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Home › The Codex › Items & cards › Weapons › Maces

Maces

107 items

Angra manyu Modified ATK 200Weapon Lv 1Req. Lv 1Weight 1 #1599

''The Real Holy Cross''

Baranar Star [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30279

20% chance to cast an elemental physical attack dealing 200% damage (5% per elements) when being attacked.

Converts 5% of BaseLv into SP (1/sec) when attacking without skills.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Bellum Flail ATK 170Weapon Lv 4Req. Lv 95Weight 150 #16021

*Stats during WoE & PVP

Chance on hit to disable all healing effects from affecting the target for a duration. (This effect does not work with skills)

Increases HIT and Critical depending on refine level.

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Type: Mace

Attack: 170

Weight: 150

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 95

Novice, Swordman, Acolyte and Merchant

Bellum Stunner Modified ATK 170Weapon Lv 4Req. Lv 95Weight 150 #16020

*Stats during WoE & PVP

Decreases the target's DEF and MDEF to 1 for 5 seconds on successful hit. (This effect does not work with skills)

Increases Stun chance and ASPD depending on refine level.

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Type: Mace

Attack: 170

Weight: 150

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 95

Novice, Swordman, Acolyte and Merchant

Bloody Cross ATK 170Weapon Lv 4Req. Lv 80Weight 150 #16017

A bloodly red cross mace with dark power. The red color looks creepy as if has absorbed blood.

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When dealing melee physical attacks, Random chance to autocast Level 1 Hell Inferno.

Increases the casting rate of the skill by the refine Level.

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Type: Mace

Attack: 170

Weight: 150

Element: Shadow

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Acolyte

Obtained from: Box High Weapon Box
Blue Mace [1] ATK 170Weapon Lv 3Req. Lv 80Weight 150 #16036

Blue Mace which has destructive power.

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VIT +5

INT +5

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When VIP status active:

ATK +20%

Reduces variable cast time of all skills by 10%.

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Type: Mace

Attack: 190

Weight: 150

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Monk

Bonebreaker [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30277

Critical +10, Critical damage +15%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Brave Battlefield Morning Star ATK 105Weapon Lv 3Req. Lv 80 #1543

A deadly mace that is usually worn by the best fighter; it seems to be capable of damaging through an enemy's armor.

It is especially designed for battles against Demihumans.

Str +1, Dex +1

Increases Physical Attack Strength towards Demihuman monsters by 75%.

When melee attacking, has a chance to inflict the Stun effect for 6 secs.

Indestructible

Class: Mace

Attack: 105

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Novice, Swordman, Merchant, Acolyte

Caduceus [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30278

Maximum Weight +20%, Items heal power +30%.

Aura: party members within 24 cells heal 15% more with their items (several Caduceus do not stack).

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Caladbolg [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30220

Last target killed imbues this weapon with the target's race.

Adds 10% damage on race imbue in the weapon.

Ignore 20% DEF of those races imbue in the weapon.

Reduce 15% damage by race imbue in the weapon.

SP Cost increased by 20%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Carga Mace [2] ATK 175Weapon Lv 3Req. Lv 80Weight 150 #16003

A heavy mace with a blade meaning \"Big Ring\" in Sapha language.

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Type: Mace

Attack: 175

Weight: 150

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Mastersmith, Alchemist, Priest and Monk

Cat Club [3] ATK 88Weapon Lv 1Req. Lv 1Weight 70 #16015

A cat hand shaped club which doesn't seems capable to inflict any pain.

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Increases physical damage inflicted on Brute monsters by 15%.

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When melee Attacking, gives seduce status to enemies with low chance.

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Type: Mace

Attack: 88

Weight: 70

Weapon Level: 1

Refinable: Yes

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Requirement:

Novice, Swordman, Acolyte and Merchant

Chain [2] ATK 84Weapon Lv 2Req. Lv 14Weight 80 #1519

A simple flail that consists of a thin mace attached to a chain of iron links.

Class: Mace

Attack: 84

Weight: 80

Weapon Level: 2

Level Requirement: 14

Jobs: Swordman, Acolyte, and Merchant Classes

Obtained from: Shop Nun The Sanctuary 23,000 zShop One Hand Weapon Dealer Inside Einbroch 23,000 zShop Selling Point Karakass Indoor 23,000 zShop Weapon Dealer Inside Amatsu 23,000 zShop Weapon Dealer Inside Ayothaya 23,000 zShop Weapon Seller Caspen Indoor 23,000 zShop Weapon Seller Rivendel Indoor 23,000 z
Chain [3] ATK 84Weapon Lv 2Req. Lv 14Weight 80 #1520

A simple flail that consists of a thin mace attached to a chain of iron links.

Class: Mace

Attack: 84

Weight: 80

Weapon Level: 2

Level Requirement: 14

Jobs: Swordman, Acolyte, and Merchant Classes

Chain [3] ATK 84Weapon Lv 2Req. Lv 14Weight 80 #1521

A simple flail that consists of a thin mace attached to a chain of iron links.

Class: Mace

Attack: 84

Weight: 80

Weapon Level: 2

Level Requirement: 14

Jobs: Swordman, Acolyte, and Merchant Classes

Club [3] ATK 23Weapon Lv 1Req. Lv 2Weight 70 #1501

A heavy bludgeon that makes a handy weapon in a pinch.

Class: Mace

Attack: 23

Weight: 70

Weapon Level: 1

Level Requirement: 2

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Obtained from: Shop Nun The Sanctuary 120 zShop One Hand Weapon Dealer Inside Einbroch 120 zShop Selling Point Karakass Indoor 120 zShop Weapon Dealer Inside Umbala 120 zShop Weapon Seller Caspen Indoor 120 zShop Weapon Seller Rivendel Indoor 120 z
Club [4] ATK 23Weapon Lv 1Req. Lv 2Weight 70 #1502

A heavy bludgeon that makes a handy weapon in a pinch.

Class: Mace

Attack: 23

Weight: 70

Weapon Level: 1

Level Requirement: 2

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Dropped by: Fabre 6.56%
Club ATK 23Weapon Lv 1Req. Lv 2Weight 70 #1503

A heavy bludgeon that makes a handy weapon in a pinch.

Class: Mace

Attack: 23

Weight: 70

Weapon Level: 1

Level Requirement: 2

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Crimson Mace [2] Modified ATK 80Weapon Lv 3Req. Lv 70Weight 80 #16040

Mace that emitting red aura.

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ATK increased by (RefineLv*RefineLv), up to +15 refine level.

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For each 10 Base Level above 70:

ATK +5

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Indestructible in battle

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Type: Mace

Attack: 80

Weight: 80

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 70

Novice, Swordman, Merchant and Acolyte

Eden Mace I ATK 142Weapon Lv 2Req. Lv 26 #16004

A novice's mace made exclusively by the Eden Group.

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Type: Mace

Attack: 142

Weight: 0

Weapon Level: 2

Refinable: No

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Requirement:

Base level 26

Swordman, Acolyte and Merchant

Eden Mace II ATK 163Weapon Lv 2Req. Lv 40 #16005

A mace made by the Eden Group.

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Type: Mace

Attack: 163

Weight: 0

Weapon Level: 2

Refinable: No

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Requirement:

Base level 40

Swordman, Acolyte and Merchant

Eden Mace III ATK 172Weapon Lv 3Req. Lv 60 #16014

A mace made by the Eden Group. It's suitable for an experienced mace wielder.

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Type: Mace

Attack: 172

Weight: 0

Weapon Level: 3

Refinable: No

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Requirement:

Base level 60

Swordman, Acolyte and Merchant

Ephemeral Mjolnir ATK 250Weapon Lv 4Req. Lv 95 #16007

A facsimile of the

mighty hammer wielded

by Thor, god of thunder. Increases ASPD.

DEX +50, STR +20

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This is a 30 Day version and is tradable, it will disappear when it expires.

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Type: Mace

Element: Wind

Attack: 350

Weight: 600

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 95

Swordman and Merchant

Erde [2] ATK 130Weapon Lv 3Req. Lv 50Weight 50 #16000

This mace's shape is inspired by a Snake, which symbolizes the fountain of knowledge.

MaxSP +50.

The attack power of 'Acid Terror' and 'Bomb' increases by 20%.

Every heal power skills by 10%.

Class: Mace

Attack: 130

Weight: 50

Weapon Level: 3

Level Requirement: 50

Jobs: Transcendent Swordman/Merchant/Acolyte Classes

Obtained from: Box High Weapon Box
Eureka [3] DARO ATK 100Weapon Lv 5Req. Lv 95Weight 150 #30372

INT +5, Do not consume materials 25%

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Evil Slayer Destroyer Hammer [1] Modified ATK 125Weapon Lv 3Req. Lv 80Weight 135 #16027

This hammer was once used for vanquishing an evil slayer and his followers.

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Increases physical damage inflicted on Demon and Undead monsters by 10%.

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Refine Level +7:

ATK +5%

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Refine Level +9:

ATK +7%

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Type: Mace

Attack: 125

Weight: 135

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Novice, Swordman, Acolyte and Merchant

Flail [2] ATK 69Weapon Lv 2Req. Lv 14Weight 90 #1510

With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.

Class: Mace

Attack: 69

Weight: 90

Weapon Level: 2

Level Requirement: 14

Jobs: Swordman, Acolyte, and Merchant Classes

Obtained from: Quest Priest Praupin The SanctuaryShop Nun The Sanctuary 16,000 zShop One Hand Weapon Dealer Inside Einbroch 16,000 zShop Selling Point Karakass Indoor 16,000 zShop Weapon Dealer Inside Umbala 16,000 zShop Weapon Seller Caspen Indoor 16,000 zShop Weapon Seller Rivendel Indoor 16,000 z
Flail [3] ATK 69Weapon Lv 2Req. Lv 14Weight 90 #1512

With a spiked metal ball that freely swings from a chain, a flail is a very intimidating weapon.

Class: Mace

Attack: 69

Weight: 90

Weapon Level: 2

Level Requirement: 14

Jobs: Swordman, Acolyte, and Merchant Classes

Flask [3] ATK 120Weapon Lv 3Req. Lv 80Weight 70 #16060

A flask of alcohol, quite strong to be a weapon.

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Random chance to inflict Stun status on target.

For each refine level:

increases chance by 3%.

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Indestructible in battle

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Type: Mace

Attack: 120

Weight: 70

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

Super Novice; Adv classes of Swordman, Merchant and Acolyte

Glorious Morning Star Modified ATK 130Weapon Lv 3Req. Lv 80 #1546

This equipment has been specifically modified to DaRO.

STR +3, INT +3, DEX +3

MATK +15%, Heal power +15

Physical Attack Strength to Demihuman/Player +60%.

Magical Attack Strength to Demihuman/Player +30%.

***Each Weapon Refining Level:***

Physical Attack Strength to Demihuman/Player +4%

Magical Attack Strength to Demihuman/Player +2%

Critical chance +1

Reduces damage taken from Demihuman/Player by 1%

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Indestructible

Class: Mace

Attack: 130

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Novice, Swordman, Acolyte, and Merchant

Obtained from: Exchange shop Erundek 1@colo 200 x Bravery Badge
Golden Mace [1] ATK 110Weapon Lv 4Req. Lv 40Weight 80 #1524

A mace forged out of pure gold.

Increases damage inflicted on Undead monsters by 10%.

Indestructible

Class: Mace

Attack: 110

Weight: 80

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Box High Weapon Box
Golden Mace [2] ATK 110Weapon Lv 4Req. Lv 40Weight 80 #1539

A mace forged out of pure gold.

Increases damage inflicted on Undead monsters by 10%.

Indestructible

Class: Mace

Attack: 110

Weight: 80

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Box High Weapon Box
Grand Cross ATK 140Weapon Lv 4Req. Lv 40Weight 150 #1528

A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom.

Regains 1 SP with each attack against an Undeadr monste and 3 SP each time an Undeadr monste is killed.

Adds a chance of autocasting Level 3 Turn Undead when dealing physical attack.

Enables use of Level 3 Turn Undead.

Class: Mace

Attack: 140

Weight: 150

Element: Holy

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Quest Waltboughst Niflheim, Realm of the DeadBox High Weapon Box
Grand Cross [1] ATK 140Weapon Lv 4Req. Lv 40Weight 150 #1540

A cruciform mace that was blessed by the pope of the Rune-Midgarts kingdom.

Regains 1 SP with each attack against an Undeadr monste and 3 SP each time an Undeadr monste is killed.

Adds a chance of autocasting Level 3 Turn Undead when dealing physical attack.

Enables use of Level 3 Turn Undead.

Class: Mace

Attack: 140

Weight: 150

Element: Holy

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Box High Weapon Box
Hartstein [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30274

Maximum SP +10%, Grants a maximum of 30% additional damage by using up to 4% of actual SP (1:20 conversion rate, third on monsters).

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Hollgrehenn's Hammer [1] ATK 4Weapon Lv 4Req. Lv 44Weight 4.4 #1535

A hammer that was used by Hollgren to refine weapons and armor;

it looks bulky and powerful, but it doesn't seem to be fully dependable.

Adds a low chance of destroying the weapons and armor of enemies.

This chance is greatly increased when the Mastersmith Card is compounded to this weapon,

but adds a low chance of breaking the wearer's equipment.

Adds an ATK +44 bonus if the wearer's STR stat is 44 or greater.

Class: Mace

Attack: 4

Weight: 44

Weapon Level: 4

Level Requirement: 44

Jobs: Swordman, Acolyte, and Merchant Classes

Illusion Iron Driver [2] Modified ATK 210Weapon Lv 4Req. Lv 85Weight 200 #16065

A round finish, which is said to be used in certain sports.

It's made of carbon steel which enhances killing power and provides high hardness.

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Indestructible in battle

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For each refine level:

Increases Duplex Light damage by 3%.

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For each 2 refine levels:

ASPD +1.

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When combined with Illusion Muffler:

Reduces after attack delay by 10%.

Refine Level of Illusion Iron Driver and Illusion Muffler each is +7 or higher:

Increases Duplex Light damage by 25%.

If total refine level is +18 or higher:

Critical +15

If total refine level is +22 or higher:

Increases critical damage by 20%.

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Type: Mace

Attack: 210

Weight: 200

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 85

Priest

Illusion Long Mace [2] ATK 185Weapon Lv 4Req. Lv 90Weight 80 #16063

A long, thin mace built like a spear.

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Increases attack range by 3 cells.

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Reduces damage taken from ranged physical attack by 10%.

For each 2 refine levels:

Reduces damage taken from ranged physical attack by 3%.

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Type: Mace

Attack: 185

Weight: 80

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 90

Acolyte

Infinity Mace [1] ATK 155Weapon Lv 4Req. Lv 80Weight 50 #16038

This weapon contains a strange energy.

I feel that one of its benefits were sealed with a high cost.

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Type: Mace

Attack: 155

Weight: 50

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Knight, Crusader, Mastersmith, Alchemist, Priest and Monk

Judgement [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30275

Increases chance to inflict statuses by 20%.

Increases target's status durations by 30%.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Lohengrin [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30231

Retains the last elemental enchantement used.

Gives 25% chance to cast the elemental bolt at Level 2

Gives 10% chance to cast that same bolt at Level 3.

Lv5 weapons : Grants 2% more damage and heal per refine.

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Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

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Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Long Mace ATK 135Weapon Lv 4Req. Lv 40Weight 80 #1525

A long, thin mace built like a spear.

Capable of damaging enemies up to 3 cells away from its owner.

10% additional tolerance against long range attack.

Class: Mace

Attack: 135

Weight: 80

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Box High Weapon Box
Lunakaligo [3] ATK 110Weapon Lv 3Req. Lv 50Weight 70 #1544

An old, black and large frying pan.

If base STR at least 77:

Reduces after attack delay by 4%

Adds 15% chance of inflicting Stun status on target when dealing physical attack.

Adds 5% chance of dropping cooked dishes when killing Brute, Plant or Fish monsters.

Additional drop infos: Adds a 5% chance to obtain Green Salad when killing a Plant monster.

Additional drop infos: Adds a 5% chance to obtain Bomber Steak when killing a Brute monster.

Additional drop infos: Adds a 5% chance to obtain Steamed Ancient Lips when killing a Fish monster.

Class: Mace

Attack: 110

Weight: 70

Weapon Level: 3

Level Requirement: 50

Jobs: Acolyte classes

Dropped by: Tatacho 2.28%
Mace [3] ATK 37Weapon Lv 1Req. Lv 2Weight 80 #1504

A flanged, solid club that is effective for simple smashing.

Class: Mace

Attack: 37

Weight: 80

Weapon Level: 1

Level Requirement: 2

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Obtained from: Quest Asthe St. Capitolina AbbeyShop Nun The Sanctuary 1,600 zShop One Hand Weapon Dealer Inside Einbroch 1,600 zShop Selling Point Karakass Indoor 1,600 zShop Weapon Dealer Inside Umbala 1,600 zShop Weapon Seller Caspen Indoor 1,600 zShop Weapon Seller Rivendel Indoor 1,600 z
Mace [4] ATK 37Weapon Lv 1Req. Lv 2Weight 80 #1505

A flanged, solid club that is effective for simple smashing.

Class: Mace

Attack: 37

Weight: 80

Weapon Level: 1

Level Requirement: 2

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Mace ATK 37Weapon Lv 1Req. Lv 2Weight 80 #1506

A flanged, solid club that is effective for simple smashing.

Class: Mace

Attack: 37

Weight: 80

Weapon Level: 1

Level Requirement: 2

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Mace of Judgement [2] Modified ATK 140MATK 180Weapon Lv 3Req. Lv 80Weight 120 #16013

A mace that strikes like the Judges gavel in deciding the fate of evil.

This equipment has been specifically modified to DaRO.

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STR +1

INT +1

MATK +10%

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Increases Holy damage by 1% per refine level.

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5% chance to increase physical and magical damage inflicted on Demon monsters by 2% per refine level for 10 seconds when dealing physical or magical attack.

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Judgement set

Shoes of Judgement

Shawl of Judgement

Robe of Judgement

Mace of Judgement

Increases physical and magical damage inflicted on Undead monsters by 15%.

Increases damage of Magnus Exorcimus by 20% and Decreases SP cost of it by 20%.

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Type: Mace

Attack: 140

Weight: 120

Weapon Level: 3

Refinable: Yes

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Requirement:

Base level 80

All

Mace of Judgement II [1] ATK 170MATK 180Weapon Lv 3Req. Lv 85Weight 120 #16018

A mace that strikes like the Judges gavel in deciding the fate of evil.

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STR +2

INT +2

MATK +180

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Random chance to increase physical damage inflicted on Demon monsters by 40% for 7 seconds when dealing physical attack.

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Random chance to increase magical damage inflicted on Demon monsters by 40% for 7 seconds when dealing magical attack.

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Judgement set

Shoes of Judgement

Shawl of Judgement

Robe of Judgement

Mace of Judgement II

Increases physical and magical damage inflicted on Undead monsters by 30%.

Increases damage of skill Adoramus by 200% and Increases SP cost of Adoramus by 30.

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Type: Mace

Attack: 170

Weight: 120

Element: Holy

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 85

Priest

Mace of Madness ATK 150Weapon Lv 3 #1547

Rental Item

Mace of Insanity.

Str +2

Increases 25% damage with Cart Revolution skill.

Class: Mace

Attack: 150

Weight: 0

Weapon Level: 3

Jobs: Swordman and Merchant

Obtained from: Box Mace of Madness Box
Master Mace [4] DARO ATK 70Weapon Lv 4Req. Lv 95Weight 125 #30273

Master weapon use to make Weapon Lv5.

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Type: One-handed Mace

Attack: 70

Weight: 125

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 95

Metal Mace [1] ATK 80Weapon Lv 3Req. Lv 1 #16023

A metal mace that reinforced by adding emvertracon.

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For each refine level:

ATK +5

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For each 10 Base Level above 20:

ATK +5

(Up to base level 120)

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Type: Mace

Attack: 80

Weight: 0

Weapon Level: 3

Refinable: Yes

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Requirement:

Novice, Swordman, Acolyte and Merchant

Meteor Strike [2] ATK 1Weapon Lv 4Req. Lv 83Weight 2000 #16043

A very heavy hammer that only a super human can use it.

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Base STR at least 108:

Reduces SP cost of all skills by 20%.

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Base STR at least 120:

Reduces SP cost of all skills by 30%.

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For each refine level:

ATK +10

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For each level of Axe Mastery:

ATK +7

HIT +5

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For each level of Weapon Research:

ATK +10

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For each level of Iron Hand:

ATK +30

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When Push Cart is mastered:

Enables the use of Level 1 Cart Revolution.

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When Level 1 of Sword Training is learned, Enables the use of Level 1 Bowling Bash.

When Level 2 or more of Sword Training is learned, Enables use of Bowling Bash.

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When combined with Toy Ring:

ATK +100

Increases damage of Bowling Bash by 50%.

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Type: Mace

Attack: 1

Weight: 2000

Weapon Level: 4

Refinable: Yes

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Requirement:

Base level 80

Super Novice

Mjolnir [1] Modified ATK 250Weapon Lv 4Req. Lv 95Weight 600 #1530

A facsimile of the mighty hammer wielded by Thor, god of thunder.

Increases Attack Speed by 10%.

Dex +5, Hit +20

Str +10

Class: Mace

Attack: 250

Element: Wind

Weight: 600

Weapon Level: 4

Level Requirement: 95

Jobs: Swordman and Merchant

Obtained from: Quest Grunburti Quest Map
Morning Star [1] ATK 110Weapon Lv 3Req. Lv 27Weight 150 #1513

A metal club topped with a solid steel ball that's covered in spikes.

Class: Mace

Attack: 110

Weight: 150

Weapon Level: 3

Level Requirement: 27

Jobs: Swordman, Acolyte, and Merchant Classes

Obtained from: Shop Nun The Sanctuary 41,000 zShop One Hand Weapon Dealer Inside Einbroch 41,000 zShop Selling Point Karakass Indoor 41,000 zShop Weapon Dealer Inside Umbala 41,000 zShop Weapon Seller Caspen Indoor 41,000 zShop Weapon Seller Rivendel Indoor 41,000 z
Morning Star [2] ATK 110Weapon Lv 3Req. Lv 27Weight 150 #1514

A metal club topped with a solid steel ball that's covered in spikes.

Class: Mace

Attack: 110

Weight: 150

Weapon Level: 3

Level Requirement: 27

Jobs: Swordman, Acolyte, and Merchant Classes

Morning Star [2] ATK 110Weapon Lv 3Req. Lv 27Weight 150 #1515

A metal club topped with a solid steel ball that's covered in spikes.

Class: Mace

Attack: 110

Weight: 150

Weapon Level: 3

Level Requirement: 27

Jobs: Swordman, Acolyte, and Merchant Classes

Nemesis ATK 120Weapon Lv 4Req. Lv 60Weight 90 #1541

A large silver mace, made for exorcisms.

Increases physical damage inflicted to Demon and Shadow elemental monsters by 10%.

Adds a chance of autocasting Level 1 Signum Crusis when wearer receive physical attacks.

The level of Signum Crusis increases by upgrade level.

(Activate Level 10 if refine level is +11 or higher)

Adds a chance of adding ATK +50 during 20 seconds when wearer receive physical attacks.

Attack: 120

Weight: 90

Element: Holy

Weapon Level: 4

Level Requirement: 60

Jobs: Acolyte Classes

Obtained from: Box High Weapon Box
Nemesis [2] Modified ATK 120Weapon Lv 4Req. Lv 60Weight 90 #16022

A large silver mace, made for exorcisms.

________________________

Increases physical damage inflicted to Demon and Shadow elemental monsters by 10%.

________________________

Random chance to autocast Level 1 Signum Crusis when receiving physical attack.

The level of Signum Crusis increases by refine level.

(Activate Level 10 if refine is met Level 11 or higher)

________________________

Adds a chance of adding ATK by 50 for 20 seconds when receiving physical attack.

________________________

Type: Mace

Attack: 120

Weight: 90

Element: Holy

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 60

Acolyte

Noble Cross [1] Modified ATK 195MATK 150Weapon Lv 4Req. Lv 40Weight 150 #16029

A sacred crucifix that has been blassed by god himself.

________________________

MATK +150

________________________

Random chance to autocast Level 6 Turn Undead when dealing physical attack.

________________________

Recovers 1 SP each time you hit an Undead monsters.

Recovers 12 SP each time you kill an Undead monster with a physical attack.

________________________

Type: Mace

Attack: 195

Weight: 150

Element: Holy

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 40

Acolyte

Novice Mace [3] ATK 57Weapon Lv 1Req. Lv 2 #1545

A flanged, solid club that is effective for simple smashing.

Unrefineable

Class: Mace

Attack: 57

Weight: 0

Weapon Level: 1

Level Requirement: 2

Jobs: Novice, Swordman, Acolyte, and Merchant

Perfect Mace ATK 120Weapon Lv 1 #1536

The adventurers who are brave the item which is provided from the hazard adventurer guild.

Atk +50% (Doesn't work if equipped as a left-hand)

Class: Mace

Attack: 120

Weight: 0

Weapon Level: 1

Level Requirement: 1

Jobs: Swordman Class, Acolyte Class, Merchant Class

Pile Bunker ATK 450Weapon Lv 3Req. Lv 90Weight 350 #1549

A huge iron skewer pops up and stabs out and retracts after attacking with this weapon.

________________________

Type: Mace

Attack: 450

Weight: 300

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Base level 90

Advanced classes

Pile Bunker P ATK 450Weapon Lv 4Req. Lv 85Weight 400 #16031

This upgraded version of Pilebuncker provides more destructive power.

________________________

For each refine level:

ATK +5

________________________

Type: Mace

Attack: 450

Weight: 400

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 85

Mastersmith

Pile Bunker S [1] ATK 400Weapon Lv 4Req. Lv 85Weight 300 #16030

This upgraded version of Pilebuncker is lighter in weight, allowing the user to move more quickly.

________________________

For each 2 refine levels:

Reduces after attack delay by 1%.

________________________

Type: Mace

Attack: 400

Weight: 350

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 85

Mastersmith

Pile Bunker T [1] ATK 400Weapon Lv 4Req. Lv 85Weight 350 #16032

This upgraded version of Pilebuncker facilitates the application of Special abilities.

________________________

For each refine level:

Reduces SP cost of all skills by 1%.

________________________

Type: Mace

Attack: 400

Weight: 350

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 85

Mastersmith

Quadrille ATK 165Weapon Lv 4Req. Lv 40Weight 90 #1527

A heavy and powerful iron mace with a rounded top.

Increases damage against Undead, Demihuman and Earth element by 10%.

Class: Mace

Attack: 165

Weight: 90

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Quest Bazo Wootan Tribe's Village, UmbalaQuest Ledrion Payon TownQuest Ledrion Comodo, the Beach TownBox High Weapon Box
Quadrille [2] ATK 165Weapon Lv 4Req. Lv 40Weight 90 #16024

A heavy and powerful iron mace with a rounded top.

________________________

Increases physical damage inflicted on Earth elemental monsters by 10%.

________________________

Increases physical damage inflicted on Undead and Demihuman monsters by 10%.

________________________

Type: Mace

Attack: 165

Weight: 90

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 40

Acolyte

Red Ether Bag [1] Modified ATK 15Weapon Lv 3Req. Lv 81Weight 100 #16010

A new bag from the Alchemist Society: \"A weapon favorable for women!\"

________________________

MATK +100

________________________

Type: Mace

Attack: 15

Weight: 100

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Base level 81

Alchemist

Obtained from: Box High Weapon Box
Red Square Bag [2] ATK 130Weapon Lv 3Req. Lv 50Weight 50 #16001

The official bag of the Alchemist Society. Its unique design and bright red color is pupular among women.

________________________

MaxHP +200

________________________

Increases damage of Acid Terror and Demonstration by 20%.

________________________

Random chance a defeated monster will drop Potions.

________________________

Base STR at least 95:

Random chance to inflict Stun status on target when dealing melee physical attacks.

Additional drop infos: Adds a 0.5% chance to obtain Red Potion when killing a monster.

Additional drop infos: Adds a 0.2% chance to obtain Orange Potion when killing a monster.

Additional drop infos: Adds a 0.2% chance to obtain Yellow Potion when killing a monster.

Additional drop infos: Adds a 0.2% chance to obtain White Potion when killing a monster.

Additional drop infos: Adds a 0.1% chance to obtain Blue Potion when killing a monster.

________________________

Type: Mace

Attack: 130

Weight: 50

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Base level 50

Swordman, Merchant and Acolyte

Obtained from: Box High Weapon Box
Refined Quadrille ATK 193Weapon Lv 4 #1537

Rental Items

A heavy and powerful iron mace with a rounded top.

Increases damage against Undead elemental monster and Demon monsters by 40%.

Increases damage against Demihuman monsters by 30%.

Unrefineable

Class: Mace

Attack: 193

Weight: 0

Weapon Level: 4

Level Requirement: 1

Jobs: Acolyte

Robot's Arm [2] ATK 195Weapon Lv 4Req. Lv 85Weight 300 #16033

Kick and Kick's severed arm that works as effectively as any standard-issue weapon.

________________________

Critical +20

________________________

Indestructible in battle

________________________

Type: Mace

Attack: 195

Weight: 300

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 85

Knight, Crusader, Mastersmith, Alchemist, Priest and Monk

Ru Gold Mace [2] ATK 170Weapon Lv 3Req. Lv 85Weight 150 #16037

A golden mace with brutal power.

________________________

VIT +8

INT +8

________________________

Type: Mace

Attack: 170

Weight: 150

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Base level 85

Monk

RWC Memory Mace [1] Modified ATK 100Weapon Lv 3Req. Lv 1Weight 80 #16026

A mace made of pure gold created for the 2012 RWC (Ragnarok World Championship)

________________________

For each 3 refine levels:

ATK +30

________________________

Refine Level +6:

Increases ATK damage to all monsters.

Refine Level +9:

additional ATK Increases damage to all monsters and Random chance to autocast Level 1 Weapon Perfection

________________________

Set Bonus

When combined with RWC Memorial Ring: grants +5 ATK for every refine level

These set bonuses do not work with the card-slotted RWC accessories

________________________

Type: Mace

Attack: 100

Weight: 80

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Swordman, Acolyte and Merchant

Saphir Hall-OS [2] Modified ATK 185Weapon Lv 4Req. Lv 85Weight 80 #16088

Extra blunt weapon wrapped in a blue glowing sphere.

________________________

Indestructible in battle

________________________

ATK +3%.

________________________

Refine Level +5:

Reduces variable cast time by 7%.

________________________

Refine Level +7:

Increases Cart Cannon damage by 20%.

________________________

Refine Level +9:

Increases long ranged physical damage by 15%.

________________________

Type: Mace

Attack: 185

Weight: 80

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 85

Genetic

Slash ATK 145Weapon Lv 4Req. Lv 40Weight 100 #1526

A heaty mace with curved, sharp blades.

Increases damage inflicted on Undead monsters by 15%.

15% additional damage on Undead monsters.

5% more EXP rewarded when defeating Undead monsters.

Causes Coma effect on Undead by a low chance.

Class: Mace

Attack: 145

Weight: 100

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Quest Bazo Wootan Tribe's Village, UmbalaQuest Tialfi Prontera, Capital of Rune MidgardBox High Weapon Box
Smasher [2] ATK 54Weapon Lv 2Req. Lv 14Weight 100 #1507

Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.

Class: Mace

Attack: 54

Weight: 100

Weapon Level: 2

Level Requirement: 14

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Obtained from: Shop Nun The Sanctuary 9,000 zShop One Hand Weapon Dealer Inside Einbroch 9,000 zShop Selling Point Karakass Indoor 9,000 zShop Weapon Dealer Inside Umbala 9,000 zShop Weapon Seller Caspen Indoor 9,000 zShop Weapon Seller Rivendel Indoor 9,000 z
Smasher [3] ATK 54Weapon Lv 2Req. Lv 14Weight 100 #1508

Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.

Class: Mace

Attack: 54

Weight: 100

Weapon Level: 2

Level Requirement: 14

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Smasher [3] ATK 54Weapon Lv 2Req. Lv 14Weight 100 #1509

Basically a big hammer with spikes, this mace is excellent for breaking all sorts of things.

Class: Mace

Attack: 54

Weight: 100

Weapon Level: 2

Level Requirement: 14

Jobs: Novice, Swordman, Acolyte, and Merchant Classes

Spike [2] Modified ATK 85Weapon Lv 4Req. Lv 40Weight 70 #1538

A flail, entirely covered in spikes, that swings wildly and haphazardly in battle.

Reduces all Defenses applied to owner by 2/3.

Critical +40 (Only half on skills)

Class: Mace

Attack: 85

Weight: 70

Weapon Level: 4

Level Requirement: 40

Jobs: Acolyte

Obtained from: Box High Weapon Box
Spoon [1] ATK 80Weapon Lv 3Req. Lv 40Weight 100 #16039

The cursed spoon... so the legends were true!

________________________

ASPD +10

________________________

Random chance to inflict Curse status on target when dealing physical attack.

________________________

Type: Mace

Attack: 80

Weight: 100

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Base level 40

Novice, Swordman, Merchant and Acolyte

Stunner ATK 140Weapon Lv 3Req. Lv 27Weight 200 #1522

A huge, unwieldy club that can knock enemies unconscious.

Adds 10% chance of inflicting Stun status on target when dealing physical attack.

Class: Mace

Attack: 140

Weight: 200

Weapon Level: 3

Level Requirement: 27

Jobs: Acolyte

Obtained from: Shop One Hand Weapon Dealer Inside Einbroch 60,000 zShop Selling Point Karakass Indoor 60,000 zShop Trader Morocc Ruins 60,000 zShop Trader Morocc Town 60,000 zShop Weapon Seller Caspen Indoor 60,000 zShop Weapon Seller Rivendel Indoor 60,000 z
Stunner [2] ATK 140Weapon Lv 3Req. Lv 27Weight 200 #1532

A blow from this hefty mace can cause someone to black out.

Adds 10% chance of inflicting Stun status on target when dealing physical attack.

Class: Mace

Attack: 140

Weight: 200

Weapon Level: 3

Level Requirement: 27

Jobs: Acolyte

Stunner ATK 175Weapon Lv 3Req. Lv 1 #16002

Rental Item

A huge, unwieldy club that can knock enemies unconscious.

________________________

10% chance to inflict Stun status on target when dealing physical attack.

________________________

Increases physical damage inflicted on Small, Medium and Large size monsters by 40%.

________________________

When VIP status active:

ATK +10

MATK +10

________________________

Type: Mace

Attack: 175

Weight: 0

Refinable: No

________________________

Requirement:

Acolyte

Sword Mace ATK 130Weapon Lv 3Req. Lv 27Weight 120 #1516

A deadly mace topped with 3 extremely sharp blades on its end.

Class: Mace

Attack: 130

Weight: 120

Weapon Level: 3

Level Requirement: 27

Jobs: Swordman, Acolyte, and Merchant Classes

Obtained from: Shop One Hand Weapon Dealer Inside Einbroch 50,000 zShop Selling Point Karakass Indoor 50,000 zShop Trader Morocc Ruins 50,000 zShop Trader Morocc Town 50,000 zShop Weapon Seller Caspen Indoor 50,000 zShop Weapon Seller Rivendel Indoor 50,000 z
Sword Mace [1] ATK 130Weapon Lv 3Req. Lv 27Weight 120 #1517

A specialty weapon that beautifully combines combines the power of swords and maces.

Class: Mace

Attack: 130

Weight: 120

Weapon Level: 3

Level Requirement: 27

Jobs: Swordman, Acolyte, and Merchant Classes

Sword Mace [1] ATK 130Weapon Lv 3Req. Lv 27Weight 120 #1518

A specialty weapon that beautifully combines combines the power of swords and maces.

Class: Mace

Attack: 130

Weight: 120

Weapon Level: 3

Level Requirement: 27

Jobs: Swordman, Acolyte, and Merchant Classes

TE WoE Mace Modified ATK 120Weapon Lv 3Req. Lv 40 #16025

Rental Item

Indestructible in battle

** Extra option available in WoE TE area

Physical Attack Power +40% against other adventurers.

Physical attacks have a high Freezing chance.

Heal Amount +5%.

________________________

Type: Mace

Attack: 120

Weight: 0

Weapon Level: 3

Refinable: No

________________________

Requirement:

Base level 40

Novice, Swordsman, Acolyte and Merchant

Thanos Hammer [1] ATK 180MATK 120Weapon Lv 4Req. Lv 85Weight 300 #16028

A hammer sculpted from Gray Shard to counter Magic Sword Tartanos.

It offers incredible power and magic at a great cost.

________________________

INT +6

VIT +6

LUK -6

MATK +120

________________________

Creates a low chance of regaining HP and SP from 5% of your damage inflicted when dealing physical attack.

________________________

Drains 100 HP every 10 seconds.

Drains 1,000 HP when unequipped.

________________________

Type: Mace

Attack: 180

Weight: 300

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 85

Knight, Crusader, Mastersmith, Alchemist, Priest and Monk

Thorny Staff of Darkness [1] Modified ATK 60MATK 160Weapon Lv 4Req. Lv 75Weight 70 #1664

Staff surrounded by strong magical thorn.

________________________

DEX +3, INT +3

MATK +160

________________________

Pierces magical defense of taget based on refine level.

________________________

Reduces after skill delay based on refine level.

________________________

Type: One-Handed Staff

Attack: 60

Weight: 70

Element: Shadow

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 75

Mage and Acolyte

Traveler's Mace ATK 45Weapon Lv 1Req. Lv 1Weight 50 #16006

세계 투어 여행자들이 갖고 싶어하는 메이스.

INT +1, AGI +1.

________________________

Type: Mace

Attack: 45

Weight: 50

Weapon Level: 1

Refinable: Yes

________________________

Requirement:

Novice, Swordman, Merchant and Acolyte

Tuna ATK 180Weapon Lv 1Req. Lv 50 #16016

Rental Item

A high quality fish that is being used as a club since it is frozen solid.

________________________

When melee Attacking, it casts stun or autocasts bash level 5 (If higher level of Bash is learned uses that level instead.)

________________________

Random chance to inflict Freezing status on wielder when dealing physical attack.

________________________

Base Level at least 100:

ATK +20

________________________

Type: Mace

Attack: 180

Weight: 0

Weapon Level: 1

Refinable: No

________________________

Requirement:

Base level 50

Swordman, Acolyte and Merchant

Obtained from: Box Tuna 1hour BoxBox Tuna 7days Box
Ultio Spes-OS [2] Modified ATK 150MATK 170Weapon Lv 4Req. Lv 85Weight 120 #16089

A blunt decorated with an orb with a black glow.

________________________

Indestructible in battle

________________________

MATK +170

MATK +3%

________________________

Refine Level +5:

Reduces after attack delay by 7%.

________________________

Refine Level +7:

Increases Adoramus damage by 20%.

________________________

Refine Level +9:

Increases Holy elemental magic damage by 15%.

________________________

Type: Mace

Attack: 150

Weight: 120

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 85

Arc Bishop

Unity Mace [1] ATK 76Weapon Lv 3Req. Lv 1Weight 40 #16048

A certified kingdom equipment for adventurer.

________________________

Increases ATK by (Refine*Refine*1.25)

________________________

Type: Mace

Attack: 76

Weight: 40

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Novice, Swordman, Merchant and Acolyte

Upgrade Mace [1] ATK 80Weapon Lv 3Req. Lv 1Weight 80 #16019

Mace that is coated by Oridecon and Gold with perfect level.

________________________

For each refine level:

ATK +10, healing rate +1%

________________________

Base Level at least 70:

ATK +5 Every 10 BaseLevel

________________________

Type: Mace

Attack: 80

Weight: 80

Weapon Level: 3

Refinable: Yes

________________________

Requirement:

Novice, Swordman, Acolyte and Merchant

Obtained from: Box Upg Mace Box
Vae Victis [3] DARO ATK 90Weapon Lv 5Req. Lv 95Weight 150 #30276

Reduces damage up to 13% depending on target's remaining HP (HP < 50%).

Reduces damage up to 13% depending on self's remaining HP (HP < 50%).

Reduces DOT damage by 30%.

Lv5 weapons : Grants 2% more damage and heal per refine.

________________________

Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

________________________

Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Valhalla [3] DARO ATK 100Weapon Lv 5Req. Lv 95Weight 150 #30373

DEF2 +33%, Recovers 1% of MaxHP per second when being attacked

Lv5 weapons : Grants 2% more damage and heal per refine.

________________________

Type: One-handed Mace

Attack: 90

Weight: 125

Weapon Level: 5

Refinable: Yes

________________________

Requirement:

Base level 95

Obtained from: Shop weapon8_lv5 1 z
Valkyrie Hammer [4] ATK 50Weapon Lv 4Req. Lv 70Weight 10 #16051

A hammer of noble valkyrie.

________________________

MATK +50

________________________

When equipped by Novice:

ATK +150, MATK +200

HIT +10

MaxHP +500, MaxSP +400

Reduces SP cost of all skills by 5%.

________________________

For each refine level:

VIT +1

MaxHP +200

Perfect Dodge +1

Reduces after attack delay by 1%.

________________________

For each 2 refine levels:

Reduces variable cast time of all skills by 1%.

________________________

When equipped by Swordman:

MaxHP +500

MaxSP +100

________________________

For each refine level:

VIT +1

________________________

When equipped by Priest:

ATK +50

MATK +100

________________________

For each refine level:

Reduces after attack delay by 1%.

________________________

When equipped by Monk:

MaxSP +200

Reduces SP cost of all skills by 5%.

________________________

For each refine level:

Perfect Dodge +1

________________________

When equipped by Merchant:

ATK +100

HIT +10

________________________

For each 2 refine levels:

Reduces variable cast time of all skills by 1%

________________________

Type: Mace

Attack: 50

Weight: 10

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 70

Novice, Swordman, Merchant and Acolyte

Valorous Battlefield Morning Star Modified ATK 105Weapon Lv 3Req. Lv 80 #1542

This equipment has been specifically modified to DaRO.

STR +3, INT +3, DEX +3

MATK +15%, Heal power +15

Physical Attack Strength to Demihuman/Player +60%.

Magical Attack Strength to Demihuman/Player +30%.

Ignore 20% of Physical and Magical Defense of Demihuman/Player.

***Each Weapon Refining Level:***

Physical Attack Strength to Demihuman/Player +4%

Magical Attack Strength to Demihuman/Player +2%

MaxHP +1%, 3% more staggering and after hit walk delay +1%

________________________

Indestructible

Class: Mace

Attack: 105

Weight: 0

Weapon Level: 3

Level Requirement: 80

Jobs: Novice, Swordman, Merchant, Acolyte

Obtained from: Exchange shop Erundek 1@colo 200 x Valor Badge
Veteran Hammer [2] ATK 160Weapon Lv 3Req. Lv 80Weight 180 #1548

A hard hammer made out of the pieces of a meteorite from space.

Ancient clerics said it to be blessed by the Gods.

Heal amount increases by 1% for every 1 level of 'Divine Protection' learned.

Critical Rate +2 for every level of 'Mace Mastery'.

Int +1, Luk +1

Class: Mace

Attack: 160

Weight: 180

Weapon Level: 3

Level Requirement: 80

Jobs: Acolyte

Vicious Mind Mace [1] Modified ATK 130Weapon Lv 4Req. Lv 90Weight 130 #16041

Mace imbued with Vicious Mind.

________________________

Increases ATK by (refinelv*refinelv).

(up to +15 refine level)

________________________

Indestructible in battle

________________________

Type: Mace

Attack: 130

Weight: 130

Weapon Level: 4

Refinable: Yes

________________________

Requirement:

Base level 90

Novice, Swordman, Merchant and Acolyte

Warrior's Balmung ATK 170Weapon Lv 4Req. Lv 48Weight 100 #1533

Any man holding the Warrior's Balmung will gather new inner strength.

All stats +5

Class: One-Handed Sword

Attack: 170

Weight: 100

Weapon Level: 4

Level Requirement: 48

Jobs: All

Wrench ATK 115Weapon Lv 3Req. Lv 55Weight 250 #1531

A heavy tool with many practical applications.

Enable a chance of randomly inflicting the Stun, Blind, Poison or Frozen statuses with each attack.

Class: Mace

Attack: 115

Weight: 250

Weapon Level: 3

Level Requirement: 55

Jobs: Acolyte

Wrench ATK 150Weapon Lv 3 #1534

Rental Item

A heavy tool with many practical applications.

Enable a chance of

randomly inflicting the Stun, Blind, Poison

or Frozen statuses with

each attack.

Class: Mace

Attack: 150

Weight: 0

Weapon Level: 3

Level Requirement: 1

Jobs: Acolyte

Obtained from: Box Refined Wrench BoxBox Wrench BoxBox Wrench Box
Wrench Modified ATK 150Weapon Lv 3 #16008

Rental Item

A heavy tool with many practical applications.

________________________

Random chance to inflict Stun, Blind, Poison or Frozen statuses with each attack.

________________________

Type: Mace

Attack: 150

Weight: 0

Weapon Level: 3

Refinable: No

________________________

Requirement:

Acolyte

Generated from game data (client itemInfo, server item_db.yml) · November 08, 2026
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