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Two-handed axes

72 items

Armads [3] DARO ATK 180Weapon Lv 5Req. Lv 95Weight 300 #30268

10% chance to cast Pulse Strike Level 3 when attacking.

Increase damage by 20% on small targets.

Increase damage by 10% on medium targets.

Reduce damage from small targets by 20%.

Reduce damage from medium targets by 10%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Aymur [3] DARO ATK 180Weapon Lv 5Req. Lv 95Weight 300 #30270

Holy Element Property.

100% chance to autocast Wide Blind and Wide Silence when using Healing Skill.

If Healing already learned: increases Heal Power by 10%

If Healing not learned: Grants Heal Level 10 with a Cooldown of 20s, Heal SP cost +20%

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Battle Axe [3] ATK 80Weapon Lv 1Req. Lv 3Weight 150 #1351

A sturdy two-handed axe useful for defeating many foes.

Class: Two-Handed Axe

Attack: 80

Weight: 150

Weapon Level: 1

Level Requirement: 3

Jobs: Swordman and Merchant

Battle Axe [4] ATK 80Weapon Lv 1Req. Lv 3Weight 150 #1352

A sturdy, two-handed axe created for fighting multiple enemies at once.

Class: Two-Handed Axe

Attack: 80

Weight: 150

Weapon Level: 1

Level Requirement: 3

Jobs: Swordman and Merchant

Battle Axe ATK 80Weapon Lv 1Req. Lv 3Weight 150 #1353

A sturdy, two-handed axe created for fighting multiple enemies at once.

Class: Two-Handed Axe

Attack: 80

Weight: 150

Weapon Level: 1

Level Requirement: 3

Jobs: Swordman and Merchant

Bellum Buster ATK 50Weapon Lv 4Req. Lv 90Weight 250 #1395

*Stats during WoE & PVP

Reduces the target's SP by 10% on successful hit. (Skill attacks are not affected by this.)

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Type: Two-Handed Axe

Attack: 50

Weight: 250

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Swordman and Merchant

Bellum Guillotine ATK 300Weapon Lv 4Req. Lv 90Weight 550 #1396

*Stats during WoE & PVP

Increases physical damage inflicted on enemy players by 40% bypasses 30% Def.

Refine Level +6:

Increases damage of Axe Boomerang and Power Swing by 80%.

Refine Level +9:

Increases damage inflicted to enemy players by 60%.

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Type: Two-Handed Axe

Attack: 300

Weight: 550

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 95

Swordman and Merchant

Berdysz [2] ATK 200Weapon Lv 3Req. Lv 70Weight 250 #1375

A long bladed axe that's effective in melee combat.

Reduces damage taken from Medium size monsters by 13% and Large size monsters by 15%.

Class: Two-Handed Axe

Attack: 200

Weight: 250

Weapon Level: 3

Level Requirement: 70

Jobs: Swordman and Merchant

Berserker [3] DARO ATK 180Weapon Lv 5Req. Lv 95Weight 300 #30272

Critical increased up to 40 when HP are low (HP < 50%).

100% chance to increase critical damage by Hp lost * 0,4% when hitted (for 5 seconds).

If HP are under 20% then 5% of damage are converted into HP, max once per attacks (0.2s cooldown).

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Bloody Axe ATK 170Weapon Lv 4Req. Lv 44Weight 400 #1363

A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.

Str +10

Increases movement speed.

Class: Two-Handed Axe

Attack: 170

Weight: 400

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman and Merchant

Blue Axe [1] ATK 330Weapon Lv 3Req. Lv 1Weight 300 #28103

Blue Axe which has destructive power.

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STR +5

VIT +5

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When VIP status active:

Increases physical attack by 20%.

ASPD +3

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Type: Two-Handed Axe

Attack: 370

Weight: 300

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Mastersmith

Bradium Stone Hammer ATK 210Weapon Lv 4Req. Lv 75Weight 270 #1385

A stone hammer made out of Bradium.

Stun rate increases by 5% when using 'Hammer Fall'.

Stun rate increases by 2% for every 1 refine level when using 'Hammer Fall'.

Class: Two-Handed Axe

Attack: 210

Weight: 270

Weapon Level: 4

Level Requirement: 75

Jobs: Mastersmith

Bradium Stone Hammer [2] ATK 210Weapon Lv 4Req. Lv 75Weight 270 #1397

A stone hammer made out of Bradium.

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Increases Stun rate by 5% when using Hammer Fall.

Stun rate increases by 2% for every 1 refine level.

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Type: Two-Handed Axe

Attack: 210

Weight: 270

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 75

Mastersmith

Brave Insane Battle Axe ATK 200Weapon Lv 3Req. Lv 80 #1380

A terrifying two-handed axe that is said to stimulate the nerves in order to kill Demihumans, once it's in the wearer's hands.

Str +3

Increases Physical Attack Strength towards Demihuman monsters by 55%.

When attacking, has a chance to destroy your enemy's armor by 100% for 3 seconds.

Indestructible

Class: Two-Handed Axe

Attack: 200

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Swordman and Merchant

Buster [1] ATK 155Weapon Lv 3Req. Lv 30Weight 220 #1357

A powerful axe that lives up to its mighty appearance.

Class: Two-Handed Axe

Attack: 155

Weight: 220

Weapon Level: 3

Level Requirement: 30

Jobs: Swordman and Merchant

Buster [2] ATK 155Weapon Lv 3Req. Lv 30Weight 220 #1358

A powerful axe that lives up to its mighty appearance.

Class: Two-Handed Axe

Attack: 155

Weight: 220

Weapon Level: 3

Level Requirement: 30

Jobs: Swordman and Merchant

Buster ATK 155Weapon Lv 3Req. Lv 30Weight 220 #1359

A powerful axe that lives up to its mighty appearance.

Class: Two-Handed Axe

Attack: 155

Weight: 220

Weapon Level: 3

Level Requirement: 30

Jobs: Swordman and Merchant

Caladbolg [3] DARO ATK 180Weapon Lv 5Req. Lv 95Weight 300 #30219

Last target killed imbues this weapon with the target's race.

Adds 15% damage on race imbue in the weapon.

Ignore 30% DEF of those races imbue in the weapon.

Reduce 15% damage by race imbue in the weapon.

SP Cost increased by 20%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Crimson Two-Handed Axe [2] ATK 200Weapon Lv 3Req. Lv 70Weight 200 #28106

Two-Handed axe that emitting red aura.

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ATK increased by (RefineLv*RefineLv), up to +15 refine level.

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For each 10 Base Level above 70:

ATK +5

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 200

Weight: 200

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 70

Swordman and Merchant

Doom Slayer ATK 10Weapon Lv 4Req. Lv 80Weight 600 #1370

A gigantic and ridiculously heavy axe that requires great strength to use it properly.

Increases after attack delay by 40%.

Doubles SP consumption of all skills.

If base STR is 95 or greater:

Atk +340

Add 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.

Class: Two-Handed Axe

Attack: 10

Weight: 600

Weapon Level: 4

Level Requirement: 80

Jobs: Swordman and Merchant

Dropped by: Sword Master 2.5%
Doom Slayer [1] ATK 10Weapon Lv 4Req. Lv 80Weight 600 #1371

A gigantic and ridiculously heavy axe that requires great strength to use it properly.

Increases after attack delay by 40%.

Doubles SP consumption of all skills.

If base STR is 95 or greater:

Atk +340

Add 30% chance of inflicting Stun status and 5% chance of destroying the enemy's armor with each physical attack.

Class: Two-Handed Axe

Attack: 10

Weight: 600

Weapon Level: 4

Level Requirement: 80

Jobs: Swordman and Merchant

Doom Slayer ATK 20Weapon Lv 4 #1386

A gigantic and ridiculously heavy axe that requires great strength to use it properly.

Increase after attack delay by 25%

Doubles SP consumption of all skills.

[Base STR >= 95]

Atk +400

Causes Stun effect to enemies by 30% chance when receiving damage.

Add a 5% chance of breaking the enemy's armor when attacking.

Class: Two-Handed Axe

Attack: 20

Weight: 0

Weapon Level: 4

Level Requirement: 1

Jobs: Swordman and Merchant

Eden Two-Handed Axe I ATK 195Weapon Lv 3Req. Lv 60 #1391

An axe made by the Eden Group. It is suitable for those who have more advanced experience handling Two-Handed axes.

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Type: Two-Handed Axe

Attack: 195

Weight: 0

Weapon Level: 3

Refinable: No

Can be Enchanted by:

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Requirement:

Base level 60

Swordman and Merchant

End Sektura [1] ATK 250Weapon Lv 4Req. Lv 90Weight 190 #1393

An axe made of arctic ice.

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Random chance to inflict Crystallization status on target or wielder when dealing physical attack.

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 250

Weight: 190

Element: Water

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Swordman and Merchant

Giant Axe [1] ATK 330Weapon Lv 3Req. Lv 50Weight 400 #1387

This giant axe seems like it's impossible to pick up and wave.

Increases High Speed Cart Ram damage by 15%.

When base Str is 95 or higher: Hit +10, Reduces after attack delay by 3%.

When combined with Giant Protection:

Reduces damage taken from Demihuman monsters by 3%.

Class: Two-Handed Axe

Attack: 330

Weight: 400

Weapon Level: 3

Level Requirement: 50

Jobs: Swordman and Merchant

Glorious Two-Handed Axe ATK 220Weapon Lv 3Req. Lv 80 #1382

This equipment has been specifically modified to DaRO.

STR +3, INT +3, DEX +3

MATK +15%, Heal power +15

Physical Attack Strength to Demihuman/Player +60%.

Magical Attack Strength to Demihuman/Player +30%.

Ignore 20% of Physical and Magical Defense of Demihuman/Player.

***Each Weapon Refining Level:***

Physical Attack Strength to Demihuman/Player +4%

Magical Attack Strength to Demihuman/Player +2%

Critical chance +1

Reduces damage taken from Demihuman/Player by 1%

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Indestructible

Class: Two-Handed Axe

Attack: 220

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Swordman and Merchant

Gr?sfors [3] DARO ATK 230Weapon Lv 5Req. Lv 95Weight 300 #30371

ATK +50, HIT +30

Adds 20% damage to Cart Termination

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Great Axe ATK 187Weapon Lv 4Req. Lv 44Weight 180 #1364

A humongous, double bladed axe.

Mammonite skill will shove its target 5 cells back when Great Axe is equipped.

Adds 15% chance of inflicting Stun status on target when dealing physical attack.

Class: Two-Handed Axe

Attack: 187

Weight: 180

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman and Merchant

Guillotine ATK 215Weapon Lv 4Req. Lv 44Weight 300 #1369

A huge guillotine blade welded to a handle for active decapitation.

Adds 0.3% chance of inflicting Coma status on Demihuman monsters when dealing physical attack.

Regain 2 SP for each attack on a Demihuman monster and 20 SP for each killed Demihuman monster.

Class: Two-Handed Axe

Attack: 215

Weight: 300

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman and Merchant

Hammer [2] ATK 120Weapon Lv 2Req. Lv 16Weight 200 #1354

A really big hammer.

Class: Two-Handed Axe

Attack: 120

Weight: 200

Weapon Level: 2

Level Requirement: 16

Jobs: Swordman and Merchant

Hammer [3] ATK 120Weapon Lv 2Req. Lv 16Weight 200 #1355

A really big hammer.

Class: Two-Handed Axe

Attack: 120

Weight: 200

Weapon Level: 2

Level Requirement: 16

Jobs: Swordman and Merchant

Hammer ATK 120Weapon Lv 2Req. Lv 16Weight 200 #1356

A really big hammer.

Class: Two-Handed Axe

Attack: 120

Weight: 200

Weapon Level: 2

Level Requirement: 16

Jobs: Swordman and Merchant

Heart Breaker [1] ATK 175Weapon Lv 4Req. Lv 70Weight 200 #1376

A special Two-Handed Axe that was crafted by a great blacksmith.

It seems capable of destroying any kind of armor.

Reduces after attack delay by 5%.

Critical +20

Critical bonus raises as weapon's Upgrade Level is increased.

Adds 3% chance of autocasting Level 3 Hammerfall when worn by Whitesmith or Creator.

Class: Two-Handed Axe

Attack: 175

Weight: 200

Weapon Level: 4

Level Requirement: 70

Jobs: Swordman and Merchant

Holy Celestial Axe ATK 200Weapon Lv 4Req. Lv 60Weight 150 #1383

Increases damage against Undead monsters by 10%.

Add a chance of auto casting Level 5 Blessing on the enemy when attacking.

Class: Two-Handed Axe

Attack: 200

Weight: 150

Element: Holy

Weapon Level: 4

Level Requirement: 60

Jobs: Merchant

Hurricane Fury [1] ATK 332Weapon Lv 4Req. Lv 80Weight 350 #1377

A massive Two-Handed Axe that is embedded with an orb imbued with the power of a hurricane.

Reduces damage taken from Medium size monsters by 10%;

raising this weapon's Upgrade Level will increase the amount by which this damage is reduced and add an ASPD bonus.

Each attack has a chance of inflicting a fixed amount of damage to all enemies within a 15*15 cell area, and knock them 7 cells backward.

Class: Two-Handed Axe

Attack: 332

Weight: 350

Weapon Level: 4

Level Requirement: 80

Jobs: Swordman and Merchant

Infinity Two-Handed Axe [1] ATK 265Weapon Lv 4Req. Lv 80Weight 50 #28105

This weapon contains a strange energy.

I feel that one of its benefits were sealed with a high cost.

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 265

Weight: 50

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Swordman and Merchant

Light Epsilon ATK 229Weapon Lv 4Req. Lv 1 #1315

Rental Item

A Greek ceremonial axe that possesses the power of holiness.

Str +10

Enables use of Level 3 Heal.

Increases damage inflicted on Demon monster by 3%.

Increases Movement Speed.

Class: Two-Handed Axe

Attack: 229

Weight: 0

Element: Holy

Weapon Level: 4

Level Requirement: 1

Jobs: Swordman and Merchant

Light Epsilon ATK 180Weapon Lv 4Req. Lv 44Weight 230 #1366

A Greek ceremonial axe that possesses the power of holiness.

Increases physical damage inflicted on Demon monsters by 3%.

Enables use of Level 3 Heal.

Class: Two-Handed Axe

Attack: 180

Weight: 230

Element: Holy

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman and Merchant

Light Epsilon ATK 229Weapon Lv 4Req. Lv 1 #1372

Rental Item

A Greek ceremonial axe that possesses the power of holiness.

Str +10

Enables use of Level 3 Heal.

Increases damage inflicted on Demon monster by 3%.

Increases Movement Speed.

Class: Two-Handed Axe

Attack: 229

Weight: 0

Element: Holy

Weapon Level: 4

Level Requirement: 1

Jobs: Swordman and Merchant

Light Epsilon ATK 229Weapon Lv 4Req. Lv 1 #1390
Lohengrin [3] DARO ATK 180Weapon Lv 5Req. Lv 95Weight 300 #30230

Retains the last elemental enchantement used.

Gives 25% chance to cast the elemental bolt at Level 2

Gives 10% chance to cast that same bolt at Level 3.

Converts 100% of base INT into MATK.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Master Two-Handed Axe [4] DARO ATK 130Weapon Lv 4Req. Lv 95Weight 275 #30267

Master weapon use to make Weapon Lv5.

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Type: Two-handed Axe

Attack: 130

Weight: 275

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 95

Metal Two-Handed Axe [1] ATK 105Weapon Lv 3Req. Lv 1 #1398

Two hand axe, which has enhanced the ability to join Emveretarcon and Steel Metal.

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For each refine level:

ATK +7

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Base Level at least 20:

For each 10 Base Level:

ATK +5

(Applies till BaseLevel 120)

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 105

Weight: 0

Weapon Level: 3

Refinable: Yes

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Requirement:

Swordman and Merchant

Mine Worker Pickaxe [2] ATK 300Weapon Lv 3Req. Lv 80Weight 400 #28116

A pickaxe used by gold mine miner. Quite heavy, but has great attack power.

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Random chance to increase Critical by 20 for 7 seconds when dealing melee physical attacks.

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Refine Level +7:

Increases critical hit damage by 5%.

Refine Level +9:

Increases critical hit damage by 10%.

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Type: Two-Handed Axe

Attack: 300

Weight: 400

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Mastersmith

Novice Battle Axe [3] ATK 100Weapon Lv 1Req. Lv 3 #1381

A sturdy two-handed axe useful for defeating many foes.

Unrefineable

Class: Two-Handed Axe

Attack: 100

Weight: 0

Weapon Level: 1

Level Requirement: 3

Jobs: Swordman and Merchant

Ogrekiller [3] DARO ATK 180Weapon Lv 5Req. Lv 95Weight 300 #30271

STR +5, VIT -5

Dark Element Property.

15% chance to finish weak targets (HP < 25%).

Increases damage by 10% on Large targets.

Reduces damage from Large targets by 10%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Perfect Axe DARO ATK 150Weapon Lv 1Weight 275 #30386

A rare weapon used to create Weapon Level 5.

Atk +50% (Doesn't work if equipped as a left-hand)

Class: Axe

Attack: 150

Weight: 275

Weapon Level: 1

Level Requirement: 0

Jobs: Swordman and Merchant

Refined Bloody Axe ATK 205Weapon Lv 4 #1373

Rental Items

A terrifying axe that is said to fill the entire battlefield with blood once it cuts flesh.

Matk +20%, Reduces after attack delay by 5%

Unrefineable

Class: Two-Handed Axe

Attack: 205

Weight: 0

Weapon Level: 4

Level Requirement: 1

Jobs: Swordman and Merchant

Refined Great Axe ATK 215Weapon Lv 4 #1378

Rental Items

A humongous, double bladed axe.

Str +5, HIT +20

Inflict the Stun status on targets by a high chance.

Mammonite damage increased by 20%.

Unrefineable

Class: Two-Handed Axe

Attack: 215

Weight: 0

Weapon Level: 4

Level Requirement: 1

Jobs: Swordman and Merchant

Ru Gold Axe M [2] ATK 330Weapon Lv 3Req. Lv 85Weight 300 #28104

Gold Axe which has destructive power.

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STR +8

VIT +8

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Type: Two-Handed Axe

Attack: 330

Weight: 300

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 85

Mastersmith

Sabbath ATK 120Weapon Lv 4Req. Lv 44Weight 230 #1365

An axe which is said to eradicate the darkness in mislead hearts and guide them to the afterlife.

Increases Critical damage inflicted against Undead monsters by 50%.

Adds 0.5% chance of inflicting Coma status on Demon monsters when dealing physical attack.

Class: Two-Handed Axe

Attack: 120

Weight: 230

Element: Shadow

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman and Merchant

Slaughter ATK 120Weapon Lv 4Req. Lv 44Weight 250 #1367

An axe used for the mass slaugher of enemy forces.

Pierces physical defense of Brute monsters.

Adds 0.4% chance of inflicting Coma status on Brute monsters when dealing physical attack.

Class: Two-Handed Axe

Attack: 120

Weight: 250

Element: Earth

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman and Merchant

TE WoE Two-Handed Axe ATK 150Weapon Lv 3Req. Lv 40 #1399

Rental Item

Indestructible in battle

**Extra option available in WoE TE area

Physical Attack Power +40% against other players.

Physical attacks have a high Stunning chance

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Type: Two-Handed Axe

Attack: 150

Weight: 0

Weapon Level: 3

Refinable: No

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Requirement:

Base level 40

Swordman and Merchant

Thanos Axe [1] ATK 300MATK 80Weapon Lv 4Req. Lv 80Weight 400 #28100

An axe sculpted from Gray Shard to counter Magic Sword Tartanos.

It offers incredible power and magic at a great cost.

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INT +6

VIT +6

LUK -6

MATK +80

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Adds a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical attack.

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Drains 100 HP every 10 seconds.

Drains 1,000 HP when unequipped.

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 300

Weight: 400

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Swordman and Merchant

Tomahawk ATK 200Weapon Lv 4 #1314

Rental Item

A light axe imbued with the Wind element which can be hurled at enemies.

Enables use of

Tomahawk Throwing.

Class: One-Handed Axe

Attack: 200

Weight: 0

Element: Wind

Weapon Level: 4

Level Requirement: 1

Jobs: Swordman and Merchant

Tomahawk ATK 165Weapon Lv 4Req. Lv 44Weight 250 #1368

A light axe imbued with the Wind element which can be hurled at enemies.

Enables use of Tomahawk Throwing.

Class: Two-Handed Axe

Attack: 165

Weight: 250

Element: Wind

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman and Merchant

Tomahawk ATK 200Weapon Lv 4 #1374

Rental Item

A light axe imbued with the Wind element which can be hurled at enemies.

Enables use of

Tomahawk Throwing.

Class: Two-Handed Axe

Attack: 200

Weight: 0

Element: Wind

Weapon Level: 4

Level Requirement: 1

Jobs: Swordman and Merchant

Tomahawk ATK 200Weapon Lv 4 #1389
Tornado Axe [1] ATK 320Weapon Lv 4Req. Lv 80Weight 400 #28101

Axe with attached blossom shaped like tornado.

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Reduces cooldown time of Axe Boomerang by 1 second.

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Type: Two-Handed Axe

Attack: 320

Weight: 400

Element: Wind

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Knight, Crusader, Mastersmith and Creator

Two-Handed Axe [1] ATK 185Weapon Lv 3Req. Lv 30Weight 250 #1360

A two-handed, double bladed axe.

Class: Two-Handed Axe

Attack: 185

Weight: 250

Weapon Level: 3

Level Requirement: 30

Jobs: Swordman and Merchant

Two-Handed Axe [2] ATK 185Weapon Lv 3Req. Lv 30Weight 250 #1361

A two-handed, double bladed axe.

Class: Two-Handed Axe

Attack: 185

Weight: 250

Weapon Level: 3

Level Requirement: 30

Jobs: Swordman and Merchant

Two-handed Axe ATK 185Weapon Lv 3Req. Lv 30Weight 250 #1362

A two-handed, double bladed axe.

Class: Two-Handed Axe

Attack: 185

Weight: 250

Weapon Level: 3

Level Requirement: 30

Jobs: Swordman and Merchant

Two-Handed Axe ATK 220Weapon Lv 3Req. Lv 1 #1388

Rental Items

A two-handed, double bladed axe.

Increases damage against small, medium, large size monsters by 40%.

Class: Two-Handed Axe

Attack: 220

Weight: 0

Level Requirement: 1

Jobs: Swordman and Merchant

Unity Two-Handed Axe [1] ATK 190Weapon Lv 3Req. Lv 1Weight 100 #28110

A certified kingdom equipment for adventurer.

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Increases ATK by (Refine*Refine*1.25)

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Type: Two-Handed Axe

Attack: 190

Weight: 100

Weapon Level: 3

Refinable: Yes

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Requirement:

Swordman and Merchant

Upgrade Two-Handed Axe [1] ATK 110Weapon Lv 3Req. Lv 1Weight 200 #1394

Two-Handed Axe that is coated by Oridecon and Gold with perfect level.

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ATK increases by 14 for every Refine.

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Base Level at least 70:

ATK +10 for Every 10 BaseLevel

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 110

Weight: 200

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Swordman and Merchant

Urvan [3] DARO ATK 180Weapon Lv 5Req. Lv 95Weight 300 #30269

10% counter attack at short range with Bash Level 3.

Increases damage up to 25% depending on self's lost HP.

Grants a maximum of 30% additional damage by using up to 4% of actual HP (1:3 conversion rate, third on monsters).

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: Two-handed Axe

Attack: 180

Weight: 300

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Valorous Insane Battle Axe ATK 200Weapon Lv 3Req. Lv 80 #1379

This equipment has been specifically modified to DaRO.

STR +3, INT +3, DEX +3

MATK +15%, Heal power +15

Physical Attack Strength to Demihuman/Player +60%.

Magical Attack Strength to Demihuman/Player +30%.

Ignore 20% of Physical and Magical Defense of Demihuman/Player.

***Each Weapon Refining Level:***

Physical Attack Strength to Demihuman/Player +4%

Magical Attack Strength to Demihuman/Player +2%

ATK +5

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Indestructible

Class: Two-Handed Axe

Attack: 200

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Swordman and Merchant

Veteran Axe [2] ATK 250Weapon Lv 3Req. Lv 80Weight 300 #1384

An axe made out of the metal which the Ancient God of Blacksmiths gave to humans.

Vit +2

Adds 5% chance of autocasting Level 3 Magnum Break when using Hammer Fall skill.

When forging skill is mastered:

Forging Dagger: ATK +10

Forging Sword: ATK +10

Forging Two-Handed Sword: ATK +10

Forging Knuckle: ATK +10

Forging Spear: ATK +10

Forging Axe: ATK +10

Forging Mace: ATK +10

Class: Two-Handed Axe

Attack: 250

Weight: 300

Weapon Level: 3

Level Requirement: 80

Jobs: Merchant Classes

Vicious Mind Two-Handed Axe [1] ATK 250Weapon Lv 4Req. Lv 90Weight 250 #28107

Two Handed Axe imbued with Vicious Mind.

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Increases ATK by (refinelv*refinelv).

(up to +15 refine level)

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 250

Weight: 250

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Swordman and Merchant

Ygnus Stale [1] ATK 250Weapon Lv 4Req. Lv 90Weight 190 #1392

A large axe made by a blacksmith from the fires of a volcano.

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Random chance to inflict Burning status on target or wielder when dealing physical attack.

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Indestructible in battle

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Type: Two-Handed Axe

Attack: 250

Weight: 190

Element: Fire

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Swordman and Merchant

๋งฅ์‹œ ์ŠคํŒจ๋„ˆ [2] ATK 340Weapon Lv 4Req. Lv 90Weight 450 #28138

์ปค๋‹ค๋ž€ Large ์ŠคํŒจ๋„ˆ, ์œ„์••์ ์ธ ํฌ๊ธฐ์— ๋‘”๊ธฐ๋ณด๋‹ค๋Š” ๊ฑฐ๋Œ€ํ•œ ๋„๋ผ์— ๊ฐ€๊น๋‹ค.

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ํŒŒ๊ดด ๋ถˆ๊ฐ€, ์†Œํ˜•, ์ค‘ํ˜• ์ ์—๊ฒŒ ๋ฐ›๋Š” ๋ฌผ๋ฆฌ/๋งˆ๋ฒ• damage 10% ๊ฐ์†Œ.

1์ œ๋ จ๋‹น ATK +4.

9์ œ๋ จ ์‹œ, Axe Tornado, ์šฉ์•” ๋ถ„์ถœ ์Šคํ‚ฌ ์ฟจํƒ€์ž„ 1์ดˆ ๊ฐ์†Œ.

11์ œ๋ จ ์‹œ, Axe Tornado damage 15% increase.

๊ณ„์—ด : ์–‘์†๋„๋ผ ๊ณต๊ฒฉ : 340

Weight: 450

Weapon Level: 4

์š”๊ตฌ ๋ ˆ๋ฒจ : 90

์žฅ์ฐฉ : ๋ฏธ์ผ€๋‹‰ ๊ณ„์—ด

๋ธ”๋ผ์Šคํ‹ฐ-OS [2] ATK 400Weapon Lv 4Req. Lv 85Weight 450 #28136

Axe with a invisible blade.

Normally you don't see the blade, but when you swing, you can see it faintly reddish.

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Indestructible in battle

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Reduces damage taken from Medium and Large sized monsters by 10%.

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Refine Level +5:

Reduces damage taken from Medium and Large sized monsters by additional 15%.

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Refine Level +7:

Increases long ranged physical damage by 15%.

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Refine Level +9:

Reduces After Skill Delay by 10%.

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Type: Two-Handed Axe

Attack: 400

Weight: 450

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 85

Mastersmith

Generated from game data (client itemInfo, server item_db.yml) ยท October 24, 2026