Renewal Gear

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Revision as of 12:51, 29 November 2022 by ShinBi (talk | contribs)
Adapted Renewal Gear
ID Name Type DEF Tier Where Set/Combo Effects
15144 Agriculture Clothes [1] Armor 5 1 Adds 5+refine% physical and magical damage to insect. Form 5+refine% resist to insect.
15104 FishingMan Mail [1] Armor 4 1 Fields Adds 5+refine% physical and magical damage to fish. Form 5+refine% resist to fish.
15024 Army Padding [0] Armor 6 1 Fields Long range damage -(refine/2)%, Misc damage -(refine/2)%, Medium size damage -(refine/2)%
2361 Blue Robe [0] Armor 4 1 Fields if refine >= 7 : All stats +1, MDEF +4, LUK +4
15012 Puente Robe [1] Armor 4 1 Casting time -3%, heal power +5%
15125 Diver's Suit [1] Armor 3 1 Fields Adds a chance to drop Fresh Fish when killing a monster. Ever refine level increase heal of Fresh Fish by 3%. Every refine level increase the rate of Fresh Fish drop. Each fish killed heals BaseLv*refine/4 HP.
15040 Prison Uniform [0] Armor 5 1 *no changes*
15044 Green Surgical Gown [1] Armor 0 1 Fields Combo DEX +1, SP +BaseLv*refine/20
15013 Claire Suits [1] Armor 4 1 Fields ASPD +4%
15070 Clothes of Happiness [1] Armor 4 1 Fields LUK +refine, MDEF +4
ID Name Type DEF Tier Where Set/Combo Effects
15018 Golden Tights [1] Armor 4 1 HP +3%, DEX +1, AGI +1
15069 Suit Of Sid [0] Armor 4 1 Each kill on melee physical attacks heals BaseLv HP. Increase physical damage on Water/Fire/Wind/Earth targets by 7%. HP +BaseLv*refine/3
15121 Sarah's Battle Robe [1] Armor 4 1 *no changes : When dealing magical attack, adds a chance to get buffed with MATK +8 for each refine level for 10 seconds.*
2360 Robe of Cast [1] Armor 4 1 MDEF +4, Cast time reduce 4%
15089 Menswear [0] Armor 5 1 ASPD +2%, ASD/casting time -2%, After hit delay -2%, walking speed +2%, if refine 7 + : every bonus 3% instead
15179 Mine Worker's Vest [0] Armor 6 1 Reduce after skill delay by refine/2%. Critical +refine/2.
15057 Pure White Apron [1] Armor 0 1 Increase heal power by refine%
ID Name Type DEF Tier Where Set/Combo Effects
15146 Flattery Robe [1] Armor 3 1 Fields Combo 1 Gives Endure Level 1. When Endure is used the user recieved "item heal BaseLevel". MATK +refine*3. MDEF +3.
15378 Lava Leather Armor [1] Armor Neutral (MDEF) 2 ATK +3%, reduce physical damage by 4%
15380 Lava Leather Robe [1] Armor Light (MDEF) 2 MATK +3%, reduce magical damage by 4%
15379 Lava Leather Suit [1] Armor Medium (MDEF) 2 Special damage +3%, reduce special damage by 4%
15162 Lounge Suit [1] Armor Medium 2 ASPD +2%, ASD/casting time -2%, After hit delay -2%, walking speed +2%
15283 Mighty Black Threaded Armor [1] Armor Very Heavy 2 Melee damage increased by refine%, melee damage recieved increased by refine%
15419 Mighty White Threaded Armor [1] Armor Very Heavy 2 Melee damage recieved decreased by refine%, vice versa
15388 King Schmidt's Suit [1] Armor Light 2 Fields XP +(5+refine)% and zeny drop +5*refine%
15186 Kafra Uniform [1] Armor Light 2 Fields XP +(5+refine)% and zeny drop +5*refine%
ID Name Type DEF Tier Where Set/Combo Effects
2362 Red Robe [0] Armor 0 2
15058 Rider Suit [1] Armor 4 2 *no changes, same combo*
15088 School Uniform [1] Armor 4 2 AGI +1, LUK +1, HP +X, SP +X/10, X = BaseLv * 3 * refine / 30
15007 Time Keeper Robe [0] Armor 4 2 Walking speed & ASPD +4%, Casting time & after skill delay -4%
15002 Rune Plate [1] Armor Very Heavy 2 MDEF +5, VIT +3
2370 Used Mage Coat [0] Armor 3 2 MATK +3%, SP +5%, casting time -5%, 2% chance to break when physically hit
15417 Armor of Purple Thread Armor Heavy 2 ATK +10+refine*2, perfect hit +5+refine%
15066 Engraved Plate Armor [1] Armor Very Heavy (MDEF) 2 Boss MDEF +refine
15014 Ebon Armor [1] Armor Very Heavy (MDEF) 2 Boss Resistance to dark 2*refine%
2363 White Robe [0] Armor Light (MDEF) 2 All stats +1. On novice and super novice : All stats +2.
15102 Hunter Mail [1] Armor Neutral 2 Fields Increase physical and magical damage on Brute monsters by refine%. Also reduce them.
2368 Golden Armor [0] Armor Medium (MDEF) 2 Increase zeny gained on monsters by refine*10%
15164 Consultation Robe [1] Armor 0 2 Boss Combo 1 VIT +5, Fire and Shadow resistance +2*refine%
15147 Invective Robe [1] Armor 0 2 Boss Combo 1 Critical +(5+refine)%
15108 Venomous Insect Armor [1] Armor Medium (MDEF) 2 Elem Poison damage +5%. Poison defense. Resistance vs Poison monster +refine%.
ID Name Type DEF Tier Where Set/Combo Effects
15204 Abyss Dress [0] Armor Light 3 Abyss Indestructible. No knock back. Dark defense. Increase physical and magical damage on Shadow/Undead elements and Demon/Undead monsters by 2% per refine
15068 Advanced Angelic Protection [1] Armor Light 3 MDEF +10+refine. Works with Angelic's item set bonus.
15163 Agenda Robe [1] Armor 0 3 Tolaria Combo 1 MATK + 0,5*BaseLv.
15049 Armor Of Faith [0] Armor Heavy 3 5% chance to get All stats +X for 10 seconds when hit, X is % HP lost divide by 10 + 1
15050 Armor Of Sanctity [0] Armor Heavy 3 All stats -1 + refine/2
15087 Azure Dragon Armor [1] Armor Heavy (MDEF) 3 Boss Elem Water damage +5%. Water defense. Resistance vs Water monster +refine%.
15175 Flame Dragon Armor [1] Armor Heavy (MDEF) 3 Shivan Elem Fire damage +5%. Fire defense. Resistance vs Fire monster +refine%.
15052 Bayani Bakunawa Scale Armor [1] Armor Medium (MDEF) 3 Boss All stats +1, damage from boss reduce by refine/2%
15409 Bloody Doll's Dress [1] Armor Light (MDEF) 3 Boss ATK +5+refine*2 & MATK +5+refine*2, DEX +1
2383 Brynhild [0] Armor Heavy (MDEF) 3 Boss HP +BaseLv*(5+refine), SP +BaseLv*(0,5*refine), Physical damage +4%, MATK +4%, 5*refine% resist to knock back and stuff immunity
15072 Nectar Suit [1] Armor Medium (MDEF) 3 VIT +3, Gives 0,5*refine% chance to summon a slave (empowered hornet) when hit physically
15209 Drake Coat [1] Armor Medium (MDEF) 3 Boss HP +BaseLv*refine, SP +BaseLv*refine*0,1, Physical damage +refine/2%, no size fix damage
15189 Einherjar Armor [1] Armor Heavy (MDEF) 3 Boss ATK +2*refine, 5*refine% resistance to Curse
19048 Elemental Clothes [1] Armor Medium 3 Boss Combo 1 Fire, Water, Wind and Earth physical damage +5%, magical +2%
15145 Evil Dragon Armor [1] Armor Heavy (MDEF) 3 Boss 0,5*refine% chance to leech 10% of damage as HP
15176 Vigilante Suit [0] Armor Medium (MDEF) 3 Boss Long range damage +refine-4%. On Thief : AGI +2, On Archer : DEX +1, On Swordman : VIT +2, On Mage : INT +1, On Acolyte : LUK +3, On Merchant: STR +1.
15405 Fafnir Scale [0] Armor Very Heavy (MDEF) 3 Unbreakable. MDEF +refine/2. Max HP/SP +3+refine%.
15420 Ice Prison Dress [0] Armor Light (MDEF) 3 Fields Water defense. Grant 3*refine% chance to Freeze target if physically or magically attacked.
2384 Spiritual Tunic [0] Armor Heavy 3 ??
15384 Ritual Robes [1] Armor 0 3 ASD -refine%, Heal powers +refine%, Sleep/Freeze/Stun/Stone resistance increased by 2*refine%
15032 Tidung [1] Armor 2 3 *no changes*
15071 Valkyrian Robe [1] Armor 7 3 All stats +1, Increase resistance to all status by 15%
15152 Unity Mail [1] Armor Heavy (MDEF) 3 STR +(refine/3)%, HP +refine%, XP + refine%
15153 Unity Mantle [1] Armor Neutral (MDEF) 3 AGI +(refine/3)%, Flee +refine%, XP + refine%
15155 Unity Robe [1] Armor Light (MDEF) 3 INT +(refine/3)%, SP +refibe%, XP +refine%
15154 Unity Suit [1] Armor Medium (MDEF) 3 DEX +(refine/3)%, Critical +refine%, XP + refine%
15103 Kirin Armor [1] Armor Neutral (MDEF) 3 Holy defense.
2385 Recuperative Armor [1] Armor Neutral (MDEF) 3 HP recovery +20+refine*2%, SP recovery +10+refine%
ID Name Type DEF Tier Where Set/Combo Effects
15060 Sky Blue Smock [1] Armor 2 2 Combo ATK/MATK/HEAL +2%
2888 School Bag [1] Accessory 0 2 WALK/ASPD +2%, CAST/ASD -2%
ID Name Type DEF Tier Where Set/Combo Effects
15096 Hero Trade Mail [1] Armor Medium 2 Fields Adds 1*refine% chance to inflict Stun, Poison, Silence or Curse status when dealing special/misc attacks. Merchant class : HP/SP +5%, chance +2%.
15098 Hero Target Suit [1] Armor Neutral 2 Fields With a bow : 5% chance to autocast Improve Concentration Level 10 or Double Straff when attacking at long range. On Archer classes : HP/SP +5%, chances +2%.
15093 Hero Plate [1] Armor Heavy 2 Fields 5% chance to autocast Heal Level 5 when hit OR Magnum Break Level 10. On Swordman classes : HP/SP +5%, chances increased by 2%.
15095 Hero Judgement Shawl [1] Armor Light 2 Fields 0,5*refine% chance to autocast Lex Aeterna Level 1 when physically attacking. 5% chance to autocast Lex Kyrie Eleison Level "refine" when magically attacking. On Acolyte classes : HP/SP +5%, chances increased by 2%.
15094 Hero Magic Coat [1] Armor Light 2 Fields 5% chance to get "CRIT & FLEE +X, ATK/MATK +2*X" for 10 seconds (where X is refine *2) on magical attacks. On Mage classes : HP/SP +5%, chances increased by 2%.
15097 Hero Hidden Cloth [1] Armor Medium 2 Fields 5% chance to get "CRIT & FLEE +X, ATK/MATK +2*X" for 10 seconds (where X is refine*2) on physical close range attacks. On Thief classes : HP/SP +5%, chances increased by 2%.
ID Name Type DEF Tier Where Set/Combo Effects
15105 Kaftan [1] Armor Light (MDEF) 2 Fields race Reduce damage from Demon and undead by refine%.
15169 Kardui Robe [1] Armor Medium (MDEF) 3 race Reduce damage from Demi human and brute by refine%.
15191 Khalitzburg Knight Armor [1] Armor Heavy (MDEF) 3 race Reduce damage from Demi human and angel by refine%.
18863 Exorcist Robe [1] Armor Light (MDEF) 2 Boss race Reduce damage from demon and angel element by refine%
15176 Vermin Cloth [1] Armor Medium (MDEF) 2 race Reduce damage from plant and insect by refine%
ID Name Type DEF Tier Where Set/Combo Effects
2482 Shoes Of Valor [0] Shoes Medium 3 Bastion Combo 1 Increase SP regeneration by 5+refine%
2585 Muffler Of Valor [0] Garment Medium 3 Bastion Increase SP regeneration by 5+refine%
2896 Medal Of Valor2 [0] Acc 0 3 Bastion After cast -5%
2895 Medal Of Valor1 [0] Acc 0 3 Bastion Cast time -5%
18578 Helm Of Valor [0] Upper Head Medium 3 Bastion All damage +3%
15045 Armor Of Valor [0] Armor Medium 3 Bastion Increase HP regeneration by 3*refine%
ID Name Type DEF Tier Where Set/Combo Effects
15055 Armor of Nothingness [1] Armor Medium 2 Combo 1 AGI +1, Ninja : 5% chance to PFLEE 50 for 5s when physically hit, Ninja : DEF/MDEF +4
2173 Crescent Wrist Guard [1] Shield Medium 2 After cast delay -refine%, Ninja : DEF/MDEF +2
ID Name Type DEF Tier Where Set/Combo Effects
15180 Hippie Clothes [0] Armor Medium 2 Combo 1 MFLEE +5
28442 Hippie Feather [1] Accessory 2 CRIT / PFLEE +5
ID Name Type DEF Tier Where Set/Combo Effects
15138 Aegir Armor [1] Armor Heavy 3 Atlantide Aegir Combo 1 HP +12*BaseLv*refine/10, SP +12*BaseLv*refine/10, refine*3% resistance to break/strip.
20756 Aegir Cloak [1] Garment Light 3 Atlantide Aegir HP +9*BaseLv*refine/10, SP +9*BaseLv*refine/10, refine*2% resistance to break/strip.
19026 Aegir Helm [1] Upper Head Heavy 3 Atlantide Aegir HP +6*BaseLv*refine/10, SP +6*BaseLv*refine/10, refine*3% resistance to break/strip.
22059 Aegir Shoes [1] Shoes Medium 3 Atlantide Aegir HP +9*BaseLv*refine/10, SP +9*BaseLv*refine/10, refine*2% resistance to break/strip.
ID Name Type DEF Tier Where Set/Combo Effects
15116 Airship's Armor [0] Armor Medium 2 Combo 1 Stats +1, HP +0,5*BaseLv*refine, SP +0,05*BaseLv, MDEF +refine.
22046 Airship's Boots [0] Shoes Medium 2 AGI +5% (so max +4 at 80 AGI and more)
20743 Airship's Cloak [1] Garment Medium 2 PFlee + refine/2, reduces casting time by refine/2%.
ID Name Type DEF Tier Where Set/Combo Effects
2358 Angel's Dress [0] Armor Light 1 Combo 1 LUK +4
5153 Angeling Hairpin [0] Upper Head Light 1 FLEE +5
ID Name Type DEF Tier Where Set/Combo Effects
15073 Anti-Magic Suits [1] Armor Light 2 Bragi HP +4%, MDEF +refine.
2963 Physical Enhancer Ring [1] Accessory 2 Bragi Combo ATK +4%
20944 Anti Magic Manteau [1] Garment Light 2 Bragi Combo
2964 Magic Intensifier Ring [1] Accessory 2 Bragi Combo ATK +4%
15074 Geffen Magic Robe [1] Armor Light 2 Bragi SP conso -2*refine%, casting time -refine%, resist cast cancel 2*refine%
2185 Magic Reflect [1] Shield Light 2 Bragi MDEF +refine, refine% chance to reflect magic.
2186 Great Encyclopedia Revision [1] Shield Light 2 Bragi MATK +3*refine, INT +3, DEX +2, CRIT +3.
ID Name Type DEF Tier Where Set/Combo Effects
20820 Elemental Cape [0] Garment Light 3 Flee +5+refine, Resistance neutral 5+refine%.
28608 Elemental Origin [1] Shield Light 3 INT +3, all 4 Bolt magic +10% damage
15177 Elemental Robe [0] Armor Light 3 Combo After skill delay -5-refine%, MATK +5+refine
ID Name Type DEF Tier Where Set/Combo Effects
15090 Armor of Gray [1] Armor Medium (MDEF) 3 Loki Gray Holy resist +5+refine%
22033 Boots of Gray [1] Shoes Medium (MDEF) 3 Loki Gray Holy resist +5+refine%
20721 Cloak of Gray [1] Garment Medium (MDEF) 3 Loki Gray Combo Holy resist +5+refine%
18820 Gray Helmet [1] Upper Head Medium (MDEF) 3 Loki Gray Holy resist +5+refine%
15091 Gray Robe [1] Armor Light (MDEF) 3 Loki Gray Holy resist +5+refine%
ID Name Type DEF Tier Where Set/Combo Effects
15051 Bakunawa Scale Armor [0] Armor Medium 2 Thief Combo All stats +1, damage from boss -refine/2%
2491 Bangungot Boots of Nightmare [0] Shoes Medium 2 Thief MDEF +refine
2590 Buwaya Sack Cloth [0] Garment Medium 2 Thief Restoration +refine%. Reduces damage taken from Earth, Water, Fire and Wind elemental monsters by 10%.
2169 Kalasag [0] Shield Medium 2 Thief Close damage & Boss damage & Neutral damage reduce by 2+refine%
ID Name Type DEF Tier Where Set/Combo Effects
15041 Boitata Armor [1] Armor Medium (MDEF) 3 Boitata FLEE +5, HP +5%
18659 Boitata Hat [1] Upper & Middle Head Medium 3 Boitata Combo FLEE +5, HP +5%
ID Name Type DEF Tier Where Set/Combo Effects
15054 Ninja Scale Armor [1] Armor Medium (MDEF) 3 Combo HP +refine+5%, SP -refine*2-10%, for Ninja : DEF/MDEF +5%
2172 Wolf Wrist Guard [1] Shield Neutral (MDEF) 2 5% to get "ATK +BaseLv*refine/10" for 10 seconds when hitted by physical hit
15056 Special Ninja Suit [1] Armor Medium (MDEF) 3 Combo AGI +refine/2, for Ninja : LUK/AGI +2
2171 Fox Wrist Guard [1] Shield Neutral (MDEF) 2 Flee +refine
ID Name Type DEF Tier Where Set/Combo Effects
15026 Aqua Robe [0] Armor Light 3 Aqua Combo INT +1, MDEF +refine, Water defense. INT +1 if INT = 99. Storm Gust cast -refine*2%.
2860 Aqua Orb [0] Accessory 3 Aqua INT +1, MDEF +2, DEF 2, water element AND monster resistance 5%, 0,4*refine% chance to Frost Nova 3 when hit
2468 Aqua Shoes [0] Shoes Light 3 Aqua MDEF +2, HP +refine*BaseLv/2, water element AND monster resistance 5%
2008 Aqua Staff [2] 2H staff 3 Aqua ATK 50, INT +3, MATK +15%, water element damage +5%
ID Name Type DEF Tier Where Set/Combo Effects
15027 Crimson Robe [0] Armor Light 3 Crismon Combo INT +1, MDEF +refine, Fire defense. INT +1 if INT = 99. Meteor Storm cast -refine*2%.
2861 Crismon Orb [0] Accessory 3 Crismon INT +1, MDEF +2, DEF 2, fire element AND monster resistance 5%, 0,4*refine% chance to Sight Trasher 3 when hit
2469 Crismons Shoes [0] Shoes Light 3 Crismon MDEF +2, HP +refine*BaseLv/2, element AND monster resistance 5%
2009 Crimson Staff [2] 2H staff 3 Crismon ATK 50, INT +3, MATK +15%, fire element damage +5%
ID Name Type DEF Tier Where Set/Combo Effects
15117 Felrock's Armor [0] Armor Light (MDEF) 2 Felrock Combo All stats +1. Max HP +BaseLv * refine, Max SP +BaseLv * refine /10
22047 Felrock's Boots [0] Footgear Medium 2 Felrock ASPD +refine -4% (stats at refine 4)
20744 Felrock's Cloak [1] Garment Ligth 2 Felrock Flee +refine, Neutral resistance +(refine -4)% (stats at refine 4), casting time -(refine -4)% (stats at refine 4)
ID Name Type DEF Tier Where Set/Combo Effects
15028 Forest Robe [0] Armor Light 3 Forst Combo INT +1, MDEF +refine, Earth defense. INT +1 if INT = 99. Heaven Drive cast -refine*2%.
2862 Forest Orb [0] Accessory 3 Forst INT +1, MDEF +2, DEF 2, earth element AND monster resistance 5%, 0,4*refine% chance to Quagmire 3 when hit
2470 Forest Shoes [0] Shoes Light 3 Forst MDEF +2, HP +refine*BaseLv/2, earth element AND monster resistance 5%
2010 Forest Staff [2] 2H staff 3 Forst ATK 50, INT +3, MATK +15%, Earth element damage +5%
ID Name Type DEF Tier Where Set/Combo Effects
5306 Freya's Crown [0] Upper Head Light (MDEF) 3 Freyja Freyja Resistance to Stun, Sleep, Freeze, Stone status increased by refine+5%
2428 Freyja Boots [0] Shoes Light (MDEF) 3 Freyja Freyja Resistance to Stun, Sleep, Freeze, Stone status increased by refine+5%
2533 Freyja Cape [0] Garment Light (MDEF) 3 Freyja Freyja Neutral monsters increased by 5+refine%
2369 Freyja Overcoat [0] Armor Light (MDEF) 3 Freyja Freyja Combo Indestructible.
ID Name Type DEF Tier Where Set/Combo Effects
15178 Golden Ninja Suit [0] Armor Medium 2 Ninja Combo Flee +5+refine
20821 Golden Scarf [0] Muffler Light 2 Ninja Flee +15+refine
ID Name Type DEF Tier Where Set/Combo Effects
2859 Golden Rod Robe [0] Armor Light 3 Golden Combo INT +1, MDEF +refine, Wind defense. INT +1 if INT = 99. LOV cast -refine*2%.
15025 Golden Rod Orb [0] Accessory 3 Golden INT +1, MDEF +2, DEF 2, wind element AND monster resistance 5%, 0,4*refine% chance to Lightning storm 3 when hit
2467 Golden Rod Shoes [0] Shoes Light 3 Golden MDEF +2, HP +refine*BaseLv/2, wind element AND monster resistance 5%
2007 Golden Rod Staff [2] 2H staff 3 Golden ATK 50, INT +3, MATK +15%, Wind element damage +5%
ID Name Type DEF Tier Where Set/Combo Effects
2578 Nab Hood [0] Garment Medium 2 Nab FLEE and ATK +2*refine
2887 Nab Ring [0] Accessory Medium 2 Nab ATK/MATK +10
2478 Nab Shoes [1] Footgear Medium 2 Nab FLEE +4, INT +1
15039 Nab's Cloth [1] Armor Medium 2 Nab STR / INT +1, if that stats is at 99 then +1
ID Name Type DEF Tier Where Set/Combo Effects
15101 Storm Breastplate [0] Armor Neutral (MDEF) 2 Wind defense. Damage from Wind property monster reduced by refine%. Max HP/SP +refine%
15100 Frozen Breastplate [0] Armor Medium (MDEF) 2 Water Defense. Damage from Water property monster reduced by refine%. Max HP/SP +refine%
15352 Nature Dress [0] Armor Light (MDEF) 2 Titan Earth defense. Damage received from Earth property monster reduced by refine%. Max HP/SP +refine%.
15008 Flame Armor [0] Armor Heavy (MDEF) 2 Shivan Fire defense. Damage received from Fire property monster reduced by refine%. Max HP/SP +refine%.
ID Name Type DEF Tier Where Set/Combo Effects
15037 Peuz's Plate [0] Armor Very Heavy (MDEF) 2 Peuz Combo MDEF +refine, ATK +3*refine, FLEE +2*refine, on Knight class : HP +4% and DEF +2, on Crusader class : SP and MDEF
2476 Peuz's Greaves [1] Footgear Very Heavy (MDEF) 3 Peuz SP +BaseLv*refine/20, AGI +(refine-5) (starts at refine 5), on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF
2575 Peuz's Manteau [0] Garment Very Heavy (MDEF) 2 Peuz PFLEE and critical +refine, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF
2884 Peuz's Seal [1] Accessory 2 DEF 2 Peuz SP +BaseLv/5, ATK +BaseLv/5, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF
ID Name Type DEF Tier Where Set/Combo Effects
15036 Ur's Plate [0] Armor Very Heavy (MDEF) 2 Ur Combo MDEF +refine, resistance to medium size and neutral monsters refine%, on Knight class : HP +4% and DEF +2, on Crusader class : SP and MDEF
2475 Ur's Greaves [1] Footgear Very Heavy (MDEF) 3 Ur SP +BaseLv*refine/20, HP +BaseLv*refine/2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF
2574 Ur's Manteau [0] Garment Very Heavy (MDEF) 2 Ur Resistance to neutral element refine%, HP +BaseLv*refine/2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF
2883 Ur's Seal [1] Accessory 2 DEF 2 Ur HP +BaseLv*2, on Knight class : HP +2% and DEF +1, on Crusader class : SP and MDEF
ID Name Type DEF Tier Where Set/Combo Effects
15141 Rift Ancient Armor [1] Armor Medium (MDEF) 3 Rift Combo HP +BaseLv*5, SP -BaseLv
20779 Rift Manteau [1] Garment Neutral (MDEF) 3 Rift HP +BaseLv*3, SP -BaseLv/2
22075 Rift Shoes [1] Footgear Neutral (MDEF) 3 Rift HP +BaseLv*3, SP -BaseLv/2
ID Name Type DEF Tier Where Set/Combo Effects
15029 Robe Of Affection [0] Armor Light (MDEF) 3 Affection Combo INT +1, MDEF +refine, Holy defense. INT +1 if INT = 99. Clementia/Candidus/Assumptio cast -refine*2%.
2569 Shawl Of Affection [0] Garment Light (MDEF) 3 Affection PFLEE +(1+refine)/2 & MFLEE +refine/2
2471 Shoes Of Affection [0] Footgear Light (MDEF) 3 Affection Resistance to monsters +refine%, resistance to players -refine%
1657 Wand Of Affection [2] Rod 1 hand Affection ATK 50, INT +2, MATK +15%, Holy element damage +refine%
ID Name Type DEF Tier Where Set/Combo Effects
15030 Robe Of Judgement [0] Armor Light (MDEF) 3 Judgement INT/STR +1, MDEF +refine, Dark defense. INT +1 if INT = 99, idem STR. Magnus Exorcisum cast -refine*2%.
2570 Shawl Of Judgement [0] Garment Light (MDEF) 3 Judgement ??
2472 Shoes Of Judgement [0] Footgear Light (MDEF) 3 Judgement ??
16013 Mace Of Judgement [2] Mace 1H Judgement ATK 140, INT/STR +1, MATK +10%, physical and magical attacks have 5% chance to activate a bonus of 2*refine% damage bonus on dark element monsters for 10 seconds, Holy element damage +refine%
ID Name Type DEF Tier Where Set/Combo Effects
1287 Durga [1] Katar ATK 150 2 Combo critical damage +3*refine%
15123 Whikebain Suit [1] Armor Neutral 2 0,5*refine% to cast Wink Charm Level 1 when attacking, critical damage +refine%
ID Name Type DEF Tier Where Set/Combo Effects
2479 White Wing Boots [1] Footgear Medium (MDEF) 3 Wing Combo AGI +2, SP consumption -5%
2890 White Wing Brooch [0] Accessory 3 Wing DEX +2, Long range damage +3%
2580 White Wing Manteau [0] Garment Medium (MDEF) 3 Wing AGI +2, FLEE +refine+5, Chance to FLEE +refine*2+5 for 7s while physically attacking
15042 White Wing Suits [1] Armor Medium (MDEF) 3 Wing ??
ID Name Type DEF Tier Where Set/Combo Effects
2480 Black Wing Boots [1] Footgear Medium (MDEF) 3 Wing Combo INT +2, SP +5%
2891 Black Wing Brooch [0] Accessory 3 Wing INT +2, PFLEE +3, MFLEE +3
2581 Black Wing Manteau [0] Garment Medium (MDEF) 3 Wing INT +2, PFLEE +refine
15043 Black Wing Suits [1] Armor Medium (MDEF) 3 Wing INT +2, ATK +3*refine
ID Name Type DEF Tier Where Set/Combo Effects
22141 Thor Greave [1] Footgear Very Heavy (MDEF) 3 Combo After skill delay -refine/2%, Reduce chance to endure a critical hit by 2*refine%
20856 Thor Manteau [1] Garment Very Heavy (MDEF) 3 After skill delay -refine/2%, Resistance to big size refine%
15212 Thor Plate [1] Armor Very Heavy (MDEF) 3 After skill delay -refine/2%, Resistance to boss monster refine%
ID Name Type DEF Tier Where Set/Combo Effects
22012 Mana Boots [0] 0 3 XP Combo XP +refine%
20709 Mana Manteau [0] 0 3 XP XP +refine%
2950 Rune Ring [0] 0 3 XP XP +refine%
15067 Rune Suit [0] 0 3 XP XP +refine%
ID Name Type DEF Tier Where Set/Combo Effects
2577 Sapha Hood [0] Garment Neutral (MDEF) 3 Illusion Combo FLEE +refine+5, CRIT +refine%
2886 Sapha Ring [0] Accessory Neutral (MDEF) 3 Illusion CRIT +3, 5% chance to get PFLEE +20 bonus for 5 seconds when hit physcally
2477 Sapha Shoes [1] Footgears Neutral (MDEF) 3 Illusion LUK +3 and +10%
15038 Sapha's Cloth [1] Armor Neutral (MDEF) 3 Illusion AGI +2 and 0,3*refine% chance to autocasting Meteor Assault Lv 3 (or aquired lvl if superior) while physcally attacking
ID Name Type DEF Tier Where Set/Combo Effects
2484 Siege Boots [1] Footgears Medium (MDEF) 3 Woe Combo Physical or magical damage on players increase by 2%
2587 Siege Muffler [1] Garment Medium (MDEF) 3 Woe Physical or magical damage on players increase by 2%
15047 Siege Suit [1] Armor Medium (MDEF) 3 Woe Physical or magical damage on players increase by 2%
ID Name Type DEF Tier Where Set/Combo Effects
2483 Siege Greaves [1] Footgears Heavy (MDEF) 3 Woe Combo Damage from players reduced by 2%
2586 Siege Manteau [1] Garment Heavy (MDEF) 3 Woe Damage from players reduced by 2%
15046 Siege Plate [1] Armor Heavy (MDEF) 3 Woe Damage from players reduced by 2%
ID Name Type DEF Tier Where Set/Combo Effects
2190 Ancient Shield Of Aeon [0] Shield 4 2 HP +BaseLevel*5*refine/10, SP +BaseLevel*0,5*refine/10, increase resistance to all properties attack by 5+refine%
28918 Shield of Chaos [1] Shield Neutral (MDEF) 3 shadow element damage reduced by refine%, damage from shadow monsters reduced by refine%
2170 Bayani Kalasag [1] Shield Heavy 3 Reduce boss damage by refine/2%
2176 Black Book [1] Shield Neutral (MDEF) 2 refine% chance to autocast Dragonfear Level 1 when physically hit (inflict some random status in 5x5)
2164 Bull Son Shield [1] Shield Neutral 2 Reduce damage taken from shadow and fire damage monsters (not elements) by refine%
28915 Shield Heavy 3 ATK/ASPD +4%
2136 Cracked Buckler [0] Shield 4 2 AGI +2, MDEF +2, reduce neutral damage by 10%, 1% chance to cast Kyrie Level 10 when physically attacked
28910 Rectangular Large Sleeve [1] Shield 4 2 Combo Reduces damage taken from long range physical attack by refine/2%, increase melee damage recieved by that much
2140 Energy Rune Guard [1] Shield Neutral (MDEF) 2 SP +BaseLevel*0,5*refine/10, SP cost reduce by refine%
28941 Excelion Shield [1] Shield Heavy (MDEF) 3 HP +3%, SP +3%, ATK/MATK +2*refine
2148 Rosa Shield [1] Shield Very Heavy 3 Critical defense 20%
28916 Gaia Shield [1] Shield Very Heavy (MDEF) 3 kind of Earth
28921 Anemos Shield [1] Shield Very Heavy (MDEF) 3 kind of Wind
28951 Nero Shield [1] Shield Very Heavy (MDEF) 3 kind of Water
28955 Fotia Shield [1] Shield Very Heavy (MDEF) 3 kind of
28900 Guardsmen's Shield [1] Shield Neutral (MDEF) 2 When received melee damage, has refine% chance to activate Level 1 Asumptio on yourself
2126 Guyak Shield [0] Shield 3 2 When received melee damage has refine% chance to activate "Reflects 30% physical damage attacks" (for 5s), When received magic damage has refine% chance to activate "Reflects 30% magical damage attacks" (for 5s)
28929 Happy Shield [1] Shield Very Heavy (MDEF) 3 Increase race resistance effects by 3% and gives 2*refine% more XP from that race
2110 Holy Guard [0] Shield Very Heavy (MDEF) 2 VIT +5+refine, DEF +5+refine%
2168 Immune Shield [1] Shield 4 3 All elements resistances refine/2%
2153 Imperial Guard [1] Shield Very Heavy (MDEF) 3 Long range damage +refine/2%, Shield Boomerang damage +refine%
2198 Lapine Shield [1] Shield Light (MDEF) 2 MATK +2*refine
2185 Magic Reflect [1] Shield Medium (MDEF) 3 refine% chance to reflect magic
ID Name Type DEF Tier Where Set/Combo Effects
2174 Lumiere Shield [1] Shield 4 3 Holy/Dark element damage reduced by refine%, reduce damage by Holy/Dark property monsters by refine%
2167 Poison Shield [1] Shield 4 3 Reduce damage from DOT by 3*refine%, increase resistance to all DOT status by 3*refine%
2147 Round Buckleer [1] Shield 3 1 Drop Pre re Flee +refine
28903 Scutum [1] Shield Medium 2 Flee +5, Perfect Dodge +5, HP +BaseLevel*4*refine/10
2135 Shadow Guard [1] Shield 4 1 5% chance to get "FLEE +20" for 10s when physcally attacked
2187 Shield of Gray [1] Shield Medium (MDEF) 3 Holy/Dark/Ghost
28901 Cursed Mad Bunny [0] Shield 0 2 ATK/MATK +4%, reflect 2*refine% of physical (melee or long ranged) damage, 3*refine% no cast cancel (works in pvp too)
28920 Mad Bunny [1] Shield 0 3 ATK/MATK +2%, reflect refine% of physical (melee or long ranged) damage, 2*refine% no cast cancel (works in pvp too)
2146 Silver Guard [1] Shield 2 1 Drop Pre re Hit +refine
2145 Time Keeper Shield [0] Shield Neutral (MDEF) 3 aspd/cast/asd/speed improved by 5%
28905 Unity Buckler [1] Shield 4 2 VIT +5%
28904 Unity Guard [1] Shield 3 2 LUK +10%
2196 White Gold Shield [1] Shield 5 2 10% chance to reflect magic for 2s when magically attacked
ID Name Type DEF Tier Where Set/Combo Effects
2998 Shining Trapezohedron [1] Accessory 0 3 Combo Does nothing at all alone :)
28909 Shield Of Earth [1] Shield Neutral (MDEF) 3 Earth
28906 Shield Of Flame [1] Shield Neutral (MDEF) 3 Fire
28907 Shield Of Gust [1] Shield Neutral (MDEF) 3 Wind
28908 Shield Of Water [1] Shield Neutral (MDEF) 3 Water
ID Name Type DEF Tier Where Set/Combo Effects
2189 Mad Bunny Shield [1] Shield 2 3 Combo DEX +1, MDEF +5, Reduces damage taken from all elemental attacks by 5%
20725 Ribbon Piamat [1] Garment 0 3 MATK +10, INT +1, DEX +1
ID Name Type DEF Tier Where Set/Combo Effects
2160 Giant Shield [1] Shield Very Heavy 2 Combo Reduce big size monsters damage by refine%
22106 Giant Boots [1] Shield Very Heavy 2 HP +2%, SP +2%, reduce all damage by 2%
ID Name Type DEF Tier Where Set/Combo Effects
22171 Ancient Hero Boots [1] Footgears Neutral 3 No combo HP +refine%
22101 Angel Poring Boots [1] Footgears Light 3 No combo SP +refine%
5920 Medical Boots [0] Footgears 1 3 Heal power +refine%
22016 Assassin's Shoes [0] Footgears 2 2 Walking speed and flee +4%
22195 Booster Shoes [1] Footgears 2 2 If a stat is 95 or higher then +1
22034 Crimson Gaiter [0] Footgears 2 2 Critical +refine/2, Critical damage +refine/2%
22089 Crimson Gaiter [1] Footgears 2 3 Critical +refine/2, Critical damage +refine/2%
2465 Dance Shoes [1] Footgears 2 3 AGI +1, ASPD +2%, all dancing/songs skills have increased effects by refine%, SP cost of those skills reduce by 2*refine%
2495 Egir Shoes [1] Footgears 2 3 Mage, archer or acolyte : HP + BaseLevel*5*refine/10, Swordman, merchant or thief : SP + BaseLevel*0,5*refine/10
22134 Enforcer Shoes [0] Footgears Light (MDEF) 3 HP/SP +refine%, Enables use of Level 1 Maximize Power, drains SP (1f/s, custom effect, SP are based on BaseLevel of target, not damage)
22103 Excelion Leg [0] Footgears 1 2 Flee +5%, Walking speed +5%
22199 Lava Leather Boots [1] Footgears Neutral (MDEF) 2 Increase physical damage by 2%, HP +2%
22201 Lava Leather Sandals [1] Footgears Light (MDEF) 2 Increase magical damage by 2%, SP +2%
22200 Lava Leather Shoes [1] Footgears Medium (MDEF) 2 Increase critical damage by 3%, critical +3
22082 Polyhedron Shoes [1] Footgears 2 2 Reduces damage taken from Earth, Wind, Water, Fire and Neutral element attack by 5%.
22077 Red Eco-Friendly Shoes [1] Footgears 3 2 Restore 0,5% HP and 0,5% SP per (15-refine) seconds
2730 Rune Boots [0] Footgears 4 3 Combo STR = 99 : melee damage +3%, DEX = 99 : long range damage +3%, INT = 99 : magic damage +3%
22067 Shoe of Witch [0] Footgears Light (MDEF) 3 MATK +2%, casting time -2%, after skill delay -2%, SP +2%, Critical +2
22120 Shoes of Punishment [0] Footgears Neutral (MDEF) 3 Holy damage increased by 2+refine/2%
2410 Sleipnir [0] Footgears Medium (MDEF) 3 SP recovery +5+refine%, walking speed +5+refine%, HP/SP +refine%
22131 Spurred Boots [1] Footgears 2 2 HP +BaseLevel*5*refine/10, SP +BaseLevel*0,5*refine/10
22045 Summer Sandals [0] Footgears 2 2 FLEE +refine. Has 3% chance of auto casting Level refine Increase Agility when receiving physical attacks.
22170 Survivor's Shoes [0] Footgears 3 2 HP +refine%, when a monster is killed those shoes grants an element property AND monster elemental property resistance by refine% for 15 seconds
2499 Temporal Boots [0] Footgears 2 2 Aspd/cast/asd improved by 3%, speed improved by 10%
22145 Tengu's Shoes [1] Footgears 2 2 Reduce walking penalities by half
2455 Time Keeper's Boots [1] Footgears 2 2 MDEF +2, HP recovery +2*refine%, SP recovery +refine%
22198 Traveler Shoes [0] Footgears Medium (MDEF) 3 HP +20+refine%, SP -5-refine%
ID Name Type DEF Tier Where Set/Combo Effects
2567 Academy Manteau [1] Garment 2 2 Grants refine% resistance to special damage
2576 Adventurer's Backpack [1] Garment 2 3 Maximum Weight +refine*20
20706 Amistr Bag [0] Garment 2 2 All stats +1. Resistance to all elements refine%
20826 Angel Feather [1] Garment 2 2 Resistance to all status effects refine/2%
2573 Archangel Wings [1] Garment 2 3 MDEF +2, Walking speed +5%, PFlee +5
2541 Asprika [0] Garment Neutral (MDEF) 3 Reduces melee damage (by elements) by 2*refine%. Flee +10+2*refine. enables use of Teleport Level 1.
20714 Assassin's Muffler [1] Garment 3 2 AGI +refine/3
2565 Beach Towel [1] Garment 0 1 MDEF +2, FLEE +2%, Resistance to neutral property attack by 2%
20813 Cloak of Survival [1] Garment Neutral (MDEF) 2 No Combo VIT +5, for mage/SL class : HP/SP +5%
2526 Coat of Dragon Scale [0] Garment Neutral (MDEF) 3 HP +BaseLevel*5*refine/10, Resistance to all property attacks refine%, each none neutral attacks recieved have refine*2% chance to increase resistance to that attack element by 2% (until death or deconnexion), maximum 20%.
20925 Commander Manteau [1] Garment Neutral (MDEF) 3 HP +BaseLevel*3*refine/10, SP +BaseLevel*0,3*refine/10, ATK +2%, MATK +2%
20834 Drifter's Cape [0] Garment 0 3 Neutral element resistance +20+refine%, reduce other elements resistance by refine%
20700 Egir Manteau [1] Garment 2 3 Mage, archer or acolyte : MFLEE +refine (oui ça existe now), Swordman, merchant or thief : PFLEE +refine
20800 Enforcer Cape [1] Garment Medium (MDEF) 3 After skill delay -refine%, every time Hiding or Cloaking are used the user gets "PFLEE and MFLEE +refine" for 10 seconds
20748 Fallen Warrior Manteau [0] Garment Medium (MDEF) 3 STR = 99 : ATK +2*refine, INT = 99 : MATK +2*refine, VIT = 99 : HP +5%, AGI = 99 : PFLEE +5, DEX = 99 : PHIT +5, LUK = 99 : CRIT +5
20749 Fallen Warrior Manteau [1] Garment Medium (MDEF) 3 STR = 99 : ATK +2*refine, INT = 99 : MATK +2*refine, VIT = 99 : HP +5%, AGI = 99 : PFLEE +5, DEX = 99 : PHIT +5, LUK = 99 : CRIT +5
20726 Fire Dragon's Coat [1] Garment 4 3 When attacked physically grant refine% chance to autocast Firetrash Level 10, the use of Firetrasher grants "Fire skills damage increase by refine%" for 15 seconds
20728 Water Dragon Coat [1] Garment 4 3 When attacked physically grant refine% chance to autocast FrostNova Level 5, the use of FrostNova grants "Water skills damage increase by refine%" for 15 seconds
2593 Flow Manteau [1] Garment 2 3 Flee +10%
20783 Hero Cape [1] Garment 2 3 Increase resistance to long ranged attacks by refine/2%
2583 Holy Cape [1] Garment 2 2 MDEF +5, reduce damage from demon or undead by refine%
15389 King Schmidt's Manteau [1] Garment Medium 2
20949 Ladon's Skin [1] Garment Medium (MDEF) 3 AGI +5%, VIT +5%, drains some SP with each none skill attacks (base on user's BaseLevel, not damage)
20937 Lava Leather Hood [1] Garment Light (MDEF) 2 Casting time reduce by 3%, grants 5% chance to resist cast cancel (even in pvp)
20935 Lava Leather Manteau [1] Garment Neutral (MDEF) 2 After skill delay reduce by 3%, grants HIT +10
20936 Lava Leather Muffler [1] Garment Medium (MDEF) 2 Increase critical damage by 3%, grants CRIT +3
20922 Leviathan Muffler [1] Garment
2568 Loki's Muffler [0] Garment 4 3 AGI +1, enable use of Level 1 Cloaking, FLEE +2*refine
2582 Salvage Cape [0] Garment 1 2 Enables use of Ciceda Skin Shed Lv 1, but adds 30 seconds to the cooldown of this ability, unequipping this garment stop Ciceda Skin Shed effects instantly.
20815 Seraphim Robe [1] Garment Medium (MDEF) 3 INT +1, DEX +1, VIT +2, LUK +3, reduce dark and holy damage by refine% and each level in Faith increase those resistance by 1%
20845 Malach's Skin [1] Garment 3 3 STR +2, LUK +5, critical damage increased by 5%, reduce damage from Holy and Ghost elements attacks by 5%, reduce damage from Formless and Angels monsters by 5%.
20711 Manteau Of Diego [1] Garment 2 3 INT +1, DEX +1, MDF +3, damage from medium size monster reduced by 5%
20942 Manteau Of Guardsman [1] Garment Neutral (MDEF) 3 Reduce damage from Demi human and players by 3%, HP/SP +3%
20932 Old Morocc Shawl [1] Garment Medium 2 HP +BaseLevel*5*refine/10, FLEE/HIT +5, PFLEE +5, 3*refine% resistance to Curse status
20941 Phoenix Muffler [1] Garment Medium (MDEF) 3 Grants 0,5*refine% chance to cast Kaizel Level 1 on self when physically or magically attacked, grants 0,1*refine% HP recovery each seconds
20931 Prism Rangers Scarf [0] Garment 0 2 Periodically grants random defense to elements, which vary between refine% to refine*3%.
20969 Rainbow Muffler [0] Garment Neutral (MDEF) 3 Grants refine% defense to all elements
20778 Red Lotus Stole [1] Garment 4 2 MDEF +4, SP +4, SP cost -4%, each enemy killed grants 4 SP
2579 Magic Stole [1] Garment 3 2 MDEF +3, SP +3%, SP cost -3%, each enemy killed grants 3 SP
20846 Temporal Manteau [1] Garment Neutral (MDEF) 3 Aspd/cast/asd/speed improved by 3%
20814 Wakwak Manteau [1] Garment 4 3 MDEF +4, Physical damage increased by 1+refine/2%, physical damage recieved increased by 1+refine/2%
2594 Wrapping Manteau [1] Garment 0 1 Flee +5+refine, reduce neutral damage by refine/3%
ID Name Type DEF Tier Where Set/Combo Effects
20837 Skin of Gwiber [1] Garment Medium (MDEF) 3
20836 Skin of Lindwyrm [1] Garment Medium (MDEF) 3
20962 Typhon's Skin [1] Garment Medium (MDEF) 3
ID Name Type DEF Tier Where Set/Combo Effects
20781 Unity Manteau [1] Garment 2 2 XP +refine%, reduce neutral damage by 3%, HP +3%
20782 Unity Muffler [1] Garment 2 2 XP +refine%, CRIT +3, SP +3%
ID Name Type DEF Tier Where Set/Combo Effects
22207 Imperial Boots [0] Footgears Light (MDEF) 2 Enables use of Level 1 Agility increase, HP/SP +5%, long range damage +3%
22172 Gray Wing Boots [0] Footgears Light (MDEF) 2 Enables use of Level 1 Hiding, HP/SP +5%, PFLEE/FLEE +5, Thief class : Perfect hide enabled
22189 Pilgrim Shoes [0] Footgears Light (MDEF) 2 Enable use of Level 1 Healing, HP/SP +5%, SP cost reduce by 5%
ID Name Type DEF Tier Where Set/Combo Effects
22017 Fisherman's Shoes [0] Footgears 1 2 XP from fish increase by refine%, reduce damage from fish by 3%, increase damage (phy/mag) to fish by 3%
22032 Exorcist's Shoes [0] Footgears 1 2 XP from demon increase by refine%, reduce damage from demon by 3%, increase damage (phy/mag) to demon by 3%
ID Name Type DEF Tier Where Set/Combo Effects
2195 Lian Shield [1] Shield 4 3 Combo Resistance to neutral damage refine/2%, increase ghost damage recieved by refine%
22069 Lian Shoes [1] Footgears 2 3 Reduce neutral damage by 2%, reduce damage recieved by neutral monsters by 2%, MDEF +2, HP/SP +2% 20753 Lian Robe [1]
ID Name Type DEF Tier Where Set/Combo Effects
2751 Academy Of Badge [0] Accessory 0 1 INT +2, MATK +3%
2888 School Bag [1] Accessory 0 1 Combo After skill delay -3%, Casting Time -3%, SP maximum +100 -BaseLevel
ID Name Type DEF Tier Where Set/Combo Effects
2956 Perfect Safety Ring [1] Accessory 4 3 4 MDEF
2854 Alchemy Glove [1] Accessory 1 2 INT +1, MDEF +2, Acid Terror and Fire Demonstration damage increased by 5%
28430 Arch Bishop Ring [1] Accessory 0 3 LUK +3, PFLEE +3, Heal Power +3%, SP cost -3%
28429 Arquien's Necklace [1] Accessory 0 3 Increase bu half all Weapon Masteries level
5823 Arrow of Love [0] Accessory 0 3 DEX and AGI +4
2892 Assassin's Glove [1] Accessory 2 3 CRIT +2, ASPD +2%, FLEE +2%
2781 Aumdura's Benefit [1] Accessory 1 3 All stats +1, MDEF +1
5825 Badge Of Order Grace [0] Accessory 2 3 MDEF +2, HP +2%, ATK +2%, SP +2%, MATK +2%
2910 Bakunawa Agimat Tattoo [0] Accessory 2 1 ATK +3%, ASPD +3%
2911 Bawaya Agimat Tattoo [0] Accessory 0 1 Heal Power +3%, Item recovery +3%, PFLEE/MFLEE +2
2907 Bangungot Agimat Tattoo [0] Accessory 2 1 MATK +3%, Casting time -3%
2664 Belcarf [0] Accessory 0 1 DEX, INT +2
28531 Blacksmith's Gloves [1] Accessory 2 3 Grants 20% immunity to all piece of stuff, also grants 0,1% chance to break target's weapon or armor when attacking physically
2790 Bradium Brooch [1] Accessory 0 3 FLEE +4, AGI +1, LUK +2
2789 Bradium Ring [1] Accessory 0 3 STR +1, VIT +1, ATK +5
2788 Bradium Earring [1] Accessory 0 3 INT +1, DEX +1, MATK +5
32222 Brooch of Hero [1] Accessory 0 3 Grants 5% resistance to all status, All stats +1
2702 Buffalo Horn [1] Accessory 0 2 Combo ASPD +2%
2646 Bunch of Carnations [0] Accessory 0 2 All stats +2
2841 Karakas Ring [0] Accessory 2 3 All stats +2, MDEF +2, hP/SP +2%, XP +10%
28354 City Map [1] Accessory 0 0 In a city : Haste and Walking Speed +10% (cumulative)
2943 Critical Ring [1] Accessory 0 3 Combo CRIT +5
2893 Cursed Heart [1] Accessory 0 1 Grants 2% chance to curse target when attacking physically or magically
2909 Darkness Ring [1] Accessory 0 3 Increase Dark and Poison element damage by 5%
2948 Demon Wing [1] Accessory 0 2 Combo FLEE +5
28411 Emerald Earring [1] Accessory 0 3 Combo AGI/INT/DEX +1, Walking speed while performing +5%
28573 Emerald Ring [1] Accessory 0 3 Combo AGI/INT/DEX +1, Performing bonus +5%
2889 Endure Ring [1] Accessory 0 3 Maximum HP +3*BaseLevel, Maximum HP +3%
2794 Magic Stone Ring [1] Accessory 0 3 MATK +3% but Casting Time +3%, After skill delay +3%, SP cost +3%
2665 Exorcising Ring [0] Accessory 0 2 XP/damage/resistance against Demon or Undead 10%
28438 Fairy Leaf Powder [1] Accessory 0 3 DEX +2, After skill delay -5%
28321 Falconer Claw [1] Accessory 0 3 Blitz Beat inflict a Critical Attack when hit and Falcon Assault inflict Deep Wound Level 1
28322 Falconer Glove [1] Accessory 0 3 Combo Blitz Beat inflict Agility Decrease Level 1 and Falcon Assault inflict Slow Cast Level 2
28386 Fallen Monk Rosary [1] Accessory 0 3 CRIT +4, ASPD +4%, Combo's skills damage +4%
2641 Fashion Hip Sack [0] Accessory 0 1 STR/DEX/INT +1, weight capacity +10%
28434 Fist Fighter's Glove [1] Accessory 2 2 STR +2, ATK +2%, HP +2%, if unarmed : ATK +BaseLevel/2
2663 Gauntlet of Hit [0] Accessory 2 2 HIT +10, STR/DEX +2
28521 Giant's Protection [1] Accessory 1 2 ATK +10, Increase damage on big targets by 5%, reduce damage recieved by big targets by 5%
28333 Mammonite Ring [1] Accessory 0 2 HP +2*BaseLevel, SP +2*BaseLevel/10, Increase zenys get with each monster killed by 50%
2983 Greed Brooch [1] Accessory 0 3 Increase zeny from monsters by half
2795 Green Apple Ring [1] Accessory 0 1 Increase apple recovery by 100%, VIT +2, if an attack inflict more than 1% of maximum HP then an apple is automatically used for instant refreshements
2707 Gusli [1] Accessory 0 1 Increase performing bonus by 5%
2985 Gyges Ring [1] Accessory 0 3 INT +2, MDEF +4
2906 Happy Gauntlet [1] Accessory 3 3 MDEF +3, chance to drop Diamond when killing a monster (official effect)
28437 Hibram's Gloves [1] Accessory 0 3 INT +1, MATK +3%, SP cost reduce by 3%, Heal Power +3%, Casting Time -3%, After skill delay -3%
28442 Hippie Feather [1] Accessory 0 2 MFLEE +5, dancer/bard jobs : PFLEE +5
28501 Horn of Kirin [1] Accessory 1 3 AGI +2, After skill delay -5%, walking speed +3% (cumulative)
28491 Hunting Knife [1] Accessory 0 2 LUK +3, HIT +10, long range critical increased by 5
28551 Imperial Glove [1] Accessory 0 3 ATK +5%, Casting time -5%, 10% no cast cancel (works in pvp)
28372 Imperial Ring [1] Accessory 0 2 STR/DEX/INT +1, HP/SP +3%
2633 Jade Ring [1] Accessory 0 2 Reduce elemental damage (but neutral) by 5%, double any elemental cards in muffler (but neutral)
28332 Jewerly Ring [0] Accessory 0 2 LUK +10
2978 Kind Heart [1] Accessory 0 3 Maximum HP +5*BaseLevel, recovers BaseLevel/4 HP per seconds
2799 Kuirpenring [1] Accessory 0 2 Maximum HP +2*BaseLevel, Maximum SP +3*BaseLevel/10, 5% chance to cast Angelus or Endure Level 3 (*) when attacked (phy or mag)
2666 Lantern of Hope [0] Accessory 0 3 STR/DEX/INT +2, Grant 10% resistance to blind status and 3% chance to cause it when attacking physically or magically
2864 Light Of Cure [0] Accessory 0 3 VIT +5, Heal Power +5%, Item heal +5%
28433 Luminous Blue Stone [1] Accessory 0 3 AGI +3, Critical damage +5%, when using Hiding/cloaking grants "Critical damage +10%" for 10 seconds
28306 Luna's Blessing [0] Accessory 0 3 MDEF +3, All stats +1, chance to cast Tarot Fate of Cards Level 5 when attacking (doubled for dancers and bards)
2989 Floral Bracelet [1] Accessory 0 2 Without a bow long range damage +5%
28377 Magical Ring [1] Accessory 0 3 Each Bolt skills increase elemental damage done by their elements by 1% every 2 levels
28507 Magician's Gloves [1] Accessory 0 3 Ignore 5% of target's MDEF and Casting Time -5% BUT After skill delay +10%, SP cost +10%
2714 Marvelous Pendant [1] Accessory 0 3 Damage recieved can't exeeds 90% of maximum HP
28425 Mercenary Ring [0] Accessory 1 2 VIT +3, MaxHP +BaseLevel*4
28426 Soldier Ring [0] Accessory 1 2 INT +3, MaxSP +BaseLevel*4/10
2763 True Skull Ring [0] Accessory 0 3 ATK/MATK +4%, HP +4%, Heal Power +4%, grant the use of Sight Level 1
2647 True Nile Rose [1] Accessory 0 3 STR/DEX/INT +1, AGI/VIT +2, LUK +4
2845 No Fear Belt [0] Accessory 2 2 MDEF +2, ATK/MATK +2%, Increase resistance to all status by 5%
2639 Occult Incense [0] Accessory 2 1 AGI, INT +2
2638 Sacred Incense [0] Accessory 2 1 STR, LUK +2
28565 Perverse Demon Mask [1] Accessory 1 2 MDEF +1, Convert 10% of INT into STR and vice versa, same with DEX and VIT, same with AGI and LUK
2745 Pinguicula Corsage [1] Accessory 0 2 MDEF +2, Maximum SP +BaseLevel/3
28356 Prontera Badge [0] Accessory 0 2 When in a city : ATK/MATK +15%, Maximum HP/SP +15%, walking speed +5% (cumulative) (works in invasion map)
32206 Prontera Militia Glove [1] Accessory 1 2 ASPD +3%, VIT +3, reduce damage by 3% when recieved by none neutral monsters
28920 Diamond Shield [0] Shield Heavy (MDEF) 3 MFLEE +20, PFLEE +20, 20% critical defense
28499 Proof of Glory [0] Accessory 0 3 MFLEE +5, PFLEE +5, 5% critical defense
28484 Rebel Scarf [1] Accessory 0 3 DEX +1, 5% chance to cast Arrow Repel Level 1 when attacked
2976 Red Lantern [1] Accessory 0 3 Sight automatically cast Spider Web Level 1 when a target is discovered
2880 Ring Lupak [0] Accessory 1 2 MDEF +1, Maximum HP +2*BaseLevel, Maximum SP +5*BaseLevel/10
2866 Ring Of Archbishop [0] Accessory 0 3 INT/DEX/LUK +3
32258 Ring of Jupiter [1] Accessory 0 3 INT +1, 5% chance to cast Jupitel Thunder Level 1 when attacked
28483 Royal Guardian Ring [1] Accessory 0 3 DEF/MDEF/HP/SP +5%
28410 Sapphire Wrist [1] Accessory 0 3 INT/DEX/LUK +1
2865 Seal Of Cathedral [0] Accessory 0 3 INT +2, VIT +2, Heal Power +5%, holy damage increased by 5%, 10% resistance to holy damage property
28379 Shadow Ring [1] Accessory 0 3 When Hiding or cloaking or stalking is used : FLEE/HIT +10% for 10 seconds (double if two rings equipped)
28422 Shiny Branch Talisman [1] Accessory 0 3 LUK +15%
2949 Silversmith Bracelet [1] Accessory 3 3 Allstats +1, MDEF +3, Increase Cooldown on skills like SpellBreaker by 3s
2711 Perfect Spiritual Ring [0] Accessory 0 3 Combo INT/DEX +3
2894 Sura Gauntlet [0] Accessory 0 3 Maximum SP +6%, Maximum HP -6%, STR +5
2853 Telekinetic Orb [0] Accessory 1 3 Re Drop MDEF +3, INT +3, ghost element damage +5%, Maximum SP +2*BaseLevel/10
28594 Temporal Ring [1] Accessory 0 3 HP/SP -5% but Casting Time -5%, After skill delay -5%, walking speed +5% (cumulative)
28492 Thieve's Guide Vol.1 [1] Accessory 0 3 STR/AGI/INT +1
5817 Valentine Pledge [0] Accessory 1 2 MDEF +3, FLEE +10, Heal Power +5%
28564 Valkyrie Drop [1] Accessory 0 3 VIT +2, Sp recovery +20%, Holy damage +5%, Resistance to all elements but neutral 2%
28441 Vigilante Badge [0] Accessory 0 3 Long Range Damage +5%, on thief : FLEE +5%, on archer : Reflect 5% range damage, on swordman : HP +5%, on acolyte : SP +5%, on mage : Reflect 5% magic
2673 Warrior's Shining Ring [0] Accessory 0 3 ATK/MATK +2 per weapon refine level, HP recovery +5% per armor refine level, SP recovery +2% per boots refine level, FLEE +1 per muffler refine level, HIT +1 per hat refine level
2914 Wizard Left Eye [1] Accessory 0 3 INT +2, MDEF +3, Casting Time +3%
28500 Zealous Necklace [1] Accessory 0 3 After skill delay -7%, walking speed +2% (cumulative)
ID Name Type DEF Tier Where Set/Combo Effects
2898 Dark Rosary [1] Accessory 1 2 MDEF +2, Reduces damage taken from Dark Property attacks by 7%
2878 Bracelet Arunairi [1] Accessory 1 2 MDEF +2, Reduces damage taken from Earth Property attacks by 7%
2879 Badge Giorredart [1] Accessory 1 2 MDEF +2, Reduces damage taken from Wind Property attacks by 7%
2877 Glove Sabik [1] Accessory 1 2 MDEF +2, Reduces damage taken from Fire Property attacks by 7%
2876 Necklace Spica [1] Accessory 1 2 MDEF +2, Reduces damage taken from Water Property attacks by 7%
ID Name Type DEF Tier Where Set/Combo Effects
2925 Agility Glove [1] Accessory 1 2 Flee +1 every 9 points of AGI, HP +2*BaseLevel, SP +2*BaseLevel/10
2927 Dexterous Glove [1] Accessory 1 2 Hit +1 every 9 points of DEX, HP +2*BaseLevel, SP +2*BaseLevel/10
2924 Intellect Glove [1] Accessory 1 2 MATK +2 every 9 points of INT, HP +2*BaseLevel, SP +2*BaseLevel/10
2928 Lucky Glove [1] Accessory 1 2 CRIT +1 evert 9 points of LUK, HP +2*BaseLevel, SP +2*BaseLevel/10
2923 Strong Glove [1] Accessory 1 2 ATK +2 every 9 points of STR, HP +2*BaseLevel, SP +2*BaseLevel/10
2926 Protective Glove [1] Accessory 1 2 DEF2/MDEF2 +1 every 2 points of VIT, HP +2*BaseLevel, SP +2*BaseLevel/10
ID Name Type DEF Tier Where Set/Combo Effects
2832 Freyja's Ring [1] Accessory 0 3 Combo Enables use of Heal Level 1 and Teleport Level 1
2811 Freyja's North Bracelet [0] Accessory 1 3 VIT/LUK/AGI +3
2812 Freyja's South Bracelet [0] Accessory 1 3 STR/DEX/VIT +3
2813 Freyja's Eastern Bracelet [0] Accessory 1 3 INT/DEX/LUK +3
2814 Freyja's Western Bracelet [0] Accessory 1 3 INT/STR/AGI +3
ID Name Type DEF Tier Where Set/Combo Effects
2951 Kvasir Ring Blue [0] Accessory 1 3 MDEF +1, All stats +2, for the element Water : increase that element damages by 5%, if INT > STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT < STR or DEX : cast Elemental attack attribute Level 2 instead
2954 Kvasir Ring Brown [0] Accessory 1 3 MDEF +1, All stats +2, for the element Earth : increase that element damages by 5%, if INT > STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT < STR or DEX : cast Elemental attack attribute Level 2 instead
2953 Kvasir Ring Green [0] Accessory 1 3 MDEF +1, All stats +2, for the element Wind : increase that element damages by 5%, if INT > STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT < STR or DEX : cast Elemental attack attribute Level 2 instead
2952 Kvasir Ring Red [0] Accessory 1 3 MDEF +1, All stats +2, for the element Fire : increase that element damages by 5%, if INT > STR or DEX : Grants 5% chance to cast an elemental bolt Level 3 when attacking (phy or mag), if INT < STR or DEX : cast Elemental attack attribute Level 2 instead
ID Name Type DEF Tier Where Set/Combo Effects
2980 Evil Spirit Gloves [1] Accessory 0 3 MDEF+2, Increase Ghost element damage by 10%
32237 Celine's Brooch [1] Accessory 0 3 5% chance to cast Soul Strike Level 6 (*, increase by half the aquired level of Soul Strike) or Ghost Attack Level 2 (*, increase by half the aquired level of Holy Cross) when physically or magically attacking (depending if INT > STR or not)
ID Name Type DEF Tier Where Set/Combo Effects
2779 Dark Knight Belt [0] Accessory 2 3 Increase dark element damage by 10%
2780 Dark Knight Glove [0] Accessory 2 3 5% chance to cast Dark Strike Level 6 (*, increase by half the aquired level of Soul Strike) or Dark Attack Level 2 (*, increase by half the aquired level of Holy Cross) when physically or magically attacking (depending if INT > STR or not)
ID Name Type DEF Tier Where Set/Combo Effects
2903 Morpheus's Armlet [1] Accessory 0 3 Combo INT +1, maximum SP +5%
2902 Morpheus's Ring [1] Accessory 0 3 to craft INT +1, maximum SP +5%
ID Name Type DEF Tier Where Set/Combo Effects
2900 Morrigane's Belt [1] Accessory 0 3 Combo ATK +5, CRIT +3
2901 Morrigane's Pendant [1] Accessory 0 3 to craft STR +2, CRIT +3
ID Name Type DEF Tier Where Set/Combo Effects
2991 Pendant of Chaos [1] Accessory 0 3 Resistance to confusion 20%, 5% chance to inflict confusion when attacking physically or magically, 2% chance to cast Wide Confusion Level 2 when attacked, adds 10% damage on a confused target
2990 Pendant of Harmony [1] Accessory 0 3 Resistance to silence 20%, 5% chance to inflict silence when attacking physically or magically, 2% chance to cast Wide Silence Level 2 when attacked, adds 10% damage on a silenced target
2992 Pendant of Maelstrom [1] Accessory 0 3 5% chance to inflict some status (random) when attacking physically or magically, 2% chance to cast some (random) Wide Status Level 2 when attacked, adds 5% damage on a target for every status
2858 Pendant Of Guardian [1] Accessory 2 3 MDEF +2, Reduce 10% of damage recieved with Devotion (custom bonus)
ID Name Type DEF Tier Where Set/Combo Effects
2986 Snake Ring [1] Accessory 0 3 MDEF +2, DEX +3, DEF -2