Difference between revisions of "Acolyte Skill Modifications"

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== Skills ==
 
== Skills ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:al_dp.png]] Divine Protection ===
|-
+
  Increases Defense against Demons and Undead monsters. Base level affects Defense rating.
! colspan="8"| <span style="font-weight: 700">AL_DP</span>
+
  <span style="color:#9999ff">Also reduces all damage from Boss, Demons and Undead monsters, and Dark/Undead elements. </span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:al_dp.png]] Divine Protection
+
  Max Level: 10            Skill Form: Passive </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases Defense against Demons and Undead monsters. Base level affects Defense rating.
+
  [Lv 1]: Def +3, Reduction damage 0,5% </span>
|-
+
  [Lv 2]: Def +6, Reduction damage 1,0% </span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Also reduces all damage from Boss, Demons and Undead monsters, and Dark/Undead elements.  
+
  [Lv 3]: Def +9, Reduction damage 1,5% </span>
|-
+
  [Lv 4]: Def +12, Reduction damage 2% </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  [Lv 5]: Def +15, Reduction damage 2,5% </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
  [Lv 6]: Def +18, Reduction damage 3% </span>
|-
+
  [Lv 7]: Def +21, Reduction damage 3,5% </span>
| colspan="8" style="border: 0px"|
+
  [Lv 8]: Def +24, Reduction damage 4% </span>
|-
+
  [Lv 9]: Def +27, Reduction damage 4,5% </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  [Lv 10]: Def +30, Reduction damage 5% </span>
|-
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
| colspan="8"|
+
  [Lv 12]: Def +36, Reduction damage 6% </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 14]: Def +42, Reduction damage 7% </span>
|-
+
  [Lv 16]: Def +48, Reduction damage 8% </span>
| style="border: 0px"|
+
  [Lv 18]: Def +54, Reduction damage 9% </span>
! <span style="font-weight: 600">Informations</span>
+
  [Lv 20]: Def +60, Reduction damage 10% </span>
! <span style="font-weight: 600">SP Cost</span>
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Requirement: Cure 1 </span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Def +3, Reduction damage 0,5%  
+
|-
+
=== [[File:al_demonbane.png]] Demon Bane ===
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Def +6, Reduction damage 1,0%
+
  Increases attack strength against Demon and Undead monsters. Base level affects attack rating. </span>
|-
+
  <span style="color:#9999ff">Also increases all damage on Boss, Demons and Undead monsters, and Dark/Undead elements. </span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Def +9, Reduction damage 1,5%  
+
  ______________________________________
|-
+
  Max Level: 10            Skill Form: Passive </span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Def +12, Reduction damage 2%  
+
  ______________________________________
|-
+
  [Lv 1]: Damage +3, Damage +0,5% </span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Def +15, Reduction damage 2,5%  
+
  [Lv 2]: Damage +6, Damage +1,0% </span>
|-
+
  [Lv 3]: Damage +9, Damage +1,5% </span>
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Def +18, Reduction damage 3%  
+
  [Lv 4]: Damage +12, Damage +2% </span>
|-
+
  [Lv 5]: Damage +15, Damage +2,5% </span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Def +21, Reduction damage 3,5%  
+
  [Lv 6]: Damage +18, Damage +3% </span>
|-
+
  [Lv 7]: Damage +21, Damage +3,5% </span>
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Def +24, Reduction damage 4%
+
  [Lv 8]: Damage +24, Damage +4% </span>
|-
+
  [Lv 9]: Damage +27, Damage +4,5% </span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Def +27, Reduction damage 4,5%
+
  [Lv 10]: Damage +30, Damage +5% </span>
|-
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Def +30, Reduction damage 5%
+
  [Lv 12]: Damage +36, Damage 6% </span>
|-
+
  [Lv 14]: Damage +42, Damage 7% </span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|              *    Kugan - Specialization :    *
+
  [Lv 16]: Damage +48, Damage 8% </span>
|-
+
  [Lv 18]: Damage +54, Damage 9% </span>
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> Def +36, Reduction damage 6%  
+
  [Lv 20]: Damage +60, Damage 10% </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> Def +42, Reduction damage 7%  
+
  <span style="color:#CC3399">Requirement: Divine Protection 3 </span>
|-
+
! <span style="font-weight: 700">Level 16</span> || <span style="font-weight: 400"> Def +48, Reduction damage 8%  
+
=== [[File:al_angelus.png]] Angelus ===
|-
+
  [[File:angelus_Info.gif]]
! <span style="font-weight: 700">Level 18</span> || <span style="font-weight: 400"> Def +54, Reduction damage 9%  
+
  Temporarily increases <span style="color:#9999ff">VIT/DEF/MDEF on self and party members on screen for the duration of skill. Take note that the VIT bonus given by Angelus will not be taken into account by Acid Demonstration's formula.</span>
|-
+
  <span style="color:#9999ff">DEF bonus does not affect AD/Ice pick effect, it actually protects a bit more.</span>
! <span style="font-weight: 700">Level 20</span> || <span style="font-weight: 400"> Def +60, Reduction damage 10%  
+
  ______________________________________
|-
+
  Max Level: 10       Skill Form: Active </span>
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400"> Cure 1
+
  Target: Self</span>          Cast: 0.5 sec</span>         Delay: 3.5 sec</span>
|}
+
  Duration: 30s per SkillLvl</span>
|}
+
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> VIT +1, DEF/MDEF +1%, DEF2/MDEF2 +5 for 30 seconds.</span>
 +
  [Lv 2]:<span style="color:#9999ff"> VIT +2, DEF/MDEF +2%, DEF2/MDEF2 +10 for 60 seconds.</span>
 +
  [Lv 3]:<span style="color:#9999ff"> VIT +3, DEF/MDEF +3%, DEF2/MDEF2 +15 for 90 seconds.</span>
 +
  [Lv 4]:<span style="color:#9999ff"> VIT +4, DEF/MDEF +4%, DEF2/MDEF2 +20 for 120 seconds.</span>
 +
  [Lv 5]:<span style="color:#9999ff"> VIT +5, DEF/MDEF +5%, DEF2/MDEF2 +25 for 150 seconds.</span>
 +
  [Lv 6]:<span style="color:#9999ff"> VIT +6, DEF/MDEF +6%, DEF2/MDEF2 +30 for 180 seconds.</span>
 +
  [Lv 7]:<span style="color:#9999ff"> VIT +7, DEF/MDEF +7%, DEF2/MDEF2 +35 for 210 seconds.</span>
 +
  [Lv 8]:<span style="color:#9999ff"> VIT +8, DEF/MDEF +8%, DEF2/MDEF2 +40 for 240 seconds.</span>
 +
  [Lv 9]:<span style="color:#9999ff"> VIT +9, DEF/MDEF +9%, DEF2/MDEF2 +45 for 270 seconds.</span>
 +
  [Lv 10]:<span style="color:#9999ff"> VIT +10, DEF/MDEF +10%, DEF2/MDEF2 +50 for 300 seconds. </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Divine Protection 3 </span>
  
 +
=== [[File:al_crucis.png]] Signum Crucis ===
 +
  [[File:Signum_Crusis_Info.gif]]
 +
  Reduces DEF/MDEF of Demon and Undead on screen by drawing a holy cross during <span style="color:#9999ff">60 seconds. (Boss included)
 +
  Affected targets' resistances regarding Blind, Silence & Curse status effect are reduced by 30%, regardless of their race.
 +
  There is an increase of damage from Holy Element on targets and they inflict less Dark Damage, regardless of their race.</span>
 +
  ______________________________________
 +
  Max Level: 10      Skill Form: Active </span>
 +
  Target: Self</span>          Cast: 0.5 sec</span>        Delay: 2 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: -12% DEF/<span style="color:#9999ff">MDEF, Status resistances -12%, 6% Holy/Dark ATK </span>
 +
  [Lv 2]: -14% DEF/<span style="color:#9999ff">MDEF, Status resistances -14%, 7% Holy/Dark ATK </span>
 +
  [Lv 3]: -16% DEF/<span style="color:#9999ff">MDEF, Status resistances -16%, 8% Holy/Dark ATK </span>
 +
  [Lv 4]: -18% DEF/<span style="color:#9999ff">MDEF, Status resistances -18%, 9% Holy/Dark ATK </span>
 +
  [Lv 5]: -20% DEF/<span style="color:#9999ff">MDEF, Status resistances -20%, 10% Holy/Dark ATK </span>
 +
  [Lv 6]: -22% DEF/<span style="color:#9999ff">MDEF, Status resistances -22%, 11% Holy/Dark ATK </span>
 +
  [Lv 7]: -24% DEF/<span style="color:#9999ff">MDEF, Status resistances -24%, 12% Holy/Dark ATK </span>
 +
  [Lv 8]: -26% DEF/<span style="color:#9999ff">MDEF, Status resistances -26%, 13% Holy/Dark ATK </span>
 +
  [Lv 9]: -28% DEF/<span style="color:#9999ff">MDEF, Status resistances -28%, 14% Holy/Dark ATK </span>
 +
  [Lv 10]: -30% DEF/<span style="color:#9999ff">MDEF, Status resistances -30%, 15% Holy/Dark ATK </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Demon Bane 3 </span>
 +
 +
=== [[File:al_blessing.png]] Blessing ===
 +
  [[File:Blessing_Info.gif]]
 +
  Temporarily increases Str, Dex and Int of the target and removes Curse and Stone Curse effect. </span>
 +
  <span style="color:#9999ff">Works on summons and Homonculus. Improves ATK/MATK by 2% per skill level and HIT +1% per skill level</span>
 +
  ______________________________________
 +
  Max Level: 10          Skill Form: Active </span>
 +
  Target: 1 Player</span>      Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: 60 sec / +1 STR, DEX, INT </span>
 +
  [Lv 2]: 80 sec / +2 STR, DEX, INT </span>
 +
  [Lv 3]: 100 sec / +3 STR, DEX, INT </span>
 +
  [Lv 4]: 120 sec / +4 STR, DEX, INT </span>
 +
  [Lv 5]: 140 sec / +5 STR, DEX, INT </span>
 +
  [Lv 6]: 160 sec / +6 STR, DEX, INT </span>
 +
  [Lv 7]: 180 sec / +7 STR, DEX, INT </span>
 +
  [Lv 8]: 200 sec / +8 STR, DEX, INT </span>
 +
  [Lv 9]: 220 sec / +9 STR, DEX, INT </span>
 +
  [Lv 10]: 240 sec / +10 STR, DEX, INT </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]: 260 sec / +11 STR, DEX, INT </span>
 +
  [Lv 12]: 280 sec / +12 STR, DEX, INT </span>
 +
  [Lv 13]: 300 sec / +13 STR, DEX, INT </span>
 +
  [Lv 14]: 320 sec / +14 STR, DEX, INT </span>
 +
  [Lv 15]: 340 sec / +15 STR, DEX, INT </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Divine Protection 5 </span>
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:al_heal.png]] Heal ===
|-
+
  [[File:Heal_Info.gif]]
! colspan="8"| <span style="font-weight: 700">AL_DEMONBANE</span>
+
  Restores a target's HP, or damage Undead target. The amount of HP restored is based on the caster's base level, Int and the skill's level. </span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:al_demonbane.png]] Demon Bane
+
  Max Level: 10          Skill Form: Recovery </span>
|-
+
  Target: 1 Player</span>     Range: 9 Cells</span>     Delay: 1 sec</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases attack strength against Demon and Undead monsters. Base level affects attack rating.
+
  Element: Holy </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Also increases all damage on Boss, Demons and Undead monsters, and Dark/Undead elements.
+
  Heal used against undead element targets counts as Offensive Healing - Heal does holy damage half as the normal healing (modified by undead element level) instead of restoring HP.</span>
|-
+
  ______________________________________
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  <span style="color:#CC3399">Requirement: Faith 10, Demon Bane 5 </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Passive
+
|-
+
=== [[File:al_holywater.png]] Aqua Benedicta ===
| colspan="8" style="border: 0px"|
+
  [[File:Aqua_Benedicta_Info.gif]]
|-
+
  Creates 1 Holy Water. Caster must stand in water for the skill to succeed. </span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  ______________________________________
|-
+
  Max Level: 1        Skill Form: Active </span>
| colspan="8"|
+
  Target: Self</span>          Cast: 1 sec</span>         Delay: 0.5 sec</span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  ______________________________________
|-
+
  <span style="color:#CC3399">Requires to be standing in water </span>
| style="border: 0px"|
+
! <span style="font-weight: 600">Informations</span>
+
=== [[File:al_cure.png]] Cure ===
! <span style="font-weight: 600">SP Cost</span>
+
  [[File:cure_Info.gif]]
|-
+
  Cures target from Silence, Confusion, <span style="color:#9999ff">Slow Cast, Hallucination, Steal, Curse, Slow, Chill, Fever, Feeble, Weak, Brake, Crack, Sick, Creeple</span> and Blind status effects. When used on Undead monster, this skill will inflicts Confusion status. </span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +3, Damage +0,5%
+
  ______________________________________
|-
+
  Max Level: <span style="color:#9999ff">5            Skill Form: Recovery </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +6, Damage +1,0%
+
  Target: 1 Player</span>      Range: 9 Cells</span>    Delay: 1 sec</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +9, Damage +1,5%
+
  <span style="color:#9999ff">When Cure cured a status, it heals a small amount of HP/SP based on INT/SkillLv and:</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +12, Damage +2%
+
  [Lv 1]:<span style="color:#9999ff"> Immunizes to all common status effects for 4sec </span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> Immunizes to all common status effects for 5.5sec </span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +15, Damage +2,5%
+
  [Lv 3]:<span style="color:#9999ff"> Immunizes to all common status effects for 7sec </span>
|-
+
  [Lv 4]:<span style="color:#9999ff"> Immunizes to all common status effects for 8.5sec </span>
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +18, Damage +3%
+
  [Lv 5]:<span style="color:#9999ff"> Immunizes to all common status effects for 10sec </span>
|-
+
  <span style="color:#9999ff">             *    Kugan - Specialization :    *</span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +21, Damage +3,5%
+
  [Lv 6]:<span style="color:#9999ff"> Immunizes to all common status effects for 12sec. Can clean Hell Power when used with 20% chance </span>
|-
+
  [Lv 7]:<span style="color:#9999ff"> Immunizes to all common status effects for 14sec. Can clean Hell Power when used with 40% chance </span>
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +24, Damage +4%
+
  [Lv 8]:<span style="color:#9999ff"> Immunizes to all common status effects for 16sec. Can clean Hell Power when used with 60% chance </span>
|-
+
  [Lv 9]:<span style="color:#9999ff"> Immunizes to all common status effects for 18sec. Can clean Hell Power when used with 80% chance </span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +27, Damage +4,5%  
+
  [Lv 10]:<span style="color:#9999ff"> Immunizes to all common status effects for 20sec. Can clean Hell Power when used with 100% chance </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +30, Damage +5%
+
  <span style="color:#CC3399">Requirement: Heal 2 </span>
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|              *    Kugan - Specialization :    *
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> Damage +36, Damage 6%
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> Damage +42, Damage 7%
 
|-
 
! <span style="font-weight: 700">Level 16</span> || <span style="font-weight: 400"> Damage +48, Damage 8%
 
|-
 
! <span style="font-weight: 700">Level 18</span> || <span style="font-weight: 400"> Damage +54, Damage 9%
 
|-
 
! <span style="font-weight: 700">Level 20</span> || <span style="font-weight: 400"> Damage +60, Damage 10%
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Divine Protection 3
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_ANGELUS</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_angelus.png]] Angelus
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Temporarily increases VIT/DEF/MDEF on self and party members on screen for the duration of skill. Take note that the VIT bonus given by Angelus will not be taken into account by Acid Demonstration's formula.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.5 sec
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 3.5 sec
 
! colspan="8"| <span style="font-weight: 700">Duration: 30s per SkillLvl
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> VIT +1, DEF/MDEF +1%, DEF2/MDEF2 +5 for 30 seconds.
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> VIT +2, DEF/MDEF +2%, DEF2/MDEF2 +10 for 60 seconds.
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> VIT +3, DEF/MDEF +3%, DEF2/MDEF2 +15 for 90 seconds.
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> VIT +4, DEF/MDEF +4%, DEF2/MDEF2 +20 for 120 seconds.
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> VIT +5, DEF/MDEF +5%, DEF2/MDEF2 +25 for 150 seconds.
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> VIT +6, DEF/MDEF +6%, DEF2/MDEF2 +30 for 180 seconds.
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> VIT +7, DEF/MDEF +7%, DEF2/MDEF2 +35 for 210 seconds.
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> VIT +8, DEF/MDEF +8%, DEF2/MDEF2 +40 for 240 seconds.
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> VIT +9, DEF/MDEF +9%, DEF2/MDEF2 +45 for 270 seconds.
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> VIT +10, DEF/MDEF +10%, DEF2/MDEF2 +50 for 300 seconds.
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Divine Protection 3
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_CRUCIS</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_crucis.png]] Signum Crucis
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Reduces DEF/MDEF of Demon and Undead on screen by drawing a holy cross during 60 seconds. (Boss included)
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Affected targets have chances to receive abnormal status Blind, Silence or Curse, regardless of their race.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|There is an increase of damage from Holy Element on targets and they inflict less Dark Damage, regardless of their race.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.5 sec
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 2 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> -12% DEF/MDEF/Abnormal Status, 6% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> -14% DEF/MDEF/Abnormal Status, 7% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> -16% DEF/MDEF/Abnormal Status, 8% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> -18% DEF/MDEF/Abnormal Status, 9% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> -20% DEF/MDEF/Abnormal Status, 10% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> -22% DEF/MDEF/Abnormal Status, 11% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> -24% DEF/MDEF/Abnormal Status, 12% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> -26% DEF/MDEF/Abnormal Status, 13% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> -28% DEF/MDEF/Abnormal Status, 14% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> -30% DEF/MDEF/Abnormal Status, 15% Holy/Dark ATK
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Demon Bane 3
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_BLESSING</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_blessing.png]] Blessing
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Temporarily increases Str, Dex and Int of the target and removes Curse and Stone Curse effect.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 60 sec / +1 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 80 sec / +2 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 100 sec / +3 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 120 sec / +4 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 140 sec / +5 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 160 sec / +6 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 180 sec / +7 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 200 sec / +8 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 220 sec / +9 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 240 sec / +10 STR, DEX, INT
 
|}
 
|}
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> 260 sec / +11 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> 280 sec / +12 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> 300 sec / +13 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> 320 sec / +14 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> 340 sec / +15 STR, DEX, INT
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Divine Protection 5
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_HEAL</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_heal.png]] Heal
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Restores a target's HP, or damage Undead target. The amount of HP restored is based on the caster's base level, Int and the skill's level.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form : Recovery
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Element : <span style="font-weight: 400"> Holy
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Heal used against undead element targets counts as Offensive Healing - Heal does holy damage half as the normal healing (modified by undead element level) instead of restoring HP.
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Faith 10, Demon Bane 5
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_HOLYWATER</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_holywater.png]] Aqua Benedicta
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates 1 Holy Water. Caster must stand in water for the skill to succeed.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires to be standing in water
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_CURE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_cure.png]] Cure
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Cures target from Silence, Confusion, SlowCast, Hallucination, Steal and Blind status effects. When used on Undead monster, this skill will inflicts Confusion status.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Recovery
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|When Cure cured a status, it heals a small amount of HP/SP based on INT/SkillLv and:
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Gives immunity to all common status effects for 2sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Gives immunity to all common status effects for 4sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Gives immunity to all common status effects for 6sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Gives immunity to all common status effects for 8sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Gives immunity to all common status effects for 10sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Heal 2
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_INCAGI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_incagi.png]] Increase Agility
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases movement speed by 15% +1% per Lv and Agi of a target. This skill consume 15 HP and will fail if the caster has less than 16 HP.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 60 sec / +3 AGI
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 80 sec / +4 AGI
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 100 sec / +5 AGI
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 120 sec / +6 AGI
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 140 sec / +7 AGI
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 160 sec / +8 AGI
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 180 sec / +9 AGI
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 200 sec / +10 AGI
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 220 sec / +11 AGI
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 240 sec / +12 AGI
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Heal 3
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_DECAGI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_decagi.png]] Decrease Agility
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Reduces target's Agi and movement speed by 15% +1% per Lv.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 40 sec / -3 AGI
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 50 sec / -4 AGI
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60 sec / -5 AGI
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 70 sec / -6 AGI
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 80 sec / -7 AGI
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 90 sec / -8 AGI
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 100 sec / -9 AGI
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 110 sec / -10 AGI
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 120 sec / -11 AGI
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 130 sec / -12 AGI
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Increase Agility 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_RUWACH</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_ruwach.png]] Ruwach
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Reveals hidden enemies in a 5x5 area around the caster and deals 145% Matk to them.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 145% MATK damage, 10sec duration
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 290% MATK damage, 12sec duration
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 335% MATK damage, 14sec duration
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 480% MATK damage, 16sec duration
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 625% MATK damage, 18sec duration
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_PNEUMA</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_pneuma.png]] Pneuma
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a 3x3 cell cloud around the targeted cell that blocks all ranged Physical attacks.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5 
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 10sec duration
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 11sec duration
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 12sec duration
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 13sec duration
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 14sec duration
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Warp Portal 4
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_TELEPORT</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_teleport.png]] Teleport
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Teleport the caster to other area.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">2
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Teleport to a random cell
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Teleport to save point
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ruwach 1
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_WARP</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_warp.png]] Warp Portal
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Create a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">4
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Warp to Save Point
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Enable 1 Memo point
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Enable 2 Memo points
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Enable 3 Memo points
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|[Memo Point]: Specific map area memorized as a destination for a Warp Portal.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Type /memo in a target area to set location as a Memo Point.
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Teleport 2
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Consomes 1 Blue Gemstone
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">AL_HOLYLIGHT</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:al_holylight.png]] Holy Light
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a holy light to counter evil.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Magical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 
! width="17%"| <span style="font-weight: 700">Element : <span style="font-weight: 400"> Holy
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|+475% damage under Soul Link spirit.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> MATK 125%, cast 2sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> MATK 200%, cast 2.5sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> MATK 275%, cast 3sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> MATK 350%, cast 3.5sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> MATK 425%, cast 4sec
 
|}
 
|}
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> MATK 500%, cast 4.5sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> MATK 575%, cast 5sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> MATK 650%, cast 5.5sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> MATK 725%, cast 6sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> MATK 800%, cast 6.5sec
 
|}
 
 
 
  
 +
=== [[File:al_incagi.png]] Increase Agility ===
 +
  [[File:Increase_AGI_Info.gif]]
 +
  Increases movement speed by 15% +1% per Lv and Agi of a target. This skill consume 15 HP and will fail if the caster has less than 16 HP. </span>
 +
  <span style="color:#9999ff">Works on summons and Homonculus. Improves ASPD by 0.5% per skill level and flee by 1% per skill level.</span>
 +
  ______________________________________
 +
  Max Level: 10          Skill Form: Active </span>
 +
  Target: 1 Player</span>      Cast: 1 sec</span>
 +
  Range: 9 Cells</span>      Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 60 sec / +3 AGI </span>
 +
  [Lv 2]: 80 sec / +4 AGI </span>
 +
  [Lv 3]: 100 sec / +5 AGI </span>
 +
  [Lv 4]: 120 sec / +6 AGI </span>
 +
  [Lv 5]: 140 sec / +7 AGI </span>
 +
  [Lv 6]: 160 sec / +8 AGI </span>
 +
  [Lv 7]: 180 sec / +9 AGI </span>
 +
  [Lv 8]: 200 sec / +10 AGI </span>
 +
  [Lv 9]: 220 sec / +11 AGI </span>
 +
  [Lv 10]: 240 sec / +12 AGI </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 11]: 240 sec / +13 AGI </span>
 +
  [Lv 12]: 260 sec / +14 AGI </span>
 +
  [Lv 13]: 280 sec / +15 AGI </span>
 +
  [Lv 14]: 300 sec / +16 AGI </span>
 +
  [Lv 15]: 320 sec / +17 AGI </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Heal 3 </span>
  
 +
=== [[File:al_decagi.png]] Decrease Agility ===
 +
  [[File:Decrease_AGI_Info.gif]]
 +
  Reduces target's Agi and movement speed by 15% +1% per Lv. </span>
 +
  ______________________________________
 +
  Max Level: 10          Skill Form: Active </span>
 +
  Target: 1 Enemy</span>    Cast: 1 sec</span>
 +
  Range: 9 Cells</span>      Delay: 1 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 40 sec / -3 AGI </span>
 +
  [Lv 2]: 50 sec / -4 AGI </span>
 +
  [Lv 3]: 60 sec / -5 AGI </span>
 +
  [Lv 4]: 70 sec / -6 AGI </span>
 +
  [Lv 5]: 80 sec / -7 AGI </span>
 +
  [Lv 6]: 90 sec / -8 AGI </span>
 +
  [Lv 7]: 100 sec / -9 AGI </span>
 +
  [Lv 8]: 110 sec / -10 AGI </span>
 +
  [Lv 9]: 120 sec / -11 AGI </span>
 +
  [Lv 10]: 130 sec / -12 AGI </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Increase Agility 1 </span>
 +
 +
=== [[File:al_ruwach.png]] Ruwach ===
 +
  [[File:Ruwach_Info.gif]]
 +
  Reveals hidden enemies in a 5x5 area around the caster and deals 145% Matk to them. </span>
 +
  ______________________________________
 +
  Max Level: 5            Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 145% MATK damage, 10sec duration </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 290% MATK damage, 12sec duration </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 335% MATK damage, 14sec duration </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 480% MATK damage, 16sec duration </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 625% MATK damage, 18sec duration </span>
 +
 +
=== [[File:al_pneuma.png]] Pneuma ===
 +
  [[File:Pneuma_Info.gif]]
 +
  Creates a 3x3 cell cloud around the targeted cell that blocks all ranged Physical attacks. </span>
 +
  ______________________________________
 +
  Max Level: 5            Skill Form: Active </span>
 +
  Target: Ground</span>        Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: 10sec duration </span>
 +
  [Lv 2]: 11sec duration </span>
 +
  [Lv 3]: 12sec duration </span>
 +
  [Lv 4]: 13sec duration </span>
 +
  [Lv 5]: 14sec duration </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Warp Portal 4 </span>
 +
 +
=== [[File:al_teleport.png]] Teleport ===
 +
  Teleport the caster to other area. </span>
 +
  ______________________________________
 +
  Max Level: 2            Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: Teleport to a random cell </span>
 +
  [Lv 2]: Teleport to save point </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Ruwach 1 </span>
 +
 +
=== [[File:al_warp.png]] Warp Portal ===
 +
  [[File:warp_Portal_Info.gif]]
 +
  Create a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people. </span>
 +
  ______________________________________
 +
  Max Level: 4            Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: Warp to Save Point </span>
 +
  [Lv 2]: Enable 1 Memo point </span>
 +
  [Lv 3]: Enable 2 Memo points </span>
 +
  [Lv 4]: Enable 3 Memo points </span>
 +
  [Memo Point]: Specific map area memorized as a destination for a Warp Portal.
 +
  Type </span>/memo in a target area to set location as a Memo Point. </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Teleport 2 </span>
 +
  <span style="color:#CC3399">Consomes 1 Blue Gemstone </span>
 +
 +
=== [[File:al_holylight.png]] Holy Light ===
 +
  [[File:Holy_Light_Info.gif]]
 +
  Summons a holy light to counter evil. </span>
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: <span style="color:#FF0000">Magical attack </span>
 +
  Target: 1 Enemy</span>      Range: 9 Cells</span>
 +
  Cast: 2 sec</span>
 +
  Element: Holy </span>
 +
  ______________________________________
 +
  Under Soul Link spirit, damage will be 575 + 25% per level. </span>
 +
  ______________________________________
 +
  [Lv 1] : <span style="color:#9999ff">MATK 125%, cast 2sec</span>
 +
  [Lv 2] : <span style="color:#9999ff">MATK 200%, cast 2.5sec</span>
 +
  [Lv 3] : <span style="color:#9999ff">MATK 275%, cast 3sec</span>
 +
  [Lv 4] : <span style="color:#9999ff">MATK 350%, cast 3.5sec</span>
 +
  [Lv 5] : <span style="color:#9999ff">MATK 425%, cast 4sec</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6] : <span style="color:#9999ff">MATK 500%, cast 4.5sec</span>
 +
  [Lv 7] : <span style="color:#9999ff">MATK 575%, cast 5sec</span>
 +
  [Lv 8] : <span style="color:#9999ff">MATK 650%, cast 5.5sec</span>
 +
  [Lv 9] : <span style="color:#9999ff">MATK 725%, cast 6sec</span>
 +
  [Lv 10] : <span style="color:#9999ff">MATK 800%, cast 6.5sec</span>
 +
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>

Latest revision as of 07:42, 22 April 2024

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Al dp.png Divine Protection

 Increases Defense against Demons and Undead monsters. Base level affects Defense rating.
 Also reduces all damage from Boss, Demons and Undead monsters, and Dark/Undead elements. 
 ______________________________________
 Max Level: 10             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Def +3, Reduction damage 0,5% 
 [Lv 2]: Def +6, Reduction damage 1,0% 
 [Lv 3]: Def +9, Reduction damage 1,5% 
 [Lv 4]: Def +12, Reduction damage 2% 
 [Lv 5]: Def +15, Reduction damage 2,5% 
 [Lv 6]: Def +18, Reduction damage 3% 
 [Lv 7]: Def +21, Reduction damage 3,5% 
 [Lv 8]: Def +24, Reduction damage 4% 
 [Lv 9]: Def +27, Reduction damage 4,5% 
 [Lv 10]: Def +30, Reduction damage 5% 
               *     Kugan - Specialization :     *
 [Lv 12]: Def +36, Reduction damage 6% 
 [Lv 14]: Def +42, Reduction damage 7% 
 [Lv 16]: Def +48, Reduction damage 8% 
 [Lv 18]: Def +54, Reduction damage 9% 
 [Lv 20]: Def +60, Reduction damage 10% 
 ______________________________________
 Requirement: Cure 1 

Al demonbane.png Demon Bane

 Increases attack strength against Demon and Undead monsters. Base level affects attack rating. 
 Also increases all damage on Boss, Demons and Undead monsters, and Dark/Undead elements. 
 ______________________________________
 Max Level: 10             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Damage +3, Damage +0,5% 
 [Lv 2]: Damage +6, Damage +1,0% 
 [Lv 3]: Damage +9, Damage +1,5% 
 [Lv 4]: Damage +12, Damage +2% 
 [Lv 5]: Damage +15, Damage +2,5% 
 [Lv 6]: Damage +18, Damage +3% 
 [Lv 7]: Damage +21, Damage +3,5% 
 [Lv 8]: Damage +24, Damage +4% 
 [Lv 9]: Damage +27, Damage +4,5% 
 [Lv 10]: Damage +30, Damage +5% 
               *     Kugan - Specialization :     *
 [Lv 12]: Damage +36, Damage 6% 
 [Lv 14]: Damage +42, Damage 7% 
 [Lv 16]: Damage +48, Damage 8% 
 [Lv 18]: Damage +54, Damage 9% 
 [Lv 20]: Damage +60, Damage 10% 
 ______________________________________
 Requirement: Divine Protection 3 

Al angelus.png Angelus

 Angelus Info.gif
 Temporarily increases VIT/DEF/MDEF on self and party members on screen for the duration of skill. Take note that the VIT bonus given by Angelus will not be taken into account by Acid Demonstration's formula.
 DEF bonus does not affect AD/Ice pick effect, it actually protects a bit more.
 ______________________________________
 Max Level: 10       Skill Form: Active 
 Target: Self          Cast: 0.5 sec         Delay: 3.5 sec
 Duration: 30s per SkillLvl
 ______________________________________
 [Lv 1]: VIT +1, DEF/MDEF +1%, DEF2/MDEF2 +5 for 30 seconds.
 [Lv 2]: VIT +2, DEF/MDEF +2%, DEF2/MDEF2 +10 for 60 seconds.
 [Lv 3]: VIT +3, DEF/MDEF +3%, DEF2/MDEF2 +15 for 90 seconds.
 [Lv 4]: VIT +4, DEF/MDEF +4%, DEF2/MDEF2 +20 for 120 seconds.
 [Lv 5]: VIT +5, DEF/MDEF +5%, DEF2/MDEF2 +25 for 150 seconds.
 [Lv 6]: VIT +6, DEF/MDEF +6%, DEF2/MDEF2 +30 for 180 seconds.
 [Lv 7]: VIT +7, DEF/MDEF +7%, DEF2/MDEF2 +35 for 210 seconds.
 [Lv 8]: VIT +8, DEF/MDEF +8%, DEF2/MDEF2 +40 for 240 seconds.
 [Lv 9]: VIT +9, DEF/MDEF +9%, DEF2/MDEF2 +45 for 270 seconds.
 [Lv 10]: VIT +10, DEF/MDEF +10%, DEF2/MDEF2 +50 for 300 seconds. 
 ______________________________________
 Requirement: Divine Protection 3 

Al crucis.png Signum Crucis

 Signum Crusis Info.gif
 Reduces DEF/MDEF of Demon and Undead on screen by drawing a holy cross during 60 seconds. (Boss included)
 Affected targets' resistances regarding Blind, Silence & Curse status effect are reduced by 30%, regardless of their race.
 There is an increase of damage from Holy Element on targets and they inflict less Dark Damage, regardless of their race.
 ______________________________________
 Max Level: 10       Skill Form: Active 
 Target: Self          Cast: 0.5 sec         Delay: 2 sec
 ______________________________________
 [Lv 1]: -12% DEF/MDEF, Status resistances -12%, 6% Holy/Dark ATK 
 [Lv 2]: -14% DEF/MDEF, Status resistances -14%, 7% Holy/Dark ATK 
 [Lv 3]: -16% DEF/MDEF, Status resistances -16%, 8% Holy/Dark ATK 
 [Lv 4]: -18% DEF/MDEF, Status resistances -18%, 9% Holy/Dark ATK 
 [Lv 5]: -20% DEF/MDEF, Status resistances -20%, 10% Holy/Dark ATK 
 [Lv 6]: -22% DEF/MDEF, Status resistances -22%, 11% Holy/Dark ATK 
 [Lv 7]: -24% DEF/MDEF, Status resistances -24%, 12% Holy/Dark ATK 
 [Lv 8]: -26% DEF/MDEF, Status resistances -26%, 13% Holy/Dark ATK 
 [Lv 9]: -28% DEF/MDEF, Status resistances -28%, 14% Holy/Dark ATK 
 [Lv 10]: -30% DEF/MDEF, Status resistances -30%, 15% Holy/Dark ATK 
 ______________________________________
 Requirement: Demon Bane 3 

Al blessing.png Blessing

 Blessing Info.gif
 Temporarily increases Str, Dex and Int of the target and removes Curse and Stone Curse effect. 
 Works on summons and Homonculus. Improves ATK/MATK by 2% per skill level and HIT +1% per skill level
 ______________________________________
 Max Level: 10          Skill Form: Active 
 Target: 1 Player      Range: 9 Cells
 ______________________________________
 [Lv 1]: 60 sec / +1 STR, DEX, INT 
 [Lv 2]: 80 sec / +2 STR, DEX, INT 
 [Lv 3]: 100 sec / +3 STR, DEX, INT 
 [Lv 4]: 120 sec / +4 STR, DEX, INT 
 [Lv 5]: 140 sec / +5 STR, DEX, INT 
 [Lv 6]: 160 sec / +6 STR, DEX, INT 
 [Lv 7]: 180 sec / +7 STR, DEX, INT 
 [Lv 8]: 200 sec / +8 STR, DEX, INT 
 [Lv 9]: 220 sec / +9 STR, DEX, INT 
 [Lv 10]: 240 sec / +10 STR, DEX, INT 
               *     Kugan - Specialization :     *
 [Lv 11]: 260 sec / +11 STR, DEX, INT 
 [Lv 12]: 280 sec / +12 STR, DEX, INT 
 [Lv 13]: 300 sec / +13 STR, DEX, INT 
 [Lv 14]: 320 sec / +14 STR, DEX, INT 
 [Lv 15]: 340 sec / +15 STR, DEX, INT 
 ______________________________________
 Requirement: Divine Protection 5 

Al heal.png Heal

 Heal Info.gif
 Restores a target's HP, or damage Undead target. The amount of HP restored is based on the caster's base level, Int and the skill's level. 
 ______________________________________
 Max Level: 10          Skill Form: Recovery 
 Target: 1 Player      Range: 9 Cells     Delay: 1 sec
 Element: Holy 
 ______________________________________
 Heal used against undead element targets counts as Offensive Healing - Heal does holy damage half as the normal healing (modified by undead element level) instead of restoring HP.
 ______________________________________
 Requirement: Faith 10, Demon Bane 5 

Al holywater.png Aqua Benedicta

 Aqua Benedicta Info.gif
 Creates 1 Holy Water. Caster must stand in water for the skill to succeed. 
 ______________________________________
 Max Level: 1         Skill Form: Active 
 Target: Self          Cast: 1 sec         Delay: 0.5 sec
 ______________________________________
 Requires to be standing in water 

Al cure.png Cure

 Cure Info.gif
 Cures target from Silence, Confusion, Slow Cast, Hallucination, Steal, Curse, Slow, Chill, Fever, Feeble, Weak, Brake, Crack, Sick, Creeple and Blind status effects. When used on Undead monster, this skill will inflicts Confusion status. 
 ______________________________________
 Max Level: 5             Skill Form: Recovery 
 Target: 1 Player       Range: 9 Cells     Delay: 1 sec
 ______________________________________
 When Cure cured a status, it heals a small amount of HP/SP based on INT/SkillLv and:
 ______________________________________
 [Lv 1]: Immunizes to all common status effects for 4sec 
 [Lv 2]: Immunizes to all common status effects for 5.5sec 
 [Lv 3]: Immunizes to all common status effects for 7sec 
 [Lv 4]: Immunizes to all common status effects for 8.5sec 
 [Lv 5]: Immunizes to all common status effects for 10sec 
               *     Kugan - Specialization :     *
 [Lv 6]: Immunizes to all common status effects for 12sec. Can clean Hell Power when used with 20% chance 
 [Lv 7]: Immunizes to all common status effects for 14sec. Can clean Hell Power when used with 40% chance 
 [Lv 8]: Immunizes to all common status effects for 16sec. Can clean Hell Power when used with 60% chance 
 [Lv 9]: Immunizes to all common status effects for 18sec. Can clean Hell Power when used with 80% chance 
 [Lv 10]: Immunizes to all common status effects for 20sec. Can clean Hell Power when used with 100% chance 
 ______________________________________
 Requirement: Heal 2 

Al incagi.png Increase Agility

 Increase AGI Info.gif
 Increases movement speed by 15% +1% per Lv and Agi of a target. This skill consume 15 HP and will fail if the caster has less than 16 HP. 
 Works on summons and Homonculus. Improves ASPD by 0.5% per skill level and flee by 1% per skill level.
 ______________________________________
 Max Level: 10          Skill Form: Active 
 Target: 1 Player      Cast: 1 sec
 Range: 9 Cells       Delay: 1 sec
 ______________________________________
 [Lv 1]: 60 sec / +3 AGI 
 [Lv 2]: 80 sec / +4 AGI 
 [Lv 3]: 100 sec / +5 AGI 
 [Lv 4]: 120 sec / +6 AGI 
 [Lv 5]: 140 sec / +7 AGI 
 [Lv 6]: 160 sec / +8 AGI 
 [Lv 7]: 180 sec / +9 AGI 
 [Lv 8]: 200 sec / +10 AGI 
 [Lv 9]: 220 sec / +11 AGI 
 [Lv 10]: 240 sec / +12 AGI 
               *     Kugan - Specialization :     *
 [Lv 11]: 240 sec / +13 AGI 
 [Lv 12]: 260 sec / +14 AGI 
 [Lv 13]: 280 sec / +15 AGI 
 [Lv 14]: 300 sec / +16 AGI 
 [Lv 15]: 320 sec / +17 AGI 
 ______________________________________
 Requirement: Heal 3 

Al decagi.png Decrease Agility

 Decrease AGI Info.gif
 Reduces target's Agi and movement speed by 15% +1% per Lv. 
 ______________________________________
 Max Level: 10          Skill Form: Active 
 Target: 1 Enemy     Cast: 1 sec
 Range: 9 Cells       Delay: 1 sec
 ______________________________________
 [Lv 1]: 40 sec / -3 AGI 
 [Lv 2]: 50 sec / -4 AGI 
 [Lv 3]: 60 sec / -5 AGI 
 [Lv 4]: 70 sec / -6 AGI 
 [Lv 5]: 80 sec / -7 AGI 
 [Lv 6]: 90 sec / -8 AGI 
 [Lv 7]: 100 sec / -9 AGI 
 [Lv 8]: 110 sec / -10 AGI 
 [Lv 9]: 120 sec / -11 AGI 
 [Lv 10]: 130 sec / -12 AGI 
 ______________________________________
 Requirement: Increase Agility 1 

Al ruwach.png Ruwach

 Ruwach Info.gif
 Reveals hidden enemies in a 5x5 area around the caster and deals 145% Matk to them. 
 ______________________________________
 Max Level: 5             Skill Form: Active 
 ______________________________________
 [Lv 1]: 145% MATK damage, 10sec duration 
 [Lv 2]: 290% MATK damage, 12sec duration 
 [Lv 3]: 335% MATK damage, 14sec duration 
 [Lv 4]: 480% MATK damage, 16sec duration 
 [Lv 5]: 625% MATK damage, 18sec duration 

Al pneuma.png Pneuma

 Pneuma Info.gif
 Creates a 3x3 cell cloud around the targeted cell that blocks all ranged Physical attacks. 
 ______________________________________
 Max Level: 5            Skill Form: Active 
 Target: Ground        Range: 9 Cells
 ______________________________________
 [Lv 1]: 10sec duration 
 [Lv 2]: 11sec duration 
 [Lv 3]: 12sec duration 
 [Lv 4]: 13sec duration 
 [Lv 5]: 14sec duration 
 ______________________________________
 Requirement: Warp Portal 4 

Al teleport.png Teleport

 Teleport the caster to other area. 
 ______________________________________
 Max Level: 2             Skill Form: Active 
 ______________________________________
 [Lv 1]: Teleport to a random cell 
 [Lv 2]: Teleport to save point 
 ______________________________________
 Requirement: Ruwach 1 

Al warp.png Warp Portal

 Warp Portal Info.gif
 Create a Warp Portal that will teleport those who enter it to another area. Each Warp Portal can teleport up to 8 people. 
 ______________________________________
 Max Level: 4             Skill Form: Active 
 ______________________________________
 [Lv 1]: Warp to Save Point 
 [Lv 2]: Enable 1 Memo point 
 [Lv 3]: Enable 2 Memo points 
 [Lv 4]: Enable 3 Memo points 
 [Memo Point]: Specific map area memorized as a destination for a Warp Portal.
 Type /memo in a target area to set location as a Memo Point. 
 ______________________________________
 Requirement: Teleport 2 
 Consomes 1 Blue Gemstone 

Al holylight.png Holy Light

 Holy Light Info.gif
 Summons a holy light to counter evil. 
 ______________________________________
 Max Level: 5              Skill Form: Magical attack 
 Target: 1 Enemy       Range: 9 Cells
 Cast: 2 sec
 Element: Holy 
 ______________________________________
 Under Soul Link spirit, damage will be 575 + 25% per level. 
 ______________________________________
 [Lv 1] : MATK 125%, cast 2sec
 [Lv 2] : MATK 200%, cast 2.5sec
 [Lv 3] : MATK 275%, cast 3sec
 [Lv 4] : MATK 350%, cast 3.5sec
 [Lv 5] : MATK 425%, cast 4sec
               *     Kugan - Specialization :     *
 [Lv 6] : MATK 500%, cast 4.5sec
 [Lv 7] : MATK 575%, cast 5sec
 [Lv 8] : MATK 650%, cast 5.5sec
 [Lv 9] : MATK 725%, cast 6sec
 [Lv 10] : MATK 800%, cast 6.5sec

Spore.png