Difference between revisions of "Demonist"

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== Kugans ==
 
== Kugans ==
  
=== Occult Specialization ===  
+
=== [[File:4500.png]] Occult Specialization ===  
 
'''ID''' : 4500<br>
 
'''ID''' : 4500<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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| 2 || LUK
 
| 2 || LUK
 
|-
 
|-
| 3 || CON
+
| 3 || VIT
 
|-
 
|-
 
| 4 || LUK
 
| 4 || LUK
Line 29: Line 29:
 
|}
 
|}
  
=== Occult Strike ===
+
=== [[File:4501.png]] Occult Strike ===
 
'''ID''' : 4501<br>
 
'''ID''' : 4501<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
Line 64: Line 64:
 
|}
 
|}
  
'''Soul Strike Learned''' : Counter strikes to long ranged attacks with Dark Strike (level 3).<br>
+
'''Already Soul Strike in Skill Tree''' : Counter strikes to long ranged attacks with Dark Strike (level 3).<br>
 
In addition if the player have the initiative when Dark Strike hits a target then it becomes more sensitive to none natural elements (holy, dark, poison, ghost) attacks for a short period of time (7 seconds).<br>
 
In addition if the player have the initiative when Dark Strike hits a target then it becomes more sensitive to none natural elements (holy, dark, poison, ghost) attacks for a short period of time (7 seconds).<br>
 
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br>
 
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br>
Line 83: Line 83:
 
|}
 
|}
  
* SC_ARMOR_ELEMENT2 val1, val2, val3, val4 = debuff
+
=== [[File:4502.png]] Occult Jupitel ===
 
 
=== Occult Jupitel ===
 
 
'''ID''' : 4502<br>
 
'''ID''' : 4502<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Lightning Storm Learned''' : Counter strikes to physical attacks with Dark Thunder (level 3).<br>
+
'''Already Lightning Storm in Skill Tree''' : Counter strikes to physical attacks with Dark Thunder (level 3).<br>
 
If target have modified none natural resistance effects then the target suffer some battle damage and is Slowed for a very short period of time.<br>
 
If target have modified none natural resistance effects then the target suffer some battle damage and is Slowed for a very short period of time.<br>
Those Damages are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the dark element.<br>
+
Those damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the dark element.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
=== Occult Breath ===
+
=== [[File:4503.png]] Occult Breath ===
 
'''ID''' : 4503<br>
 
'''ID''' : 4503<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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Dark Breath is a NPC skill which can deal dark attribute special damage to a single target.<br>
 
Dark Breath is a NPC skill which can deal dark attribute special damage to a single target.<br>
 
Damage are based on target remaining HP, but with a cap based on maximum ATK and MATK.<br>
 
Damage are based on target remaining HP, but with a cap based on maximum ATK and MATK.<br>
Since those are special damage no DEF nor MDEF can reduce damages.<br>
+
Since those are special damage no DEF nor MDEF can reduce damage.<br>
 
This skill consumes 3% of the user's HP as an additional cost.<br>
 
This skill consumes 3% of the user's HP as an additional cost.<br>
  
Line 154: Line 152:
 
! Level !! Skill !! SP !! Cast !! CoolDown !! Damage !! ASD !! Maximum Damage
 
! Level !! Skill !! SP !! Cast !! CoolDown !! Damage !! ASD !! Maximum Damage
 
|-
 
|-
| 1 || Dark Thunder Level 1 || 30 || 0,5s || 10s || 10% target's HP || 0 || 450% of (max ATK + max MATK)
+
| 1 || Dark Breath Level 1 || 30 || 0,5s || 10s || 10% target's HP || 0 || 450% of (max ATK + max MATK)
 
|-
 
|-
| 1 || Dark Thunder Level 2 || 45 || 1s || 10s || 20% target's HP || 0 || 600% of (max ATK + max MATK)
+
| 1 || Dark Breath Level 2 || 45 || 1s || 10s || 20% target's HP || 0 || 600% of (max ATK + max MATK)
 
|-
 
|-
| 2 || Dark Thunder Level 3 || 60 || 1,5s || 10s || 30% target's HP || 0 || 750% of (max ATK + max MATK)
+
| 2 || Dark Breath Level 3 || 60 || 1,5s || 10s || 30% target's HP || 0 || 750% of (max ATK + max MATK)
 
|-
 
|-
| 2 || Dark Thunder Level 4 || 75 || 2s || 10s || 40% target's HP || 0 || 900% of (max ATK + max MATK)
+
| 2 || Dark Breath Level 4 || 75 || 2s || 10s || 40% target's HP || 0 || 900% of (max ATK + max MATK)
 
|-
 
|-
| 3 || Dark Thunder Level 5 || 90 || 2,5s || 10s || 50% target's HP || 0 || 1050% of (max ATK + max MATK)
+
| 3 || Dark Breath Level 5 || 90 || 2,5s || 10s || 50% target's HP || 0 || 1050% of (max ATK + max MATK)
 
|}
 
|}
  
=== Occult Napalm ===
+
'''Already Soul Burn in Skill Tree''' : Cooldown reduced by 10/20/30/40/50%
 +
 
 +
=== [[File:4504.png]] Occult Napalm ===
 
'''ID''' : 4504<br>
 
'''ID''' : 4504<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Chances of inflicting Meltdawn (7 seconds) and SP cost are increased.<br>
+
'''Already in Skill Tree''' : Chances of inflicting Meltdawn (7 seconds) and SP cost are increased.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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* Meltdawn : The damage inflicted by the target affected by this state is partially inflicted on it, up to 20% of the damage inflicted plus a fixed part which depends on its ATK
 
* Meltdawn : The damage inflicted by the target affected by this state is partially inflicted on it, up to 20% of the damage inflicted plus a fixed part which depends on its ATK
  
Implementation note:
+
=== [[File:4505.png]] Occult Death ===
* SC_MELTDAWN (yes, with a A, since SC_MELTDOWN already exists)
 
 
 
=== Occult Death ===
 
 
'''ID''' : 4505<br>
 
'''ID''' : 4505<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Soul Burn by 1 per Occult Death level.<br>
+
'''Already in Skill Tree''' : Increase the level of Soul Burn by 1 per Occult Death level.<br>
  
=== Occult Conversion ===
+
=== [[File:4506.png]] Occult Conversion ===
 
'''ID''' : 4506<br>
 
'''ID''' : 4506<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : 6<br>
+
'''LP cost''' : 8<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Cooldown''' : 3 seconds<br>
 
'''Cooldown''' : 3 seconds<br>
 
'''Duration''' : depends on level<br>
 
'''Duration''' : depends on level<br>
 
'''Description''' : The user can select a cell on the floor within a distance of 7 cells, a dark energy growth here.<br>
 
'''Description''' : The user can select a cell on the floor within a distance of 7 cells, a dark energy growth here.<br>
This energy serves as a mana source that refill nearby allies SP when they are near (by using Health Conversion).<br>
+
This energy serves as a mana source that refill nearby allies SP when they are near (by using Potion Pitcher).<br>
 
This energy can deals some minor damage to enemy too but can't move.<br>
 
This energy can deals some minor damage to enemy too but can't move.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
|+ Vine
+
|+ [[File:4_ENERGY_BLACK.gif|none]] Dark Matter
 
|-
 
|-
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
|-
 
|-
| Support || INT>VIT>AGI>LUK>DEX>STR || Formless || Dark 2 || Medium || Lowest / Highest || 5 || Slow || - || - || Health Conversion (allies), Dark Attack
+
| Support || INT>VIT>AGI>LUK>DEX>STR || Formless || Dark 2 || Medium || Lowest / Highest || 5 || Slow || - || - || Potion Pitcher (allies), Dark Attack
 
|}
 
|}
  
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|}
 
|}
  
=== Occult Incarnation ===
+
=== [[File:4507.png]] Occult Incarnation ===
 
'''ID''' : 4507<br>
 
'''ID''' : 4507<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : 8<br>
+
'''LP cost''' : 20<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
'''Cooldown''' : 60 seconds<br>
+
'''Duration''' : 20 seconds<br>
'''Duration''' : 15 seconds<br>
 
 
'''Description''' : It is a form of rampage which allows the user to sacrifice himself for much greater magical power.<br>
 
'''Description''' : It is a form of rampage which allows the user to sacrifice himself for much greater magical power.<br>
 
First of all the user is associated to the demon race.<br>
 
First of all the user is associated to the demon race.<br>
 
As the level of this skill grows the character receive better MATK, can ignore MDEF and cast cancel resistance bonus.<br>
 
As the level of this skill grows the character receive better MATK, can ignore MDEF and cast cancel resistance bonus.<br>
 
This form also grants some dark element mastery.<br>
 
This form also grants some dark element mastery.<br>
However, this form no longer allows real protection: Maximum HP, DEF and MDEF are halved.<br>
+
However, this form no longer allows real protection: DEF and MDEF are halved (nullified in sacrifice mode), Maximum HP are reduced by 25% (50% in sacrifice mode), Walkspeed -10% (-20% in sacrifice mode).<br>
 +
You can use @occult to switch from normal mode to sacrifice mode.<br>
 +
Sacrifice mode bonus written in parantheses.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! MATK bonus !! Piercing MDEF !! No Cast Cancel !! Dark Mastery
+
! Level !! ATK/MATK bonus !! Piercing DEF/MDEF !! No Cast Cancel !! Dark Mastery
 
|-
 
|-
| 1 || 7% || 7% || 20% || 7%
+
| 1 || 2% (4%) || 3% (4%) || 20% || 2% (4%)
 
|-
 
|-
| 2 || 14% || 14% || 40% || 14%
+
| 2 || 4% (8%) || 6% (10%) || 40% || 4% (8%)
 
|-
 
|-
| 3 || 21% || 21% || 60% || 21%
+
| 3 || 6% (12%) || 9% (15%) || 60% || 6% (12%)
 
|-
 
|-
| 4 || 28% || 28% || 80% || 28%
+
| 4 || 8% (16%) || 12% (20%) || 80% || 8% (16%)
 
|-
 
|-
| 5 || 35% || 35% || 100% || 35%
+
| 5 || 10% (20%) || 15% (25%) || 100% || 10% (20%)
 
|}
 
|}
  
=== Occult Summon ===
+
=== [[File:4508.png]] Occult Summon ===
 
'''ID''' : 4508<br>
 
'''ID''' : 4508<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : 20<br>
+
'''LP cost''' : 30<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Casting Time''' : 5 seconds (interruptible)<br>
 
'''Cooldown''' : 60 seconds<br>
 
'''Cooldown''' : 60 seconds<br>
Line 320: Line 318:
 
All demons are tuned for different roles.<br>
 
All demons are tuned for different roles.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
 
Summon's [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Summon_Power power] depends on user's INT.<br>
 +
There is a 25% malus HP when active<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Demon !! Role !! Strong Attributes > Weakness !! Race !! Element !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Demon !! Role !! Strong Attributes > Weakness !! Race !! Element !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
|-
 
|-
| Incarnation || Tank || ??? || Demon || Dark 2 || Medium || 1 || Slow || Slow || Fast || ?, ?, ?
+
| [[File:1919.gif|none]] Incarnation || Tank || VIT > LUK > INT > AGI > STR > DEX || Demon || Dark 2 || High / High || 1 || Slow || Slow || Fast || Heal, Devotion
 
|-
 
|-
| Frust || Debuffer || ??? || Demon || Dark 2 || Medium || 1 || Slow || Slow || Fast || ?, ?, ?
+
| [[File:1753.gif|none]] Frus || Debuffer || LUK > STR > DEX > VIT > INT > AGI || Demon || Dark 2 || Low / low || 1 || Average || Average || Average || Silence Attack, Blind Attack, Curse Attack, Dispell
 
|-
 
|-
| Skogul || DPS/magical/DOT || ??? || Demon || Dark 2 || Medium || 1 || Slow || Slow || Fast || ?, ?, ?
+
| [[File:1752.gif|none]] Skogul || DPS/magical/DOT || DEX > AGI > LUK > STR > VIT > INT || Demon || Dark 2 || Medium / Medium || 1 || Average || Average || Average || Poison, Bleeding
 
|-
 
|-
| Matyr || DPS/physical/Critical || ??? || Demon || Dark 2 || Medium || 1 || Slow || Slow || Fast || ?, ?, ?
+
| [[File:1460.gif|none]] Matyr || DPS/DOT || AGI > DEX > STR > INT > LUK > VIT || Demon || Dark 2 || Low / Low || 1 || Fast || Fast || Average || Sonic Blow, Critical Slash, Bleeding, Poison
 
|-
 
|-
| ... || ... || ??? || ... || ... || ... || ... || ... || ... || ... || ...
+
| [[File:1370.gif|none]] Succubus || DPS || INT > VIT > AGI > LUK > DEX > STR || Demon || Dark 2 || Low / High || 1 || Average || Average || Average || Wink Charm, Throw Arrow, Arrow Vulcan, Dark Strike
 +
|-
 +
| [[File:1310.gif|none]] Balord || Magical || STR > INT > VIT > DEX > AGI > LUK || Demon || Dark 2 || Medium / Medium || 1 || Slow || Slow || Fast || Dark Strike, Darkness Attack, Bowling Bash, Fire Ball, Dark Thunder
 
|}
 
|}
  
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* With this skill at level 5 a total INT of 180 the level of the summon is 144
 
* With this skill at level 5 a total INT of 180 the level of the summon is 144
  
=== Occult Armor ===
+
=== [[File:4509.png]] Occult Armor ===
 
'''ID''' : 4509<br>
 
'''ID''' : 4509<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : 15<br>
+
'''LP cost''' : 30<br>
 
'''Casting Time''' : 5~3 seconds (interruptible)<br>
 
'''Casting Time''' : 5~3 seconds (interruptible)<br>
 
'''Cooldown''' : No<br>
 
'''Cooldown''' : No<br>
Line 373: Line 374:
 
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || +3%
 
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || +3%
 
|-
 
|-
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || +4%
+
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || +6%
 
|-
 
|-
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || +5%
+
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || +9%
 
|-
 
|-
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || +6%
+
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || +12%
 
|-
 
|-
| 5 || 90 seconds || 3 seconds || - || - || +7%
+
| 5 || 90 seconds || 3 seconds || - || - || +15%
 
|}
 
|}

Latest revision as of 13:52, 6 November 2022

Description

Original Job : Sage
Version : 1.0

Kugans

4500.png Occult Specialization

ID : 4500
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 LUK
3 VIT
4 LUK
5 INT

4501.png Occult Strike

ID : 4501
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Dark Strike.
Dark Strike is a NPC skill which can deal dark attribute magical damage to a single target.
Globally this is a dark bolt with less casting time and after skill delay but with higher SP cost.
This skill consumes 1% of the user's HP as an additional cost.

Level Skill SP Cast CoolDown Damage ASD
1 Dark Strike Level 1 14 0,4s 0 100% of MATK 0,5s
1 Dark Strike Level 2 16 0,8s 0 200% of MATK 0,6s
2 Dark Strike Level 3 18 1,2s 0 300% of MATK 0,7s
2 Dark Strike Level 4 20 1,6s 0 400% of MATK 0,8s
3 Dark Strike Level 5 22 2s 0 500% of MATK 0,9s
3 Dark Strike Level 6 24 2,4s 0 600% of MATK 1s
4 Dark Strike Level 7 26 2,8s 0 700% of MATK 1,1s
4 Dark Strike Level 8 28 3,2s 0 800% of MATK 1,2s
5 Dark Strike Level 9 30 3,6s 0 900% of MATK 1,3s
5 Dark Strike Level 10 32 4s 0 1000% of MATK 1,4s

Already Soul Strike in Skill Tree : Counter strikes to long ranged attacks with Dark Strike (level 3).
In addition if the player have the initiative when Dark Strike hits a target then it becomes more sensitive to none natural elements (holy, dark, poison, ghost) attacks for a short period of time (7 seconds).
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.

Level Counter Attack Debuff Resistance
1 4% Resistance -4%
2 8% Resistance -8%
3 12% Resistance -12%
4 16% Resistance -16%
5 20% Resistance -20%

4502.png Occult Jupitel

ID : 4502
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Dark Thunder.
Dark Thunder is a NPC skill which can deal dark attribute magical damage to a single target and push the target back.
Globally this is a dark jupitel thunder with less casting time and after skill delay but with higher SP cost.
This skill consumes 2% of the user's HP as an additional cost.

Level Skill SP Cast CoolDown Damage ASD Pushback
1 Dark Thunder Level 1 20 2,5s 0 500% of MATK 0,5s 2 cells
1 Dark Thunder Level 2 23 3s 0 600% of MATK 0,5s 3 cells
2 Dark Thunder Level 3 26 3,5s 0 700% of MATK 0,5s 3 cells
2 Dark Thunder Level 4 29 4 0 800% of MATK 0,5s 4 cells
3 Dark Thunder Level 5 32 4,5s 0 900% of MATK 0,5s 4 cells
3 Dark Thunder Level 6 35 5s 0 1000% of MATK 0,5s 5 cells
4 Dark Thunder Level 7 38 5,5s 0 1100% of MATK 0,5s 5 cells
4 Dark Thunder Level 8 41 6s 0 1200% of MATK 0,5s 6 cells
5 Dark Thunder Level 9 44 6,5s 0 1300% of MATK 0,5s 6 cells
5 Dark Thunder Level 10 47 7s 0 1400% of MATK 0,5s 7 cells

Already Lightning Storm in Skill Tree : Counter strikes to physical attacks with Dark Thunder (level 3).
If target have modified none natural resistance effects then the target suffer some battle damage and is Slowed for a very short period of time.
Those damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the dark element.

Level Counter Attack Battle Damage Slow Duration
1 2% 20% 1s
2 4% 40% 1,5s
3 6% 60% 2s
4 8% 80% 2,5s
5 10% 100% 3s

4503.png Occult Breath

ID : 4503
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Dark Breath.
Dark Breath is a NPC skill which can deal dark attribute special damage to a single target.
Damage are based on target remaining HP, but with a cap based on maximum ATK and MATK.
Since those are special damage no DEF nor MDEF can reduce damage.
This skill consumes 3% of the user's HP as an additional cost.

Level Skill SP Cast CoolDown Damage ASD Maximum Damage
1 Dark Breath Level 1 30 0,5s 10s 10% target's HP 0 450% of (max ATK + max MATK)
1 Dark Breath Level 2 45 1s 10s 20% target's HP 0 600% of (max ATK + max MATK)
2 Dark Breath Level 3 60 1,5s 10s 30% target's HP 0 750% of (max ATK + max MATK)
2 Dark Breath Level 4 75 2s 10s 40% target's HP 0 900% of (max ATK + max MATK)
3 Dark Breath Level 5 90 2,5s 10s 50% target's HP 0 1050% of (max ATK + max MATK)

Already Soul Burn in Skill Tree : Cooldown reduced by 10/20/30/40/50%

4504.png Occult Napalm

ID : 4504
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Napalm Beat.

Level Skill
1 Napalm Beat Level 2
2 Napalm Beat Level 4
3 Napalm Beat Level 6
4 Napalm Beat Level 8
5 Napalm Beat Level 10

Already in Skill Tree : Chances of inflicting Meltdawn (7 seconds) and SP cost are increased.

Level Bonus SP cost
1 Chance to inflict Meltdawn 20% +3
2 Chance to inflict Meltdawn 40% +6
3 Chance to inflict Meltdawn 60% +9
4 Chance to inflict Meltdawn 80% +12
5 Chance to inflict Meltdawn 100% +15
  • Meltdawn : The damage inflicted by the target affected by this state is partially inflicted on it, up to 20% of the damage inflicted plus a fixed part which depends on its ATK

4505.png Occult Death

ID : 4505
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Soul Burn.

Level Skill
1 Soul Burn Level 1
2 Soul Burn Level 2
3 Soul Burn Level 3
4 Soul Burn Level 4
5 Soul Burn Level 5
Minor Advanced Skill Modifiers
Cooldown Casting Time SP cost Duration
x2 - x1,5 -

Already in Skill Tree : Increase the level of Soul Burn by 1 per Occult Death level.

4506.png Occult Conversion

ID : 4506
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a dark energy growth here.
This energy serves as a mana source that refill nearby allies SP when they are near (by using Potion Pitcher).
This energy can deals some minor damage to enemy too but can't move.
Summon's power depends on user's INT.

4 ENERGY BLACK.gif
Dark Matter
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
Support INT>VIT>AGI>LUK>DEX>STR Formless Dark 2 Medium Lowest / Highest 5 Slow - - Potion Pitcher (allies), Dark Attack
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4507.png Occult Incarnation

ID : 4507
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 20
Casting Time : 1 seconds (interruptible)
Duration : 20 seconds
Description : It is a form of rampage which allows the user to sacrifice himself for much greater magical power.
First of all the user is associated to the demon race.
As the level of this skill grows the character receive better MATK, can ignore MDEF and cast cancel resistance bonus.
This form also grants some dark element mastery.
However, this form no longer allows real protection: DEF and MDEF are halved (nullified in sacrifice mode), Maximum HP are reduced by 25% (50% in sacrifice mode), Walkspeed -10% (-20% in sacrifice mode).
You can use @occult to switch from normal mode to sacrifice mode.
Sacrifice mode bonus written in parantheses.

Level ATK/MATK bonus Piercing DEF/MDEF No Cast Cancel Dark Mastery
1 2% (4%) 3% (4%) 20% 2% (4%)
2 4% (8%) 6% (10%) 40% 4% (8%)
3 6% (12%) 9% (15%) 60% 6% (12%)
4 8% (16%) 12% (20%) 80% 8% (16%)
5 10% (20%) 15% (25%) 100% 10% (20%)

4508.png Occult Summon

ID : 4508
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons a demon to fight alongside the player.
All demons are tuned for different roles.
Summon's power depends on user's INT.
There is a 25% malus HP when active

Demon Role Strong Attributes > Weakness Race Element DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
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Incarnation
Tank VIT > LUK > INT > AGI > STR > DEX Demon Dark 2 High / High 1 Slow Slow Fast Heal, Devotion
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Frus
Debuffer LUK > STR > DEX > VIT > INT > AGI Demon Dark 2 Low / low 1 Average Average Average Silence Attack, Blind Attack, Curse Attack, Dispell
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Skogul
DPS/magical/DOT DEX > AGI > LUK > STR > VIT > INT Demon Dark 2 Medium / Medium 1 Average Average Average Poison, Bleeding
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Matyr
DPS/DOT AGI > DEX > STR > INT > LUK > VIT Demon Dark 2 Low / Low 1 Fast Fast Average Sonic Blow, Critical Slash, Bleeding, Poison
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Succubus
DPS INT > VIT > AGI > LUK > DEX > STR Demon Dark 2 Low / High 1 Average Average Average Wink Charm, Throw Arrow, Arrow Vulcan, Dark Strike
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Balord
Magical STR > INT > VIT > DEX > AGI > LUK Demon Dark 2 Medium / Medium 1 Slow Slow Fast Dark Strike, Darkness Attack, Bowling Bash, Fire Ball, Dark Thunder
Level Summon Level
1 40% of total INT
2 50% of total INT
3 60% of total INT
4 70% of total INT
5 80% of total INT
  • @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
  • With this skill at level 5 a total INT of 180 the level of the summon is 144

4509.png Occult Armor

ID : 4509
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5~3 seconds (interruptible)
Cooldown : No
Duration : 30~90 seconds
Description : For a notable period of time, user's element of defense will be Dark and user's race will be Demon.
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.
While under the effect of this skill the user have increased damage from that element.

Level Duration Casting Time SP of all skills natural SP recovery Elemental Boost
1 30 seconds 5 seconds SP use rate +200% SP regen -40% +3%
2 45 seconds 4,5 seconds SP use rate +150% SP regen -30% +6%
3 60 seconds 4 seconds SP use rate +100% SP regen -20% +9%
4 75 seconds 3,5 seconds SP use rate +50% SP regen -10% +12%
5 90 seconds 3 seconds - - +15%