Introduction
Casting a Zodiac Sign
At the creation of the character, DARO allows you to choose a Zodiac Sign.
It's up to you to make the most of them and create a character that suits you or to enhance a build!
Following the spirit of the 12 Zodiac Signs, they allow your character to shine even more on the battlefield.
How to use it?
Zodiac Sign Skill, with the associated LP number (100 in that case)
Each Zodiac Sign has different effects and is a usable Skill. The casting of a Zodiac Sign costs LP (known as Limit Points).
Limit Points can be viewed in the Skills windows, under the Zodiac Skill. Generating LP as you play, feel free to use them whenever you want to grants yourselves their benefits.
The Limit Point is a system exclusive to DARO and are generated as follows:
- Each physical attack grants 1 LP
- Each Skill grants 2 LP
Resetting your Sign
You can reset your Zodiac Sign at the Reset Girl located in the Midgard Castle. For a fee of 100 000 Zenys, she can reset your Zodiac Sign as many times as you want.
Feel free to try different signs to find the one that best suits your character!
Zodiac Signs' List
Please find below the list of Zodiac Signs and their associated effects upon use.
Sign |
LP cost |
Casting Time |
Duration |
Cooldown |
Effects
|
Aries |
15 LP |
Instant |
30s |
30s |
- Damage received reduced by 20%, critical defense +20%
- Receives a shield that can absorb a total of BaseLevel * 20 + VIT * 20 + 10% of maximum HP
|
Taurus |
15 LP |
Instant |
7s |
7s |
- Forms 100% boost and resistance to pushback, casting interrupt, after-hit delay, common state duration, equipment destruction or strip
|
Gemini (Kind) |
15 LP |
3 seconds |
N/A |
N/A |
- Switches with another set of attributes (memorized at the Reset Girl) (permanent, reused for switching back)
|
Gemini (Mad) |
15 LP |
1 seconds |
15s |
10s |
- Grants 20% to receive all stats -20, 20% chance to receive all stats +20, 20% chance to receive all stats -10%, 20% chance to receive all stats +10%, 20% chance to not receive anything
|
Cancer |
15 LP |
2 seconds |
30s |
30s |
- 25% chance to inflict a common status
|
Leo |
15 LP |
2 seconds |
30s |
30s |
- Creates a damage pool that can add damage (BaseLevel x BaseLevel) /2, can adds up to 50% damage of your maximum ATK + maximum MATK.
- Damage inflicted increased by 15% but those 15% drain 5% of HP
|
Virgo |
15 LP |
1 seconds |
30s |
30s |
- 25% chance to ignores all costs (SP, HP, Ammunitions, Spheres, Gems, Zenys, Catalysts, Crafting materials...)
|
Libra |
15 LP |
2 seconds |
30s |
30s |
- For each attack received there is a 20% chance of a counter damage and/or a heal based on 200% of minimum ATK and MATK for damage (double on monsters) and 100% of them for heal, the lower the HP and the more these values are increased, the more the opponent has HP remaining and more these values are increased, the firsts hits received after activation always activate more often (with regressive rates)
|
Scorpio |
10 LP |
Instant |
7s |
7s |
- Increases Critical by 10 and Critical Damage +20%
|
Sagittarius |
10 LP |
Instant |
7s |
7s |
- Removes all rooting effects, then ignore walking speed penalties and grants a haste bonus of 15% (affect walking speed, aspd, casting time, after skill delay and after hit delay)
|
Capricorn |
15 LP |
2 seconds |
30s |
10s |
- Grants 100% to avoid common status, those chance are reduced every time a common status is avoided this way
|
Aquarius |
15 LP |
1 seconds |
30s |
30s |
- Heals all negative statuses (not just common ones)
- Grants an HP regeneration (1% HP/second, better as HP are low, up to 2%), then reduced chance of contracting a common status by 33%
|
Pisces |
10 LP |
Instead |
15s |
15s |
- Forms 50% chance to ignore next attack, effect lasts as long as an attack is not ignored, then grants 10% chance to avoid any attacks
|