Difference between revisions of "Villain"

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== Kugans ==
 
== Kugans ==
  
=== Edge Specialization ===  
+
=== [[File:4280.png]] Edge Specialization ===  
 
'''ID''' : 4280<br>
 
'''ID''' : 4280<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
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|}
 
|}
  
=== Edge Stab ===
+
=== [[File:4281.png]] Edge Stab ===
 
'''ID''' : 4281<br>
 
'''ID''' : 4281<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Backstab.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Backstab.<br>
  
 
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'''Already Learned''' : As long as the player has the initiative in battle then Backstab adds a DEF debuff on hit for a short period of time (7 seconds).<br>
+
'''Already in Skill Tree''' : As long as the player has the initiative in battle then Backstab adds a DEF debuff on hit for a short period of time (7 seconds).<br>
 
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br>
 
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.<br>
 
This DEF debuff will be applied after the Backstab hit, so the first hit do not get benefit from it.<br>
 
This DEF debuff will be applied after the Backstab hit, so the first hit do not get benefit from it.<br>
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* Stagger effect will increase target's after hit delay
 
* Stagger effect will increase target's after hit delay
  
Implementation note:
+
=== [[File:4282.png]] Edge Raid ===
* Debuff must be done with bBattleBonus
 
* Staggering effect can be done with bonus2 bAddAfterHitDelayRate,skillID,%;
 
 
 
=== Edge Raid ===
 
 
'''ID''' : 4282<br>
 
'''ID''' : 4282<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Raid.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Raid.<br>
 
          
 
          
 
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|}
 
|}
  
'''Already Learned''' : Raid adds a HIT debuff on hit for a short period of time (7 seconds).<br>
+
'''Already in Skill Tree''' : Raid adds a HIT debuff on hit for a short period of time (7 seconds).<br>
  
 
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|}
 
|}
  
Implementation note:
+
=== [[File:4283.png]] Edge Confine ===
- bBattleBonus with SC_DEBUFF_HIT (val1 for % value, val2 for fix value)
 
 
 
=== Edge Confine ===
 
 
'''ID''' : 4283<br>
 
'''ID''' : 4283<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Close confine.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Close confine.<br>
  
 
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|}
 
|}
  
'''Already Learned''' : Close confine grants now a foe bonus against the confined target and for a short period of time (7 seconds).<br>
+
'''Already in Skill Tree''' : Close confine grants now a foe bonus against the confined target and for a short period of time (7 seconds).<br>
 
A foe bonus grants damage and resistance to a specific target.<br>
 
A foe bonus grants damage and resistance to a specific target.<br>
  
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|}
 
|}
  
Implementation note:
+
=== [[File:4284.png]] Edge Hiding ===
* bSkillScript
 
* SC_FOE (val1 : target RID, val2 : bonus)
 
* ID of the target is contained in val2 of SC_CONFINE, the effect which is active on the user during Close confine
 
 
 
=== Edge Hiding ===
 
 
'''ID''' : 4284<br>
 
'''ID''' : 4284<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Hiding & Tunnel Dive.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Hiding & Tunnel Dive.<br>
  
 
{| class="wikitable"
 
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|}
 
|}
  
'''Already Learned''' : Increase the level of Tunnel Dive by 1 per Edge Hiding level.<br>
+
'''Already in Skill Tree''' : Increase the level of Tunnel Dive by 1 per Edge Hiding level.<br>
  
=== Edge Reject ===
+
=== [[File:4285.png]] Edge Reject ===
 
'''ID''' : 4285<br>
 
'''ID''' : 4285<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php?title=Kugan_how_it_works#Minor_version_of_a_skill minored version] of Reject Sword.<br>
+
'''Description''' : Enable the use of a [http://mysticprojectro.com/wiki/index.php/Introduction_to_Kugans#Burst_version_of_a_skill minored version] of Reject Sword.<br>
 
    
 
    
 
{| class="wikitable"
 
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|}
 
|}
  
'''Already Learned''' : Increase the level of Reject Sword by 1 per Edge Reject level.<br>
+
'''Already in Skill Tree''' : Increase the level of Reject Sword by 1 per Edge Reject level.<br>
  
=== Edge Trick ===
+
=== [[File:4286.png]] Edge Trick ===
 
'''ID''' : 4286<br>
 
'''ID''' : 4286<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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| 5 || Invisible Level 5 || 70 || 0,7s || 7s || 7s || 80%
 
| 5 || Invisible Level 5 || 70 || 0,7s || 7s || 7s || 80%
 
|}
 
|}
 +
 +
'''Already Chase Walk in Skill Tree''' : When used increase the caster's backstab damage increased by 3/6/9/12/15% for 7 seconds as well
  
 
* Note that monsters which use this skill have way more duration and no chance to uncloack, those effects are only for players
 
* Note that monsters which use this skill have way more duration and no chance to uncloack, those effects are only for players
  
=== Edge Waltz ===
+
=== [[File:4287.png]] Edge Waltz ===
 
'''ID''' : 4287<br>
 
'''ID''' : 4287<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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! Level !! Walk penality reduction !! Walk bonus
 
! Level !! Walk penality reduction !! Walk bonus
 
|-
 
|-
| 1 || 7% || 1%
+
| 1 || 8% || 1%
 
|-
 
|-
| 2 || 14% || 2%
+
| 2 || 16% || 2%
 
|-
 
|-
| 3 || 21% || 3%
+
| 3 || 24% || 3%
 
|-
 
|-
| 4 || 28% || 4%
+
| 4 || 32% || 4%
 
|-
 
|-
| 5 || 35% || 5%
+
| 5 || 40% || 5%
 
|}
 
|}
  
=== Edge Wits ===
+
=== [[File:4288.png]] Edge Wits ===
 
'''ID''' : 4288<br>
 
'''ID''' : 4288<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
=== Edge Abyss ===
+
=== [[File:4289.png]] Edge Abyss ===
'''ID''' : 4279<br>
+
'''ID''' : 4289<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
 
'''LP cost''' : 10<br>
 
'''LP cost''' : 10<br>
 
'''Casting Time''' : 2 seconds (interruptible)<br>
 
'''Casting Time''' : 2 seconds (interruptible)<br>
'''Cooldown''' : 60 seconds<br>
+
'''Cooldown''' : 15 seconds<br>
 
'''Duration''' : Depends on level<br>
 
'''Duration''' : Depends on level<br>
 
'''Description''' : The player becomes invisible for a short time.<br>
 
'''Description''' : The player becomes invisible for a short time.<br>
Attacking or using abilities does not end this invisibility (but a ruwash or whatever).<br>
+
Attacking or using abilities does not end this invisibility (but a ruwach or whatever).<br>
 
Allies next to the player (adjacent square) are also affected by this ability.<br>
 
Allies next to the player (adjacent square) are also affected by this ability.<br>
 
A player (user or ally) can only be affected by this skill once every 30 seconds.<br>
 
A player (user or ally) can only be affected by this skill once every 30 seconds.<br>

Latest revision as of 05:22, 31 May 2022

Description

Original Job :
Version : 1.0

Kugans

4280.png Edge Specialization

ID : 4280
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 AGI
2 STR
3 AGI
4 DEX
5 AGI

4281.png Edge Stab

ID : 4281
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Backstab.

Level Skill
1 Backstab Level 2
2 Backstab Level 4
3 Backstab Level 6
4 Backstab Level 8
5 Backstab Level 10

Already in Skill Tree : As long as the player has the initiative in battle then Backstab adds a DEF debuff on hit for a short period of time (7 seconds).
A player have the initiative when he didn't get involved in a fight for at least 7 seconds.
This DEF debuff will be applied after the Backstab hit, so the first hit do not get benefit from it.
In addition, backstab stagger targets more efficiently.

Level DEF debuff Staggering
1 3% Stagger +10%
2 6% Stagger +20%
3 9% Stagger +30%
4 12% Stagger +40%
5 15% Stagger +50%
  • Stagger effect will increase target's after hit delay

4282.png Edge Raid

ID : 4282
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Raid.

Level Skill
1 Raid Level 1
2 Raid Level 2
3 Raid Level 3
4 Raid Level 4
5 Raid Level 5

Already in Skill Tree : Raid adds a HIT debuff on hit for a short period of time (7 seconds).

Level Debuff
1 HIT -5% and -5
2 HIT -10% and -10
3 HIT -15% and -15
4 HIT -20% and -20
5 HIT -25% and -25

4283.png Edge Confine

ID : 4283
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Close confine.

Level Skill
1 Close confine Level 1
2 Close confine Level 2
3 Close confine Level 3
4 Close confine Level 4
5 Close confine Level 5

Already in Skill Tree : Close confine grants now a foe bonus against the confined target and for a short period of time (7 seconds).
A foe bonus grants damage and resistance to a specific target.

Level Bonus
1 3%
2 6%
3 9%
4 12%
5 15%

4284.png Edge Hiding

ID : 4284
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Hiding & Tunnel Dive.

Level Skill
1 Hiding Level 1
2 Tunnel Dive Level 1
3 Tunnel Dive Level 2
4 Tunnel Dive Level 3
5 Tunnel Dive Level 4

Already in Skill Tree : Increase the level of Tunnel Dive by 1 per Edge Hiding level.

4285.png Edge Reject

ID : 4285
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Reject Sword.

Level Skill
1 Reject Sword Level 1
2 Reject Sword Level 2
3 Reject Sword Level 3
4 Reject Sword Level 4
5 Reject Sword Level 5
Minor Advanced Skill Modifiers
Cooldown Casting Time SP cost Duration
30 seconds 2 seconds +100% -90%

Already in Skill Tree : Increase the level of Reject Sword by 1 per Edge Reject level.

4286.png Edge Trick

ID : 4286
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Invisible.
Invisible is a NPC skill which cloack the user and grants him the possibility to attack without breaking it.
Normal attacks have less chance to uncloak the user.

Level Skill SP Cast Duration Cooldown Uncloaking
1 Invisible Level 1 30 0,7s 3s 7s 40%
2 Invisible Level 2 40 0,7s 4s 7s 50%
3 Invisible Level 3 50 0,7s 5s 7s 60%
4 Invisible Level 4 60 0,7s 6s 7s 70%
5 Invisible Level 5 70 0,7s 7s 7s 80%

Already Chase Walk in Skill Tree : When used increase the caster's backstab damage increased by 3/6/9/12/15% for 7 seconds as well

  • Note that monsters which use this skill have way more duration and no chance to uncloack, those effects are only for players

4287.png Edge Waltz

ID : 4287
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Reduce all penalities on speed walk and slightly increase speed walk.


Level Walk penality reduction Walk bonus
1 8% 1%
2 16% 2%
3 24% 3%
4 32% 4%
5 40% 5%

4288.png Edge Wits

ID : 4288
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Damage done to the target's back are increased.

Level Bonus
1 Damage to the back +2%
2 Damage to the back +4%
3 Damage to the back +6%
4 Damage to the back +8%
5 Damage to the back +10%

4289.png Edge Abyss

ID : 4289
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 10
Casting Time : 2 seconds (interruptible)
Cooldown : 15 seconds
Duration : Depends on level
Description : The player becomes invisible for a short time.
Attacking or using abilities does not end this invisibility (but a ruwach or whatever).
Allies next to the player (adjacent square) are also affected by this ability.
A player (user or ally) can only be affected by this skill once every 30 seconds.

Level Duration
1 3 seconds
2 4 seconds
3 5 seconds
4 6 seconds
5 7 seconds