Difference between revisions of "Clown Gypsy Skill Modifications"

From DARO
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
== Bard ==
|-
 
! colspan="8"| <span style="font-weight: 700">DC_DANCINGLESSON</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Dancing Lesson
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases whip type weapon damage and effectiveness of dancing skills by 3 per SkillLV. This skill also partially counters the walking speed reduction while performing.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +5
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +10
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +15
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +20
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +25
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +30
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +35
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +40
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +45
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +50
 
|}
 
|}
 
  
 +
=== [[File:ba_musicallesson.png]] Musical Lesson ===
 +
  Raises Attack Power of instruments and increases effects of songs. This skill also partially counters the walking speed reduction while performing. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Passive </span>
 +
  ______________________________________
 +
  [Lv 1]: Damage <span style="color:#9999ff">+5 </span>
 +
  [Lv 2]: Damage <span style="color:#9999ff">+10 </span>
 +
  [Lv 3]: Damage <span style="color:#9999ff">+15 </span>
 +
  [Lv 4]: Damage <span style="color:#9999ff">+20 </span>
 +
  [Lv 5]: Damage <span style="color:#9999ff">+25 </span>
 +
  [Lv 6]: Damage <span style="color:#9999ff">+30 </span>
 +
  [Lv 7]: Damage <span style="color:#9999ff">+35 </span>
 +
  [Lv 8]: Damage <span style="color:#9999ff">+40 </span>
 +
  [Lv 9]: Damage <span style="color:#9999ff">+45 </span>
 +
  [Lv 10]: Damage <span style="color:#9999ff">+50 </span>
 +
 +
=== [[File:ba_musicalstrike.png]] Musical Strike ===
 +
  [[File:Melody_Strike_Info.gif]]
 +
  Fires a powerful arrow at the enemy, and may be used during songs. Element type of attack is dependent on equipped arrows. Atk increase is (125+25*SkillLV)%. </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">Increases status rate coming from arrows and cards.</span>
 +
  <span style="color:#9999ff">Duration of those status effect is reduce by half.</span>
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 1.5sec</span>
 +
  Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: +150% damage, Status Rate +90%</span>
 +
  [Lv 2]: +175% damage, Status Rate +105%</span>
 +
  [Lv 3]: +200% damage, Status Rate +120%</span>
 +
  [Lv 4]: +225% damage, Status Rate +135%</span>
 +
  [Lv 5]: +250% damage, Status Rate +150%</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: +275% damage, Status Rate +165%</span>
 +
  [Lv 7]: +300% damage, Status Rate +180%</span>
 +
  [Lv 8]: +325% damage, Status Rate +195%</span>
 +
  [Lv 9]: +350% damage, Status Rate +210%</span>
 +
  [Lv 10]: +375% damage, Status Rate +225%</span>
 +
 +
=== [[File:ba_dissonance.png]] Dissonance ===
 +
  [[File:Unchained_Serenade.gif]]
 +
  Hits enemies in a 7x7 area with a slow sonic attack, piercing their defense. Deals damage every 3 seconds for 30 seconds (11 attacks). Also occurs where two Bard songs overlap. </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">Musical Lesson adds 5% per SkillLv to Dissonance damages.
 +
  Twice damage on monsters.
 +
  Damage formula is (DEX+INT) * (100 + BaseLevel - TargetLevel) /100 * SkillLv</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
 +
=== [[File:ba_frostjoke.png]] Frost Joker ===
 +
  [[File:Unbarring_Octave_Info.gif]]
 +
  Causes frozen status on everything (including players) within the area of effect. In PvP or Guild siege area, this skill works on caster as well. Freeze lasts 12 seconds. </span>
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active </span>
 +
  Target: Self</span>          Delay: 4 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 20% Chance to Freeze </span>
 +
  [Lv 2]: 25% Chance to Freeze </span>
 +
  [Lv 3]: 30% Chance to Freeze </span>
 +
  [Lv 4]: 35% Chance to Freeze </span>
 +
  [Lv 5]: 40% Chance to Freeze </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: 45% Chance to Freeze, CD 7sec </span>
 +
  [Lv 7]: 50% Chance to Freeze, CD 7sec </span>
 +
  [Lv 8]: 55% Chance to Freeze, CD 7sec </span>
 +
  [Lv 9]: 60% Chance to Freeze, CD 7sec </span>
 +
  [Lv 10]: 65% Chance to Freeze, CD 7sec </span>
 +
 +
=== [[File:ba_whistle.png]] A Whistle ===
 +
  [[File:Perfect_Tablature_Info.gif]]
 +
  Raises Flee Rate by SkillLV and Perfect Dodge by SkillLV/2 rounded down of all players in a 7x7 area for 20 sec, the song lasts 60 sec.
 +
  ______________________________________
 +
  The Flee Rate is affected by Agi, and Musical Lesson skill of the caster. The Perfect Dodge rate is affected by Luk, and Musical Lesson of the caster. </span>
 +
  <span style="color:#9999ff">Grants a chance to totally avoid an attack of any kind.</span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: +1 Flee Rate & 1 Perfect Dodge </span>
 +
  [Lv 2]: +2 Flee Rate & 1 Perfect Dodge </span>
 +
  [Lv 3]: +3 Flee Rate & 2 Perfect Dodge </span>
 +
  [Lv 4]: +4 Flee Rate & 2 Perfect Dodge </span>
 +
  [Lv 5]: +5 Flee Rate & 3 Perfect Dodge </span>
 +
  [Lv 6]: +6 Flee Rate & 3 Perfect Dodge </span>
 +
  [Lv 7]: +7 Flee Rate & 4 Perfect Dodge </span>
 +
  [Lv 8]: +8 Flee Rate & 4 Perfect Dodge </span>
 +
  [Lv 9]: +9 Flee Rate & 5 Perfect Dodge </span>
 +
  [Lv 10]: +10 Flee Rate & 5 Perfect Dodge </span>
 +
 +
=== [[File:ba_assassincross.png]] Assassin Cross of Sunset ===
 +
  [[File:Assassin_Sunset_Info.gif]]
 +
  Increases attack rate of all players in a 7x7 area for 20 sec, the song can last 120 sec. Stacks with Speed Potions but not with Adrenaline Rush or Weapon Quicken. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: +11% ASPD </span>
 +
  [Lv 2]: +12% ASPD </span>
 +
  [Lv 3]: +13% ASPD </span>
 +
  [Lv 4]: +14% ASPD </span>
 +
  [Lv 5]: +15% ASPD </span>
 +
  [Lv 6]: +16% ASPD </span>
 +
  [Lv 7]: +17% ASPD </span>
 +
  [Lv 8]: +18% ASPD </span>
 +
  [Lv 9]: +19% ASPD </span>
 +
  [Lv 10]: +20% ASPD </span>
 +
 +
=== [[File:ba_poembragi.png]] A Poem of Bragi ===
 +
  [[File:Bragi_Info.gif]]
 +
  Reduces casting time and Delay of all spells used in a 7x7 area for 20seconds, the song can last 180 sec.
 +
  The amount of casting time reduced by this skill is affected by Dex and Musical Lesson skill level of the caster. The amount of after skill delay use is affected by Int and Musical Lesson skill level of the caster. Suffragium, the Priest skill, doesn't associate in this skill. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 3% Faster Cast & 3% Less Delay </span>
 +
  [Lv 2]: 6% Faster Cast & 6% Less Delay </span>
 +
  [Lv 3]: 9% Faster Cast & 9% Less Delay </span>
 +
  [Lv 4]: 12% Faster Cast & 12% Less Delay </span>
 +
  [Lv 5]: 15% Faster Cast & 15% Less Delay </span>
 +
  [Lv 6]: 18% Faster Cast & 18% Less Delay </span>
 +
  [Lv 7]: 21% Faster Cast & 21% Less Delay </span>
 +
  [Lv 8]: 24% Faster Cast & 24% Less Delay </span>
 +
  [Lv 9]: 27% Faster Cast & 27% Less Delay </span>
 +
  [Lv 10]: 30% Faster Cast & <span style="color:#9999ff">30%</span> Less Delay </span>
 +
 +
=== [[File:ba_appleidun.png]] The Apple of Idunn ===
 +
  [[File:Song_of_Lutie_Info.gif]]
 +
  Increases Maximum HP of all players in a 7x7 area for 20 sec, the song can last 180 sec. Also creates a healing zone, restoring 30+5*SkillLV HP every 6 seconds in the area of effect for up to 3 minutes (31 times total). </span>
 +
  <span style="color:#9999ff">Total heal increased by INT%. Each 1 VIT point of target increases the heal by 0.5%</span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: + 7% Maximum HP & Heals 37% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 2]: + 9% Maximum HP & Heals 44% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 3]: + 11% Maximum HP & Heals 51% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 4]: + 13% Maximum HP & Heals 58% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 5]: + 15% Maximum HP & Heals 65% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 6]: + 17% Maximum HP & Heals 72% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 7]: + 19% Maximum HP & Heals 79% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 8]: + 21% Maximum HP & Heals 86% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 9]: + 23% Maximum HP & Heals 93% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
  [Lv 10]: + 25% Maximum HP & Heals 100% of user's (BaseLevel + VIT + Musical Lesson * 5) </span>
 +
 +
=== [[File:ba_pangvoice.png]] Pang Voice ===
 +
  [[File:Pang_Voice_Info.gif]]
 +
  You scream out at a single target, causing the 'Confusion' status ailment. Does not work against Boss monsters. </span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
 +
  Target: 1 Enemy</span>      Cast: 1 sec</span>
 +
  Range: 9 Cells</span>        Delay: 2 sec</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 50% chance of success </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 54% chance of success </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 58% chance of success </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 62% chance of success </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 66% chance of success </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 70% chance of success, CD 4sec </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 74% chance of success, CD 4sec </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 78% chance of success, CD 4sec </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 82% chance of success, CD 4sec </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 86% chance of success, CD 4sec </span>
 +
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">DC_THROWARROW</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Throw Arrow
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Allows the dancer to throw an arrow with her whip as if she were firing it from a bow. May use other dancing skills in conjunction with this skill. The element of the attack depends on the equipped arrows. Atk increase is (125+25*SkillLV)%.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Increases status rate coming from arrows and cards.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Duration of those status effect is reduce by half.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1.5sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +150% damage, 90% Status Rate
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +175% damage, 105% Status Rate
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +200% damage, 120% Status Rate
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +225% damage, 135% Status Rate
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +250% damage, 150% Status Rate
 
|}
 
|}
 
  
 +
== Dancer ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:dc_dancinglesson.png]] Dancing Lesson ===
|-
+
  Increases whip type weapon damage and effectiveness of dancing skills by 3 per SkillLV. This skill also partially counters the walking speed reduction while performing. </span>
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
+
  ______________________________________
|-
+
  Max Level: 10              Skill Form: Passive </span>
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +275% damage, 165% Status Rate  
+
  ______________________________________
|-
+
  [Lv 1]: Damage <span style="color:#9999ff">+5 </span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +300% damage, 180% Status Rate
+
  [Lv 2]: Damage <span style="color:#9999ff">+10 </span>
|-
+
  [Lv 3]: Damage <span style="color:#9999ff">+15 </span>
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +325% damage, 195% Status Rate
+
  [Lv 4]: Damage <span style="color:#9999ff">+20 </span>
|-
+
  [Lv 5]: Damage <span style="color:#9999ff">+25 </span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +350% damage, 210% Status Rate
+
  [Lv 6]: Damage <span style="color:#9999ff">+30 </span>
|-
+
  [Lv 7]: Damage <span style="color:#9999ff">+35 </span>
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +375% damage, 225% Status Rate
+
  [Lv 8]: Damage <span style="color:#9999ff">+40 </span>
|}
+
  [Lv 9]: Damage <span style="color:#9999ff">+45 </span>
|}
+
  [Lv 10]: Damage <span style="color:#9999ff">+50 </span>
 +
 +
=== [[File:dc_throwarrow.png]] Throw Arrow ===
 +
  [[File:Slinging_Arrow_Info.gif]]
 +
  Allows the dancer to throw an arrow with her whip as if she were firing it from a bow. May use other dancing skills in conjunction with this skill. The element of the attack depends on the equipped arrows. Atk increase is (125+25*SkillLV)%. </span>
 +
  <span style="color:#9999ff">Increases status rate coming from arrows and cards.</span>
 +
  <span style="color:#9999ff">Duration of those status effect is reduce by half.</span>
 +
  ______________________________________
 +
  Max Level: 5</span>             Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 1.5sec</span>
 +
  Range: 9 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]: +150% damage, 90% Status Rate </span>
 +
  [Lv 2]: +175% damage, 105% Status Rate </span>
 +
  [Lv 3]: +200% damage, 120% Status Rate </span>
 +
  [Lv 4]: +225% damage, 135% Status Rate </span>
 +
  [Lv 5]: +250% damage, 150% Status Rate </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :     *</span>
 +
  [Lv 6]: +275% damage, 165% Status Rate </span>
 +
  [Lv 7]: +300% damage, 180% Status Rate </span>
 +
  [Lv 8]: +325% damage, 195% Status Rate </span>
 +
  [Lv 9]: +350% damage, 210% Status Rate </span>
 +
  [Lv 10]: +375% damage, 225% Status Rate </span>
 +
 +
=== [[File:dc_uglydance.png]] Ugly Dance ===
 +
  [[File:Ugly_Dance_Info.gif]]
 +
  Drains SP from enemies in the area of effect. Drains every 3 seconds (11 times total) for 30 sec duration. Also occurs where two Dances overlap. </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">SP drained depends on target's type.
 +
  Adds (DEX+AGI) * (100 + BaseLevel - TargetLevel) /100 * SkillLv damage on monsters.
 +
  Dancing Lesson adds 5% per SkillLv to Ugly Dance damages.
 +
  Twice damage on monsters (and like other special attacks can be critical).
 +
  On players: Instead of special damage, it inflicts damage based on target SP (DEX/AGI)</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: Drains 10 SP per 3 sec on monster </span>
 +
  [Lv 2]: Drains 15 SP per 3 sec on monster </span>
 +
  [Lv 3]: Drains 20 SP per 3 sec on monster </span>
 +
  [Lv 4]: Drains 25 SP per 3 sec on monster </span>
 +
  [Lv 5]: Drains 30 SP per 3 sec on monster </span>
 +
 +
=== [[File:dc_scream.png]] Scream ===
 +
  [[File:Dazzler_Info.gif]]
 +
  Inflicts everything (including players) with stun within area of effect. In PvP or Guild siege area, this skill works on caster as well. Stun duration is 5 seconds. </span>
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active </span>
 +
  Target: Self</span>          Delay: 4 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 30% Chance to Stun </span>
 +
  [Lv 2]: 35% Chance to Stun </span>
 +
  [Lv 3]: 40% Chance to Stun </span>
 +
  [Lv 4]: 45% Chance to Stun </span>
 +
  [Lv 5]: 50% Chance to Stun </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]: 55% Chance to Freeze </span>
 +
  [Lv 7]: 60% Chance to Freeze </span>
 +
  [Lv 8]: 65% Chance to Freeze </span>
 +
  [Lv 9]: 70% Chance to Freeze </span>
 +
  [Lv 10]: 75% Chance to Freeze </span>
 +
 +
=== [[File:dc_humming.png]] Humming ===
 +
  [[File:Humming_Info.gif]]
 +
  Increase Hit of players in a 7x7 area for 20 sec, the song can last 60 sec.
 +
  The accuracy rate increased by this skill is affected by Dancing Lesson skill level and Dex of the caster. </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">Has a great chance to perform a hit no matter the target's flee.
 +
  Half of the HIT bonus is applied as a flat hit rate bonus (if you have 20% chance to hit a target and if the dance gives you 20 HIT bonus then you have 30% chance to hit the target)</span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: +2 Hit </span>
 +
  [Lv 2]: +4 Hit </span>
 +
  [Lv 3]: +6 Hit </span>
 +
  [Lv 4]: +8 Hit </span>
 +
  [Lv 5]: +10 Hit </span>
 +
  [Lv 6]: +12 Hit </span>
 +
  [Lv 7]: +14 Hit </span>
 +
  [Lv 8]: +16 Hit </span>
 +
  [Lv 9]: +18 Hit </span>
 +
  [Lv 10]: +20 Hit </span>
 +
 +
=== [[File:dc_dontforgetme.png]] Please Don't Forget Me ===
 +
  [[File:Slow_Grace_Info.gif]]
 +
  Decreases ASPD and Movement rate of all enemies in a 7x7 area for 20 sec, the song can last 180 sec.
 +
  ______________________________________
 +
  Cancels any skills that increase movement or ASPD. The amount of ASPD decreased by this skill is affected by Dancing Lesson skill level and Str of the caster.
 +
  The amount of moving speed decreased by this skill is affected by Dancing Lesson skill level and Agi of the caster. </span>
 +
  <span style="color:#9999ff">On monsters the malus to ASPD is applied as an increased delay between to usage of skills.</span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: -2% Move SPD & -3% Attack SPD </span>
 +
  [Lv 2]: -4% Move SPD & -6% Attack SPD </span>
 +
  [Lv 3]: -6% Move SPD & -9% Attack SPD </span>
 +
  [Lv 4]: -8% Move SPD & -12% Attack SPD </span>
 +
  [Lv 5]: -10% Move SPD & -15% Attack SPD </span>
 +
  [Lv 6]: -12% Move SPD & -18% Attack SPD </span>
 +
  [Lv 7]: -14% Move SPD & -21% Attack SPD </span>
 +
  [Lv 8]: -16% Move SPD & -24% Attack SPD </span>
 +
  [Lv 9]: -18% Move SPD & -27% Attack SPD </span>
 +
  [Lv 10]: -20% Move SPD & -30% Attack SPD </span>
 +
 +
=== [[File:dc_fortunekiss.png]] Fortune's Kiss ===
 +
  [[File:Lady_Luck_Info.gif]]
 +
  Increases Critical Rate of all players in a 7x7 area for 20 sec, the song can last 120 sec.
 +
  The amount of Critical Rate increased by this skill is affected by Dancing Lesson skill level and Luk of the caster. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: +1% Critical Rate </span>
 +
  [Lv 2]: +2% Critical Rate </span>
 +
  [Lv 3]: +3% Critical Rate </span>
 +
  [Lv 4]: +4% Critical Rate </span>
 +
  [Lv 5]: +5% Critical Rate </span>
 +
  [Lv 6]: +6% Critical Rate </span>
 +
  [Lv 7]: +7% Critical Rate </span>
 +
  [Lv 8]: +8% Critical Rate </span>
 +
  [Lv 9]: +9% Critical Rate </span>
 +
  [Lv 10]: +10% Critical Rate </span>
 +
 +
=== [[File:dc_serviceforyou.png]] Service for You ===
 +
  [[File:Gypsy's_Kiss_Info.gif]]
 +
  Increase Maximum SP of all players in a 7x7 area for 20 sec, the song can last 180 sec. Reduces consumption of all skills.
 +
  The amount of Maximum SP increased by this skill is affected by Dancing Lesson skill and Int of the caster.
 +
  The amount of SP consumption reduced by this skill is affected by Dancing Lesson skill and Int of the caster. </span>
 +
  ______________________________________
 +
  Max Level: 10              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: + 16% Max SP & 23% Less SP Usage </span>
 +
  [Lv 2]: + 17% Max SP & 26% Less SP Usage </span>
 +
  [Lv 3]: + 18% Max SP & 29% Less SP Usage </span>
 +
  [Lv 4]: + 19% Max SP & 32% Less SP Usage </span>
 +
  [Lv 5]: + 20% Max SP & 35% Less SP Usage </span>
 +
  [Lv 6]: + 21% Max SP & 38% Less SP Usage </span>
 +
  [Lv 7]: + 22% Max SP & 41% Less SP Usage </span>
 +
  [Lv 8]: + 23% Max SP & 44% Less SP Usage </span>
 +
  [Lv 9]: + 24% Max SP & 47% Less SP Usage </span>
 +
  [Lv 10]: + 25% Max SP & 50% Less SP Usage </span>
 +
 +
=== [[File:dc_winkcharm.png]] Wink of Charm ===
 +
  [[File:Charming_Wink_Info.gif]]
 +
  Charm a target by sending them a sexy wink. For those 10 seconds, the target monster will not attack you.
 +
  The higher your level is when compared to the monster, the higher the chance of this skill working.
 +
  If this skill is used on a player, it has low chance of causing the 'Confusion' status ailment.
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
 +
  Target: 1 Enemy</span>      Cast: 1 sec</span>
 +
  Range: 9 Cells</span>         Delay: 2 sec</span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">If target is a Demon, Demi-Human, Player, Angel, there will be an additional 40% chance </span>
 +
  <span style="color:#9999ff">This skill works on targets with a lower level than the user BUT starting at level 2 this skill factor a bonus of 10 * SkillLv in favor of the user for that rule.</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 30% chance</span>
 +
  [Lv 2]:<span style="color:#9999ff"> 35% chance</span>
 +
  [Lv 3]:<span style="color:#9999ff"> 40% chance</span>
 +
  [Lv 4]:<span style="color:#9999ff"> 45% chance</span>
 +
  [Lv 5]:<span style="color:#9999ff"> 50% chance</span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 55% chance, CD 4sec</span>
 +
  [Lv 7]:<span style="color:#9999ff"> 60% chance, CD 4sec</span>
 +
  [Lv 8]:<span style="color:#9999ff"> 65% chance, CD 4sec</span>
 +
  [Lv 9]:<span style="color:#9999ff"> 70% chance, CD 4sec</span>
 +
  [Lv 10]:<span style="color:#9999ff"> 75% chance, CD 4sec</span>
  
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">DC_UGLYDANCE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Ugly Dance
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Drains SP from enemies in the area of effect. Drains every 3 seconds (11 times total) for 30 sec duration. Also occurs where two Dances overlap.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|SP drained depends on target's type.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Adds (DEX+AGI) * (100 + BaseLevel - TargetLevel) /100 * SkillLv damage on monsters.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Dancing Lesson adds 5% per SkillLv to Ugly Dance damages.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Twice damage on monsters (and like other special attacks can be critical).
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|On players: Instead of special damage, it inflicts damage based on target SP (DEX/AGI)
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Drains 10 SP per 3 sec on monster
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Drains 15 SP per 3 sec on monster
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Drains 20 SP per 3 sec on monster
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Drains 25 SP per 3 sec on monster
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Drains 30 SP per 3 sec on monster
 
|}
 
|}
 
  
 +
== Bard / Dancer Skills ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:bd_adaptation.png]] Adaptation to Circumstances ===
|-
+
  Cancels a current song or dance. </span>
! colspan="8"| <span style="font-weight: 700">DC_SCREAM</span>
+
  Grants a Perfect Dodge and Speed bonus of 20% during a short period of time after use. </span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Scream
+
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Inflicts everything (including players) with stun within area of effect. In PvP or Guild siege area, this skill works on caster as well. Stun duration is 5 seconds.  
+
  [Lv 1]: Bonus 2 sec, Delay duration 3sec </span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> Bonus 2.5 sec, Delay duration 2.5sec </span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
  [Lv 3]:<span style="color:#9999ff"> Bonus 3 sec, Delay duration 2sec </span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  [Lv 4]:<span style="color:#9999ff"> Bonus 3.5 sec, Delay duration 1.5sec </span>
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self  
+
  [Lv 5]:<span style="color:#9999ff"> Bonus 4 sec, Delay duration 1sec </span>
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 4 sec
+
|-
+
=== [[File:bd_encore.png]] Encore ===
| colspan="8" style="border: 0px"|
+
  Performs the last song or dance again at half SP cost. </span>
|-
+
  ______________________________________
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Active </span>
|-
+
  ______________________________________
| colspan="8"|
+
  [Lv 1]: Reduces SP cost of the previous song by half </span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 2]:<span style="color:#9999ff"> Reduces even more by 15% </span>
|-
+
  [Lv 3]:<span style="color:#9999ff"> Reduces even more by 30% </span>
| style="border: 0px"|
+
  [Lv 4]:<span style="color:#9999ff"> Reduces even more by 45% </span>
! <span style="font-weight: 600">Informations</span>
+
  [Lv 5]:<span style="color:#9999ff"> Reduces even more by 60% </span>
! <span style="font-weight: 600">SP Cost</span>
+
|-
+
=== [[File:bd_lullaby.png]] Lullaby ===
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 30% Chance to Stun
+
  [[File:Lullaby_Info.gif]]
|-
+
  Casts sleep on all enemies within 9x9 area. Effect will occur every 6 seconds for 60 seconds (11 times) and is affected by Int of the caster, but it has a chance to fail depending on resistances. Cannot be canceled by Dispell. </span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 35% Chance to Stun
+
  ______________________________________
|-
+
  Max Level: <span style="color:#9999ff">5</span>            Skill Form: Ensemble </span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 40% Chance to Stun
+
  Cast: 2sec</span>              Delay: 1sec</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 45% Chance to Stun
+
  [Lv 1]:<span style="color:#9999ff"> Adds 10% Sleep Chance </span>
|-
+
  [Lv 2]:<span style="color:#9999ff"> Adds 20% Sleep Chance </span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 50% Chance to Stun
+
  [Lv 3]:<span style="color:#9999ff"> Adds 30% Sleep Chance </span>
|}
+
  [Lv 4]:<span style="color:#9999ff"> Adds 40% Sleep Chance </span>
|}
+
  [Lv 5]:<span style="color:#9999ff"> Adds 50% Sleep Chance </span>
 +
 +
=== [[File:bd_richmankim.png]] Mr. Kim A Rich Man ===
 +
  [[File:Mr_Kim_Info.gif]]
 +
  Increases gained exp <span style="color:#9999ff">and zeny from mobs killed within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. </span>
 +
  ______________________________________
 +
  Max Level: 5            Skill Form: Ensemble </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> +40% Zeny/EXP gained </span>
 +
  [Lv 2]:<span style="color:#9999ff"> +60% Zeny/EXP gained </span>
 +
  [Lv 3]:<span style="color:#9999ff"> +80% Zeny/EXP gained </span>
 +
  [Lv 4]:<span style="color:#9999ff"> +100% Zeny/EXP gained </span>
 +
  [Lv 5]:<span style="color:#9999ff"> +120% Zeny/EXP gained </span>
 +
 +
=== [[File:bd_eternalchaos.png]] Eternal Chaos ===
 +
  [[File:Eternal_Chaos_Info.gif]]
 +
  Reduces DEF2/<span style="color:#9999ff">MDEF2 of enemies to 0 within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. </span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Ensemble </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Reduce DEF/MDEF by 13% </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Reduce DEF/MDEF by 16% </span>
 +
  [Lv 3]:<span style="color:#9999ff"> Reduce DEF/MDEF by 19% </span>
 +
  [Lv 4]:<span style="color:#9999ff"> Reduce DEF/MDEF by 22% </span>
 +
  [Lv 5]:<span style="color:#9999ff"> Reduce DEF/MDEF by 25% </span>
 +
 +
=== [[File:bd_drumbattlefield.png]] A Drum on the Battlefield ===
 +
  [[File:Drum_Battlefield_Info.gif]]
 +
  Increase Atk and Def of all party members within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Ensemble </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> +100 Atk, +6 Def </span>
 +
  [Lv 2]:<span style="color:#9999ff"> +125 Atk, +8 Def </span>
 +
  [Lv 3]:<span style="color:#9999ff"> +150 Atk, +10 Def </span>
 +
  [Lv 4]:<span style="color:#9999ff"> +175 Atk, +12 Def </span>
 +
  [Lv 5]:<span style="color:#9999ff"> +200 Atk, +14 Def </span>
 +
 +
=== [[File:bd_ringnibelungen.png]] The Ring of Nibelungen ===
 +
  [[File:Ring_Nibelungen_Info.gif]]
 +
  Increases all attributes of all party members within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Ensemble </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> All Stats +2 </span>
 +
  [Lv 2]:<span style="color:#9999ff"> All Stats +4 </span>
 +
  [Lv 3]:<span style="color:#9999ff"> All Stats +6 </span>
 +
  [Lv 4]:<span style="color:#9999ff"> All Stats +8 </span>
 +
  [Lv 5]:<span style="color:#9999ff"> All Stats +10 </span>
 +
 +
=== [[File:bd_rokisweil.png]] Loki's Veil ===
 +
  [[File:Loki's_Veil_Info.gif]]
 +
  Blocks all skill use for everything (including players) within a 9x9 area for 60 seconds, <span style="color:#9999ff">and reduces Critical.</span> Can not be canceled by Dispell. Does not work against Boss monsters. </span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Ensemble </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Reduces critical by 10 </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Reduces critical by 20 </span>
 +
  [Lv 3]:<span style="color:#9999ff"> Reduces critical by 30 </span>
 +
  [Lv 4]:<span style="color:#9999ff"> Reduces critical by 40 </span>
 +
  [Lv 5]:<span style="color:#9999ff"> Reduces critical by 50 </span>
 +
 +
=== [[File:bd_intoabyss.png]] Into the Abyss ===
 +
  [[File:Into_The_Abyss_Info.gif]]
 +
  All party members within a 9x9 area for 60 seconds are able to cast spells without gemstones and lay traps without using an item. Cannot be canceled by Dispell. </span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>              Skill Form: Ensemble </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> +100 MAtk, +6 MDef </span>
 +
  [Lv 2]:<span style="color:#9999ff"> +125 MAtk, +8 MDef </span>
 +
  [Lv 3]:<span style="color:#9999ff"> +150 MAtk, +10 MDef </span>
 +
  [Lv 4]:<span style="color:#9999ff"> +175 MAtk, +12 MDef </span>
 +
  [Lv 5]:<span style="color:#9999ff"> +200 MAtk, +14 MDef </span>
 +
 +
=== [[File:bd_siegfried.png]] Invulnerable Siegfried ===
 +
  [[File:Invulnerable_Siegfriend_Info.gif]]
 +
  Increases resistance against elemental <span style="color:#9999ff">and Neutral</span> attacks and status ailments for all players in a 9x9 area for 60 seconds. Cannot be canceled by Dispell. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Ensemble </span>
 +
  ______________________________________
 +
  [Lv 1]: Elemental/<span style="color:#9999ff">Neutral 60% Resistance, Ailments 10% </span>
 +
  [Lv 2]: Elemental/<span style="color:#9999ff">Neutral 65% Resistance, Ailments 20% </span>
 +
  [Lv 3]: Elemental/<span style="color:#9999ff">Neutral 70% Resistance, Ailments 30% </span>
 +
  [Lv 4]: Elemental/<span style="color:#9999ff">Neutral 75% Resistance, Ailments 40% </span>
 +
  [Lv 5]: Elemental/<span style="color:#9999ff">Neutral 80% Resistance, Ailments 50% </span>
 +
   
 +
=== [[File:cg_arrowvulcan.png]] Arrow Vulcan ===
 +
  [[File:Arrow_Vulcan_Info.gif]]
 +
  Fires an awesome flurry of arrows at a targeted enemy.
 +
  ______________________________________
 +
  Max Level: 10</span>            Skill Form: <span style="color:#FF0000">Physical attack </span>
 +
  Target: 1 Enemy</span>      Cast: 1.8 sec +0.2 sec per Lv</span>
 +
  Range: 9 Cells</span>          Delay: See below</span>
 +
  ______________________________________
 +
  [Lv 1]: 300% damage, Delay 2.8sec </span>
 +
  [Lv 2]: 400% damage, Delay 2.8sec </span>
 +
  [Lv 3]: 500% damage, Delay 2.8sec </span>
 +
  [Lv 4]: 600% damage, Delay 2.8sec </span>
 +
  [Lv 5]: 700% damage, Delay 2.8sec </span>
 +
  [Lv 6]: 800% damage, Delay 3sec </span>
 +
  [Lv 7]: 900% damage, Delay 3sec </span>
 +
  [Lv 8]: 1000% damage, Delay 3sec </span>
 +
  [Lv 9]: 1100% damage, Delay 3sec </span>
 +
  [Lv 10]: 1200% damage, Delay 3sec </span>
 +
  ______________________________________
 +
  <span style="color:#CC3399">Requirement: Musical Strike 1, Double Strafe 5, Arrow Shower 5 (Bard) </span>
 +
  <span style="color:#CC3399">Requirement: Throw Arrow 1, Double Strafe 5, Arrow Shower 5 (Dancer) </span>
 +
  <span style="color:#CC3399">Requires Musical Instrument<span style="color:#CC3399"> for Clown and Whip<span style="color:#CC3399"> for Gypsy. </span>
 +
 +
=== [[File:cg_moonlit.png]] Moonlit Water Mill ===
 +
  [[File:Moonlit_Info.gif]]
 +
  Clown and Gypsy ensemble skill that creates a 9x9 cell area around the casters where other players and monsters cannot enter.
 +
  This skill cannot offer protection from magic or long ranged attacks.
 +
  This skill cannot be cast in areas that are adjacent to obstacles. </span>
 +
  ______________________________________
 +
  Max Level: 5          Skill Form: Ensemble </span> and Passive </span>
 +
  Upkeep SP Cost: 4*SkillLV SP every 10 sec </span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 4% chance to avoid damage, 20 sec duration. <span style="color:#9999ff">Flee +2% permanently, doubled if skill active </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 8% chance to avoid damage, 25 sec duration. <span style="color:#9999ff">Flee +4% permanently, doubled if skill active </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 12% chance to avoid damage, 30 sec duration. <span style="color:#9999ff">Flee +6% permanently, doubled if skill active </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 16% chance to avoid damage, 35 sec duration. <span style="color:#9999ff">Flee +8% permanently, doubled if skill active </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 20% chance to avoid damage, 40 sec duration. <span style="color:#9999ff">Flee +10% permanently, doubled if skill active </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> 22% chance to avoid damage, 40 sec duration. <span style="color:#9999ff">Flee +12% permanently, doubled if skill active </span>
 +
  [Lv 7]:<span style="color:#9999ff"> 24% chance to avoid damage, 40 sec duration. <span style="color:#9999ff">Flee +14% permanently, doubled if skill active </span>
 +
  [Lv 8]:<span style="color:#9999ff"> 26% chance to avoid damage, 40 sec duration. <span style="color:#9999ff">Flee +16% permanently, doubled if skill active </span>
 +
  [Lv 9]:<span style="color:#9999ff"> 28% chance to avoid damage, 40 sec duration. <span style="color:#9999ff">Flee +18% permanently, doubled if skill active </span>
 +
  [Lv 10]:<span style="color:#9999ff"> 30% chance to avoid damage, 40 sec duration. <span style="color:#9999ff">Flee +20% permanently, doubled if skill active </span>
 +
 +
=== [[File:cg_marionette.png]] Marionette Control ===
 +
  [[File:Marionette_Control_Info.gif]]
 +
  Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster.
 +
  ______________________________________
 +
  This skill is cancelled if this Party Member is more than 7 cells away from the caster. </span>
 +
  ______________________________________
 +
  Max Level: <span style="color:#9999ff">5</span>          Skill Form: Active </span>
 +
  Target: 1 Player</span>      Range: 7 Cells</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> Additionnal All stats +4, maximum attributes is 100 </span>
 +
  [Lv 2]:<span style="color:#9999ff"> Additionnal All stats +8, maximum attributes is 105 </span>
 +
  [Lv 3]:<span style="color:#9999ff"> Additionnal All stats +12, maximum attributes is 110 </span>
 +
  [Lv 4]:<span style="color:#9999ff"> Additionnal All stats +16, maximum attributes is 115 </span>
 +
  [Lv 5]:<span style="color:#9999ff"> Additionnal All stats +20, maximum attributes is 120, user can now use skills while using this skill but casting time, ASD and SP cost are doubled </span>
 +
  <span style="color:#9999ff">              *    Kugan - Specialization :    *</span>
 +
  [Lv 6]:<span style="color:#9999ff"> Additionnal All stats +24, maximum attributes is 125, skill malus -20%, range 8 </span>
 +
  [Lv 7]:<span style="color:#9999ff"> Additionnal All stats +28, maximum attributes is 130, skill malus -40%, range 9 </span>
 +
  [Lv 8]:<span style="color:#9999ff"> Additionnal All stats +32, maximum attributes is 135, skill malus -60%, range 10 </span>
 +
  [Lv 9]:<span style="color:#9999ff"> Additionnal All stats +36, maximum attributes is 140, skill malus -80%, range 11 </span>
 +
  [Lv 10]:<span style="color:#9999ff"> Additionnal All stats +40, maximum attributes is 145, no penalties, range 12 </span>
 +
 +
=== [[File:cg_longingfreedom.png]] Longing for Freedom ===
 +
  [[File:Longing_for_Freedom_Info.gif]]
 +
  Enables movement of Gypsy and Clown within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing Ensemble skill.
 +
  The caster will continously spend SP through the duration of the performed Ensemble skill.
 +
  Longing for Freedom is cancelled when the Gypsy or Clown move out of the Ensemble skill's range, dies, or uses the Adaptation to Circumstances skill. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span> and <span style="color:#9999ff">Passive</span>
 +
  ______________________________________
 +
  [Lv 1]:<span style="color:#9999ff"> 60% normal speed, <span style="color:#9999ff">+4% Movement speed when performing dancing skills </span>
 +
  [Lv 2]:<span style="color:#9999ff"> 70% normal speed, <span style="color:#9999ff">+8% Movement speed when performing dancing skills </span>
 +
  [Lv 3]:<span style="color:#9999ff"> 80% normal speed, <span style="color:#9999ff">+12% Movement speed when performing dancing skills </span>
 +
  [Lv 4]:<span style="color:#9999ff"> 90% normal speed, <span style="color:#9999ff">+16% Movement speed when performing dancing skills </span>
 +
  [Lv 5]:<span style="color:#9999ff"> 100% normal speed, <span style="color:#9999ff">+20% Movement speed when performing dancing skills </span>
 +
 +
=== [[File:cg_hermode.png]] Wand of Hermode ===
 +
  This skill can only be used near Warp Portal inside WoE maps during WoE times.
 +
  Hermode's Rod will cancel all positive status, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets.
 +
  No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range. </span>
 +
  ______________________________________
 +
  Max Level: 5              Skill Form: Active </span>
 +
  ______________________________________
 +
  [Lv 1]: 10 Sec duration </span>
 +
  [Lv 2]: 20 Sec duration </span>
 +
  [Lv 3]: 30 Sec duration </span>
 +
  [Lv 4]: 40 Sec duration </span>
 +
  [Lv 5]: 50 Sec duration </span>
 +
 +
=== [[File:cg_tarotcard.png]] Tarot Card of Fate ===
 +
  [[File:Tarot_Card_of_Fate_Info.gif]]
 +
  Cast a randomly chosen effect from one out of 14 tarot cards.
 +
  ______________________________________
 +
  Max Level: 5</span>              Skill Form: Active </span>
 +
  Target: 1 Enemy</span>      Cast: 1 sec</span>
 +
  Range: 9 Cells</span>          Delay: 3 sec</span>
 +
  ______________________________________
 +
  [Lv 1]: 8% Success Chance <span style="color:#9999ff">+0,05% each LUK </span>
 +
  [Lv 2]: 16% Success Chance <span style="color:#9999ff">+0,10% each LUK </span>
 +
  [Lv 3]: 24% Success Chance <span style="color:#9999ff">+0,15% each LUK </span>
 +
  [Lv 4]: 32% Success Chance <span style="color:#9999ff">+0,20% each LUK </span>
 +
  [Lv 5]: 40% Success Chance <span style="color:#9999ff">+0,25% each LUK </span>
 +
  ______________________________________
 +
  <span style="color:#9999ff">Each 1 LUK increases 0,05% success per skill level.
 +
  <span style="color:#9999ff">Can be critical for greater effects (damages, debuff %, etc), which is only based on Critical value and don't take account cards that give CRIT vs race.</span>
 +
  <span style="color:#9999ff">1 more % to get Wheel of Fortune, 2 more % to get Devil, 3 less % to get Sun.</span>
 +
  <span style="color:#9999ff">Damage formula is : (HIT + INT) * 10, gets the lowest between DEF/MDEF into account, a critical adds 50% damage and ignore DEF/MDEF.</span>
 +
  <span style="color:#9999ff">THE FOOL - Reduce SP to 0 and 100% damage
 +
  THE MAGICIAN - matk reduce by 1/2 (2/3 critical) and 50% damage
 +
  THE HIGH PRIESTESS - all buffs removed and 50% damage
 +
  THE CHARIOT - 200% damage, random armor destroyed
 +
  STRENGTH - atk reduce by 1/2 (2/3 critical) and 50% damage
 +
  THE LOVERS - 150% heal and 50% damage
 +
  WHEEL OF FORTUNE - random 2 other effects (3 effects if critical)
 +
  THE HANGED MAN - stop, freeze or stoned (100% chances, 150% on critical)
 +
  DEATH - curse, coma and poison (100% chances, 150% on critical) and 100% damage (if target is not affected by coma)
 +
  TEMPERANCE - confusion (100% chances, 150% on critical) and 150% damage
 +
  THE DEVIL - 400% damage, atk and matk halved (or 1/3 if critical), cursed (100% chances, 150% on critical)
 +
  THE TOWER - 300% damage
 +
  THE STAR - stun (100% chances, 150% on critical) and 100% damage
 +
  THE SUN - atk, matk, hit, flee and def reduced by 20% (30% if critical) (maybe mdef one day), 50% damage
  
 +
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 55% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 60% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 65% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 70% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 75% Chance to Freeze, CD 7sec
 
|}
 
|}
 
  
 +
== Custom Advanced Skills Masteries ==
  
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
=== [[File:basic_mastery.png]] Advanced Archery Mastery: ===
|-
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
! colspan="8"| <span style="font-weight: 700">DC_HUMMING</span>
+
  Double Straff, Phantasmic Arrow, Sharp Shooting, Hunt Straff, Charge Arrow, Arrow Shower.</span>
|-
+
  Improved skills receives the following effects:</span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Humming
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
|-
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increase Hit of players in a 7x7 area for 20 sec, the song can last 60 sec.
+
  - Cooldown reduced by 25%</span>
|-
+
  - SP consumption reduced by 25%</span>
!  || <span style="font-weight: 400"> colspan="7"|The accuracy rate increased by this skill is affected by Dancing Lesson skill level and Dex of the caster.
+
  - Effects duration increased by 50%</span>
|-
+
  - Common status have 15% better chance and duration</span>
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Has a great chance to perform a hit no matter the target's flee.
+
  - Materials requirements have 20% chance to be ignored</span>
|-
+
  Also those damage skills receives the following effects:</span>
!  || <span style="font-weight: 400"> colspan="7"|Half of the HIT bonus is applied as a flat hit rate bonus (if you have 20% chance to hit a target and if the dance gives you 20 HIT bonus then you have 30% chance to hit the target)
+
  - Double Straff: Damage increased by 2% for every cells between the user and the target</span>
|-
+
  - Phantasmic Arrow: Improves maximum charge, improves charge up speed, improves initiative additinal damages</span>
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
+
  - Sharp Shooting: Ignores a small part of target's DEF</span>
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  - Hunt Straff: Damage increased by 25% minus 1% every target's 4 STR</span>
|-
+
  - Charge Arrow: Damage increased by 100% minus 10% per cells between user and target</span>
| colspan="8" style="border: 0px"|
+
  - Arrow Shower: Damage increased by 50%</span>
|-
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  ______________________________________
|-
+
  Max Level: 1            Skill Form: Passive </span>
| colspan="8"|
+
  ______________________________________
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  [Lv 1]: Mastery activated </span>
|-
+
| style="border: 0px"|
+
=== [[File:basic_mastery.png]] Advanced Instrument Mastery: ===
! <span style="font-weight: 600">Informations</span>
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
! <span style="font-weight: 600">SP Cost</span>
+
  Throw Arrow, Musical Strike, Arrow Vulcan.</span>
|-
+
  Improved skills receives the following effects:</span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +2 Hit
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
|-
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +4 Hit
+
  - Cooldown reduced by 25%</span>
|-
+
  - SP consumption reduced by 25%</span>
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +6 Hit
+
  - Effects duration increased by 50%</span>
|-
+
  - Common status have 15% better chance and duration</span>
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +8 Hit
+
  - Materials requirements have 20% chance to be ignored</span>
|-
+
  Also those damage skills receives the following effects:</span>
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +10 Hit
+
  - Throw Arrow: Damage increased by 25%, also increase further status chance/duration bonus</span>
|-
+
  - Musical Strike: Damage increased by 25%, also increase further status chance/duration bonus</span>
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +12 Hit
+
  - Arrow Vulcan: Damage increased by 25% per common status affecting the target</span>
|-
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +14 Hit
+
  ______________________________________
|-
+
  Max Level: 1            Skill Form: Passive </span>
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +16 Hit
+
  ______________________________________
|-
+
  [Lv 1]: Mastery activated </span>
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +18 Hit
+
|-
+
=== [[File:basic_mastery.png]] Advanced Artist Mastery: ===
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +20 Hit
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
|}
+
  Tarot Card, Frost Joker, Pang Voice, Scream, Wink Charm, Moonlit, Marionette Control.</span>
|}
+
  Improved skills receives the following effects:</span>
 
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
 
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
+
  - Cooldown reduced by 25%</span>
|-
+
  - SP consumption reduced by 25%</span>
! colspan="8"| <span style="font-weight: 700">DC_DONTFORGETME</span>
+
  - Effects duration increased by 50%</span>
|-
+
  - Common status have 15% better chance and duration</span>
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Please Don't Forget Me
+
  - Materials requirements have 20% chance to be ignored</span>
|-
+
  Also those damage skills receives the following effects:</span>
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Decreases ASPD and Movement rate of all enemies in a 7x7 area for 20 sec, the song can last 180 sec.
+
  - Moonlit: Pushback increased by 2, force Slow status to targets for a short period of time</span>
|-
+
  - Marionette Control: Ignore half HP penalties while using marionette</span>
!  || <span style="font-weight: 400"> colspan="7"|Cancels any skills that increase movement or ASPD. The amount of ASPD decreased by this skill is affected by Dancing Lesson skill level and Str of the caster.
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
|-
+
  ______________________________________
!  || <span style="font-weight: 400"> colspan="7"|The amount of moving speed decreased by this skill is affected by Dancing Lesson skill level and Agi of the caster.
+
  Max Level: 1            Skill Form: Passive </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|On monsters the malus to ASPD is applied as an increased delay between to usage of skills.
+
  [Lv 1]: Mastery activated </span>
|-
+
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
+
=== [[File:basic_mastery.png]] Advanced Performing Mastery: ===
! width="17%"| <span style="font-weight: 700">Skill Form:</span> <span style="font-weight: 400"> Active
+
  This Advanced Skill Mastery improves the use of the following skills:</span>
|-
+
  All chanting and dancing skills.</span>
| colspan="8" style="border: 0px"|
+
  Improved skills receives the following effects:</span>
|-
+
  - Casting time reduced by 25% (do not stack with Bragi)</span>
! colspan="8"| <span style="font-weight: 600">Effects</span>
+
  - After skill delay reduced by 25% (do not stack with Bragi)</span>
|-
+
  - Cooldown reduced by 25%</span>
| colspan="8"|
+
  - SP consumption reduced by 25%</span>
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
+
  - Effects duration increased by 50%</span>
|-
+
  - Common status have 15% better chance and duration</span>
| style="border: 0px"|
+
  - Materials requirements have 20% chance to be ignored</span>
! <span style="font-weight: 600">Informations</span>
+
  Also those damage skills receives the following effects:</span>
! <span style="font-weight: 600">SP Cost</span>
+
  - Dissonance: If user's INT higher than target's INT then damage increased by 25% plus 1% every 2 INT points above, on monsters the user's INT is counted half higher</span>
|-
+
  - Ugly Dance : If user's AGI higher than target's AGI then damage increased by 25% plus 1% every 2 AGI points above, on monsters the user's AGI is counted half higher</span>
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> -2% Move SPD & -3% Attack SPD
+
  Also for all performer's sing/dance skills:</span>
|-
+
  - Range increased by 2 and bonus increased by 1/10</span>
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> -4% Move SPD & -6% Attack SPD
+
  <span style="color:#FF0000">Only ONE advanced mastery skill can be learned</span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> -6% Move SPD & -9% Attack SPD
+
  Max Level: 1            Skill Form: Passive </span>
|-
+
  ______________________________________
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> -8% Move SPD & -12% Attack SPD
+
   [Lv 1]: Mastery activated </span>
|-
+
   
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> -10% Move SPD & -15% Attack SPD
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> -12% Move SPD & -18% Attack SPD
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> -14% Move SPD & -21% Attack SPD
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> -16% Move SPD & -24% Attack SPD
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> -18% Move SPD & -27% Attack SPD
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> -20% Move SPD & -30% Attack SPD
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">DC_FORTUNEKISS</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Fortune's Kiss
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases Critical Rate of all players in a 7x7 area for 20 sec, the song can last 120 sec.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The amount of Critical Rate increased by this skill is affected by Dancing Lesson skill level and Luk of the caster.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +1% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +2% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +3% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +4% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +5% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +6% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +7% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +8% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +9% Critical Rate
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +10% Critical Rate
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">DC_SERVICEFORYOU</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Service for You
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increase Maximum SP of all players in a 7x7 area for 20 sec, the song can last 180 sec. Reduces consumption of all skills.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The amount of Maximum SP increased by this skill is affected by Dancing Lesson skill and Int of the caster.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The amount of SP consumption reduced by this skill is affected by Dancing Lesson skill and Int of the caster.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> + 16% Maximum SP & 23% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> + 17% Maximum SP & 26% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> + 18% Maximum SP & 29% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> + 19% Maximum SP & 32% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> + 20% Maximum SP & 35% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> + 21% Maximum SP & 38% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> + 22% Maximum SP & 41% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> + 23% Maximum SP & 44% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> + 24% Maximum SP & 47% Less SP Usage
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> + 25% Maximum SP & 50% Less SP Usage
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">DC_WINKCHARM</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Wink of Charm
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Charm a target by sending them a sexy wink. For those 10 seconds, the target monster will not attack you.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The higher your level is when compared to the monster, the higher the chance of this skill working.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|If this skill is used on a player, it has low chance of causing the 'Confusion' status ailment.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> 5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 2 sec
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|This skill works on all types of monsters but with a 40% penalty rate on other races than Dhuman, Angels and Demons
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|This skill works on targets with a lower level than the user BUT starting at level 2 this skill factor a bonus of 10 * SkillLv in favor of the user for that rule.
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 50%/70% chance on players/monsters
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 55%/75% chance on players/monsters
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 60%/80% chance on players/monsters
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 65%/85% chance on players/monsters
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 70%/90% chance on players/monsters
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 75%/95% chance on players/monsters, CD 4sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 80%/100% chance on players/monsters, CD 4sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 85%/105% chance on players/monsters, CD 4sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 90%/110% chance on players/monsters, CD 4sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 95%/115% chance on players/monsters, CD 4sec
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_ADAPTATION</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Adaptation to Circumstances
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Cancels a current song or dance. The same song may not be performed again immediately.
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Grants a Perfect Dodge and Speed bonus of 20% during a short period of time after use.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Bonus 2 sec, Delay duration 5sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Bonus 2.5 sec, Delay duration 4.5sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Bonus 3 sec, Delay duration 4sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Bonus 3.5 sec, Delay duration 3.5sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Bonus 4 sec, Delay duration 3sec
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_ENCORE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Encore
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Performs the last song or dance again at half SP cost.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Reduces SP cost of the previous song by half
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Reduces even more by 15%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Reduces even more by 30%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Reduces even more by 45%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Reduces even more by 60%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_LULLABY</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Lullaby
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Casts sleep on all enemies within 9x9 area. Effect will occur every 6 seconds for 60 seconds (11 times) and is affected by Int of the caster, but it has a chance to fail depending on resistances. Cannot be canceled by Dispell.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2sec 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Adds 10% Sleep Chance
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Adds 20% Sleep Chance
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Adds 30% Sleep Chance
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Adds 40% Sleep Chance
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Adds 50% Sleep Chance
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_RICHMANKIM</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Mr. Kim A Rich Man
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases gained exp and zeny from mobs killed within a 9x9 area for 60 seconds. Cannot be canceled by Dispell.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +40% Zeny/EXP gained
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +60% Zeny/EXP gained
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +80% Zeny/EXP gained
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +100% Zeny/EXP gained
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +120% Zeny/EXP gained
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_ETERNALCHAOS</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Eternal Chaos
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Reduces the MDEF2 of enemies to 0 within a 9x9 area for 60 seconds. Cannot be canceled by Dispell.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Reduce DEF/MDEF by 13%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Reduce DEF/MDEF by 16%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Reduce DEF/MDEF by 19%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Reduce DEF/MDEF by 22%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Reduce DEF/MDEF by 25%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_DRUMBATTLEFIELD</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] A Drum on the Battlefield
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increase Atk and Def of all party members within a 9x9 area for 60 seconds. Cannot be canceled by Dispell.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +100 Atk, +6 Def
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +125 Atk, +8 Def
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +150 Atk, +10 Def
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +175 Atk, +12 Def
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +200 Atk, +14 Def
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_RINGNIBELUNGEN</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] The Ring of Nibelungen
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases all attributes of all party members within a 9x9 area for 60 seconds. Cannot be canceled by Dispell.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> All Stats +2
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> All Stats +4
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> All Stats +6
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> All Stats +8
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> All Stats +10
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_ROKISWEIL</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Loki's Veil
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Blocks all skill use for everything (including players) within a 9x9 area for 60 seconds, and reduces Critical. Can not be canceled by Dispell. Does not work against Boss monsters.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Reduces critical by 10
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Reduces critical by 20
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Reduces critical by 30
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Reduces critical by 40
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Reduces critical by 50
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_INTOABYSS</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Into the Abyss
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> All party members within a 9x9 area for 60 seconds are able to cast spells without gemstones and lay traps without using an item. Cannot be canceled by Dispell.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +100 MAtk, +6 MDef
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +125 MAtk, +8 MDef
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +150 MAtk, +10 MDef
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +175 MAtk, +12 MDef
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +200 MAtk, +14 MDef
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_SIEGFRIED</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Invulnerable Siegfried
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases resistance against elemental and Neutral attacks and status ailments for all players in a 9x9 area for 60 seconds. Cannot be canceled by Dispell.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Ensemble
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Elemental/Neutral 60% Resistance, Ailments 10%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Elemental/Neutral 65% Resistance, Ailments 20%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Elemental/Neutral 70% Resistance, Ailments 30%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Elemental/Neutral 75% Resistance, Ailments 40%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Elemental/Neutral 80% Resistance, Ailments 50%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BD_RAGNAROK</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Ragnarok
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill has been dropped by Gravity.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|No info, supposed to cast random area skill and affect players and monsters alike.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_MUSICALLESSON</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Musical Lesson
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Raises Attack Power of instruments and increases effects of songs. This skill also partially counters the walking speed reduction while performing.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +5
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +10
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +15
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +20
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +25
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +30
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +35
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +40
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +45
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +50
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_MUSICALSTRIKE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Musical Strike
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Fires a powerful arrow at the enemy, and may be used during songs. Element type of attack is dependent on equipped arrows. Atk increase is (125+25*SkillLV)%.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Increases status rate coming from arrows and cards.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Duration of those status effect is reduce by half.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1.5sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +150% damage, Status Rate +90%
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +175% damage, Status Rate +105%
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +200% damage, Status Rate +120%
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +225% damage, Status Rate +135%
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +250% damage, Status Rate +150%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +275% damage, Status Rate +165%
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +300% damage, Status Rate +180%
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +325% damage, Status Rate +195%
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +350% damage, Status Rate +210%
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +375% damage, Status Rate +225%
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_DISSONANCE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Dissonance
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Hits enemies in a 7x7 area with a slow sonic attack, piercing their defense. Deals damage every 3 seconds for 30 seconds (11 attacks). Also occurs where two Bard songs overlap.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Musical Lesson adds 5% per SkillLv to Dissonance damages.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Twice damage on monsters.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Damage formula is (DEX+INT) * (100 + BaseLevel - TargetLevel) /100 * SkillLv
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_FROSTJOKE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Frost Joker
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Causes frozen status on everything (including players) within the area of effect. In PvP or Guild siege area, this skill works on caster as well. Freeze lasts 12 seconds.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 4 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 20% Chance to Freeze
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 25% Chance to Freeze
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 30% Chance to Freeze
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 35% Chance to Freeze
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 40% Chance to Freeze
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 45% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 50% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 55% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 60% Chance to Freeze, CD 7sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 65% Chance to Freeze, CD 7sec
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_WHISTLE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] A Whistle
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Raises Flee Rate by SkillLV and Perfect Dodge by SkillLV/2 rounded down of all players in a 7x7 area for 20 sec, the song lasts 60 sec.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The Flee Rate is affected by Agi, and Musical Lesson skill of the caster. The Perfect Dodge rate is affected by Luk, and Musical Lesson of the caster.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Grants a chance to totally avoid an attack of any kind.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +1 Flee Rate & 1 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +2 Flee Rate & 1 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +3 Flee Rate & 2 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +4 Flee Rate & 2 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +5 Flee Rate & 3 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +6 Flee Rate & 3 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +7 Flee Rate & 4 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +8 Flee Rate & 4 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +9 Flee Rate & 5 Perfect Dodge
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +10 Flee Rate & 5 Perfect Dodge
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_ASSASSINCROSS</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Assassin Cross of Sunset
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases attack rate of all players in a 7x7 area for 20 sec, the song can last 120 sec. Stacks with Speed Potions but not with Adrenaline Rush or Weapon Quicken.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +11% ASPD
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +12% ASPD
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +13% ASPD
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +14% ASPD
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +15% ASPD
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +16% ASPD
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +17% ASPD
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +18% ASPD
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +19% ASPD
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +20% ASPD
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_POEMBRAGI</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] A Poem of Bragi
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Reduces casting time and Delay of all spells used in a 7x7 area for 20seconds, the song can last 180 sec.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The amount of casting time reduced by this skill is affected by Dex and Musical Lesson skill level of the caster. The amount of after skill delay use is affected by Int and Musical Lesson skill level of the caster. Suffragium, the Priest skill, doesn't associate in this skill.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 3% Faster Cast & 3% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 6% Faster Cast & 6% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 9% Faster Cast & 9% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 12% Faster Cast & 12% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 15% Faster Cast & 15% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 18% Faster Cast & 18% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 21% Faster Cast & 21% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 24% Faster Cast & 24% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 27% Faster Cast & 27% Less Delay
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 30% Faster Cast & 30% Less Delay
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">BA_APPLEIDUN</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] The Apple of Idunn
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases Maximum HP of all players in a 7x7 area for 20 sec, the song can last 180 sec. Also creates a healing zone, restoring 30+5*SkillLV HP every 6 seconds in the area of effect for up to 3 minutes (31 times total).
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Total heal increased by INT%. Each 1 VIT point of target increases the heal by 0.5%
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> + 7% Maximum HP & Heals 37% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> + 9% Maximum HP & Heals 44% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> + 11% Maximum HP & Heals 51% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> + 13% Maximum HP & Heals 58% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> + 15% Maximum HP & Heals 65% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> + 17% Maximum HP & Heals 72% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> + 19% Maximum HP & Heals 79% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> + 21% Maximum HP & Heals 86% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> + 23% Maximum HP & Heals 93% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> + 25% Maximum HP & Heals 100% of user's (BaseLevel + VIT + Musical Lesson * 5)
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">CG_ARROWVULCAN</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Arrow Vulcan
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Fires an awesome flurry of arrows at a targeted enemy.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1.8 sec +0.2 sec per Lv
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> See below
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 300% damage, Delay 2.8sec
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 400% damage, Delay 2.8sec
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 500% damage, Delay 2.8sec
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 600% damage, Delay 2.8sec
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 700% damage, Delay 2.8sec
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 800% damage, Delay 3sec
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 900% damage, Delay 3sec
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 1000% damage, Delay 3sec
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 1100% damage, Delay 3sec
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 1200% damage, Delay 3sec
 
|-
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Musical Strike 1, Double Strafe 5, Arrow Shower 5 (Bard)
 
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throw Arrow 1, Double Strafe 5, Arrow Shower 5 (Dancer)
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Requires Musical Instrument for Clown and Whip for Gypsy.
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">CG_MOONLIT</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Moonlit Water Mill
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Clown and Gypsy ensemble skill that creates a 9x9 cell area around the casters where other players and monsters cannot enter.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill cannot offer protection from magic or long ranged attacks.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill cannot be cast in areas that are adjacent to obstacles.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form : Ensemble  and Passive
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Upkeep SP Cost: 4*SkillLV SP every 10 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 4% chance to avoid damage, 20 sec duration. Flee +2% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 8% chance to avoid damage, 25 sec duration. Flee +4% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 12% chance to avoid damage, 30 sec duration. Flee +6% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 16% chance to avoid damage, 35 sec duration. Flee +8% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 20% chance to avoid damage, 40 sec duration. Flee +10% permanently, doubled if skill active
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 22% chance to avoid damage, 40 sec duration. Flee +12% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 24% chance to avoid damage, 40 sec duration. Flee +14% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 26% chance to avoid damage, 40 sec duration. Flee +16% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 28% chance to avoid damage, 40 sec duration. Flee +18% permanently, doubled if skill active
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 30% chance to avoid damage, 40 sec duration. Flee +20% permanently, doubled if skill active
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">CG_MARIONETTE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Marionette Control
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|This skill is cancelled if this Party Member is more than 7 cells away from the caster.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Additionnal All stats +4, maximum attributes is 100
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Additionnal All stats +8, maximum attributes is 105
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Additionnal All stats +12, maximum attributes is 110
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Additionnal All stats +16, maximum attributes is 115
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Additionnal All stats +20, maximum attributes is 120, user can now use skills while using this skill but casting time, ASD and SP cost are doubled
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 
|-
 
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Additionnal All stats +24, maximum attributes is 125, skill malus -20%, range 8
 
|-
 
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Additionnal All stats +28, maximum attributes is 130, skill malus -40%, range 9
 
|-
 
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Additionnal All stats +32, maximum attributes is 135, skill malus -60%, range 10
 
|-
 
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Additionnal All stats +36, maximum attributes is 140, skill malus -80%, range 11
 
|-
 
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Additionnal All stats +40, maximum attributes is 145, no penalties, range 12
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">CG_LONGINGFREEDOM</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Longing for Freedom
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables movement of Gypsy and Clown within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing Ensemble skill.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|The caster will continously spend SP through the duration of the performed Ensemble skill.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Longing for Freedom is cancelled when the Gypsy or Clown move out of the Ensemble skill's range, dies, or uses the Adaptation to Circumstances skill.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active  and Passive
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 60% normal speed, +4% Movement speed when performing dancing skills
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 70% normal speed, +8% Movement speed when performing dancing skills
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 80% normal speed, +12% Movement speed when performing dancing skills
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 90% normal speed, +16% Movement speed when performing dancing skills
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 100% normal speed, +20% Movement speed when performing dancing skills
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">CG_HERMODE</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Wand of Hermode
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> This skill can only be used near Warp Portal inside WoE maps during WoE times.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|Hermode's Rod will cancel all positive status, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets.
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 10 Sec duration
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 20 Sec duration
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 30 Sec duration
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 40 Sec duration
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 50 Sec duration
 
|}
 
|}
 
 
 
 
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
! colspan="8"| <span style="font-weight: 700">CG_TAROTCARD</span>
 
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Tarot Card of Fate
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Cast a randomly chosen effect from one out of 14 tarot cards.
 
|-
 
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
 
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 3 sec
 
|-
 
| colspan="8" style="border: 0px"|
 
|-
 
! colspan="8"| <span style="font-weight: 600">Effects</span>
 
|-
 
| colspan="8"|
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 
|-
 
| style="border: 0px"|
 
! <span style="font-weight: 600">Informations</span>
 
! <span style="font-weight: 600">SP Cost</span>
 
|-
 
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 8% Success Chance +0,05% each LUK
 
|-
 
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 16% Success Chance +0,10% each LUK
 
|-
 
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 24% Success Chance +0,15% each LUK
 
|-
 
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 32% Success Chance +0,20% each LUK
 
|-
 
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 40% Success Chance +0,25% each LUK
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Each 1 LUK increases 0,05% success per skill level.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Can be critical for greater effects (damages, debuff %, etc), which is only based on Critical value and don't take account cards that give CRIT vs race.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|1 more % to get Wheel of Fortune, 2 more % to get Devil, 3 less % to get Sun.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Damage formula is : (HIT + INT) * 10, gets the lowest between DEF/MDEF into account, a critical adds 50% damage and ignore DEF/MDEF.
 
|-
 
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|THE FOOL - Reduce SP to 0 and 100% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE MAGICIAN - matk reduce by 1/2 (2/3 critical) and 50% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE HIGH PRIESTESS - all buffs removed and 50% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE CHARIOT - 200% damage, random armor destroyed
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|STRENGTH - atk reduce by 1/2 (2/3 critical) and 50% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE LOVERS - 150% heal and 50% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|WHEEL OF FORTUNE - random 2 other effects (3 effects if critical)
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE HANGED MAN - stop, freeze or stoned (100% chances, 150% on critical)
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|DEATH - curse, coma and poison (100% chances, 150% on critical) and 100% damage (if target is not affected by coma)
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|TEMPERANCE - confusion (100% chances, 150% on critical) and 150% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE DEVIL - 400% damage, atk and matk halved (or 1/3 if critical), cursed (100% chances, 150% on critical)
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE TOWER - 300% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE STAR - stun (100% chances, 150% on critical) and 100% damage
 
|-
 
!  || <span style="font-weight: 400"> colspan="7"|THE SUN - atk, matk, hit, flee and def reduced by 20% (30% if critical) (maybe mdef one day), 50% damage
 
|}
 
|}
 
 
 
=== Ragnarok (Bard/Dancer) ===
 
 
 
[[File:bd_ragnarok.png|30px]]
 
  '''Ragnarok :''' 
 
  casts a random visual effect + attacks and / or debuff and / or buff every 2 seconds. 
 
  Damage are based on SkillLv/ATK/MATK of the dancer/bard cumulated. (20 * SkillLv%) 
 
  Damage are reduced by DEF's and MDEF's average. 
 
  Damage can be critical (Crit of dancer/bard average), which increases damage by 1/3 and ignore 1/3 DEF/MDEF 
 
  Status have  15 * SkillLv% chance to be inflicted. 
 
  ______________________________________ 
 
  Max Level: 5              Skill Form: ^6666CCEnsemble 
 
  ______________________________________ 
 
          [Status] / [Damage] / [Buff] 
 
  [Fire]: Burning (10s) / 100% DMG, Damage +3 * SkillLv% 
 
  [Water]: Freeze (10s) / 100% DMG, Critical +3 * SkillLv% 
 
  [Wind]: Stun (10s) / 100% DMG, ASD/SPD/CAST/ASPD +3 * SkillLv% 
 
  [Earth]: Stone (10s) / 100% DMG, Resistance +3 * SkillLv% 
 
  [Neutral]: None / 133% DMG, None 
 
  [Ghost]: Curse (7s) / 100% DMG, All stats +2 * SkillLv% 
 
   [Dark]: Blind (7s) / 100% DMG, Reflect Status 10 * SkillLv% 
 
  [Holy]: Silence (7s) / 50% DMG, Heals allies 50% 
 
  [Poison]: Poison (10s) / 100% DMG, Deep Wound on enemies lv 3 
 
  ______________________________________  
 
  Requirement: Ringnibelungen 1 
 
 
 
  
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
[[File:spore.png|center|link=Jobs_and_Skills_modifications|180px|]]
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>
 
<div class="center-item">[[Jobs_and_Skills_modifications|Thank you for your visit - Go back to Jobs & Skills]]</div>

Revision as of 00:41, 15 December 2021

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Bard

Ba musicallesson.png Musical Lesson

 Raises Attack Power of instruments and increases effects of songs. This skill also partially counters the walking speed reduction while performing. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Damage +5 
 [Lv 2]: Damage +10 
 [Lv 3]: Damage +15 
 [Lv 4]: Damage +20 
 [Lv 5]: Damage +25 
 [Lv 6]: Damage +30 
 [Lv 7]: Damage +35 
 [Lv 8]: Damage +40 
 [Lv 9]: Damage +45 
 [Lv 10]: Damage +50 

Ba musicalstrike.png Musical Strike

 Melody Strike Info.gif
 Fires a powerful arrow at the enemy, and may be used during songs. Element type of attack is dependent on equipped arrows. Atk increase is (125+25*SkillLV)%. 
 ______________________________________
 Increases status rate coming from arrows and cards.
 Duration of those status effect is reduce by half.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 1.5sec
 Range: 9 Cells
 ______________________________________
 [Lv 1]: +150% damage, Status Rate +90%
 [Lv 2]: +175% damage, Status Rate +105%
 [Lv 3]: +200% damage, Status Rate +120%
 [Lv 4]: +225% damage, Status Rate +135%
 [Lv 5]: +250% damage, Status Rate +150%
               *     Kugan - Specialization :     *
 [Lv 6]: +275% damage, Status Rate +165%
 [Lv 7]: +300% damage, Status Rate +180%
 [Lv 8]: +325% damage, Status Rate +195%
 [Lv 9]: +350% damage, Status Rate +210%
 [Lv 10]: +375% damage, Status Rate +225%

Ba dissonance.png Dissonance

 File:Unchained Serenade.gif
 Hits enemies in a 7x7 area with a slow sonic attack, piercing their defense. Deals damage every 3 seconds for 30 seconds (11 attacks). Also occurs where two Bard songs overlap. 
 ______________________________________
 Musical Lesson adds 5% per SkillLv to Dissonance damages.
 Twice damage on monsters.
 Damage formula is (DEX+INT) * (100 + BaseLevel - TargetLevel) /100 * SkillLv
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 

Ba frostjoke.png Frost Joker

 Unbarring Octave Info.gif
 Causes frozen status on everything (including players) within the area of effect. In PvP or Guild siege area, this skill works on caster as well. Freeze lasts 12 seconds. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: Self          Delay: 4 sec
 ______________________________________
 [Lv 1]: 20% Chance to Freeze 
 [Lv 2]: 25% Chance to Freeze 
 [Lv 3]: 30% Chance to Freeze 
 [Lv 4]: 35% Chance to Freeze 
 [Lv 5]: 40% Chance to Freeze 
               *     Kugan - Specialization :     *
 [Lv 6]: 45% Chance to Freeze, CD 7sec 
 [Lv 7]: 50% Chance to Freeze, CD 7sec 
 [Lv 8]: 55% Chance to Freeze, CD 7sec 
 [Lv 9]: 60% Chance to Freeze, CD 7sec 
 [Lv 10]: 65% Chance to Freeze, CD 7sec 

Ba whistle.png A Whistle

 Perfect Tablature Info.gif
 Raises Flee Rate by SkillLV and Perfect Dodge by SkillLV/2 rounded down of all players in a 7x7 area for 20 sec, the song lasts 60 sec.
 ______________________________________
 The Flee Rate is affected by Agi, and Musical Lesson skill of the caster. The Perfect Dodge rate is affected by Luk, and Musical Lesson of the caster. 
 Grants a chance to totally avoid an attack of any kind.
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: +1 Flee Rate & 1 Perfect Dodge 
 [Lv 2]: +2 Flee Rate & 1 Perfect Dodge 
 [Lv 3]: +3 Flee Rate & 2 Perfect Dodge 
 [Lv 4]: +4 Flee Rate & 2 Perfect Dodge 
 [Lv 5]: +5 Flee Rate & 3 Perfect Dodge 
 [Lv 6]: +6 Flee Rate & 3 Perfect Dodge 
 [Lv 7]: +7 Flee Rate & 4 Perfect Dodge 
 [Lv 8]: +8 Flee Rate & 4 Perfect Dodge 
 [Lv 9]: +9 Flee Rate & 5 Perfect Dodge 
 [Lv 10]: +10 Flee Rate & 5 Perfect Dodge 

Ba assassincross.png Assassin Cross of Sunset

 Assassin Sunset Info.gif
 Increases attack rate of all players in a 7x7 area for 20 sec, the song can last 120 sec. Stacks with Speed Potions but not with Adrenaline Rush or Weapon Quicken. 
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: +11% ASPD 
 [Lv 2]: +12% ASPD 
 [Lv 3]: +13% ASPD 
 [Lv 4]: +14% ASPD 
 [Lv 5]: +15% ASPD 
 [Lv 6]: +16% ASPD 
 [Lv 7]: +17% ASPD 
 [Lv 8]: +18% ASPD 
 [Lv 9]: +19% ASPD 
 [Lv 10]: +20% ASPD 

Ba poembragi.png A Poem of Bragi

 Bragi Info.gif
 Reduces casting time and Delay of all spells used in a 7x7 area for 20seconds, the song can last 180 sec.
 The amount of casting time reduced by this skill is affected by Dex and Musical Lesson skill level of the caster. The amount of after skill delay use is affected by Int and Musical Lesson skill level of the caster. Suffragium, the Priest skill, doesn't associate in this skill. 
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: 3% Faster Cast & 3% Less Delay 
 [Lv 2]: 6% Faster Cast & 6% Less Delay 
 [Lv 3]: 9% Faster Cast & 9% Less Delay 
 [Lv 4]: 12% Faster Cast & 12% Less Delay 
 [Lv 5]: 15% Faster Cast & 15% Less Delay 
 [Lv 6]: 18% Faster Cast & 18% Less Delay 
 [Lv 7]: 21% Faster Cast & 21% Less Delay 
 [Lv 8]: 24% Faster Cast & 24% Less Delay 
 [Lv 9]: 27% Faster Cast & 27% Less Delay 
 [Lv 10]: 30% Faster Cast & 30% Less Delay 

Ba appleidun.png The Apple of Idunn

 Song of Lutie Info.gif
 Increases Maximum HP of all players in a 7x7 area for 20 sec, the song can last 180 sec. Also creates a healing zone, restoring 30+5*SkillLV HP every 6 seconds in the area of effect for up to 3 minutes (31 times total). 
 Total heal increased by INT%. Each 1 VIT point of target increases the heal by 0.5%
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: + 7% Maximum HP & Heals 37% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 2]: + 9% Maximum HP & Heals 44% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 3]: + 11% Maximum HP & Heals 51% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 4]: + 13% Maximum HP & Heals 58% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 5]: + 15% Maximum HP & Heals 65% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 6]: + 17% Maximum HP & Heals 72% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 7]: + 19% Maximum HP & Heals 79% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 8]: + 21% Maximum HP & Heals 86% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 9]: + 23% Maximum HP & Heals 93% of user's (BaseLevel + VIT + Musical Lesson * 5) 
 [Lv 10]: + 25% Maximum HP & Heals 100% of user's (BaseLevel + VIT + Musical Lesson * 5) 

Ba pangvoice.png Pang Voice

 Pang Voice Info.gif
 You scream out at a single target, causing the 'Confusion' status ailment. Does not work against Boss monsters. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Enemy       Cast: 1 sec
 Range: 9 Cells         Delay: 2 sec
 ______________________________________
 [Lv 1]: 50% chance of success 
 [Lv 2]: 54% chance of success 
 [Lv 3]: 58% chance of success 
 [Lv 4]: 62% chance of success 
 [Lv 5]: 66% chance of success 
               *     Kugan - Specialization :     *
 [Lv 6]: 70% chance of success, CD 4sec 
 [Lv 7]: 74% chance of success, CD 4sec 
 [Lv 8]: 78% chance of success, CD 4sec 
 [Lv 9]: 82% chance of success, CD 4sec 
 [Lv 10]: 86% chance of success, CD 4sec 


Dancer

Dc dancinglesson.png Dancing Lesson

 Increases whip type weapon damage and effectiveness of dancing skills by 3 per SkillLV. This skill also partially counters the walking speed reduction while performing. 
 ______________________________________
 Max Level: 10              Skill Form: Passive 
 ______________________________________
 [Lv 1]: Damage +5 
 [Lv 2]: Damage +10 
 [Lv 3]: Damage +15 
 [Lv 4]: Damage +20 
 [Lv 5]: Damage +25 
 [Lv 6]: Damage +30 
 [Lv 7]: Damage +35 
 [Lv 8]: Damage +40 
 [Lv 9]: Damage +45 
 [Lv 10]: Damage +50 

Dc throwarrow.png Throw Arrow

 Slinging Arrow Info.gif
 Allows the dancer to throw an arrow with her whip as if she were firing it from a bow. May use other dancing skills in conjunction with this skill. The element of the attack depends on the equipped arrows. Atk increase is (125+25*SkillLV)%. 
 Increases status rate coming from arrows and cards.
 Duration of those status effect is reduce by half.
 ______________________________________
 Max Level: 5              Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 1.5sec
 Range: 9 Cells
 ______________________________________
 [Lv 1]: +150% damage, 90% Status Rate 
 [Lv 2]: +175% damage, 105% Status Rate 
 [Lv 3]: +200% damage, 120% Status Rate 
 [Lv 4]: +225% damage, 135% Status Rate 
 [Lv 5]: +250% damage, 150% Status Rate 
               *     Kugan - Specialization :     *
 [Lv 6]: +275% damage, 165% Status Rate 
 [Lv 7]: +300% damage, 180% Status Rate 
 [Lv 8]: +325% damage, 195% Status Rate 
 [Lv 9]: +350% damage, 210% Status Rate 
 [Lv 10]: +375% damage, 225% Status Rate 

Dc uglydance.png Ugly Dance

 Ugly Dance Info.gif
 Drains SP from enemies in the area of effect. Drains every 3 seconds (11 times total) for 30 sec duration. Also occurs where two Dances overlap. 
 ______________________________________
 SP drained depends on target's type.
 Adds (DEX+AGI) * (100 + BaseLevel - TargetLevel) /100 * SkillLv damage on monsters.
 Dancing Lesson adds 5% per SkillLv to Ugly Dance damages.
 Twice damage on monsters (and like other special attacks can be critical).
 On players: Instead of special damage, it inflicts damage based on target SP (DEX/AGI)
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: Drains 10 SP per 3 sec on monster 
 [Lv 2]: Drains 15 SP per 3 sec on monster 
 [Lv 3]: Drains 20 SP per 3 sec on monster 
 [Lv 4]: Drains 25 SP per 3 sec on monster 
 [Lv 5]: Drains 30 SP per 3 sec on monster 

Dc scream.png Scream

 Dazzler Info.gif
 Inflicts everything (including players) with stun within area of effect. In PvP or Guild siege area, this skill works on caster as well. Stun duration is 5 seconds. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: Self          Delay: 4 sec
 ______________________________________
 [Lv 1]: 30% Chance to Stun 
 [Lv 2]: 35% Chance to Stun 
 [Lv 3]: 40% Chance to Stun 
 [Lv 4]: 45% Chance to Stun 
 [Lv 5]: 50% Chance to Stun 
               *     Kugan - Specialization :     *
 [Lv 6]: 55% Chance to Freeze 
 [Lv 7]: 60% Chance to Freeze 
 [Lv 8]: 65% Chance to Freeze 
 [Lv 9]: 70% Chance to Freeze 
 [Lv 10]: 75% Chance to Freeze 

Dc humming.png Humming

 Humming Info.gif
 Increase Hit of players in a 7x7 area for 20 sec, the song can last 60 sec.
 The accuracy rate increased by this skill is affected by Dancing Lesson skill level and Dex of the caster. 
 ______________________________________
 Has a great chance to perform a hit no matter the target's flee.
 Half of the HIT bonus is applied as a flat hit rate bonus (if you have 20% chance to hit a target and if the dance gives you 20 HIT bonus then you have 30% chance to hit the target)
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: +2 Hit 
 [Lv 2]: +4 Hit 
 [Lv 3]: +6 Hit 
 [Lv 4]: +8 Hit 
 [Lv 5]: +10 Hit 
 [Lv 6]: +12 Hit 
 [Lv 7]: +14 Hit 
 [Lv 8]: +16 Hit 
 [Lv 9]: +18 Hit 
 [Lv 10]: +20 Hit 

Dc dontforgetme.png Please Don't Forget Me

 Slow Grace Info.gif
 Decreases ASPD and Movement rate of all enemies in a 7x7 area for 20 sec, the song can last 180 sec.
 ______________________________________
 Cancels any skills that increase movement or ASPD. The amount of ASPD decreased by this skill is affected by Dancing Lesson skill level and Str of the caster.
 The amount of moving speed decreased by this skill is affected by Dancing Lesson skill level and Agi of the caster. 
 On monsters the malus to ASPD is applied as an increased delay between to usage of skills.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: -2% Move SPD & -3% Attack SPD 
 [Lv 2]: -4% Move SPD & -6% Attack SPD 
 [Lv 3]: -6% Move SPD & -9% Attack SPD 
 [Lv 4]: -8% Move SPD & -12% Attack SPD 
 [Lv 5]: -10% Move SPD & -15% Attack SPD 
 [Lv 6]: -12% Move SPD & -18% Attack SPD 
 [Lv 7]: -14% Move SPD & -21% Attack SPD 
 [Lv 8]: -16% Move SPD & -24% Attack SPD 
 [Lv 9]: -18% Move SPD & -27% Attack SPD 
 [Lv 10]: -20% Move SPD & -30% Attack SPD 

Dc fortunekiss.png Fortune's Kiss

 Lady Luck Info.gif
 Increases Critical Rate of all players in a 7x7 area for 20 sec, the song can last 120 sec.
 The amount of Critical Rate increased by this skill is affected by Dancing Lesson skill level and Luk of the caster. 
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: +1% Critical Rate 
 [Lv 2]: +2% Critical Rate 
 [Lv 3]: +3% Critical Rate 
 [Lv 4]: +4% Critical Rate 
 [Lv 5]: +5% Critical Rate 
 [Lv 6]: +6% Critical Rate 
 [Lv 7]: +7% Critical Rate 
 [Lv 8]: +8% Critical Rate 
 [Lv 9]: +9% Critical Rate 
 [Lv 10]: +10% Critical Rate 

Dc serviceforyou.png Service for You

 Gypsy's Kiss Info.gif
 Increase Maximum SP of all players in a 7x7 area for 20 sec, the song can last 180 sec. Reduces consumption of all skills.
 The amount of Maximum SP increased by this skill is affected by Dancing Lesson skill and Int of the caster.
 The amount of SP consumption reduced by this skill is affected by Dancing Lesson skill and Int of the caster. 
 ______________________________________
 Max Level: 10              Skill Form: Active 
 ______________________________________
 [Lv 1]: + 16% Max SP & 23% Less SP Usage 
 [Lv 2]: + 17% Max SP & 26% Less SP Usage 
 [Lv 3]: + 18% Max SP & 29% Less SP Usage 
 [Lv 4]: + 19% Max SP & 32% Less SP Usage 
 [Lv 5]: + 20% Max SP & 35% Less SP Usage 
 [Lv 6]: + 21% Max SP & 38% Less SP Usage 
 [Lv 7]: + 22% Max SP & 41% Less SP Usage 
 [Lv 8]: + 23% Max SP & 44% Less SP Usage 
 [Lv 9]: + 24% Max SP & 47% Less SP Usage 
 [Lv 10]: + 25% Max SP & 50% Less SP Usage 

Dc winkcharm.png Wink of Charm

 Charming Wink Info.gif
 Charm a target by sending them a sexy wink. For those 10 seconds, the target monster will not attack you.
 The higher your level is when compared to the monster, the higher the chance of this skill working.
 If this skill is used on a player, it has low chance of causing the 'Confusion' status ailment.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Enemy       Cast: 1 sec
 Range: 9 Cells         Delay: 2 sec
 ______________________________________
 If target is a Demon, Demi-Human, Player, Angel, there will be an additional 40% chance 
 This skill works on targets with a lower level than the user BUT starting at level 2 this skill factor a bonus of 10 * SkillLv in favor of the user for that rule.
 ______________________________________
 [Lv 1]: 30% chance
 [Lv 2]: 35% chance
 [Lv 3]: 40% chance
 [Lv 4]: 45% chance
 [Lv 5]: 50% chance
               *     Kugan - Specialization :     *
 [Lv 6]: 55% chance, CD 4sec
 [Lv 7]: 60% chance, CD 4sec
 [Lv 8]: 65% chance, CD 4sec
 [Lv 9]: 70% chance, CD 4sec
 [Lv 10]: 75% chance, CD 4sec


Bard / Dancer Skills

Bd adaptation.png Adaptation to Circumstances

 Cancels a current song or dance. 
 Grants a Perfect Dodge and Speed bonus of 20% during a short period of time after use. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: Bonus 2 sec, Delay duration 3sec 
 [Lv 2]: Bonus 2.5 sec, Delay duration 2.5sec 
 [Lv 3]: Bonus 3 sec, Delay duration 2sec 
 [Lv 4]: Bonus 3.5 sec, Delay duration 1.5sec 
 [Lv 5]: Bonus 4 sec, Delay duration 1sec 

Bd encore.png Encore

 Performs the last song or dance again at half SP cost. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: Reduces SP cost of the previous song by half 
 [Lv 2]: Reduces even more by 15% 
 [Lv 3]: Reduces even more by 30% 
 [Lv 4]: Reduces even more by 45% 
 [Lv 5]: Reduces even more by 60% 

Bd lullaby.png Lullaby

 Lullaby Info.gif
 Casts sleep on all enemies within 9x9 area. Effect will occur every 6 seconds for 60 seconds (11 times) and is affected by Int of the caster, but it has a chance to fail depending on resistances. Cannot be canceled by Dispell. 
 ______________________________________
 Max Level: 5             Skill Form: Ensemble 
 Cast: 2sec               Delay: 1sec
 ______________________________________
 [Lv 1]: Adds 10% Sleep Chance 
 [Lv 2]: Adds 20% Sleep Chance 
 [Lv 3]: Adds 30% Sleep Chance 
 [Lv 4]: Adds 40% Sleep Chance 
 [Lv 5]: Adds 50% Sleep Chance 

Bd richmankim.png Mr. Kim A Rich Man

 Mr Kim Info.gif
 Increases gained exp and zeny from mobs killed within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. 
 ______________________________________
 Max Level: 5             Skill Form: Ensemble 
 ______________________________________
 [Lv 1]: +40% Zeny/EXP gained 
 [Lv 2]: +60% Zeny/EXP gained 
 [Lv 3]: +80% Zeny/EXP gained 
 [Lv 4]: +100% Zeny/EXP gained 
 [Lv 5]: +120% Zeny/EXP gained 

Bd eternalchaos.png Eternal Chaos

 Eternal Chaos Info.gif
 Reduces DEF2/MDEF2 of enemies to 0 within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. 
 ______________________________________
 Max Level: 5              Skill Form: Ensemble 
 ______________________________________
 [Lv 1]: Reduce DEF/MDEF by 13% 
 [Lv 2]: Reduce DEF/MDEF by 16% 
 [Lv 3]: Reduce DEF/MDEF by 19% 
 [Lv 4]: Reduce DEF/MDEF by 22% 
 [Lv 5]: Reduce DEF/MDEF by 25% 

Bd drumbattlefield.png A Drum on the Battlefield

 Drum Battlefield Info.gif
 Increase Atk and Def of all party members within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. 
 ______________________________________
 Max Level: 5              Skill Form: Ensemble 
 ______________________________________
 [Lv 1]: +100 Atk, +6 Def 
 [Lv 2]: +125 Atk, +8 Def 
 [Lv 3]: +150 Atk, +10 Def 
 [Lv 4]: +175 Atk, +12 Def 
 [Lv 5]: +200 Atk, +14 Def 

Bd ringnibelungen.png The Ring of Nibelungen

 Ring Nibelungen Info.gif
 Increases all attributes of all party members within a 9x9 area for 60 seconds. Cannot be canceled by Dispell. 
 ______________________________________
 Max Level: 5              Skill Form: Ensemble 
 ______________________________________
 [Lv 1]: All Stats +2 
 [Lv 2]: All Stats +4 
 [Lv 3]: All Stats +6 
 [Lv 4]: All Stats +8 
 [Lv 5]: All Stats +10 

Bd rokisweil.png Loki's Veil

 Loki's Veil Info.gif
 Blocks all skill use for everything (including players) within a 9x9 area for 60 seconds, and reduces Critical. Can not be canceled by Dispell. Does not work against Boss monsters. 
 ______________________________________
 Max Level: 5              Skill Form: Ensemble 
 ______________________________________
 [Lv 1]: Reduces critical by 10 
 [Lv 2]: Reduces critical by 20 
 [Lv 3]: Reduces critical by 30 
 [Lv 4]: Reduces critical by 40 
 [Lv 5]: Reduces critical by 50 

Bd intoabyss.png Into the Abyss

 Into The Abyss Info.gif
 All party members within a 9x9 area for 60 seconds are able to cast spells without gemstones and lay traps without using an item. Cannot be canceled by Dispell. 
 ______________________________________
 Max Level: 5              Skill Form: Ensemble 
 ______________________________________
 [Lv 1]: +100 MAtk, +6 MDef 
 [Lv 2]: +125 MAtk, +8 MDef 
 [Lv 3]: +150 MAtk, +10 MDef 
 [Lv 4]: +175 MAtk, +12 MDef 
 [Lv 5]: +200 MAtk, +14 MDef 

Bd siegfried.png Invulnerable Siegfried

 Invulnerable Siegfriend Info.gif
 Increases resistance against elemental and Neutral attacks and status ailments for all players in a 9x9 area for 60 seconds. Cannot be canceled by Dispell. 
 ______________________________________
 Max Level: 5              Skill Form: Ensemble 
 ______________________________________
 [Lv 1]: Elemental/Neutral 60% Resistance, Ailments 10% 
 [Lv 2]: Elemental/Neutral 65% Resistance, Ailments 20% 
 [Lv 3]: Elemental/Neutral 70% Resistance, Ailments 30% 
 [Lv 4]: Elemental/Neutral 75% Resistance, Ailments 40% 
 [Lv 5]: Elemental/Neutral 80% Resistance, Ailments 50% 

Cg arrowvulcan.png Arrow Vulcan

 Arrow Vulcan Info.gif
 Fires an awesome flurry of arrows at a targeted enemy.
 ______________________________________
 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 1.8 sec +0.2 sec per Lv
 Range: 9 Cells           Delay: See below
 ______________________________________
 [Lv 1]: 300% damage, Delay 2.8sec 
 [Lv 2]: 400% damage, Delay 2.8sec 
 [Lv 3]: 500% damage, Delay 2.8sec 
 [Lv 4]: 600% damage, Delay 2.8sec 
 [Lv 5]: 700% damage, Delay 2.8sec 
 [Lv 6]: 800% damage, Delay 3sec 
 [Lv 7]: 900% damage, Delay 3sec 
 [Lv 8]: 1000% damage, Delay 3sec 
 [Lv 9]: 1100% damage, Delay 3sec 
 [Lv 10]: 1200% damage, Delay 3sec 
 ______________________________________
 Requirement: Musical Strike 1, Double Strafe 5, Arrow Shower 5 (Bard) 
 Requirement: Throw Arrow 1, Double Strafe 5, Arrow Shower 5 (Dancer) 
 Requires Musical Instrument for Clown and Whip for Gypsy. 

Cg moonlit.png Moonlit Water Mill

 Moonlit Info.gif
 Clown and Gypsy ensemble skill that creates a 9x9 cell area around the casters where other players and monsters cannot enter.
 This skill cannot offer protection from magic or long ranged attacks.
 This skill cannot be cast in areas that are adjacent to obstacles. 
 ______________________________________
 Max Level: 5           Skill Form: Ensemble  and Passive 
 Upkeep SP Cost: 4*SkillLV SP every 10 sec 
 ______________________________________
 [Lv 1]: 4% chance to avoid damage, 20 sec duration. Flee +2% permanently, doubled if skill active 
 [Lv 2]: 8% chance to avoid damage, 25 sec duration. Flee +4% permanently, doubled if skill active 
 [Lv 3]: 12% chance to avoid damage, 30 sec duration. Flee +6% permanently, doubled if skill active 
 [Lv 4]: 16% chance to avoid damage, 35 sec duration. Flee +8% permanently, doubled if skill active 
 [Lv 5]: 20% chance to avoid damage, 40 sec duration. Flee +10% permanently, doubled if skill active 
               *     Kugan - Specialization :     *
 [Lv 6]: 22% chance to avoid damage, 40 sec duration. Flee +12% permanently, doubled if skill active 
 [Lv 7]: 24% chance to avoid damage, 40 sec duration. Flee +14% permanently, doubled if skill active 
 [Lv 8]: 26% chance to avoid damage, 40 sec duration. Flee +16% permanently, doubled if skill active 
 [Lv 9]: 28% chance to avoid damage, 40 sec duration. Flee +18% permanently, doubled if skill active 
 [Lv 10]: 30% chance to avoid damage, 40 sec duration. Flee +20% permanently, doubled if skill active 

Cg marionette.png Marionette Control

 Marionette Control Info.gif
 Targeted Party Member receives a bonus to all Stats equal to half of the Stats of the caster.
 ______________________________________
 This skill is cancelled if this Party Member is more than 7 cells away from the caster. 
 ______________________________________
 Max Level: 5           Skill Form: Active 
 Target: 1 Player       Range: 7 Cells
 ______________________________________
 [Lv 1]: Additionnal All stats +4, maximum attributes is 100 
 [Lv 2]: Additionnal All stats +8, maximum attributes is 105 
 [Lv 3]: Additionnal All stats +12, maximum attributes is 110 
 [Lv 4]: Additionnal All stats +16, maximum attributes is 115 
 [Lv 5]: Additionnal All stats +20, maximum attributes is 120, user can now use skills while using this skill but casting time, ASD and SP cost are doubled 
               *     Kugan - Specialization :     *
 [Lv 6]: Additionnal All stats +24, maximum attributes is 125, skill malus -20%, range 8 
 [Lv 7]: Additionnal All stats +28, maximum attributes is 130, skill malus -40%, range 9 
 [Lv 8]: Additionnal All stats +32, maximum attributes is 135, skill malus -60%, range 10 
 [Lv 9]: Additionnal All stats +36, maximum attributes is 140, skill malus -80%, range 11 
 [Lv 10]: Additionnal All stats +40, maximum attributes is 145, no penalties, range 12 

Cg longingfreedom.png Longing for Freedom

 Longing for Freedom Info.gif
 Enables movement of Gypsy and Clown within an Ensemble skill's range, as well as the use of normal attacks and skills aside from Ensemble skills, while performing Ensemble skill.
 The caster will continously spend SP through the duration of the performed Ensemble skill.
 Longing for Freedom is cancelled when the Gypsy or Clown move out of the Ensemble skill's range, dies, or uses the Adaptation to Circumstances skill. 
 ______________________________________
 Max Level: 5              Skill Form: Active  and Passive
 ______________________________________
 [Lv 1]: 60% normal speed, +4% Movement speed when performing dancing skills 
 [Lv 2]: 70% normal speed, +8% Movement speed when performing dancing skills 
 [Lv 3]: 80% normal speed, +12% Movement speed when performing dancing skills 
 [Lv 4]: 90% normal speed, +16% Movement speed when performing dancing skills 
 [Lv 5]: 100% normal speed, +20% Movement speed when performing dancing skills 

Cg hermode.png Wand of Hermode

 This skill can only be used near Warp Portal inside WoE maps during WoE times.
 Hermode's Rod will cancel all positive status, aside from Berserk, from all friendly targets except for the caster, and will block any magic spells cast of this skill's targets.
 No one including the caster can use any skills for the skill's duration, but Hermode's Rod is canceled upon leaving its effective range. 
 ______________________________________
 Max Level: 5              Skill Form: Active 
 ______________________________________
 [Lv 1]: 10 Sec duration 
 [Lv 2]: 20 Sec duration 
 [Lv 3]: 30 Sec duration 
 [Lv 4]: 40 Sec duration 
 [Lv 5]: 50 Sec duration 

Cg tarotcard.png Tarot Card of Fate

 Tarot Card of Fate Info.gif
 Cast a randomly chosen effect from one out of 14 tarot cards.
 ______________________________________
 Max Level: 5              Skill Form: Active 
 Target: 1 Enemy       Cast: 1 sec
 Range: 9 Cells           Delay: 3 sec
 ______________________________________
 [Lv 1]: 8% Success Chance +0,05% each LUK 
 [Lv 2]: 16% Success Chance +0,10% each LUK 
 [Lv 3]: 24% Success Chance +0,15% each LUK 
 [Lv 4]: 32% Success Chance +0,20% each LUK 
 [Lv 5]: 40% Success Chance +0,25% each LUK 
 ______________________________________
 Each 1 LUK increases 0,05% success per skill level.
 Can be critical for greater effects (damages, debuff %, etc), which is only based on Critical value and don't take account cards that give CRIT vs race.
 1 more % to get Wheel of Fortune, 2 more % to get Devil, 3 less % to get Sun.
 Damage formula is : (HIT + INT) * 10, gets the lowest between DEF/MDEF into account, a critical adds 50% damage and ignore DEF/MDEF.
 THE FOOL - Reduce SP to 0 and 100% damage
 THE MAGICIAN - matk reduce by 1/2 (2/3 critical) and 50% damage
 THE HIGH PRIESTESS - all buffs removed and 50% damage
 THE CHARIOT - 200% damage, random armor destroyed
 STRENGTH - atk reduce by 1/2 (2/3 critical) and 50% damage
 THE LOVERS - 150% heal and 50% damage
 WHEEL OF FORTUNE - random 2 other effects (3 effects if critical)
 THE HANGED MAN - stop, freeze or stoned (100% chances, 150% on critical)
 DEATH - curse, coma and poison (100% chances, 150% on critical) and 100% damage (if target is not affected by coma)
 TEMPERANCE - confusion (100% chances, 150% on critical) and 150% damage
 THE DEVIL - 400% damage, atk and matk halved (or 1/3 if critical), cursed (100% chances, 150% on critical)
 THE TOWER - 300% damage
 THE STAR - stun (100% chances, 150% on critical) and 100% damage
 THE SUN - atk, matk, hit, flee and def reduced by 20% (30% if critical) (maybe mdef one day), 50% damage



Custom Advanced Skills Masteries

Basic mastery.png Advanced Archery Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Double Straff, Phantasmic Arrow, Sharp Shooting, Hunt Straff, Charge Arrow, Arrow Shower.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Double Straff: Damage increased by 2% for every cells between the user and the target
 - Phantasmic Arrow: Improves maximum charge, improves charge up speed, improves initiative additinal damages
 - Sharp Shooting: Ignores a small part of target's DEF
 - Hunt Straff: Damage increased by 25% minus 1% every target's 4 STR
 - Charge Arrow: Damage increased by 100% minus 10% per cells between user and target
 - Arrow Shower: Damage increased by 50%
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Instrument Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Throw Arrow, Musical Strike, Arrow Vulcan.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Throw Arrow: Damage increased by 25%, also increase further status chance/duration bonus
 - Musical Strike: Damage increased by 25%, also increase further status chance/duration bonus
 - Arrow Vulcan: Damage increased by 25% per common status affecting the target
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Artist Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 Tarot Card, Frost Joker, Pang Voice, Scream, Wink Charm, Moonlit, Marionette Control.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Moonlit: Pushback increased by 2, force Slow status to targets for a short period of time
 - Marionette Control: Ignore half HP penalties while using marionette
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Basic mastery.png Advanced Performing Mastery:

 This Advanced Skill Mastery improves the use of the following skills:
 All chanting and dancing skills.
 Improved skills receives the following effects:
 - Casting time reduced by 25% (do not stack with Bragi)
 - After skill delay reduced by 25% (do not stack with Bragi)
 - Cooldown reduced by 25%
 - SP consumption reduced by 25%
 - Effects duration increased by 50%
 - Common status have 15% better chance and duration
 - Materials requirements have 20% chance to be ignored
 Also those damage skills receives the following effects:
 - Dissonance: If user's INT higher than target's INT then damage increased by 25% plus 1% every 2 INT points above, on monsters the user's INT is counted half higher
 - Ugly Dance : If user's AGI higher than target's AGI then damage increased by 25% plus 1% every 2 AGI points above, on monsters the user's AGI is counted half higher
 Also for all performer's sing/dance skills:
 - Range increased by 2 and bonus increased by 1/10
 Only ONE advanced mastery skill can be learned
 ______________________________________
 Max Level: 1             Skill Form: Passive 
 ______________________________________
 [Lv 1]: Mastery activated 

Spore.png