Gunkata

From DARO

Description

Original Job : Gunslinger
Version : 1.0

NOTE : ONLY RANGED WEAPON MAY USE GUNSLINGERS OFFENSIVE SKILLS (but other skills are available to all)

Kugans

4570.png Gun Specialization

ID : 4570
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each level grants +1 to one attribute and +1% HP/SP. Grants Flip Coin Skill if not already in skill tree

Level Attribute
1 DEX, Flip Coin Lv 1
2 AGI, Flip Coin Lv 2
3 LUK, Flip Coin Lv 3
4 AGI, Flip Coin Lv 4
5 DEX, Flip Coin Lv 5

4571.png Gun Canceller

ID : 4571
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Madness Canceller.

Level Skill
1 Madness Canceller Level 1
2 Madness Canceller Level 2
3 Madness Canceller Level 3
4 Madness Canceller Level 4
5 Madness Canceller Level 5

Already in Skill Tree : Each level of Gun Canceller increase Madness Canceller level by 1.

4572.png Gun Adjustment

ID : 4572
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Adjustement.

Level Skill
1 Adjustement Level 1
2 Adjustement Level 2
3 Adjustement Level 3
4 Adjustement Level 4
5 Adjustement Level 5

Already in Skill Tree : Each level of Gun Adjustement increase Adjustement level by 1.

4573.png Gun Accuracy

ID : 4573
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Increase Accuracy.

Level Skill
1 Increase Accuracy Level 1
2 Increase Accuracy Level 2
3 Increase Accuracy Level 3
4 Increase Accuracy Level 4
5 Increase Accuracy Level 5

Already in Skill Tree : Each level of Gun Accuracy increase Increase Accuracy level by 1.

4574.png Gun Eye

ID : 4574
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Snake Eye.
Only usefull when using some Gunslinger's attack skills by increasing the range.

Level Skill
1 Snake Eye Level 1
2 Snake Eye Level 2
3 Snake Eye Level 3
4 Snake Eye Level 4
5 Snake Eye Level 5

Already in Skill Tree : Passively increases user's perfect hit.

Level Perfect Hit
1 6%
2 12%
3 18%
4 24%
5 30%

4575.png Gun Shower

ID : 4575
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Rapid Shower.

Level Skill
1 Rapid Shower Level 2
2 Rapid Shower Level 4
3 Rapid Shower Level 6
4 Rapid Shower Level 8
5 Rapid Shower Level 10

Already in Skill Tree : Increase SP cost but reduce Rapid Shower after skill delay.
Every points in AGI increase the after skill reduction of this skill by 1%.

Level SP consumption ASD reduction
1 +10% -6%
2 +20% -12%
3 +30% -18%
4 +40% -24%
5 +50% -30%

4576.png Gun Chain

ID : 4576
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Chain Action.

Level Skill
1 Chain Action Level 1
2 Chain Action Level 2
3 Chain Action Level 3
4 Chain Action Level 4
5 Chain Action Level 5

Already in Skill Tree : When Chain Action is activated the user receives a buff in attack speed for a short period of time (7 seconds).

Level ASPD boost
1 +2%
2 +4%
3 +6%
4 +8%
5 +10%

4577.png Gun Magic

ID : 4577
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Enable the use of a minored version of Magic Bullet.

Level Skill
1 Skill Magic Bullet 1
2 Skill Magic Bullet 2
3 Skill Magic Bullet 3
4 Skill Magic Bullet 4
5 Skill Magic Bullet 5

Already in Skill Tree : Each level of Gun Magic increase Magic Bullet level by 1.

4578.png Gun Position

ID : 4578
Type : Passive
Max Level : 5
Cost to learn : 1
Description : Each shot dealt on a different spot grants a position stack.
Each time a position stack is received the user gains a buff in ATK and MATK for a short period of time.
Every points in AGI increase maximum stacks and duration of this skill by 1%.

Level ATK/MATK per stacks Maximum stacks Effects duration
1 +4 6 5 seconds
2 +5 7 5.5 seconds
3 +6 8 6 seconds
4 +7 9 6.5 seconds
5 +8 10 7 seconds

4579.png Gun Trick

ID : 4579
Type : Active
Max Level : 5
Cost to learn : 2
LP cost : 3
Casting Time : No
Cooldown : 1 seconds
Duration : 2 seconds
Description : Each time an attack hits an enemy, this enemy is memorized for 2 seconds.
If this skill is used while an enemy is memorize an invisible attack dealing battle damage is performed against it, after what target is not memorized anymore.
This attack have no animations and do not stop attack animations either.
Those damage are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.
Also, depending on which gunslinger's stance is active, those battle damage receives a bonus.
If Ajustement is active: Damage are increase by target's AGI.
If Improvement Accuracy is active: Damage are increase by target's VIT.
If Madness Canceller is active: Damage are increase by target's LUK.

Level Battle Damage
1 100%
2 135%
3 170%
4 205%
5 240%