Swordman Skill Modifications

From DARO

Introduction

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.

  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
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Skills

Sm sword.png Sword Mastery

 Increases damage with One-Handed Sword and Dagger class weapon. 
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 Max Level: 10              Skill Form: Passive 
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 [Lv 1]: Damage +5 
 [Lv 2]: Damage +10 
 [Lv 3]: Damage +15 
 [Lv 4]: Damage +20 
 [Lv 5]: Damage +25 
 [Lv 6]: Damage +30 
 [Lv 7]: Damage +35 
 [Lv 8]: Damage +40 
 [Lv 9]: Damage +45 
 [Lv 10]: Damage +50 

Sm twohand.png Two-Handed Weapon Mastery

 Increases damage with Two-Handed Weapon class weapon. 
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 Max Level: 10              Skill Form: Passive 
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 +10 damage on skill attacks and +2 damage right hand weapon per SkillLv.
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 [Lv 1]: Damage +5, sword/axe/mace/spear damage +0.5% 
 [Lv 2]: Damage +10, sword/axe/mace/spear damage +1% 
 [Lv 3]: Damage +15, sword/axe/mace/spear damage +1.5% 
 [Lv 4]: Damage +20, sword/axe/mace/spear damage +2% 
 [Lv 5]: Damage +25, sword/axe/mace/spear damage +2.5% 
 [Lv 6]: Damage +30, sword/axe/mace/spear damage +3% 
 [Lv 7]: Damage +35, sword/axe/mace/spear damage +3.5% 
 [Lv 8]: Damage +40, sword/axe/mace/spear damage +4% 
 [Lv 9]: Damage +45, sword/axe/mace/spear damage +4.5% 
 [Lv 10]: Damage +50, sword/axe/mace/spear damage +5% 

Sm recovery.png Increase HP Recovery

 Enhances natural HP regeneration. MaxHP affects how much HP restoration is increased by this skill. 
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 Max Level: 10             Skill Form: Passive 
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 [Lv 1]: HP +5 every 10 sec 
 [Lv 2]: HP +10 every 10 sec 
 [Lv 3]: HP +15 every 10 sec 
 [Lv 4]: HP +20 every 10 sec 
 [Lv 5]: HP +25 every 10 sec 
 [Lv 6]: HP +30 every 10 sec 
 [Lv 7]: HP +35 every 10 sec 
 [Lv 8]: HP +40 every 10 sec 
 [Lv 9]: HP +45 every 10 sec 
 [Lv 10]: HP +50 every 10 sec 

Sm bash.png Bash

 Bash Info.gif
 Hits an enemy with crushing force that can inflict Stun status.
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 Max Level: 10             Skill Form: Physical attack 
 Target: 1 Enemy       Cast: 0 sec
 Range: 1 Cell            Delay: ASPD based
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 [Lv 1]: 130% damage, Hit +5%, Stun2.5% 
 [Lv 2]: 160% damage, Hit +10%, Stun 5% 
 [Lv 3]: 190% damage, Hit +15%, Stun 7.5% 
 [Lv 4]: 220% damage, Hit +20%, Stun 10% 
 [Lv 5]: 250% damage, Hit +25%, Stun 12.5% 
 [Lv 6]: 280% damage, Hit +30%, Stun 15% 
 [Lv 7]: 310% damage, Hit +35%, Stun 17.5% 
 [Lv 8]: 340% damage, Hit +40%, Stun 20% 
 [Lv 9]: 370% damage, Hit +45%, Stun 22.5% 
 [Lv 10]: 400% damage, Hit +50%, Stun 25% 

Sm magnum.png Magnum Break

 Magnum Break Info.gif
 Drains a small amount of the caster's HP to inflict Fire elemental area 5x5 cells effect damage on enemies in the caster's vicinity and force them backward. For 10 seconds after Magnum Break, caster's weapon will receive a 20% Fire elemental strength enhancement. 
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 Max Level: 10         Skill Form: Physical attack 
 Target: Self            Cast: 0 sec            Delay: 2 sec
 Element: Fire 
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 [Lv 1]: 120% damage, Hit +10%, 20 HP cost 
 [Lv 2]: 140% damage, Hit +20%, 20 HP cost 
 [Lv 3]: 160% damage, Hit +30%, 19 HP cost 
 [Lv 4]: 180% damage, Hit +40%, 19 HP cost 
 [Lv 5]: 200% damage, Hit +50%, 18 HP cost 
 [Lv 6]: 220% damage, Hit +60%, 18 HP cost 
 [Lv 7]: 240% damage, Hit +70%, 17 HP cost 
 [Lv 8]: 260% damage, Hit +80%, 17 HP cost 
 [Lv 9]: 280% damage, Hit +90%, 16 HP cost 
 [Lv 10]: 300% damage, Hit +100%, 16 HP cost 
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 Requirement: Bash 5 

Sm provoke.png Provoke

 Provoke Info.gif
 Enrages a target to decrease its DEF while reducing its ATK for 10 sec. SkillLv affects the success chance, however, the success is also affected by the difference between caster's and target's level.
 Bypass all kind of conditions, if the skill is successfull then the monster change its current targets regardless of factors like distance, AI type, elite or not.
 Effective on Boss and MvP
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 Max Level: 10             Skill Form: Active 
 Target: 1 Enemy       Cooldown: 1sec
 Range: 9 Cells
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 If given by Autoberserk, Damage +2% +3% per Lv, Def -6% per Lv (Old effect), otherwise, it decreases ATK/DEF/DEF2.
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 [Lv 1]: 73% chance, ATK -1%,DEF2 -6%,DEF -2%
 [Lv 2]: 76% chance, ATK -2%,DEF2 -12%,DEF -4%
 [Lv 3]: 79% chance, ATK -3%,DEF2 -18%,DEF -6%
 [Lv 4]: 82% chance, ATK -4%,DEF2 -24%,DEF -8%
 [Lv 5]: 85% chance, ATK -5%,DEF2 -30%,DEF -10%
 [Lv 6]: 88% chance, ATK -6%,DEF2 -36%,DEF -12%
 [Lv 7]: 91% chance, ATK -7%,DEF2 -42%,DEF -14%
 [Lv 8]: 94% chance, ATK -8%,DEF2 -48%,DEF -16%
 [Lv 9]: 97% chance, ATK -9%,DEF2 -54%,DEF -18%
 [Lv 10]: 100% chance, ATK -10%,DEF2 -60%,DEF -20%

Sm endure.png Endure

 Endure Info.gif
 Removes attack and movement delay that occurs when a character receives damage. 
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 Max Level: 10             Skill Form: Active 
 Target: Self
 Cooldown: 10sec
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 Also works in War of Emperium.
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 [Lv 1]: 10 sec, Mdef +1, Def+1 
 [Lv 2]: 13 sec, Mdef +2, Def+2 
 [Lv 3]: 16 sec, Mdef +3, Def+3 
 [Lv 4]: 19 sec, Mdef +4, Def+4 
 [Lv 5]: 22 sec, Mdef +5, Def+5 
 [Lv 6]: 25 sec, Mdef +6, Def+6 
 [Lv 7]: 28 sec, Mdef +7, Def+7 
 [Lv 8]: 31 sec, Mdef +8, Def+8 
 [Lv 9]: 34 sec, Mdef +9, Def+9 
 [Lv 10]: 37 sec, Mdef +10, Def+10 
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 Requirement: Provoke 5 

Sm movingrecovery.png Moving HP Recovery

 Character regenerates HP while walking. Rate is 50% of standing recovery.
 The Increase Recovery skill does not affect HP Recovery While Moving. 
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 Max Level: 5              Skill Form: Passive 
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 [Lv 1]: Rate 55% 
 [Lv 2]: Rate 60% 
 [Lv 3]: Rate 65% 
 [Lv 4]: Rate 70% 
 [Lv 5]: Rate 75% 
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 Requirement: Finish Quest / Platinum Skills 

Sm fatalblow.png Fatal Blow

 Increases the probability to do a critical skill and enhances it. 
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 Max Level: 5              Skill Form: Passive 
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 [Lv 1]: Skill damage +1%, Critical skill ignore 2% def, Critical skill hit rate +3%, 1% chance to do a critical physical, magical or misc skill attacks 
 [Lv 2]: Skill damage +2%, Critical skill ignore 4% def, Critical skill hit rate +6%, 2% chance to do a critical physical, magical or misc skill attacks 
 [Lv 3]: Skill damage +3%, Critical skill ignore 6% def, Critical skill hit rate +9%, 3% chance to do a critical physical, magical or misc skill attacks 
 [Lv 4]: Skill damage +4%, Critical skill ignore 8% def, Critical skill hit rate +12%, 4% chance to do a critical physical, magical or misc skill attacks 
 [Lv 5]: Skill damage +5%, Critical skill ignore 10% def, Critical skill hit rate +15%, 5% chance to do a critical physical, magical or misc skill attacks 
               *     Kugan - Specialization :     *
 [Lv 6]: Skill damage +6%, Critical skill ignore 12% def, Critical skill hit rate +18%, 6% chance to do a critical physical, magical or misc skill attacks 
 [Lv 7]: Skill damage +7%, Critical skill ignore 14% def, Critical skill hit rate +21%, 7% chance to do a critical physical, magical or misc skill attacks 
 [Lv 8]: Skill damage +8%, Critical skill ignore 16% def, Critical skill hit rate +24%, 8% chance to do a critical physical, magical or misc skill attacks 
 [Lv 9]: Skill damage +9%, Critical skill ignore 18% def, Critical skill hit rate +27%, 9% chance to do a critical physical, magical or misc skill attacks 
 [Lv 10]: Skill damage +10%, Critical skill ignore 20% def, Critical skill hit rate +30%, 10% chance to do a critical physical, magical or misc skill attacks 
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 Requirement: Finish Quest / Platinum Skills 

Sm autoberserk.png Auto Berserk

 Empowered by rage, character enters condition that is equivalent to Level 10 Provoke status when HP is reduced to less than 25% of MaxHP.
 Provoked status lasts until character HP is restored to more than 25% of MaxHP or if Provoke effect is nullified. 
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 Max Level: 5     Skill Form: Passive with activation 
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 [Lv 1]: Provoked status 
 [Lv 2]: Provoked status, +3% ATK and -5% DEF2 
 [Lv 3]: Provoked status, +6% ATK and -10% DEF2 
 [Lv 4]: Provoked status, +9% ATK and -15% DEF2 
 [Lv 5]: Provoked status, +12% ATK and -20% DEF2 
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 Requirement: Finish Quest / Platinum Skills 
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