Difference between revisions of "Zodiac Signs"

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| Instant
 
| Instant
 
| 12s
 
| 12s
| 12s
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| 7s
| <ul><li>Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%</li></ul>
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| <ul><li>Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%</li><li>Damage bonus doubled for skills, also skills ignore more defenses</li></ul>
 
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|-
 
! Sagittarius
 
! Sagittarius
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| 30s
 
| 30s
 
| 10s
 
| 10s
| <ul><li>Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way</li></ul>
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| <ul><li>Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)</li></ul>
 
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! Aquarius
 
! Aquarius

Revision as of 11:42, 29 November 2022

Introduction

Casting a Zodiac Sign

At the creation of the character, DARO allows you to choose a Zodiac Sign.
It's up to you to make the most of them and create a character that suits you or to enhance a build!

Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.


How to use it?

Zodiac Sign Skill, with the associated LP number (100 in that case)

Each Zodiac Sign has different effects and is a usable Skill. The casting of a Zodiac Sign costs LP (known as Limit Points).
Limit Points can be viewed on the right side on the screen. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.

  • The Limit Point is a system exclusive to DARO and are generated as follows :
    • When you are attacked by an entity.
    • When you are attacking an entity.
    • When you are casting some supportive skills.
    • When you are healing a target.


  If you are overweighted at 70%, your LP will be set to 30 and you won't be able to recover anymore.
  If you are overweighted at 90%, your LP will be set to 0 and you won't be able to recover anymore.

Resetting your Sign

You can reset your Zodiac Sign at the Reset Girl located in the Midgard Castle. For a fee of 250 000 Zenys and an Oblivion Voucher, she can reset your Zodiac Sign as many times as you want.
Feel free to try different signs to find the one that best suits your character!

  • These vouchers can be obtained thanks to :
    • Cash Shop. Price : 60 Mystic Coins.
    • Valor Coins Shop - Price : 10 Valor Coins. Obtained in PVE - Invasions / Event Bosses
    • Silver Coins Shop - Price : 1 Silver Coin. Obtained in benedictions, pvm content.
    • Poring Coins (Casino's Currency), 2000 Poring Coins. These one are obtained by spending zenys only.

Zodiac Signs' List

  Please find below the list of Zodiac Signs and their associated effects upon use.
Zodiac Signs
LP cost Casting Time Duration Cooldown Effects
Aries 15 LP Instant 30s 30s
  • Damage received reduced by 20%, critical defense +20%
  • Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP
Taurus 15 LP Instant 12s 7s
  • Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip
  • If damage received are higher than 50% of your actual HP then exceeding damage are reduced by 66%
Gemini (Kind) 15 LP 3s N/A N/A
  • Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)
Gemini (Mad) 15 LP 1s 30s 10s
  • Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything
Cancer 15 LP 2s 30s 30s
  • Chance and duration of status increased by 25% of their base value
Leo 15 LP 2s 30s 30s
  • Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK
  • Damage inflicted increased by 15% but those 15% drain 5% of HP
Virgo 15 LP 1s 30s 30s
  • 25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)
Libra 15 LP 2s 30s 30s
  • For each attack received there is a 20% chance of a counter damage and/or a heal based on 200% of minimum ATK and MATK for damage (double on monsters) and 100% of them for heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, the firsts hits received after activation always activate more often (with regressive rates)
Scorpio 12 LP Instant 12s 7s
  • Increases Critical by 10, Critical Damage +20%, Perfect Hit +25%
  • Damage bonus doubled for skills, also skills ignore more defenses
Sagittarius 10 LP Instant 7s 7s
  • Removes all rooting effects, then ignore walking speed penalties and grants a haste bonus of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)
Capricorn 15 LP 2s 30s 10s
  • Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way, user's attacks are improved by an amount determined with ATK and MATK, reduced by target's DEF2 and MDEF2, reduced by 4% for every cells between user and target, improved by 1% every 5k remaning hp of the target, always inflicts 100% over 1s and adjust damage to works like this no matter the attack speed and such, Every status prevented by the former effect reduce those damage by as much percent as the status protection fall (10% per status)
Aquarius 15 LP 1s 30s 30s
  • Heals all negative statuses (not just common ones)
  • Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%
Pisces 10 LP Instant 15s 15s
  • Forms 50% chance to ignore next attack, effect lasts as long as an attack is not ignored, then grants 10% chance to avoid any attacks