Difference between revisions of "Oboro Kagerou Skill Modifications"

From DARO
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   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
   Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
 
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</div>
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[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]
  
  
 
== Skills ==
 
== Skills ==
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 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
 +
! colspan="8"| <span style="font-weight: 700">KO_YAMIKUMO</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Shadow Hiding
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Hide yourself with this skill.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|This is the same as the Rogue's Hide.
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|-
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!  || <span style="font-weight: 400"> colspan="7"|Skill disables if SP is fully consumed
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|-
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!  || <span style="font-weight: 400"> colspan="7"|or if skill is used again.
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|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self        Duration: 200 sec
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Shadow Slash 5
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|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes SP while active
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|}
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|}
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 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_RIGHT</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Righthand Mastery
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Recovers the fading right
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|hand attack when both hands are equipped
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|with a weapon.
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|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Attack increases more than at level 4
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|and 5 compared to when using a weapon
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|with one hand.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">ATK 80%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">ATK 90%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">ATK 100%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">ATK 110%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">ATK 120%
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_LEFT</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Lefthand Mastery
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Recovers the fading left hand attack when both hands are equipped with a weapon.
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|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|After level 6, there is a chance to deal a 2nd strike from left-handed weapons. This bonus is increased by DEX%.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Passive
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">ATK 60%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">ATK 70%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">ATK 80%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">ATK 90%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">ATK 100%
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">Kugan - Specialization:</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] [Lv 6] :  84% Left-hand ATK, 0.5% chance to deal 2nd strike
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] [Lv 7] :  84% Left-hand ATK, 0.5% chance to deal 2nd strike
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] [Lv 8] :  84% Left-hand ATK, 0.5% chance to deal 2nd strike
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] [Lv 9] :  84% Left-hand ATK, 0.5% chance to deal 2nd strike
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] [Lv 10] :  84% Left-hand ATK, 0.5% chance to deal 2nd strike
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_JYUMONJIKIRI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cross Slash
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Combination skill of Kagerou and
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Oboro. Enemy with cross impact damage will fall
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|into a <cross wound> state for about 3 seconds.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Attacking an enemy with a cross wound again
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|with a cross impact will inflict more powerful
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|damage.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Additional BaseLevel x SkillLv% Damage if Cross Wound active.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1,5 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 5 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0,5 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 5 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">ATK 200%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">ATK 250%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">ATK 300%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">ATK 350%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">ATK 400%
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Shadow Hiding 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_SETSUDAN</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Soul Cutter
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Additional damage is inflicted if the
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|target attacked has the Soul Linker Spirit buff.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Forcibly cancels the Spirit skill.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Additional Damage: 10 x SoulLink Lv x Skill Lv%
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 5 Cells 
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 3 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">ATK 200%
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">ATK 250%
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">ATK 300%
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">ATK 450%
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">ATK 500%
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Cross 2
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
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|-
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! colspan="8"| <span style="font-weight: 700">KO_BAKURETSU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Kunai Explosion
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throw Kunai 5
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throw an explosive Kunai and inflict damage to all enemies within the area of effect.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|(No Applicable Job for Kunai Explosion)
 +
|-
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! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 7 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Range 7 cells / AOE 3 x 3 cells
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Range 8 cells / AOE 3 x 3 cells
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Range 9 cells  / AOE 3 x 3 cells
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Range 10 cells / AOE 3 x 3 cells
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Range 11 cells / AOE 3 x 3 cells
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 Explosive Kunai.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes any Explosive Kunai in your item inventory.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_HAPPOKUNAI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Kunai Splash
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Inflict damage with a Kunai to all
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|enemies within a radius around you.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0,5 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Range 9 x 9 cells
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Range 9 x 9 cells
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Range 9 x 9 cells
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Range 9 x 9 cells
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Range 11 x 11 cells
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Kunai Explosion 1
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consume 8 equipped Kunai.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_MUCHANAGE</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Rapid Throw
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Powerup version of the Ninja skill
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|[Throw Coins] Throw up to 30,000 Zeny that
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|has a chance to inflict random slash damage
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|that ignores all enemy defense within a
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|certain range. LUK increases the chances.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">10
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 9 Cells 
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 15 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">3x3 Area, 3,000 zeny / 3,000 ~ 6,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">3x3 Area, 6,000 zeny / 3,500 ~ 7,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">3x3 Area, 9,000 zeny / 4,000 ~ 8,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">3x3 Area, 12,000 zeny / 4,500 ~ 9,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">3x3 Area, 15,000 zeny / 5,000 ~ 10,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 6</span> || <span style="font-weight: 400">3x3 Area, 18,000 zeny / 5,500 ~ 11,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 7</span> || <span style="font-weight: 400">3x3 Area, 21,000 zeny / 6,000 ~ 12,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 8</span> || <span style="font-weight: 400">3x3 Area, 24,000 zeny / 6,500 ~ 13,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 9</span> || <span style="font-weight: 400">3x3 Area, 27,000 zeny / 7,000 ~ 14,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">Level 10</span> || <span style="font-weight: 400">5x5 Area, 30,000 zeny / 7,500 ~ 15,000 Random Damage
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Makibishi 3
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_HUUMARANKA</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Swirling Petal
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Throw Shuriken and inflict damage
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|to all enemies within 7 x 7 cells range.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|The higher [Ninja skill: Throw Huuma Shuriken]
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|level and DEX / AGI of the caster, the more attack
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|can take place.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1~3 sec
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 3 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">ATK (DEX + AGI + Huuma*20) / 2%, Range 9 cells
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">ATK (DEX + AGI + Huuma*20)%, Range 10 cells
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">ATK (DEX + AGI + Huuma*20)x 1,5%, Range 11 cells
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">ATK (DEX + AGI + Huuma*20)x 2%, Range 12 cells
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">ATK (DEX + AGI + Huuma*20)x 2,5%, Range 13 cells
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throw Huuma Shuriken 5, Shuriken equipped.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_MAKIBISHI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Makibishi
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Spread out caltrops for enemies to
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|step on and become immobilized or stunned.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|3x3 area effect.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0,5 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Duration 12 sec, Consumes 3 Makibishi/Caltrop
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Duration 14 sec, Consumes 4 Makibishi/Caltrop
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Duration 16 sec, Consumes 5 Makibishi/Caltrop
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Duration 18 sec, Consumes 6 Makibishi/Caltrop
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Duration 20 sec, Consumes 7 Makibishi/Caltrop
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Throw Coins 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_MEIKYOUSISUI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Pure Soul
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Focus your mind for 10 seconds
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|to recover HP and SP quickly.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|You are Immobilized while using this skill.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|May not receive damage at a certain rate when
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|attacked in Pure Soul state.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 3 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells          Duration: 10 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 60 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Recovers 1% HP/SP per second
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Recovers 2% HP/SP per second
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Recovers 3% HP/SP per second
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Recovers 4% HP/SP per second
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Recovers 5% HP/SP per second
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 10
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_ZANZOU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Illusion - Shadow
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Creates a Shinobi clone.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|The clone has HP and will disappear once
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|HP is consumed or the time expires.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|HP egal ATK or MATK (the highest) x15.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 32,5s - 2,5s per Lv
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 5 sec
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Cicada Skin Shed 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_KYOUGAKU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Illusion - Shock
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Cast an illusion to a target to reduce
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|all stats of the target and transform the target into
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|a Poring.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Targets under this effect cannot change or
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|remove equipped items.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|This effect does not apply to allies and monsters.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Can only be used during WoE.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 5 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">All Stats 2 ~ 3 Reduction, Poring 3sec
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">All Stats 4 ~ 6 Reduction, Poring 4sec
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">All Stats 6 ~ 9 Reduction, Poring 5sec
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">All Stats 8 ~ 12 Reduction, Poring 6sec
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">All Stats 10 ~ 15 Reduction, Poring 7sec
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Illusion - Bewitch 2
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_JYUSATSU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Illusion - Death
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Cast an illusion to a target to reduce
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|HP and all stats of the target and put a curse on
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|the target.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Also puts the target into a [Coma] state with a low
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|probability. Only applies to players with lower
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|base levels and does not apply to monsters.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 5 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Curse 3sec
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Curse 4sec
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Curse 5sec
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Curse 6sec
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Curse 7sec
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Illusion - Shock 3
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_KAHU_ENTEN</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Fire Charm
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a Fire Spirit using a
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Fire Charm to increase attack of Fire Property
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|skills by 2% per Summon.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Can summon up to 10 spirits and your weapon
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|changes to Fire Property once you succeed
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|in summoning 10 spirits.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 300 sec
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consume 1 Fire Charm.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_HYOUHU_HUBUKI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Ice Charm
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons an Ice Spirit using an
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Ice Charm to increase attack of Water Property
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|skills by 2% per Summon.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Can summon up to 10 spirits and your weapon
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|changes to Water Property once you succeed
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|in summoning 10 spirits.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 300 sec
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consume 1 Ice Charm.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_KAZEHU_SEIRAN</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Wind Charm
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons a Wind Spirit using a
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Wind Charm to increase attack of Wind Property
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|skills by 2% per Summon.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Can summon up to 10 spirits and your weapon
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|changes to Wind Property once you succeed
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|in summoning 10 spirits.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 300 sec
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consume 1 Wind Charm.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_DOHU_KOUKAI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Earth Charm
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Summons an Earth Spirit using an
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Earth Charm to increase the caster's attack by 5
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|and defense by 1 per Summon.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Can summon up to 10 spirits and your weapon
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|changes to Earth Property once you succeed
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|in summoning 10 spirits.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 300 sec
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consume 1 Earth Charm.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_KAIHOU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Release Ninja Spell
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Releases the spiritual energy from
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|the target to inflict 20% MATK damage per Summon.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Damage Property depends on the property
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|of the summoned spirit Charm.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 11 Cells
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Fire Charm 1, Ice Charm 1,
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Wind Charm 1, Earth Charm 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_ZENKAI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Cast Ninja Spell
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Transfer your spiritual energy to the
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|earth to create a portal that generates various
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|effects.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Fire Property Spirit - Casts Combust state to all
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|enemies within range. Increases attack if
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|equipped weapon is Fire Property.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Water Property Spirit - Casts either Freezing/
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Deep Freeze/Congeal state to all enemies
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|within range. Increases attack if equipped
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|weapon is Water Property.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Wind Property Spirit - Casts either Silence/
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Sleep/Deep Sleep state to all enemies
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|within range. Increases attack if equipped
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|weapon is Wind Property.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Earth Property Spirit - Casts either
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Stone Curse/Poison state to all enemies
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|within range. Increases attack if
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|equipped weapon is Earth Property.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">1
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Ground
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Release Ninja Spell 1, 16th Night 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_GENWAKU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Illusion - Bewitch
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Has a chance to switch locations
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|between the target and yourself.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Causes [Confusion] during 3 sec on both the caster and the target.
 +
|-
 +
! <span style="font-weight: 700">Additional Information : || <span style="font-weight: 400"> colspan="7"|INT reduces chance of receiving this skill.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Active / Special
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 4.5s -0.5s per Lv
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 0,5 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 20 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">5 cells distance
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">6 cells distance
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">7 cells distance
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">8 cells distance
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">9 cells distance
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Cicada Skin Shed 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KO_IZAYOI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] 16th Night
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> All fixed casting of any ninja skills
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|will disappear when this skill is used.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Variable casting time will reduce to half,
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|while MATK increases a certain amount.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self        Duration: 60 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 60 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">4% Cast Reduction, MATK + Job Lv /2
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">8% Cast Reduction, MATK + Job Lv
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">12% Cast Reduction, MATK + Job Lv x1,5
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">16% Cast Reduction, MATK + Job Lv x2
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">20% Cast Reduction, MATK + Job Lv x2,5
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ninja Mastery 5
 +
|}
 +
|}
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KG_KAGEHUMI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Shadow Trampling
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Stop targets using specific hiding, body relocation and back slide
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|skills temporarily and forcibly cancel the skill.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Can only be used in PVP and WoE.=
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Snare duration is egal to 25% of Anti-Hiding.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Self
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">0sec Cast, AoE 5 x 5 cells, Duration 5 sec
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">0,5sec Cast, AoE 7 x 7 cells, Duration 6 sec
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">1sec Cast, AoE 9 x 9 cells, Duration 7 sec
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">1,5sec Cast, AoE 11 x 11 cells, Duration 8 sec
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">2sec Cast, AoE 13 x 13 cells, Duration 9 sec
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Illusion - Afterimage 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KG_KYOMU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Empty Shadow
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Dispels the reflection effect from a
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|target for a period of time.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Skill attempts may fail while under the
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Empty Shadow effect.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 2 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 15 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">3% chance to avoid a mono-target skill, 15% chance to avoid reflection
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">6% chance to avoid a mono-target skill, 30% chance to avoid reflection
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">9% chance to avoid a mono-target skill, 45% chance to avoid reflection
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">12% chance to avoid a mono-target skill, 60% chance to avoid reflection
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">15% chance to avoid a mono-target skill, 75% chance to avoid reflection
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Shadow Trampling 2
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|consume 1 Shadow Orb.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">KG_KAGEMUSYA</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Shadow Warrior
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Imbues [Skill: Double Attack]
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|to a target for a period of time.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|It is cumultative if the target already has it.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Any
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 4 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 30 sec
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Duration: 60 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Double Attack Lv 6
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Double Attack Lv 7
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Double Attack Lv 8
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Double Attack Lv 9
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Double Attack Lv 10
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Empty Shadow 3
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consume 1 Shadow Orb.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Consumes 1 SP each second while under effect.
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">OB_ZANGETSU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Distorted Crescent
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Changes the target's MATK or ATK
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|according to the target's current HP and SP.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|If STR > INT, ATK is granted.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|If INT > STR, MATK is granted.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Bonus egal BaseLevel/5 + 10 x SkillLv.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Any
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1~3 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 15 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Duration 20 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Duration 30 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Duration 40 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Duration 50 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Duration 60 seconds
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Illusion - Bewitch 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">OB_ZANGETSU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Distorted Crescent
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Changes the target's MATK or ATK
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|according to the target's current HP and SP.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|If STR > INT, ATK is granted.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|If INT > STR, MATK is granted.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Bonus egal BaseLevel/5 + 10 x SkillLv.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Support
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Any
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1~3 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 15 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Duration 20 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Duration 30 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Duration 40 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Duration 50 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Duration 60 seconds
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Illusion - Bewitch 1
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">OB_OBOROGENSOU</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Moonlight Fantasy
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> Either randomly increases or
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|reduces HP and SP depending on the
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|target's current HP and SP.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Targets under the Moonlight Fantasy will
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|spread the damage they receive to
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|surrounding targets.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Works on monsters.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Reduces/Causes 10% magical damage if used on allies/enemies.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Any
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 15 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Duration 10 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Duration 15 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Duration 20 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Duration 25 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Duration 30 seconds
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Ominous Moonlight 3
 +
|}
 +
|}
 +
 +
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">OB_AKAITSUKI</span>
 +
|-
 +
! colspan="8"| <span style="font-weight: 700">[[File:Bash.gif]] Ominous Moonlight
 +
|-
 +
! <span style="font-weight: 700">Description :</span> || colspan="7"| <span style="font-weight: 400"> When a target under this skill effect
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|receives specific HP recovery skills damage,
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|will be inflicted instead of recovering HP.
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|This skill cannot be used on players outside of
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|PVP areas and does not apply to allies and
 +
|-
 +
!  || <span style="font-weight: 400"> colspan="7"|Boss monsters.
 +
|-
 +
! width="17%"| <span style="font-weight: 700">Max Level:</span> <span style="font-weight: 400">5
 +
! width="17%"| <span style="font-weight: 700">Skill Form:</span>  <span style="font-weight: 400"> Offensive
 +
! width="17%"| <span style="font-weight: 700">Target : <span style="font-weight: 400"> Enemy
 +
! width="17%"| <span style="font-weight: 700">Cast : <span style="font-weight: 400"> 0,5s +0,5s per Lv
 +
! width="17%"| <span style="font-weight: 700">Range : <span style="font-weight: 400"> 7 Cells 
 +
! width="17%"| <span style="font-weight: 700">Delay : <span style="font-weight: 400"> 1 sec
 +
! width="17%"| <span style="font-weight: 700">Cooldown : <span style="font-weight: 400"> 10 sec
 +
|-
 +
| colspan="8" style="border: 0px"|
 +
|-
 +
! colspan="8"| <span style="font-weight: 600">Effects</span>
 +
|-
 +
| colspan="8"|
 +
{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 60%; border-collapse: separate; border-style: hidden; padding: 0.5em;"
 +
|-
 +
| style="border: 0px"|
 +
! <span style="font-weight: 600">Informations</span>
 +
! <span style="font-weight: 600">SP Cost</span>
 +
|-
 +
! <span style="font-weight: 700">Level 1</span> || <span style="font-weight: 400">Duration 7 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 2</span> || <span style="font-weight: 400">Duration 9 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 3</span> || <span style="font-weight: 400">Duration 11 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 4</span> || <span style="font-weight: 400">Duration 13 seconds
 +
|-
 +
! <span style="font-weight: 700">Level 5</span> || <span style="font-weight: 400">Duration 15 seconds
 +
|-
 +
! <span style="font-weight: 700">requirement : || <span style="font-weight: 400">  Distorted Crescent 2
 +
|}
 +
|}
 +
 +
== Back ==
 +
 +
[[Jobs_and_Skills_Reworked|Go Back to Jobs & Skills]]

Revision as of 05:08, 27 April 2021

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.


Go Back to Jobs & Skills


Skills

KO_YAMIKUMO
Bash.gif Shadow Hiding
Description : Hide yourself with this skill.
This is the same as the Rogue's Hide.
Skill disables if SP is fully consumed
or if skill is used again.
Max Level: 1 Skill Form: Support Target : Self Duration: 200 sec
requirement : Shadow Slash 5
Consumes SP while active

|}


KO_RIGHT
Bash.gif Righthand Mastery
Description : Recovers the fading right
hand attack when both hands are equipped
with a weapon.
Attack increases more than at level 4
and 5 compared to when using a weapon
with one hand.
Max Level: 5 Skill Form: Passive
Effects
Informations SP Cost
Level 1 ATK 80%
Level 2 ATK 90%
Level 3 ATK 100%
Level 4 ATK 110%
Level 5 ATK 120%


KO_LEFT
Bash.gif Lefthand Mastery
Description : Recovers the fading left hand attack when both hands are equipped with a weapon.
Additional Information : After level 6, there is a chance to deal a 2nd strike from left-handed weapons. This bonus is increased by DEX%.
Max Level: 5 Skill Form: Passive
Effects
Informations SP Cost
Level 1 ATK 60%
Level 2 ATK 70%
Level 3 ATK 80%
Level 4 ATK 90%
Level 5 ATK 100%


Kugan - Specialization:
Bash.gif [Lv 6] : 84% Left-hand ATK, 0.5% chance to deal 2nd strike Bash.gif [Lv 7] : 84% Left-hand ATK, 0.5% chance to deal 2nd strike Bash.gif [Lv 8] : 84% Left-hand ATK, 0.5% chance to deal 2nd strike Bash.gif [Lv 9] : 84% Left-hand ATK, 0.5% chance to deal 2nd strike Bash.gif [Lv 10] : 84% Left-hand ATK, 0.5% chance to deal 2nd strike

|}


KO_JYUMONJIKIRI
Bash.gif Cross Slash
Description : Combination skill of Kagerou and
Oboro. Enemy with cross impact damage will fall
into a <cross wound> state for about 3 seconds.
Attacking an enemy with a cross wound again
with a cross impact will inflict more powerful
damage.
Additional BaseLevel x SkillLv% Damage if Cross Wound active.
Max Level: 5 Skill Form: Offensive Target : Enemy Cast : 1,5 sec Range : 5 Cells Delay : 0,5 sec Cooldown : 5 sec
Effects
Informations SP Cost
Level 1 ATK 200%
Level 2 ATK 250%
Level 3 ATK 300%
Level 4 ATK 350%
Level 5 ATK 400%
requirement : Shadow Hiding 1


KO_SETSUDAN
Bash.gif Soul Cutter
Description : Additional damage is inflicted if the
target attacked has the Soul Linker Spirit buff.
Forcibly cancels the Spirit skill.
Additional Damage: 10 x SoulLink Lv x Skill Lv%
Max Level: 5 Skill Form: Offensive Target : Enemy Cast : 1 sec Range : 5 Cells Cooldown : 3 sec
Effects
Informations SP Cost
Level 1 ATK 200%
Level 2 ATK 250%
Level 3 ATK 300%
Level 4 ATK 450%
Level 5 ATK 500%
requirement : Cross 2


KO_BAKURETSU
Bash.gif Kunai Explosion Max Level: 5 requirement : Throw Kunai 5
Description : Throw an explosive Kunai and inflict damage to all enemies within the area of effect.
(No Applicable Job for Kunai Explosion)
Max Level: 5 Skill Form: Offensive Target : Ground Cast : 1 sec Delay : 1 sec Cooldown : 7 sec
Effects
Informations SP Cost
Level 1 Range 7 cells / AOE 3 x 3 cells
Level 2 Range 8 cells / AOE 3 x 3 cells
Level 3 Range 9 cells / AOE 3 x 3 cells
Level 4 Range 10 cells / AOE 3 x 3 cells
Level 5 Range 11 cells / AOE 3 x 3 cells
Consumes 1 Explosive Kunai.
Consumes any Explosive Kunai in your item inventory.


KO_HAPPOKUNAI
Bash.gif Kunai Splash
Description : Inflict damage with a Kunai to all
enemies within a radius around you.
Max Level: 5 Skill Form: Offensive Target : Self Cast : 1 sec Delay : 0,5 sec Cooldown : 10 sec
Effects
Informations SP Cost
Level 1 Range 9 x 9 cells
Level 2 Range 9 x 9 cells
Level 3 Range 9 x 9 cells
Level 4 Range 9 x 9 cells
Level 5 Range 11 x 11 cells
requirement : Kunai Explosion 1
Consume 8 equipped Kunai.


KO_MUCHANAGE
Bash.gif Rapid Throw
Description : Powerup version of the Ninja skill
[Throw Coins] Throw up to 30,000 Zeny that
has a chance to inflict random slash damage
that ignores all enemy defense within a
certain range. LUK increases the chances.
Max Level: 10 Skill Form: Offensive Target : Ground Cast : 1 sec Range : 9 Cells Cooldown : 15 sec
Effects
Informations SP Cost
Level 1 3x3 Area, 3,000 zeny / 3,000 ~ 6,000 Random Damage
Level 2 3x3 Area, 6,000 zeny / 3,500 ~ 7,000 Random Damage
Level 3 3x3 Area, 9,000 zeny / 4,000 ~ 8,000 Random Damage
Level 4 3x3 Area, 12,000 zeny / 4,500 ~ 9,000 Random Damage
Level 5 3x3 Area, 15,000 zeny / 5,000 ~ 10,000 Random Damage
Level 6 3x3 Area, 18,000 zeny / 5,500 ~ 11,000 Random Damage
Level 7 3x3 Area, 21,000 zeny / 6,000 ~ 12,000 Random Damage
Level 8 3x3 Area, 24,000 zeny / 6,500 ~ 13,000 Random Damage
Level 9 3x3 Area, 27,000 zeny / 7,000 ~ 14,000 Random Damage
Level 10 5x5 Area, 30,000 zeny / 7,500 ~ 15,000 Random Damage
requirement : Makibishi 3


KO_HUUMARANKA
Bash.gif Swirling Petal
Description : Throw Shuriken and inflict damage
to all enemies within 7 x 7 cells range.
The higher [Ninja skill: Throw Huuma Shuriken]
level and DEX / AGI of the caster, the more attack
can take place.
Max Level: 5 Skill Form: Offensive Target : Enemy Cast : 1~3 sec Delay : 1 sec Cooldown : 3 sec
Effects
Informations SP Cost
Level 1 ATK (DEX + AGI + Huuma*20) / 2%, Range 9 cells
Level 2 ATK (DEX + AGI + Huuma*20)%, Range 10 cells
Level 3 ATK (DEX + AGI + Huuma*20)x 1,5%, Range 11 cells
Level 4 ATK (DEX + AGI + Huuma*20)x 2%, Range 12 cells
Level 5 ATK (DEX + AGI + Huuma*20)x 2,5%, Range 13 cells
requirement : Throw Huuma Shuriken 5, Shuriken equipped.


KO_MAKIBISHI
Bash.gif Makibishi
Description : Spread out caltrops for enemies to
step on and become immobilized or stunned.
3x3 area effect.
Max Level: 5 Skill Form: Offensive Target : Self Cast : 0,5 sec Cooldown : 10 sec
Effects
Informations SP Cost
Level 1 Duration 12 sec, Consumes 3 Makibishi/Caltrop
Level 2 Duration 14 sec, Consumes 4 Makibishi/Caltrop
Level 3 Duration 16 sec, Consumes 5 Makibishi/Caltrop
Level 4 Duration 18 sec, Consumes 6 Makibishi/Caltrop
Level 5 Duration 20 sec, Consumes 7 Makibishi/Caltrop
requirement : Throw Coins 1


KO_MEIKYOUSISUI
Bash.gif Pure Soul
Description : Focus your mind for 10 seconds
to recover HP and SP quickly.
You are Immobilized while using this skill.
May not receive damage at a certain rate when
attacked in Pure Soul state.
Max Level: 5 Skill Form: Support Target : Self Cast : 3 sec Range : 7 Cells Duration: 10 sec Cooldown : 60 sec
Effects
Informations SP Cost
Level 1 Recovers 1% HP/SP per second
Level 2 Recovers 2% HP/SP per second
Level 3 Recovers 3% HP/SP per second
Level 4 Recovers 4% HP/SP per second
Level 5 Recovers 5% HP/SP per second
requirement : Ninja Mastery 10


KO_ZANZOU
Bash.gif Illusion - Shadow
Description : Creates a Shinobi clone.
The clone has HP and will disappear once
HP is consumed or the time expires.
HP egal ATK or MATK (the highest) x15.
Max Level: 5 Skill Form: Support Target : Self Delay : 1 sec Cooldown : 32,5s - 2,5s per Lv Bash.gif Duration: 5 sec
requirement : Cicada Skin Shed 1

|}


KO_KYOUGAKU
Bash.gif Illusion - Shock
Description : Cast an illusion to a target to reduce
all stats of the target and transform the target into
a Poring.
Targets under this effect cannot change or
remove equipped items.
This effect does not apply to allies and monsters.
Can only be used during WoE.
Max Level: 5 Skill Form: Offensive Target : Enemy Cast : 2 sec Range : 5 Cells Delay : 1 sec Cooldown : 10 sec
Effects
Informations SP Cost
Level 1 All Stats 2 ~ 3 Reduction, Poring 3sec
Level 2 All Stats 4 ~ 6 Reduction, Poring 4sec
Level 3 All Stats 6 ~ 9 Reduction, Poring 5sec
Level 4 All Stats 8 ~ 12 Reduction, Poring 6sec
Level 5 All Stats 10 ~ 15 Reduction, Poring 7sec
requirement : Illusion - Bewitch 2


KO_JYUSATSU
Bash.gif Illusion - Death
Description : Cast an illusion to a target to reduce
HP and all stats of the target and put a curse on
the target.
Also puts the target into a [Coma] state with a low
probability. Only applies to players with lower
base levels and does not apply to monsters.
Max Level: 5 Skill Form: Support Target : Enemy Cast : 2 sec Range : 5 Cells Delay : 1 sec Cooldown : 10 sec
Effects
Informations SP Cost
Level 1 Curse 3sec
Level 2 Curse 4sec
Level 3 Curse 5sec
Level 4 Curse 6sec
Level 5 Curse 7sec
requirement : Illusion - Shock 3


KO_KAHU_ENTEN
Bash.gif Fire Charm Max Level: 1
Description : Summons a Fire Spirit using a
Fire Charm to increase attack of Fire Property
skills by 2% per Summon.
Can summon up to 10 spirits and your weapon
changes to Fire Property once you succeed
in summoning 10 spirits.
Max Level: 1 Skill Form: Support Target : Self Cast : 2 sec Bash.gif Duration: 300 sec
Consume 1 Fire Charm.

|}


KO_HYOUHU_HUBUKI
Bash.gif Ice Charm Max Level: 1
Description : Summons an Ice Spirit using an
Ice Charm to increase attack of Water Property
skills by 2% per Summon.
Can summon up to 10 spirits and your weapon
changes to Water Property once you succeed
in summoning 10 spirits.
Max Level: 1 Skill Form: Support Target : Self Cast : 2 sec Bash.gif Duration: 300 sec
Consume 1 Ice Charm.

|}


KO_KAZEHU_SEIRAN
Bash.gif Wind Charm
Description : Summons a Wind Spirit using a
Wind Charm to increase attack of Wind Property
skills by 2% per Summon.
Can summon up to 10 spirits and your weapon
changes to Wind Property once you succeed
in summoning 10 spirits.
Max Level: 1 Skill Form: Support Target : Self Cast : 2 sec Bash.gif Duration: 300 sec
Consume 1 Wind Charm.

|}


KO_DOHU_KOUKAI
Bash.gif Earth Charm
Description : Summons an Earth Spirit using an
Earth Charm to increase the caster's attack by 5
and defense by 1 per Summon.
Can summon up to 10 spirits and your weapon
changes to Earth Property once you succeed
in summoning 10 spirits.
Max Level: 1 Skill Form: Support Target : Self Cast : 2 sec Bash.gif Duration: 300 sec
Consume 1 Earth Charm.

|}


KO_KAIHOU
Bash.gif Release Ninja Spell
Description : Releases the spiritual energy from
the target to inflict 20% MATK damage per Summon.
Damage Property depends on the property
of the summoned spirit Charm.
Max Level: 1 Skill Form: Offensive Target : Enemy Range : 11 Cells
requirement : Fire Charm 1, Ice Charm 1,
Wind Charm 1, Earth Charm 1

|}


KO_ZENKAI
Bash.gif Cast Ninja Spell
Description : Transfer your spiritual energy to the
earth to create a portal that generates various
effects.
Fire Property Spirit - Casts Combust state to all
enemies within range. Increases attack if
equipped weapon is Fire Property.
Water Property Spirit - Casts either Freezing/
Deep Freeze/Congeal state to all enemies
within range. Increases attack if equipped
weapon is Water Property.
Wind Property Spirit - Casts either Silence/
Sleep/Deep Sleep state to all enemies
within range. Increases attack if equipped
weapon is Wind Property.
Earth Property Spirit - Casts either
Stone Curse/Poison state to all enemies
within range. Increases attack if
equipped weapon is Earth Property.
Max Level: 1 Skill Form: Active Target : Ground Cast : 1 sec Range : 7 Cells
requirement : Release Ninja Spell 1, 16th Night 1

|}


KO_GENWAKU
Bash.gif Illusion - Bewitch
Description : Has a chance to switch locations
between the target and yourself.
Causes [Confusion] during 3 sec on both the caster and the target.
Additional Information : INT reduces chance of receiving this skill.
Max Level: 5 Skill Form: Active / Special Target : Enemy Cast : 4.5s -0.5s per Lv Delay : 0,5 sec Cooldown : 20 sec
Effects
Informations SP Cost
Level 1 5 cells distance
Level 2 6 cells distance
Level 3 7 cells distance
Level 4 8 cells distance
Level 5 9 cells distance
requirement : Cicada Skin Shed 1


KO_IZAYOI
Bash.gif 16th Night
Description : All fixed casting of any ninja skills
will disappear when this skill is used.
Variable casting time will reduce to half,
while MATK increases a certain amount.
Max Level: 5 Skill Form: Support Target : Self Duration: 60 sec Cooldown : 60 sec
Effects
Informations SP Cost
Level 1 4% Cast Reduction, MATK + Job Lv /2
Level 2 8% Cast Reduction, MATK + Job Lv
Level 3 12% Cast Reduction, MATK + Job Lv x1,5
Level 4 16% Cast Reduction, MATK + Job Lv x2
Level 5 20% Cast Reduction, MATK + Job Lv x2,5
requirement : Ninja Mastery 5
KG_KAGEHUMI
Bash.gif Shadow Trampling
Description : Stop targets using specific hiding, body relocation and back slide
skills temporarily and forcibly cancel the skill.
Can only be used in PVP and WoE.=
Snare duration is egal to 25% of Anti-Hiding.
Max Level: 5 Skill Form: Offensive Target : Self Cooldown : 10 sec
Effects
Informations SP Cost
Level 1 0sec Cast, AoE 5 x 5 cells, Duration 5 sec
Level 2 0,5sec Cast, AoE 7 x 7 cells, Duration 6 sec
Level 3 1sec Cast, AoE 9 x 9 cells, Duration 7 sec
Level 4 1,5sec Cast, AoE 11 x 11 cells, Duration 8 sec
Level 5 2sec Cast, AoE 13 x 13 cells, Duration 9 sec
requirement : Illusion - Afterimage 1


KG_KYOMU
Bash.gif Empty Shadow
Description : Dispels the reflection effect from a
target for a period of time.
Skill attempts may fail while under the
Empty Shadow effect.
Max Level: 5 Skill Form: Support Target : Enemy Cast : 2 sec Range : 7 Cells Delay : 1 sec Cooldown : 10 sec Bash.gif Duration: 15 sec
Effects
Informations SP Cost
Level 1 3% chance to avoid a mono-target skill, 15% chance to avoid reflection
Level 2 6% chance to avoid a mono-target skill, 30% chance to avoid reflection
Level 3 9% chance to avoid a mono-target skill, 45% chance to avoid reflection
Level 4 12% chance to avoid a mono-target skill, 60% chance to avoid reflection
Level 5 15% chance to avoid a mono-target skill, 75% chance to avoid reflection
requirement : Shadow Trampling 2
consume 1 Shadow Orb.


KG_KAGEMUSYA
Bash.gif Shadow Warrior
Description : Imbues [Skill: Double Attack]
to a target for a period of time.
It is cumultative if the target already has it.
Max Level: 5 Skill Form: Support Target : Any Cast : 1 sec Range : 4 Cells Delay : 1 sec Cooldown : 30 sec Bash.gif Duration: 60 sec
Effects
Informations SP Cost
Level 1 Double Attack Lv 6
Level 2 Double Attack Lv 7
Level 3 Double Attack Lv 8
Level 4 Double Attack Lv 9
Level 5 Double Attack Lv 10
requirement : Empty Shadow 3
Consume 1 Shadow Orb.
Consumes 1 SP each second while under effect.


OB_ZANGETSU
Bash.gif Distorted Crescent
Description : Changes the target's MATK or ATK
according to the target's current HP and SP.
If STR > INT, ATK is granted.
If INT > STR, MATK is granted.
Bonus egal BaseLevel/5 + 10 x SkillLv.
Max Level: 5 Skill Form: Support Target : Any Cast : 1~3 sec Range : 7 Cells Delay : 1 sec Cooldown : 15 sec
Effects
Informations SP Cost
Level 1 Duration 20 seconds
Level 2 Duration 30 seconds
Level 3 Duration 40 seconds
Level 4 Duration 50 seconds
Level 5 Duration 60 seconds
requirement : Illusion - Bewitch 1


OB_ZANGETSU
Bash.gif Distorted Crescent
Description : Changes the target's MATK or ATK
according to the target's current HP and SP.
If STR > INT, ATK is granted.
If INT > STR, MATK is granted.
Bonus egal BaseLevel/5 + 10 x SkillLv.
Max Level: 5 Skill Form: Support Target : Any Cast : 1~3 sec Range : 7 Cells Delay : 1 sec Cooldown : 15 sec
Effects
Informations SP Cost
Level 1 Duration 20 seconds
Level 2 Duration 30 seconds
Level 3 Duration 40 seconds
Level 4 Duration 50 seconds
Level 5 Duration 60 seconds
requirement : Illusion - Bewitch 1


OB_OBOROGENSOU
Bash.gif Moonlight Fantasy
Description : Either randomly increases or
reduces HP and SP depending on the
target's current HP and SP.
Targets under the Moonlight Fantasy will
spread the damage they receive to
surrounding targets.
Works on monsters.
Reduces/Causes 10% magical damage if used on allies/enemies.
Max Level: 5 Skill Form: Offensive Target : Any Cast : 1 sec Range : 7 Cells Delay : 1 sec Cooldown : 15 sec
Effects
Informations SP Cost
Level 1 Duration 10 seconds
Level 2 Duration 15 seconds
Level 3 Duration 20 seconds
Level 4 Duration 25 seconds
Level 5 Duration 30 seconds
requirement : Ominous Moonlight 3


OB_AKAITSUKI
Bash.gif Ominous Moonlight
Description : When a target under this skill effect
receives specific HP recovery skills damage,
will be inflicted instead of recovering HP.
This skill cannot be used on players outside of
PVP areas and does not apply to allies and
Boss monsters.
Max Level: 5 Skill Form: Offensive Target : Enemy Cast : 0,5s +0,5s per Lv Range : 7 Cells Delay : 1 sec Cooldown : 10 sec
Effects
Informations SP Cost
Level 1 Duration 7 seconds
Level 2 Duration 9 seconds
Level 3 Duration 11 seconds
Level 4 Duration 13 seconds
Level 5 Duration 15 seconds
requirement : Distorted Crescent 2

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