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Inicio › Guías › Sistemas del juego › Quality System
Sistemas del juego

Quality System

Por ahora esta guía solo está disponible en inglés. Los nombres de objetos, habilidades y monstruos se mantienen en inglés en todas partes, como en el juego.

Esta guía proviene de la antigua wiki y está en revisión; algunos detalles podrían estar desactualizados. El Codex siempre muestra los datos actuales del juego.

Introduction

Qualities are bonuses granted through the enhancement of an equipment. These bonuses are designed to give more power to a piece of gear.

Every piece of gear can have up to 3 Qualities. They depend on the type of equipment enhanced and have a random value.

Enhancing your gear costs Zenys and Moonstones, and doesn't break your item upon a failed try.

Adding a Quality

Chuby.png

Chuby Itaki is the Quality Enhancer of Midgard: he is the one specialized in adding Qualities to your gear. He is located at the Midgard Smithy, in Midgard City, and is available through the Quick Access System. He will be glad to enhance your pieces of gear in exchange for some Zenys and Moonstones.

  • To make the management of your inventory easier, he also offers a storage function.
  • Chuby Itaki can add or remove Qualities from your gear, allowing you to roll until you get the one you desire. Trying to add a Quality to your equipment is safe, and a failed attempt won't break your item!
  • Mina Henzo enhances your weapons.

You can make as many attempts as you like, as long as you have the required materials.

The NPC will ask you if you want to keep the old Quality or replace it with the new one, so choose wisely!

Requirements

QualityZenys costMoonstones costSuccess rate
1st Quality100 0003 Rough Moonstones85%
2nd Quality200 0003 Moonstones85%
3rd Quality300 0003 Grand Moonstones85%

Coat enhanced with 3 Qualities

What types of equipment can be enhanced?

The types of equipment that can be enhanced are the following:

How to get Moonstones?

Three types of Moonstones exist:

  • Rough Moonstone, required to add the first quality to an equipment.
  • Moonstone, required to add the second quality to an equipment.
  • Grand Moonstone, required to add the third quality to an equipment.

Chuby Itaki sells Rough Moonstones for 50 000z each. You can get a Rough Moonstone this way, or by dismantling an equipment with one quality engraved in it.

Moonstones can be obtained if you dismantle an equipment with two qualities, while an equipment with three qualities provides Grand Moonstones through the process.

Qualities List

Please find below the full list of available Qualities by type of equipment. Head to Attributes to see the full details of the Race, Element and Status possibilities.

Only Map Items can get a STR/AGI/VIT/INT/DEX/LUK +1~2 bonus but that's a very rare event. Good luck obtaining those!

Weapons Qualities

ValueEffect
5 ~ 30%Increase Status rate (target)
2 ~ 5%Parrying rate
2 ~ 5%HIT
3 ~ 10%Critical rate
2 ~ 5CRIT
2 ~ 4%ATK
2 ~ 4%MATK
5 ~ 20ATK
5 ~ 20MATK
2 ~ 5%Healing power
2 ~ 7%DoT damage
2 ~ 7%Element damage
0.5% ~ 3%Leech damage to HP (1/s)
0.3% ~ 1.5%HP recovery on hit (1/s)
2 ~ 6%Chance to perform a Double Attack
3 ~ 15%Weapon damage increased
2 ~ 7%Target's DEF ignored
2 ~ 7%Target's MDEF ignored
2 ~ 5%Increase critical damage

Shields & Left-handed Weapons Qualities

ValueEffect
1 ~ 5%Resistance to special damage
1 ~ 5%Resistance to small size
1 ~ 5%Resistance to medium size
1 ~ 5%Resistance to big size
1 ~ 5%Resistance to near damage
1 ~ 5%Resistance to range damage (except magic)
1 ~ 5%Resistance to magic damage
1 ~ 5%Blocking rate
1 ~ 5%Resistance to Boss
1 ~ 5%Resistance to none-boss (except players)
2 ~ 7%Physical damage reflected
1 ~ 5%Front damage reduction
1 ~ 5%Resistance misc (special)
1 ~ 3DEF
1 ~ 3MDEF
10 ~ 25DEF2
10 ~ 25MDEF2
2 ~ 5Perfect Flee
2% ~ 5%Magical damage reflected
3 ~ 10Maximum HP + BaseLevel x
2 ~ 6Maximum SP + BaseLevel /

Armors Qualities

Only Armors can obtain an awesome quality: the All stats +1 option, with a low chance, but only through the Map Items system!
ValueEffect
2 ~ 5%Increased ASPD rate
2 ~ 5%Reduced after skill delay
2 ~ 5%Reduced casting time
2 ~ 10%Reduced cool down time
2 ~ 5%Heal received (skills/potions)
3 ~ 10%Reduce DoT Damage
5 ~ 15%Resistance to cast cancel
2 ~ 5%Resistance to critical hits
1 ~ 3Increase DEF
1 ~ 3Increase MDEF
3 ~ 7Maximum HP + BaseLevel x

Garments Qualities

ValueEffect
1 ~ 4%Resistance to Neutral attribute damage
2 ~ 7%Resistance to one of the Element attribute damage except Neutral
2 ~ 5%Physical Flee
2 ~ 5%Magical Flee
2 ~ 5%Special Flee
3 ~ 7Flee
2 ~ 5Perfect Flee
2 ~ 5%Physical damage reflected (short range)
2 ~ 5%Physical damage reflected (long range)
2 ~ 5%Magical damage reflected
2 ~ 10%Status reflection

Footgears Qualities

ValueEffect
2 ~ 6%Maximum HP
2 ~ 6%Maximum SP
2 ~ 6%Maximum LP
3 ~ 7%Increased Walking Speed (cumulative)
3 ~ 10%Increased after hit recovery
3 ~ 15%Reduce knock back effects
3 ~ 10%No cast cancel
4 ~ 16%Weight capacity
3 ~ 10%Reduced duration of general status
3 ~ 10%Status rate decrease (self)
2 ~ 5Maximum SP + BaseLevel /

Accessories Qualities

ValueEffect
3 ~ 30%Increase recovery HP rate
1 ~ 10%Increase recovery SP rate
1 ~ 10%Increase recovery LP rate
1 ~ 7%Reduce general status duration (self)
1 ~ 7%Increase general status duration (target)
1 ~ 4%Inflict Status effect
1 ~ 7%Resistance to Status effect
1 ~ 7%Stuff immunity
1 ~ 8%Increase Weight capacity
1 ~ 7%Ignore immunity to break/strip

Charms Qualities

ValueEffect
1 ~ 6%Increase damage on Race
1 ~ 6%Decrease damage from Race
1 ~ 6%Increase damage on Element property attacks
1 ~ 6%Resistance to Element property attacks

Attributes

RaceElementStatus
AngelFireBleeding
BruteWaterBurning
Demi-humanEarthBlind
DragonWindConfusion
FishNeutralCurse
FormlessPoisonPoison
InsectHolyDeep Poison
PlantDarkFreeze
UndeadGhostSilence
DemonUndeadSleep
Stone
Curse
Stun