Increases physical damage inflicted on Ghost monsters by 20%.
Increases magical damage inflicted on Ghost monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Mao Guai 0.15% 383 items · Page 3 / 3
Increases physical damage inflicted on Ghost monsters by 20%.
Increases magical damage inflicted on Ghost monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Mao Guai 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Freezing status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Marina 0.15% Adds a 7% chance of destroying an enemy's weapon and a 7% chance of destroying its armor each time the wearer physically attacks.
Class: Card
Compound on: Weapon
Weight: 1
Whitesmith Howard 0.1%
Melusine Card DARO
Weight 1
#10220
Increases damage by 25% on a target for every type of common status
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Type: Card
Compound on: Weapon
Weight: 1
Melusine Elite 0.11% Atk -20%
Flee -30
Def -30
Mdef -30
Enchants compounded weapon with the Infiltration skill effect, dealing damage depending of target's defenses.
Class: Card
Compound on: Weapon
Weight: 1
Memory of Thanatos 0.1%
Metaling Card
Weight 1
#4341
Adds a chance of autocasting Level 1 Strip Weapon each time the wearer physically attacks.
Class: Card
Compound on: Weapon
Weight: 1
Metaling 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Silence status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Metaller 0.15% Each refine of the equipment this card is compound on grants 0.3% chance to inflict Deep Sleep status on the target when dealing physical attack. Up to 3% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Miming 0.15%
Minorous Card
Weight 1
#4126
Atk +5
Increases physical damage inflicted on Large size monsters by 15%.
Class: Card
Compound on: Weapon
Weight: 1
Minorous 0.15% Critical +4
Inflict 15% more damage with Critical Attack.
Class: Card
Compound on: Weapon
Weight: 1
Mobster 0.15%
Moonfire Card DARO
Weight 1
#10114
Increases damage by 30% on monsters that killed you last, works on players with jobs (independently)
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Type: Card
Compound on: Weapon
Weight: 1
Moonfire Elite 0.11% Hit +25
[Combo Ancient Mummy Card]:
20% chance of perfect hiding
Class: Card
Compound on: Weapon
Weight: 1
Mummy 0.15% Atk +15
Matk +15
Add the chance of auto casting Level 3 Fire Ball on an enemy while attacking.
If the user has mastered the skill at least at level 1, the level of the skill will be determined by this formula : Fire Ball SkillLvl / 5 + 3. Rounded down.
The refine rate of the equipment this card is compounded on will affect the chance of occurring this effect.
The chance of auto casting is determined by the following formula : (RefineLvl * 0.5 + 5)%. Rounded down.
Class: Card
Compound on: Weapon
Weight: 1
Mutant Dragonoid 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Fish monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Fish monsters by 2% +2% per Weapon Level.
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Type: Card
Compound on: Weapon
Weight: 1
Naga 0.15% Increase target's Def and Mdef by 40%.
Increase wearer's Atk and Matk by 30%.
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Type: Card
Compound on: Armor
Weight: 1
Naght Sieger 0.1%
Nebuchadnezzar Card DARO
Weight 1
#10160
MATK +20% but once per second user recieve 10% of the damage done by magic
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Type: Card
Compound on: Weapon
Weight: 1
Nebuchadnezzar Elite 0.11% Int +1
Ignores 2% Mdef of all enemies, including Bosses.
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When compounded to a One-Handed Rod :
Ignores an additional 1% Mdef of all enemies, including Bosses.
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When compounded to a Two-Handed Rod :
Ignores an additional 2% Mdef of all enemies, including Bosses.
Class: Card
Compound on: Weapon
Weight: 1
Necromancer 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Plant monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Plant monsters by 2% +2% per Weapon Level.
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Type: Card
Compound on: Weapon
Weight: 1
Nepenthes 0.15% Critical +12 on Brute monsters.
Gain 5 SP each time a Brute monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Nereid 0.15%
Occulter Card DARO
Weight 1
#10167
Increases damage on target under Curse status by 30%
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Type: Card
Compound on: Weapon
Weight: 1
Each refine of the equipment this card is compound on grants 0.7% chance to inflict Blind status on the target during 7 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Inflict 20% more damage on every Orc including Orc Lord and Orc Hero.
Increase Atk by 12% and MATK +4%. Only the first Orc Lady Card will grant you this attack bonus.
Class: Card
Compound on: Weapon
Weight: 1
Orc Lady 0.15% Increases physical damage inflicted on Holy elemental monsters by 20%.
Increases magical damage inflicted on Holy elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Orc Skeleton 0.15% Increases critical attack damage by 12%.
Increases Critical by 7 when attacking Demon monsters.
Class: Card
Compound on: Weapon
Weight: 1
Panzer Goblin 0.15% ATK +5
MATK +5
________________________
When compounded to Spear class weapon:
Refine Level +7:
ATK +20
MATK +20
Refine Level +9:
ATK +20
MATK +20
________________________
Type: Card
Compound on: Weapon
Weight: 1
Increases physical damage inflicted on Formless monsters by 20%.
Increases magical/misc damage inflicted on Formless monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Peco Peco Egg 0.15% Critical +12 on Demihuman monsters.
Critical +12 on All players.
Gain 5 SP each time a Demihuman monsters is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Phendark 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Insect monsters by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Insect monsters by 2% +2% per Weapon Level.
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Type: Card
Compound on: Weapon
Weight: 1
Pinguicula 0.15% Increases all Earth damage inflicted by 8%, +6% on Earth physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Pitman 0.15%
Plague Rat Card DARO
Weight 1
#10233
Reduces 30% of DoT damage. (Damage over Time)
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Type: Card
Compound on: Armor
Weight: 1
Plague Rat Elite 0.11% Atk +5
Matk +5
Adds 5% chance of inflicting Sleep status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Plankton 0.15% Increases physical damage inflicted on Undead monsters by 20%.
Increases magical/misc damage inflicted on Undead monsters by 10%.
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Type: Card
Compound on: Weapon
Weight: 1
Pom Spider 0.15%
Priestess Card DARO
Weight 1
#10165
Increases attributes bonus given by skills by 10%
________________________
Type: Card
Compound on: Weapon
Weight: 1
Puppet Master Card DARO
Weight 1
#10222
Burns 1% SP of ennemies on every normal attacks
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Type: Card
Compound on: Weapon
Weight: 1
Puppet Master Elite 0.11%
Pyromancer Card DARO
Weight 1
#10168
15% bonus to critical rate if HP is low (< 50%)
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Type: Card
Compound on: Headgear
Weight: 1
Each refine of the equipment this card is compound on increases critical hit damage by 3%. Up to 30% at +10.
Each refine of the equipment this card is compound on increases damage taken from all monsters' race by 1%. Up to 10% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Increases damage to Scarabas by 20%.
Random chance a defeated monster will drop Scaraba Summoning Scroll.
Increase Atk by 12% and MATK by 6%. Only the first Queen Scaraba Card will grant you this attack bonus.
Additional drop infos: Adds a 0.3% chance to obtain Scaraba Scroll when killing a monster.
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Type: Card
Compound on: Weapon
Weight: 1
Scaraba Queen 0.1% Increase physical damage dealt to all enemies by 10%.
Adds 5% chance of autocast Level 1 Dispell with each physical attack.
Make compounded Weapon indestructible, but it can still be destroyed by failing refine attempts.
Class: Card
Compound on: Weapon
Weight: 1
Valkyrie Randgris 0.1% Each refine of the equipment this card is compound on grants 0.7% chance to inflict Curse status on the target during 4 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Red Eruma 0.15% Increases all Fire damage inflicted by 8%, +6% on Fire physical attacks.
Class: Card
Compound on: Weapon
Weight: 1
Ferus 0.15% Atk +5
Matk +5
Enable a 5% chance of inflicting the Chaos status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Requiem 0.15% MATK +5%, +1% per refine. Drains some user's HP while using magical attacks. (5% of magical damage)
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When combined with Fire Frilldora Card:
MATK +5%.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Rigid Kaho 0.1% Increases Neutral damage by 1% per refine.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Rigid Lava Golem 0.1% Increases critical attack damage by 12%.
Critical +7 on Fish monsters.
Class: Card
Compound on: Weapon
Weight: 1
Rotar Zairo 0.15% Increases physical damage inflicted on Shadow elemental monsters by 20%.
Increases magical damage inflicted on Shadow elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Bring it on! 4.82%
Satan Morocc Card DARO
Weight 1
#10283
Any physical attacks have 1% chance to inflict Coma status effect on all targets, including Bosses.
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Type: Card
Compound on: Weapon
Weight: 1
Wounded Morocc 0.1% Atk +5
Matk +5
Adds 5% chance of inflicting Stun status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Savage Babe 0.15% Bonus ATK/MATK 5+(refine x2), with a dagger that bonus is improved by 15
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Type: Card
Compound on: Weapon
Weight: 1
Increases physical damage inflicted on Plant monsters by 20%.
Increases magical/misc damage inflicted on Plant monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Scorpion 0.15% Increases physical damage inflicted on Undead monsters by 20%.
Increases magical damage inflicted on Undead monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Critical Damage +5%.
Each refine of the equipment this card is compound on increases Critical by 1.
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Type: Card
Compound on: Weapon
Weight: 1
Sedora 0.15% Atk +5
Hit +20
Inflict 30% more damage on Crab.
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[Beach Card set]
Shell Fish Card
Crab Card
Aster Card
Increases physical damage inflicted on Water elemental monsters by 30%.
Randomly a defeated Fish monster will drop Raw Fish.
Additional drop infos: Combo bonus: Adds a 30% chance to obtain Raw Fish when killing a Fish monster.
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Class: Card
Compound on: Weapon
Weight: 1
Shellfish 0.15%
Shivan's Dragon Card DARO
Weight 1
#10110
10% chance to cast Fire Breath Lvl 5 when attacking
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Type: Card
Compound on: Weapon
Weight: 1
Shivan Dragon Elite 0.01% Enables Level 2 Double Attack on compounded weapon.
If character has learned Double Attack, effects of the mastered level are added to this card's effect.
Adds an additional 10% chance of attacking twice while physically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Side Winder 0.15% Each 3 refine of the equipment this card is compounded on will increase your Matk by 1%.
Class: Card
Compound on: Weapon
Weight: 1
Skeggiold 0.15%
Skel Worker Card
Weight 1
#4092
Atk +5
Increases physical damage inflicted on Medium size monsters by 15%.
Class: Card
Compound on: Weapon
Weight: 1
Skeleton Worker 0.15% Atk +10
Adds 2.5% chance of inflicting Stun status on target when dealing physical attack.
[Combo Skeleton Prisoner Card]:
Adds 6% chance of inflicting Sleep status on target when receiving damage
Class: Card
Compound on: Weapon
Weight: 1
Skeleton 0.15% Atk +5
Matk +5
Adds 5% chance of inflicting Poison status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Boa 0.15%
Soldier Skeleton Card
Weight 1
#4086
Spirit of Sun Card DARO
Weight 1
#10257
Gives 20% chance to perform double attack with normal attacks
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Type: Card
Compound on: Weapon
Weight: 1
Spirit of Sun Elite 0.11% Each refine of the equipment this card is compound on grants 0.7% chance to inflict Crystalisation status on the target during 3 seconds when this target is damaged by a skill dealing magic or special damage. Up to 7% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Sropho 0.15% Each refine of the equipment this card is compound on increases Atk by 2. Up to 20 at +10.
Each refine of the equipment this card is compound on adds 0.5% resistance to Sleep, Stone Curse, Freeze & Stun status effects.
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Type: Card
Compound on: Weapon
Weight: 1
Add 2% chance of auto casting Level 5 Storm Gust on an enemy while physically attacking.
If the user mastered Storm Gust, each level known by the wearer adds 0.3% chance to trigger the effect. Up to 3% at Skill Level 10.
Increases physical damage inflicted on Water elemental monsters by 10%.
Increase Wind elemental damage by 10%.
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Class: Card
Compound on: Weapon
Weight: 1
Stormy Knight 0.1% Increases physical damage inflicted on Demon monsters by 20%.
Increases magical/misc damage inflicted on Demon monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Strouf 0.15% When compounded into a One-Handed or Two-Handed Sword,
Critical Rate +5, Hit +5,
increases power of Bowling Bash skill by 25%
Class: Card
Compound on: Weapon
Weight: 1
Increases physical attack by 10%.
Random chance to Reduces enemy's SP by 40% in 15x15 cells around wearer when dealing melee physical attacks.
Every 3 refine level, the trigger rate increased.
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Type: Card
Compound on: Weapon
Weight: 1
T_W_O 0.1%
T_W_O Elite 0.1%
Tendrillion Card DARO
Weight 1
#4463
Each refine of the equipment this card is compound on grants 3 Atk to the wearer. Up to 30 at +10.
Each refine of the equipment this card is compound on grants 1 Critical to the wearer. Up to 10 at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Tendrilion 0.15% Inflict 20% more damage with critical attacks.
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[Thief Card Set]
Wanderer Card
Wild Rose Card
Shinobi Card
Zhu Po Long Card
The Paper Card
Agi +5
Str +5
Increase attack speed and movement speed by 5%.
Recover SP by 1 on each attack.
Disable the Auto-Intimidate ability of the Wanderer Card
Thief Class Bonus:
No Gemstones required to use certain skills.
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Class: Card
Compound on: Weapon
Weight: 1
The Paper 0.15%
Thor Temple Card DARO
Weight 1
#10243
Increases all kind of damage on Stun targets by 30%
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Type: Card
Compound on: Weapon
Weight: 1
Each refine of the equipment this card is compound on increases Matk by 1%. Up to 10% at +10.
Each refine also increases casting time and after-cast delay by 1%. Up to 10% at +10.
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Type: Card
Compound on: Weapon
Weight: 1
Time Holder 0.1% Critical +12 on Formless monsters.
Gain 5 SP each time a Formless monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
Class: Card
Compound on: Weapon
Weight: 1
Tri Joint 0.15% Increase physical damage dealt to all enemies by 20%.
Class: Card
Compound on: Weapon
Weight: 1
Turtle General 0.1%
Underground's Guardian Card DARO
Weight 1
#10146
Increases damage by 20% if user is against multiple adversary (flee penalities)
ATK +10
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Type: Card
Compound on: Weapon
Weight: 1
Guardian of Underground Elite 0.11% Increases physical damage inflicted on Fire elemental monsters by 20%.
Increases magical damage inflicted on Fire elemental monsters by 10%.
Class: Card
Compound on: Weapon
Weight: 1
Vadon 0.15% Def +1
Mdef +1
Each refine of the equipment this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.
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When combined with One-Hand Mace or Two-Hand Mace class weapon :
Each refine of the equipment this card is compound on increases MaxHP by (Base Level / 4), rounded down. Up to 250 HP at Base Level 102 if compounded on a +10 weapon.
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Type: Card
Compound on: Weapon
Weight: 1
Agi +1
Each refine of the equipment this card is compound on increases Weapon Atk by 2. Up to 20 at +10.
________________________
Type: Card
Compound on: Weapon
Weight: 1
Atk +15
Critical +3
[Combo Vagabond Wolf Card]:
Flee +18
Class: Card
Compound on: Weapon
Weight: 1
Wolf 0.15% Atk +4, +4 per Weapon Level
Matk +4, +4 per Weapon Level
Increases physical damage inflicted on Demihuman monsters by 4% +4% per Weapon Level.
Increases physical damage inflicted on All players by 4% +4% per Weapon Level.
Increases magical/misc damage inflicted on Demihuman monsters by 2% +2% per Weapon Level.
Increases magical/misc damage inflicted on All players by 2% +2% per Weapon Level.
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Type: Card
Compound on: Weapon
Weight: 1
Zakudam 0.15% Atk +15
Matk +15
Adds 3.5% chance of inflicting Poison status on the target when the user is physically or magically attacking.
Class: Card
Compound on: Weapon
Weight: 1
Zenorc 0.15% Atk +30
Hit -15
Make weapon indestructible.
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Merchant Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Myst Case Card
Heirozoist Card
Luk +10
Increases Mammonite damage by 20%.
+2 SP per attack.
Merchant Class Bonus:
20% chance of reflecting
Magic spells.
A chance of gaining
'Old Purple Box' each time
a monster is killed.
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Alchemist Card Set
Zipper Bear Card
Baby Leopard Card
Raggler Card
Muka Card
Holden Card
Str +4
Increases Mammonite damage by 20%.
Restore SP by 1 when dealing physical attack.
+7% MaxHP/SP
Alchemist Class Bonus:
A chance of auto casting
level 1 Adrenaline Rush
when attacking physically.
A low chance of obtaining
Glistening Coat and/or
Stem when defeating
monsters.
Additional drop infos: Combo bonus: Adds a 0.03% chance to obtain Glistening Coat when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.1% chance to obtain Stem when killing a monster.
Additional drop infos: Combo bonus: Adds a 0.05% chance to obtain Old Purple Box when killing a monster.
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Class: Card
Compound on: Weapon
Weight: 1
Zipper Bear 0.15% Critical +12 on Undead monsters.
Gain 5 SP each time an Undead monster is killed by Physical Melee Attack.
Drain 5 SP as the weapon is unequipped.
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Class: Card
Compound on: Weapon
Weight: 1
Zombie Master 0.15% No item matches these filters.