Villain
Description
Original Job :
Version : 1.0
Kugans
Edge Specialization
ID : 4280
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.
Level | Attribute |
---|---|
1 | AGI |
2 | STR |
3 | AGI |
4 | DEX |
5 | AGI |
Edge Stab
ID : 4281
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Backstab.
Level | Skill |
---|---|
1 | Backstab Level 2 |
2 | Backstab Level 4 |
3 | Backstab Level 6 |
4 | Backstab Level 8 |
5 | Backstab Level 10 |
Already Learned : As long as the player has the initiative in battle then Backstab adds a DEF debuff on hit for a short period of time (7 seconds).
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.
This DEF debuff will be applied after the Backstab hit, so the first hit do not get benefit from it.
In addition, backstab stagger targets more efficiently.
Level | DEF debuff | Staggering |
---|---|---|
1 | 3% | Stagger +10% |
2 | 6% | Stagger +20% |
3 | 9% | Stagger +30% |
4 | 12% | Stagger +40% |
5 | 15% | Stagger +50% |
- Stagger effect will increase target's after hit delay
Implementation note:
- Debuff must be done with bBattleBonus
- Staggering effect can be done with bonus2 bAddAfterHitDelayRate,skillID,%;
Edge Raid
ID : 4282
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Raid.
Level | Skill |
---|---|
1 | Raid Level 1 |
2 | Raid Level 2 |
3 | Raid Level 3 |
4 | Raid Level 4 |
5 | Raid Level 5 |
Already Learned : Raid adds a HIT debuff on hit for a short period of time (7 seconds).
Level | Debuff |
---|---|
1 | HIT -5% and -5 |
2 | HIT -10% and -10 |
3 | HIT -15% and -15 |
4 | HIT -20% and -20 |
5 | HIT -25% and -25 |
Implementation note: - bBattleBonus with SC_DEBUFF_HIT (val1 for % value, val2 for fix value)
Edge Confine
ID : 4283
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Close confine.
Level | Skill |
---|---|
1 | Close confine Level 1 |
2 | Close confine Level 2 |
3 | Close confine Level 3 |
4 | Close confine Level 4 |
5 | Close confine Level 5 |
Already Learned : Close confine grants now a foe bonus against the confined target and for a short period of time (7 seconds).
A foe bonus grants damage and resistance to a specific target.
Level | Bonus |
---|---|
1 | 3% |
2 | 6% |
3 | 9% |
4 | 12% |
5 | 15% |
Implementation note:
- bSkillScript
- SC_FOE (val1 : target RID, val2 : bonus)
- ID of the target is contained in val2 of SC_CONFINE, the effect which is active on the user during Close confine
Edge Hiding
ID : 4284
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Hiding & Tunnel Dive.
Level | Skill |
---|---|
1 | Hiding Level 1 |
2 | Tunnel Dive Level 1 |
3 | Tunnel Dive Level 2 |
4 | Tunnel Dive Level 3 |
5 | Tunnel Dive Level 4 |
Already Learned : Increase the level of Tunnel Dive by 1 per Edge Hiding level.
Edge Reject
ID : 4285
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Reject Sword.
Level | Skill |
---|---|
1 | Reject Sword Level 1 |
2 | Reject Sword Level 2 |
3 | Reject Sword Level 3 |
4 | Reject Sword Level 4 |
5 | Reject Sword Level 5 |
Cooldown | Casting Time | SP cost | Duration |
---|---|---|---|
30 seconds | 2 seconds | +100% | -90% |
Already Learned : Increase the level of Reject Sword by 1 per Edge Reject level.
Edge Trick
ID : 4286
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Invisible.
Invisible is a NPC skill which cloack the user and grants him the possibility to attack without breaking it.
Normal attacks have less chance to uncloak the user.
Level | Skill | SP | Cast | Duration | Cooldown | Uncloaking |
---|---|---|---|---|---|---|
1 | Invisible Level 1 | 30 | 0,7s | 3s | 7s | 40% |
2 | Invisible Level 2 | 40 | 0,7s | 4s | 7s | 50% |
3 | Invisible Level 3 | 50 | 0,7s | 5s | 7s | 60% |
4 | Invisible Level 4 | 60 | 0,7s | 6s | 7s | 70% |
5 | Invisible Level 5 | 70 | 0,7s | 7s | 7s | 80% |
- Note that monsters which use this skill have way more duration and no chance to uncloack, those effects are only for players
Edge Waltz
ID : 4287
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Reduce all penalities on speed walk and slightly increase speed walk.
Level | Walk penality reduction | Walk bonus |
---|---|---|
1 | 7% | 1% |
2 | 14% | 2% |
3 | 21% | 3% |
4 | 28% | 4% |
5 | 35% | 5% |
Edge Wits
ID : 4288
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Damage done to the target's back are increased.
Level | Bonus |
---|---|
1 | Damage to the back +2% |
2 | Damage to the back +4% |
3 | Damage to the back +6% |
4 | Damage to the back +8% |
5 | Damage to the back +10% |
Edge Abyss
ID : 4279
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 10
Casting Time : 2 seconds (interruptible)
Cooldown : 60 seconds
Duration : Depends on level
Description : The player becomes invisible for a short time.
Attacking or using abilities does not end this invisibility (but a ruwash or whatever).
Allies next to the player (adjacent square) are also affected by this ability.
A player (user or ally) can only be affected by this skill once every 30 seconds.
Level | Duration |
---|---|
1 | 3 seconds |
2 | 4 seconds |
3 | 5 seconds |
4 | 6 seconds |
5 | 7 seconds |