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Accessories

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3rd Anniversary Celebration Ring Weight 10 #2672

A ring with 3rd Anniversary engraved on it.

This ring will be destroyed when the 3rd anniversary event ends.

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All Stats +5

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Type: Accessory

Weight: 10

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Requirement:

Base level 20

All classes except Novice

Abyssian Gauntlets [1] DARO Req. Lv 25Weight 120 #30090

Perfect Hit and Critical Rate +10%.

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Type: Accessory

Refinable: No

Defense: 0

Weight: 0

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Requirement:

Base Level 1

Abyssian Ring [1] DARO Req. Lv 25Weight 120 #30089

Physical/Magical/Special Flee +5%.

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Type: Accessory

Refinable: No

Defense: 0

Weight: 0

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Requirement:

Base Level 1

Academy Badge Weight 10 #2751

A badge which can get when they graduate the probationary period of magical school with high grade.

Just a symbolic meaning only for probationer magicians?

This equipment has been specifically modified to DaRO.

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INT +2

MATK +3%

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When combined with School Bag:

ATK +3%, MATK +3%.

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Type: Accessory

Weight: 10

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Requirement: None

Accelerator [1] Req. Lv 90Weight 10 #2800

A part used for the Mechanic Mado Gear skill, Acceleration.

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AGI +2

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Type: Accessory

Weight: 10

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Requirement:

Base level 90

Mastersmith

Accelerator Chip [1] Req. Lv 80Weight 10 #32203

A chip that is said to have been used on a mother computer.

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Increases physical attack by 5%.

Increases magical attack by 5%.

Reduces after attack delay by 5%.

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When combined with Riot Chip:

Reduces after attack delay by 10%.

Increases physical attack by 10%.

Increases magical attack by 10%.

Pierces physical defense of all monsters by 30%.

Pierces magical defense of all monsters by 30%.

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Type: Accessory

Weight: 10

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Requirement:

Base level 80

Acolyte Figure #2767

A fine figure of an Acolyte, radiating intellectual power.

Int +1, extra effect of SP +50 when equipped on Acolyte class

Class: Accessory

Defense: 0

Weight: 0

Jobs: All

Acolyte Manual Req. Lv 1Weight 10 #2821

A guidebook that enables one to experience basic Acolyte skills. (Heal, Increase Agility, Blessing)

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MaxSP +100

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Type: Accessory

Weight: 10

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Requirement:

Maximum Base Lv. 14 to get skills

Novice

Adventurer's Trusty Towel Weight 10 #2776

This trusty towel truly is the sidearm of an experienced adventurer.

Allowing one to remain cool in the face of adversity.

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Warning: Do not wear towel when in battle; it is only to be used in relaxed situations.

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Cannot be Dropped or Traded.

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Weight: 10

AGI Glove Req. Lv 85Weight 10 #2919

A glove that grows in strength with you.

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MaxHP +100

MaxSP +20

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For each 10 base AGI:

Flee +1

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Base AGI at least 110:

Perfect Dodge +1

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Type: Accessory

Weight: 10

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Requirement:

Base level 85

Agility Glove [1] DEF 1Req. Lv 85Weight 10 #2925

A glove that grows in strength with you.

This equipment has been specifically modified to DaRO.

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DEF +1

MaxHP +2 for each Baselevel

MaxSP +1 every 5 BaseLevels

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For each 9 base AGI:

Flee +1

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Type: Accessory

Weight: 10

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Requirement:

Base level 85

Dropped by: Matyr Elite 0.6%
Alchemy Glove [1] DEF 1Req. Lv 90Weight 10 #2854

A white glove made especially for fire magic. Gives off a faint burnt smell.

This equipment has been specifically modified to DaRO.

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INT +1

DEF +1

MDEF +2

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Increases Acid Terror and Demonstration damage by 5%.

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Type: Accessory

Weight: 10

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Requirement:

Base level 90

Adv Classes

Aldebaran Ring DARO Req. Lv 60Weight 20 #29805

Rings addressing the colors of the city of Aldebaran.

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HP regain of 500 every minute.

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Type: Accessory

DEF : 0

MDEF : 5

Weight: 20

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Requirement :

Base Level 60

All in One Ring #2741

Rental Item

A Jewelry Ring that contains a 3 Seal Magic Spell.

Enables use of Level 1 Heal and Level 1 Teleport.

Spell casting cannot be interrupted.

Increase cast time by 25%.

All stats +1

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All

All in One Ring #2834

Rental Item

A Jewelry Ring that contains a 3 Seal Magic Spell.

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All Stats +1

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Enables the use of Level 1 Heal.

Enables the use of Level 1 Teleport.

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Spell casting cannot be interrupted.

Increase cast time by 25%.

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Type: Accessory

Weight: 0

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Requirement: None

Angelic Ring Req. Lv 70Weight 10 #2743

A ring which bears holy powers that responds to certain abilities and strenthens their potency.

Int +2, Dex +1

If the power of the ring activates when using Heal, Potion Pitcher, Sanctuary Skills, the recovery in HP of those skills increase by 20% for 3 sec.

Mdef +2

Class: Accessory

Defense: 0

Weight: 10

Level Requirement: 70

Jobs: 2nd Class

Dropped by: Cornus 0.5%
Anklet [1] Req. Lv 75Weight 15 #2737

A necessity for elegant woman!

Vit +3

Increases HP recovery by 10%.

Class: Accessory

Defense: 0

Weight: 15

Level Requirement: 75

Jobs: All except Novice

Aqua Orb DEF 2Req. Lv 85Weight 20 #2860

This equipment has been specifically modified to DaRO.

INT +3

DEF +2

MDEF +2

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Reduces damage taken from Water elemental attack and monsters by 5%

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3% chance to autocast Level 3 Frost Nova when wearer attacked by physical or magical attack.

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[Aqua Set]

Aqua Staff (2008)

Aqua Robe (15026)

Aqua Shoes (2468)

Aqua Orb (2860)

Increases Water elemental magic damage by 20%.

Reduces Wind elemental magic damage by 20%.

Reduces Fire and Earth elemental magic damage by 10%.

Increases resistance against Water elemental attack and monsters by 10%.

Increases damage taken from Wind elemental attack and monsters by 20%.

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Type: Accessory

Weight: 20

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Requirement:

Base level 85

Arch Bishop Ring [1] Req. Lv 90Weight 40 #28430

A beautiful ring engraved with a cross. It belonged to a leader with a special role.

This equipment has been specifically modified to DaRO.

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LUK +3

Perfect Dodge +3

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Increases Healing skills by 3%.

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Reduces SP cost of all skills by 3%.

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Type: Accessory

Weight: 40

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Requirement:

Base level 90

Archer Figure #2769

A fine figure of an Archer that makes its bearer feel like he/she can see better.

Dex +1, extra effect of ATK +10 when equipped on Archer class

Class: Accessory

Defense: 0

Weight: 0

Jobs: All

Archer Manual Req. Lv 1Weight 10 #2822

A guidebook that enables one to experience basic Archer skills. (Eye Owl, Attention Concentrate)

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MaxSP +100

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Type: Accessory

Weight: 10

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Requirement:

Maximum Base Lv. 14 to get skills

Novice

Armor Charm DEF 1Req. Lv 1Weight 100 #2656

A mysterious, ancient artifact that can endow normal armor with great defensive power, although it does make the wearer feel very sluggish.

MaxHP +50

When combined with Padded Armor:

Def +5

MaxHP +150

Class: Accessory

Defense: 1

Weight: 100

Jobs: Swordman, Merchant and Thief

Arquien's Necklace [1] Req. Lv 20Weight 10 #28429

Necklace whose origin remains unknown. Reveals a special strength to those who wear it.

This equipment has been specifically modified to DaRO.

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Increases by half all Weapon Masteries Level.

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Type: Accessory

Weight: 10

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Requirement:

Base level 20

Arrest Handcuffs #2706

Cash Items

Arrest handcuffs. It will not be able to destroy very hardly. The hazard which binds the people who is dangerous it is used.

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Type: Accessory

Weight: 1

Arrow of Love Weight 10 #5823

It is said that people, which gets an arrow of Cupid, fall in love with the first got in the way of man.

This equipment has been specifically modified to DaRO.

Dex +4

Agi +4

Class: Accessory

Weight: 10

Jobs: All

Arunairi Bracelet [1] Req. Lv 10Weight 20 #2878

A bracelet that resemble the star of Alna and Airi.

This equipment has been specifically modified to DaRO.

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DEF +1

MDEF +2

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Reduces damage taken from Earth Property attacks by 7%.

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Type: Accessory

Weight: 20

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Requirement:

Base level 10

Assassin's Despair [1] Req. Lv 50Weight 10 #28320

Representation of Assassin's Despair was made into this necklace.

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ASPD +1

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When combined with Assassin Skull Mask:

Increases physical damage inflicted on Demihuman monsters by 10%.

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When combined with Assassin Shoes:

Every refine of shoes Increases physical damage inflicted on Demihuman monsters by 1%.

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Type: Accessory

Weight: 10

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Requirement:

Base level 50

Assassin's Handcuffs [1] DEF 2Req. Lv 85Weight 40 #2892

A glove designed to defend and attack at the same time.

This equipment has been specifically modified to DaRO.

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ASPD +2%

DEF +2

Critical +2

Flee +2%

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When combined with Krishna:

Flee -10%

Increases damage of Sonic Blow by 20%.

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When combined with Cakram:

MaxHP -10%

Increases critical hit damage by 25%.

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Type: Accessory

Weight: 40

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Requirement:

Base level 85

Assassin

Astral Belt [1] DARO DEF 2Req. Lv 75Weight 70 #29924

A Belt covered in Gold. Despite the passing centuries, it does not have a scratch.

When touched, an golden energy manifests itself radiating an almost palpable aura.

MDEF +2

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When combined with Armor, Belt, Gauntlet, Spaulders, Boots Astral:

Transforms the apparence into Guardian (Golden palette, Golden Helmet).

Trance Skill is available in the skill tree as well as Mystic Capacities.

Being in trance is similar to Berserk and lasts 1min, amplifying HP/ATK/MATK.

1 HP left at the end of the trance with a 10min delay.

Only one mystic skill can be used during the period of trance.

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Type: Armor

Refinable: Yes

Defense: 7

Category: Neutral

Weight: 130

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Requirement:

Base Level 75

Astral Gauntlet [1] DARO DEF 2Req. Lv 75Weight 50 #29925

A Gauntlet covered in Gold. Despite the passing centuries, it does not have a scratch.

When touched, an golden energy manifests itself radiating an almost palpable aura.

MDEF +4

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When combined with Armor, Belt, Gauntlet, Spaulders, Boots Astral:

Transforms the apparence into Guardian (Golden palette, Golden Helmet).

Trance Skill is available in the skill tree as well as Mystic Capacities.

Being in trance is similar to Berserk and lasts 1min, amplifying HP/ATK/MATK.

1 HP left at the end of the trance with a 10min delay.

Only one mystic skill can be used during the period of trance.

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Type: Armor

Refinable: Yes

Defense: 7

Category: Neutral

Weight: 130

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Requirement:

Base Level 75

Aumdura's Benefit [1] DEF 1Req. Lv 1Weight 10 #2781

Hidden within this monster's tooth is the ability to extract energy.

This equipment has been specifically modified to DaRO.

All stats +1, MDEF +1.

Class: Accessory

Defense: 1

Weight: 10

Level Requirement: 1

Jobs: All

Azuran Ring [1] DARO Req. Lv 25Weight 25 #30010

Azuran Ring - Atlantide.

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Water element resistance +7%.

Sleep, Curse, Silence, Confusion and Blinding status resistance +8% (+2% per set piece)

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Atlantide set

Azuran Robe

Azuran Veil

Azuran Sandals

Azuran Ring

Azuran Pendant

Azuran Guard

Azuran Charm

HP +2% per set piece.

SP +2% per set piece.

Water resistance +2% per set piece.

Magical Water damage +1% per set piece.

Physical/Misc Water damage +2% per set piece.

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Type: Ring

Refinable: Yes

Defense: 0

Weight: 0

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Requirement:

Base Level 75

Badge of Manny [1] Weight 20 #2960

All Stats +1

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Type: Accessory

Weight: 20

________________________

Requirement: None

Bakonawa Agimat Tattoo DEF 2Req. Lv 1Weight 10 #2910

Agimat Tattoo with a dragon swallowing the moon pattern. It is told that the one who owns this tattoo will possess extreme power.

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ASPD +3%.

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Increases physical attack by 3%.

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Type: Accessory

Weight: 10

________________________

Requirement: None

Bangungot Agimat Tattoo Req. Lv 1Weight 10 #2911

Agimat Tattoo with a plump lady pattern. It is told that the one who owns this tattoo will possess extreme power.

This equipment has been specifically modified to DaRO.

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Perfect Dodge and Magical Flee +2.

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Increases Healing skills by 3%.

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Increases restoration gained from Healing skills and Restorative items by 3%.

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Type: Accessory

Weight: 10

________________________

Requirement: None

Barrier Generator [1] DEF 3Req. Lv 90Weight 800 #2806

A required component for mechanic's mado gear skill, Neutral Barrier.

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DEX +1

DEF +3

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Type: Accessory

Weight: 800

________________________

Requirement:

Base level 90

Mastersmith

Beholder Ring Req. Lv 1 #2753

Rental Item

A ring that has special power ineach shape.

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Increases experience gained from defeating Formless monsters by 15%.

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Type: Accessory

Weight: 0

________________________

Requirement: None

Dropped by: Pupa Boss Elite 10%
Bell Scarf Req. Lv 75Weight 20 #2664

To be a fashionista you need this Scarf to complete your style.

This equipment has been specifically modified to DaRO.

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INT +2

DEX +2

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Type: Accessory

Weight: 20

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Requirement:

Base level 75

All classes except Novice

Belt [1] Req. Lv 25Weight 120 #2627

A simple, very practical belt that has little fashion value.

Class: Accessory

Defense: 0

Weight: 120

Level Requirement: 25

Jobs: All

Bison Horn [1] Req. Lv 90Weight 10 #2702

An ornament made from wild bison horns.

This equipment has been specifically modified to DaRO.

ASPD +2%

When combined with Thorny Buckler:

ASPD +10%.

Reflects melee physical attack by 5%.

Class: Accessory

Defense: 0

Weight: 10

Level Requirement: 90

Jobs: All classes except Novice

Black Cat DEF 1Req. Lv 80Weight 10 #2747

A pendant which symbolizes a well-known Rogue Guild among people in dark side.

Dex +3

When equipped with Ring of Rogue, inflicts additional damage to large sized monsters by 8% and Casting Speed -3%.

Hit +3, reduction in Casting speed by 3%

Class: Accessory

Defense: 1

Weight: 10

Level Requirement: 80

Jobs: Stalker

Dropped by: Centipede 0.53%
Black Rosary [1] Req. Lv 90Weight 10 #2898

A black rosary made from a rare black purified ore.

This equipment has been specifically modified to DaRO.

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DEF +1

MDEF +2

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Reduces damage taken from Dark Property attacks by 7%.

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Type: Accessory

Weight: 10

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Requirement:

Base level 90

Black Wing Brooch Req. Lv 85Weight 10 #2891

Black wings to help maintain clear mental focus.

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INT +2

Perfect Dodge +3

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Black Wing Set

Black Wing Suit

Black Wing Boots

Black Wing Brooch

Black Wing Manteau

MaxHP +15%

Perfect Dodge +20

ASPD +5%

Resistance against ranged physical attack +20%.

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Type: Accessory

Weight: 10

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Requirement:

Base level 85

All

Blacksmith's Glove [1] DEF 2Req. Lv 80Weight 50 #28531

A glove once owned by a legendary blacksmith. They allow the wearer to use their physical prowess more efficiently.

This equipment has been specifically modified to DaRO.

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Adds +20% Immunity to break/strip all piece of equipment.

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Adds 0.1% chance to break target's weapon or armor when physically attacking.

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Type: Accessory

Position: Right

Weight: 50

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Requirement:

Base level 80

Bloody Iron Ball Req. Lv 1Weight 400 #2655

A heavy steel ball attached to a shackle that was supposed to keep prisoners from escaping in an earlier era.

However, prisoners outfitted with this ball managed to use it as a weapon.

When combined with Shackle:

Atk +50

Reduces damage taken from Zombie Prisoner and Skel Prisoner by 20%.

Class: Accessory

Defense: 0

Weight: 400

Jobs: All except Novice

Bloody Iron Ball #2710

Rental Item

A leg iron, long time ago, it used to make don't move of panther prisoner. However, the prisoner used his leg iron as his weapon.

Atk +30

Class: Accessory

Defense: 0

Weight: 0

Jobs: All

Bloody Ring Req. Lv 1 #2760

A ring that has special power in each shape.

Increases 15% experience gained from killing Demihuman monsters.

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All

Blue Kvasir's Ring DEF 1Req. Lv 1Weight 10 #2951

Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability.

This equipment has been specifically modified to DaRO.

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DEF +1, MDEF +1

All stats +2

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Increases Water element damage by 5%.

If INT > STR/DEX: Grants 5% chance to autocast Cold Bolt Level 3 when physically or magically attacking.

If STR/DEX > INT: Grants 5% chance to autocast Water Attack Level 3 when physically or magically attacking.

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Type: Accessory

Weight: 10

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Requirement: None

Bow Thimble Req. Lv 65Weight 10 #2619

A finger accessory for archers which helps improve their accuracy.

Increases damage inflicted with Bow class weapons.

Class: Accessory

Defense: 0

Weight: 10

Level Requirement: 65

Jobs: Archer

Dropped by: Gargoyle 0.5%
Bow Thimble [1] Req. Lv 65Weight 10 #2671

A thimble for archers that enhances their shooting accuracy.

Increases long range physical attack by 3%.

Class: Accessory

Defense: 0

Weight: 10

Level Requirement: 65

Jobs: Archer

Bowman Scarf Req. Lv 70Weight 20 #2727

A nice arm-wrapping red scarf.

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DEX +3

MaxSP +50

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When combined with Wing of Icarus:

Reduces SP cost by 25%.

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 70

Jobs: Sniper only

Bradium Brooch [1] Req. Lv 60Weight 20 #2790

A brooch crafted from bradium ore thats always cold to the touch.

Flee +4, Agi +1, ASPD +2%.

If user has 99 Base AGI, Critical +4

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 60

Jobs: All classes except Novice Classes

Bradium Earring [1] Req. Lv 60Weight 20 #2788

A strangely warm earring made out of Bradium Ore.

Matk +2%, Int +1, Dex +1

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 60

Jobs: All classes except Novice Classes

Bradium Ring [1] Req. Lv 60Weight 20 #2789

A very tough ring made out of Bradium Ore.

Str +1, Vit +1,

Increases attack damage on all monsters by 2%.

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 60

Jobs: All classes except Novice Classes

Brazil Badge [1] Req. Lv 60Weight 10 #2871

A beautiful accessory created especially in honor of Brazil.

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ATK +3%, MATK +3%

MaxHP +50, MaxSP +20

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Type: Accessory

Weight: 10

________________________

Requirement:

Base level 60

Brewing Tools DARO Weight 10 #8094

Tools used for the activity Brewing.

<NAVI>Brewing Master<INFO>midgard,78,192,0,100,0,0</INFO></NAVI>

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Type: Collectible

Weight: 10

Brisingamen DEF 1Req. Lv 94Weight 150 #2630

An imitation of the necklace worn by the beautiful goddess Freya.

All stats +3

LUK +2

Mdef +5

Class: Accessory

Defense: 1

Weight: 150

Level Requirement: 94

Jobs: All

Broceliande's Ring [1] DARO DEF 3Req. Lv 25Weight 120 #30030

Broceliande Ring

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Mdef +3

Wind element resistance +7%

All Stats +1

INT +1, MaxHP +5%, MaxSP +5%, MaxLP +5%

________________________

Type: Accessory

Refinable: No

Defense: 3

Weight: 0

________________________

Requirement:

Base Level 75

Broken Chip 01 [1] Req. Lv 80Weight 10 #28326

It seems it was broke in half during an uproar.

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STR +4

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When combined with Broken Chips 02:

STR +8

INT +8

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Type: Accessory

Weight: 10

________________________

Requirement:

Base level 80

Broken Chip 02 [1] Req. Lv 80Weight 10 #28327

It seems it was broke in half during an uproar.

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INT +4

________________________

When combined with Broken Chips 01:

STR +8

INT +8

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 80

Brooch Req. Lv 20Weight 10 #2605

Mystic jewelry that attaches to clothing by means of a pin.

Agi +2

Class: Accessory

Defense: 0

Weight: 10

Level Requirement: 20

Jobs: All except Novice

Brooch [1] Req. Lv 45Weight 20 #2625

An ancient brooch.

Agi +1

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 45

Jobs: All except Novice

Brooch Req. Lv 1 #2693

An ancient brooch.

Agi +4

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All except Novice

Brooch Req. Lv 1 #5651

An ancient brooch.

Agi +4

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All except Novice

Brooch of Greed [1] Req. Lv 50Weight 10 #2983

This equipment has been specifically modified to DaRO.

Increases zeny gained from monsters by 50%.

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When combined with Succubus Card:

VIT -3

maxHP +1000

HP recovery -20%

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When combined with Incubus Card:

INT -3

maxSP +150

SP recovery -20%

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When combined with Incubus Card and Succubus Card:

VIT -3

maxHP +1000

HP recovery -20%

INT -3

SP +150

SP recovery -20%

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 50

Brooch of Hero [1] Req. Lv 80Weight 40 #32222

A brooch given to those who defeated Satan Morocc.

This equipment has been specifically modified to DaRO.

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All stats +1.

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Adds 5% resistance to all abnormal status.

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Set Bonus

Brooch of Hero [1]

Hero Judgement Shawl [1]

chance of casting Level 1 Lex Aterna when attacked depending on refine level of the armor.

Increases the damage of Holy Light by 2% per refine level of the armor.

Set Bonus

Brooch of Hero [1]

Hero Trade Mail [1]

All Stats +1 every 5 refine level of the armor.

Adds a small chance of inflicting Stun, Silence, Curse and Poison per refine level of the armor on the target when performing a physical attack.

Set Bonus

Brooch of Hero [1]

Hero Plate [1]

Increases the damage of Spear Boomerang by 2% per refine level of the armor.

Increases the damage of Shield Boomerang by 2% per refine level of the armor.

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Type: Accessory

Weight: 40

________________________

Requirement:

Base level 80

Dropped by: Genie Elite 1%
Brown Kvasir's Ring DEF 1Req. Lv 1Weight 10 #2954

Rumored to be imbued with the power of the deity and prophet Kvasir, this ring endows its wearer with special healing ability.

This equipment has been specifically modified to DaRO.

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DEF +1, MDEF +1

All stats +2

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Increases Earth element damage by 5%.

If INT > STR/DEX: Grants 5% chance to autocast Earth Spike Level 3 when physically or magically attacking.

If STR/DEX > INT: Grants 5% chance to autocast Earth Attack Level 3 when physically or magically attacking.

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Type: Accessory

Weight: 10

________________________

Requirement: None

Buffalo Horns [1] Req. Lv 10Weight 10 #2874

An ornament made from horns of wild buffalo. It holds the power of buffalo.

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ASPD +1

________________________

When combined with Bison Horn:

ASPD +1

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 10

Buwaya Agimat Tattoo Req. Lv 1Weight 10 #2907

Agimat Tattoo with a huge Alligator pattern. It is told that the one who owns this tattoo will possess extreme power.

This equipment has been specifically modified to DaRO.

________________________

MATK +3%

________________________

Reduces cast time of all skills by 3%.

________________________

Type: Accessory

Weight: 10

________________________

Requirement: None

Camouflage Generator [1] Req. Lv 90Weight 100 #2808

A required component for mechanic's mado gear skill, Stealth Field.

________________________

AGI +3

________________________

Type: Accessory

Weight: 100

________________________

Requirement:

Base level 90

Mastersmith

Carnation Bouquet Weight 10 #2646

A carnation bouquet given as gifts to mothers.

This equipment has been specifically modified to DaRO.

All stats +2

Class: Accessory

Defense: 0

Weight: 10

Jobs: All

Cat Gamer Token Req. Lv 1 #2872

A cat gamer token given to honourable member. It has ability to record game information.

________________________

Type: Accessory

Weight: 0

________________________

Requirement: None

Cat Hand Glove [1] DEF 3Req. Lv 1Weight 10 #2873

A souvenir from Malangdo, just by equpping it will give you a happy mood.

________________________

VIT +1, AGI +1

DEX +1, LUK +1

DEF +5

________________________

Type: Accessory

Weight: 10

________________________

Requirement: None

Celebrant's Mitten DEF 1Req. Lv 35Weight 10 #2617

Gloves blessed with holiness that increases its wearer's intelligence.

Int +1

Class: Accessory

Defense: 1

Weight: 10

Level Requirement: 35

Jobs: All except Novice

Celebration Ring Req. Lv 1Weight 1 #2631

A ring that is given to a baby that becomes a year old.

All Stats +2

Class: Accessory

Defense: 0

Weight: 1

Level Requirement: 1

Jobs: All

Celine's Brooch [1] Req. Lv 80Weight 50 #28513

An exquisite brooch made by top class craftsman. It was belong to Celine for a long time.

________________________

MaxHP +500

MaxSP +250

MATK +5%

ASPD +1

________________________

Reduces variable cast time of all skills by 10%.

________________________

When combined with Celine's Ribbon:

All Stats +1 per refine level of Celine's Ribbon up to a maximum refine level of +10.

Reduces fixed cast time of all skills by 50%.

Increases magical damage inflicted on Boss monsters by 10%.

Refine Level +7:

Increases magical damage inflicted on Boss monsters by 20%.

Reduces damage taken from Demihuman monsters by 10%.

Refine Level +9:

Increases magical damage inflicted on Boss monsters by 20%.

Reduces damage taken from Demihuman monsters by 2%.

________________________

When combined with Evil Thread Glove:

ATK +50

MATK +50

ASPD +2

Random chance to autocast Level 1 Earth Grave on target when dealing physical attack.

Random chance to autocast Level 1 Varetyr Spear on target when dealing physical attack.

Random chance to autocast Level 1 Recognized Spell on wearer when dealing magical attack.

Random chance to autocast Level 3 Quaqmire on attacker when attacked by physical or magical attack.

________________________

When combined with Lush Rose:

All Stats +1 per refine level of Lush Rose up to a maximum refine level of 10.

Reduces fixed cast time of all skills by 50%.

Refine Level +7:

Increases magical damage inflicted on Boss monsters by 20%.

________________________

Type: Accessory

Weight: 50

________________________

Requirement:

Base level 80

Celine's Brooch [1] Req. Lv 80Weight 50 #32237

An exquisite brooch made by top class craftsman. It was belong to Celine for a long time.

This equipment has been specifically modified to DaRO.

________________________

If INT > STR/DEX 5% chance to autocast Soul Strike level 6 (Increases by half the acquired level of Soul Strike)

If STR/DEX > INT 5% chance to autocast Ghost Attack level 2 (Increases by half the acquired level of Holy Cross)

________________________

Type: Accessory

Weight: 50

________________________

Requirement:

Base level 80

Certificate #2713

If you carry a sign on assignments, get the job again will not be. Written on paper, crumbling with time.

________________________

Weight: 0

Charm Grass Necklace [1] Req. Lv 80Weight 0.3 #28382

A necklace made of wild flower clovers.

________________________

MDEF +5

________________________

Reduces variable cast time of Catnip Meteor by 1 sec.

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 80

Doram race

Chemical Glove [1] Req. Lv 20Weight 10 #28533
Chemical Ring Req. Lv 1 #2756

Rental Item

A ring that has special power ineach shape.

________________________

Increases experience gained from defeating Plant monsters by 15%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement: None

Chinese Handicraft Weight 5 #2708

Adds 30% chance of autocast Level 5 Fire Bolt on each physical attack.

Class: Accessories

Defense: 0

Weight: 5

Jobs: All

Christmas Music Box Req. Lv 1Weight 10 #2784

A cute music box which contains a Singing Crystal in it. Listen carefully, and you can hear Christmas carols.

Enables Lv.1 Christmas Carol

Class: Accessory

Defense: 0

Weight: 10

Jobs: All

Chubby Earthworm Talisman [1] DEF 1Req. Lv 80Weight 10 #28424

A charm that resembles a fat Earthworm.

________________________

DEF +1

________________________

Reduces variable cast time of Picky Peck by 50%.

________________________

Increases damage of Picky Peck according DEX and skill level.

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 80

Doram race

City Center Map [1] Req. Lv 1Weight 10 #28354

A guide map to center of city.

This equipment has been specifically modified to DaRO.

________________________

In a city: Walking speed +10% (cumulative)

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 40

Dropped by: Amibus Elite 0.5%
Clamorous Ring Req. Lv 1 #2755

Rental Items

A ring that has special power in each shape.

Increases 15% experience gained from killing Brute monsters.

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All

Clip [1] Weight 10 #2607

A versatile accessory that you can attach to pretty much anything.

MaxSP +10

Class: Accessory

Defense: 0

Weight: 10

Jobs: All

Cold Heart DEF 1Req. Lv 80Weight 10 #2746

A little something that Assassins should have. There're a number of rumors regarding the blood stain at the end of the blade.

Agi +3

When equipped with Ring of Rogue, damage against medium sized monsters +8% and Reduces after attack delay by 3%.

Class: Accessory

Defense: 1

Weight: 10

Level Requirement: 80

Jobs: Assassin Cross

Dropped by: Centipede 0.53%
Comodo Ring DARO Req. Lv 60Weight 20 #29804

Rings addressing the colors of the city of Comodo.

________________________

Each defeated opponent restores HP and SP.

HP Regain: 10% of the target's MaxHP defeated.

SP Regain: 33% of the target's SP retant defeated.

________________________

Type: Accessory

DEF : 0

MDEF : 2

Weight: 20

________________________

Requirement :

Base Level 60

Cooking Tools DARO Weight 10 #8092

Tools used for the activity Cooking.

<NAVI>Cooking Master<INFO>midgard,317,165,0,100,0,0</INFO></NAVI>

________________________

Type: Collectible

Weight: 10

Cooling Device [1] Req. Lv 90Weight 250 #2804

A required component for mechanic's mado gear skill, Emergency Cool.

________________________

DEX +1

________________________

Type: Accessory

Weight: 250

________________________

Requirement:

Base level 90

Mastersmith

Crimson Orb DEF 2Req. Lv 85Weight 20 #2861

This equipment has been specifically modified to DaRO.

INT +3

DEF +2

MDEF +2

________________________

Reduces damage taken from Fire elemental attack and monsters by 5%

________________________

3% chance to autocast Level 3 Sightrasher when wearer attacked by physical or magical attack.

________________________

[Crimson Set]

Crimson Staff (2009)

Crimson Robe (15027)

Crimson Shoes (2469)

Crimson Orb (2861)

Increases Fire elemental magic damage by 20%

Reduces Water elemental magic damage by 20%

Reduces Wind and Earth elemental magic damage by 10%.

Increases resistance against Fire elemental attack and monsters by 10%.

Increases damage taken from Water elemental attack and monsters by 20%.

________________________

Type: Accessory

Weight: 20

________________________

Requirement:

Base level 85

Critical Anklet [1] DEF 3Weight 20 #28342

An anklet that only expert at game can wear.

________________________

Critical +5

DEF +3

MDEF +3

________________________

When combined with Bloody Muffler:

Critical +10

Increases critical hit damage by 5%.

When Bloody Muffler refined to +5:

Increases critical hit damage by 3%.

When Bloody Muffler refined to +7:

Increases critical hit damage by 4%.

________________________

Type: Accessory

Weight: 20

________________________

Requirement:

Base level 50

Critical Ring Req. Lv 40Weight 10 #2616

An esoteric ring which enables its wearer to amplify his hidden power.

Critical +5

Class: Accessory

Defense: 0

Weight: 5

Level Requirement: 40

Jobs: All except Novice

Critical Ring Req. Lv 1 #2688

Rental Item

An esoteric ring that enables its wearer into amplify his hidden powers.

Critical +10

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All except Novice

Critical Ring Req. Lv 1 #2835

Rental Item

An esoteric ring that enables its wearer into amplify his hidden powers.

________________________

Critical +10

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

All classes except Novice

Critical Ring [1] Weight 10 #2943

An esoteric ring which enables its wearer into amplify his hidden power.

This equipment has been specifically modified to DaRO.

________________________

Critical +5

________________________

When combined with Bloody Muffler:

Increases critical hit damage by 1% per refine level of Bloody Muffler.

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 40

All classes except Novice

Dropped by: Cerberus Elite 1%
Cursed Hand [1] Req. Lv 80Weight 5 #2728

A dried bone hand. It releases a feeling of mystery.

Hit +10

Increases HP regen by 20%.

Randomly autocasts Level 1 Critical Wound when dealing physical attack.

Class: Accessory

Defense: 0

Weight: 5

Level Requirement: 80

Jobs: All except Novice

Cursed Heart [1] Req. Lv 80Weight 5 #2893

A shaman's heart whom made contract with demon.

________________________

MDEF +4

2% chance to inflict Curse status on target when dealing physical or magical attack.

________________________

Type: Accessory

Weight: 5

________________________

Requirement:

Base level 80

Cursed Lucky Clover [1] Req. Lv 80Weight 10 #28358

A lucky clover that has been cursed, wether for a good or bad reason.

________________________

LUK +2

Perfect Dodge +3

________________________

Random chance to inflict Curse status on wearer when dealing physical attack.

________________________

When combined with Lucky Clover:

Enables the use of Level 1 Cloaking.

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 80

Cursed Star Req. Lv 84Weight 20 #2748

A mechanic who was born under the cursed star made this necklace to protect himself. It is enchanted with magic to harness the power of curses.

Dex +2, Luk -1, Mdef +3

When equipped, 50 HP is consumed every 10 sec. and 300 HP gets consumed when unequip.

Has a 2% chance of cursing enemies while doing long-ranged physical attacks.

If equipped with Cursed Lyre, ATK +25 and additional 2% chance of curse.

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 84

Jobs: Archer Class

Cute Grass Necklace [1] Req. Lv 80Weight 1 #28381

A necklace made of wild flower clovers.

________________________

Increases Healing skills by 5%.

________________________

Reduces cooldown time of Tuna Party by 7 sec.

________________________

Type: Accessory

Weight: 1

________________________

Requirement:

Base level 80

Doram race

Dark Knight Belt DEF 1Req. Lv 30Weight 50 #2779

A belt once worn by a Knight shrouded in darkness that gives strength to those who wear it.

This equipment has been specifically modified to DaRO.

DEF +2, Increases Dark element damage by 10%.

Dark Knight Set

Dark Knight Mask

Dark Knight Belt

Dark Knight Glove

Matk +15%, Int +5,

10% of the damage is decreased when attacked by angel-type monsters.

Class: Accessory

Defense: 1

Weight: 50

Level Requirement: 80

Jobs: All

Dark Knight Belt DEF 1Req. Lv 1Weight 50 #2826

A belt once worn by a Knight shrouded in darkness that gives dexterity to those who wear it.

________________________

AGI +1

DEX +2

DEF +1

________________________

Type: Accessory

Weight: 50

________________________

Requirement:

Base level 80

Dark Knight Glove DEF 1Req. Lv 80Weight 50 #2780

A glove worn by a cursed Dark Knight.

This equipment has been specifically modified to DaRO.

DEF +2

If INT > STR/DEX, 5% chance to autocast Dark Strike level 6 (increased by half the acquired level of Soul Strike).

If STR/DEX > INT, 5% chance to autocast Darkness Attack level 6 (increased by half the acquired level of Holy Cross).

Dark Knight Set

Dark Knight Mask

Dark Knight Belt

Dark Knight Glove

Matk +15%, Int +5,

10% of the damage is decreased when attacked by angel-type monsters.

Class: Accessory

Defense: 1

Weight: 50

Level Requirement: 80

Jobs: All

Dark Knight Glove DEF 1Req. Lv 1Weight 50 #2827

A glove worn by a cursed Dark Knight.

________________________

DEF +1

________________________

Random chance to increase MaxHP by 10% for 10 seconds when receiving physical attack.

________________________

Type: Accessory

Weight: 50

________________________

Requirement:

Base level 80

Death Loop [1] Req. Lv 80Weight 5 #2732

One of the royal gifts which are given to the members of the Morocc Dispatch.

Critical +5.

Class: Accessory

Defense: 0

Weight: 5

Level Requirement: 80

Jobs: All except Novice

Decussate Ring Req. Lv 1 #2759

Rental Items

A ring that has special power in each shape.

Increases 15% experience gained from killing Demon monsters.

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All

Devil wing [1] Req. Lv 70Weight 10 #2948

Accessories made modeled after the wings of a dragon.

This equipment has been specifically modified to DaRO.

________________________

Flee +5

________________________

When combined with +7 Wing of Ventus:

Perfect Dodge and Magical flee +2

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 70

Dropped by: Petite Elite 0.22%
DEX Glove Req. Lv 85Weight 10 #2921

A glove that grows in strength with you.

________________________

MaxHP +100

MaxSP +20

________________________

For each 10 base DEX:

HIT +1

________________________

Base DEX at least 110:

Increases ranged physical attack by 1%.

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 85

Dexterous Glove [1] DEF 1Req. Lv 85Weight 10 #2927

A glove that grows in strength with you.

This equipment has been specifically modified to DaRO.

________________________

DEF +1

MaxHP +2 for each Baselevel

MaxSP +1 every 5 BaseLevels

________________________

For each 9 base DEX:

HIT +1

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 85

Dropped by: Gremlin Elite 0.6%
Diabolus Ring [1] Weight 5 #2729

A ring with mysterious letters carved into it. It is so beautiful, it fascinates all people.

MaxHP +100

MaxSP +100

Increases Healing skills by 5%.

Increases physical damage inflicted on Satan Morocc by 10%.

Class: Accessory

Defense: 0

Weight: 5

Jobs: Above 2-1 Classes

Diamond Ring Weight 10 #2613

A ring adorned with a large ''diamond,'' the rock known to be a girl's best friend.

Sadly, these so-called diamonds fetch a hefty price.

Class: Accessory

Defense: 0

Weight: 10

Jobs: All

Directive DEF 1 #2734

A directive letter about the mission from the canyon battle.

It will disappear after 1 hour.

________________________

Weight: 0

Directive DEF 1 #2735

A directive letter about the mission from the arena battle.

It will disappear after 1 hour.

________________________

Weight: 0

Dragon Ring Req. Lv 1 #2762

Rental Items

A ring that has special power in each shape.

Increases 15% experience gained from killing Dragon monsters.

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All

Earring Req. Lv 20Weight 10 #2602

Jewelry, worn on the earlobe, that increases its wearer's intelligence.

Int +2

Class: Accessory

Defense: 0

Weight: 10

Level Requirement: 20

Jobs: All except Novice

Dropped by: Orc Lady 0.5%
Earring [1] Req. Lv 45Weight 20 #2622

An ancient earring.

Int +1

Class: Accessory

Defense: 0

Weight: 20

Level Requirement: 45

Jobs: All except Novice

Earring Req. Lv 1 #2689

Rental Item

An ancient earring.

Int +3

Class: Accessory

Defense: 0

Weight: 0

Level Requirement: 1

Jobs: All except Novice

Earring Req. Lv 1 #2842

Rental Item

An ancient earring.

________________________

INT +3

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

All classes except Novice

ECOxRO Card Sleeve Weight 10 #2882

A card sleeve made to celebrate ECOxRO.

________________________

VIT +1

LUK +1

________________________

Type: Accessory

Weight: 10

________________________

Requirement: None

Eden Group Necklace of Dexterity I Req. Lv 80 #28464

A dexterity necklace given to loyal member of Eden Group.

________________________

DEX +1

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 80

Eden Group Necklace of Dexterity II Req. Lv 85 #28466

A dexterity necklace given to skilled member of Eden Group.

________________________

DEX +2

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 85

Eden Group Necklace of Dexterity III Req. Lv 87 #28468

A dexterity necklace given to trained member of Eden Group.

________________________

DEX +3

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 87

Eden Group Necklace of Dexterity IV Req. Lv 88 #28470

A dexterity necklace given to veteran member of Eden Group.

________________________

DEX +4

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 88

Eden Group Necklace of Dexterity V Req. Lv 90 #28472

A dexterity necklace given to full-fledged member of Eden Group.

________________________

DEX +4

________________________

Enables the use of Level 1 Teleport.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 90

Eden Group Necklace of Magic I Req. Lv 80 #28454

A magic necklace given to loyal member of Eden Group.

________________________

INT +1

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 80

Eden Group Necklace of Magic II Req. Lv 85 #28456

A magic necklace given to skilled member of Eden Group.

________________________

INT +2

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 85

Eden Group Necklace of Magic III Req. Lv 87 #28458

A magic necklace given to trained member of Eden Group.

________________________

INT +3

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 87

Eden Group Necklace of Magic IV Req. Lv 88 #28460

A magic necklace given to veteran member of Eden Group.

________________________

INT +4

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 88

Eden Group Necklace of Magic V Req. Lv 90 #28462

A magic necklace given to full-fledged member of Eden Group.

________________________

INT +4

________________________

Enables the use of Level 1 Teleport.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 90

Eden Group Necklace of Strength I Req. Lv 80 #28444

A strength necklace given to loyal member of Eden Group.

________________________

STR +1

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 80

Eden Group Necklace of Strength II Req. Lv 85 #28446

A strength necklace given to skilled member of Eden Group.

________________________

STR +2

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 85

Eden Group Necklace of Strength III Req. Lv 87 #28448

A strength necklace given to trained member of Eden Group.

________________________

STR +3

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 87

Eden Group Necklace of Strength IV Req. Lv 88 #28450

A strength necklace given to veteran member of Eden Group.

________________________

STR +4

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 88

Eden Group Necklace of Strength V Req. Lv 90 #28452

A strength necklace given to full-fledged member of Eden Group.

________________________

STR +4

________________________

Enables the use of Level 1 Teleport.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 90

Eden Group Ring of Dexterity I Req. Lv 80 #28463

A dexterity ring given to loyal member of Eden Group.

________________________

ranged physical attacks +1%.

________________________

When combined with Eden Group Necklace of Dexterity I and Awakening Eden Group Boots I:

HIT +4

Reduces after attack delay by 4%.

________________________

When combined with Eden Group Necklace of Dexterity I and Awakening Eden Group Uniform I:

ATK +20

Increases resistance against all elements, except Neutral, by 2%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 80

Eden Group Ring of Dexterity II Req. Lv 85 #28465

A dexterity ring given to skilled member of Eden Group.

________________________

ranged physical attacks +2%.

________________________

When combined with Eden Group Necklace of Dexterity II and Awakening Eden Group Boots II:

HIT +8

Reduces after attack delay by 8%.

________________________

When combined with Eden Group Necklace of Dexterity II and Awakening Eden Group Uniform II:

ATK +40

Increases resistance against all elements, except Neutral, by 4%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 85

Eden Group Ring of Dexterity III Req. Lv 87 #28467

A dexterity ring given to trained member of Eden Group.

________________________

ranged physical attacks +3%.

________________________

When combined with Eden Group Necklace of Dexterity III and Awakening Eden Group Boots III:

HIT +8

Reduces after attack delay by 8%.

Increases experience gained from defeating monsters by 2%.

________________________

When combined with Eden Group Necklace of Dexterity III and Awakening Eden Group Uniform III:

ATK +40

Increases resistance against all elements, except Neutral, by 4%.

Increases experience gained from defeating monsters by 2%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 87

Eden Group Ring of Dexterity IV Req. Lv 88 #28469

A dexterity ring given to veteran member of Eden Group.

________________________

ranged physical attacks +4%.

________________________

When combined with Eden Group Necklace of Dexterity IV and Awakening Eden Group Boots IV:

HIT +10

Reduces after attack delay by 10%.

Increases experience gained from defeating monsters by 2%.

________________________

When combined with Eden Group Necklace of Dexterity IV and Awakening Eden Group Uniform IV:

ATK +50

Increases resistance against all elements, except Neutral, by 5%.

Increases experience gained from defeating monsters by 2%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 88

Eden Group Ring of Dexterity V Req. Lv 90 #28471

A dexterity ring given to full-fledged member of Eden Group.

________________________

ranged physical attacks +4%.

________________________

Enables the use of Level 1 Heal.

________________________

When combined with Eden Group Necklace of Dexterity V and Awakening Eden Group Boots V:

HIT +10

Reduces after attack delay by 10%.

Increases experience gained from defeating monsters by 2%.

Increases movement speed.

________________________

When combined with Eden Group Necklace of Dexterity V and Awakening Eden Group Uniform V:

ATK +50

Increases resistance against all elements, except Neutral, by 5%.

Increases experience gained from defeating monsters by 2%.

Enables uninterruptable skill cast.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 90

Eden Group Ring of Magic I Req. Lv 80 #28453

A magic ring given to loyal member of Eden Group.

________________________

MATK +2%

________________________

When combined with Eden Group Necklace of Magic I and Awakening Eden Group Boots I:

Reduces variable cast time of all skills by 3%.

Reduces After Skill Delay by 3%.

________________________

When combined with Eden Group Necklace of Magic I and Awakening Eden Group Uniform I:

MATK +20

Reduces damage taken from all elemental attacks but Neutral by 2%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 80

Eden Group Ring of Magic II Req. Lv 85 #28455

A recovery ring given to skilled member of Eden Group.

________________________

MATK +3%

________________________

When combined with Eden Group Necklace of Magic II and Awakening Eden Group Boots II:

Reduces variable cast time of all skills by 6%.

Reduces After Skill Delay by 6%.

________________________

When combined with Eden Group Necklace of Magic II and Awakening Eden Group Uniform II:

MATK +40

Reduces damage taken from all elemental attacks but Neutral by 4%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 85

Eden Group Ring of Magic III Req. Lv 87 #28457

A magic ring given to trained member of Eden Group.

________________________

MATK +4%

________________________

When combined with Eden Group Necklace of Magic III and Awakening Eden Group Boots III:

Reduces variable cast time of all skills by 6%.

Reduces After Skill Delay by 6%.

Increases experience gained from defeating monsters by 2%.

________________________

When combined with Eden Group Necklace of Magic III and Awakening Eden Group Uniform III:

MATK +40

Reduces damage taken from all elemental attacks but Neutral by 4%.

Increases experience gained from defeating monsters by 2%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 87

Eden Group Ring of Magic IV Req. Lv 88 #28459

A magic ring given to veteran member of Eden Group.

________________________

MATK +5%

________________________

When combined with Eden Group Necklace of Magic IV and Awakening Eden Group Boots IV:

Reduces variable cast time of all skills by 8%.

Reduces After Skill Delay by 8%.

Increases experience gained from defeating monsters by 2%.

________________________

When combined with Eden Group Necklace of Magic IV and Awakening Eden Group Uniform IV:

MATK +50

Reduces damage taken from all elemental attacks but Neutral by 5%.

Increases experience gained from defeating monsters by 2%.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 88

Eden Group Ring of Magic V Req. Lv 90 #28461

A magic ring given to full-fledged member of Eden Group.

________________________

MATK +5%

________________________

Enables the use of Level 1 Heal.

________________________

When combined with Eden Group Necklace of Magic V and Awakening Eden Group Boots V:

Reduces variable cast time of all skills by 8%.

Reduces After Skill Delay by 8%.

Increases experience gained from defeating monsters by 2%.

Increases movement speed.

________________________

When combined with Eden Group Necklace of Magic V and Awakening Eden Group Uniform V:

MATK +50

Reduces damage taken from all elemental attacks but Neutral by 5%.

Increases experience gained from defeating monsters by 2%.

Enables uninterruptable skill cast.

________________________

Type: Accessory

Weight: 0

________________________

Requirement:

Base level 90

Eden Group Ring of Strength I Req. Lv 80 #28443

A ring given to loyal member of Eden Group.

________________________

ATK +2%

________________________

When combined with Eden Group Necklace of Power I and Awakening Eden Group Boots I:

Reduces after attack delay by 4%.

HIT +4

________________________

When combined with Eden Group Necklace of Power I and Awakening Eden Group Uniform I:

ATK +20

Increases resistance against all elemental attacks, except Neutral, by 2%.

________________________

Type: Accessory

Weight: 10

________________________

Requirement:

Base level 80

Eden Group Ring of Strength II Req. Lv 85 #28445

A strength ring given to skilled member of Eden Group.

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ATK +3%

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When combined with Eden Group Necklace of Strength II and Awakening Eden Group Boots II:

Reduces after attack delay by 8%.

HIT +8

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When combined with Eden Group Necklace of Strength II and Awakening Eden Group Uniform II:

ATK +40

Reduces damage taken from all elemental attacks but Neutral by 4%.

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Type: Accessory

Weight: 0

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Requirement:

Base level 80

Eden Group Ring of Strength III Req. Lv 87 #28447

A strength ring given to trained member of Eden Group.

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ATK +4%

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When combined with Eden Group Necklace of Strength III and Awakening Eden Group Boots III:

Reduces after attack delay by 8%.

HIT +8

Increases experience gained from defeating monsters by 2%.

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When combined with Eden Group Necklace of Strength III and Awakening Eden Group Uniform III:

ATK +40

Reduces damage taken from all elemental attacks but Neutral by 4%.

Increases experience gained from defeating monsters by 2%.

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Type: Accessory

Weight: 0

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Requirement:

Base level 87

Eden Group Ring of Strength IV Req. Lv 88 #28449

A strength ring given to veteran member of Eden Group.

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ATK +5%

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When combined with Eden Group Necklace of Strength IV and Awakening Eden Group Boots IV:

Reduces after attack delay by 10%.

HIT +10

Increases experience gained from defeating monsters by 2%.

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When combined with Eden Group Necklace of Strength IV and Awakening Eden Group Uniform IV:

ATK +50

Reduces damage taken from all elemental attacks but Neutral by 5%.

Increases experience gained from defeating monsters by 2%.

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Type: Accessory

Weight: 0

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Requirement:

Base level 88

Generated from game data (client itemInfo, server item_db.yml) · October 24, 2026