Difference between revisions of "Witch"

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== Kugans ==
 
== Kugans ==
  
=== Witch Specialization ===  
+
=== [[File:4710.png]] Witch Specialization ===  
 
'''ID''' : 4710<br>
 
'''ID''' : 4710<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''Description''' : Each level grants +1 to one attribute.<br>
+
'''Description''' : Each level grants +1 to one attribute and +1% HP/SP.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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|}
 
|}
  
=== Witch Strike ===
+
=== [[File:4711.png]] Witch Strike ===
 
'''ID''' : 4711<br>
 
'''ID''' : 4711<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : SP cost are increased but the skill can inflict various DOT for a short duration (7 seconds).<br>
+
'''Already in Skill Tree''' : SP cost are increased but the skill can inflict various DOT for a short duration.<br>
 
Soul Strike is now element poison.<br>
 
Soul Strike is now element poison.<br>
 
DOT which can be inflicted are Poison, Bleeding and Burning.<br>
 
DOT which can be inflicted are Poison, Bleeding and Burning.<br>
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{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! Rate per !! Status Duration
+
! Level !! Chances !! Status Duration !! SP Cost
 
|-
 
|-
| 1 || 20% || 6 seconds || +3
+
| 1 || 6.6% || 6 seconds || +3
 
|-
 
|-
| 2 || 25% || 7 seconds || +6
+
| 2 || 8.3% || 7 seconds || +6
 
|-
 
|-
| 3 || 30% || 8 seconds || +9
+
| 3 || 10% || 8 seconds || +9
 
|-
 
|-
| 4 || 35% || 9 seconds || +12
+
| 4 || 11.6% || 9 seconds || +12
 
|-
 
|-
| 5 || 40% || 10 seconds || +15
+
| 5 || 13.3% || 10 seconds || +15
 
|}
 
|}
  
 
* Rates are for each status, so they can happens in the same times
 
* Rates are for each status, so they can happens in the same times
  
=== Witch Fog ===
+
=== [[File:4712.png]] Witch Fog ===
 
'''ID''' : 4712<br>
 
'''ID''' : 4712<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Wall of Fog by 1 per Witch Fog level.<br>
+
'''Already in Skill Tree''' : Increase the level of Wall of Fog by 1 per Witch Fog level.<br>
  
=== Death Napalm ===
+
=== [[File:4713.png]] Witch Napalm ===
 
'''ID''' : 4713<br>
 
'''ID''' : 4713<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : The skill will inflict the status Venom.<br>
+
'''Already in Skill Tree''' : The skill will inflict the status Venom.<br>
 
Venom is a DOT which is way stronger if another DOTs are running on the target.<br>
 
Venom is a DOT which is way stronger if another DOTs are running on the target.<br>
 
Napalm Beat is now element poison.<br>
 
Napalm Beat is now element poison.<br>
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|}
 
|}
  
Implementation note:
+
=== [[File:4714.png]] Witch Trick ===
* SC_VENOM
 
 
 
=== Witch Trick ===
 
 
'''ID''' : 4714<br>
 
'''ID''' : 4714<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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|}
 
|}
  
'''Already Learned''' : Increase the level of Abracadabra by 1 per Witch Trick level.<br>
+
'''Already in Skill Tree''' : Increase the level of Abracadabra by 1 per Witch Trick level.<br>
  
=== Witch Wits ===
+
=== [[File:4715.png]] Witch Wits ===
 
'''ID''' : 4715<br>
 
'''ID''' : 4715<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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! Level !! Rate !! Status Duration
 
! Level !! Rate !! Status Duration
 
|-
 
|-
| 1 || 20% || 6 seconds
+
| 1 || 2% || 6 seconds
 
|-
 
|-
| 2 || 25% || 7 seconds
+
| 2 || 3% || 7 seconds
 
|-
 
|-
| 3 || 30% || 8 seconds
+
| 3 || 4% || 8 seconds
 
|-
 
|-
| 4 || 35% || 9 seconds
+
| 4 || 5% || 9 seconds
 
|-
 
|-
| 5 || 40% || 10 seconds
+
| 5 || 6% || 10 seconds
 
|}
 
|}
  
 
* The game will always keep the longer duration if the previous one was still longer than the new
 
* The game will always keep the longer duration if the previous one was still longer than the new
  
Implementation note:
+
=== [[File:4716.png]] Witch Wish ===
* bBattleBonus will do the trick, with one use per status to cover
 
 
 
=== Witch Wish ===
 
 
'''ID''' : 4716<br>
 
'''ID''' : 4716<br>
 
'''Type''' : Passive<br>
 
'''Type''' : Passive<br>
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* Rates are for each status, so they can happens in the same times
 
* Rates are for each status, so they can happens in the same times
  
=== Witch Conversion ===
+
=== [[File:4717.png]] Witch Conversion ===
 
'''ID''' : 4717<br>
 
'''ID''' : 4717<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
 
'''Cost to learn''' : 1<br>
 
'''Cost to learn''' : 1<br>
'''LP cost''' : 4<br>
+
'''LP cost''' : 8<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Casting Time''' : 1 seconds (interruptible)<br>
 
'''Cooldown''' : 3 seconds<br>
 
'''Cooldown''' : 3 seconds<br>
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{| class="wikitable"
 
{| class="wikitable"
|+ Dead Tree
+
|+ [[File:1503.gif|none]] Dead Tree
 
|-
 
|-
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
! Role !! Strong Attributes > Weakness !! Race !! Element !! Size !! DEF/MDEF !! Range !! Attack Speed !! Walking Speed !! Hit Recovery !! Skills
 
|-
 
|-
| Debuffer || ??? || Plant || Undead 2 || Medium || Average / High || 2 || Very Slow || - || - || Wide Curse (5x5)
+
| Debuffer || LUK=VIT>INT=STR>DEX=AGI || Plant || Undead 2 || Medium || Average / High || 2 || Very Slow || - || - || Wide Curse (5x5)
 
|}
 
|}
  
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|}
 
|}
  
=== Witch Touch ===
+
=== [[File:4718.png]] Witch Touch ===
 
'''ID''' : 4718<br>
 
'''ID''' : 4718<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
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'''Description''' : Charge up a special effect which grants to the next magical damage a burst of damage if the target is sufferinf from any DOTs effects.<br>
 
'''Description''' : Charge up a special effect which grants to the next magical damage a burst of damage if the target is sufferinf from any DOTs effects.<br>
 
All remaining DOTs on the target will end in exchange of high battle damage.<br>
 
All remaining DOTs on the target will end in exchange of high battle damage.<br>
Damages are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the poison element.<br>
+
Damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the poison element.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
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* This effect use ALL DOTs, even special one from another specialization etc (Life Drain, Death Call, Necrose, Madness, Toxin, Venom...)
 
* This effect use ALL DOTs, even special one from another specialization etc (Life Drain, Death Call, Necrose, Madness, Toxin, Venom...)
  
=== Witch Armor ===
+
=== [[File:4719.png]] Witch Armor ===
 
'''ID''' : 4719<br>
 
'''ID''' : 4719<br>
 
'''Type''' : Active<br>
 
'''Type''' : Active<br>
 
'''Max Level''' : 5<br>
 
'''Max Level''' : 5<br>
'''Cost to learn''' : 1<br>
+
'''Cost to learn''' : 2<br>
'''LP cost''' : 15<br>
+
'''LP cost''' : 30<br>
 
'''Casting Time''' : 5~3 seconds (interruptible)<br>
 
'''Casting Time''' : 5~3 seconds (interruptible)<br>
 
'''Cooldown''' : No<br>
 
'''Cooldown''' : No<br>
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'''Description''' : For a notable period of time, user's element of defense will be Poison.<br>
 
'''Description''' : For a notable period of time, user's element of defense will be Poison.<br>
 
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.<br>
 
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.<br>
While under the effect of this skill the user have increased damage from that element.<br>
+
While under the effect of this skill the user have increased damage from that element and DoT.<br>
  
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-
! Level !! Duration !! Casting Time !! SP of all skills !! natural SP recovery !! Elemental Boost
+
! Level !! Duration !! Casting Time !! SP of all skills !! natural SP recovery !! Elemental Boost and DoT
 
|-
 
|-
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || 3%
+
| 1 || 30 seconds || 5 seconds || SP use rate +200% || SP regen -40% || 2%
 
|-
 
|-
 
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || 4%
 
| 2 || 45 seconds || 4,5 seconds || SP use rate +150% || SP regen -30% || 4%
 
|-
 
|-
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || 5%
+
| 3 || 60 seconds || 4 seconds || SP use rate +100% || SP regen -20% || 6%
 
|-
 
|-
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || 6%
+
| 4 || 75 seconds || 3,5 seconds || SP use rate +50% || SP regen -10% || 8%
 
|-
 
|-
| 5 || 90 seconds || 3 seconds || - || - || 7%
+
| 5 || 90 seconds || 3 seconds || - || - || 10%
 
|}
 
|}

Latest revision as of 13:54, 6 November 2022

Description

Original Job : Sage
Version : 1.0

Kugans

4710.png Witch Specialization

ID : 4710
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 LUK
3 DEX
4 LUK
5 INT

4711.png Witch Strike

ID : 4711
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Soul Strike.
Soul Strike is now element poison.

Level Skill
1 Soul Strike Level 2
2 Soul Strike Level 4
3 Soul Strike Level 6
4 Soul Strike Level 8
5 Soul Strike Level 10

Already in Skill Tree : SP cost are increased but the skill can inflict various DOT for a short duration.
Soul Strike is now element poison.
DOT which can be inflicted are Poison, Bleeding and Burning.

Level Chances Status Duration SP Cost
1 6.6% 6 seconds +3
2 8.3% 7 seconds +6
3 10% 8 seconds +9
4 11.6% 9 seconds +12
5 13.3% 10 seconds +15
  • Rates are for each status, so they can happens in the same times

4712.png Witch Fog

ID : 4712
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Wall of Fog.

Level Skill Cooldown
1 Wall of Fog Level 1 35 seconds
2 Wall of Fog Level 2 30 seconds
3 Wall of Fog Level 3 25 seconds
4 Wall of Fog Level 4 20 seconds
5 Wall of Fog Level 5 15 seconds
Minor Advanced Skill Modifiers
Cooldown Casting Time SP cost Duration
depends on level 1s x2 -50%

Already in Skill Tree : Increase the level of Wall of Fog by 1 per Witch Fog level.

4713.png Witch Napalm

ID : 4713
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Napalm Beat.
Napalm Beat is now element poison.

Level Skill
1 Napalm Beat Level 2
2 Napalm Beat Level 4
3 Napalm Beat Level 6
4 Napalm Beat Level 8
5 Napalm Beat Level 10

Already in Skill Tree : The skill will inflict the status Venom.
Venom is a DOT which is way stronger if another DOTs are running on the target.
Napalm Beat is now element poison.

Level Duration
1 3 seconds +3
2 4 seconds +6
3 5 seconds +9
4 6 seconds +12
5 7 seconds +15

4714.png Witch Trick

ID : 4714
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Abracadabra.

Level Skill
1 Abracadabra Level 2
2 Abracadabra Level 4
3 Abracadabra Level 6
4 Abracadabra Level 8
5 Abracadabra Level 10

Already in Skill Tree : Increase the level of Abracadabra by 1 per Witch Trick level.

4715.png Witch Wits

ID : 4715
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Any attacks have a chance to inflict another time any common DoT status already affecting the target. Meaning that if the target isn't affected by any common DoT, the effect will not be applied.
Common DoTs are: Poison, Bleeding, Burning, Deep Poison.

Level Rate Status Duration
1 2% 6 seconds
2 3% 7 seconds
3 4% 8 seconds
4 5% 9 seconds
5 6% 10 seconds
  • The game will always keep the longer duration if the previous one was still longer than the new

4716.png Witch Wish

ID : 4716
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Any attacker can suffer from a random common DoT status for a short period of time.
Common DoTs are: Poison, Bleeding, Burning, Deep Poison.

Level Rate per Status Duration
1 6% 6 seconds
2 6% 7 seconds
3 6% 8 seconds
4 6% 9 seconds
5 6% 10 seconds
  • Rates are for each status, so they can happens in the same times

4717.png Witch Conversion

ID : 4717
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a dead tree (Gibbet) growth here.
This dead tree serves as a debuff which can cast curses on enemies passing nearby.
Summon's power depends on user's INT.

1503.gif
Dead Tree
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
Debuffer LUK=VIT>INT=STR>DEX=AGI Plant Undead 2 Medium Average / High 2 Very Slow - - Wide Curse (5x5)
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4718.png Witch Touch

ID : 4718
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 4
Casting Time : 1 seconds (interruptible)
Cooldown : No
Duration : 10 seconds
Description : Charge up a special effect which grants to the next magical damage a burst of damage if the target is sufferinf from any DOTs effects.
All remaining DOTs on the target will end in exchange of high battle damage.
Damage are based on MATK, are reduced by target's MDEF, are increased by half on monsters and bears the poison element.

Level Battle Damage per DOT
1 150%
2 300%
3 450%
4 600%
5 750%
  • This effect use ALL DOTs, even special one from another specialization etc (Life Drain, Death Call, Necrose, Madness, Toxin, Venom...)

4719.png Witch Armor

ID : 4719
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 30
Casting Time : 5~3 seconds (interruptible)
Cooldown : No
Duration : 30~90 seconds
Description : For a notable period of time, user's element of defense will be Poison.
As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.
While under the effect of this skill the user have increased damage from that element and DoT.

Level Duration Casting Time SP of all skills natural SP recovery Elemental Boost and DoT
1 30 seconds 5 seconds SP use rate +200% SP regen -40% 2%
2 45 seconds 4,5 seconds SP use rate +150% SP regen -30% 4%
3 60 seconds 4 seconds SP use rate +100% SP regen -20% 6%
4 75 seconds 3,5 seconds SP use rate +50% SP regen -10% 8%
5 90 seconds 3 seconds - - 10%