Wipe do servidor em 26 de dezembroTudo recomeça do zero.Ler o anúncio →
DARO
Minha conta Jogar agora
Início › O Codex › Kugan: Especializações › Red Mage

Red Mage

Super Novice · 10 Habilidades Kugan · 1 ativa, 9 passiva

WIP A história e as notas desta especialização estão sendo escritas.

Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.

Red Mage Specialization

Passive Lv máx. 5
ID
4780
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Each level grants +2 to one attribute and +1% HP/SP.

NívelAttribute
1INT
2LUK
3INT
4LUK
5INT

Red Spell

Passive Lv máx. 5
ID
4781
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enables the use of Fire Bolt, Cold Bolt, Lightning Bolt & Earth Spike level 2/3/4/5/7 (minored).

NívelSkill
1All bolts level 2
2All bolts level 3
3All bolts level 4
4All bolts level 5
5All bolts level 7
Already Fire Bolt in Skill Tree

Each bolt inflicts a debuff elemental resistance of other elements by 3/6/9/12/15% for 10sec (only the last bolt's debuff is kept).

Red Heal

Passive Lv máx. 5
ID
4782
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enables the use of Healing (minored).

NívelSkill
1Heal Level 1
2Heal Level 2
3Heal Level 3
4Heal Level 4
5Heal Level 5
Already in Skill Tree

Increases target's MaxHP by 200/400/600/800/1000% of caster's base INT for 120 seconds.

Red Cure

Passive Lv máx. 5
ID
4783
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enables the use of Cure (minored).

NívelSkill
1Cure Level 1
2Cure Level 2
3Cure Level 3
4Cure Level 4
5Cure Level 5
Already in Skill Tree

Cure always autocasts Status Recovery and Detoxify at level acquired depending on Red Cure Level.

Red Napalm

Passive Lv máx. 5
ID
4784
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enables the use of Napalm Beat (minored).

NívelSkill
1Napalm Beat Level 1
2Napalm Beat Level 2
3Napalm Beat Level 3
4Napalm Beat Level 4
5Napalm Beat Level 5
Already in Skill Tree

When Napalm Beat is used, targets loose 4~20% of max HP for 7s (only 1/10 on mvp, only 1/2 on boss) and user gain 4~20% of max HP for 7s (7/9/11/13/15s when the target is a monster), after that this skill leech BaseLevel HP per level (+INT%) upon strike, for a maximum of 2~10% of target max HP or self max HP, the target loose 4~20% of its HP (only 1/10 on mvp, only 1/2 on boss) upon hit regardless of HP recovered by the user, those damage are ghost and reduced by MDEF).

Red Strike

Passive Lv máx. 5
ID
4785
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enables the use of Soul Strike (minored).

NívelSkill
1Soul Strike Level 2
2Soul Strike Level 4
3Soul Strike Level 6
4Soul Strike Level 8
5Soul Strike Level 10
Already in Skill Tree

Soul Strike cost reduced by 20~100%, targets loose 4~20 SP (+INT%) and you gain that much.

Red Sanctuary

Passive Lv máx. 5
ID
4786
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enables the use of Sanctuary (minored).

NívelSkill
1Sanctuary Level 1
2Sanctuary Level 2
3Sanctuary Level 3
4Sanctuary Level 4
5Sanctuary Level 5
  • Sanctuary heals less your enemies (by 20~100%).

Red Crasher

Passive Lv máx. 5
ID
4787
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enables the use of Magic Crasher (minored).

NívelSkill
1Magic Crasher Level 1
2Magic Crasher Level 2
3Magic Crasher Level 3
4Magic Crasher Level 4
5Magic Crasher Level 5
Already in Skill Tree

When used this spell now grants to the user a shield based on 1/2/3/4/5% of its Max HP plus 3/6/9/12/15 x base INT, for 12 seconds.

Red Area

Passive Lv máx. 5
ID
4788
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Lightning Storm, Frost Nova, Fire Ball and Heaven's Drive level 2/3/4/5/7 (minored).

NívelSkill
1Level 2
2Level 3
3Level 4
4Level 5
5Level 7
Already Fire Bolt in Skill Tree

Each bolt cast the AOE skill of its own element at 20~100% chance at the level of Red Area (1~5).

  • Fire Bolt casts Fire Ball, Cold Bolt casts Frost Nova, Lightning Bolt casts Thunder Storm and Earth Spike casts Heaven's Drive.

Red Logic

Active Lv máx. 5
ID
4789
Tipo
Active
Nível máximo
5
Custo de aprendizado
2
LP Cost
30
Cast
1.5 seconds (interruptible, not reduced by DEX)
Cooldown
None
Duration
90 seconds
Target
Self

Each magical hit grants a stack, max 1 per second, which improves next healing by 1~5%, without maximum.

Also each healing grants an MATK buff of 3/6/9/12/15% for 7 seconds.

NívelHealing per stackMATK buff
1+1%+3%
2+2%+6%
3+3%+9%
4+4%+12%
5+5%+15%
  • All stacks are used by the next healing skill of the user; they are lost when the skill ends.
Gerado a partir dos dados do jogo (skilldescript.lub do cliente, skill_kugan_specialization_db.yml do servidor) · October 26, 2026