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Inicio › El Codex › Kugan: Especializaciones › Huntsman

Huntsman

Archer · 10 Habilidades Kugan · 2 activa, 8 pasiva

WIP La historia y las notas de esta especialización se están escribiendo.

Los textos de los Kugans y de las habilidades están en inglés, exactamente como en el juego.

Hunt Specialization

Passive Lv máx 5
ID
4050
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Each level grants +2 to one attribute and +1% HP/SP.

NivelAttribute
1DEX
2LUK
3AGI
4LUK
5DEX

Hunt Strafe

Passive Lv máx 5
ID
4051
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of a Minor Version of Double Strafe.

NivelSkill
1Double Strafe Level 2
2Double Strafe Level 4
3Double Strafe Level 6
4Double Strafe Level 8
5Double Strafe Level 10
Already in Skill Tree

Double Strafe : Skill's damage +2~10%, Skill's SP cost -5~25%.

  • Minor Version used with a melee weapon: Double Strafe deals 15% less damage and its range is reduced from 9 to 6 cells.

Hunt Repel

Passive Lv máx 5
ID
4052
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of a Minor Version of Arrow Repel.

NivelSkill
1Arrow Repel Level 1
2Arrow Repel Level 2
3Arrow Repel Level 3
4Arrow Repel Level 4
5Arrow Repel Level 5
Already in Skill Tree

Arrow Repel : 20~100% chance to inflict Stop for 3s, while under Initiative the Stop only lasts 1.5s (instead).

  • The Initiative state is checked when your stats are recalculated.

Hunt Shower

Passive Lv máx 5
ID
4053
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of a Minor Version of Arrow Shower.

NivelSkill
1Arrow Shower Level 2
2Arrow Shower Level 4
3Arrow Shower Level 6
4Arrow Shower Level 8
5Arrow Shower Level 10
Already in Skill Tree

When the skill hits a target, the target is snared (Stop) for a set duration (7 sec cooldown).

NivelSnare durationWalking buff
10,5 sec0%
21 sec0%
31,5 sec0%
42 sec0%
52,5 sec0%

Hunt Eye

Passive Lv máx 5
ID
4054
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Increases weapon range and hit rate, depending on weapon type. With a bow, grants Vulture Eye instead (same level as the Kugan).

Nivel1H Melee Weapons2H Melee Weapons1H Spears2H SpearsStaves/Ranged Weapons
1HIT +2%HIT +2%Range +1Range +1Range +1
2HIT +4%Range +1, HIT +2%Range +2, HIT +2%Range +2Range +2
3Range +1, HIT +4%Range +1, HIT +4%Range +2, HIT +2%Range +2, HIT +2%Range +3
4Range +1, HIT +6%Range +1, HIT +6%Range +2, HIT +2%Range +3, HIT +2%Range +4
5Range +1, HIT +8%Range +2, HIT +6%Range +3, HIT +4%Range +3, HIT +2%Range +5
Already Vulture Eye in Skill Tree

Increases the level of Vulture Eye by 1 per Hunt Eye level (Vulture Eye increases weapon range with a bow). The weapon bonuses above still apply without a bow.

NivelBonus
1Weapon Range +1 (bow)
2Weapon Range +2 (bow)
3Weapon Range +3 (bow)
4Weapon Range +4 (bow)
5Weapon Range +5 (bow)
  • When the weapon gains Range +3 all basic attacks become Ranged (affected by pneuma, ignored by safety wall).
  • 2H Melee Weapons: two-handed swords, axes and maces, and katars. Staves/Ranged Weapons: staves and guns (bows use Vulture Eye).

Hunt Shooting

Passive Lv máx 5
ID
4055
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of a Minor Version of Sharp Shooting.

NivelSkill
1Sharp Shooting Level 1
2Sharp Shooting Level 2
3Sharp Shooting Level 3
4Sharp Shooting Level 4
5Sharp Shooting Level 5
Already in Skill Tree

Increases Sharp Shooting range by 0/1/1/2/2, adds 2/4/6/8/10 critical rate and 3/6/9/12/15% ASD reduction to Sharp Shooting.

Hunt Mastery

Passive Lv máx 5
ID
4056
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Each attack has a very low chance of causing coma.

NivelChance
10,1%
20,2%
30,3%
40,4%
50,5%
  • The chance applies to physical and magic attacks.

Hunt Resilience

Passive Lv máx 5
ID
4057
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

User has increased Resistance to Ranged Attacks: the Resistance is 0% at every level.

NivelBonus
1Resistance 0%
2Resistance 0%
3Resistance 0%
4Resistance 0%
5Resistance 0%

Hunt Reach

Active Lv máx 5
ID
4058
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1
LP Cost
15
Casting Time
1 second (interruptible)
Cooldown
No
Duration
30 seconds
Target
Self

When the ability is used the last type of opponent that was attacked is memorized for the duration of the effects. Doesn't work on traps.

As long as the effects last all damage are reduced by 50% however the damage done on the memorized type of opponent are drastically increased.

Monster's are memorized with the ID every similar monsters are affected. (Normal or Elite)

Player's are memorized with the job, every similar job are affected (non advanced and advanced jobs are not considered as the same job).

4% more damage per level and suffers a 10% penalty on boss, Hunt Tracking passively improves damage of Hunt Reach by 1% per level and reduced boss penalty by 2% per level.

NivelDamage on memorized targetWith Hunt Tracking
1+4%+4% + 1% per Hunt Tracking level
2+8%+8% + 1% per Hunt Tracking level
3+12%+12% + 1% per Hunt Tracking level
4+16%+16% + 1% per Hunt Tracking level
5+20%+20% + 1% per Hunt Tracking level
  • The boss penalty applies to all boss monsters while the effect lasts.

Hunt Tracking

Active Lv máx 5
ID
4059
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
2
LP Cost
30
Casting Time
2.5 seconds (interruptible, no DEX reduction)
Cooldown
Depends on level
Duration
Depends on level
Target
Self

For a short time the user can sense the presence of a Boss/MVP in the vicinity. Also grants 2/3/4/5/7% passive bonus physical damage on Boss/MVP type monsters. The effect will cease if the player leaves the map.

NivelDurationCooldown
160 seconds60 minutes
290 seconds45 minutes
3120 seconds30 minutes
4150 seconds20 minutes
5180 seconds15 minutes
Generado a partir de los datos del juego (cliente skilldescript.lub, servidor skill_kugan_specialization_db.yml) · October 26, 2026