Novice Skill Modifications

From DARO

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
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Skills

Reborn2.png Reborn

 When reaching a specific BaseLv, a character can reborn.
 Each reborn level gives bonuses and extra stat points to a character.
 [Required BaseLv for each Reborn Level]:
 BaseLv 80/82/84/86/88/90/92/94/96/98
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 Max Level: 10              Skill Form: Passive
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 [Lv 1]: Stat points +12
 [Lv 2]: Stat points +12
 [Lv 3]: Stat points +13
 [Lv 4]: Stat points +13
 [Lv 5]: Stat points +14
 [Lv 6]: Stat points +14
 [Lv 7]: Stat points +15
 [Lv 8]: Stat points +15
 [Lv 9]: Stat points +16
 [Lv 10]: Stat points +16

Zodiac.png Zodiac

 Reveals the astrological power of your astral sign.
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 Max Level: 1           Skill Form: Active
 LP Cost: 15
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 [Aries] : Critical Def and Damage Resistance +20%, Kyrie Effect (Lv*20+VIT*20+10%MaxHP).",
 [Taurus] : Forms 100% boost AND resistance to pushback, cast interrupt, after-hit delay, common state duration,   equipment destruction or strip.",
 [Gemini (Kind)] : Switch with another set of attributes (memorized at the reset npc) (permanent, reused for switching back).",
 [Gemini (Mad)] : 20% chance to get All stats -20/-10/0/+10/+20.",
 [Cancer] : Chance of status success and duration +25%.",
 [Leo] : Damage +15% (drains 5% HP of those 15%). Creates a damage pool that can add damage (BaseLevel x BaseLevel)/2, can adds up to 50% damage of your maximum ATK + maximum MATK",
 [Virgo] : 25% chance to ignore all costs (SP, HP, ammo, spheres, gems, zenys, whatever).",
 [Scorpio] : Critical +10, Critical Damage +20%, Perfect Hit +25%.",
 [Sagittarius] : Removes all rooting effects, then ignore walking speed penalties and grants a haste bonus of 15%.",
 [Capricorn] : Grant 100% to avoid common status, those chance are reduced every time a common status is avoided this way.",
 [Aquarius] : Heals all negative statuses (not just common ones), grants an HP regeneration (1% HP/seconds, better as HP are lows, up to 2%), then reduced chance of contracting a common status by 33%.",
 [Pisces] : Forms 50% chance to ignore next attack, effect lasts as long as an attack is not ignored, then grants 10% chance to avoid any attacks.",
 [Libra] : For each attack recieved there is a 20% chance of a counter damage and / or a heal based on 200% of minimum ATK and MATK for damage (double on monsters) and 100% of them for heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, the firsts hits recieved after activation always activate more often (with degressive rates)."


Return to midgard.png Return

 Teleports to Midgard.
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 Max Level: 5              Skill Form: Active
 Cast: 1.5 sec             Cooldown: 60 sec
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 [Lv 1]: Teleport to Midgard City
 [Lv 2]: Return to Save Point
 [Lv 3]: Return to Memo Point (Save: @memo 0)
 [Lv 4]: Return to Memo Point 2 (Save: @memo 1)
 [Lv 5]: Return to Memo Point 3 (Save: @memo 2)

Nv swap.png Equip Swap

 Allows to swap equipment.
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 Max Level: 1              Skill Form: Active
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 [Lv 1]: Switch equipment

Call pet.png Summon Pet

 If any summons are active,  this skill allows to change Summon Mode instead of summoning a pet.
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 Max Level: 2              Skill Form: Special / Support
 Target: 1 Self          Cast: None
 Range: 1 Cell            Cooldown : 1 sec
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 Level 1 : Forces a summon to move to a specifc cell, changing his mode to Attack mode.
 Level 2 : Forces a summon to move to a specifc cell, changing his mode to Defense mode.
 Requirement: Pet equipped (or Summon)


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