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Inicio › El Codex › Kugan: Especializaciones › Warfarer

Warfarer

Merchant · 10 Habilidades Kugan · 7 activa, 3 pasiva

WIP La historia y las notas de esta especialización se están escribiendo.

Los textos de los Kugans y de las habilidades están en inglés, exactamente como en el juego.

Warfarer Specialization

Passive Lv máx 5
ID
4820
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Each level grants +2 to one attribute and +1% HP/SP.

NivelAttribute
1STR
2DEX
3STR
4DEX
5STR

Warfare Mammonite

Passive Lv máx 5
ID
4821
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of Mammonite.

NivelSkill
1Mammonite Level 2
2Mammonite Level 4
3Mammonite Level 6
4Mammonite Level 8
5Mammonite Level 10
Already Mammonite in Skill Tree

When used while having gold in inventory, adds 100 zeny cost per Gold and 1~5% more damage per Gold, maximum for 10 golds. If you lack the zeny, no extra zeny is taken.

Golds are not consumed upon use.

Warfare Overcharge

Passive Lv máx 5
ID
4822
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enables the use of Overcharge.

NivelSkill
1Overcharge Level 2
2Overcharge Level 4
3Overcharge Level 6
4Overcharge Level 8
5Overcharge Level 10
Already Overcharge in Skill Tree

Reduce the zeny cost required by any zeny consuming skill (official or from this spe or from any another spe) by 4~20%. Zeny spent by the Gold bonus of Warfare Mammonite, by Warfare Zeny, Warfare Defense and Warfare Attack is not reduced.

Warfare Weapon

Active Lv máx 5
ID
4823
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1

Spend 1000~5000z and create a "Weapon Crate" which can be destroyed by any player in order to get a 3~15% to all damage for 300 seconds.

Warfare Armor

Active Lv máx 5
ID
4824
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1

Spend 1000~5000z and create an "Armor Crate" which can be destroyed by any player in order to get a 3~15% damage reduction for 300 seconds.

Warfare Grenade

Active Lv máx 5
ID
4825
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1

Spend 1000~5000z and create a "Grenade Crate" which can be destroyed by any player in order to grant them 1 to 5 grenades, duration 300s, which can be used to target a cell and inflict battle damage in 7x7 (damage = Base Level², reduced by DEF, fire element).

Warfare Flash

Active Lv máx 5
ID
4826
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1

Spend 1000~5000z and create a "Flash Crate" which can be destroyed by any player in order to grant them 1 to 5 flash grenade, duration 300s, which can be used to target cell and inflict status in 7x7 (blind 15s, stun 5s).

Warfare Zeny

Active Lv máx 5
ID
4827
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
1

Can activate/deactivate this effect in order to improve damage by up to 10% by spending zeny.

Effect is active by default, also after reconnecting: using this Kugan deactivates it (or reactivates it) at the next stat recalculation.

Zeny are consumed only once for AoE skills; the other targets of the AoE get no damage bonus.

Damage doubled on monsters.

NivelZeny usedRatio
12001.5 damage for 1 zeny
24001.5 damage for 1 zeny
36001.5 damage for 1 zeny
48001.5 damage for 1 zeny
510001.5 damage for 1 zeny

Warfare Defense

Active Lv máx 5
ID
4828
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
2
LP Cost
0.2

Spend 1000z per Gold in inventory (every Gold is paid, the bonus counts up to 30) and create an area of 21 x 21 cells as a "Defense Zone" for 60 seconds.

In this area, all damage received by everyone (allies and enemies) are reduced by 20/40/60/80/100% of the amount of gold in your inventory (up to 30), no matter the source or the type of damage.

Golds are not consumed upon use.

Warfare Attack

Active Lv máx 5
ID
4829
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
2
LP Cost
0.2
Casting Time
None
Cooldown
None

Spend 1000z per Gold in inventory (every Gold is paid, the bonus counts up to 30) and create an area of 21 x 21 cells as a "War Zone" for 60 seconds.

In this area, all damage inflicted by everyone (allies and enemies) are increased by 20/40/60/80/100% of the amount of gold in your inventory (up to 30), no matter the source or the type of damage.

Golds are not consumed upon use.

Generado a partir de los datos del juego (cliente skilldescript.lub, servidor skill_kugan_specialization_db.yml) · October 26, 2026