MaxHP +5%
Flee +7
Each refine of the equipment this card is compound on increases Flee by 1. Up to 10 Flee at +10.
________________________
Type: Card
Compound on: Garment
Weight: 1
Alphoccio 0.15% 206 items · Page 1 / 2
MaxHP +5%
Flee +7
Each refine of the equipment this card is compound on increases Flee by 1. Up to 10 Flee at +10.
________________________
Type: Card
Compound on: Garment
Weight: 1
Alphoccio 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Undead monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Undead monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Ancient Tree 0.15% Every 2 refine of the equipment this card is compound on increases critical hit damage by 1%.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Angra Mantis 0.15% Each refine of the equipment increases MATK by 3.
________________________
Type: Card
Compound on: Garment
Weight: 1
Antique Book 0.15% ATK +15
MATK +15
MaxHP +500
HIT +15
Flee +15
________________________
Type: Card
Compound on: Footgear
Weight: 1
Each refine of the equipment this card is compound on grants 1% chance to perform double attacks while physically attacking. Up to 10% at +10.
(Applies only when equipped on the right hand)
________________________
When compounded on a Dagger class weapon:
Effect of the card is doubled.
________________________
Type: Card
Compound on: Right-hand Weapon
Weight: 1
A power stone.
Increases a stat in costume's upper slot.
ATK +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
Luk +1
Increases critical hit damage by 15%.
Each refine of the equipment this card is compounded on grants additional 1% critical hit damage.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Aunoe 0.15% Def +3
MDef +3
Decreases damage from Fire Property attacks by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1
Baba Yaga 0.15% Str +1
Each refine of the equipment this card is compound on adds 0.1% chance to inflict Bleeding status on all targets within a 23x23 cell area around the wearer when receiving melee physical attack. Up to 1% at +10.
________________________
Type: Card
Compound on: Armor
Weight: 1
Each refine of the equipment this card is compound on grants 0.7% chance to inflict Burning status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Int +1
Each refine of the equipment this card is compound on adds 0.1% chance to inflict Sleep status on all targets within a 23x23 cell area around the wearer when receiving magical attacks. Up to 1% at +10.
________________________
Type: Card
Compound on: Armor
Weight: 1
Each refine of the equipment this card is compound on grants 3 Matk to the wearer. Up to 30 at +10.
________________________
If the weapon this card is compounded on is refined to +7 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +8 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +9 or higher, grants Cast -1%.
If the weapon this card is compounded on is refined to +10, grants Cast -1%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Beholder master 0.15% Neutral resistance increased by 5%.
Each refine increases Neutral resistance by 2%.
Every 10 VIT decreases Neutral resistance by 1%.
Increase MaxHP according to the following formula : RefineRate x BaseLevel - Vit x 10.
________________________
Type: Card
Compound on: Garment
Weight: 1
Big Eggring 0.15% Each refine this card is compound on increases physical damage dealt to all enemies by 1%. Up to 10% at +10.
Each refine this card is compound on increases Matk by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Shield
Weight: 1
ATK +3%
Increases ranged physical attack by 5%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Adds 50% chance to ignore all physical damage received.
________________________
Type: Card
Compound on: Shield
Weight: 1
Boitata 0.1% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Brute monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Brute monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Bradium Golem 0.15% For every 3 base STR:
ATK +1
For every 20 base STR:
Reduces ASPD by 1%.
________________________
Type: Card
Compound on: Garment
Weight: 1
Brown Rat 0.15% Increases physical damage inflicted on Angel monsters by 20%.
Increases magical/misc damage inflicted on Angel monsters by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Butoijo 0.15% Vit +4
Grants 0.7% chance to inflict Stone Curse status on all targets within a 23x23 cell area around the wearer when receiving magical attack.
________________________
Type: Card
Compound on: Armor
Weight: 1
Buwaya 0.1% ATK +3
Flee +7
Each refine of the equipment this card is compound on increases Flee by 1. Up to 10 Flee at +10.
Enables the use of Level 1 Abracadabra.
________________________
Type: Card
Compound on: Garment
Weight: 1
Celia 0.15% Every 3 refine of the equipment this card is compound on increases Int by 1.
Vit -1
________________________
Type: Card
Compound on: Headgear
Weight: 1
Cendrawasih 0.15% Every 2 refine level of the equipment increases ASPD by 1%.
________________________
Type: Card
Compound on: Garment
Weight: 1
Every 2 refine level of compounded Armor increase physical damage dealt to all enemies by 1%.
Adds 7% chance of auto casting Level 5 Investigate on the enemy while receiving physical short range damage.
________________________
Type: Card
Compound on: Armor
Weight: 1
Each refine of the equipment this card is compound on increases resistance against Medium size enemies by 2%. Up to 20% at +10.
Each refine of the equipment this card is compound on increases resistance against Large size enemies by 2%. Up to 20% at +10.
Each refine of the equipment this card is compound on reduces resistance against Small size enemies by 2%. Up to 20% reduction at +10.
________________________
Type: Card
Compound on: Shield
Weight: 1
Combat Basilisk 0.15% Each refine of the equipment this card is compound on allow the user to reflect any damage received by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Flee +7
Each refine of the equipment this card is compound on increases Flee by 1. Up to 10 Flee at +10.
Adds 15% chance of auto casting Level 1 Heal on the caster while receiving physical long range damage.
________________________
Type: Card
Compound on: Garment
Weight: 1
Chen 0.15% Each refine of the equipment this card is compound on increases Flee by 2. Up to 20 Flee at +10.
Adds 7% chance of auto casting Level 1 Pang Voice on the enemy while receiving physical long range damage.
________________________
Type: Card
Compound on: Armor
Weight: 1
Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Formless monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Formless monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Cobalt Mineral 0.15% Def +5
Flee -20
________________________
Type: Card
Compound on: Armor
Weight: 1
Comodo 0.15% Random chance to inflict Stone Curse, Sleep or Curse on all targets within a 5x5 cells when attacking with melee physical attacks.
________________________
Type: Card
Compound on: Weapon
Weight: 1
MaxHP +5%
MaxSP +5%
Spell casting cannot be interrupted.
Increase cast time by 25%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Coyote 0.15% Every 2 refine level of compounded Armor increases Critical by 1. Up to 5 Critical at +10.
Adds 7% chance of auto casting Level 5 Acid Terror on the enemy while receiving physical long range damage.
________________________
Type: Card
Compound on: Armor
Weight: 1
A stone that increases CRIT.
Gives below stats on Costume upper slot.
Critical +1
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
Decreases damage from Earth Property monsters by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1
Curupira 0.15% Each refine of the equipment this card is compound on increases Atk by 5. Up to 50 at +10.
Each refine of the equipment this card is compound on increases Hit by 1. Up to 10 at +10.
________________________
When combined with One-Handed Sword class weapon :
5% chance to parry an attack and 5% chance to block an attack if the user is carrying a shield.
Each refine of the equipment this card is compound on increases Atk by 1. Up to 10 at +10.
Each refine of the equipment this card is compound on increases Hit by 1. Up to 10 at +10.
________________________
When combined with Two-Handed Sword class weapon :
5% chance to deal 50% additional physical bonus damage during 3 seconds while physically attacking.
Each refine of the equipment this card is compound on increases Atk by 2. Up to 20 at +10.
Each refine of the equipment this card is compound on increases Hit by 1. Up to 10 at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
ATK -3%
Reduces after attack delay by 10%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Each refine of the equipment this card is compound on increases MaxHP by 1%. Up to 10% at +10.
Every 2 refine of the equipment this card is compound on increases Def by 1. Up to 5 at +10.
________________________
Type: Card
Compound on: Armor
Weight: 1
Each refine of the equipment this card is compound on reduces damage taken from Fire, Wind, Water, Earth, Shadow and Undead elemental physical and magical attacks by 2%. Up to 20% at +10.
Each refine of the equipment this card is compound on increases damage taken from Ghost and Holy elemental physical and magical attacks by 2%. Up to 20% at +10.
________________________
Type: Card
Compound on: Garment
Weight: 1
Each refine of the equipment this card is compound on grants 2 ATK/MATK to the wearer. Up to 20 at +10.
Random chance a defeated monster will drop Poisonous Herb.
Additional drop infos: Adds a 0.1% chance to obtain Poison Herb Nerium when killing a monster.
Additional drop infos: Adds a 0.1% chance to obtain Poison Herb Rantana when killing a monster.
Additional drop infos: Adds a 0.1% chance to obtain Poison Herb Makulata when killing a monster.
Additional drop infos: Adds a 0.1% chance to obtain Poison Herb Seratum when killing a monster.
Additional drop infos: Adds a 0.1% chance to obtain Poison Herb Scoporia when killing a monster.
Additional drop infos: Adds a 0.1% chance to obtain Poison Herb Amoena when killing a monster.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Dark Pinguicula 0.15% Increases physical damage inflicted on Shadow elemental monsters by 2%.
Increases Shadow elemental magic damage by 2%.
Reduces damage taken from Shadow elemental attack by 1%.
An essence of Satan Morocc. Contains part of demon's power.
VIT +1
DEF +1
MDEF +1
AGI -1
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
An essence of Satan Morocc. Contains part of demon's power.
VIT +2
DEF +2
MDEF +2
AGI -2
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
An essence of Satan Morocc. Contains part of demon's power.
VIT +4
DEF +3
MDEF +3
AGI -4
Note: This is a special enchant items and therefore not within the card's slot.
Compound on: All slots
Weight: 1
MATK +3%
Increases Earth and Neutral elemental magic damage by 5%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Dex +1 for every 3 refine level.
Vit -1
________________________
Type: Card
Compound on: Headgear
Weight: 1
Dolomedes 0.15% HIT +1
Additional HIT +1 at Base Level 70 or higher.
Additional HIT +1 at Base Level 90 or higher.
________________________
Type: Card
Compound on: Accessory
Weight: 1
Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Dragon monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Dragon monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Draco Egg 0.15% Each refine of the equipment this card is compound on grants 0.2% chance to increase Perfect Dodge by 20 for 10 seconds when attacking with special, magical or physical attacks or skills. Up to 2% at +10.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Duneyrr 0.15% Increases Neutral and Shadow elemental magic damage by 20%.
________________________
Type: Card
Compound on: Accessory
Weight: 1
Luk +1
Each refine of the equipment this card is compound on increases MaxHP by an amount equal to your Base Level. Up to 1020 HP at Base Level 102 if compounded on a +10 Armor.
________________________
Type: Card
Compound on: Armor
Weight: 1
Eggring 0.15% Improves ranged damage at long distance by a maximum of 2% per refine level (best at 20 cells from the target).
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Buffalo Bandit 0.15% Increase ATK by 10% plus 1% per refine, but reduce long ranged damage by that much and DEF by 1 every 2 refines
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Buffalo Bandit 0.15% Improves ranged damage at short distance by a maximum of 2% per refine level (best at 1 cell from the target)
________________________
Type: Card
Compound on: Weapon
Weight: 1
Elite Buffalo Bandit 0.15% Increases Ghost elemental magic damage by 5%.
Each refine of the equipment this card is compound on increases Ghost elemental magic damage by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Every 2 refine level of compounded headgear decreases Neutral physical and magical attacks by 1%. Up to 5% reduction at +10.
Each refine of the equipment this card is compound on increases damage taken from Poison physical and magical attacks by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Engkanto 0.15% Increase Def by 1 every 3 refine.
Each refine this card is compound on increases Flee by 1. Up to 10 Flee at +10.
Each refine this card is compound on increases MaxHP by 100. Up to 1000 MaxHP at +10.
________________________
Type: Card
Compound on: Armor
Weight: 1
Each refine of the equipment this card is compound on increases Atk by 2. Up to 20 at +10.
Each refine of the equipment this card is compound on increases long ranged physical attack damage by 1%. Up to 10% +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Increase Atk based on refine rate of the equipment this card is compound on. Each refine grants 2 Atk to the wearer.
Each refine of the equipment this card is compound on grants 0.3% chance to inflict Stun status on a target when physically attacking.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Each refine of the equipment this card is compound on increases Atk by 1. Up to 10 at +10.
Each refine of the equipment this card is compound on increases Critical by 1. Up to 10 Critical at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Reduces damage taken from Fire elemental monsters by 2%.
Refine Level +7:
Reduces damage taken from Fire elemental monsters by 1%.
Refine Level +9:
Reduces damage taken from Fire elemental monsters by 2%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Reduces damage taken from Neutral elemental attack by 15%.
For each refine level:
Increases Water elemental magic damage by 3%.
________________________
Type: Card
Compound on: Garment
Weight: 1
Casting Time -1% every 2 refine.
________________________
If combined with Book class weapon :
Casting Time -1% per refine instead.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Faithful Manager 0.15% Each refine of the equipment this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.
________________________
ASPD +2%
If the weapon this card is compounded on is refined to +8 or higher, grants ASPD +1%.
If the weapon this card is compounded on is refined to +9 or higher, grants ASPD +1%.
If the weapon this card is compounded on is refined to +10, grants ASPD +1%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Fanat 0.15% Random chance to transform user into Golem for 10 seconds when dealing physical attack.
During possession: DEF +300.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Increases physical damage inflicted on Fire elemental monsters by 2%.
Increases Fire elemental magic damage by 2%.
Reduces damage taken from Fire elemental attack by 1%.
Flee +7
Each refine of the equipment this card is compound on increases Flee by 1. Up to 10 Flee at +10.
Increases restoration gained from Red Potion, Orange Potion, Yellow Potion and White Potion by 30%.
Increases restoration gained from Condensed Red Potion, Condensed Yellow Potion and Condensed White Potion by 30%.
________________________
Type: Card
Compound on: Garment
Weight: 1
Flamel 0.15% Matk +2%
________________________
Type: Card
Compound on: Accessory
Weight: 1
Frozen Wolf 0.15% Each refine of the equipment this card is compound on increases experience points received upon killing an enemy by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Fruits Pom Spider 0.15% Reduces after attack delay by 1%.
________________________
Base Level at least 70:
Reduces after attack delay by 1%.
________________________
Base Level at least 90:
Reduces after attack delay by 1%.
________________________
Type: Card
Compound on: Accessory
Weight: 1
MATK +3%
Increases Fire and Holy elemental magic damage by 5%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Flee +7
Each refine of the equipment this card is compound on increases Flee by 1. Up to 10 Flee at +10.
Enables the use of Level 1 Close Confine.
________________________
Type: Card
Compound on: Garment
Weight: 1
Gertie 0.15% Each refine of the equipment this card is compound on increases MaxHP by 2%. Up to 20% at +10.
Each refine of the equipment this card is compound on reduces MaxSP by 2%. Up to 20% reduction at +10.
________________________
Type: Card
Compound on: Armor
Weight: 1
Giant Octopus 0.1% Every refine of the equipment this card is compound on increases resistance to all elemental attacks by 1%. Up to 10% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Int +3
Reduces damage taken from Insect monsters by 5%.
Each refine of the equipment this card is compound on grants an additional 1% damage reduction from Insect monsters.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Atk +25
MaxHP -5%
________________________
Type: Card
Compound on: Accessory
Weight: 1
Increase Healing received by 20%.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Gopinich 0.1% Every 2 refine of the equipment this card is compound on increases Luk by 1. Up to 5 at +10.
Each refine of the equipment this card is compound on increases MaxHP by 40. Up to 400 at +10.
________________________
Type: Card
Compound on: Armor
Weight: 1
Grass Fabre 0.15% MaxHP +2%
Adds a chance of restoring HP by 1000 every second for 5 second when wearer attacked by physical or magical attack.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Each refine of the equipment this card is compound on increases Flee by 2. Up to 20 Flee at +10.
Adds 7% chance of auto casting Level 10 Fortune's kiss on the enemy while receiving physical short range damage.
________________________
Type: Card
Compound on: Armor
Weight: 1
Vit +1
Each refine of the equipment this card is compound on adds 1% Def to the wearer. Up to 10% at +10.
Each refine of the equipment this card is compound on adds 1% MaxHP to the wearer. Up to 10% at +10.
________________________
Type: Card
Compound on: Armor
Weight: 1
Hardrock Mammoth 0.15% When attacking, has a low chance of increasing DEX by 200 for 5 seconds while decreasing SP by 50 every second.
When unequipped, drains 300 SP.
Decreases damage from Fire Property monsters by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1
Headless Mule 0.15% STR +2
Increases damage of Cart Revolution by 25%.
________________________
When equipped by Merchant classes :
Increases damage of Cart Revolution by 25%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Heavy Metaling 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Demon monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Demon monsters by 2% +2% per Weapon Level.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Hell Apocalypse 0.15% A power stone.
Increases a stat in costume's lower slot.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
Stone to increase health.
Costumes in the middle slot grants the following abilities.
MaxHP +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
Each refine of the equipment this card is compound on increases Atk by 2. Up to 20 at +10.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Healing power +5%
________________________
When combined with Obeaune Card:
MaxSP +50
________________________
Type: Card
Compound on: Weapon
Weight: 1
Iara 0.15% Every 3 Base Level of the user grants a heal of 1 HP per refine rate of the equipment this card is compound on, each time an enemy is killed by a physical melee attack.
Each refine of the equipment this card is compound on grants a heal of 2 SP, each time an enemy is killed by a physical melee attack.
Disables HP and SP regeneration.
________________________
Type: Card
Compound on: Garment
Weight: 1
Immotal Corps 0.15% Increases restoration gained from Restorative items by 2%.
ATK +3%
Reduces after attack delay by 5%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Decreases damage from Neutral Property monsters by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1
Jaguar 0.15% Each refine of the equipment this card is compound on increases your MaxHP by 100.
________________________
Type: Card
Compound on: Garment
Weight: 1
Jejeling 0.15% Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 10%.
When compounded on Book:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
Refine Level +9:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Each refine of the equipment this card is compound on increases Matk by 2. Up to 20 at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Jungle Madragora 0.15% ATK rate improved by 1% per base 10 STR and DEX.
________________________
Type: Card
Compound on: Weapon
Weight: 1
MaxHP +7%
Reduces damage taken from ranged physical attack by 10%.
________________________
Type: Card
Compound on: Armor
Weight: 1
Every 3 refine of the equipment this card is compound on increases Str by 1.
Vit -1
________________________
Type: Card
Compound on: Headgear
Weight: 1
King Dramoh 0.15% Receive 10% less damage from all monsters, including Bosses. Does not work on players.
________________________
Type: Card
Compound on: Garment
Weight: 1
Kraken 0.1% Reduces variable cast time of all skills by 3%.
Increases damage of Wind Blade, Freezing Spear and Flaming Petals by 5%.
Increases ranged physical attack by 5%.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Stone effective against Large size enemies.
Costumes in the top slot grants the following abilities.
Increases physical damage inflicted on Large size monsters by 1%.
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
Each refine of the equipment this card is compound on increases MaxSP by 10. Up to 100 MaxSP at +10.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Leaf Lunatic 0.15% Str +3
When dealing physical or magical damage, there is a 5% chance to cause Chaos status on the target.
________________________
Type: Card
Compound on: Garment
Weight: 1
Leak 0.1% Def +3
MDef +3
Decreases damage from Wind Property attacks by 30%.
________________________
Type: Card
Compound on: Shield
Weight: 1
Les 0.15% MATK +3%
Increases Holy elemental magic damage by 5%.
Healing 5% increase.
________________________
Type: Card
Compound on: Footgear
Weight: 1
Each refine of the equipment this card is compound on increase Water damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Lichtern 0.15% Each refine of the equipment this card is compound on increase Ghost damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Lichtern 0.15% Each refine of the equipment this card is compound on increase Fire damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Lichtern 0.15% Each refine of the equipment this card is compound on increase Earth damage inflicted by 1%, no matter the type of damage, whether or not these one are physical, magical or special. Up to 10% at +10.
________________________
Type: Card
Compound on: Headgear
Weight: 1
Lichtern 0.15%
Lichtern Elite 0.1% Increases physical damage inflicted on Holy elemental monsters by 2%.
Increases Holy elemental magic damage by 2%.
Reduces damage taken from Holy elemental attack by 1%.
Each refine of the equipment this card is compound on grants 0.7% chance to inflict Silence status on the target during 5 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Little Fatum 0.15% Each refine of the equipment this card is compound on increases Atk by 2. Up to 20 at +10.
Each refine of the equipment this card is compound on adds 0.5% resistance to Bleeding, Burning, Poison & Deep Poison status effects.
________________________
Type: Card
Compound on: Weapon
Weight: 1
For all attacks, you could increase your LUK by 200 for 5 seconds at a low rate.
When unequipped, drains 300 SP.
A power stone.
Increases a stat in costume's upper slot.
MATK +1%
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
If refined at +5 or more : Regain 1 SP with each physical attack.
If refined at +10 : Regain 2 SP with each physical attack.
Reduce MaxSP by 10%.
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Type: Card
Compound on: Weapon
Weight: 1
Manananggal 0.15% Each refine of the equipment this card is compound on increases MaxSP by 1%. Up to 10% at +10.
Each refine of the equipment this card is compound on causes the user to be drained of 1% of his MaxHP with each attack.
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Type: Card
Compound on: Armor
Weight: 1
Mangkukulam 0.15% For every 3 base INT:
MATK +1
For every 20 base INT:
Reduces ASPD by 1%.
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Type: Card
Compound on: Garment
Weight: 1
Swamp Arclouze 0.15% Reduces cast time and increases damage of Earth Spike skill by 25%.
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Type: Card
Compound on: Accessory
Weight: 1
Mavka 0.15% Stone effective against Medium size enemies.
Costumes in the top slot grants the following abilities.
Increases physical damage inflicted on Medium size monsters by 1%.
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
Every 2 refine level of the equipment increases long ranged physical damage by 1%.
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Type: Card
Compound on: Garment
Weight: 1
Menblatt 0.15% Each refine of the equipment this card is compound on grants 0.3% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 3% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Miming 0.15% When wearer receive physical attacks, adds a low chance of increasing VIT for 5 seconds while physical attack and MATK are decreased by 50%.
When unequipped, drains 300 SP.
Every refine of the equipment this card is compound on increases all kind of damage by 1% but also reduce MaxHP by 1%.
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Type: Card
Compound on: Headgear
Weight: 1
Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Fish monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Fish monsters by 2% +2% per Weapon Level.
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Type: Card
Compound on: Weapon
Weight: 1
Naga 0.15% Increase target's Def and Mdef by 40%.
Increase wearer's Atk and Matk by 30%.
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Type: Card
Compound on: Armor
Weight: 1
Naght Sieger 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Plant monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Plant monsters by 2% +2% per Weapon Level.
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Type: Card
Compound on: Weapon
Weight: 1
Nepenthes 0.15% Int +5
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Type: Card
Compound on: Armor
Weight: 1
Nidhoggr's Shadow 0.1% Each refine of the equipment this card is compound on increases Luk by 1% of your Base Luk.
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Type: Card
Compound on: Headgear
Weight: 1
Little Poring 0.15% Each refine of the equipment this card is compound on grants 0.7% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
MATK +3%
Increases Wind and Water elemental magic damage by 5%.
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Type: Card
Compound on: Footgear
Weight: 1
MaxHP +5%
Each refine of the equipment this card is compound on increases MaxHP by 1%. Up to 10% at +10.
Adds 7% chance of auto casting Level 10 Grand Cross around the user while receiving physical short range damage.
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Type: Card
Compound on: Armor
Weight: 1
Perfect Dodge +2
MaxHP +5%
Reduce Healing skills effectiveness by 2%.
Each refine of the equipment this card is compound on increases Healing skills effectiveness by 1%.
Each refine of the equipment this card is compound on reduces MaxHP by 1%. Up to -5% at +10.
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Type: Card
Compound on: Headgear
Weight: 1
Parus 0.15% ATK +5
MATK +5
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When compounded to Spear class weapon:
Refine Level +7:
ATK +20
MATK +20
Refine Level +9:
ATK +20
MATK +20
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Type: Card
Compound on: Weapon
Weight: 1
Critical damage +3%.
Each refine of the equipment increases critical damage by 1%.
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Type: Card
Compound on: Garment
Weight: 1
Petal 0.15% Dex +1
Agi +1
Each refine of the equipment this card is compounded on adds 2% chance to increase Critical by 20 for 5 seconds when dealing damage with special, magical or physical attacks or skills.
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Type: Card
Compound on: Headgear
Weight: 1
Phylla 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Insect monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Insect monsters by 2% +2% per Weapon Level.
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Type: Card
Compound on: Weapon
Weight: 1
Pinguicula 0.15% Decreases damage from Water Property monsters by 30%.
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Type: Card
Compound on: Shield
Weight: 1
Piranha 0.15% Increases physical damage inflicted on Undead monsters by 20%.
Increases magical/misc damage inflicted on Undead monsters by 10%.
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Type: Card
Compound on: Weapon
Weight: 1
Pom Spider 0.15% MaxHP -5%
Each refine of the equipment this card is compound on increase MaxSP by 1%.
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Type: Card
Compound on: Armor
Weight: 1
Pot Dofle 0.15% Every 2 refine level of compounded Armor increases Matk by 1%. Up to 5% at +10.
Adds 7% chance of auto casting Level 5 Land Protector around the user while receiving magical damage.
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Type: Card
Compound on: Armor
Weight: 1
Each refine of the equipment this card is compound on increases critical hit damage by 3%. Up to 30% at +10.
Each refine of the equipment this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Increases damage to Scarabas by 20%.
Random chance a defeated monster will drop Scaraba Summoning Scroll.
Increase Atk by 12% and MATK by 6%. Only the first Queen Scaraba Card will grant you this attack bonus.
Additional drop infos: Adds a 0.3% chance to obtain Scaraba Scroll when killing a monster.
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Type: Card
Compound on: Weapon
Weight: 1
Scaraba Queen 0.1% Flee +7
Each refine of the equipment this card is compound on increases Flee by 1. Up to 10 Flee at +10.
Adds 15% chance of auto casting Level 1 Heal on the caster while receiving physical short range damage.
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Type: Card
Compound on: Garment
Weight: 1
Randel 0.15% Each refine of the equipment this card is compound on grants 1% chance to reduce After Skill Delay of all skills by 50% for 5 seconds while using skills. Up to 10% at +10.
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Type: Card
Compound on: Headgear
Weight: 1
Rata 0.15% Stone is a good skill to write Recovery
Costumes in the top slot grants the following abilities.
Skills Recovery 3% of the amount of recovery.
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
A stone that recover SP in battle.
Costumes in the lower slot grants the following abilities.
When user kill enemy with Physical or Magical damage, recover SP by 1.
<NAVI>Aver De Dosh<INFO>mal_in01,22,113,0,100,0,0</INFO></NAVI>
Weight: 10
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