Pyromancer
Description
Original Job :
Version : 1.0
The elementalist is a practitioner of the art of magic like more martial arcane whose mastery revolves around a unique natural element.
The element of fire offers an unparalleled force of destruction.
Kugans
Fire Elemental Specialization
ID : 4180
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.
Level | Attribute |
---|---|
1 | INT |
2 | STR |
3 | DEX |
4 | STR |
5 | INT |
Fire Elemental Bolt
ID : 4181
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Fire Bolt.
Level | Skill |
---|---|
1 | Fire Bolt Level 2 |
2 | Fire Bolt Level 4 |
3 | Fire Bolt Level 6 |
4 | Fire Bolt Level 8 |
5 | Fire Bolt Level 10 |
Already Learned : When the bolt in question is used the user receives two positives effects.
The first effect is a 5 + 10% CRIT buff for a short period of time.
The second effect is the positive status Brave for that same amount of time.
The duration of those effects depends on the devotion to the element.
Level | Duration |
---|---|
1 | 1 seconds |
2 | 2 seconds |
3 | 3 seconds |
4 | 4 seconds |
5 | 5 seconds |
- Devotion to the element increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
- Brave : Resistance to status increase by half, SP recovery (0,5 %) every seconds, maximum SP increased by 25%
Implementation note:
- Both effects can be given by bSkillScript
- SC_BRAVE, SC_BUFF_CRI (val1 for %, val2 for fix value)
Fire Elemental Attack
ID : 4182
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Fire Attack.
Fire Attack is a NPC skill which deal at weapon range some fire attribute physical damage.
Level | Skill | SP | Cast | Cooldown | Damage | ASD |
---|---|---|---|---|---|---|
1 | Fire Attack Level 1 | 3 | 0 | 0 | 100% of ATK | 0 |
1 | Fire Attack Level 1 | 6 | 0 | 0 | 200% of ATK | 0 |
2 | Fire Attack Level 2 | 9 | 0 | 0 | 300% of ATK | 0 |
2 | Fire Attack Level 2 | 12 | 0 | 0 | 400% of ATK | 0 |
3 | Fire Attack Level 3 | 15 | 0 | 0 | 500% of ATK | 0 |
3 | Fire Attack Level 3 | 18 | 0,2s | 2s | 600% of ATK | 0,5s |
4 | Fire Attack Level 4 | 21 | 0,4s | 4s | 700% of ATK | 0,5s |
4 | Fire Attack Level 4 | 24 | 0,6s | 6s | 800% of ATK | 0,5s |
5 | Fire Attack Level 5 | 27 | 0,8s | 8s | 900% of ATK | 0,5s |
5 | Fire Attack Level 5 | 30 | 1s | 10s | 1000% of ATK | 0,5s |
- Devotion to the element grants a chance to cast the elemental bolt at level following this skill at level aquired, chance to cast the spell is equal to devotion rate (100% or higher = always)
Fire Elemental Utility
ID : 4183
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Fire Wall.
Level | Skill |
---|---|
1 | Fire Wall Level 2 |
2 | Fire Wall Level 4 |
3 | Fire Wall Level 6 |
4 | Fire Wall Level 8 |
5 | Fire Wall Level 10 |
Already Learned : Chances of inflicting Weak status (15 seconds) and SP cost are increased.
Level | Bonus | SP cost |
---|---|---|
1 | Chance to inflict Weak status 3% | +2 |
2 | Chance to inflict Weak status 6% | +4 |
3 | Chance to inflict Weak status 9% | +6 |
4 | Chance to inflict Weak status 12% | +8 |
5 | Chance to inflict Weak status 15% | +10 |
- Devotion to the element grants better chance to inflict status, up to the double at a devotion of 100% or more
Implementation note:
- Weak : Critical rate reduce by 10 and 33%, Critical rate recieved augmented by 10 and 33%, hit recovery speed penalized by 33%, cured by Cure, considered has common status, resistance attribut is DEF
Fire Elemental Zone
ID : 4184
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Fire Ball.
Level | Skill |
---|---|
1 | Fire Ball Level 2 |
2 | Fire Ball Level 4 |
3 | Fire Ball Level 6 |
4 | Fire Ball Level 8 |
5 | Fire Ball Level 10 |
Already Learned : Chances of inflicting Fever status (15 seconds) and SP cost are increased.
Level | Bonus | SP cost |
---|---|---|
1 | Chance to inflict Fever status 8% | +2 |
2 | Chance to inflict Fever status 16% | +4 |
3 | Chance to inflict Fever status 24% | +6 |
4 | Chance to inflict Fever status 32% | +8 |
5 | Chance to inflict Fever status 40% | +10 |
- Devotion to the element grants better chance to inflict status, up to the double at a devotion of 100% or more
Implementation note:
- Fever : All damage received augmented by 25%, cured by Cure, considered has common status, resistance attribut is MDEF
Fire Elemental Spell
ID : 4185
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Meteor Storm.
Level | Skill |
---|---|
1 | Meteor Storm Level 2 |
2 | Meteor Storm Level 4 |
3 | Meteor Storm Level 6 |
4 | Meteor Storm Level 8 |
5 | Meteor Storm Level 10 |
Already Learned : Slightly improve mastery of the Meteor Storm by increasing damage and reducing casting time, after skill delay and SP cost.
Level | Damage bonus | Casting Time | After Skill Delay | SP cost |
---|---|---|---|---|
1 | +1% | -1% | -1% | -2% |
2 | +2% | -2% | -2% | -4% |
3 | +3% | -3% | -3% | -6% |
4 | +4% | -4% | -4% | -8% |
5 | +5% | -5% | -5% | -10% |
- Devotion to the element increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
Fire Elemental Strike
ID : 4186
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The character increases his mastery of the fire element and receives a double advantage:
- When his attacks are increased thanks to the element then the gain is improved.
- When his attacks are reduced due to the element then the loss is reduced.
Level | Mastery bonus |
---|---|
1 | Mastery 5% |
2 | Mastery 10% |
3 | Mastery 15% |
4 | Mastery 20% |
5 | Mastery 25% |
- Devotion to the element increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
Implementation note:
- bonus2 bElementMastery,ELE_FIRE,%;
Fire Elemental Charm
ID : 4187
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Elemental fire attribute attacks of any kind have a passive chance to inflict status burning (15 seconds).
Damage increased against targets under the effect of status burning, the element of attack does not matter here.
Level | Skill | Bonus damage |
---|---|---|
1 | Chance to inflict Burning status 1% | Damage +1% |
2 | Chance to inflict Burning status 2% | Damage +2% |
3 | Chance to inflict Burning status 3% | Damage +3% |
4 | Chance to inflict Burning status 4% | Damage +4% |
5 | Chance to inflict Burning status 5% | Damage +5% |
- Devotion to the element increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
Implementation note:
- This skill name have changed, we need to add every thing server-side and skill-db for this change
Fire Elemental Enhancement
ID : 4188
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 10
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : Fire element damage is increased, the bonus in question depends on the type of attack.
Soul Strike and Napalm Beat become element of fire.
Other elements inflict reduced damage instead.
Level | Magical Fire Damage | Other Fire Damage |
---|---|---|
1 | +2% | +3% |
2 | +4% | +6% |
3 | +6% | +9% |
4 | +8% | +12% |
5 | +10% | +15% |
- Devotion to the element increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
Implementation note:
- This skill was a passive before, we need to add every thing server-side and skill-db for this change
Fire Elemental Summon
ID : 4189
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 20
Casting Time : 5 seconds (interruptible)
Cooldown : 60 seconds
Duration : 180 seconds
Description : Summons an elemental to fight alongside the player.
The Fire Elemental is turned towards destruction.
Summon's power depends on user's INT.
Strong Attributes > Weakness | Race | Element | Size | DEF/MDEF | Range | Attack Speed | Walking Speed | Hit Recovery | Skills |
---|---|---|---|---|---|---|---|---|---|
??? | Formless | Fire 3 | Medium | Low / Average | 3 | Average | Average | Average | Fire Attack, Bowling Bash, Fire Bolt, Fire Ball and Meteor Storm |
Level | Summon Level |
---|---|
1 | 15% of total INT |
2 | 20% of total INT |
3 | 25% of total INT |
4 | 30% of total INT |
5 | 35% of total INT |
- Devotion to the element increases this effect and can go as far as doubling it in case of devotion equal to or greater than 100%
- With this skill at level 5, a devotion at 100% and a total INT of 180 the level of the summon is 126