Difference between revisions of "Creation Master"

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== Kugans ==
 
== Kugans ==
  
=== Synthesis Specialization ===  
+
=== [[File:4310.png]] Synthesis Specialization ===  
 
'''ID''' : 4310<br>
 
'''ID''' : 4310<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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| 2 || LUK
 
| 2 || LUK
 
|-
 
|-
| 3 || CON
+
| 3 || VIT
 
|-
 
|-
 
| 4 || LUK
 
| 4 || LUK
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|}
 
|}
  
=== Synthesis Mine ===
+
=== [[File:4311.png]] Synthesis Mine ===
 
'''ID''' : 4311<br>
 
'''ID''' : 4311<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Sphere Mine by 1 per Synthesis Mine level.<br>
+
'''Already in Skill Tree''' : Increase the level of Sphere Mine by 1 per Synthesis Mine level.<br>
  
=== Synthesis Bio ===
+
=== [[File:4312.png]] Synthesis Bio ===
 
'''ID''' : 4312<br>
 
'''ID''' : 4312<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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! Level !! Skill
 
! Level !! Skill
 
|-
 
|-
| 1 || Bio Cannibalize & Pharmacy Level 1
+
| 1 || Bio Cannibalize & Pharmacy Level 2
 
|-
 
|-
| 2 || Bio Cannibalize Level 2
+
| 2 || Bio Cannibalize Level 4
 
|-
 
|-
| 3 || Bio Cannibalize Level 3
+
| 3 || Bio Cannibalize Level 6
 
|-
 
|-
| 4 || Bio Cannibalize Level 4
+
| 4 || Bio Cannibalize Level 8
 
|-
 
|-
| 5 || Bio Cannibalize Level 5
+
| 5 || Bio Cannibalize Level 10
 
|}
 
|}
  
'''Already Learned''' : Increase the level of Bio Cannibalize by 1 per Synthesis Bio level.<br>
+
'''Already in Skill Tree''' : Increase the level of Bio Cannibalize by 2 per Synthesis Bio level.<br>
  
=== Synthesis Cultivation ===
+
=== [[File:4313.png]] Synthesis Cultivation ===
 
'''ID''' : 4313<br>
 
'''ID''' : 4313<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Bio Cannibalize by 1 per Synthesis Bio level.<br>
+
'''Already in Skill Tree''' : Increase the level of Plant Cultivation by 1 per Synthesis Cultivation level.<br>
  
Implementation note:
+
=== [[File:4314.png]] Synthesis Acid ===
* This kugan have changed its name from Synthesis Bio II to Synthesis Cultivation, we need to change this server/client/sql side
 
 
 
=== Synthesis Acid ===
 
 
'''ID''' : 4314<br>
 
'''ID''' : 4314<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Acid Terror receives a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Mutation_of_a_skill mutation] which grant a chance that a creature summoned with Summon Plant will attack the same target with a critical strikes.<br>
+
'''Already in Skill Tree''' : Acid Terror : All user's summons receives now target this target with increase damage by 5~25% for 10s.<br>
No matter the level used all user's summons are always healed by a small value, this heal is based on user's INT.<br>
 
Works with Homonculus as well.<br>
 
 
 
{| class="wikitable"
 
|-
 
! Level !! Chance !! Critical Damage !! Heal
 
|-
 
| 1 || 60% || 150% || 150%
 
|-
 
| 2 || 70% || 150% || 200%
 
|-
 
| 3 || 80% || 150% || 250%
 
|-
 
| 4 || 90% || 150% || 300%
 
|-
 
| 5 || 100% || 150% || 350%
 
|}
 
 
 
Implementation note:
 
* bSkillScript : This is rather complex script, we need to check if the user have summons from the skill and make them attacks the same targets with a npc critical strike lvl 3
 
  
=== Synthesis Commands ===
+
=== [[File:4315.png]] Synthesis Commands ===
 
'''ID''' : 4315<br>
 
'''ID''' : 4315<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Synthesis Intimity ===
+
=== [[File:4316.png]] Synthesis Intimity ===
 
'''ID''' : 4316<br>
 
'''ID''' : 4316<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : When the character attacks or is attacked his summons / homunculus can receive the status Fast.<br>
+
'''Description''' : When the character attacks or is attacked their summons / homunculus can receive the status Fast.<br>
 
Fast : SPD, ASPD, FLEE, HIT augmented by 20%, CAST, ASD and AHD reduced by 50%, can be dismiss by Slow.<br>
 
Fast : SPD, ASPD, FLEE, HIT augmented by 20%, CAST, ASD and AHD reduced by 50%, can be dismiss by Slow.<br>
  
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|}
 
|}
  
Implementation note:
+
=== [[File:4317.png]] Synthesis Knowledge ===
* SC_FAST
 
 
 
=== Synthesis Knowledge ===
 
 
'''ID''' : 4317<br>
 
'''ID''' : 4317<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : When a summons from a kugan ability is called, it receives the benefit of a damage buff and resistance buff.<br>
+
'''Description''' : When a summon from a Kugan, a skill and also Homunculus is called, it receives the benefit of a damage buff and resistance buff.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Level !! Summon's damage & Resistance
 
! Level !! Summon's damage & Resistance
 
|-
 
|-
| 1 || 4%
+
| 1 || 3%
 
|-
 
|-
| 2 || 8%
+
| 2 || 6%
 
|-
 
|-
| 3 || 12%
+
| 3 || 9%
 
|-
 
|-
| 4 || 16%
+
| 4 || 12%
 
|-
 
|-
| 5 || 20%
+
| 5 || 15%
 
|}
 
|}
  
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* Can be dispelled
 
* Can be dispelled
  
Implementation note:
+
=== [[File:4318.png]] Synthesis Swarm ===
* SC_BUFF_DAMAGE / SC_BUFF_RESISTANCE
 
* Maybe we can apply those effects on homonculus when Call Homonculus is used ?
 
 
 
=== Synthesis Swarm ===
 
 
'''ID''' : 4318<br>
 
'''ID''' : 4318<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : 3<br>
+
'''LP cost''' : 5<br>
'''Casting Time''' : 1 seconds (interruptible)<br>
+
'''Casting Time''' : 1 second (interruptible)<br>
'''Cooldown''' : No<br>
+
'''Cooldown''' : None<br>
'''Duration''' : depends on level<br>
+
'''Duration''' : Depends on level<br>
 
'''Description''' : Summons one Moss Rat to fight alongside the player.<br>
 
'''Description''' : Summons one Moss Rat to fight alongside the player.<br>
 
Multiple Moss rat a fragile but a player can have a lot of them along side him in order to overwhelm enemies.<br>
 
Multiple Moss rat a fragile but a player can have a lot of them along side him in order to overwhelm enemies.<br>
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|+ Moss Rat
 
|+ Moss Rat
 
|-
 
|-
! Role !! SStrong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
+
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
|-
 
|-
 
| DPS || DEX>AGI>LUK>STR>INT>VIT || Plant || Earth 1 || Small || Very Low / Low || 1 || Normal || Fast || Fast || -
 
| DPS || DEX>AGI>LUK>STR>INT>VIT || Plant || Earth 1 || Small || Very Low / Low || 1 || Normal || Fast || Fast || -
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|}
 
|}
  
=== Synthesis Summon ===
+
=== [[File:4319.png]] Synthesis Summon ===
 
'''ID''' : 4319<br>
 
'''ID''' : 4319<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : 20<br>
+
'''LP cost''' : 30<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Cooldown''' : 60 seconds<br>
 
'''Cooldown''' : 60 seconds<br>
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! Creature !! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Creature !! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
|-
 
|-
| ??? || DPS/Ranged/Physical || ? || Plant || Earth 2 || Average / Average || Small || 5 || Fast || Fast || Nope || Double Straffing
+
| [[File:fightningtree.png]] Fightning Tree || DPS/Ranged || DEX = STR > VIT = LUK > VIT = INT || Plant || Earth 2 || Average / Average || Small || 5 || Fast || Fast || Nope || Bash / Bowling Bash / Reject Sword
 +
|-
 +
| [[File:frighteningtree.png]] Frightening Tree || Physical || VIT = LUK > INT = AGI > STR = DEX || Plant || Earth 2 || Average / Average || Small || 5 || Fast || Fast || Nope || Wide Silence / Wide Curse / Blind Attack
 +
|-
 +
| [[File:tacticaltree.png]] Tactical Tree || Tactical || DEX = INT > LUK = VIT > STR = AGI || Plant || Earth 2 || Low / Average || Small || 5 || Fast || Fast || Nope || Charge Arrow / Stop / Decrease Agility
 
|-
 
|-
| ??? || Tactical/Ranged || ? || Plant || Earth 2 || Low / Average || Small || 5 || Fast || Fast || Nope || Repel Arrow
+
| [[File:longtree.png]] Long Tree || Ranged || AGI = LUK > INT = STR > DEX = VIT || Plant || Earth 2 || Low / Average || Small || 5 || Fast || Fast || Nope || Double Straf
 
|-
 
|-
| ??? || DPS/AOE/Physical || ? || Plant || Earth 2 || High / Low || Small || 5 || Fast || Fast || Nope || Splash Attack
+
| [[File:magicaltree.png]] Magical Tree || AOE || INT = LUK > DEX = AGI > VIT = STR || Plant || Earth 2 || High / Low || Small || 5 || Fast || Fast || Nope || Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, Magic Power
 
|-
 
|-
| ??? || Healer || ? || Plant || Earth 2 || Very Low / Average || Small || 5 || Fast || Fast || Nope || Splash Attack
+
| [[File:healertree.png]] Healer Tree || Healer || INT = VIT > LUK = STR > AGI = DEX || Plant || Earth 2 || Very Low / Average || Small || 5 || Fast || Fast || Nope || Heal
 
|}
 
|}
  
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! Level !! Summon Level
 
! Level !! Summon Level
 
|-
 
|-
| 1 || 15% of total INT
+
| 1 || 14% of total INT
 
|-
 
|-
| 2 || 20% of total INT
+
| 2 || 18% of total INT
 
|-
 
|-
| 3 || 25% of total INT
+
| 3 || 22% of total INT
 
|-
 
|-
| 4 || 30% of total INT
+
| 4 || 26% of total INT
 
|-
 
|-
| 5 || 35% of total INT
+
| 5 || 30% of total INT
 
|}
 
|}
  
 
* @summonconfig grants the possibility to configure a set of plants in order to avoid promps when skill is use
 
* @summonconfig grants the possibility to configure a set of plants in order to avoid promps when skill is use
 
* With this skill at level 5 and a total INT of 180 the level of the summon is 63
 
* With this skill at level 5 and a total INT of 180 the level of the summon is 63

Latest revision as of 13:32, 31 August 2022

Description

Original Job :
Version : 1.0

Kugans

4310.png Synthesis Specialization

ID : 4310
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 LUK
3 VIT
4 LUK
5 INT

4311.png Synthesis Mine

ID : 4311
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Sphere Mine.

Level Skill
1 Sphere Mine & Pharmacy Level 1
2 Sphere Mine Level 2
3 Sphere Mine Level 3
4 Sphere Mine Level 4
5 Sphere Mine Level 5

Already in Skill Tree : Increase the level of Sphere Mine by 1 per Synthesis Mine level.

4312.png Synthesis Bio

ID : 4312
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Bio Cannibalize.

Level Skill
1 Bio Cannibalize & Pharmacy Level 2
2 Bio Cannibalize Level 4
3 Bio Cannibalize Level 6
4 Bio Cannibalize Level 8
5 Bio Cannibalize Level 10

Already in Skill Tree : Increase the level of Bio Cannibalize by 2 per Synthesis Bio level.

4313.png Synthesis Cultivation

ID : 4313
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Plant Cultivation.

Level Skill
1 Plant Cultivation & Pharmacy Level 1
2 Plant Cultivation Level 2
3 Plant Cultivation Level 3
4 Plant Cultivation Level 4
5 Plant Cultivation Level 5

Already in Skill Tree : Increase the level of Plant Cultivation by 1 per Synthesis Cultivation level.

4314.png Synthesis Acid

ID : 4314
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Terror.
First level will grant the use of Pharmacy level 1 (cumulative with other skills from that specialization).

Level Skill
1 Acid Terror & Pharmacy Level 1
2 Acid Terror Level 2
3 Acid Terror Level 3
4 Acid Terror Level 4
5 Acid Terror Level 5

Already in Skill Tree : Acid Terror : All user's summons receives now target this target with increase damage by 5~25% for 10s.

4315.png Synthesis Commands

ID : 4315
Type : Passive
Max Level : 5
Cost to learn : 1
Description : By attacking or being attacked the character has a chance to summon a friendly plant (Mandragora) to fight alongside him for a short period of time.
This effect have a cooldown of 7 seconds.
Summon's power depends on user's INT.

Level Chance to summon Duration Summon Power
1 6% 11 seconds 8% of total INT
2 7% 12 seconds 10% of total INT
3 8% 13 seconds 12% of total INT
4 9% 14 seconds 14% of total INT
5 10% 15 seconds 16% of total INT

4316.png Synthesis Intimity

ID : 4316
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When the character attacks or is attacked their summons / homunculus can receive the status Fast.
Fast : SPD, ASPD, FLEE, HIT augmented by 20%, CAST, ASD and AHD reduced by 50%, can be dismiss by Slow.

Level Rates Duration
1 2% 3 seconds
2 4% 4 seconds
3 6% 5 seconds
4 8% 6 seconds
5 10% 7 seconds

4317.png Synthesis Knowledge

ID : 4317
Type : Passive
Max Level : 5
Cost to learn : 1
Description : When a summon from a Kugan, a skill and also Homunculus is called, it receives the benefit of a damage buff and resistance buff.

Level Summon's damage & Resistance
1 3%
2 6%
3 9%
4 12%
5 15%
  • Lasts as long as the summons
  • Can be dispelled

4318.png Synthesis Swarm

ID : 4318
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 5
Casting Time : 1 second (interruptible)
Cooldown : None
Duration : Depends on level
Description : Summons one Moss Rat to fight alongside the player.
Multiple Moss rat a fragile but a player can have a lot of them along side him in order to overwhelm enemies.
Summon's power depends on user's INT.

Moss Rat
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS DEX>AGI>LUK>STR>INT>VIT Plant Earth 1 Small Very Low / Low 1 Normal Fast Fast -

Moss Rat have 2/3 less HP than regular summon.

Level Summon Level Duration Maximum Rats
1 8% of total INT 40 seconds 5
2 10% of total INT 45 seconds 7
3 12% of total INT 50 seconds 9
4 14% of total INT 55 seconds 11
5 16% of total INT 60 seconds 13

4319.png Synthesis Summon

ID : 4319
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons tree creatures to fight alongside the player.
Summon's power depends on user's INT.

Creature Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
Fightningtree.png Fightning Tree DPS/Ranged DEX = STR > VIT = LUK > VIT = INT Plant Earth 2 Average / Average Small 5 Fast Fast Nope Bash / Bowling Bash / Reject Sword
Frighteningtree.png Frightening Tree Physical VIT = LUK > INT = AGI > STR = DEX Plant Earth 2 Average / Average Small 5 Fast Fast Nope Wide Silence / Wide Curse / Blind Attack
Tacticaltree.png Tactical Tree Tactical DEX = INT > LUK = VIT > STR = AGI Plant Earth 2 Low / Average Small 5 Fast Fast Nope Charge Arrow / Stop / Decrease Agility
Longtree.png Long Tree Ranged AGI = LUK > INT = STR > DEX = VIT Plant Earth 2 Low / Average Small 5 Fast Fast Nope Double Straf
Magicaltree.png Magical Tree AOE INT = LUK > DEX = AGI > VIT = STR Plant Earth 2 High / Low Small 5 Fast Fast Nope Fire Bolt, Cold Bolt, Lightning Bolt, Earth Spike, Magic Power
Healertree.png Healer Tree Healer INT = VIT > LUK = STR > AGI = DEX Plant Earth 2 Very Low / Average Small 5 Fast Fast Nope Heal
Level Summon Level
1 14% of total INT
2 18% of total INT
3 22% of total INT
4 26% of total INT
5 30% of total INT
  • @summonconfig grants the possibility to configure a set of plants in order to avoid promps when skill is use
  • With this skill at level 5 and a total INT of 180 the level of the summon is 63