Activities
Introduction
Activities are abilities relating to specific tasks in which a character can progress as they practice. These activities are diverse and the benefits they offer too.
You will need zenys in order to Skill up your Activity Skill to the NPC, but you will also need to invest time and effort by taking down mines you can find on fields & dungeons.
These activities are account bound, meaning if you take part to the Mining Activity with your first character, the second one on the same account will be able to farm mines too, with the same progression line regarding the experience earned.
You are not limited to one activity, you can be a miner, a fisher & a brewer at the same time !
You can use @mining / @fishing / @cooking / @learning / @cooking / @hunting, to get more informations about your progression.
Activity Experience Table
EXP required | Requirements | |
---|---|---|
Lvl 0~1 | None | 50 000 zenys |
Lvl 1~2 | 1 000 XP | 50 000 zenys |
Lvl 2~3 | 4 000 XP | 100 000 zenys |
Lvl 3~4 | 9 000 XP | 500 000 zenys |
Lvl 4~5 | 16 000 XP | 850 000 zenys |
Lvl 5~6 | 25 000 XP | 1 300 000 zenys |
Lvl 6~7 | 36 000 XP | 1 850 000 zenys |
Lvl 7~8 | 49 000 XP | zenys |
Lvl 8~9 | 64 000 XP | 2 500 000 zenys |
Lvl 9~10 | 81 000 XP | 4 100 000 zenys |
Tool refiner pour refine l'accessoire, +10 max
NPC qui te propose de le refine
coût pour le refine : .@cost = .@new_refine * .@new_refine * 50000;
Accessoire lié à l'activité
Items requis pour refine l'accessoire :
// 2/4/6/8/10/0/0/0/0/0 Phracon(s), 0/0/0/0/0/6/8/10/12/14 Emveretarcon(s)
.@recipe[1] = .@new_refine <= 5 ? 1010 : 1011; .@recipe[2] = .@new_refine <= 5 ? .@new_refine * 2 : (.@new_refine - 3) * 2; // 1/2/3/4/5/6/7/8/9/10 Iron(s) .@recipe[3] = 998; .@recipe[4] = .@new_refine;
// Special Materials
switch(.@new_refine) { case 1: .@recipe[5] = 7041; .@recipe[6] = 40; break; // Fine Grit (7041) case 2: .@recipe[5] = 1056; .@recipe[6] = 20; break; // Grit (1056) case 3: .@recipe[5] = 7054; .@recipe[6] = 20; break; // Brigan (7054) case 4: .@recipe[5] = 7758; .@recipe[6] = 20; break; // Star Crystal (7758) case 5: .@recipe[5] = 7232; .@recipe[6] = 20; break; // Silver Ore (7232) case 6: .@recipe[5] = 969; .@recipe[6] = 2; break; // Gold (969) case 7: .@recipe[5] = 724; .@recipe[6] = 2; break; // Cursed Ruby (724) case 8: .@recipe[5] = 25271; .@recipe[6] = 5; break; // Illusion Stone (25271) case 9: .@recipe[5] = 25271; .@recipe[6] = 10; break; // Illusion Stone (25271) case 10: .@recipe[5] = 25271; .@recipe[6] = 15; .@recipe[7] = 6024; .@recipe[8] = 2; break; // 17 Carat Diamond (6024) }
maitrise = SKILLLV x SKILLLV + 5 * refine acc
XP capée :
XP par mine pétée = Niveau mine x 5
si niveau mine > niveau skill alors xp / 3