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Accueil › Le Codex › Jobs et compétences › Blacksmith
Blacksmith

Blacksmith

Second Jobs · 25 compétences · 9 actif, 16 passif

Les textes des Kugans et des compétences sont en anglais, exactement comme dans le jeu.

Iron Tempering

#94 · BS_IRON
Passive Lv max 5

Enables the tempering of 1 Iron with 1 Iron Ore and 1 Mini Furnace.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 145% chance
Lv 250% chance
Lv 355% chance
Lv 460% chance
Lv 565% chance

Steel Tempering

#95 · BS_STEEL
Passive Lv max 5 Requirement: Iron Tempering 1

Enables the tempering of 1 Steel with 5 Iron, 1 Coal and 1 Mini Furnace.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 135% chance
Lv 240% chance
Lv 345% chance
Lv 450% chance
Lv 555% chance

Enchanted Stone Craft

#96 · BS_ENCHANTEDSTONE
Passive Lv max 5 Requirement: Iron Tempering 1

Enables the refining of enchanted ores with 10 Green Live, 10 Wind of Verdures, 10 Red Blood, 10 Crystal Blue, or 10 Star Dust with a Mini Furnace.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 115% chance
Lv 220% chance
Lv 325% chance
Lv 430% chance
Lv 535% chance

Research Oridecon

#97 · BS_ORIDEOCON
Passive Lv max 5 Requirement: Enchanted Stone Craft 1

Increases the success rate of forging items with Oridecon.

NiveauEffet
Lv 1+1% Success rate
Lv 2+2% Success rate
Lv 3+3% Success rate
Lv 4+4% Success rate
Lv 5+5% Success rate

Smith Dagger

#98 · BS_DAGGER
Passive Lv max 3

Enables forging of Dagger class weapons.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 15% chance
Lv 210% chance
Lv 315% chance

Smith Sword

#99 · BS_SWORD
Passive Lv max 3 Requirement: Smith Dagger 1

Enables forging of Sword class weapons.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 15% chance
Lv 210% chance
Lv 315% chance

Smith Two-Handed Sword

#100 · BS_TWOHANDSWORD
Passive Lv max 3 Requirement: Smith Sword 1

Enables forging of Two-Handed Sword class weapons.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 15% chance
Lv 210% chance
Lv 315% chance

Smith Axe

#101 · BS_AXE
Passive Lv max 3 Requirement: Smith Sword 2

Enables forging of Axe class weapons.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 15% chance
Lv 210% chance
Lv 315% chance

Smith Mace

#102 · BS_MACE
Passive Lv max 3 Requirement: Smith Brass Knuckle 1

Enables forging of Mace class weapons.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 15% chance
Lv 210% chance
Lv 315% chance

Smith Brass Knuckle

#103 · BS_KNUCKLE
Passive Lv max 3 Requirement: Smith Dagger 1

Enables forging of Knuckle class weapons.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 15% chance
Lv 210% chance
Lv 315% chance

Smith Spear

#104 · BS_SPEAR
Passive Lv max 3 Requirement: Smith Dagger 2

Enables forging of Spear class weapons.

Job level, DEX and LUK increase the chances.

NiveauEffet
Lv 15% chance
Lv 210% chance
Lv 315% chance

Hilt Binding

#105 · BS_HILTBINDING
Passive Lv max 5

Increases the duration of the Adrenaline Rush, Full Adrenaline Rush, Power Thrust and Weapon Perfection skills by 10%.

Each level of this skill adds 1% to minimum AND maximum hit rate (which are respectively set to 5% and 100% by default).

NiveauEffet
Lv 1+1 STR, +4 ATK, +4% Hit rate, Weapon Strip/Break protection +4%
Lv 2+8% Hit rate, Weapon Strip/Break protection +8%
Lv 3+12% Hit rate, Weapon Strip/Break protection +12%
Lv 4+16% Hit rate, Weapon Strip/Break protection +16%
Lv 5+20% Hit rate, Weapon Strip/Break protection +20%

Donnée ou augmentée par : Hard Hilt (Armorer)

Finding Ore

#106 · BS_FINDINGORE
Passive Lv max 1 Requirement: Hilt Binding 1, Steel Tempering 1

Increases the success rate of finding ores dropped from monsters.

Weaponry Research

#107 · BS_WEAPONRESEARCH
Passive Lv max 10 Requirement: Hilt Binding 1

Improves weapon knowledge in order to create arms of higher quality.

NiveauEffet
Lv 1+2 ATK/HIT, +1% forging
Lv 2+4 ATK/HIT, +2% forging
Lv 3+6 ATK/HIT, +3% forging
Lv 4+8 ATK/HIT, +4% forging
Lv 5+10 ATK/HIT, +5% forging
Lv 6+12 ATK/HIT, +6% forging
Lv 7+14 ATK/HIT, +7% forging
Lv 8+16 ATK/HIT, +8% forging
Lv 9+18 ATK/HIT, +9% forging
Lv 10+20 ATK/HIT, +10% forging
Lv 11+22 ATK/HIT, +11% forging
Lv 12+24 ATK/HIT, +12% forging
Lv 13+26 ATK/HIT, +13% forging
Lv 14+28 ATK/HIT, +14% forging
Lv 15+30 ATK/HIT, +15% forging

Donnée ou augmentée par : Smith Research (Smith Master)

Repair Weapon

#108 · BS_REPAIRWEAPON
Active Lv max 5 Level 1 Weapon: Iron OreLevel 2 Weapon: IronLevel 3 Weapon: SteelLevel 4 Weapon: Rough OrideconLevel 5 Weapon: OrideconEquipment: SteelRequirement: Weaponry Research 1

Repairs damaged equipments. (Damaged equipments are displayed in red color).

Grants Chemical protection depending on equipment type.

NiveauEffet
Lv 1Cast 7,5sec, Chemical Protection 30sec
Lv 2Cast 6sec, Chemical Protection 60sec
Lv 3Cast 4,5sec, Chemical Protection 90sec
Lv 4Cast 3sec, Chemical Protection 120sec
Lv 5Cast 1,5sec, Chemical Protection 150sec
Lv 6Cast 1,2sec, Chemical Protection 180sec
Lv 7Cast 0,9sec, Chemical Protection 210sec
Lv 8Cast 0,6sec, Chemical Protection 240sec
Lv 9Cast 0,3sec, Chemical Protection 270sec
Lv 10No cast, Chemical Protection 300sec

Donnée ou augmentée par : Hard Repair (Armorer), Tinker Repair (Tinkerer)

Skin Tempering

#109 · BS_SKINTEMPER
Passive Lv max 5

Increases resistance to elements and Neutral elemental attacks.

NiveauEffet
Lv 1Fire, Water, Earth, Wind +2% / Neutral +1%
Lv 2Fire, Water, Earth, Wind +4% / Neutral +2%
Lv 3Fire, Water, Earth, Wind +6% / Neutral +3%
Lv 4Fire, Water, Earth, Wind +8% / Neutral +4%
Lv 5Fire, Water, Earth, Wind +10% / Neutral +5%
Lv 6Fire, Water, Earth, Wind +12% / Neutral +6%
Lv 7Fire, Water, Earth, Wind +14% / Neutral +7%
Lv 8Fire, Water, Earth, Wind +16% / Neutral +8%
Lv 9Fire, Water, Earth, Wind +18% / Neutral +9%
Lv 10Fire, Water, Earth, Wind +20% / Neutral +10%

Donnée ou augmentée par : Hard Tempering (Armorer), Tinker Skin (Tinkerer)

Hammer Fall

#110 · BS_HAMMERFALL
Active Lv max 5
▶ Voir la démoHammer Fall

Pounds a targeted cell to stun enemies in the impacts vicinity (5x5 area).

Requires a One/Two-handed Axe or Mace class weapon equipped.
NiveauEffet
Lv 140% chance to Stun for 5sec
Lv 245% chance to Stun for 5sec
Lv 350% chance to Stun for 5sec
Lv 455% chance to Stun for 5sec
Lv 560% chance to Stun for 5sec
Lv 665% chance to Stun for 5sec
Lv 770% chance to Stun for 5sec
Lv 875% chance to Stun for 5sec
Lv 980% chance to Stun for 5sec
Lv 1085% chance to Stun for 5sec

Donnée ou augmentée par : Hard Hammer (Armorer), Tinker Hammer (Tinkerer)

Adrenaline Rush

#111 · BS_ADRENALINE
Active Lv max 5 Requirement: Hammer Fall 2
▶ Voir la démoAdrenaline Rush

Increases the Attack Speed of Axe and Mace one handed or two handed weapon for 90 seconds.

NiveauEffet
Lv 1ASPD +6%/4% for user/allies
Lv 2ASPD +12%/8% for user/allies
Lv 3ASPD +18%/12% for user/allies
Lv 4ASPD +24%/16% for user/allies
Lv 5ASPD +30%/20% for user/allies

Weapon Perfection

#112 · BS_WEAPONPERFECT
Active Lv max 5 Requirement: Adrenaline Rush 2, Weaponry Research 2
▶ Voir la démoWeapon Perfection

Nullifies any reduction in damage resulting from monster size.

NiveauEffet
Lv 1Lasts 10 sec
Lv 2Lasts 20 sec
Lv 3Lasts 30 sec
Lv 4Lasts 40 sec
Lv 5Lasts 50 sec
Lv 6Lasts 60 sec
Lv 7Lasts 70 sec
Lv 8Lasts 80 sec
Lv 9Lasts 90 sec
Lv 10Lasts 100 sec

Donnée ou augmentée par : Smith Perfection (Smith Master)

Over Thrust

#113 · BS_OVERTHRUST
Active Lv max 5 Requirement: Adrenaline Rush 3
▶ Voir la démoOver Thrust

Enhances the Attack Power of equipped weapon with a 0.02% chance per Lv of damaging that weapon.

NiveauEffet
Lv 1Damage +5%
Lv 2Damage +10%
Lv 3Damage +15%
Lv 4Damage +20%
Lv 5Damage +25%
Lv 6Damage +32%
Lv 7Damage +39%
Lv 8Damage +46%
Lv 9Damage +53%
Lv 10Damage +60%

Donnée ou augmentée par : Smith Thrust (Smith Master)

Maximize Power

#114 · BS_MAXIMIZE
Active Lv max 5 Requirement: Weapon Perfection 3, Power Thrust 2

Amplifies Weapon Attack Power by continuously draining a specific amount of SP while skill is active.

This skill can be canceled by casting it once again.

While this skill is active, if the user receives an attack dealing above 100-5*Skin Tempering level% of his maxHP (can occur when attack is above 50% maxHP with Skin Tempering level 10 through specialization), the damage are reduced by 20+3*Skin Tempering level% (reduce up to 50% with Skin Tempering level 10 through specialization).

NiveauEffet
Lv 12SP / 1sec
Lv 22SP / 2sec
Lv 32SP / 3sec
Lv 42SP / 4sec
Lv 52SP / 5sec
Lv 63SP / 5sec, max damage +3%, then adds 0~17% damage randomly
Lv 74SP / 5sec, max damage +6%, then adds 0~20% damage randomly
Lv 85SP / 5sec, max damage +9%, then adds 0~23% damage randomly
Lv 96SP / 5sec, max damage +12%, then adds 0~26% damage randomly
Lv 107SP / 5sec, max damage +15%, then adds 0~29% damage randomly

Donnée ou augmentée par : Smith Research (Smith Master)

Unfair Trick

#1012 · BS_UNFAIRLYTRICK
Passive Lv max 5

All attacks (normal attacks, physical and magical skills) deal more damage on a target affected by common status effects.

Damage bonus per level: Stun, Splasher, Decreased Agi, Ankle / Freeze / Any others

NiveauEffet
Lv 1Adds 2% / 4% / 3% damage
Lv 2Adds 4% / 8% / 6% damage
Lv 3Adds 6% / 12% / 9% damage
Lv 4Adds 8% / 16% / 12% damage
Lv 5Adds 10% / 20% / 15% damage
Lv 6Adds 11% / 22% / 16% damage
Lv 7Adds 12% / 24% / 18% damage
Lv 8Adds 13% / 26% / 19% damage
Lv 9Adds 14% / 28% / 21% damage
Lv 10Adds 15% / 30% / 22% damage

Donnée ou augmentée par : Smith Trick (Smith Master)

Greed

#1013 · BS_GREED
Active Lv max 5 Cast: 1sec per Lv after the first.

When you use this skill, all items on the floor will straight go to the inventory.

Do note this skill does not bypass the order of who gets an item first, so you cannot use this skill to snatch an item when another player has the first priority over the item dropped.

NiveauEffet
Lv 1Area 5x5
Lv 2Area 7x7
Lv 3Area 9x9
Lv 4Area 11x11
Lv 5Area 13x13

Full Adrenaline Rush

#459 · BS_ADRENALINE2
Active Lv max 1 Requirement: Adrenaline Rush 5
▶ Voir la démoFull Adrenaline Rush

Increases the Attack Speed of all weapons (and bare hands) except Bows, Guns, Huuma Shurikens and Two-handed Staves for 150 seconds.

Only available while under a Soul Link.
NiveauEffet
Lv 1ASPD +30%/20% for user/allies

Axe Throwing

#337 · ITM_TOMAHAWK
Physical attack Lv max 5 Target: 1 EnemyCast: 0.7 secRange: 7 CellsDelay: 0.5 secCooldown: 5 secRequirement: Axe Mastery 5

(Known as Tomahawk Item Skill)

Throw an axe at a far enemy causing damage. The skill level is affecting the number of hits.

Requires Axe Class Weapon. (1H or 2H)
NiveauEffet
Lv 16 Hits (600%)
Lv 27 Hits (700%)
Lv 38 Hits (800%)
Lv 49 Hits (900%)
Lv 510 Hits (1000%)

Donnée ou augmentée par : Smith Throw (Smith Master)

Généré à partir des données du jeu (client skilldescript.lub, serveur skill_tree.yml) · October 26, 2026