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Inicio › El Codex › Kugan: Especializaciones › Guembu Expert

Guembu Expert

Monk · 10 Habilidades Kugan · 1 activa, 9 pasiva

Guembu is the discipline of surviving long enough for the enemy to regret beginning.

Its adepts move with the patience of a sealed gate: slow when they choose, impossible when they must, and always ready to turn pressure into stillness. They do not endure because they are passive. They endure because every mistake made against them becomes another layer of defense.

The Guembu path reinforces spirit recovery, sphere generation and defensive martial forms. Dodge, Steel Body and Blade Stop become stronger survival tools, while Waltz grants emergency evasion and sphere recovery when HP falls low. Stance resists knockback and cast interruption, Resilience reduces common statuses, and Tricks grants a brief window of full physical immunity.

Guembu is not about chasing the fight. It is about making the fight break itself against you.

To face Guembu is to strike a mountain and wait for the answer.

The answer is usually silence.

Tank★★★★★VIT, Steel Body, Dodge, physical immunity, status resistance and low-HP avoidance make Guembu extremely durable.
Tactical★★★★☆Blade Stop timing, sphere recovery, immunity windows and low-HP thresholds reward controlled defensive play.
Healer★★☆☆☆Spirits Recovery and survival tools help sustain the user, but Guembu is not a healer.
Buffer★★★☆☆Most buffs are self-oriented defensive states rather than party support.
Debuffer★★☆☆☆Blade Stop can add stun retaliation, but debuffing is secondary.
DPS Melee Physical★★☆☆☆Guembu can retaliate through Blade Stop, but damage is not its main identity.
DPS Ranged Physical☆☆☆☆☆The specialization has no ranged physical focus.
DPS Magical☆☆☆☆☆Guembu does not provide a magical damage route.
Special★★★★★Low-HP evasion, sphere surge, anti-knockback stance and physical immunity make Guembu highly distinctive.
Resources★★★★☆Spirit recovery and automatic sphere generation help keep the defensive engine running.
Mobility★★☆☆☆Guembu resists displacement more than it moves quickly.

Los textos de los Kugans y de las habilidades están en inglés, exactamente como en el juego.

Guembu Specialization

Passive Lv máx 5
ID
4400
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Each level grants +2 to one attribute and +1% HP/SP.

NivelAttribute
1VIT
2LUK
3AGI
4LUK
5VIT

Guembu Recovery

Passive Lv máx 5
ID
4401
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enable the use of a minored version of Spirits Recovery.

NivelSkill
1Spirits Recovery Level 1
2Spirits Recovery Level 2
3Spirits Recovery Level 3
4Spirits Recovery Level 4
5Spirits Recovery Level 5
Already in Skill Tree

Increase the level of Spirits Recovery by 1 per Guembu Recovery level.

Guembu Spirits

Passive Lv máx 5
ID
4402
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enable the use of a minored version of Call Spirits.

NivelSkill
1Call Spirits Level 1
2Call Spirits Level 2
3Call Spirits Level 3
4Call Spirits Level 4
5Call Spirits Level 5
Already in Skill Tree

Call Spirits have a small chance to be cast for one sphere when physically attacked.

NivelRate
13%
26%
39%
412%
515%
  • Call Spirits is cast at its learned level (level 1 if not learned). The rate is halved against ranged physical attacks.
  • Like all autocasts, the chance is lowered when the attacker is far away and right after another autocast (at most 3 autocasts per second).

Guembu Dodge

Passive Lv máx 5
ID
4403
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enable the use of a minored version of Dodge.

NivelSkill
1Dodge Level 2
2Dodge Level 4
3Dodge Level 6
4Dodge Level 8
5Dodge Level 10
Already in Skill Tree

Increase critical defense, and has a chance to increase the Pflee for 7 seconds when being attacked.

NivelCritical DefenseChancePerfect FleePerfect Flee Rate
12%5%2+5%
24%6%4+10%
36%7%6+15%
48%8%8+20%
510%9%10+25%
  • Critical defense reduce chance to suffer a critical, hence do not reduce damage from critical hits.
  • The Pflee bonus has no cooldown: a new trigger refreshes its 7 seconds.

Guembu Steel

Passive Lv máx 5
ID
4404
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enable the use of a minored version of Steel Body.

If not in Skill Tree: All damage received are increased by 130~50% while active.

NivelSkill
1Steel Body Level 1
2Steel Body Level 2
3Steel Body Level 3
4Steel Body Level 4
5Steel Body Level 5
If not in Skill Tree: damage received while active
Damage received
+130%
+110%
+90%
+70%
+50%
Already in Skill Tree

All damage received are reduced by 3~15% while active.

  • The damage modifier is applied when your stats are recalculated while Steel Body is active, and removed at the next recalculation after it ends.

Guembu Blade

Passive Lv máx 5
ID
4405
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Enable the use of a minored version of Blade Stop.

NivelSkill
1Blade Stop Level 1
2Blade Stop Level 2
3Blade Stop Level 3
4Blade Stop Level 4
5Blade Stop Level 5
Already in Skill Tree

While the user is under the effects of Blade Stop the attacks received cause battle damage and stun status.

If the user is the target of Blade Stop, instead of being the perpetrator, these effects occur in the same way.

Damage are based on ATK, are reduced by target's DEF, are increased by half on monsters and bears the weapon element.

NivelBattle DamageStun RateStun Duration
1100%20%1.5 seconds
2125%25%2 seconds
3150%30%2.5 seconds
4175%35%3 seconds
5200%40%3.5 seconds
  • No cooldown. The Stun rate is reduced by the target's resistance.

Guembu Waltz

Passive Lv máx 5
ID
4406
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

The user has a chance to avoid attacks when seriously injured (HP <50%). The lower his HP, the higher his chances.

Also when attacked, if the user is in danger (HP <30%) he has chances of automatically recovering 5 spheres. This effect has a 10 second cooldown.

NivelAvoid RateSurge Rate
17%2%
214%4%
321%6%
428%8%
535%10%
  • Avoid Rate is complete if the HP is at 0%. Avoid Rate is 0 if the HP is at 50% or more.
  • Actual avoid chance = Avoid Rate x (100 - HP%) / 100 while HP is below 50% (about half of the Avoid Rate just below 50% HP). It works against physical, magical and other attacks; Avoid Rate from all sources is capped at 75%.
  • The 10 second cooldown starts on any successful Surge roll, even if HP is at 30% or more. The spheres last 10 minutes.

Guembu Stance

Passive Lv máx 5
ID
4407
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Increases resistance to knockback and interrupting spells.

NivelCast Cancel DefenseKnockback Defense
15%8%
210%16%
315%24%
420%32%
525%40%
  • Knockback Defense is the chance to not be pushed back at all. Knockbacks inflicted by the user are shortened by the same percentage.

Guembu Resilience

Passive Lv máx 5
ID
4408
Tipo
Passive
Nivel máximo
5
Coste de aprendizaje
1

Reduces the chances of suffering a common status and their duration if applicable.

NivelStatus RateStatus Duration
1Rate -2%Duration -2%
2Rate -4%Duration -4%
3Rate -6%Duration -6%
4Rate -8%Duration -8%
5Rate -10%Duration -10%
  • Common statuses: Stun, Freeze, Stone, Sleep, Curse, Silence, Blind, Confusion, Poison, Bleeding, Burning... The reductions are relative and each is capped at 50% from all sources.

Guembu Tricks

Active Lv máx 5
ID
4409
Tipo
Active
Nivel máximo
5
Coste de aprendizaje
2
LP Cost
10
Casting Time
0.5 seconds (interruptible)
Cooldown
30/28/26/24/22 seconds
Duration
depends on level
Target
Self

Grants full immunity to physical attacks for a short period of time.

NivelDuration
13 seconds
24 seconds
35 seconds
46 seconds
57 seconds
  • Magical and other damage is not prevented.
Generado a partir de los datos del juego (cliente skilldescript.lub, servidor skill_kugan_specialization_db.yml) · October 26, 2026