Difference between revisions of "Mage Skill Modifications"

From DARO
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_SRECOVERY</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_srecovery.png|none]] Increase SP Recovery
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Increase SP Recovery
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enhances natural SP regeneration. MaxSP affects how much SP restoration is increased by this skill.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Enhances natural SP regeneration. MaxSP affects how much SP restoration is increased by this skill.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_SIGHT</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_sight.png|none]] Sight
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Sight
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Detects hidden enemies in the caster's vicinity.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Detects hidden enemies in the caster's vicinity.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_FIREBOLT</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_firebolt.png|none]]Fire Bolt
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Fire Bolt
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target with arrows made of fire. Each arrow has power equal to caster's MATK.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target with arrows made of fire. Each arrow has power equal to caster's MATK.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_FIREBALL</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_fireball.png|none]] Fire Ball
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Fire Ball
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target and enemies in a 5x5 area around it with Fire Ball. Nearby enemies receives damage by 3/4 of the damage given to the center enemy. Cast time and cast delay are reduced upon learning level 6 of skill.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target and enemies in a 5x5 area around it with Fire Ball. Nearby enemies receives damage by 3/4 of the damage given to the center enemy. Cast time and cast delay are reduced upon learning level 6 of skill.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_FIREWALL</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_firewall.png|none]] Fire Wall
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Fire Wall
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a 3 cells of Fire Wall that will block enemies from approaching the caster.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a 3 cells of Fire Wall that will block enemies from approaching the caster.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_COLDBOLT</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_coldbolt.png|none]] Cold Bolt
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cold Bolt
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target with arrows made of ice. Each arrow has power equal to caster's MATK.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target with arrows made of ice. Each arrow has power equal to caster's MATK.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_FROSTDIVER</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_frostdiver.png|none]] Frost Diver
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Frost Diver
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Freezes an enemy and has chances to make it impossible to move for a certain period of time.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Freezes an enemy and has chances to make it impossible to move for a certain period of time.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_STONECURSE</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_stonecurse.png|none]] Stone Curse
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Stone Curse
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Curses an enemy by turning it into a stone, rendering it immobile for 20 seconds.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Curses an enemy by turning it into a stone, rendering it immobile for 20 seconds.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_LIGHTNINGBOLT</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_lightningbolt.png|none]] Lightning Bolt
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Lightning Bolt
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target with lightning.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target with lightning.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_THUNDERSTORM</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_thunderstorm.png|none]] Thunder Storm
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Thunder Storm
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a thunderstorm to inflict splash damage in 5x5 area around the targeted spot.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a thunderstorm to inflict splash damage in 5x5 area around the targeted spot.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_NAPALMBEAT</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_napalmbeat.png|none]] Napalm Beat
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Napalm Beat
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target and all enemies in a 5x5 area around the target with telekinesis.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Attacks a target and all enemies in a 5x5 area around the target with telekinesis.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_SOULSTRIKE</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_soulstrike.png|none]] Soul Strike
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Soul Strike
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons ancient spirits to attack an enemy. Very effective against Undead monsters.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons ancient spirits to attack an enemy. Very effective against Undead monsters.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_SAFETYWALL</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_safetywall.png|none]] Safety Wall
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Safety Wall
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a magic barrier on a targeted spot that will block melee physical attacks for the duration of the Safety Wall.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a magic barrier on a targeted spot that will block melee physical attacks for the duration of the Safety Wall.  
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
|-
 
|-
! colspan="8"| <span style="font-weight: 700">MG_ENERGYCOAT</span>
+
! colspan="8"| <span style="font-weight: 700">[[File:mg_energycoat.png|none]] Energy Coat
|-
 
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Energy Coat
 
 
|-
 
|-
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a barrier of spiritual energy that will buffer attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate.  
 
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a barrier of spiritual energy that will buffer attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate.  

Revision as of 08:58, 10 December 2021

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Mg srecovery.png
Increase SP Recovery
Description : Enhances natural SP regeneration. MaxSP affects how much SP restoration is increased by this skill.
Max Level: 10 Skill Form: Passive
Effects
Informations SP Cost
Level 1 SP +3 every 10 sec
Level 2 SP +6 every 10 sec
Level 3 SP +9 every 10 sec
Level 4 SP +12 every 10 sec
Level 5 SP +15 every 10 sec
Level 6 SP +18 every 10 sec
Level 7 SP +21 every 10 sec
Level 8 SP +24 every 10 sec
Level 9 SP +27 every 10 sec
Level 10 SP +30 every 10 sec


Mg sight.png
Sight
Description : Detects hidden enemies in the caster's vicinity.
Max Level: 5 Skill Form: Active Target : Self Element : Fire
Effects
Informations SP Cost
Level 1 10sec, area 7x7, 0.3sec cooldown on hidden/cloaked humans.
Level 2 12sec, area 7x7, 0,6sec cooldown on hidden/cloaked humans.
Level 3 14sec, area 7x7, 0,9sec cooldown on hidden/cloaked humans.
Level 4 16sec, area 7x7, 1,2sec cooldown on hidden/cloaked humans.
Level 5 18sec, area 9x9, 1,5sec cooldown on hidden/cloaked humans.


Mg firebolt.png
Fire Bolt
Description : Attacks a target with arrows made of fire. Each arrow has power equal to caster's MATK.
Max Level: 10 Skill Form : Magical attack Target : 1 Enemy Cast : 0.7 sec per Lv Range : 9 Cells Delay : 0.8 sec +0.2 sec per Lv Element : Fire
Effects
Informations SP Cost
Level 1 1 hit (100% MATK damage)
Level 2 2 hits (200% MATK damage)
Level 3 3 hits (300% MATK damage)
Level 4 4 hits (400% MATK damage)
Level 5 5 hits (500% MATK damage)
Level 6 6 hits (600% MATK damage)
Level 7 7 hits (700% MATK damage)
Level 8 8 hits (800% MATK damage)
Level 9 9 hits (900% MATK damage)
Level 10 10 hits (1000% MATK damage)

Fireball

Mg fireball.png
Fire Ball
Description : Attacks a target and enemies in a 5x5 area around it with Fire Ball. Nearby enemies receives damage by 3/4 of the damage given to the center enemy. Cast time and cast delay are reduced upon learning level 6 of skill.
Max Level: 10 Skill Form : Magical attack Target : 1 Enemy Cast : 0.5 sec+0.05 sec per Lv Range : 9 Cells Delay : 0.5 sec+0.05 sec per Lv Element : Fire
Effects
Informations SP Cost
Level 1 115% MATK damage
Level 2 130% MATK damage
Level 3 145% MATK damage
Level 4 160% MATK damage
Level 5 175% MATK damage
Level 6 190% MATK damage
Level 7 205% MATK damage
Level 8 220% MATK damage
Level 9 235% MATK damage
Level 10 250% MATK damage
requirement : Fire Bolt 4


Fire Wall

Mg firewall.png
Fire Wall
Description : Creates a 3 cells of Fire Wall that will block enemies from approaching the caster.
Max Level: 10 Skill Form : Magical attack Target : Ground Cast : 2.15sec-0.15sec per Lv Range : 9 Cells Delay : 4sec+1sec per Lv Element : Fire
Effects
Informations SP Cost
Level 1 5 sec, 5 Hits
Level 2 6 sec, 6 Hits
Level 3 7 sec, 7 Hits
Level 4 8 sec, 8 Hits
Level 5 9 sec, 9 Hits
Level 6 10 sec, 10 Hits
Level 7 11 sec, 11 Hits
Level 8 12 sec, 12 Hits
Level 9 13 sec, 13 Hits
Level 10 14 sec, 14 Hits
requirement : Sight 1, Fire Ball 5


Mg coldbolt.png
Cold Bolt
Description : Attacks a target with arrows made of ice. Each arrow has power equal to caster's MATK.
Max Level: 10 Skill Form : Magical attack Target : 1 Enemy Cast : 0.7 sec per Lv Range : 9 Cells Delay : 0.8 sec+0.2 sec per Lv Element : Water
Effects
Informations SP Cost
Level 1 1 hit (100% MATK damage)
Level 2 2 hits (200% MATK damage)
Level 3 3 hits (300% MATK damage)
Level 4 4 hits (400% MATK damage)
Level 5 5 hits (500% MATK damage)
Level 6 6 hits (600% MATK damage)
Level 7 7 hits (700% MATK damage)
Level 8 8 hits (800% MATK damage)
Level 9 9 hits (900% MATK damage)
Level 10 10 hits (1000% MATK damage)


Mg frostdiver.png
Frost Diver
Description : Freezes an enemy and has chances to make it impossible to move for a certain period of time.
Max Level: 10 Skill Form : Magical attack Target : 1 Enemy Cast : 0.8 sec Range : 9 Cells Delay : 1.5 sec Element : Water
Effects
Informations SP Cost
Level 1 Lasts 3 sec, 38% Success / 110% MATK
Level 2 Lasts 6 sec, 41% Success / 120% MATK
Level 3 Lasts 9 sec, 44% Success / 130% MATK
Level 4 Lasts 12 sec, 47% Success / 140% MATK
Level 5 Lasts 15 sec, 50% Success / 150% MATK
Level 6 Lasts 18 sec, 53% Success / 160% MATK
Level 7 Lasts 21 sec, 56% Success / 170% MATK
Level 8 Lasts 24 sec, 59% Success / 180% MATK
Level 9 Lasts 27 sec, 62% Success / 190% MATK
Level 10 Lasts 30 sec, 65% Success / 200% MATK
requirement : Cold Bolt 5


Mg stonecurse.png
Stone Curse
Description : Curses an enemy by turning it into a stone, rendering it immobile for 20 seconds.
Max Level: 10 Skill Form : Curse Target : 1 Enemy Cast : 1 sec Range : 2 Cells Delay : ASPD based Element : Earth
Effects
Informations SP Cost
Level 1 24% Success
Level 2 28% Success
Level 3 32% Success
Level 4 36% Success
Level 5 40% Success
Level 6 44% Success
Level 7 48% Success
Level 8 52% Success
Level 9 56% Success
Level 10 60% Success
Consumes 1 Red Gemstone as catalyst."


Mg lightningbolt.png
Lightning Bolt
Description : Attacks a target with lightning.
Max Level: 10 Skill Form : Magical attack Target : 1 Enemy Cast : 1s +0.5s per Lv Range : 9 Cells Delay : 0.8s +0.2s per Lv Element : Wind
Effects
Informations SP Cost
Level 1 1 hit (100% MATK damage)
Level 2 2 hits (200% MATK damage)
Level 3 3 hits (300% MATK damage)
Level 4 4 hits (400% MATK damage)
Level 5 5 hits (500% MATK damage)
Level 6 6 hits (600% MATK damage)
Level 7 7 hits (700% MATK damage)
Level 8 8 hits (800% MATK damage)
Level 9 9 hits (900% MATK damage)
Level 10 10 hits (1000% MATK damage)


Mg thunderstorm.png
Thunder Storm
Description : Summons a thunderstorm to inflict splash damage in 5x5 area around the targeted spot.
Max Level: 10 Skill Form : Magical attack Target : 1 Ground Cast : 1 sec per Lv Range : 9 Cells Delay : 2 sec Element : Wind
Effects
Informations SP Cost
Level 1 1 Bolts (80% MATK damage)
Level 2 2 Bolts (160% MATK damage)
Level 3 3 Bolts (240% MATK damage)
Level 4 4 Bolts (320% MATK damage)
Level 5 5 Bolts (400% MATK damage)
Level 6 6 Bolts (480% MATK damage)
Level 7 7 Bolts (560% MATK damage)
Level 8 8 Bolts (640% MATK damage)
Level 9 9 Bolts (720% MATK damage)
Level 10 10 Bolts (800% MATK damage)
requirement : Lightning Bolt 4


Mg napalmbeat.png
Napalm Beat
Description : Attacks a target and all enemies in a 5x5 area around the target with telekinesis.
Max Level: 10 Skill Form : Magical attack Target : 1 Enemy Cast : 0.5 sec +0.05 sec per Lv Range : 9 Cells Delay : 0.5 sec +0.05 sec per Lv Element : Ghost
Effects
Informations SP Cost
Level 1 115% MATK damage, delay 1sec
Level 2 130% MATK damage, delay 1sec
Level 3 145% MATK damage, delay 1sec
Level 4 160% MATK damage, delay .9sec
Level 5 175% MATK damage, delay .9sec
Level 6 190% MATK damage, delay .8sec
Level 7 205% MATK damage, delay .8sec
Level 8 220% MATK damage, delay .7sec
Level 9 235% MATK damage, delay .6sec
Level 10 250% MATK damage, delay .5sec


Mg soulstrike.png
Soul Strike
Description : Summons ancient spirits to attack an enemy. Very effective against Undead monsters.
Max Level: 10 Skill Form : Magical attack Target : 1 Enemy Cast : 0.5sec per Lv Range : 9 Cells Delay : See below Element : Ghost
Effects
Informations SP Cost
Level 1 1 Hit (100% MATK), 1.2 sec delay
Level 2 1 Hit (100% MATK), 1 sec delay
Level 3 2 Hits (200% MATK), 1.4 sec delay
Level 4 2 Hits (200% MATK), 1.2 sec delay
Level 5 3 Hits (300% MATK), 1.6 sec delay
Level 6 3 Hits (300% MATK), 1.4 sec delay
Level 7 4 Hits (400% MATK), 1.8 sec delay
Level 8 4 Hits (400% MATK), 1.6 sec delay
Level 9 5 Hits (500% MATK), 2 sec delay
Level 10 5 Hits (500% MATK), 1.8 sec delay
requirement : Napalm Beat 4


Mg safetywall.png
Safety Wall
Description : Creates a magic barrier on a targeted spot that will block melee physical attacks for the duration of the Safety Wall.
Max Level: 10 Skill Form : Active Target : Ground Cast : See below Range : 9 Cells Delay : ASPD based Element : Ghost
Effects
Informations SP Cost
Level 1 Lasts 5 sec, cast 4sec
Level 2 Lasts 10 sec, cast 3.5sec
Level 3 Lasts 15 sec, cast 3.5sec
Level 4 Lasts 20 sec, cast 2.5sec
Level 5 Lasts 25 sec, cast 2sec
Level 6 Lasts 30 sec, cast 1.sec
Level 7 Lasts 35 sec, cast 1sec
Level 8 Lasts 40 sec, cast 1sec
Level 9 Lasts 45 sec, cast 1sec
Level 10 Lasts 50 sec, cast 1sec
requirement : Napalm Beat 7, Soul Strike 5
Consomes 1 Blue Gemstone


Mg energycoat.png
Energy Coat
Description : Creates a barrier of spiritual energy that will buffer attacks at the caster. Caster's remaining SP affects the amount of damage reduced by the barrier. More SP is drained as attacks buffered by the barrier accumulate.
Additional Information : Reduces damage up to 30% (when SP full) and SP consumption is equal to % SP left (full = 100, mid SP = 50, etc).
Max Level: 5 Skill Form: Active Cast : 5sec
Effects
Informations SP Cost
Level 1 SP Consumption 100% of SP % left, Maximum damage reduction max 30%
Level 2 SP Consumption 95% of SP % left, Maximum damage reduction max 33%
Level 3 SP Consumption 90% of SP % left, Maximum damage reduction max 36%
Level 4 SP Consumption 85% of SP % left, Maximum damage reduction max 39%
Level 5 SP Consumption 80% of SP % left, Maximum damage reduction max 42%
requirement : Finish Quest / Platinum Skills
Spore.png