Warfarer Specialization
- ID
- 4820
- Type
- Passive
- Max level
- 5
- Cost to learn
- 1
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | DEX |
| 3 | STR |
| 4 | DEX |
| 5 | STR |

Merchant · 10 Kugan skills · 7 active, 3 passive
Each level grants +2 to one attribute and +1% HP/SP.
| Level | Attribute |
|---|---|
| 1 | STR |
| 2 | DEX |
| 3 | STR |
| 4 | DEX |
| 5 | STR |
Enables the use of Mammonite.
| Level | Skill |
|---|---|
| 1 | Mammonite Level 2 |
| 2 | Mammonite Level 4 |
| 3 | Mammonite Level 6 |
| 4 | Mammonite Level 8 |
| 5 | Mammonite Level 10 |
Mammonite deals 1/2/3/4/5% (by rank) more damage per Gold in your inventory (10 Gold at most), and each use costs 100 more zeny per Gold.
Example: at rank 5 with 10 Gold: +50% damage for 1,000 more zeny per use.
Gold is not consumed. If you do not have enough zeny for the extra cost, it is not paid and the damage bonus still applies.
Enables the use of Overcharge.
| Level | Skill |
|---|---|
| 1 | Overcharge Level 2 |
| 2 | Overcharge Level 4 |
| 3 | Overcharge Level 6 |
| 4 | Overcharge Level 8 |
| 5 | Overcharge Level 10 |
Reduces by 4/8/12/16/20% (by rank) the zeny cost of every skill that needs zeny to be used, for example Mammonite, Cart Termination or Warfare Weapon.
It also reduces the zeny paid by Kugan effects: the Gold bonus of Warfare Mammonite, Warfare Zeny, Warfare Defense, Warfare Attack, Roam Bargain and the Fire, Water and Wind Mystic Stones.
All zeny cost reductions add up (Warfare Overcharge, Roam Sting, Carter Termination, items...), but they never remove more than 75% (beyond 50%, they count for less).
Stacking: Damage buff (shared)
Spend 1,000/2,000/3,000/4,000/5,000 zeny (by rank) to place a "Weapon Crate" next to you.
Any player can destroy it: the one who does gets all damage +3/6/9/12/15% (by rank) for 300 seconds.
Stacking: Resistance buff (shared)
Spend 1,000/2,000/3,000/4,000/5,000 zeny (by rank) to place an "Armor Crate" next to you.
Any player can destroy it: the one who does gets damage received -3/6/9/12/15% (by rank) for 300 seconds.
Spend 1,000/2,000/3,000/4,000/5,000 zeny (by rank) to place a "Grenade Crate" next to you.
Any player can destroy it: the one who does receives 1/2/3/4/5 grenades (by rank) for 300 seconds, replacing the grenades they still had.
A grenade is thrown on a chosen cell: it deals fire Battle Damage equal to Base Level x Base Level of the thrower to the enemies in a 7 x 7 area, reduced by their DEF.
Example: at Base Level 90: 8,100 damage before DEF and element.
Spend 1,000/2,000/3,000/4,000/5,000 zeny (by rank) to place a "Flash Crate" next to you.
Any player can destroy it: the one who does receives 1/2/3/4/5 flash grenades (by rank) for 300 seconds, replacing the ones they still had.
A flash grenade is thrown on a chosen cell: enemies in a 7 x 7 area are Blinded for 15 seconds and Stunned for 5 seconds (their resistances apply).
Use this Kugan to activate the effect, use it again to deactivate it (it ends if you disconnect).
While active, each hit spends zeny to increase its damage by up to 10%, +2% per other Warfarer Kugan at rank 5.
1 zeny gives 1.5 damage (3 against monsters). Example: a 2,000 damage hit gets +200 damage (+10%) for 133 zeny (66 zeny against a monster).
The zeny spent per hit is capped by the rank. Zeny cost reductions (Warfare Overcharge...) lower the zeny paid, not the bonus.
Area attacks spend zeny once: the other targets hit at the same time get the same bonus, at most the bonus of the paid hit.
| Level | Zeny spent per hit |
|---|---|
| 1 | At most 200 zeny per hit |
| 2 | At most 400 zeny per hit |
| 3 | At most 600 zeny per hit |
| 4 | At most 800 zeny per hit |
| 5 | At most 1,000 zeny per hit |
Stacking: Resistance buff (shared)
Spend 1,000z per Gold in your inventory (30 Gold and 30,000z at most, less with zeny cost reductions such as Warfare Overcharge) to create a 21 x 21 cell "Defense Zone" for 60 seconds.
In this zone, damage received is reduced by 0.2/0.4/0.6/0.8/1% (by rank) per Gold in your inventory when you cast it (30 Gold at most), +0.1% per Gold for each other Warfarer Kugan at rank 5.
Example: at rank 5 with 20 Gold: damage received reduced by 20% (22% with one other Warfarer Kugan at rank 5). With 30 Gold: 30%.
It only applies to you and your allies inside the zone (on PvP and GvG maps: your party and guild), never to monsters or enemy players. It works whatever the source or the type of damage, and is renewed every 2 seconds while they stay inside.
Gold is not consumed. Nothing is paid if you have no Gold or not enough zeny. A Defense Zone and a War Zone cannot be placed on each other.
Stacking: Damage buff (shared)
Spend 1,000z per Gold in your inventory (30 Gold and 30,000z at most, less with zeny cost reductions such as Warfare Overcharge) to create a 21 x 21 cell "War Zone" for 60 seconds.
In this zone, damage inflicted is increased by 0.2/0.4/0.6/0.8/1% (by rank) per Gold in your inventory when you cast it (30 Gold at most), +0.1% per Gold for each other Warfarer Kugan at rank 5.
Example: at rank 5 with 20 Gold: damage inflicted increased by 20% (22% with one other Warfarer Kugan at rank 5). With 30 Gold: 30%.
It only applies to you and your allies inside the zone (on PvP and GvG maps: your party and guild), never to monsters or enemy players. It works whatever the source or the type of damage, and is renewed every 2 seconds while they stay inside.
Gold is not consumed. Nothing is paid if you have no Gold or not enough zeny. A Defense Zone and a War Zone cannot be placed on each other.