Hunt Specialization
- ID
- 4050
- Tipo
- Passive
- Nivel máximo
- 5
- Coste de aprendizaje
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Nivel | Attribute |
|---|---|
| 1 | DEX |
| 2 | LUK |
| 3 | AGI |
| 4 | LUK |
| 5 | DEX |

Archer · 10 Habilidades Kugan · 2 activa, 8 pasiva
Los textos de los Kugans y de las habilidades están en inglés, exactamente como en el juego.
Each level grants +2 to one attribute and +1% HP/SP.
| Nivel | Attribute |
|---|---|
| 1 | DEX |
| 2 | LUK |
| 3 | AGI |
| 4 | LUK |
| 5 | DEX |
Enables the use of a Minor Version of Double Strafe.
| Nivel | Skill |
|---|---|
| 1 | Double Strafe Level 2 |
| 2 | Double Strafe Level 4 |
| 3 | Double Strafe Level 6 |
| 4 | Double Strafe Level 8 |
| 5 | Double Strafe Level 10 |
Double Strafe : Skill's damage +2~10%, Skill's SP cost -5~25%.
Enables the use of a Minor Version of Arrow Repel.
| Nivel | Skill |
|---|---|
| 1 | Arrow Repel Level 1 |
| 2 | Arrow Repel Level 2 |
| 3 | Arrow Repel Level 3 |
| 4 | Arrow Repel Level 4 |
| 5 | Arrow Repel Level 5 |
Arrow Repel : 20~100% chance to inflict Stop for 3s, while under Initiative the Stop only lasts 1.5s (instead).
Enables the use of a Minor Version of Arrow Shower.
| Nivel | Skill |
|---|---|
| 1 | Arrow Shower Level 2 |
| 2 | Arrow Shower Level 4 |
| 3 | Arrow Shower Level 6 |
| 4 | Arrow Shower Level 8 |
| 5 | Arrow Shower Level 10 |
When the skill hits a target, the target is snared (Stop) for a set duration (7 sec cooldown).
| Nivel | Snare duration | Walking buff |
|---|---|---|
| 1 | 0,5 sec | 0% |
| 2 | 1 sec | 0% |
| 3 | 1,5 sec | 0% |
| 4 | 2 sec | 0% |
| 5 | 2,5 sec | 0% |
Increases weapon range and hit rate, depending on weapon type. With a bow, grants Vulture Eye instead (same level as the Kugan).
| Nivel | 1H Melee Weapons | 2H Melee Weapons | 1H Spears | 2H Spears | Staves/Ranged Weapons |
|---|---|---|---|---|---|
| 1 | HIT +2% | HIT +2% | Range +1 | Range +1 | Range +1 |
| 2 | HIT +4% | Range +1, HIT +2% | Range +2, HIT +2% | Range +2 | Range +2 |
| 3 | Range +1, HIT +4% | Range +1, HIT +4% | Range +2, HIT +2% | Range +2, HIT +2% | Range +3 |
| 4 | Range +1, HIT +6% | Range +1, HIT +6% | Range +2, HIT +2% | Range +3, HIT +2% | Range +4 |
| 5 | Range +1, HIT +8% | Range +2, HIT +6% | Range +3, HIT +4% | Range +3, HIT +2% | Range +5 |
Increases the level of Vulture Eye by 1 per Hunt Eye level (Vulture Eye increases weapon range with a bow). The weapon bonuses above still apply without a bow.
| Nivel | Bonus |
|---|---|
| 1 | Weapon Range +1 (bow) |
| 2 | Weapon Range +2 (bow) |
| 3 | Weapon Range +3 (bow) |
| 4 | Weapon Range +4 (bow) |
| 5 | Weapon Range +5 (bow) |
Enables the use of a Minor Version of Sharp Shooting.
| Nivel | Skill |
|---|---|
| 1 | Sharp Shooting Level 1 |
| 2 | Sharp Shooting Level 2 |
| 3 | Sharp Shooting Level 3 |
| 4 | Sharp Shooting Level 4 |
| 5 | Sharp Shooting Level 5 |
Increases Sharp Shooting range by 0/1/1/2/2, adds 2/4/6/8/10 critical rate and 3/6/9/12/15% ASD reduction to Sharp Shooting.
Each attack has a very low chance of causing coma.
| Nivel | Chance |
|---|---|
| 1 | 0,1% |
| 2 | 0,2% |
| 3 | 0,3% |
| 4 | 0,4% |
| 5 | 0,5% |
User has increased Resistance to Ranged Attacks: the Resistance is 0% at every level.
| Nivel | Bonus |
|---|---|
| 1 | Resistance 0% |
| 2 | Resistance 0% |
| 3 | Resistance 0% |
| 4 | Resistance 0% |
| 5 | Resistance 0% |
When the ability is used the last type of opponent that was attacked is memorized for the duration of the effects. Doesn't work on traps.
As long as the effects last all damage are reduced by 50% however the damage done on the memorized type of opponent are drastically increased.
Monster's are memorized with the ID every similar monsters are affected. (Normal or Elite)
Player's are memorized with the job, every similar job are affected (non advanced and advanced jobs are not considered as the same job).
4% more damage per level and suffers a 10% penalty on boss, Hunt Tracking passively improves damage of Hunt Reach by 1% per level and reduced boss penalty by 2% per level.
| Nivel | Damage on memorized target | With Hunt Tracking |
|---|---|---|
| 1 | +4% | +4% + 1% per Hunt Tracking level |
| 2 | +8% | +8% + 1% per Hunt Tracking level |
| 3 | +12% | +12% + 1% per Hunt Tracking level |
| 4 | +16% | +16% + 1% per Hunt Tracking level |
| 5 | +20% | +20% + 1% per Hunt Tracking level |
For a short time the user can sense the presence of a Boss/MVP in the vicinity. Also grants 2/3/4/5/7% passive bonus physical damage on Boss/MVP type monsters. The effect will cease if the player leaves the map.
| Nivel | Duration | Cooldown |
|---|---|---|
| 1 | 60 seconds | 60 minutes |
| 2 | 90 seconds | 45 minutes |
| 3 | 120 seconds | 30 minutes |
| 4 | 150 seconds | 20 minutes |
| 5 | 180 seconds | 15 minutes |