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Headgear

230 items · Page 2 / 2

Lichtern Yellow Card DARO Weight 1 #4600

Each refine of the equipment this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Lichtern 0.3%
Marduk Card Weight 1 #4112

Increases resistance to Silence status by 100%.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Marduk 0.3%
Margaretha Sorin Card DARO Weight 1 #4364

Int +2

Adds 15% chance of autocasting Level 5 Lex Divina on the attacking enemy each time the wearer is magically attacked.

Class: Card

Compound on: Headgear

Weight: 1

Martin Card Weight 1 #4046

Increases resistance to Blind status by 20%.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Martin 0.3%
Maya Purple Card DARO Weight 1 #4198

Increase Hit by 3%

Enable its user to detect hidden enemies.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Maya Purple 0.3%
Mistress Card DARO Weight 1 #4132

Int +2

Nullify the Gemstone requirement of certain skills.

Does no longer increase SP Consumption by 25%

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Mistress 0.2%
Mutant Coelacanth Card DARO Weight 1 #4528

Every refine of the equipment this card is compound on increases all kind of damage by 1% but also reduce MaxHP by 1%.

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Type: Card

Compound on: Headgear

Weight: 1

Myst Case Card DARO Weight 1 #4206

Luk +2

Add the chance of gaining Gift Box each time a monster is killed.

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[Merchant Card Set]

Zipper Bear Card

Baby Leopard Card

Raggler Card

Myst Case Card

Heirozoist Card

Luk +10

Increases Mammonite damage by 20%.

+2 SP per attack.

Merchant Class Bonus:

20% chance of reflecting Magic spells.

A chance of gaining 'Old Purple Box' each time a monster is killed.

Additional drop infos: Adds a 0.3% chance to obtain Gift Box when killing a monster.

Additional drop infos: Combo bonus: Adds a 0.05% chance to obtain Old Purple Box when killing a monster.

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Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Myst Case 0.3%
Nightmare Card Weight 1 #4127

Agi +1

Increases resistance to Sleep status by 100%.

[Combo Nightmare Terror Card]:

Adds 6% chance of inflicting Curse when receiving damage

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Nightmare 0.3%
Novice Poring Card DARO Weight 1 #4545

Each refine of the equipment this card is compound on increases Luk by 1% of your Base Luk.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Little Poring 0.3%
Observer Card DARO Weight 1 #10135

STR -1, Int +1, Dex -1, Vit +1, Agi -1, Luk +2

MaxHP + refine x refine x 10

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Type: Card

Compound on: Headgear

Weight: 1

Orc Hero Card DARO Weight 1 #4143

Vit +3

Prevents Stun status.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Orc Hero 0.2%
Parus Card DARO Weight 1 #4512

MaxHP +5%

Reduce Healing skills effectiveness by 2%.

Each refine of the equipment this card is compound on increases Healing skills effectiveness by 1%.

Each refine of the equipment this card is compound on reduces MaxHP by 1%. Up to -5% at +10.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Parus 0.3%
Perfect Amethyst DARO Weight 1 #30457

An Amethyst of rare quality. Can be upgraded.

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Offensive (Shoes): Poison damage +8%, Damage against Neutral property +4%, Damage under Poison/Crack status +8%, 4% chance to auto cast Poison Attack/Envenom Lv3 when attacking.

Critical rate +8%.

Defense (Armor): Poison resistance +8%, Status Poison/Crack resistance +16%, Resistance against monsters Poison property +8%,

Resistance to critical damage +8%.

Utility (Garment): ASPD +4%, Cast -4%, LUK +4.

Ressource (Headgear): 10% chance to convert 0.8% of damage into SP, 4% chance to inflict Poison/Crack status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Diamond DARO Weight 1 #30453

A Diamond of rare quality. Can be upgraded.

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Offensive (Shoes): Holy damage +8%, Damage against Dark property +8%, Damage under Sleep/Brake status +8%, 4% chance to auto cast Holy Attack/Holy Light Lv3 when attacking.

Heal power +4%.

Defense (Armor): Holy resistance +8%, Status Sleep/Brake resistance +16%, Resistance against monsters Holy property +8%,

Reduces Boss damage by 4%.

Utility (Garment): Increases skill effects duration by 8%, Increases Heal received by 8%.

Ressource (Headgear): Reduces SP/gem/ammo/spirit cost by 4%, 4% chance to inflict Sleep/Brake status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Emerald DARO Weight 1 #30449

An Emerald of rare quality. Can be upgraded.

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Offensive (Shoes): Wind damage +8%, Damage against Water property +8%, Damage under Blind/Slow status +8%, 4% chance to auto cast Wind Attack/Lightning Bolt Lv3 when attacking.

Perfect Hit +8, ATK2 +80% of BaseLevel.

Defense (Armor): Wind resistance +8%, Status Blind/Slow resistance +16%, Resistance against monsters Wind property +8%,

Reduces long distance damage by 4%.

Utility (Garment): Walking speed +4% (Cumulative), Perfect Flee +4, Magic Flee +4, Increases After Hit Recovery by 12%.

Ressource (Headgear): After Skill Delay -4%, 4% chance to inflict Blind/Slow status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Garnet DARO Weight 1 #30445

A Garnet of rare quality. Can be upgraded.

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Offensive (Shoes): Neutral damage +4%, Damage against Poison property +8%, Damage under Stun/Weak status +8%, 4% chance to auto cast Magnum Break/Estin Lv3 when attacking.

8% chance to pushback 4 cells when physically/magically attacking (Dark Thunder).

Defense (Armor): Neutral resistance +4%, Status Stun/Weak resistance +16%, Resistance against monsters Neutral property +4%,

Reduces near physical damage by 4%.

Utility (Garment): DEF +4%, Grants 16% equipments immunity against break/strip.

Ressource (Headgear): Maximum HP +4 every BaseLevel, Maximum HP +4%, 4% chance to inflict Stun/Weak status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Onyx DARO Weight 1 #30465

An Onyx of rare quality. Can be upgraded.

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Offensive (Shoes): Dark damage +8%, Damage against Holy property +8%, Damage under Curse/Oath status +8%, 4% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking.

Increases DoT damage by 16%.

Defense (Armor): Dark resistance +8%, Status Curse/Oath resistance +16%, Resistance against monsters Dark property +8%,

Reduces DoT damage by 20%.

Utility (Garment): Increases common status rate and duration on targets +8%. Grants 16% chance to ignore all kind of immunity to break/strip.

Ressource (Headgear): Leech HP 4% (1/s), 4% chance to inflict Curse/Oath status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Ruby DARO Weight 1 #30441

A Ruby of rare quality. Can be upgraded.

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Offensive (Shoes): Fire damage +8%, Damage against Earth property +8%, Damage under Fever/Burn status +8%, 4% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking.

Increase damage up to 20% depending on self lost HP (if HP < 50%)

Defense (Armor): Fire resistance +8%, Status Fever/Burn resistance +16%, Resistance against monsters Fire property +8%,

Increases damage by 8% when facing more than one enemy at once

Utility (Garment): Status chance and duration +8%, 4% chance to break target's armor. (Divided by two on players)

Ressource (Headgear): Increases 8% damage when HP Low (< 50%), 4% chance to inflict Fever/Burn status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Sapphire DARO Weight 1 #30437

A Sapphire of rare quality. Can be upgraded.

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Offensive (Shoes): Water damage +8%, Damage against Fire property +8%, Damage under Freeze/Chill status +8%, 4% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking.

Ignores 4% of target's DEF/MDEF.

Defense (Armor): Water resistance +8%, Status Freeze/Chill resistance +16%, Resistance against monsters Water property +8%,

Reduces damage by 4% when facing one enemy at once.

Utility (Garment): Item recovery heal +12%, 4% chance to break target's weapon. (divided by two on players)

Ressource (Headgear): Natural SP recovery +12%, 4% chance to inflict Freeze/Chill status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Topaz DARO Weight 1 #30433

A Topaz of rare quality. Can be upgraded.

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Offensive (Shoes): Earth damage +8%, Damage against Wind property +8%, Damage under Stone/Feeble status +8%, 4% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking.

Reduces damage up to 20% depending on self lost HP (if HP < 50%)

Defens (Armor): Earth resistance +8%, Status Stone/Feeble resistance +16%, Resistance against monsters Earth property +8%,

Reduces misc/special damage by 8%.

Utility (Garment): Weight capacity +16%, 20% chance to resist cast cancel/pushback.

Ressource (Headgear): Natural HP recovery +40%, 4% chance to inflict Stone/Feeble status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Perfect Turquoise DARO Weight 1 #30461

A Turquoise of rare quality. Can be upgraded.

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Offensive (Shoes): Ghost damage +8%, Damage against Ghost property +8%, Damage under Silence/Confusion status +8%, 4% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking.

ATK/MATK -9% but Attack range +3.

Defense (Armor): Ghost resistance +8%, Status Silence/Confusion resistance +16%, Resistance against monsters Ghost property +8%,

Resistance to magical damage +4%.

Utility (Garment): MDEF +4%, Reduces gem/arrows/scrolls/spirit cost by 20%.

Ressource (Headgear): Maximum SP + 1 each 3 Baselevel, Maximum SP +4%, 4% chance to inflict Silence/Confusion status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Permeter Card DARO Weight 1 #4311

Vit +1

Reduces damage taken from Shadow and Undead elemental attack by 15%.

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[Swordman Card set]

Assaulter Card

Permeter Card

Solider Card

Freezer Card

Heater Card

Str +10

MaxHP +20%

Increases HP regen by 50%.

Randomly autocasts Level 1 Weapon Perfection when dealing physical attack.

Randomly a defeated monster will drop Red Potion.

When equipped by Swordman classes:

Increases restoration gained from Red Potion, Yellow Potion and White Potion by 50%.

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[Crusader Card set]

Archdam Card

Permeter Card

Freezer Card

Heater Card

Int +1

Str +1

Def +2

Increases SP regen by 10%.

Increases Shield Chain and Sacrifice damage by 10%.

Reduces cast time by 10%.

When equipped by Crusader classes:

Enchants armor with Holy elemental.

Additional drop infos: Combo bonus: Adds a 5% chance to obtain Red Potion when killing a monster.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Permeter 0.3%
Phantom Card DARO Weight 1 #10230

STR -1, Dex +1, Vit +2, Agi -1, Luk +1

MaxHP + refine x refine x 10

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Phantom Elite 0.11%
Pharaoh Card DARO Weight 1 #4148

Reduces SP cost by 30%.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Pharaoh 0.2%
Phylla Card DARO Weight 1 #4461

Dex +1

Agi +1

Each refine of the equipment this card is compounded on adds 2% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Phylla 0.3%
Poltergeist Card DARO Weight 1 #10229

STR +1, Int -1, Dex +1, Vit +1, Agi -1, Luk +1

MaxHP + refine x refine x 10

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Type: Card

Compound on: Headgear

Weight: 1

Pure Amethyst DARO Weight 1 #30458

A pure Amethyst. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Poison damage +10%, Damage against Neutral property +5%, Damage under Poison/Crack status +10%, 5% chance to auto cast Poison Attack/Envenom Lv3 when attacking.

Critical rate +10%.

Defense (Armor): Poison resistance +10%, Status Poison/Crack resistance +20%, Resistance against monsters Poison property +10%,

Resistance to critical damage +10%.

Utility (Garment): ASPD +5%, Cast -5%, LUK +5.

Ressource (Headgear): 10% chance to convert 1% of damage into SP, 5% chance to inflict Poison/Crack status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Diamond DARO Weight 1 #30454

A pure Diamond. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Holy damage +10%, Damage against Dark property +10%, Damage under Sleep/Brake status +10%, 5% chance to auto cast Holy Attack/Holy Light Lv3 when attacking.

Heal power +5%.

Defense (Armor): Holy resistance +10%, Status Sleep/Brake resistance +20%, Resistance against monsters Holy property +10%,

Reduces Boss damage by 5%.

Utility (Garment): Increases skill effects duration by 10%, Increases Heal received by 10%.

Ressource (Headgear): Reduces SP/gem/ammo/spirit cost by 5%, 5% chance to inflict Sleep/Brake status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Emerald DARO Weight 1 #30450

A pure Emerald. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Wind damage +10%, Damage against Water property +10%, Damage under Blind/Slow status +10%, 5% chance to auto cast Wind Attack/Lightning Bolt Lv3 when attacking.

Perfect Hit +10, ATK2 +100% of BaseLevel.

Defense (Armor): Wind resistance +10%, Status Blind/Slow resistance +20%, Resistance against monsters Wind property +10%,

Reduces long distance damage by 5%.

Utility (Garment): Walking speed +5% (Cumulative), Perfect Flee +5, Magic Flee +5, Increases After Hit Recovery by 15%.

Ressource (Headgear): After Skill Delay -5%, 5% chance to inflict Blind/Slow status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Garnet DARO Weight 1 #30446

A pure Garnet. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Neutral damage +5%, Damage against Poison property +10%, Damage under Stun/Weak status +10%, 5% chance to auto cast Magnum Break/Estin Lv3 when attacking.

10% chance to pushback 4 cells when physically/magically attacking (Dark Thunder).

Defense (Armor): Neutral resistance +6%, Status Stun/Weak resistance +20%, Resistance against monsters Neutral property +5%,

Reduces near physical damage by 5%.

Utility (Garment): DEF +5%, Grants 20% equipments immunity against break/strip.

Ressource (Headgear): Maximum HP +5 every BaseLevel, Maximum HP +5%, 5% chance to inflict Stun/Weak status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Onyx DARO Weight 1 #30466

A pure Onyx. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Dark damage +10%, Damage against Holy property +10%, Damage under Curse/Oath status +10%, 5% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking.

Increases DoT damage by 20%.

Defense (Armor): Dark resistance +10%, Status Curse/Oath resistance +20%, Resistance against monsters Dark property +10%,

Reduces DoT damage by 24%.

Utility (Garment): Increases common status rate and duration on targets +10%. Grants 20% chance to ignore all kind of immunity to break/strip.

Ressource (Headgear): Leech HP 5% (1/s), 5% chance to inflict Curse/Oath status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Ruby DARO Weight 1 #30442

A pure Ruby. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Fire damage +10%, Damage against Earth property +10%, Damage under Fever/Burn status +10%, 5% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking.

Increase damage up to 25% depending on self lost HP (if HP < 50%)

Defense (Armor): Fire resistance +10%, Status Fever/Burn resistance +20%, Resistance against monsters Fire property +10%,

Increases damage by 10% when facing more than one enemy at once

Utility (Garment): Status chance and duration +10%, 5% chance to break target's armor. (Divided by two on players)

Ressource (Headgear): Increases 10% damage when HP Low (< 50%), 5% chance to inflict Fever/Burn status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Sapphire DARO Weight 1 #30438

A pure Sapphire. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Water damage +10%, Damage against Fire property +10%, Damage under Freeze/Chill status +10%, 5% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking.

Ignores 5% of target's DEF/MDEF.

Defense (Armor): Water resistance +10%, Status Freeze/Chill resistance +20%, Resistance against monsters Water property +10%,

Reduces damage by 5% when facing one enemy at once.

Utility (Garment): Item recovery heal +16%, 5% chance to break target's weapon. (divided by two on players)

Ressource (Headgear): Natural SP recovery +15%, 5% chance to inflict Freeze/Chill status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Topaz DARO Weight 1 #30434

A pure Topaz. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Earth damage +10%, Damage against Wind property +10%, Damage under Stone/Feeble status +10%, 5% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking.

Reduces damage up to 25% depending on self lost HP (if HP < 50%)

Defense (Armor): Earth resistance +10%, Status Stone/Feeble resistance +20%, Resistance against monsters Earth property +10%,

Reduces misc/special damage by 10%.

Utility (Garment): Weight capacity +20%, 25% chance to resist cast cancel/pushback.

Ressource (Headgear): Natural HP recovery +50%, 5% chance to inflict Stone/Feeble status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Pure Turquoise DARO Weight 1 #30462

A pure Turquoise. Its quality is remarquable, it is the best of the kind.

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Offensive (Shoes): Ghost damage +10%, Damage against Ghost property +10%, Damage under Silence/Confusion status +10%, 5% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking.

ATK/MATK -12% but Attack range +4.

Defense (Armor): Ghost resistance +10%, Status Silence/Confusion resistance +20%, Resistance against monsters Ghost property +10%,

Resistance to magical damage +5%.

Utility (Garment): MDEF +5%, Reduces gem/arrows/scrolls/spirit cost by 25%.

Ressource (Headgear): Maximum SP + 1 each 2 Baselevel, Maximum SP +5%, 5% chance to inflict Silence/Confusion status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rata Card DARO Weight 1 #4459

Each refine of the equipment this card is compound on grants 1% chance to reduce After Skill Delay of all skills by 50% for 5 seconds while using skills. Up to 10% at +10.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Rata 0.3%
Repair Robot Turbo Card DARO Weight 1 #27015

Increases HP and SP regen by 25%.

Gains HP by 30 and SP by 3each time a monster is killed.

When compounded headgear is refined to +7: Increases restoration gained of HP by 10 and SP by 1.

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Type: Card

Compound on: Headgear

Weight: 1

Rhyncho Card DARO Weight 1 #4460

Increases Healing skills effectiveness by 4%.

Each refine of the equipment this card is compounded on reduces SP cost of Healing skills by 2%. Up to 20% reduction at +10.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Rhyncho 0.3%
Rideword Card DARO Weight 1 #4185

Int +2

Mdef +1

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[Acolyte Card set]

Rideword Card

Cookie Card

Fur Seal Card

Geographer Card

Enchanted Peach Tree Card

Vit +10

Reduces cast time by 10%.

Reduces SP cost by 10%.

When equipped by Acolyte classes:

Reduces damage taken from Undead and Demon monsters by 30%.

Increases experience gained from defeating Undead and Demon monsters by 5%.

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[Monk Card set]

Rideword Card

Cookie Card

Fur Seal Card

Waste Stove Card

STR +3

MaxSP +80

ATK +25

A chance of casting Level 5 Signum Crusis when dealing physical attack.

Increases Asura Strike damage by 10%

When equipped by Monk classes:

Enables uninterruptable skill cast.

Reduces SP cost by 10%.

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Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Rideword 0.3%
Rigid Nightmare Terror Card DARO Weight 1 #27352

MaxSP +5%.

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When combined with Nightmare Terror Card:

Critical +5, MATK +5%.

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Type: Card

Compound on: Footgear

Weight: 1

Rigid Sky Deleter Card DARO Weight 1 #27351

MaxHP +5%.

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When combined with Bungisngis Card:

Critical +5, ATK +5%.

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Type: Card

Compound on: Headgear

Weight: 1

Ripper Slasher Shadow Weapon DARO Weight 1 #24545

A pair of gloves that can draw the wearer's potential ability.

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Increases long ranged physical damage by 3%.

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Refine Level +7:

Increases long ranged physical damage by additional 3%.

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Refine Level +9:

Increases long ranged physical damage by additional 4%.

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Type: Shadow Weapon

Refinable: Yes

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Requirement:

Base Level 99

Guillotine Cross

Rough Amethyst DARO Weight 1 #30455

An Amethyst of common quality. Can be upgraded.

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Offensive (Shoes): Poison damage +4%, Damage against Neutral property +2%, Damage under Poison/Crack status +4%, 2% chance to auto cast Poison Attack/Envenom Lv3 when attacking.

Critical rate +4%.

Defense (Armor): Poison resistance +4%, Status Poison/Crack resistance +8%, Resistance against monsters Poison property +4%,

Resistance to critical damage +4%.

Utility (Garment): ASPD +2%, Cast -2%, LUK +2.

Ressource (Headgear): 10% chance to convert 0.4% of damage into SP, 2% chance to inflict Poison/Crack status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Diamond DARO Weight 1 #30451

A Diamond of common quality. Can be upgraded.

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Offensive (Shoes): Holy damage +4%, Damage against Dark property +4%, Damage under Sleep/Brake status +4%, 2% chance to auto cast Holy Attack/Holy Light Lv3 when attacking.

Heal power +2%.

Defense (Armor): Holy resistance +4%, Status Sleep/Brake resistance +8%, Resistance against monsters Holy property +4%,

Reduces Boss damage by 2%.

Utility (Garment): Increases skill effects duration by 4%, Increases Heal received by 4%.

Ressource (Headgear): Reduces SP/gem/ammo/spirit cost by 2%, 2% chance to inflict Sleep/Brake status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Emerald DARO Weight 1 #30447

An Emerald of common quality. Can be upgraded.

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Offensive (Shoes): Wind damage +4%, Damage against Water property +4%, Damage under Blind/Slow status +4%, 2% chance of auto cast Wind Attack/Lightning Bolt Lv3 when attacking.

Perfect Hit +4, ATK2 +40% of BaseLevel.

Defense (Armor): Wind resistance +4%, Status Blind/Slow resistance +8%, Resistance against monsters Wind property +4%,

Reduces long distance damage by 2%.

Utility (Garment): Walking speed +2% (Cumulative), Perfect Flee +2, Magic Flee +2, Increases After Hit Recovery by 6%.

Ressource (Headgear): After Skill Delay -2%, 2% chance to inflict Blind/Slow status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Garnet DARO Weight 1 #30443

A Garnet of common quality. Can be upgraded.

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Offensive (Shoes): Neutral damage +2%, Damage against Poison property +4%, Damage under Stun/Weak status +4%, 2% chance to auto cast Magnum Break/Estin Lv3 when attacking.

4% chance to pushback 4 cells when physically/magically attacking (Dark Thunder).

Defense (Armor): Neutral resistance +2%, Status Stun/Weak resistance +8%, Resistance against monsters Neutral property +2%,

Reduces near physical damage by 2%.

Utility (Garment): DEF +2%, Grants 8% equipments immunity against break/strip.

Ressource (Headgear): Maximum HP +2 every BaseLevel, Maximum HP +2%, 2% chance to inflict Stun/Weak status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Onyx DARO Weight 1 #30463

An Onyx of common quality. Can be upgraded.

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Offensive (Shoes): Dark damage +4%, Damage against Holy property +4%, Damage under Curse/Oath status +4%, 2% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking.

Increases DoT damage by 8%.

Defense (Armor): Dark resistance +4%, Status Curse/Oath resistance +8%, Resistance against monsters Dark property +4%,

Reduces DoT damage by 12%.

Utility (Garment): Increases common status rate and duration on targets +4%. Grants 8% chance to ignore all kind of immunity to break/strip.

Ressource (Headgear): Leech HP 2% (1/s), 2% chance to inflict Curse/Oath status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Ruby DARO Weight 1 #30439

A Ruby of common quality. Can be upgraded.

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Offensive (Shoes): Fire damage +4%, Damage against Earth property +4%, Damage under Fever/Burn status +4%, 2% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking.

Increase damage up to 10% depending on self lost HP (if HP < 50%)

Defense (Armor): Fire resistance +4%, Status Fever/Burn resistance +8%, Resistance against monsters Fire property +4%,

Increases damage by 4% when facing more than one enemy at once

Utility (Garment): Status chance and duration +4%, 2% chance to break target's armor. (Divided by two on players)

Ressource (Headgear): Increases 4% damage when HP Low (< 50%), 2% chance to inflict Fever/Burn status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Sapphire DARO Weight 1 #30435

A Sapphire of common quality. Can be upgraded.

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Offensive (Shoes): Water damage +4%, Damage against Fire property +4%, Damage under Freeze/Chill status +4%, 2% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking.

Ignores 2% of target's DEF/MDEF.

Defense (Armor): Water resistance +4%, Status Freeze/Chill resistance +8%, Resistance against monsters Water property +4%,

Reduces damage by 2% when facing one enemy at once.

Utility (Garment): Item recovery heal +6%, 2% chance to break target's weapon. (divided by two on players)

Ressource (Headgear): Natural SP recovery +6%, 2% chance to inflict Freeze/Chill status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Topaz DARO Weight 1 #30431

A Topaz of common quality. Can be upgraded.

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Offensive (Shoes): Earth damage +4%, Damage against Wind property +4%, Damage under Stone/Feeble status +4%, 2% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking.

Reduces damage up to 10% depending on self lost HP (if HP < 50%)

Defense (Armor): Earth resistance +4%, Status Stone/Feeble resistance +8%, Resistance against monsters Earth property +4%,

Reduces misc/special damage by 4%.

Utility (Garment): Weight capacity +8%, 10% chance to resist cast cancel/pushback.

Ressource (Headgear): Natural HP recovery +20%, 2% chance to inflict Stone/Feeble status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Rough Turquoise DARO Weight 1 #30459

A Turquoise of common quality. Can be upgraded.

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Offensive (Shoes): Ghost damage +4%, Damage against Ghost property +4%, Damage under Silence/Confusion status +4%, 2% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking.

ATK/MATK -3% but Attack range +1.

Defense (Armor): Ghost resistance +4%, Status Silence/Confusion resistance +8%, Resistance against monsters Ghost property +4%,

Resistance to magical damage +2%.

Utility (Garment): MDEF +2%, Reduces gem/arrows/scrolls/spirit cost by 10%.

Ressource (Headgear): Maximum SP + 1 each 5 Baselevel, Maximum SP +2%, 2% chance to inflict Silence/Confusion status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Sealed Beelzebub Card Weight 1 #22875

You can come to feel for a time all the power of Beelzebub.

Reduces the variable cast time of skills by 15%.

During 5 minutes.

(This item will be removed when the event ends)

Weight: 1

Sentry Card DARO Weight 1 #10252

Increases performing skills durations by 25%

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Sentry Elite 0.11%
Seyren Windsor Card Weight 1 #4358

STR -6

Adds an amount of STR equal to the compounded helmet's refine level.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Seyren Windsor 0.3%
Shaped Amethyst DARO Weight 1 #30456

An Amethyst of uncommon quality. Can be upgraded.

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Offensive (Shoes): Poison damage +6%, Damage against Neutral property +3%, Damage under Poison/Crack status +6%, 3% chance to auto cast Poison Attack/Envenom Lv3 when attacking.

Critical rate +6%.

Defense (Armor): Poison resistance +6%, Status Poison/Crack resistance +12%, Resistance against monsters Poison property +6%,

Resistance to critical damage +6%.

Utility (Garment): ASPD +3%, Cast -3%, LUK +3.

Ressource (Headgear): 10% chance to convert 0.6% of damage into SP, 3% chance to inflict Poison/Crack status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Diamond DARO Weight 1 #30452

A Diamond of uncommon quality. Can be upgraded.

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Offensive (Shoes): Holy damage +6%, Damage against Dark property +6%, Damage under Sleep/Brake status +6%, 3% chance to auto cast Holy Attack/Holy Light Lv3 when attacking.

Heal power +3%.

Defense (Armor): Holy resistance +6%, Status Sleep/Brake resistance +12%, Resistance against monsters Holy property +6%,

Reduces Boss damage by 3%.

Utility (Garment): Increases skill effects duration by 6%, Increases Heal received by 6%.

Ressource (Headgear): Reduces SP/gem/ammo/spirit cost by 3%, 3% chance to inflict Sleep/Brake status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Emerald DARO Weight 1 #30448

An Emerald of uncommon quality. Can be upgraded.

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Offensive (Shoes): Wind damage +6%, Damage against Water property +6%, Damage under Blind/Slow status +6%, 3% chance to auto cast Wind Attack/Lightning Bolt Lv3 when attacking.

Perfect Hit +6, ATK2 +60% of BaseLevel.

Defense (Armor): Wind resistance +6%, Status Blind/Slow resistance +12%, Resistance against monsters Wind property +6%,

Reduces long distance damage by 3%.

Utility (Garment): Walking speed +3% (Cumulative), Perfect Flee +3, Magic Flee +3, Increases After Hit Recovery by 9%.

Ressource (Headgear): After Skill Delay -3%, 3% chance to inflict Blind/Slow status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Garnet DARO Weight 1 #30444

A Garnet of uncommon quality. Can be upgraded.

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Offensive (Shoes): Neutral damage +3%, Damage against Poison property +6%, Damage under Stun/Weak status +6%, 3% chance to auto cast Magnum Break/Estin Lv3 when attacking.

6% chance to pushback 4 cells when physically/magically attacking (Dark Thunder).

Defense (Armor): Neutral resistance +3%, Status Stun/Weak resistance +12%, Resistance against monsters Neutral property +3%,

Reduces near physical damage by 3%.

Utility (Garment): DEF +3%, Grants 12% equipments immunity against break/strip.

Ressource (Headgear): Maximum HP +3 every BaseLevel, Maximum HP +3%, 3% chance to inflict Stun/Weak status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Onyx DARO Weight 1 #30464

An Onyx of uncommon quality. Can be upgraded.

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Offensive (Shoes): Dark damage +6%, Damage against Holy property +6%, Damage under Curse/Oath status +6%, 3% chance to auto cast Dark Attack/Dark Strike Lv3 when attacking.

Increases DoT damage by 12%.

Defense (Armor): Dark resistance +6%, Status Curse/Oath resistance +12%, Resistance against monsters Dark property +6%,

Reduces DoT damage by 16%.

Utility (Garment): Increases common status rate and duration on targets +6%. Grants 12% chance to ignore all kind of immunity to break/strip.

Ressource (Headgear): Leech HP 3% (1/s), 3% chance to inflict Curse/Oath status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Ruby DARO Weight 1 #30440

A Ruby of uncommon quality. Can be upgraded.

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Offensive (Shoes): Fire damage +6%, Damage against Earth property +6%, Damage under Fever/Burn status +6%, 3% chance to auto cast Fire Attack/Fire Bolt Lv3 when attacking.

Increase damage up to 15% depending on self lost HP (if HP < 50%)

Defense (Armor): Fire resistance +6%, Status Fever/Burn resistance +12%, Resistance against monsters Fire property +6%,

Increases damage by 6% when facing more than one enemy at once

Utility (Garment): Status chance and duration +6%, 3% chance to break target's armor. (Divided by two on players)

Ressource (Headgear): Increases 6% damage when HP Low (< 50%), 3% chance to inflict Fever/Burn status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Sapphire DARO Weight 1 #30436

A Sapphire of uncommon quality. Can be upgraded.

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Offensive (Shoes): Water damage +6%, Damage against Fire property +6%, Damage under Freeze/Chill status +6%, 3% chance to auto cast Water Attack/Cold Bolt Lv3 when attacking.

Ignores 3% of target's DEF/MDEF.

Defense (Armor): Water resistance +6%, Status Freeze/Chill resistance +12%, Resistance against monsters Water property +6%,

Reduces damage by 3% when facing one enemy at once.

Utility (Garment): Item recovery heal +9%, 3% chance to break target's weapon. (divided by two on players)

Ressource (Headgear): Natural SP recovery +9%, 3% chance to inflict Freeze/Chill status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Topaz DARO Weight 1 #30432

A Topaz of uncommon quality. Can be upgraded.

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Offensive (Shoes): Earth damage +6%, Damage against Wind property +6%, Damage under Stone/Feeble status +6%, 3% chance to auto cast Earth Attack/Earth Spike Lv3 when attacking.

Reduces damage up to 15% depending on self lost HP (if HP < 50%)

Defense (Armor): Earth resistance +6%, Status Stone/Feeble resistance +12%, Resistance against monsters Earth property +6%,

Reduces misc/special damage by 6%.

Utility (Garment): Weight capacity +12%, 15% chance to resist cast cancel/pushback.

Ressource (Headgear): Natural HP recovery +30%, 3% chance to inflict Stone/Feeble status when attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Shaped Turquoise DARO Weight 1 #30460

A Turquoise of uncommon quality. Can be upgraded.

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Offensive (Shoes): Ghost damage +6%, Damage against Ghost property +6%, Damage under Silence/Confusion status +6%, 3% chance to auto cast Ghost Attack/Soul Strike Lv3 when attacking.

ATK/MATK -6% but Attack range +2.

Defense (Armor): Ghost resistance +6%, Status Silence/Confusion resistance +12%, Resistance against monsters Ghost property +6%,

Resistance to magical damage +3%.

Utility (Garment): MDEF +3%, Reduces gem/arrows/scrolls/spirit cost by 15%.

Ressource (Headgear): Maximum SP + 1 each 4 Baselevel, Maximum SP +3%, 3% chance to inflict Silence/Confusion status when physically/magically attacking.

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Type: Insertable Gem

Compound on: Headgear, Armor, Shoes or Garment

Weight: 1

Siorava Card DARO Weight 1 #4530

Vit +1, LUK +1

Every 2 refine of the equipment this card is compound on increases Luk by 1. Up to 5 at +10.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Siorava 0.3%
Skeldog Card DARO Weight 1 #10231

STR +1, Int +1, Dex +1, Luk -1

MaxHP + refine x refine x 10

________________________

Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Skeldog Elite 0.11%
Stainer Card Weight 1 #4039

Increases resistance against Silence status by 20%.

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[Rogue Card Set]

Wanderer Card

Wild Rose Card

Shinobi Card

Stainer Card

Wickebine Tres Card

Str +6

Agi +4

Backstab Damage +10%

A chance of auto casting Level 5 Strip Armor if Level 5 Strip Armor is learned.

Rogue Class Bonus:

-20% SP Consumption

Disables the Auto-Intimidate ability of the Wanderer Card.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Stainer 0.3%
Stalactic Golem Card Weight 1 #4223

Def +1

Add 20% more tolerance against Stun.

Class: Card

Compound on: Headgear

Weight: 1

Tikbalang Card DARO Weight 1 #4586

Each refine of the equipment this card is compound on increase Wind damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Tikbalang 0.3%
Tower Keeper Card Weight 1 #4229

Int +1

Reduce cast time by 5%.

________________________

[Clock Tower Card Set]

Tower Keeper Card

Punk Card

Alarm Card

Clock Card

Def +3

Mdef +3

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Class: Card

Compound on: Headgear

Weight: 1

Trance Spore Card DARO Weight 1 #4668

All stats +1

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Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Trans Spore 0.3%
Ungoliant Card DARO Weight 1 #4336

Prevents the wearer from being affected by the Bleeding status.

Increases HP Recovery by 25%.

Class: Card

Compound on: Headgear

Weight: 1

Vanberk Card Weight 1 #4411

Str +2

Each attack has a chance of adding a Critical Rate +100 bonus for 5 seconds.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Vanberk 0.3%
Vesper Card DARO Weight 1 #4374

Dex +2

Ignores 30% of Boss monster's Magic Defense Rate when inflicting magic attacks against them.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Vesper 0.2%
Violent Coelacanth Card DARO Weight 1 #4529

Each refine of the equipment this card is compound on increase critical by 1,5 and reduce MaxSP by 2%.

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Type: Card

Compound on: Headgear

Weight: 1

White Lady Card DARO Weight 1 #4372

Increases effectiveness of Healing skills by 20% when they are casted by the wearer.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: White Lady 0.2%
Willow Card Weight 1 #4010

MaxSP +80

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Willow 0.3%
Wootan Fighter Card Weight 1 #4261

Def +1

Add 20% more tolerance against Bleeding.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Wootan Fighter 0.3%
Wootan Shooter Card Weight 1 #4260

Def +1

Add 20% more tolerance against Confuse.

Class: Card

Compound on: Headgear

Weight: 1

Dropped by: Wootan Shooter 0.3%
Wyvern Card DARO Weight 1 #10232

STR +2, Int +1, Dex -1, Vit +1, Agi -1

MaxHP + refine x refine x 10

________________________

Type: Card

Compound on: Headgear

Weight: 1

Dropped by: Wyvern Elite 0.11%
Generated from game data (client itemInfo, server item_db.yml) · October 26, 2026