Difference between revisions of "Creator Skill Modifications"

From DARO
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   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
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</div>
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[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]
  
  
 
== Skills ==
 
== Skills ==
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
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! colspan="8"| <span style="font-weight: 700">AM_AXEMASTERY</span>
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|-
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! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Axe Mastery
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|-
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! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases damage inflicted with Axe class weapons.
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|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
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! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
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|-
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| colspan="8" style="border: 0px"|
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|-
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! colspan="8"| <span style="font-weight: 600">Effects</span>
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|-
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| colspan="8"|
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
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|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
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! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +5
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|-
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! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +10
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|-
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! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +15
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|-
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! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +20
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|-
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! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +25
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|-
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! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +30
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|-
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! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +35
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|-
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! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +40
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|-
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! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +45
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|-
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! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +50
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|}
 +
|}
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 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
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! colspan="8"| <span style="font-weight: 700">AM_LEARNINGPOTION</span>
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|-
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! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Learning Potion
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|-
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! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases effectiveness of created potions, as well as increases potion creation success rate.
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|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
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! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 +
|-
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| colspan="8" style="border: 0px"|
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|-
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! colspan="8"| <span style="font-weight: 600">Effects</span>
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|-
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| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> +5% healing items, +1% potion creation
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|-
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! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> +10% healing items, +2% potion creation
 +
|-
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! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> +15% healing items, +3% potion creation
 +
|-
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! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> +20% healing items, +4% potion creation
 +
|-
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! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> +25% healing items, +5% potion creation
 +
|-
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! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> +30% healing items, +6% potion creation
 +
|-
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! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> +35% healing items, +7% potion creation
 +
|-
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! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> +40% healing items, +8% potion creation
 +
|-
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! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> +45% healing items, +9% potion creation
 +
|-
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! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> +50% healing items, +10% potion creation
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|*Kugan - Specialization*
 +
|-
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! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> +55% healing items, +11% potion creation
 +
|-
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! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> +60% healing items, +12% potion creation
 +
|-
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! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> +65% healing items, +13% potion creation
 +
|-
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! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> +70% healing items, +14% potion creation
 +
|-
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! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> +75% healing items, +15% potion creation
 +
|}
 +
|}
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 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
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! colspan="8"| <span style="font-weight: 700">AM_PHARMACY</span>
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|-
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! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Pharmacy
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|-
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! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enables manufacturing of potion and chemical. The correct Potion Creation Guide is needed for the manufacture of specific potions.
 +
|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Learning Potion 5
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Medicine Bowl.
 +
|}
 +
|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
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! colspan="8"| <span style="font-weight: 700">AM_DEMONSTRATION</span>
 +
|-
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! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Demonstration
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|-
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! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Targets an area and set it on fire by throwing a Bottle Grenade.
 +
|-
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!  || <span style="font-weight: 400"> colspan="7"|The flames will not push back enemies within their range, but they do have a chance of damaging the weapons of enemies.
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|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
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! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
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! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground 
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! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
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! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
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! width="17%"| <span style="font-weight: 700">Element : <span style="font-weight: 400"> Fire
 +
|-
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! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Each INT point below 50 adds 1% to overall skill damage, and only 0.5% each INT point after 50.
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|-
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! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Each Lv of Learning Potion adds 2% to the skill overall damage.
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|-
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| colspan="8" style="border: 0px"|
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|-
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! colspan="8"| <span style="font-weight: 600">Effects</span>
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|-
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| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 165% damage, hit every 0,5s, 7% breaking chance
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|-
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! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 180% damage, hit every 0,5s, 9% breaking chance
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|-
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! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 195% damage, hit every 0,5s, 11% breaking chance
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|-
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! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 210% damage, hit every 0,5s, 13% breaking chance
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|-
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! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 225% damage, hit every 0,5s, 15% breaking chance
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|-
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! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 240% damage, hit every 0,5s, 17% breaking chance
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|-
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! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 255% damage, hit every 0,5s, 19% breaking chance
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|-
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! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> No Bottle Grenade required, SP cost doubled, 165% damage, 21% breaking chance
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|-
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! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 2 Bottle Grenade required, SP cost doubled, 225% damage, 42% breaking chance
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|-
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! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 2 Bottle Grenade required, SP cost doubled, 450% damage, 25% breaking chance
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|-
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! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Pharmacy 4
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|-
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!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Bottle Grenade.
 +
|}
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|}
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
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! colspan="8"| <span style="font-weight: 700">AM_ACIDTERROR</span>
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|-
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! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Acid Terror
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|-
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! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Flings a bottle of acid at an enemy that has the chance of damaging the target's armor or causing the Bleeding effect.
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|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
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! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Physical attack
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! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Enemy
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! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
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! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
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! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
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|-
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! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Each INT point below 50 adds 1% to overall skill damage, and only 0.5% each INT point after 50.
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|-
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! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Each Lv of Learning Potion adds 2% to the skill overall damage.
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|-
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| colspan="8" style="border: 0px"|
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|-
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! colspan="8"| <span style="font-weight: 600">Effects</span>
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|-
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| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
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|-
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| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 220% damage, 6% breaking chance
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|-
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! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240% damage, 7% breaking chance
 +
|-
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! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 260% damage, 8% breaking chance
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|-
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! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 280% damage, 9% breaking chance
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|-
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! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 300% damage, 10% breaking chance
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|-
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! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 320% damage, 11% breaking chance
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|-
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! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 340% damage, 12% breaking chance
 +
|-
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! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> No acid bottle required, SP cost doubled, 220% damage, 13% breaking chance
 +
|-
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! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 2 Acid Bottle required, SP cost doubled, 300% damage, 14% breaking chance
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|-
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! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 2 Acid Bottle required, SP cost doubled, 600% damage, 15% breaking chance
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|-
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! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Pharmacy 5
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|-
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!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Acid Bottle.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
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! colspan="8"| <span style="font-weight: 700">AM_POTIONPITCHER</span>
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|-
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! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Potion Pitcher
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|-
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! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throws a potion to an ally that will immediately take effect. Skill level determines the type of potion thrown, so increasing this skill's level makes more kinds of potions usable with this skill.
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|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
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! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
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! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Red Potion
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Orange Potion
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Yellow Potion
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> White Potion
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Blue Potion
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Pharmacy 3
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CANNIBALIZE</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Summon Flora
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a Plant monster to a targeted cell. Monster will disappear after the skill's duration.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Skill level affects the type of Plant monster that is summoned, as well as the monster's MaxHP. Caster can only summon monsters of the same type at once.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5sec
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Summon Lvl depends on your Level. Min ATK depends on STR. max ATK depends on DEX. ASPD depends on AGI. maxHP depends on VIT. CRIT/PFLEE depend on LUK.
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|If Sphere mine and Full chemical protection are max lvl: all the attributes of summons is increase by (INT * 0,6)%.
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Chemical protection helm,shield,armor,weapon, air potion/condensed potion affect the attributes of summon positively.
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Acid demon/terror, fire demon affect the summon's attributes negatively.
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Lasts 300sec, Summon up to 5 Mandragora
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Lasts 240sec, Summon up to 4 Hydra
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Lasts 180sec, Summon up to 3 Flora
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Lasts 120sec, Summon up to 2 Parasite
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Lasts 60sec (Lv5+), Summon up to 1 Geographer
 +
|-
 +
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Summon up to 1 Willow
 +
|-
 +
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Summon up to 1 Poison Spore
 +
|-
 +
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Summon up to 1 Wooden Golem
 +
|-
 +
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Summon up to 1 Live Peach Tree
 +
|-
 +
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Summon up to 1 Musciplar
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|*Kugan - Specialization*
 +
|-
 +
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> Summon up to 1 Nepenthes
 +
|-
 +
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> Summon up to 1 Wood Goblin
 +
|-
 +
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> Summon up to 1 Elder Willow
 +
|-
 +
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> Summon up to 1 Stone Shooter
 +
|-
 +
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> Summon up to 1 Pinguicular
 +
|-
 +
! <span style="font-weight: 700">Level 16</span> || <span style="font-weight: 400"> Summon up to 1 Dryad
 +
|-
 +
! <span style="font-weight: 700">Level 17</span> || <span style="font-weight: 400"> Summon up to 1 Drosera
 +
|-
 +
! <span style="font-weight: 700">Level 18</span> || <span style="font-weight: 400"> Summon up to 1 Les
 +
|-
 +
! <span style="font-weight: 700">Level 19</span> || <span style="font-weight: 400"> Summon up to 1 Ancient Tree
 +
|-
 +
! <span style="font-weight: 700">Level 20</span> || <span style="font-weight: 400"> Summon up to 1 Mavka
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Pharmacy 6
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Plant Bottle.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_SPHEREMINE</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Sphere Mine
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|HP depending on SkillLv, user's INT and skills.
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|HP formula is (user's INT * (10 + SkillLv)) / 50
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|HP are increase by some skills if learned :
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Cannibalize (summon flora) +1% per level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Full Chemical Protection +2% per level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Potion Pitcher +2% per level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Slimp Potion Pitcher +1% per level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Chemical Protection Helm : Gives 3 MDEF per Level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Chemical Protection Shield : Gives 3 DEF per Level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Chemical Protection Armor : Gives 2 perfect flee per Level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|-> Chemical Protection Weapon : Gives 3 critical rate per Level
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|A critical self destruction only deals 50% more damage since the skill is special and already ignore DEF
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 +
|-
 +
! <span style="font-weight: 700">Level 11</span> || <span style="font-weight: 400"> adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
 +
|-
 +
! <span style="font-weight: 700">Level 12</span> || <span style="font-weight: 400"> adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
 +
|-
 +
! <span style="font-weight: 700">Level 13</span> || <span style="font-weight: 400"> adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
 +
|-
 +
! <span style="font-weight: 700">Level 14</span> || <span style="font-weight: 400"> adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
 +
|-
 +
! <span style="font-weight: 700">Level 15</span> || <span style="font-weight: 400"> adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Pharmacy 2
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Marine Sphere Bottle.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CP_WEAPON</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Chemical Protection Weapon
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Increases efficiency and protects a targeted ally's Weapon from being destroyed in battle for a set duration.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 120 sec, Damage increased by 4%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240 sec, Damage increased by 6%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 360 sec, Damage increased by 8%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 480 sec, Damage increased by 10%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 600 sec, Damage increased by 12%
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Chemical Protection Armor 3
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consomes 1 Glistening Coat.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CP_SHIELD</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Chemical Protection Shield
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|Increases efficiency and protects a targeted ally's Shield from being destroyed in battle for a set duration.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 120 sec, Damage reduced by 4%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240 sec, Damage reduced by 6%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 360 sec, Damage reduced by 8%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 480 sec, Damage reduced by 10%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 600 sec, Damage reduced by 12%
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Chemical Protection Helm 3
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consomes 1 Glistening Coat.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CP_ARMOR</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Chemical Protection Armor
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases efficiency and protects a targeted ally's Armor from damage in battle for a set duration.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 120 sec, Reduces Status rate/duration received by 8%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240 sec, Reduces Status rate/duration received by 12%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 360 sec, Reduces Status rate/duration received by 16%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 480 sec, Reduces Status rate/duration received by 20%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 600 sec, Reduces Status rate/duration received by 24%
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Chemical Protection Shield 3
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consomes 1 Glistening Coat.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CP_HELM</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Chemical Protection Helm
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases efficiency and protects a targeted ally's Headgear from damage in battle for a set duration.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 120 sec, Increases Status rate/duration inflicted by 8%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240 sec, Increases Status rate/duration inflicted by 12%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 360 sec, Increases Status rate/duration inflicted by 16%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 480 sec, Increases Status rate/duration inflicted by 20%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 600 sec, Increases Status rate/duration inflicted by 24%
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Pharmacy 2
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consomes 1 Glistening Coat.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_BIOETHICS</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Bioethics
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> A skill that is fundamental in enabling the creation of Homunculus.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Increases intimacy gains and reduces intimacy lost by 4%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Increases intimacy gains and reduces intimacy lost by 8%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Increases intimacy gains and reduces intimacy lost by 12%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Increases intimacy gains and reduces intimacy lost by 16%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Increases intimacy gains and reduces intimacy lost by 20%
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_BIOTECHNOLOGY</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Biotechnology
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Researches biotechnology in order to increase Homunculus creation success rate and Homunculus's MaxHP.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CREATECREATURE</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Creature Creation
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates an embryo. Skill level affects success chance.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Ingredients for making an embryo:
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|- Glass Tube, Morning Dew of Yggdrasil, Seed of Life, 1 each.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|- Requires the Potion Creation Guide present in your inventory.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CULTIVATION</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cultivation
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Developes an Embryo so that it grows into a Homunculus. Skill level affects the chance of success.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Cultivation cannot be used when the caster already has a Homunculus present.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_FLAMECONTROL</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Flame Control
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Increases the chance of success when using the Cultivation skill, as well as resistance to the Fire elemental attacks.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_CALLHOMUN</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Call Homunculus
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons an existing Homunculus that was stored by using the Rest skill.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Embryo
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_REST</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Rest
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Vaporizes Homunculus into a form that is much easier to carry around. This skill is only usable if Homunculus has at least 80% of its MaxHP.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Vaporized Homunculus can be restored with the Call Homunculus skill.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_DRILLMASTER</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Drillmaster
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Raises Attack Power of Homunculus.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Damage +3
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Damage +6
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Damage +9
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Damage +12
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Damage +15
 +
|-
 +
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Damage +18
 +
|-
 +
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Damage +21
 +
|-
 +
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Damage +24
 +
|-
 +
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Damage +27
 +
|-
 +
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Damage +30
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_HEALHOMUN</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Heal Homunculus
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400">  Casts heal on Homunculus. Skill power is that of an Acolyte's Heal.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|This skill has been dropped by Gravity.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_RESURRECTHOMUN</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Resurrect Homunculus
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Resurrect a killed Homunculus.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self 
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 15sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> Revive at 20% HP
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> Revive at 40% HP
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> Revive at 60% HP
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> Revive at 80% HP
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> Revive at 100% HP
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|*Kugan - Specialization*
 +
|-
 +
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> Revive and grants buff All attributes +5, Max HP +5%, Kyrie Eleison lvl 2 for 60sec
 +
|-
 +
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> Revive and grants buff All attributes +10, Max HP +10%, Kyrie Eleison lvl 4 for 60sec
 +
|-
 +
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> Revive and grants buff All attributes +15, Max HP +15%, Kyrie Eleison lvl 6 for 60sec
 +
|-
 +
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> Revive and grants buff All attributes +20, Max HP +20%, Kyrie Eleison lvl 8 for 60sec
 +
|-
 +
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> Revive and grants buff All attributes +25, Max HP +25%, Kyrie Eleison lvl 10 for 60sec
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_BERSERKPITCHER</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Berserk Pitcher
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throws a Berserk Potion at the target, that takes effect ignoring class restrictions, but the target still needs to be BaseLV 85 or more.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0.5sec"
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_TWILIGHT1</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Twilight Alchemy I
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Make 200 attempts to create a White Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Check the Potion Creation Guide for the necessary ingredients.
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_TWILIGHT2</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Twilight Alchemy II
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Make 200 attempts to create a Condensed White Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Check the Condensed Potion Creation Guide for the necessary ingredients.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|You need a Soul Linker and Super novice on your party to this skill to work.
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_TWILIGHT3</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Twilight Alchemy III
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. If there are not enough ingredients to create them all at once, the skill will fail.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Check the Alcohol Creation Guide, Acid Bottle Creation Guide and Bottle Grenade Creation Guide for the necessary ingredients.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|You need a Taekwon Boy on your party to this skill to work.
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">AM_TWILIGHT4</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Twilight Alchemy IV
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Make 200 attempts to create a Blue Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Check the Potion Creation Guide for the necessary ingredients.
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">ST_STEALBACKPACK</span>
 +
|- "Steal Backpack" },
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">CR_ALCHEMY</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Alchemy
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Description:  This skill has been dropped by Gravity.
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> You can create many items that are needed for the Pharmacy skill such as Empty Bottles, Empty Potion Bottles and Test Tubes.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">CR_SYNTHESISPOTION</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Synthesis Potion
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Max Level: Unknown
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Skill Form: Active
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Description:  This skill has been dropped by Gravity.
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Combine different potions to create new ones. There are already set rules to what can
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|be mixed, and the problem is the success rate. You can create potions that weigh less, but perform the same... or create heavier potions that heal for far more. For potions that summon
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|creatures to attack, they might have better attack rate, or have a new skill to use.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">CR_SLIMPITCHER</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Slim Potion Pitcher
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Consumes 1 Slim Potion to heal all Party Members within a 7x7 cell area around the targeted spot.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 +
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 3 Cells
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 110% efficiency, Red Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 120% efficiency, Red Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 130% efficiency, Red Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 140% efficiency, Red Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 150% efficiency, Red Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400"> 160% efficiency, Yellow Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400"> 170% efficiency, Yellow Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400"> 180% efficiency, Yellow Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400"> 190% efficiency, Yellow Slim Potion
 +
|-
 +
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400"> 200% efficiency, White Slim Potion
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">CR_FULLPROTECTION</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Full Chemical Protection
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Protects the targeted character with all four kinds of chemical protection.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5 
 +
! width="17%"| <span style="font-weight: 700">Skill Form : Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> 1 Player
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 1 Cell
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0.5 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400"> 120 sec
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400"> 240 sec
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400"> 360 sec
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400"> 480 sec
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400"> 600 sec
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Each cast requires 1 Glistening Coat.
 +
|}
 +
|}
 +
 +
 +
== Back ==
 +
 +
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]

Revision as of 06:10, 27 April 2021

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.


Go Back to Jobs & Skills


Skills

AM_AXEMASTERY
Bash.gif Axe Mastery
Description : Increases damage inflicted with Axe class weapons.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Damage +5
Level 2 Damage +10
Level 3 Damage +15
Level 4 Damage +20
Level 5 Damage +25
Level 6 Damage +30
Level 7 Damage +35
Level 8 Damage +40
Level 9 Damage +45
Level 10 Damage +50


AM_LEARNINGPOTION
Bash.gif Learning Potion
Description : Increases effectiveness of created potions, as well as increases potion creation success rate.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 +5% healing items, +1% potion creation
Level 2 +10% healing items, +2% potion creation
Level 3 +15% healing items, +3% potion creation
Level 4 +20% healing items, +4% potion creation
Level 5 +25% healing items, +5% potion creation
Level 6 +30% healing items, +6% potion creation
Level 7 +35% healing items, +7% potion creation
Level 8 +40% healing items, +8% potion creation
Level 9 +45% healing items, +9% potion creation
Level 10 +50% healing items, +10% potion creation
Additional Information : *Kugan - Specialization*
Level 11 +55% healing items, +11% potion creation
Level 12 +60% healing items, +12% potion creation
Level 13 +65% healing items, +13% potion creation
Level 14 +70% healing items, +14% potion creation
Level 15 +75% healing items, +15% potion creation


AM_PHARMACY
Bash.gif Pharmacy
Description : Enables manufacturing of potion and chemical. The correct Potion Creation Guide is needed for the manufacture of specific potions.
Max Level: 10 Skill Form: Active
requirement : Learning Potion 5
Consumes 1 Medicine Bowl.

|}


AM_DEMONSTRATION
Bash.gif Demonstration
Description : Targets an area and set it on fire by throwing a Bottle Grenade.
The flames will not push back enemies within their range, but they do have a chance of damaging the weapons of enemies.
Max Level: 10 Skill Form: Physical attack Target : Ground Cast : 1 sec Range : 9 Cells Delay : 0.5 sec Element : Fire
Additional Information : Each INT point below 50 adds 1% to overall skill damage, and only 0.5% each INT point after 50.
Additional Information : Each Lv of Learning Potion adds 2% to the skill overall damage.
Effects
Informations SP Cost
Level 1 165% damage, hit every 0,5s, 7% breaking chance
Level 2 180% damage, hit every 0,5s, 9% breaking chance
Level 3 195% damage, hit every 0,5s, 11% breaking chance
Level 4 210% damage, hit every 0,5s, 13% breaking chance
Level 5 225% damage, hit every 0,5s, 15% breaking chance
Level 6 240% damage, hit every 0,5s, 17% breaking chance
Level 7 255% damage, hit every 0,5s, 19% breaking chance
Level 8 No Bottle Grenade required, SP cost doubled, 165% damage, 21% breaking chance
Level 8 2 Bottle Grenade required, SP cost doubled, 225% damage, 42% breaking chance
Level 10 2 Bottle Grenade required, SP cost doubled, 450% damage, 25% breaking chance
requirement : Pharmacy 4
Consumes 1 Bottle Grenade.


AM_ACIDTERROR
Bash.gif Acid Terror
Description : Flings a bottle of acid at an enemy that has the chance of damaging the target's armor or causing the Bleeding effect.
Max Level: 10 Skill Form: Physical attack Target : 1 Enemy Cast : 1 sec Range : 9 Cells Delay : 0.5 sec
Additional Information : Each INT point below 50 adds 1% to overall skill damage, and only 0.5% each INT point after 50.
Additional Information : Each Lv of Learning Potion adds 2% to the skill overall damage.
Effects
Informations SP Cost
Level 1 220% damage, 6% breaking chance
Level 2 240% damage, 7% breaking chance
Level 3 260% damage, 8% breaking chance
Level 4 280% damage, 9% breaking chance
Level 5 300% damage, 10% breaking chance
Level 6 320% damage, 11% breaking chance
Level 7 340% damage, 12% breaking chance
Level 8 No acid bottle required, SP cost doubled, 220% damage, 13% breaking chance
Level 8 2 Acid Bottle required, SP cost doubled, 300% damage, 14% breaking chance
Level 10 2 Acid Bottle required, SP cost doubled, 600% damage, 15% breaking chance
requirement : Pharmacy 5
Consumes 1 Acid Bottle.


AM_POTIONPITCHER
Bash.gif Potion Pitcher
Description : Throws a potion to an ally that will immediately take effect. Skill level determines the type of potion thrown, so increasing this skill's level makes more kinds of potions usable with this skill.
Max Level: 5 Skill Form: Active Target : 1 Player Delay : 0.5sec Range : 9 Cells
Effects
Informations SP Cost
Level 1 Red Potion
Level 2 Orange Potion
Level 3 Yellow Potion
Level 4 White Potion
Level 5 Blue Potion
requirement : Pharmacy 3


AM_CANNIBALIZE
Bash.gif Summon Flora
Description : Summons a Plant monster to a targeted cell. Monster will disappear after the skill's duration.
Skill level affects the type of Plant monster that is summoned, as well as the monster's MaxHP. Caster can only summon monsters of the same type at once.
Max Level: 5 Skill Form: Active Target : Self Cast : 2sec Range : 1 Cell Delay : 0.5sec
Additional Information : Summon Lvl depends on your Level. Min ATK depends on STR. max ATK depends on DEX. ASPD depends on AGI. maxHP depends on VIT. CRIT/PFLEE depend on LUK.
Additional Information : If Sphere mine and Full chemical protection are max lvl: all the attributes of summons is increase by (INT * 0,6)%.
Additional Information : Chemical protection helm,shield,armor,weapon, air potion/condensed potion affect the attributes of summon positively.
Additional Information : Acid demon/terror, fire demon affect the summon's attributes negatively.
Effects
Informations SP Cost
Level 1 Lasts 300sec, Summon up to 5 Mandragora
Level 2 Lasts 240sec, Summon up to 4 Hydra
Level 3 Lasts 180sec, Summon up to 3 Flora
Level 4 Lasts 120sec, Summon up to 2 Parasite
Level 5 Lasts 60sec (Lv5+), Summon up to 1 Geographer
Level 6 Summon up to 1 Willow
Level 7 Summon up to 1 Poison Spore
Level 8 Summon up to 1 Wooden Golem
Level 9 Summon up to 1 Live Peach Tree
Level 10 Summon up to 1 Musciplar
Additional Information : *Kugan - Specialization*
Level 11 Summon up to 1 Nepenthes
Level 12 Summon up to 1 Wood Goblin
Level 13 Summon up to 1 Elder Willow
Level 14 Summon up to 1 Stone Shooter
Level 15 Summon up to 1 Pinguicular
Level 16 Summon up to 1 Dryad
Level 17 Summon up to 1 Drosera
Level 18 Summon up to 1 Les
Level 19 Summon up to 1 Ancient Tree
Level 20 Summon up to 1 Mavka
requirement : Pharmacy 6
Consumes 1 Plant Bottle.


AM_SPHEREMINE
Bash.gif Sphere Mine
Description : Summons a Marine Sphere to a targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage.
Max Level: 5 Skill Form: Active Target : Ground Cast : 2 sec Range : 1 Cell Delay : 0.5 sec
Additional Information : HP depending on SkillLv, user's INT and skills.
Additional Information : HP formula is (user's INT * (10 + SkillLv)) / 50
Additional Information : HP are increase by some skills if learned :
Additional Information : -> Cannibalize (summon flora) +1% per level
Additional Information : -> Full Chemical Protection +2% per level
Additional Information : -> Potion Pitcher +2% per level
Additional Information : -> Slimp Potion Pitcher +1% per level
Additional Information : -> Chemical Protection Helm : Gives 3 MDEF per Level
Additional Information : -> Chemical Protection Shield : Gives 3 DEF per Level
Additional Information : -> Chemical Protection Armor : Gives 2 perfect flee per Level
Additional Information : -> Chemical Protection Weapon : Gives 3 critical rate per Level
Additional Information : A critical self destruction only deals 50% more damage since the skill is special and already ignore DEF

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Kugan - Specialization:
Level 11 adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
Level 12 adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
Level 13 adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
Level 14 adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
Level 15 adds a bonus of 4 in CRI, PFLEE, DEF and MDEF of the summons
requirement : Pharmacy 2
Consumes 1 Marine Sphere Bottle.

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AM_CP_WEAPON
Bash.gif Chemical Protection Weapon
Additional Information : Increases efficiency and protects a targeted ally's Weapon from being destroyed in battle for a set duration.
Max Level: 5 Skill Form: Active Target : 1 Player Cast : 2sec Range : 1 Cell Delay : 0.5sec
Effects
Informations SP Cost
Level 1 120 sec, Damage increased by 4%
Level 2 240 sec, Damage increased by 6%
Level 3 360 sec, Damage increased by 8%
Level 4 480 sec, Damage increased by 10%
Level 5 600 sec, Damage increased by 12%
requirement : Chemical Protection Armor 3
Consomes 1 Glistening Coat.


AM_CP_SHIELD
Bash.gif Chemical Protection Shield
Additional Information : Increases efficiency and protects a targeted ally's Shield from being destroyed in battle for a set duration.
Max Level: 5 Skill Form: Active Target : 1 Player Cast : 2sec Range : 1 Cell Delay : 0.5sec
Effects
Informations SP Cost
Level 1 120 sec, Damage reduced by 4%
Level 2 240 sec, Damage reduced by 6%
Level 3 360 sec, Damage reduced by 8%
Level 4 480 sec, Damage reduced by 10%
Level 5 600 sec, Damage reduced by 12%
requirement : Chemical Protection Helm 3
Consomes 1 Glistening Coat.


AM_CP_ARMOR
Bash.gif Chemical Protection Armor
Description : Increases efficiency and protects a targeted ally's Armor from damage in battle for a set duration.
Max Level: 5 Skill Form: Active Target : 1 Player Cast : 2sec Range : 1 Cell Delay : 0.5sec
Effects
Informations SP Cost
Level 1 120 sec, Reduces Status rate/duration received by 8%
Level 2 240 sec, Reduces Status rate/duration received by 12%
Level 3 360 sec, Reduces Status rate/duration received by 16%
Level 4 480 sec, Reduces Status rate/duration received by 20%
Level 5 600 sec, Reduces Status rate/duration received by 24%
requirement : Chemical Protection Shield 3
Consomes 1 Glistening Coat.


AM_CP_HELM
Bash.gif Chemical Protection Helm
Description : Increases efficiency and protects a targeted ally's Headgear from damage in battle for a set duration.
Max Level: 5 Skill Form: Active Target : 1 Player Cast : 2sec Range : 1 Cell Delay : 0.5sec
Effects
Informations SP Cost
Level 1 120 sec, Increases Status rate/duration inflicted by 8%
Level 2 240 sec, Increases Status rate/duration inflicted by 12%
Level 3 360 sec, Increases Status rate/duration inflicted by 16%
Level 4 480 sec, Increases Status rate/duration inflicted by 20%
Level 5 600 sec, Increases Status rate/duration inflicted by 24%
requirement : Pharmacy 2
Consomes 1 Glistening Coat.


AM_BIOETHICS
Bash.gif Bioethics
Description : A skill that is fundamental in enabling the creation of Homunculus.
Max Level: 5 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Increases intimacy gains and reduces intimacy lost by 4%
Level 2 Increases intimacy gains and reduces intimacy lost by 8%
Level 3 Increases intimacy gains and reduces intimacy lost by 12%
Level 4 Increases intimacy gains and reduces intimacy lost by 16%
Level 5 Increases intimacy gains and reduces intimacy lost by 20%


AM_BIOTECHNOLOGY
Bash.gif Biotechnology
Description : Researches biotechnology in order to increase Homunculus creation success rate and Homunculus's MaxHP.
Max Level: 10 Skill Form: Passive

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AM_CREATECREATURE
Bash.gif Creature Creation
Description : Creates an embryo. Skill level affects success chance.
Max Level: 5 Skill Form: Active
Ingredients for making an embryo:
- Glass Tube, Morning Dew of Yggdrasil, Seed of Life, 1 each.
- Requires the Potion Creation Guide present in your inventory.

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AM_CULTIVATION
Bash.gif Cultivation
Description : Developes an Embryo so that it grows into a Homunculus. Skill level affects the chance of success.
Cultivation cannot be used when the caster already has a Homunculus present.
Max Level: 5 Skill Form: Active

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AM_FLAMECONTROL
Bash.gif Flame Control
Description : Increases the chance of success when using the Cultivation skill, as well as resistance to the Fire elemental attacks.
Max Level: 5 Skill Form: Passive

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AM_CALLHOMUN
Bash.gif Call Homunculus
Description : Summons an existing Homunculus that was stored by using the Rest skill.
Max Level: 1 Skill Form: Active
Consumes 1 Embryo

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AM_REST
Bash.gif Rest
Description : Vaporizes Homunculus into a form that is much easier to carry around. This skill is only usable if Homunculus has at least 80% of its MaxHP.
Vaporized Homunculus can be restored with the Call Homunculus skill.
Max Level: 1 Skill Form: Active

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AM_DRILLMASTER
Bash.gif Drillmaster
Description : Raises Attack Power of Homunculus.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 Damage +3
Level 2 Damage +6
Level 3 Damage +9
Level 4 Damage +12
Level 5 Damage +15
Level 6 Damage +18
Level 7 Damage +21
Level 8 Damage +24
Level 9 Damage +27
Level 10 Damage +30


AM_HEALHOMUN
Bash.gif Heal Homunculus
Description : Casts heal on Homunculus. Skill power is that of an Acolyte's Heal.
This skill has been dropped by Gravity.
Max Level: 10 Skill Form: Active

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AM_RESURRECTHOMUN
Bash.gif Resurrect Homunculus
Description : Resurrect a killed Homunculus.
Max Level: 5 Skill Form: Active Target : Self Cast : 2sec Cooldown : 15sec
Effects
Informations SP Cost
Level 1 Revive at 20% HP
Level 2 Revive at 40% HP
Level 3 Revive at 60% HP
Level 4 Revive at 80% HP
Level 5 Revive at 100% HP
Additional Information : *Kugan - Specialization*
Level 6 Revive and grants buff All attributes +5, Max HP +5%, Kyrie Eleison lvl 2 for 60sec
Level 7 Revive and grants buff All attributes +10, Max HP +10%, Kyrie Eleison lvl 4 for 60sec
Level 8 Revive and grants buff All attributes +15, Max HP +15%, Kyrie Eleison lvl 6 for 60sec
Level 9 Revive and grants buff All attributes +20, Max HP +20%, Kyrie Eleison lvl 8 for 60sec
Level 10 Revive and grants buff All attributes +25, Max HP +25%, Kyrie Eleison lvl 10 for 60sec


AM_BERSERKPITCHER
Bash.gif Berserk Pitcher
Description : Throws a Berserk Potion at the target, that takes effect ignoring class restrictions, but the target still needs to be BaseLV 85 or more.
Max Level: 1 Skill Form: Active Cast : 0.5sec"


AM_TWILIGHT1
Bash.gif Twilight Alchemy I
Description : Make 200 attempts to create a White Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
Max Level: 1 Skill Form: Active
Check the Potion Creation Guide for the necessary ingredients.


AM_TWILIGHT2
Bash.gif Twilight Alchemy II
Description : Make 200 attempts to create a Condensed White Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
Max Level: 1 Skill Form: Active
Check the Condensed Potion Creation Guide for the necessary ingredients.
You need a Soul Linker and Super novice on your party to this skill to work.


AM_TWILIGHT3
Bash.gif Twilight Alchemy III
Description : Creates 100 Alcohol, 50 Acid Bottle and 50 Bottle Grenade. Each cast requires 50 Fabric, 50 Empty Bottle and enough materials to craft the produced items. If there are not enough ingredients to create them all at once, the skill will fail.
Max Level: 1 Skill Form: Active
Check the Alcohol Creation Guide, Acid Bottle Creation Guide and Bottle Grenade Creation Guide for the necessary ingredients.
You need a Taekwon Boy on your party to this skill to work.


AM_TWILIGHT4
Bash.gif Twilight Alchemy IV
Description : Make 200 attempts to create a Blue Potion every 0.005 seconds. This skill has the same success rate as the Pharmacy skill. If there are not enough ingredients to create all 200 at once, the skill will fail.
Max Level: 1 Skill Form: Active
Check the Potion Creation Guide for the necessary ingredients.


ST_STEALBACKPACK
CR_ALCHEMY
Bash.gif Alchemy
Description: This skill has been dropped by Gravity.
Description : You can create many items that are needed for the Pharmacy skill such as Empty Bottles, Empty Potion Bottles and Test Tubes.
Max Level: 5 Skill Form: Active


CR_SYNTHESISPOTION
Bash.gif Synthesis Potion
Max Level: Unknown Bash.gif Skill Form: Active
Description: This skill has been dropped by Gravity.
Description : Combine different potions to create new ones. There are already set rules to what can
be mixed, and the problem is the success rate. You can create potions that weigh less, but perform the same... or create heavier potions that heal for far more. For potions that summon
creatures to attack, they might have better attack rate, or have a new skill to use.

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CR_SLIMPITCHER
Bash.gif Slim Potion Pitcher
Description : Consumes 1 Slim Potion to heal all Party Members within a 7x7 cell area around the targeted spot.
Max Level: 10 Skill Form : Active Target : Ground Cast : 1 sec Range : 3 Cells Delay : 1 sec
Effects
Informations SP Cost
Level 1 110% efficiency, Red Slim Potion
Level 2 120% efficiency, Red Slim Potion
Level 3 130% efficiency, Red Slim Potion
Level 4 140% efficiency, Red Slim Potion
Level 5 150% efficiency, Red Slim Potion
Level 6 160% efficiency, Yellow Slim Potion
Level 7 170% efficiency, Yellow Slim Potion
Level 8 180% efficiency, Yellow Slim Potion
Level 9 190% efficiency, Yellow Slim Potion
Level 10 200% efficiency, White Slim Potion


CR_FULLPROTECTION
Bash.gif Full Chemical Protection
Description : Protects the targeted character with all four kinds of chemical protection.
Max Level: 5 Skill Form : Active Target : 1 Player Cast : 2 sec Range : 1 Cell Delay : 0.5 sec
Effects
Informations SP Cost
Level 1 120 sec
Level 2 240 sec
Level 3 360 sec
Level 4 480 sec
Level 5 600 sec
Each cast requires 1 Glistening Coat.


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