Difference between revisions of "Tenchu"

From DARO
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! Level !! Effect !!  Chance
 
! Level !! Effect !!  Chance
 
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| 1 || Throw Huuma Shuriken Level 2 || 10 + DEX * 0.6%
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| 1 || Throw Shuriken Level 2 || 10 + DEX * 0.6%
 
|-
 
|-
| 2 || Throw Huuma Shuriken Level 4 || 10 + DEX * 0.7%
+
| 2 || Throw Shuriken Level 4 || 10 + DEX * 0.7%
 
|-
 
|-
| 3 || Throw Huuma Shuriken Level 6 || 10 + DEX * 0.8%
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| 3 || Throw Shuriken Level 6 || 10 + DEX * 0.8%
 
|-
 
|-
| 4 || Throw Huuma Shuriken Level 8 || 10 + DEX * 0.9%
+
| 4 || Throw Shuriken Level 8 || 10 + DEX * 0.9%
 
|-
 
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| 5 || Throw Huuma Shuriken Level 10 || 10 + DEX * 1%
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| 5 || Throw Shuriken Level 10 || 10 + DEX * 1%
 
|}
 
|}
  

Revision as of 18:23, 15 October 2021

Description

Original Job : Ninja
Version : 1.0

NOT IMPLEMENTED YET <3

Kugans

Quick Specialization

ID : 4600
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute.

Level Attribute
1 DEX
2 AGI
3 LUK
4 AGI
5 DEX

Quick Shuriken

ID : 4601
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Throw Shuriken.

Level Skill
1 Throw Shuriken Level 1
2 Throw Shuriken Level 2
3 Throw Shuriken Level 3
4 Throw Shuriken Level 4
5 Throw Shuriken Level 5

Already Learned : Throw Shuriken have some chance to autocast itself, without limits.
Chances are based on base DEX.

Level Recast
1 bDEX * 0.05%
2 bDEX * 0.10%
3 bDEX * 0.15%
4 bDEX * 0.20%
5 bDEX * 0.25%

Quick Kunaï

ID : 4602
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Throw Kunaï.

Level Skill
1 Throw Kunaï Level 1
2 Throw Kunaï Level 2
3 Throw Kunaï Level 3
4 Throw Kunaï Level 4
5 Throw Kunaï Level 5

Already Learned : Throw Kunaï can cast itself again on every hits.
In addition, Throw Kunaï stagger targets more efficiently.

Level Rates Staggering
1 4% Stagger +10%
2 8% Stagger +20%
3 12% Stagger +30%
4 16% Stagger +40%
5 20% Stagger +50%

Quick Tatami

ID : 4603
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Reverse Tatami.

Level Skill Cooldown
1 Reverse Tatami Level 1 20 seconds
2 Reverse Tatami Level 1 16 seconds
3 Reverse Tatami Level 1 12 seconds
4 Reverse Tatami Level 1 8 seconds
5 Reverse Tatami Level 1 4 seconds

Already Learned : Now Reverse Tatami have an increased pushback and reduced after skill delay and cooldown.

Level Pushback ASD Cooldown
1 +1 -10% -10%
2 +1 -20% -20% 3 +2 -20% -20%
4 +2 -30% -30%
5 +3 -30% -30%

Quick Shadow

ID : 4604
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Illusionary Shadow.

Level Skill
1 Illusionary Shadow Level 1
2 Illusionary Shadow Level 2
3 Illusionary Shadow Level 3
4 Illusionary Shadow Level 4
5 Illusionary Shadow Level 5

Already Learned : While having Illusionary Shadow active the user may cast throw shurikens any time a long ranged attack is performed.
While having Illusionary Shadow active the user may cast throw kunaï any time a long ranged attack is received.
The chance of those effects to happens depends on the number of illusion still actives (number of hits before the effects ends).

Level Chance
1 Actives illusion x 10%
2 Actives illusion x 15%
3 Actives illusion x 20%
4 Actives illusion x 25%
5 Actives illusion x 30%

Quick Flee

ID : 4605
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Grants chance to avoid any misc attacks recieved.
This includes skills like: Asura, Falcon Assault, Traps, Acid Demonstration...

Level Avoid chance
1 4%
2 8%
3 12%
4 16%
5 20%

Quick Casting

ID : 4606
Type : Passive
Max Level : 5
Cost to learn : 1
Description : While casting the user may avoid any kind of attacks.
When the user have the initiative avoid rates are drastically increased (x5).

Level Avoidness
1 4%
2 8%
3 12%
4 16%
5 20%

Note:

  • The first attack is always ignored when this skill is level 5

Implementation note:

  • Should require a custom bonus, something approx bCastDefRate (but instead of -x% damage should reduce to 0 damages when rand < x)

Quick Haste

ID : 4607
Type : Passive
Max Level : 5
Cost to learn : 1
Description : The dexterity of the user is turned into several speed bonuses.
Bonus are ASD (after skill delay), casting time, ASPD (attack speed) and hit.
Only hit is express as +x bonus instead of +x%.

Level bonus formula
1 1% every 33 base DEX
2 1% every 27 base DEX
3 1% every 21 base DEX
4 1% every 15 base DEX
5 1% every 9 base DEX

Quick Huuma

ID : 4608
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Throw Huuma Shuriken.
This skill have a cooldown of 7 seconds.

Level Skill
1 Throw Huuma Shuriken Level 1
2 Throw Huuma Shuriken Level 2
3 Throw Huuma Shuriken Level 3
4 Throw Huuma Shuriken Level 4
5 Throw Huuma Shuriken Level 5

Already Learned : Throw Huuma Shuriken grants high chance to cast Throw Shuriken on every target hits.
Chance depends on base DEX.

Level Effect Chance
1 Throw Shuriken Level 2 10 + DEX * 0.6%
2 Throw Shuriken Level 4 10 + DEX * 0.7%
3 Throw Shuriken Level 6 10 + DEX * 0.8%
4 Throw Shuriken Level 8 10 + DEX * 0.9%
5 Throw Shuriken Level 10 10 + DEX * 1%

Quick Counter

ID : 4609
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 4
Casting Time : No
Cooldown : No
Duration : depends on level
Description : For a very short period of time the user can counter attack to ONE melee attacks by using Throw Kunaï.
Also the user can counter attack to a long ranged attack by using Throw Huuma Shuriken.
After the counter attack happen this effect wears off.

Level Skill level used Duration
1 Level acquired +1 0.8 seconds
2 Level acquired +2 1 seconds
3 Level acquired +3 1.2 seconds
4 Level acquired +4 1.4 seconds
5 Level acquired +5 1.6 seconds