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Início › O Codex › Kugan: Especializações › Shaman

Shaman

Soul Linker · 10 Habilidades Kugan · 5 ativa, 5 passiva

Among the Soul Linkers of Rune Midgard, Shamans are those who refuse to treat spirits as distant memories.

They call them close, give them shape, and let the unseen world answer through light, darkness, balance, and the echoes of fallen heroes. To a Shaman, the soul is not an idea. It is a companion, a shield, a blade, and sometimes a dangerous borrowed skin.

Their art is protective by nature, but never passive. A Shaman can return from death's edge, endure through spiritual wards, evade a fatal strike, and fill the battlefield with short-lived spirits that fight according to the caster's inner strength. Their strongest rites are brief, costly, and deliberate, demanding awareness of timing and position rather than blind aggression.

On the battlefield, Shamans stand between the living and the immaterial. They are difficult to pin down, difficult to erase, and dangerous when allowed to weave multiple spirits into the same conflict.

To face a Shaman is to discover that every soul has weight.

And some souls still know how to fight.

Tank★★★☆☆Kaizel, Kaahi, Kaupe, Kaite-style resilience and Spirit Armor give meaningful survival tools, though not pure mitigation.
Tactical★★★★☆Multiple temporary spirits, defensive transformations and timing-based soul tools make the specialization highly positional.
Healer★★☆☆☆Kaahi-like sustain and survival recovery exist, but the kit is not a dedicated healer.
Buffer★★★☆☆Defensive soul effects and Spirit Armor provide strong self-support with limited direct party utility.
Debuffer★☆☆☆☆The kit focuses more on spirit deployment and defense than on weakening enemies.
DPS Melee Physical☆☆☆☆☆No melee physical damage identity is present.
DPS Ranged Physical☆☆☆☆☆The specialization does not provide ranged physical tools.
DPS Magical★★★☆☆Light, Dark, Neutral and Hero spirits can contribute magical pressure, but damage is mediated through summons.
Special★★★★★Short-lived spirit summons, soul protections and temporary race/element transformation define a very unusual combat role.
Resources★★☆☆☆Basic HP/SP scaling helps, but Spirit Armor can heavily tax SP before reaching its best level.
Mobility★★☆☆☆Kaupe-style avoidance helps survival, but the specialization has no direct movement skill.

Os textos dos Kugans e das habilidades estão em inglês, exatamente como no jogo.

Spirit Specialization

Passive Lv máx. 5
ID
4650
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Each level grants +2 to one attribute and +1% HP/SP.

NívelAttribute
1DEX
2VIT
3LUK
4VIT
5DEX

Spirit Kaizel

Passive Lv máx. 5
ID
4651
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of a minored version of Kaizel.

This skill have an internal cooldown depending on the level.

NívelSkillCooldown
1Kaizel Level 160 seconds
2Kaizel Level 140 seconds
3Kaizel Level 240 seconds
4Kaizel Level 220 seconds
5Kaizel Level 320 seconds
Already in Skill Tree

Increase the level of Kaizel by 1 per Spirit Kaizel level (normal version, without internal cooldown).

  • Without a staff, bow or gun, the range of the minored Kaizel is reduced from 9 to 6 cells.

Spirit Kaahi

Passive Lv máx. 5
ID
4652
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of Kaahi.

NívelSkill
1Kaahi Level 1
2Kaahi Level 2
3Kaahi Level 3
4Kaahi Level 4
5Kaahi Level 5
Already in Skill Tree

Increase the level of Kaahi by 1 per Spirit Kaahi level.

Spirit Kaupe

Passive Lv máx. 5
ID
4653
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of a minored version of Kaupe.

This skill have an internal cooldown depending on the level.

NívelSkillCooldown
1Kaupe Level 120 seconds
2Kaupe Level 115 seconds
3Kaupe Level 215 seconds
4Kaupe Level 210 seconds
5Kaupe Level 310 seconds
Already in Skill Tree

Increase the level of Kaupe by 1 per Spirit Kaupe level (normal version, without internal cooldown).

  • Without a staff, bow or gun, the range of the minored Kaupe is reduced from 9 to 6 cells.

Spirit Resilience

Passive Lv máx. 5
ID
4654
Tipo
Passive
Nível máximo
5
Custo de aprendizado
1

Enable the use of a minored version of Kaite.

This skill have an internal cooldown depending on the level.

NívelSkillCooldown
1Kaite Level 120 seconds
2Kaite Level 115 seconds
3Kaite Level 215 seconds
4Kaite Level 210 seconds
5Kaite Level 310 seconds
Already in Skill Tree

Increase the level of Kaite by 1 per Spirit Resilience level (normal version, without internal cooldown).

  • Without a staff, bow or gun, the range of the minored Kaite is reduced from 9 to 6 cells.

Spirit Light

Active Lv máx. 5
ID
4655
Tipo
Active
Nível máximo
5
Custo de aprendizado
1
LP Cost
4
Cast
0.5 sec (interruptible, not reduced by DEX)
Cooldown
No
Duration
9/11/13/15/17 seconds
Range
7 cells
Target
Ground

The user can select a cell on the floor within a distance of 7 cells, a spirit is summoned here.

The user may have a maximum of 2 spirits of the same kind at the same time.

Summon's power depends on user's Base Level and INT.

NívelSummon LevelDuration
18% of (80% Base Level + 40% total INT)9 seconds
210% of (80% Base Level + 40% total INT)11 seconds
312% of (80% Base Level + 40% total INT)13 seconds
414% of (80% Base Level + 40% total INT)15 seconds
516% of (80% Base Level + 40% total INT)17 seconds
Holy Spirit
RoleStrong Attributes > WeaknessRaceElementSizeDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
DebufferINT>AGI, STR/VIT/DEX/LUK = 0FormlessHoly 2SmallAverage / Very High7AverageDo not move-Holy Light, Wide Sight every 10s (0.3s cast), Silence Attack
  • You need at least 10 INT to summon.

Spirit Dark

Active Lv máx. 5
ID
4656
Tipo
Active
Nível máximo
5
Custo de aprendizado
1
LP Cost
4
Cast
0.5 sec (interruptible, not reduced by DEX)
Cooldown
No
Duration
9/11/13/15/17 seconds
Range
7 cells
Target
Ground

The user can select a cell on the floor within a distance of 7 cells, a spirit is summoned here.

The user may have a maximum of 2 spirits of the same kind at the same time.

Summon's power depends on user's Base Level and INT.

NívelSummon LevelDuration
18% of (80% Base Level + 40% total INT)9 seconds
210% of (80% Base Level + 40% total INT)11 seconds
312% of (80% Base Level + 40% total INT)13 seconds
414% of (80% Base Level + 40% total INT)15 seconds
516% of (80% Base Level + 40% total INT)17 seconds
Dark Spirit
RoleStrong Attributes > WeaknessRaceElementSizeDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
DebufferINT>AGI, STR/VIT/DEX/LUK = 0FormlessDark 2SmallAverage / Very High7AverageDo not move-Dark Strike, Dispel every 10s, Blind Attack
  • You need at least 10 INT to summon.

Spirit Balance

Active Lv máx. 5
ID
4657
Tipo
Active
Nível máximo
5
Custo de aprendizado
1
LP Cost
4
Cast
0.5 sec (interruptible, not reduced by DEX)
Cooldown
No
Duration
9/11/13/15/17 seconds
Range
7 cells
Target
Ground

The user can select a cell on the floor within a distance of 7 cells, a spirit is summoned here.

The user may have a maximum of 2 spirits of the same kind at the same time.

Summon's power depends on user's Base Level and INT.

NívelSummon LevelDuration
18% of (80% Base Level + 40% total INT)9 seconds
210% of (80% Base Level + 40% total INT)11 seconds
312% of (80% Base Level + 40% total INT)13 seconds
414% of (80% Base Level + 40% total INT)15 seconds
516% of (80% Base Level + 40% total INT)17 seconds
Balance Spirit
RoleStrong Attributes > WeaknessRaceElementSizeDEF/MDEFRangeAttack SpeedWalking SpeedHit RecoverySkills
DebufferINT>AGI, STR/VIT/DEX/LUK = 0FormlessNeutral 2SmallAverage / Very High7AverageDo not move-Healing/Cure/Detoxify/Recovery on master or allies
  • The summon's Healing only triggers if master's HP or allies' HP are under 80%; Cure, Detoxify and Recovery trigger when the master or an ally suffers from a bad status.
  • You need at least 10 INT to summon.

Spirit Heroes

Active Lv máx. 5
ID
4658
Tipo
Active
Nível máximo
5
Custo de aprendizado
1
LP Cost
15
Cast
1 sec (interruptible, not reduced by DEX)
Cooldown
No
Duration
9/11/13/15/17 seconds
Range
7 cells
Target
Ground

The user can select a cell on the floor within a distance of 7 cells, a hero's spirit is summoned here.

This may be any of the bio labs fallen characters (Seyren Windsor, Eremes Guile, Howard Alt-Eisen, Margaretha Sorin, Cecil Damon, Kathryne Keyron). Of course level and stats of the monster are modified accordingly to the summon system.

The user may have a maximum of 2 spirits of the same kind at the same time.

Summon's power depends on user's Base Level and INT.

NívelSummon LevelDuration
14% of (80% Base Level + 40% total INT)9 seconds
26% of (80% Base Level + 40% total INT)11 seconds
38% of (80% Base Level + 40% total INT)13 seconds
410% of (80% Base Level + 40% total INT)15 seconds
512% of (80% Base Level + 40% total INT)17 seconds
  • The way this skill works is as follow:
  • Every characters from bio labs have 1 chance to be summoned.
  • Every levels in a job spirit skill increase that chance by 1.
  • Also every job spirit skill level adds +1% to the Summon Level of the summon from the right job.
  • Heroes' ATK and MATK are reduced by 15%.
  • You need at least 10 INT to summon.

Spirit Armor

Active Lv máx. 5
ID
4659
Tipo
Active
Nível máximo
5
Custo de aprendizado
2
LP Cost
30
Cast
1.5 sec (interruptible, not reduced by DEX)
Cooldown
No
Duration
30/45/60/75/90 seconds
Target
Self

For a notable period of time, user's element of defense will be Ghost.

As long as he is under the effects of this ability and the skill is not at level 5, negative effects will occurs.

While under the effect of this skill the user have increased damage with that element.

NívelDurationSP of all skillsnatural SP recoveryElemental Boost
130 secondsSP use rate +200%SP regen -40%+3%
245 secondsSP use rate +150%SP regen -30%+6%
360 secondsSP use rate +100%SP regen -20%+9%
475 secondsSP use rate +50%SP regen -10%+12%
590 seconds--+15%
  • The Elemental Boost applies to physical, magical and misc damage of Ghost element.
Gerado a partir dos dados do jogo (skilldescript.lub do cliente, skill_kugan_specialization_db.yml do servidor) · October 26, 2026