Chemist

From DARO

Description

Original Job :
Version : 1.0

Kugans

4330.png Chemical Specialization

ID : 4330
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP.

Level Attribute
1 INT
2 STR
3 VIT
4 STR
5 INT

4331.png Chemical Pharmacy

ID : 4331
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a Pharmacy.

Level Skill
1 Skill Level 2
2 Skill Level 4
3 Skill Level 6
4 Skill Level 8
5 Skill Level 10

Already in Skill Tree : Increase the level of Pharmacy by 1 per Chemical Pharmacy.
Also slightly increase chimical attacks damage.

Level Demo/Acid Terror Bonus Acid Demo
1 +2% +0%
2 +3% +1%
3 +5% +1%
4 +6% +2%
5 +8% +2%

4332.png Chemical Fire

ID : 4332
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of (Fire) Demonstration.

Level Skill
1 Demonstration & Pharmacy Level 1
2 Demonstration Level 2
3 Demonstration Level 3
4 Demonstration Level 4
5 Demonstration Level 5

Already in Skill Tree : Increase the level of Demonstration by 1 per Chemic Fire level.

4333.png Chemical Acid

ID : 4333
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Terror.

Level Skill
1 Acid Terror & Pharmacy Level 1
2 Acid Terror Level 2
3 Acid Terror Level 3
4 Acid Terror Level 4
5 Acid Terror Level 5

Already in Skill Tree : Increase the level of Acid Terror by 1 per Chemic Acid level.

4334.png Chemical Demo

ID : 4334
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Acid Demonstration.

Level Skill
1 Acid Demonstration & Pharmacy Level 1
2 Acid Demonstration Level 2
3 Acid Demonstration Level 3
4 Acid Demonstration Level 4
5 Acid Demonstration Level 5
Cooldown Casting Time SP cost
10 seconds x2 x2

Already in Skill Tree : When used Acid Demonstration have a low chance to grants back bottle(s) used.
When used Acid Terror and Demonstration have high chance (twice the chance of AD) to grants back bottle used.

Level Skip Bottle Chance
1 3%
2 6%
3 9%
4 12%
5 15%
  • For Acid Demonstration user may recover Bottle Grenade and/or Acid Bottle, each of them are subject to different probabilities

4335.png Chemic Toxic Cloud

ID : 4335
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a toxic cloud growth here.
This cloud is a support which throw poison on enemies nearby regularly.
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.
Summon's power depends on user's INT.

2365.gif
Toxic Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Poison 2 Small Very Low / Low 5 Normal Very Slow Very Fast Enchant Poison
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4336.png Chemical Acid Cloud

ID : 4336
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, an acid cloud growth here.
This cloud is a support which throw acid on enemies nearby regularly.
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.
Summon's power depends on user's INT.

3247.gif
Acid Cloud
Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Ghost 2 Small Very Low / Low 5 Normal Very Slow Very Fast Acid Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4337.png Chemical Fire Cloud

ID : 4337
Type : Passive
Max Level : 5
Cost to learn : 1
LP cost : 8
Casting Time : 1 seconds (interruptible)
Cooldown : 3 seconds
Duration : depends on level
Description : The user can select a cell on the floor within a distance of 7 cells, a fire cloud growth here.
This cloud is a support which throw fire on enemies nearby regularly.
This cloud can also set ground nearby ablaze.
The user can type @chemic to switch to "material consumption" mode, which will consume Toxic Gas to improve damage by 33%.
Summon's power depends on user's INT.

2154.gif
Vine
Role Strong Attributes Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
DPS/Debuff DEX>AGI>LUK>INT>STR>VIT Formeless Fire 2 Small Very Low / Low 5 Normal Very Slow Very Fast Fire Demonstration
Level Summon Level Duration
1 8% of total INT 7 seconds
2 10% of total INT 9 seconds
3 12% of total INT 11 seconds
4 14% of total INT 13 seconds
5 16% of total INT 15 seconds

4338.png Chemical Effect

ID : 4338
Type : Active
Max Level : 5
Cost to learn : 1
LP cost : 24
Casting Time : 3 seconds (interruptible)
Cooldown : No
Duration : 120 seconds
Description : The user can choose from 4 types of reagents.
He and his allies (within 5x5) then benefit from an effect that applies a status or effects that depends on the chosen reagent when attacked.
The reagent is less effective on its allies.
Reagents are:

  • Saltpetre : Can cause Burning (10 seconds).
  • Basilicus : Stone Curse (5 seconds).
  • Cryonics : Freeze (5 seconds).
  • Glistering : Blind (10 seconds).
  • Brinks : Can break weapon (20% chance when occuring).
Level Rates
1 3%
2 6%
3 9%
4 12%
5 15%

4339.png Chemical Bomb

ID : 4339
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 15
Casting Time : 1 seconds (interruptible)
Cooldown : 10 seconds
Duration : 15 seconds
Description : Summons 3 bombs which goes to the first target it sees in order to explode.
The user can type @chemic to switch to "material consumption" mode, which will consume Burning Heart to improve damage by 33%.
Summon's power depends on user's INT.

Name Role Strong Attributes > Weakness Race Element Size DEF/MDEF Range Attack Speed Walking Speed Hit Recovery Skills
1904.gif Bomb Suicide DPS STR>VIT>LUK>AGI>DEX>INT Formless Neutral 3 Small Very Low / Average 1 Slow Slow Slow Charge Attack (chase), Suicide (melee, 1 second cast)
Level Summon Level
1 3% of total INT
2 4% of total INT
3 5% of total INT
4 6% of total INT
5 7% of total INT
  • @summonconfig grants the possibility to configure prefered summon in order to avoid promps when skill is used
  • With this skill at level 5 a total INT of 180 the level of the summon is 144