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Início › O Codex › Kugan: Especializações › Bloody Knight

Bloody Knight

Knight · 10 Habilidades Kugan · 1 ativa, 9 passiva

Bloody Knights are the part of chivalry that the songs try not to remember.

They know blood as price, weapon and oath. Where other knights polish armor and speak of honor, the Bloody path studies wounds: how to open them, how to worsen them, how to drink one more second of life from the damage already done.

Their art is viciously direct. Critical Slash and Critical Wound punish exposed targets, Wide Bleeding and Head Crush spread suffering through the field, while Blood Drain and Vampire Gift turn violence into sustain. Bloody Ritual pushes the style further, converting HP into damage at the cost of healing power, making the knight stronger precisely when restraint would have been wiser.

They are not mindless butchers. They are surgeons of attrition, using pain as a resource and bleeding as a map.

To face a Bloody Knight is not merely to be cut.

It is to realize the cut has already started fighting for them.

Tank★★★☆☆HP scaling and drain effects help survival, but Bloody Ritual and aggression can expose the user.
Tactical★★★☆☆Bleeding setup, drain timing and HP-to-damage choices require planning around attrition.
Healer★★★☆☆Blood Drain, Vampire Gift and HP drain effects offer meaningful self-sustain rather than party healing.
Buffer★☆☆☆☆The kit has little direct buff identity beyond self-conversion and sustain effects.
Debuffer★★★★☆Bleeding, Critical Wound and Head Crush pressure make this a strong attrition debuffer.
DPS Melee Physical★★★★☆Critical Slash, Head Crush and HP-to-damage conversion support heavy physical pressure.
DPS Ranged Physical☆☆☆☆☆No ranged physical identity is present.
DPS Magical☆☆☆☆☆The specialization does not build around magical damage.
Special★★★★★Bleeding damage amplification, HP drain and Bloody Ritual create a distinct blood-fueled combat style.
Resources★★★★☆Drain and HP conversion give strong resource play, though healing penalties can be dangerous.
Mobility★☆☆☆☆The kit has almost no movement identity and prefers sustained contact.

Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.

Bloody Specialization

Passive Lv máx. 5
ID
4150
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Each level grants +2 to one attribute and +1% HP/SP.

NívelAttribute
1STR
2VIT
3VIT
4VIT
5STR
  • Little remains of the knight of yesteryear in a blood knight's heart. Cursed for eternity, his quest for blood and corpse is eternal. Walking on the body of his vanquished, the blood knight is a creature that is best not to approach.

Bloody Critical

Passive Lv máx. 5
ID
4151
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Critical Slash.

Critical Slash is a NPC skill which deals a critical hit no matter what.

NívelSkillSPCastCooldownEffects
1Critical Slash Level 1200.2s5sInflict 100% of ATK as critical damage
2Critical Slash Level 2250.4s5sInflict 150% of ATK as critical damage
3Critical Slash Level 3300.6s5sInflict 200% of ATK as critical damage
4Critical Slash Level 4350.8s5sInflict 250% of ATK as critical damage
5Critical Slash Level 5401s5sInflict 300% of ATK as critical damage
Already Auto-Counter in Skill Tree

For 7 seconds after use grants 20/40/60/80/100% chance to counter any short range physical attack with a critical hit (Critical Slash Level 1).

Bloody Wound

Passive Lv máx. 5
ID
4152
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Deep Wound.

Deep Wound is a NPC skill which reduces every magical and item heal received by the target.

NívelSkillSPCastCooldownEffects
1Deep Wound Level 1300.3s10sInflict 200% of ATK, reduce by 20% heals (10 seconds)
2Deep Wound Level 2400.6s10sInflict 250% of ATK, reduce by 40% heals (10 seconds)
3Deep Wound Level 3500.9s10sInflict 300% of ATK, reduce by 60% heals (10 seconds)
4Deep Wound Level 4601.2s10sInflict 350% of ATK, reduce by 80% heals (10 seconds)
5Deep Wound Level 5701.5s10sInflict 400% of ATK, reduce by 100% heals (10 seconds)
Already Brandish Spear in Skill Tree

Cooldown and casting time reduced by 5/10/15/20/25%.

Bloody Slaughter

Passive Lv máx. 5
ID
4153
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1
Duration
10 sec

Enable the use of Slaughter Walk.

Slaughter Walk is a NPC skill which causes Bleeding (10 seconds).

This skill has an after walk delay of 1.5 seconds.

NívelSkillSPCastCooldownAreaEffectsASD
1Slaughter Walk Level 1302.5s10s7x7Cause Bleeding for 10 seconds1s
2Slaughter Walk Level 2402.5s10s11x11Cause Bleeding for 10 seconds1s
3Slaughter Walk Level 3502.5s10s15x15Cause Bleeding for 10 seconds1s
4Slaughter Walk Level 4602.5s10s19x19Cause Bleeding for 10 seconds1s
5Slaughter Walk Level 5702.5s10s23x23Cause Bleeding for 10 seconds1s
Already Bowling Bash in Skill Tree

Slaughter Walk's cast time and cooldown reduced by 5% per Bloody Slaughter level.

Bloody Drain

Passive Lv máx. 5
ID
4154
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Blood Drain.

Blood Drain is a NPC skill which deals at 3 cells range some darkness attribute physical damage and drains HP lost by the enemy.

NívelSkillSPCastCooldownDamage
1Blood Drain Level 1200.2s5s100% of ATK
2Blood Drain Level 2250.4s5s200% of ATK
3Blood Drain Level 3300.6s5s300% of ATK
4Blood Drain Level 4350.8s5s400% of ATK
5Blood Drain Level 5401s5s500% of ATK
Already Improve HP Recovery in Skill Tree

Healing increased by half, also when using this skill 12/14/16/18/20% of the damage is received as a maximum HP buff for 15 seconds.

Bloody Gift

Passive Lv máx. 5
ID
4155
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Vampire Gift.

Vampire Gift is a NPC skill which deals small to huge physical damage in a small to huge area around the user and drains any HP lost by the enemy this way.

NívelSkillSPCastCooldownAreaDamage
1Vampire Gift Level 1500.5s10s23x23100% of ATK
2Vampire Gift Level 2500.5s20s27x27200% of ATK
3Vampire Gift Level 3500.5s30s31x31300% of ATK
4Vampire Gift Level 4500.5s40s35x35400% of ATK
5Vampire Gift Level 5500.5s50s39x39500% of ATK
Already Magnum Break in Skill Tree

Cooldown and casting time reduced by 5/10/15/20/25%.

Bloody Crush

Passive Lv máx. 5
ID
4156
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of a minored version of Head Crush.

NívelSkill
1Head Crush Level 1
2Head Crush Level 2
3Head Crush Level 3
4Head Crush Level 4
5Head Crush Level 5
Minor Advanced Skill Modifiers
CooldownCasting TimeSP costDuration
--+50%-
Already in Skill Tree

Chances of inflicting Bleeding (15 seconds) and SP cost are increased.

NívelBonusSP cost
1Chance to inflict status +3%+1
2Chance to inflict status +6%+2
3Chance to inflict status +9%+3
4Chance to inflict status +12%+4
5Chance to inflict status +15%+5

Bloody Lust

Passive Lv máx. 5
ID
4157
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

All attacks cause theft of life equal to a part of the damage caused.

The HP drained this way cannot exceed 1~5% of Maximum HP per second.

NívelSkill
1Drains 1% of damage caused in HP
2Drains 2% of damage caused in HP
3Drains 3% of damage caused in HP
4Drains 4% of damage caused in HP
5Drains 5% of damage caused in HP
  • Non-physical drain is reduced by a third, and drain is reduced by 2% per cell of distance to the target.
  • When several targets are hit at once, each additional drain is reduced.

Bloody Wits

Passive Lv máx. 5
ID
4158
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Adds damage to a target affected by bleeding.

NívelSkill
1Damage increased by 3%
2Damage increased by 6%
3Damage increased by 9%
4Damage increased by 12%
5Damage increased by 15%

Bloody Ritual

Active Lv máx. 5
ID
4159
Tipo
Active
Nível máximo
5
Custo de aprendizado
2
LP cost
10
Casting Time
0.5 seconds (interruptible)
Cooldown
No
Duration
15 seconds

For a short period of time, the player draws on his HP to increase the damage he causes.

Also, while this effect is on, any similar effects have an increased HP/damage ratio conversion.

Also, while this effect is on, healing (except from potions) is reduced by 50%.

NívelMaximum HP conversionMax Bonus DamageRatio conversion bonus
1Use up to 3% of actual HP23%+0%
2Use up to 4% of actual HP26%+10%
3Use up to 5% of actual HP29%+20%
4Use up to 6% of actual HP32%+30%
5Use up to 7% of actual HP35%+40%
  • Only consume HP once per multi hits.
  • Each HP worth 3 more damage against players and 9 against monsters (This does not include the ratio conversion bonus included in this skill).
  • This effect does not work if HP are lower than 50%.
Gerado a partir dos dados do jogo (skilldescript.lub do cliente, skill_kugan_specialization_db.yml do servidor) · October 26, 2026