Bloody Knight

From DARO

Description

Original Job :
Version : 1.0
Little remains of the knight of yesteryear in a blood knight's heart. Cursed for eternity, his quest for blood and corpse is eternal.
Walking on the body of his vanquished, the blood knight is a creature that is best not to approach.

Kugans

4150.png Bloody Specialization

ID : 4150
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 STR
2 VIT
3 VIT
4 VIT
5 STR

4151.png Bloody Critical

ID : 4151
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Critical Slash.
Critical Slash is a NPC skill which deals a critical hit no matter what.

Level Skill SP Cast Cooldown Effects
1 Critical Slash Level 1 20 0,2s 5s Inflict 100% of ATK as critical damage
2 Critical Slash Level 2 25 0,4s 5s Inflict 150% of ATK as critical damage
3 Critical Slash Level 3 30 0,6s 5s Inflict 200% of ATK as critical damage
4 Critical Slash Level 4 35 0,8s 5s Inflict 250% of ATK as critical damage
5 Critical Slash Level 5 40 1s 5s Inflict 300% of ATK as critical damage

Already Auto-Counter in Skill Tree : For 7 seconds after use grants 5/10/15/20/25% chance to counter any short range physical attack with a critical hit (Critical Slash Level 1)

4152.png Bloody Wound

ID : 4152
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Deep Wound.
Deep Wound is a NPC skill which reduce every magical and item heal received by the target

Level Skill SP Cast Cooldown Effects
1 Deep Wound Level 1 30 0,3s 10s Inflict 200% of ATK, reduce by 20% heals (10 seconds)
2 Deep Wound Level 2 40 0,6s 10s Inflict 250% of ATK, reduce by 40% heals (10 seconds)
3 Deep Wound Level 3 50 0,9s 10s Inflict 300% of ATK, reduce by 60% heals (10 seconds)
4 Deep Wound Level 4 60 1,2s 10s Inflict 350% of ATK, reduce by 80% heals (10 seconds)
5 Deep Wound Level 5 70 1,5s 10s Inflict 400% of ATK, reduce by 100% heals (10 seconds)

Already Brandish Spear in Skill Tree : Cooldown and casting time reduced by 5/10/15/20/25%";

4153.png Bloody Slaughter

ID : 4153
Type : Passive
Max Level : 5
Cost to learn : 1
Duration : 20 sec
Description : Enable the use of Slaughter Walk.
Slaughter Walk is a NPC skill which cause Bleeding (20 seconds).
This skill have an after walk delay of 1,5 second.

Level Skill SP Cast Cooldown Area Effects ASD
1 Slaughter Walk Level 1 30 0.5s 15s 3x3 Cause Bleeding for 20 seconds 1s
2 Slaughter Walk Level 2 40 1s 15s 5x5 Cause Bleeding for 20 seconds 1s
3 Slaughter Walk Level 3 50 1.5s 15s 7x7 Cause Bleeding for 20 seconds 1s
4 Slaughter Walk Level 4 60 2s 15s 9x9 Cause Bleeding for 20 seconds 1s
5 Slaughter Walk Level 5 70 2.5s 15s 11x11 Cause Bleeding for 20 seconds 1s

4154.png Bloody Drain

ID : 4154
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Blood Drain.
Blood Drain is a NPC skill which deal at weapon range some darkness attribute physical damage and drain HP lost by the enemy.

Level Skill SP Cast Cooldown Damage
1 Blood Drain Level 1 20 0,2s 5s 100% of ATK
2 Blood Drain Level 2 25 0,4s 5s 200% of ATK
3 Blood Drain Level 3 30 0,6s 5s 300% of ATK
4 Blood Drain Level 4 35 0,8s 5s 400% of ATK
5 Blood Drain Level 5 40 1s 5s 500% of ATK

Already Improve HP recovery in Skill Tree : Healing increase by half, also when using this skill 12/14/16/18/20% of the damage are received as a maximum HP buff for 15 secondes

4155.png Bloody Gift

ID : 4155
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of Vampire Gift.
Vampire Gift is a NPC skill which deals small to huge physical damage in a small to huge area around the user and drain any HP lost by the enemy this way.

Level Skill SP Cast Cooldown Area Damage
1 Vampire Gift Level 1 75 1s 10s 11x11 100% of ATK
2 Vampire Gift Level 2 100 2s 20s 13x13 200% of ATK
3 Vampire Gift Level 3 125 3s 30s 15x15 300% of ATK
4 Vampire Gift Level 4 150 4s 40s 17x17 400% of ATK
5 Vampire Gift Level 5 175 5s 50s 19x19 500% of ATK

Already Magnum Break in Skill Tree : Cooldown and casting time reduced by 5/10/15/20/25%

4156.png Bloody Crush

ID : 4156
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Head Crush.

Level Skill
1 Head Crush Level 1
2 Head Crush Level 2
3 Head Crush Level 3
4 Head Crush Level 4
5 Head Crush Level 5
Minor Advanced Skill Modifiers
Cooldown Casting Time SP cost Duration
10 seconds 1 seconds +50% -

Already in Skill Tree : Chances of inflicting status (15 seconds) and SP cost are increased.

Level Bonus SP cost
1 Chance to inflict status +3% +1
2 Chance to inflict status +6% +2
3 Chance to inflict status +9% +3
4 Chance to inflict status +12% +4
5 Chance to inflict status +15% +5

4157.png Bloody Lust

ID : 4157
Type : Passive
Max Level : 5
Cost to learn : 1
Description : All attacks cause theft of life equal to the damage caused.
This effect has a 0.5 second cooldown.

Level Skill
1 Drains 1% of damage caused in HP
2 Drains 2% of damage caused in HP
3 Drains 3% of damage caused in HP
4 Drains 4% of damage caused in HP
5 Drains 5% of damage caused in HP

4158.png Bloody Wits

ID : 4158
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Adds damage to a target affected by bleeding.

Level Skill
1 Damage increased by 3%
2 Damage increased by 6%
3 Damage increased by 9%
4 Damage increased by 12%
5 Damage increased by 15%

4159.png Bloody Ritual

ID : 4159
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 10
Casting Time : 1 seconds (interruptible)
Cooldown : No
Duration : 15 seconds
Description : For a period short time, the player draws on his HP to increase the damage he causes.
Also, while this effect is on, any similar effects have an increase HP/damage ratio conversion. Also, while this effect is on, healing (except from potions) is reduced by 50%.

Level Maximum HP conversion Max Bonus Damage Ratio conversion bonus
1 Use up to 3% of actual HP 23% +0%
2 Use up to 4% of actual HP 26% +10%
3 Use up to 5% of actual HP 29% +20%
4 Use up to 6% of actual HP 32% +30%
5 Use up to 7% of actual HP 35% +40%
  • Only consume HP once per multi hits
  • Each HP worth 3 more damage (This does not include the ratio conversion bonus included in this skill)
  • This effect do not work if HP are lower than 50%