Difference between revisions of "Sylph"
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! Level !! Skill | ! Level !! Skill | ||
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− | | 1 || AutoSpell Level | + | | 1 || AutoSpell Level 2 |
|- | |- | ||
− | | 2 || AutoSpell Level | + | | 2 || AutoSpell Level 4 |
|- | |- | ||
− | | 3 || AutoSpell Level | + | | 3 || AutoSpell Level 6 |
|- | |- | ||
− | | 4 || AutoSpell Level | + | | 4 || AutoSpell Level 8 |
|- | |- | ||
− | | 5 || AutoSpell Level | + | | 5 || AutoSpell Level 10 |
|} | |} | ||
Revision as of 04:14, 9 May 2022
Description
Original Job :
Version : 1.0
Kugans
Hybrid Specialization
ID : 4540
Type : Passive
Max Level : 5
Cost to learn : 2
Description : Each level grants +1 to one attribute and +1% HP/SP.
Level | Attribute |
---|---|
1 | INT |
2 | AGI |
3 | DEX |
4 | AGI |
5 | INT |
Hybrid Attack
ID : 4541
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Ghost Attack.
Ghost Attack is a NPC skill which deal at weapon range some ghost attribute physical damage.
Level | Skill | SP | Cast | Cooldown | Damage | ASD |
---|---|---|---|---|---|---|
1 | Ghost Attack Level 1 | 3 | 0 | 0 | 100% of ATK | 0 |
1 | Ghost Attack Level 1 | 6 | 0 | 0 | 200% of ATK | 0 |
1 | Ghost Attack Level 2 | 9 | 0 | 0 | 300% of ATK | 0 |
1 | Ghost Attack Level 2 | 12 | 0 | 0 | 400% of ATK | 0 |
1 | Ghost Attack Level 3 | 15 | 0 | 0 | 500% of ATK | 0 |
1 | Ghost Attack Level 3 | 18 | 0,2s | 2s | 600% of ATK | 0,5s |
1 | Ghost Attack Level 4 | 21 | 0,4s | 4s | 700% of ATK | 0,5s |
1 | Ghost Attack Level 4 | 24 | 0,6s | 6s | 800% of ATK | 0,5s |
1 | Ghost Attack Level 5 | 27 | 0,8s | 8s | 900% of ATK | 0,5s |
1 | Ghost Attack Level 5 | 30 | 1s | 10s | 1000% of ATK | 0,5s |
Already Soul Strike Learned : When used inflict resistance debuff on target at 3/6/9/12/15% for 7 seconds
- Devotion to the element grants a chance to cast the soul strike at level following this skill at twice the level aquired, chance to cast the spell is equal to 2,5x the devotion rate (40% or higher = always)
Hybrid Spell
ID : 4542
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of AutoSpell.
Level | Skill |
---|---|
1 | AutoSpell Level 2 |
2 | AutoSpell Level 4 |
3 | AutoSpell Level 6 |
4 | AutoSpell Level 8 |
5 | AutoSpell Level 10 |
Already Learned : Increase the level of AutoSpell by 1 per Hybrid Spell level.
Hybrid Coat
ID : 4543
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Energy Coat.
Level | Skill |
---|---|
1 | Energy Coat Level 1 |
2 | Energy Coat Level 2 |
3 | Energy Coat Level 3 |
4 | Energy Coat Level 4 |
5 | Energy Coat Level 5 |
Already Learned : Increase the level of Energy Coat by 1 per Hybrid Coat level.
Hybrid Freedom
ID : 4544
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Free Cast.
Level | Skill |
---|---|
1 | Free Cast Level 1 |
2 | Free Cast Level 2 |
3 | Free Cast Level 3 |
4 | Free Cast Level 4 |
5 | Free Cast Level 5 |
Already Learned : Increase the level of Free Cast by 1 per Sorcerous Freedom level.
- At level 15: 95% Walking Speed and 110% ATK speed
- Can be stack with Sorcerer Specialization to achieve level 20: 115% Walking Speed and 120% ATK speed
Hybrid Napalm
ID : 4545
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Napalm Beat.
Level | Skill |
---|---|
1 | Napalm Beat Level 2 |
2 | Napalm Beat Level 4 |
3 | Napalm Beat Level 6 |
4 | Napalm Beat Level 8 |
5 | Napalm Beat Level 10 |
Already Learned : Drain SP of the target by 4/8/12/16/20% for 7s. Gains 10 SP per level (+INT%). User's MaxSP will be increased by 2/4/6/8/10% and an extra percentage value based on his own MaxSP. Target's MaxSP will be decreased by 2/4/6/8/10% and an extra percentage based on his own MaxSP. (Reduced by MDEF)
Hybrid Celerity
ID : 4546
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Whenever the player strikes with physical attacks he receive a buff to casting time for a short period of time (7 seconds).
Whenever the player strikes with magical attacks he receive a buff to attack speed for a short period of time (7 seconds).
Level | Casting Time / ASD | ASPD |
---|---|---|
1 | 5% | 1% (2% if autospell not active) |
2 | 10% | 2% (4% if autospell not active) |
3 | 15% | 3% (6% if autospell not active) |
4 | 20% | 4% (8% if autospell not active) |
5 | 25% | 5% (10% if autospell not active) |
Hybrid Mastery
ID : 4547
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Attack speed is affected by base INT.
Level | ASPD |
---|---|
1 | 1% every 30 base INT |
2 | 1% every 25 base INT |
3 | 1% every 20 base INT |
4 | 1% every 15 base INT |
5 | 1% every 10 base INT |
Hybrid Adaptation
ID : 4548
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Whenever the player strikes with physical attacks he receive a buff to magical piercing effect for a short period of time (7 seconds).
Whenever the player strikes with magical attacks he receive a buff to physical piercing effect for a short period of time (7 seconds).
Level | Piercing Effect |
---|---|
1 | 3% |
2 | 6% |
3 | 9% |
4 | 12% |
5 | 15% |
Hybrid Armor
ID : 4549
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : The player can choose an element among fire, water, earth and wind. For a notable period of time, he receive effects depending on the choosen element.
- Fire : Fire resistance increased, Water resistance reduced, grants bonus damage to fire attacks, counter attacks with fire battle damage which are increased by target's VIT.
- Water : Water resistance increased, Wind resistance reduced, grants bonus damage to Water attacks, counter attacks with water battle damage which are increased by target's INT.
- Earth : Earth resistance increased, Fire resistance reduced, grants bonus damage to Earth attacks, counter attacks earth fire battle damage which are are increased by target's STR.
- Wind : Wind resistance increased, Earth resistance reduced, grants bonus damage to Wind attacks, counter attacks with wind battle damage which are are increased by target's DEX.
Those Damages are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears an element.
Finally DEF2 and MDEF2 are increased by a lot. Also, damage received from Acid Demonstration are reduced by the same percentage.
Level | Resistance Bonus | Resistance Malus | Damage Bonus | Battle Damage | DEF2 & MDEF2 |
---|---|---|---|---|---|
1 | 7% | 3% | 2% | 50% | +10% and +10 |
2 | 14% | 6% | 4% | 75% | +20% and +20 |
3 | 21% | 9% | 6% | 100% | +30% and +30 |
4 | 28% | 12% | 8% | 125% | +40% and +40 |
5 | 35% | 15% | 10% | 150% | +50% and +50 |