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Início › O Codex › Jobs e habilidades › Archer
Archer

Archer

First Jobs · 10 habilidades · 5 ativa, 5 passiva

Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.

Owl's Eye

#43 · AC_OWL
Passive Lv máx. 10

Increases character's Dex.

NívelEfeito
Lv 1Dex +1
Lv 2Dex +2
Lv 3Dex +3
Lv 4Dex +4
Lv 5Dex +5
Lv 6Dex +6
Lv 7Dex +7
Lv 8Dex +8
Lv 9Dex +9
Lv 10Dex +10

Concedida ou aumentada por: Falcon Eye (Falconer), Deadeye Combo II (Deadeye), Pathfind Eye (Pathfinder)

Vulture's Eye

#44 · AC_VULTURE
Passive Lv máx. 10 Requirement: Owl's Eye 3

Increases HIT and attack range of bow class weapon.

Skills using Snake's Eye as a base gets half of the bonus of Vulture's Eye

NívelEfeito
Lv 1Range and Hit +1
Lv 2Range and Hit +2
Lv 3Range and Hit +3
Lv 4Range and Hit +4
Lv 5Range and Hit +5
Lv 6Range and Hit +6
Lv 7Range and Hit +7
Lv 8Range and Hit +8
Lv 9Range and Hit +9
Lv 10Range and Hit +10
Lv 11Range and Hit +11
Lv 12Range and Hit +12
Lv 13Range and Hit +13
Lv 14Range and Hit +14
Lv 15Range and Hit +15

Concedida ou aumentada por: Hunt Eye (Huntsman)

Improve Concentration

#45 · AC_CONCENTRATION
Active Lv máx. 10 Target: SelfSP Cost: 25 + 5 per level (70 at level 10)Requirement: Vulture's Eye 1
▶ Ver a demonstraçãoImprove Concentration

Increases Dex and Agi of the character. Only affected by base stats. Detects hidden and cloaked characters within a 3 cells range.

NívelEfeito
Lv 1Agi and Dex +3% for 60 sec
Lv 2Agi and Dex +4% for 80 sec
Lv 3Agi and Dex +5% for 100 sec
Lv 4Agi and Dex +6% for 120 sec
Lv 5Agi and Dex +7% for 140 sec
Lv 6Agi and Dex +8% for 160 sec
Lv 7Agi and Dex +9% for 180 sec
Lv 8Agi and Dex +10% for 200 sec
Lv 9Agi and Dex +11% for 220 sec
Lv 10Agi and Dex +12% for 240 sec

Concedida ou aumentada por: Joker Concentration (Joker), Muse Concentration (Muse), Free Concentration (Freelancer), Deadeye Combo (Deadeye), Pathfind Concentration (Pathfinder)

Double Strafing

#46 · AC_DOUBLE
Physical attack Lv máx. 10 Target: 1 EnemyCast: NoRange: 9 CellsDelay: NoSP Cost: 12Requirement: Vulture's Eye 10
▶ Ver a demonstraçãoDouble Strafing

Ranged attack, that hits the target twice. Only 1 arrow is consumed.

Requires an equipped bow
NívelEfeito
Lv 1200% damage
Lv 2220% damage
Lv 3240% damage
Lv 4260% damage
Lv 5280% damage
Lv 6300% damage
Lv 7320% damage
Lv 8340% damage
Lv 9360% damage
Lv 10380% damage

Concedida ou aumentada por: Hunt Straff (Huntsman), Black Straff (Blackguard), Pack Straff (Master of the Pack)

Arrow Shower

#47 · AC_SHOWER
Physical attack Lv máx. 10 Target: GroundCast: 0 secRange: 9 CellsSP Cost: 15Requirement: Double Strafing 5
▶ Ver a demonstraçãoArrow Shower

A 5x5 splash attack that damaging all enemies around the target. Knock back enemies by 2 cells.

Has 33% more chance to inflict status effect coming from arrows and cards.

Requires an equipped bow
NívelEfeito
Lv 180% damage
Lv 285% damage
Lv 390% damage
Lv 495% damage
Lv 5100% damage
Lv 6105% damage
Lv 7110% damage
Lv 8115% damage
Lv 9120% damage
Lv 10125% damage

Concedida ou aumentada por: Hunt Shower (Huntsman)

Arrow Crafting

#147 · AC_MAKINGARROW
Active Lv máx. 5 SP Cost: 10/9/8/7/6Requirement: Finish Quest / Platinum Skills
▶ Ver a demonstraçãoArrow Crafting

Creates arrows from an item. Different items give different amounts and types of arrows.

Usable even above 50% weight.

NívelEfeito
Lv 1Creates arrow from an item
Lv 2SP cost -1, Increases arrow production by 10%
Lv 3SP cost -2, Increases arrow production by 20%
Lv 4SP cost -3, Increases arrow production by 30%
Lv 5SP cost -4, Increases arrow production by 40%

Charge Arrow

#148 · AC_CHARGEARROW
Physical attack Lv máx. 5 Target: 1 EnemyCast: 1.5 secRange: 9 CellsDelay: ASPD basedSP Cost: 15Requirement: Finish Quest / Platinum Skills
▶ Ver a demonstraçãoCharge Arrow

Draws the bowstring to its limit to fire a volley of arrows with 150% damage and enough force to push the target back.

NívelEfeito
Lv 16 Pushback
Lv 28 Pushback, Cooldown 2sec
Lv 310 Pushback, Cooldown 4sec
Lv 412 Pushback, Cooldown 6sec
Lv 514 Pushback, Cooldown 8sec

Concedida ou aumentada por: Hunt Repel (Huntsman), Pack Repel (Master of the Pack)

Bare Hand Mastery

#259 · MO_IRONHAND
Passive Lv máx. 10

Increases damage with bare hands and Knuckle class weapons.

NívelEfeito
Lv 1Damage +5
Lv 2Damage +10
Lv 3Damage +15
Lv 4Damage +20
Lv 5Damage +25
Lv 6Damage +30
Lv 7Damage +35
Lv 8Damage +40
Lv 9Damage +45
Lv 10Damage +50

Sword Mastery

#2 · SM_SWORD
Passive Lv máx. 10

Increases damage with One-Handed Sword and Dagger class weapon.

NívelEfeito
Lv 1Damage +5
Lv 2Damage +10
Lv 3Damage +15
Lv 4Damage +20
Lv 5Damage +25
Lv 6Damage +30
Lv 7Damage +35
Lv 8Damage +40
Lv 9Damage +45
Lv 10Damage +50

Two-Handed Weapon Mastery

#3 · SM_TWOHAND
Passive Lv máx. 10

Increases damage with Two-Handed Weapon class weapon.

+10 damage on skill attacks and +1/5 of the right hand weapon ATK per SkillLv.

NívelEfeito
Lv 1Damage +5, sword/axe/mace/spear damage +0.5%
Lv 2Damage +10, sword/axe/mace/spear damage +1%
Lv 3Damage +15, sword/axe/mace/spear damage +1.5%
Lv 4Damage +20, sword/axe/mace/spear damage +2%
Lv 5Damage +25, sword/axe/mace/spear damage +2.5%
Lv 6Damage +30, sword/axe/mace/spear damage +3%
Lv 7Damage +35, sword/axe/mace/spear damage +3.5%
Lv 8Damage +40, sword/axe/mace/spear damage +4%
Lv 9Damage +45, sword/axe/mace/spear damage +4.5%
Lv 10Damage +50, sword/axe/mace/spear damage +5%
Gerado a partir dos dados do jogo (skilldescript.lub do cliente, skill_tree.yml do servidor) · October 26, 2026