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Star Emperor

Star Emperor

Expanded Jobs · 24 skills · 18 active, 6 passive

What DARO changes · 20 modified skills

Compare official pre-renewal values with DARO. Mastery and Kugan bonuses are shown separately: they depend on your build. The change list is being verified.

Light of the Moon

#2574 · SJ_LIGHTOFMOON
DARO changes Support Max Lv 5 Target: SelfCast: 2 secDuration: 30 secSP Cost: 40Requirement: Full Moon Kick level 3

Moon skill.

Attracts moonlight, increases the damage of Full Moon Kick.

This skill doesn't stacks with Light of the Sun and the Light of the Star.

Can only be used in Lunar Stance.
LevelEffect
Lv 1damage increases + 5%
Lv 2damage increases + 10%
Lv 3damage increases + 15%
Lv 4damage increases + 20%
Lv 5damage increases + 25%

Lunar Stance

#2575 · SJ_LUNARSTANCE
DARO changes Secondary / Toggle Max Lv 3 Target: SelfSP Cost: 10Requirement: Document of Sun, Moon and Star level 1

Stance skill.

Prepares your stance to operate with the moonlight.

You can use the Moon skills while this skill is activated, and additionally increases ASPD.

LevelEffect
Lv 1ASPD + 6%
Lv 2ASPD + 8%
Lv 3ASPD + 10%

Full Moon Kick

#2576 · SJ_FULLMOONKICK
DARO changes Offensive Max Lv 7 Target: SelfCooldown: 1 secSP Cost: 30/35/40/45/50/55/60Requirement: New Moon Kick level 7

Moon skill.

Can be used when caster is in [New Moon] state only.

End [New Moon] state, deal damage to surrounding enemies and has a high chance to inflict blind to the targets for 7 seconds.

Can only be used in Lunar Stance.
LevelEffect
Lv 1damage 150% / 30% chance Blind / 7x7 Area
Lv 2damage 200% / 35% chance Blind / 7x7 Area
Lv 3damage 250% / 40% chance Blind / 7x7 Area
Lv 4damage 300% / 45% chance Blind / 7x7 Area
Lv 5damage 350% / 50% chance Blind / 7x7 Area
Lv 6damage 400% / 55% chance Blind / 7x7 Area
Lv 7damage 450% / 60% chance Blind / 7x7 Area

Light of the Star

#2577 · SJ_LIGHTOFSTAR
DARO changes Support Max Lv 5 Target: SelfCast: 2 secDuration: 30 secSP Cost: 40Requirement: Falling Star level 3

Star skill

Attracts starlight, increases the damage of Falling Star.

This skill doesn't stacks with Light of the Sun and the Light of the Moon.

Can only be used in Stellar Stance.
LevelEffect
Lv 1damage increases + 5%
Lv 2damage increases + 10%
Lv 3damage increases + 15%
Lv 4damage increases + 20%
Lv 5damage increases + 25%

Stellar Stance

#2578 · SJ_STARSTANCE
DARO changes Secondary / Toggle Max Lv 3 Target: SelfSP Cost: 10Requirement: Document of Sun, Moon and Star level 1

Stance skill.

Prepares your stance to operate with the starlight.

You can use the Star skills while this skill is activated, and additionally increases chance to avoid any damage.

LevelEffect
Lv 1Grants 6% chance to avoid any kind of attacks
Lv 2Grants 8% chance to avoid any kind of attacks
Lv 3Grants 10% chance to avoid any kind of attacks

New Moon Kick

#2579 · SJ_NEWMOONKICK
DARO changes Offensive Max Lv 7 Target: SelfCast: 1.5 secCooldown: 1 secSP Cost: 20/25/30/35/40/45/50Requirement: Lunar Stance level 1

Moon skill.

Enter a [New Moon] state that attacks enemies around you and hides yourself.

[New Moon] State : Hides yourself for 3 seconds + 2 seconds per level above 1 (15 seconds at level 7).

It can not be detected by demon and insect race monsters, You can maintain [New Moon] state even you dealing normal attack up to 7 times.

Under the moon state 1 SP point will be consumed each second, if you use a skill or are attacked, skill effect will be canceled immediately.

Reusing this skill while under new moon effect stop the hide effect.

Can only be used in Lunar Stance.
LevelEffect
Lv 1damage 100% / Area 7x7
Lv 2damage 150% / Area 7x7
Lv 3damage 200% / Area 7x7
Lv 4damage 250% / Area 7x7
Lv 5damage 300% / Area 7x7
Lv 6damage 350% / Area 7x7
Lv 7damage 400% / Area 7x7

Flash Kick

#2580 · SJ_FLASHKICK
DARO changes Offensive Max Lv 7 Target: 1 EnemyRange: 1 CellSP Cost: 35/32/29/26/23/20/17Requirement: Stellar Stance level 1

Star skill

Endows the starlight on your feet and kicks the enemy, Mark the target with a Stellar Mark.

Up to 5 Stellar Mark can be marked at the same time.

Can only be used in Stellar Stance.
LevelEffect
Lv 1damage 200% / Stellar Mark lasts : 4 sec
Lv 2damage 200% / Stellar Mark lasts : 5 sec
Lv 3damage 200% / Stellar Mark lasts : 6 sec
Lv 4damage 200% / Stellar Mark lasts : 7 sec
Lv 5damage 200% / Stellar Mark lasts : 8 sec
Lv 6damage 200% / Stellar Mark lasts : 9 sec
Lv 7damage 200% / Stellar Mark lasts : 10 sec

Star Emperor

#2581 · SJ_STAREMPEROR
DARO changes Offensive Max Lv 5 Target: SelfCast: 2 secDelay: 2 secCooldown: 7 secSP Cost: 70/75/80/85/90Requirement: Universe Stance level 3 / Nova Explosion level 5

Space skill.

Releases the power of Star Emperor who realizes the unity of the universe and deal damage the surrounding enemies.

Has a chance to inflict Silence on the targets for 7 seconds.

Can only be used in Universe Stance.
LevelEffect
Lv 1damage 400% / Area 7x7 / Silence 60%
Lv 2damage 550% / Area 7x7 / Silence 70%
Lv 3damage 700% / Area 7x7 / Silence 80%
Lv 4damage 850% / Area 7x7 / Silence 90%
Lv 5damage 1000% / Area 7x7 / Silence 100%

Nova Explosion

#2582 · SJ_NOVAEXPLOSING
DARO changes Offensive / Special Max Lv 5 Target: 1 EnemyCast: 5 secRange: 3 CellsDelay: 1 secCooldown: 7 secSP Cost: 60/65/70/75/80Requirement: Universe Stance level 1

Space skill.

Attacks an enemy with a fixed neutral property damage that is not reduced by any effect.

A caster who consumes the energy of the universe can not use any skill for 2 seconds after using this skill. Will end Book of Dimension effect.

Can only be used in Universe Stance.
LevelEffect
Lv 1Damage 250% of Maximum ATK
Lv 2Damage 500% of Maximum ATK
Lv 3Damage 750% of Maximum ATK
Lv 4Damage 1000% of Maximum ATK
Lv 5Damage 1250% of Maximum ATK

Universe Stance

#2583 · SJ_UNIVERSESTANCE
DARO changes Secondary / Toggle Max Lv 3 Target: SelfSP Cost: 10Requirement: Solar Stance level 3 / Lunar Stance level 3 / Stellar Stance level 3

Stance skill.

Prepares your stance to operate with the energy of the universe.

You can use the Space skills while this skill is activated, and additionally increases all status.

LevelEffect
Lv 1All Status + 3
Lv 2All Status + 4
Lv 3All Status + 5

Falling Star

#2584 · SJ_FALLINGSTAR
DARO changes Buff / Special Max Lv 7 Target: SelfCast: 1 secDuration: 120/140/160/180/200/220/240 secSP Cost: 17/20/23/26/29/31/34Requirement: Flash Kick level 7

Star skill

When dealing a physical attack, Has a certain chance to drop the falling star to the target marked by Stellar Mark.

Stellar Mark deal damage on the marked target and surrounding enemies.

Can only be used in Stellar Stance.
LevelEffect
Lv 1Damage 200% / Area 5x5
Lv 2Damage 250% / Area 5x5
Lv 3Damage 300% / Area 5x5
Lv 4Damage 350% / Area 5x5
Lv 5Damage 400% / Area 5x5
Lv 6Damage 450% / Area 5x5
Lv 7Damage 500% / Area 5x5

Gravity Control

#2585 · SJ_GRAVITYCONTROL
DARO changes Special Max Lv 5 Target: 1 EnemyCast: 2 secRange: 9 CellsDelay: 0.5 secCooldown: 10 secSP Cost: 80Requirement: Universe Stance level 1

Space skill.

Bend the gravity of enemy and lift it in the air.

The enemies in the air can not attack or move, and when the gravity control is cancelled, they will fall and taking neutral property damage. Enemies in the air cannot be damaged.

Falling damage is determined by the physical damage of the caster and target's carrying weight.

If you use it again on the floating target, the skill will be canceled.

Size affects damage (50% small, 100% medium, 150% large)

Adds 10% of target's weight OR 2x total STR of the target to raw ATK (the highest is taken into account).

Can only be used in Universe Stance.
LevelEffect
Lv 1Lasts 1 sec, Damage 100% of ATK, ignoring armor DEF. Duration is halved on players and MvP.
Lv 2Lasts 2 sec, Damage 200% of ATK, ignoring armor DEF. Duration is halved on players and MvP.
Lv 3Lasts 3 sec, Damage 300% of ATK, ignoring armor DEF. Duration is halved on players and MvP.
Lv 4Lasts 4 sec, Damage 400% of ATK, ignoring armor DEF. Duration is halved on players and MvP.
Lv 5Lasts 5 sec, Damage 500% of ATK, ignoring armor DEF. Duration is halved on players and MvP.

Book of Dimension

#2586 · SJ_BOOKOFDIMENSION
DARO changes Buff / Special Max Lv 5 Target: SelfCast: 3 secDuration: 180 secSP Cost: 40Requirement: Document of Sun, Moon and Star level 3, Star Emperor level 3

Space skill.

Borrows the power of another dimension to increases the efficiency of the universe power for a certain period of time.

If you use a Nova Explosion or Star Emperor in the skill duration, the following effects will be applied :

Nova Explosion: Cooldown ignored and aftercast penalty are removed. Damage increased by 50%.

Star Emperor: Creates two defensive spheres, each absorbing damage up to 20% of caster's MaxSP per Star Emperor level, for 30 seconds.

The effect ends after one of these skills is used.

Can only be used in Universe Stance.
LevelEffect
Lv 1Cooldown : 150 seconds
Lv 2Cooldown : 120 seconds
Lv 3Cooldown : 90 seconds
Lv 4Cooldown : 60 seconds
Lv 5Cooldown : 30 seconds

Book of Creation

#2587 · SJ_BOOKOFCREATINGSTAR
DARO changes Offensive / Special Max Lv 5 Target: GroundCast: 2 secRange: 7 CellsDelay: 0.5 secCooldown: 7 secSP Cost: 50/55/60/65/70Requirement: Document of Sun, Moon and Star level 3, Star Emperor level 3

Space skill.

The power of the universe creates a imitative star with a high gravitational field.

Can only be used in Universe Stance.
LevelEffect
Lv 1300% ATK / 5 sec / Area 5x5 / Number of attack : 3 times
Lv 2400% ATK / 5 sec / Area 5x5 / Number of attack : 4 times
Lv 3500% ATK / 5 sec / Area 5x5 / Number of attack : 5 times
Lv 4600% ATK / 5 sec / Area 5x5 / Number of attack : 7 times
Lv 5700% ATK / 5 sec / Area 5x5 / Number of attack : 10 times

Document of Sun, Moon and Star

#2588 · SJ_DOCUMENT
DARO changes Passive Max Lv 5 Duration: 300 secRequirement: Feelings of Sun, Moon and Star level 3 / Hatred of Sun, Moon and Star level 3

When Hatred of the Sun, Moon and Stars is used, the user receives some damage and resistance buff against the designed target's class.

LevelEffect
Lv 14% Damage
Lv 28% Damage
Lv 312% Damage
Lv 416% Damage
Lv 520% Damage

Purification of Sun, Moon and Star

#2589 · SJ_PURIFY
DARO changes Passive Max Lv 5 Requirement: Demons of the sun, moon and stars 10

Reduces the sight penalty of Devil of sun, moon and stars.

LevelEffect
Lv 1Blind effect reduced by 1 level
Lv 2Blind effect reduced by 2 level
Lv 3Blind effect reduced by 3 level
Lv 4Blind effect reduced by 4 level
Lv 5Blind effect reduced by 5 level

Light of the Sun

#2590 · SJ_LIGHTOFSUN
DARO changes Support Max Lv 5 Target: SelfCast: 2 secDuration: 30 secSP Cost: 40Requirement: Solar Burst level 3

Sun skill.

Attracts sunlight, increases the damage of Solar Burst.

This skill doesn't stacks with Light of the Moon and the Light of the Star.

Can only be used in Solar Stance.
LevelEffect
Lv 1damage increases + 5%
Lv 2damage increases + 10%
Lv 3damage increases + 15%
Lv 4damage increases + 20%
Lv 5damage increases + 25%

Solar Stance

#2591 · SJ_SUNSTANCE
DARO changes Secondary / Toggle Max Lv 3 Target: SelfSP Cost: 10Requirement: Document of Sun, Moon and Star level 1

Stance skill.

Prepares your stance to operate with the sunlight.

You can use the Sun skills while this skill is activated, and additionally increases Atk.

LevelEffect
Lv 1ATK + 3%
Lv 2ATK + 5%
Lv 3ATK + 7%

Solar Burst

#2592 · SJ_SOLARBURST
DARO changes Offensive Max Lv 7 Target: SelfCast: 1 secDelay: 1.5 secSP Cost: 34/37/40/43/46/49/52Requirement: Prominence Kick level 7

Sun skill.

Must be used after Prominence Kick.

Endows the energy of the sun to yourself and deal damage to surrounding enemies.

Cast can't be interrupted.

Can only be used in Solar Stance.
LevelEffect
Lv 1damage 250% / Area 7x7
Lv 2damage 325% / Area 7x7
Lv 3damage 400% / Area 7x7
Lv 4damage 475% / Area 7x7
Lv 5damage 550% / Area 7x7
Lv 6damage 625% / Area 7x7
Lv 7damage 700% / Area 7x7

Prominence Kick

#2593 · SJ_PROMINENCEKICK
DARO changes Offensive Max Lv 7 Target: 1 EnemyDelay: 0.5 secRange: 1 CellSP Cost: 20Requirement: Solar Stance level 1

Sun skill.

Kick the targets and surrounding enemies with the red flame (Fire property).

Every target in the 3x3 area is hit a second time with the same damage.

Can uses Solar Burst after using Prominence Kick.

Can only be used in Solar Stance.
LevelEffect
Lv 1damage 100%, 3x3 Area
Lv 2damage 150%, 3x3 Area
Lv 3damage 200%, 3x3 Area
Lv 4damage 250%, 3x3 Area
Lv 5damage 300%, 3x3 Area
Lv 6damage 350%, 3x3 Area
Lv 7damage 400%, 3x3 Area

Advanced Solar Mastery

#1073 · SG_SOLAR_MASTERY
Passive Max Lv 1

Requires Job Level 40. Only one Advanced Skill Mastery per character.

This Advanced Skill Mastery improves the use of the following skills:

Warmth/Comfort/Anger/Blessing of the Sun, Light of the Sun, Solar Burst, Prominence Kick

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration, other status effects 15% better chance

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Solar Burst: +10 ratio per enemy attacking you (max +100).

- Sun's Warmth: +10 ratio; each hit has a 20% chance to inflict Burning (7s) on the target.

- Prominence Kick: ratio 25 (35 on a Burning target) + one more additional hit.

Also those non damage skills receives the following effects:

- Sun's Anger: +10% Burning/Bleeding rate.

- Sun's Blessing: kick damage bonus improved by a quarter.

- Sun's Comfort: adds INT to ATK/CRIT formula.

- Light of the Sun: +5% to damage modifier.

Only ONE advanced mastery skill can be learned

LevelEffect
Lv 1Mastery activated

Advanced Crescent Mastery

#1074 · SG_CRESCENT_MASTERY
Passive Max Lv 1

Requires Job Level 40. Only one Advanced Skill Mastery per character.

This Advanced Skill Mastery improves the use of the following skills:

Warmth/Comfort/Anger/Blessing of the Moon, Light of Moon, Full Moon Kick, New Moon Kick

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration, other status effects 15% better chance

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Moon's Warmth: +50 ratio, 20% Rejuvenation (7s) per hit.

- New Moon Kick: ratio 25, +3 extra hidden attacks. Normal attacks made while hidden also get Light of the Moon's damage bonus.

- Full Moon Kick: ratio 33 (50 on a blinded target), +10% Blind, Blinded targets risk Crystalize (same chance, half duration).

Also those non damage skills receives the following effects:

- Moon's Anger: +10% Blind/Silence rate.

- Moon's Comfort: adds VIT to DEF%/MDEF% formula.

- Moon's Blessing: damage reduction improved by a quarter.

- Light of the Moon: +5% to damage modifier.

Only ONE advanced mastery skill can be learned

LevelEffect
Lv 1Mastery activated

Advanced Stellar Mastery

#1075 · SG_STELLAR_MASTERY
Passive Max Lv 1

Requires Job Level 40. Only one Advanced Skill Mastery per character.

This Advanced Skill Mastery improves the use of the following skills:

Warmth/Comfort/Anger/Blessing of the Stars, Light of Stars, Flash Kick, Falling Star

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration, other status effects 15% better chance

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Star's Warmth: +25 ratio, 20% Slow (7s) per hit.

- Flash Kick: ratio 500 vs unmarked targets.

- Falling Star: ratio 25 on marked targets. Each weapon attack without a star adds +1% to the star chance (reset when a star falls or after 7s without attacking).

Also those non damage skills receives the following effects:

- Star's Anger: +10% Curse/Confusion rate.

- Star's Comfort: adds AGI to ASPD/Flee formula, +1 Perfect Dodge per active Stellar mark (max 5).

- Star's Bless: status bonus improved by a quarter.

- Light of the Stars: +5% to damage modifier.

Only ONE advanced mastery skill can be learned

LevelEffect
Lv 1Mastery activated

Advanced Universal Mastery

#1076 · SG_UNIVERSAL_MASTERY
Passive Max Lv 1

Requires Job Level 40. Only one Advanced Skill Mastery per character.

This Advanced Skill Mastery improves the use of the following skills:

Hate, Devil, Knowledge, Fusion, Star Emperor, Nova Explosion, Gravity Control, Book of Dimension, Book of Creation

Improved skills receives the following effects:

- Casting time reduced by 25% (do not stack with Bragi)

- After skill delay reduced by 25% (do not stack with Bragi)

- Cooldown reduced by 25%

- SP consumption reduced by 25%

- Effects duration increased by 50%

- Common status have 15% better chance and duration, other status effects 15% better chance

- Materials requirements have 20% chance to be ignored

Also those damage skills receives the following effects:

- Star Emperor: ratio 100 vs full-HP targets (+25 otherwise).

- Book of Creating Star: duration +25% (more hits), stars fall 25% faster.

- Gravity Control: duration not halved on players and MVP, doubled while the user has the initiative.

- Nova Explosion: +50 ratio vs wounded targets, +10 vs your Hatred targets.

Also those non damage skills receives the following effects:

- Book of Dimension: cooldown /2.

- Devil: Max HP += BaseLevel x SkillLv, HIT penalty halved.

- Knowledge: +ATK scaling with free carry weight.

- Fusion: HP loss is based on current HP instead of Max HP, but increased to 1.5% (6% against players).

Only ONE advanced mastery skill can be learned

LevelEffect
Lv 1Mastery activated
Generated from game data (client skilldescript.lub, server skill_tree.yml) · November 15, 2026
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