Difference between revisions of "Thief Skill Modifications"

From DARO
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
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! colspan="8"| TF_DOUBLE
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! scope="row"colspan="8"| [[File:tf_double.png|none]] Double Attack
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! scope="row"colspan="8"| [[File:tf_double.png]] Double Attack
 
 
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
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! colspan="8"| TF_MISS
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! colspan="8"| [[File:tf_miss.png|none]] Improve Dodge
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! colspan="8"| [[File:tf_miss.png]] Improve Dodge
 
 
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
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! colspan="8"| TF_STEAL
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! colspan="8"| [[File:tf_steal.png|none]] Steal
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! colspan="8"| [[File:tf_steal.png]] Steal
 
 
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
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! colspan="8"| TF_HIDING
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! colspan="8"| [[File:tf_hiding.png|none]] Hiding
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! colspan="8"| [[File:tf_hiding.png]] Hiding
 
 
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! colspan="8"| TF_POISON
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! colspan="8"| [[File:tf_poison.png|none]] Envenom
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! colspan="8"| [[File:tf_poison.png]] Envenom
 
 
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! colspan="8"| TF_DETOXIFY
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! colspan="8"| [[File:tf_detoxify.png|none]] Detoxify
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! colspan="8"| [[File:tf_detoxify.png]] Detoxify
 
 
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{| class="wikitable weapons-table" style="text-align: center; margin: auto; width: 70%; border-collapse: separate; padding: 0.5em;"
 
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! colspan="8"| TF_SPRINKLESAND
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! colspan="8"| [[File:tf_sprinklesand.png|none]] Sprinkle Sand
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! colspan="8"| [[File:tf_sprinklesand.png]] Sprinkle Sand
 
 
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! colspan="8"| TF_BACKSLIDING
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! colspan="8"| [[File:tf_backsliding.png|none]] Back Slide
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! colspan="8"| [[File:tf_backsliding.png]] Back Slide
 
 
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! colspan="8"| TF_PICKSTONE
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! colspan="8"| [[File:tf_pickstone.png|none]] Pick Stone
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! colspan="8"| [[File:tf_pickstone.png]] Pick Stone
 
 
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! colspan="8"| TF_THROWSTONE
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! colspan="8"| [[File:tf_throwstone.png|none]] Throw Stone
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! colspan="8"| [[File:tf_throwstone.png]] Throw Stone
 
 
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Revision as of 09:01, 10 December 2021

Intro

A lot of Skills has been revisited just for you !

There you can see all In-Game informations you need about these modifications.


  Take note that Skills here are organized in a random order. That's why prerequisites aren't taken into account.
Spore.png

Skills

Tf double.png
Double Attack
Description : Increases the chance of dealing double attacks when using Dagger class weapons. This skill also affects Left-Hand damage with Katar class weapons.
Max Level : 10 Skill Form : Passive
Effects
Informations SP Cost
Level 1 5% Chance, +1 HIT, +3% Katar DMG
Level 2 10% Chance, +2 HIT, +5% Katar DMG
Level 3 15% Chance, +3 HIT, +7% Katar DMG
Level 4 20% Chance, +4 HIT, +9% Katar DMG
Level 5 25% Chance, +5 HIT, +11% Katar DMG
Level 6 30% Chance, +6 HIT, +13% Katar DMG
Level 7 35% Chance, +7 HIT, +15% Katar DMG
Level 8 40% Chance, +8 HIT, +17% Katar DMG
Level 9 45% Chance, +9 HIT, +19% Katar DMG
Level 10 50% Chance, +10 HIT, +21% Katar DMG


Tf miss.png
Improve Dodge
Description : Increases Flee. Flee bonus increases upon reaching 2nd class.
Max Level : 10 Skill Form : Passive
Effects
Informations SP Cost
Level 1 Flee +3 (+4 if 2nd job)
Level 2 Flee +6 (+8 if 2nd job)
Level 3 Flee +9 (+12 if 2nd job)
Level 4 Flee +12 (+16 if 2nd job)
Level 5 Flee +15 (+20 if 2nd job)
Level 6 Flee +18 (+24 if 2nd job)
Level 7 Flee +21 (+28 if 2nd job)
Level 8 Flee +24 (+32 if 2nd job)
Level 9 Flee +27 (+36 if 2nd job)
Level 10 Flee +30 (+40 if 2nd job)


Tf steal.png
Steal
Description : Steals an item from monster.
Additional Information : The user has 80% chance to steal 10% of target's attributes, plus/minus user's and target's levels.
If autocasted at long distance attacks chance to steal attributes are reduced (by 10% per cells).
Target's stolen attributes is reduced by 10% for 30sec (maximum 10), User receive that amount as a bonus for 30sec (no maximum).
Max Level : 10 Skill Form : Active Target : 1 Enemy Range : 1 Cell
Effects
Informations SP Cost
Level 1 VIT attribute
Level 2 AGI attribute
Level 3 INT attribute
Level 4 STR attribute
Level 5 DEX attribute
Level 6 VIT/LUK attribute
Level 7 STR/DEX attribute
Level 8 INT/DEX attribute
Level 9 AGI/DEX attribute
Level 10 All attribute, 10% of target's Lv
After success, it is not possible to Steal again from the same monster."


Tf hiding.png
Hiding
Description : Hides under the ground to avoid enemy attack. Detection skills will cancel hiding status.
Max Level : 10 Skill Form : Active
Effects
Informations SP Cost
Level 1 30 seconds, 1 SP/5sec
Level 2 60 seconds, 1 SP/6sec
Level 3 90 seconds, 1 SP/7sec
Level 4 120 seconds, 1 SP/8sec
Level 5 150 seconds, 1 SP/9sec
Level 6 180 seconds, 1 SP/10sec
Level 7 210 seconds, 1 SP/11sec
Level 8 240 seconds, 1 SP/12sec
Level 9 270 seconds, 1 SP/13sec
Level 10 300 seconds, 1 SP/14sec
requirement : Steal 5


Tf poison.png
Envenom
Description : Deals Poison elemental damage to a target which has a chance of inflicting Poison status for 60 seconds.
Max Level : 10 Skill Form : Physical attack Target : 1 Enemy Range : 2 Cells Element : Poison
Effects
Informations SP Cost
Level 1 115% ATK, 14% Success Chance
Level 2 130% ATK, 18% Success Chance
Level 3 145% ATK, 22% Success Chance
Level 4 160% ATK, 26% Success Chance
Level 5 175% ATK, 30% Success Chance
Level 6 190% ATK, 34% Success Chance
Level 7 205% ATK, 38% Success Chance
Level 8 220% ATK, 42% Success Chance
Level 9 235% ATK, 46% Success Chance
Level 10 250% ATK, 50% Success Chance


Tf detoxify.png
Detoxify
Description : Removes Poison, DPoison, Bleeding, Burning, Toxin status from a targeted character.
Max Level : 5 Skill Form : Active Target : 1 Player Range : 9 Cells
Additional Information : Works on all DOT status and Venom Splasher.
Additional Information : When Detoxify is curing a status, it heals a small amount of HP/SP and:
Effects
Informations SP Cost
Level 1 Gives immunity to all common status effects for 1.5sec
Level 2 Gives immunity to all common status effects for 3sec
Level 3 Gives immunity to all common status effects for 4.5sec
Level 4 Gives immunity to all common status effects for 6sec
Level 5 Gives immunity to all common status effects for 7.5sec
requirement : Envenom 3


Tf sprinklesand.png
Sprinkle Sand
Description : Kicks sand into enemy face which will inflict damage and will also have a chance to cause Blind on the target.
Max Level : 5 Skill Form : Physical attack Target : 1 Enemy Range : 1 Cell
Effects
Informations SP Cost
Level 1 40% chance to inflict Blind during 10 seconds. Cooldown 0.5 second. DEX + STR damage, reduced by DEF.
Level 2 55% chance to inflict Blind during 10 seconds. Cooldown 1 second. DEX + STR damage, reduced by DEF.
Level 3 70% chance to inflict Blind during 10 seconds. Cooldown 1.5 second. DEX + STR damage, reduced by DEF.
Level 4 85% chance to inflict Blind during 10 seconds. Cooldown 2 seconds. DEX + STR damage, reduced by DEF.
Level 5 100% chance to inflict Blind during 10 seconds. Cooldown 2.5 seconds. DEX + STR damage, reduced by DEF.
requirement : Finish Quest / Platinum Skills


Tf backsliding.png
Back Slide
Description : Quickly move backwards to position yourself safely away from threats.
Max Level : 5 Skill Form : Active
Effects
Informations SP Cost
Level 1 Move 5 Cells backwards, CD 0sec
Level 2 Move 7 Cells backwards, CD 2sec
Level 3 Move 9 Cells backwards, CD 4sec
Level 4 Move 11 Cells backwards, CD 6sec
Level 5 Move 13 Cells backwards, CD 8sec
requirement : Finish Quest / Platinum Skills


Tf pickstone.png
Pick Stone
Description : Picks up a Stone from the ground.
Max Level : 1 Skill Form : Active
requirement : Finish Quest / Platinum Skills


Tf throwstone.png
Throw Stone
Description : Attacks an enemy with a Stone which inflicts damage and has a chance to inflict Stun or Blind status.
Description : There is additional 50% damage and duration on monsters.
Max Level : 5 Skill Form : Physical attack Target : 1 Enemy Range : 5 Cells
Effects
Informations SP Cost
Level 1 40% chance to inflict Stun or Blind during 5 seconds. Cooldown 0.5 second. DEX + STR damage, reduced by DEF.
Level 2 55% chance to inflict Stun or Blind during 5 seconds. Cooldown 1 second. (DEX + STR) x2 damage, reduced by DEF.
Level 3 70% chance to inflict Stun or Blind during 5 seconds. Cooldown 1.5 second. (DEX + STR) x3 damage, reduced by DEF.
Level 4 85% chance to inflict Stun or Blind during 5 seconds. Cooldown 2 seconds. (DEX + STR) x4 damage, reduced by DEF.
Level 5 100% chance to inflict Stun or Blind during 5 seconds. Cooldown 2.5 seconds. (DEX + STR) x5 damage, reduced by DEF.
requirement : Finish Quest / Platinum Skills
Consomes 1 Stone.
Spore.png