% of their maximum there is 100% chance to receive 80/85/90/95/100% buff to damage reduction and 100% debuff to damage (can't do damage) for 7 seconds, cooldown 90/75/60/45/30 seconds.
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Immunity according to Resorb |
5 (2) |
Grants 20/40/60/80/100% chance to bestow a common status immunity for 1 second after a hit received.
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Frustration according to Kaevek |
5 (2) |
When hit while under any common status, have 6/12/18/24/30% chance to inflicts the very same status (or multiple statuses if affected by multiples statuses).
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Extavagency according to Ren |
5 (2) |
When attacked with initiative, 100% chance to receive a buff of 2/4/6/8/10 to all attribute for 10 seconds, only 5% chance if not under initiative status.
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Impulse according to Shinrei |
5 (2) |
When attacking with initiative, 100 chance to receive an ASPD bonus of 2/4/6/8/10% for 10 seconds, only 5% chance if not under initiative status.
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Frigidity according to Harle |
5 (2) |
When attacked with HP lower than 50%, 20/40/60/80/100% chance to Freeze the attacker for 1.5/2/2.5/3/3.5 seconds (cooldown 10 seconds).
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Flowering according to Dark Shadows |
5 (2) |
When attacked with HP lower than 30%, the user become a plant for 7 seconds, while being a plant, ASPD is reduced by 100%, HP recovers at a rate of 1/2/3/4/5% per second and DEF/MDEF are at 100 but the player can't move/act (cooldown 60 seconds).
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Erudition according to Pirikos |
5 (2) |
When physically attacking with initiative, 100% chance to receive an INT buff of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.
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Tactical according to Maneki |
5 (2) |
If STR/DEX/INT are strictly equals, grant 4/8/12/16/20% bonus to all damages.
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Initiative according to Creveladalle |
5 (2) |
When attacking with initiative, 100% chance to receive a critical bonus of 2/4/6/8/10 for 10 seconds, only 5% chance if not under initiative status.
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Disappearance according to Tsuge |
5 (2) |
When attacked with HP lower than 30%, the user hide themslves and have 20/40/60/80/100% chance to avoid the next hit for 3/4/5/6/7 seconds (cooldown 10 seconds).
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Devotion according to Tanya |
5 (2) |
Reduce damage received by Devotion by 2/3/4/5/7%. MaxHP +2/3/4/5/7%.
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Providence according to Samano |
5 (2) |
Whenever Providence is active on the user every hits received is healed by 4/8/12/16/20% of the damage received, consuming an amount of SP equal to 1% of the healing.
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Fairness according to Hideki |
5 (2) |
Lex Aeterna have 6/12/18/24/30% chance to autocast itself at an increased level (x2), the skill cost that much more SP though. Also 4/8/12/16/20% chance to autocast Lex Aeterna on self at level*2 when Lex Aeterna is used.
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Stubbornness according to Huydu |
5 (2) |
If SP < 5%, heals SP based on 50/100/150/200/250% of user's STR, CD 30s.
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Chaining according to Bonten |
5 (2) |
If SP < 5%, autocast Pulse Strike level 2/3/4/5/7, CD 10s.
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Manalize according to Lune |
5 (2) |
When SP are higher than 50% and the user is under Energy Coat, each damage received grants a heal based on 50/100/150/200/250% INT and MDEF, with 0.5 second cooldown. Healing effect occurs before the damage you received are calculated. You will still receive the damage from the hit which triggered the effect.
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Persistence according to Exodus |
5 (2) |
When under the effets of Endure, damage received are followed by a small heal based on 50/100/150/200/250% of the user's VIT and DEF (cooldown 0.5 second).
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Acidology according to Dentifrice |
5 (2) |
Increases Acid Terror and Demonstration damage of x% which x is 5/10/15/20/25% of base INT, they cost that much more SP.
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Cadence according to Pioupiou |
5 (2) |
Blitz Beat have 4/8/12/16/20% chance to activate the concentration potion effect, or awakening if already activated, or berserker if already activated.
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Grace according to Tchii |
5 (2) |
When attacked while performing (danse or music), grant a 5/10/15/20/25% Walking Speed buff and 5/10/15/20/25% chance to avoid next attack for 3 seconds. When attacking while performing, chance to inflict status improved by 5/10/15/20/25%.
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Season 2 (Release Date: 04/17/2022)
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Storage according to Wrathsong |
5 (2) |
Increase your maximum weight by 2/4/6/8/10 for every base INT or DEX
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Strategy according to Tigrou |
5 (2) |
Increase all damage by 3/6/9/12/15% against monsters but receive 5/10/15/20/25% more damage by them
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Precision according to Docthib |
5 (2) |
adds up to 5/10/15/20/25% more chance to hit a melee attack for 10s when attacking at long range
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Perfection according to Bums |
5 (2) |
Increase all damage 2/4/6/8/10%, receive 2/4/6/8/10% less damage (size resistance), and reduce sp cost by 2/4/6/8/10% while the player has over 90% hp and sp
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Musk according to Morganye |
5 (2) |
When the player kills a monster, receives a 4/8/12/16/20% damage bonus (any type of attacks are affected) BUT not to the same type of the last target killed, in PVP this bonus is halved and is based on target's class
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Emergency according to Odur |
5 (2) |
When HP drops down of 10/20/30/40/50% of maximum HP, then materials consumptions are reduced by 15/20/25/30/35% (45/60/75/90/105% for gemstones)
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Pairing according to Euskadi |
5 (2) |
Your partner receives a 2/4/6/8/10 buff to all attributes for 30 seconds everytime you use a partner skill
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Torpidity according to Mammouth |
5 (2) |
Reduces VIT to 0 but increases HP by 5/10/15/20/25 x BaseLevel
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Madness according to Dr Kami |
5 (2) |
With each attack inflicted or received by the user, his homunculus has 2/4/6/8/10% chance to launch Stun Attack (amistr), Double Strafe (filir) or Soul Strike (the other two) at levels 10 (Double Strafe lv 7) on the target that was attacked or who attacks the master in question, only once per second maximum.
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Distanciation according to Psykoleo |
5 (2) |
Long range attacks critical rate improved by 2/4/6/8/10 and critical damage by 1/2/3/4/5%
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Convenience according to ExSoldier |
5 (2) |
Every monster has a small chance to drop Karvodailnirol 0.05/0.10/0.15/0.20/0.25%
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Illusion according to Alias |
5 (2) |
Improves all clones HP/ATK/DEF/MDEF by 5/10/15/20/25%
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Acceleration according to Yokai |
1 (10) |
ASPD +5% and maximum ASPD by 1 (note : cap 192)
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Contradistinction according to Leyol |
5 (2) |
Improves damage on targets with 50% HP or higher by up to 2/4/6/8/10%, also reduce damage on the verge of death by up to 7/14/21/28/35%
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Critical according to Emika |
5 (2) |
Improves high critical rates by 2/4/6/8/10 (turn regular critical into double one)
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Discipline according to Lanathion |
5 (2) |
Improves all attributes by 4/5/6/7/8%
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Daoism according to Chu Yuyan |
5 (2) |
SP cost increased and status duration decreased by 10/20/30/40/50%, but status effect improved by the same amount
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Annoying according to TrikS ShoT |
5 (2) |
4/8/12/16/20% chance to pushback targets by 1 cell every physical strikes
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Hypersomnia according to Kaisyra |
5 (2) |
When sitting fall (criticaly, can't be avoided, but can be cured by allies) asleep for 7 seconds, when getting up gets a damage buff of 3/6/9/12/15% for 60 seconds
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Counterattack according to Kamu |
5 (2) |
On a successfull parry (not the skill one but the kugan one) grants 20/40/60/80/100% chance to autospell an ignoring DEF attack which inflict 100% physical damage
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Mastermind according to Singe Horizontal |
1 (5) |
Allows to take 2 kugans signature
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Indignation according to Icesl |
5 (2) |
Each time you use magic you receives a buff which protect your from the next attack, the rates depends on the original casting time of the spell, time (in seconds) x 4/5/6/7/8% chance (for 7 seconds)
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Stabbing according to Seyka |
5 (2) |
Grants 4/8/12/16/20% of base DEX more damage when attacking from the back.
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Studying according to Varzog |
5 (2) |
Improves SP recovery while sitting by 20/40/60/80/100%
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Screaming according to Octavia |
5 (2) |
Grants 1/2/3/4/5% chance to Stun for 3s when attacking a target, cooldown 0.5 seconds. Half more chance when being attacked.
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Venomous according to Temir |
5 (2) |
Reduce all none DOT damage by 3/6/9/12/15% but increases DOT damage by 3/6/9/12/15%
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Wizardry according to Neru |
5 (2) |
Reduce natural MATK variation by 10/20/30/40/50% (covers x% of what is missing from min MATK to reach max MATK, only include natural MATK without bonus)
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Spelling according to Lhoris Aevaris |
5 (2) |
Increases all autospells chances by 6/12/18/24/30%
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Darkness according to Siebenburgen |
5 (2) |
Increases dark damage by 3/6/9/12/15%
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Priceless according to Grou |
5 (2) |
Increases minimum and maximum map item level quality by 2/4/6/8/10%
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Divineness according to Divina |
5 (2) |
MDEF improves status resistance by 10/20/30/40/50%
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Urgentism according to Erys |
5 (2) |
SP cost increased and status duration decreased by 10/20/30/40/50%, but cast/delay of supportive skills reduces by the same amount
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Diversity according to Sigrun |
5 (2) |
Critical +3/6/9/12/15 on misc skills
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